com.jogamp.opengl.impl.gl4
Class GL4bcImpl

java.lang.Object
  extended by com.jogamp.opengl.impl.gl4.GL4bcImpl
All Implemented Interfaces:
GLLightingFunc, GLMatrixFunc, GLPointerFunc, GL, GL2, GL2ES1, GL2ES2, GL2GL3, GL3, GL3bc, GL4, GL4bc, GLBase

public class GL4bcImpl
extends Object
implements GLBase, GL, GL2ES1, GL2ES2, GL2GL3, GL2, GL3, GL3bc, GL4, GL4bc


Field Summary
 
Fields inherited from interface javax.media.opengl.GL3bc
GL_FLOAT16_NV, GL_FLOAT16_VEC2_NV, GL_FLOAT16_VEC3_NV, GL_FLOAT16_VEC4_NV, GL_INT16_NV, GL_INT16_VEC2_NV, GL_INT16_VEC3_NV, GL_INT16_VEC4_NV, GL_INT64_NV, GL_INT64_VEC2_NV, GL_INT64_VEC3_NV, GL_INT64_VEC4_NV, GL_INT8_NV, GL_INT8_VEC2_NV, GL_INT8_VEC3_NV, GL_INT8_VEC4_NV, GL_UNSIGNED_INT16_NV, GL_UNSIGNED_INT16_VEC2_NV, GL_UNSIGNED_INT16_VEC3_NV, GL_UNSIGNED_INT16_VEC4_NV, GL_UNSIGNED_INT64_NV, GL_UNSIGNED_INT64_VEC2_NV, GL_UNSIGNED_INT64_VEC3_NV, GL_UNSIGNED_INT64_VEC4_NV, GL_UNSIGNED_INT8_NV, GL_UNSIGNED_INT8_VEC2_NV, GL_UNSIGNED_INT8_VEC3_NV, GL_UNSIGNED_INT8_VEC4_NV
 
Fields inherited from interface javax.media.opengl.GL2
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_STENCIL_FACE_EXT, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ALL_ATTRIB_BITS, GL_ALL_BARRIER_BITS_EXT, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALL_COMPLETED_NV, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALPHA_BIAS, GL_ALPHA_INTEGER, GL_ALPHA_MAX_CLAMP_INGR, GL_ALPHA_MIN_CLAMP_INGR, GL_ALPHA_SNORM, GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_SNORM, GL_ALPHA16F, GL_ALPHA16I, GL_ALPHA16UI, GL_ALPHA32F, GL_ALPHA32I, GL_ALPHA32UI, GL_ALPHA4, GL_ALPHA8, GL_ALPHA8_SNORM, GL_ALPHA8I, GL_ALPHA8UI, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ATOMIC_COUNTER_BARRIER_BIT_EXT, GL_ATTENUATION_EXT, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX_DEPTH_STENCIL_APPLE, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_BACK_NORMALS_HINT_PGI, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLUE_BIAS, GL_BLUE_MAX_CLAMP_INGR, GL_BLUE_MIN_CLAMP_INGR, GL_BLUE_SCALE, GL_BOOL_ARB, GL_BOOL_VEC2_ARB, GL_BOOL_VEC3_ARB, GL_BOOL_VEC4_ARB, GL_BUFFER_FLUSHING_UNMAP, GL_BUFFER_OBJECT_APPLE, GL_BUFFER_SERIALIZED_MODIFY, GL_BUFFER_UPDATE_BARRIER_BIT_EXT, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CG_FRAGMENT_SHADER_EXT, GL_CG_VERTEX_SHADER_EXT, GL_CLAMP, GL_CLAMP_FRAGMENT_COLOR, GL_CLAMP_VERTEX_COLOR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CMYK_EXT, GL_CMYKA_EXT, GL_COEFF, GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_SAMPLES_NV, GL_COLOR_SUM, GL_COLOR_SUM_ARB, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_WIDTH, GL_COLOR3_BIT_PGI, GL_COLOR4_BIT_PGI, GL_COMMAND_BARRIER_BIT_EXT, GL_COMPARE_R_TO_TEXTURE, GL_COMPARE_REF_DEPTH_TO_TEXTURE, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SLUMINANCE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONST_EYE_NV, GL_CONSTANT_BORDER, GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_WIDTH, GL_COPY_PIXEL_TOKEN, GL_COUNTER_RANGE_AMD, GL_COUNTER_TYPE_AMD, GL_COVERAGE_SAMPLES_NV, GL_CUBIC_EXT, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_BIT, GL_CURRENT_FOG_COORD, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_ARB, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_STACK_DEPTH_ARB, GL_CURRENT_OCCLUSION_QUERY_ID_NV, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR, GL_CURRENT_VERTEX_ATTRIB_ARB, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_DATA_BUFFER_AMD, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPENDENT_HILO_TEXTURE_2D_NV, GL_DEPENDENT_RGB_TEXTURE_3D_NV, GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, GL_DEPTH_BIAS, GL_DEPTH_BOUNDS_EXT, GL_DEPTH_BOUNDS_TEST_EXT, GL_DEPTH_CLAMP_NV, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEXTURE_MODE, GL_DOMAIN, GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_PASS_THROUGH_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_1D_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DRAW_BUFFER0_ATI, GL_DRAW_BUFFER1_ATI, GL_DRAW_BUFFER10_ATI, GL_DRAW_BUFFER11_ATI, GL_DRAW_BUFFER12_ATI, GL_DRAW_BUFFER13_ATI, GL_DRAW_BUFFER14_ATI, GL_DRAW_BUFFER15_ATI, GL_DRAW_BUFFER2_ATI, GL_DRAW_BUFFER3_ATI, GL_DRAW_BUFFER4_ATI, GL_DRAW_BUFFER5_ATI, GL_DRAW_BUFFER6_ATI, GL_DRAW_BUFFER7_ATI, GL_DRAW_BUFFER8_ATI, GL_DRAW_BUFFER9_ATI, GL_DRAW_PIXEL_TOKEN, GL_DRAW_PIXELS_APPLE, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EDGEFLAG_BIT_PGI, GL_ELEMENT_ARRAY_BARRIER_BIT_EXT, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_ENABLE_BIT, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_RADIAL_NV, GL_FAILURE_NV, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FENCE_APPLE, GL_FENCE_CONDITION_NV, GL_FENCE_STATUS_NV, GL_FIELD_LOWER_NV, GL_FIELD_UPPER_NV, GL_FIRST_VERTEX_CONVENTION_EXT, GL_FLOAT_MAT2_ARB, GL_FLOAT_MAT3_ARB, GL_FLOAT_MAT4_ARB, GL_FLOAT_VEC2_ARB, GL_FLOAT_VEC3_ARB, GL_FLOAT_VEC4_ARB, GL_FOG_BIT, GL_FOG_COORD, GL_FOG_COORD_ARRAY, GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_FOG_COORD_ARRAY_POINTER, GL_FOG_COORD_ARRAY_STRIDE, GL_FOG_COORD_ARRAY_TYPE, GL_FOG_COORD_SRC, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_SOURCE, GL_FOG_DISTANCE_MODE_NV, GL_FOG_INDEX, GL_FORCE_BLUE_TO_ONE_NV, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_DEPTH, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, GL_FRAMEBUFFER_BARRIER_BIT_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, GL_FULL_RANGE_EXT, GL_FULL_STIPPLE_HINT_PGI, GL_GEOMETRY_INPUT_TYPE_EXT, GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_GEOMETRY_PROGRAM_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_VERTICES_OUT_EXT, GL_GREEN_BIAS, GL_GREEN_MAX_CLAMP_INGR, GL_GREEN_MIN_CLAMP_INGR, GL_GREEN_SCALE, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HILO8_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_SINK, GL_HISTOGRAM_WIDTH, GL_IMAGE_1D_ARRAY_EXT, GL_IMAGE_1D_EXT, GL_IMAGE_2D_ARRAY_EXT, GL_IMAGE_2D_EXT, GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_IMAGE_2D_MULTISAMPLE_EXT, GL_IMAGE_2D_RECT_EXT, GL_IMAGE_3D_EXT, GL_IMAGE_BINDING_ACCESS_EXT, GL_IMAGE_BINDING_FORMAT_EXT, GL_IMAGE_BINDING_LAYER_EXT, GL_IMAGE_BINDING_LAYERED_EXT, GL_IMAGE_BINDING_LEVEL_EXT, GL_IMAGE_BINDING_NAME_EXT, GL_IMAGE_BUFFER_EXT, GL_IMAGE_CUBE_EXT, GL_IMAGE_CUBE_MAP_ARRAY_EXT, GL_INDEX, GL_INDEX_ARRAY, GL_INDEX_ARRAY_BUFFER_BINDING, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BIT_PGI, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INT_IMAGE_1D_ARRAY_EXT, GL_INT_IMAGE_1D_EXT, GL_INT_IMAGE_2D_ARRAY_EXT, GL_INT_IMAGE_2D_EXT, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_INT_IMAGE_2D_MULTISAMPLE_EXT, GL_INT_IMAGE_2D_RECT_EXT, GL_INT_IMAGE_3D_EXT, GL_INT_IMAGE_BUFFER_EXT, GL_INT_IMAGE_CUBE_EXT, GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT, GL_INT_SAMPLER_RENDERBUFFER_NV, GL_INT_VEC2_ARB, GL_INT_VEC3_ARB, GL_INT_VEC4_ARB, GL_INTENSITY, GL_INTENSITY_SNORM, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_SNORM, GL_INTENSITY16F, GL_INTENSITY16I, GL_INTENSITY16UI, GL_INTENSITY32F, GL_INTENSITY32I, GL_INTENSITY32UI, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY8_SNORM, GL_INTENSITY8I, GL_INTENSITY8UI, GL_INTERLACE_OML, GL_INTERLACE_READ_INGR, GL_INTERLACE_READ_OML, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERTED_SCREEN_W_REND, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_LAST_VERTEX_CONVENTION_EXT, GL_LAST_VIDEO_CAPTURE_STATUS_NV, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHTING_BIT, GL_LINE_BIT, GL_LINE_RESET_TOKEN, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP_ADJACENCY_EXT, GL_LINE_TOKEN, GL_LINES_ADJACENCY_EXT, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LUMINANCE_ALPHA_INTEGER, GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA16I, GL_LUMINANCE_ALPHA16UI, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE_ALPHA32I, GL_LUMINANCE_ALPHA32UI, GL_LUMINANCE_ALPHA8I, GL_LUMINANCE_ALPHA8UI, GL_LUMINANCE_INTEGER, GL_LUMINANCE_SNORM, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE16_SNORM, GL_LUMINANCE16F, GL_LUMINANCE16I, GL_LUMINANCE16UI, GL_LUMINANCE32F, GL_LUMINANCE32I, GL_LUMINANCE32UI, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE8_SNORM, GL_LUMINANCE8I, GL_LUMINANCE8UI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_MAT_AMBIENT_BIT_PGI, GL_MAT_COLOR_INDEXES_BIT_PGI, GL_MAT_DIFFUSE_BIT_PGI, GL_MAT_EMISSION_BIT_PGI, GL_MAT_SHININESS_BIT_PGI, GL_MAT_SPECULAR_BIT_PGI, GL_MATERIAL_SIDE_HINT_PGI, GL_MATRIX_EXT, GL_MATRIX0_ARB, GL_MATRIX1_ARB, GL_MATRIX10_ARB, GL_MATRIX11_ARB, GL_MATRIX12_ARB, GL_MATRIX13_ARB, GL_MATRIX14_ARB, GL_MATRIX15_ARB, GL_MATRIX16_ARB, GL_MATRIX17_ARB, GL_MATRIX18_ARB, GL_MATRIX19_ARB, GL_MATRIX2_ARB, GL_MATRIX20_ARB, GL_MATRIX21_ARB, GL_MATRIX22_ARB, GL_MATRIX23_ARB, GL_MATRIX24_ARB, GL_MATRIX25_ARB, GL_MATRIX26_ARB, GL_MATRIX27_ARB, GL_MATRIX28_ARB, GL_MATRIX29_ARB, GL_MATRIX3_ARB, GL_MATRIX30_ARB, GL_MATRIX31_ARB, GL_MATRIX4_ARB, GL_MATRIX5_ARB, GL_MATRIX6_ARB, GL_MATRIX7_ARB, GL_MATRIX8_ARB, GL_MATRIX9_ARB, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_DRAW_BUFFERS_ATI, GL_MAX_EVAL_ORDER, GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_IMAGE_SAMPLES_EXT, GL_MAX_IMAGE_UNITS_EXT, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, GL_MAX_PROGRAM_ATTRIBS_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV, GL_MAX_PROGRAM_GENERIC_RESULTS_NV, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, GL_MAX_PROGRAM_MATRICES_ARB, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV, GL_MAX_PROGRAM_PARAMETERS_ARB, GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, GL_MAX_PROGRAM_TEMPORARIES_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_SAMPLE_MASK_WORDS_NV, GL_MAX_SHININESS_NV, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_TEXTURE_COORDS, GL_MAX_TEXTURE_COORDS_ARB, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, GL_MAX_VERTEX_ATTRIBS_ARB, GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, GL_MAX_VERTEX_HINT_PGI, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE, GL_MIN_PROGRAM_TEXEL_OFFSET_NV, GL_MINMAX, GL_MINMAX_FORMAT, GL_MINMAX_SINK, GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_BORDER_EXT, GL_MIRROR_CLAMP_TO_EDGE_EXT, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MULT, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_COVERAGE_MODES_NV, GL_MULTISAMPLE_FILTER_HINT_NV, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_NEGATIVE_ONE_EXT, GL_NEGATIVE_W_EXT, GL_NEGATIVE_X_EXT, GL_NEGATIVE_Y_EXT, GL_NEGATIVE_Z_EXT, GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, GL_NORMAL_BIT_PGI, GL_NORMALIZED_RANGE_EXT, GL_NUM_VIDEO_CAPTURE_STREAMS_NV, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, GL_OBJECT_ACTIVE_UNIFORMS_ARB, GL_OBJECT_ATTACHED_OBJECTS_ARB, GL_OBJECT_COMPILE_STATUS_ARB, GL_OBJECT_DELETE_STATUS_ARB, GL_OBJECT_INFO_LOG_LENGTH_ARB, GL_OBJECT_LINEAR, GL_OBJECT_LINK_STATUS_ARB, GL_OBJECT_PLANE, GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, GL_OBJECT_SUBTYPE_ARB, GL_OBJECT_TYPE_ARB, GL_OBJECT_VALIDATE_STATUS_ARB, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_HILO_TEXTURE_2D_NV, GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_ONE_EXT, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_ORDER, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_PACK_CMYK_HINT_EXT, GL_PACK_RESAMPLE_OML, GL_PACK_ROW_BYTES_APPLE, GL_PARTIAL_SUCCESS_NV, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PERCENTAGE_AMD, GL_PERFMON_RESULT_AMD, GL_PERFMON_RESULT_AVAILABLE_AMD, GL_PERFMON_RESULT_SIZE_AMD, GL_PERFORMANCE_MONITOR_AMD, GL_PERTURB_EXT, GL_PIXEL_BUFFER_BARRIER_BIT_EXT, GL_PIXEL_COUNT_AVAILABLE_NV, GL_PIXEL_COUNT_NV, GL_PIXEL_COUNTER_BITS_NV, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_PACK_BUFFER_BINDING_EXT, GL_PIXEL_PACK_BUFFER_EXT, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, GL_PIXEL_UNPACK_BUFFER_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT_BIT, GL_POINT_TOKEN, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMITIVE_RESTART_INDEX_NV, GL_PRIMITIVE_RESTART_NV, GL_PROGRAM_ADDRESS_REGISTERS_ARB, GL_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_ATTRIB_COMPONENTS_NV, GL_PROGRAM_ATTRIBS_ARB, GL_PROGRAM_BINDING_ARB, GL_PROGRAM_ERROR_POSITION_ARB, GL_PROGRAM_ERROR_STRING_ARB, GL_PROGRAM_FORMAT_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, GL_PROGRAM_INSTRUCTIONS_ARB, GL_PROGRAM_LENGTH_ARB, GL_PROGRAM_MATRIX_EXT, GL_PROGRAM_MATRIX_STACK_DEPTH_EXT, GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_ATTRIBS_ARB, GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_PARAMETERS_ARB, GL_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_OBJECT_ARB, GL_PROGRAM_PARAMETERS_ARB, GL_PROGRAM_POINT_SIZE_EXT, GL_PROGRAM_RESULT_COMPONENTS_NV, GL_PROGRAM_STRING_ARB, GL_PROGRAM_TEMPORARIES_ARB, GL_PROGRAM_TEX_INDIRECTIONS_ARB, GL_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, GL_PROVOKING_VERTEX_EXT, GL_PROXY_COLOR_TABLE, GL_PROXY_HISTOGRAM, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PURGEABLE_APPLE, GL_Q, GL_QUAD_STRIP, GL_QUADS, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, GL_QUERY_OBJECT_AMD, GL_R, GL_READ_PIXEL_DATA_RANGE_LENGTH_NV, GL_READ_PIXEL_DATA_RANGE_NV, GL_READ_PIXEL_DATA_RANGE_POINTER_NV, GL_RECLAIM_MEMORY_HINT_PGI, GL_RED_BIAS, GL_RED_MAX_CLAMP_INGR, GL_RED_MIN_CLAMP_INGR, GL_RED_SCALE, GL_REDUCE, GL_RELEASED_APPLE, GL_RENDER, GL_RENDER_MODE, GL_RENDERBUFFER_COLOR_SAMPLES_NV, GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_RENDERBUFFER_FREE_MEMORY_ATI, GL_REPLICATE_BORDER, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_ZERO_FILL_OML, GL_RETAINED_APPLE, GL_RETURN, GL_RGB_422_APPLE, GL_RGB_S3TC, GL_RGB4_S3TC, GL_RGBA_FLOAT_MODE, GL_RGBA_INTEGER_MODE, GL_RGBA_MODE, GL_RGBA_S3TC, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA4_S3TC, GL_S, GL_SAMPLE_MASK_NV, GL_SAMPLE_MASK_VALUE_NV, GL_SAMPLE_POSITION_NV, GL_SAMPLER_1D_ARB, GL_SAMPLER_1D_SHADOW_ARB, GL_SAMPLER_2D_ARB, GL_SAMPLER_2D_SHADOW_ARB, GL_SAMPLER_3D_ARB, GL_SAMPLER_CUBE_ARB, GL_SAMPLER_OBJECT_AMD, GL_SAMPLER_RENDERBUFFER_NV, GL_SCALAR_EXT, GL_SCISSOR_BIT, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARATE_SPECULAR_COLOR, GL_SHADER_CONSISTENT_NV, GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, GL_SHADER_OBJECT_ARB, GL_SHADER_OPERATION_NV, GL_SHADING_LANGUAGE_VERSION_ARB, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_HILO8_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SLUMINANCE, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8, GL_SLUMINANCE8_ALPHA8, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SPHERE_MAP, GL_STENCIL_CLEAR_TAG_VALUE_EXT, GL_STENCIL_TAG_BITS_EXT, GL_STENCIL_TEST_TWO_SIDE_EXT, GL_STORAGE_CACHED_APPLE, GL_STORAGE_CLIENT_APPLE, GL_STORAGE_PRIVATE_APPLE, GL_STORAGE_SHARED_APPLE, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_SUCCESS_NV, GL_SURFACE_MAPPED_NV, GL_SURFACE_REGISTERED_NV, GL_SURFACE_STATE_NV, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_EVALUATION_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_TEXCOORD1_BIT_PGI, GL_TEXCOORD2_BIT_PGI, GL_TEXCOORD3_BIT_PGI, GL_TEXCOORD4_BIT_PGI, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BINDING_RENDERBUFFER_NV, GL_TEXTURE_BIT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, GL_TEXTURE_COMPONENTS, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_FETCH_BARRIER_BIT_EXT, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_FREE_MEMORY_ATI, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_PRIORITY, GL_TEXTURE_RANGE_LENGTH_APPLE, GL_TEXTURE_RANGE_POINTER_APPLE, GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, GL_TEXTURE_RENDERBUFFER_NV, GL_TEXTURE_RESIDENT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_STORAGE_HINT_APPLE, GL_TEXTURE_SWIZZLE_A_EXT, GL_TEXTURE_SWIZZLE_B_EXT, GL_TEXTURE_SWIZZLE_G_EXT, GL_TEXTURE_SWIZZLE_R_EXT, GL_TEXTURE_SWIZZLE_RGBA_EXT, GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, GL_TEXTURE_UPDATE_BARRIER_BIT_EXT, GL_TIME_ELAPSED_EXT, GL_TRANSFORM_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT, GL_TRANSFORM_FEEDBACK_BINDING_NV, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, GL_TRANSFORM_FEEDBACK_NV, GL_TRANSFORM_HINT_APPLE, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_CURRENT_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROGRAM_MATRIX_EXT, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX, GL_TRIANGLE_STRIP_ADJACENCY_EXT, GL_TRIANGLES_ADJACENCY_EXT, GL_TYPE_RGBA_FLOAT_ATI, GL_UNDEFINED_APPLE, GL_UNIFORM_BARRIER_BIT_EXT, GL_UNIFORM_BUFFER_BINDING_EXT, GL_UNIFORM_BUFFER_EXT, GL_UNPACK_CLIENT_STORAGE_APPLE, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_ROW_BYTES_APPLE, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, GL_UNSIGNED_INT_IMAGE_1D_EXT, GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, GL_UNSIGNED_INT_IMAGE_2D_EXT, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT, GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT, GL_UNSIGNED_INT_IMAGE_3D_EXT, GL_UNSIGNED_INT_IMAGE_BUFFER_EXT, GL_UNSIGNED_INT_IMAGE_CUBE_EXT, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, GL_UNSIGNED_INT64_AMD, GL_UNSIGNED_SHORT_8_8_APPLE, GL_UNSIGNED_SHORT_8_8_REV_APPLE, GL_V2F, GL_V3F, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VBO_FREE_MEMORY_ATI, GL_VECTOR_EXT, GL_VERTEX_ARRAY_OBJECT_AMD, GL_VERTEX_ARRAY_RANGE_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_NV, GL_VERTEX_ARRAY_RANGE_NV, GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, GL_VERTEX_ARRAY_RANGE_POINTER_NV, GL_VERTEX_ARRAY_RANGE_VALID_NV, GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, GL_VERTEX_ATTRIB_MAP1_APPLE, GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, GL_VERTEX_ATTRIB_MAP2_APPLE, GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, GL_VERTEX_BLEND_ARB, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_PROGRAM_ARB, GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_VERTEX_PROGRAM_TWO_SIDE, GL_VERTEX_PROGRAM_TWO_SIDE_ARB, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VERTEX23_BIT_PGI, GL_VERTEX4_BIT_PGI, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIDEO_BUFFER_BINDING_NV, GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, GL_VIDEO_BUFFER_NV, GL_VIDEO_BUFFER_PITCH_NV, GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, GL_VIDEO_COLOR_CONVERSION_MAX_NV, GL_VIDEO_COLOR_CONVERSION_MIN_NV, GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, GL_VIEWPORT_BIT, GL_VOLATILE_APPLE, GL_W_EXT, GL_WEIGHT_SUM_UNITY_ARB, GL_WIDE_LINE_HINT_PGI, GL_WRITE_DISCARD_NV, GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, GL_WRITE_PIXEL_DATA_RANGE_NV, GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, GL_X_EXT, GL_Y_EXT, GL_YCBAYCR8A_4224_NV, GL_YCBCR_422_APPLE, GL_YCBYCR8_422_NV, GL_Z_EXT, GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, GL_Z4Y12Z4CB12Z4CR12_444_NV, GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, GL_ZERO_EXT, GL_ZOOM_X, GL_ZOOM_Y
 
Fields inherited from interface javax.media.opengl.GL2ES1
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLMatrixFunc
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLPointerFunc
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLLightingFunc
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
 
Fields inherited from interface javax.media.opengl.GL3
GL_ALREADY_SIGNALED, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_CONDITION_SATISFIED, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DOUBLE_MAT2, GL_DOUBLE_MAT2x3, GL_DOUBLE_MAT2x4, GL_DOUBLE_MAT3, GL_DOUBLE_MAT3x2, GL_DOUBLE_MAT3x4, GL_DOUBLE_MAT4, GL_DOUBLE_MAT4x2, GL_DOUBLE_MAT4x3, GL_DOUBLE_VEC2, GL_DOUBLE_VEC3, GL_DOUBLE_VEC4, GL_DRAW_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER_BINDING, GL_FRACTIONAL_EVEN, GL_FRACTIONAL_ODD, GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_SHADER_INVOCATIONS, GL_GEOMETRY_VERTICES_OUT, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_BUFFER, GL_ISOLINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_SHADER_INVOCATIONS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_PATCH_VERTICES, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_TESS_GEN_LEVEL, GL_MAX_TESS_PATCH_COMPONENTS, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, GL_OBJECT_TYPE, GL_PATCH_DEFAULT_INNER_LEVEL, GL_PATCH_DEFAULT_OUTER_LEVEL, GL_PATCH_VERTICES, GL_PATCHES, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PROGRAM_POINT_SIZE, GL_R16_SNORM, GL_R8_SNORM, GL_RED_SNORM, GL_RG_SNORM, GL_RG16_SNORM, GL_RG8_SNORM, GL_RGB_SNORM, GL_RGB16_SNORM, GL_RGB8_SNORM, GL_RGBA_SNORM, GL_RGBA16_SNORM, GL_RGBA8_SNORM, GL_SAMPLER_BUFFER, GL_SIGNALED, GL_SIGNED_NORMALIZED, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TESS_CONTROL_OUTPUT_VERTICES, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_TESS_GEN_MODE, GL_TESS_GEN_POINT_MODE, GL_TESS_GEN_SPACING, GL_TESS_GEN_VERTEX_ORDER, GL_TIMEOUT_EXPIRED, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_UNSIGNALED, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_WAIT_FAILED
 
Constructor Summary
GL4bcImpl(GLProfile glp, GLContextImpl context)
           
