javax.media.opengl
Interface GL2

All Superinterfaces:
GL, GL2ES1, GL2ES2, GL2GL3, GLBase, GLLightingFunc, GLMatrixFunc, GLPointerFunc
All Known Subinterfaces:
GL3bc, GL4bc
All Known Implementing Classes:
DebugGL2, DebugGL3bc, DebugGL4bc, GL4bcImpl, TraceGL2, TraceGL3bc, TraceGL4bc

public interface GL2
extends GLBase, GL, GL2ES1, GL2ES2, GL2GL3

This interface contains all core desktop OpenGL methods through version 3.0, inclusive, as well as most of it's extensions defined at the time of this specification. Early OpenGL extensions whose functionality was incorporated into core OpenGL by version 3.0, inclusive, are specifically excluded.
Note: OpenGL 3.0 is the last subsumed version in the specification. You need to use a GL3 or GL3bc OpenGL 3.1+ context to benefit from new functionality and versions.


Field Summary
static int GL_2_BYTES
          Part of GL_VERSION_1_0
static int GL_2D
          Part of GL_VERSION_1_0
static int GL_3_BYTES
          Part of GL_VERSION_1_0
static int GL_3D
          Part of GL_VERSION_1_0
static int GL_3D_COLOR
          Part of GL_VERSION_1_0
static int GL_3D_COLOR_TEXTURE
          Part of GL_VERSION_1_0
static int GL_4_BYTES
          Part of GL_VERSION_1_0
static int GL_422_AVERAGE_EXT
          Part of GL_EXT_422_pixels
static int GL_422_EXT
          Part of GL_EXT_422_pixels
static int GL_422_REV_AVERAGE_EXT
          Part of GL_EXT_422_pixels
static int GL_422_REV_EXT
          Part of GL_EXT_422_pixels
static int GL_4D_COLOR_TEXTURE
          Part of GL_VERSION_1_0
static int GL_ABGR_EXT
          Part of GL_EXT_abgr
static int GL_ACCUM
          Part of GL_VERSION_1_0
static int GL_ACCUM_ALPHA_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_BLUE_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_BUFFER_BIT
          Part of GL_VERSION_1_0
static int GL_ACCUM_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_ACCUM_GREEN_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_RED_BITS
          Part of GL_VERSION_1_0
static int GL_ACTIVE_STENCIL_FACE_EXT
          Part of GL_EXT_stencil_two_side
static int GL_ACTIVE_VERTEX_UNITS_ARB
          Part of GL_ARB_vertex_blend
static int GL_ALL_ATTRIB_BITS
          Part of GL_VERSION_1_0
static long GL_ALL_CLIENT_ATTRIB_BITS
          Part of GL_VERSION_1_1
static int GL_ALL_COMPLETED_NV
          Part of GL_NV_fence
static int GL_ALLOW_DRAW_FRG_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_MEM_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_OBJ_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_WIN_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALPHA_BIAS
          Part of GL_VERSION_1_0
static int GL_ALPHA_INTEGER
          Part of GL_VERSION_3_0
static int GL_ALPHA_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_ALPHA_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_ALPHA12
          Part of GL_VERSION_1_1
static int GL_ALPHA16
          Part of GL_VERSION_1_1
static int GL_ALPHA16F
          Part of GL_ARB_texture_float
static int GL_ALPHA16I
          Part of GL_EXT_texture_integer
static int GL_ALPHA16UI
          Part of GL_EXT_texture_integer
static int GL_ALPHA32F
          Part of GL_ARB_texture_float
static int GL_ALPHA32I
          Part of GL_EXT_texture_integer
static int GL_ALPHA32UI
          Part of GL_EXT_texture_integer
static int GL_ALPHA4
          Part of GL_VERSION_1_1
static int GL_ALPHA8
          Part of GL_VERSION_1_1
static int GL_ALPHA8I
          Part of GL_EXT_texture_integer
static int GL_ALPHA8UI
          Part of GL_EXT_texture_integer
static int GL_ALWAYS_FAST_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALWAYS_SOFT_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
          Part of GL_EXT_compiled_vertex_array
static int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
          Part of GL_EXT_compiled_vertex_array
static int GL_ATTENUATION_EXT
          Part of GL_EXT_light_texture
static int GL_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_AUTO_NORMAL
          Part of GL_VERSION_1_0
static int GL_AUX_BUFFERS
          Part of GL_VERSION_1_0
static int GL_AUX0
          Part of GL_VERSION_1_0
static int GL_AUX1
          Part of GL_VERSION_1_0
static int GL_AUX2
          Part of GL_VERSION_1_0
static int GL_AUX3
          Part of GL_VERSION_1_0
static int GL_AVERAGE_EXT
          Part of GL_EXT_pixel_transform
static int GL_BACK_NORMALS_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_BITMAP
          Part of GL_VERSION_1_0
static int GL_BITMAP_TOKEN
          Part of GL_VERSION_1_0
static int GL_BLUE_BIAS
          Part of GL_VERSION_1_0
static int GL_BLUE_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_BLUE_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_BLUE_SCALE
          Part of GL_VERSION_1_0
static int GL_BOOL_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_BUFFER_FLUSHING_UNMAP
          Part of GL_APPLE_flush_buffer_range
static int GL_BUFFER_SERIALIZED_MODIFY
          Part of GL_APPLE_flush_buffer_range
static int GL_C3F_V3F
          Part of GL_VERSION_1_1
static int GL_C4F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_C4UB_V2F
          Part of GL_VERSION_1_1
static int GL_C4UB_V3F
          Part of GL_VERSION_1_1
static int GL_CG_FRAGMENT_SHADER_EXT
          Part of GL_EXT_Cg_shader
static int GL_CG_VERTEX_SHADER_EXT
          Part of GL_EXT_Cg_shader
static int GL_CLAMP
          Part of GL_VERSION_1_0
static int GL_CLAMP_FRAGMENT_COLOR
          Part of GL_VERSION_3_0
static int GL_CLAMP_VERTEX_COLOR
          Part of GL_VERSION_3_0
static long GL_CLIENT_ALL_ATTRIB_BITS
          Part of GL_VERSION_1_1
static int GL_CLIENT_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_CLIENT_PIXEL_STORE_BIT
          Part of GL_VERSION_1_1
static int GL_CLIENT_VERTEX_ARRAY_BIT
          Part of GL_VERSION_1_1
static int GL_CLIP_FAR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CLIP_NEAR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CLIP_VOLUME_CLIPPING_HINT_EXT
          Part of GL_EXT_clip_volume_hint
static int GL_CMYK_EXT
          Part of GL_EXT_cmyka
static int GL_CMYKA_EXT
          Part of GL_EXT_cmyka
static int GL_COEFF
          Part of GL_VERSION_1_0
static int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
          Part of GL_ATI_pixel_format_float
static int GL_COLOR_INDEX
          Part of GL_VERSION_1_0
static int GL_COLOR_INDEXES
          Part of GL_VERSION_1_0
static int GL_COLOR_MATERIAL_FACE
          Part of GL_VERSION_1_0
static int GL_COLOR_MATERIAL_PARAMETER
          Part of GL_VERSION_1_0
static int GL_COLOR_MATRIX
          Part of GL_ARB_imaging
static int GL_COLOR_MATRIX_STACK_DEPTH
          Part of GL_ARB_imaging
static int GL_COLOR_SUM
          Part of GL_VERSION_1_4
static int GL_COLOR_SUM_ARB
          Part of GL_ARB_vertex_program
static int GL_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_ALPHA_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_BIAS
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_BLUE_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_FORMAT
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_GREEN_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_INTENSITY_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_LUMINANCE_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_RED_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_SCALE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_WIDTH
          Part of GL_ARB_imaging
static int GL_COLOR3_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_COLOR4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_COMPARE_R_TO_TEXTURE
          Part of GL_VERSION_1_4
static int GL_COMPARE_REF_DEPTH_TO_TEXTURE
          Part of GL_EXT_texture_array
static int GL_COMPILE
          Part of GL_VERSION_1_0
static int GL_COMPILE_AND_EXECUTE
          Part of GL_VERSION_1_0
static int GL_COMPRESSED_ALPHA
          Part of GL_VERSION_1_3
static int GL_COMPRESSED_INTENSITY
          Part of GL_VERSION_1_3
static int GL_COMPRESSED_LUMINANCE
          Part of GL_VERSION_1_3
static int GL_COMPRESSED_LUMINANCE_ALPHA
          Part of GL_VERSION_1_3
static int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_LUMINANCE_LATC1_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_SLUMINANCE
          Part of GL_VERSION_2_1
static int GL_COMPRESSED_SLUMINANCE_ALPHA
          Part of GL_VERSION_2_1
static int GL_CONSERVE_MEMORY_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CONST_EYE_NV
          Part of GL_NV_texture_shader
static int GL_CONSTANT_BORDER
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_1D
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_2D
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_BORDER_COLOR
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_BORDER_MODE
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_FILTER_BIAS
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_FILTER_SCALE
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_FORMAT
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_HEIGHT
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_WIDTH
          Part of GL_ARB_imaging
static int GL_COPY_PIXEL_TOKEN
          Part of GL_VERSION_1_0
static int GL_CUBIC_EXT
          Part of GL_EXT_pixel_transform
static int GL_CULL_FRAGMENT_NV
          Part of GL_NV_texture_shader
static int GL_CULL_MODES_NV
          Part of GL_NV_texture_shader
static int GL_CULL_VERTEX_EXT
          Part of GL_EXT_cull_vertex
static int GL_CULL_VERTEX_EYE_POSITION_EXT
          Part of GL_EXT_cull_vertex
static int GL_CULL_VERTEX_OBJECT_POSITION_EXT
          Part of GL_EXT_cull_vertex
static int GL_CURRENT_BIT
          Part of GL_VERSION_1_0
static int GL_CURRENT_FOG_COORD
          Part of GL_VERSION_1_5
static int GL_CURRENT_FOG_COORDINATE
          Part of GL_VERSION_1_4
static int GL_CURRENT_INDEX
          Part of GL_VERSION_1_0
static int GL_CURRENT_MATRIX_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_MATRIX_INDEX_ARB
          Part of GL_ARB_matrix_palette
static int GL_CURRENT_MATRIX_STACK_DEPTH_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_OCCLUSION_QUERY_ID_NV
          Part of GL_NV_occlusion_query
static int GL_CURRENT_RASTER_COLOR
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_DISTANCE
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_INDEX
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_POSITION
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_POSITION_VALID
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_SECONDARY_COLOR
          Part of GL_VERSION_2_1
static int GL_CURRENT_RASTER_TEXTURE_COORDS
          Part of GL_VERSION_1_0
static int GL_CURRENT_SECONDARY_COLOR
          Part of GL_VERSION_1_4
static int GL_CURRENT_VERTEX_ATTRIB_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_VERTEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_CURRENT_VERTEX_WEIGHT_EXT
          Part of GL_EXT_vertex_weighting
static int GL_CURRENT_WEIGHT_ARB
          Part of GL_ARB_vertex_blend
static int GL_DEPENDENT_AR_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DEPENDENT_GB_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DEPENDENT_HILO_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_DEPENDENT_RGB_TEXTURE_3D_NV
          Part of GL_NV_texture_shader3
static int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
          Part of GL_NV_texture_shader3
static int GL_DEPTH_BIAS
          Part of GL_VERSION_1_0
static int GL_DEPTH_BOUNDS_EXT
          Part of GL_EXT_depth_bounds_test
static int GL_DEPTH_BOUNDS_TEST_EXT
          Part of GL_EXT_depth_bounds_test
static int GL_DEPTH_CLAMP_NV
          Part of GL_NV_depth_clamp
static int GL_DEPTH_SCALE
          Part of GL_VERSION_1_0
static int GL_DEPTH_STENCIL_TO_BGRA_NV
          Part of GL_NV_copy_depth_to_color
static int GL_DEPTH_STENCIL_TO_RGBA_NV
          Part of GL_NV_copy_depth_to_color
static int GL_DEPTH_TEXTURE_MODE
          Part of GL_VERSION_1_4
static int GL_DOMAIN
          Part of GL_VERSION_1_0
static int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_DEPTH_REPLACE_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_PASS_THROUGH_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_1D_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_3D_NV
          Part of GL_NV_texture_shader2
static int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader
static int GL_DRAW_BUFFER0_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER1_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER10_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER11_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER12_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER13_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER14_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER15_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER2_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER3_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER4_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER5_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER6_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER7_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER8_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER9_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_PIXEL_TOKEN
          Part of GL_VERSION_1_0
static int GL_DRAW_PIXELS_APPLE
          Part of GL_APPLE_fence
static int GL_DS_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_DS_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_INTENSITY_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_VIB_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_MAG8_INTENSITY8_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_MAG8_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_NV
          Part of GL_NV_texture_shader
static int GL_DT_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_DT_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_EDGE_FLAG
          Part of GL_VERSION_1_0
static int GL_EDGE_FLAG_ARRAY
          Part of GL_VERSION_1_1
static int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_EDGE_FLAG_ARRAY_POINTER
          Part of GL_VERSION_1_1
static int GL_EDGE_FLAG_ARRAY_STRIDE
          Part of GL_VERSION_1_1
static int GL_EDGEFLAG_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_EMBOSS_CONSTANT_NV
          Part of GL_NV_texgen_emboss
static int GL_EMBOSS_LIGHT_NV
          Part of GL_NV_texgen_emboss
static int GL_EMBOSS_MAP_NV
          Part of GL_NV_texgen_emboss
static int GL_ENABLE_BIT
          Part of GL_VERSION_1_0
static int GL_EVAL_2D_NV
          Part of GL_NV_evaluators
static int GL_EVAL_BIT
          Part of GL_VERSION_1_0
static int GL_EVAL_FRACTIONAL_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_EVAL_TRIANGULAR_2D_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB0_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB1_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB10_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB11_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB12_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB13_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB14_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB15_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB2_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB3_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB4_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB5_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB6_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB7_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB8_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB9_NV
          Part of GL_NV_evaluators
static int GL_EYE_LINEAR
          Part of GL_VERSION_1_0
static int GL_EYE_PLANE
          Part of GL_VERSION_1_0
static int GL_EYE_PLANE_ABSOLUTE_NV
          Part of GL_NV_fog_distance
static int GL_EYE_RADIAL_NV
          Part of GL_NV_fog_distance
static int GL_FEEDBACK
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_POINTER
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_SIZE
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_TYPE
          Part of GL_VERSION_1_0
static int GL_FENCE_APPLE
          Part of GL_APPLE_fence
static int GL_FENCE_CONDITION_NV
          Part of GL_NV_fence
static int GL_FENCE_STATUS_NV
          Part of GL_NV_fence
static int GL_FLOAT_MAT2_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_MAT3_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_MAT4_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_FOG_BIT
          Part of GL_VERSION_1_0
static int GL_FOG_COORD
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY_POINTER
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY_STRIDE
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY_TYPE
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_SRC
          Part of GL_VERSION_1_5
static int GL_FOG_COORDINATE
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_ARRAY
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_FOG_COORDINATE_ARRAY_POINTER
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_ARRAY_STRIDE
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_ARRAY_TYPE
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_SOURCE
          Part of GL_VERSION_1_4
static int GL_FOG_DISTANCE_MODE_NV
          Part of GL_NV_fog_distance
static int GL_FOG_INDEX
          Part of GL_VERSION_1_0
static int GL_FORCE_BLUE_TO_ONE_NV
          Part of GL_NV_texture_shader3
static int GL_FORMAT_SUBSAMPLE_24_24_OML
          Part of GL_OML_subsample
static int GL_FORMAT_SUBSAMPLE_244_244_OML
          Part of GL_OML_subsample
static int GL_FRAGMENT_COLOR_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_DEPTH
          Part of GL_VERSION_1_4
static int GL_FRAGMENT_MATERIAL_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_NORMAL_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_PROGRAM_ARB
          Part of GL_ARB_fragment_program
static int GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT
          Missed in the GL_EXT_framebuffer_sRGB promotion to 3.0 core
static int GL_FULL_RANGE_EXT
          Part of GL_EXT_vertex_shader
static int GL_FULL_STIPPLE_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_GEOMETRY_PROGRAM_NV
          Part of GL_NV_geometry_program4
static int GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_GREEN_BIAS
          Part of GL_VERSION_1_0
static int GL_GREEN_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_GREEN_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_GREEN_SCALE
          Part of GL_VERSION_1_0
static int GL_HI_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_HI_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_HILO_NV
          Part of GL_NV_texture_shader
static int GL_HILO16_NV
          Part of GL_NV_texture_shader
static int GL_HILO8_NV
          Part of GL_NV_texture_shader3
static int GL_HINT_BIT
          Part of GL_VERSION_1_0
static int GL_HISTOGRAM
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_ALPHA_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_BLUE_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_FORMAT
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_GREEN_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_LUMINANCE_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_RED_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_SINK
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_WIDTH
          Part of GL_ARB_imaging
static int GL_INDEX
          Part of GL_ARB_framebuffer_object
static int GL_INDEX_ARRAY
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_INDEX_ARRAY_POINTER
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_STRIDE
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_TYPE
          Part of GL_VERSION_1_1
static int GL_INDEX_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_INDEX_BITS
          Part of GL_VERSION_1_0
static int GL_INDEX_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_INDEX_LOGIC_OP
          Part of GL_VERSION_1_0
static int GL_INDEX_MATERIAL_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MATERIAL_FACE_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MATERIAL_PARAMETER_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MODE
          Part of GL_VERSION_1_0
static int GL_INDEX_OFFSET
          Part of GL_VERSION_1_0
static int GL_INDEX_SHIFT
          Part of GL_VERSION_1_0
static int GL_INDEX_TEST_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_TEST_FUNC_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_TEST_REF_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_WRITEMASK
          Part of GL_VERSION_1_0
static int GL_INT_SAMPLER_2D_RECT_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_INT_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_INT_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_INT_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_INT_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_INTENSITY
          Part of GL_VERSION_1_1
static int GL_INTENSITY12
          Part of GL_VERSION_1_1
static int GL_INTENSITY16
          Part of GL_VERSION_1_1
static int GL_INTENSITY16F
          Part of GL_ARB_texture_float
static int GL_INTENSITY16I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY16UI
          Part of GL_EXT_texture_integer
static int GL_INTENSITY32F
          Part of GL_ARB_texture_float
static int GL_INTENSITY32I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY32UI
          Part of GL_EXT_texture_integer
static int GL_INTENSITY4
          Part of GL_VERSION_1_1
static int GL_INTENSITY8
          Part of GL_VERSION_1_1
static int GL_INTENSITY8I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY8UI
          Part of GL_EXT_texture_integer
static int GL_INTERLACE_OML
          Part of GL_OML_interlace
static int GL_INTERLACE_READ_INGR
          Part of GL_INGR_interlace_read
static int GL_INTERLACE_READ_OML
          Part of GL_OML_interlace
static int GL_INVARIANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVARIANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVARIANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVERTED_SCREEN_W_REND
          Part of GL_REND_screen_coordinates
static int GL_IUI_N3F_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_N3F_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_KTX_BACK_REGION
          Part of GL_KTX_buffer_region
static int GL_KTX_FRONT_REGION
          Part of GL_KTX_buffer_region
static int GL_KTX_STENCIL_REGION
          Part of GL_KTX_buffer_region
static int GL_KTX_Z_REGION
          Part of GL_KTX_buffer_region
static int GL_LIGHT_MODEL_COLOR_CONTROL
          Part of GL_VERSION_1_2
static int GL_LIGHT_MODEL_LOCAL_VIEWER
          Part of GL_VERSION_1_0
static int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
          Part of GL_APPLE_specular_vector
static int GL_LIGHTING_BIT
          Part of GL_VERSION_1_0
static int GL_LINE_BIT
          Part of GL_VERSION_1_0
static int GL_LINE_RESET_TOKEN
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE_PATTERN
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE_REPEAT
          Part of GL_VERSION_1_0
static int GL_LINE_TOKEN
          Part of GL_VERSION_1_0
static int GL_LIST_BASE
          Part of GL_VERSION_1_0
static int GL_LIST_BIT
          Part of GL_VERSION_1_0
static int GL_LIST_INDEX
          Part of GL_VERSION_1_0
static int GL_LIST_MODE
          Part of GL_VERSION_1_0
static int GL_LO_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_LO_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_LOAD
          Part of GL_VERSION_1_0
static int GL_LOCAL_CONSTANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_CONSTANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_CONSTANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOGIC_OP
          Part of GL_VERSION_1_0
static int GL_LUMINANCE_ALPHA_INTEGER
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA16F
          Part of GL_ARB_texture_float
static int GL_LUMINANCE_ALPHA16I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA16UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA32F
          Part of GL_ARB_texture_float
static int GL_LUMINANCE_ALPHA32I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA32UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA8I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA8UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_INTEGER
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE12
          Part of GL_VERSION_1_1
static int GL_LUMINANCE12_ALPHA12
          Part of GL_VERSION_1_1
static int GL_LUMINANCE12_ALPHA4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16_ALPHA16
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16F
          Part of GL_ARB_texture_float
static int GL_LUMINANCE16I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE16UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE32F
          Part of GL_ARB_texture_float
static int GL_LUMINANCE32I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE32UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE4_ALPHA4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE6_ALPHA2
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8_ALPHA8
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE8UI
          Part of GL_EXT_texture_integer
static int GL_MAGNITUDE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_MAGNITUDE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_MAP_ATTRIB_U_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAP_ATTRIB_V_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAP_COLOR
          Part of GL_VERSION_1_0
static int GL_MAP_STENCIL
          Part of GL_VERSION_1_0
static int GL_MAP_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_MAP1_COLOR_4
          Part of GL_VERSION_1_0
static int GL_MAP1_GRID_DOMAIN
          Part of GL_VERSION_1_0
static int GL_MAP1_GRID_SEGMENTS
          Part of GL_VERSION_1_0
static int GL_MAP1_INDEX
          Part of GL_VERSION_1_0
static int GL_MAP1_NORMAL
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_1
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_2
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_3
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_4
          Part of GL_VERSION_1_0
static int GL_MAP1_VERTEX_3
          Part of GL_VERSION_1_0
static int GL_MAP1_VERTEX_4
          Part of GL_VERSION_1_0
static int GL_MAP2_COLOR_4
          Part of GL_VERSION_1_0
static int GL_MAP2_GRID_DOMAIN
          Part of GL_VERSION_1_0
static int GL_MAP2_GRID_SEGMENTS
          Part of GL_VERSION_1_0
static int GL_MAP2_INDEX
          Part of GL_VERSION_1_0
static int GL_MAP2_NORMAL
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_1
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_2
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_3
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_4
          Part of GL_VERSION_1_0
static int GL_MAP2_VERTEX_3
          Part of GL_VERSION_1_0
static int GL_MAP2_VERTEX_4
          Part of GL_VERSION_1_0
static int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_AMBIENT_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_COLOR_INDEXES_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_DIFFUSE_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_EMISSION_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_SHININESS_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_SPECULAR_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MATERIAL_SIDE_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_MATRIX0_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX1_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX10_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX11_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX12_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX13_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX14_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX15_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX16_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX17_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX18_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX19_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX2_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX20_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX21_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX22_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX23_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX24_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX25_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX26_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX27_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX28_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX29_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX3_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX30_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX31_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX4_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX5_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX6_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX7_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX8_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX9_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_COLOR_MATRIX_STACK_DEPTH
          Part of GL_ARB_imaging
static int GL_MAX_CONVOLUTION_HEIGHT
          Part of GL_ARB_imaging
static int GL_MAX_CONVOLUTION_WIDTH
          Part of GL_ARB_imaging
static int GL_MAX_DRAW_BUFFERS_ATI
          Part of GL_ATI_draw_buffers
static int GL_MAX_EVAL_ORDER
          Part of GL_VERSION_1_0
static int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_LIST_NESTING
          Part of GL_VERSION_1_0
static int GL_MAX_MAP_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
          Part of GL_ARB_matrix_palette
static int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MAX_NAME_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_PIXEL_MAP_TABLE
          Part of GL_VERSION_1_0
static int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
          Part of GL_EXT_pixel_transform
static int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
          Part of GL_ATI_pn_triangles
static int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_GENERIC_RESULTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_MATRICES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV
          Part of GL_NV_geometry_program4
static int GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV
          Part of GL_NV_parameter_buffer_object
static int GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV
          Part of GL_NV_parameter_buffer_object
static int GL_MAX_PROGRAM_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_TEXEL_OFFSET_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV
          Part of GL_NV_geometry_program4
static int GL_MAX_RATIONAL_EVAL_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MAX_SAMPLE_MASK_WORDS_NV
          Part of GL_NV_explicit_multisample
static int GL_MAX_SHININESS_NV
          Part of GL_NV_light_max_exponent
static int GL_MAX_SPOT_EXPONENT_NV
          Part of GL_NV_light_max_exponent
static int GL_MAX_TEXTURE_COORDS
          Part of GL_VERSION_2_0
static int GL_MAX_TEXTURE_COORDS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_TEXTURE_IMAGE_UNITS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
          Part of GL_NV_vertex_array_range
static int GL_MAX_VERTEX_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_VERTEX_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE
          Part of GL_APPLE_pixel_buffer
static int GL_MIN_PROGRAM_TEXEL_OFFSET_NV
          Part of GL_NV_gpu_program4
static int GL_MINMAX
          Part of GL_ARB_imaging
static int GL_MINMAX_FORMAT
          Part of GL_ARB_imaging
static int GL_MINMAX_SINK
          Part of GL_ARB_imaging
static int GL_MIRROR_CLAMP_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MIRROR_CLAMP_TO_BORDER_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MIRROR_CLAMP_TO_EDGE_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MODELVIEW0_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW0_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW0_MATRIX_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW0_STACK_DEPTH_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW1_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_MATRIX_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_STACK_DEPTH_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW10_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW11_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW12_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW13_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW14_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW15_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW16_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW17_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW18_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW19_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW2_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW20_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW21_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW22_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW23_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW24_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW25_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW26_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW27_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW28_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW29_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW3_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW30_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW31_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW4_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW5_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW6_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW7_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW8_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW9_ARB
          Part of GL_ARB_vertex_blend
static int GL_MULT
          Part of GL_VERSION_1_0
static int GL_MULTISAMPLE_BIT
          Part of GL_VERSION_1_3
static int GL_MULTISAMPLE_COVERAGE_MODES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MULTISAMPLE_FILTER_HINT_NV
          Part of GL_NV_multisample_filter_hint
static int GL_MVP_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_NAME_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_NATIVE_GRAPHICS_END_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_NATIVE_GRAPHICS_HANDLE_PGI
          Part of GL_PGI_misc_hints
static int GL_NEGATIVE_ONE_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_W_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_X_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_Y_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_Z_EXT
          Part of GL_EXT_vertex_shader
static int GL_NORMAL_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_NORMALIZED_RANGE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_ACTIVE_UNIFORMS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_ATTACHED_OBJECTS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_COMPILE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_DELETE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_INFO_LOG_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_LINEAR
          Part of GL_VERSION_1_0
static int GL_OBJECT_LINK_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_PLANE
          Part of GL_VERSION_1_0
static int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_SUBTYPE_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_TYPE_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_VALIDATE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_TEXTURE_2D_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_MATRIX_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_MATRIX_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_ONE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_ADD_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_CLAMP_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_CROSS_PRODUCT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_DOT3_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_DOT4_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_EXP_BASE_2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_FLOOR_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_FRAC_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_INDEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_LOG_BASE_2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MADD_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MAX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MIN_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MOV_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MUL_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MULTIPLY_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_NEGATE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_POWER_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_RECIP_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_RECIP_SQRT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_ROUND_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SET_GE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SET_LT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SUB_EXT
          Part of GL_EXT_vertex_shader
static int GL_ORDER
          Part of GL_VERSION_1_0
static int GL_OUTPUT_COLOR0_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_COLOR1_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_FOG_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD0_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD1_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD10_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD11_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD12_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD13_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD14_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD15_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD16_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD17_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD18_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD19_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD20_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD21_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD22_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD23_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD24_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD25_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD26_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD27_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD28_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD29_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD3_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD30_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD31_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD4_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD5_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD6_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD7_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD8_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD9_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_VERTEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_PACK_CMYK_HINT_EXT
          Part of GL_EXT_cmyka
static int GL_PACK_RESAMPLE_OML
          Part of GL_OML_resample
static int GL_PASS_THROUGH_NV
          Part of GL_NV_texture_shader
static int GL_PASS_THROUGH_TOKEN
          Part of GL_VERSION_1_0
static int GL_PERTURB_EXT
          Part of GL_EXT_texture_perturb_normal
static int GL_PIXEL_COUNT_AVAILABLE_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_COUNT_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_COUNTER_BITS_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_CUBIC_WEIGHT_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MAG_FILTER_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MAP_A_TO_A
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_A_TO_A_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_B_TO_B
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_B_TO_B_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_G_TO_G
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_G_TO_G_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_A
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_A_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_B
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_B_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_G
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_G_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_I
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_I_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_R
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_R_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_R_TO_R
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_R_TO_R_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_S_TO_S
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_S_TO_S_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MIN_FILTER_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MODE_BIT
          Part of GL_VERSION_1_0
static int GL_PIXEL_PACK_BUFFER_BINDING_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_PACK_BUFFER_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_TRANSFORM_2D_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_UNPACK_BUFFER_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PN_TRIANGLES_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
          Part of GL_ATI_pn_triangles
static int GL_POINT_BIT
          Part of GL_VERSION_1_0
static int GL_POINT_TOKEN
          Part of GL_VERSION_1_0
static int GL_POLYGON
          Part of GL_VERSION_1_0
static int GL_POLYGON_BIT
          Part of GL_VERSION_1_0
static int GL_POLYGON_MODE
          Part of GL_VERSION_1_0
static int GL_POLYGON_STIPPLE
          Part of GL_VERSION_1_0
static int GL_POLYGON_STIPPLE_BIT
          Part of GL_VERSION_1_0
static int GL_POLYGON_TOKEN
          Part of GL_VERSION_1_0
static int GL_POST_COLOR_MATRIX_ALPHA_BIAS
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_ALPHA_SCALE
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_BLUE_BIAS
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_BLUE_SCALE
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_GREEN_BIAS
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_GREEN_SCALE
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_RED_BIAS
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_RED_SCALE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_ALPHA_BIAS
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_ALPHA_SCALE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_BLUE_BIAS
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_BLUE_SCALE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_GREEN_BIAS
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_GREEN_SCALE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_RED_BIAS
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_RED_SCALE
          Part of GL_ARB_imaging
static int GL_PREFER_DOUBLEBUFFER_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_PREVIOUS_TEXTURE_INPUT_NV
          Part of GL_NV_texture_shader
static int GL_PROGRAM_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_ATTRIB_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_PROGRAM_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_BINDING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ERROR_POSITION_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ERROR_STRING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_FORMAT_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_FORMAT_ASCII_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_LENGTH_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_MATRIX_EXT
          Part of GL_EXT_direct_state_access
static int GL_PROGRAM_MATRIX_STACK_DEPTH_EXT
          Part of GL_EXT_direct_state_access
static int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_NATIVE_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_OBJECT_ARB
          Part of GL_ARB_shader_objects
static int GL_PROGRAM_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_RESULT_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_PROGRAM_STRING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROXY_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_PROXY_HISTOGRAM
          Part of GL_ARB_imaging
static int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_Q
          Part of GL_VERSION_1_0
static int GL_QUAD_STRIP
          Part of GL_VERSION_1_0
static int GL_QUADS
          Part of GL_VERSION_1_0
static int GL_R
          Part of GL_VERSION_1_0
static int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV
          Part of GL_NV_pixel_data_range
static int GL_READ_PIXEL_DATA_RANGE_NV
          Part of GL_NV_pixel_data_range
static int GL_READ_PIXEL_DATA_RANGE_POINTER_NV
          Part of GL_NV_pixel_data_range
static int GL_RECLAIM_MEMORY_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_RED_BIAS
          Part of GL_VERSION_1_0
static int GL_RED_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_RED_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_RED_SCALE
          Part of GL_VERSION_1_0
static int GL_REDUCE
          Part of GL_ARB_imaging
static int GL_RENDER
          Part of GL_VERSION_1_0
static int GL_RENDER_MODE
          Part of GL_VERSION_1_0
static int GL_RENDERBUFFER_COLOR_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_REPLICATE_BORDER
          Part of GL_ARB_imaging
static int GL_RESAMPLE_AVERAGE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_DECIMATE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_REPLICATE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_ZERO_FILL_OML
          Part of GL_OML_resample
static int GL_RETURN
          Part of GL_VERSION_1_0
static int GL_RGB_S3TC
          Part of GL_S3_s3tc
static int GL_RGB4_S3TC
          Part of GL_S3_s3tc
static int GL_RGBA_FLOAT_MODE
          Part of GL_ARB_color_buffer_float
static int GL_RGBA_INTEGER_MODE
          Part of GL_EXT_texture_integer
static int GL_RGBA_MODE
          Part of GL_VERSION_1_0
static int GL_RGBA_S3TC
          Part of GL_S3_s3tc
static int GL_RGBA_SIGNED_COMPONENTS_EXT
          Missed in the GL_EXT_packed_float promotion to 3.0 core
static int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
          Part of GL_NV_texture_shader
static int GL_RGBA4_S3TC
          Part of GL_S3_s3tc
static int GL_S
          Part of GL_VERSION_1_0
static int GL_SAMPLE_MASK_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLE_MASK_VALUE_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLE_POSITION_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLER_1D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_1D_SHADOW_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_RECT_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_RECT_SHADOW_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_SHADOW_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_3D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_BUFFER_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_SAMPLER_CUBE_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_SCALAR_EXT
          Part of GL_EXT_vertex_shader
static int GL_SCISSOR_BIT
          Part of GL_VERSION_1_0
static int GL_SCREEN_COORDINATES_REND
          Part of GL_REND_screen_coordinates
static int GL_SECONDARY_COLOR_ARRAY
          Part of GL_VERSION_1_4
static int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_SECONDARY_COLOR_ARRAY_POINTER
          Part of GL_VERSION_1_4
static int GL_SECONDARY_COLOR_ARRAY_SIZE
          Part of GL_VERSION_1_4
static int GL_SECONDARY_COLOR_ARRAY_STRIDE
          Part of GL_VERSION_1_4
static int GL_SECONDARY_COLOR_ARRAY_TYPE
          Part of GL_VERSION_1_4
static int GL_SELECT
          Part of GL_VERSION_1_0
static int GL_SELECTION_BUFFER_POINTER
          Part of GL_VERSION_1_0
static int GL_SELECTION_BUFFER_SIZE
          Part of GL_VERSION_1_0
static int GL_SEPARABLE_2D
          Part of GL_ARB_imaging
static int GL_SEPARATE_SPECULAR_COLOR
          Part of GL_VERSION_1_2
static int GL_SHADER_CONSISTENT_NV
          Part of GL_NV_texture_shader
static int GL_SHADER_OBJECT_ARB
          Part of GL_ARB_shader_objects
static int GL_SHADER_OPERATION_NV
          Part of GL_NV_texture_shader
static int GL_SHADING_LANGUAGE_VERSION_ARB
          Part of GL_ARB_shading_language_100
static int GL_SHADOW_ATTENUATION_EXT
          Part of GL_EXT_light_texture
static int GL_SHARED_TEXTURE_PALETTE_EXT
          Part of GL_EXT_shared_texture_palette
static int GL_SIGNED_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO16_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO8_NV
          Part of GL_NV_texture_shader3
static int GL_SIGNED_INTENSITY_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_INTENSITY8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE8_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGBA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGBA8_NV
          Part of GL_NV_texture_shader
static int GL_SINGLE_COLOR
          Part of GL_VERSION_1_2
static int GL_SLUMINANCE
          Part of GL_VERSION_2_1
static int GL_SLUMINANCE_ALPHA
          Part of GL_VERSION_2_1
static int GL_SLUMINANCE8
          Part of GL_VERSION_2_1
static int GL_SLUMINANCE8_ALPHA8
          Part of GL_VERSION_2_1
static int GL_SOURCE0_ALPHA
          Part of GL_VERSION_1_3
static int GL_SOURCE0_RGB
          Part of GL_VERSION_1_3
static int GL_SOURCE1_ALPHA
          Part of GL_VERSION_1_3
static int GL_SOURCE1_RGB
          Part of GL_VERSION_1_3
static int GL_SOURCE2_ALPHA
          Part of GL_VERSION_1_3
static int GL_SOURCE2_RGB
          Part of GL_VERSION_1_3
static int GL_SPHERE_MAP
          Part of GL_VERSION_1_0
static int GL_STENCIL_CLEAR_TAG_VALUE_EXT
          Part of GL_EXT_stencil_clear_tag
static int GL_STENCIL_TAG_BITS_EXT
          Part of GL_EXT_stencil_clear_tag
static int GL_STENCIL_TEST_TWO_SIDE_EXT
          Part of GL_EXT_stencil_two_side
static int GL_STORAGE_CACHED_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STORAGE_PRIVATE_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STORAGE_SHARED_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STRICT_DEPTHFUNC_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_STRICT_LIGHTING_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_STRICT_SCISSOR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_T
          Part of GL_VERSION_1_0
static int GL_T2F_C3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_C4F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_C4UB_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_IUI_N3F_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_N3F_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_V3F
          Part of GL_VERSION_1_1
static int GL_T4F_C4F_N3F_V4F
          Part of GL_VERSION_1_1
static int GL_T4F_V4F
          Part of GL_VERSION_1_1
static int GL_TABLE_TOO_LARGE
          Part of GL_ARB_imaging
static int GL_TEXCOORD1_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXCOORD2_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXCOORD3_BIT_PGI
          Part of GL_PGI_vertex_hints
static long GL_TEXCOORD4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXTURE_APPLICATION_MODE_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_BINDING_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_BIT
          Part of GL_VERSION_1_0
static int GL_TEXTURE_BORDER_VALUES_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
          Part of GL_ARB_shadow_ambient
static int GL_TEXTURE_COMPONENTS
          Part of GL_VERSION_1_0
static int GL_TEXTURE_CONSTANT_DATA_SUNX
          Part of GL_SUNX_constant_data
static int GL_TEXTURE_DS_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_DT_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_FILTER_CONTROL
          Part of GL_VERSION_1_4
static int GL_TEXTURE_GEN_Q
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_R
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_S
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_T
          Part of GL_VERSION_1_0
static int GL_TEXTURE_HI_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_INTENSITY_SIZE
          Part of GL_VERSION_1_0
static int GL_TEXTURE_INTENSITY_TYPE
          Part of GL_VERSION_3_0
static int GL_TEXTURE_LIGHT_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_LO_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_LUMINANCE_SIZE
          Part of GL_VERSION_1_0
static int GL_TEXTURE_LUMINANCE_TYPE
          Part of GL_VERSION_3_0
static int GL_TEXTURE_MAG_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_MATERIAL_FACE_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_MATERIAL_PARAMETER_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_MINIMIZE_STORAGE_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_NORMAL_EXT
          Part of GL_EXT_texture_perturb_normal
static int GL_TEXTURE_PRIORITY
          Part of GL_VERSION_1_1
static int GL_TEXTURE_RANGE_LENGTH_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_RANGE_POINTER_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_RESIDENT
          Part of GL_VERSION_1_1
static int GL_TEXTURE_SHADER_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_STORAGE_HINT_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_SWIZZLE_A_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_B_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_G_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_R_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_RGBA_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV
          Part of GL_NV_texture_expand_normal
static int GL_TIME_ELAPSED_EXT
          Part of GL_EXT_timer_query
static int GL_TRANSFORM_BIT
          Part of GL_VERSION_1_0
static int GL_TRANSFORM_FEEDBACK_BINDING_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_HINT_APPLE
          Part of GL_APPLE_transform_hint
static int GL_TRANSPOSE_COLOR_MATRIX
          Part of GL_VERSION_1_3
static int GL_TRANSPOSE_CURRENT_MATRIX_ARB
          Part of GL_ARB_vertex_program
static int GL_TRANSPOSE_MODELVIEW_MATRIX
          Part of GL_VERSION_1_3
static int GL_TRANSPOSE_PROGRAM_MATRIX_EXT
          Part of GL_EXT_direct_state_access
static int GL_TRANSPOSE_PROJECTION_MATRIX
          Part of GL_VERSION_1_3
static int GL_TRANSPOSE_TEXTURE_MATRIX
          Part of GL_VERSION_1_3
static int GL_TYPE_RGBA_FLOAT_ATI
          Part of GL_ATI_pixel_format_float
static int GL_UNIFORM_BUFFER_BINDING_EXT
          Part of GL_EXT_bindable_uniform
static int GL_UNIFORM_BUFFER_EXT
          Part of GL_EXT_bindable_uniform
static int GL_UNPACK_CLIENT_STORAGE_APPLE
          Part of GL_APPLE_client_storage
static int GL_UNPACK_CMYK_HINT_EXT
          Part of GL_EXT_cmyka
static int GL_UNPACK_CONSTANT_DATA_SUNX
          Part of GL_SUNX_constant_data
static int GL_UNPACK_RESAMPLE_OML
          Part of GL_OML_resample
static int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
          Part of GL_NV_texture_shader
static int GL_UNSIGNED_INT_S8_S8_8_8_NV
          Part of GL_NV_texture_shader
static int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_UNSIGNED_SHORT_8_8_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_UNSIGNED_SHORT_8_8_REV_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_V2F
          Part of GL_VERSION_1_1
static int GL_V3F
          Part of GL_VERSION_1_1
static int GL_VARIANT_ARRAY_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_POINTER_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_STRIDE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_TYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VECTOR_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_ARRAY_RANGE_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_LENGTH_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_POINTER_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_VALID_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
          Part of GL_NV_vertex_array_range2
static int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_MAP1_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_BLEND_ARB
          Part of GL_ARB_vertex_blend
static int GL_VERTEX_CONSISTENT_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX_DATA_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX_PROGRAM_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_VERTEX_PROGRAM_POINT_SIZE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_PROGRAM_TWO_SIDE
          Part of GL_VERSION_2_0
static int GL_VERTEX_PROGRAM_TWO_SIDE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_SHADER_BINDING_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_OPTIMIZED_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_WEIGHT_ARRAY_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHTING_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX23_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VIBRANCE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_VIBRANCE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_VIEWPORT_BIT
          Part of GL_VERSION_1_0
static int GL_W_EXT
          Part of GL_EXT_vertex_shader
static int GL_WEIGHT_SUM_UNITY_ARB
          Part of GL_ARB_vertex_blend
static int GL_WIDE_LINE_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
          Part of GL_NV_pixel_data_range
static int GL_WRITE_PIXEL_DATA_RANGE_NV
          Part of GL_NV_pixel_data_range
static int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV
          Part of GL_NV_pixel_data_range
static int GL_X_EXT
          Part of GL_EXT_vertex_shader
static int GL_Y_EXT
          Part of GL_EXT_vertex_shader
static int GL_YCBCR_422_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_Z_EXT
          Part of GL_EXT_vertex_shader
static int GL_ZERO_EXT
          Part of GL_EXT_vertex_shader
static int GL_ZOOM_X
          Part of GL_VERSION_1_0
static int GL_ZOOM_Y
          Part of GL_VERSION_1_0
 
Fields inherited from interface javax.media.opengl.GL2ES1
GL_3DC_X_AMD, GL_3DC_XY_AMD, GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ATC_RGB_AMD, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PALETTE4_R5_G6_B5, GL_PALETTE4_RGB5_A1, GL_PALETTE4_RGB8, GL_PALETTE4_RGBA4, GL_PALETTE4_RGBA8, GL_PALETTE8_R5_G6_B5, GL_PALETTE8_RGB5_A1, GL_PALETTE8_RGB8, GL_PALETTE8_RGBA4, GL_PALETTE8_RGBA8, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLMatrixFunc
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLPointerFunc
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLLightingFunc
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
 
Fields inherited from interface javax.media.opengl.GL2GL3
GL_ALPHA_FLOAT16_APPLE, GL_ALPHA_FLOAT16_ATI, GL_ALPHA_FLOAT32_APPLE, GL_ALPHA_FLOAT32_ATI, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BGR, GL_BGR_INTEGER, GL_BGRA, GL_BGRA_INTEGER, GL_BLUE, GL_BLUE_INTEGER, GL_BUFFER_GPU_ADDRESS_NV, GL_CLAMP_READ_COLOR, GL_CLAMP_TO_BORDER, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_COLOR, GL_COLOR_ARRAY_ADDRESS_NV, GL_COLOR_ARRAY_LENGTH_NV, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COLOR_FLOAT_APPLE, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAGS, GL_CONTINUOUS_AMD, GL_CURRENT_QUERY, GL_DEPTH, GL_DEPTH_BUFFER, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH24_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DISCRETE_AMD, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_EDGE_FLAG_ARRAY_ADDRESS_NV, GL_EDGE_FLAG_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_ADDRESS_NV, GL_ELEMENT_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_UNIFIED_NV, GL_FILL, GL_FIXED_ONLY, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FLOAT_R_NV, GL_FLOAT_R16_NV, GL_FLOAT_R32_NV, GL_FLOAT_RG_NV, GL_FLOAT_RG16_NV, GL_FLOAT_RG32_NV, GL_FLOAT_RGB_NV, GL_FLOAT_RGB16_NV, GL_FLOAT_RGB32_NV, GL_FLOAT_RGBA_MODE_NV, GL_FLOAT_RGBA_NV, GL_FLOAT_RGBA16_NV, GL_FLOAT_RGBA32_NV, GL_FOG_COORD_ARRAY_ADDRESS_NV, GL_FOG_COORD_ARRAY_LENGTH_NV, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNDEFINED, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_VERTICES_OUT, GL_GPU_ADDRESS_NV, GL_GREEN, GL_GREEN_INTEGER, GL_HALF_APPLE, GL_INDEX_ARRAY_ADDRESS_NV, GL_INDEX_ARRAY_LENGTH_NV, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_BUFFER_AMD, GL_INT_SAMPLER_CUBE, GL_INTENSITY_FLOAT16_APPLE, GL_INTENSITY_FLOAT16_ATI, GL_INTENSITY_FLOAT32_APPLE, GL_INTENSITY_FLOAT32_ATI, GL_INTERLEAVED_ATTRIBS, GL_LEFT, GL_LINE, GL_LINE_STRIP_ADJACENCY, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINES_ADJACENCY, GL_LOWER_LEFT, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_LUMINANCE_ALPHA_FLOAT16_ATI, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_LUMINANCE_FLOAT16_APPLE, GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE_FLOAT32_APPLE, GL_LUMINANCE_FLOAT32_ATI, GL_MAJOR_VERSION, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_CLIP_DISTANCES, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_DRAW_BUFFERS, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_GEOMETRY_VARYING_COMPONENTS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_SAMPLES, GL_MAX_SHADER_BUFFER_ADDRESS_NV, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MAX_VERTEX_VARYING_COMPONENTS, GL_MIN, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MINOR_VERSION, GL_NORMAL_ARRAY_ADDRESS_NV, GL_NORMAL_ARRAY_LENGTH_NV, GL_NUM_EXTENSIONS, GL_PACK_IMAGE_HEIGHT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_POINT, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SPRITE_COORD_ORIGIN, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PRIMITIVES_GENERATED, GL_PROGRAM_POINT_SIZE, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_COUNTER_BITS, GL_QUERY_NO_WAIT, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_QUERY_WAIT, GL_R16, GL_R16F, GL_R16I, GL_R16UI, GL_R3_G3_B2, GL_R32F, GL_R32I, GL_R32UI, GL_R8, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_READ_ONLY, GL_READ_WRITE, GL_RED, GL_RED_INTEGER, GL_RENDERBUFFER_SAMPLES, GL_RG, GL_RG_INTEGER, GL_RG16, GL_RG16F, GL_RG16I, GL_RG16UI, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_RGB_FLOAT16_APPLE, GL_RGB_FLOAT16_ATI, GL_RGB_FLOAT32_APPLE, GL_RGB_FLOAT32_ATI, GL_RGB_INTEGER, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB4, GL_RGB5, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_FLOAT16_APPLE, GL_RGBA_FLOAT16_ATI, GL_RGBA_FLOAT32_APPLE, GL_RGBA_FLOAT32_ATI, GL_RGBA_INTEGER, GL_RGBA12, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA2, GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8I, GL_RGBA8UI, GL_RIGHT, GL_SAMPLER_1D, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_BUFFER, GL_SAMPLER_BUFFER_AMD, GL_SAMPLER_CUBE_SHADOW, GL_SAMPLES_PASSED, GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, GL_SEPARATE_ATTRIBS, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8, GL_SRGB8_ALPHA8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STENCIL_BUFFER, GL_STENCIL_INDEX16, GL_STEREO, GL_STREAM_COPY, GL_STREAM_READ, GL_TESSELLATION_FACTOR_AMD, GL_TESSELLATION_MODE_AMD, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_BUFFER_FORMAT, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, GL_TEXTURE_COORD_ARRAY_LENGTH_NV, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_FLOAT_COMPONENTS_NV, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_RECTANGLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_NORMALIZED, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UPPER_LEFT, GL_VERTEX_ARRAY_ADDRESS_NV, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, GL_VERTEX_PROGRAM_POINT_SIZE
 
Fields inherited from interface javax.media.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ATTACHED_SHADERS, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CURRENT_PROGRAM, GL_CURRENT_VERTEX_ATTRIB, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PLATFORM_BINARY, GL_SAMPLER_2D, GL_SAMPLER_CUBE, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_UNSIGNED_INT, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER
 
Fields inherited from interface javax.media.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RGB, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
 