 
Method Summary
 void dispatch_glAccum1(int op, float value, long procAddress)
          Entry point to C language function: void glAccum(GLenum op, GLfloat value);
Part of GL_VERSION_1_0
 void dispatch_glActiveShaderProgram1(int pipeline, int program, long procAddress)
          Entry point to C language function: void glActiveShaderProgram(GLuint pipeline, GLuint program);
Part of GL_ARB_separate_shader_objects
 void dispatch_glActiveStencilFaceEXT1(int face, long procAddress)
          Entry point to C language function: void glActiveStencilFaceEXT(GLenum face);
Part of GL_EXT_stencil_two_side
 void dispatch_glActiveTexture1(int texture, long procAddress)
          Entry point to C language function: void glActiveTexture(GLenum texture);
Part of GL_VERSION_1_3
 void dispatch_glAlphaFunc1(int func, float ref, long procAddress)
          Entry point to C language function: void glAlphaFunc(GLenum func, GLclampf ref);
Part of GL_VERSION_1_0
 void dispatch_glApplyTextureEXT1(int mode, long procAddress)
          Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture
 void dispatch_glArrayElement1(int i, long procAddress)
          Entry point to C language function: void glArrayElement(GLint i);
Part of GL_VERSION_1_1
 void dispatch_glAttachObjectARB1(int containerObj, int obj, long procAddress)
          Entry point to C language function: void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
Part of GL_ARB_shader_objects
 void dispatch_glAttachShader1(int program, int shader, long procAddress)
          Entry point to C language function: void glAttachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0
 void dispatch_glBeginConditionalRender1(int id, int mode, long procAddress)
          Entry point to C language function: void glBeginConditionalRender(GLuint id, GLenum mode);
Part of GL_VERSION_3_0
 void dispatch_glBeginOcclusionQueryNV1(int id, long procAddress)
          Entry point to C language function: void glBeginOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 void dispatch_glBeginPerfMonitorAMD1(int monitor, long procAddress)
          Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void dispatch_glBeginQuery1(int target, int id, long procAddress)
          Entry point to C language function: void glBeginQuery(GLenum target, GLuint id);
Part of GL_VERSION_1_5
 void dispatch_glBeginQueryIndexed1(int target, int index, int id, long procAddress)
          Entry point to C language function: void glBeginQueryIndexed(GLenum target, GLuint index, GLuint id);
Part of GL_ARB_transform_feedback3
 void dispatch_glBeginTransformFeedback1(int primitiveMode, long procAddress)
          Entry point to C language function: void glBeginTransformFeedback(GLenum primitiveMode);
Part of GL_VERSION_3_0
 void dispatch_glBeginVertexShaderEXT1(long procAddress)
          Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void dispatch_glBeginVideoCaptureNV1(int video_capture_slot, long procAddress)
          Entry point to C language function: void glBeginVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture
 void dispatch_glBindAttribLocation1(int program, int index, String name, long procAddress)
          Entry point to C language function: void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
Part of GL_VERSION_2_0
 void dispatch_glBindBufferBase1(int target, int index, int buffer, long procAddress)
          Entry point to C language function: void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
Part of GL_VERSION_3_0
 void dispatch_glBindBufferOffset1(int target, int index, int buffer, long offset, long procAddress)
          Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
Part of GL_EXT_transform_feedback
 void dispatch_glBindBufferRange1(int target, int index, int buffer, long offset, long size, long procAddress)
          Entry point to C language function: void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
Part of GL_VERSION_3_0
 void dispatch_glBindFragDataLocation1(int program, int color, String name, long procAddress)
          Entry point to C language function: void glBindFragDataLocation(GLuint program, GLuint color, const GLchar * name);
Part of GL_VERSION_3_0
 void dispatch_glBindFramebuffer1(int target, int framebuffer, long procAddress)
          Entry point to C language function: void glBindFramebuffer(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object
 void dispatch_glBindImageTextureEXT1(int index, int texture, int level, boolean layered, int layer, int access, int format, long procAddress)
          Entry point to C language function: void glBindImageTextureEXT(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
Part of GL_EXT_shader_image_load_store
 int dispatch_glBindLightParameterEXT1(int light, int value, long procAddress)
          Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 int dispatch_glBindMaterialParameterEXT1(int face, int value, long procAddress)
          Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum face, GLenum value);
Part of GL_EXT_vertex_shader
 void dispatch_glBindMultiTextureEXT1(int texunit, int target, int texture, long procAddress)
          Entry point to C language function: void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
Part of GL_EXT_direct_state_access
 int dispatch_glBindParameterEXT1(int value, long procAddress)
          Entry point to C language function: GLuint glBindParameterEXT(GLenum value);
Part of GL_EXT_vertex_shader
 void dispatch_glBindProgramARB1(int target, int program, long procAddress)
          Entry point to C language function: void glBindProgramARB(GLenum target, GLuint program);
Part of GL_ARB_vertex_program
 void dispatch_glBindProgramPipeline1(int pipeline, long procAddress)
          Entry point to C language function: void glBindProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 void dispatch_glBindRenderbuffer1(int target, int renderbuffer, long procAddress)
          Entry point to C language function: void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object
 void dispatch_glBindSampler1(int unit, int sampler, long procAddress)
          Entry point to C language function: void glBindSampler(GLuint unit, GLuint sampler);
Part of GL_ARB_sampler_objects
 int dispatch_glBindTexGenParameterEXT1(int unit, int coord, int value, long procAddress)
          Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader
 void dispatch_glBindTexture1(int target, int texture, long procAddress)
          Entry point to C language function: void glBindTexture(GLenum target, GLuint texture);
Part of GL_VERSION_1_1
 int dispatch_glBindTextureUnitParameterEXT1(int unit, int value, long procAddress)
          Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum unit, GLenum value);
Part of GL_EXT_vertex_shader
 void dispatch_glBindTransformFeedback1(int target, int id, long procAddress)
          Entry point to C language function: void glBindTransformFeedback(GLenum target, GLuint id);
Part of GL_ARB_transform_feedback2
 void dispatch_glBindTransformFeedbackNV1(int target, int id, long procAddress)
          Entry point to C language function: void glBindTransformFeedbackNV(GLenum target, GLuint id);
Part of GL_NV_transform_feedback2
 void dispatch_glBindVertexArray1(int array, long procAddress)
          Entry point to C language function: void glBindVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object
 void dispatch_glBindVertexShaderEXT1(int id, long procAddress)
          Entry point to C language function: void glBindVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void dispatch_glBindVideoCaptureStreamBufferNV1(int video_capture_slot, int stream, int frame_region, long offset, long procAddress)
          Entry point to C language function: void glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
Part of GL_NV_video_capture
 void dispatch_glBindVideoCaptureStreamTextureNV1(int video_capture_slot, int stream, int frame_region, int target, int texture, long procAddress)
          Entry point to C language function: void glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
Part of GL_NV_video_capture
 void dispatch_glBlendColor1(float red, float green, float blue, float alpha, long procAddress)
          Entry point to C language function: void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_2
 void dispatch_glBlendEquation1(int mode, long procAddress)
          Entry point to C language function: void glBlendEquation(GLenum mode);
Part of GL_VERSION_1_2
 void dispatch_glBlendEquationi1(int buf, int mode, long procAddress)
          Entry point to C language function: void glBlendEquationiARB(GLuint buf, GLenum mode);
Part of GL_ARB_draw_buffers_blend
 void dispatch_glBlendEquationIndexedAMD1(int buf, int mode, long procAddress)
          Entry point to C language function: void glBlendEquationIndexedAMD(GLuint buf, GLenum mode);
Part of GL_AMD_draw_buffers_blend
 void dispatch_glBlendEquationSeparate1(int modeRGB, int modeAlpha, long procAddress)
          Entry point to C language function: void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
Part of GL_VERSION_2_0
 void dispatch_glBlendEquationSeparatei1(int buf, int modeRGB, int modeAlpha, long procAddress)
          Entry point to C language function: void glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_ARB_draw_buffers_blend
 void dispatch_glBlendEquationSeparateIndexedAMD1(int buf, int modeRGB, int modeAlpha, long procAddress)
          Entry point to C language function: void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_AMD_draw_buffers_blend
 void dispatch_glBlendFunc1(int sfactor, int dfactor, long procAddress)
          Entry point to C language function: void glBlendFunc(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_1_0
 void dispatch_glBlendFunci1(int buf, int src, int dst, long procAddress)
          Entry point to C language function: void glBlendFunciARB(GLuint buf, GLenum src, GLenum dst);
Part of GL_ARB_draw_buffers_blend
 void dispatch_glBlendFuncIndexedAMD1(int buf, int src, int dst, long procAddress)
          Entry point to C language function: void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst);
Part of GL_AMD_draw_buffers_blend
 void dispatch_glBlendFuncSeparate1(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point to C language function: void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_VERSION_1_4
 void dispatch_glBlendFuncSeparatei1(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha, long procAddress)
          Entry point to C language function: void glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_ARB_draw_buffers_blend
 void dispatch_glBlendFuncSeparateIndexedAMD1(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha, long procAddress)
          Entry point to C language function: void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_AMD_draw_buffers_blend
 void dispatch_glBlendFuncSeparateINGR1(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate
 void dispatch_glBlitFramebuffer1(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter, long procAddress)
          Entry point to C language function: void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ARB_framebuffer_object
 void dispatch_glBufferAddressRangeNV1(int pname, int index, long address, long length, long procAddress)
          Entry point to C language function: void glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glBufferParameteri1(int target, int pname, int param, long procAddress)
          Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);
Part of GL_APPLE_flush_buffer_range
 void dispatch_glCallList1(int list, long procAddress)
          Entry point to C language function: void glCallList(GLuint list);
Part of GL_VERSION_1_0
 int dispatch_glCheckFramebufferStatus1(int target, long procAddress)
          Entry point to C language function: GLenum glCheckFramebufferStatus(GLenum target);
Part of GL_ARB_framebuffer_object
 int dispatch_glCheckNamedFramebufferStatusEXT1(int framebuffer, int target, long procAddress)
          Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
Part of GL_EXT_direct_state_access
 void dispatch_glClampColor1(int target, int clamp, long procAddress)
          Entry point to C language function: void glClampColor(GLenum target, GLenum clamp);
Part of GL_VERSION_3_0
 void dispatch_glClear1(int mask, long procAddress)
          Entry point to C language function: void glClear(GLbitfield mask);
Part of GL_VERSION_1_0
 void dispatch_glClearAccum1(float red, float green, float blue, float alpha, long procAddress)
          Entry point to C language function: void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0
 void dispatch_glClearBufferfi1(int buffer, int drawbuffer, float depth, int stencil, long procAddress)
          Entry point to C language function: void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
Part of GL_VERSION_3_0
 void dispatch_glClearColor1(float red, float green, float blue, float alpha, long procAddress)
          Entry point to C language function: void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_0
 void dispatch_glClearColorIi1(int red, int green, int blue, int alpha, long procAddress)
          Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer
 void dispatch_glClearColorIui1(int red, int green, int blue, int alpha, long procAddress)
          Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer
 void dispatch_glClearDepth1(double depth, long procAddress)
          Entry point to C language function: void glClearDepth(GLclampd depth);
Part of GL_VERSION_1_0
 void dispatch_glClearIndex1(float c, long procAddress)
          Entry point to C language function: void glClearIndex(GLfloat c);
Part of GL_VERSION_1_0
 void dispatch_glClearStencil1(int s, long procAddress)
          Entry point to C language function: void glClearStencil(GLint s);
Part of GL_VERSION_1_0
 void dispatch_glClientActiveTexture1(int texture, long procAddress)
          Entry point to C language function: void glClientActiveTexture(GLenum texture);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glClientAttribDefaultEXT1(int mask, long procAddress)
          Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access
 int dispatch_glClientWaitSync1(long sync, int flags, long timeout, long procAddress)
          Entry point to C language function: GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync
 void dispatch_glColor3b1(byte red, byte green, byte blue, long procAddress)
          Entry point to C language function: void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_0
 void dispatch_glColor3d1(double red, double green, double blue, long procAddress)
          Entry point to C language function: void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_0
 void dispatch_glColor3f1(float red, float green, float blue, long procAddress)
          Entry point to C language function: void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_0
 void dispatch_glColor3h1(short red, short green, short blue, long procAddress)
          Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void dispatch_glColor3i1(int red, int green, int blue, long procAddress)
          Entry point to C language function: void glColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_0
 void dispatch_glColor3s1(short red, short green, short blue, long procAddress)
          Entry point to C language function: void glColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_0
 void dispatch_glColor3ub1(byte red, byte green, byte blue, long procAddress)
          Entry point to C language function: void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_0
 void dispatch_glColor3ui1(int red, int green, int blue, long procAddress)
          Entry point to C language function: void glColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_0
 void dispatch_glColor3us1(short red, short green, short blue, long procAddress)
          Entry point to C language function: void glColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_0
 void dispatch_glColor4b1(byte red, byte green, byte blue, byte alpha, long procAddress)
          Entry point to C language function: void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
Part of GL_VERSION_1_0
 void dispatch_glColor4d1(double red, double green, double blue, double alpha, long procAddress)
          Entry point to C language function: void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
Part of GL_VERSION_1_0
 void dispatch_glColor4f1(float red, float green, float blue, float alpha, long procAddress)
          Entry point to C language function: void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0
 void dispatch_glColor4h1(short red, short green, short blue, short alpha, long procAddress)
          Entry point to C language function: void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
Part of GL_NV_half_float
 void dispatch_glColor4i1(int red, int green, int blue, int alpha, long procAddress)
          Entry point to C language function: void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_VERSION_1_0
 void dispatch_glColor4s1(short red, short green, short blue, short alpha, long procAddress)
          Entry point to C language function: void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
Part of GL_VERSION_1_0
 void dispatch_glColor4ub1(byte red, byte green, byte blue, byte alpha, long procAddress)
          Entry point to C language function: void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
Part of GL_VERSION_1_0
 void dispatch_glColor4ui1(int red, int green, int blue, int alpha, long procAddress)
          Entry point to C language function: void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_VERSION_1_0
 void dispatch_glColor4us1(short red, short green, short blue, short alpha, long procAddress)
          Entry point to C language function: void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
Part of GL_VERSION_1_0
 void dispatch_glColorFormatNV1(int size, int type, int stride, long procAddress)
          Entry point to C language function: void glColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glColorMask1(boolean red, boolean green, boolean blue, boolean alpha, long procAddress)
          Entry point to C language function: void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_1_0
 void dispatch_glColorMaski1(int index, boolean r, boolean g, boolean b, boolean a, long procAddress)
          Entry point to C language function: void glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_VERSION_3_0
 void dispatch_glColorMaskIndexed1(int index, boolean r, boolean g, boolean b, boolean a, long procAddress)
          Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2
 void dispatch_glColorMaterial1(int face, int mode, long procAddress)
          Entry point to C language function: void glColorMaterial(GLenum face, GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glColorP3ui1(int type, int color, long procAddress)
          Entry point to C language function: void glColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glColorP4ui1(int type, int color, long procAddress)
          Entry point to C language function: void glColorP4ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glCompileShader1(int shader, long procAddress)
          Entry point to C language function: void glCompileShader(GLuint shader);
Part of GL_VERSION_2_0
 void dispatch_glCompileShaderARB1(int shaderObj, long procAddress)
          Entry point to C language function: void glCompileShaderARB(GLhandleARB shaderObj);
Part of GL_ARB_shader_objects
 void dispatch_glConvolutionParameterf1(int target, int pname, float params, long procAddress)
          Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glConvolutionParameteri1(int target, int pname, int params, long procAddress)
          Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glCopyBufferSubData1(int readTarget, int writeTarget, long readOffset, long writeOffset, long size, long procAddress)
          Entry point to C language function: void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_ARB_copy_buffer
 void dispatch_glCopyColorSubTable1(int target, int start, int x, int y, int width, long procAddress)
          Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glCopyColorTable1(int target, int internalformat, int x, int y, int width, long procAddress)
          Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glCopyConvolutionFilter1D1(int target, int internalformat, int x, int y, int width, long procAddress)
          Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glCopyConvolutionFilter2D1(int target, int internalformat, int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glCopyImageSubDataNV1(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth, long procAddress)
          Entry point to C language function: void glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_NV_copy_image
 void dispatch_glCopyMultiTexImage1DEXT1(int texunit, int target, int level, int internalformat, int x, int y, int width, int border, long procAddress)
          Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyMultiTexImage2DEXT1(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border, long procAddress)
          Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyMultiTexSubImage1DEXT1(int texunit, int target, int level, int xoffset, int x, int y, int width, long procAddress)
          Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyMultiTexSubImage2DEXT1(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyMultiTexSubImage3DEXT1(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyPixels1(int x, int y, int width, int height, int type, long procAddress)
          Entry point to C language function: void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
Part of GL_VERSION_1_0
 void dispatch_glCopyTexImage1D1(int target, int level, int internalformat, int x, int y, int width, int border, long procAddress)
          Entry point to C language function: void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_VERSION_1_1
 void dispatch_glCopyTexImage2D1(int target, int level, int internalformat, int x, int y, int width, int height, int border, long procAddress)
          Entry point to C language function: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_1_1
 void dispatch_glCopyTexSubImage1D1(int target, int level, int xoffset, int x, int y, int width, long procAddress)
          Entry point to C language function: void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_1
 void dispatch_glCopyTexSubImage2D1(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_1
 void dispatch_glCopyTexSubImage3D1(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2
 void dispatch_glCopyTextureImage1DEXT1(int texture, int target, int level, int internalformat, int x, int y, int width, int border, long procAddress)
          Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyTextureImage2DEXT1(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border, long procAddress)
          Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyTextureSubImage1DEXT1(int texture, int target, int level, int xoffset, int x, int y, int width, long procAddress)
          Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyTextureSubImage2DEXT1(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void dispatch_glCopyTextureSubImage3DEXT1(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 int dispatch_glCreateProgram1(long procAddress)
          Entry point to C language function: GLuint glCreateProgram(void);
Part of GL_VERSION_2_0
 int dispatch_glCreateProgramObjectARB1(long procAddress)
          Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects
 int dispatch_glCreateShader1(int type, long procAddress)
          Entry point to C language function: GLuint glCreateShader(GLenum type);
Part of GL_VERSION_2_0
 int dispatch_glCreateShaderObjectARB1(int shaderType, long procAddress)
          Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
Part of GL_ARB_shader_objects
 void dispatch_glCullFace1(int mode, long procAddress)
          Entry point to C language function: void glCullFace(GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glCurrentPaletteMatrix1(int index, long procAddress)
          Entry point to C language function: void glCurrentPaletteMatrixARB(GLint index);
Part of GL_ARB_matrix_palette
 void dispatch_glDeleteLists1(int list, int range, long procAddress)
          Entry point to C language function: void glDeleteLists(GLuint list, GLsizei range);
Part of GL_VERSION_1_0
 void dispatch_glDeleteObjectARB1(int obj, long procAddress)
          Entry point to C language function: void glDeleteObjectARB(GLhandleARB obj);
Part of GL_ARB_shader_objects
 void dispatch_glDeleteProgram1(int program, long procAddress)
          Entry point to C language function: void glDeleteProgram(GLuint program);
Part of GL_VERSION_2_0
 void dispatch_glDeleteShader1(int shader, long procAddress)
          Entry point to C language function: void glDeleteShader(GLuint shader);
Part of GL_VERSION_2_0
 void dispatch_glDeleteSync1(long sync, long procAddress)
          Entry point to C language function: void glDeleteSync(GLsync sync);
Part of GL_ARB_sync
 void dispatch_glDeleteVertexShaderEXT1(int id, long procAddress)
          Entry point to C language function: void glDeleteVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void dispatch_glDepthBoundsEXT1(double zmin, double zmax, long procAddress)
          Entry point to C language function: void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);
Part of GL_EXT_depth_bounds_test
 void dispatch_glDepthFunc1(int func, long procAddress)
          Entry point to C language function: void glDepthFunc(GLenum func);
Part of GL_VERSION_1_0
 void dispatch_glDepthMask1(boolean flag, long procAddress)
          Entry point to C language function: void glDepthMask(GLboolean flag);
Part of GL_VERSION_1_0
 void dispatch_glDepthRange1(double zNear, double zFar, long procAddress)
          Entry point to C language function: void glDepthRange(GLclampd zNear, GLclampd zFar);
Part of GL_VERSION_1_0
 void dispatch_glDepthRangeIndexed1(int index, double n, double f, long procAddress)
          Entry point to C language function: void glDepthRangeIndexed(GLuint index, GLclampd n, GLclampd f);
Part of GL_ARB_viewport_array
 void dispatch_glDetachObjectARB1(int containerObj, int attachedObj, long procAddress)
          Entry point to C language function: void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
Part of GL_ARB_shader_objects
 void dispatch_glDetachShader1(int program, int shader, long procAddress)
          Entry point to C language function: void glDetachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0
 void dispatch_glDisable1(int cap, long procAddress)
          Entry point to C language function: void glDisable(GLenum cap);
Part of GL_VERSION_1_0
 void dispatch_glDisableClientState1(int cap, long procAddress)
          Entry point to C language function: void glDisableClientState(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glDisableClientStateIndexedEXT1(int array, int index, long procAddress)
          Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access
 void dispatch_glDisablei1(int target, int index, long procAddress)
          Entry point to C language function: void glDisablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 void dispatch_glDisableIndexed1(int target, int index, long procAddress)
          Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void dispatch_glDisableVariantClientStateEXT1(int id, long procAddress)
          Entry point to C language function: void glDisableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void dispatch_glDisableVertexAttribAPPLE1(int index, int pname, long procAddress)
          Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void dispatch_glDisableVertexAttribArray1(int index, long procAddress)
          Entry point to C language function: void glDisableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0
 void dispatch_glDisableVertexAttribArrayARB1(int index, long procAddress)
          Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program
 void dispatch_glDrawArrays1(int mode, int first, int count, long procAddress)
          Entry point to C language function: void glDrawArrays(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_1_1
 void dispatch_glDrawArraysInstanced1(int mode, int first, int count, int primcount, long procAddress)
          Entry point to C language function: void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ARB_draw_instanced
 void dispatch_glDrawBuffer1(int mode, long procAddress)
          Entry point to C language function: void glDrawBuffer(GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glDrawTransformFeedback1(int mode, int id, long procAddress)
          Entry point to C language function: void glDrawTransformFeedback(GLenum mode, GLuint id);
Part of GL_ARB_transform_feedback2
 void dispatch_glDrawTransformFeedbackNV1(int mode, int id, long procAddress)
          Entry point to C language function: void glDrawTransformFeedbackNV(GLenum mode, GLuint id);
Part of GL_NV_transform_feedback2
 void dispatch_glDrawTransformFeedbackStream1(int mode, int id, int stream, long procAddress)
          Entry point to C language function: void glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream);
Part of GL_ARB_transform_feedback3
 void dispatch_glEdgeFlag1(boolean flag, long procAddress)
          Entry point to C language function: void glEdgeFlag(GLboolean flag);
Part of GL_VERSION_1_0
 void dispatch_glEdgeFlagFormatNV1(int stride, long procAddress)
          Entry point to C language function: void glEdgeFlagFormatNV(GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glEnable1(int cap, long procAddress)
          Entry point to C language function: void glEnable(GLenum cap);
Part of GL_VERSION_1_0
 void dispatch_glEnableClientState1(int cap, long procAddress)
          Entry point to C language function: void glEnableClientState(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glEnableClientStateIndexedEXT1(int array, int index, long procAddress)
          Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access
 void dispatch_glEnablei1(int target, int index, long procAddress)
          Entry point to C language function: void glEnablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 void dispatch_glEnableIndexed1(int target, int index, long procAddress)
          Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void dispatch_glEnableVariantClientStateEXT1(int id, long procAddress)
          Entry point to C language function: void glEnableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void dispatch_glEnableVertexAttribAPPLE1(int index, int pname, long procAddress)
          Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void dispatch_glEnableVertexAttribArray1(int index, long procAddress)
          Entry point to C language function: void glEnableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0
 void dispatch_glEnableVertexAttribArrayARB1(int index, long procAddress)
          Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program
 void dispatch_glEndConditionalRender1(long procAddress)
          Entry point to C language function: void glEndConditionalRender(void);
Part of GL_VERSION_3_0
 void dispatch_glEndList1(long procAddress)
          Entry point to C language function: void glEndList(void);
Part of GL_VERSION_1_0
 void dispatch_glEndOcclusionQueryNV1(long procAddress)
          Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query
 void dispatch_glEndPerfMonitorAMD1(int monitor, long procAddress)
          Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void dispatch_glEndQuery1(int target, long procAddress)
          Entry point to C language function: void glEndQuery(GLenum target);
Part of GL_VERSION_1_5
 void dispatch_glEndQueryIndexed1(int target, int index, long procAddress)
          Entry point to C language function: void glEndQueryIndexed(GLenum target, GLuint index);
Part of GL_ARB_transform_feedback3
 void dispatch_glEndTransformFeedback1(long procAddress)
          Entry point to C language function: void glEndTransformFeedback(void);
Part of GL_VERSION_3_0
 void dispatch_glEndVertexShaderEXT1(long procAddress)
          Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void dispatch_glEndVideoCaptureNV1(int video_capture_slot, long procAddress)
          Entry point to C language function: void glEndVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture
 void dispatch_glEvalCoord1d1(double u, long procAddress)
          Entry point to C language function: void glEvalCoord1d(GLdouble u);
Part of GL_VERSION_1_0
 void dispatch_glEvalCoord1f1(float u, long procAddress)
          Entry point to C language function: void glEvalCoord1f(GLfloat u);
Part of GL_VERSION_1_0
 void dispatch_glEvalCoord2d1(double u, double v, long procAddress)
          Entry point to C language function: void glEvalCoord2d(GLdouble u, GLdouble v);
Part of GL_VERSION_1_0
 void dispatch_glEvalCoord2f1(float u, float v, long procAddress)
          Entry point to C language function: void glEvalCoord2f(GLfloat u, GLfloat v);
Part of GL_VERSION_1_0
 void dispatch_glEvalMapsNV1(int target, int mode, long procAddress)
          Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum mode);
Part of GL_NV_evaluators
 void dispatch_glEvalMesh11(int mode, int i1, int i2, long procAddress)
          Entry point to C language function: void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
Part of GL_VERSION_1_0
 void dispatch_glEvalMesh21(int mode, int i1, int i2, int j1, int j2, long procAddress)
          Entry point to C language function: void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
Part of GL_VERSION_1_0
 void dispatch_glEvalPoint11(int i, long procAddress)
          Entry point to C language function: void glEvalPoint1(GLint i);
Part of GL_VERSION_1_0
 void dispatch_glEvalPoint21(int i, int j, long procAddress)
          Entry point to C language function: void glEvalPoint2(GLint i, GLint j);
Part of GL_VERSION_1_0
 void dispatch_glExtractComponentEXT1(int res, int src, int num, long procAddress)
          Entry point to C language function: void glExtractComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader
 long dispatch_glFenceSync1(int condition, int flags, long procAddress)
          Entry point to C language function: GLsync glFenceSync(GLenum condition, GLbitfield flags);
Part of GL_ARB_sync
 void dispatch_glFinish1(long procAddress)
          Entry point to C language function: void glFinish(void);
Part of GL_VERSION_1_0
 void dispatch_glFinishFenceAPPLE1(int fence, long procAddress)
          Entry point to C language function: void glFinishFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 void dispatch_glFinishFenceNV1(int fence, long procAddress)
          Entry point to C language function: void glFinishFenceNV(GLuint fence);
Part of GL_NV_fence
 void dispatch_glFinishObjectAPPLE1(int object, int name, long procAddress)
          Entry point to C language function: void glFinishObjectAPPLE(GLenum object, GLint name);
Part of GL_APPLE_fence
 void dispatch_glFinishRenderAPPLE1(long procAddress)
          Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void dispatch_glFinishTextureSUNX1(long procAddress)
          Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data
 void dispatch_glFlush1(long procAddress)
          Entry point to C language function: void glFlush(void);
Part of GL_VERSION_1_0
 void dispatch_glFlushMappedBufferRange1(int target, long offset, long length, long procAddress)
          Entry point to C language function: void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
Part of GL_ARB_map_buffer_range
 void dispatch_glFlushMappedNamedBufferRangeEXT1(int buffer, long offset, long length, long procAddress)
          Entry point to C language function: void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length);
Part of GL_EXT_direct_state_access
 void dispatch_glFlushPixelDataRangeNV1(int target, long procAddress)
          Entry point to C language function: void glFlushPixelDataRangeNV(GLenum target);
Part of GL_NV_pixel_data_range
 void dispatch_glFlushRenderAPPLE1(long procAddress)
          Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void dispatch_glFlushVertexArrayRangeNV1(long procAddress)
          Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range
 void dispatch_glFogCoordd1(double coord, long procAddress)
          Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glFogCoordf1(float coord, long procAddress)
          Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glFogCoordFormatNV1(int type, int stride, long procAddress)
          Entry point to C language function: void glFogCoordFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glFogCoordh1(short fog, long procAddress)
          Entry point to C language function: void glFogCoordhNV(GLhalfNV fog);
Part of GL_NV_half_float
 void dispatch_glFogf1(int pname, float param, long procAddress)
          Entry point to C language function: void glFogf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glFogi1(int pname, int param, long procAddress)
          Entry point to C language function: void glFogi(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void dispatch_glFramebufferDrawBufferEXT1(int framebuffer, int mode, long procAddress)
          Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access
 void dispatch_glFramebufferReadBufferEXT1(int framebuffer, int mode, long procAddress)
          Entry point to C language function: void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access
 void dispatch_glFramebufferRenderbuffer1(int target, int attachment, int renderbuffertarget, int renderbuffer, long procAddress)
          Entry point to C language function: void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object
 void dispatch_glFramebufferTexture1(int target, int attachment, int texture, int level, long procAddress)
          Entry point to C language function: void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_VERSION_3_2
 void dispatch_glFramebufferTexture1D1(int target, int attachment, int textarget, int texture, int level, long procAddress)
          Entry point to C language function: void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object
 void dispatch_glFramebufferTexture2D1(int target, int attachment, int textarget, int texture, int level, long procAddress)
          Entry point to C language function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object
 void dispatch_glFramebufferTexture3D1(int target, int attachment, int textarget, int texture, int level, int zoffset, long procAddress)
          Entry point to C language function: void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object
 void dispatch_glFramebufferTextureARB1(int target, int attachment, int texture, int level, long procAddress)
          Entry point to C language function: void glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_ARB_geometry_shader4
 void dispatch_glFramebufferTextureEXT1(int target, int attachment, int texture, int level, long procAddress)
          Entry point to C language function: void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_NV_geometry_program4
 void dispatch_glFramebufferTextureFaceARB1(int target, int attachment, int texture, int level, int face, long procAddress)
          Entry point to C language function: void glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_ARB_geometry_shader4
 void dispatch_glFramebufferTextureFaceEXT1(int target, int attachment, int texture, int level, int face, long procAddress)
          Entry point to C language function: void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_NV_geometry_program4
 void dispatch_glFramebufferTextureLayer1(int target, int attachment, int texture, int level, int layer, long procAddress)
          Entry point to C language function: void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_framebuffer_object
 void dispatch_glFramebufferTextureLayerARB1(int target, int attachment, int texture, int level, int layer, long procAddress)
          Entry point to C language function: void glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_geometry_shader4
 void dispatch_glFramebufferTextureLayerEXT1(int target, int attachment, int texture, int level, int layer, long procAddress)
          Entry point to C language function: void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_NV_geometry_program4
 void dispatch_glFrameTerminatorGREMEDY1(long procAddress)
          Entry point to C language function: void glFrameTerminatorGREMEDY(void);
Part of GL_GREMEDY_frame_terminator
 void dispatch_glFrontFace1(int mode, long procAddress)
          Entry point to C language function: void glFrontFace(GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glFrustum1(double left, double right, double bottom, double top, double near_val, double far_val, long procAddress)
          Entry point to C language function: void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
Part of GL_VERSION_1_0
 void dispatch_glGenerateMipmap1(int target, long procAddress)
          Entry point to C language function: void glGenerateMipmap(GLenum target);
Part of GL_ARB_framebuffer_object
 void dispatch_glGenerateMultiTexMipmapEXT1(int texunit, int target, long procAddress)
          Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target);
Part of GL_EXT_direct_state_access
 void dispatch_glGenerateTextureMipmapEXT1(int texture, int target, long procAddress)
          Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint texture, GLenum target);
Part of GL_EXT_direct_state_access
 int dispatch_glGenLists1(int range, long procAddress)
          Entry point to C language function: GLuint glGenLists(GLsizei range);
Part of GL_VERSION_1_0
 int dispatch_glGenSymbolsEXT1(int datatype, int storagetype, int range, int components, long procAddress)
          Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader
 int dispatch_glGenVertexShadersEXT1(int range, long procAddress)
          Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint range);
Part of GL_EXT_vertex_shader
 int dispatch_glGetAttribLocation1(int program, String name, long procAddress)
          Entry point to C language function: GLint glGetAttribLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0
 int dispatch_glGetError1(long procAddress)
          Entry point to C language function: GLenum glGetError(void);
Part of GL_VERSION_1_0
 int dispatch_glGetFragDataLocation1(int program, String name, long procAddress)
          Entry point to C language function: GLint glGetFragDataLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_3_0
 int dispatch_glGetGraphicsResetStatusARB1(long procAddress)
          Entry point to C language function: GLenum glGetGraphicsResetStatusARB(void);
Part of GL_ARB_robustness
 int dispatch_glGetHandleARB1(int pname, long procAddress)
          Entry point to C language function: GLhandleARB glGetHandleARB(GLenum pname);
Part of GL_ARB_shader_objects
 String dispatch_glGetStringi1(int name, int index, long procAddress)
          Entry point to C language function: const GLubyte * glGetStringi(GLenum name, GLuint index);
Part of GL_VERSION_3_0
 int dispatch_glGetUniformBlockIndex1(int program, String uniformBlockName, long procAddress)
          Entry point to C language function: GLuint glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object
 int dispatch_glGetUniformBufferSizeEXT1(int program, int location, long procAddress)
          Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 int dispatch_glGetUniformLocation1(int program, String name, long procAddress)
          Entry point to C language function: GLint glGetUniformLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0
 int dispatch_glGetUniformLocationARB1(int programObj, String name, long procAddress)
          Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB * name);
Part of GL_ARB_shader_objects
 long dispatch_glGetUniformOffsetEXT1(int program, int location, long procAddress)
          Entry point to C language function: GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void dispatch_glHint1(int target, int mode, long procAddress)
          Entry point to C language function: void glHint(GLenum target, GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glHintPGI1(int target, int mode, long procAddress)
          Entry point to C language function: void glHintPGI(GLenum target, GLint mode);
Part of GL_PGI_misc_hints
 void dispatch_glHistogram1(int target, int width, int internalformat, boolean sink, long procAddress)
          Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glIndexd1(double c, long procAddress)
          Entry point to C language function: void glIndexd(GLdouble c);
Part of GL_VERSION_1_0
 void dispatch_glIndexf1(float c, long procAddress)
          Entry point to C language function: void glIndexf(GLfloat c);
Part of GL_VERSION_1_0
 void dispatch_glIndexFormatNV1(int type, int stride, long procAddress)
          Entry point to C language function: void glIndexFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glIndexFuncEXT1(int func, float ref, long procAddress)
          Entry point to C language function: void glIndexFuncEXT(GLenum func, GLclampf ref);
Part of GL_EXT_index_func
 void dispatch_glIndexi1(int c, long procAddress)
          Entry point to C language function: void glIndexi(GLint c);
Part of GL_VERSION_1_0
 void dispatch_glIndexMask1(int mask, long procAddress)
          Entry point to C language function: void glIndexMask(GLuint mask);
Part of GL_VERSION_1_0
 void dispatch_glIndexMaterialEXT1(int face, int mode, long procAddress)
          Entry point to C language function: void glIndexMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_index_material
 void dispatch_glIndexs1(short c, long procAddress)
          Entry point to C language function: void glIndexs(GLshort c);
Part of GL_VERSION_1_0
 void dispatch_glIndexub1(byte c, long procAddress)
          Entry point to C language function: void glIndexub(GLubyte c);
Part of GL_VERSION_1_1
 void dispatch_glInitNames1(long procAddress)
          Entry point to C language function: void glInitNames(void);
Part of GL_VERSION_1_0
 void dispatch_glInsertComponentEXT1(int res, int src, int num, long procAddress)
          Entry point to C language function: void glInsertComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader
 boolean dispatch_glIsBuffer1(int buffer, long procAddress)
          Entry point to C language function: GLboolean glIsBuffer(GLuint buffer);
Part of GL_VERSION_1_5
 boolean dispatch_glIsBufferResidentNV1(int target, long procAddress)
          Entry point to C language function: GLboolean glIsBufferResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load
 boolean dispatch_glIsEnabled1(int cap, long procAddress)
          Entry point to C language function: GLboolean glIsEnabled(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory
 boolean dispatch_glIsEnabledi1(int target, int index, long procAddress)
          Entry point to C language function: GLboolean glIsEnabledi(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 boolean dispatch_glIsEnabledIndexed1(int target, int index, long procAddress)
          Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 boolean dispatch_glIsFenceAPPLE1(int fence, long procAddress)
          Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 boolean dispatch_glIsFenceNV1(int fence, long procAddress)
          Entry point to C language function: GLboolean glIsFenceNV(GLuint fence);
Part of GL_NV_fence
 boolean dispatch_glIsFramebuffer1(int framebuffer, long procAddress)
          Entry point to C language function: GLboolean glIsFramebuffer(GLuint framebuffer);
Part of GL_ARB_framebuffer_object
 boolean dispatch_glIsList1(int list, long procAddress)
          Entry point to C language function: GLboolean glIsList(GLuint list);
Part of GL_VERSION_1_0
 boolean dispatch_glIsNameAMD1(int identifier, int name, long procAddress)
          Entry point to C language function: GLboolean glIsNameAMD(GLenum identifier, GLuint name);
Part of GL_AMD_name_gen_delete
 boolean dispatch_glIsNamedBufferResidentNV1(int buffer, long procAddress)
          Entry point to C language function: GLboolean glIsNamedBufferResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load
 boolean dispatch_glIsOcclusionQueryNV1(int id, long procAddress)
          Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 boolean dispatch_glIsProgram1(int program, long procAddress)
          Entry point to C language function: GLboolean glIsProgram(GLuint program);
Part of GL_VERSION_2_0
 boolean dispatch_glIsProgramARB1(int program, long procAddress)
          Entry point to C language function: GLboolean glIsProgramARB(GLuint program);
Part of GL_ARB_vertex_program
 boolean dispatch_glIsProgramPipeline1(int pipeline, long procAddress)
          Entry point to C language function: GLboolean glIsProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 boolean dispatch_glIsQuery1(int id, long procAddress)
          Entry point to C language function: GLboolean glIsQuery(GLuint id);
Part of GL_VERSION_1_5
 boolean dispatch_glIsRenderbuffer1(int renderbuffer, long procAddress)
          Entry point to C language function: GLboolean glIsRenderbuffer(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object
 boolean dispatch_glIsSampler1(int sampler, long procAddress)
          Entry point to C language function: GLboolean glIsSampler(GLuint sampler);
Part of GL_ARB_sampler_objects
 boolean dispatch_glIsShader1(int shader, long procAddress)
          Entry point to C language function: GLboolean glIsShader(GLuint shader);
Part of GL_VERSION_2_0
 boolean dispatch_glIsSync1(long sync, long procAddress)
          Entry point to C language function: GLboolean glIsSync(GLsync sync);
Part of GL_ARB_sync
 boolean dispatch_glIsTexture1(int texture, long procAddress)
          Entry point to C language function: GLboolean glIsTexture(GLuint texture);
Part of GL_VERSION_1_1
 boolean dispatch_glIsTransformFeedback1(int id, long procAddress)
          Entry point to C language function: GLboolean glIsTransformFeedback(GLuint id);
Part of GL_ARB_transform_feedback2
 boolean dispatch_glIsTransformFeedbackNV1(int id, long procAddress)
          Entry point to C language function: GLboolean glIsTransformFeedbackNV(GLuint id);
Part of GL_NV_transform_feedback2
 boolean dispatch_glIsVariantEnabledEXT1(int id, int cap, long procAddress)
          Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
Part of GL_EXT_vertex_shader
 boolean dispatch_glIsVertexArray1(int array, long procAddress)
          Entry point to C language function: GLboolean glIsVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object
 boolean dispatch_glIsVertexAttribEnabledAPPLE1(int index, int pname, long procAddress)
          Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void dispatch_glLightf1(int light, int pname, float param, long procAddress)
          Entry point to C language function: void glLightf(GLenum light, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glLighti1(int light, int pname, int param, long procAddress)
          Entry point to C language function: void glLighti(GLenum light, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void dispatch_glLightModelf1(int pname, float param, long procAddress)
          Entry point to C language function: void glLightModelf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glLightModeli1(int pname, int param, long procAddress)
          Entry point to C language function: void glLightModeli(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void dispatch_glLineStipple1(int factor, short pattern, long procAddress)
          Entry point to C language function: void glLineStipple(GLint factor, GLushort pattern);
Part of GL_VERSION_1_0
 void dispatch_glLineWidth1(float width, long procAddress)
          Entry point to C language function: void glLineWidth(GLfloat width);
Part of GL_VERSION_1_0
 void dispatch_glLinkProgram1(int program, long procAddress)
          Entry point to C language function: void glLinkProgram(GLuint program);
Part of GL_VERSION_2_0
 void dispatch_glLinkProgramARB1(int programObj, long procAddress)
          Entry point to C language function: void glLinkProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void dispatch_glListBase1(int base, long procAddress)
          Entry point to C language function: void glListBase(GLuint base);
Part of GL_VERSION_1_0
 void dispatch_glLoadIdentity1(long procAddress)
          Entry point to C language function: void glLoadIdentity(void);
Part of GL_VERSION_1_0
 void dispatch_glLoadName1(int name, long procAddress)
          Entry point to C language function: void glLoadName(GLuint name);
Part of GL_VERSION_1_0
 void dispatch_glLockArraysEXT1(int first, int count, long procAddress)
          Entry point to C language function: void glLockArraysEXT(GLint first, GLsizei count);
Part of GL_EXT_compiled_vertex_array
 void dispatch_glLogicOp1(int opcode, long procAddress)
          Entry point to C language function: void glLogicOp(GLenum opcode);
Part of GL_VERSION_1_0
 void dispatch_glMakeBufferNonResidentNV1(int target, long procAddress)
          Entry point to C language function: void glMakeBufferNonResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load
 void dispatch_glMakeBufferResidentNV1(int target, int access, long procAddress)
          Entry point to C language function: void glMakeBufferResidentNV(GLenum target, GLenum access);
Part of GL_NV_shader_buffer_load
 void dispatch_glMakeNamedBufferNonResidentNV1(int buffer, long procAddress)
          Entry point to C language function: void glMakeNamedBufferNonResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load
 void dispatch_glMakeNamedBufferResidentNV1(int buffer, int access, long procAddress)
          Entry point to C language function: void glMakeNamedBufferResidentNV(GLuint buffer, GLenum access);
Part of GL_NV_shader_buffer_load
 void dispatch_glMapGrid1d1(int un, double u1, double u2, long procAddress)
          Entry point to C language function: void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
Part of GL_VERSION_1_0
 void dispatch_glMapGrid1f1(int un, float u1, float u2, long procAddress)
          Entry point to C language function: void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
Part of GL_VERSION_1_0
 void dispatch_glMapGrid2d1(int un, double u1, double u2, int vn, double v1, double v2, long procAddress)
          Entry point to C language function: void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
Part of GL_VERSION_1_0
 void dispatch_glMapGrid2f1(int un, float u1, float u2, int vn, float v1, float v2, long procAddress)
          Entry point to C language function: void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
Part of GL_VERSION_1_0
 void dispatch_glMaterialf1(int face, int pname, float param, long procAddress)
          Entry point to C language function: void glMaterialf(GLenum face, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glMateriali1(int face, int pname, int param, long procAddress)
          Entry point to C language function: void glMateriali(GLenum face, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void dispatch_glMatrixFrustumEXT1(int mode, double left, double right, double bottom, double top, double zNear, double zFar, long procAddress)
          Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixLoadIdentityEXT1(int mode, long procAddress)
          Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixMode1(int mode, long procAddress)
          Entry point to C language function: void glMatrixMode(GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glMatrixOrthoEXT1(int mode, double left, double right, double bottom, double top, double zNear, double zFar, long procAddress)
          Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixPopEXT1(int mode, long procAddress)
          Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixPushEXT1(int mode, long procAddress)
          Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixRotatedEXT1(int mode, double angle, double x, double y, double z, long procAddress)
          Entry point to C language function: void glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixRotatefEXT1(int mode, float angle, float x, float y, float z, long procAddress)
          Entry point to C language function: void glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixScaledEXT1(int mode, double x, double y, double z, long procAddress)
          Entry point to C language function: void glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixScalefEXT1(int mode, float x, float y, float z, long procAddress)
          Entry point to C language function: void glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixTranslatedEXT1(int mode, double x, double y, double z, long procAddress)
          Entry point to C language function: void glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void dispatch_glMatrixTranslatefEXT1(int mode, float x, float y, float z, long procAddress)
          Entry point to C language function: void glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void dispatch_glMemoryBarrierEXT1(int barriers, long procAddress)
          Entry point to C language function: void glMemoryBarrierEXT(GLbitfield barriers);
Part of GL_EXT_shader_image_load_store
 void dispatch_glMinmax1(int target, int internalformat, boolean sink, long procAddress)
          Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glMinSampleShading1(float value, long procAddress)
          Entry point to C language function: void glMinSampleShadingARB(GLclampf value);
Part of GL_ARB_sample_shading
 void dispatch_glMultiTexBufferEXT1(int texunit, int target, int internalformat, int buffer, long procAddress)
          Entry point to C language function: void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access
 void dispatch_glMultiTexCoord1d1(int target, double s, long procAddress)
          Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord1f1(int target, float s, long procAddress)
          Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord1h1(int target, short s, long procAddress)
          Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float
 void dispatch_glMultiTexCoord1i1(int target, int s, long procAddress)
          Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord1s1(int target, short s, long procAddress)
          Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord2d1(int target, double s, double t, long procAddress)
          Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord2f1(int target, float s, float t, long procAddress)
          Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord2h1(int target, short s, short t, long procAddress)
          Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void dispatch_glMultiTexCoord2i1(int target, int s, int t, long procAddress)
          Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord2s1(int target, short s, short t, long procAddress)
          Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord3d1(int target, double s, double t, double r, long procAddress)
          Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord3f1(int target, float s, float t, float r, long procAddress)
          Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord3h1(int target, short s, short t, short r, long procAddress)
          Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void dispatch_glMultiTexCoord3i1(int target, int s, int t, int r, long procAddress)
          Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord3s1(int target, short s, short t, short r, long procAddress)
          Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord4d1(int target, double s, double t, double r, double q, long procAddress)
          Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord4f1(int target, float s, float t, float r, float q, long procAddress)
          Entry point to C language function: void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord4h1(int target, short s, short t, short r, short q, long procAddress)
          Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void dispatch_glMultiTexCoord4i1(int target, int s, int t, int r, int q, long procAddress)
          Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoord4s1(int target, short s, short t, short r, short q, long procAddress)
          Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3_DEPRECATED
 void dispatch_glMultiTexCoordP1ui1(int texture, int type, int coords, long procAddress)
          Entry point to C language function: void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glMultiTexCoordP2ui1(int texture, int type, int coords, long procAddress)
          Entry point to C language function: void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glMultiTexCoordP3ui1(int texture, int type, int coords, long procAddress)
          Entry point to C language function: void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glMultiTexCoordP4ui1(int texture, int type, int coords, long procAddress)
          Entry point to C language function: void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glMultiTexEnvfEXT1(int texunit, int target, int pname, float param, long procAddress)
          Entry point to C language function: void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void dispatch_glMultiTexEnviEXT1(int texunit, int target, int pname, int param, long procAddress)
          Entry point to C language function: void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void dispatch_glMultiTexGendEXT1(int texunit, int coord, int pname, double param, long procAddress)
          Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access
 void dispatch_glMultiTexGenfEXT1(int texunit, int coord, int pname, float param, long procAddress)
          Entry point to C language function: void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void dispatch_glMultiTexGeniEXT1(int texunit, int coord, int pname, int param, long procAddress)
          Entry point to C language function: void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void dispatch_glMultiTexParameterfEXT1(int texunit, int target, int pname, float param, long procAddress)
          Entry point to C language function: void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void dispatch_glMultiTexParameteriEXT1(int texunit, int target, int pname, int param, long procAddress)
          Entry point to C language function: void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void dispatch_glMultiTexRenderbufferEXT1(int texunit, int target, int renderbuffer, long procAddress)
          Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedCopyBufferSubDataEXT1(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, long procAddress)
          Entry point to C language function: void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedFramebufferRenderbufferEXT1(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer, long procAddress)
          Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedFramebufferTexture1DEXT1(int framebuffer, int attachment, int textarget, int texture, int level, long procAddress)
          Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedFramebufferTexture2DEXT1(int framebuffer, int attachment, int textarget, int texture, int level, long procAddress)
          Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedFramebufferTexture3DEXT1(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset, long procAddress)
          Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedFramebufferTextureEXT1(int framebuffer, int attachment, int texture, int level, long procAddress)
          Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedFramebufferTextureFaceEXT1(int framebuffer, int attachment, int texture, int level, int face, long procAddress)
          Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedFramebufferTextureLayerEXT1(int framebuffer, int attachment, int texture, int level, int layer, long procAddress)
          Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedProgramLocalParameter4dEXT1(int program, int target, int index, double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedProgramLocalParameter4fEXT1(int program, int target, int index, float x, float y, float z, float w, long procAddress)
          Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedProgramLocalParameterI4iEXT1(int program, int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedProgramLocalParameterI4uiEXT1(int program, int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedRenderbufferStorageEXT1(int renderbuffer, int internalformat, int width, int height, long procAddress)
          Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedRenderbufferStorageMultisampleCoverageEXT1(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height, long procAddress)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void dispatch_glNamedRenderbufferStorageMultisampleEXT1(int renderbuffer, int samples, int internalformat, int width, int height, long procAddress)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void dispatch_glNewList1(int list, int mode, long procAddress)
          Entry point to C language function: void glNewList(GLuint list, GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glNormal3b1(byte nx, byte ny, byte nz, long procAddress)
          Entry point to C language function: void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
Part of GL_VERSION_1_0
 void dispatch_glNormal3d1(double nx, double ny, double nz, long procAddress)
          Entry point to C language function: void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
Part of GL_VERSION_1_0
 void dispatch_glNormal3f1(float nx, float ny, float nz, long procAddress)
          Entry point to C language function: void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
Part of GL_VERSION_1_0
 void dispatch_glNormal3h1(short nx, short ny, short nz, long procAddress)
          Entry point to C language function: void glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
Part of GL_NV_half_float
 void dispatch_glNormal3i1(int nx, int ny, int nz, long procAddress)
          Entry point to C language function: void glNormal3i(GLint nx, GLint ny, GLint nz);
Part of GL_VERSION_1_0
 void dispatch_glNormal3s1(short nx, short ny, short nz, long procAddress)
          Entry point to C language function: void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
Part of GL_VERSION_1_0
 void dispatch_glNormalFormatNV1(int type, int stride, long procAddress)
          Entry point to C language function: void glNormalFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glNormalP3ui1(int type, int coords, long procAddress)
          Entry point to C language function: void glNormalP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 int dispatch_glObjectPurgeableAPPLE1(int objectType, int name, int option, long procAddress)
          Entry point to C language function: GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable
 int dispatch_glObjectUnpurgeableAPPLE1(int objectType, int name, int option, long procAddress)
          Entry point to C language function: GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable
 void dispatch_glOrtho1(double left, double right, double bottom, double top, double near_val, double far_val, long procAddress)
          Entry point to C language function: void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
Part of GL_VERSION_1_0
 void dispatch_glPassThrough1(float token, long procAddress)
          Entry point to C language function: void glPassThrough(GLfloat token);
Part of GL_VERSION_1_0
 void dispatch_glPatchParameteri1(int pname, int value, long procAddress)
          Entry point to C language function: void glPatchParameteri(GLenum pname, GLint value);
Part of GL_ARB_tessellation_shader
 void dispatch_glPauseTransformFeedback1(long procAddress)
          Entry point to C language function: void glPauseTransformFeedback(void);
Part of GL_ARB_transform_feedback2
 void dispatch_glPauseTransformFeedbackNV1(long procAddress)
          Entry point to C language function: void glPauseTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2
 void dispatch_glPixelStoref1(int pname, float param, long procAddress)
          Entry point to C language function: void glPixelStoref(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glPixelTransferf1(int pname, float param, long procAddress)
          Entry point to C language function: void glPixelTransferf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glPixelTransferi1(int pname, int param, long procAddress)
          Entry point to C language function: void glPixelTransferi(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void dispatch_glPixelTransformParameterfEXT1(int target, int pname, float param, long procAddress)
          Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_pixel_transform
 void dispatch_glPixelTransformParameteriEXT1(int target, int pname, int param, long procAddress)
          Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint param);
Part of GL_EXT_pixel_transform
 void dispatch_glPixelZoom1(float xfactor, float yfactor, long procAddress)
          Entry point to C language function: void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
Part of GL_VERSION_1_0
 void dispatch_glPNTrianglesfATI1(int pname, float param, long procAddress)
          Entry point to C language function: void glPNTrianglesfATI(GLenum pname, GLfloat param);
Part of GL_ATI_pn_triangles
 void dispatch_glPNTrianglesiATI1(int pname, int param, long procAddress)
          Entry point to C language function: void glPNTrianglesiATI(GLenum pname, GLint param);
Part of GL_ATI_pn_triangles
 void dispatch_glPointParameterf1(int pname, float param, long procAddress)
          Entry point to C language function: void glPointParameterf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_4
 void dispatch_glPointParameteri1(int pname, int param, long procAddress)
          Entry point to C language function: void glPointParameteri(GLenum pname, GLint param);
Part of GL_VERSION_1_4
 void dispatch_glPointSize1(float size, long procAddress)
          Entry point to C language function: void glPointSize(GLfloat size);
Part of GL_VERSION_1_0
 void dispatch_glPolygonMode1(int face, int mode, long procAddress)
          Entry point to C language function: void glPolygonMode(GLenum face, GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glPolygonOffset1(float factor, float units, long procAddress)
          Entry point to C language function: void glPolygonOffset(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_1
 void dispatch_glPopAttrib1(long procAddress)
          Entry point to C language function: void glPopAttrib(void);
Part of GL_VERSION_1_0
 void dispatch_glPopMatrix1(long procAddress)
          Entry point to C language function: void glPopMatrix(void);
Part of GL_VERSION_1_0
 void dispatch_glPopName1(long procAddress)
          Entry point to C language function: void glPopName(void);
Part of GL_VERSION_1_0
 void dispatch_glPrimitiveRestartIndex1(int index, long procAddress)
          Entry point to C language function: void glPrimitiveRestartIndex(GLuint index);
Part of GL_VERSION_3_1
 void dispatch_glPrimitiveRestartIndexNV1(int index, long procAddress)
          Entry point to C language function: void glPrimitiveRestartIndexNV(GLuint index);
Part of GL_NV_primitive_restart
 void dispatch_glPrimitiveRestartNV1(long procAddress)
          Entry point to C language function: void glPrimitiveRestartNV(void);
Part of GL_NV_primitive_restart
 void dispatch_glProgramEnvParameter4dARB1(int target, int index, double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void dispatch_glProgramEnvParameter4fARB1(int target, int index, float x, float y, float z, float w, long procAddress)
          Entry point to C language function: void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void dispatch_glProgramEnvParameterI4iNV1(int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4
 void dispatch_glProgramEnvParameterI4uiNV1(int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4
 void dispatch_glProgramLocalParameter4dARB1(int target, int index, double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void dispatch_glProgramLocalParameter4fARB1(int target, int index, float x, float y, float z, float w, long procAddress)
          Entry point to C language function: void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void dispatch_glProgramLocalParameterI4iNV1(int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4
 void dispatch_glProgramLocalParameterI4uiNV1(int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4
 void dispatch_glProgramParameteri1(int program, int pname, int value, long procAddress)
          Entry point to C language function: void glProgramParameteri(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_get_program_binary
 void dispatch_glProgramParameteriARB1(int program, int pname, int value, long procAddress)
          Entry point to C language function: void glProgramParameteriARB(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_geometry_shader4
 void dispatch_glProgramStringARB1(int target, int format, int len, String string, long procAddress)
          Entry point to C language function: void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_ARB_vertex_program
 void dispatch_glProgramUniform1d1(int program, int location, double v0, long procAddress)
          Entry point to C language function: void glProgramUniform1d(GLuint program, GLint location, GLdouble v0);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform1dEXT1(int program, int location, double x, long procAddress)
          Entry point to C language function: void glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform1f1(int program, int location, float v0, long procAddress)
          Entry point to C language function: void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform1fEXT1(int program, int location, float v0, long procAddress)
          Entry point to C language function: void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform1i1(int program, int location, int v0, long procAddress)
          Entry point to C language function: void glProgramUniform1i(GLuint program, GLint location, GLint v0);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform1i64NV1(int program, int location, long x, long procAddress)
          Entry point to C language function: void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5
 void dispatch_glProgramUniform1iEXT1(int program, int location, int v0, long procAddress)
          Entry point to C language function: void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform1ui1(int program, int location, int v0, long procAddress)
          Entry point to C language function: void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform1ui64NV1(int program, int location, long x, long procAddress)
          Entry point to C language function: void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5
 void dispatch_glProgramUniform1uiEXT1(int program, int location, int v0, long procAddress)
          Entry point to C language function: void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform2d1(int program, int location, double v0, double v1, long procAddress)
          Entry point to C language function: void glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform2dEXT1(int program, int location, double x, double y, long procAddress)
          Entry point to C language function: void glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform2f1(int program, int location, float v0, float v1, long procAddress)
          Entry point to C language function: void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform2fEXT1(int program, int location, float v0, float v1, long procAddress)
          Entry point to C language function: void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform2i1(int program, int location, int v0, int v1, long procAddress)
          Entry point to C language function: void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform2i64NV1(int program, int location, long x, long y, long procAddress)
          Entry point to C language function: void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5
 void dispatch_glProgramUniform2iEXT1(int program, int location, int v0, int v1, long procAddress)
          Entry point to C language function: void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform2ui1(int program, int location, int v0, int v1, long procAddress)
          Entry point to C language function: void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform2ui64NV1(int program, int location, long x, long y, long procAddress)
          Entry point to C language function: void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5
 void dispatch_glProgramUniform2uiEXT1(int program, int location, int v0, int v1, long procAddress)
          Entry point to C language function: void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform3d1(int program, int location, double v0, double v1, double v2, long procAddress)
          Entry point to C language function: void glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform3dEXT1(int program, int location, double x, double y, double z, long procAddress)
          Entry point to C language function: void glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform3f1(int program, int location, float v0, float v1, float v2, long procAddress)
          Entry point to C language function: void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform3fEXT1(int program, int location, float v0, float v1, float v2, long procAddress)
          Entry point to C language function: void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform3i1(int program, int location, int v0, int v1, int v2, long procAddress)
          Entry point to C language function: void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform3i64NV1(int program, int location, long x, long y, long z, long procAddress)
          Entry point to C language function: void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5
 void dispatch_glProgramUniform3iEXT1(int program, int location, int v0, int v1, int v2, long procAddress)
          Entry point to C language function: void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform3ui1(int program, int location, int v0, int v1, int v2, long procAddress)
          Entry point to C language function: void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform3ui64NV1(int program, int location, long x, long y, long z, long procAddress)
          Entry point to C language function: void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5
 void dispatch_glProgramUniform3uiEXT1(int program, int location, int v0, int v1, int v2, long procAddress)
          Entry point to C language function: void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform4d1(int program, int location, double v0, double v1, double v2, double v3, long procAddress)
          Entry point to C language function: void glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform4dEXT1(int program, int location, double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform4f1(int program, int location, float v0, float v1, float v2, float v3, long procAddress)
          Entry point to C language function: void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform4fEXT1(int program, int location, float v0, float v1, float v2, float v3, long procAddress)
          Entry point to C language function: void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform4i1(int program, int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point to C language function: void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform4i64NV1(int program, int location, long x, long y, long z, long w, long procAddress)
          Entry point to C language function: void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5
 void dispatch_glProgramUniform4iEXT1(int program, int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point to C language function: void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniform4ui1(int program, int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point to C language function: void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_ARB_separate_shader_objects
 void dispatch_glProgramUniform4ui64NV1(int program, int location, long x, long y, long z, long w, long procAddress)
          Entry point to C language function: void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5
 void dispatch_glProgramUniform4uiEXT1(int program, int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point to C language function: void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_EXT_direct_state_access
 void dispatch_glProgramUniformui64NV1(int program, int location, long value, long procAddress)
          Entry point to C language function: void glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load
 void dispatch_glProgramVertexLimitNV1(int target, int limit, long procAddress)
          Entry point to C language function: void glProgramVertexLimitNV(GLenum target, GLint limit);
Part of GL_NV_geometry_program4
 void dispatch_glProvokingVertex1(int mode, long procAddress)
          Entry point to C language function: void glProvokingVertex(GLenum mode);
Part of GL_ARB_provoking_vertex
 void dispatch_glProvokingVertexEXT1(int mode, long procAddress)
          Entry point to C language function: void glProvokingVertexEXT(GLenum mode);
Part of GL_EXT_provoking_vertex
 void dispatch_glPushAttrib1(int mask, long procAddress)
          Entry point to C language function: void glPushAttrib(GLbitfield mask);
Part of GL_VERSION_1_0
 void dispatch_glPushClientAttribDefaultEXT1(int mask, long procAddress)
          Entry point to C language function: void glPushClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access
 void dispatch_glPushMatrix1(long procAddress)
          Entry point to C language function: void glPushMatrix(void);
Part of GL_VERSION_1_0
 void dispatch_glPushName1(int name, long procAddress)
          Entry point to C language function: void glPushName(GLuint name);
Part of GL_VERSION_1_0
 void dispatch_glQueryCounter1(int id, int target, long procAddress)
          Entry point to C language function: void glQueryCounter(GLuint id, GLenum target);
Part of GL_ARB_timer_query
 void dispatch_glRasterPos2d1(double x, double y, long procAddress)
          Entry point to C language function: void glRasterPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos2f1(float x, float y, long procAddress)
          Entry point to C language function: void glRasterPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos2i1(int x, int y, long procAddress)
          Entry point to C language function: void glRasterPos2i(GLint x, GLint y);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos2s1(short x, short y, long procAddress)
          Entry point to C language function: void glRasterPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos3d1(double x, double y, double z, long procAddress)
          Entry point to C language function: void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos3f1(float x, float y, float z, long procAddress)
          Entry point to C language function: void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos3i1(int x, int y, int z, long procAddress)
          Entry point to C language function: void glRasterPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos3s1(short x, short y, short z, long procAddress)
          Entry point to C language function: void glRasterPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos4d1(double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos4f1(float x, float y, float z, float w, long procAddress)
          Entry point to C language function: void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos4i1(int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0
 void dispatch_glRasterPos4s1(short x, short y, short z, short w, long procAddress)
          Entry point to C language function: void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0
 void dispatch_glReadBuffer1(int mode, long procAddress)
          Entry point to C language function: void glReadBuffer(GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glRectd1(double x1, double y1, double x2, double y2, long procAddress)
          Entry point to C language function: void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
Part of GL_VERSION_1_0
 void dispatch_glRectf1(float x1, float y1, float x2, float y2, long procAddress)
          Entry point to C language function: void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
Part of GL_VERSION_1_0
 void dispatch_glRecti1(int x1, int y1, int x2, int y2, long procAddress)
          Entry point to C language function: void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
Part of GL_VERSION_1_0
 void dispatch_glRects1(short x1, short y1, short x2, short y2, long procAddress)
          Entry point to C language function: void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
Part of GL_VERSION_1_0
 void dispatch_glRenderbufferStorage1(int target, int internalformat, int width, int height, long procAddress)
          Entry point to C language function: void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object
 void dispatch_glRenderbufferStorageMultisample1(int target, int samples, int internalformat, int width, int height, long procAddress)
          Entry point to C language function: void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object
 void dispatch_glRenderbufferStorageMultisampleCoverageNV1(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height, long procAddress)
          Entry point to C language function: void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample_coverage
 int dispatch_glRenderMode1(int mode, long procAddress)
          Entry point to C language function: GLint glRenderMode(GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glResetHistogram1(int target, long procAddress)
          Entry point to C language function: void glResetHistogram(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glResetMinmax1(int target, long procAddress)
          Entry point to C language function: void glResetMinmax(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED
 void dispatch_glResumeTransformFeedback1(long procAddress)
          Entry point to C language function: void glResumeTransformFeedback(void);
Part of GL_ARB_transform_feedback2
 void dispatch_glResumeTransformFeedbackNV1(long procAddress)
          Entry point to C language function: void glResumeTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2
 void dispatch_glRotated1(double angle, double x, double y, double z, long procAddress)
          Entry point to C language function: void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void dispatch_glRotatef1(float angle, float x, float y, float z, long procAddress)
          Entry point to C language function: void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void dispatch_glSampleCoverage1(float value, boolean invert, long procAddress)
          Entry point to C language function: void glSampleCoverage(GLclampf value, GLboolean invert);
Part of GL_VERSION_1_3
 void dispatch_glSampleMaski1(int index, int mask, long procAddress)
          Entry point to C language function: void glSampleMaski(GLuint index, GLbitfield mask);
Part of GL_ARB_texture_multisample
 void dispatch_glSampleMaskIndexedNV1(int index, int mask, long procAddress)
          Entry point to C language function: void glSampleMaskIndexedNV(GLuint index, GLbitfield mask);
Part of GL_NV_explicit_multisample
 void dispatch_glSamplerParameterf1(int sampler, int pname, float param, long procAddress)
          Entry point to C language function: void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
Part of GL_ARB_sampler_objects
 void dispatch_glSamplerParameteri1(int sampler, int pname, int param, long procAddress)
          Entry point to C language function: void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
Part of GL_ARB_sampler_objects
 void dispatch_glScaled1(double x, double y, double z, long procAddress)
          Entry point to C language function: void glScaled(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void dispatch_glScalef1(float x, float y, float z, long procAddress)
          Entry point to C language function: void glScalef(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void dispatch_glScissor1(int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0
 void dispatch_glScissorIndexed1(int index, int left, int bottom, int width, int height, long procAddress)
          Entry point to C language function: void glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
Part of GL_ARB_viewport_array
 void dispatch_glSecondaryColor3b1(byte red, byte green, byte blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glSecondaryColor3d1(double red, double green, double blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glSecondaryColor3f1(float red, float green, float blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glSecondaryColor3h1(short red, short green, short blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void dispatch_glSecondaryColor3i1(int red, int green, int blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glSecondaryColor3s1(short red, short green, short blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glSecondaryColor3ub1(byte red, byte green, byte blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glSecondaryColor3ui1(int red, int green, int blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glSecondaryColor3us1(short red, short green, short blue, long procAddress)
          Entry point to C language function: void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glSecondaryColorFormatNV1(int size, int type, int stride, long procAddress)
          Entry point to C language function: void glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glSecondaryColorP3ui1(int type, int color, long procAddress)
          Entry point to C language function: void glSecondaryColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glSetFenceAPPLE1(int fence, long procAddress)
          Entry point to C language function: void glSetFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 void dispatch_glSetFenceNV1(int fence, int condition, long procAddress)
          Entry point to C language function: void glSetFenceNV(GLuint fence, GLenum condition);
Part of GL_NV_fence
 void dispatch_glShadeModel1(int mode, long procAddress)
          Entry point to C language function: void glShadeModel(GLenum mode);
Part of GL_VERSION_1_0
 void dispatch_glShaderOp1EXT1(int op, int res, int arg1, long procAddress)
          Entry point to C language function: void glShaderOp1EXT(GLenum op, GLuint res, GLuint arg1);
Part of GL_EXT_vertex_shader
 void dispatch_glShaderOp2EXT1(int op, int res, int arg1, int arg2, long procAddress)
          Entry point to C language function: void glShaderOp2EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
Part of GL_EXT_vertex_shader
 void dispatch_glShaderOp3EXT1(int op, int res, int arg1, int arg2, int arg3, long procAddress)
          Entry point to C language function: void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
Part of GL_EXT_vertex_shader
 void dispatch_glStencilClearTagEXT1(int stencilTagBits, int stencilClearTag, long procAddress)
          Entry point to C language function: void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);
Part of GL_EXT_stencil_clear_tag
 void dispatch_glStencilFunc1(int func, int ref, int mask, long procAddress)
          Entry point to C language function: void glStencilFunc(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_1_0
 void dispatch_glStencilFuncSeparate1(int face, int func, int ref, int mask, long procAddress)
          Entry point to C language function: void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_2_0
 void dispatch_glStencilMask1(int mask, long procAddress)
          Entry point to C language function: void glStencilMask(GLuint mask);
Part of GL_VERSION_1_0
 void dispatch_glStencilMaskSeparate1(int face, int mask, long procAddress)
          Entry point to C language function: void glStencilMaskSeparate(GLenum face, GLuint mask);
Part of GL_VERSION_2_0
 void dispatch_glStencilOp1(int fail, int zfail, int zpass, long procAddress)
          Entry point to C language function: void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_1_0
 void dispatch_glStencilOpSeparate1(int face, int sfail, int dpfail, int dppass, long procAddress)
          Entry point to C language function: void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
Part of GL_VERSION_2_0
 void dispatch_glSwapAPPLE1(long procAddress)
          Entry point to C language function: void glSwapAPPLE(void);
Part of GL_APPLE_flush_render
 void dispatch_glSwizzleEXT1(int res, int in, int outX, int outY, int outZ, int outW, long procAddress)
          Entry point to C language function: void glSwizzleEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader
 void dispatch_glTessellationFactorAMD1(float factor, long procAddress)
          Entry point to C language function: void glTessellationFactorAMD(GLfloat factor);
Part of GL_AMD_vertex_shader_tessellator
 void dispatch_glTessellationModeAMD1(int mode, long procAddress)
          Entry point to C language function: void glTessellationModeAMD(GLenum mode);
Part of GL_AMD_vertex_shader_tessellator
 boolean dispatch_glTestFenceAPPLE1(int fence, long procAddress)
          Entry point to C language function: GLboolean glTestFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 boolean dispatch_glTestFenceNV1(int fence, long procAddress)
          Entry point to C language function: GLboolean glTestFenceNV(GLuint fence);
Part of GL_NV_fence
 boolean dispatch_glTestObjectAPPLE1(int object, int name, long procAddress)
          Entry point to C language function: GLboolean glTestObjectAPPLE(GLenum object, GLuint name);
Part of GL_APPLE_fence
 void dispatch_glTexBuffer1(int target, int internalformat, int buffer, long procAddress)
          Entry point to C language function: void glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_ARB_texture_buffer_object
 void dispatch_glTexCoord1d1(double s, long procAddress)
          Entry point to C language function: void glTexCoord1d(GLdouble s);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord1f1(float s, long procAddress)
          Entry point to C language function: void glTexCoord1f(GLfloat s);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord1h1(short s, long procAddress)
          Entry point to C language function: void glTexCoord1hNV(GLhalfNV s);
Part of GL_NV_half_float
 void dispatch_glTexCoord1i1(int s, long procAddress)
          Entry point to C language function: void glTexCoord1i(GLint s);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord1s1(short s, long procAddress)
          Entry point to C language function: void glTexCoord1s(GLshort s);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord2d1(double s, double t, long procAddress)
          Entry point to C language function: void glTexCoord2d(GLdouble s, GLdouble t);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord2f1(float s, float t, long procAddress)
          Entry point to C language function: void glTexCoord2f(GLfloat s, GLfloat t);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord2h1(short s, short t, long procAddress)
          Entry point to C language function: void glTexCoord2hNV(GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void dispatch_glTexCoord2i1(int s, int t, long procAddress)
          Entry point to C language function: void glTexCoord2i(GLint s, GLint t);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord2s1(short s, short t, long procAddress)
          Entry point to C language function: void glTexCoord2s(GLshort s, GLshort t);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord3d1(double s, double t, double r, long procAddress)
          Entry point to C language function: void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord3f1(float s, float t, float r, long procAddress)
          Entry point to C language function: void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord3h1(short s, short t, short r, long procAddress)
          Entry point to C language function: void glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void dispatch_glTexCoord3i1(int s, int t, int r, long procAddress)
          Entry point to C language function: void glTexCoord3i(GLint s, GLint t, GLint r);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord3s1(short s, short t, short r, long procAddress)
          Entry point to C language function: void glTexCoord3s(GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord4d1(double s, double t, double r, double q, long procAddress)
          Entry point to C language function: void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord4f1(float s, float t, float r, float q, long procAddress)
          Entry point to C language function: void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord4h1(short s, short t, short r, short q, long procAddress)
          Entry point to C language function: void glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void dispatch_glTexCoord4i1(int s, int t, int r, int q, long procAddress)
          Entry point to C language function: void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_0
 void dispatch_glTexCoord4s1(short s, short t, short r, short q, long procAddress)
          Entry point to C language function: void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_0
 void dispatch_glTexCoordFormatNV1(int size, int type, int stride, long procAddress)
          Entry point to C language function: void glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glTexCoordP1ui1(int type, int coords, long procAddress)
          Entry point to C language function: void glTexCoordP1ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glTexCoordP2ui1(int type, int coords, long procAddress)
          Entry point to C language function: void glTexCoordP2ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glTexCoordP3ui1(int type, int coords, long procAddress)
          Entry point to C language function: void glTexCoordP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glTexCoordP4ui1(int type, int coords, long procAddress)
          Entry point to C language function: void glTexCoordP4ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glTexEnvf1(int target, int pname, float param, long procAddress)
          Entry point to C language function: void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glTexEnvi1(int target, int pname, int param, long procAddress)
          Entry point to C language function: void glTexEnvi(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void dispatch_glTexGend1(int coord, int pname, double param, long procAddress)
          Entry point to C language function: void glTexGend(GLenum coord, GLenum pname, GLdouble param);
Part of GL_VERSION_1_0
 void dispatch_glTexGenf1(int coord, int pname, float param, long procAddress)
          Entry point to C language function: void glTexGenf(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glTexGeni1(int coord, int pname, int param, long procAddress)
          Entry point to C language function: void glTexGeni(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void dispatch_glTexImage2DMultisample1(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations, long procAddress)
          Entry point to C language function: void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample
 void dispatch_glTexImage3DMultisample1(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations, long procAddress)
          Entry point to C language function: void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample
 void dispatch_glTexParameterf1(int target, int pname, float param, long procAddress)
          Entry point to C language function: void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void dispatch_glTexParameteri1(int target, int pname, int param, long procAddress)
          Entry point to C language function: void glTexParameteri(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void dispatch_glTexRenderbufferNV1(int target, int renderbuffer, long procAddress)
          Entry point to C language function: void glTexRenderbufferNV(GLenum target, GLuint renderbuffer);
Part of GL_NV_explicit_multisample
 void dispatch_glTextureBarrierNV1(long procAddress)
          Entry point to C language function: void glTextureBarrierNV(void);
Part of GL_NV_texture_barrier
 void dispatch_glTextureBufferEXT1(int texture, int target, int internalformat, int buffer, long procAddress)
          Entry point to C language function: void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access
 void dispatch_glTextureLightEXT1(int pname, long procAddress)
          Entry point to C language function: void glTextureLightEXT(GLenum pname);
Part of GL_EXT_light_texture
 void dispatch_glTextureMaterialEXT1(int face, int mode, long procAddress)
          Entry point to C language function: void glTextureMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_light_texture
 void dispatch_glTextureNormalEXT1(int mode, long procAddress)
          Entry point to C language function: void glTextureNormalEXT(GLenum mode);
Part of GL_EXT_texture_perturb_normal
 void dispatch_glTextureParameterfEXT1(int texture, int target, int pname, float param, long procAddress)
          Entry point to C language function: void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void dispatch_glTextureParameteriEXT1(int texture, int target, int pname, int param, long procAddress)
          Entry point to C language function: void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void dispatch_glTextureRenderbufferEXT1(int texture, int target, int renderbuffer, long procAddress)
          Entry point to C language function: void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void dispatch_glTransformFeedbackVaryings1(int program, int count, String[] varyings, int bufferMode, long procAddress)
          Entry point to C language function: void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * * varyings, GLenum bufferMode);
Part of GL_VERSION_3_0
 void dispatch_glTranslated1(double x, double y, double z, long procAddress)
          Entry point to C language function: void glTranslated(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void dispatch_glTranslatef1(float x, float y, float z, long procAddress)
          Entry point to C language function: void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void dispatch_glUniform1d1(int location, double x, long procAddress)
          Entry point to C language function: void glUniform1d(GLint location, GLdouble x);
Part of GL_ARB_gpu_shader_fp64
 void dispatch_glUniform1f1(int location, float v0, long procAddress)
          Entry point to C language function: void glUniform1f(GLint location, GLfloat v0);
Part of GL_VERSION_2_0
 void dispatch_glUniform1fARB1(int location, float v0, long procAddress)
          Entry point to C language function: void glUniform1fARB(GLint location, GLfloat v0);
Part of GL_ARB_shader_objects
 void dispatch_glUniform1i1(int location, int v0, long procAddress)
          Entry point to C language function: void glUniform1i(GLint location, GLint v0);
Part of GL_VERSION_2_0
 void dispatch_glUniform1i64NV1(int location, long x, long procAddress)
          Entry point to C language function: void glUniform1i64NV(GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5
 void dispatch_glUniform1iARB1(int location, int v0, long procAddress)
          Entry point to C language function: void glUniform1iARB(GLint location, GLint v0);
Part of GL_ARB_shader_objects
 void dispatch_glUniform1ui1(int location, int v0, long procAddress)
          Entry point to C language function: void glUniform1ui(GLint location, GLuint v0);
Part of GL_VERSION_3_0
 void dispatch_glUniform1ui64NV1(int location, long x, long procAddress)
          Entry point to C language function: void glUniform1ui64NV(GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5
 void dispatch_glUniform2d1(int location, double x, double y, long procAddress)
          Entry point to C language function: void glUniform2d(GLint location, GLdouble x, GLdouble y);
Part of GL_ARB_gpu_shader_fp64
 void dispatch_glUniform2f1(int location, float v0, float v1, long procAddress)
          Entry point to C language function: void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
Part of GL_VERSION_2_0
 void dispatch_glUniform2fARB1(int location, float v0, float v1, long procAddress)
          Entry point to C language function: void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_shader_objects
 void dispatch_glUniform2i1(int location, int v0, int v1, long procAddress)
          Entry point to C language function: void glUniform2i(GLint location, GLint v0, GLint v1);
Part of GL_VERSION_2_0
 void dispatch_glUniform2i64NV1(int location, long x, long y, long procAddress)
          Entry point to C language function: void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5
 void dispatch_glUniform2iARB1(int location, int v0, int v1, long procAddress)
          Entry point to C language function: void glUniform2iARB(GLint location, GLint v0, GLint v1);
Part of GL_ARB_shader_objects
 void dispatch_glUniform2ui1(int location, int v0, int v1, long procAddress)
          Entry point to C language function: void glUniform2ui(GLint location, GLuint v0, GLuint v1);
Part of GL_VERSION_3_0
 void dispatch_glUniform2ui64NV1(int location, long x, long y, long procAddress)
          Entry point to C language function: void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5
 void dispatch_glUniform3d1(int location, double x, double y, double z, long procAddress)
          Entry point to C language function: void glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_gpu_shader_fp64
 void dispatch_glUniform3f1(int location, float v0, float v1, float v2, long procAddress)
          Entry point to C language function: void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_VERSION_2_0
 void dispatch_glUniform3fARB1(int location, float v0, float v1, float v2, long procAddress)
          Entry point to C language function: void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_shader_objects
 void dispatch_glUniform3i1(int location, int v0, int v1, int v2, long procAddress)
          Entry point to C language function: void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_VERSION_2_0
 void dispatch_glUniform3i64NV1(int location, long x, long y, long z, long procAddress)
          Entry point to C language function: void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5
 void dispatch_glUniform3iARB1(int location, int v0, int v1, int v2, long procAddress)
          Entry point to C language function: void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_shader_objects
 void dispatch_glUniform3ui1(int location, int v0, int v1, int v2, long procAddress)
          Entry point to C language function: void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_VERSION_3_0
 void dispatch_glUniform3ui64NV1(int location, long x, long y, long z, long procAddress)
          Entry point to C language function: void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5
 void dispatch_glUniform4d1(int location, double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_gpu_shader_fp64
 void dispatch_glUniform4f1(int location, float v0, float v1, float v2, float v3, long procAddress)
          Entry point to C language function: void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_VERSION_2_0
 void dispatch_glUniform4fARB1(int location, float v0, float v1, float v2, float v3, long procAddress)
          Entry point to C language function: void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_shader_objects
 void dispatch_glUniform4i1(int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point to C language function: void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_VERSION_2_0
 void dispatch_glUniform4i64NV1(int location, long x, long y, long z, long w, long procAddress)
          Entry point to C language function: void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5
 void dispatch_glUniform4iARB1(int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point to C language function: void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_shader_objects
 void dispatch_glUniform4ui1(int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point to C language function: void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_VERSION_3_0
 void dispatch_glUniform4ui64NV1(int location, long x, long y, long z, long w, long procAddress)
          Entry point to C language function: void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5
 void dispatch_glUniformBlockBinding1(int program, int uniformBlockIndex, int uniformBlockBinding, long procAddress)
          Entry point to C language function: void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Part of GL_ARB_uniform_buffer_object
 void dispatch_glUniformBufferEXT1(int program, int location, int buffer, long procAddress)
          Entry point to C language function: void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_bindable_uniform
 void dispatch_glUniformui64NV1(int location, long value, long procAddress)
          Entry point to C language function: void glUniformui64NV(GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load
 void dispatch_glUnlockArraysEXT1(long procAddress)
          Entry point to C language function: void glUnlockArraysEXT(void);
Part of GL_EXT_compiled_vertex_array
 boolean dispatch_glUnmapBuffer1(int target, long procAddress)
          Entry point to C language function: GLboolean glUnmapBuffer(GLenum target);
Part of GL_VERSION_1_5
 boolean dispatch_glUnmapNamedBufferEXT1(int buffer, long procAddress)
          Entry point to C language function: GLboolean glUnmapNamedBufferEXT(GLuint buffer);
Part of GL_EXT_direct_state_access
 void dispatch_glUseProgram1(int program, long procAddress)
          Entry point to C language function: void glUseProgram(GLuint program);
Part of GL_VERSION_2_0
 void dispatch_glUseProgramObjectARB1(int programObj, long procAddress)
          Entry point to C language function: void glUseProgramObjectARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void dispatch_glUseProgramStages1(int pipeline, int stages, int program, long procAddress)
          Entry point to C language function: void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
Part of GL_ARB_separate_shader_objects
 void dispatch_glValidateProgram1(int program, long procAddress)
          Entry point to C language function: void glValidateProgram(GLuint program);
Part of GL_VERSION_2_0
 void dispatch_glValidateProgramARB1(int programObj, long procAddress)
          Entry point to C language function: void glValidateProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void dispatch_glValidateProgramPipeline1(int pipeline, long procAddress)
          Entry point to C language function: void glValidateProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 void dispatch_glVDPAUFiniNV1(long procAddress)
          Entry point to C language function: void glVDPAUFiniNV(void);
Part of GL_NV_vdpau_interop
 void dispatch_glVDPAUIsSurfaceNV1(long surface, long procAddress)
          Entry point to C language function: void glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop
 void dispatch_glVDPAUSurfaceAccessNV1(long surface, int access, long procAddress)
          Entry point to C language function: void glVDPAUSurfaceAccessNV(GLvdpauSurfaceNV surface, GLenum access);
Part of GL_NV_vdpau_interop
 void dispatch_glVDPAUUnregisterSurfaceNV1(long surface, long procAddress)
          Entry point to C language function: void glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop
 void dispatch_glVertex2d1(double x, double y, long procAddress)
          Entry point to C language function: void glVertex2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0
 void dispatch_glVertex2f1(float x, float y, long procAddress)
          Entry point to C language function: void glVertex2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0
 void dispatch_glVertex2h1(short x, short y, long procAddress)
          Entry point to C language function: void glVertex2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float
 void dispatch_glVertex2i1(int x, int y, long procAddress)
          Entry point to C language function: void glVertex2i(GLint x, GLint y);
Part of GL_VERSION_1_0
 void dispatch_glVertex2s1(short x, short y, long procAddress)
          Entry point to C language function: void glVertex2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0
 void dispatch_glVertex3d1(double x, double y, double z, long procAddress)
          Entry point to C language function: void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void dispatch_glVertex3f1(float x, float y, float z, long procAddress)
          Entry point to C language function: void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void dispatch_glVertex3h1(short x, short y, short z, long procAddress)
          Entry point to C language function: void glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float
 void dispatch_glVertex3i1(int x, int y, int z, long procAddress)
          Entry point to C language function: void glVertex3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0
 void dispatch_glVertex3s1(short x, short y, short z, long procAddress)
          Entry point to C language function: void glVertex3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0
 void dispatch_glVertex4d1(double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0
 void dispatch_glVertex4f1(float x, float y, float z, float w, long procAddress)
          Entry point to C language function: void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0
 void dispatch_glVertex4h1(short x, short y, short z, short w, long procAddress)
          Entry point to C language function: void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void dispatch_glVertex4i1(int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glVertex4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0
 void dispatch_glVertex4s1(short x, short y, short z, short w, long procAddress)
          Entry point to C language function: void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0
 void dispatch_glVertexArrayParameteriAPPLE1(int pname, int param, long procAddress)
          Entry point to C language function: void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);
Part of GL_APPLE_vertex_array_range
 void dispatch_glVertexAttrib1d1(int index, double x, long procAddress)
          Entry point to C language function: void glVertexAttrib1d(GLuint index, GLdouble x);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib1dARB1(int index, double x, long procAddress)
          Entry point to C language function: void glVertexAttrib1dARB(GLuint index, GLdouble x);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib1f1(int index, float x, long procAddress)
          Entry point to C language function: void glVertexAttrib1f(GLuint index, GLfloat x);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib1fARB1(int index, float x, long procAddress)
          Entry point to C language function: void glVertexAttrib1fARB(GLuint index, GLfloat x);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib1h1(int index, short x, long procAddress)
          Entry point to C language function: void glVertexAttrib1hNV(GLuint index, GLhalfNV x);
Part of GL_NV_half_float
 void dispatch_glVertexAttrib1s1(int index, short x, long procAddress)
          Entry point to C language function: void glVertexAttrib1s(GLuint index, GLshort x);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib1sARB1(int index, short x, long procAddress)
          Entry point to C language function: void glVertexAttrib1sARB(GLuint index, GLshort x);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib2d1(int index, double x, double y, long procAddress)
          Entry point to C language function: void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib2dARB1(int index, double x, double y, long procAddress)
          Entry point to C language function: void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib2f1(int index, float x, float y, long procAddress)
          Entry point to C language function: void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib2fARB1(int index, float x, float y, long procAddress)
          Entry point to C language function: void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib2h1(int index, short x, short y, long procAddress)
          Entry point to C language function: void glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float
 void dispatch_glVertexAttrib2s1(int index, short x, short y, long procAddress)
          Entry point to C language function: void glVertexAttrib2s(GLuint index, GLshort x, GLshort y);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib2sARB1(int index, short x, short y, long procAddress)
          Entry point to C language function: void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib3d1(int index, double x, double y, double z, long procAddress)
          Entry point to C language function: void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib3dARB1(int index, double x, double y, double z, long procAddress)
          Entry point to C language function: void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib3f1(int index, float x, float y, float z, long procAddress)
          Entry point to C language function: void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib3fARB1(int index, float x, float y, float z, long procAddress)
          Entry point to C language function: void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib3h1(int index, short x, short y, short z, long procAddress)
          Entry point to C language function: void glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float
 void dispatch_glVertexAttrib3s1(int index, short x, short y, short z, long procAddress)
          Entry point to C language function: void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib3sARB1(int index, short x, short y, short z, long procAddress)
          Entry point to C language function: void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib4d1(int index, double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib4dARB1(int index, double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib4f1(int index, float x, float y, float z, float w, long procAddress)
          Entry point to C language function: void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib4fARB1(int index, float x, float y, float z, float w, long procAddress)
          Entry point to C language function: void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib4h1(int index, short x, short y, short z, short w, long procAddress)
          Entry point to C language function: void glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void dispatch_glVertexAttrib4Nub1(int index, byte x, byte y, byte z, byte w, long procAddress)
          Entry point to C language function: void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib4NubARB1(int index, byte x, byte y, byte z, byte w, long procAddress)
          Entry point to C language function: void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttrib4s1(int index, short x, short y, short z, short w, long procAddress)
          Entry point to C language function: void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_2_0
 void dispatch_glVertexAttrib4sARB1(int index, short x, short y, short z, short w, long procAddress)
          Entry point to C language function: void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_ARB_vertex_program
 void dispatch_glVertexAttribDivisor1(int index, int divisor, long procAddress)
          Entry point to C language function: void glVertexAttribDivisor(GLuint index, GLuint divisor);
Part of GL_VERSION_3_3
 void dispatch_glVertexAttribFormatNV1(int index, int size, int type, boolean normalized, int stride, long procAddress)
          Entry point to C language function: void glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glVertexAttribI1i1(int index, int x, long procAddress)
          Entry point to C language function: void glVertexAttribI1i(GLuint index, GLint x);
Part of GL_VERSION_3_0
 void dispatch_glVertexAttribI1iEXT1(int index, int x, long procAddress)
          Entry point to C language function: void glVertexAttribI1iEXT(GLuint index, GLint x);
Part of GL_NV_vertex_program4
 void dispatch_glVertexAttribI1ui1(int index, int x, long procAddress)
          Entry point to C language function: void glVertexAttribI1ui(GLuint index, GLuint x);
Part of GL_VERSION_3_0
 void dispatch_glVertexAttribI1uiEXT1(int index, int x, long procAddress)
          Entry point to C language function: void glVertexAttribI1uiEXT(GLuint index, GLuint x);
Part of GL_NV_vertex_program4
 void dispatch_glVertexAttribI2i1(int index, int x, int y, long procAddress)
          Entry point to C language function: void glVertexAttribI2i(GLuint index, GLint x, GLint y);
Part of GL_VERSION_3_0
 void dispatch_glVertexAttribI2iEXT1(int index, int x, int y, long procAddress)
          Entry point to C language function: void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);
Part of GL_NV_vertex_program4
 void dispatch_glVertexAttribI2ui1(int index, int x, int y, long procAddress)
          Entry point to C language function: void glVertexAttribI2ui(GLuint index, GLuint x, GLuint y);
Part of GL_VERSION_3_0
 void dispatch_glVertexAttribI2uiEXT1(int index, int x, int y, long procAddress)
          Entry point to C language function: void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);
Part of GL_NV_vertex_program4
 void dispatch_glVertexAttribI3i1(int index, int x, int y, int z, long procAddress)
          Entry point to C language function: void glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z);
Part of GL_VERSION_3_0
 void dispatch_glVertexAttribI3iEXT1(int index, int x, int y, int z, long procAddress)
          Entry point to C language function: void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);
Part of GL_NV_vertex_program4
 void dispatch_glVertexAttribI3ui1(int index, int x, int y, int z, long procAddress)
          Entry point to C language function: void glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_VERSION_3_0
 void dispatch_glVertexAttribI3uiEXT1(int index, int x, int y, int z, long procAddress)
          Entry point to C language function: void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_NV_vertex_program4
 void dispatch_glVertexAttribI4i1(int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_3_0
 void dispatch_glVertexAttribI4iEXT1(int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_vertex_program4
 void dispatch_glVertexAttribI4ui1(int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_VERSION_3_0
 void dispatch_glVertexAttribI4uiEXT1(int index, int x, int y, int z, int w, long procAddress)
          Entry point to C language function: void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_vertex_program4
 void dispatch_glVertexAttribIFormatNV1(int index, int size, int type, int stride, long procAddress)
          Entry point to C language function: void glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glVertexAttribL1d1(int index, double x, long procAddress)
          Entry point to C language function: void glVertexAttribL1d(GLuint index, GLdouble x);
Part of GL_ARB_vertex_attrib_64bit
 void dispatch_glVertexAttribL1i64NV1(int index, long x, long procAddress)
          Entry point to C language function: void glVertexAttribL1i64NV(GLuint index, GLint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribL1ui64NV1(int index, long x, long procAddress)
          Entry point to C language function: void glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribL2d1(int index, double x, double y, long procAddress)
          Entry point to C language function: void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_attrib_64bit
 void dispatch_glVertexAttribL2i64NV1(int index, long x, long y, long procAddress)
          Entry point to C language function: void glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribL2ui64NV1(int index, long x, long y, long procAddress)
          Entry point to C language function: void glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribL3d1(int index, double x, double y, double z, long procAddress)
          Entry point to C language function: void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_attrib_64bit
 void dispatch_glVertexAttribL3i64NV1(int index, long x, long y, long z, long procAddress)
          Entry point to C language function: void glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribL3ui64NV1(int index, long x, long y, long z, long procAddress)
          Entry point to C language function: void glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribL4d1(int index, double x, double y, double z, double w, long procAddress)
          Entry point to C language function: void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_attrib_64bit
 void dispatch_glVertexAttribL4i64NV1(int index, long x, long y, long z, long w, long procAddress)
          Entry point to C language function: void glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribL4ui64NV1(int index, long x, long y, long z, long w, long procAddress)
          Entry point to C language function: void glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribLFormatNV1(int index, int size, int type, int stride, long procAddress)
          Entry point to C language function: void glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_attrib_integer_64bit
 void dispatch_glVertexAttribP1ui1(int index, int type, boolean normalized, int value, long procAddress)
          Entry point to C language function: void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glVertexAttribP2ui1(int index, int type, boolean normalized, int value, long procAddress)
          Entry point to C language function: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glVertexAttribP3ui1(int index, int type, boolean normalized, int value, long procAddress)
          Entry point to C language function: void glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glVertexAttribP4ui1(int index, int type, boolean normalized, int value, long procAddress)
          Entry point to C language function: void glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glVertexBlendARB1(int count, long procAddress)
          Entry point to C language function: void glVertexBlendARB(GLint count);
Part of GL_ARB_vertex_blend
 void dispatch_glVertexFormatNV1(int size, int type, int stride, long procAddress)
          Entry point to C language function: void glVertexFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void dispatch_glVertexP2ui1(int type, int value, long procAddress)
          Entry point to C language function: void glVertexP2ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glVertexP3ui1(int type, int value, long procAddress)
          Entry point to C language function: void glVertexP3ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glVertexP4ui1(int type, int value, long procAddress)
          Entry point to C language function: void glVertexP4ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void dispatch_glVertexWeightfEXT1(float weight, long procAddress)
          Entry point to C language function: void glVertexWeightfEXT(GLfloat weight);
Part of GL_EXT_vertex_weighting
 void dispatch_glVertexWeighth1(short weight, long procAddress)
          Entry point to C language function: void glVertexWeighthNV(GLhalfNV weight);
Part of GL_NV_half_float
 void dispatch_glViewport1(int x, int y, int width, int height, long procAddress)
          Entry point to C language function: void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0
 void dispatch_glViewportIndexedf1(int index, float x, float y, float w, float h, long procAddress)
          Entry point to C language function: void glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
Part of GL_ARB_viewport_array
 void dispatch_glWaitSync1(long sync, int flags, long timeout, long procAddress)
          Entry point to C language function: void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync
 void dispatch_glWindowPos2d1(double x, double y, long procAddress)
          Entry point to C language function: void glWindowPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glWindowPos2f1(float x, float y, long procAddress)
          Entry point to C language function: void glWindowPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glWindowPos2i1(int x, int y, long procAddress)
          Entry point to C language function: void glWindowPos2i(GLint x, GLint y);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glWindowPos2s1(short x, short y, long procAddress)
          Entry point to C language function: void glWindowPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glWindowPos3d1(double x, double y, double z, long procAddress)
          Entry point to C language function: void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glWindowPos3f1(float x, float y, float z, long procAddress)
          Entry point to C language function: void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glWindowPos3i1(int x, int y, int z, long procAddress)
          Entry point to C language function: void glWindowPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glWindowPos3s1(short x, short y, short z, long procAddress)
          Entry point to C language function: void glWindowPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_4_DEPRECATED
 void dispatch_glWriteMaskEXT1(int res, int in, int outX, int outY, int outZ, int outW, long procAddress)
          Entry point to C language function: void glWriteMaskEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader
 GLContext getContext()
          Returns the context this GL object is associated with for better error checking by DebugGL.
 Object getExtension(String extensionName)
          Returns an object providing access to the specified OpenGL extension.
 GL getGL()
          Casts this object to the GL interface.
 GL2 getGL2()
          Casts this object to the GL2 interface.
 GL2ES1 getGL2ES1()
          Casts this object to the GL2ES1 interface.
 GL2ES2 getGL2ES2()
          Casts this object to the GL2ES2 interface.
 GL2GL3 getGL2GL3()
          Casts this object to the GL2GL3 interface.
 GL3 getGL3()
          Casts this object to the GL3 interface.
 GL3bc getGL3bc()
          Casts this object to the GL3bc interface.
 GL4 getGL4()
          Casts this object to the GL4 interface.
 GL4bc getGL4bc()
          Casts this object to the GL4bc interface.
 GLES1 getGLES1()
          Casts this object to the GLES1 interface.
 GLES2 getGLES2()
          Casts this object to the GLES2 interface.
 GLProfile getGLProfile()
          Returns the GLProfile with which this GL object is associated.
 Object getPlatformGLExtensions()
          Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed.
 int getSwapInterval()
          Provides a platform-independent way to get the swap interval set by GLBase.setSwapInterval(int).
 void glAccum(int op, float value)
          Entry point to C language function: void glAccum(GLenum op, GLfloat value);
Part of GL_VERSION_1_0
 void glActiveShaderProgram(int pipeline, int program)
          Entry point to C language function: void glActiveShaderProgram(GLuint pipeline, GLuint program);
Part of GL_ARB_separate_shader_objects
 void glActiveStencilFaceEXT(int face)
          Entry point to C language function: void glActiveStencilFaceEXT(GLenum face);
Part of GL_EXT_stencil_two_side
 void glActiveTexture(int texture)
          Entry point to C language function: void glActiveTexture(GLenum texture);
Part of GL_VERSION_1_3
 ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3)
          Provides platform-independent access to the wglAllocateMemoryNV / glXAllocateMemoryNV extension.
 void glAlphaFunc(int func, float ref)
          Entry point to C language function: void glAlphaFunc(GLenum func, GLclampf ref);
Part of GL_VERSION_1_0
 void glApplyTextureEXT(int mode)
          Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture
 boolean glAreTexturesResident(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
          Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1
 boolean glAreTexturesResident(int n, IntBuffer textures, ByteBuffer residences)
          Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1
 void glArrayElement(int i)
          Entry point to C language function: void glArrayElement(GLint i);
Part of GL_VERSION_1_1
 void glAttachObjectARB(int containerObj, int obj)
          Entry point to C language function: void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
Part of GL_ARB_shader_objects
 void glAttachShader(int program, int shader)
          Entry point to C language function: void glAttachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0
 void glBegin(int mode)
          Entry point to C language function: void glBegin(GLenum mode);
Part of GL_VERSION_1_0
 void glBeginConditionalRender(int id, int mode)
          Entry point to C language function: void glBeginConditionalRender(GLuint id, GLenum mode);
Part of GL_VERSION_3_0
 void glBeginOcclusionQueryNV(int id)
          Entry point to C language function: void glBeginOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 void glBeginPerfMonitorAMD(int monitor)
          Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void glBeginQuery(int target, int id)
          Entry point to C language function: void glBeginQuery(GLenum target, GLuint id);
Part of GL_VERSION_1_5
 void glBeginQueryIndexed(int target, int index, int id)
          Entry point to C language function: void glBeginQueryIndexed(GLenum target, GLuint index, GLuint id);
Part of GL_ARB_transform_feedback3
 void glBeginTransformFeedback(int primitiveMode)
          Entry point to C language function: void glBeginTransformFeedback(GLenum primitiveMode);
Part of GL_VERSION_3_0
 void glBeginVertexShaderEXT()
          Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glBeginVideoCaptureNV(int video_capture_slot)
          Entry point to C language function: void glBeginVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture
 void glBindAttribLocation(int program, int index, String name)
          Entry point to C language function: void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
Part of GL_VERSION_2_0
 void glBindBuffer(int target, int buffer)
          Entry point to C language function: void glBindBuffer(GLenum target, GLuint buffer);
Part of GL_VERSION_1_5
 void glBindBufferBase(int target, int index, int buffer)
          Entry point to C language function: void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
Part of GL_VERSION_3_0
 void glBindBufferOffset(int target, int index, int buffer, long offset)
          Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
Part of GL_EXT_transform_feedback
 void glBindBufferRange(int target, int index, int buffer, long offset, long size)
          Entry point to C language function: void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
Part of GL_VERSION_3_0
 void glBindFragDataLocation(int program, int color, String name)
          Entry point to C language function: void glBindFragDataLocation(GLuint program, GLuint color, const GLchar * name);
Part of GL_VERSION_3_0
 void glBindFragDataLocationIndexed(int program, int colorNumber, int index, byte[] name, int name_offset)
          Entry point to C language function: void glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
Part of GL_ARB_blend_func_extended
 void glBindFragDataLocationIndexed(int program, int colorNumber, int index, ByteBuffer name)
          Entry point to C language function: void glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
Part of GL_ARB_blend_func_extended
 void glBindFramebuffer(int target, int framebuffer)
          Entry point to C language function: void glBindFramebuffer(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object
 void glBindImageTextureEXT(int index, int texture, int level, boolean layered, int layer, int access, int format)
          Entry point to C language function: void glBindImageTextureEXT(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
Part of GL_EXT_shader_image_load_store
 int glBindLightParameterEXT(int light, int value)
          Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 int glBindMaterialParameterEXT(int face, int value)
          Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum face, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindMultiTextureEXT(int texunit, int target, int texture)
          Entry point to C language function: void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
Part of GL_EXT_direct_state_access
 int glBindParameterEXT(int value)
          Entry point to C language function: GLuint glBindParameterEXT(GLenum value);
Part of GL_EXT_vertex_shader
 void glBindProgramARB(int target, int program)
          Entry point to C language function: void glBindProgramARB(GLenum target, GLuint program);
Part of GL_ARB_vertex_program
 void glBindProgramPipeline(int pipeline)
          Entry point to C language function: void glBindProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 void glBindRenderbuffer(int target, int renderbuffer)
          Entry point to C language function: void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object
 void glBindSampler(int unit, int sampler)
          Entry point to C language function: void glBindSampler(GLuint unit, GLuint sampler);
Part of GL_ARB_sampler_objects
 int glBindTexGenParameterEXT(int unit, int coord, int value)
          Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindTexture(int target, int texture)
          Entry point to C language function: void glBindTexture(GLenum target, GLuint texture);
Part of GL_VERSION_1_1
 int glBindTextureUnitParameterEXT(int unit, int value)
          Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum unit, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindTransformFeedback(int target, int id)
          Entry point to C language function: void glBindTransformFeedback(GLenum target, GLuint id);
Part of GL_ARB_transform_feedback2
 void glBindTransformFeedbackNV(int target, int id)
          Entry point to C language function: void glBindTransformFeedbackNV(GLenum target, GLuint id);
Part of GL_NV_transform_feedback2
 void glBindVertexArray(int array)
          Entry point to C language function: void glBindVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object
 void glBindVertexShaderEXT(int id)
          Entry point to C language function: void glBindVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glBindVideoCaptureStreamBufferNV(int video_capture_slot, int stream, int frame_region, long offset)
          Entry point to C language function: void glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
Part of GL_NV_video_capture
 void glBindVideoCaptureStreamTextureNV(int video_capture_slot, int stream, int frame_region, int target, int texture)
          Entry point to C language function: void glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
Part of GL_NV_video_capture
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap, int bitmap_offset)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBlendColor(float red, float green, float blue, float alpha)
          Entry point to C language function: void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_2
 void glBlendEquation(int mode)
          Entry point to C language function: void glBlendEquation(GLenum mode);
Part of GL_VERSION_1_2
 void glBlendEquationi(int buf, int mode)
          Entry point to C language function: void glBlendEquationiARB(GLuint buf, GLenum mode);
Part of GL_ARB_draw_buffers_blend
 void glBlendEquationIndexedAMD(int buf, int mode)
          Entry point to C language function: void glBlendEquationIndexedAMD(GLuint buf, GLenum mode);
Part of GL_AMD_draw_buffers_blend
 void glBlendEquationSeparate(int modeRGB, int modeAlpha)
          Entry point to C language function: void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
Part of GL_VERSION_2_0
 void glBlendEquationSeparatei(int buf, int modeRGB, int modeAlpha)
          Entry point to C language function: void glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_ARB_draw_buffers_blend
 void glBlendEquationSeparateIndexedAMD(int buf, int modeRGB, int modeAlpha)
          Entry point to C language function: void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_AMD_draw_buffers_blend
 void glBlendFunc(int sfactor, int dfactor)
          Entry point to C language function: void glBlendFunc(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_1_0
 void glBlendFunci(int buf, int src, int dst)
          Entry point to C language function: void glBlendFunciARB(GLuint buf, GLenum src, GLenum dst);
Part of GL_ARB_draw_buffers_blend
 void glBlendFuncIndexedAMD(int buf, int src, int dst)
          Entry point to C language function: void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst);
Part of GL_AMD_draw_buffers_blend
 void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_VERSION_1_4
 void glBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
          Entry point to C language function: void glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_ARB_draw_buffers_blend
 void glBlendFuncSeparateIndexedAMD(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
          Entry point to C language function: void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_AMD_draw_buffers_blend
 void glBlendFuncSeparateINGR(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate
 void glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
          Entry point to C language function: void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ARB_framebuffer_object
 void glBufferAddressRangeNV(int pname, int index, long address, long length)
          Entry point to C language function: void glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
Part of GL_NV_vertex_buffer_unified_memory
 void glBufferData(int target, long size, Buffer data, int usage)
          Entry point to C language function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_VERSION_1_5
 void glBufferParameteri(int target, int pname, int param)
          Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);
Part of GL_APPLE_flush_buffer_range
 void glBufferSubData(int target, long offset, long size, Buffer data)
          Entry point to C language function: void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_VERSION_1_5
 void glCallList(int list)
          Entry point to C language function: void glCallList(GLuint list);
Part of GL_VERSION_1_0
 void glCallLists(int n, int type, Buffer lists)
          Entry point to C language function: void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
Part of GL_VERSION_1_0
 int glCheckFramebufferStatus(int target)
          Entry point to C language function: GLenum glCheckFramebufferStatus(GLenum target);
Part of GL_ARB_framebuffer_object
 int glCheckNamedFramebufferStatusEXT(int framebuffer, int target)
          Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
Part of GL_EXT_direct_state_access
 void glClampColor(int target, int clamp)
          Entry point to C language function: void glClampColor(GLenum target, GLenum clamp);
Part of GL_VERSION_3_0
 void glClear(int mask)
          Entry point to C language function: void glClear(GLbitfield mask);
Part of GL_VERSION_1_0
 void glClearAccum(float red, float green, float blue, float alpha)
          Entry point to C language function: void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0
 void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil)
          Entry point to C language function: void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
Part of GL_VERSION_3_0
 void glClearBufferfv(int buffer, int drawbuffer, float[] value, int value_offset)
          Entry point to C language function: void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_VERSION_3_0
 void glClearBufferfv(int buffer, int drawbuffer, FloatBuffer value)
          Entry point to C language function: void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_VERSION_3_0
 void glClearBufferiv(int buffer, int drawbuffer, int[] value, int value_offset)
          Entry point to C language function: void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_VERSION_3_0
 void glClearBufferiv(int buffer, int drawbuffer, IntBuffer value)
          Entry point to C language function: void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_VERSION_3_0
 void glClearBufferuiv(int buffer, int drawbuffer, int[] value, int value_offset)
          Entry point to C language function: void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_VERSION_3_0
 void glClearBufferuiv(int buffer, int drawbuffer, IntBuffer value)
          Entry point to C language function: void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_VERSION_3_0
 void glClearColor(float red, float green, float blue, float alpha)
          Entry point to C language function: void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_0
 void glClearColorIi(int red, int green, int blue, int alpha)
          Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer
 void glClearColorIui(int red, int green, int blue, int alpha)
          Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer
 void glClearDepth(double depth)
          Entry point to C language function: void glClearDepth(GLclampd depth);
Part of GL_VERSION_1_0
 void glClearDepthf(float depth)
          Entry point to C language function: void glClearDepthf(GLclampf depth);
Part of GL_ARB_ES2_compatibility
 void glClearIndex(float c)
          Entry point to C language function: void glClearIndex(GLfloat c);
Part of GL_VERSION_1_0
 void glClearStencil(int s)
          Entry point to C language function: void glClearStencil(GLint s);
Part of GL_VERSION_1_0
 void glClientActiveTexture(int texture)
          Entry point to C language function: void glClientActiveTexture(GLenum texture);
Part of GL_VERSION_1_3_DEPRECATED
 void glClientAttribDefaultEXT(int mask)
          Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access
 int glClientWaitSync(long sync, int flags, long timeout)
          Entry point to C language function: GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync
 void glClipPlane(int plane, double[] equation, int equation_offset)
          Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0
 void glClipPlane(int plane, DoubleBuffer equation)
          Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0
 void glColor3b(byte red, byte green, byte blue)
          Entry point to C language function: void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_0
 void glColor3bv(byte[] v, int v_offset)
          Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor3bv(ByteBuffer v)
          Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor3d(double red, double green, double blue)
          Entry point to C language function: void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_0
 void glColor3dv(double[] v, int v_offset)
          Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor3dv(DoubleBuffer v)
          Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor3f(float red, float green, float blue)
          Entry point to C language function: void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_0
 void glColor3fv(float[] v, int v_offset)
          Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor3fv(FloatBuffer v)
          Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor3h(short red, short green, short blue)
          Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glColor3hv(short[] v, int v_offset)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3hv(ShortBuffer v)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3i(int red, int green, int blue)
          Entry point to C language function: void glColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_0
 void glColor3iv(int[] v, int v_offset)
          Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor3iv(IntBuffer v)
          Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor3s(short red, short green, short blue)
          Entry point to C language function: void glColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_0
 void glColor3sv(short[] v, int v_offset)
          Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor3sv(ShortBuffer v)
          Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor3ub(byte red, byte green, byte blue)
          Entry point to C language function: void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_0
 void glColor3ubv(byte[] v, int v_offset)
          Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor3ubv(ByteBuffer v)
          Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor3ui(int red, int green, int blue)
          Entry point to C language function: void glColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_0
 void glColor3uiv(int[] v, int v_offset)
          Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor3uiv(IntBuffer v)
          Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor3us(short red, short green, short blue)
          Entry point to C language function: void glColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_0
 void glColor3usv(short[] v, int v_offset)
          Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor3usv(ShortBuffer v)
          Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor4b(byte red, byte green, byte blue, byte alpha)
          Entry point to C language function: void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
Part of GL_VERSION_1_0
 void glColor4bv(byte[] v, int v_offset)
          Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor4bv(ByteBuffer v)
          Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor4d(double red, double green, double blue, double alpha)
          Entry point to C language function: void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
Part of GL_VERSION_1_0
 void glColor4dv(double[] v, int v_offset)
          Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor4dv(DoubleBuffer v)
          Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor4f(float red, float green, float blue, float alpha)
          Entry point to C language function: void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0
 void glColor4fv(float[] v, int v_offset)
          Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor4fv(FloatBuffer v)
          Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor4h(short red, short green, short blue, short alpha)
          Entry point to C language function: void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
Part of GL_NV_half_float
 void glColor4hv(short[] v, int v_offset)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4hv(ShortBuffer v)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4i(int red, int green, int blue, int alpha)
          Entry point to C language function: void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_VERSION_1_0
 void glColor4iv(int[] v, int v_offset)
          Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor4iv(IntBuffer v)
          Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor4s(short red, short green, short blue, short alpha)
          Entry point to C language function: void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
Part of GL_VERSION_1_0
 void glColor4sv(short[] v, int v_offset)
          Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor4sv(ShortBuffer v)
          Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor4ub(byte red, byte green, byte blue, byte alpha)
          Entry point to C language function: void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
Part of GL_VERSION_1_0
 void glColor4ubv(byte[] v, int v_offset)
          Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor4ubv(ByteBuffer v)
          Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor4ui(int red, int green, int blue, int alpha)
          Entry point to C language function: void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_VERSION_1_0
 void glColor4uiv(int[] v, int v_offset)
          Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor4uiv(IntBuffer v)
          Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor4us(short red, short green, short blue, short alpha)
          Entry point to C language function: void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
Part of GL_VERSION_1_0
 void glColor4usv(short[] v, int v_offset)
          Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor4usv(ShortBuffer v)
          Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColorFormatNV(int size, int type, int stride)
          Entry point to C language function: void glColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
          Entry point to C language function: void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_1_0
 void glColorMaski(int index, boolean r, boolean g, boolean b, boolean a)
          Entry point to C language function: void glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_VERSION_3_0
 void glColorMaskIndexed(int index, boolean r, boolean g, boolean b, boolean a)
          Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2
 void glColorMaterial(int face, int mode)
          Entry point to C language function: void glColorMaterial(GLenum face, GLenum mode);
Part of GL_VERSION_1_0
 void glColorP3ui(int type, int color)
          Entry point to C language function: void glColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP3uiv(int type, int[] color, int color_offset)
          Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP3uiv(int type, IntBuffer color)
          Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP4ui(int type, int color)
          Entry point to C language function: void glColorP4ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP4uiv(int type, int[] color, int color_offset)
          Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP4uiv(int type, IntBuffer color)
          Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorPointer(GLArrayData array)
           