Method Summary
 void glAccum(int op, float value)
          Interface to C language function:
void glAccum(GLenum op, GLfloat value);
 void glActiveStencilFaceEXT(int mode)
          Entry point to C language function: void glActiveStencilFaceEXT(GLenum mode);
Part of GL_EXT_stencil_two_side
 void glApplyTextureEXT(int mode)
          Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture
 boolean glAreTexturesResident(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
          Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
 boolean glAreTexturesResident(int n, IntBuffer textures, ByteBuffer residences)
          Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
 void glArrayElement(int i)
          Interface to C language function:
void glArrayElement(GLint i);
 void glAttachObjectARB(int target, int id)
          Entry point to C language function: void glAttachObjectARB(GLhandleARB target, GLhandleARB id);
Part of GL_ARB_shader_objects
 void glBegin(int mode)
          Interface to C language function:
void glBegin(GLenum mode);
 void glBeginOcclusionQueryNV(int mode)
          Entry point to C language function: void glBeginOcclusionQueryNV(GLuint mode);
Part of GL_NV_occlusion_query
 void glBeginVertexShaderEXT()
          Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glBindBufferOffset(int target, int attachment, int texture, int level)
          Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint attachment, GLuint texture, ptrdiff_t level);
Part of GL_EXT_transform_feedback
 int glBindLightParameterEXT(int light, int value)
          Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 int glBindMaterialParameterEXT(int light, int value)
          Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindMultiTextureEXT(int red, int green, int blue)
          Entry point to C language function: void glBindMultiTextureEXT(GLenum red, GLenum green, GLuint blue);
Part of GL_EXT_direct_state_access
 int glBindParameterEXT(int type)
          Entry point to C language function: GLuint glBindParameterEXT(GLenum type);
Part of GL_EXT_vertex_shader
 void glBindProgramARB(int target, int id)
          Entry point to C language function: void glBindProgramARB(GLenum target, GLuint id);
Part of GL_ARB_vertex_program
 int glBindTexGenParameterEXT(int unit, int coord, int value)
          Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader
 int glBindTextureUnitParameterEXT(int light, int value)
          Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindVertexShaderEXT(int mode)
          Entry point to C language function: void glBindVertexShaderEXT(GLuint mode);
Part of GL_EXT_vertex_shader
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap, int bitmap_offset)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBlendFuncSeparateINGR(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate
 void glBufferParameteri(int target, int pname, int params)
          Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint params);
Part of GL_APPLE_flush_buffer_range
 int glBufferRegionEnabled()
          Entry point to C language function: GLuint glBufferRegionEnabled(GLvoid);
Part of GL_KTX_buffer_region
 void glCallList(int list)
          Interface to C language function:
void glCallList(GLuint list);
 void glCallLists(int n, int type, Buffer lists)
          Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
 int glCheckNamedFramebufferStatusEXT(int light, int value)
          Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint light, GLenum value);
Part of GL_EXT_direct_state_access
 void glClearAccum(float red, float green, float blue, float alpha)
          Interface to C language function:
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 void glClearColorIi(int red, int green, int blue, int alpha)
          Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer
 void glClearColorIui(int red, int green, int blue, int alpha)
          Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer
 void glClearIndex(float c)
          Interface to C language function:
void glClearIndex(GLfloat c);
 void glClientAttribDefaultEXT(int mode)
          Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mode);
Part of GL_EXT_direct_state_access
 void glClipPlane(int plane, double[] equation, int equation_offset)
          Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);
 void glClipPlane(int plane, DoubleBuffer equation)
          Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);
 void glColor3b(byte red, byte green, byte blue)
          Interface to C language function:
void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
 void glColor3bv(byte[] v, int v_offset)
          Interface to C language function:
void glColor3bv(const GLbyte * v);
 void glColor3bv(ByteBuffer v)
          Interface to C language function:
void glColor3bv(const GLbyte * v);
 void glColor3d(double red, double green, double blue)
          Interface to C language function:
void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
 void glColor3dv(double[] v, int v_offset)
          Interface to C language function:
void glColor3dv(const GLdouble * v);
 void glColor3dv(DoubleBuffer v)
          Interface to C language function:
void glColor3dv(const GLdouble * v);
 void glColor3f(float red, float green, float blue)
          Interface to C language function:
void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
 void glColor3fv(float[] v, int v_offset)
          Interface to C language function:
void glColor3fv(const GLfloat * v);
 void glColor3fv(FloatBuffer v)
          Interface to C language function:
void glColor3fv(const GLfloat * v);
 void glColor3h(short red, short green, short blue)
          Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glColor3hv(short[] v, int v_offset)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3hv(ShortBuffer v)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3i(int red, int green, int blue)
          Interface to C language function:
void glColor3i(GLint red, GLint green, GLint blue);
 void glColor3iv(int[] v, int v_offset)
          Interface to C language function:
void glColor3iv(const GLint * v);
 void glColor3iv(IntBuffer v)
          Interface to C language function:
void glColor3iv(const GLint * v);
 void glColor3s(short red, short green, short blue)
          Interface to C language function:
void glColor3s(GLshort red, GLshort green, GLshort blue);
 void glColor3sv(short[] v, int v_offset)
          Interface to C language function:
void glColor3sv(const GLshort * v);
 void glColor3sv(ShortBuffer v)
          Interface to C language function:
void glColor3sv(const GLshort * v);
 void glColor3ub(byte red, byte green, byte blue)
          Interface to C language function:
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
 void glColor3ubv(byte[] v, int v_offset)
          Interface to C language function:
void glColor3ubv(const GLubyte * v);
 void glColor3ubv(ByteBuffer v)
          Interface to C language function:
void glColor3ubv(const GLubyte * v);
 void glColor3ui(int red, int green, int blue)
          Interface to C language function:
void glColor3ui(GLuint red, GLuint green, GLuint blue);
 void glColor3uiv(int[] v, int v_offset)
          Interface to C language function:
void glColor3uiv(const GLuint * v);
 void glColor3uiv(IntBuffer v)
          Interface to C language function:
void glColor3uiv(const GLuint * v);
 void glColor3us(short red, short green, short blue)
          Interface to C language function:
void glColor3us(GLushort red, GLushort green, GLushort blue);
 void glColor3usv(short[] v, int v_offset)
          Interface to C language function:
void glColor3usv(const GLushort * v);
 void glColor3usv(ShortBuffer v)
          Interface to C language function:
void glColor3usv(const GLushort * v);
 void glColor4b(byte red, byte green, byte blue, byte alpha)
          Interface to C language function:
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
 void glColor4bv(byte[] v, int v_offset)
          Interface to C language function:
void glColor4bv(const GLbyte * v);
 void glColor4bv(ByteBuffer v)
          Interface to C language function:
void glColor4bv(const GLbyte * v);
 void glColor4d(double red, double green, double blue, double alpha)
          Interface to C language function:
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
 void glColor4dv(double[] v, int v_offset)
          Interface to C language function:
void glColor4dv(const GLdouble * v);
 void glColor4dv(DoubleBuffer v)
          Interface to C language function:
void glColor4dv(const GLdouble * v);
 void glColor4fv(float[] v, int v_offset)
          Interface to C language function:
void glColor4fv(const GLfloat * v);
 void glColor4fv(FloatBuffer v)
          Interface to C language function:
void glColor4fv(const GLfloat * v);
 void glColor4h(short x, short y, short z, short w)
          Entry point to C language function: void glColor4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void glColor4hv(short[] v, int v_offset)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4hv(ShortBuffer v)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4i(int red, int green, int blue, int alpha)
          Interface to C language function:
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
 void glColor4iv(int[] v, int v_offset)
          Interface to C language function:
void glColor4iv(const GLint * v);
 void glColor4iv(IntBuffer v)
          Interface to C language function:
void glColor4iv(const GLint * v);
 void glColor4s(short red, short green, short blue, short alpha)
          Interface to C language function:
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
 void glColor4sv(short[] v, int v_offset)
          Interface to C language function:
void glColor4sv(const GLshort * v);
 void glColor4sv(ShortBuffer v)
          Interface to C language function:
void glColor4sv(const GLshort * v);
 void glColor4ubv(byte[] v, int v_offset)
          Interface to C language function:
void glColor4ubv(const GLubyte * v);
 void glColor4ubv(ByteBuffer v)
          Interface to C language function:
void glColor4ubv(const GLubyte * v);
 void glColor4ui(int red, int green, int blue, int alpha)
          Interface to C language function:
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 void glColor4uiv(int[] v, int v_offset)
          Interface to C language function:
void glColor4uiv(const GLuint * v);
 void glColor4uiv(IntBuffer v)
          Interface to C language function:
void glColor4uiv(const GLuint * v);
 void glColor4us(short red, short green, short blue, short alpha)
          Interface to C language function:
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
 void glColor4usv(short[] v, int v_offset)
          Interface to C language function:
void glColor4usv(const GLushort * v);
 void glColor4usv(ShortBuffer v)
          Interface to C language function:
void glColor4usv(const GLushort * v);
 void glColorMaskIndexed(int index, boolean r, boolean g, boolean b, boolean a)
          Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2
 void glColorMaterial(int face, int mode)
          Interface to C language function:
void glColorMaterial(GLenum face, GLenum mode);
 void glColorSubTable(int target, int start, int count, int format, int type, Buffer data)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2
 void glColorSubTable(int target, int start, int count, int format, int type, long data_buffer_offset)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2
 void glColorTable(int target, int internalformat, int width, int format, int type, Buffer table)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2
 void glColorTable(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2
 void glColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2
 void glColorTableParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2
 void glColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2
 void glColorTableParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2
 void glCompileShaderARB(int mode)
          Entry point to C language function: void glCompileShaderARB(GLhandleARB mode);
Part of GL_ARB_shader_objects
 void glCompressedMultiTexImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage3DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, Buffer table)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer image)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long image_buffer_offset)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2
 void glConvolutionParameterf(int target, int pname, float params)
          Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2
 void glConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2
 void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2
 void glConvolutionParameteri(int target, int pname, int params)
          Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2
 void glConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2
 void glConvolutionParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2
 void glCopyColorSubTable(int target, int start, int x, int y, int width)
          Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2
 void glCopyColorTable(int target, int internalformat, int x, int y, int width)
          Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2
 void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
          Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2
 void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
          Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2
 void glCopyMultiTexImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyPixels(int x, int y, int width, int height, int type)
          Interface to C language function:
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
 void glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 int glCreateProgramObjectARB()
          Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects
 int glCreateShaderObjectARB(int type)
          Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum type);
Part of GL_ARB_shader_objects
 void glCullParameterdvEXT(int pname, double[] params, int params_offset)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterdvEXT(int pname, DoubleBuffer params)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int pname, float[] params, int params_offset)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int pname, FloatBuffer params)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glDeleteBufferRegion(int mode)
          Entry point to C language function: void glDeleteBufferRegion(GLuint mode);
Part of GL_KTX_buffer_region
 void glDeleteFencesAPPLE(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
Part of GL_APPLE_fence
 void glDeleteFencesAPPLE(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
Part of GL_APPLE_fence
 void glDeleteFencesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_fence
 void glDeleteFencesNV(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_fence
 void glDeleteLists(int list, int range)
          Interface to C language function:
void glDeleteLists(GLuint list, GLsizei range);
 void glDeleteObjectARB(int mode)
          Entry point to C language function: void glDeleteObjectARB(GLhandleARB mode);
Part of GL_ARB_shader_objects
 void glDeleteOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeleteOcclusionQueriesNV(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeleteProgramsARB(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
Part of GL_ARB_vertex_program
 void glDeleteProgramsARB(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
Part of GL_ARB_vertex_program
 void glDeleteVertexShaderEXT(int mode)
          Entry point to C language function: void glDeleteVertexShaderEXT(GLuint mode);
Part of GL_EXT_vertex_shader
 void glDepthBoundsEXT(double x, double y)
          Entry point to C language function: void glDepthBoundsEXT(GLclampd x, GLclampd y);
Part of GL_EXT_depth_bounds_test
 void glDetachObjectARB(int target, int id)
          Entry point to C language function: void glDetachObjectARB(GLhandleARB target, GLhandleARB id);
Part of GL_ARB_shader_objects
 void glDisableClientStateIndexedEXT(int target, int id)
          Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum target, GLuint id);
Part of GL_EXT_direct_state_access
 void glDisableIndexed(int target, int index)
          Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glDisableVariantClientStateEXT(int mode)
          Entry point to C language function: void glDisableVariantClientStateEXT(GLuint mode);
Part of GL_EXT_vertex_shader
 void glDisableVertexAttribAPPLE(int index, int pname)
          Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glDisableVertexAttribArrayARB(int mode)
          Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint mode);
Part of GL_ARB_vertex_program
 void glDrawBufferRegion(int region, int x, int y, int width, int height, int xDest, int yDest)
          Entry point to C language function: void glDrawBufferRegion(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
Part of GL_KTX_buffer_region
 void glDrawBuffersATI(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * ids);
Part of GL_ATI_draw_buffers
 void glDrawBuffersATI(int n, IntBuffer ids)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * ids);
Part of GL_ATI_draw_buffers
 void glDrawPixels(int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glDrawPixels(int width, int height, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glEdgeFlag(boolean flag)
          Interface to C language function:
void glEdgeFlag(GLboolean flag);
 void glEdgeFlagPointer(int stride, Buffer ptr)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagPointer(int stride, long ptr_buffer_offset)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagv(byte[] flag, int flag_offset)
          Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);
 void glEdgeFlagv(ByteBuffer flag)
          Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);
 void glEnableClientStateIndexedEXT(int target, int id)
          Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum target, GLuint id);
Part of GL_EXT_direct_state_access
 void glEnableIndexed(int target, int index)
          Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glEnableVariantClientStateEXT(int mode)
          Entry point to C language function: void glEnableVariantClientStateEXT(GLuint mode);
Part of GL_EXT_vertex_shader
 void glEnableVertexAttribAPPLE(int index, int pname)
          Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glEnableVertexAttribArrayARB(int mode)
          Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint mode);
Part of GL_ARB_vertex_program
 void glEnd()
          Interface to C language function:
void glEnd(void);
 void glEndList()
          Interface to C language function:
void glEndList(void);
 void glEndOcclusionQueryNV()
          Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query
 void glEndVertexShaderEXT()
          Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glEvalCoord1d(double u)
          Interface to C language function:
void glEvalCoord1d(GLdouble u);
 void glEvalCoord1dv(double[] u, int u_offset)
          Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);
 void glEvalCoord1dv(DoubleBuffer u)
          Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);
 void glEvalCoord1f(float u)
          Interface to C language function:
void glEvalCoord1f(GLfloat u);
 void glEvalCoord1fv(float[] u, int u_offset)
          Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);
 void glEvalCoord1fv(FloatBuffer u)
          Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);
 void glEvalCoord2d(double u, double v)
          Interface to C language function:
void glEvalCoord2d(GLdouble u, GLdouble v);
 void glEvalCoord2dv(double[] u, int u_offset)
          Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);
 void glEvalCoord2dv(DoubleBuffer u)
          Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);
 void glEvalCoord2f(float u, float v)
          Interface to C language function:
void glEvalCoord2f(GLfloat u, GLfloat v);
 void glEvalCoord2fv(float[] u, int u_offset)
          Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);
 void glEvalCoord2fv(FloatBuffer u)
          Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);
 void glEvalMapsNV(int target, int id)
          Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum id);
Part of GL_NV_evaluators
 void glEvalMesh1(int mode, int i1, int i2)
          Interface to C language function:
void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
 void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
          Interface to C language function:
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
 void glEvalPoint1(int i)
          Interface to C language function:
void glEvalPoint1(GLint i);
 void glEvalPoint2(int i, int j)
          Interface to C language function:
void glEvalPoint2(GLint i, GLint j);
 void glExtractComponentEXT(int red, int green, int blue)
          Entry point to C language function: void glExtractComponentEXT(GLuint red, GLuint green, GLuint blue);
Part of GL_EXT_vertex_shader
 void glFeedbackBuffer(int size, int type, FloatBuffer buffer)
          Interface to C language function:
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
 void glFinishFenceAPPLE(int mode)
          Entry point to C language function: void glFinishFenceAPPLE(GLuint mode);
Part of GL_APPLE_fence
 void glFinishFenceNV(int mode)
          Entry point to C language function: void glFinishFenceNV(GLuint mode);
Part of GL_NV_fence
 void glFinishObjectAPPLE(int target, int s)
          Entry point to C language function: void glFinishObjectAPPLE(GLenum target, GLint s);
Part of GL_APPLE_fence
 void glFinishRenderAPPLE()
          Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFinishTextureSUNX()
          Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data
 void glFlushPixelDataRangeNV(int mode)
          Entry point to C language function: void glFlushPixelDataRangeNV(GLenum mode);
Part of GL_NV_pixel_data_range
 void glFlushRenderAPPLE()
          Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFlushVertexArrayRangeAPPLE(int length, Buffer pointer)
          Entry point to C language function: void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range
 void glFlushVertexArrayRangeNV()
          Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range
 void glFogCoordd(double coord)
          Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4
 void glFogCoorddv(double[] m, int m_offset)
          Entry point to C language function: void glFogCoorddv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glFogCoorddv(DoubleBuffer m)
          Entry point to C language function: void glFogCoorddv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glFogCoordf(float coord)
          Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4
 void glFogCoordfv(float[] m, int m_offset)
          Entry point to C language function: void glFogCoordfv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glFogCoordfv(FloatBuffer m)
          Entry point to C language function: void glFogCoordfv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glFogCoordh(short factor)
          Entry point to C language function: void glFogCoordhNV(GLhalfNV factor);
Part of GL_NV_half_float
 void glFogCoordhv(short[] v, int v_offset)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glFogCoordhv(ShortBuffer v)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glFogCoordPointer(int type, int stride, Buffer pointer)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4
 void glFogCoordPointer(int type, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4
 void glFogi(int pname, int param)
          Interface to C language function:
void glFogi(GLenum pname, GLint param);
 void glFogiv(int pname, int[] params, int params_offset)
          Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);
 void glFogiv(int pname, IntBuffer params)
          Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);
 void glFramebufferDrawBufferEXT(int target, int id)
          Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int buffer, int drawbuffer, int[] value, int value_offset)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint buffer, GLsizei drawbuffer, const GLenum * value);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int buffer, int drawbuffer, IntBuffer value)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint buffer, GLsizei drawbuffer, const GLenum * value);
Part of GL_EXT_direct_state_access
 void glFramebufferReadBufferEXT(int target, int id)
          Entry point to C language function: void glFramebufferReadBufferEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access
 void glGenerateMultiTexMipmapEXT(int target, int id)
          Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum target, GLenum id);
Part of GL_EXT_direct_state_access
 void glGenerateTextureMipmapEXT(int target, int id)
          Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access
 void glGenFencesAPPLE(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * ids);
Part of GL_APPLE_fence
 void glGenFencesAPPLE(int n, IntBuffer ids)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * ids);
Part of GL_APPLE_fence
 void glGenFencesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * ids);
Part of GL_NV_fence
 void glGenFencesNV(int n, IntBuffer ids)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * ids);
Part of GL_NV_fence
 int glGenLists(int range)
          Interface to C language function:
GLuint glGenLists(GLsizei range);
 void glGenOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenOcclusionQueriesNV(int n, IntBuffer ids)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenProgramsARB(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * ids);
Part of GL_ARB_vertex_program
 void glGenProgramsARB(int n, IntBuffer ids)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * ids);
Part of GL_ARB_vertex_program
 int glGenSymbolsEXT(int datatype, int storagetype, int range, int components)
          Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader
 int glGenVertexShadersEXT(int type)
          Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint type);
Part of GL_EXT_vertex_shader
 void glGetActiveUniformARB(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetActiveUniformARB(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetAttachedObjectsARB(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetAttachedObjectsARB(int program, int maxCount, IntBuffer count, IntBuffer obj)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetBooleanIndexedv(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetBooleanIndexedv(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetClipPlane(int plane, double[] equation, int equation_offset)
          Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);
 void glGetClipPlane(int plane, DoubleBuffer equation)
          Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);
 void glGetColorTable(int target, int format, int type, Buffer table)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2
 void glGetColorTable(int target, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2
 void glGetColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetCompressedMultiTexImageEXT(int texture, int target, int lod, Buffer img)
          Entry point to C language function: void glGetCompressedMultiTexImageEXT(GLenum texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetCompressedTextureImageEXT(int texture, int target, int lod, Buffer img)
          Entry point to C language function: void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetConvolutionFilter(int target, int format, int type, Buffer table)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2
 void glGetConvolutionFilter(int target, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2
 void glGetConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetDoubleIndexedvEXT(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetDoubleIndexedvEXT(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetFenceivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFenceivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFloatIndexedvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetFloatIndexedvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetFramebufferParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetFramebufferParameterivEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 int glGetHandleARB(int type)
          Entry point to C language function: GLhandleARB glGetHandleARB(GLenum type);
Part of GL_ARB_shader_objects
 void glGetHistogram(int target, boolean reset, int format, int type, Buffer values)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2
 void glGetHistogram(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2
 void glGetHistogramParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetHistogramParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetInfoLogARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetInfoLogARB(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetIntegerIndexedv(int target, int index, int[] data, int data_offset)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetIntegerIndexedv(int target, int index, IntBuffer data)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetInvariantBooleanvEXT(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantBooleanvEXT(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetLightiv(int light, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);
 void glGetLightiv(int light, int pname, IntBuffer params)
          Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);
 void glGetLocalConstantBooleanvEXT(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantBooleanvEXT(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetMapAttribParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterfvNV(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint attachment, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint attachment, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, Buffer points)
          Entry point to C language function: void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
Part of GL_NV_evaluators
 void glGetMapdv(int target, int query, double[] v, int v_offset)
          Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
 void glGetMapdv(int target, int query, DoubleBuffer v)
          Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
 void glGetMapfv(int target, int query, float[] v, int v_offset)
          Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
 void glGetMapfv(int target, int query, FloatBuffer v)
          Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
 void glGetMapiv(int target, int query, int[] v, int v_offset)
          Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);
 void glGetMapiv(int target, int query, IntBuffer v)
          Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);
 void glGetMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterfvNV(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMaterialiv(int face, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
 void glGetMaterialiv(int face, int pname, IntBuffer params)
          Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
 void glGetMinmax(int target, boolean reset, int format, int type, Buffer values)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2
 void glGetMinmax(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2
 void glGetMinmaxParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetMinmaxParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetMultiTexEnvfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int target, int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum target, GLenum index, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int target, int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum target, GLenum index, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexImageEXT(int texture, int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetMultiTexImageEXT(GLenum texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int texture, int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferSubDataEXT(int target, int offset, int size, Buffer data)
          Entry point to C language function: void glGetNamedBufferSubDataEXT(GLuint target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int target, int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint target, GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int target, int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint target, GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint stage, GLenum portion, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint stage, GLenum portion, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint target, GLenum attachment, GLuint pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint target, GLenum attachment, GLuint pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramStringEXT(int target, int format, int type, Buffer table)
          Entry point to C language function: void glGetNamedProgramStringEXT(GLuint target, GLenum format, GLenum type, GLvoid * table);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetObjectParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterfvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivARB(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivARB(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetOcclusionQueryivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int id, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int id, int pname, IntBuffer params)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetPixelMapfv(int map, float[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int map, FloatBuffer values)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, int[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, IntBuffer values)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, short[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, ShortBuffer values)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(byte[] mask, int mask_offset)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(ByteBuffer mask)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(long mask_buffer_offset)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetProgramEnvParameterdvARB(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterdvARB(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramivARB(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramivARB(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramStringARB(int target, int pname, Buffer string)
          Entry point to C language function: void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
Part of GL_ARB_vertex_program
 void glGetQueryObjecti64vEXT(int id, int pname, com.jogamp.common.nio.Int64Buffer params)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);
Part of GL_EXT_timer_query
 void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectui64vEXT(int id, int pname, com.jogamp.common.nio.Int64Buffer params)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);
Part of GL_EXT_timer_query
 void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2
 void glGetSeparableFilter(int target, int format, int type, long row_buffer_offset, long column_buffer_offset, long span_buffer_offset)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2
 void glGetShaderSourceARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetShaderSourceARB(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetTexGendv(int coord, int pname, double[] params, int params_offset)
          Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
 void glGetTexGendv(int coord, int pname, DoubleBuffer params)
          Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
 void glGetTextureImageEXT(int texture, int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 int glGetUniformBufferSizeEXT(int program, int location)
          Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetUniformfvARB(int program, int location, float[] params, int params_offset)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformfvARB(int program, int location, FloatBuffer params)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformivARB(int program, int location, int[] params, int params_offset)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 void glGetUniformivARB(int program, int location, IntBuffer params)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 int glGetUniformLocationARB(int program, String name)
          Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB program, const GLcharARB * name);
Part of GL_ARB_shader_objects
 int glGetUniformOffsetEXT(int program, int location)
          Entry point to C language function: ptrdiff_t glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetVariantBooleanvEXT(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantBooleanvEXT(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetVertexAttribdvARB(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribivARB(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribivARB(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glHintPGI(int target, int s)
          Entry point to C language function: void glHintPGI(GLenum target, GLint s);
Part of GL_PGI_misc_hints
 void glHistogram(int target, int width, int internalformat, boolean sink)
          Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2
 void glIndexd(double c)
          Interface to C language function:
void glIndexd(GLdouble c);
 void glIndexdv(double[] c, int c_offset)
          Interface to C language function:
void glIndexdv(const GLdouble * c);
 void glIndexdv(DoubleBuffer c)
          Interface to C language function:
void glIndexdv(const GLdouble * c);
 void glIndexf(float c)
          Interface to C language function:
void glIndexf(GLfloat c);
 void glIndexFuncEXT(int target, float s)
          Entry point to C language function: void glIndexFuncEXT(GLenum target, GLclampf s);
Part of GL_EXT_index_func
 void glIndexfv(float[] c, int c_offset)
          Interface to C language function:
void glIndexfv(const GLfloat * c);
 void glIndexfv(FloatBuffer c)
          Interface to C language function:
void glIndexfv(const GLfloat * c);
 void glIndexi(int c)
          Interface to C language function:
void glIndexi(GLint c);
 void glIndexiv(int[] c, int c_offset)
          Interface to C language function:
void glIndexiv(const GLint * c);
 void glIndexiv(IntBuffer c)
          Interface to C language function:
void glIndexiv(const GLint * c);
 void glIndexMask(int mask)
          Interface to C language function:
void glIndexMask(GLuint mask);
 void glIndexMaterialEXT(int target, int id)
          Entry point to C language function: void glIndexMaterialEXT(GLenum target, GLenum id);
Part of GL_EXT_index_material
 void glIndexPointer(int type, int stride, Buffer ptr)
          Interface to C language function:
void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
 void glIndexs(short c)
          Interface to C language function:
void glIndexs(GLshort c);
 void glIndexsv(short[] c, int c_offset)
          Interface to C language function:
void glIndexsv(const GLshort * c);
 void glIndexsv(ShortBuffer c)
          Interface to C language function:
void glIndexsv(const GLshort * c);
 void glIndexub(byte c)
          Interface to C language function:
void glIndexub(GLubyte c);
 void glIndexubv(byte[] c, int c_offset)
          Interface to C language function:
void glIndexubv(const GLubyte * c);
 void glIndexubv(ByteBuffer c)
          Interface to C language function:
void glIndexubv(const GLubyte * c);
 void glInitNames()
          Interface to C language function:
void glInitNames(void);
 void glInsertComponentEXT(int red, int green, int blue)
          Entry point to C language function: void glInsertComponentEXT(GLuint red, GLuint green, GLuint blue);
Part of GL_EXT_vertex_shader
 void glInterleavedArrays(int format, int stride, Buffer pointer)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 void glInterleavedArrays(int format, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 boolean glIsEnabledIndexed(int target, int index)
          Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 boolean glIsFenceAPPLE(int id)
          Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint id);
Part of GL_APPLE_fence
 boolean glIsFenceNV(int id)
          Entry point to C language function: GLboolean glIsFenceNV(GLuint id);
Part of GL_NV_fence
 boolean glIsList(int list)
          Interface to C language function:
GLboolean glIsList(GLuint list);
 boolean glIsOcclusionQueryNV(int id)
          Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 boolean glIsPBOPackEnabled()
           
 boolean glIsPBOUnpackEnabled()
           
 boolean glIsProgramARB(int id)
          Entry point to C language function: GLboolean glIsProgramARB(GLuint id);
Part of GL_ARB_vertex_program
 boolean glIsVariantEnabledEXT(int target, int index)
          Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint target, GLenum index);
Part of GL_EXT_vertex_shader
 boolean glIsVertexAttribEnabledAPPLE(int index, int pname)
          Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glLighti(int light, int pname, int param)
          Interface to C language function:
void glLighti(GLenum light, GLenum pname, GLint param);
 void glLightiv(int light, int pname, int[] params, int params_offset)
          Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);
 void glLightiv(int light, int pname, IntBuffer params)
          Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);
 void glLightModeli(int pname, int param)
          Interface to C language function:
void glLightModeli(GLenum pname, GLint param);
 void glLightModeliv(int pname, int[] params, int params_offset)
          Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);
 void glLightModeliv(int pname, IntBuffer params)
          Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);
 void glLineStipple(int factor, short pattern)
          Interface to C language function:
void glLineStipple(GLint factor, GLushort pattern);
 void glLinkProgramARB(int mode)
          Entry point to C language function: void glLinkProgramARB(GLhandleARB mode);
Part of GL_ARB_shader_objects
 void glListBase(int base)
          Interface to C language function:
void glListBase(GLuint base);
 void glLoadMatrixd(double[] m, int m_offset)
          Interface to C language function:
void glLoadMatrixd(const GLdouble * m);
 void glLoadMatrixd(DoubleBuffer m)
          Interface to C language function:
void glLoadMatrixd(const GLdouble * m);
 void glLoadName(int name)
          Interface to C language function:
void glLoadName(GLuint name);
 void glLoadTransposeMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3
 void glLoadTransposeMatrixd(DoubleBuffer m)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3
 void glLoadTransposeMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3
 void glLoadTransposeMatrixf(FloatBuffer m)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3
 void glLockArraysEXT(int x, int y)
          Entry point to C language function: void glLockArraysEXT(GLint x, GLsizei y);
Part of GL_EXT_compiled_vertex_array
 void glMap1d(int target, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
 void glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
          Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
 void glMap1f(int target, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
 void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
          Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
          Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
          Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
 void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, Buffer points)
          Entry point to C language function: void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
Part of GL_NV_evaluators
 void glMapGrid1d(int un, double u1, double u2)
          Interface to C language function:
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
 void glMapGrid1f(int un, float u1, float u2)
          Interface to C language function:
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
 void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
          Interface to C language function:
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
 void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
          Interface to C language function:
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
 ByteBuffer glMapNamedBufferEXT(int target, int access)
          Entry point to C language function: GLvoid * glMapNamedBufferEXT(GLuint target, GLenum access);
Part of GL_EXT_direct_state_access
 void glMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterfvNV(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMateriali(int face, int pname, int param)
          Interface to C language function:
void glMateriali(GLenum face, GLenum pname, GLint param);
 void glMaterialiv(int face, int pname, int[] params, int params_offset)
          Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
 void glMaterialiv(int face, int pname, IntBuffer params)
          Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
 void glMatrixFrustumEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
          Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixIndexubvARB(int size, byte[] weights, int weights_offset)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_matrix_palette
 void glMatrixIndexubvARB(int size, ByteBuffer weights)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glMatrixIndexuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int n, IntBuffer ids)
          Entry point to C language function: void glMatrixIndexuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int size, short[] weights, int weights_offset)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int size, ShortBuffer weights)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_matrix_palette
 void glMatrixLoaddEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoaddEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int target, FloatBuffer v)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadIdentityEXT(int mode)
          Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int target, FloatBuffer v)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultdEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glMatrixMultdEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultdEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glMatrixMultdEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glMatrixMultfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int target, FloatBuffer v)
          Entry point to C language function: void glMatrixMultfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int target, FloatBuffer v)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixOrthoEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
          Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixPopEXT(int mode)
          Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixPushEXT(int mode)
          Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixRotatedEXT(int target, double s, double t, double r, double q)
          Entry point to C language function: void glMatrixRotatedEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_EXT_direct_state_access
 void glMatrixRotatefEXT(int target, float s, float t, float r, float q)
          Entry point to C language function: void glMatrixRotatefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_EXT_direct_state_access
 void glMatrixScaledEXT(int target, double s, double t, double r)
          Entry point to C language function: void glMatrixScaledEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_EXT_direct_state_access
 void glMatrixScalefEXT(int target, float s, float t, float r)
          Entry point to C language function: void glMatrixScalefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_EXT_direct_state_access
 void glMatrixTranslatedEXT(int target, double s, double t, double r)
          Entry point to C language function: void glMatrixTranslatedEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_EXT_direct_state_access
 void glMatrixTranslatefEXT(int target, float s, float t, float r)
          Entry point to C language function: void glMatrixTranslatefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_EXT_direct_state_access
 void glMinmax(int target, int internalformat, boolean sink)
          Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2
 void glMultiTexBufferEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glMultiTexBufferEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_direct_state_access
 void glMultiTexCoord1d(int target, double s)
          Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3
 void glMultiTexCoord1dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1f(int target, float s)
          Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3
 void glMultiTexCoord1fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1h(int target, short s)
          Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float
 void glMultiTexCoord1hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord1hv(int index, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord1i(int target, int s)
          Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3
 void glMultiTexCoord1iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1s(int target, short s)
          Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3
 void glMultiTexCoord1sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2d(int target, double s, double t)
          Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3
 void glMultiTexCoord2dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2f(int target, float s, float t)
          Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3
 void glMultiTexCoord2fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2h(int target, short s, short t)
          Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void glMultiTexCoord2hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord2hv(int index, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord2i(int target, int s, int t)
          Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3
 void glMultiTexCoord2iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2s(int target, short s, short t)
          Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3
 void glMultiTexCoord2sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3d(int target, double s, double t, double r)
          Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3
 void glMultiTexCoord3dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3f(int target, float s, float t, float r)
          Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3
 void glMultiTexCoord3fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3h(int target, short s, short t, short r)
          Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void glMultiTexCoord3hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord3hv(int index, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord3i(int target, int s, int t, int r)
          Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3
 void glMultiTexCoord3iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3s(int target, short s, short t, short r)
          Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3
 void glMultiTexCoord3sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4d(int target, double s, double t, double r, double q)
          Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3
 void glMultiTexCoord4dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4h(int target, short s, short t, short r, short q)
          Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void glMultiTexCoord4hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord4hv(int index, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord4i(int target, int start, int x, int y, int width)
          Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint start, GLint x, GLint y, GLint width);
Part of GL_VERSION_1_3
 void glMultiTexCoord4iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4s(int target, short s, short t, short r, short q)
          Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3
 void glMultiTexCoord4sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoordPointerEXT(int index, int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glMultiTexCoordPointerEXT(GLenum index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfEXT(int texture, int target, int pname, float param)
          Entry point to C language function: void glMultiTexEnvfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexEnvfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glMultiTexEnvfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexEnviEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glMultiTexEnviEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexEnvivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexEnvivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGendEXT(int texunit, int coord, int pname, double param)
          Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access
 void glMultiTexGendvEXT(int target, int index, int count, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexGendvEXT(GLenum target, GLenum index, GLenum count, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMultiTexGendvEXT(int target, int index, int count, DoubleBuffer v)
          Entry point to C language function: void glMultiTexGendvEXT(GLenum target, GLenum index, GLenum count, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfEXT(int texture, int target, int pname, float param)
          Entry point to C language function: void glMultiTexGenfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexGenfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glMultiTexGenfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexGeniEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glMultiTexGeniEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access
 void glMultiTexGenivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexGenivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGenivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexGenivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage3DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfEXT(int texture, int target, int pname, float param)
          Entry point to C language function: void glMultiTexParameterfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexParameterfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glMultiTexParameterfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexParameteriEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glMultiTexParameteriEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexRenderbufferEXT(int red, int green, int blue)
          Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum red, GLenum green, GLuint blue);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultMatrixd(double[] m, int m_offset)
          Interface to C language function:
void glMultMatrixd(const GLdouble * m);
 void glMultMatrixd(DoubleBuffer m)
          Interface to C language function:
void glMultMatrixd(const GLdouble * m);
 void glMultTransposeMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3
 void glMultTransposeMatrixd(DoubleBuffer m)
          Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3
 void glMultTransposeMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3
 void glMultTransposeMatrixf(FloatBuffer m)
          Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3
 void glNamedBufferDataEXT(int target, int size, Buffer data, int usage)
          Entry point to C language function: void glNamedBufferDataEXT(GLuint target, ptrdiff_t size, const GLvoid * data, GLenum usage);
Part of GL_EXT_direct_state_access
 void glNamedBufferSubDataEXT(int target, int offset, int size, Buffer data)
          Entry point to C language function: void glNamedBufferSubDataEXT(GLuint target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferRenderbufferEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset)
          Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint target, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
          Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureLayerEXT(int target, int index, int buffer, int offset, int size)
          Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint target, GLenum index, GLuint buffer, GLint offset, GLint size);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w)
          Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dvEXT(int target, int index, int count, double[] v, int v_offset)
          Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint target, GLenum index, GLuint count, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dvEXT(int target, int index, int count, DoubleBuffer v)
          Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint target, GLenum index, GLuint count, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w)
          Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint target, GLenum index, GLuint count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint target, GLenum index, GLuint count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4ivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint texture, GLenum target, GLuint pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4ivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint texture, GLenum target, GLuint pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uiEXT(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod)
          Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint op, GLenum dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameters4fvEXT(int target, int buffer, int index, int count, float[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameters4fvEXT(int target, int buffer, int index, int count, FloatBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4ivEXT(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4ivEXT(int target, int buffer, int index, int count, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4uivEXT(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4uivEXT(int target, int buffer, int index, int count, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramStringEXT(int program, int target, int format, int len, Buffer string)
          Entry point to C language function: void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageEXT(int target, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageMultisampleCoverageEXT(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 int glNewBufferRegion(int type)
          Entry point to C language function: GLuint glNewBufferRegion(GLenum type);
Part of GL_KTX_buffer_region
 void glNewList(int list, int mode)
          Interface to C language function:
void glNewList(GLuint list, GLenum mode);
 void glNormal3b(byte nx, byte ny, byte nz)
          Interface to C language function:
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
 void glNormal3bv(byte[] v, int v_offset)
          Interface to C language function:
void glNormal3bv(const GLbyte * v);
 void glNormal3bv(ByteBuffer v)
          Interface to C language function:
void glNormal3bv(const GLbyte * v);
 void glNormal3d(double nx, double ny, double nz)
          Interface to C language function:
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
 void glNormal3dv(double[] v, int v_offset)
          Interface to C language function:
void glNormal3dv(const GLdouble * v);
 void glNormal3dv(DoubleBuffer v)
          Interface to C language function:
void glNormal3dv(const GLdouble * v);
 void glNormal3fv(float[] v, int v_offset)
          Interface to C language function:
void glNormal3fv(const GLfloat * v);
 void glNormal3fv(FloatBuffer v)
          Interface to C language function:
void glNormal3fv(const GLfloat * v);
 void glNormal3h(short red, short green, short blue)
          Entry point to C language function: void glNormal3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glNormal3hv(short[] v, int v_offset)
          Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glNormal3hv(ShortBuffer v)
          Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glNormal3i(int nx, int ny, int nz)
          Interface to C language function:
void glNormal3i(GLint nx, GLint ny, GLint nz);
 void glNormal3iv(int[] v, int v_offset)
          Interface to C language function:
void glNormal3iv(const GLint * v);
 void glNormal3iv(IntBuffer v)
          Interface to C language function:
void glNormal3iv(const GLint * v);
 void glNormal3s(short nx, short ny, short nz)
          Interface to C language function:
void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
 void glNormal3sv(short[] v, int v_offset)
          Interface to C language function:
void glNormal3sv(const GLshort * v);
 void glNormal3sv(ShortBuffer v)
          Interface to C language function:
void glNormal3sv(const GLshort * v);
 void glPassThrough(float token)
          Interface to C language function:
void glPassThrough(GLfloat token);
 void glPixelDataRangeNV(int target, int level, Buffer img)
          Entry point to C language function: void glPixelDataRangeNV(GLenum target, GLsizei level, GLvoid * img);
Part of GL_NV_pixel_data_range
 void glPixelMapfv(int map, int mapsize, float[] values, int values_offset)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapfv(int map, int mapsize, FloatBuffer values)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapfv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, int[] values, int values_offset)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, IntBuffer values)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, short[] values, int values_offset)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, ShortBuffer values)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelTransferf(int pname, float param)
          Interface to C language function:
void glPixelTransferf(GLenum pname, GLfloat param);
 void glPixelTransferi(int pname, int param)
          Interface to C language function:
void glPixelTransferi(GLenum pname, GLint param);
 void glPixelTransformParameterfEXT(int target, int pname, float params)
          Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterfvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterfvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameteriEXT(int target, int pname, int params)
          Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterivEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform
 void glPixelZoom(float xfactor, float yfactor)
          Interface to C language function:
void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
 void glPNTrianglesfATI(int target, float s)
          Entry point to C language function: void glPNTrianglesfATI(GLenum target, GLfloat s);
Part of GL_ATI_pn_triangles
 void glPNTrianglesiATI(int target, int s)
          Entry point to C language function: void glPNTrianglesiATI(GLenum target, GLint s);
Part of GL_ATI_pn_triangles
 void glPolygonStipple(byte[] mask, int mask_offset)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPolygonStipple(ByteBuffer mask)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPolygonStipple(long mask_buffer_offset)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPopAttrib()
          Interface to C language function:
void glPopAttrib(void);
 void glPopClientAttrib()
          Interface to C language function:
void glPopClientAttrib(void);
 void glPopName()
          Interface to C language function:
void glPopName(void);
 void glPrimitiveRestart()
          Entry point to C language function: void glPrimitiveRestartNV(void);
Part of GL_NV_primitive_restart
 void glPrioritizeTextures(int n, int[] textures, int textures_offset, float[] priorities, int priorities_offset)
          Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
 void glPrioritizeTextures(int n, IntBuffer textures, FloatBuffer priorities)
          Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
 void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, float[] params, int params_offset)
          Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, FloatBuffer params)
          Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w)
          Entry point to C language function: void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4dvARB(int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4dvARB(int target, int index, DoubleBuffer params)
          Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w)
          Entry point to C language function: void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameterI4iNV(int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4ivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4ivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uiNV(int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset)
          Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
Part of GL_EXT_gpu_program_parameters
 void glProgramEnvParameters4fvEXT(int target, int filter, int n, FloatBuffer weights)
          Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
Part of GL_EXT_gpu_program_parameters
 void glProgramEnvParametersI4ivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4ivNV(int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4uivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4uivNV(int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w)
          Entry point to C language function: void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4dvARB(int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4dvARB(int target, int index, DoubleBuffer params)
          Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w)
          Entry point to C language function: void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameterI4iNV(int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4ivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4ivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uiNV(int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset)
          Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
Part of GL_EXT_gpu_program_parameters
 void glProgramLocalParameters4fvEXT(int target, int filter, int n, FloatBuffer weights)
          Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
Part of GL_EXT_gpu_program_parameters
 void glProgramLocalParametersI4ivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4ivNV(int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4uivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4uivNV(int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramStringARB(int target, int format, int len, String string)
          Entry point to C language function: void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_ARB_vertex_program
 void glProgramUniform1fEXT(int program, int location, float v0)
          Entry point to C language function: void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
Part of GL_EXT_direct_state_access
 void glProgramUniform1fvEXT(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1fvEXT(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1iEXT(int target, int s, int t)
          Entry point to C language function: void glProgramUniform1iEXT(GLuint target, GLint s, GLint t);
Part of GL_EXT_direct_state_access
 void glProgramUniform1ivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1ivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1uiEXT(int program, int location, int buffer)
          Entry point to C language function: void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_direct_state_access
 void glProgramUniform1uivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1uivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2fEXT(int program, int location, float v0, float v1)
          Entry point to C language function: void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_EXT_direct_state_access
 void glProgramUniform2fvEXT(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2fvEXT(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2iEXT(int target, int s, int t, int r)
          Entry point to C language function: void glProgramUniform2iEXT(GLuint target, GLint s, GLint t, GLint r);
Part of GL_EXT_direct_state_access
 void glProgramUniform2ivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2ivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2uiEXT(int program, int location, int v0, int v1)
          Entry point to C language function: void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_EXT_direct_state_access
 void glProgramUniform2uivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2uivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3fEXT(int program, int location, float v0, float v1, float v2)
          Entry point to C language function: void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_EXT_direct_state_access
 void glProgramUniform3fvEXT(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3fvEXT(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3iEXT(int target, int start, int x, int y, int width)
          Entry point to C language function: void glProgramUniform3iEXT(GLuint target, GLint start, GLint x, GLint y, GLint width);
Part of GL_EXT_direct_state_access
 void glProgramUniform3ivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3ivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3uiEXT(int program, int location, int v0, int v1, int v2)
          Entry point to C language function: void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_EXT_direct_state_access
 void glProgramUniform3uivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3uivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4fEXT(int program, int location, float v0, float v1, float v2, float v3)
          Entry point to C language function: void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_EXT_direct_state_access
 void glProgramUniform4fvEXT(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4fvEXT(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4iEXT(int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glProgramUniform4iEXT(GLuint target, GLint level, GLint xoffset, GLint x, GLint y, GLint width);
Part of GL_EXT_direct_state_access
 void glProgramUniform4ivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4ivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4uiEXT(int program, int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_EXT_direct_state_access
 void glProgramUniform4uivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4uivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramVertexLimitNV(int target, int limit)
          Entry point to C language function: void glProgramVertexLimitNV(GLenum target, GLint limit);
Part of GL_NV_geometry_program4
 void glPushAttrib(int mask)
          Interface to C language function:
void glPushAttrib(GLbitfield mask);
 void glPushClientAttrib(int mask)
          Interface to C language function:
void glPushClientAttrib(GLbitfield mask);
 void glPushClientAttribDefaultEXT(int mode)
          Entry point to C language function: void glPushClientAttribDefaultEXT(GLbitfield mode);
Part of GL_EXT_direct_state_access
 void glPushName(int name)
          Interface to C language function:
void glPushName(GLuint name);
 void glRasterPos2d(double x, double y)
          Interface to C language function:
void glRasterPos2d(GLdouble x, GLdouble y);
 void glRasterPos2dv(double[] v, int v_offset)
          Interface to C language function:
void glRasterPos2dv(const GLdouble * v);
 void glRasterPos2dv(DoubleBuffer v)
          Interface to C language function:
void glRasterPos2dv(const GLdouble * v);
 void glRasterPos2f(float x, float y)
          Interface to C language function:
void glRasterPos2f(GLfloat x, GLfloat y);
 void glRasterPos2fv(float[] v, int v_offset)
          Interface to C language function:
void glRasterPos2fv(const GLfloat * v);
 void glRasterPos2fv(FloatBuffer v)
          Interface to C language function:
void glRasterPos2fv(const GLfloat * v);
 void glRasterPos2i(int x, int y)
          Interface to C language function:
void glRasterPos2i(GLint x, GLint y);
 void glRasterPos2iv(int[] v, int v_offset)
          Interface to C language function:
void glRasterPos2iv(const GLint * v);
 void glRasterPos2iv(IntBuffer v)
          Interface to C language function:
void glRasterPos2iv(const GLint * v);
 void glRasterPos2s(short x, short y)
          Interface to C language function:
void glRasterPos2s(GLshort x, GLshort y);
 void glRasterPos2sv(short[] v, int v_offset)
          Interface to C language function:
void glRasterPos2sv(const GLshort * v);
 void glRasterPos2sv(ShortBuffer v)
          Interface to C language function:
void glRasterPos2sv(const GLshort * v);
 void glRasterPos3d(double x, double y, double z)
          Interface to C language function:
void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
 void glRasterPos3dv(double[] v, int v_offset)
          Interface to C language function:
void glRasterPos3dv(const GLdouble * v);
 void glRasterPos3dv(DoubleBuffer v)
          Interface to C language function:
void glRasterPos3dv(const GLdouble * v);
 void glRasterPos3f(float x, float y, float z)
          Interface to C language function:
void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
 void glRasterPos3fv(float[] v, int v_offset)
          Interface to C language function:
void glRasterPos3fv(const GLfloat * v);
 void glRasterPos3fv(FloatBuffer v)
          Interface to C language function:
void glRasterPos3fv(const GLfloat * v);
 void glRasterPos3i(int x, int y, int z)
          Interface to C language function:
void glRasterPos3i(GLint x, GLint y, GLint z);
 void glRasterPos3iv(int[] v, int v_offset)
          Interface to C language function:
void glRasterPos3iv(const GLint * v);
 void glRasterPos3iv(IntBuffer v)
          Interface to C language function:
void glRasterPos3iv(const GLint * v);
 void glRasterPos3s(short x, short y, short z)
          Interface to C language function:
void glRasterPos3s(GLshort x, GLshort y, GLshort z);
 void glRasterPos3sv(short[] v, int v_offset)
          Interface to C language function:
void glRasterPos3sv(const GLshort * v);
 void glRasterPos3sv(ShortBuffer v)
          Interface to C language function:
void glRasterPos3sv(const GLshort * v);
 void glRasterPos4d(double x, double y, double z, double w)
          Interface to C language function:
void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glRasterPos4dv(double[] v, int v_offset)
          Interface to C language function:
void glRasterPos4dv(const GLdouble * v);
 void glRasterPos4dv(DoubleBuffer v)
          Interface to C language function:
void glRasterPos4dv(const GLdouble * v);
 void glRasterPos4f(float x, float y, float z, float w)
          Interface to C language function:
void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glRasterPos4fv(float[] v, int v_offset)
          Interface to C language function:
void glRasterPos4fv(const GLfloat * v);
 void glRasterPos4fv(FloatBuffer v)
          Interface to C language function:
void glRasterPos4fv(const GLfloat * v);
 void glRasterPos4i(int x, int y, int z, int w)
          Interface to C language function:
void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
 void glRasterPos4iv(int[] v, int v_offset)
          Interface to C language function:
void glRasterPos4iv(const GLint * v);
 void glRasterPos4iv(IntBuffer v)
          Interface to C language function:
void glRasterPos4iv(const GLint * v);
 void glRasterPos4s(short x, short y, short z, short w)
          Interface to C language function:
void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
 void glRasterPos4sv(short[] v, int v_offset)
          Interface to C language function:
void glRasterPos4sv(const GLshort * v);
 void glRasterPos4sv(ShortBuffer v)
          Interface to C language function:
void glRasterPos4sv(const GLshort * v);
 void glReadBufferRegion(int target, int start, int x, int y, int width)
          Entry point to C language function: void glReadBufferRegion(GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);
Part of GL_KTX_buffer_region
 void glRectd(double x1, double y1, double x2, double y2)
          Interface to C language function:
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
 void glRectdv(double[] v1, int v1_offset, double[] v2, int v2_offset)
          Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);
 void glRectdv(DoubleBuffer v1, DoubleBuffer v2)
          Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);
 void glRectf(float x1, float y1, float x2, float y2)
          Interface to C language function:
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
 void glRectfv(float[] v1, int v1_offset, float[] v2, int v2_offset)
          Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);
 void glRectfv(FloatBuffer v1, FloatBuffer v2)
          Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);
 void glRecti(int x1, int y1, int x2, int y2)
          Interface to C language function:
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
 void glRectiv(int[] v1, int v1_offset, int[] v2, int v2_offset)
          Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);
 void glRectiv(IntBuffer v1, IntBuffer v2)
          Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);
 void glRects(short x1, short y1, short x2, short y2)
          Interface to C language function:
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
 void glRectsv(short[] v1, int v1_offset, short[] v2, int v2_offset)
          Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);
 void glRectsv(ShortBuffer v1, ShortBuffer v2)
          Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);
 void glRenderbufferStorageMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height)
          Entry point to C language function: void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample_coverage
 int glRenderMode(int mode)
          Interface to C language function:
GLint glRenderMode(GLenum mode);
 void glResetHistogram(int mode)
          Entry point to C language function: void glResetHistogram(GLenum mode);
Part of GL_VERSION_1_2
 void glResetMinmax(int mode)
          Entry point to C language function: void glResetMinmax(GLenum mode);
Part of GL_VERSION_1_2
 void glRotated(double angle, double x, double y, double z)
          Interface to C language function:
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
 void glScaled(double x, double y, double z)
          Interface to C language function:
void glScaled(GLdouble x, GLdouble y, GLdouble z);
 void glSecondaryColor3b(byte red, byte green, byte blue)
          Entry point to C language function: void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_4
 void glSecondaryColor3bv(byte[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3bv(ByteBuffer v)
          Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3d(double red, double green, double blue)
          Entry point to C language function: void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4
 void glSecondaryColor3dv(double[] m, int m_offset)
          Entry point to C language function: void glSecondaryColor3dv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glSecondaryColor3dv(DoubleBuffer m)
          Entry point to C language function: void glSecondaryColor3dv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glSecondaryColor3f(float red, float green, float blue)
          Entry point to C language function: void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4
 void glSecondaryColor3fv(float[] m, int m_offset)
          Entry point to C language function: void glSecondaryColor3fv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glSecondaryColor3fv(FloatBuffer m)
          Entry point to C language function: void glSecondaryColor3fv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glSecondaryColor3h(short red, short green, short blue)
          Entry point to C language function: void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glSecondaryColor3hv(short[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glSecondaryColor3hv(ShortBuffer v)
          Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glSecondaryColor3i(int red, int green, int blue)
          Entry point to C language function: void glSecondaryColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4
 void glSecondaryColor3iv(int[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3iv(IntBuffer v)
          Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3s(short red, short green, short blue)
          Entry point to C language function: void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4
 void glSecondaryColor3sv(short[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3sv(ShortBuffer v)
          Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3ub(byte red, byte green, byte blue)
          Entry point to C language function: void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_4
 void glSecondaryColor3ubv(byte[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3ubv(ByteBuffer v)
          Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3ui(int red, int green, int blue)
          Entry point to C language function: void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_4
 void glSecondaryColor3uiv(int[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3uiv(IntBuffer v)
          Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3us(short red, short green, short blue)
          Entry point to C language function: void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_4
 void glSecondaryColor3usv(short[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4
 void glSecondaryColor3usv(ShortBuffer v)
          Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4
 void glSecondaryColorPointer(int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4
 void glSecondaryColorPointer(int size, int type, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4
 void glSelectBuffer(int size, IntBuffer buffer)
          Interface to C language function:
void glSelectBuffer(GLsizei size, GLuint * buffer);
 void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column)
          Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2
 void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row_buffer_offset, long column_buffer_offset)
          Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2
 void glSetFenceAPPLE(int mode)
          Entry point to C language function: void glSetFenceAPPLE(GLuint mode);
Part of GL_APPLE_fence
 void glSetFenceNV(int target, int id)
          Entry point to C language function: void glSetFenceNV(GLuint target, GLenum id);
Part of GL_NV_fence
 void glSetInvariantEXT(int id, int type, Buffer addr)
          Entry point to C language function: void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glSetLocalConstantEXT(int id, int type, Buffer addr)
          Entry point to C language function: void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glShaderOp1EXT(int red, int green, int blue)
          Entry point to C language function: void glShaderOp1EXT(GLenum red, GLuint green, GLuint blue);
Part of GL_EXT_vertex_shader
 void glShaderOp2EXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glShaderOp2EXT(GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_vertex_shader
 void glShaderOp3EXT(int index, int x, int y, int z, int w)
          Entry point to C language function: void glShaderOp3EXT(GLenum index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_EXT_vertex_shader
 void glShaderSourceARB(int shader, int count, String[] string, int[] length, int length_offset)
          Entry point to C language function: void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects
 void glShaderSourceARB(int shader, int count, String[] string, IntBuffer length)
          Entry point to C language function: void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects
 void glStencilClearTagEXT(int location, int v0)
          Entry point to C language function: void glStencilClearTagEXT(GLsizei location, GLuint v0);
Part of GL_EXT_stencil_clear_tag
 void glStringMarkerGREMEDY(int length, Buffer pointer)
          Entry point to C language function: void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
Part of GL_GREMEDY_string_marker
 void glSwapAPPLE()
          Entry point to C language function: void glSwapAPPLE(void);
Part of GL_APPLE_flush_render
 void glSwizzleEXT(int stage, int portion, int variable, int input, int mapping, int componentUsage)
          Entry point to C language function: void glSwizzleEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
Part of GL_EXT_vertex_shader
 boolean glTestFenceAPPLE(int id)
          Entry point to C language function: GLboolean glTestFenceAPPLE(GLuint id);
Part of GL_APPLE_fence
 boolean glTestFenceNV(int id)
          Entry point to C language function: GLboolean glTestFenceNV(GLuint id);
Part of GL_NV_fence
 boolean glTestObjectAPPLE(int target, int index)
          Entry point to C language function: GLboolean glTestObjectAPPLE(GLenum target, GLuint index);
Part of GL_APPLE_fence
 void glTexCoord1d(double s)
          Interface to C language function:
void glTexCoord1d(GLdouble s);
 void glTexCoord1dv(double[] v, int v_offset)
          Interface to C language function:
void glTexCoord1dv(const GLdouble * v);
 void glTexCoord1dv(DoubleBuffer v)
          Interface to C language function:
void glTexCoord1dv(const GLdouble * v);
 void glTexCoord1f(float s)
          Interface to C language function:
void glTexCoord1f(GLfloat s);
 void glTexCoord1fv(float[] v, int v_offset)
          Interface to C language function:
void glTexCoord1fv(const GLfloat * v);
 void glTexCoord1fv(FloatBuffer v)
          Interface to C language function:
void glTexCoord1fv(const GLfloat * v);
 void glTexCoord1h(short factor)
          Entry point to C language function: void glTexCoord1hNV(GLhalfNV factor);
Part of GL_NV_half_float
 void glTexCoord1hv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord1hv(ShortBuffer v)
          Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord1i(int s)
          Interface to C language function:
void glTexCoord1i(GLint s);
 void glTexCoord1iv(int[] v, int v_offset)
          Interface to C language function:
void glTexCoord1iv(const GLint * v);
 void glTexCoord1iv(IntBuffer v)
          Interface to C language function:
void glTexCoord1iv(const GLint * v);
 void glTexCoord1s(short s)
          Interface to C language function:
void glTexCoord1s(GLshort s);
 void glTexCoord1sv(short[] v, int v_offset)
          Interface to C language function:
void glTexCoord1sv(const GLshort * v);
 void glTexCoord1sv(ShortBuffer v)
          Interface to C language function:
void glTexCoord1sv(const GLshort * v);
 void glTexCoord2d(double s, double t)
          Interface to C language function:
void glTexCoord2d(GLdouble s, GLdouble t);
 void glTexCoord2dv(double[] v, int v_offset)
          Interface to C language function:
void glTexCoord2dv(const GLdouble * v);
 void glTexCoord2dv(DoubleBuffer v)
          Interface to C language function:
void glTexCoord2dv(const GLdouble * v);
 void glTexCoord2f(float s, float t)
          Interface to C language function:
void glTexCoord2f(GLfloat s, GLfloat t);
 void glTexCoord2fv(float[] v, int v_offset)
          Interface to C language function:
void glTexCoord2fv(const GLfloat * v);
 void glTexCoord2fv(FloatBuffer v)
          Interface to C language function:
void glTexCoord2fv(const GLfloat * v);
 void glTexCoord2h(short x, short y)
          Entry point to C language function: void glTexCoord2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float
 void glTexCoord2hv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord2hv(ShortBuffer v)
          Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord2i(int s, int t)
          Interface to C language function:
void glTexCoord2i(GLint s, GLint t);
 void glTexCoord2iv(int[] v, int v_offset)
          Interface to C language function:
void glTexCoord2iv(const GLint * v);
 void glTexCoord2iv(IntBuffer v)
          Interface to C language function:
void glTexCoord2iv(const GLint * v);
 void glTexCoord2s(short s, short t)
          Interface to C language function:
void glTexCoord2s(GLshort s, GLshort t);
 void glTexCoord2sv(short[] v, int v_offset)
          Interface to C language function:
void glTexCoord2sv(const GLshort * v);
 void glTexCoord2sv(ShortBuffer v)
          Interface to C language function:
void glTexCoord2sv(const GLshort * v);
 void glTexCoord3d(double s, double t, double r)
          Interface to C language function:
void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
 void glTexCoord3dv(double[] v, int v_offset)
          Interface to C language function:
void glTexCoord3dv(const GLdouble * v);
 void glTexCoord3dv(DoubleBuffer v)
          Interface to C language function:
void glTexCoord3dv(const GLdouble * v);
 void glTexCoord3f(float s, float t, float r)
          Interface to C language function:
void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
 void glTexCoord3fv(float[] v, int v_offset)
          Interface to C language function:
void glTexCoord3fv(const GLfloat * v);
 void glTexCoord3fv(FloatBuffer v)
          Interface to C language function:
void glTexCoord3fv(const GLfloat * v);
 void glTexCoord3h(short red, short green, short blue)
          Entry point to C language function: void glTexCoord3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glTexCoord3hv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord3hv(ShortBuffer v)
          Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord3i(int s, int t, int r)
          Interface to C language function:
void glTexCoord3i(GLint s, GLint t, GLint r);
 void glTexCoord3iv(int[] v, int v_offset)
          Interface to C language function:
void glTexCoord3iv(const GLint * v);
 void glTexCoord3iv(IntBuffer v)
          Interface to C language function:
void glTexCoord3iv(const GLint * v);
 void glTexCoord3s(short s, short t, short r)
          Interface to C language function:
void glTexCoord3s(GLshort s, GLshort t, GLshort r);
 void glTexCoord3sv(short[] v, int v_offset)
          Interface to C language function:
void glTexCoord3sv(const GLshort * v);
 void glTexCoord3sv(ShortBuffer v)
          Interface to C language function:
void glTexCoord3sv(const GLshort * v);
 void glTexCoord4d(double s, double t, double r, double q)
          Interface to C language function:
void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void glTexCoord4dv(double[] v, int v_offset)
          Interface to C language function:
void glTexCoord4dv(const GLdouble * v);
 void glTexCoord4dv(DoubleBuffer v)
          Interface to C language function:
void glTexCoord4dv(const GLdouble * v);
 void glTexCoord4f(float s, float t, float r, float q)
          Interface to C language function:
void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void glTexCoord4fv(float[] v, int v_offset)
          Interface to C language function:
void glTexCoord4fv(const GLfloat * v);
 void glTexCoord4fv(FloatBuffer v)
          Interface to C language function:
void glTexCoord4fv(const GLfloat * v);
 void glTexCoord4h(short x, short y, short z, short w)
          Entry point to C language function: void glTexCoord4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void glTexCoord4hv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord4hv(ShortBuffer v)
          Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord4i(int s, int t, int r, int q)
          Interface to C language function:
void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
 void glTexCoord4iv(int[] v, int v_offset)
          Interface to C language function:
void glTexCoord4iv(const GLint * v);
 void glTexCoord4iv(IntBuffer v)
          Interface to C language function:
void glTexCoord4iv(const GLint * v);
 void glTexCoord4s(short s, short t, short r, short q)
          Interface to C language function:
void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
 void glTexCoord4sv(short[] v, int v_offset)
          Interface to C language function:
void glTexCoord4sv(const GLshort * v);
 void glTexCoord4sv(ShortBuffer v)
          Interface to C language function:
void glTexCoord4sv(const GLshort * v);
 void glTexGend(int coord, int pname, double param)
          Interface to C language function:
void glTexGend(GLenum coord, GLenum pname, GLdouble param);
 void glTexGendv(int coord, int pname, double[] params, int params_offset)
          Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
 void glTexGendv(int coord, int pname, DoubleBuffer params)
          Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
 void glTextureBufferEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glTextureBufferEXT(GLuint sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_direct_state_access
 void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureLightEXT(int mode)
          Entry point to C language function: void glTextureLightEXT(GLenum mode);
Part of GL_EXT_light_texture
 void glTextureMaterialEXT(int target, int id)
          Entry point to C language function: void glTextureMaterialEXT(GLenum target, GLenum id);
Part of GL_EXT_light_texture
 void glTextureNormalEXT(int mode)
          Entry point to C language function: void glTextureNormalEXT(GLenum mode);
Part of GL_EXT_texture_perturb_normal
 void glTextureParameterfEXT(int texture, int target, int pname, float param)
          Entry point to C language function: void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glTextureParameterfvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glTextureParameterfvEXT(GLuint target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glTextureParameterfvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glTextureParameterfvEXT(GLuint target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glTextureParameteriEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glTextureParameteriEXT(GLuint target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access
 void glTextureParameterIivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureRangeAPPLE(int target, int length, Buffer pointer)
          Entry point to C language function: void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
Part of GL_APPLE_texture_range
 void glTextureRenderbufferEXT(int red, int green, int blue)
          Entry point to C language function: void glTextureRenderbufferEXT(GLuint red, GLenum green, GLuint blue);
Part of GL_EXT_direct_state_access
 void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTranslated(double x, double y, double z)
          Interface to C language function:
void glTranslated(GLdouble x, GLdouble y, GLdouble z);
 void glUniform1fARB(int location, float v0)
          Entry point to C language function: void glUniform1fARB(GLint location, GLfloat v0);
Part of GL_ARB_shader_objects
 void glUniform1fvARB(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform1fvARB(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform1iARB(int x, int y)
          Entry point to C language function: void glUniform1iARB(GLint x, GLint y);
Part of GL_ARB_shader_objects
 void glUniform1ivARB(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform1ivARB(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform2fARB(int location, float v0, float v1)
          Entry point to C language function: void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_shader_objects
 void glUniform2fvARB(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform2fvARB(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform2iARB(int red, int green, int blue)
          Entry point to C language function: void glUniform2iARB(GLint red, GLint green, GLint blue);
Part of GL_ARB_shader_objects
 void glUniform2ivARB(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform2ivARB(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform3fARB(int location, float v0, float v1, float v2)
          Entry point to C language function: void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_shader_objects
 void glUniform3fvARB(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform3fvARB(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform3iARB(int location, int v0, int v1, int v2)
          Entry point to C language function: void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_shader_objects
 void glUniform3ivARB(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform3ivARB(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform4fARB(int location, float v0, float v1, float v2, float v3)
          Entry point to C language function: void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_shader_objects
 void glUniform4fvARB(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform4fvARB(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform4iARB(int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_shader_objects
 void glUniform4ivARB(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform4ivARB(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniformBufferEXT(int program, int location, int buffer)
          Entry point to C language function: void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_bindable_uniform
 void glUniformMatrix2fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix2fvARB(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix3fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix3fvARB(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix4fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix4fvARB(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUnlockArraysEXT()
          Entry point to C language function: void glUnlockArraysEXT(void);
Part of GL_EXT_compiled_vertex_array
 boolean glUnmapNamedBufferEXT(int id)
          Entry point to C language function: GLboolean glUnmapNamedBufferEXT(GLuint id);
Part of GL_EXT_direct_state_access
 void glUseProgramObjectARB(int mode)
          Entry point to C language function: void glUseProgramObjectARB(GLhandleARB mode);
Part of GL_ARB_shader_objects
 void glValidateProgramARB(int mode)
          Entry point to C language function: void glValidateProgramARB(GLhandleARB mode);
Part of GL_ARB_shader_objects
 void glVariantbvEXT(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVariantbvEXT(GLuint index, const GLbyte * v);
Part of GL_EXT_vertex_shader
 void glVariantbvEXT(int index, ByteBuffer v)
          Entry point to C language function: void glVariantbvEXT(GLuint index, const GLbyte * v);
Part of GL_EXT_vertex_shader
 void glVariantdvEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glVariantdvEXT(GLuint target, const GLdouble * v);
Part of GL_EXT_vertex_shader
 void glVariantdvEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glVariantdvEXT(GLuint target, const GLdouble * v);
Part of GL_EXT_vertex_shader
 void glVariantfvEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glVariantfvEXT(GLuint target, const GLfloat * v);
Part of GL_EXT_vertex_shader
 void glVariantfvEXT(int target, FloatBuffer v)
          Entry point to C language function: void glVariantfvEXT(GLuint target, const GLfloat * v);
Part of GL_EXT_vertex_shader
 void glVariantivEXT(int target, int[] v, int v_offset)
          Entry point to C language function: void glVariantivEXT(GLuint target, const GLint * v);
Part of GL_EXT_vertex_shader
 void glVariantivEXT(int target, IntBuffer v)
          Entry point to C language function: void glVariantivEXT(GLuint target, const GLint * v);
Part of GL_EXT_vertex_shader
 void glVariantPointerEXT(int id, int type, int stride, Buffer addr)
          Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glVariantPointerEXT(int id, int type, int stride, long addr_buffer_offset)
          Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glVariantsvEXT(int target, short[] v, int v_offset)
          Entry point to C language function: void glVariantsvEXT(GLuint target, const GLshort * v);
Part of GL_EXT_vertex_shader
 void glVariantsvEXT(int target, ShortBuffer v)
          Entry point to C language function: void glVariantsvEXT(GLuint target, const GLshort * v);
Part of GL_EXT_vertex_shader
 void glVariantubvEXT(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVariantubvEXT(GLuint index, const GLubyte * v);
Part of GL_EXT_vertex_shader
 void glVariantubvEXT(int index, ByteBuffer v)
          Entry point to C language function: void glVariantubvEXT(GLuint index, const GLubyte * v);
Part of GL_EXT_vertex_shader
 void glVariantuivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVariantuivEXT(GLuint index, const GLuint * v);
Part of GL_EXT_vertex_shader
 void glVariantuivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVariantuivEXT(GLuint index, const GLuint * v);
Part of GL_EXT_vertex_shader
 void glVariantusvEXT(int index, short[] v, int v_offset)
          Entry point to C language function: void glVariantusvEXT(GLuint index, const GLushort * v);
Part of GL_EXT_vertex_shader
 void glVariantusvEXT(int index, ShortBuffer v)
          Entry point to C language function: void glVariantusvEXT(GLuint index, const GLushort * v);
Part of GL_EXT_vertex_shader
 void glVertex2d(double x, double y)
          Interface to C language function:
void glVertex2d(GLdouble x, GLdouble y);
 void glVertex2dv(double[] v, int v_offset)
          Interface to C language function:
void glVertex2dv(const GLdouble * v);
 void glVertex2dv(DoubleBuffer v)
          Interface to C language function:
void glVertex2dv(const GLdouble * v);
 void glVertex2f(float x, float y)
          Interface to C language function:
void glVertex2f(GLfloat x, GLfloat y);
 void glVertex2fv(float[] v, int v_offset)
          Interface to C language function:
void glVertex2fv(const GLfloat * v);
 void glVertex2fv(FloatBuffer v)
          Interface to C language function:
void glVertex2fv(const GLfloat * v);
 void glVertex2h(short x, short y)
          Entry point to C language function: void glVertex2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float
 void glVertex2hv(short[] v, int v_offset)
          Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex2hv(ShortBuffer v)
          Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex2i(int x, int y)
          Interface to C language function:
void glVertex2i(GLint x, GLint y);
 void glVertex2iv(int[] v, int v_offset)
          Interface to C language function:
void glVertex2iv(const GLint * v);
 void glVertex2iv(IntBuffer v)
          Interface to C language function:
void glVertex2iv(const GLint * v);
 void glVertex2s(short x, short y)
          Interface to C language function:
void glVertex2s(GLshort x, GLshort y);
 void glVertex2sv(short[] v, int v_offset)
          Interface to C language function:
void glVertex2sv(const GLshort * v);
 void glVertex2sv(ShortBuffer v)
          Interface to C language function:
void glVertex2sv(const GLshort * v);
 void glVertex3d(double x, double y, double z)
          Interface to C language function:
void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
 void glVertex3dv(double[] v, int v_offset)
          Interface to C language function:
void glVertex3dv(const GLdouble * v);
 void glVertex3dv(DoubleBuffer v)
          Interface to C language function:
void glVertex3dv(const GLdouble * v);
 void glVertex3f(float x, float y, float z)
          Interface to C language function:
void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
 void glVertex3fv(float[] v, int v_offset)
          Interface to C language function:
void glVertex3fv(const GLfloat * v);
 void glVertex3fv(FloatBuffer v)
          Interface to C language function:
void glVertex3fv(const GLfloat * v);
 void glVertex3h(short red, short green, short blue)
          Entry point to C language function: void glVertex3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glVertex3hv(short[] v, int v_offset)
          Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex3hv(ShortBuffer v)
          Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex3i(int x, int y, int z)
          Interface to C language function:
void glVertex3i(GLint x, GLint y, GLint z);
 void glVertex3iv(int[] v, int v_offset)
          Interface to C language function:
void glVertex3iv(const GLint * v);
 void glVertex3iv(IntBuffer v)
          Interface to C language function:
void glVertex3iv(const GLint * v);
 void glVertex3s(short x, short y, short z)
          Interface to C language function:
void glVertex3s(GLshort x, GLshort y, GLshort z);
 void glVertex3sv(short[] v, int v_offset)
          Interface to C language function:
void glVertex3sv(const GLshort * v);
 void glVertex3sv(ShortBuffer v)
          Interface to C language function:
void glVertex3sv(const GLshort * v);
 void glVertex4d(double x, double y, double z, double w)
          Interface to C language function:
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glVertex4dv(double[] v, int v_offset)
          Interface to C language function:
void glVertex4dv(const GLdouble * v);
 void glVertex4dv(DoubleBuffer v)
          Interface to C language function:
void glVertex4dv(const GLdouble * v);
 void glVertex4f(float x, float y, float z, float w)
          Interface to C language function:
void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glVertex4fv(float[] v, int v_offset)
          Interface to C language function:
void glVertex4fv(const GLfloat * v);
 void glVertex4fv(FloatBuffer v)
          Interface to C language function:
void glVertex4fv(const GLfloat * v);
 void glVertex4h(short x, short y, short z, short w)
          Entry point to C language function: void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void glVertex4hv(short[] v, int v_offset)
          Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex4hv(ShortBuffer v)
          Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex4i(int x, int y, int z, int w)
          Interface to C language function:
void glVertex4i(GLint x, GLint y, GLint z, GLint w);
 void glVertex4iv(int[] v, int v_offset)
          Interface to C language function:
void glVertex4iv(const GLint * v);
 void glVertex4iv(IntBuffer v)
          Interface to C language function:
void glVertex4iv(const GLint * v);
 void glVertex4s(short x, short y, short z, short w)
          Interface to C language function:
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
 void glVertex4sv(short[] v, int v_offset)
          Interface to C language function:
void glVertex4sv(const GLshort * v);
 void glVertex4sv(ShortBuffer v)
          Interface to C language function:
void glVertex4sv(const GLshort * v);
 void glVertexArrayParameteriAPPLE(int target, int s)
          Entry point to C language function: void glVertexArrayParameteriAPPLE(GLenum target, GLint s);
Part of GL_APPLE_vertex_array_range
 void glVertexArrayRangeAPPLE(int length, Buffer pointer)
          Entry point to C language function: void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range
 void glVertexArrayRangeNV(int length, Buffer pointer)
          Entry point to C language function: void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);
Part of GL_NV_vertex_array_range
 void glVertexAttrib1dARB(int target, double s)
          Entry point to C language function: void glVertexAttrib1dARB(GLuint target, GLdouble s);
Part of GL_ARB_vertex_program
 void glVertexAttrib1dvARB(int target, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1dvARB(int target, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1fARB(int target, float s)
          Entry point to C language function: void glVertexAttrib1fARB(GLuint target, GLfloat s);
Part of GL_ARB_vertex_program
 void glVertexAttrib1fvARB(int target, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1fvARB(int target, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1h(int target, short s)
          Entry point to C language function: void glVertexAttrib1hNV(GLuint target, GLhalfNV s);
Part of GL_NV_half_float
 void glVertexAttrib1hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib1hv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib1sARB(int target, short s)
          Entry point to C language function: void glVertexAttrib1sARB(GLuint target, GLshort s);
Part of GL_ARB_vertex_program
 void glVertexAttrib1svARB(int target, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1svARB(int target, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib1svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2dARB(int target, double s, double t)
          Entry point to C language function: void glVertexAttrib2dARB(GLuint target, GLdouble s, GLdouble t);
Part of GL_ARB_vertex_program
 void glVertexAttrib2dvARB(int target, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2dvARB(int target, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2fARB(int target, float s, float t)
          Entry point to C language function: void glVertexAttrib2fARB(GLuint target, GLfloat s, GLfloat t);
Part of GL_ARB_vertex_program
 void glVertexAttrib2fvARB(int target, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2fvARB(int target, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2h(int target, short s, short t)
          Entry point to C language function: void glVertexAttrib2hNV(GLuint target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void glVertexAttrib2hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib2hv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib2sARB(int target, short s, short t)
          Entry point to C language function: void glVertexAttrib2sARB(GLuint target, GLshort s, GLshort t);
Part of GL_ARB_vertex_program
 void glVertexAttrib2svARB(int target, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2svARB(int target, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib2svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3dARB(int target, double s, double t, double r)
          Entry point to C language function: void glVertexAttrib3dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_ARB_vertex_program
 void glVertexAttrib3dvARB(int target, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3dvARB(int target, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3fARB(int target, float s, float t, float r)
          Entry point to C language function: void glVertexAttrib3fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_ARB_vertex_program
 void glVertexAttrib3fvARB(int target, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3fvARB(int target, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3h(int target, short s, short t, short r)
          Entry point to C language function: void glVertexAttrib3hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void glVertexAttrib3hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib3hv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib3sARB(int target, short s, short t, short r)
          Entry point to C language function: void glVertexAttrib3sARB(GLuint target, GLshort s, GLshort t, GLshort r);
Part of GL_ARB_vertex_program
 void glVertexAttrib3svARB(int target, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3svARB(int target, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib3svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4bvARB(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4bvARB(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4dARB(int target, double s, double t, double r, double q)
          Entry point to C language function: void glVertexAttrib4dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_ARB_vertex_program
 void glVertexAttrib4dvARB(int target, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4dvARB(int target, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4fARB(int target, float s, float t, float r, float q)
          Entry point to C language function: void glVertexAttrib4fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_ARB_vertex_program
 void glVertexAttrib4fvARB(int target, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4fvARB(int target, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4h(int target, short s, short t, short r, short q)
          Entry point to C language function: void glVertexAttrib4hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void glVertexAttrib4hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib4hv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib4ivARB(int target, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4ivARB(GLuint target, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ivARB(int target, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4ivARB(GLuint target, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NbvARB(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NbvARB(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NivARB(int target, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NivARB(GLuint target, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NivARB(int target, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4NivARB(GLuint target, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NsvARB(int target, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NsvARB(int target, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w)
          Entry point to C language function: void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NubvARB(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NubvARB(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NuivARB(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NuivARB(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NusvARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NusvARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4sARB(int target, short s, short t, short r, short q)
          Entry point to C language function: void glVertexAttrib4sARB(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_ARB_vertex_program
 void glVertexAttrib4svARB(int target, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4svARB(int target, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ubvARB(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ubvARB(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4uivARB(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4uivARB(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4usvARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4usvARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttribDivisor(int target, int id)
          Entry point to C language function: void glVertexAttribDivisor(GLuint target, GLuint id);
Part of GL_ARB_instanced_arrays
 void glVertexAttribI1i(int target, int s)
          Entry point to C language function: void glVertexAttribI1i(GLuint target, GLint s);
Part of GL_VERSION_3_0
 void glVertexAttribI1iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI1iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1iv(int target, IntBuffer v)
          Entry point to C language function: void glVertexAttribI1iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1ui(int target, int id)
          Entry point to C language function: void glVertexAttribI1ui(GLuint target, GLuint id);
Part of GL_VERSION_3_0
 void glVertexAttribI1uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2i(int target, int s, int t)
          Entry point to C language function: void glVertexAttribI2i(GLuint target, GLint s, GLint t);
Part of GL_VERSION_3_0
 void glVertexAttribI2iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI2iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2iv(int target, IntBuffer v)
          Entry point to C language function: void glVertexAttribI2iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2ui(int red, int green, int blue)
          Entry point to C language function: void glVertexAttribI2ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_3_0
 void glVertexAttribI2uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3i(int target, int s, int t, int r)
          Entry point to C language function: void glVertexAttribI3i(GLuint target, GLint s, GLint t, GLint r);
Part of GL_VERSION_3_0
 void glVertexAttribI3iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI3iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3iv(int target, IntBuffer v)
          Entry point to C language function: void glVertexAttribI3iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3ui(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glVertexAttribI3ui(GLuint sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);
Part of GL_VERSION_3_0
 void glVertexAttribI3uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4bv(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4bv(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4i(int target, int start, int x, int y, int width)
          Entry point to C language function: void glVertexAttribI4i(GLuint target, GLint start, GLint x, GLint y, GLint width);
Part of GL_VERSION_3_0
 void glVertexAttribI4iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4iv(int target, IntBuffer v)
          Entry point to C language function: void glVertexAttribI4iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4sv(GLuint target, const GLshort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4sv(int target, ShortBuffer v)
          Entry point to C language function: void glVertexAttribI4sv(GLuint target, const GLshort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ubv(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ubv(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ui(int index, int x, int y, int z, int w)
          Entry point to C language function: void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_VERSION_3_0
 void glVertexAttribI4uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4usv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4usv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0
 void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, Buffer pointer)
          Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program
 void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program
 void glVertexAttribs1hv(int index, int n, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs1hv(int index, int n, ShortBuffer v)
          Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs2hv(int index, int n, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs2hv(int index, int n, ShortBuffer v)
          Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs3hv(int index, int n, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs3hv(int index, int n, ShortBuffer v)
          Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs4hv(int index, int n, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs4hv(int index, int n, ShortBuffer v)
          Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexBlendARB(int count)
          Entry point to C language function: void glVertexBlendARB(GLint count);
Part of GL_ARB_vertex_blend
 void glVertexWeightfEXT(float coord)
          Entry point to C language function: void glVertexWeightfEXT(GLfloat coord);
Part of GL_EXT_vertex_weighting
 void glVertexWeightfvEXT(float[] m, int m_offset)
          Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * m);
Part of GL_EXT_vertex_weighting
 void glVertexWeightfvEXT(FloatBuffer m)
          Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * m);
Part of GL_EXT_vertex_weighting
 void glVertexWeighth(short factor)
          Entry point to C language function: void glVertexWeighthNV(GLhalfNV factor);
Part of GL_NV_half_float
 void glVertexWeighthv(short[] v, int v_offset)
          Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexWeighthv(ShortBuffer v)
          Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexWeightPointerEXT(int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting
 void glVertexWeightPointerEXT(int size, int type, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting
 void glWeightbvARB(int size, byte[] weights, int weights_offset)
          Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightbvARB(int size, ByteBuffer weights)
          Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightdvARB(int size, double[] weights, int weights_offset)
          Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend
 void glWeightdvARB(int size, DoubleBuffer weights)
          Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend
 void glWeightfvARB(int size, float[] weights, int weights_offset)
          Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend
 void glWeightfvARB(int size, FloatBuffer weights)
          Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend
 void glWeightivARB(int size, int[] weights, int weights_offset)
          Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend
 void glWeightivARB(int size, IntBuffer weights)
          Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend
 void glWeightsvARB(int size, short[] weights, int weights_offset)
          Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend
 void glWeightsvARB(int size, ShortBuffer weights)
          Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend
 void glWeightubvARB(int size, byte[] weights, int weights_offset)
          Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightubvARB(int size, ByteBuffer weights)
          Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightuivARB(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glWeightuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_vertex_blend
 void glWeightuivARB(int n, IntBuffer ids)
          Entry point to C language function: void glWeightuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_vertex_blend
 void glWeightusvARB(int size, short[] weights, int weights_offset)
          Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend
 void glWeightusvARB(int size, ShortBuffer weights)
          Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend
 void glWindowPos2d(double x, double y)
          Entry point to C language function: void glWindowPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_4
 void glWindowPos2dv(double[] m, int m_offset)
          Entry point to C language function: void glWindowPos2dv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glWindowPos2dv(DoubleBuffer m)
          Entry point to C language function: void glWindowPos2dv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glWindowPos2f(float x, float y)
          Entry point to C language function: void glWindowPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_4
 void glWindowPos2fv(float[] m, int m_offset)
          Entry point to C language function: void glWindowPos2fv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glWindowPos2fv(FloatBuffer m)
          Entry point to C language function: void glWindowPos2fv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glWindowPos2i(int x, int y)
          Entry point to C language function: void glWindowPos2i(GLint x, GLint y);
Part of GL_VERSION_1_4
 void glWindowPos2iv(int[] v, int v_offset)
          Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4
 void glWindowPos2iv(IntBuffer v)
          Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4
 void glWindowPos2s(short x, short y)
          Entry point to C language function: void glWindowPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_4
 void glWindowPos2sv(short[] v, int v_offset)
          Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4
 void glWindowPos2sv(ShortBuffer v)
          Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4
 void glWindowPos3d(double red, double green, double blue)
          Entry point to C language function: void glWindowPos3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4
 void glWindowPos3dv(double[] m, int m_offset)
          Entry point to C language function: void glWindowPos3dv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glWindowPos3dv(DoubleBuffer m)
          Entry point to C language function: void glWindowPos3dv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glWindowPos3f(float red, float green, float blue)
          Entry point to C language function: void glWindowPos3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4
 void glWindowPos3fv(float[] m, int m_offset)
          Entry point to C language function: void glWindowPos3fv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glWindowPos3fv(FloatBuffer m)
          Entry point to C language function: void glWindowPos3fv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glWindowPos3i(int red, int green, int blue)
          Entry point to C language function: void glWindowPos3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4
 void glWindowPos3iv(int[] v, int v_offset)
          Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4
 void glWindowPos3iv(IntBuffer v)
          Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4
 void glWindowPos3s(short red, short green, short blue)
          Entry point to C language function: void glWindowPos3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4
 void glWindowPos3sv(short[] v, int v_offset)
          Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4
 void glWindowPos3sv(ShortBuffer v)
          Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4
 void glWriteMaskEXT(int stage, int portion, int variable, int input, int mapping, int componentUsage)
          Entry point to C language function: void glWriteMaskEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
Part of GL_EXT_vertex_shader
 