 void glColorPointer(int size, int type, int stride, Buffer ptr)
          Entry point to C language function: void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glColorPointer(int size, int type, int stride, long ptr_buffer_offset)
          Entry point to C language function: void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glColorSubTable(int target, int start, int count, int format, int type, Buffer data)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorSubTable(int target, int start, int count, int format, int type, long data_buffer_offset)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTable(int target, int internalformat, int width, int format, int type, Buffer table)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTable(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glCompileShader(int shader)
          Entry point to C language function: void glCompileShader(GLuint shader);
Part of GL_VERSION_2_0
 void glCompileShaderARB(int shaderObj)
          Entry point to C language function: void glCompileShaderARB(GLhandleARB shaderObj);
Part of GL_ARB_shader_objects
 void glCompileShaderIncludeARB(int shader, int count, PointerBuffer path, int[] length, int length_offset)
          Entry point to C language function: void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * * path, const GLint * length);
Part of GL_ARB_shading_language_include
 void glCompileShaderIncludeARB(int shader, int count, PointerBuffer path, IntBuffer length)
          Entry point to C language function: void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * * path, const GLint * length);
Part of GL_ARB_shading_language_include
 void glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, Buffer data)
          Entry point to C language function: void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data_buffer_offset)
          Entry point to C language function: void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data)
          Entry point to C language function: void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data_buffer_offset)
          Entry point to C language function: void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, Buffer data)
          Entry point to C language function: void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data_buffer_offset)
          Entry point to C language function: void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data)
          Entry point to C language function: void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset)
          Entry point to C language function: void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, Buffer image)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long image_buffer_offset)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer image)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long image_buffer_offset)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterf(int target, int pname, float params)
          Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteri(int target, int pname, int params)
          Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
          Entry point to C language function: void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_ARB_copy_buffer
 void glCopyColorSubTable(int target, int start, int x, int y, int width)
          Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyColorTable(int target, int internalformat, int x, int y, int width)
          Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
          Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
          Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyImageSubDataNV(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth)
          Entry point to C language function: void glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_NV_copy_image
 void glCopyMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyPixels(int x, int y, int width, int height, int type)
          Entry point to C language function: void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
Part of GL_VERSION_1_0
 void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_VERSION_1_1
 void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_1_1
 void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_1
 void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_1
 void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2
 void glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 int glCreateProgram()
          Entry point to C language function: GLuint glCreateProgram(void);
Part of GL_VERSION_2_0
 int glCreateProgramObjectARB()
          Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects
 int glCreateShader(int type)
          Entry point to C language function: GLuint glCreateShader(GLenum type);
Part of GL_VERSION_2_0
 int glCreateShaderObjectARB(int shaderType)
          Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
Part of GL_ARB_shader_objects
 int glCreateShaderProgramv(int type, int count, PointerBuffer strings)
          Entry point to C language function: GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar * * strings);
Part of GL_ARB_separate_shader_objects
 long glCreateSyncFromCLeventARB(Buffer context, Buffer event, int flags)
          Entry point to C language function: GLsync glCreateSyncFromCLeventARB(void * context, void * event, GLbitfield flags);
Part of GL_ARB_cl_event
 void glCullFace(int mode)
          Entry point to C language function: void glCullFace(GLenum mode);
Part of GL_VERSION_1_0
 void glCullParameterdvEXT(int pname, double[] params, int params_offset)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterdvEXT(int pname, DoubleBuffer params)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int pname, float[] params, int params_offset)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int pname, FloatBuffer params)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glCurrentPaletteMatrix(int index)
          Entry point to C language function: void glCurrentPaletteMatrixARB(GLint index);
Part of GL_ARB_matrix_palette
 void glDebugMessageControlARB(int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled)
          Entry point to C language function: void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_ARB_debug_output
 void glDebugMessageControlARB(int source, int type, int severity, int count, IntBuffer ids, boolean enabled)
          Entry point to C language function: void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_ARB_debug_output
 void glDebugMessageEnableAMD(int category, int severity, int count, int[] ids, int ids_offset, boolean enabled)
          Entry point to C language function: void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_AMD_debug_output
 void glDebugMessageEnableAMD(int category, int severity, int count, IntBuffer ids, boolean enabled)
          Entry point to C language function: void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_AMD_debug_output
 void glDebugMessageInsertAMD(int category, int severity, int id, int length, byte[] buf, int buf_offset)
          Entry point to C language function: void glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
Part of GL_AMD_debug_output
 void glDebugMessageInsertAMD(int category, int severity, int id, int length, ByteBuffer buf)
          Entry point to C language function: void glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
Part of GL_AMD_debug_output
 void glDebugMessageInsertARB(int source, int type, int id, int severity, int length, byte[] buf, int buf_offset)
          Entry point to C language function: void glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
Part of GL_ARB_debug_output
 void glDebugMessageInsertARB(int source, int type, int id, int severity, int length, ByteBuffer buf)
          Entry point to C language function: void glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
Part of GL_ARB_debug_output
 void glDeleteBuffers(int n, int[] buffers, int buffers_offset)
          Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5
 void glDeleteBuffers(int n, IntBuffer buffers)
          Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5
 void glDeleteFencesAPPLE(int n, int[] fences, int fences_offset)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence
 void glDeleteFencesAPPLE(int n, IntBuffer fences)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence
 void glDeleteFencesNV(int n, int[] fences, int fences_offset)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence
 void glDeleteFencesNV(int n, IntBuffer fences)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence
 void glDeleteFramebuffers(int n, int[] framebuffers, int framebuffers_offset)
          Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object
 void glDeleteFramebuffers(int n, IntBuffer framebuffers)
          Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object
 void glDeleteLists(int list, int range)
          Entry point to C language function: void glDeleteLists(GLuint list, GLsizei range);
Part of GL_VERSION_1_0
 void glDeleteNamedStringARB(int namelen, byte[] name, int name_offset)
          Entry point to C language function: void glDeleteNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include
 void glDeleteNamedStringARB(int namelen, ByteBuffer name)
          Entry point to C language function: void glDeleteNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include
 void glDeleteNamesAMD(int identifier, int num, int[] names, int names_offset)
          Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete
 void glDeleteNamesAMD(int identifier, int num, IntBuffer names)
          Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete
 void glDeleteObjectARB(int obj)
          Entry point to C language function: void glDeleteObjectARB(GLhandleARB obj);
Part of GL_ARB_shader_objects
 void glDeleteOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeleteOcclusionQueriesNV(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeletePerfMonitorsAMD(int n, int[] monitors, int monitors_offset)
          Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glDeletePerfMonitorsAMD(int n, IntBuffer monitors)
          Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glDeleteProgram(int program)
          Entry point to C language function: void glDeleteProgram(GLuint program);
Part of GL_VERSION_2_0
 void glDeleteProgramPipelines(int n, int[] pipelines, int pipelines_offset)
          Entry point to C language function: void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
Part of GL_ARB_separate_shader_objects
 void glDeleteProgramPipelines(int n, IntBuffer pipelines)
          Entry point to C language function: void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
Part of GL_ARB_separate_shader_objects
 void glDeleteProgramsARB(int n, int[] programs, int programs_offset)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program
 void glDeleteProgramsARB(int n, IntBuffer programs)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program
 void glDeleteQueries(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteQueries(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5
 void glDeleteQueries(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteQueries(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5
 void glDeleteRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset)
          Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object
 void glDeleteRenderbuffers(int n, IntBuffer renderbuffers)
          Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object
 void glDeleteSamplers(int count, int[] samplers, int samplers_offset)
          Entry point to C language function: void glDeleteSamplers(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects
 void glDeleteSamplers(int count, IntBuffer samplers)
          Entry point to C language function: void glDeleteSamplers(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects
 void glDeleteShader(int shader)
          Entry point to C language function: void glDeleteShader(GLuint shader);
Part of GL_VERSION_2_0
 void glDeleteSync(long sync)
          Entry point to C language function: void glDeleteSync(GLsync sync);
Part of GL_ARB_sync
 void glDeleteTextures(int n, int[] textures, int textures_offset)
          Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1
 void glDeleteTextures(int n, IntBuffer textures)
          Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1
 void glDeleteTransformFeedbacks(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
Part of GL_ARB_transform_feedback2
 void glDeleteTransformFeedbacks(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
Part of GL_ARB_transform_feedback2
 void glDeleteTransformFeedbacksNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2
 void glDeleteTransformFeedbacksNV(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2
 void glDeleteVertexArrays(int n, int[] arrays, int arrays_offset)
          Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Part of GL_ARB_vertex_array_object
 void glDeleteVertexArrays(int n, IntBuffer arrays)
          Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Part of GL_ARB_vertex_array_object
 void glDeleteVertexShaderEXT(int id)
          Entry point to C language function: void glDeleteVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glDepthBoundsEXT(double zmin, double zmax)
          Entry point to C language function: void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);
Part of GL_EXT_depth_bounds_test
 void glDepthFunc(int func)
          Entry point to C language function: void glDepthFunc(GLenum func);
Part of GL_VERSION_1_0
 void glDepthMask(boolean flag)
          Entry point to C language function: void glDepthMask(GLboolean flag);
Part of GL_VERSION_1_0
 void glDepthRange(double zNear, double zFar)
          Entry point to C language function: void glDepthRange(GLclampd zNear, GLclampd zFar);
Part of GL_VERSION_1_0
 void glDepthRangeArrayv(int first, int count, double[] v, int v_offset)
          Entry point to C language function: void glDepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
Part of GL_ARB_viewport_array
 void glDepthRangeArrayv(int first, int count, DoubleBuffer v)
          Entry point to C language function: void glDepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
Part of GL_ARB_viewport_array
 void glDepthRangef(float zNear, float zFar)
          Entry point to C language function: void glDepthRangef(GLclampf zNear, GLclampf zFar);
Part of GL_ARB_ES2_compatibility
 void glDepthRangeIndexed(int index, double n, double f)
          Entry point to C language function: void glDepthRangeIndexed(GLuint index, GLclampd n, GLclampd f);
Part of GL_ARB_viewport_array
 void glDetachObjectARB(int containerObj, int attachedObj)
          Entry point to C language function: void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
Part of GL_ARB_shader_objects
 void glDetachShader(int program, int shader)
          Entry point to C language function: void glDetachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0
 void glDisable(int cap)
          Entry point to C language function: void glDisable(GLenum cap);
Part of GL_VERSION_1_0
 void glDisableClientState(int cap)
          Entry point to C language function: void glDisableClientState(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory
 void glDisableClientStateIndexedEXT(int array, int index)
          Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access
 void glDisablei(int target, int index)
          Entry point to C language function: void glDisablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 void glDisableIndexed(int target, int index)
          Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glDisableVariantClientStateEXT(int id)
          Entry point to C language function: void glDisableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glDisableVertexAttribAPPLE(int index, int pname)
          Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glDisableVertexAttribArray(int index)
          Entry point to C language function: void glDisableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0
 void glDisableVertexAttribArrayARB(int index)
          Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program
 void glDrawArrays(int mode, int first, int count)
          Entry point to C language function: void glDrawArrays(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_1_1
 void glDrawArraysIndirect(int mode, Buffer indirect)
          Entry point to C language function: void glDrawArraysIndirect(GLenum mode, const GLvoid * indirect);
Part of GL_ARB_draw_indirect
 void glDrawArraysInstanced(int mode, int first, int count, int primcount)
          Entry point to C language function: void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ARB_draw_instanced
 void glDrawBuffer(int mode)
          Entry point to C language function: void glDrawBuffer(GLenum mode);
Part of GL_VERSION_1_0
 void glDrawBuffers(int n, int[] bufs, int bufs_offset)
          Entry point to C language function: void glDrawBuffers(GLsizei n, const GLenum * bufs);
Part of GL_VERSION_2_0
 void glDrawBuffers(int n, IntBuffer bufs)
          Entry point to C language function: void glDrawBuffers(GLsizei n, const GLenum * bufs);
Part of GL_VERSION_2_0
 void glDrawBuffersATI(int n, int[] bufs, int bufs_offset)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers
 void glDrawBuffersATI(int n, IntBuffer bufs)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers
 void glDrawElements(int mode, int count, int type, Buffer indices)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1
 void glDrawElements(int mode, int count, int type, long indices_buffer_offset)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1
 void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
          Entry point to C language function: void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex
 void glDrawElementsIndirect(int mode, int type, Buffer indirect)
          Entry point to C language function: void glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid * indirect);
Part of GL_ARB_draw_indirect
 void glDrawElementsInstanced(int mode, int count, int type, Buffer indices, int primcount)
          Entry point to C language function: void glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
Part of GL_ARB_draw_instanced
 void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int primcount, int basevertex)
          Entry point to C language function: void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex
 void glDrawPixels(int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glDrawPixels(int width, int height, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices)
          Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2
 void glDrawRangeElements(int mode, int start, int end, int count, int type, long indices_buffer_offset)
          Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2
 void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
          Entry point to C language function: void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex
 void glDrawTransformFeedback(int mode, int id)
          Entry point to C language function: void glDrawTransformFeedback(GLenum mode, GLuint id);
Part of GL_ARB_transform_feedback2
 void glDrawTransformFeedbackNV(int mode, int id)
          Entry point to C language function: void glDrawTransformFeedbackNV(GLenum mode, GLuint id);
Part of GL_NV_transform_feedback2
 void glDrawTransformFeedbackStream(int mode, int id, int stream)
          Entry point to C language function: void glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream);
Part of GL_ARB_transform_feedback3
 void glEdgeFlag(boolean flag)
          Entry point to C language function: void glEdgeFlag(GLboolean flag);
Part of GL_VERSION_1_0
 void glEdgeFlagFormatNV(int stride)
          Entry point to C language function: void glEdgeFlagFormatNV(GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glEdgeFlagPointer(int stride, Buffer ptr)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagPointer(int stride, long ptr_buffer_offset)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagv(byte[] flag, int flag_offset)
          Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0
 void glEdgeFlagv(ByteBuffer flag)
          Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0
 void glEnable(int cap)
          Entry point to C language function: void glEnable(GLenum cap);
Part of GL_VERSION_1_0
 void glEnableClientState(int cap)
          Entry point to C language function: void glEnableClientState(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory
 void glEnableClientStateIndexedEXT(int array, int index)
          Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access
 void glEnablei(int target, int index)
          Entry point to C language function: void glEnablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 void glEnableIndexed(int target, int index)
          Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glEnableVariantClientStateEXT(int id)
          Entry point to C language function: void glEnableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glEnableVertexAttribAPPLE(int index, int pname)
          Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glEnableVertexAttribArray(int index)
          Entry point to C language function: void glEnableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0
 void glEnableVertexAttribArrayARB(int index)
          Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program
 void glEnd()
          Entry point to C language function: void glEnd(void);
Part of GL_VERSION_1_0
 void glEndConditionalRender()
          Entry point to C language function: void glEndConditionalRender(void);
Part of GL_VERSION_3_0
 void glEndList()
          Entry point to C language function: void glEndList(void);
Part of GL_VERSION_1_0
 void glEndOcclusionQueryNV()
          Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query
 void glEndPerfMonitorAMD(int monitor)
          Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void glEndQuery(int target)
          Entry point to C language function: void glEndQuery(GLenum target);
Part of GL_VERSION_1_5
 void glEndQueryIndexed(int target, int index)
          Entry point to C language function: void glEndQueryIndexed(GLenum target, GLuint index);
Part of GL_ARB_transform_feedback3
 void glEndTransformFeedback()
          Entry point to C language function: void glEndTransformFeedback(void);
Part of GL_VERSION_3_0
 void glEndVertexShaderEXT()
          Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glEndVideoCaptureNV(int video_capture_slot)
          Entry point to C language function: void glEndVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture
 void glEvalCoord1d(double u)
          Entry point to C language function: void glEvalCoord1d(GLdouble u);
Part of GL_VERSION_1_0
 void glEvalCoord1dv(double[] u, int u_offset)
          Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord1dv(DoubleBuffer u)
          Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord1f(float u)
          Entry point to C language function: void glEvalCoord1f(GLfloat u);
Part of GL_VERSION_1_0
 void glEvalCoord1fv(float[] u, int u_offset)
          Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord1fv(FloatBuffer u)
          Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord2d(double u, double v)
          Entry point to C language function: void glEvalCoord2d(GLdouble u, GLdouble v);
Part of GL_VERSION_1_0
 void glEvalCoord2dv(double[] u, int u_offset)
          Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord2dv(DoubleBuffer u)
          Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord2f(float u, float v)
          Entry point to C language function: void glEvalCoord2f(GLfloat u, GLfloat v);
Part of GL_VERSION_1_0
 void glEvalCoord2fv(float[] u, int u_offset)
          Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord2fv(FloatBuffer u)
          Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalMapsNV(int target, int mode)
          Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum mode);
Part of GL_NV_evaluators
 void glEvalMesh1(int mode, int i1, int i2)
          Entry point to C language function: void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
Part of GL_VERSION_1_0
 void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
          Entry point to C language function: void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
Part of GL_VERSION_1_0
 void glEvalPoint1(int i)
          Entry point to C language function: void glEvalPoint1(GLint i);
Part of GL_VERSION_1_0
 void glEvalPoint2(int i, int j)
          Entry point to C language function: void glEvalPoint2(GLint i, GLint j);
Part of GL_VERSION_1_0
 void glExtractComponentEXT(int res, int src, int num)
          Entry point to C language function: void glExtractComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader
 void glFeedbackBuffer(int size, int type, FloatBuffer buffer)
          Entry point to C language function: void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
Part of GL_VERSION_1_0
 long glFenceSync(int condition, int flags)
          Entry point to C language function: GLsync glFenceSync(GLenum condition, GLbitfield flags);
Part of GL_ARB_sync
 void glFinish()
          Entry point to C language function: void glFinish(void);
Part of GL_VERSION_1_0
 void glFinishFenceAPPLE(int fence)
          Entry point to C language function: void glFinishFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 void glFinishFenceNV(int fence)
          Entry point to C language function: void glFinishFenceNV(GLuint fence);
Part of GL_NV_fence
 void glFinishObjectAPPLE(int object, int name)
          Entry point to C language function: void glFinishObjectAPPLE(GLenum object, GLint name);
Part of GL_APPLE_fence
 void glFinishRenderAPPLE()
          Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFinishTextureSUNX()
          Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data
 void glFlush()
          Entry point to C language function: void glFlush(void);
Part of GL_VERSION_1_0
 void glFlushMappedBufferRange(int target, long offset, long length)
          Entry point to C language function: void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
Part of GL_ARB_map_buffer_range
 void glFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length)
          Entry point to C language function: void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length);
Part of GL_EXT_direct_state_access
 void glFlushPixelDataRangeNV(int target)
          Entry point to C language function: void glFlushPixelDataRangeNV(GLenum target);
Part of GL_NV_pixel_data_range
 void glFlushRenderAPPLE()
          Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFlushVertexArrayRangeAPPLE(int length, Buffer pointer)
          Entry point to C language function: void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range
 void glFlushVertexArrayRangeNV()
          Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range
 void glFogCoordd(double coord)
          Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoorddv(double[] coord, int coord_offset)
          Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoorddv(DoubleBuffer coord)
          Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordf(float coord)
          Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordFormatNV(int type, int stride)
          Entry point to C language function: void glFogCoordFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glFogCoordfv(float[] coord, int coord_offset)
          Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordfv(FloatBuffer coord)
          Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordh(short fog)
          Entry point to C language function: void glFogCoordhNV(GLhalfNV fog);
Part of GL_NV_half_float
 void glFogCoordhv(short[] fog, int fog_offset)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float
 void glFogCoordhv(ShortBuffer fog)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float
 void glFogCoordPointer(int type, int stride, Buffer pointer)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordPointer(int type, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogf(int pname, float param)
          Entry point to C language function: void glFogf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glFogfv(int pname, float[] params, int params_offset)
          Entry point to C language function: void glFogfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glFogfv(int pname, FloatBuffer params)
          Entry point to C language function: void glFogfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glFogi(int pname, int param)
          Entry point to C language function: void glFogi(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glFogiv(int pname, int[] params, int params_offset)
          Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glFogiv(int pname, IntBuffer params)
          Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glFramebufferDrawBufferEXT(int framebuffer, int mode)
          Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int framebuffer, int n, int[] bufs, int bufs_offset)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int framebuffer, int n, IntBuffer bufs)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access
 void glFramebufferReadBufferEXT(int framebuffer, int mode)
          Entry point to C language function: void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access
 void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer)
          Entry point to C language function: void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object
 void glFramebufferTexture(int target, int attachment, int texture, int level)
          Entry point to C language function: void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_VERSION_3_2
 void glFramebufferTexture1D(int target, int attachment, int textarget, int texture, int level)
          Entry point to C language function: void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object
 void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
          Entry point to C language function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object
 void glFramebufferTexture3D(int target, int attachment, int textarget, int texture, int level, int zoffset)
          Entry point to C language function: void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object
 void glFramebufferTextureARB(int target, int attachment, int texture, int level)
          Entry point to C language function: void glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_ARB_geometry_shader4
 void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_NV_geometry_program4
 void glFramebufferTextureFaceARB(int target, int attachment, int texture, int level, int face)
          Entry point to C language function: void glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_ARB_geometry_shader4
 void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
          Entry point to C language function: void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_NV_geometry_program4
 void glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer)
          Entry point to C language function: void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_framebuffer_object
 void glFramebufferTextureLayerARB(int target, int attachment, int texture, int level, int layer)
          Entry point to C language function: void glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_geometry_shader4
 void glFramebufferTextureLayerEXT(int target, int attachment, int texture, int level, int layer)
          Entry point to C language function: void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_NV_geometry_program4
 void glFrameTerminatorGREMEDY()
          Entry point to C language function: void glFrameTerminatorGREMEDY(void);
Part of GL_GREMEDY_frame_terminator
 void glFrontFace(int mode)
          Entry point to C language function: void glFrontFace(GLenum mode);
Part of GL_VERSION_1_0
 void glFrustum(double left, double right, double bottom, double top, double near_val, double far_val)
          Entry point to C language function: void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
Part of GL_VERSION_1_0
 void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
           
 void glGenBuffers(int n, int[] buffers, int buffers_offset)
          Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5
 void glGenBuffers(int n, IntBuffer buffers)
          Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5
 void glGenerateMipmap(int target)
          Entry point to C language function: void glGenerateMipmap(GLenum target);
Part of GL_ARB_framebuffer_object
 void glGenerateMultiTexMipmapEXT(int texunit, int target)
          Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target);
Part of GL_EXT_direct_state_access
 void glGenerateTextureMipmapEXT(int texture, int target)
          Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint texture, GLenum target);
Part of GL_EXT_direct_state_access
 void glGenFencesAPPLE(int n, int[] fences, int fences_offset)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence
 void glGenFencesAPPLE(int n, IntBuffer fences)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence
 void glGenFencesNV(int n, int[] fences, int fences_offset)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence
 void glGenFencesNV(int n, IntBuffer fences)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence
 void glGenFramebuffers(int n, int[] framebuffers, int framebuffers_offset)
          Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object
 void glGenFramebuffers(int n, IntBuffer framebuffers)
          Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object
 int glGenLists(int range)
          Entry point to C language function: GLuint glGenLists(GLsizei range);
Part of GL_VERSION_1_0
 void glGenNamesAMD(int identifier, int num, int[] names, int names_offset)
          Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete
 void glGenNamesAMD(int identifier, int num, IntBuffer names)
          Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete
 void glGenOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenOcclusionQueriesNV(int n, IntBuffer ids)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenPerfMonitorsAMD(int n, int[] monitors, int monitors_offset)
          Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glGenPerfMonitorsAMD(int n, IntBuffer monitors)
          Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glGenProgramPipelines(int n, int[] pipelines, int pipelines_offset)
          Entry point to C language function: void glGenProgramPipelines(GLsizei n, GLuint * pipelines);
Part of GL_ARB_separate_shader_objects
 void glGenProgramPipelines(int n, IntBuffer pipelines)
          Entry point to C language function: void glGenProgramPipelines(GLsizei n, GLuint * pipelines);
Part of GL_ARB_separate_shader_objects
 void glGenProgramsARB(int n, int[] programs, int programs_offset)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program
 void glGenProgramsARB(int n, IntBuffer programs)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program
 void glGenQueries(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenQueries(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5
 void glGenQueries(int n, IntBuffer ids)
          Entry point to C language function: void glGenQueries(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5
 void glGenRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset)
          Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object
 void glGenRenderbuffers(int n, IntBuffer renderbuffers)
          Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object
 void glGenSamplers(int count, int[] samplers, int samplers_offset)
          Entry point to C language function: void glGenSamplers(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects
 void glGenSamplers(int count, IntBuffer samplers)
          Entry point to C language function: void glGenSamplers(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects
 int glGenSymbolsEXT(int datatype, int storagetype, int range, int components)
          Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader
 void glGenTextures(int n, int[] textures, int textures_offset)
          Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1
 void glGenTextures(int n, IntBuffer textures)
          Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1
 void glGenTransformFeedbacks(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenTransformFeedbacks(GLsizei n, GLuint * ids);
Part of GL_ARB_transform_feedback2
 void glGenTransformFeedbacks(int n, IntBuffer ids)
          Entry point to C language function: void glGenTransformFeedbacks(GLsizei n, GLuint * ids);
Part of GL_ARB_transform_feedback2
 void glGenTransformFeedbacksNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2
 void glGenTransformFeedbacksNV(int n, IntBuffer ids)
          Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2
 void glGenVertexArrays(int n, int[] arrays, int arrays_offset)
          Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint * arrays);
Part of GL_ARB_vertex_array_object
 void glGenVertexArrays(int n, IntBuffer arrays)
          Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint * arrays);
Part of GL_ARB_vertex_array_object
 int glGenVertexShadersEXT(int range)
          Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint range);
Part of GL_EXT_vertex_shader
 void glGetActiveAttrib(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0
 void glGetActiveAttrib(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
          Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0
 void glGetActiveSubroutineName(int program, int shadertype, int index, int bufsize, int[] length, int length_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineName(int program, int shadertype, int index, int bufsize, IntBuffer length, ByteBuffer name)
          Entry point to C language function: void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineUniformiv(int program, int shadertype, int index, int pname, int[] values, int values_offset)
          Entry point to C language function: void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineUniformiv(int program, int shadertype, int index, int pname, IntBuffer values)
          Entry point to C language function: void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineUniformName(int program, int shadertype, int index, int bufsize, int[] length, int length_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineUniformName(int program, int shadertype, int index, int bufsize, IntBuffer length, ByteBuffer name)
          Entry point to C language function: void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetActiveUniform(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0
 void glGetActiveUniform(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
          Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0
 void glGetActiveUniformARB(int programObj, int index, int maxLength, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetActiveUniformARB(int programObj, int index, int maxLength, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params)
          Entry point to C language function: void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, int[] length, int length_offset, byte[] uniformBlockName, int uniformBlockName_offset)
          Entry point to C language function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, IntBuffer length, ByteBuffer uniformBlockName)
          Entry point to C language function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformName(int program, int uniformIndex, int bufSize, int[] length, int length_offset, byte[] uniformName, int uniformName_offset)
          Entry point to C language function: void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformName(int program, int uniformIndex, int bufSize, IntBuffer length, ByteBuffer uniformName)
          Entry point to C language function: void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformsiv(int program, int uniformCount, int[] uniformIndices, int uniformIndices_offset, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params)
          Entry point to C language function: void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object
 void glGetAttachedObjectsARB(int containerObj, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetAttachedObjectsARB(int containerObj, int maxCount, IntBuffer count, IntBuffer obj)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetAttachedShaders(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
          Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
Part of GL_VERSION_2_0
 void glGetAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer obj)
          Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
Part of GL_VERSION_2_0
 int glGetAttribLocation(int program, String name)
          Entry point to C language function: GLint glGetAttribLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0
 void glGetBooleani_v(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
Part of GL_VERSION_3_0
 void glGetBooleani_v(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
Part of GL_VERSION_3_0
 void glGetBooleanIndexedv(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetBooleanIndexedv(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetBooleanv(int pname, byte[] params, int params_offset)
          Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0
 void glGetBooleanv(int pname, ByteBuffer params)
          Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0
 int glGetBoundBuffer(int target)
           