Methods inherited from interface javax.media.opengl.GL2ES1
glAlphaFunc, glClientActiveTexture, glColor4ub, glCurrentPaletteMatrix, glFogf, glFogfv, glFogfv, glFrustum, glGetLightfv, glGetLightfv, glGetMaterialfv, glGetMaterialfv, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnviv, glGetTexEnviv, glGetTexGenfv, glGetTexGenfv, glGetTexGeniv, glGetTexGeniv, glLightf, glLightModelf, glLightModelfv, glLightModelfv, glLogicOp, glMatrixIndexPointer, glMultiTexCoord4f, glNormal3f, glOrtho, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointSize, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glWeightPointer
 
Methods inherited from interface javax.media.opengl.fixedfunc.GLMatrixFunc
glFrustumf, glGetFloatv, glGetFloatv, glGetIntegerv, glGetIntegerv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glMatrixMode, glMultMatrixf, glMultMatrixf, glOrthof, glPopMatrix, glPushMatrix, glRotatef, glScalef, glTranslatef
 
Methods inherited from interface javax.media.opengl.fixedfunc.GLPointerFunc
glColor4f, glColorPointer, glColorPointer, glColorPointer, glDisableClientState, glEnableClientState, glNormalPointer, glNormalPointer, glNormalPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glVertexPointer, glVertexPointer, glVertexPointer
 
Methods inherited from interface javax.media.opengl.fixedfunc.GLLightingFunc
glColor4f, glLightfv, glLightfv, glMaterialf, glMaterialfv, glMaterialfv, glShadeModel
 
Methods inherited from interface javax.media.opengl.GL2GL3
glAllocateMemoryNV, glBeginConditionalRender, glBeginQuery, glBeginTransformFeedback, glBindBufferBase, glBindBufferRange, glBindFragDataLocation, glBindVertexArray, glBlitFramebuffer, glBufferAddressRangeNV, glClampColor, glClearBufferfi, glClearBufferfv, glClearBufferfv, glClearBufferiv, glClearBufferiv, glClearBufferuiv, glClearBufferuiv, glColorFormatNV, glColorMaski, glCompressedTexImage1D, glCompressedTexImage1D, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage1D, glCompressedTexSubImage1D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glCopyTexImage1D, glCopyTexSubImage1D, glCopyTexSubImage3D, glDeleteQueries, glDeleteQueries, glDeleteVertexArrays, glDeleteVertexArrays, glDisableClientState, glDisablei, glDrawArraysInstanced, glDrawBuffer, glDrawBuffers, glDrawBuffers, glDrawElementsInstanced, glDrawRangeElements, glDrawRangeElements, glEdgeFlagFormatNV, glEnableClientState, glEnablei, glEndConditionalRender, glEndQuery, glEndTransformFeedback, glFlushMappedBufferRange, glFogCoordFormatNV, glFramebufferTexture, glFramebufferTexture1D, glFramebufferTexture3D, glFramebufferTextureFace, glFramebufferTextureLayer, glGenQueries, glGenQueries, glGenVertexArrays, glGenVertexArrays, glGetBooleani_v, glGetBooleani_v, glGetBufferParameterui64vNV, glGetBufferParameterui64vNV, glGetBufferSubData, glGetCompressedTexImage, glGetCompressedTexImage, glGetDoublev, glGetDoublev, glGetFragDataLocation, glGetIntegeri_v, glGetIntegeri_v, glGetIntegerui64i_vNV, glGetIntegerui64i_vNV, glGetIntegerui64vNV, glGetIntegerui64vNV, glGetNamedBufferParameterui64vNV, glGetNamedBufferParameterui64vNV, glGetQueryiv, glGetQueryiv, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetStringi, glGetTexImage, glGetTexImage, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetUniformui64vNV, glGetUniformui64vNV, glGetUniformuiv, glGetUniformuiv, glGetVertexAttribdv, glGetVertexAttribdv, glGetVertexAttribIiv, glGetVertexAttribIiv, glGetVertexAttribIuiv, glGetVertexAttribIuiv, glIndexFormatNV, glIsBufferResidentNV, glIsEnabledi, glIsNamedBufferResidentNV, glIsQuery, glIsVertexArray, glLogicOp, glMakeBufferNonResidentNV, glMakeBufferResidentNV, glMapBufferRange, glMultiDrawArrays, glMultiDrawArrays, glMultiDrawElements, glMultiDrawElements, glNamedMakeBufferNonResidentNV, glNamedMakeBufferResidentNV, glNormalFormatNV, glPixelStoref, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointParameteri, glPointParameteriv, glPointParameteriv, glPointSize, glPolygonMode, glPrimitiveRestartIndex, glProgramParameteri, glProgramUniformui64NV, glProgramUniformui64vNV, glProgramUniformui64vNV, glReadBuffer, glRenderbufferStorageMultisample, glSecondaryColorFormatNV, glTessellationFactorAMD, glTessellationModeAMD, glTexBuffer, glTexCoordFormatNV, glTexImage1D, glTexImage1D, glTexImage3D, glTexImage3D, glTexParameterIiv, glTexParameterIiv, glTexParameterIuiv, glTexParameterIuiv, glTexSubImage1D, glTexSubImage1D, glTexSubImage3D, glTexSubImage3D, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform3uiv, glUniform4ui, glUniform4uiv, glUniform4uiv, glUniformMatrix2x3fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix2x4fv, glUniformMatrix3x2fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix3x4fv, glUniformMatrix4x2fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUniformMatrix4x3fv, glUniformui64NV, glUniformui64vNV, glUniformui64vNV, glVertexAttrib1d, glVertexAttrib1dv, glVertexAttrib1dv, glVertexAttrib1s, glVertexAttrib1sv, glVertexAttrib1sv, glVertexAttrib2d, glVertexAttrib2dv, glVertexAttrib2dv, glVertexAttrib2s, glVertexAttrib2sv, glVertexAttrib2sv, glVertexAttrib3d, glVertexAttrib3dv, glVertexAttrib3dv, glVertexAttrib3s, glVertexAttrib3sv, glVertexAttrib3sv, glVertexAttrib4bv, glVertexAttrib4bv, glVertexAttrib4d, glVertexAttrib4dv, glVertexAttrib4dv, glVertexAttrib4iv, glVertexAttrib4iv, glVertexAttrib4Nbv, glVertexAttrib4Nbv, glVertexAttrib4Niv, glVertexAttrib4Niv, glVertexAttrib4Nsv, glVertexAttrib4Nsv, glVertexAttrib4Nub, glVertexAttrib4Nubv, glVertexAttrib4Nubv, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, glVertexAttrib4Nusv, glVertexAttrib4Nusv, glVertexAttrib4s, glVertexAttrib4sv, glVertexAttrib4sv, glVertexAttrib4ubv, glVertexAttrib4ubv, glVertexAttrib4uiv, glVertexAttrib4uiv, glVertexAttrib4usv, glVertexAttrib4usv, glVertexAttribFormatNV, glVertexAttribIFormatNV, glVertexAttribIPointer, glVertexFormatNV
 
Methods inherited from interface javax.media.opengl.GL2ES2
glAttachShader, glBindAttribLocation, glBlendColor, glClearDepth, glCompileShader, glCreateProgram, glCreateShader, glDeleteProgram, glDeleteShader, glDepthRange, glDetachShader, glDisableVertexAttribArray, glEnableVertexAttribArray, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderSource, glGetShaderSource, glGetUniformfv, glGetUniformfv, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribiv, glIsProgram, glIsShader, glLinkProgram, glReleaseShaderCompiler, glShaderBinary, glShaderBinary, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glUniform, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glValidateProgram, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttribPointer, glVertexAttribPointer, glVertexAttribPointer
 
Methods inherited from interface javax.media.opengl.GL
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearDepthf, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRangef, glDisable, glDrawArrays, glDrawElements, glDrawElements, glEnable, glFinish, glFlush, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBoundBuffer, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetIntegerv, glGetIntegerv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glIsVBOArrayEnabled, glIsVBOElementEnabled, glLineWidth, glMapBuffer, glPixelStorei, glPolygonOffset, glReadPixels, glReadPixels, glRenderbufferStorage, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage2D, glTexSubImage2D, glUnmapBuffer, glViewport
 
Methods inherited from interface javax.media.opengl.GLBase
getContext, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2GL3, getGL3, getGL3bc, getGL4, getGL4bc, getGLES1, getGLES2, getGLProfile, getPlatformGLExtensions, getSwapInterval, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2GL3, isGL3, isGL3bc, isGL4, isGL4bc, isGLES, isGLES1, isGLES2, setSwapInterval
 

Field Detail

GL_2_BYTES

static final int GL_2_BYTES
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_3_BYTES

static final int GL_3_BYTES
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_4_BYTES

static final int GL_4_BYTES
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_QUADS

static final int GL_QUADS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_QUAD_STRIP

static final int GL_QUAD_STRIP
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POLYGON

static final int GL_POLYGON
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINE_STIPPLE

static final int GL_LINE_STIPPLE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINE_STIPPLE_PATTERN

static final int GL_LINE_STIPPLE_PATTERN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINE_STIPPLE_REPEAT

static final int GL_LINE_STIPPLE_REPEAT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POLYGON_MODE

static final int GL_POLYGON_MODE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POLYGON_STIPPLE

static final int GL_POLYGON_STIPPLE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_EDGE_FLAG

static final int GL_EDGE_FLAG
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COMPILE

static final int GL_COMPILE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COMPILE_AND_EXECUTE

static final int GL_COMPILE_AND_EXECUTE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LIST_BASE

static final int GL_LIST_BASE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LIST_INDEX

static final int GL_LIST_INDEX
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LIST_MODE

static final int GL_LIST_MODE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COLOR_INDEXES

static final int GL_COLOR_INDEXES
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LIGHT_MODEL_LOCAL_VIEWER

static final int GL_LIGHT_MODEL_LOCAL_VIEWER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COLOR_MATERIAL_FACE

static final int GL_COLOR_MATERIAL_FACE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COLOR_MATERIAL_PARAMETER

static final int GL_COLOR_MATERIAL_PARAMETER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ACCUM_RED_BITS

static final int GL_ACCUM_RED_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ACCUM_GREEN_BITS

static final int GL_ACCUM_GREEN_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ACCUM_BLUE_BITS

static final int GL_ACCUM_BLUE_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ACCUM_ALPHA_BITS

static final int GL_ACCUM_ALPHA_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ACCUM_CLEAR_VALUE

static final int GL_ACCUM_CLEAR_VALUE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ACCUM

static final int GL_ACCUM
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LOAD

static final int GL_LOAD
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MULT

static final int GL_MULT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RETURN

static final int GL_RETURN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FEEDBACK

static final int GL_FEEDBACK
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RENDER

static final int GL_RENDER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SELECT

static final int GL_SELECT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_2D

static final int GL_2D
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_3D

static final int GL_3D
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_3D_COLOR

static final int GL_3D_COLOR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_3D_COLOR_TEXTURE

static final int GL_3D_COLOR_TEXTURE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_4D_COLOR_TEXTURE

static final int GL_4D_COLOR_TEXTURE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POINT_TOKEN

static final int GL_POINT_TOKEN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINE_TOKEN

static final int GL_LINE_TOKEN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINE_RESET_TOKEN

static final int GL_LINE_RESET_TOKEN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POLYGON_TOKEN

static final int GL_POLYGON_TOKEN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_BITMAP_TOKEN

static final int GL_BITMAP_TOKEN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DRAW_PIXEL_TOKEN

static final int GL_DRAW_PIXEL_TOKEN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COPY_PIXEL_TOKEN

static final int GL_COPY_PIXEL_TOKEN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PASS_THROUGH_TOKEN

static final int GL_PASS_THROUGH_TOKEN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_POINTER

static final int GL_FEEDBACK_BUFFER_POINTER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_SIZE

static final int GL_FEEDBACK_BUFFER_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_TYPE

static final int GL_FEEDBACK_BUFFER_TYPE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SELECTION_BUFFER_POINTER

static final int GL_SELECTION_BUFFER_POINTER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SELECTION_BUFFER_SIZE

static final int GL_SELECTION_BUFFER_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FOG_INDEX

static final int GL_FOG_INDEX
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LOGIC_OP

static final int GL_LOGIC_OP
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INDEX_LOGIC_OP

static final int GL_INDEX_LOGIC_OP
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_AUX0

static final int GL_AUX0
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_AUX1

static final int GL_AUX1
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_AUX2

static final int GL_AUX2
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_AUX3

static final int GL_AUX3
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COLOR_INDEX

static final int GL_COLOR_INDEX
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INDEX_BITS

static final int GL_INDEX_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_AUX_BUFFERS

static final int GL_AUX_BUFFERS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_BITMAP

static final int GL_BITMAP
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAX_LIST_NESTING

static final int GL_MAX_LIST_NESTING
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAX_ATTRIB_STACK_DEPTH

static final int GL_MAX_ATTRIB_STACK_DEPTH
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAX_NAME_STACK_DEPTH

static final int GL_MAX_NAME_STACK_DEPTH
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAX_EVAL_ORDER

static final int GL_MAX_EVAL_ORDER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAX_PIXEL_MAP_TABLE

static final int GL_MAX_PIXEL_MAP_TABLE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ATTRIB_STACK_DEPTH

static final int GL_ATTRIB_STACK_DEPTH
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CLIENT_ATTRIB_STACK_DEPTH

static final int GL_CLIENT_ATTRIB_STACK_DEPTH
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CURRENT_INDEX

static final int GL_CURRENT_INDEX
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CURRENT_RASTER_COLOR

static final int GL_CURRENT_RASTER_COLOR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CURRENT_RASTER_DISTANCE

static final int GL_CURRENT_RASTER_DISTANCE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CURRENT_RASTER_INDEX

static final int GL_CURRENT_RASTER_INDEX
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CURRENT_RASTER_POSITION

static final int GL_CURRENT_RASTER_POSITION
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CURRENT_RASTER_TEXTURE_COORDS

static final int GL_CURRENT_RASTER_TEXTURE_COORDS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CURRENT_RASTER_POSITION_VALID

static final int GL_CURRENT_RASTER_POSITION_VALID
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INDEX_CLEAR_VALUE

static final int GL_INDEX_CLEAR_VALUE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INDEX_MODE

static final int GL_INDEX_MODE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INDEX_WRITEMASK

static final int GL_INDEX_WRITEMASK
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_NAME_STACK_DEPTH

static final int GL_NAME_STACK_DEPTH
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RENDER_MODE

static final int GL_RENDER_MODE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RGBA_MODE

static final int GL_RGBA_MODE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_AUTO_NORMAL

static final int GL_AUTO_NORMAL
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_COLOR_4

static final int GL_MAP1_COLOR_4
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_INDEX

static final int GL_MAP1_INDEX
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_NORMAL

static final int GL_MAP1_NORMAL
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_1

static final int GL_MAP1_TEXTURE_COORD_1
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_2

static final int GL_MAP1_TEXTURE_COORD_2
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_3

static final int GL_MAP1_TEXTURE_COORD_3
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_4

static final int GL_MAP1_TEXTURE_COORD_4
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_VERTEX_3

static final int GL_MAP1_VERTEX_3
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_VERTEX_4

static final int GL_MAP1_VERTEX_4
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_COLOR_4

static final int GL_MAP2_COLOR_4
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_INDEX

static final int GL_MAP2_INDEX
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_NORMAL

static final int GL_MAP2_NORMAL
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_1

static final int GL_MAP2_TEXTURE_COORD_1
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_2

static final int GL_MAP2_TEXTURE_COORD_2
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_3

static final int GL_MAP2_TEXTURE_COORD_3
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_4

static final int GL_MAP2_TEXTURE_COORD_4
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_VERTEX_3

static final int GL_MAP2_VERTEX_3
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_VERTEX_4

static final int GL_MAP2_VERTEX_4
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_GRID_DOMAIN

static final int GL_MAP1_GRID_DOMAIN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP1_GRID_SEGMENTS

static final int GL_MAP1_GRID_SEGMENTS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_GRID_DOMAIN

static final int GL_MAP2_GRID_DOMAIN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP2_GRID_SEGMENTS

static final int GL_MAP2_GRID_SEGMENTS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COEFF

static final int GL_COEFF
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DOMAIN

static final int GL_DOMAIN
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ORDER

static final int GL_ORDER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP_COLOR

static final int GL_MAP_COLOR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAP_STENCIL

static final int GL_MAP_STENCIL
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INDEX_SHIFT

static final int GL_INDEX_SHIFT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INDEX_OFFSET

static final int GL_INDEX_OFFSET
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RED_SCALE

static final int GL_RED_SCALE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RED_BIAS

static final int GL_RED_BIAS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_GREEN_SCALE

static final int GL_GREEN_SCALE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_GREEN_BIAS

static final int GL_GREEN_BIAS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_BLUE_SCALE

static final int GL_BLUE_SCALE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_BLUE_BIAS

static final int GL_BLUE_BIAS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ALPHA_BIAS

static final int GL_ALPHA_BIAS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DEPTH_SCALE

static final int GL_DEPTH_SCALE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DEPTH_BIAS

static final int GL_DEPTH_BIAS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_S_TO_S_SIZE

static final int GL_PIXEL_MAP_S_TO_S_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_I_SIZE

static final int GL_PIXEL_MAP_I_TO_I_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_R_SIZE

static final int GL_PIXEL_MAP_I_TO_R_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_G_SIZE

static final int GL_PIXEL_MAP_I_TO_G_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_B_SIZE

static final int GL_PIXEL_MAP_I_TO_B_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_A_SIZE

static final int GL_PIXEL_MAP_I_TO_A_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_R_TO_R_SIZE

static final int GL_PIXEL_MAP_R_TO_R_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_G_TO_G_SIZE

static final int GL_PIXEL_MAP_G_TO_G_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_B_TO_B_SIZE

static final int GL_PIXEL_MAP_B_TO_B_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_A_TO_A_SIZE

static final int GL_PIXEL_MAP_A_TO_A_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_S_TO_S

static final int GL_PIXEL_MAP_S_TO_S
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_I

static final int GL_PIXEL_MAP_I_TO_I
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_R

static final int GL_PIXEL_MAP_I_TO_R
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_G

static final int GL_PIXEL_MAP_I_TO_G
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_B

static final int GL_PIXEL_MAP_I_TO_B
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_A

static final int GL_PIXEL_MAP_I_TO_A
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_R_TO_R

static final int GL_PIXEL_MAP_R_TO_R
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_G_TO_G

static final int GL_PIXEL_MAP_G_TO_G
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_B_TO_B

static final int GL_PIXEL_MAP_B_TO_B
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MAP_A_TO_A

static final int GL_PIXEL_MAP_A_TO_A
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ZOOM_X

static final int GL_ZOOM_X
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ZOOM_Y

static final int GL_ZOOM_Y
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_GEN_S

static final int GL_TEXTURE_GEN_S
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_GEN_T

static final int GL_TEXTURE_GEN_T
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_COMPONENTS

static final int GL_TEXTURE_COMPONENTS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_LUMINANCE_SIZE

static final int GL_TEXTURE_LUMINANCE_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_INTENSITY_SIZE

static final int GL_TEXTURE_INTENSITY_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_OBJECT_LINEAR

static final int GL_OBJECT_LINEAR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_OBJECT_PLANE

static final int GL_OBJECT_PLANE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_EYE_LINEAR

static final int GL_EYE_LINEAR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_EYE_PLANE

static final int GL_EYE_PLANE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SPHERE_MAP

static final int GL_SPHERE_MAP
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CLAMP

static final int GL_CLAMP
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_S

static final int GL_S
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_T

static final int GL_T
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_R

static final int GL_R
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_Q

static final int GL_Q
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_GEN_R

static final int GL_TEXTURE_GEN_R
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_GEN_Q

static final int GL_TEXTURE_GEN_Q
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CURRENT_BIT

static final int GL_CURRENT_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POINT_BIT

static final int GL_POINT_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINE_BIT

static final int GL_LINE_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POLYGON_BIT

static final int GL_POLYGON_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POLYGON_STIPPLE_BIT

static final int GL_POLYGON_STIPPLE_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_PIXEL_MODE_BIT

static final int GL_PIXEL_MODE_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LIGHTING_BIT

static final int GL_LIGHTING_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FOG_BIT

static final int GL_FOG_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ACCUM_BUFFER_BIT

static final int GL_ACCUM_BUFFER_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_VIEWPORT_BIT

static final int GL_VIEWPORT_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TRANSFORM_BIT

static final int GL_TRANSFORM_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ENABLE_BIT

static final int GL_ENABLE_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_HINT_BIT

static final int GL_HINT_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_EVAL_BIT

static final int GL_EVAL_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LIST_BIT

static final int GL_LIST_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_BIT

static final int GL_TEXTURE_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SCISSOR_BIT

static final int GL_SCISSOR_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ALL_ATTRIB_BITS

static final int GL_ALL_ATTRIB_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_PRIORITY

static final int GL_TEXTURE_PRIORITY
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_TEXTURE_RESIDENT

static final int GL_TEXTURE_RESIDENT
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_ALPHA4

static final int GL_ALPHA4
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_ALPHA8

static final int GL_ALPHA8
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_ALPHA12

static final int GL_ALPHA12
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_ALPHA16

static final int GL_ALPHA16
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE4

static final int GL_LUMINANCE4
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE8

static final int GL_LUMINANCE8
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE12

static final int GL_LUMINANCE12
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE16

static final int GL_LUMINANCE16
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE4_ALPHA4

static final int GL_LUMINANCE4_ALPHA4
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE6_ALPHA2

static final int GL_LUMINANCE6_ALPHA2
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE8_ALPHA8

static final int GL_LUMINANCE8_ALPHA8
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE12_ALPHA4

static final int GL_LUMINANCE12_ALPHA4
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE12_ALPHA12

static final int GL_LUMINANCE12_ALPHA12
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LUMINANCE16_ALPHA16

static final int GL_LUMINANCE16_ALPHA16
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INTENSITY

static final int GL_INTENSITY
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INTENSITY4

static final int GL_INTENSITY4
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INTENSITY8

static final int GL_INTENSITY8
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INTENSITY12

static final int GL_INTENSITY12
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INTENSITY16

static final int GL_INTENSITY16
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_CLIENT_PIXEL_STORE_BIT

static final int GL_CLIENT_PIXEL_STORE_BIT
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_CLIENT_VERTEX_ARRAY_BIT

static final int GL_CLIENT_VERTEX_ARRAY_BIT
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_ALL_CLIENT_ATTRIB_BITS

static final long GL_ALL_CLIENT_ATTRIB_BITS
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_CLIENT_ALL_ATTRIB_BITS

static final long GL_CLIENT_ALL_ATTRIB_BITS
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INDEX_ARRAY

static final int GL_INDEX_ARRAY
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY

static final int GL_EDGE_FLAG_ARRAY
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INDEX_ARRAY_TYPE

static final int GL_INDEX_ARRAY_TYPE
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INDEX_ARRAY_STRIDE

static final int GL_INDEX_ARRAY_STRIDE
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_STRIDE

static final int GL_EDGE_FLAG_ARRAY_STRIDE
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_INDEX_ARRAY_POINTER

static final int GL_INDEX_ARRAY_POINTER
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_POINTER

static final int GL_EDGE_FLAG_ARRAY_POINTER
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_V2F

static final int GL_V2F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_V3F

static final int GL_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_C4UB_V2F

static final int GL_C4UB_V2F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_C4UB_V3F

static final int GL_C4UB_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_C3F_V3F

static final int GL_C3F_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_N3F_V3F

static final int GL_N3F_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_C4F_N3F_V3F

static final int GL_C4F_N3F_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_T2F_V3F

static final int GL_T2F_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_T4F_V4F

static final int GL_T4F_V4F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_T2F_C4UB_V3F

static final int GL_T2F_C4UB_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_T2F_C3F_V3F

static final int GL_T2F_C3F_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_T2F_N3F_V3F

static final int GL_T2F_N3F_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_T2F_C4F_N3F_V3F

static final int GL_T2F_C4F_N3F_V3F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_T4F_C4F_N3F_V4F

static final int GL_T4F_C4F_N3F_V4F
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_LIGHT_MODEL_COLOR_CONTROL

static final int GL_LIGHT_MODEL_COLOR_CONTROL
Part of GL_VERSION_1_2

See Also:
Constant Field Values

GL_SINGLE_COLOR

static final int GL_SINGLE_COLOR
Part of GL_VERSION_1_2

See Also:
Constant Field Values

GL_SEPARATE_SPECULAR_COLOR

static final int GL_SEPARATE_SPECULAR_COLOR
Part of GL_VERSION_1_2

See Also:
Constant Field Values

GL_CONVOLUTION_1D

static final int GL_CONVOLUTION_1D
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONVOLUTION_2D

static final int GL_CONVOLUTION_2D
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_SEPARABLE_2D

static final int GL_SEPARABLE_2D
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONVOLUTION_BORDER_MODE

static final int GL_CONVOLUTION_BORDER_MODE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONVOLUTION_FILTER_SCALE

static final int GL_CONVOLUTION_FILTER_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONVOLUTION_FILTER_BIAS

static final int GL_CONVOLUTION_FILTER_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_REDUCE

static final int GL_REDUCE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONVOLUTION_FORMAT

static final int GL_CONVOLUTION_FORMAT
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONVOLUTION_WIDTH

static final int GL_CONVOLUTION_WIDTH
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONVOLUTION_HEIGHT

static final int GL_CONVOLUTION_HEIGHT
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_MAX_CONVOLUTION_WIDTH

static final int GL_MAX_CONVOLUTION_WIDTH
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_MAX_CONVOLUTION_HEIGHT

static final int GL_MAX_CONVOLUTION_HEIGHT
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_RED_SCALE

static final int GL_POST_CONVOLUTION_RED_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_GREEN_SCALE