 void glGetBufferParameteri64v(int target, int pname, Int64Buffer params)
          Entry point to C language function: void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
Part of GL_VERSION_3_2
 void glGetBufferParameteri64v(int target, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
Part of GL_VERSION_3_2
 void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5
 void glGetBufferParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5
 void glGetBufferParameterui64vNV(int target, int pname, Int64Buffer params)
          Entry point to C language function: void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetBufferParameterui64vNV(int target, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetBufferSubData(int target, long offset, long size, Buffer data)
          Entry point to C language function: void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_VERSION_1_5
 void glGetClipPlane(int plane, double[] equation, int equation_offset)
          Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0
 void glGetClipPlane(int plane, DoubleBuffer equation)
          Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0
 void glGetColorTable(int target, int format, int type, Buffer table)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTable(int target, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetCompressedMultiTexImageEXT(int texunit, int target, int lod, Buffer img)
          Entry point to C language function: void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetCompressedTexImage(int target, int level, Buffer img)
          Entry point to C language function: void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
Part of GL_VERSION_1_3
 void glGetCompressedTexImage(int target, int level, long img_buffer_offset)
          Entry point to C language function: void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
Part of GL_VERSION_1_3
 void glGetCompressedTextureImageEXT(int texture, int target, int lod, Buffer img)
          Entry point to C language function: void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetConvolutionFilter(int target, int format, int type, Buffer image)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionFilter(int target, int format, int type, long image_buffer_offset)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 int glGetDebugMessageLogAMD(int count, int bufsize, int[] categories, int categories_offset, int[] severities, int severities_offset, int[] ids, int ids_offset, int[] lengths, int lengths_offset, byte[] message, int message_offset)
          Entry point to C language function: GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
Part of GL_AMD_debug_output
 int glGetDebugMessageLogAMD(int count, int bufsize, IntBuffer categories, IntBuffer severities, IntBuffer ids, IntBuffer lengths, ByteBuffer message)
          Entry point to C language function: GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
Part of GL_AMD_debug_output
 int glGetDebugMessageLogARB(int count, int bufsize, int[] sources, int sources_offset, int[] types, int types_offset, int[] ids, int ids_offset, int[] severities, int severities_offset, int[] lengths, int lengths_offset, byte[] messageLog, int messageLog_offset)
          Entry point to C language function: GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_ARB_debug_output
 int glGetDebugMessageLogARB(int count, int bufsize, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities, IntBuffer lengths, ByteBuffer messageLog)
          Entry point to C language function: GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_ARB_debug_output
 void glGetDoublei_v(int target, int index, double[] data, int data_offset)
          Entry point to C language function: void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data);
Part of GL_ARB_viewport_array
 void glGetDoublei_v(int target, int index, DoubleBuffer data)
          Entry point to C language function: void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data);
Part of GL_ARB_viewport_array
 void glGetDoubleIndexedvEXT(int target, int index, double[] data, int data_offset)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access
 void glGetDoubleIndexedvEXT(int target, int index, DoubleBuffer data)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access
 void glGetDoublev(int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetDoublev(GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 void glGetDoublev(int pname, DoubleBuffer params)
          Entry point to C language function: void glGetDoublev(GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 int glGetError()
          Entry point to C language function: GLenum glGetError(void);
Part of GL_VERSION_1_0
 void glGetFenceivNV(int fence, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFenceivNV(int fence, int pname, IntBuffer params)
          Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFloati_v(int target, int index, float[] data, int data_offset)
          Entry point to C language function: void glGetFloati_v(GLenum target, GLuint index, GLfloat * data);
Part of GL_ARB_viewport_array
 void glGetFloati_v(int target, int index, FloatBuffer data)
          Entry point to C language function: void glGetFloati_v(GLenum target, GLuint index, GLfloat * data);
Part of GL_ARB_viewport_array
 void glGetFloatIndexedvEXT(int target, int index, float[] data, int data_offset)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access
 void glGetFloatIndexedvEXT(int target, int index, FloatBuffer data)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access
 void glGetFloatv(int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetFloatv(int pname, FloatBuffer params)
          Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 int glGetFragDataIndex(int program, byte[] name, int name_offset)
          Entry point to C language function: GLint glGetFragDataIndex(GLuint program, const GLchar * name);
Part of GL_ARB_blend_func_extended
 int glGetFragDataIndex(int program, ByteBuffer name)
          Entry point to C language function: GLint glGetFragDataIndex(GLuint program, const GLchar * name);
Part of GL_ARB_blend_func_extended
 int glGetFragDataLocation(int program, String name)
          Entry point to C language function: GLint glGetFragDataLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_3_0
 void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object
 void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object
 void glGetFramebufferParameterivEXT(int framebuffer, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetFramebufferParameterivEXT(int framebuffer, int pname, IntBuffer params)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 int glGetGraphicsResetStatusARB()
          Entry point to C language function: GLenum glGetGraphicsResetStatusARB(void);
Part of GL_ARB_robustness
 int glGetHandleARB(int pname)
          Entry point to C language function: GLhandleARB glGetHandleARB(GLenum pname);
Part of GL_ARB_shader_objects
 void glGetHistogram(int target, boolean reset, int format, int type, Buffer values)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogram(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetInfoLogARB(int obj, int maxLength, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetInfoLogARB(int obj, int maxLength, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetInteger64i_v(int target, int index, Int64Buffer data)
          Entry point to C language function: void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
Part of GL_VERSION_3_2
 void glGetInteger64i_v(int target, int index, long[] data, int data_offset)
          Entry point to C language function: void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
Part of GL_VERSION_3_2
 void glGetInteger64v(int pname, Int64Buffer params)
          Entry point to C language function: void glGetInteger64v(GLenum pname, GLint64 * params);
Part of GL_ARB_sync
 void glGetInteger64v(int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetInteger64v(GLenum pname, GLint64 * params);
Part of GL_ARB_sync
 void glGetIntegeri_v(int target, int index, int[] data, int data_offset)
          Entry point to C language function: void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
Part of GL_VERSION_3_0
 void glGetIntegeri_v(int target, int index, IntBuffer data)
          Entry point to C language function: void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
Part of GL_VERSION_3_0
 void glGetIntegerIndexedv(int target, int index, int[] data, int data_offset)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetIntegerIndexedv(int target, int index, IntBuffer data)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetIntegerui64i_vNV(int value, int index, Int64Buffer result)
          Entry point to C language function: void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result);
Part of GL_NV_vertex_buffer_unified_memory
 void glGetIntegerui64i_vNV(int value, int index, long[] result, int result_offset)
          Entry point to C language function: void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result);
Part of GL_NV_vertex_buffer_unified_memory
 void glGetIntegerui64vNV(int value, Int64Buffer result)
          Entry point to C language function: void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result);
Part of GL_NV_shader_buffer_load
 void glGetIntegerui64vNV(int value, long[] result, int result_offset)
          Entry point to C language function: void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result);
Part of GL_NV_shader_buffer_load
 void glGetIntegerv(int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetIntegerv(int pname, IntBuffer params)
          Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetInvariantBooleanvEXT(int id, int value, byte[] data, int data_offset)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantBooleanvEXT(int id, int value, ByteBuffer data)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int id, int value, float[] data, int data_offset)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int id, int value, FloatBuffer data)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int id, int value, int[] data, int data_offset)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int id, int value, IntBuffer data)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetLightfv(int light, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetLightfv(int light, int pname, FloatBuffer params)
          Entry point to C language function: void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetLightiv(int light, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetLightiv(int light, int pname, IntBuffer params)
          Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetLocalConstantBooleanvEXT(int id, int value, byte[] data, int data_offset)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantBooleanvEXT(int id, int value, ByteBuffer data)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int id, int value, float[] data, int data_offset)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int id, int value, FloatBuffer data)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int id, int value, int[] data, int data_offset)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int id, int value, IntBuffer data)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetMapAttribParameterfvNV(int target, int index, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterfvNV(int target, int index, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int target, int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int target, int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, Buffer points)
          Entry point to C language function: void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
Part of GL_NV_evaluators
 void glGetMapdv(int target, int query, double[] v, int v_offset)
          Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0
 void glGetMapdv(int target, int query, DoubleBuffer v)
          Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0
 void glGetMapfv(int target, int query, float[] v, int v_offset)
          Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0
 void glGetMapfv(int target, int query, FloatBuffer v)
          Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0
 void glGetMapiv(int target, int query, int[] v, int v_offset)
          Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0
 void glGetMapiv(int target, int query, IntBuffer v)
          Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0
 void glGetMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterfvNV(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMaterialfv(int face, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetMaterialfv(int face, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetMaterialiv(int face, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetMaterialiv(int face, int pname, IntBuffer params)
          Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetMinmax(int target, boolean reset, int format, int type, Buffer values)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmax(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMultisamplefv(int pname, int index, float[] val, int val_offset)
          Entry point to C language function: void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
Part of GL_ARB_texture_multisample
 void glGetMultisamplefv(int pname, int index, FloatBuffer val)
          Entry point to C language function: void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
Part of GL_ARB_texture_multisample
 void glGetMultisamplefvNV(int pname, int index, float[] val, int val_offset)
          Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample
 void glGetMultisamplefvNV(int pname, int index, FloatBuffer val)
          Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample
 void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int texunit, int coord, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int texunit, int coord, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int buffer, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int buffer, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterui64vNV(int buffer, int pname, Int64Buffer params)
          Entry point to C language function: void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetNamedBufferParameterui64vNV(int buffer, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetNamedBufferSubDataEXT(int buffer, long offset, long size, Buffer data)
          Entry point to C language function: void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int program, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int program, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, DoubleBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, FloatBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramStringEXT(int program, int target, int pname, Buffer string)
          Entry point to C language function: void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, GLvoid * string);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedStringARB(int namelen, byte[] name, int name_offset, int bufSize, int[] stringlen, int stringlen_offset, byte[] string, int string_offset)
          Entry point to C language function: void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
Part of GL_ARB_shading_language_include
 void glGetNamedStringARB(int namelen, ByteBuffer name, int bufSize, IntBuffer stringlen, ByteBuffer string)
          Entry point to C language function: void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
Part of GL_ARB_shading_language_include
 void glGetNamedStringivARB(int namelen, byte[] name, int name_offset, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
Part of GL_ARB_shading_language_include
 void glGetNamedStringivARB(int namelen, ByteBuffer name, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
Part of GL_ARB_shading_language_include
 void glGetnColorTableARB(int target, int format, int type, int bufSize, Buffer table)
          Entry point to C language function: void glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table);
Part of GL_ARB_robustness
 void glGetnCompressedTexImageARB(int target, int lod, int bufSize, Buffer img)
          Entry point to C language function: void glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img);
Part of GL_ARB_robustness
 void glGetnConvolutionFilterARB(int target, int format, int type, int bufSize, Buffer image)
          Entry point to C language function: void glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image);
Part of GL_ARB_robustness
 void glGetnHistogramARB(int target, boolean reset, int format, int type, int bufSize, Buffer values)
          Entry point to C language function: void glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
Part of GL_ARB_robustness
 void glGetnMapdvARB(int target, int query, int bufSize, double[] v, int v_offset)
          Entry point to C language function: void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
Part of GL_ARB_robustness
 void glGetnMapdvARB(int target, int query, int bufSize, DoubleBuffer v)
          Entry point to C language function: void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
Part of GL_ARB_robustness
 void glGetnMapfvARB(int target, int query, int bufSize, float[] v, int v_offset)
          Entry point to C language function: void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
Part of GL_ARB_robustness
 void glGetnMapfvARB(int target, int query, int bufSize, FloatBuffer v)
          Entry point to C language function: void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
Part of GL_ARB_robustness
 void glGetnMapivARB(int target, int query, int bufSize, int[] v, int v_offset)
          Entry point to C language function: void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
Part of GL_ARB_robustness
 void glGetnMapivARB(int target, int query, int bufSize, IntBuffer v)
          Entry point to C language function: void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
Part of GL_ARB_robustness
 void glGetnMinmaxARB(int target, boolean reset, int format, int type, int bufSize, Buffer values)
          Entry point to C language function: void glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
Part of GL_ARB_robustness
 void glGetnPixelMapfvARB(int map, int bufSize, float[] values, int values_offset)
          Entry point to C language function: void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat * values);
Part of GL_ARB_robustness
 void glGetnPixelMapfvARB(int map, int bufSize, FloatBuffer values)
          Entry point to C language function: void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat * values);
Part of GL_ARB_robustness
 void glGetnPixelMapuivARB(int map, int bufSize, int[] values, int values_offset)
          Entry point to C language function: void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint * values);
Part of GL_ARB_robustness
 void glGetnPixelMapuivARB(int map, int bufSize, IntBuffer values)
          Entry point to C language function: void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint * values);
Part of GL_ARB_robustness
 void glGetnPixelMapusvARB(int map, int bufSize, short[] values, int values_offset)
          Entry point to C language function: void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort * values);
Part of GL_ARB_robustness
 void glGetnPixelMapusvARB(int map, int bufSize, ShortBuffer values)
          Entry point to C language function: void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort * values);
Part of GL_ARB_robustness
 void glGetnPolygonStippleARB(int bufSize, byte[] pattern, int pattern_offset)
          Entry point to C language function: void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte * pattern);
Part of GL_ARB_robustness
 void glGetnPolygonStippleARB(int bufSize, ByteBuffer pattern)
          Entry point to C language function: void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte * pattern);
Part of GL_ARB_robustness
 void glGetnSeparableFilterARB(int target, int format, int type, int rowBufSize, Buffer row, int columnBufSize, Buffer column, Buffer span)
          Entry point to C language function: void glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span);
Part of GL_ARB_robustness
 void glGetnTexImageARB(int target, int level, int format, int type, int bufSize, Buffer img)
          Entry point to C language function: void glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img);
Part of GL_ARB_robustness
 void glGetnUniformdvARB(int program, int location, int bufSize, double[] params, int params_offset)
          Entry point to C language function: void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
Part of GL_ARB_robustness
 void glGetnUniformdvARB(int program, int location, int bufSize, DoubleBuffer params)
          Entry point to C language function: void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
Part of GL_ARB_robustness
 void glGetnUniformfvARB(int program, int location, int bufSize, float[] params, int params_offset)
          Entry point to C language function: void glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
Part of GL_ARB_robustness
 void glGetnUniformfvARB(int program, int location, int bufSize, FloatBuffer params)
          Entry point to C language function: void glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
Part of GL_ARB_robustness
 void glGetnUniformivARB(int program, int location, int bufSize, int[] params, int params_offset)
          Entry point to C language function: void glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness
 void glGetnUniformivARB(int program, int location, int bufSize, IntBuffer params)
          Entry point to C language function: void glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness
 void glGetnUniformuivARB(int program, int location, int bufSize, int[] params, int params_offset)
          Entry point to C language function: void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
Part of GL_ARB_robustness
 void glGetnUniformuivARB(int program, int location, int bufSize, IntBuffer params)
          Entry point to C language function: void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
Part of GL_ARB_robustness
 void glGetObjectParameterfvARB(int obj, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterfvARB(int obj, int pname, FloatBuffer params)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivAPPLE(int objectType, int name, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable
 void glGetObjectParameterivAPPLE(int objectType, int name, int pname, IntBuffer params)
          Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable
 void glGetObjectParameterivARB(int obj, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivARB(int obj, int pname, IntBuffer params)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetOcclusionQueryivNV(int id, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryivNV(int id, int pname, IntBuffer params)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int id, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int id, int pname, IntBuffer params)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, int[] data, int data_offset, int[] bytesWritten, int bytesWritten_offset)
          Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, IntBuffer data, IntBuffer bytesWritten)
          Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterInfoAMD(int group, int counter, int pname, Buffer data)
          Entry point to C language function: void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCountersAMD(int group, int[] numCounters, int numCounters_offset, int[] maxActiveCounters, int maxActiveCounters_offset, int counterSize, int[] counters, int counters_offset)
          Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCountersAMD(int group, IntBuffer numCounters, IntBuffer maxActiveCounters, int counterSize, IntBuffer counters)
          Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, int[] length, int length_offset, byte[] counterString, int counterString_offset)
          Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, IntBuffer length, ByteBuffer counterString)
          Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupsAMD(int[] numGroups, int numGroups_offset, int groupsSize, int[] groups, int groups_offset)
          Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupsAMD(IntBuffer numGroups, int groupsSize, IntBuffer groups)
          Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupStringAMD(int group, int bufSize, int[] length, int length_offset, byte[] groupString, int groupString_offset)
          Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupStringAMD(int group, int bufSize, IntBuffer length, ByteBuffer groupString)
          Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor
 void glGetPixelMapfv(int map, float[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int map, FloatBuffer values)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, int[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, IntBuffer values)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, short[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, ShortBuffer values)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(byte[] mask, int mask_offset)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(ByteBuffer mask)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(long mask_buffer_offset)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetProgramBinary(int program, int bufSize, int[] length, int length_offset, int[] binaryFormat, int binaryFormat_offset, Buffer binary)
          Entry point to C language function: void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary
 void glGetProgramBinary(int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary)
          Entry point to C language function: void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary
 void glGetProgramEnvParameterdvARB(int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterdvARB(int target, int index, DoubleBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int target, int index, FloatBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramInfoLog(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_VERSION_2_0
 void glGetProgramInfoLog(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_VERSION_2_0
 void glGetProgramiv(int program, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0
 void glGetProgramiv(int program, int pname, IntBuffer params)
          Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0
 void glGetProgramivARB(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramivARB(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int target, int index, DoubleBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int target, int index, FloatBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramPipelineInfoLog(int pipeline, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_ARB_separate_shader_objects
 void glGetProgramPipelineInfoLog(int pipeline, int bufSize, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_ARB_separate_shader_objects
 void glGetProgramPipelineiv(int pipeline, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
Part of GL_ARB_separate_shader_objects
 void glGetProgramPipelineiv(int pipeline, int pname, IntBuffer params)
          Entry point to C language function: void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
Part of GL_ARB_separate_shader_objects
 void glGetProgramStageiv(int program, int shadertype, int pname, int[] values, int values_offset)
          Entry point to C language function: void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine
 void glGetProgramStageiv(int program, int shadertype, int pname, IntBuffer values)
          Entry point to C language function: void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine
 void glGetProgramStringARB(int target, int pname, Buffer string)
          Entry point to C language function: void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
Part of GL_ARB_vertex_program
 void glGetProgramSubroutineParameteruivNV(int target, int index, int[] param, int param_offset)
          Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5
 void glGetProgramSubroutineParameteruivNV(int target, int index, IntBuffer param)
          Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5
 void glGetQueryIndexediv(int target, int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_transform_feedback3
 void glGetQueryIndexediv(int target, int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_transform_feedback3
 void glGetQueryiv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetQueryiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5
 void glGetQueryiv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetQueryiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5
 void glGetQueryObjecti64v(int id, int pname, Int64Buffer params)
          Entry point to C language function: void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params);
Part of GL_ARB_timer_query
 void glGetQueryObjecti64v(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params);
Part of GL_ARB_timer_query
 void glGetQueryObjecti64vEXT(int id, int pname, Int64Buffer params)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectiv(int id, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params);
Part of GL_VERSION_1_5
 void glGetQueryObjectiv(int id, int pname, IntBuffer params)
          Entry point to C language function: void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params);
Part of GL_VERSION_1_5
 void glGetQueryObjectui64v(int id, int pname, Int64Buffer params)
          Entry point to C language function: void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_ARB_timer_query
 void glGetQueryObjectui64v(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_ARB_timer_query
 void glGetQueryObjectui64vEXT(int id, int pname, Int64Buffer params)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectuiv(int id, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5
 void glGetQueryObjectuiv(int id, int pname, IntBuffer params)
          Entry point to C language function: void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5
 void glGetRenderbufferParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object
 void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object
 void glGetSamplerParameterfv(int sampler, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterfv(int sampler, int pname, FloatBuffer params)
          Entry point to C language function: void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterIiv(int sampler, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterIiv(int sampler, int pname, IntBuffer params)
          Entry point to C language function: void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterIuiv(int sampler, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterIuiv(int sampler, int pname, IntBuffer params)
          Entry point to C language function: void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameteriv(int sampler, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameteriv(int sampler, int pname, IntBuffer params)
          Entry point to C language function: void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects
 void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetSeparableFilter(int target, int format, int type, long row_buffer_offset, long column_buffer_offset, long span_buffer_offset)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetShaderInfoLog(int shader, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_VERSION_2_0
 void glGetShaderInfoLog(int shader, int bufSize, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_VERSION_2_0
 void glGetShaderiv(int shader, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0
 void glGetShaderiv(int shader, int pname, IntBuffer params)
          Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0
 void glGetShaderPrecisionFormat(int shadertype, int precisiontype, int[] range, int range_offset, int[] precision, int precision_offset)
          Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ARB_ES2_compatibility
 void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision)
          Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ARB_ES2_compatibility
 void glGetShaderSource(int shader, int bufSize, int[] length, int length_offset, byte[] source, int source_offset)
          Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0
 void glGetShaderSource(int shader, int bufSize, IntBuffer length, ByteBuffer source)
          Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0
 void glGetShaderSourceARB(int obj, int maxLength, int[] length, int length_offset, byte[] source, int source_offset)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects
 void glGetShaderSourceARB(int obj, int maxLength, IntBuffer length, ByteBuffer source)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects
 String glGetString(int name)
          Entry point to C language function: const GLubyte * glGetString(GLenum name);
Part of GL_VERSION_1_0
 String glGetStringi(int name, int index)
          Entry point to C language function: const GLubyte * glGetStringi(GLenum name, GLuint index);
Part of GL_VERSION_3_0
 int glGetSubroutineIndex(int program, int shadertype, byte[] name, int name_offset)
          Entry point to C language function: GLuint glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine
 int glGetSubroutineIndex(int program, int shadertype, ByteBuffer name)
          Entry point to C language function: GLuint glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine
 int glGetSubroutineUniformLocation(int program, int shadertype, byte[] name, int name_offset)
          Entry point to C language function: GLint glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine
 int glGetSubroutineUniformLocation(int program, int shadertype, ByteBuffer name)
          Entry point to C language function: GLint glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetSynciv(long sync, int pname, int bufSize, int[] length, int length_offset, int[] values, int values_offset)
          Entry point to C language function: void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync
 void glGetSynciv(long sync, int pname, int bufSize, IntBuffer length, IntBuffer values)
          Entry point to C language function: void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync
 void glGetTexEnvfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexEnvfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexEnviv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexEnviv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexGendv(int coord, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 void glGetTexGendv(int coord, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 void glGetTexGenfv(int coord, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexGenfv(int coord, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexGeniv(int coord, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexGeniv(int coord, int pname, IntBuffer params)
          Entry point to C language function: void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexImage(int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glGetTexImage(int target, int level, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glGetTexLevelParameterfv(int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexLevelParameteriv(int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexParameterIiv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_3_0
 void glGetTexParameterIiv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_3_0
 void glGetTexParameterIuiv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0
 void glGetTexParameterIuiv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0
 void glGetTexParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTextureImageEXT(int texture, int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int texture, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTransformFeedbackVarying(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_VERSION_3_0
 void glGetTransformFeedbackVarying(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
          Entry point to C language function: void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_VERSION_3_0
 int glGetUniformBlockIndex(int program, String uniformBlockName)
          Entry point to C language function: GLuint glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object
 int glGetUniformBufferSizeEXT(int program, int location)
          Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetUniformdv(int program, int location, double[] params, int params_offset)
          Entry point to C language function: void glGetUniformdv(GLuint program, GLint location, GLdouble * params);
Part of GL_ARB_gpu_shader_fp64
 void glGetUniformdv(int program, int location, DoubleBuffer params)
          Entry point to C language function: void glGetUniformdv(GLuint program, GLint location, GLdouble * params);
Part of GL_ARB_gpu_shader_fp64
 void glGetUniformfv(int program, int location, float[] params, int params_offset)
          Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0
 void glGetUniformfv(int program, int location, FloatBuffer params)
          Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0
 void glGetUniformfvARB(int programObj, int location, float[] params, int params_offset)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformfvARB(int programObj, int location, FloatBuffer params)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformi64vNV(int program, int location, Int64Buffer params)
          Entry point to C language function: void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
Part of GL_NV_gpu_shader5
 void glGetUniformi64vNV(int program, int location, long[] params, int params_offset)
          Entry point to C language function: void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
Part of GL_NV_gpu_shader5
 void glGetUniformIndices(int program, int uniformCount, String[] uniformNames, int[] uniformIndices, int uniformIndices_offset)
          Entry point to C language function: void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * * uniformNames, GLuint * uniformIndices);
Part of GL_ARB_uniform_buffer_object
 void glGetUniformIndices(int program, int uniformCount, String[] uniformNames, IntBuffer uniformIndices)
          Entry point to C language function: void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * * uniformNames, GLuint * uniformIndices);
Part of GL_ARB_uniform_buffer_object
 void glGetUniformiv(int program, int location, int[] params, int params_offset)
          Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0
 void glGetUniformiv(int program, int location, IntBuffer params)
          Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0
 void glGetUniformivARB(int programObj, int location, int[] params, int params_offset)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 void glGetUniformivARB(int programObj, int location, IntBuffer params)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 int glGetUniformLocation(int program, String name)
          Entry point to C language function: GLint glGetUniformLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0
 int glGetUniformLocationARB(int programObj, String name)
          Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB * name);
Part of GL_ARB_shader_objects
 long glGetUniformOffsetEXT(int program, int location)
          Entry point to C language function: GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetUniformSubroutineuiv(int shadertype, int location, int[] params, int params_offset)
          Entry point to C language function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params);
Part of GL_ARB_shader_subroutine
 void glGetUniformSubroutineuiv(int shadertype, int location, IntBuffer params)
          Entry point to C language function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params);
Part of GL_ARB_shader_subroutine
 void glGetUniformui64vNV(int program, int location, Int64Buffer params)
          Entry point to C language function: void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetUniformui64vNV(int program, int location, long[] params, int params_offset)
          Entry point to C language function: void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetUniformuiv(int program, int location, int[] params, int params_offset)
          Entry point to C language function: void glGetUniformuiv(GLuint program, GLint location, GLuint * params);
Part of GL_VERSION_3_0
 void glGetUniformuiv(int program, int location, IntBuffer params)
          Entry point to C language function: void glGetUniformuiv(GLuint program, GLint location, GLuint * params);
Part of GL_VERSION_3_0
 void glGetVariantBooleanvEXT(int id, int value, byte[] data, int data_offset)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantBooleanvEXT(int id, int value, ByteBuffer data)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int id, int value, float[] data, int data_offset)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int id, int value, FloatBuffer data)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int id, int value, int[] data, int data_offset)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int id, int value, IntBuffer data)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetVertexAttribdv(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_VERSION_2_0
 void glGetVertexAttribdv(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_VERSION_2_0
 void glGetVertexAttribdvARB(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfv(int index, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0
 void glGetVertexAttribfv(int index, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0
 void glGetVertexAttribfvARB(int index, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfvARB(int index, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribIiv(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_3_0
 void glGetVertexAttribIiv(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_3_0
 void glGetVertexAttribIivEXT(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIivEXT(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIuiv(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0
 void glGetVertexAttribIuiv(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0
 void glGetVertexAttribIuivEXT(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIuivEXT(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribiv(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0
 void glGetVertexAttribiv(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0
 void glGetVertexAttribivARB(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribivARB(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribLdv(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_attrib_64bit
 void glGetVertexAttribLdv(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_attrib_64bit
 void glGetVertexAttribLi64vNV(int index, int pname, Int64Buffer params)
          Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLi64vNV(int index, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLui64vNV(int index, int pname, Int64Buffer params)
          Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLui64vNV(int index, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVideoCaptureivNV(int video_capture_slot, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureivNV(int video_capture_slot, int pname, IntBuffer params)
          Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamdvNV(int video_capture_slot, int stream, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamdvNV(int video_capture_slot, int stream, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamfvNV(int video_capture_slot, int stream, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamfvNV(int video_capture_slot, int stream, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamivNV(int video_capture_slot, int stream, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamivNV(int video_capture_slot, int stream, int pname, IntBuffer params)
          Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glHint(int target, int mode)
          Entry point to C language function: void glHint(GLenum target, GLenum mode);
Part of GL_VERSION_1_0
 void glHintPGI(int target, int mode)
          Entry point to C language function: void glHintPGI(GLenum target, GLint mode);
Part of GL_PGI_misc_hints
 void glHistogram(int target, int width, int internalformat, boolean sink)
          Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED
 void glIndexd(double c)
          Entry point to C language function: void glIndexd(GLdouble c);
Part of GL_VERSION_1_0
 void glIndexdv(double[] c, int c_offset)
          Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0
 void glIndexdv(DoubleBuffer c)
          Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0
 void glIndexf(float c)
          Entry point to C language function: void glIndexf(GLfloat c);
Part of GL_VERSION_1_0
 void glIndexFormatNV(int type, int stride)
          Entry point to C language function: void glIndexFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glIndexFuncEXT(int func, float ref)
          Entry point to C language function: void glIndexFuncEXT(GLenum func, GLclampf ref);
Part of GL_EXT_index_func
 void glIndexfv(float[] c, int c_offset)
          Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0
 void glIndexfv(FloatBuffer c)
          Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0
 void glIndexi(int c)
          Entry point to C language function: void glIndexi(GLint c);
Part of GL_VERSION_1_0
 void glIndexiv(int[] c, int c_offset)
          Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0
 void glIndexiv(IntBuffer c)
          Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0
 void glIndexMask(int mask)
          Entry point to C language function: void glIndexMask(GLuint mask);
Part of GL_VERSION_1_0
 void glIndexMaterialEXT(int face, int mode)
          Entry point to C language function: void glIndexMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_index_material
 void glIndexPointer(int type, int stride, Buffer ptr)
          Entry point to C language function: void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glIndexs(short c)
          Entry point to C language function: void glIndexs(GLshort c);
Part of GL_VERSION_1_0
 void glIndexsv(short[] c, int c_offset)
          Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0
 void glIndexsv(ShortBuffer c)
          Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0
 void glIndexub(byte c)
          Entry point to C language function: void glIndexub(GLubyte c);
Part of GL_VERSION_1_1
 void glIndexubv(byte[] c, int c_offset)
          Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1
 void glIndexubv(ByteBuffer c)
          Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1
 void glInitNames()
          Entry point to C language function: void glInitNames(void);
Part of GL_VERSION_1_0
 void glInsertComponentEXT(int res, int src, int num)
          Entry point to C language function: void glInsertComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader
 void glInterleavedArrays(int format, int stride, Buffer pointer)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 void glInterleavedArrays(int format, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 boolean glIsBuffer(int buffer)
          Entry point to C language function: GLboolean glIsBuffer(GLuint buffer);
Part of GL_VERSION_1_5
 boolean glIsBufferResidentNV(int target)
          Entry point to C language function: GLboolean glIsBufferResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load
 boolean glIsEnabled(int cap)
          Entry point to C language function: GLboolean glIsEnabled(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory
 boolean glIsEnabledi(int target, int index)
          Entry point to C language function: GLboolean glIsEnabledi(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 boolean glIsEnabledIndexed(int target, int index)
          Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 boolean glIsFenceAPPLE(int fence)
          Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 boolean glIsFenceNV(int fence)
          Entry point to C language function: GLboolean glIsFenceNV(GLuint fence);
Part of GL_NV_fence
 boolean glIsFramebuffer(int framebuffer)
          Entry point to C language function: GLboolean glIsFramebuffer(GLuint framebuffer);
Part of GL_ARB_framebuffer_object
 boolean glIsList(int list)
          Entry point to C language function: GLboolean glIsList(GLuint list);
Part of GL_VERSION_1_0
 boolean glIsNameAMD(int identifier, int name)
          Entry point to C language function: GLboolean glIsNameAMD(GLenum identifier, GLuint name);
Part of GL_AMD_name_gen_delete
 boolean glIsNamedBufferResidentNV(int buffer)
          Entry point to C language function: GLboolean glIsNamedBufferResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load
 boolean glIsNamedStringARB(int namelen, byte[] name, int name_offset)
          Entry point to C language function: GLboolean glIsNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include
 boolean glIsNamedStringARB(int namelen, ByteBuffer name)
          Entry point to C language function: GLboolean glIsNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include
 boolean glIsOcclusionQueryNV(int id)
          Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 boolean glIsPBOPackEnabled()
           