static final int GL_POST_CONVOLUTION_GREEN_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_BLUE_SCALE

static final int GL_POST_CONVOLUTION_BLUE_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_ALPHA_SCALE

static final int GL_POST_CONVOLUTION_ALPHA_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_RED_BIAS

static final int GL_POST_CONVOLUTION_RED_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_GREEN_BIAS

static final int GL_POST_CONVOLUTION_GREEN_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_BLUE_BIAS

static final int GL_POST_CONVOLUTION_BLUE_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_ALPHA_BIAS

static final int GL_POST_CONVOLUTION_ALPHA_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM

static final int GL_HISTOGRAM
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_PROXY_HISTOGRAM

static final int GL_PROXY_HISTOGRAM
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM_WIDTH

static final int GL_HISTOGRAM_WIDTH
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM_FORMAT

static final int GL_HISTOGRAM_FORMAT
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM_RED_SIZE

static final int GL_HISTOGRAM_RED_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM_GREEN_SIZE

static final int GL_HISTOGRAM_GREEN_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM_BLUE_SIZE

static final int GL_HISTOGRAM_BLUE_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM_ALPHA_SIZE

static final int GL_HISTOGRAM_ALPHA_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM_LUMINANCE_SIZE

static final int GL_HISTOGRAM_LUMINANCE_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_HISTOGRAM_SINK

static final int GL_HISTOGRAM_SINK
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_MINMAX

static final int GL_MINMAX
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_MINMAX_FORMAT

static final int GL_MINMAX_FORMAT
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_MINMAX_SINK

static final int GL_MINMAX_SINK
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_TABLE_TOO_LARGE

static final int GL_TABLE_TOO_LARGE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_MATRIX

static final int GL_COLOR_MATRIX
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_MATRIX_STACK_DEPTH

static final int GL_COLOR_MATRIX_STACK_DEPTH
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_MAX_COLOR_MATRIX_STACK_DEPTH

static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_RED_SCALE

static final int GL_POST_COLOR_MATRIX_RED_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_GREEN_SCALE

static final int GL_POST_COLOR_MATRIX_GREEN_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_BLUE_SCALE

static final int GL_POST_COLOR_MATRIX_BLUE_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_ALPHA_SCALE

static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_RED_BIAS

static final int GL_POST_COLOR_MATRIX_RED_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_GREEN_BIAS

static final int GL_POST_COLOR_MATRIX_GREEN_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_BLUE_BIAS

static final int GL_POST_COLOR_MATRIX_BLUE_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_ALPHA_BIAS

static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE

static final int GL_COLOR_TABLE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_CONVOLUTION_COLOR_TABLE

static final int GL_POST_CONVOLUTION_COLOR_TABLE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_COLOR_TABLE

static final int GL_POST_COLOR_MATRIX_COLOR_TABLE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_PROXY_COLOR_TABLE

static final int GL_PROXY_COLOR_TABLE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_SCALE

static final int GL_COLOR_TABLE_SCALE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_BIAS

static final int GL_COLOR_TABLE_BIAS
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_FORMAT

static final int GL_COLOR_TABLE_FORMAT
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_WIDTH

static final int GL_COLOR_TABLE_WIDTH
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_RED_SIZE

static final int GL_COLOR_TABLE_RED_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_GREEN_SIZE

static final int GL_COLOR_TABLE_GREEN_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_BLUE_SIZE

static final int GL_COLOR_TABLE_BLUE_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_ALPHA_SIZE

static final int GL_COLOR_TABLE_ALPHA_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_LUMINANCE_SIZE

static final int GL_COLOR_TABLE_LUMINANCE_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_COLOR_TABLE_INTENSITY_SIZE

static final int GL_COLOR_TABLE_INTENSITY_SIZE
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONSTANT_BORDER

static final int GL_CONSTANT_BORDER
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_REPLICATE_BORDER

static final int GL_REPLICATE_BORDER
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_CONVOLUTION_BORDER_COLOR

static final int GL_CONVOLUTION_BORDER_COLOR
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_TRANSPOSE_MODELVIEW_MATRIX

static final int GL_TRANSPOSE_MODELVIEW_MATRIX
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TRANSPOSE_PROJECTION_MATRIX

static final int GL_TRANSPOSE_PROJECTION_MATRIX
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TRANSPOSE_TEXTURE_MATRIX

static final int GL_TRANSPOSE_TEXTURE_MATRIX
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TRANSPOSE_COLOR_MATRIX

static final int GL_TRANSPOSE_COLOR_MATRIX
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_MULTISAMPLE_BIT

static final int GL_MULTISAMPLE_BIT
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_COMPRESSED_ALPHA

static final int GL_COMPRESSED_ALPHA
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE

static final int GL_COMPRESSED_LUMINANCE
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE_ALPHA

static final int GL_COMPRESSED_LUMINANCE_ALPHA
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_COMPRESSED_INTENSITY

static final int GL_COMPRESSED_INTENSITY
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SOURCE0_RGB

static final int GL_SOURCE0_RGB
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SOURCE1_RGB

static final int GL_SOURCE1_RGB
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SOURCE2_RGB

static final int GL_SOURCE2_RGB
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SOURCE0_ALPHA

static final int GL_SOURCE0_ALPHA
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SOURCE1_ALPHA

static final int GL_SOURCE1_ALPHA
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SOURCE2_ALPHA

static final int GL_SOURCE2_ALPHA
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_FOG_COORDINATE_SOURCE

static final int GL_FOG_COORDINATE_SOURCE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_FOG_COORDINATE

static final int GL_FOG_COORDINATE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_FRAGMENT_DEPTH

static final int GL_FRAGMENT_DEPTH
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_CURRENT_FOG_COORDINATE

static final int GL_CURRENT_FOG_COORDINATE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_TYPE

static final int GL_FOG_COORDINATE_ARRAY_TYPE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_STRIDE

static final int GL_FOG_COORDINATE_ARRAY_STRIDE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_POINTER

static final int GL_FOG_COORDINATE_ARRAY_POINTER
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY

static final int GL_FOG_COORDINATE_ARRAY
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_COLOR_SUM

static final int GL_COLOR_SUM
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_CURRENT_SECONDARY_COLOR

static final int GL_CURRENT_SECONDARY_COLOR
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_SIZE

static final int GL_SECONDARY_COLOR_ARRAY_SIZE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_TYPE

static final int GL_SECONDARY_COLOR_ARRAY_TYPE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_STRIDE

static final int GL_SECONDARY_COLOR_ARRAY_STRIDE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_POINTER

static final int GL_SECONDARY_COLOR_ARRAY_POINTER
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY

static final int GL_SECONDARY_COLOR_ARRAY
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_TEXTURE_FILTER_CONTROL

static final int GL_TEXTURE_FILTER_CONTROL
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_DEPTH_TEXTURE_MODE

static final int GL_DEPTH_TEXTURE_MODE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_COMPARE_R_TO_TEXTURE

static final int GL_COMPARE_R_TO_TEXTURE
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_INDEX_ARRAY_BUFFER_BINDING

static final int GL_INDEX_ARRAY_BUFFER_BINDING
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_BUFFER_BINDING

static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FOG_COORD_SRC

static final int GL_FOG_COORD_SRC
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FOG_COORD

static final int GL_FOG_COORD
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_CURRENT_FOG_COORD

static final int GL_CURRENT_FOG_COORD
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_TYPE

static final int GL_FOG_COORD_ARRAY_TYPE
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_STRIDE

static final int GL_FOG_COORD_ARRAY_STRIDE
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_POINTER

static final int GL_FOG_COORD_ARRAY_POINTER
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FOG_COORD_ARRAY

static final int GL_FOG_COORD_ARRAY
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_BUFFER_BINDING

static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_VERTEX_PROGRAM_TWO_SIDE

static final int GL_VERTEX_PROGRAM_TWO_SIDE
Part of GL_VERSION_2_0

See Also:
Constant Field Values

GL_MAX_TEXTURE_COORDS

static final int GL_MAX_TEXTURE_COORDS
Part of GL_VERSION_2_0

See Also:
Constant Field Values

GL_SLUMINANCE_ALPHA

static final int GL_SLUMINANCE_ALPHA
Part of GL_VERSION_2_1

See Also:
Constant Field Values

GL_SLUMINANCE8_ALPHA8

static final int GL_SLUMINANCE8_ALPHA8
Part of GL_VERSION_2_1

See Also:
Constant Field Values

GL_SLUMINANCE

static final int GL_SLUMINANCE
Part of GL_VERSION_2_1

See Also:
Constant Field Values

GL_SLUMINANCE8

static final int GL_SLUMINANCE8
Part of GL_VERSION_2_1

See Also:
Constant Field Values

GL_COMPRESSED_SLUMINANCE

static final int GL_COMPRESSED_SLUMINANCE
Part of GL_VERSION_2_1

See Also:
Constant Field Values

GL_COMPRESSED_SLUMINANCE_ALPHA

static final int GL_COMPRESSED_SLUMINANCE_ALPHA
Part of GL_VERSION_2_1

See Also:
Constant Field Values

GL_CURRENT_RASTER_SECONDARY_COLOR

static final int GL_CURRENT_RASTER_SECONDARY_COLOR
Part of GL_VERSION_2_1

See Also:
Constant Field Values

GL_CLAMP_VERTEX_COLOR

static final int GL_CLAMP_VERTEX_COLOR
Part of GL_VERSION_3_0

See Also:
Constant Field Values

GL_CLAMP_FRAGMENT_COLOR

static final int GL_CLAMP_FRAGMENT_COLOR
Part of GL_VERSION_3_0

See Also:
Constant Field Values

GL_TEXTURE_LUMINANCE_TYPE

static final int GL_TEXTURE_LUMINANCE_TYPE
Part of GL_VERSION_3_0

See Also:
Constant Field Values

GL_TEXTURE_INTENSITY_TYPE

static final int GL_TEXTURE_INTENSITY_TYPE
Part of GL_VERSION_3_0

See Also:
Constant Field Values

GL_ALPHA_INTEGER

static final int GL_ALPHA_INTEGER
Part of GL_VERSION_3_0

See Also:
Constant Field Values

GL_ACTIVE_VERTEX_UNITS_ARB

static final int GL_ACTIVE_VERTEX_UNITS_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_WEIGHT_SUM_UNITY_ARB

static final int GL_WEIGHT_SUM_UNITY_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_VERTEX_BLEND_ARB

static final int GL_VERTEX_BLEND_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_CURRENT_WEIGHT_ARB

static final int GL_CURRENT_WEIGHT_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW0_ARB

static final int GL_MODELVIEW0_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW1_ARB

static final int GL_MODELVIEW1_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW2_ARB

static final int GL_MODELVIEW2_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW3_ARB

static final int GL_MODELVIEW3_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW4_ARB

static final int GL_MODELVIEW4_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW5_ARB

static final int GL_MODELVIEW5_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW6_ARB

static final int GL_MODELVIEW6_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW7_ARB

static final int GL_MODELVIEW7_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW8_ARB

static final int GL_MODELVIEW8_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW9_ARB

static final int GL_MODELVIEW9_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW10_ARB

static final int GL_MODELVIEW10_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW11_ARB

static final int GL_MODELVIEW11_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW12_ARB

static final int GL_MODELVIEW12_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW13_ARB

static final int GL_MODELVIEW13_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW14_ARB

static final int GL_MODELVIEW14_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW15_ARB

static final int GL_MODELVIEW15_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW16_ARB

static final int GL_MODELVIEW16_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW17_ARB

static final int GL_MODELVIEW17_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW18_ARB

static final int GL_MODELVIEW18_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW19_ARB

static final int GL_MODELVIEW19_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW20_ARB

static final int GL_MODELVIEW20_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW21_ARB

static final int GL_MODELVIEW21_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW22_ARB

static final int GL_MODELVIEW22_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW23_ARB

static final int GL_MODELVIEW23_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW24_ARB

static final int GL_MODELVIEW24_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW25_ARB

static final int GL_MODELVIEW25_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW26_ARB

static final int GL_MODELVIEW26_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW27_ARB

static final int GL_MODELVIEW27_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW28_ARB

static final int GL_MODELVIEW28_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW29_ARB

static final int GL_MODELVIEW29_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW30_ARB

static final int GL_MODELVIEW30_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MODELVIEW31_ARB

static final int GL_MODELVIEW31_ARB
Part of GL_ARB_vertex_blend

See Also:
Constant Field Values

GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB

static final int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
Part of GL_ARB_matrix_palette

See Also:
Constant Field Values

GL_CURRENT_MATRIX_INDEX_ARB

static final int GL_CURRENT_MATRIX_INDEX_ARB
Part of GL_ARB_matrix_palette

See Also:
Constant Field Values

GL_TEXTURE_COMPARE_FAIL_VALUE_ARB

static final int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
Part of GL_ARB_shadow_ambient

See Also:
Constant Field Values

GL_COLOR_SUM_ARB

static final int GL_COLOR_SUM_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_PROGRAM_ARB

static final int GL_VERTEX_PROGRAM_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_CURRENT_VERTEX_ATTRIB_ARB

static final int GL_CURRENT_VERTEX_ATTRIB_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_LENGTH_ARB

static final int GL_PROGRAM_LENGTH_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_STRING_ARB

static final int GL_PROGRAM_STRING_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB

static final int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_MATRICES_ARB

static final int GL_MAX_PROGRAM_MATRICES_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_CURRENT_MATRIX_STACK_DEPTH_ARB

static final int GL_CURRENT_MATRIX_STACK_DEPTH_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_CURRENT_MATRIX_ARB

static final int GL_CURRENT_MATRIX_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_PROGRAM_POINT_SIZE_ARB

static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_PROGRAM_TWO_SIDE_ARB

static final int GL_VERTEX_PROGRAM_TWO_SIDE_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_ERROR_POSITION_ARB

static final int GL_PROGRAM_ERROR_POSITION_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_BINDING_ARB

static final int GL_PROGRAM_BINDING_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_VERTEX_ATTRIBS_ARB

static final int GL_MAX_VERTEX_ATTRIBS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_ERROR_STRING_ARB

static final int GL_PROGRAM_ERROR_STRING_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_FORMAT_ASCII_ARB

static final int GL_PROGRAM_FORMAT_ASCII_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_FORMAT_ARB

static final int GL_PROGRAM_FORMAT_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_INSTRUCTIONS_ARB

static final int GL_PROGRAM_INSTRUCTIONS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_INSTRUCTIONS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB

static final int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_TEMPORARIES_ARB

static final int GL_PROGRAM_TEMPORARIES_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_TEMPORARIES_ARB

static final int GL_MAX_PROGRAM_TEMPORARIES_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_NATIVE_TEMPORARIES_ARB

static final int GL_PROGRAM_NATIVE_TEMPORARIES_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB

static final int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_PARAMETERS_ARB

static final int GL_PROGRAM_PARAMETERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_PARAMETERS_ARB

static final int GL_MAX_PROGRAM_PARAMETERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_NATIVE_PARAMETERS_ARB

static final int GL_PROGRAM_NATIVE_PARAMETERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB

static final int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_ATTRIBS_ARB

static final int GL_PROGRAM_ATTRIBS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_ATTRIBS_ARB

static final int GL_MAX_PROGRAM_ATTRIBS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_NATIVE_ATTRIBS_ARB

static final int GL_PROGRAM_NATIVE_ATTRIBS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB

static final int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_ADDRESS_REGISTERS_ARB

static final int GL_PROGRAM_ADDRESS_REGISTERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB

static final int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

static final int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

static final int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB

static final int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_ENV_PARAMETERS_ARB

static final int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB

static final int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_TRANSPOSE_CURRENT_MATRIX_ARB

static final int GL_TRANSPOSE_CURRENT_MATRIX_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX0_ARB

static final int GL_MATRIX0_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX1_ARB

static final int GL_MATRIX1_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX2_ARB

static final int GL_MATRIX2_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX3_ARB

static final int GL_MATRIX3_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX4_ARB

static final int GL_MATRIX4_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX5_ARB

static final int GL_MATRIX5_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX6_ARB

static final int GL_MATRIX6_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX7_ARB

static final int GL_MATRIX7_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX8_ARB

static final int GL_MATRIX8_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX9_ARB

static final int GL_MATRIX9_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX10_ARB

static final int GL_MATRIX10_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX11_ARB

static final int GL_MATRIX11_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX12_ARB

static final int GL_MATRIX12_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX13_ARB

static final int GL_MATRIX13_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX14_ARB

static final int GL_MATRIX14_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX15_ARB

static final int GL_MATRIX15_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX16_ARB

static final int GL_MATRIX16_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX17_ARB

static final int GL_MATRIX17_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX18_ARB

static final int GL_MATRIX18_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX19_ARB

static final int GL_MATRIX19_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX20_ARB

static final int GL_MATRIX20_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX21_ARB

static final int GL_MATRIX21_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX22_ARB

static final int GL_MATRIX22_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX23_ARB

static final int GL_MATRIX23_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX24_ARB

static final int GL_MATRIX24_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX25_ARB

static final int GL_MATRIX25_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX26_ARB

static final int GL_MATRIX26_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX27_ARB

static final int GL_MATRIX27_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX28_ARB

static final int GL_MATRIX28_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX29_ARB

static final int GL_MATRIX29_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX30_ARB

static final int GL_MATRIX30_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_MATRIX31_ARB

static final int GL_MATRIX31_ARB
Part of GL_ARB_vertex_program

See Also:
Constant Field Values

GL_FRAGMENT_PROGRAM_ARB

static final int GL_FRAGMENT_PROGRAM_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_PROGRAM_ALU_INSTRUCTIONS_ARB

static final int GL_PROGRAM_ALU_INSTRUCTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_PROGRAM_TEX_INSTRUCTIONS_ARB

static final int GL_PROGRAM_TEX_INSTRUCTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_PROGRAM_TEX_INDIRECTIONS_ARB

static final int GL_PROGRAM_TEX_INDIRECTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

static final int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

static final int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

static final int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB

static final int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

static final int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_MAX_TEXTURE_COORDS_ARB

static final int GL_MAX_TEXTURE_COORDS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_MAX_TEXTURE_IMAGE_UNITS_ARB

static final int GL_MAX_TEXTURE_IMAGE_UNITS_ARB
Part of GL_ARB_fragment_program

See Also:
Constant Field Values

GL_PROGRAM_OBJECT_ARB

static final int GL_PROGRAM_OBJECT_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SHADER_OBJECT_ARB

static final int GL_SHADER_OBJECT_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_TYPE_ARB

static final int GL_OBJECT_TYPE_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_SUBTYPE_ARB

static final int GL_OBJECT_SUBTYPE_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_FLOAT_VEC2_ARB

static final int GL_FLOAT_VEC2_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_FLOAT_VEC3_ARB

static final int GL_FLOAT_VEC3_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_FLOAT_VEC4_ARB

static final int GL_FLOAT_VEC4_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_INT_VEC2_ARB

static final int GL_INT_VEC2_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_INT_VEC3_ARB

static final int GL_INT_VEC3_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_INT_VEC4_ARB

static final int GL_INT_VEC4_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_BOOL_ARB

static final int GL_BOOL_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_BOOL_VEC2_ARB

static final int GL_BOOL_VEC2_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_BOOL_VEC3_ARB

static final int GL_BOOL_VEC3_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_BOOL_VEC4_ARB

static final int GL_BOOL_VEC4_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_FLOAT_MAT2_ARB

static final int GL_FLOAT_MAT2_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_FLOAT_MAT3_ARB

static final int GL_FLOAT_MAT3_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_FLOAT_MAT4_ARB

static final int GL_FLOAT_MAT4_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SAMPLER_1D_ARB

static final int GL_SAMPLER_1D_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SAMPLER_2D_ARB

static final int GL_SAMPLER_2D_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SAMPLER_3D_ARB

static final int GL_SAMPLER_3D_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SAMPLER_CUBE_ARB

static final int GL_SAMPLER_CUBE_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SAMPLER_1D_SHADOW_ARB

static final int GL_SAMPLER_1D_SHADOW_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SAMPLER_2D_SHADOW_ARB

static final int GL_SAMPLER_2D_SHADOW_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SAMPLER_2D_RECT_ARB

static final int GL_SAMPLER_2D_RECT_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SAMPLER_2D_RECT_SHADOW_ARB

static final int GL_SAMPLER_2D_RECT_SHADOW_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_DELETE_STATUS_ARB

static final int GL_OBJECT_DELETE_STATUS_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_COMPILE_STATUS_ARB

static final int GL_OBJECT_COMPILE_STATUS_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_LINK_STATUS_ARB

static final int GL_OBJECT_LINK_STATUS_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_VALIDATE_STATUS_ARB

static final int GL_OBJECT_VALIDATE_STATUS_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_INFO_LOG_LENGTH_ARB

static final int GL_OBJECT_INFO_LOG_LENGTH_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_ATTACHED_OBJECTS_ARB

static final int GL_OBJECT_ATTACHED_OBJECTS_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_ACTIVE_UNIFORMS_ARB

static final int GL_OBJECT_ACTIVE_UNIFORMS_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB

static final int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_OBJECT_SHADER_SOURCE_LENGTH_ARB

static final int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
Part of GL_ARB_shader_objects

See Also:
Constant Field Values

GL_SHADING_LANGUAGE_VERSION_ARB

static final int GL_SHADING_LANGUAGE_VERSION_ARB
Part of GL_ARB_shading_language_100

See Also:
Constant Field Values

GL_RGBA_FLOAT_MODE

static final int GL_RGBA_FLOAT_MODE
Part of GL_ARB_color_buffer_float

See Also:
Constant Field Values

GL_ALPHA32F

static final int GL_ALPHA32F
Part of GL_ARB_texture_float

See Also:
Constant Field Values

GL_INTENSITY32F

static final int GL_INTENSITY32F
Part of GL_ARB_texture_float

See Also:
Constant Field Values

GL_LUMINANCE32F

static final int GL_LUMINANCE32F
Part of GL_ARB_texture_float

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA32F

static final int GL_LUMINANCE_ALPHA32F
Part of GL_ARB_texture_float

See Also:
Constant Field Values

GL_ALPHA16F

static final int GL_ALPHA16F
Part of GL_ARB_texture_float

See Also:
Constant Field Values

GL_INTENSITY16F

static final int GL_INTENSITY16F
Part of GL_ARB_texture_float

See Also:
Constant Field Values

GL_LUMINANCE16F

static final int GL_LUMINANCE16F
Part of GL_ARB_texture_float

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA16F

static final int GL_LUMINANCE_ALPHA16F
Part of GL_ARB_texture_float

See Also:
Constant Field Values

GL_INDEX

static final int GL_INDEX
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_ABGR_EXT

static final int GL_ABGR_EXT
Part of GL_EXT_abgr

See Also:
Constant Field Values

GL_CMYK_EXT

static final int GL_CMYK_EXT
Part of GL_EXT_cmyka

See Also:
Constant Field Values

GL_CMYKA_EXT

static final int GL_CMYKA_EXT
Part of GL_EXT_cmyka

See Also:
Constant Field Values

GL_PACK_CMYK_HINT_EXT

static final int GL_PACK_CMYK_HINT_EXT
Part of GL_EXT_cmyka

See Also:
Constant Field Values

GL_UNPACK_CMYK_HINT_EXT

static final int GL_UNPACK_CMYK_HINT_EXT
Part of GL_EXT_cmyka

See Also:
Constant Field Values

GL_VERTEX_DATA_HINT_PGI

static final int GL_VERTEX_DATA_HINT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_VERTEX_CONSISTENT_HINT_PGI

static final int GL_VERTEX_CONSISTENT_HINT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MATERIAL_SIDE_HINT_PGI

static final int GL_MATERIAL_SIDE_HINT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MAX_VERTEX_HINT_PGI

static final int GL_MAX_VERTEX_HINT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_COLOR3_BIT_PGI

static final int GL_COLOR3_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_COLOR4_BIT_PGI

static final int GL_COLOR4_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_EDGEFLAG_BIT_PGI

static final int GL_EDGEFLAG_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_INDEX_BIT_PGI

static final int GL_INDEX_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MAT_AMBIENT_BIT_PGI

static final int GL_MAT_AMBIENT_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI

static final int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MAT_DIFFUSE_BIT_PGI

static final int GL_MAT_DIFFUSE_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MAT_EMISSION_BIT_PGI

static final int GL_MAT_EMISSION_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MAT_COLOR_INDEXES_BIT_PGI

static final int GL_MAT_COLOR_INDEXES_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MAT_SHININESS_BIT_PGI

static final int GL_MAT_SHININESS_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_MAT_SPECULAR_BIT_PGI

static final int GL_MAT_SPECULAR_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_NORMAL_BIT_PGI

static final int GL_NORMAL_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_TEXCOORD1_BIT_PGI

static final int GL_TEXCOORD1_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_TEXCOORD2_BIT_PGI

static final int GL_TEXCOORD2_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_TEXCOORD3_BIT_PGI

static final int GL_TEXCOORD3_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_TEXCOORD4_BIT_PGI

static final long GL_TEXCOORD4_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_VERTEX23_BIT_PGI

static final int GL_VERTEX23_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_VERTEX4_BIT_PGI

static final int GL_VERTEX4_BIT_PGI
Part of GL_PGI_vertex_hints

See Also:
Constant Field Values

GL_PREFER_DOUBLEBUFFER_HINT_PGI

static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_CONSERVE_MEMORY_HINT_PGI

static final int GL_CONSERVE_MEMORY_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_RECLAIM_MEMORY_HINT_PGI

static final int GL_RECLAIM_MEMORY_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_NATIVE_GRAPHICS_HANDLE_PGI

static final int GL_NATIVE_GRAPHICS_HANDLE_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI

static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_NATIVE_GRAPHICS_END_HINT_PGI

static final int GL_NATIVE_GRAPHICS_END_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_ALWAYS_FAST_HINT_PGI

static final int GL_ALWAYS_FAST_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_ALWAYS_SOFT_HINT_PGI

static final int GL_ALWAYS_SOFT_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_ALLOW_DRAW_OBJ_HINT_PGI

static final int GL_ALLOW_DRAW_OBJ_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_ALLOW_DRAW_WIN_HINT_PGI

static final int GL_ALLOW_DRAW_WIN_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_ALLOW_DRAW_FRG_HINT_PGI

static final int GL_ALLOW_DRAW_FRG_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_ALLOW_DRAW_MEM_HINT_PGI

static final int GL_ALLOW_DRAW_MEM_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_STRICT_DEPTHFUNC_HINT_PGI

static final int GL_STRICT_DEPTHFUNC_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_STRICT_LIGHTING_HINT_PGI

static final int GL_STRICT_LIGHTING_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_STRICT_SCISSOR_HINT_PGI

static final int GL_STRICT_SCISSOR_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_FULL_STIPPLE_HINT_PGI

static final int GL_FULL_STIPPLE_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_CLIP_NEAR_HINT_PGI

static final int GL_CLIP_NEAR_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_CLIP_FAR_HINT_PGI

static final int GL_CLIP_FAR_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_WIDE_LINE_HINT_PGI

static final int GL_WIDE_LINE_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_BACK_NORMALS_HINT_PGI

static final int GL_BACK_NORMALS_HINT_PGI
Part of GL_PGI_misc_hints

See Also:
Constant Field Values

GL_CLIP_VOLUME_CLIPPING_HINT_EXT

static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT
Part of GL_EXT_clip_volume_hint

See Also:
Constant Field Values

GL_INDEX_MATERIAL_EXT

static final int GL_INDEX_MATERIAL_EXT
Part of GL_EXT_index_material

See Also:
Constant Field Values

GL_INDEX_MATERIAL_PARAMETER_EXT

static final int GL_INDEX_MATERIAL_PARAMETER_EXT
Part of GL_EXT_index_material

See Also:
Constant Field Values

GL_INDEX_MATERIAL_FACE_EXT

static final int GL_INDEX_MATERIAL_FACE_EXT
Part of GL_EXT_index_material

See Also:
Constant Field Values

GL_INDEX_TEST_EXT

static final int GL_INDEX_TEST_EXT
Part of GL_EXT_index_func

See Also:
Constant Field Values

GL_INDEX_TEST_FUNC_EXT

static final int GL_INDEX_TEST_FUNC_EXT
Part of GL_EXT_index_func

See Also:
Constant Field Values

GL_INDEX_TEST_REF_EXT

static final int GL_INDEX_TEST_REF_EXT
Part of GL_EXT_index_func

See Also:
Constant Field Values

GL_IUI_V2F_EXT

static final int GL_IUI_V2F_EXT
Part of GL_EXT_index_array_formats

See Also:
Constant Field Values

GL_IUI_V3F_EXT

static final int GL_IUI_V3F_EXT
Part of GL_EXT_index_array_formats

See Also:
Constant Field Values

GL_IUI_N3F_V2F_EXT

static final int GL_IUI_N3F_V2F_EXT
Part of GL_EXT_index_array_formats

See Also:
Constant Field Values

GL_IUI_N3F_V3F_EXT

static final int GL_IUI_N3F_V3F_EXT
Part of GL_EXT_index_array_formats

See Also:
Constant Field Values

GL_T2F_IUI_V2F_EXT

static final int GL_T2F_IUI_V2F_EXT
Part of GL_EXT_index_array_formats

See Also:
Constant Field Values

GL_T2F_IUI_V3F_EXT

static final int GL_T2F_IUI_V3F_EXT
Part of GL_EXT_index_array_formats

See Also:
Constant Field Values

GL_T2F_IUI_N3F_V2F_EXT

static final int GL_T2F_IUI_N3F_V2F_EXT
Part of GL_EXT_index_array_formats

See Also:
Constant Field Values

GL_T2F_IUI_N3F_V3F_EXT

static final int GL_T2F_IUI_N3F_V3F_EXT
Part of GL_EXT_index_array_formats

See Also:
Constant Field Values

GL_ARRAY_ELEMENT_LOCK_FIRST_EXT

static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
Part of GL_EXT_compiled_vertex_array

See Also:
Constant Field Values

GL_ARRAY_ELEMENT_LOCK_COUNT_EXT

static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
Part of GL_EXT_compiled_vertex_array

See Also:
Constant Field Values

GL_CULL_VERTEX_EXT

static final int GL_CULL_VERTEX_EXT
Part of GL_EXT_cull_vertex

See Also:
Constant Field Values

GL_CULL_VERTEX_EYE_POSITION_EXT

static final int GL_CULL_VERTEX_EYE_POSITION_EXT
Part of GL_EXT_cull_vertex

See Also:
Constant Field Values

GL_CULL_VERTEX_OBJECT_POSITION_EXT

static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT
Part of GL_EXT_cull_vertex

See Also:
Constant Field Values

GL_FRAGMENT_MATERIAL_EXT

static final int GL_FRAGMENT_MATERIAL_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_FRAGMENT_NORMAL_EXT

static final int GL_FRAGMENT_NORMAL_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_FRAGMENT_COLOR_EXT

static final int GL_FRAGMENT_COLOR_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_ATTENUATION_EXT

static final int GL_ATTENUATION_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_SHADOW_ATTENUATION_EXT

static final int GL_SHADOW_ATTENUATION_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_TEXTURE_APPLICATION_MODE_EXT

static final int GL_TEXTURE_APPLICATION_MODE_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_TEXTURE_LIGHT_EXT

static final int GL_TEXTURE_LIGHT_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_TEXTURE_MATERIAL_FACE_EXT

static final int GL_TEXTURE_MATERIAL_FACE_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_TEXTURE_MATERIAL_PARAMETER_EXT

static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT
Part of GL_EXT_light_texture

See Also:
Constant Field Values

GL_PIXEL_TRANSFORM_2D_EXT

static final int GL_PIXEL_TRANSFORM_2D_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_PIXEL_MAG_FILTER_EXT

static final int GL_PIXEL_MAG_FILTER_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_PIXEL_MIN_FILTER_EXT

static final int GL_PIXEL_MIN_FILTER_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_PIXEL_CUBIC_WEIGHT_EXT

static final int GL_PIXEL_CUBIC_WEIGHT_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_CUBIC_EXT

static final int GL_CUBIC_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_AVERAGE_EXT

static final int GL_AVERAGE_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_PIXEL_TRANSFORM_2D_MATRIX_EXT

static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT
Part of GL_EXT_pixel_transform

See Also:
Constant Field Values

GL_SHARED_TEXTURE_PALETTE_EXT

static final int GL_SHARED_TEXTURE_PALETTE_EXT
Part of GL_EXT_shared_texture_palette

See Also:
Constant Field Values

GL_PERTURB_EXT

static final int GL_PERTURB_EXT
Part of GL_EXT_texture_perturb_normal

See Also:
Constant Field Values

GL_TEXTURE_NORMAL_EXT

static final int GL_TEXTURE_NORMAL_EXT
Part of GL_EXT_texture_perturb_normal

See Also:
Constant Field Values

GL_SCREEN_COORDINATES_REND

static final int GL_SCREEN_COORDINATES_REND
Part of GL_REND_screen_coordinates

See Also:
Constant Field Values

GL_INVERTED_SCREEN_W_REND

static final int GL_INVERTED_SCREEN_W_REND
Part of GL_REND_screen_coordinates

See Also:
Constant Field Values

GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE

static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
Part of GL_APPLE_specular_vector

See Also:
Constant Field Values

GL_TRANSFORM_HINT_APPLE

static final int GL_TRANSFORM_HINT_APPLE
Part of GL_APPLE_transform_hint

See Also:
Constant Field Values

GL_UNPACK_CONSTANT_DATA_SUNX

static final int GL_UNPACK_CONSTANT_DATA_SUNX
Part of GL_SUNX_constant_data

See Also:
Constant Field Values

GL_TEXTURE_CONSTANT_DATA_SUNX

static final int GL_TEXTURE_CONSTANT_DATA_SUNX
Part of GL_SUNX_constant_data

See Also:
Constant Field Values

GL_RED_MIN_CLAMP_INGR

static final int GL_RED_MIN_CLAMP_INGR
Part of GL_INGR_color_clamp

See Also:
Constant Field Values

GL_GREEN_MIN_CLAMP_INGR

static final int GL_GREEN_MIN_CLAMP_INGR
Part of GL_INGR_color_clamp

See Also:
Constant Field Values

GL_BLUE_MIN_CLAMP_INGR

static final int GL_BLUE_MIN_CLAMP_INGR
Part of GL_INGR_color_clamp

See Also:
Constant Field Values

GL_ALPHA_MIN_CLAMP_INGR

static final int GL_ALPHA_MIN_CLAMP_INGR
Part of GL_INGR_color_clamp

See Also:
Constant Field Values

GL_RED_MAX_CLAMP_INGR

static final int GL_RED_MAX_CLAMP_INGR
Part of GL_INGR_color_clamp

See Also:
Constant Field Values

GL_GREEN_MAX_CLAMP_INGR

static final int GL_GREEN_MAX_CLAMP_INGR
Part of GL_INGR_color_clamp

See Also:
Constant Field Values

GL_BLUE_MAX_CLAMP_INGR

static final int GL_BLUE_MAX_CLAMP_INGR
Part of GL_INGR_color_clamp

See Also:
Constant Field Values

GL_ALPHA_MAX_CLAMP_INGR

static final int GL_ALPHA_MAX_CLAMP_INGR
Part of GL_INGR_color_clamp

See Also:
Constant Field Values

GL_INTERLACE_READ_INGR

static final int GL_INTERLACE_READ_INGR
Part of GL_INGR_interlace_read

See Also:
Constant Field Values

GL_422_EXT

static final int GL_422_EXT
Part of GL_EXT_422_pixels

See Also:
Constant Field Values

GL_422_REV_EXT

static final int GL_422_REV_EXT
Part of GL_EXT_422_pixels

See Also:
Constant Field Values

GL_422_AVERAGE_EXT

static final int GL_422_AVERAGE_EXT
Part of GL_EXT_422_pixels

See Also:
Constant Field Values

GL_422_REV_AVERAGE_EXT

static final int GL_422_REV_AVERAGE_EXT
Part of GL_EXT_422_pixels

See Also:
Constant Field Values

GL_MODELVIEW0_STACK_DEPTH_EXT

static final int GL_MODELVIEW0_STACK_DEPTH_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_MODELVIEW1_STACK_DEPTH_EXT

static final int GL_MODELVIEW1_STACK_DEPTH_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_MODELVIEW0_MATRIX_EXT

static final int GL_MODELVIEW0_MATRIX_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_MODELVIEW1_MATRIX_EXT

static final int GL_MODELVIEW1_MATRIX_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_VERTEX_WEIGHTING_EXT

static final int GL_VERTEX_WEIGHTING_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_MODELVIEW0_EXT

static final int GL_MODELVIEW0_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_MODELVIEW1_EXT

static final int GL_MODELVIEW1_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_CURRENT_VERTEX_WEIGHT_EXT

static final int GL_CURRENT_VERTEX_WEIGHT_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_VERTEX_WEIGHT_ARRAY_EXT

static final int GL_VERTEX_WEIGHT_ARRAY_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT

static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT

static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT

static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT

static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT
Part of GL_EXT_vertex_weighting

See Also:
Constant Field Values

GL_MAX_SHININESS_NV

static final int GL_MAX_SHININESS_NV
Part of GL_NV_light_max_exponent

See Also:
Constant Field Values

GL_MAX_SPOT_EXPONENT_NV

static final int GL_MAX_SPOT_EXPONENT_NV
Part of GL_NV_light_max_exponent

See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_NV

static final int GL_VERTEX_ARRAY_RANGE_NV
Part of GL_NV_vertex_array_range

See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_LENGTH_NV

static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV
Part of GL_NV_vertex_array_range

See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_VALID_NV

static final int GL_VERTEX_ARRAY_RANGE_VALID_NV
Part of GL_NV_vertex_array_range

See Also:
Constant Field Values

GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV

static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
Part of GL_NV_vertex_array_range

See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_POINTER_NV

static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV
Part of GL_NV_vertex_array_range

See Also:
Constant Field Values

GL_FOG_DISTANCE_MODE_NV

static final int GL_FOG_DISTANCE_MODE_NV
Part of GL_NV_fog_distance

See Also:
Constant Field Values

GL_EYE_RADIAL_NV

static final int GL_EYE_RADIAL_NV
Part of GL_NV_fog_distance

See Also:
Constant Field Values

GL_EYE_PLANE_ABSOLUTE_NV

static final int GL_EYE_PLANE_ABSOLUTE_NV
Part of GL_NV_fog_distance

See Also:
Constant Field Values

GL_EMBOSS_LIGHT_NV

static final int GL_EMBOSS_LIGHT_NV
Part of GL_NV_texgen_emboss

See Also:
Constant Field Values

GL_EMBOSS_CONSTANT_NV

static final int GL_EMBOSS_CONSTANT_NV
Part of GL_NV_texgen_emboss

See Also:
Constant Field Values

GL_EMBOSS_MAP_NV

static final int GL_EMBOSS_MAP_NV
Part of GL_NV_texgen_emboss

See Also:
Constant Field Values

GL_ALL_COMPLETED_NV

static final int GL_ALL_COMPLETED_NV
Part of GL_NV_fence

See Also:
Constant Field Values

GL_FENCE_STATUS_NV

static final int GL_FENCE_STATUS_NV
Part of GL_NV_fence

See Also:
Constant Field Values

GL_FENCE_CONDITION_NV

static final int GL_FENCE_CONDITION_NV
Part of GL_NV_fence

See Also:
Constant Field Values

GL_EVAL_2D_NV

static final int GL_EVAL_2D_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_TRIANGULAR_2D_NV

static final int GL_EVAL_TRIANGULAR_2D_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_MAP_TESSELLATION_NV

static final int GL_MAP_TESSELLATION_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_MAP_ATTRIB_U_ORDER_NV

static final int GL_MAP_ATTRIB_U_ORDER_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_MAP_ATTRIB_V_ORDER_NV

static final int GL_MAP_ATTRIB_V_ORDER_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_FRACTIONAL_TESSELLATION_NV

static final int GL_EVAL_FRACTIONAL_TESSELLATION_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB0_NV

static final int GL_EVAL_VERTEX_ATTRIB0_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB1_NV

static final int GL_EVAL_VERTEX_ATTRIB1_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB2_NV

static final int GL_EVAL_VERTEX_ATTRIB2_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB3_NV

static final int GL_EVAL_VERTEX_ATTRIB3_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB4_NV

static final int GL_EVAL_VERTEX_ATTRIB4_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB5_NV

static final int GL_EVAL_VERTEX_ATTRIB5_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB6_NV

static final int GL_EVAL_VERTEX_ATTRIB6_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB7_NV

static final int GL_EVAL_VERTEX_ATTRIB7_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB8_NV

static final int GL_EVAL_VERTEX_ATTRIB8_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB9_NV

static final int GL_EVAL_VERTEX_ATTRIB9_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB10_NV

static final int GL_EVAL_VERTEX_ATTRIB10_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB11_NV

static final int GL_EVAL_VERTEX_ATTRIB11_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB12_NV

static final int GL_EVAL_VERTEX_ATTRIB12_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB13_NV

static final int GL_EVAL_VERTEX_ATTRIB13_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB14_NV

static final int GL_EVAL_VERTEX_ATTRIB14_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_EVAL_VERTEX_ATTRIB15_NV

static final int GL_EVAL_VERTEX_ATTRIB15_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_MAX_MAP_TESSELLATION_NV

static final int GL_MAX_MAP_TESSELLATION_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_MAX_RATIONAL_EVAL_ORDER_NV

static final int GL_MAX_RATIONAL_EVAL_ORDER_NV
Part of GL_NV_evaluators

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_RECTANGLE_NV

static final int GL_OFFSET_TEXTURE_RECTANGLE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV

static final int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV

static final int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV

static final int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_UNSIGNED_INT_S8_S8_8_8_NV

static final int GL_UNSIGNED_INT_S8_S8_8_8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_UNSIGNED_INT_8_8_S8_S8_REV_NV

static final int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DSDT_MAG_INTENSITY_NV

static final int GL_DSDT_MAG_INTENSITY_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SHADER_CONSISTENT_NV

static final int GL_SHADER_CONSISTENT_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_TEXTURE_SHADER_NV

static final int GL_TEXTURE_SHADER_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SHADER_OPERATION_NV

static final int GL_SHADER_OPERATION_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_CULL_MODES_NV

static final int GL_CULL_MODES_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_MATRIX_NV

static final int GL_OFFSET_TEXTURE_MATRIX_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_SCALE_NV

static final int GL_OFFSET_TEXTURE_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_BIAS_NV

static final int GL_OFFSET_TEXTURE_BIAS_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_2D_MATRIX_NV

static final int GL_OFFSET_TEXTURE_2D_MATRIX_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_2D_SCALE_NV

static final int GL_OFFSET_TEXTURE_2D_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_2D_BIAS_NV

static final int GL_OFFSET_TEXTURE_2D_BIAS_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_PREVIOUS_TEXTURE_INPUT_NV

static final int GL_PREVIOUS_TEXTURE_INPUT_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_CONST_EYE_NV

static final int GL_CONST_EYE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_PASS_THROUGH_NV

static final int GL_PASS_THROUGH_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_CULL_FRAGMENT_NV

static final int GL_CULL_FRAGMENT_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_OFFSET_TEXTURE_2D_NV

static final int GL_OFFSET_TEXTURE_2D_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DEPENDENT_AR_TEXTURE_2D_NV

static final int GL_DEPENDENT_AR_TEXTURE_2D_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DEPENDENT_GB_TEXTURE_2D_NV

static final int GL_DEPENDENT_GB_TEXTURE_2D_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_NV

static final int GL_DOT_PRODUCT_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_DEPTH_REPLACE_NV

static final int GL_DOT_PRODUCT_DEPTH_REPLACE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_2D_NV

static final int GL_DOT_PRODUCT_TEXTURE_2D_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV

static final int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV

static final int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV

static final int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV

static final int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_HILO_NV

static final int GL_HILO_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DSDT_NV

static final int GL_DSDT_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DSDT_MAG_NV

static final int GL_DSDT_MAG_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DSDT_MAG_VIB_NV

static final int GL_DSDT_MAG_VIB_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_HILO16_NV

static final int GL_HILO16_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_HILO_NV

static final int GL_SIGNED_HILO_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_HILO16_NV

static final int GL_SIGNED_HILO16_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_RGBA_NV

static final int GL_SIGNED_RGBA_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_RGBA8_NV

static final int GL_SIGNED_RGBA8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_RGB_NV

static final int GL_SIGNED_RGB_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_RGB8_NV

static final int GL_SIGNED_RGB8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_LUMINANCE_NV

static final int GL_SIGNED_LUMINANCE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_LUMINANCE8_NV

static final int GL_SIGNED_LUMINANCE8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_LUMINANCE_ALPHA_NV

static final int GL_SIGNED_LUMINANCE_ALPHA_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_LUMINANCE8_ALPHA8_NV

static final int GL_SIGNED_LUMINANCE8_ALPHA8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_ALPHA_NV

static final int GL_SIGNED_ALPHA_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_ALPHA8_NV

static final int GL_SIGNED_ALPHA8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_INTENSITY_NV

static final int GL_SIGNED_INTENSITY_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_INTENSITY8_NV

static final int GL_SIGNED_INTENSITY8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DSDT8_NV

static final int GL_DSDT8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DSDT8_MAG8_NV

static final int GL_DSDT8_MAG8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DSDT8_MAG8_INTENSITY8_NV

static final int GL_DSDT8_MAG8_INTENSITY8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_RGB_UNSIGNED_ALPHA_NV

static final int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV

static final int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_HI_SCALE_NV

static final int GL_HI_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_LO_SCALE_NV

static final int GL_LO_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DS_SCALE_NV

static final int GL_DS_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DT_SCALE_NV

static final int GL_DT_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_MAGNITUDE_SCALE_NV

static final int GL_MAGNITUDE_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_VIBRANCE_SCALE_NV

static final int GL_VIBRANCE_SCALE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_HI_BIAS_NV

static final int GL_HI_BIAS_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_LO_BIAS_NV

static final int GL_LO_BIAS_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DS_BIAS_NV

static final int GL_DS_BIAS_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DT_BIAS_NV

static final int GL_DT_BIAS_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_MAGNITUDE_BIAS_NV

static final int GL_MAGNITUDE_BIAS_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_VIBRANCE_BIAS_NV

static final int GL_VIBRANCE_BIAS_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_TEXTURE_BORDER_VALUES_NV

static final int GL_TEXTURE_BORDER_VALUES_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_TEXTURE_HI_SIZE_NV

static final int GL_TEXTURE_HI_SIZE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_TEXTURE_LO_SIZE_NV

static final int GL_TEXTURE_LO_SIZE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_TEXTURE_DS_SIZE_NV

static final int GL_TEXTURE_DS_SIZE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_TEXTURE_DT_SIZE_NV

static final int GL_TEXTURE_DT_SIZE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_TEXTURE_MAG_SIZE_NV

static final int GL_TEXTURE_MAG_SIZE_NV
Part of GL_NV_texture_shader

See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_3D_NV

static final int GL_DOT_PRODUCT_TEXTURE_3D_NV
Part of GL_NV_texture_shader2

See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV

static final int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
Part of GL_NV_vertex_array_range2

See Also:
Constant Field Values

GL_INTERLACE_OML

static final int GL_INTERLACE_OML
Part of GL_OML_interlace

See Also:
Constant Field Values

GL_INTERLACE_READ_OML

static final int GL_INTERLACE_READ_OML
Part of GL_OML_interlace

See Also:
Constant Field Values

GL_FORMAT_SUBSAMPLE_24_24_OML

static final int GL_FORMAT_SUBSAMPLE_24_24_OML
Part of GL_OML_subsample

See Also:
Constant Field Values

GL_FORMAT_SUBSAMPLE_244_244_OML

static final int GL_FORMAT_SUBSAMPLE_244_244_OML
Part of GL_OML_subsample

See Also:
Constant Field Values

GL_PACK_RESAMPLE_OML

static final int GL_PACK_RESAMPLE_OML
Part of GL_OML_resample

See Also:
Constant Field Values

GL_UNPACK_RESAMPLE_OML

static final int GL_UNPACK_RESAMPLE_OML
Part of GL_OML_resample

See Also:
Constant Field Values

GL_RESAMPLE_REPLICATE_OML

static final int GL_RESAMPLE_REPLICATE_OML
Part of GL_OML_resample

See Also:
Constant Field Values

GL_RESAMPLE_ZERO_FILL_OML

static final int GL_RESAMPLE_ZERO_FILL_OML
Part of GL_OML_resample

See Also:
Constant Field Values

GL_RESAMPLE_AVERAGE_OML

static final int GL_RESAMPLE_AVERAGE_OML
Part of GL_OML_resample

See Also:
Constant Field Values

GL_RESAMPLE_DECIMATE_OML

static final int GL_RESAMPLE_DECIMATE_OML
Part of GL_OML_resample

See Also:
Constant Field Values

GL_DEPTH_STENCIL_TO_RGBA_NV

static final int GL_DEPTH_STENCIL_TO_RGBA_NV
Part of GL_NV_copy_depth_to_color

See Also:
Constant Field Values

GL_DEPTH_STENCIL_TO_BGRA_NV

static final int GL_DEPTH_STENCIL_TO_BGRA_NV
Part of GL_NV_copy_depth_to_color

See Also:
Constant Field Values

GL_PN_TRIANGLES_ATI

static final int GL_PN_TRIANGLES_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

static final int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_ATI

static final int GL_PN_TRIANGLES_POINT_MODE_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_ATI

static final int GL_PN_TRIANGLES_NORMAL_MODE_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

static final int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

static final int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

static final int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

static final int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

static final int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
Part of GL_ATI_pn_triangles

See Also:
Constant Field Values

GL_VERTEX_SHADER_EXT

static final int GL_VERTEX_SHADER_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VERTEX_SHADER_BINDING_EXT

static final int GL_VERTEX_SHADER_BINDING_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_INDEX_EXT

static final int GL_OP_INDEX_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_NEGATE_EXT

static final int GL_OP_NEGATE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_DOT3_EXT

static final int GL_OP_DOT3_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_DOT4_EXT

static final int GL_OP_DOT4_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_MUL_EXT

static final int GL_OP_MUL_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_ADD_EXT

static final int GL_OP_ADD_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_MADD_EXT

static final int GL_OP_MADD_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_FRAC_EXT

static final int GL_OP_FRAC_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_MAX_EXT

static final int GL_OP_MAX_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_MIN_EXT

static final int GL_OP_MIN_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_SET_GE_EXT

static final int GL_OP_SET_GE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_SET_LT_EXT

static final int GL_OP_SET_LT_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_CLAMP_EXT

static final int GL_OP_CLAMP_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_FLOOR_EXT

static final int GL_OP_FLOOR_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_ROUND_EXT

static final int GL_OP_ROUND_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_EXP_BASE_2_EXT

static final int GL_OP_EXP_BASE_2_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_LOG_BASE_2_EXT

static final int GL_OP_LOG_BASE_2_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_POWER_EXT

static final int GL_OP_POWER_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_RECIP_EXT

static final int GL_OP_RECIP_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_RECIP_SQRT_EXT

static final int GL_OP_RECIP_SQRT_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_SUB_EXT

static final int GL_OP_SUB_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_CROSS_PRODUCT_EXT

static final int GL_OP_CROSS_PRODUCT_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_MULTIPLY_MATRIX_EXT

static final int GL_OP_MULTIPLY_MATRIX_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OP_MOV_EXT

static final int GL_OP_MOV_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_VERTEX_EXT

static final int GL_OUTPUT_VERTEX_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_COLOR0_EXT

static final int GL_OUTPUT_COLOR0_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_COLOR1_EXT

static final int GL_OUTPUT_COLOR1_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD0_EXT

static final int GL_OUTPUT_TEXTURE_COORD0_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD1_EXT

static final int GL_OUTPUT_TEXTURE_COORD1_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD2_EXT

static final int GL_OUTPUT_TEXTURE_COORD2_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD3_EXT

static final int GL_OUTPUT_TEXTURE_COORD3_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD4_EXT

static final int GL_OUTPUT_TEXTURE_COORD4_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD5_EXT

static final int GL_OUTPUT_TEXTURE_COORD5_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD6_EXT

static final int GL_OUTPUT_TEXTURE_COORD6_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD7_EXT

static final int GL_OUTPUT_TEXTURE_COORD7_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD8_EXT

static final int GL_OUTPUT_TEXTURE_COORD8_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD9_EXT

static final int GL_OUTPUT_TEXTURE_COORD9_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD10_EXT

static final int GL_OUTPUT_TEXTURE_COORD10_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD11_EXT

static final int GL_OUTPUT_TEXTURE_COORD11_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD12_EXT

static final int GL_OUTPUT_TEXTURE_COORD12_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD13_EXT

static final int GL_OUTPUT_TEXTURE_COORD13_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD14_EXT

static final int GL_OUTPUT_TEXTURE_COORD14_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD15_EXT

static final int GL_OUTPUT_TEXTURE_COORD15_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD16_EXT

static final int GL_OUTPUT_TEXTURE_COORD16_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD17_EXT

static final int GL_OUTPUT_TEXTURE_COORD17_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD18_EXT

static final int GL_OUTPUT_TEXTURE_COORD18_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD19_EXT

static final int GL_OUTPUT_TEXTURE_COORD19_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD20_EXT

static final int GL_OUTPUT_TEXTURE_COORD20_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD21_EXT

static final int GL_OUTPUT_TEXTURE_COORD21_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD22_EXT

static final int GL_OUTPUT_TEXTURE_COORD22_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD23_EXT

static final int GL_OUTPUT_TEXTURE_COORD23_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD24_EXT

static final int GL_OUTPUT_TEXTURE_COORD24_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD25_EXT

static final int GL_OUTPUT_TEXTURE_COORD25_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD26_EXT

static final int GL_OUTPUT_TEXTURE_COORD26_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD27_EXT

static final int GL_OUTPUT_TEXTURE_COORD27_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD28_EXT

static final int GL_OUTPUT_TEXTURE_COORD28_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD29_EXT

static final int GL_OUTPUT_TEXTURE_COORD29_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD30_EXT

static final int GL_OUTPUT_TEXTURE_COORD30_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_TEXTURE_COORD31_EXT

static final int GL_OUTPUT_TEXTURE_COORD31_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_OUTPUT_FOG_EXT

static final int GL_OUTPUT_FOG_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_SCALAR_EXT

static final int GL_SCALAR_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VECTOR_EXT

static final int GL_VECTOR_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MATRIX_EXT

static final int GL_MATRIX_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VARIANT_EXT

static final int GL_VARIANT_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_INVARIANT_EXT

static final int GL_INVARIANT_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_LOCAL_CONSTANT_EXT

static final int GL_LOCAL_CONSTANT_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_LOCAL_EXT

static final int GL_LOCAL_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT

static final int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_VERTEX_SHADER_VARIANTS_EXT

static final int GL_MAX_VERTEX_SHADER_VARIANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_VERTEX_SHADER_INVARIANTS_EXT

static final int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

static final int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_VERTEX_SHADER_LOCALS_EXT

static final int GL_MAX_VERTEX_SHADER_LOCALS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT

static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT

static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT

static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT

static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VERTEX_SHADER_INSTRUCTIONS_EXT

static final int GL_VERTEX_SHADER_INSTRUCTIONS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VERTEX_SHADER_VARIANTS_EXT

static final int GL_VERTEX_SHADER_VARIANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VERTEX_SHADER_INVARIANTS_EXT

static final int GL_VERTEX_SHADER_INVARIANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

static final int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VERTEX_SHADER_LOCALS_EXT

static final int GL_VERTEX_SHADER_LOCALS_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VERTEX_SHADER_OPTIMIZED_EXT

static final int GL_VERTEX_SHADER_OPTIMIZED_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_X_EXT

static final int GL_X_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_Y_EXT

static final int GL_Y_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_Z_EXT

static final int GL_Z_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_W_EXT

static final int GL_W_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_NEGATIVE_X_EXT

static final int GL_NEGATIVE_X_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_NEGATIVE_Y_EXT

static final int GL_NEGATIVE_Y_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_NEGATIVE_Z_EXT

static final int GL_NEGATIVE_Z_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_NEGATIVE_W_EXT

static final int GL_NEGATIVE_W_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_ZERO_EXT

static final int GL_ZERO_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_ONE_EXT

static final int GL_ONE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_NEGATIVE_ONE_EXT

static final int GL_NEGATIVE_ONE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_NORMALIZED_RANGE_EXT

static final int GL_NORMALIZED_RANGE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_FULL_RANGE_EXT

static final int GL_FULL_RANGE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_CURRENT_VERTEX_EXT

static final int GL_CURRENT_VERTEX_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MVP_MATRIX_EXT

static final int GL_MVP_MATRIX_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VARIANT_VALUE_EXT

static final int GL_VARIANT_VALUE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VARIANT_DATATYPE_EXT

static final int GL_VARIANT_DATATYPE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VARIANT_ARRAY_STRIDE_EXT

static final int GL_VARIANT_ARRAY_STRIDE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VARIANT_ARRAY_TYPE_EXT

static final int GL_VARIANT_ARRAY_TYPE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VARIANT_ARRAY_EXT

static final int GL_VARIANT_ARRAY_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_VARIANT_ARRAY_POINTER_EXT

static final int GL_VARIANT_ARRAY_POINTER_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_INVARIANT_VALUE_EXT

static final int GL_INVARIANT_VALUE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_INVARIANT_DATATYPE_EXT

static final int GL_INVARIANT_DATATYPE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_LOCAL_CONSTANT_VALUE_EXT

static final int GL_LOCAL_CONSTANT_VALUE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_LOCAL_CONSTANT_DATATYPE_EXT

static final int GL_LOCAL_CONSTANT_DATATYPE_EXT
Part of GL_EXT_vertex_shader

See Also:
Constant Field Values

GL_MULTISAMPLE_FILTER_HINT_NV

static final int GL_MULTISAMPLE_FILTER_HINT_NV
Part of GL_NV_multisample_filter_hint

See Also:
Constant Field Values

GL_DEPTH_CLAMP_NV

static final int GL_DEPTH_CLAMP_NV
Part of GL_NV_depth_clamp

See Also:
Constant Field Values

GL_PIXEL_COUNTER_BITS_NV

static final int GL_PIXEL_COUNTER_BITS_NV
Part of GL_NV_occlusion_query

See Also:
Constant Field Values

GL_CURRENT_OCCLUSION_QUERY_ID_NV

static final int GL_CURRENT_OCCLUSION_QUERY_ID_NV
Part of GL_NV_occlusion_query

See Also:
Constant Field Values

GL_PIXEL_COUNT_NV

static final int GL_PIXEL_COUNT_NV
Part of GL_NV_occlusion_query

See Also:
Constant Field Values

GL_PIXEL_COUNT_AVAILABLE_NV

static final int GL_PIXEL_COUNT_AVAILABLE_NV
Part of GL_NV_occlusion_query

See Also:
Constant Field Values

GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV

static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV

static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV

static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV

static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_OFFSET_HILO_TEXTURE_2D_NV

static final int GL_OFFSET_HILO_TEXTURE_2D_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV

static final int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV

static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV

static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_DEPENDENT_HILO_TEXTURE_2D_NV

static final int GL_DEPENDENT_HILO_TEXTURE_2D_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_DEPENDENT_RGB_TEXTURE_3D_NV

static final int GL_DEPENDENT_RGB_TEXTURE_3D_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV

static final int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_DOT_PRODUCT_PASS_THROUGH_NV

static final int GL_DOT_PRODUCT_PASS_THROUGH_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_1D_NV

static final int GL_DOT_PRODUCT_TEXTURE_1D_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV

static final int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_HILO8_NV

static final int GL_HILO8_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_SIGNED_HILO8_NV

static final int GL_SIGNED_HILO8_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_FORCE_BLUE_TO_ONE_NV

static final int GL_FORCE_BLUE_TO_ONE_NV
Part of GL_NV_texture_shader3

See Also:
Constant Field Values

GL_STENCIL_TEST_TWO_SIDE_EXT

static final int GL_STENCIL_TEST_TWO_SIDE_EXT
Part of GL_EXT_stencil_two_side

See Also:
Constant Field Values

GL_ACTIVE_STENCIL_FACE_EXT

static final int GL_ACTIVE_STENCIL_FACE_EXT
Part of GL_EXT_stencil_two_side

See Also:
Constant Field Values

GL_UNPACK_CLIENT_STORAGE_APPLE

static final int GL_UNPACK_CLIENT_STORAGE_APPLE
Part of GL_APPLE_client_storage

See Also:
Constant Field Values

GL_DRAW_PIXELS_APPLE

static final int GL_DRAW_PIXELS_APPLE
Part of GL_APPLE_fence

See Also:
Constant Field Values

GL_FENCE_APPLE

static final int GL_FENCE_APPLE
Part of GL_APPLE_fence

See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_APPLE

static final int GL_VERTEX_ARRAY_RANGE_APPLE
Part of GL_APPLE_vertex_array_range

See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE

static final int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
Part of GL_APPLE_vertex_array_range

See Also:
Constant Field Values

GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE

static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE
Part of GL_APPLE_vertex_array_range

See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_POINTER_APPLE

static final int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
Part of GL_APPLE_vertex_array_range

See Also:
Constant Field Values

GL_VERTEX_ARRAY_STORAGE_HINT_APPLE

static final int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
Part of GL_APPLE_vertex_array_range

See Also:
Constant Field Values

GL_STORAGE_PRIVATE_APPLE

static final int GL_STORAGE_PRIVATE_APPLE
Part of GL_APPLE_vertex_array_range

See Also:
Constant Field Values

GL_STORAGE_CACHED_APPLE

static final int GL_STORAGE_CACHED_APPLE
Part of GL_APPLE_vertex_array_range

See Also:
Constant Field Values

GL_STORAGE_SHARED_APPLE

static final int GL_STORAGE_SHARED_APPLE
Part of GL_APPLE_vertex_array_range

See Also:
Constant Field Values

GL_YCBCR_422_APPLE

static final int GL_YCBCR_422_APPLE
Part of GL_APPLE_ycbcr_422

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_8_8_APPLE

static final int GL_UNSIGNED_SHORT_8_8_APPLE
Part of GL_APPLE_ycbcr_422

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_8_8_REV_APPLE

static final int GL_UNSIGNED_SHORT_8_8_REV_APPLE
Part of GL_APPLE_ycbcr_422

See Also:
Constant Field Values

GL_RGB_S3TC

static final int GL_RGB_S3TC
Part of GL_S3_s3tc

See Also:
Constant Field Values

GL_RGB4_S3TC

static final int GL_RGB4_S3TC
Part of GL_S3_s3tc

See Also:
Constant Field Values

GL_RGBA_S3TC

static final int GL_RGBA_S3TC
Part of GL_S3_s3tc

See Also:
Constant Field Values

GL_RGBA4_S3TC

static final int GL_RGBA4_S3TC
Part of GL_S3_s3tc

See Also:
Constant Field Values

GL_MAX_DRAW_BUFFERS_ATI

static final int GL_MAX_DRAW_BUFFERS_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER0_ATI

static final int GL_DRAW_BUFFER0_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER1_ATI

static final int GL_DRAW_BUFFER1_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER2_ATI

static final int GL_DRAW_BUFFER2_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER3_ATI

static final int GL_DRAW_BUFFER3_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER4_ATI

static final int GL_DRAW_BUFFER4_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER5_ATI

static final int GL_DRAW_BUFFER5_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER6_ATI

static final int GL_DRAW_BUFFER6_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER7_ATI

static final int GL_DRAW_BUFFER7_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER8_ATI

static final int GL_DRAW_BUFFER8_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER9_ATI

static final int GL_DRAW_BUFFER9_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER10_ATI

static final int GL_DRAW_BUFFER10_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER11_ATI

static final int GL_DRAW_BUFFER11_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER12_ATI

static final int GL_DRAW_BUFFER12_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER13_ATI

static final int GL_DRAW_BUFFER13_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER14_ATI

static final int GL_DRAW_BUFFER14_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_DRAW_BUFFER15_ATI

static final int GL_DRAW_BUFFER15_ATI
Part of GL_ATI_draw_buffers

See Also:
Constant Field Values

GL_TYPE_RGBA_FLOAT_ATI

static final int GL_TYPE_RGBA_FLOAT_ATI
Part of GL_ATI_pixel_format_float

See Also:
Constant Field Values

GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI

static final int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
Part of GL_ATI_pixel_format_float

See Also:
Constant Field Values

GL_WRITE_PIXEL_DATA_RANGE_NV

static final int GL_WRITE_PIXEL_DATA_RANGE_NV
Part of GL_NV_pixel_data_range

See Also:
Constant Field Values

GL_READ_PIXEL_DATA_RANGE_NV

static final int GL_READ_PIXEL_DATA_RANGE_NV
Part of GL_NV_pixel_data_range

See Also:
Constant Field Values

GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV

static final int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
Part of GL_NV_pixel_data_range

See Also:
Constant Field Values

GL_READ_PIXEL_DATA_RANGE_LENGTH_NV

static final int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV
Part of GL_NV_pixel_data_range

See Also:
Constant Field Values

GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV

static final int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV
Part of GL_NV_pixel_data_range

See Also:
Constant Field Values

GL_READ_PIXEL_DATA_RANGE_POINTER_NV

static final int GL_READ_PIXEL_DATA_RANGE_POINTER_NV
Part of GL_NV_pixel_data_range

See Also:
Constant Field Values

GL_TEXTURE_UNSIGNED_REMAP_MODE_NV

static final int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV
Part of GL_NV_texture_expand_normal

See Also:
Constant Field Values

GL_DEPTH_BOUNDS_TEST_EXT

static final int GL_DEPTH_BOUNDS_TEST_EXT
Part of GL_EXT_depth_bounds_test

See Also:
Constant Field Values

GL_DEPTH_BOUNDS_EXT

static final int GL_DEPTH_BOUNDS_EXT
Part of GL_EXT_depth_bounds_test

See Also:
Constant Field Values

GL_MIRROR_CLAMP_EXT

static final int GL_MIRROR_CLAMP_EXT
Part of GL_EXT_texture_mirror_clamp

See Also:
Constant Field Values

GL_MIRROR_CLAMP_TO_EDGE_EXT

static final int GL_MIRROR_CLAMP_TO_EDGE_EXT
Part of GL_EXT_texture_mirror_clamp

See Also:
Constant Field Values

GL_MIRROR_CLAMP_TO_BORDER_EXT

static final int GL_MIRROR_CLAMP_TO_BORDER_EXT
Part of GL_EXT_texture_mirror_clamp

See Also:
Constant Field Values

GL_PIXEL_PACK_BUFFER_EXT

static final int GL_PIXEL_PACK_BUFFER_EXT
Part of GL_EXT_pixel_buffer_object

See Also:
Constant Field Values

GL_PIXEL_UNPACK_BUFFER_EXT

static final int GL_PIXEL_UNPACK_BUFFER_EXT
Part of GL_EXT_pixel_buffer_object

See Also:
Constant Field Values

GL_PIXEL_PACK_BUFFER_BINDING_EXT

static final int GL_PIXEL_PACK_BUFFER_BINDING_EXT
Part of GL_EXT_pixel_buffer_object

See Also:
Constant Field Values

GL_PIXEL_UNPACK_BUFFER_BINDING_EXT

static final int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
Part of GL_EXT_pixel_buffer_object

See Also:
Constant Field Values

GL_STENCIL_TAG_BITS_EXT

static final int GL_STENCIL_TAG_BITS_EXT
Part of GL_EXT_stencil_clear_tag

See Also:
Constant Field Values

GL_STENCIL_CLEAR_TAG_VALUE_EXT

static final int GL_STENCIL_CLEAR_TAG_VALUE_EXT
Part of GL_EXT_stencil_clear_tag

See Also:
Constant Field Values

GL_TIME_ELAPSED_EXT

static final int GL_TIME_ELAPSED_EXT
Part of GL_EXT_timer_query

See Also:
Constant Field Values

GL_BUFFER_SERIALIZED_MODIFY

static final int GL_BUFFER_SERIALIZED_MODIFY
Part of GL_APPLE_flush_buffer_range

See Also:
Constant Field Values

GL_BUFFER_FLUSHING_UNMAP

static final int GL_BUFFER_FLUSHING_UNMAP
Part of GL_APPLE_flush_buffer_range

See Also:
Constant Field Values

GL_CG_VERTEX_SHADER_EXT

static final int GL_CG_VERTEX_SHADER_EXT
Part of GL_EXT_Cg_shader

See Also:
Constant Field Values

GL_CG_FRAGMENT_SHADER_EXT

static final int GL_CG_FRAGMENT_SHADER_EXT
Part of GL_EXT_Cg_shader

See Also:
Constant Field Values

GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT

static final int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT
Part of GL_EXT_bindable_uniform

See Also:
Constant Field Values

GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT

static final int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
Part of GL_EXT_bindable_uniform

See Also:
Constant Field Values

GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT

static final int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT
Part of GL_EXT_bindable_uniform

See Also:
Constant Field Values

GL_MAX_BINDABLE_UNIFORM_SIZE_EXT

static final int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT
Part of GL_EXT_bindable_uniform

See Also:
Constant Field Values

GL_UNIFORM_BUFFER_EXT

static final int GL_UNIFORM_BUFFER_EXT
Part of GL_EXT_bindable_uniform

See Also:
Constant Field Values

GL_UNIFORM_BUFFER_BINDING_EXT

static final int GL_UNIFORM_BUFFER_BINDING_EXT
Part of GL_EXT_bindable_uniform

See Also:
Constant Field Values

GL_COMPARE_REF_DEPTH_TO_TEXTURE

static final int GL_COMPARE_REF_DEPTH_TO_TEXTURE
Part of GL_EXT_texture_array

See Also:
Constant Field Values

GL_ALPHA32UI

static final int GL_ALPHA32UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_INTENSITY32UI

static final int GL_INTENSITY32UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE32UI

static final int GL_LUMINANCE32UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA32UI

static final int GL_LUMINANCE_ALPHA32UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_ALPHA16UI

static final int GL_ALPHA16UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_INTENSITY16UI

static final int GL_INTENSITY16UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE16UI

static final int GL_LUMINANCE16UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA16UI

static final int GL_LUMINANCE_ALPHA16UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_ALPHA8UI

static final int GL_ALPHA8UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_INTENSITY8UI

static final int GL_INTENSITY8UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE8UI

static final int GL_LUMINANCE8UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA8UI

static final int GL_LUMINANCE_ALPHA8UI
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_ALPHA32I

static final int GL_ALPHA32I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_INTENSITY32I

static final int GL_INTENSITY32I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE32I

static final int GL_LUMINANCE32I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA32I

static final int GL_LUMINANCE_ALPHA32I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_ALPHA16I

static final int GL_ALPHA16I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_INTENSITY16I

static final int GL_INTENSITY16I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE16I

static final int GL_LUMINANCE16I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA16I

static final int GL_LUMINANCE_ALPHA16I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_ALPHA8I

static final int GL_ALPHA8I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_INTENSITY8I

static final int GL_INTENSITY8I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE8I

static final int GL_LUMINANCE8I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA8I

static final int GL_LUMINANCE_ALPHA8I
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE_INTEGER

static final int GL_LUMINANCE_INTEGER
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA_INTEGER

static final int GL_LUMINANCE_ALPHA_INTEGER
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_RGBA_INTEGER_MODE

static final int GL_RGBA_INTEGER_MODE
Part of GL_EXT_texture_integer

See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE_LATC1_EXT

static final int GL_COMPRESSED_LUMINANCE_LATC1_EXT
Part of GL_EXT_texture_compression_latc

See Also:
Constant Field Values

GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT

static final int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
Part of GL_EXT_texture_compression_latc

See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT

static final int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
Part of GL_EXT_texture_compression_latc

See Also:
Constant Field Values

GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT

static final int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
Part of GL_EXT_texture_compression_latc

See Also:
Constant Field Values

GL_GEOMETRY_PROGRAM_NV

static final int GL_GEOMETRY_PROGRAM_NV
Part of GL_NV_geometry_program4

See Also:
Constant Field Values

GL_MAX_PROGRAM_OUTPUT_VERTICES_NV

static final int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV
Part of GL_NV_geometry_program4

See Also:
Constant Field Values

GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV

static final int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV
Part of GL_NV_geometry_program4

See Also:
Constant Field Values

GL_MIN_PROGRAM_TEXEL_OFFSET_NV

static final int GL_MIN_PROGRAM_TEXEL_OFFSET_NV
Part of GL_NV_gpu_program4

See Also:
Constant Field Values

GL_MAX_PROGRAM_TEXEL_OFFSET_NV

static final int GL_MAX_PROGRAM_TEXEL_OFFSET_NV
Part of GL_NV_gpu_program4

See Also:
Constant Field Values

GL_PROGRAM_ATTRIB_COMPONENTS_NV

static final int GL_PROGRAM_ATTRIB_COMPONENTS_NV
Part of GL_NV_gpu_program4

See Also:
Constant Field Values

GL_PROGRAM_RESULT_COMPONENTS_NV

static final int GL_PROGRAM_RESULT_COMPONENTS_NV
Part of GL_NV_gpu_program4

See Also:
Constant Field Values

GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV

static final int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV
Part of GL_NV_gpu_program4

See Also:
Constant Field Values

GL_MAX_PROGRAM_RESULT_COMPONENTS_NV

static final int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV
Part of GL_NV_gpu_program4

See Also:
Constant Field Values

GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV

static final int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV
Part of GL_NV_gpu_program4

See Also:
Constant Field Values

GL_MAX_PROGRAM_GENERIC_RESULTS_NV

static final int GL_MAX_PROGRAM_GENERIC_RESULTS_NV
Part of GL_NV_gpu_program4

See Also:
Constant Field Values

GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV

static final int GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV
Part of GL_NV_parameter_buffer_object

See Also:
Constant Field Values

GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV

static final int GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV
Part of GL_NV_parameter_buffer_object

See Also:
Constant Field Values

GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV

static final int GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV
Part of GL_NV_parameter_buffer_object

See Also:
Constant Field Values

GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV

static final int GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV
Part of GL_NV_parameter_buffer_object

See Also:
Constant Field Values

GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV

static final int GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV
Part of GL_NV_parameter_buffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_COVERAGE_SAMPLES_NV

static final int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV
Part of GL_NV_framebuffer_multisample_coverage

See Also:
Constant Field Values

GL_RENDERBUFFER_COLOR_SAMPLES_NV

static final int GL_RENDERBUFFER_COLOR_SAMPLES_NV
Part of GL_NV_framebuffer_multisample_coverage

See Also:
Constant Field Values

GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV

static final int GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV
Part of GL_NV_framebuffer_multisample_coverage

See Also:
Constant Field Values

GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV

static final int GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV
Part of GL_NV_framebuffer_multisample_coverage

See Also:
Constant Field Values

GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV

static final int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV
Part of GL_NV_framebuffer_multisample_coverage

See Also:
Constant Field Values

GL_MULTISAMPLE_COVERAGE_MODES_NV

static final int GL_MULTISAMPLE_COVERAGE_MODES_NV
Part of GL_NV_framebuffer_multisample_coverage

See Also:
Constant Field Values

GL_PROGRAM_MATRIX_EXT

static final int GL_PROGRAM_MATRIX_EXT
Part of GL_EXT_direct_state_access

See Also:
Constant Field Values

GL_TRANSPOSE_PROGRAM_MATRIX_EXT

static final int GL_TRANSPOSE_PROGRAM_MATRIX_EXT
Part of GL_EXT_direct_state_access

See Also:
Constant Field Values

GL_PROGRAM_MATRIX_STACK_DEPTH_EXT

static final int GL_PROGRAM_MATRIX_STACK_DEPTH_EXT
Part of GL_EXT_direct_state_access

See Also:
Constant Field Values

GL_TEXTURE_SWIZZLE_R_EXT

static final int GL_TEXTURE_SWIZZLE_R_EXT
Part of GL_EXT_texture_swizzle

See Also:
Constant Field Values

GL_TEXTURE_SWIZZLE_G_EXT

static final int GL_TEXTURE_SWIZZLE_G_EXT
Part of GL_EXT_texture_swizzle

See Also:
Constant Field Values

GL_TEXTURE_SWIZZLE_B_EXT

static final int GL_TEXTURE_SWIZZLE_B_EXT
Part of GL_EXT_texture_swizzle

See Also:
Constant Field Values

GL_TEXTURE_SWIZZLE_A_EXT

static final int GL_TEXTURE_SWIZZLE_A_EXT
Part of GL_EXT_texture_swizzle

See Also:
Constant Field Values

GL_TEXTURE_SWIZZLE_RGBA_EXT

static final int GL_TEXTURE_SWIZZLE_RGBA_EXT
Part of GL_EXT_texture_swizzle

See Also:
Constant Field Values

GL_SAMPLE_POSITION_NV

static final int GL_SAMPLE_POSITION_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_SAMPLE_MASK_NV

static final int GL_SAMPLE_MASK_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_SAMPLE_MASK_VALUE_NV

static final int GL_SAMPLE_MASK_VALUE_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_TEXTURE_BINDING_RENDERBUFFER_NV

static final int GL_TEXTURE_BINDING_RENDERBUFFER_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV

static final int GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_MAX_SAMPLE_MASK_WORDS_NV

static final int GL_MAX_SAMPLE_MASK_WORDS_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_TEXTURE_RENDERBUFFER_NV

static final int GL_TEXTURE_RENDERBUFFER_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_SAMPLER_RENDERBUFFER_NV

static final int GL_SAMPLER_RENDERBUFFER_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_INT_SAMPLER_RENDERBUFFER_NV

static final int GL_INT_SAMPLER_RENDERBUFFER_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV

static final int GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV
Part of GL_NV_explicit_multisample

See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_NV

static final int GL_TRANSFORM_FEEDBACK_NV
Part of GL_NV_transform_feedback2

See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV

static final int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV
Part of GL_NV_transform_feedback2

See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV

static final int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV
Part of GL_NV_transform_feedback2

See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_BINDING_NV

static final int GL_TRANSFORM_FEEDBACK_BINDING_NV
Part of GL_NV_transform_feedback2

See Also:
Constant Field Values

GL_KTX_FRONT_REGION

static final int GL_KTX_FRONT_REGION
Part of GL_KTX_buffer_region

See Also:
Constant Field Values

GL_KTX_BACK_REGION

static final int GL_KTX_BACK_REGION
Part of GL_KTX_buffer_region

See Also:
Constant Field Values

GL_KTX_Z_REGION

static final int GL_KTX_Z_REGION
Part of GL_KTX_buffer_region

See Also:
Constant Field Values

GL_KTX_STENCIL_REGION

static final int GL_KTX_STENCIL_REGION
Part of GL_KTX_buffer_region

See Also:
Constant Field Values

GL_TEXTURE_RANGE_LENGTH_APPLE

static final int GL_TEXTURE_RANGE_LENGTH_APPLE
Part of GL_APPLE_texture_range

See Also:
Constant Field Values

GL_TEXTURE_RANGE_POINTER_APPLE

static final int GL_TEXTURE_RANGE_POINTER_APPLE
Part of GL_APPLE_texture_range

See Also:
Constant Field Values

GL_TEXTURE_STORAGE_HINT_APPLE

static final int GL_TEXTURE_STORAGE_HINT_APPLE
Part of GL_APPLE_texture_range

See Also:
Constant Field Values

GL_TEXTURE_MINIMIZE_STORAGE_APPLE

static final int GL_TEXTURE_MINIMIZE_STORAGE_APPLE
Part of GL_APPLE_texture_range

See Also:
Constant Field Values

GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE

static final int GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE
Part of GL_APPLE_pixel_buffer

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
Part of GL_APPLE_vertex_program_evaluators

See Also:
Constant Field Values

GL_SAMPLER_BUFFER_EXT

static final int GL_SAMPLER_BUFFER_EXT
Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core

See Also:
Constant Field Values

GL_INT_SAMPLER_2D_RECT_EXT

static final int GL_INT_SAMPLER_2D_RECT_EXT
Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core

See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT

static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core

See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT

static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core

See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT

static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core

See Also:
Constant Field Values

GL_RGBA_SIGNED_COMPONENTS_EXT

static final int GL_RGBA_SIGNED_COMPONENTS_EXT
Missed in the GL_EXT_packed_float promotion to 3.0 core

See Also:
Constant Field Values

GL_FRAMEBUFFER_SRGB_CAPABLE_EXT

static final int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT
Missed in the GL_EXT_framebuffer_sRGB promotion to 3.0 core

See Also:
Constant Field Values
Method Detail

glAccum

void glAccum(int op,
             float value)
Interface to C language function:
void glAccum(GLenum op, GLfloat value);


glActiveStencilFaceEXT

void glActiveStencilFaceEXT(int mode)
Entry point to C language function: void glActiveStencilFaceEXT(GLenum mode);
Part of GL_EXT_stencil_two_side


glApplyTextureEXT

void glApplyTextureEXT(int mode)
Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture


glAreTexturesResident

boolean glAreTexturesResident(int n,
                              IntBuffer textures,
                              ByteBuffer residences)
Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);


glAreTexturesResident

boolean glAreTexturesResident(int n,
                              int[] textures,
                              int textures_offset,
                              byte[] residences,
                              int residences_offset)
Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);


glArrayElement

void glArrayElement(int i)
Interface to C language function:
void glArrayElement(GLint i);


glAttachObjectARB

void glAttachObjectARB(int target,
                       int id)
Entry point to C language function: void glAttachObjectARB(GLhandleARB target, GLhandleARB id);
Part of GL_ARB_shader_objects


glBegin

void glBegin(int mode)
Interface to C language function:
void glBegin(GLenum mode);


glBeginOcclusionQueryNV

void glBeginOcclusionQueryNV(int mode)
Entry point to C language function: void glBeginOcclusionQueryNV(GLuint mode);
Part of GL_NV_occlusion_query


glBeginVertexShaderEXT

void glBeginVertexShaderEXT()
Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader


glBindBufferOffset

void glBindBufferOffset(int target,
                        int attachment,
                        int texture,
                        int level)
Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint attachment, GLuint texture, ptrdiff_t level);
Part of GL_EXT_transform_feedback


glBindLightParameterEXT

int glBindLightParameterEXT(int light,
                            int value)
Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader


glBindMaterialParameterEXT

int glBindMaterialParameterEXT(int light,
                               int value)
Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader


glBindMultiTextureEXT

void glBindMultiTextureEXT(int red,
                           int green,
                           int blue)
Entry point to C language function: void glBindMultiTextureEXT(GLenum red, GLenum green, GLuint blue);
Part of GL_EXT_direct_state_access


glBindParameterEXT

int glBindParameterEXT(int type)
Entry point to C language function: GLuint glBindParameterEXT(GLenum type);
Part of GL_EXT_vertex_shader


glBindProgramARB

void glBindProgramARB(int target,
                      int id)
Entry point to C language function: void glBindProgramARB(GLenum target, GLuint id);
Part of GL_ARB_vertex_program


glBindTexGenParameterEXT

int glBindTexGenParameterEXT(int unit,
                             int coord,
                             int value)
Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader


glBindTextureUnitParameterEXT

int glBindTextureUnitParameterEXT(int light,
                                  int value)
Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader


glBindVertexShaderEXT

void glBindVertexShaderEXT(int mode)
Entry point to C language function: void glBindVertexShaderEXT(GLuint mode);
Part of GL_EXT_vertex_shader


glBitmap

void glBitmap(int width,
              int height,
              float xorig,
              float yorig,
              float xmove,
              float ymove,
              ByteBuffer bitmap)
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0


glBitmap

void glBitmap(int width,
              int height,
              float xorig,
              float yorig,
              float xmove,
              float ymove,
              byte[] bitmap,
              int bitmap_offset)
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0


glBitmap

void glBitmap(int width,
              int height,
              float xorig,
              float yorig,
              float xmove,
              float ymove,
              long bitmap_buffer_offset)
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0


glBlendFuncSeparateINGR

void glBlendFuncSeparateINGR(int sfactorRGB,
                             int dfactorRGB,
                             int sfactorAlpha,
                             int dfactorAlpha)
Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate


glBufferParameteri

void glBufferParameteri(int target,
                        int pname,
                        int params)
Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint params);
Part of GL_APPLE_flush_buffer_range


glBufferRegionEnabled

int glBufferRegionEnabled()
Entry point to C language function: GLuint glBufferRegionEnabled(GLvoid);
Part of GL_KTX_buffer_region


glCallList

void glCallList(int list)
Interface to C language function:
void glCallList(GLuint list);


glCallLists

void glCallLists(int n,
                 int type,
                 Buffer lists)
Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);


glCheckNamedFramebufferStatusEXT

int glCheckNamedFramebufferStatusEXT(int light,
                                     int value)
Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint light, GLenum value);
Part of GL_EXT_direct_state_access


glClearAccum

void glClearAccum(float red,
                  float green,
                  float blue,
                  float alpha)
Interface to C language function:
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);


glClearColorIi

void glClearColorIi(int red,
                    int green,
                    int blue,
                    int alpha)
Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer


glClearColorIui

void glClearColorIui(int red,
                     int green,
                     int blue,
                     int alpha)
Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer


glClearIndex

void glClearIndex(float c)
Interface to C language function:
void glClearIndex(GLfloat c);


glClientAttribDefaultEXT

void glClientAttribDefaultEXT(int mode)
Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mode);
Part of GL_EXT_direct_state_access


glClipPlane

void glClipPlane(int plane,
                 DoubleBuffer equation)
Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);


glClipPlane

void glClipPlane(int plane,
                 double[] equation,
                 int equation_offset)
Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);


glColor3b

void glColor3b(byte red,
               byte green,
               byte blue)
Interface to C language function:
void glColor3b(GLbyte red, GLbyte green, GLbyte blue);


glColor3bv

void glColor3bv(ByteBuffer v)
Interface to C language function:
void glColor3bv(const GLbyte * v);


glColor3bv

void glColor3bv(byte[] v,
                int v_offset)
Interface to C language function:
void glColor3bv(const GLbyte * v);


glColor3d

void glColor3d(double red,
               double green,
               double blue)
Interface to C language function:
void glColor3d(GLdouble red, GLdouble green, GLdouble blue);


glColor3dv

void glColor3dv(DoubleBuffer v)
Interface to C language function:
void glColor3dv(const GLdouble * v);


glColor3dv

void glColor3dv(double[] v,
                int v_offset)
Interface to C language function:
void glColor3dv(const GLdouble * v);


glColor3f

void glColor3f(float red,
               float green,
               float blue)
Interface to C language function:
void glColor3f(GLfloat red, GLfloat green, GLfloat blue);


glColor3fv

void glColor3fv(FloatBuffer v)
Interface to C language function:
void glColor3fv(const GLfloat * v);


glColor3fv

void glColor3fv(float[] v,
                int v_offset)
Interface to C language function:
void glColor3fv(const GLfloat * v);


glColor3h

void glColor3h(short red,
               short green,
               short blue)
Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float


glColor3hv

void glColor3hv(ShortBuffer v)
Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glColor3hv

void glColor3hv(short[] v,
                int v_offset)
Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glColor3i

void glColor3i(int red,
               int green,
               int blue)
Interface to C language function:
void glColor3i(GLint red, GLint green, GLint blue);


glColor3iv

void glColor3iv(IntBuffer v)
Interface to C language function:
void glColor3iv(const GLint * v);


glColor3iv

void glColor3iv(int[] v,
                int v_offset)
Interface to C language function:
void glColor3iv(const GLint * v);


glColor3s

void glColor3s(short red,
               short green,
               short blue)
Interface to C language function:
void glColor3s(GLshort red, GLshort green, GLshort blue);


glColor3sv

void glColor3sv(ShortBuffer v)
Interface to C language function:
void glColor3sv(const GLshort * v);


glColor3sv

void glColor3sv(short[] v,
                int v_offset)
Interface to C language function:
void glColor3sv(const GLshort * v);


glColor3ub

void glColor3ub(byte red,
                byte green,
                byte blue)
Interface to C language function:
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);


glColor3ubv

void glColor3ubv(ByteBuffer v)
Interface to C language function:
void glColor3ubv(const GLubyte * v);


glColor3ubv

void glColor3ubv(byte[] v,
                 int v_offset)
Interface to C language function:
void glColor3ubv(const GLubyte * v);


glColor3ui

void glColor3ui(int red,
                int green,
                int blue)
Interface to C language function:
void glColor3ui(GLuint red, GLuint green, GLuint blue);


glColor3uiv

void glColor3uiv(IntBuffer v)
Interface to C language function:
void glColor3uiv(const GLuint * v);


glColor3uiv

void glColor3uiv(int[] v,
                 int v_offset)
Interface to C language function:
void glColor3uiv(const GLuint * v);


glColor3us

void glColor3us(short red,
                short green,
                short blue)
Interface to C language function:
void glColor3us(GLushort red, GLushort green, GLushort blue);


glColor3usv

void glColor3usv(ShortBuffer v)
Interface to C language function:
void glColor3usv(const GLushort * v);


glColor3usv

void glColor3usv(short[] v,
                 int v_offset)
Interface to C language function:
void glColor3usv(const GLushort * v);


glColor4b

void glColor4b(byte red,
               byte green,
               byte blue,
               byte alpha)
Interface to C language function:
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);


glColor4bv

void glColor4bv(ByteBuffer v)
Interface to C language function:
void glColor4bv(const GLbyte * v);


glColor4bv

void glColor4bv(byte[] v,
                int v_offset)
Interface to C language function:
void glColor4bv(const GLbyte * v);


glColor4d

void glColor4d(double red,
               double green,
               double blue,
               double alpha)
Interface to C language function:
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);


glColor4dv

void glColor4dv(DoubleBuffer v)
Interface to C language function:
void glColor4dv(const GLdouble * v);


glColor4dv

void glColor4dv(double[] v,
                int v_offset)
Interface to C language function:
void glColor4dv(const GLdouble * v);


glColor4fv

void glColor4fv(FloatBuffer v)
Interface to C language function:
void glColor4fv(const GLfloat * v);


glColor4fv

void glColor4fv(float[] v,
                int v_offset)
Interface to C language function:
void glColor4fv(const GLfloat * v);


glColor4h

void glColor4h(short x,
               short y,
               short z,
               short w)
Entry point to C language function: void glColor4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float


glColor4hv

void glColor4hv(ShortBuffer v)
Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glColor4hv

void glColor4hv(short[] v,
                int v_offset)
Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glColor4i

void glColor4i(int red,
               int green,
               int blue,
               int alpha)
Interface to C language function:
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);


glColor4iv

void glColor4iv(IntBuffer v)
Interface to C language function:
void glColor4iv(const GLint * v);


glColor4iv

void glColor4iv(int[] v,
                int v_offset)
Interface to C language function:
void glColor4iv(const GLint * v);


glColor4s

void glColor4s(short red,
               short green,
               short blue,
               short alpha)
Interface to C language function:
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);


glColor4sv

void glColor4sv(ShortBuffer v)
Interface to C language function:
void glColor4sv(const GLshort * v);


glColor4sv

void glColor4sv(short[] v,
                int v_offset)
Interface to C language function:
void glColor4sv(const GLshort * v);


glColor4ubv

void glColor4ubv(ByteBuffer v)
Interface to C language function:
void glColor4ubv(const GLubyte * v);


glColor4ubv

void glColor4ubv(byte[] v,
                 int v_offset)
Interface to C language function:
void glColor4ubv(const GLubyte * v);


glColor4ui

void glColor4ui(int red,
                int green,
                int blue,
                int alpha)
Interface to C language function:
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);


glColor4uiv

void glColor4uiv(IntBuffer v)
Interface to C language function:
void glColor4uiv(const GLuint * v);


glColor4uiv

void glColor4uiv(int[] v,
                 int v_offset)
Interface to C language function:
void glColor4uiv(const GLuint * v);


glColor4us

void glColor4us(short red,
                short green,
                short blue,
                short alpha)
Interface to C language function:
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);


glColor4usv

void glColor4usv(ShortBuffer v)
Interface to C language function:
void glColor4usv(const GLushort * v);


glColor4usv

void glColor4usv(short[] v,
                 int v_offset)
Interface to C language function:
void glColor4usv(const GLushort * v);


glColorMaskIndexed

void glColorMaskIndexed(int index,
                        boolean r,
                        boolean g,
                        boolean b,
                        boolean a)
Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2


glColorMaterial

void glColorMaterial(int face,
                     int mode)
Interface to C language function:
void glColorMaterial(GLenum face, GLenum mode);


glColorSubTable

void glColorSubTable(int target,
                     int start,
                     int count,
                     int format,
                     int type,
                     Buffer data)
Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2


glColorSubTable

void glColorSubTable(int target,
                     int start,
                     int count,
                     int format,
                     int type,
                     long data_buffer_offset)
Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2


glColorTable

void glColorTable(int target,
                  int internalformat,
                  int width,
                  int format,
                  int type,
                  Buffer table)
Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2


glColorTable

void glColorTable(int target,
                  int internalformat,
                  int width,
                  int format,
                  int type,
                  long table_buffer_offset)
Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2


glColorTableParameterfv

void glColorTableParameterfv(int target,
                             int pname,
                             FloatBuffer params)
Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2


glColorTableParameterfv

void glColorTableParameterfv(int target,
                             int pname,
                             float[] params,
                             int params_offset)
Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2


glColorTableParameteriv

void glColorTableParameteriv(int target,
                             int pname,
                             IntBuffer params)
Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2


glColorTableParameteriv

void glColorTableParameteriv(int target,
                             int pname,
                             int[] params,
                             int params_offset)
Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2


glCompileShaderARB

void glCompileShaderARB(int mode)
Entry point to C language function: void glCompileShaderARB(GLhandleARB mode);
Part of GL_ARB_shader_objects


glCompressedMultiTexImage1DEXT

void glCompressedMultiTexImage1DEXT(int texture,
                                    int target,
                                    int level,
                                    int internalformat,
                                    int width,
                                    int border,
                                    int imageSize,
                                    Buffer bits)
Entry point to C language function: void glCompressedMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedMultiTexImage2DEXT

void glCompressedMultiTexImage2DEXT(int texture,
                                    int target,
                                    int level,
                                    int internalformat,
                                    int width,
                                    int height,
                                    int border,
                                    int imageSize,
                                    Buffer bits)
Entry point to C language function: void glCompressedMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedMultiTexImage3DEXT

void glCompressedMultiTexImage3DEXT(int texture,
                                    int target,
                                    int level,
                                    int internalformat,
                                    int width,
                                    int height,
                                    int depth,
                                    int border,
                                    int imageSize,
                                    Buffer bits)
Entry point to C language function: void glCompressedMultiTexImage3DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedMultiTexSubImage1DEXT

void glCompressedMultiTexSubImage1DEXT(int texture,
                                       int target,
                                       int level,
                                       int xoffset,
                                       int width,
                                       int format,
                                       int imageSize,
                                       Buffer bits)
Entry point to C language function: void glCompressedMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedMultiTexSubImage2DEXT

void glCompressedMultiTexSubImage2DEXT(int texture,
                                       int target,
                                       int level,
                                       int xoffset,
                                       int yoffset,
                                       int width,
                                       int height,
                                       int format,
                                       int imageSize,
                                       Buffer bits)
Entry point to C language function: void glCompressedMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedMultiTexSubImage3DEXT

void glCompressedMultiTexSubImage3DEXT(int texture,
                                       int target,
                                       int level,
                                       int xoffset,
                                       int yoffset,
                                       int zoffset,
                                       int width,
                                       int height,
                                       int depth,
                                       int format,
                                       int imageSize,
                                       Buffer bits)
Entry point to C language function: void glCompressedMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedTextureImage1DEXT

void glCompressedTextureImage1DEXT(int texture,
                                   int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int border,
                                   int imageSize,
                                   Buffer bits)
Entry point to C language function: void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedTextureImage2DEXT

void glCompressedTextureImage2DEXT(int texture,
                                   int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int border,
                                   int imageSize,
                                   Buffer bits)
Entry point to C language function: void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedTextureImage3DEXT

void glCompressedTextureImage3DEXT(int texture,
                                   int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int imageSize,
                                   Buffer bits)
Entry point to C language function: void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedTextureSubImage1DEXT

void glCompressedTextureSubImage1DEXT(int texture,
                                      int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int imageSize,
                                      Buffer bits)
Entry point to C language function: void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedTextureSubImage2DEXT

void glCompressedTextureSubImage2DEXT(int texture,
                                      int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int imageSize,
                                      Buffer bits)
Entry point to C language function: void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glCompressedTextureSubImage3DEXT

void glCompressedTextureSubImage3DEXT(int texture,
                                      int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int imageSize,
                                      Buffer bits)
Entry point to C language function: void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access


glConvolutionFilter1D

void glConvolutionFilter1D(int target,
                           int internalformat,
                           int width,
                           int format,
                           int type,
                           Buffer table)
Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2


glConvolutionFilter1D

void glConvolutionFilter1D(int target,
                           int internalformat,
                           int width,
                           int format,
                           int type,
                           long table_buffer_offset)
Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2


glConvolutionFilter2D

void glConvolutionFilter2D(int target,
                           int internalformat,
                           int width,
                           int height,
                           int format,
                           int type,
                           Buffer image)
Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2


glConvolutionFilter2D

void glConvolutionFilter2D(int target,
                           int internalformat,
                           int width,
                           int height,
                           int format,
                           int type,
                           long image_buffer_offset)
Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2


glConvolutionParameterf

void glConvolutionParameterf(int target,
                             int pname,
                             float params)
Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2


glConvolutionParameterfv

void glConvolutionParameterfv(int target,
                              int pname,
                              FloatBuffer params)
Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2


glConvolutionParameterfv

void glConvolutionParameterfv(int target,
                              int pname,
                              float[] params,
                              int params_offset)
Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2


glConvolutionParameteri

void glConvolutionParameteri(int target,
                             int pname,
                             int params)
Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2


glConvolutionParameteriv

void glConvolutionParameteriv(int target,
                              int pname,
                              IntBuffer params)
Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2


glConvolutionParameteriv

void glConvolutionParameteriv(int target,
                              int pname,
                              int[] params,
                              int params_offset)
Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2


glCopyColorSubTable

void glCopyColorSubTable(int target,
                         int start,
                         int x,
                         int y,
                         int width)
Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2


glCopyColorTable

void glCopyColorTable(int target,
                      int internalformat,
                      int x,
                      int y,
                      int width)
Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2


glCopyConvolutionFilter1D

void glCopyConvolutionFilter1D(int target,
                               int internalformat,
                               int x,
                               int y,
                               int width)
Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2


glCopyConvolutionFilter2D

void glCopyConvolutionFilter2D(int target,
                               int internalformat,
                               int x,
                               int y,
                               int width,
                               int height)
Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2


glCopyMultiTexImage1DEXT

void glCopyMultiTexImage1DEXT(int texture,
                              int target,
                              int level,
                              int internalformat,
                              int x,
                              int y,
                              int width,
                              int border)
Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access


glCopyMultiTexImage2DEXT

void glCopyMultiTexImage2DEXT(int texture,
                              int target,
                              int level,
                              int internalformat,
                              int x,
                              int y,
                              int width,
                              int height,
                              int border)
Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access


glCopyMultiTexSubImage1DEXT

void glCopyMultiTexSubImage1DEXT(int texture,
                                 int target,
                                 int level,
                                 int xoffset,
                                 int x,
                                 int y,
                                 int width)
Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access


glCopyMultiTexSubImage2DEXT

void glCopyMultiTexSubImage2DEXT(int texture,
                                 int target,
                                 int level,
                                 int xoffset,
                                 int yoffset,
                                 int x,
                                 int y,
                                 int width,
                                 int height)
Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glCopyMultiTexSubImage3DEXT

void glCopyMultiTexSubImage3DEXT(int texture,
                                 int target,
                                 int level,
                                 int xoffset,
                                 int yoffset,
                                 int zoffset,
                                 int x,
                                 int y,
                                 int width,
                                 int height)
Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glCopyPixels

void glCopyPixels(int x,
                  int y,
                  int width,
                  int height,
                  int type)
Interface to C language function:
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);


glCopyTextureImage1DEXT

void glCopyTextureImage1DEXT(int texture,
                             int target,
                             int level,
                             int internalformat,
                             int x,
                             int y,
                             int width,
                             int border)
Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access


glCopyTextureImage2DEXT

void glCopyTextureImage2DEXT(int texture,
                             int target,
                             int level,
                             int internalformat,
                             int x,
                             int y,
                             int width,
                             int height,
                             int border)
Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access


glCopyTextureSubImage1DEXT

void glCopyTextureSubImage1DEXT(int texture,
                                int target,
                                int level,
                                int xoffset,
                                int x,
                                int y,
                                int width)
Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access


glCopyTextureSubImage2DEXT

void glCopyTextureSubImage2DEXT(int texture,
                                int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int x,
                                int y,
                                int width,
                                int height)
Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glCopyTextureSubImage3DEXT

void glCopyTextureSubImage3DEXT(int texture,
                                int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int zoffset,
                                int x,
                                int y,
                                int width,
                                int height)
Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glCreateProgramObjectARB

int glCreateProgramObjectARB()
Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects


glCreateShaderObjectARB

int glCreateShaderObjectARB(int type)
Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum type);
Part of GL_ARB_shader_objects


glCullParameterdvEXT

void glCullParameterdvEXT(int pname,
                          DoubleBuffer params)
Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex


glCullParameterdvEXT

void glCullParameterdvEXT(int pname,
                          double[] params,
                          int params_offset)
Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex


glCullParameterfvEXT

void glCullParameterfvEXT(int pname,
                          FloatBuffer params)
Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex


glCullParameterfvEXT

void glCullParameterfvEXT(int pname,
                          float[] params,
                          int params_offset)
Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex


glDeleteBufferRegion

void glDeleteBufferRegion(int mode)
Entry point to C language function: void glDeleteBufferRegion(GLuint mode);
Part of GL_KTX_buffer_region


glDeleteFencesAPPLE

void glDeleteFencesAPPLE(int n,
                         IntBuffer ids)
Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
Part of GL_APPLE_fence


glDeleteFencesAPPLE

void glDeleteFencesAPPLE(int n,
                         int[] ids,
                         int ids_offset)
Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
Part of GL_APPLE_fence


glDeleteFencesNV

void glDeleteFencesNV(int n,
                      IntBuffer ids)
Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_fence


glDeleteFencesNV

void glDeleteFencesNV(int n,
                      int[] ids,
                      int ids_offset)
Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_fence


glDeleteLists

void glDeleteLists(int list,
                   int range)
Interface to C language function:
void glDeleteLists(GLuint list, GLsizei range);


glDeleteObjectARB

void glDeleteObjectARB(int mode)
Entry point to C language function: void glDeleteObjectARB(GLhandleARB mode);
Part of GL_ARB_shader_objects


glDeleteOcclusionQueriesNV

void glDeleteOcclusionQueriesNV(int n,
                                IntBuffer ids)
Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query


glDeleteOcclusionQueriesNV

void glDeleteOcclusionQueriesNV(int n,
                                int[] ids,
                                int ids_offset)
Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query


glDeleteProgramsARB

void glDeleteProgramsARB(int n,
                         IntBuffer ids)
Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
Part of GL_ARB_vertex_program


glDeleteProgramsARB

void glDeleteProgramsARB(int n,
                         int[] ids,
                         int ids_offset)
Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
Part of GL_ARB_vertex_program


glDeleteVertexShaderEXT

void glDeleteVertexShaderEXT(int mode)
Entry point to C language function: void glDeleteVertexShaderEXT(GLuint mode);
Part of GL_EXT_vertex_shader


glDepthBoundsEXT

void glDepthBoundsEXT(double x,
                      double y)
Entry point to C language function: void glDepthBoundsEXT(GLclampd x, GLclampd y);
Part of GL_EXT_depth_bounds_test


glDetachObjectARB

void glDetachObjectARB(int target,
                       int id)
Entry point to C language function: void glDetachObjectARB(GLhandleARB target, GLhandleARB id);
Part of GL_ARB_shader_objects


glDisableClientStateIndexedEXT

void glDisableClientStateIndexedEXT(int target,
                                    int id)
Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum target, GLuint id);
Part of GL_EXT_direct_state_access


glDisableIndexed

void glDisableIndexed(int target,
                      int index)
Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2


glDisableVariantClientStateEXT

void glDisableVariantClientStateEXT(int mode)
Entry point to C language function: void glDisableVariantClientStateEXT(GLuint mode);
Part of GL_EXT_vertex_shader


glDisableVertexAttribAPPLE

void glDisableVertexAttribAPPLE(int index,
                                int pname)
Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators


glDisableVertexAttribArrayARB

void glDisableVertexAttribArrayARB(int mode)
Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint mode);
Part of GL_ARB_vertex_program


glDrawBufferRegion

void glDrawBufferRegion(int region,
                        int x,
                        int y,
                        int width,
                        int height,
                        int xDest,
                        int yDest)
Entry point to C language function: void glDrawBufferRegion(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
Part of GL_KTX_buffer_region


glDrawBuffersATI

void glDrawBuffersATI(int n,
                      IntBuffer ids)
Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * ids);
Part of GL_ATI_draw_buffers


glDrawBuffersATI

void glDrawBuffersATI(int n,
                      int[] ids,
                      int ids_offset)
Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * ids);
Part of GL_ATI_draw_buffers


glDrawPixels

void glDrawPixels(int width,
                  int height,
                  int format,
                  int type,
                  Buffer pixels)
Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0


glDrawPixels

void glDrawPixels(int width,
                  int height,
                  int format,
                  int type,
                  long pixels_buffer_offset)
Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0


glEdgeFlag

void glEdgeFlag(boolean flag)
Interface to C language function:
void glEdgeFlag(GLboolean flag);


glEdgeFlagPointer

void glEdgeFlagPointer(int stride,
                       Buffer ptr)
Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Parameters:
ptr - a direct Buffer

glEdgeFlagPointer

void glEdgeFlagPointer(int stride,
                       long ptr_buffer_offset)
Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1


glEdgeFlagv

void glEdgeFlagv(ByteBuffer flag)
Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);


glEdgeFlagv

void glEdgeFlagv(byte[] flag,
                 int flag_offset)
Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);


glEnableClientStateIndexedEXT

void glEnableClientStateIndexedEXT(int target,
                                   int id)
Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum target, GLuint id);
Part of GL_EXT_direct_state_access


glEnableIndexed

void glEnableIndexed(int target,
                     int index)
Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2


glEnableVariantClientStateEXT

void glEnableVariantClientStateEXT(int mode)
Entry point to C language function: void glEnableVariantClientStateEXT(GLuint mode);
Part of GL_EXT_vertex_shader


glEnableVertexAttribAPPLE

void glEnableVertexAttribAPPLE(int index,
                               int pname)
Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators


glEnableVertexAttribArrayARB

void glEnableVertexAttribArrayARB(int mode)
Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint mode);
Part of GL_ARB_vertex_program


glEnd

void glEnd()
Interface to C language function:
void glEnd(void);


glEndList

void glEndList()
Interface to C language function:
void glEndList(void);


glEndOcclusionQueryNV

void glEndOcclusionQueryNV()
Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query


glEndVertexShaderEXT

void glEndVertexShaderEXT()
Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader


glEvalCoord1d

void glEvalCoord1d(double u)
Interface to C language function:
void glEvalCoord1d(GLdouble u);


glEvalCoord1dv

void glEvalCoord1dv(DoubleBuffer u)
Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);


glEvalCoord1dv

void glEvalCoord1dv(double[] u,
                    int u_offset)
Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);


glEvalCoord1f

void glEvalCoord1f(float u)
Interface to C language function:
void glEvalCoord1f(GLfloat u);


glEvalCoord1fv

void glEvalCoord1fv(FloatBuffer u)
Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);


glEvalCoord1fv

void glEvalCoord1fv(float[] u,
                    int u_offset)
Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);


glEvalCoord2d

void glEvalCoord2d(double u,
                   double v)
Interface to C language function:
void glEvalCoord2d(GLdouble u, GLdouble v);


glEvalCoord2dv

void glEvalCoord2dv(DoubleBuffer u)
Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);


glEvalCoord2dv

void glEvalCoord2dv(double[] u,
                    int u_offset)
Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);


glEvalCoord2f

void glEvalCoord2f(float u,
                   float v)
Interface to C language function:
void glEvalCoord2f(GLfloat u, GLfloat v);


glEvalCoord2fv

void glEvalCoord2fv(FloatBuffer u)
Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);


glEvalCoord2fv

void glEvalCoord2fv(float[] u,
                    int u_offset)
Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);


glEvalMapsNV

void glEvalMapsNV(int target,
                  int id)
Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum id);
Part of GL_NV_evaluators


glEvalMesh1

void glEvalMesh1(int mode,
                 int i1,
                 int i2)
Interface to C language function:
void glEvalMesh1(GLenum mode, GLint i1, GLint i2);


glEvalMesh2

void glEvalMesh2(int mode,
                 int i1,
                 int i2,
                 int j1,
                 int j2)
Interface to C language function:
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);


glEvalPoint1

void glEvalPoint1(int i)
Interface to C language function:
void glEvalPoint1(GLint i);


glEvalPoint2

void glEvalPoint2(int i,
                  int j)
Interface to C language function:
void glEvalPoint2(GLint i, GLint j);


glExtractComponentEXT

void glExtractComponentEXT(int red,
                           int green,
                           int blue)
Entry point to C language function: void glExtractComponentEXT(GLuint red, GLuint green, GLuint blue);
Part of GL_EXT_vertex_shader


glFeedbackBuffer

void glFeedbackBuffer(int size,
                      int type,
                      FloatBuffer buffer)
Interface to C language function:
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);