 boolean glIsPBOUnpackEnabled()
           
 boolean glIsProgram(int program)
          Entry point to C language function: GLboolean glIsProgram(GLuint program);
Part of GL_VERSION_2_0
 boolean glIsProgramARB(int program)
          Entry point to C language function: GLboolean glIsProgramARB(GLuint program);
Part of GL_ARB_vertex_program
 boolean glIsProgramPipeline(int pipeline)
          Entry point to C language function: GLboolean glIsProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 boolean glIsQuery(int id)
          Entry point to C language function: GLboolean glIsQuery(GLuint id);
Part of GL_VERSION_1_5
 boolean glIsRenderbuffer(int renderbuffer)
          Entry point to C language function: GLboolean glIsRenderbuffer(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object
 boolean glIsSampler(int sampler)
          Entry point to C language function: GLboolean glIsSampler(GLuint sampler);
Part of GL_ARB_sampler_objects
 boolean glIsShader(int shader)
          Entry point to C language function: GLboolean glIsShader(GLuint shader);
Part of GL_VERSION_2_0
 boolean glIsSync(long sync)
          Entry point to C language function: GLboolean glIsSync(GLsync sync);
Part of GL_ARB_sync
 boolean glIsTexture(int texture)
          Entry point to C language function: GLboolean glIsTexture(GLuint texture);
Part of GL_VERSION_1_1
 boolean glIsTransformFeedback(int id)
          Entry point to C language function: GLboolean glIsTransformFeedback(GLuint id);
Part of GL_ARB_transform_feedback2
 boolean glIsTransformFeedbackNV(int id)
          Entry point to C language function: GLboolean glIsTransformFeedbackNV(GLuint id);
Part of GL_NV_transform_feedback2
 boolean glIsVariantEnabledEXT(int id, int cap)
          Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
Part of GL_EXT_vertex_shader
 boolean glIsVBOArrayEnabled()
           