Parameters:
buffer - a direct FloatBuffer

glFinishFenceAPPLE

void glFinishFenceAPPLE(int mode)
Entry point to C language function: void glFinishFenceAPPLE(GLuint mode);
Part of GL_APPLE_fence


glFinishFenceNV

void glFinishFenceNV(int mode)
Entry point to C language function: void glFinishFenceNV(GLuint mode);
Part of GL_NV_fence


glFinishObjectAPPLE

void glFinishObjectAPPLE(int target,
                         int s)
Entry point to C language function: void glFinishObjectAPPLE(GLenum target, GLint s);
Part of GL_APPLE_fence


glFinishRenderAPPLE

void glFinishRenderAPPLE()
Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render


glFinishTextureSUNX

void glFinishTextureSUNX()
Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data


glFlushPixelDataRangeNV

void glFlushPixelDataRangeNV(int mode)
Entry point to C language function: void glFlushPixelDataRangeNV(GLenum mode);
Part of GL_NV_pixel_data_range


glFlushRenderAPPLE

void glFlushRenderAPPLE()
Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render


glFlushVertexArrayRangeAPPLE

void glFlushVertexArrayRangeAPPLE(int length,
                                  Buffer pointer)
Entry point to C language function: void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range


glFlushVertexArrayRangeNV

void glFlushVertexArrayRangeNV()
Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range


glFogCoordPointer

void glFogCoordPointer(int type,
                       int stride,
                       Buffer pointer)
Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4

Parameters:
pointer - a direct Buffer

glFogCoordPointer

void glFogCoordPointer(int type,
                       int stride,
                       long pointer_buffer_offset)
Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4


glFogCoordd

void glFogCoordd(double coord)
Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4


glFogCoorddv

void glFogCoorddv(DoubleBuffer m)
Entry point to C language function: void glFogCoorddv(const GLdouble * m);
Part of GL_VERSION_1_4


glFogCoorddv

void glFogCoorddv(double[] m,
                  int m_offset)
Entry point to C language function: void glFogCoorddv(const GLdouble * m);
Part of GL_VERSION_1_4


glFogCoordf

void glFogCoordf(float coord)
Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4


glFogCoordfv

void glFogCoordfv(FloatBuffer m)
Entry point to C language function: void glFogCoordfv(const GLfloat * m);
Part of GL_VERSION_1_4


glFogCoordfv

void glFogCoordfv(float[] m,
                  int m_offset)
Entry point to C language function: void glFogCoordfv(const GLfloat * m);
Part of GL_VERSION_1_4


glFogCoordh

void glFogCoordh(short factor)
Entry point to C language function: void glFogCoordhNV(GLhalfNV factor);
Part of GL_NV_half_float


glFogCoordhv

void glFogCoordhv(ShortBuffer v)
Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glFogCoordhv

void glFogCoordhv(short[] v,
                  int v_offset)
Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glFogi

void glFogi(int pname,
            int param)
Interface to C language function:
void glFogi(GLenum pname, GLint param);


glFogiv

void glFogiv(int pname,
             IntBuffer params)
Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);


glFogiv

void glFogiv(int pname,
             int[] params,
             int params_offset)
Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);


glFramebufferDrawBufferEXT

void glFramebufferDrawBufferEXT(int target,
                                int id)
Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access


glFramebufferDrawBuffersEXT

void glFramebufferDrawBuffersEXT(int buffer,
                                 int drawbuffer,
                                 IntBuffer value)
Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint buffer, GLsizei drawbuffer, const GLenum * value);
Part of GL_EXT_direct_state_access


glFramebufferDrawBuffersEXT

void glFramebufferDrawBuffersEXT(int buffer,
                                 int drawbuffer,
                                 int[] value,
                                 int value_offset)
Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint buffer, GLsizei drawbuffer, const GLenum * value);
Part of GL_EXT_direct_state_access


glFramebufferReadBufferEXT

void glFramebufferReadBufferEXT(int target,
                                int id)
Entry point to C language function: void glFramebufferReadBufferEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access


glGenFencesAPPLE

void glGenFencesAPPLE(int n,
                      IntBuffer ids)
Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * ids);
Part of GL_APPLE_fence


glGenFencesAPPLE

void glGenFencesAPPLE(int n,
                      int[] ids,
                      int ids_offset)
Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * ids);
Part of GL_APPLE_fence


glGenFencesNV

void glGenFencesNV(int n,
                   IntBuffer ids)
Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * ids);
Part of GL_NV_fence


glGenFencesNV

void glGenFencesNV(int n,
                   int[] ids,
                   int ids_offset)
Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * ids);
Part of GL_NV_fence


glGenLists

int glGenLists(int range)
Interface to C language function:
GLuint glGenLists(GLsizei range);


glGenOcclusionQueriesNV

void glGenOcclusionQueriesNV(int n,
                             IntBuffer ids)
Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query


glGenOcclusionQueriesNV

void glGenOcclusionQueriesNV(int n,
                             int[] ids,
                             int ids_offset)
Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query


glGenProgramsARB

void glGenProgramsARB(int n,
                      IntBuffer ids)
Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * ids);
Part of GL_ARB_vertex_program


glGenProgramsARB

void glGenProgramsARB(int n,
                      int[] ids,
                      int ids_offset)
Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * ids);
Part of GL_ARB_vertex_program


glGenSymbolsEXT

int glGenSymbolsEXT(int datatype,
                    int storagetype,
                    int range,
                    int components)
Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader


glGenVertexShadersEXT

int glGenVertexShadersEXT(int type)
Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint type);
Part of GL_EXT_vertex_shader


glGenerateMultiTexMipmapEXT

void glGenerateMultiTexMipmapEXT(int target,
                                 int id)
Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum target, GLenum id);
Part of GL_EXT_direct_state_access


glGenerateTextureMipmapEXT

void glGenerateTextureMipmapEXT(int target,
                                int id)
Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access


glGetActiveUniformARB

void glGetActiveUniformARB(int program,
                           int index,
                           int bufSize,
                           IntBuffer length,
                           IntBuffer size,
                           IntBuffer type,
                           ByteBuffer name)
Entry point to C language function: void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects


glGetActiveUniformARB

void glGetActiveUniformARB(int program,
                           int index,
                           int bufSize,
                           int[] length,
                           int length_offset,
                           int[] size,
                           int size_offset,
                           int[] type,
                           int type_offset,
                           byte[] name,
                           int name_offset)
Entry point to C language function: void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects


glGetAttachedObjectsARB

void glGetAttachedObjectsARB(int program,
                             int maxCount,
                             IntBuffer count,
                             IntBuffer obj)
Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects


glGetAttachedObjectsARB

void glGetAttachedObjectsARB(int program,
                             int maxCount,
                             int[] count,
                             int count_offset,
                             int[] obj,
                             int obj_offset)
Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects


glGetBooleanIndexedv

void glGetBooleanIndexedv(int target,
                          int index,
                          ByteBuffer data)
Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2


glGetBooleanIndexedv

void glGetBooleanIndexedv(int target,
                          int index,
                          byte[] data,
                          int data_offset)
Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2


glGetClipPlane

void glGetClipPlane(int plane,
                    DoubleBuffer equation)
Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);


glGetClipPlane

void glGetClipPlane(int plane,
                    double[] equation,
                    int equation_offset)
Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);


glGetColorTable

void glGetColorTable(int target,
                     int format,
                     int type,
                     Buffer table)
Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2


glGetColorTable

void glGetColorTable(int target,
                     int format,
                     int type,
                     long table_buffer_offset)
Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2


glGetColorTableParameterfv

void glGetColorTableParameterfv(int target,
                                int pname,
                                FloatBuffer params)
Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2


glGetColorTableParameterfv

void glGetColorTableParameterfv(int target,
                                int pname,
                                float[] params,
                                int params_offset)
Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2


glGetColorTableParameteriv

void glGetColorTableParameteriv(int target,
                                int pname,
                                IntBuffer params)
Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2


glGetColorTableParameteriv

void glGetColorTableParameteriv(int target,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2


glGetCompressedMultiTexImageEXT

void glGetCompressedMultiTexImageEXT(int texture,
                                     int target,
                                     int lod,
                                     Buffer img)
Entry point to C language function: void glGetCompressedMultiTexImageEXT(GLenum texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access


glGetCompressedTextureImageEXT

void glGetCompressedTextureImageEXT(int texture,
                                    int target,
                                    int lod,
                                    Buffer img)
Entry point to C language function: void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access


glGetConvolutionFilter

void glGetConvolutionFilter(int target,
                            int format,
                            int type,
                            Buffer table)
Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2


glGetConvolutionFilter

void glGetConvolutionFilter(int target,
                            int format,
                            int type,
                            long table_buffer_offset)
Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2


glGetConvolutionParameterfv

void glGetConvolutionParameterfv(int target,
                                 int pname,
                                 FloatBuffer params)
Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2


glGetConvolutionParameterfv

void glGetConvolutionParameterfv(int target,
                                 int pname,
                                 float[] params,
                                 int params_offset)
Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2


glGetConvolutionParameteriv

void glGetConvolutionParameteriv(int target,
                                 int pname,
                                 IntBuffer params)
Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2


glGetConvolutionParameteriv

void glGetConvolutionParameteriv(int target,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2


glGetDoubleIndexedvEXT

void glGetDoubleIndexedvEXT(int index,
                            int pname,
                            DoubleBuffer params)
Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access


glGetDoubleIndexedvEXT

void glGetDoubleIndexedvEXT(int index,
                            int pname,
                            double[] params,
                            int params_offset)
Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access


glGetFenceivNV

void glGetFenceivNV(int target,
                    int pname,
                    IntBuffer params)
Entry point to C language function: void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_fence


glGetFenceivNV

void glGetFenceivNV(int target,
                    int pname,
                    int[] params,
                    int params_offset)
Entry point to C language function: void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_fence


glGetFloatIndexedvEXT

void glGetFloatIndexedvEXT(int target,
                           int pname,
                           FloatBuffer params)
Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetFloatIndexedvEXT

void glGetFloatIndexedvEXT(int target,
                           int pname,
                           float[] params,
                           int params_offset)
Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetFramebufferParameterivEXT

void glGetFramebufferParameterivEXT(int target,
                                    int pname,
                                    IntBuffer params)
Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetFramebufferParameterivEXT

void glGetFramebufferParameterivEXT(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetHandleARB

int glGetHandleARB(int type)
Entry point to C language function: GLhandleARB glGetHandleARB(GLenum type);
Part of GL_ARB_shader_objects


glGetHistogram

void glGetHistogram(int target,
                    boolean reset,
                    int format,
                    int type,
                    Buffer values)
Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2


glGetHistogram

void glGetHistogram(int target,
                    boolean reset,
                    int format,
                    int type,
                    long values_buffer_offset)
Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2


glGetHistogramParameterfv

void glGetHistogramParameterfv(int target,
                               int pname,
                               FloatBuffer params)
Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2


glGetHistogramParameterfv

void glGetHistogramParameterfv(int target,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2


glGetHistogramParameteriv

void glGetHistogramParameteriv(int target,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2


glGetHistogramParameteriv

void glGetHistogramParameteriv(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2


glGetInfoLogARB

void glGetInfoLogARB(int program,
                     int bufSize,
                     IntBuffer length,
                     ByteBuffer infoLog)
Entry point to C language function: void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects


glGetInfoLogARB

void glGetInfoLogARB(int program,
                     int bufSize,
                     int[] length,
                     int length_offset,
                     byte[] infoLog,
                     int infoLog_offset)
Entry point to C language function: void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects


glGetIntegerIndexedv

void glGetIntegerIndexedv(int target,
                          int index,
                          IntBuffer data)
Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2


glGetIntegerIndexedv

void glGetIntegerIndexedv(int target,
                          int index,
                          int[] data,
                          int data_offset)
Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2


glGetInvariantBooleanvEXT

void glGetInvariantBooleanvEXT(int target,
                               int index,
                               ByteBuffer data)
Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader


glGetInvariantBooleanvEXT

void glGetInvariantBooleanvEXT(int target,
                               int index,
                               byte[] data,
                               int data_offset)
Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader


glGetInvariantFloatvEXT

void glGetInvariantFloatvEXT(int target,
                             int pname,
                             FloatBuffer params)
Entry point to C language function: void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader


glGetInvariantFloatvEXT

void glGetInvariantFloatvEXT(int target,
                             int pname,
                             float[] params,
                             int params_offset)
Entry point to C language function: void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader


glGetInvariantIntegervEXT

void glGetInvariantIntegervEXT(int target,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader


glGetInvariantIntegervEXT

void glGetInvariantIntegervEXT(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader


glGetLightiv

void glGetLightiv(int light,
                  int pname,
                  IntBuffer params)
Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);


glGetLightiv

void glGetLightiv(int light,
                  int pname,
                  int[] params,
                  int params_offset)
Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);


glGetLocalConstantBooleanvEXT

void glGetLocalConstantBooleanvEXT(int target,
                                   int index,
                                   ByteBuffer data)
Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader


glGetLocalConstantBooleanvEXT

void glGetLocalConstantBooleanvEXT(int target,
                                   int index,
                                   byte[] data,
                                   int data_offset)
Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader


glGetLocalConstantFloatvEXT

void glGetLocalConstantFloatvEXT(int target,
                                 int pname,
                                 FloatBuffer params)
Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader


glGetLocalConstantFloatvEXT

void glGetLocalConstantFloatvEXT(int target,
                                 int pname,
                                 float[] params,
                                 int params_offset)
Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader


glGetLocalConstantIntegervEXT

void glGetLocalConstantIntegervEXT(int target,
                                   int pname,
                                   IntBuffer params)
Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader


glGetLocalConstantIntegervEXT

void glGetLocalConstantIntegervEXT(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader


glGetMapAttribParameterfvNV

void glGetMapAttribParameterfvNV(int stage,
                                 int portion,
                                 int pname,
                                 FloatBuffer params)
Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators


glGetMapAttribParameterfvNV

void glGetMapAttribParameterfvNV(int stage,
                                 int portion,
                                 int pname,
                                 float[] params,
                                 int params_offset)
Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators


glGetMapAttribParameterivNV

void glGetMapAttribParameterivNV(int target,
                                 int attachment,
                                 int pname,
                                 IntBuffer params)
Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint attachment, GLenum pname, GLint * params);
Part of GL_NV_evaluators


glGetMapAttribParameterivNV

void glGetMapAttribParameterivNV(int target,
                                 int attachment,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint attachment, GLenum pname, GLint * params);
Part of GL_NV_evaluators


glGetMapControlPointsNV

void glGetMapControlPointsNV(int target,
                             int index,
                             int type,
                             int ustride,
                             int vstride,
                             boolean packed,
                             Buffer points)
Entry point to C language function: void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
Part of GL_NV_evaluators


glGetMapParameterfvNV

void glGetMapParameterfvNV(int target,
                           int pname,
                           FloatBuffer params)
Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators


glGetMapParameterfvNV

void glGetMapParameterfvNV(int target,
                           int pname,
                           float[] params,
                           int params_offset)
Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators


glGetMapParameterivNV

void glGetMapParameterivNV(int target,
                           int pname,
                           IntBuffer params)
Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators


glGetMapParameterivNV

void glGetMapParameterivNV(int target,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators


glGetMapdv

void glGetMapdv(int target,
                int query,
                DoubleBuffer v)
Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);


glGetMapdv

void glGetMapdv(int target,
                int query,
                double[] v,
                int v_offset)
Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);


glGetMapfv

void glGetMapfv(int target,
                int query,
                FloatBuffer v)
Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);


glGetMapfv

void glGetMapfv(int target,
                int query,
                float[] v,
                int v_offset)
Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);


glGetMapiv

void glGetMapiv(int target,
                int query,
                IntBuffer v)
Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);


glGetMapiv

void glGetMapiv(int target,
                int query,
                int[] v,
                int v_offset)
Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);


glGetMaterialiv

void glGetMaterialiv(int face,
                     int pname,
                     IntBuffer params)
Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);


glGetMaterialiv

void glGetMaterialiv(int face,
                     int pname,
                     int[] params,
                     int params_offset)
Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);


glGetMinmax

void glGetMinmax(int target,
                 boolean reset,
                 int format,
                 int type,
                 Buffer values)
Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2


glGetMinmax

void glGetMinmax(int target,
                 boolean reset,
                 int format,
                 int type,
                 long values_buffer_offset)
Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2


glGetMinmaxParameterfv

void glGetMinmaxParameterfv(int target,
                            int pname,
                            FloatBuffer params)
Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2


glGetMinmaxParameterfv

void glGetMinmaxParameterfv(int target,
                            int pname,
                            float[] params,
                            int params_offset)
Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2


glGetMinmaxParameteriv

void glGetMinmaxParameteriv(int target,
                            int pname,
                            IntBuffer params)
Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2


glGetMinmaxParameteriv

void glGetMinmaxParameteriv(int target,
                            int pname,
                            int[] params,
                            int params_offset)
Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2


glGetMultiTexEnvfvEXT

void glGetMultiTexEnvfvEXT(int stage,
                           int portion,
                           int pname,
                           FloatBuffer params)
Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetMultiTexEnvfvEXT

void glGetMultiTexEnvfvEXT(int stage,
                           int portion,
                           int pname,
                           float[] params,
                           int params_offset)
Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetMultiTexEnvivEXT

void glGetMultiTexEnvivEXT(int target,
                           int attachment,
                           int pname,
                           IntBuffer params)
Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexEnvivEXT

void glGetMultiTexEnvivEXT(int target,
                           int attachment,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexGendvEXT

void glGetMultiTexGendvEXT(int target,
                           int index,
                           int pname,
                           DoubleBuffer params)
Entry point to C language function: void glGetMultiTexGendvEXT(GLenum target, GLenum index, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access


glGetMultiTexGendvEXT

void glGetMultiTexGendvEXT(int target,
                           int index,
                           int pname,
                           double[] params,
                           int params_offset)
Entry point to C language function: void glGetMultiTexGendvEXT(GLenum target, GLenum index, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access


glGetMultiTexGenfvEXT

void glGetMultiTexGenfvEXT(int stage,
                           int portion,
                           int pname,
                           FloatBuffer params)
Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetMultiTexGenfvEXT

void glGetMultiTexGenfvEXT(int stage,
                           int portion,
                           int pname,
                           float[] params,
                           int params_offset)
Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetMultiTexGenivEXT

void glGetMultiTexGenivEXT(int target,
                           int attachment,
                           int pname,
                           IntBuffer params)
Entry point to C language function: void glGetMultiTexGenivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexGenivEXT

void glGetMultiTexGenivEXT(int target,
                           int attachment,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point to C language function: void glGetMultiTexGenivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexImageEXT

void glGetMultiTexImageEXT(int texture,
                           int target,
                           int level,
                           int format,
                           int type,
                           Buffer pixels)
Entry point to C language function: void glGetMultiTexImageEXT(GLenum texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access


glGetMultiTexLevelParameterfvEXT

void glGetMultiTexLevelParameterfvEXT(int texture,
                                      int target,
                                      int level,
                                      int pname,
                                      FloatBuffer params)
Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetMultiTexLevelParameterfvEXT

void glGetMultiTexLevelParameterfvEXT(int texture,
                                      int target,
                                      int level,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetMultiTexLevelParameterivEXT

void glGetMultiTexLevelParameterivEXT(int texture,
                                      int target,
                                      int level,
                                      int pname,
                                      IntBuffer params)
Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexLevelParameterivEXT

void glGetMultiTexLevelParameterivEXT(int texture,
                                      int target,
                                      int level,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexParameterIivEXT

void glGetMultiTexParameterIivEXT(int target,
                                  int attachment,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexParameterIivEXT

void glGetMultiTexParameterIivEXT(int target,
                                  int attachment,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexParameterIuivEXT

void glGetMultiTexParameterIuivEXT(int program,
                                   int target,
                                   int index,
                                   IntBuffer params)
Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexParameterIuivEXT

void glGetMultiTexParameterIuivEXT(int program,
                                   int target,
                                   int index,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexParameterfvEXT

void glGetMultiTexParameterfvEXT(int stage,
                                 int portion,
                                 int pname,
                                 FloatBuffer params)
Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetMultiTexParameterfvEXT

void glGetMultiTexParameterfvEXT(int stage,
                                 int portion,
                                 int pname,
                                 float[] params,
                                 int params_offset)
Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetMultiTexParameterivEXT

void glGetMultiTexParameterivEXT(int target,
                                 int attachment,
                                 int pname,
                                 IntBuffer params)
Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetMultiTexParameterivEXT

void glGetMultiTexParameterivEXT(int target,
                                 int attachment,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedBufferParameterivEXT

void glGetNamedBufferParameterivEXT(int target,
                                    int pname,
                                    IntBuffer params)
Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedBufferParameterivEXT

void glGetNamedBufferParameterivEXT(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedBufferSubDataEXT

void glGetNamedBufferSubDataEXT(int target,
                                int offset,
                                int size,
                                Buffer data)
Entry point to C language function: void glGetNamedBufferSubDataEXT(GLuint target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
Part of GL_EXT_direct_state_access


glGetNamedFramebufferAttachmentParameterivEXT

void glGetNamedFramebufferAttachmentParameterivEXT(int target,
                                                   int attachment,
                                                   int pname,
                                                   IntBuffer params)
Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedFramebufferAttachmentParameterivEXT

void glGetNamedFramebufferAttachmentParameterivEXT(int target,
                                                   int attachment,
                                                   int pname,
                                                   int[] params,
                                                   int params_offset)
Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramLocalParameterIivEXT

void glGetNamedProgramLocalParameterIivEXT(int target,
                                           int attachment,
                                           int pname,
                                           IntBuffer params)
Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint target, GLenum attachment, GLuint pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramLocalParameterIivEXT

void glGetNamedProgramLocalParameterIivEXT(int target,
                                           int attachment,
                                           int pname,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint target, GLenum attachment, GLuint pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramLocalParameterIuivEXT

void glGetNamedProgramLocalParameterIuivEXT(int program,
                                            int target,
                                            int index,
                                            IntBuffer params)
Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramLocalParameterIuivEXT

void glGetNamedProgramLocalParameterIuivEXT(int program,
                                            int target,
                                            int index,
                                            int[] params,
                                            int params_offset)
Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramLocalParameterdvEXT

void glGetNamedProgramLocalParameterdvEXT(int target,
                                          int index,
                                          int pname,
                                          DoubleBuffer params)
Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint target, GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramLocalParameterdvEXT

void glGetNamedProgramLocalParameterdvEXT(int target,
                                          int index,
                                          int pname,
                                          double[] params,
                                          int params_offset)
Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint target, GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramLocalParameterfvEXT

void glGetNamedProgramLocalParameterfvEXT(int stage,
                                          int portion,
                                          int pname,
                                          FloatBuffer params)
Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint stage, GLenum portion, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramLocalParameterfvEXT

void glGetNamedProgramLocalParameterfvEXT(int stage,
                                          int portion,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint stage, GLenum portion, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramStringEXT

void glGetNamedProgramStringEXT(int target,
                                int format,
                                int type,
                                Buffer table)
Entry point to C language function: void glGetNamedProgramStringEXT(GLuint target, GLenum format, GLenum type, GLvoid * table);
Part of GL_EXT_direct_state_access


glGetNamedProgramivEXT

void glGetNamedProgramivEXT(int target,
                            int attachment,
                            int pname,
                            IntBuffer params)
Entry point to C language function: void glGetNamedProgramivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedProgramivEXT

void glGetNamedProgramivEXT(int target,
                            int attachment,
                            int pname,
                            int[] params,
                            int params_offset)
Entry point to C language function: void glGetNamedProgramivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedRenderbufferParameterivEXT

void glGetNamedRenderbufferParameterivEXT(int target,
                                          int pname,
                                          IntBuffer params)
Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetNamedRenderbufferParameterivEXT

void glGetNamedRenderbufferParameterivEXT(int target,
                                          int pname,
                                          int[] params,
                                          int params_offset)
Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetObjectParameterfvARB

void glGetObjectParameterfvARB(int target,
                               int pname,
                               FloatBuffer params)
Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects


glGetObjectParameterfvARB

void glGetObjectParameterfvARB(int target,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects


glGetObjectParameterivARB

void glGetObjectParameterivARB(int target,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects


glGetObjectParameterivARB

void glGetObjectParameterivARB(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects


glGetOcclusionQueryivNV

void glGetOcclusionQueryivNV(int target,
                             int pname,
                             IntBuffer params)
Entry point to C language function: void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query


glGetOcclusionQueryivNV

void glGetOcclusionQueryivNV(int target,
                             int pname,
                             int[] params,
                             int params_offset)
Entry point to C language function: void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query


glGetOcclusionQueryuivNV

void glGetOcclusionQueryuivNV(int id,
                              int pname,
                              IntBuffer params)
Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query


glGetOcclusionQueryuivNV

void glGetOcclusionQueryuivNV(int id,
                              int pname,
                              int[] params,
                              int params_offset)
Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query


glGetPixelMapfv

void glGetPixelMapfv(int map,
                     FloatBuffer values)
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0


glGetPixelMapfv

void glGetPixelMapfv(int map,
                     float[] values,
                     int values_offset)
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0


glGetPixelMapfv

void glGetPixelMapfv(int map,
                     long values_buffer_offset)
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0


glGetPixelMapuiv

void glGetPixelMapuiv(int map,
                      IntBuffer values)
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0


glGetPixelMapuiv

void glGetPixelMapuiv(int map,
                      int[] values,
                      int values_offset)
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0


glGetPixelMapuiv

void glGetPixelMapuiv(int map,
                      long values_buffer_offset)
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0


glGetPixelMapusv

void glGetPixelMapusv(int map,
                      ShortBuffer values)
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0


glGetPixelMapusv

void glGetPixelMapusv(int map,
                      short[] values,
                      int values_offset)
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0


glGetPixelMapusv

void glGetPixelMapusv(int map,
                      long values_buffer_offset)
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0


glGetPolygonStipple

void glGetPolygonStipple(ByteBuffer mask)
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0


glGetPolygonStipple

void glGetPolygonStipple(byte[] mask,
                         int mask_offset)
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0


glGetPolygonStipple

void glGetPolygonStipple(long mask_buffer_offset)
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0


glGetProgramEnvParameterIivNV

void glGetProgramEnvParameterIivNV(int target,
                                   int index,
                                   IntBuffer params)
Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4


glGetProgramEnvParameterIivNV

void glGetProgramEnvParameterIivNV(int target,
                                   int index,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4


glGetProgramEnvParameterIuivNV

void glGetProgramEnvParameterIuivNV(int target,
                                    int index,
                                    IntBuffer params)
Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4


glGetProgramEnvParameterIuivNV

void glGetProgramEnvParameterIuivNV(int target,
                                    int index,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4


glGetProgramEnvParameterdvARB

void glGetProgramEnvParameterdvARB(int index,
                                   int pname,
                                   DoubleBuffer params)
Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program


glGetProgramEnvParameterdvARB

void glGetProgramEnvParameterdvARB(int index,
                                   int pname,
                                   double[] params,
                                   int params_offset)
Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program


glGetProgramEnvParameterfvARB

void glGetProgramEnvParameterfvARB(int target,
                                   int pname,
                                   FloatBuffer params)
Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program


glGetProgramEnvParameterfvARB

void glGetProgramEnvParameterfvARB(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program


glGetProgramLocalParameterIivNV

void glGetProgramLocalParameterIivNV(int target,
                                     int index,
                                     IntBuffer params)
Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4


glGetProgramLocalParameterIivNV

void glGetProgramLocalParameterIivNV(int target,
                                     int index,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4


glGetProgramLocalParameterIuivNV

void glGetProgramLocalParameterIuivNV(int target,
                                      int index,
                                      IntBuffer params)
Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4


glGetProgramLocalParameterIuivNV

void glGetProgramLocalParameterIuivNV(int target,
                                      int index,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4


glGetProgramLocalParameterdvARB

void glGetProgramLocalParameterdvARB(int index,
                                     int pname,
                                     DoubleBuffer params)
Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program


glGetProgramLocalParameterdvARB

void glGetProgramLocalParameterdvARB(int index,
                                     int pname,
                                     double[] params,
                                     int params_offset)
Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program


glGetProgramLocalParameterfvARB

void glGetProgramLocalParameterfvARB(int target,
                                     int pname,
                                     FloatBuffer params)
Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program


glGetProgramLocalParameterfvARB

void glGetProgramLocalParameterfvARB(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program


glGetProgramStringARB

void glGetProgramStringARB(int target,
                           int pname,
                           Buffer string)
Entry point to C language function: void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
Part of GL_ARB_vertex_program

Parameters:
string - a direct Buffer

glGetProgramivARB

void glGetProgramivARB(int target,
                       int pname,
                       IntBuffer params)
Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program


glGetProgramivARB

void glGetProgramivARB(int target,
                       int pname,
                       int[] params,
                       int params_offset)
Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program


glGetQueryObjecti64vEXT

void glGetQueryObjecti64vEXT(int id,
                             int pname,
                             com.jogamp.common.nio.Int64Buffer params)
Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);
Part of GL_EXT_timer_query


glGetQueryObjecti64vEXT

void glGetQueryObjecti64vEXT(int id,
                             int pname,
                             long[] params,
                             int params_offset)
Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);
Part of GL_EXT_timer_query


glGetQueryObjectui64vEXT

void glGetQueryObjectui64vEXT(int id,
                              int pname,
                              com.jogamp.common.nio.Int64Buffer params)
Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);
Part of GL_EXT_timer_query


glGetQueryObjectui64vEXT

void glGetQueryObjectui64vEXT(int id,
                              int pname,
                              long[] params,
                              int params_offset)
Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);
Part of GL_EXT_timer_query


glGetSeparableFilter

void glGetSeparableFilter(int target,
                          int format,
                          int type,
                          Buffer row,
                          Buffer column,
                          Buffer span)
Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2


glGetSeparableFilter

void glGetSeparableFilter(int target,
                          int format,
                          int type,
                          long row_buffer_offset,
                          long column_buffer_offset,
                          long span_buffer_offset)
Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2


glGetShaderSourceARB

void glGetShaderSourceARB(int program,
                          int bufSize,
                          IntBuffer length,
                          ByteBuffer infoLog)
Entry point to C language function: void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects


glGetShaderSourceARB

void glGetShaderSourceARB(int program,
                          int bufSize,
                          int[] length,
                          int length_offset,
                          byte[] infoLog,
                          int infoLog_offset)
Entry point to C language function: void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects


glGetTexGendv

void glGetTexGendv(int coord,
                   int pname,
                   DoubleBuffer params)
Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);


glGetTexGendv

void glGetTexGendv(int coord,
                   int pname,
                   double[] params,
                   int params_offset)
Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);


glGetTextureImageEXT

void glGetTextureImageEXT(int texture,
                          int target,
                          int level,
                          int format,
                          int type,
                          Buffer pixels)
Entry point to C language function: void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access


glGetTextureLevelParameterfvEXT

void glGetTextureLevelParameterfvEXT(int texture,
                                     int target,
                                     int level,
                                     int pname,
                                     FloatBuffer params)
Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetTextureLevelParameterfvEXT

void glGetTextureLevelParameterfvEXT(int texture,
                                     int target,
                                     int level,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetTextureLevelParameterivEXT

void glGetTextureLevelParameterivEXT(int texture,
                                     int target,
                                     int level,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetTextureLevelParameterivEXT

void glGetTextureLevelParameterivEXT(int texture,
                                     int target,
                                     int level,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetTextureParameterIivEXT

void glGetTextureParameterIivEXT(int target,
                                 int attachment,
                                 int pname,
                                 IntBuffer params)
Entry point to C language function: void glGetTextureParameterIivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetTextureParameterIivEXT

void glGetTextureParameterIivEXT(int target,
                                 int attachment,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point to C language function: void glGetTextureParameterIivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetTextureParameterIuivEXT

void glGetTextureParameterIuivEXT(int program,
                                  int target,
                                  int index,
                                  IntBuffer params)
Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access


glGetTextureParameterIuivEXT

void glGetTextureParameterIuivEXT(int program,
                                  int target,
                                  int index,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access


glGetTextureParameterfvEXT

void glGetTextureParameterfvEXT(int stage,
                                int portion,
                                int pname,
                                FloatBuffer params)
Entry point to C language function: void glGetTextureParameterfvEXT(GLuint stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetTextureParameterfvEXT

void glGetTextureParameterfvEXT(int stage,
                                int portion,
                                int pname,
                                float[] params,
                                int params_offset)
Entry point to C language function: void glGetTextureParameterfvEXT(GLuint stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access


glGetTextureParameterivEXT

void glGetTextureParameterivEXT(int target,
                                int attachment,
                                int pname,
                                IntBuffer params)
Entry point to C language function: void glGetTextureParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetTextureParameterivEXT

void glGetTextureParameterivEXT(int target,
                                int attachment,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point to C language function: void glGetTextureParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access


glGetUniformBufferSizeEXT

int glGetUniformBufferSizeEXT(int program,
                              int location)
Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform


glGetUniformLocationARB

int glGetUniformLocationARB(int program,
                            String name)
Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB program, const GLcharARB * name);
Part of GL_ARB_shader_objects


glGetUniformOffsetEXT

int glGetUniformOffsetEXT(int program,
                          int location)
Entry point to C language function: ptrdiff_t glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform


glGetUniformfvARB

void glGetUniformfvARB(int program,
                       int location,
                       FloatBuffer params)
Entry point to C language function: void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects


glGetUniformfvARB

void glGetUniformfvARB(int program,
                       int location,
                       float[] params,
                       int params_offset)
Entry point to C language function: void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects


glGetUniformivARB

void glGetUniformivARB(int program,
                       int location,
                       IntBuffer params)
Entry point to C language function: void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
Part of GL_ARB_shader_objects


glGetUniformivARB

void glGetUniformivARB(int program,
                       int location,
                       int[] params,
                       int params_offset)
Entry point to C language function: void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
Part of GL_ARB_shader_objects


glGetVariantBooleanvEXT

void glGetVariantBooleanvEXT(int target,
                             int index,
                             ByteBuffer data)
Entry point to C language function: void glGetVariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader


glGetVariantBooleanvEXT

void glGetVariantBooleanvEXT(int target,
                             int index,
                             byte[] data,
                             int data_offset)
Entry point to C language function: void glGetVariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader


glGetVariantFloatvEXT

void glGetVariantFloatvEXT(int target,
                           int pname,
                           FloatBuffer params)
Entry point to C language function: void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader


glGetVariantFloatvEXT

void glGetVariantFloatvEXT(int target,
                           int pname,
                           float[] params,
                           int params_offset)
Entry point to C language function: void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader


glGetVariantIntegervEXT

void glGetVariantIntegervEXT(int target,
                             int pname,
                             IntBuffer params)
Entry point to C language function: void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader


glGetVariantIntegervEXT

void glGetVariantIntegervEXT(int target,
                             int pname,
                             int[] params,
                             int params_offset)
Entry point to C language function: void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader


glGetVertexAttribdvARB

void glGetVertexAttribdvARB(int index,
                            int pname,
                            DoubleBuffer params)
Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program


glGetVertexAttribdvARB

void glGetVertexAttribdvARB(int index,
                            int pname,
                            double[] params,
                            int params_offset)
Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program


glGetVertexAttribfvARB

void glGetVertexAttribfvARB(int target,
                            int pname,
                            FloatBuffer params)
Entry point to C language function: void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program


glGetVertexAttribfvARB

void glGetVertexAttribfvARB(int target,
                            int pname,
                            float[] params,
                            int params_offset)
Entry point to C language function: void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program


glGetVertexAttribivARB

void glGetVertexAttribivARB(int target,
                            int pname,
                            IntBuffer params)
Entry point to C language function: void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program


glGetVertexAttribivARB

void glGetVertexAttribivARB(int target,
                            int pname,
                            int[] params,
                            int params_offset)
Entry point to C language function: void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program


glHintPGI

void glHintPGI(int target,
               int s)
Entry point to C language function: void glHintPGI(GLenum target, GLint s);
Part of GL_PGI_misc_hints


glHistogram

void glHistogram(int target,
                 int width,
                 int internalformat,
                 boolean sink)
Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2


glIndexFuncEXT

void glIndexFuncEXT(int target,
                    float s)
Entry point to C language function: void glIndexFuncEXT(GLenum target, GLclampf s);
Part of GL_EXT_index_func


glIndexMask

void glIndexMask(int mask)
Interface to C language function:
void glIndexMask(GLuint mask);


glIndexMaterialEXT

void glIndexMaterialEXT(int target,
                        int id)
Entry point to C language function: void glIndexMaterialEXT(GLenum target, GLenum id);
Part of GL_EXT_index_material


glIndexPointer

void glIndexPointer(int type,
                    int stride,
                    Buffer ptr)
Interface to C language function:
void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);

Parameters:
ptr - a direct Buffer

glIndexd

void glIndexd(double c)
Interface to C language function:
void glIndexd(GLdouble c);


glIndexdv

void glIndexdv(DoubleBuffer c)
Interface to C language function:
void glIndexdv(const GLdouble * c);


glIndexdv

void glIndexdv(double[] c,
               int c_offset)
Interface to C language function:
void glIndexdv(const GLdouble * c);


glIndexf

void glIndexf(float c)
Interface to C language function:
void glIndexf(GLfloat c);


glIndexfv

void glIndexfv(FloatBuffer c)
Interface to C language function:
void glIndexfv(const GLfloat * c);


glIndexfv

void glIndexfv(float[] c,
               int c_offset)
Interface to C language function:
void glIndexfv(const GLfloat * c);


glIndexi

void glIndexi(int c)
Interface to C language function:
void glIndexi(GLint c);


glIndexiv

void glIndexiv(IntBuffer c)
Interface to C language function:
void glIndexiv(const GLint * c);


glIndexiv

void glIndexiv(int[] c,
               int c_offset)
Interface to C language function:
void glIndexiv(const GLint * c);


glIndexs

void glIndexs(short c)
Interface to C language function:
void glIndexs(GLshort c);


glIndexsv

void glIndexsv(ShortBuffer c)
Interface to C language function:
void glIndexsv(const GLshort * c);


glIndexsv

void glIndexsv(short[] c,
               int c_offset)
Interface to C language function:
void glIndexsv(const GLshort * c);


glIndexub

void glIndexub(byte c)
Interface to C language function:
void glIndexub(GLubyte c);


glIndexubv

void glIndexubv(ByteBuffer c)
Interface to C language function:
void glIndexubv(const GLubyte * c);


glIndexubv

void glIndexubv(byte[] c,
                int c_offset)
Interface to C language function:
void glIndexubv(const GLubyte * c);


glInitNames

void glInitNames()
Interface to C language function:
void glInitNames(void);


glInsertComponentEXT

void glInsertComponentEXT(int red,
                          int green,
                          int blue)
Entry point to C language function: void glInsertComponentEXT(GLuint red, GLuint green, GLuint blue);
Part of GL_EXT_vertex_shader


glInterleavedArrays

void glInterleavedArrays(int format,
                         int stride,
                         Buffer pointer)
Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1


glInterleavedArrays

void glInterleavedArrays(int format,
                         int stride,
                         long pointer_buffer_offset)
Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1


glIsEnabledIndexed

boolean glIsEnabledIndexed(int target,
                           int index)
Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2


glIsFenceAPPLE

boolean glIsFenceAPPLE(int id)
Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint id);
Part of GL_APPLE_fence


glIsFenceNV

boolean glIsFenceNV(int id)
Entry point to C language function: GLboolean glIsFenceNV(GLuint id);
Part of GL_NV_fence


glIsList

boolean glIsList(int list)
Interface to C language function:
GLboolean glIsList(GLuint list);


glIsOcclusionQueryNV

boolean glIsOcclusionQueryNV(int id)
Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query


glIsProgramARB

boolean glIsProgramARB(int id)
Entry point to C language function: GLboolean glIsProgramARB(GLuint id);
Part of GL_ARB_vertex_program


glIsVariantEnabledEXT

boolean glIsVariantEnabledEXT(int target,
                              int index)
Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint target, GLenum index);
Part of GL_EXT_vertex_shader


glIsVertexAttribEnabledAPPLE

boolean glIsVertexAttribEnabledAPPLE(int index,
                                     int pname)
Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators


glLightModeli

void glLightModeli(int pname,
                   int param)
Interface to C language function:
void glLightModeli(GLenum pname, GLint param);


glLightModeliv

void glLightModeliv(int pname,
                    IntBuffer params)
Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);


glLightModeliv

void glLightModeliv(int pname,
                    int[] params,
                    int params_offset)
Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);


glLighti

void glLighti(int light,
              int pname,
              int param)
Interface to C language function:
void glLighti(GLenum light, GLenum pname, GLint param);


glLightiv

void glLightiv(int light,
               int pname,
               IntBuffer params)
Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);


glLightiv

void glLightiv(int light,
               int pname,
               int[] params,
               int params_offset)
Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);


glLineStipple

void glLineStipple(int factor,
                   short pattern)
Interface to C language function:
void glLineStipple(GLint factor, GLushort pattern);


glLinkProgramARB

void glLinkProgramARB(int mode)
Entry point to C language function: void glLinkProgramARB(GLhandleARB mode);
Part of GL_ARB_shader_objects


glListBase

void glListBase(int base)
Interface to C language function:
void glListBase(GLuint base);


glLoadMatrixd

void glLoadMatrixd(DoubleBuffer m)
Interface to C language function:
void glLoadMatrixd(const GLdouble * m);


glLoadMatrixd

void glLoadMatrixd(double[] m,
                   int m_offset)
Interface to C language function:
void glLoadMatrixd(const GLdouble * m);


glLoadName

void glLoadName(int name)
Interface to C language function:
void glLoadName(GLuint name);


glLoadTransposeMatrixd

void glLoadTransposeMatrixd(DoubleBuffer m)
Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3


glLoadTransposeMatrixd

void glLoadTransposeMatrixd(double[] m,
                            int m_offset)
Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3


glLoadTransposeMatrixf

void glLoadTransposeMatrixf(FloatBuffer m)
Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3


glLoadTransposeMatrixf

void glLoadTransposeMatrixf(float[] m,
                            int m_offset)
Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3


glLockArraysEXT

void glLockArraysEXT(int x,
                     int y)
Entry point to C language function: void glLockArraysEXT(GLint x, GLsizei y);
Part of GL_EXT_compiled_vertex_array


glMap1d

void glMap1d(int target,
             double u1,
             double u2,
             int stride,
             int order,
             DoubleBuffer points)
Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);


glMap1d

void glMap1d(int target,
             double u1,
             double u2,
             int stride,
             int order,
             double[] points,
             int points_offset)
Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);


glMap1f

void glMap1f(int target,
             float u1,
             float u2,
             int stride,
             int order,
             FloatBuffer points)
Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);


glMap1f

void glMap1f(int target,
             float u1,
             float u2,
             int stride,
             int order,
             float[] points,
             int points_offset)
Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);


glMap2d

void glMap2d(int target,
             double u1,
             double u2,
             int ustride,
             int uorder,
             double v1,
             double v2,
             int vstride,
             int vorder,
             DoubleBuffer points)
Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);


glMap2d

void glMap2d(int target,
             double u1,
             double u2,
             int ustride,
             int uorder,
             double v1,
             double v2,
             int vstride,
             int vorder,
             double[] points,
             int points_offset)
Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);


glMap2f

void glMap2f(int target,
             float u1,
             float u2,
             int ustride,
             int uorder,
             float v1,
             float v2,
             int vstride,
             int vorder,
             FloatBuffer points)
Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);


glMap2f

void glMap2f(int target,
             float u1,
             float u2,
             int ustride,
             int uorder,
             float v1,
             float v2,
             int vstride,
             int vorder,
             float[] points,
             int points_offset)
Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);


glMapControlPointsNV

void glMapControlPointsNV(int target,
                          int index,
                          int type,
                          int ustride,
                          int vstride,
                          int uorder,
                          int vorder,
                          boolean packed,
                          Buffer points)
Entry point to C language function: void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
Part of GL_NV_evaluators


glMapGrid1d

void glMapGrid1d(int un,
                 double u1,
                 double u2)
Interface to C language function:
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);


glMapGrid1f

void glMapGrid1f(int un,
                 float u1,
                 float u2)
Interface to C language function:
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);


glMapGrid2d

void glMapGrid2d(int un,
                 double u1,
                 double u2,
                 int vn,
                 double v1,
                 double v2)
Interface to C language function:
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);


glMapGrid2f

void glMapGrid2f(int un,
                 float u1,
                 float u2,
                 int vn,
                 float v1,
                 float v2)
Interface to C language function:
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);


glMapNamedBufferEXT

ByteBuffer glMapNamedBufferEXT(int target,
                               int access)
Entry point to C language function: GLvoid * glMapNamedBufferEXT(GLuint target, GLenum access);
Part of GL_EXT_direct_state_access


glMapParameterfvNV

void glMapParameterfvNV(int target,
                        int pname,
                        FloatBuffer params)
Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators


glMapParameterfvNV

void glMapParameterfvNV(int target,
                        int pname,
                        float[] params,
                        int params_offset)
Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators


glMapParameterivNV

void glMapParameterivNV(int target,
                        int pname,
                        IntBuffer params)
Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators


glMapParameterivNV

void glMapParameterivNV(int target,
                        int pname,
                        int[] params,
                        int params_offset)
Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators


glMapVertexAttrib1dAPPLE

void glMapVertexAttrib1dAPPLE(int index,
                              int size,
                              double u1,
                              double u2,
                              int stride,
                              int order,
                              DoubleBuffer points)
Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators


glMapVertexAttrib1dAPPLE

void glMapVertexAttrib1dAPPLE(int index,
                              int size,
                              double u1,
                              double u2,
                              int stride,
                              int order,
                              double[] points,
                              int points_offset)
Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators


glMapVertexAttrib1fAPPLE

void glMapVertexAttrib1fAPPLE(int index,
                              int size,
                              float u1,
                              float u2,
                              int stride,
                              int order,
                              FloatBuffer points)
Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators


glMapVertexAttrib1fAPPLE

void glMapVertexAttrib1fAPPLE(int index,
                              int size,
                              float u1,
                              float u2,
                              int stride,
                              int order,
                              float[] points,
                              int points_offset)
Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators


glMapVertexAttrib2dAPPLE

void glMapVertexAttrib2dAPPLE(int index,
                              int size,
                              double u1,
                              double u2,
                              int ustride,
                              int uorder,
                              double v1,
                              double v2,
                              int vstride,
                              int vorder,
                              DoubleBuffer points)
Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators


glMapVertexAttrib2dAPPLE

void glMapVertexAttrib2dAPPLE(int index,
                              int size,
                              double u1,
                              double u2,
                              int ustride,
                              int uorder,
                              double v1,
                              double v2,
                              int vstride,
                              int vorder,
                              double[] points,
                              int points_offset)
Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators


glMapVertexAttrib2fAPPLE

void glMapVertexAttrib2fAPPLE(int index,
                              int size,
                              float u1,
                              float u2,
                              int ustride,
                              int uorder,
                              float v1,
                              float v2,
                              int vstride,
                              int vorder,
                              FloatBuffer points)
Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators


glMapVertexAttrib2fAPPLE

void glMapVertexAttrib2fAPPLE(int index,
                              int size,
                              float u1,
                              float u2,
                              int ustride,
                              int uorder,
                              float v1,
                              float v2,
                              int vstride,
                              int vorder,
                              float[] points,
                              int points_offset)
Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators


glMateriali

void glMateriali(int face,
                 int pname,
                 int param)
Interface to C language function:
void glMateriali(GLenum face, GLenum pname, GLint param);


glMaterialiv

void glMaterialiv(int face,
                  int pname,
                  IntBuffer params)
Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);


glMaterialiv

void glMaterialiv(int face,
                  int pname,
                  int[] params,
                  int params_offset)
Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);


glMatrixFrustumEXT

void glMatrixFrustumEXT(int mode,
                        double left,
                        double right,
                        double bottom,
                        double top,
                        double zNear,
                        double zFar)
Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access


glMatrixIndexubvARB

void glMatrixIndexubvARB(int size,
                         ByteBuffer weights)
Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_matrix_palette


glMatrixIndexubvARB

void glMatrixIndexubvARB(int size,
                         byte[] weights,
                         int weights_offset)
Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_matrix_palette


glMatrixIndexuivARB

void glMatrixIndexuivARB(int n,
                         IntBuffer ids)
Entry point to C language function: void glMatrixIndexuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_matrix_palette


glMatrixIndexuivARB

void glMatrixIndexuivARB(int n,
                         int[] ids,
                         int ids_offset)
Entry point to C language function: void glMatrixIndexuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_matrix_palette


glMatrixIndexusvARB

void glMatrixIndexusvARB(int size,
                         ShortBuffer weights)
Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_matrix_palette


glMatrixIndexusvARB

void glMatrixIndexusvARB(int size,
                         short[] weights,
                         int weights_offset)
Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_matrix_palette


glMatrixLoadIdentityEXT

void glMatrixLoadIdentityEXT(int mode)
Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access


glMatrixLoadTransposedEXT

void glMatrixLoadTransposedEXT(int target,
                               DoubleBuffer v)
Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMatrixLoadTransposedEXT

void glMatrixLoadTransposedEXT(int target,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMatrixLoadTransposefEXT

void glMatrixLoadTransposefEXT(int target,
                               FloatBuffer v)
Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMatrixLoadTransposefEXT

void glMatrixLoadTransposefEXT(int target,
                               float[] v,
                               int v_offset)
Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMatrixLoaddEXT

void glMatrixLoaddEXT(int target,
                      DoubleBuffer v)
Entry point to C language function: void glMatrixLoaddEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMatrixLoaddEXT

void glMatrixLoaddEXT(int target,
                      double[] v,
                      int v_offset)
Entry point to C language function: void glMatrixLoaddEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMatrixLoadfEXT

void glMatrixLoadfEXT(int target,
                      FloatBuffer v)
Entry point to C language function: void glMatrixLoadfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMatrixLoadfEXT

void glMatrixLoadfEXT(int target,
                      float[] v,
                      int v_offset)
Entry point to C language function: void glMatrixLoadfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMatrixMultTransposedEXT

void glMatrixMultTransposedEXT(int target,
                               DoubleBuffer v)
Entry point to C language function: void glMatrixMultTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMatrixMultTransposedEXT

void glMatrixMultTransposedEXT(int target,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glMatrixMultTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMatrixMultTransposefEXT

void glMatrixMultTransposefEXT(int target,
                               FloatBuffer v)
Entry point to C language function: void glMatrixMultTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMatrixMultTransposefEXT

void glMatrixMultTransposefEXT(int target,
                               float[] v,
                               int v_offset)
Entry point to C language function: void glMatrixMultTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMatrixMultdEXT

void glMatrixMultdEXT(int target,
                      DoubleBuffer v)
Entry point to C language function: void glMatrixMultdEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMatrixMultdEXT

void glMatrixMultdEXT(int target,
                      double[] v,
                      int v_offset)
Entry point to C language function: void glMatrixMultdEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMatrixMultfEXT

void glMatrixMultfEXT(int target,
                      FloatBuffer v)
Entry point to C language function: void glMatrixMultfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMatrixMultfEXT

void glMatrixMultfEXT(int target,
                      float[] v,
                      int v_offset)
Entry point to C language function: void glMatrixMultfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMatrixOrthoEXT

void glMatrixOrthoEXT(int mode,
                      double left,
                      double right,
                      double bottom,
                      double top,
                      double zNear,
                      double zFar)
Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access


glMatrixPopEXT

void glMatrixPopEXT(int mode)
Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access


glMatrixPushEXT

void glMatrixPushEXT(int mode)
Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access


glMatrixRotatedEXT

void glMatrixRotatedEXT(int target,
                        double s,
                        double t,
                        double r,
                        double q)
Entry point to C language function: void glMatrixRotatedEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_EXT_direct_state_access


glMatrixRotatefEXT

void glMatrixRotatefEXT(int target,
                        float s,
                        float t,
                        float r,
                        float q)
Entry point to C language function: void glMatrixRotatefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_EXT_direct_state_access


glMatrixScaledEXT

void glMatrixScaledEXT(int target,
                       double s,
                       double t,
                       double r)
Entry point to C language function: void glMatrixScaledEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_EXT_direct_state_access


glMatrixScalefEXT

void glMatrixScalefEXT(int target,
                       float s,
                       float t,
                       float r)
Entry point to C language function: void glMatrixScalefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_EXT_direct_state_access


glMatrixTranslatedEXT

void glMatrixTranslatedEXT(int target,
                           double s,
                           double t,
                           double r)
Entry point to C language function: void glMatrixTranslatedEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_EXT_direct_state_access


glMatrixTranslatefEXT

void glMatrixTranslatefEXT(int target,
                           float s,
                           float t,
                           float r)
Entry point to C language function: void glMatrixTranslatefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_EXT_direct_state_access


glMinmax

void glMinmax(int target,
              int internalformat,
              boolean sink)
Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2


glMultMatrixd

void glMultMatrixd(DoubleBuffer m)
Interface to C language function:
void glMultMatrixd(const GLdouble * m);


glMultMatrixd

void glMultMatrixd(double[] m,
                   int m_offset)
Interface to C language function:
void glMultMatrixd(const GLdouble * m);


glMultTransposeMatrixd

void glMultTransposeMatrixd(DoubleBuffer m)
Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3


glMultTransposeMatrixd

void glMultTransposeMatrixd(double[] m,
                            int m_offset)
Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3


glMultTransposeMatrixf

void glMultTransposeMatrixf(FloatBuffer m)
Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3


glMultTransposeMatrixf

void glMultTransposeMatrixf(float[] m,
                            int m_offset)
Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3


glMultiTexBufferEXT

void glMultiTexBufferEXT(int sfactorRGB,
                         int dfactorRGB,
                         int sfactorAlpha,
                         int dfactorAlpha)
Entry point to C language function: void glMultiTexBufferEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_direct_state_access


glMultiTexCoord1d

void glMultiTexCoord1d(int target,
                       double s)
Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3


glMultiTexCoord1dv

void glMultiTexCoord1dv(int target,
                        DoubleBuffer v)
Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3


glMultiTexCoord1dv

void glMultiTexCoord1dv(int target,
                        double[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3


glMultiTexCoord1f

void glMultiTexCoord1f(int target,
                       float s)
Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3


glMultiTexCoord1fv

void glMultiTexCoord1fv(int target,
                        FloatBuffer v)
Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3


glMultiTexCoord1fv

void glMultiTexCoord1fv(int target,
                        float[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3


glMultiTexCoord1h

void glMultiTexCoord1h(int target,
                       short s)
Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float


glMultiTexCoord1hv

void glMultiTexCoord1hv(int index,
                        ShortBuffer v)
Entry point to C language function: void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float


glMultiTexCoord1hv

void glMultiTexCoord1hv(int index,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float


glMultiTexCoord1i

void glMultiTexCoord1i(int target,
                       int s)
Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3


glMultiTexCoord1iv

void glMultiTexCoord1iv(int target,
                        IntBuffer v)
Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3


glMultiTexCoord1iv

void glMultiTexCoord1iv(int target,
                        int[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3


glMultiTexCoord1s

void glMultiTexCoord1s(int target,
                       short s)
Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3


glMultiTexCoord1sv

void glMultiTexCoord1sv(int target,
                        ShortBuffer v)
Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3


glMultiTexCoord1sv

void glMultiTexCoord1sv(int target,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3


glMultiTexCoord2d

void glMultiTexCoord2d(int target,
                       double s,
                       double t)
Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3


glMultiTexCoord2dv

void glMultiTexCoord2dv(int target,
                        DoubleBuffer v)
Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3


glMultiTexCoord2dv

void glMultiTexCoord2dv(int target,
                        double[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3


glMultiTexCoord2f

void glMultiTexCoord2f(int target,
                       float s,
                       float t)
Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3


glMultiTexCoord2fv

void glMultiTexCoord2fv(int target,
                        FloatBuffer v)
Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3


glMultiTexCoord2fv

void glMultiTexCoord2fv(int target,
                        float[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3


glMultiTexCoord2h

void glMultiTexCoord2h(int target,
                       short s,
                       short t)
Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float


glMultiTexCoord2hv

void glMultiTexCoord2hv(int index,
                        ShortBuffer v)
Entry point to C language function: void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float


glMultiTexCoord2hv

void glMultiTexCoord2hv(int index,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float


glMultiTexCoord2i

void glMultiTexCoord2i(int target,
                       int s,
                       int t)
Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3


glMultiTexCoord2iv

void glMultiTexCoord2iv(int target,
                        IntBuffer v)
Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3


glMultiTexCoord2iv

void glMultiTexCoord2iv(int target,
                        int[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3


glMultiTexCoord2s

void glMultiTexCoord2s(int target,
                       short s,
                       short t)
Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3


glMultiTexCoord2sv

void glMultiTexCoord2sv(int target,
                        ShortBuffer v)
Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3


glMultiTexCoord2sv

void glMultiTexCoord2sv(int target,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3


glMultiTexCoord3d

void glMultiTexCoord3d(int target,
                       double s,
                       double t,
                       double r)
Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3


glMultiTexCoord3dv

void glMultiTexCoord3dv(int target,
                        DoubleBuffer v)
Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3


glMultiTexCoord3dv

void glMultiTexCoord3dv(int target,
                        double[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3


glMultiTexCoord3f

void glMultiTexCoord3f(int target,
                       float s,
                       float t,
                       float r)
Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3


glMultiTexCoord3fv

void glMultiTexCoord3fv(int target,
                        FloatBuffer v)
Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3


glMultiTexCoord3fv

void glMultiTexCoord3fv(int target,
                        float[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3


glMultiTexCoord3h

void glMultiTexCoord3h(int target,
                       short s,
                       short t,
                       short r)
Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float


glMultiTexCoord3hv

void glMultiTexCoord3hv(int index,
                        ShortBuffer v)
Entry point to C language function: void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float


glMultiTexCoord3hv

void glMultiTexCoord3hv(int index,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float


glMultiTexCoord3i

void glMultiTexCoord3i(int target,
                       int s,
                       int t,
                       int r)
Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3


glMultiTexCoord3iv

void glMultiTexCoord3iv(int target,
                        IntBuffer v)
Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3


glMultiTexCoord3iv

void glMultiTexCoord3iv(int target,
                        int[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3


glMultiTexCoord3s

void glMultiTexCoord3s(int target,
                       short s,
                       short t,
                       short r)
Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3


glMultiTexCoord3sv

void glMultiTexCoord3sv(int target,
                        ShortBuffer v)
Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3


glMultiTexCoord3sv

void glMultiTexCoord3sv(int target,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3


glMultiTexCoord4d

void glMultiTexCoord4d(int target,
                       double s,
                       double t,
                       double r,
                       double q)
Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3


glMultiTexCoord4dv

void glMultiTexCoord4dv(int target,
                        DoubleBuffer v)
Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3


glMultiTexCoord4dv

void glMultiTexCoord4dv(int target,
                        double[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3


glMultiTexCoord4fv

void glMultiTexCoord4fv(int target,
                        FloatBuffer v)
Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3


glMultiTexCoord4fv

void glMultiTexCoord4fv(int target,
                        float[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3


glMultiTexCoord4h

void glMultiTexCoord4h(int target,
                       short s,
                       short t,
                       short r,
                       short q)
Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float


glMultiTexCoord4hv

void glMultiTexCoord4hv(int index,
                        ShortBuffer v)
Entry point to C language function: void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float


glMultiTexCoord4hv

void glMultiTexCoord4hv(int index,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float


glMultiTexCoord4i

void glMultiTexCoord4i(int target,
                       int start,
                       int x,
                       int y,
                       int width)
Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint start, GLint x, GLint y, GLint width);
Part of GL_VERSION_1_3


glMultiTexCoord4iv

void glMultiTexCoord4iv(int target,
                        IntBuffer v)
Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3


glMultiTexCoord4iv

void glMultiTexCoord4iv(int target,
                        int[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3


glMultiTexCoord4s

void glMultiTexCoord4s(int target,
                       short s,
                       short t,
                       short r,
                       short q)
Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3


glMultiTexCoord4sv

void glMultiTexCoord4sv(int target,
                        ShortBuffer v)
Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3


glMultiTexCoord4sv

void glMultiTexCoord4sv(int target,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3


glMultiTexCoordPointerEXT

void glMultiTexCoordPointerEXT(int index,
                               int size,
                               int type,
                               int stride,
                               Buffer pointer)
Entry point to C language function: void glMultiTexCoordPointerEXT(GLenum index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_direct_state_access


glMultiTexEnvfEXT

void glMultiTexEnvfEXT(int texture,
                       int target,
                       int pname,
                       float param)
Entry point to C language function: void glMultiTexEnvfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access


glMultiTexEnvfvEXT

void glMultiTexEnvfvEXT(int target,
                        int index,
                        int count,
                        FloatBuffer v)
Entry point to C language function: void glMultiTexEnvfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMultiTexEnvfvEXT

void glMultiTexEnvfvEXT(int target,
                        int index,
                        int count,
                        float[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexEnvfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMultiTexEnviEXT

void glMultiTexEnviEXT(int target,
                       int attachment,
                       int texture,
                       int level)
Entry point to C language function: void glMultiTexEnviEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access


glMultiTexEnvivEXT

void glMultiTexEnvivEXT(int texture,
                        int target,
                        int pname,
                        IntBuffer params)
Entry point to C language function: void glMultiTexEnvivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glMultiTexEnvivEXT

void glMultiTexEnvivEXT(int texture,
                        int target,
                        int pname,
                        int[] params,
                        int params_offset)
Entry point to C language function: void glMultiTexEnvivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glMultiTexGendEXT

void glMultiTexGendEXT(int texunit,
                       int coord,
                       int pname,
                       double param)
Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access


glMultiTexGendvEXT

void glMultiTexGendvEXT(int target,
                        int index,
                        int count,
                        DoubleBuffer v)
Entry point to C language function: void glMultiTexGendvEXT(GLenum target, GLenum index, GLenum count, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMultiTexGendvEXT

void glMultiTexGendvEXT(int target,
                        int index,
                        int count,
                        double[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexGendvEXT(GLenum target, GLenum index, GLenum count, const GLdouble * v);
Part of GL_EXT_direct_state_access


glMultiTexGenfEXT

void glMultiTexGenfEXT(int texture,
                       int target,
                       int pname,
                       float param)
Entry point to C language function: void glMultiTexGenfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access


glMultiTexGenfvEXT

void glMultiTexGenfvEXT(int target,
                        int index,
                        int count,
                        FloatBuffer v)
Entry point to C language function: void glMultiTexGenfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMultiTexGenfvEXT

void glMultiTexGenfvEXT(int target,
                        int index,
                        int count,
                        float[] v,
                        int v_offset)
Entry point to C language function: void glMultiTexGenfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMultiTexGeniEXT

void glMultiTexGeniEXT(int target,
                       int attachment,
                       int texture,
                       int level)
Entry point to C language function: void glMultiTexGeniEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access


glMultiTexGenivEXT

void glMultiTexGenivEXT(int texture,
                        int target,
                        int pname,
                        IntBuffer params)
Entry point to C language function: void glMultiTexGenivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glMultiTexGenivEXT

void glMultiTexGenivEXT(int texture,
                        int target,
                        int pname,
                        int[] params,
                        int params_offset)
Entry point to C language function: void glMultiTexGenivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glMultiTexImage1DEXT

void glMultiTexImage1DEXT(int texture,
                          int target,
                          int level,
                          int internalformat,
                          int width,
                          int border,
                          int format,
                          int type,
                          Buffer pixels)
Entry point to C language function: void glMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glMultiTexImage2DEXT

void glMultiTexImage2DEXT(int texture,
                          int target,
                          int level,
                          int internalformat,
                          int width,
                          int height,
                          int border,
                          int format,
                          int type,
                          Buffer pixels)
Entry point to C language function: void glMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glMultiTexImage3DEXT

void glMultiTexImage3DEXT(int texture,
                          int target,
                          int level,
                          int internalformat,
                          int width,
                          int height,
                          int depth,
                          int border,
                          int format,
                          int type,
                          Buffer pixels)
Entry point to C language function: void glMultiTexImage3DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glMultiTexParameterIivEXT

void glMultiTexParameterIivEXT(int texture,
                               int target,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glMultiTexParameterIivEXT

void glMultiTexParameterIivEXT(int texture,
                               int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glMultiTexParameterIuivEXT

void glMultiTexParameterIuivEXT(int program,
                                int target,
                                int index,
                                IntBuffer params)
Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access


glMultiTexParameterIuivEXT

void glMultiTexParameterIuivEXT(int program,
                                int target,
                                int index,
                                int[] params,
                                int params_offset)
Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access


glMultiTexParameterfEXT

void glMultiTexParameterfEXT(int texture,
                             int target,
                             int pname,
                             float param)
Entry point to C language function: void glMultiTexParameterfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access


glMultiTexParameterfvEXT

void glMultiTexParameterfvEXT(int target,
                              int index,
                              int count,
                              FloatBuffer v)
Entry point to C language function: void glMultiTexParameterfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMultiTexParameterfvEXT

void glMultiTexParameterfvEXT(int target,
                              int index,
                              int count,
                              float[] v,
                              int v_offset)
Entry point to C language function: void glMultiTexParameterfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glMultiTexParameteriEXT

void glMultiTexParameteriEXT(int target,
                             int attachment,
                             int texture,
                             int level)
Entry point to C language function: void glMultiTexParameteriEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access


glMultiTexParameterivEXT

void glMultiTexParameterivEXT(int texture,
                              int target,
                              int pname,
                              IntBuffer params)
Entry point to C language function: void glMultiTexParameterivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glMultiTexParameterivEXT

void glMultiTexParameterivEXT(int texture,
                              int target,
                              int pname,
                              int[] params,
                              int params_offset)
Entry point to C language function: void glMultiTexParameterivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glMultiTexRenderbufferEXT

void glMultiTexRenderbufferEXT(int red,
                               int green,
                               int blue)
Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum red, GLenum green, GLuint blue);
Part of GL_EXT_direct_state_access


glMultiTexSubImage1DEXT

void glMultiTexSubImage1DEXT(int texture,
                             int target,
                             int level,
                             int xoffset,
                             int width,
                             int format,
                             int type,
                             Buffer pixels)
Entry point to C language function: void glMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glMultiTexSubImage2DEXT

void glMultiTexSubImage2DEXT(int texture,
                             int target,
                             int level,
                             int xoffset,
                             int yoffset,
                             int width,
                             int height,
                             int format,
                             int type,
                             Buffer pixels)
Entry point to C language function: void glMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glMultiTexSubImage3DEXT

void glMultiTexSubImage3DEXT(int texture,
                             int target,
                             int level,
                             int xoffset,
                             int yoffset,
                             int zoffset,
                             int width,
                             int height,
                             int depth,
                             int format,
                             int type,
                             Buffer pixels)
Entry point to C language function: void glMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glNamedBufferDataEXT

void glNamedBufferDataEXT(int target,
                          int size,
                          Buffer data,
                          int usage)
Entry point to C language function: void glNamedBufferDataEXT(GLuint target, ptrdiff_t size, const GLvoid * data, GLenum usage);
Part of GL_EXT_direct_state_access


glNamedBufferSubDataEXT

void glNamedBufferSubDataEXT(int target,
                             int offset,
                             int size,
                             Buffer data)
Entry point to C language function: void glNamedBufferSubDataEXT(GLuint target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
Part of GL_EXT_direct_state_access


glNamedFramebufferRenderbufferEXT

void glNamedFramebufferRenderbufferEXT(int sfactorRGB,
                                       int dfactorRGB,
                                       int sfactorAlpha,
                                       int dfactorAlpha)
Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_direct_state_access


glNamedFramebufferTexture1DEXT

void glNamedFramebufferTexture1DEXT(int target,
                                    int attachment,
                                    int textarget,
                                    int texture,
                                    int level)
Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access


glNamedFramebufferTexture2DEXT

void glNamedFramebufferTexture2DEXT(int target,
                                    int attachment,
                                    int textarget,
                                    int texture,
                                    int level)
Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access


glNamedFramebufferTexture3DEXT

void glNamedFramebufferTexture3DEXT(int target,
                                    int attachment,
                                    int textarget,
                                    int texture,
                                    int level,
                                    int zoffset)
Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access


glNamedFramebufferTextureEXT

void glNamedFramebufferTextureEXT(int target,
                                  int attachment,
                                  int texture,
                                  int level)
Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint target, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access


glNamedFramebufferTextureFaceEXT

void glNamedFramebufferTextureFaceEXT(int target,
                                      int attachment,
                                      int texture,
                                      int level,
                                      int face)
Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access


glNamedFramebufferTextureLayerEXT

void glNamedFramebufferTextureLayerEXT(int target,
                                       int index,
                                       int buffer,
                                       int offset,
                                       int size)
Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint target, GLenum index, GLuint buffer, GLint offset, GLint size);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4dEXT

void glNamedProgramLocalParameter4dEXT(int program,
                                       int target,
                                       int index,
                                       double x,
                                       double y,
                                       double z,
                                       double w)
Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4dvEXT

void glNamedProgramLocalParameter4dvEXT(int target,
                                        int index,
                                        int count,
                                        DoubleBuffer v)
Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint target, GLenum index, GLuint count, const GLdouble * v);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4dvEXT

void glNamedProgramLocalParameter4dvEXT(int target,
                                        int index,
                                        int count,
                                        double[] v,
                                        int v_offset)
Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint target, GLenum index, GLuint count, const GLdouble * v);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4fEXT

void glNamedProgramLocalParameter4fEXT(int program,
                                       int target,
                                       int index,
                                       float x,
                                       float y,
                                       float z,
                                       float w)
Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4fvEXT

void glNamedProgramLocalParameter4fvEXT(int target,
                                        int index,
                                        int count,
                                        FloatBuffer v)
Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint target, GLenum index, GLuint count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4fvEXT

void glNamedProgramLocalParameter4fvEXT(int target,
                                        int index,
                                        int count,
                                        float[] v,
                                        int v_offset)
Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint target, GLenum index, GLuint count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameterI4iEXT

void glNamedProgramLocalParameterI4iEXT(int program,
                                        int target,
                                        int index,
                                        int x,
                                        int y,
                                        int z,
                                        int w)
Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameterI4ivEXT

void glNamedProgramLocalParameterI4ivEXT(int texture,
                                         int target,
                                         int pname,
                                         IntBuffer params)
Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint texture, GLenum target, GLuint pname, const GLint * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameterI4ivEXT

void glNamedProgramLocalParameterI4ivEXT(int texture,
                                         int target,
                                         int pname,
                                         int[] params,
                                         int params_offset)
Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint texture, GLenum target, GLuint pname, const GLint * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameterI4uiEXT

void glNamedProgramLocalParameterI4uiEXT(int op,
                                         int dst,
                                         int dstMask,
                                         int dstMod,
                                         int arg1,
                                         int arg1Rep,
                                         int arg1Mod)
Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint op, GLenum dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameterI4uivEXT

void glNamedProgramLocalParameterI4uivEXT(int program,
                                          int target,
                                          int index,
                                          IntBuffer params)
Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameterI4uivEXT

void glNamedProgramLocalParameterI4uivEXT(int program,
                                          int target,
                                          int index,
                                          int[] params,
                                          int params_offset)
Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameters4fvEXT

void glNamedProgramLocalParameters4fvEXT(int target,
                                         int buffer,
                                         int index,
                                         int count,
                                         FloatBuffer params)
Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameters4fvEXT

void glNamedProgramLocalParameters4fvEXT(int target,
                                         int buffer,
                                         int index,
                                         int count,
                                         float[] params,
                                         int params_offset)
Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParametersI4ivEXT

void glNamedProgramLocalParametersI4ivEXT(int target,
                                          int buffer,
                                          int index,
                                          int count,
                                          IntBuffer params)
Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParametersI4ivEXT

void glNamedProgramLocalParametersI4ivEXT(int target,
                                          int buffer,
                                          int index,
                                          int count,
                                          int[] params,
                                          int params_offset)
Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParametersI4uivEXT

void glNamedProgramLocalParametersI4uivEXT(int target,
                                           int buffer,
                                           int index,
                                           int count,
                                           IntBuffer params)
Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParametersI4uivEXT

void glNamedProgramLocalParametersI4uivEXT(int target,
                                           int buffer,
                                           int index,
                                           int count,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access


glNamedProgramStringEXT

void glNamedProgramStringEXT(int program,
                             int target,
                             int format,
                             int len,
                             Buffer string)
Entry point to C language function: void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_EXT_direct_state_access


glNamedRenderbufferStorageEXT

void glNamedRenderbufferStorageEXT(int target,
                                   int internalformat,
                                   int width,
                                   int height)
Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glNamedRenderbufferStorageMultisampleCoverageEXT

void glNamedRenderbufferStorageMultisampleCoverageEXT(int target,
                                                      int coverageSamples,
                                                      int colorSamples,
                                                      int internalformat,
                                                      int width,
                                                      int height)
Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glNamedRenderbufferStorageMultisampleEXT

void glNamedRenderbufferStorageMultisampleEXT(int target,
                                              int samples,
                                              int internalformat,
                                              int width,
                                              int height)
Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glNewBufferRegion

int glNewBufferRegion(int type)
Entry point to C language function: GLuint glNewBufferRegion(GLenum type);
Part of GL_KTX_buffer_region


glNewList

void glNewList(int list,
               int mode)
Interface to C language function:
void glNewList(GLuint list, GLenum mode);


glNormal3b

void glNormal3b(byte nx,
                byte ny,
                byte nz)
Interface to C language function:
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);


glNormal3bv

void glNormal3bv(ByteBuffer v)
Interface to C language function:
void glNormal3bv(const GLbyte * v);


glNormal3bv

void glNormal3bv(byte[] v,
                 int v_offset)
Interface to C language function:
void glNormal3bv(const GLbyte * v);


glNormal3d

void glNormal3d(double nx,
                double ny,
                double nz)
Interface to C language function:
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);


glNormal3dv

void glNormal3dv(DoubleBuffer v)
Interface to C language function:
void glNormal3dv(const GLdouble * v);


glNormal3dv

void glNormal3dv(double[] v,
                 int v_offset)
Interface to C language function:
void glNormal3dv(const GLdouble * v);


glNormal3fv

void glNormal3fv(FloatBuffer v)
Interface to C language function:
void glNormal3fv(const GLfloat * v);


glNormal3fv

void glNormal3fv(float[] v,
                 int v_offset)
Interface to C language function:
void glNormal3fv(const GLfloat * v);


glNormal3h

void glNormal3h(short red,
                short green,
                short blue)
Entry point to C language function: void glNormal3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float


glNormal3hv

void glNormal3hv(ShortBuffer v)
Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glNormal3hv

void glNormal3hv(short[] v,
                 int v_offset)
Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glNormal3i

void glNormal3i(int nx,
                int ny,
                int nz)
Interface to C language function:
void glNormal3i(GLint nx, GLint ny, GLint nz);


glNormal3iv

void glNormal3iv(IntBuffer v)
Interface to C language function:
void glNormal3iv(const GLint * v);


glNormal3iv

void glNormal3iv(int[] v,
                 int v_offset)
Interface to C language function:
void glNormal3iv(const GLint * v);


glNormal3s

void glNormal3s(short nx,
                short ny,
                short nz)
Interface to C language function:
void glNormal3s(GLshort nx, GLshort ny, GLshort nz);


glNormal3sv

void glNormal3sv(ShortBuffer v)
Interface to C language function:
void glNormal3sv(const GLshort * v);


glNormal3sv

void glNormal3sv(short[] v,
                 int v_offset)
Interface to C language function:
void glNormal3sv(const GLshort * v);


glPNTrianglesfATI

void glPNTrianglesfATI(int target,
                       float s)
Entry point to C language function: void glPNTrianglesfATI(GLenum target, GLfloat s);
Part of GL_ATI_pn_triangles


glPNTrianglesiATI

void glPNTrianglesiATI(int target,
                       int s)
Entry point to C language function: void glPNTrianglesiATI(GLenum target, GLint s);
Part of GL_ATI_pn_triangles


glPassThrough

void glPassThrough(float token)
Interface to C language function:
void glPassThrough(GLfloat token);


glPixelDataRangeNV

void glPixelDataRangeNV(int target,
                        int level,
                        Buffer img)
Entry point to C language function: void glPixelDataRangeNV(GLenum target, GLsizei level, GLvoid * img);
Part of GL_NV_pixel_data_range

Parameters:
img - a direct Buffer

glPixelMapfv

void glPixelMapfv(int map,
                  int mapsize,
                  FloatBuffer values)
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0


glPixelMapfv

void glPixelMapfv(int map,
                  int mapsize,
                  float[] values,
                  int values_offset)
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0


glPixelMapfv

void glPixelMapfv(int map,
                  int mapsize,
                  long values_buffer_offset)
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0


glPixelMapuiv

void glPixelMapuiv(int map,
                   int mapsize,
                   IntBuffer values)
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0


glPixelMapuiv

void glPixelMapuiv(int map,
                   int mapsize,
                   int[] values,
                   int values_offset)
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0


glPixelMapuiv

void glPixelMapuiv(int map,
                   int mapsize,
                   long values_buffer_offset)
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0


glPixelMapusv

void glPixelMapusv(int map,
                   int mapsize,
                   ShortBuffer values)
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0


glPixelMapusv

void glPixelMapusv(int map,
                   int mapsize,
                   short[] values,
                   int values_offset)
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0


glPixelMapusv

void glPixelMapusv(int map,
                   int mapsize,
                   long values_buffer_offset)
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0


glPixelTransferf

void glPixelTransferf(int pname,
                      float param)
Interface to C language function:
void glPixelTransferf(GLenum pname, GLfloat param);


glPixelTransferi

void glPixelTransferi(int pname,
                      int param)
Interface to C language function:
void glPixelTransferi(GLenum pname, GLint param);


glPixelTransformParameterfEXT

void glPixelTransformParameterfEXT(int target,
                                   int pname,
                                   float params)
Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat params);
Part of GL_EXT_pixel_transform


glPixelTransformParameterfvEXT

void glPixelTransformParameterfvEXT(int target,
                                    int pname,
                                    FloatBuffer params)
Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform


glPixelTransformParameterfvEXT

void glPixelTransformParameterfvEXT(int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform


glPixelTransformParameteriEXT

void glPixelTransformParameteriEXT(int target,
                                   int pname,
                                   int params)
Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint params);
Part of GL_EXT_pixel_transform


glPixelTransformParameterivEXT

void glPixelTransformParameterivEXT(int target,
                                    int pname,
                                    IntBuffer params)
Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform


glPixelTransformParameterivEXT

void glPixelTransformParameterivEXT(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform


glPixelZoom

void glPixelZoom(float xfactor,
                 float yfactor)
Interface to C language function:
void glPixelZoom(GLfloat xfactor, GLfloat yfactor);


glPolygonStipple

void glPolygonStipple(ByteBuffer mask)
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0


glPolygonStipple

void glPolygonStipple(byte[] mask,
                      int mask_offset)
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0


glPolygonStipple

void glPolygonStipple(long mask_buffer_offset)
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0


glPopAttrib

void glPopAttrib()
Interface to C language function:
void glPopAttrib(void);


glPopClientAttrib

void glPopClientAttrib()
Interface to C language function:
void glPopClientAttrib(void);


glPopName

void glPopName()
Interface to C language function:
void glPopName(void);


glPrimitiveRestart

void glPrimitiveRestart()
Entry point to C language function: void glPrimitiveRestartNV(void);
Part of GL_NV_primitive_restart


glPrioritizeTextures

void glPrioritizeTextures(int n,
                          IntBuffer textures,
                          FloatBuffer priorities)
Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);


glPrioritizeTextures

void glPrioritizeTextures(int n,
                          int[] textures,
                          int textures_offset,
                          float[] priorities,
                          int priorities_offset)
Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);


glProgramBufferParametersIivNV

void glProgramBufferParametersIivNV(int target,
                                    int buffer,
                                    int index,
                                    int count,
                                    IntBuffer params)
Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object


glProgramBufferParametersIivNV

void glProgramBufferParametersIivNV(int target,
                                    int buffer,
                                    int index,
                                    int count,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object


glProgramBufferParametersIuivNV

void glProgramBufferParametersIuivNV(int target,
                                     int buffer,
                                     int index,
                                     int count,
                                     IntBuffer params)
Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object


glProgramBufferParametersIuivNV

void glProgramBufferParametersIuivNV(int target,
                                     int buffer,
                                     int index,
                                     int count,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object


glProgramBufferParametersfvNV

void glProgramBufferParametersfvNV(int target,
                                   int buffer,
                                   int index,
                                   int count,
                                   FloatBuffer params)
Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object


glProgramBufferParametersfvNV

void glProgramBufferParametersfvNV(int target,
                                   int buffer,
                                   int index,
                                   int count,
                                   float[] params,
                                   int params_offset)
Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object


glProgramEnvParameter4dARB

void glProgramEnvParameter4dARB(int target,
                                int index,
                                double x,
                                double y,
                                double z,
                                double w)
Entry point to C language function: void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program


glProgramEnvParameter4dvARB

void glProgramEnvParameter4dvARB(int target,
                                 int index,
                                 DoubleBuffer params)
Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program


glProgramEnvParameter4dvARB

void glProgramEnvParameter4dvARB(int target,
                                 int index,
                                 double[] params,
                                 int params_offset)
Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program


glProgramEnvParameter4fARB

void glProgramEnvParameter4fARB(int target,
                                int index,
                                float x,
                                float y,
                                float z,
                                float w)
Entry point to C language function: void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program


glProgramEnvParameter4fvARB

void glProgramEnvParameter4fvARB(int target,
                                 int pname,
                                 FloatBuffer params)
Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
Part of GL_ARB_vertex_program


glProgramEnvParameter4fvARB

void glProgramEnvParameter4fvARB(int target,
                                 int pname,
                                 float[] params,
                                 int params_offset)
Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
Part of GL_ARB_vertex_program


glProgramEnvParameterI4iNV

void glProgramEnvParameterI4iNV(int target,
                                int index,
                                int x,
                                int y,
                                int z,
                                int w)
Entry point to C language function: void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4


glProgramEnvParameterI4ivNV

void glProgramEnvParameterI4ivNV(int target,
                                 int index,
                                 IntBuffer params)
Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4


glProgramEnvParameterI4ivNV

void glProgramEnvParameterI4ivNV(int target,
                                 int index,
                                 int[] params,
                                 int params_offset)
Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4


glProgramEnvParameterI4uiNV

void glProgramEnvParameterI4uiNV(int target,
                                 int index,
                                 int x,
                                 int y,
                                 int z,
                                 int w)
Entry point to C language function: void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4


glProgramEnvParameterI4uivNV

void glProgramEnvParameterI4uivNV(int target,
                                  int index,
                                  IntBuffer params)
Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4


glProgramEnvParameterI4uivNV

void glProgramEnvParameterI4uivNV(int target,
                                  int index,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4


glProgramEnvParameters4fvEXT

void glProgramEnvParameters4fvEXT(int target,
                                  int filter,
                                  int n,
                                  FloatBuffer weights)
Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
Part of GL_EXT_gpu_program_parameters


glProgramEnvParameters4fvEXT

void glProgramEnvParameters4fvEXT(int target,
                                  int filter,
                                  int n,
                                  float[] weights,
                                  int weights_offset)
Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
Part of GL_EXT_gpu_program_parameters


glProgramEnvParametersI4ivNV

void glProgramEnvParametersI4ivNV(int target,
                                  int index,
                                  int count,
                                  IntBuffer params)
Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4


glProgramEnvParametersI4ivNV

void glProgramEnvParametersI4ivNV(int target,
                                  int index,
                                  int count,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4


glProgramEnvParametersI4uivNV

void glProgramEnvParametersI4uivNV(int target,
                                   int index,
                                   int count,
                                   IntBuffer params)
Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4


glProgramEnvParametersI4uivNV

void glProgramEnvParametersI4uivNV(int target,
                                   int index,
                                   int count,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4


glProgramLocalParameter4dARB

void glProgramLocalParameter4dARB(int target,
                                  int index,
                                  double x,
                                  double y,
                                  double z,
                                  double w)
Entry point to C language function: void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program


glProgramLocalParameter4dvARB

void glProgramLocalParameter4dvARB(int target,
                                   int index,
                                   DoubleBuffer params)
Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program


glProgramLocalParameter4dvARB

void glProgramLocalParameter4dvARB(int target,
                                   int index,
                                   double[] params,
                                   int params_offset)
Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program


glProgramLocalParameter4fARB

void glProgramLocalParameter4fARB(int target,
                                  int index,
                                  float x,
                                  float y,
                                  float z,
                                  float w)
Entry point to C language function: void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program


glProgramLocalParameter4fvARB

void glProgramLocalParameter4fvARB(int target,
                                   int pname,
                                   FloatBuffer params)
Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
Part of GL_ARB_vertex_program


glProgramLocalParameter4fvARB

void glProgramLocalParameter4fvARB(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
Part of GL_ARB_vertex_program


glProgramLocalParameterI4iNV

void glProgramLocalParameterI4iNV(int target,
                                  int index,
                                  int x,
                                  int y,
                                  int z,
                                  int w)
Entry point to C language function: void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4


glProgramLocalParameterI4ivNV

void glProgramLocalParameterI4ivNV(int target,
                                   int index,
                                   IntBuffer params)
Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4


glProgramLocalParameterI4ivNV

void glProgramLocalParameterI4ivNV(int target,
                                   int index,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4


glProgramLocalParameterI4uiNV

void glProgramLocalParameterI4uiNV(int target,
                                   int index,
                                   int x,
                                   int y,
                                   int z,
                                   int w)
Entry point to C language function: void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4


glProgramLocalParameterI4uivNV

void glProgramLocalParameterI4uivNV(int target,
                                    int index,
                                    IntBuffer params)
Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4


glProgramLocalParameterI4uivNV

void glProgramLocalParameterI4uivNV(int target,
                                    int index,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4


glProgramLocalParameters4fvEXT

void glProgramLocalParameters4fvEXT(int target,
                                    int filter,
                                    int n,
                                    FloatBuffer weights)
Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
Part of GL_EXT_gpu_program_parameters


glProgramLocalParameters4fvEXT

void glProgramLocalParameters4fvEXT(int target,
                                    int filter,
                                    int n,
                                    float[] weights,
                                    int weights_offset)
Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
Part of GL_EXT_gpu_program_parameters


glProgramLocalParametersI4ivNV

void glProgramLocalParametersI4ivNV(int target,
                                    int index,
                                    int count,
                                    IntBuffer params)
Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4


glProgramLocalParametersI4ivNV

void glProgramLocalParametersI4ivNV(int target,
                                    int index,
                                    int count,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4


glProgramLocalParametersI4uivNV

void glProgramLocalParametersI4uivNV(int target,
                                     int index,
                                     int count,
                                     IntBuffer params)
Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4


glProgramLocalParametersI4uivNV

void glProgramLocalParametersI4uivNV(int target,
                                     int index,
                                     int count,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4


glProgramStringARB

void glProgramStringARB(int target,
                        int format,
                        int len,
                        String string)
Entry point to C language function: void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_ARB_vertex_program


glProgramUniform1fEXT

void glProgramUniform1fEXT(int program,
                           int location,
                           float v0)
Entry point to C language function: void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
Part of GL_EXT_direct_state_access


glProgramUniform1fvEXT

void glProgramUniform1fvEXT(int program,
                            int location,
                            int count,
                            FloatBuffer value)
Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniform1fvEXT

void glProgramUniform1fvEXT(int program,
                            int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniform1iEXT

void glProgramUniform1iEXT(int target,
                           int s,
                           int t)
Entry point to C language function: void glProgramUniform1iEXT(GLuint target, GLint s, GLint t);
Part of GL_EXT_direct_state_access


glProgramUniform1ivEXT

void glProgramUniform1ivEXT(int program,
                            int location,
                            int count,
                            IntBuffer value)
Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access


glProgramUniform1ivEXT

void glProgramUniform1ivEXT(int program,
                            int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access


glProgramUniform1uiEXT

void glProgramUniform1uiEXT(int program,
                            int location,
                            int buffer)
Entry point to C language function: void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_direct_state_access


glProgramUniform1uivEXT

void glProgramUniform1uivEXT(int program,
                             int location,
                             int count,
                             IntBuffer value)
Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access


glProgramUniform1uivEXT

void glProgramUniform1uivEXT(int program,
                             int location,
                             int count,
                             int[] value,
                             int value_offset)
Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access


glProgramUniform2fEXT

void glProgramUniform2fEXT(int program,
                           int location,
                           float v0,
                           float v1)
Entry point to C language function: void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_EXT_direct_state_access


glProgramUniform2fvEXT

void glProgramUniform2fvEXT(int program,
                            int location,
                            int count,
                            FloatBuffer value)
Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniform2fvEXT

void glProgramUniform2fvEXT(int program,
                            int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniform2iEXT

void glProgramUniform2iEXT(int target,
                           int s,
                           int t,
                           int r)
Entry point to C language function: void glProgramUniform2iEXT(GLuint target, GLint s, GLint t, GLint r);
Part of GL_EXT_direct_state_access


glProgramUniform2ivEXT

void glProgramUniform2ivEXT(int program,
                            int location,
                            int count,
                            IntBuffer value)
Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access


glProgramUniform2ivEXT

void glProgramUniform2ivEXT(int program,
                            int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access


glProgramUniform2uiEXT

void glProgramUniform2uiEXT(int program,
                            int location,
                            int v0,
                            int v1)
Entry point to C language function: void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_EXT_direct_state_access


glProgramUniform2uivEXT

void glProgramUniform2uivEXT(int program,
                             int location,
                             int count,
                             IntBuffer value)
Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access


glProgramUniform2uivEXT

void glProgramUniform2uivEXT(int program,
                             int location,
                             int count,
                             int[] value,
                             int value_offset)
Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access


glProgramUniform3fEXT

void glProgramUniform3fEXT(int program,
                           int location,
                           float v0,
                           float v1,
                           float v2)
Entry point to C language function: void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_EXT_direct_state_access


glProgramUniform3fvEXT

void glProgramUniform3fvEXT(int program,
                            int location,
                            int count,
                            FloatBuffer value)
Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniform3fvEXT

void glProgramUniform3fvEXT(int program,
                            int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniform3iEXT

void glProgramUniform3iEXT(int target,
                           int start,
                           int x,
                           int y,
                           int width)
Entry point to C language function: void glProgramUniform3iEXT(GLuint target, GLint start, GLint x, GLint y, GLint width);
Part of GL_EXT_direct_state_access


glProgramUniform3ivEXT

void glProgramUniform3ivEXT(int program,
                            int location,
                            int count,
                            IntBuffer value)
Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access


glProgramUniform3ivEXT

void glProgramUniform3ivEXT(int program,
                            int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access


glProgramUniform3uiEXT

void glProgramUniform3uiEXT(int program,
                            int location,
                            int v0,
                            int v1,
                            int v2)
Entry point to C language function: void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_EXT_direct_state_access


glProgramUniform3uivEXT

void glProgramUniform3uivEXT(int program,
                             int location,
                             int count,
                             IntBuffer value)
Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access


glProgramUniform3uivEXT

void glProgramUniform3uivEXT(int program,
                             int location,
                             int count,
                             int[] value,
                             int value_offset)
Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access


glProgramUniform4fEXT

void glProgramUniform4fEXT(int program,
                           int location,
                           float v0,
                           float v1,
                           float v2,
                           float v3)
Entry point to C language function: void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_EXT_direct_state_access


glProgramUniform4fvEXT

void glProgramUniform4fvEXT(int program,
                            int location,
                            int count,
                            FloatBuffer value)
Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniform4fvEXT

void glProgramUniform4fvEXT(int program,
                            int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniform4iEXT

void glProgramUniform4iEXT(int target,
                           int level,
                           int xoffset,
                           int x,
                           int y,
                           int width)
Entry point to C language function: void glProgramUniform4iEXT(GLuint target, GLint level, GLint xoffset, GLint x, GLint y, GLint width);
Part of GL_EXT_direct_state_access


glProgramUniform4ivEXT

void glProgramUniform4ivEXT(int program,
                            int location,
                            int count,
                            IntBuffer value)
Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access


glProgramUniform4ivEXT

void glProgramUniform4ivEXT(int program,
                            int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access


glProgramUniform4uiEXT

void glProgramUniform4uiEXT(int program,
                            int location,
                            int v0,
                            int v1,
                            int v2,
                            int v3)
Entry point to C language function: void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_EXT_direct_state_access


glProgramUniform4uivEXT

void glProgramUniform4uivEXT(int program,
                             int location,
                             int count,
                             IntBuffer value)
Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access


glProgramUniform4uivEXT

void glProgramUniform4uivEXT(int program,
                             int location,
                             int count,
                             int[] value,
                             int value_offset)
Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix2fvEXT

void glProgramUniformMatrix2fvEXT(int program,
                                  int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix2fvEXT

void glProgramUniformMatrix2fvEXT(int program,
                                  int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix2x3fvEXT

void glProgramUniformMatrix2x3fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix2x3fvEXT

void glProgramUniformMatrix2x3fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    float[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix2x4fvEXT

void glProgramUniformMatrix2x4fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix2x4fvEXT

void glProgramUniformMatrix2x4fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    float[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix3fvEXT

void glProgramUniformMatrix3fvEXT(int program,
                                  int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix3fvEXT

void glProgramUniformMatrix3fvEXT(int program,
                                  int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix3x2fvEXT

void glProgramUniformMatrix3x2fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix3x2fvEXT

void glProgramUniformMatrix3x2fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    float[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix3x4fvEXT

void glProgramUniformMatrix3x4fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix3x4fvEXT

void glProgramUniformMatrix3x4fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    float[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix4fvEXT

void glProgramUniformMatrix4fvEXT(int program,
                                  int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix4fvEXT

void glProgramUniformMatrix4fvEXT(int program,
                                  int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix4x2fvEXT

void glProgramUniformMatrix4x2fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix4x2fvEXT

void glProgramUniformMatrix4x2fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    float[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix4x3fvEXT

void glProgramUniformMatrix4x3fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramUniformMatrix4x3fvEXT

void glProgramUniformMatrix4x3fvEXT(int program,
                                    int location,
                                    int count,
                                    boolean transpose,
                                    float[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access


glProgramVertexLimitNV

void glProgramVertexLimitNV(int target,
                            int limit)
Entry point to C language function: void glProgramVertexLimitNV(GLenum target, GLint limit);
Part of GL_NV_geometry_program4


glPushAttrib

void glPushAttrib(int mask)
Interface to C language function:
void glPushAttrib(GLbitfield mask);


glPushClientAttrib

void glPushClientAttrib(int mask)
Interface to C language function:
void glPushClientAttrib(GLbitfield mask);


glPushClientAttribDefaultEXT

void glPushClientAttribDefaultEXT(int mode)
Entry point to C language function: void glPushClientAttribDefaultEXT(GLbitfield mode);
Part of GL_EXT_direct_state_access


glPushName

void glPushName(int name)
Interface to C language function:
void glPushName(GLuint name);


glRasterPos2d

void glRasterPos2d(double x,
                   double y)
Interface to C language function:
void glRasterPos2d(GLdouble x, GLdouble y);


glRasterPos2dv

void glRasterPos2dv(DoubleBuffer v)
Interface to C language function:
void glRasterPos2dv(const GLdouble * v);


glRasterPos2dv

void glRasterPos2dv(double[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos2dv(const GLdouble * v);


glRasterPos2f

void glRasterPos2f(float x,
                   float y)
Interface to C language function:
void glRasterPos2f(GLfloat x, GLfloat y);


glRasterPos2fv

void glRasterPos2fv(FloatBuffer v)
Interface to C language function:
void glRasterPos2fv(const GLfloat * v);


glRasterPos2fv

void glRasterPos2fv(float[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos2fv(const GLfloat * v);


glRasterPos2i

void glRasterPos2i(int x,
                   int y)
Interface to C language function:
void glRasterPos2i(GLint x, GLint y);


glRasterPos2iv

void glRasterPos2iv(IntBuffer v)
Interface to C language function:
void glRasterPos2iv(const GLint * v);


glRasterPos2iv

void glRasterPos2iv(int[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos2iv(const GLint * v);


glRasterPos2s

void glRasterPos2s(short x,
                   short y)
Interface to C language function:
void glRasterPos2s(GLshort x, GLshort y);


glRasterPos2sv

void glRasterPos2sv(ShortBuffer v)
Interface to C language function:
void glRasterPos2sv(const GLshort * v);


glRasterPos2sv

void glRasterPos2sv(short[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos2sv(const GLshort * v);


glRasterPos3d

void glRasterPos3d(double x,
                   double y,
                   double z)
Interface to C language function:
void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);


glRasterPos3dv

void glRasterPos3dv(DoubleBuffer v)
Interface to C language function:
void glRasterPos3dv(const GLdouble * v);


glRasterPos3dv

void glRasterPos3dv(double[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos3dv(const GLdouble * v);


glRasterPos3f

void glRasterPos3f(float x,
                   float y,
                   float z)
Interface to C language function:
void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);


glRasterPos3fv

void glRasterPos3fv(FloatBuffer v)
Interface to C language function:
void glRasterPos3fv(const GLfloat * v);


glRasterPos3fv

void glRasterPos3fv(float[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos3fv(const GLfloat * v);


glRasterPos3i

void glRasterPos3i(int x,
                   int y,
                   int z)
Interface to C language function:
void glRasterPos3i(GLint x, GLint y, GLint z);


glRasterPos3iv

void glRasterPos3iv(IntBuffer v)
Interface to C language function:
void glRasterPos3iv(const GLint * v);


glRasterPos3iv

void glRasterPos3iv(int[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos3iv(const GLint * v);


glRasterPos3s

void glRasterPos3s(short x,
                   short y,
                   short z)
Interface to C language function:
void glRasterPos3s(GLshort x, GLshort y, GLshort z);


glRasterPos3sv

void glRasterPos3sv(ShortBuffer v)
Interface to C language function:
void glRasterPos3sv(const GLshort * v);


glRasterPos3sv

void glRasterPos3sv(short[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos3sv(const GLshort * v);


glRasterPos4d

void glRasterPos4d(double x,
                   double y,
                   double z,
                   double w)
Interface to C language function:
void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);


glRasterPos4dv

void glRasterPos4dv(DoubleBuffer v)
Interface to C language function:
void glRasterPos4dv(const GLdouble * v);


glRasterPos4dv

void glRasterPos4dv(double[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos4dv(const GLdouble * v);


glRasterPos4f

void glRasterPos4f(float x,
                   float y,
                   float z,
                   float w)
Interface to C language function:
void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glRasterPos4fv

void glRasterPos4fv(FloatBuffer v)
Interface to C language function:
void glRasterPos4fv(const GLfloat * v);


glRasterPos4fv

void glRasterPos4fv(float[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos4fv(const GLfloat * v);


glRasterPos4i

void glRasterPos4i(int x,
                   int y,
                   int z,
                   int w)
Interface to C language function:
void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);


glRasterPos4iv

void glRasterPos4iv(IntBuffer v)
Interface to C language function:
void glRasterPos4iv(const GLint * v);


glRasterPos4iv

void glRasterPos4iv(int[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos4iv(const GLint * v);


glRasterPos4s

void glRasterPos4s(short x,
                   short y,
                   short z,
                   short w)
Interface to C language function:
void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);


glRasterPos4sv

void glRasterPos4sv(ShortBuffer v)
Interface to C language function:
void glRasterPos4sv(const GLshort * v);


glRasterPos4sv

void glRasterPos4sv(short[] v,
                    int v_offset)
Interface to C language function:
void glRasterPos4sv(const GLshort * v);


glReadBufferRegion

void glReadBufferRegion(int target,
                        int start,
                        int x,
                        int y,
                        int width)
Entry point to C language function: void glReadBufferRegion(GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);
Part of GL_KTX_buffer_region


glRectd

void glRectd(double x1,
             double y1,
             double x2,
             double y2)
Interface to C language function:
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);


glRectdv

void glRectdv(DoubleBuffer v1,
              DoubleBuffer v2)
Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);


glRectdv

void glRectdv(double[] v1,
              int v1_offset,
              double[] v2,
              int v2_offset)
Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);


glRectf

void glRectf(float x1,
             float y1,
             float x2,
             float y2)
Interface to C language function:
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);


glRectfv

void glRectfv(FloatBuffer v1,
              FloatBuffer v2)
Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);


glRectfv

void glRectfv(float[] v1,
              int v1_offset,
              float[] v2,
              int v2_offset)
Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);


glRecti

void glRecti(int x1,
             int y1,
             int x2,
             int y2)
Interface to C language function:
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);


glRectiv

void glRectiv(IntBuffer v1,
              IntBuffer v2)
Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);


glRectiv

void glRectiv(int[] v1,
              int v1_offset,
              int[] v2,
              int v2_offset)
Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);


glRects

void glRects(short x1,
             short y1,
             short x2,
             short y2)
Interface to C language function:
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);


glRectsv

void glRectsv(ShortBuffer v1,
              ShortBuffer v2)
Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);


glRectsv

void glRectsv(short[] v1,
              int v1_offset,
              short[] v2,
              int v2_offset)
Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);


glRenderMode

int glRenderMode(int mode)
Interface to C language function:
GLint glRenderMode(GLenum mode);


glRenderbufferStorageMultisampleCoverageNV

void glRenderbufferStorageMultisampleCoverageNV(int target,
                                                int coverageSamples,
                                                int colorSamples,
                                                int internalformat,
                                                int width,
                                                int height)
Entry point to C language function: void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample_coverage


glResetHistogram

void glResetHistogram(int mode)
Entry point to C language function: void glResetHistogram(GLenum mode);
Part of GL_VERSION_1_2


glResetMinmax

void glResetMinmax(int mode)
Entry point to C language function: void glResetMinmax(GLenum mode);
Part of GL_VERSION_1_2


glRotated

void glRotated(double angle,
               double x,
               double y,
               double z)
Interface to C language function:
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);


glScaled

void glScaled(double x,
              double y,
              double z)
Interface to C language function:
void glScaled(GLdouble x, GLdouble y, GLdouble z);


glSecondaryColor3b

void glSecondaryColor3b(byte red,
                        byte green,
                        byte blue)
Entry point to C language function: void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_4


glSecondaryColor3bv

void glSecondaryColor3bv(ByteBuffer v)
Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4


glSecondaryColor3bv

void glSecondaryColor3bv(byte[] v,
                         int v_offset)
Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4


glSecondaryColor3d

void glSecondaryColor3d(double red,
                        double green,
                        double blue)
Entry point to C language function: void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4


glSecondaryColor3dv

void glSecondaryColor3dv(DoubleBuffer m)
Entry point to C language function: void glSecondaryColor3dv(const GLdouble * m);
Part of GL_VERSION_1_4


glSecondaryColor3dv

void glSecondaryColor3dv(double[] m,
                         int m_offset)
Entry point to C language function: void glSecondaryColor3dv(const GLdouble * m);
Part of GL_VERSION_1_4


glSecondaryColor3f

void glSecondaryColor3f(float red,
                        float green,
                        float blue)
Entry point to C language function: void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4


glSecondaryColor3fv

void glSecondaryColor3fv(FloatBuffer m)
Entry point to C language function: void glSecondaryColor3fv(const GLfloat * m);
Part of GL_VERSION_1_4


glSecondaryColor3fv

void glSecondaryColor3fv(float[] m,
                         int m_offset)
Entry point to C language function: void glSecondaryColor3fv(const GLfloat * m);
Part of GL_VERSION_1_4


glSecondaryColor3h

void glSecondaryColor3h(short red,
                        short green,
                        short blue)
Entry point to C language function: void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float


glSecondaryColor3hv

void glSecondaryColor3hv(ShortBuffer v)
Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glSecondaryColor3hv

void glSecondaryColor3hv(short[] v,
                         int v_offset)
Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glSecondaryColor3i

void glSecondaryColor3i(int red,
                        int green,
                        int blue)
Entry point to C language function: void glSecondaryColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4


glSecondaryColor3iv

void glSecondaryColor3iv(IntBuffer v)
Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4


glSecondaryColor3iv

void glSecondaryColor3iv(int[] v,
                         int v_offset)
Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4


glSecondaryColor3s

void glSecondaryColor3s(short red,
                        short green,
                        short blue)
Entry point to C language function: void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4


glSecondaryColor3sv

void glSecondaryColor3sv(ShortBuffer v)
Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4


glSecondaryColor3sv

void glSecondaryColor3sv(short[] v,
                         int v_offset)
Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4


glSecondaryColor3ub

void glSecondaryColor3ub(byte red,
                         byte green,
                         byte blue)
Entry point to C language function: void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_4


glSecondaryColor3ubv

void glSecondaryColor3ubv(ByteBuffer v)
Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4


glSecondaryColor3ubv

void glSecondaryColor3ubv(byte[] v,
                          int v_offset)
Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4


glSecondaryColor3ui

void glSecondaryColor3ui(int red,
                         int green,
                         int blue)
Entry point to C language function: void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_4


glSecondaryColor3uiv

void glSecondaryColor3uiv(IntBuffer v)
Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4


glSecondaryColor3uiv

void glSecondaryColor3uiv(int[] v,
                          int v_offset)
Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4


glSecondaryColor3us

void glSecondaryColor3us(short red,
                         short green,
                         short blue)
Entry point to C language function: void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_4


glSecondaryColor3usv

void glSecondaryColor3usv(ShortBuffer v)
Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4


glSecondaryColor3usv

void glSecondaryColor3usv(short[] v,
                          int v_offset)
Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4


glSecondaryColorPointer

void glSecondaryColorPointer(int size,
                             int type,
                             int stride,
                             Buffer pointer)
Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4

Parameters:
pointer - a direct Buffer

glSecondaryColorPointer

void glSecondaryColorPointer(int size,
                             int type,
                             int stride,
                             long pointer_buffer_offset)
Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4


glSelectBuffer

void glSelectBuffer(int size,
                    IntBuffer buffer)
Interface to C language function:
void glSelectBuffer(GLsizei size, GLuint * buffer);

Parameters:
buffer - a direct IntBuffer

glSeparableFilter2D

void glSeparableFilter2D(int target,
                         int internalformat,
                         int width,
                         int height,
                         int format,
                         int type,
                         Buffer row,
                         Buffer column)
Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2


glSeparableFilter2D

void glSeparableFilter2D(int target,
                         int internalformat,
                         int width,
                         int height,
                         int format,
                         int type,
                         long row_buffer_offset,
                         long column_buffer_offset)
Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2


glSetFenceAPPLE

void glSetFenceAPPLE(int mode)
Entry point to C language function: void glSetFenceAPPLE(GLuint mode);
Part of GL_APPLE_fence


glSetFenceNV

void glSetFenceNV(int target,
                  int id)
Entry point to C language function: void glSetFenceNV(GLuint target, GLenum id);
Part of GL_NV_fence


glSetInvariantEXT

void glSetInvariantEXT(int id,
                       int type,
                       Buffer addr)
Entry point to C language function: void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader


glSetLocalConstantEXT

void glSetLocalConstantEXT(int id,
                           int type,
                           Buffer addr)
Entry point to C language function: void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader


glShaderOp1EXT

void glShaderOp1EXT(int red,
                    int green,
                    int blue)
Entry point to C language function: void glShaderOp1EXT(GLenum red, GLuint green, GLuint blue);
Part of GL_EXT_vertex_shader


glShaderOp2EXT

void glShaderOp2EXT(int sfactorRGB,
                    int dfactorRGB,
                    int sfactorAlpha,
                    int dfactorAlpha)
Entry point to C language function: void glShaderOp2EXT(GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_vertex_shader


glShaderOp3EXT

void glShaderOp3EXT(int index,
                    int x,
                    int y,
                    int z,
                    int w)
Entry point to C language function: void glShaderOp3EXT(GLenum index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_EXT_vertex_shader


glShaderSourceARB

void glShaderSourceARB(int shader,
                       int count,
                       String[] string,
                       IntBuffer length)
Entry point to C language function: void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects


glShaderSourceARB

void glShaderSourceARB(int shader,
                       int count,
                       String[] string,
                       int[] length,
                       int length_offset)
Entry point to C language function: void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects


glStencilClearTagEXT

void glStencilClearTagEXT(int location,
                          int v0)
Entry point to C language function: void glStencilClearTagEXT(GLsizei location, GLuint v0);
Part of GL_EXT_stencil_clear_tag


glStringMarkerGREMEDY

void glStringMarkerGREMEDY(int length,
                           Buffer pointer)
Entry point to C language function: void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
Part of GL_GREMEDY_string_marker


glSwapAPPLE

void glSwapAPPLE()
Entry point to C language function: void glSwapAPPLE(void);
Part of GL_APPLE_flush_render


glSwizzleEXT

void glSwizzleEXT(int stage,
                  int portion,
                  int variable,
                  int input,
                  int mapping,
                  int componentUsage)
Entry point to C language function: void glSwizzleEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
Part of GL_EXT_vertex_shader


glTestFenceAPPLE

boolean glTestFenceAPPLE(int id)
Entry point to C language function: GLboolean glTestFenceAPPLE(GLuint id);
Part of GL_APPLE_fence


glTestFenceNV

boolean glTestFenceNV(int id)
Entry point to C language function: GLboolean glTestFenceNV(GLuint id);
Part of GL_NV_fence


glTestObjectAPPLE

boolean glTestObjectAPPLE(int target,
                          int index)
Entry point to C language function: GLboolean glTestObjectAPPLE(GLenum target, GLuint index);
Part of GL_APPLE_fence


glTexCoord1d

void glTexCoord1d(double s)
Interface to C language function:
void glTexCoord1d(GLdouble s);


glTexCoord1dv

void glTexCoord1dv(DoubleBuffer v)
Interface to C language function:
void glTexCoord1dv(const GLdouble * v);


glTexCoord1dv

void glTexCoord1dv(double[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord1dv(const GLdouble * v);


glTexCoord1f

void glTexCoord1f(float s)
Interface to C language function:
void glTexCoord1f(GLfloat s);


glTexCoord1fv

void glTexCoord1fv(FloatBuffer v)
Interface to C language function:
void glTexCoord1fv(const GLfloat * v);


glTexCoord1fv

void glTexCoord1fv(float[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord1fv(const GLfloat * v);


glTexCoord1h

void glTexCoord1h(short factor)
Entry point to C language function: void glTexCoord1hNV(GLhalfNV factor);
Part of GL_NV_half_float


glTexCoord1hv

void glTexCoord1hv(ShortBuffer v)
Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glTexCoord1hv

void glTexCoord1hv(short[] v,
                   int v_offset)
Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glTexCoord1i

void glTexCoord1i(int s)
Interface to C language function:
void glTexCoord1i(GLint s);


glTexCoord1iv

void glTexCoord1iv(IntBuffer v)
Interface to C language function:
void glTexCoord1iv(const GLint * v);


glTexCoord1iv

void glTexCoord1iv(int[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord1iv(const GLint * v);


glTexCoord1s

void glTexCoord1s(short s)
Interface to C language function:
void glTexCoord1s(GLshort s);


glTexCoord1sv

void glTexCoord1sv(ShortBuffer v)
Interface to C language function:
void glTexCoord1sv(const GLshort * v);


glTexCoord1sv

void glTexCoord1sv(short[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord1sv(const GLshort * v);


glTexCoord2d

void glTexCoord2d(double s,
                  double t)
Interface to C language function:
void glTexCoord2d(GLdouble s, GLdouble t);


glTexCoord2dv

void glTexCoord2dv(DoubleBuffer v)
Interface to C language function:
void glTexCoord2dv(const GLdouble * v);


glTexCoord2dv

void glTexCoord2dv(double[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord2dv(const GLdouble * v);


glTexCoord2f

void glTexCoord2f(float s,
                  float t)
Interface to C language function:
void glTexCoord2f(GLfloat s, GLfloat t);


glTexCoord2fv

void glTexCoord2fv(FloatBuffer v)
Interface to C language function:
void glTexCoord2fv(const GLfloat * v);


glTexCoord2fv

void glTexCoord2fv(float[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord2fv(const GLfloat * v);


glTexCoord2h

void glTexCoord2h(short x,
                  short y)
Entry point to C language function: void glTexCoord2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float


glTexCoord2hv

void glTexCoord2hv(ShortBuffer v)
Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glTexCoord2hv

void glTexCoord2hv(short[] v,
                   int v_offset)
Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glTexCoord2i

void glTexCoord2i(int s,
                  int t)
Interface to C language function:
void glTexCoord2i(GLint s, GLint t);


glTexCoord2iv

void glTexCoord2iv(IntBuffer v)
Interface to C language function:
void glTexCoord2iv(const GLint * v);


glTexCoord2iv

void glTexCoord2iv(int[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord2iv(const GLint * v);


glTexCoord2s

void glTexCoord2s(short s,
                  short t)
Interface to C language function:
void glTexCoord2s(GLshort s, GLshort t);


glTexCoord2sv

void glTexCoord2sv(ShortBuffer v)
Interface to C language function:
void glTexCoord2sv(const GLshort * v);


glTexCoord2sv

void glTexCoord2sv(short[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord2sv(const GLshort * v);


glTexCoord3d

void glTexCoord3d(double s,
                  double t,
                  double r)
Interface to C language function:
void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);


glTexCoord3dv

void glTexCoord3dv(DoubleBuffer v)
Interface to C language function:
void glTexCoord3dv(const GLdouble * v);


glTexCoord3dv

void glTexCoord3dv(double[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord3dv(const GLdouble * v);


glTexCoord3f

void glTexCoord3f(float s,
                  float t,
                  float r)
Interface to C language function:
void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);


glTexCoord3fv

void glTexCoord3fv(FloatBuffer v)
Interface to C language function:
void glTexCoord3fv(const GLfloat * v);


glTexCoord3fv

void glTexCoord3fv(float[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord3fv(const GLfloat * v);


glTexCoord3h

void glTexCoord3h(short red,
                  short green,
                  short blue)
Entry point to C language function: void glTexCoord3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float


glTexCoord3hv

void glTexCoord3hv(ShortBuffer v)
Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glTexCoord3hv

void glTexCoord3hv(short[] v,
                   int v_offset)
Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glTexCoord3i

void glTexCoord3i(int s,
                  int t,
                  int r)
Interface to C language function:
void glTexCoord3i(GLint s, GLint t, GLint r);


glTexCoord3iv

void glTexCoord3iv(IntBuffer v)
Interface to C language function:
void glTexCoord3iv(const GLint * v);


glTexCoord3iv

void glTexCoord3iv(int[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord3iv(const GLint * v);


glTexCoord3s

void glTexCoord3s(short s,
                  short t,
                  short r)
Interface to C language function:
void glTexCoord3s(GLshort s, GLshort t, GLshort r);


glTexCoord3sv

void glTexCoord3sv(ShortBuffer v)
Interface to C language function:
void glTexCoord3sv(const GLshort * v);


glTexCoord3sv

void glTexCoord3sv(short[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord3sv(const GLshort * v);


glTexCoord4d

void glTexCoord4d(double s,
                  double t,
                  double r,
                  double q)
Interface to C language function:
void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);


glTexCoord4dv

void glTexCoord4dv(DoubleBuffer v)
Interface to C language function:
void glTexCoord4dv(const GLdouble * v);


glTexCoord4dv

void glTexCoord4dv(double[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord4dv(const GLdouble * v);


glTexCoord4f

void glTexCoord4f(float s,
                  float t,
                  float r,
                  float q)
Interface to C language function:
void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);


glTexCoord4fv

void glTexCoord4fv(FloatBuffer v)
Interface to C language function:
void glTexCoord4fv(const GLfloat * v);


glTexCoord4fv

void glTexCoord4fv(float[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord4fv(const GLfloat * v);


glTexCoord4h

void glTexCoord4h(short x,
                  short y,
                  short z,
                  short w)
Entry point to C language function: void glTexCoord4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float


glTexCoord4hv

void glTexCoord4hv(ShortBuffer v)
Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glTexCoord4hv

void glTexCoord4hv(short[] v,
                   int v_offset)
Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glTexCoord4i

void glTexCoord4i(int s,
                  int t,
                  int r,
                  int q)
Interface to C language function:
void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);


glTexCoord4iv

void glTexCoord4iv(IntBuffer v)
Interface to C language function:
void glTexCoord4iv(const GLint * v);


glTexCoord4iv

void glTexCoord4iv(int[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord4iv(const GLint * v);


glTexCoord4s

void glTexCoord4s(short s,
                  short t,
                  short r,
                  short q)
Interface to C language function:
void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);


glTexCoord4sv

void glTexCoord4sv(ShortBuffer v)
Interface to C language function:
void glTexCoord4sv(const GLshort * v);


glTexCoord4sv

void glTexCoord4sv(short[] v,
                   int v_offset)
Interface to C language function:
void glTexCoord4sv(const GLshort * v);


glTexGend

void glTexGend(int coord,
               int pname,
               double param)
Interface to C language function:
void glTexGend(GLenum coord, GLenum pname, GLdouble param);


glTexGendv

void glTexGendv(int coord,
                int pname,
                DoubleBuffer params)
Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);


glTexGendv

void glTexGendv(int coord,
                int pname,
                double[] params,
                int params_offset)
Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);


glTextureBufferEXT

void glTextureBufferEXT(int sfactorRGB,
                        int dfactorRGB,
                        int sfactorAlpha,
                        int dfactorAlpha)
Entry point to C language function: void glTextureBufferEXT(GLuint sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_direct_state_access


glTextureImage1DEXT

void glTextureImage1DEXT(int texture,
                         int target,
                         int level,
                         int internalformat,
                         int width,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Entry point to C language function: void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glTextureImage2DEXT

void glTextureImage2DEXT(int texture,
                         int target,
                         int level,
                         int internalformat,
                         int width,
                         int height,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Entry point to C language function: void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glTextureImage3DEXT

void glTextureImage3DEXT(int texture,
                         int target,
                         int level,
                         int internalformat,
                         int width,
                         int height,
                         int depth,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Entry point to C language function: void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glTextureLightEXT

void glTextureLightEXT(int mode)
Entry point to C language function: void glTextureLightEXT(GLenum mode);
Part of GL_EXT_light_texture


glTextureMaterialEXT

void glTextureMaterialEXT(int target,
                          int id)
Entry point to C language function: void glTextureMaterialEXT(GLenum target, GLenum id);
Part of GL_EXT_light_texture


glTextureNormalEXT

void glTextureNormalEXT(int mode)
Entry point to C language function: void glTextureNormalEXT(GLenum mode);
Part of GL_EXT_texture_perturb_normal


glTextureParameterIivEXT

void glTextureParameterIivEXT(int texture,
                              int target,
                              int pname,
                              IntBuffer params)
Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glTextureParameterIivEXT

void glTextureParameterIivEXT(int texture,
                              int target,
                              int pname,
                              int[] params,
                              int params_offset)
Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glTextureParameterIuivEXT

void glTextureParameterIuivEXT(int program,
                               int target,
                               int index,
                               IntBuffer params)
Entry point to C language function: void glTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access


glTextureParameterIuivEXT

void glTextureParameterIuivEXT(int program,
                               int target,
                               int index,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access


glTextureParameterfEXT

void glTextureParameterfEXT(int texture,
                            int target,
                            int pname,
                            float param)
Entry point to C language function: void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access


glTextureParameterfvEXT

void glTextureParameterfvEXT(int target,
                             int index,
                             int count,
                             FloatBuffer v)
Entry point to C language function: void glTextureParameterfvEXT(GLuint target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glTextureParameterfvEXT

void glTextureParameterfvEXT(int target,
                             int index,
                             int count,
                             float[] v,
                             int v_offset)
Entry point to C language function: void glTextureParameterfvEXT(GLuint target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access


glTextureParameteriEXT

void glTextureParameteriEXT(int target,
                            int attachment,
                            int texture,
                            int level)
Entry point to C language function: void glTextureParameteriEXT(GLuint target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access


glTextureParameterivEXT

void glTextureParameterivEXT(int texture,
                             int target,
                             int pname,
                             IntBuffer params)
Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glTextureParameterivEXT

void glTextureParameterivEXT(int texture,
                             int target,
                             int pname,
                             int[] params,
                             int params_offset)
Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access


glTextureRangeAPPLE

void glTextureRangeAPPLE(int target,
                         int length,
                         Buffer pointer)
Entry point to C language function: void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
Part of GL_APPLE_texture_range


glTextureRenderbufferEXT

void glTextureRenderbufferEXT(int red,
                              int green,
                              int blue)
Entry point to C language function: void glTextureRenderbufferEXT(GLuint red, GLenum green, GLuint blue);
Part of GL_EXT_direct_state_access


glTextureSubImage1DEXT

void glTextureSubImage1DEXT(int texture,
                            int target,
                            int level,
                            int xoffset,
                            int width,
                            int format,
                            int type,
                            Buffer pixels)
Entry point to C language function: void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glTextureSubImage2DEXT

void glTextureSubImage2DEXT(int texture,
                            int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int width,
                            int height,
                            int format,
                            int type,
                            Buffer pixels)
Entry point to C language function: void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glTextureSubImage3DEXT

void glTextureSubImage3DEXT(int texture,
                            int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int zoffset,
                            int width,
                            int height,
                            int depth,
                            int format,
                            int type,
                            Buffer pixels)
Entry point to C language function: void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access


glTranslated

void glTranslated(double x,
                  double y,
                  double z)
Interface to C language function:
void glTranslated(GLdouble x, GLdouble y, GLdouble z);


glUniform1fARB

void glUniform1fARB(int location,
                    float v0)
Entry point to C language function: void glUniform1fARB(GLint location, GLfloat v0);
Part of GL_ARB_shader_objects


glUniform1fvARB

void glUniform1fvARB(int location,
                     int count,
                     FloatBuffer value)
Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniform1fvARB

void glUniform1fvARB(int location,
                     int count,
                     float[] value,
                     int value_offset)
Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniform1iARB

void glUniform1iARB(int x,
                    int y)
Entry point to C language function: void glUniform1iARB(GLint x, GLint y);
Part of GL_ARB_shader_objects


glUniform1ivARB

void glUniform1ivARB(int location,
                     int count,
                     IntBuffer value)
Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects


glUniform1ivARB

void glUniform1ivARB(int location,
                     int count,
                     int[] value,
                     int value_offset)
Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects


glUniform2fARB

void glUniform2fARB(int location,
                    float v0,
                    float v1)
Entry point to C language function: void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_shader_objects


glUniform2fvARB

void glUniform2fvARB(int location,
                     int count,
                     FloatBuffer value)
Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniform2fvARB

void glUniform2fvARB(int location,
                     int count,
                     float[] value,
                     int value_offset)
Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniform2iARB

void glUniform2iARB(int red,
                    int green,
                    int blue)
Entry point to C language function: void glUniform2iARB(GLint red, GLint green, GLint blue);
Part of GL_ARB_shader_objects


glUniform2ivARB

void glUniform2ivARB(int location,
                     int count,
                     IntBuffer value)
Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects


glUniform2ivARB

void glUniform2ivARB(int location,
                     int count,
                     int[] value,
                     int value_offset)
Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects


glUniform3fARB

void glUniform3fARB(int location,
                    float v0,
                    float v1,
                    float v2)
Entry point to C language function: void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_shader_objects


glUniform3fvARB

void glUniform3fvARB(int location,
                     int count,
                     FloatBuffer value)
Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniform3fvARB

void glUniform3fvARB(int location,
                     int count,
                     float[] value,
                     int value_offset)
Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniform3iARB

void glUniform3iARB(int location,
                    int v0,
                    int v1,
                    int v2)
Entry point to C language function: void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_shader_objects


glUniform3ivARB

void glUniform3ivARB(int location,
                     int count,
                     IntBuffer value)
Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects


glUniform3ivARB

void glUniform3ivARB(int location,
                     int count,
                     int[] value,
                     int value_offset)
Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects


glUniform4fARB

void glUniform4fARB(int location,
                    float v0,
                    float v1,
                    float v2,
                    float v3)
Entry point to C language function: void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_shader_objects


glUniform4fvARB

void glUniform4fvARB(int location,
                     int count,
                     FloatBuffer value)
Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniform4fvARB

void glUniform4fvARB(int location,
                     int count,
                     float[] value,
                     int value_offset)
Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniform4iARB

void glUniform4iARB(int location,
                    int v0,
                    int v1,
                    int v2,
                    int v3)
Entry point to C language function: void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_shader_objects


glUniform4ivARB

void glUniform4ivARB(int location,
                     int count,
                     IntBuffer value)
Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects


glUniform4ivARB

void glUniform4ivARB(int location,
                     int count,
                     int[] value,
                     int value_offset)
Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects


glUniformBufferEXT

void glUniformBufferEXT(int program,
                        int location,
                        int buffer)
Entry point to C language function: void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_bindable_uniform


glUniformMatrix2fvARB

void glUniformMatrix2fvARB(int location,
                           int count,
                           boolean transpose,
                           FloatBuffer value)
Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniformMatrix2fvARB

void glUniformMatrix2fvARB(int location,
                           int count,
                           boolean transpose,
                           float[] value,
                           int value_offset)
Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniformMatrix3fvARB

void glUniformMatrix3fvARB(int location,
                           int count,
                           boolean transpose,
                           FloatBuffer value)
Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniformMatrix3fvARB

void glUniformMatrix3fvARB(int location,
                           int count,
                           boolean transpose,
                           float[] value,
                           int value_offset)
Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniformMatrix4fvARB

void glUniformMatrix4fvARB(int location,
                           int count,
                           boolean transpose,
                           FloatBuffer value)
Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects


glUniformMatrix4fvARB

void glUniformMatrix4fvARB(int location,
                           int count,
                           boolean transpose,
                           float[] value,
                           int value_offset)
Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects


glUnlockArraysEXT

void glUnlockArraysEXT()
Entry point to C language function: void glUnlockArraysEXT(void);
Part of GL_EXT_compiled_vertex_array


glUnmapNamedBufferEXT

boolean glUnmapNamedBufferEXT(int id)
Entry point to C language function: GLboolean glUnmapNamedBufferEXT(GLuint id);
Part of GL_EXT_direct_state_access


glUseProgramObjectARB

void glUseProgramObjectARB(int mode)
Entry point to C language function: void glUseProgramObjectARB(GLhandleARB mode);
Part of GL_ARB_shader_objects


glValidateProgramARB

void glValidateProgramARB(int mode)
Entry point to C language function: void glValidateProgramARB(GLhandleARB mode);
Part of GL_ARB_shader_objects


glVariantPointerEXT

void glVariantPointerEXT(int id,
                         int type,
                         int stride,
                         Buffer addr)
Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader


glVariantPointerEXT

void glVariantPointerEXT(int id,
                         int type,
                         int stride,
                         long addr_buffer_offset)
Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader


glVariantbvEXT

void glVariantbvEXT(int index,
                    ByteBuffer v)
Entry point to C language function: void glVariantbvEXT(GLuint index, const GLbyte * v);
Part of GL_EXT_vertex_shader


glVariantbvEXT

void glVariantbvEXT(int index,
                    byte[] v,
                    int v_offset)
Entry point to C language function: void glVariantbvEXT(GLuint index, const GLbyte * v);
Part of GL_EXT_vertex_shader


glVariantdvEXT

void glVariantdvEXT(int target,
                    DoubleBuffer v)
Entry point to C language function: void glVariantdvEXT(GLuint target, const GLdouble * v);
Part of GL_EXT_vertex_shader


glVariantdvEXT

void glVariantdvEXT(int target,
                    double[] v,
                    int v_offset)
Entry point to C language function: void glVariantdvEXT(GLuint target, const GLdouble * v);
Part of GL_EXT_vertex_shader


glVariantfvEXT

void glVariantfvEXT(int target,
                    FloatBuffer v)
Entry point to C language function: void glVariantfvEXT(GLuint target, const GLfloat * v);
Part of GL_EXT_vertex_shader


glVariantfvEXT

void glVariantfvEXT(int target,
                    float[] v,
                    int v_offset)
Entry point to C language function: void glVariantfvEXT(GLuint target, const GLfloat * v);
Part of GL_EXT_vertex_shader


glVariantivEXT

void glVariantivEXT(int target,
                    IntBuffer v)
Entry point to C language function: void glVariantivEXT(GLuint target, const GLint * v);
Part of GL_EXT_vertex_shader


glVariantivEXT

void glVariantivEXT(int target,
                    int[] v,
                    int v_offset)
Entry point to C language function: void glVariantivEXT(GLuint target, const GLint * v);
Part of GL_EXT_vertex_shader


glVariantsvEXT

void glVariantsvEXT(int target,
                    ShortBuffer v)
Entry point to C language function: void glVariantsvEXT(GLuint target, const GLshort * v);
Part of GL_EXT_vertex_shader


glVariantsvEXT

void glVariantsvEXT(int target,
                    short[] v,
                    int v_offset)
Entry point to C language function: void glVariantsvEXT(GLuint target, const GLshort * v);
Part of GL_EXT_vertex_shader


glVariantubvEXT

void glVariantubvEXT(int index,
                     ByteBuffer v)
Entry point to C language function: void glVariantubvEXT(GLuint index, const GLubyte * v);
Part of GL_EXT_vertex_shader


glVariantubvEXT

void glVariantubvEXT(int index,
                     byte[] v,
                     int v_offset)
Entry point to C language function: void glVariantubvEXT(GLuint index, const GLubyte * v);
Part of GL_EXT_vertex_shader


glVariantuivEXT

void glVariantuivEXT(int index,
                     IntBuffer v)
Entry point to C language function: void glVariantuivEXT(GLuint index, const GLuint * v);
Part of GL_EXT_vertex_shader


glVariantuivEXT

void glVariantuivEXT(int index,
                     int[] v,
                     int v_offset)
Entry point to C language function: void glVariantuivEXT(GLuint index, const GLuint * v);
Part of GL_EXT_vertex_shader


glVariantusvEXT

void glVariantusvEXT(int index,
                     ShortBuffer v)
Entry point to C language function: void glVariantusvEXT(GLuint index, const GLushort * v);
Part of GL_EXT_vertex_shader


glVariantusvEXT

void glVariantusvEXT(int index,
                     short[] v,
                     int v_offset)
Entry point to C language function: void glVariantusvEXT(GLuint index, const GLushort * v);
Part of GL_EXT_vertex_shader


glVertex2d

void glVertex2d(double x,
                double y)
Interface to C language function:
void glVertex2d(GLdouble x, GLdouble y);


glVertex2dv

void glVertex2dv(DoubleBuffer v)
Interface to C language function:
void glVertex2dv(const GLdouble * v);


glVertex2dv

void glVertex2dv(double[] v,
                 int v_offset)
Interface to C language function:
void glVertex2dv(const GLdouble * v);


glVertex2f

void glVertex2f(float x,
                float y)
Interface to C language function:
void glVertex2f(GLfloat x, GLfloat y);


glVertex2fv

void glVertex2fv(FloatBuffer v)
Interface to C language function:
void glVertex2fv(const GLfloat * v);


glVertex2fv

void glVertex2fv(float[] v,
                 int v_offset)
Interface to C language function:
void glVertex2fv(const GLfloat * v);


glVertex2h

void glVertex2h(short x,
                short y)
Entry point to C language function: void glVertex2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float


glVertex2hv

void glVertex2hv(ShortBuffer v)
Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glVertex2hv

void glVertex2hv(short[] v,
                 int v_offset)
Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glVertex2i

void glVertex2i(int x,
                int y)
Interface to C language function:
void glVertex2i(GLint x, GLint y);


glVertex2iv

void glVertex2iv(IntBuffer v)
Interface to C language function:
void glVertex2iv(const GLint * v);


glVertex2iv

void glVertex2iv(int[] v,
                 int v_offset)
Interface to C language function:
void glVertex2iv(const GLint * v);


glVertex2s

void glVertex2s(short x,
                short y)
Interface to C language function:
void glVertex2s(GLshort x, GLshort y);


glVertex2sv

void glVertex2sv(ShortBuffer v)
Interface to C language function:
void glVertex2sv(const GLshort * v);


glVertex2sv

void glVertex2sv(short[] v,
                 int v_offset)
Interface to C language function:
void glVertex2sv(const GLshort * v);


glVertex3d

void glVertex3d(double x,
                double y,
                double z)
Interface to C language function:
void glVertex3d(GLdouble x, GLdouble y, GLdouble z);


glVertex3dv

void glVertex3dv(DoubleBuffer v)
Interface to C language function:
void glVertex3dv(const GLdouble * v);


glVertex3dv

void glVertex3dv(double[] v,
                 int v_offset)
Interface to C language function:
void glVertex3dv(const GLdouble * v);


glVertex3f

void glVertex3f(float x,
                float y,
                float z)
Interface to C language function:
void glVertex3f(GLfloat x, GLfloat y, GLfloat z);


glVertex3fv

void glVertex3fv(FloatBuffer v)
Interface to C language function:
void glVertex3fv(const GLfloat * v);


glVertex3fv

void glVertex3fv(float[] v,
                 int v_offset)
Interface to C language function:
void glVertex3fv(const GLfloat * v);


glVertex3h

void glVertex3h(short red,
                short green,
                short blue)
Entry point to C language function: void glVertex3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float


glVertex3hv

void glVertex3hv(ShortBuffer v)
Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glVertex3hv

void glVertex3hv(short[] v,
                 int v_offset)
Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glVertex3i

void glVertex3i(int x,
                int y,
                int z)
Interface to C language function:
void glVertex3i(GLint x, GLint y, GLint z);


glVertex3iv

void glVertex3iv(IntBuffer v)
Interface to C language function:
void glVertex3iv(const GLint * v);


glVertex3iv

void glVertex3iv(int[] v,
                 int v_offset)
Interface to C language function:
void glVertex3iv(const GLint * v);


glVertex3s

void glVertex3s(short x,
                short y,
                short z)
Interface to C language function:
void glVertex3s(GLshort x, GLshort y, GLshort z);


glVertex3sv

void glVertex3sv(ShortBuffer v)
Interface to C language function:
void glVertex3sv(const GLshort * v);


glVertex3sv

void glVertex3sv(short[] v,
                 int v_offset)
Interface to C language function:
void glVertex3sv(const GLshort * v);


glVertex4d

void glVertex4d(double x,
                double y,
                double z,
                double w)
Interface to C language function:
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);


glVertex4dv

void glVertex4dv(DoubleBuffer v)
Interface to C language function:
void glVertex4dv(const GLdouble * v);


glVertex4dv

void glVertex4dv(double[] v,
                 int v_offset)
Interface to C language function:
void glVertex4dv(const GLdouble * v);


glVertex4f

void glVertex4f(float x,
                float y,
                float z,
                float w)
Interface to C language function:
void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glVertex4fv

void glVertex4fv(FloatBuffer v)
Interface to C language function:
void glVertex4fv(const GLfloat * v);


glVertex4fv

void glVertex4fv(float[] v,
                 int v_offset)
Interface to C language function:
void glVertex4fv(const GLfloat * v);


glVertex4h

void glVertex4h(short x,
                short y,
                short z,
                short w)
Entry point to C language function: void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float


glVertex4hv

void glVertex4hv(ShortBuffer v)
Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glVertex4hv

void glVertex4hv(short[] v,
                 int v_offset)
Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glVertex4i

void glVertex4i(int x,
                int y,
                int z,
                int w)
Interface to C language function:
void glVertex4i(GLint x, GLint y, GLint z, GLint w);


glVertex4iv

void glVertex4iv(IntBuffer v)
Interface to C language function:
void glVertex4iv(const GLint * v);


glVertex4iv

void glVertex4iv(int[] v,
                 int v_offset)
Interface to C language function:
void glVertex4iv(const GLint * v);


glVertex4s

void glVertex4s(short x,
                short y,
                short z,
                short w)
Interface to C language function:
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);


glVertex4sv

void glVertex4sv(ShortBuffer v)
Interface to C language function:
void glVertex4sv(const GLshort * v);


glVertex4sv

void glVertex4sv(short[] v,
                 int v_offset)
Interface to C language function:
void glVertex4sv(const GLshort * v);


glVertexArrayParameteriAPPLE

void glVertexArrayParameteriAPPLE(int target,
                                  int s)
Entry point to C language function: void glVertexArrayParameteriAPPLE(GLenum target, GLint s);
Part of GL_APPLE_vertex_array_range


glVertexArrayRangeAPPLE

void glVertexArrayRangeAPPLE(int length,
                             Buffer pointer)
Entry point to C language function: void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range


glVertexArrayRangeNV

void glVertexArrayRangeNV(int length,
                          Buffer pointer)
Entry point to C language function: void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);
Part of GL_NV_vertex_array_range

Parameters:
pointer - a direct Buffer

glVertexAttrib1dARB

void glVertexAttrib1dARB(int target,
                         double s)
Entry point to C language function: void glVertexAttrib1dARB(GLuint target, GLdouble s);
Part of GL_ARB_vertex_program


glVertexAttrib1dvARB

void glVertexAttrib1dvARB(int target,
                          DoubleBuffer v)
Entry point to C language function: void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program


glVertexAttrib1dvARB

void glVertexAttrib1dvARB(int target,
                          double[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program


glVertexAttrib1fARB

void glVertexAttrib1fARB(int target,
                         float s)
Entry point to C language function: void glVertexAttrib1fARB(GLuint target, GLfloat s);
Part of GL_ARB_vertex_program


glVertexAttrib1fvARB

void glVertexAttrib1fvARB(int target,
                          FloatBuffer v)
Entry point to C language function: void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program


glVertexAttrib1fvARB

void glVertexAttrib1fvARB(int target,
                          float[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program


glVertexAttrib1h

void glVertexAttrib1h(int target,
                      short s)
Entry point to C language function: void glVertexAttrib1hNV(GLuint target, GLhalfNV s);
Part of GL_NV_half_float


glVertexAttrib1hv

void glVertexAttrib1hv(int index,
                       ShortBuffer v)
Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttrib1hv

void glVertexAttrib1hv(int index,
                       short[] v,
                       int v_offset)
Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttrib1sARB

void glVertexAttrib1sARB(int target,
                         short s)
Entry point to C language function: void glVertexAttrib1sARB(GLuint target, GLshort s);
Part of GL_ARB_vertex_program


glVertexAttrib1svARB

void glVertexAttrib1svARB(int target,
                          ShortBuffer v)
Entry point to C language function: void glVertexAttrib1svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib1svARB

void glVertexAttrib1svARB(int target,
                          short[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib1svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib2dARB

void glVertexAttrib2dARB(int target,
                         double s,
                         double t)
Entry point to C language function: void glVertexAttrib2dARB(GLuint target, GLdouble s, GLdouble t);
Part of GL_ARB_vertex_program


glVertexAttrib2dvARB

void glVertexAttrib2dvARB(int target,
                          DoubleBuffer v)
Entry point to C language function: void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program


glVertexAttrib2dvARB

void glVertexAttrib2dvARB(int target,
                          double[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program


glVertexAttrib2fARB

void glVertexAttrib2fARB(int target,
                         float s,
                         float t)
Entry point to C language function: void glVertexAttrib2fARB(GLuint target, GLfloat s, GLfloat t);
Part of GL_ARB_vertex_program


glVertexAttrib2fvARB

void glVertexAttrib2fvARB(int target,
                          FloatBuffer v)
Entry point to C language function: void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program


glVertexAttrib2fvARB

void glVertexAttrib2fvARB(int target,
                          float[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program


glVertexAttrib2h

void glVertexAttrib2h(int target,
                      short s,
                      short t)
Entry point to C language function: void glVertexAttrib2hNV(GLuint target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float


glVertexAttrib2hv

void glVertexAttrib2hv(int index,
                       ShortBuffer v)
Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttrib2hv

void glVertexAttrib2hv(int index,
                       short[] v,
                       int v_offset)
Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttrib2sARB

void glVertexAttrib2sARB(int target,
                         short s,
                         short t)
Entry point to C language function: void glVertexAttrib2sARB(GLuint target, GLshort s, GLshort t);
Part of GL_ARB_vertex_program


glVertexAttrib2svARB

void glVertexAttrib2svARB(int target,
                          ShortBuffer v)
Entry point to C language function: void glVertexAttrib2svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib2svARB

void glVertexAttrib2svARB(int target,
                          short[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib2svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib3dARB

void glVertexAttrib3dARB(int target,
                         double s,
                         double t,
                         double r)
Entry point to C language function: void glVertexAttrib3dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_ARB_vertex_program


glVertexAttrib3dvARB

void glVertexAttrib3dvARB(int target,
                          DoubleBuffer v)
Entry point to C language function: void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program


glVertexAttrib3dvARB

void glVertexAttrib3dvARB(int target,
                          double[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program


glVertexAttrib3fARB

void glVertexAttrib3fARB(int target,
                         float s,
                         float t,
                         float r)
Entry point to C language function: void glVertexAttrib3fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_ARB_vertex_program


glVertexAttrib3fvARB

void glVertexAttrib3fvARB(int target,
                          FloatBuffer v)
Entry point to C language function: void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program


glVertexAttrib3fvARB

void glVertexAttrib3fvARB(int target,
                          float[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program


glVertexAttrib3h

void glVertexAttrib3h(int target,
                      short s,
                      short t,
                      short r)
Entry point to C language function: void glVertexAttrib3hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float


glVertexAttrib3hv

void glVertexAttrib3hv(int index,
                       ShortBuffer v)
Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttrib3hv

void glVertexAttrib3hv(int index,
                       short[] v,
                       int v_offset)
Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttrib3sARB

void glVertexAttrib3sARB(int target,
                         short s,
                         short t,
                         short r)
Entry point to C language function: void glVertexAttrib3sARB(GLuint target, GLshort s, GLshort t, GLshort r);
Part of GL_ARB_vertex_program


glVertexAttrib3svARB

void glVertexAttrib3svARB(int target,
                          ShortBuffer v)
Entry point to C language function: void glVertexAttrib3svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib3svARB

void glVertexAttrib3svARB(int target,
                          short[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib3svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NbvARB

void glVertexAttrib4NbvARB(int index,
                           ByteBuffer v)
Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NbvARB

void glVertexAttrib4NbvARB(int index,
                           byte[] v,
                           int v_offset)
Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NivARB

void glVertexAttrib4NivARB(int target,
                           IntBuffer v)
Entry point to C language function: void glVertexAttrib4NivARB(GLuint target, const GLint * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NivARB

void glVertexAttrib4NivARB(int target,
                           int[] v,
                           int v_offset)
Entry point to C language function: void glVertexAttrib4NivARB(GLuint target, const GLint * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NsvARB

void glVertexAttrib4NsvARB(int target,
                           ShortBuffer v)
Entry point to C language function: void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NsvARB

void glVertexAttrib4NsvARB(int target,
                           short[] v,
                           int v_offset)
Entry point to C language function: void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NubARB

void glVertexAttrib4NubARB(int index,
                           byte x,
                           byte y,
                           byte z,
                           byte w)
Entry point to C language function: void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_ARB_vertex_program


glVertexAttrib4NubvARB

void glVertexAttrib4NubvARB(int index,
                            ByteBuffer v)
Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NubvARB

void glVertexAttrib4NubvARB(int index,
                            byte[] v,
                            int v_offset)
Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NuivARB

void glVertexAttrib4NuivARB(int index,
                            IntBuffer v)
Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NuivARB

void glVertexAttrib4NuivARB(int index,
                            int[] v,
                            int v_offset)
Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NusvARB

void glVertexAttrib4NusvARB(int index,
                            ShortBuffer v)
Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program


glVertexAttrib4NusvARB

void glVertexAttrib4NusvARB(int index,
                            short[] v,
                            int v_offset)
Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program


glVertexAttrib4bvARB

void glVertexAttrib4bvARB(int index,
                          ByteBuffer v)
Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program


glVertexAttrib4bvARB

void glVertexAttrib4bvARB(int index,
                          byte[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program


glVertexAttrib4dARB

void glVertexAttrib4dARB(int target,
                         double s,
                         double t,
                         double r,
                         double q)
Entry point to C language function: void glVertexAttrib4dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_ARB_vertex_program


glVertexAttrib4dvARB

void glVertexAttrib4dvARB(int target,
                          DoubleBuffer v)
Entry point to C language function: void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program


glVertexAttrib4dvARB

void glVertexAttrib4dvARB(int target,
                          double[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);
Part of GL_ARB_vertex_program


glVertexAttrib4fARB

void glVertexAttrib4fARB(int target,
                         float s,
                         float t,
                         float r,
                         float q)
Entry point to C language function: void glVertexAttrib4fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_ARB_vertex_program


glVertexAttrib4fvARB

void glVertexAttrib4fvARB(int target,
                          FloatBuffer v)
Entry point to C language function: void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program


glVertexAttrib4fvARB

void glVertexAttrib4fvARB(int target,
                          float[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);
Part of GL_ARB_vertex_program


glVertexAttrib4h

void glVertexAttrib4h(int target,
                      short s,
                      short t,
                      short r,
                      short q)
Entry point to C language function: void glVertexAttrib4hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float


glVertexAttrib4hv

void glVertexAttrib4hv(int index,
                       ShortBuffer v)
Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttrib4hv

void glVertexAttrib4hv(int index,
                       short[] v,
                       int v_offset)
Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttrib4ivARB

void glVertexAttrib4ivARB(int target,
                          IntBuffer v)
Entry point to C language function: void glVertexAttrib4ivARB(GLuint target, const GLint * v);
Part of GL_ARB_vertex_program


glVertexAttrib4ivARB

void glVertexAttrib4ivARB(int target,
                          int[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib4ivARB(GLuint target, const GLint * v);
Part of GL_ARB_vertex_program


glVertexAttrib4sARB

void glVertexAttrib4sARB(int target,
                         short s,
                         short t,
                         short r,
                         short q)
Entry point to C language function: void glVertexAttrib4sARB(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_ARB_vertex_program


glVertexAttrib4svARB

void glVertexAttrib4svARB(int target,
                          ShortBuffer v)
Entry point to C language function: void glVertexAttrib4svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib4svARB

void glVertexAttrib4svARB(int target,
                          short[] v,
                          int v_offset)
Entry point to C language function: void glVertexAttrib4svARB(GLuint target, const GLshort * v);
Part of GL_ARB_vertex_program


glVertexAttrib4ubvARB

void glVertexAttrib4ubvARB(int index,
                           ByteBuffer v)
Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program


glVertexAttrib4ubvARB

void glVertexAttrib4ubvARB(int index,
                           byte[] v,
                           int v_offset)
Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program


glVertexAttrib4uivARB

void glVertexAttrib4uivARB(int index,
                           IntBuffer v)
Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program


glVertexAttrib4uivARB

void glVertexAttrib4uivARB(int index,
                           int[] v,
                           int v_offset)
Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program


glVertexAttrib4usvARB

void glVertexAttrib4usvARB(int index,
                           ShortBuffer v)
Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program


glVertexAttrib4usvARB

void glVertexAttrib4usvARB(int index,
                           short[] v,
                           int v_offset)
Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program


glVertexAttribDivisor

void glVertexAttribDivisor(int target,
                           int id)
Entry point to C language function: void glVertexAttribDivisor(GLuint target, GLuint id);
Part of GL_ARB_instanced_arrays


glVertexAttribI1i

void glVertexAttribI1i(int target,
                       int s)
Entry point to C language function: void glVertexAttribI1i(GLuint target, GLint s);
Part of GL_VERSION_3_0


glVertexAttribI1iv

void glVertexAttribI1iv(int target,
                        IntBuffer v)
Entry point to C language function: void glVertexAttribI1iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0


glVertexAttribI1iv

void glVertexAttribI1iv(int target,
                        int[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribI1iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0


glVertexAttribI1ui

void glVertexAttribI1ui(int target,
                        int id)
Entry point to C language function: void glVertexAttribI1ui(GLuint target, GLuint id);
Part of GL_VERSION_3_0


glVertexAttribI1uiv

void glVertexAttribI1uiv(int index,
                         IntBuffer v)
Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0


glVertexAttribI1uiv

void glVertexAttribI1uiv(int index,
                         int[] v,
                         int v_offset)
Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0


glVertexAttribI2i

void glVertexAttribI2i(int target,
                       int s,
                       int t)
Entry point to C language function: void glVertexAttribI2i(GLuint target, GLint s, GLint t);
Part of GL_VERSION_3_0


glVertexAttribI2iv

void glVertexAttribI2iv(int target,
                        IntBuffer v)
Entry point to C language function: void glVertexAttribI2iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0


glVertexAttribI2iv

void glVertexAttribI2iv(int target,
                        int[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribI2iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0


glVertexAttribI2ui

void glVertexAttribI2ui(int red,
                        int green,
                        int blue)
Entry point to C language function: void glVertexAttribI2ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_3_0


glVertexAttribI2uiv

void glVertexAttribI2uiv(int index,
                         IntBuffer v)
Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0


glVertexAttribI2uiv

void glVertexAttribI2uiv(int index,
                         int[] v,
                         int v_offset)
Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0


glVertexAttribI3i

void glVertexAttribI3i(int target,
                       int s,
                       int t,
                       int r)
Entry point to C language function: void glVertexAttribI3i(GLuint target, GLint s, GLint t, GLint r);
Part of GL_VERSION_3_0


glVertexAttribI3iv

void glVertexAttribI3iv(int target,
                        IntBuffer v)
Entry point to C language function: void glVertexAttribI3iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0


glVertexAttribI3iv

void glVertexAttribI3iv(int target,
                        int[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribI3iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0


glVertexAttribI3ui

void glVertexAttribI3ui(int sfactorRGB,
                        int dfactorRGB,
                        int sfactorAlpha,
                        int dfactorAlpha)
Entry point to C language function: void glVertexAttribI3ui(GLuint sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);
Part of GL_VERSION_3_0


glVertexAttribI3uiv

void glVertexAttribI3uiv(int index,
                         IntBuffer v)
Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0


glVertexAttribI3uiv

void glVertexAttribI3uiv(int index,
                         int[] v,
                         int v_offset)
Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0


glVertexAttribI4bv

void glVertexAttribI4bv(int index,
                        ByteBuffer v)
Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0


glVertexAttribI4bv

void glVertexAttribI4bv(int index,
                        byte[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0


glVertexAttribI4i

void glVertexAttribI4i(int target,
                       int start,
                       int x,
                       int y,
                       int width)
Entry point to C language function: void glVertexAttribI4i(GLuint target, GLint start, GLint x, GLint y, GLint width);
Part of GL_VERSION_3_0


glVertexAttribI4iv

void glVertexAttribI4iv(int target,
                        IntBuffer v)
Entry point to C language function: void glVertexAttribI4iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0


glVertexAttribI4iv

void glVertexAttribI4iv(int target,
                        int[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribI4iv(GLuint target, const GLint * v);
Part of GL_VERSION_3_0


glVertexAttribI4sv

void glVertexAttribI4sv(int target,
                        ShortBuffer v)
Entry point to C language function: void glVertexAttribI4sv(GLuint target, const GLshort * v);
Part of GL_VERSION_3_0


glVertexAttribI4sv

void glVertexAttribI4sv(int target,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribI4sv(GLuint target, const GLshort * v);
Part of GL_VERSION_3_0


glVertexAttribI4ubv

void glVertexAttribI4ubv(int index,
                         ByteBuffer v)
Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0


glVertexAttribI4ubv

void glVertexAttribI4ubv(int index,
                         byte[] v,
                         int v_offset)
Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0


glVertexAttribI4ui

void glVertexAttribI4ui(int index,
                        int x,
                        int y,
                        int z,
                        int w)
Entry point to C language function: void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_VERSION_3_0


glVertexAttribI4uiv

void glVertexAttribI4uiv(int index,
                         IntBuffer v)
Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0


glVertexAttribI4uiv

void glVertexAttribI4uiv(int index,
                         int[] v,
                         int v_offset)
Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0


glVertexAttribI4usv

void glVertexAttribI4usv(int index,
                         ShortBuffer v)
Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0


glVertexAttribI4usv

void glVertexAttribI4usv(int index,
                         short[] v,
                         int v_offset)
Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0


glVertexAttribPointerARB

void glVertexAttribPointerARB(int index,
                              int size,
                              int type,
                              boolean normalized,
                              int stride,
                              Buffer pointer)
Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program

Parameters:
pointer - a direct Buffer

glVertexAttribPointerARB

void glVertexAttribPointerARB(int index,
                              int size,
                              int type,
                              boolean normalized,
                              int stride,
                              long pointer_buffer_offset)
Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program


glVertexAttribs1hv

void glVertexAttribs1hv(int index,
                        int n,
                        ShortBuffer v)
Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttribs1hv

void glVertexAttribs1hv(int index,
                        int n,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttribs2hv

void glVertexAttribs2hv(int index,
                        int n,
                        ShortBuffer v)
Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttribs2hv

void glVertexAttribs2hv(int index,
                        int n,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttribs3hv

void glVertexAttribs3hv(int index,
                        int n,
                        ShortBuffer v)
Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttribs3hv

void glVertexAttribs3hv(int index,
                        int n,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttribs4hv

void glVertexAttribs4hv(int index,
                        int n,
                        ShortBuffer v)
Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexAttribs4hv

void glVertexAttribs4hv(int index,
                        int n,
                        short[] v,
                        int v_offset)
Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float


glVertexBlendARB

void glVertexBlendARB(int count)
Entry point to C language function: void glVertexBlendARB(GLint count);
Part of GL_ARB_vertex_blend


glVertexWeightPointerEXT

void glVertexWeightPointerEXT(int size,
                              int type,
                              int stride,
                              Buffer pointer)
Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting

Parameters:
pointer - a direct Buffer

glVertexWeightPointerEXT

void glVertexWeightPointerEXT(int size,
                              int type,
                              int stride,
                              long pointer_buffer_offset)
Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting


glVertexWeightfEXT

void glVertexWeightfEXT(float coord)
Entry point to C language function: void glVertexWeightfEXT(GLfloat coord);
Part of GL_EXT_vertex_weighting


glVertexWeightfvEXT

void glVertexWeightfvEXT(FloatBuffer m)
Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * m);
Part of GL_EXT_vertex_weighting


glVertexWeightfvEXT

void glVertexWeightfvEXT(float[] m,
                         int m_offset)
Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * m);
Part of GL_EXT_vertex_weighting


glVertexWeighth

void glVertexWeighth(short factor)
Entry point to C language function: void glVertexWeighthNV(GLhalfNV factor);
Part of GL_NV_half_float


glVertexWeighthv

void glVertexWeighthv(ShortBuffer v)
Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glVertexWeighthv

void glVertexWeighthv(short[] v,
                      int v_offset)
Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * v);
Part of GL_NV_half_float


glWeightbvARB

void glWeightbvARB(int size,
                   ByteBuffer weights)
Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend


glWeightbvARB

void glWeightbvARB(int size,
                   byte[] weights,
                   int weights_offset)
Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend


glWeightdvARB

void glWeightdvARB(int size,
                   DoubleBuffer weights)
Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend


glWeightdvARB

void glWeightdvARB(int size,
                   double[] weights,
                   int weights_offset)
Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend


glWeightfvARB

void glWeightfvARB(int size,
                   FloatBuffer weights)
Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend


glWeightfvARB

void glWeightfvARB(int size,
                   float[] weights,
                   int weights_offset)
Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend


glWeightivARB

void glWeightivARB(int size,
                   IntBuffer weights)
Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend


glWeightivARB

void glWeightivARB(int size,
                   int[] weights,
                   int weights_offset)
Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend


glWeightsvARB

void glWeightsvARB(int size,
                   ShortBuffer weights)
Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend


glWeightsvARB

void glWeightsvARB(int size,
                   short[] weights,
                   int weights_offset)
Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend


glWeightubvARB

void glWeightubvARB(int size,
                    ByteBuffer weights)
Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend


glWeightubvARB

void glWeightubvARB(int size,
                    byte[] weights,
                    int weights_offset)
Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend


glWeightuivARB

void glWeightuivARB(int n,
                    IntBuffer ids)
Entry point to C language function: void glWeightuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_vertex_blend


glWeightuivARB

void glWeightuivARB(int n,
                    int[] ids,
                    int ids_offset)
Entry point to C language function: void glWeightuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_vertex_blend


glWeightusvARB

void glWeightusvARB(int size,
                    ShortBuffer weights)
Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend


glWeightusvARB

void glWeightusvARB(int size,
                    short[] weights,
                    int weights_offset)
Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend


glWindowPos2d

void glWindowPos2d(double x,
                   double y)
Entry point to C language function: void glWindowPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_4


glWindowPos2dv

void glWindowPos2dv(DoubleBuffer m)
Entry point to C language function: void glWindowPos2dv(const GLdouble * m);
Part of GL_VERSION_1_4


glWindowPos2dv

void glWindowPos2dv(double[] m,
                    int m_offset)
Entry point to C language function: void glWindowPos2dv(const GLdouble * m);
Part of GL_VERSION_1_4


glWindowPos2f

void glWindowPos2f(float x,
                   float y)
Entry point to C language function: void glWindowPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_4


glWindowPos2fv

void glWindowPos2fv(FloatBuffer m)
Entry point to C language function: void glWindowPos2fv(const GLfloat * m);
Part of GL_VERSION_1_4


glWindowPos2fv

void glWindowPos2fv(float[] m,
                    int m_offset)
Entry point to C language function: void glWindowPos2fv(const GLfloat * m);
Part of GL_VERSION_1_4


glWindowPos2i

void glWindowPos2i(int x,
                   int y)
Entry point to C language function: void glWindowPos2i(GLint x, GLint y);
Part of GL_VERSION_1_4


glWindowPos2iv

void glWindowPos2iv(IntBuffer v)
Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4


glWindowPos2iv

void glWindowPos2iv(int[] v,
                    int v_offset)
Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4


glWindowPos2s

void glWindowPos2s(short x,
                   short y)
Entry point to C language function: void glWindowPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_4


glWindowPos2sv

void glWindowPos2sv(ShortBuffer v)
Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4


glWindowPos2sv

void glWindowPos2sv(short[] v,
                    int v_offset)
Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4


glWindowPos3d

void glWindowPos3d(double red,
                   double green,
                   double blue)
Entry point to C language function: void glWindowPos3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4


glWindowPos3dv

void glWindowPos3dv(DoubleBuffer m)
Entry point to C language function: void glWindowPos3dv(const GLdouble * m);
Part of GL_VERSION_1_4


glWindowPos3dv

void glWindowPos3dv(double[] m,
                    int m_offset)
Entry point to C language function: void glWindowPos3dv(const GLdouble * m);
Part of GL_VERSION_1_4


glWindowPos3f

void glWindowPos3f(float red,
                   float green,
                   float blue)
Entry point to C language function: void glWindowPos3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4


glWindowPos3fv

void glWindowPos3fv(FloatBuffer m)
Entry point to C language function: void glWindowPos3fv(const GLfloat * m);
Part of GL_VERSION_1_4


glWindowPos3fv

void glWindowPos3fv(float[] m,
                    int m_offset)
Entry point to C language function: void glWindowPos3fv(const GLfloat * m);
Part of GL_VERSION_1_4


glWindowPos3i

void glWindowPos3i(int red,
                   int green,
                   int blue)
Entry point to C language function: void glWindowPos3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4


glWindowPos3iv

void glWindowPos3iv(IntBuffer v)
Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4


glWindowPos3iv

void glWindowPos3iv(int[] v,
                    int v_offset)
Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4


glWindowPos3s

void glWindowPos3s(short red,
                   short green,
                   short blue)
Entry point to C language function: void glWindowPos3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4


glWindowPos3sv

void glWindowPos3sv(ShortBuffer v)
Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4


glWindowPos3sv

void glWindowPos3sv(short[] v,
                    int v_offset)
Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4


glWriteMaskEXT

void glWriteMaskEXT(int stage,
                    int portion,
                    int variable,
                    int input,
                    int mapping,
                    int componentUsage)
Entry point to C language function: void glWriteMaskEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
Part of GL_EXT_vertex_shader


glIsPBOPackEnabled

boolean glIsPBOPackEnabled()

glIsPBOUnpackEnabled

boolean glIsPBOUnpackEnabled()


Copyright 2010 JogAmp Community.