 boolean glIsVBOElementEnabled()
           
 boolean glIsVertexArray(int array)
          Entry point to C language function: GLboolean glIsVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object
 boolean glIsVertexAttribEnabledAPPLE(int index, int pname)
          Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glLightf(int light, int pname, float param)
          Entry point to C language function: void glLightf(GLenum light, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glLightfv(int light, int pname, float[] params, int params_offset)
          Entry point to C language function: void glLightfv(GLenum light, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glLightfv(int light, int pname, FloatBuffer params)
          Entry point to C language function: void glLightfv(GLenum light, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glLighti(int light, int pname, int param)
          Entry point to C language function: void glLighti(GLenum light, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glLightiv(int light, int pname, int[] params, int params_offset)
          Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightiv(int light, int pname, IntBuffer params)
          Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightModelf(int pname, float param)
          Entry point to C language function: void glLightModelf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glLightModelfv(int pname, float[] params, int params_offset)
          Entry point to C language function: void glLightModelfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glLightModelfv(int pname, FloatBuffer params)
          Entry point to C language function: void glLightModelfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glLightModeli(int pname, int param)
          Entry point to C language function: void glLightModeli(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glLightModeliv(int pname, int[] params, int params_offset)
          Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightModeliv(int pname, IntBuffer params)
          Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLineStipple(int factor, short pattern)
          Entry point to C language function: void glLineStipple(GLint factor, GLushort pattern);
Part of GL_VERSION_1_0
 void glLineWidth(float width)
          Entry point to C language function: void glLineWidth(GLfloat width);
Part of GL_VERSION_1_0
 void glLinkProgram(int program)
          Entry point to C language function: void glLinkProgram(GLuint program);
Part of GL_VERSION_2_0
 void glLinkProgramARB(int programObj)
          Entry point to C language function: void glLinkProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void glListBase(int base)
          Entry point to C language function: void glListBase(GLuint base);
Part of GL_VERSION_1_0
 void glLoadIdentity()
          Entry point to C language function: void glLoadIdentity(void);
Part of GL_VERSION_1_0
 void glLoadMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glLoadMatrixd(DoubleBuffer m)
          Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glLoadMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glLoadMatrixf(const GLfloat * m);
Part of GL_VERSION_1_0
 void glLoadMatrixf(FloatBuffer m)
          Entry point to C language function: void glLoadMatrixf(const GLfloat * m);
Part of GL_VERSION_1_0
 void glLoadName(int name)
          Entry point to C language function: void glLoadName(GLuint name);
Part of GL_VERSION_1_0
 void glLoadTransposeMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixd(DoubleBuffer m)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixf(FloatBuffer m)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLockArraysEXT(int first, int count)
          Entry point to C language function: void glLockArraysEXT(GLint first, GLsizei count);
Part of GL_EXT_compiled_vertex_array
 void glLogicOp(int opcode)
          Entry point to C language function: void glLogicOp(GLenum opcode);
Part of GL_VERSION_1_0
 void glMakeBufferNonResidentNV(int target)
          Entry point to C language function: void glMakeBufferNonResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load
 void glMakeBufferResidentNV(int target, int access)
          Entry point to C language function: void glMakeBufferResidentNV(GLenum target, GLenum access);
Part of GL_NV_shader_buffer_load
 void glMakeNamedBufferNonResidentNV(int buffer)
          Entry point to C language function: void glMakeNamedBufferNonResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load
 void glMakeNamedBufferResidentNV(int buffer, int access)
          Entry point to C language function: void glMakeNamedBufferResidentNV(GLuint buffer, GLenum access);
Part of GL_NV_shader_buffer_load
 void glMap1d(int target, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
          Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap1f(int target, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
          Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
          Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
          Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0
 ByteBuffer glMapBuffer(int target, int access)
          Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access);
 ByteBuffer glMapBufferRange(int target, long offset, long length, int access)
          Entry point to C language function: GLvoid * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ARB_map_buffer_range
 void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, Buffer points)
          Entry point to C language function: void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
Part of GL_NV_evaluators
 void glMapGrid1d(int un, double u1, double u2)
          Entry point to C language function: void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
Part of GL_VERSION_1_0
 void glMapGrid1f(int un, float u1, float u2)
          Entry point to C language function: void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
Part of GL_VERSION_1_0
 void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
          Entry point to C language function: void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
Part of GL_VERSION_1_0
 void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
          Entry point to C language function: void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
Part of GL_VERSION_1_0
 ByteBuffer glMapNamedBufferEXT(int bufferName, int access)
          Entry point to C language function: GLvoid * glMapNamedBufferEXT(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access
 ByteBuffer glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
          Entry point to C language function: GLvoid * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_EXT_direct_state_access
 void glMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterfvNV(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMaterialf(int face, int pname, float param)
          Entry point to C language function: void glMaterialf(GLenum face, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glMaterialfv(int face, int pname, float[] params, int params_offset)
          Entry point to C language function: void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glMaterialfv(int face, int pname, FloatBuffer params)
          Entry point to C language function: void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glMateriali(int face, int pname, int param)
          Entry point to C language function: void glMateriali(GLenum face, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glMaterialiv(int face, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glMaterialiv(int face, int pname, IntBuffer params)
          Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glMatrixFrustumEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
          Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixIndexPointer(int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_matrix_palette
 void glMatrixIndexubvARB(int size, byte[] indices, int indices_offset)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexubvARB(int size, ByteBuffer indices)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int size, int[] indices, int indices_offset)
          Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int size, IntBuffer indices)
          Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int size, short[] indices, int indices_offset)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int size, ShortBuffer indices)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette
 void glMatrixLoaddEXT(int mode, double[] m, int m_offset)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoaddEXT(int mode, DoubleBuffer m)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int mode, float[] m, int m_offset)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int mode, FloatBuffer m)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadIdentityEXT(int mode)
          Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int mode, double[] m, int m_offset)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int mode, DoubleBuffer m)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int mode, float[] m, int m_offset)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int mode, FloatBuffer m)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMode(int mode)
          Entry point to C language function: void glMatrixMode(GLenum mode);
Part of GL_VERSION_1_0
 void glMatrixMultdEXT(int mode, double[] m, int m_offset)
          Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultdEXT(int mode, DoubleBuffer m)
          Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int mode, float[] m, int m_offset)
          Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int mode, FloatBuffer m)
          Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int mode, double[] m, int m_offset)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int mode, DoubleBuffer m)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int mode, float[] m, int m_offset)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int mode, FloatBuffer m)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixOrthoEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
          Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixPopEXT(int mode)
          Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixPushEXT(int mode)
          Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixRotatedEXT(int mode, double angle, double x, double y, double z)
          Entry point to C language function: void glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void glMatrixRotatefEXT(int mode, float angle, float x, float y, float z)
          Entry point to C language function: void glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void glMatrixScaledEXT(int mode, double x, double y, double z)
          Entry point to C language function: void glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void glMatrixScalefEXT(int mode, float x, float y, float z)
          Entry point to C language function: void glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void glMatrixTranslatedEXT(int mode, double x, double y, double z)
          Entry point to C language function: void glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void glMatrixTranslatefEXT(int mode, float x, float y, float z)
          Entry point to C language function: void glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void glMemoryBarrierEXT(int barriers)
          Entry point to C language function: void glMemoryBarrierEXT(GLbitfield barriers);
Part of GL_EXT_shader_image_load_store
 void glMinmax(int target, int internalformat, boolean sink)
          Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED
 void glMinSampleShading(float value)
          Entry point to C language function: void glMinSampleShadingARB(GLclampf value);
Part of GL_ARB_sample_shading
 void glMultiDrawArrays(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
          Entry point to C language function: void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
Part of GL_VERSION_1_4
 void glMultiDrawArrays(int mode, IntBuffer first, IntBuffer count, int primcount)
          Entry point to C language function: void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
Part of GL_VERSION_1_4
 void glMultiDrawElements(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount)
          Entry point to C language function: void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
Part of GL_VERSION_1_4
 void glMultiDrawElements(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount)
          Entry point to C language function: void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
Part of GL_VERSION_1_4
 void glMultiTexBufferEXT(int texunit, int target, int internalformat, int buffer)
          Entry point to C language function: void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access
 void glMultiTexCoord1d(int target, double s)
          Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1f(int target, float s)
          Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1h(int target, short s)
          Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float
 void glMultiTexCoord1hv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord1hv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord1hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord1i(int target, int s)
          Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1s(int target, short s)
          Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2d(int target, double s, double t)
          Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2f(int target, float s, float t)
          Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2h(int target, short s, short t)
          Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void glMultiTexCoord2hv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord2hv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord2hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord2i(int target, int s, int t)
          Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2s(int target, short s, short t)
          Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3d(int target, double s, double t, double r)
          Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3f(int target, float s, float t, float r)
          Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3h(int target, short s, short t, short r)
          Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void glMultiTexCoord3hv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord3hv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord3hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord3i(int target, int s, int t, int r)
          Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3s(int target, short s, short t, short r)
          Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4d(int target, double s, double t, double r, double q)
          Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4f(int target, float s, float t, float r, float q)
          Entry point to C language function: void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4h(int target, short s, short t, short r, short q)
          Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void glMultiTexCoord4hv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord4hv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord4hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord4i(int target, int s, int t, int r, int q)
          Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4s(int target, short s, short t, short r, short q)
          Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoordP1ui(int texture, int type, int coords)
          Entry point to C language function: void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP1uiv(int texture, int type, int[] coords, int coords_offset)
          Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP1uiv(int texture, int type, IntBuffer coords)
          Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP2ui(int texture, int type, int coords)
          Entry point to C language function: void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP2uiv(int texture, int type, int[] coords, int coords_offset)
          Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP2uiv(int texture, int type, IntBuffer coords)
          Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP3ui(int texture, int type, int coords)
          Entry point to C language function: void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP3uiv(int texture, int type, int[] coords, int coords_offset)
          Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP3uiv(int texture, int type, IntBuffer coords)
          Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP4ui(int texture, int type, int coords)
          Entry point to C language function: void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP4uiv(int texture, int type, int[] coords, int coords_offset)
          Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP4uiv(int texture, int type, IntBuffer coords)
          Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfEXT(int texunit, int target, int pname, float param)
          Entry point to C language function: void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexEnviEXT(int texunit, int target, int pname, int param)
          Entry point to C language function: void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGendEXT(int texunit, int coord, int pname, double param)
          Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access
 void glMultiTexGendvEXT(int texunit, int coord, int pname, double[] params, int params_offset)
          Entry point to C language function: void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
          Entry point to C language function: void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfEXT(int texunit, int coord, int pname, float param)
          Entry point to C language function: void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params, int params_offset)
          Entry point to C language function: void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
          Entry point to C language function: void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGeniEXT(int texunit, int coord, int pname, int param)
          Entry point to C language function: void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void glMultiTexGenivEXT(int texunit, int coord, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfEXT(int texunit, int target, int pname, float param)
          Entry point to C language function: void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfvEXT(int texunit, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameteriEXT(int texunit, int target, int pname, int param)
          Entry point to C language function: void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexRenderbufferEXT(int texunit, int target, int renderbuffer)
          Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glMultMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glMultMatrixd(DoubleBuffer m)
          Entry point to C language function: void glMultMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glMultMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glMultMatrixf(const GLfloat * m);
Part of GL_VERSION_1_0
 void glMultMatrixf(FloatBuffer m)
          Entry point to C language function: void glMultMatrixf(const GLfloat * m);
Part of GL_VERSION_1_0
 void glMultTransposeMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultTransposeMatrixd(DoubleBuffer m)
          Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultTransposeMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultTransposeMatrixf(FloatBuffer m)
          Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glNamedBufferDataEXT(int buffer, long size, Buffer data, int usage)
          Entry point to C language function: void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_EXT_direct_state_access
 void glNamedBufferSubDataEXT(int buffer, long offset, long size, Buffer data)
          Entry point to C language function: void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_EXT_direct_state_access
 void glNamedCopyBufferSubDataEXT(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
          Entry point to C language function: void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferRenderbufferEXT(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
          Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture1DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture2DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture3DEXT(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset)
          Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureEXT(int framebuffer, int attachment, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureFaceEXT(int framebuffer, int attachment, int texture, int level, int face)
          Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureLayerEXT(int framebuffer, int attachment, int texture, int level, int layer)
          Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w)
          Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dvEXT(int program, int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dvEXT(int program, int target, int index, DoubleBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w)
          Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fvEXT(int program, int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fvEXT(int program, int target, int index, FloatBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uiEXT(int program, int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameters4fvEXT(int program, int target, int index, int count, float[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameters4fvEXT(int program, int target, int index, int count, FloatBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramStringEXT(int program, int target, int format, int len, Buffer string)
          Entry point to C language function: void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageEXT(int renderbuffer, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageMultisampleCoverageEXT(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageMultisampleEXT(int renderbuffer, int samples, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedStringARB(int type, int namelen, byte[] name, int name_offset, int stringlen, byte[] string, int string_offset)
          Entry point to C language function: void glNamedStringARB(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
Part of GL_ARB_shading_language_include
 void glNamedStringARB(int type, int namelen, ByteBuffer name, int stringlen, ByteBuffer string)
          Entry point to C language function: void glNamedStringARB(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
Part of GL_ARB_shading_language_include
 void glNewList(int list, int mode)
          Entry point to C language function: void glNewList(GLuint list, GLenum mode);
Part of GL_VERSION_1_0
 void glNormal3b(byte nx, byte ny, byte nz)
          Entry point to C language function: void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
Part of GL_VERSION_1_0
 void glNormal3bv(byte[] v, int v_offset)
          Entry point to C language function: void glNormal3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glNormal3bv(ByteBuffer v)
          Entry point to C language function: void glNormal3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glNormal3d(double nx, double ny, double nz)
          Entry point to C language function: void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
Part of GL_VERSION_1_0
 void glNormal3dv(double[] v, int v_offset)
          Entry point to C language function: void glNormal3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glNormal3dv(DoubleBuffer v)
          Entry point to C language function: void glNormal3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glNormal3f(float nx, float ny, float nz)
          Entry point to C language function: void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
Part of GL_VERSION_1_0
 void glNormal3fv(float[] v, int v_offset)
          Entry point to C language function: void glNormal3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glNormal3fv(FloatBuffer v)
          Entry point to C language function: void glNormal3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glNormal3h(short nx, short ny, short nz)
          Entry point to C language function: void glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
Part of GL_NV_half_float
 void glNormal3hv(short[] v, int v_offset)
          Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glNormal3hv(ShortBuffer v)
          Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glNormal3i(int nx, int ny, int nz)
          Entry point to C language function: void glNormal3i(GLint nx, GLint ny, GLint nz);
Part of GL_VERSION_1_0
 void glNormal3iv(int[] v, int v_offset)
          Entry point to C language function: void glNormal3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glNormal3iv(IntBuffer v)
          Entry point to C language function: void glNormal3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glNormal3s(short nx, short ny, short nz)
          Entry point to C language function: void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
Part of GL_VERSION_1_0
 void glNormal3sv(short[] v, int v_offset)
          Entry point to C language function: void glNormal3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glNormal3sv(ShortBuffer v)
          Entry point to C language function: void glNormal3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glNormalFormatNV(int type, int stride)
          Entry point to C language function: void glNormalFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glNormalP3ui(int type, int coords)
          Entry point to C language function: void glNormalP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glNormalP3uiv(int type, int[] coords, int coords_offset)
          Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glNormalP3uiv(int type, IntBuffer coords)
          Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glNormalPointer(GLArrayData array)
           
 void glNormalPointer(int type, int stride, Buffer ptr)
          Entry point to C language function: void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glNormalPointer(int type, int stride, long ptr_buffer_offset)
          Entry point to C language function: void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 int glObjectPurgeableAPPLE(int objectType, int name, int option)
          Entry point to C language function: GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable
 int glObjectUnpurgeableAPPLE(int objectType, int name, int option)
          Entry point to C language function: GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable
 void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val)
          Entry point to C language function: void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
Part of GL_VERSION_1_0
 void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
           
 void glPassThrough(float token)
          Entry point to C language function: void glPassThrough(GLfloat token);
Part of GL_VERSION_1_0
 void glPatchParameterfv(int pname, float[] values, int values_offset)
          Entry point to C language function: void glPatchParameterfv(GLenum pname, const GLfloat * values);
Part of GL_ARB_tessellation_shader
 void glPatchParameterfv(int pname, FloatBuffer values)
          Entry point to C language function: void glPatchParameterfv(GLenum pname, const GLfloat * values);
Part of GL_ARB_tessellation_shader
 void glPatchParameteri(int pname, int value)
          Entry point to C language function: void glPatchParameteri(GLenum pname, GLint value);
Part of GL_ARB_tessellation_shader
 void glPauseTransformFeedback()
          Entry point to C language function: void glPauseTransformFeedback(void);
Part of GL_ARB_transform_feedback2
 void glPauseTransformFeedbackNV()
          Entry point to C language function: void glPauseTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2
 void glPixelDataRangeNV(int target, int length, Buffer pointer)
          Entry point to C language function: void glPixelDataRangeNV(GLenum target, GLsizei length, GLvoid * pointer);
Part of GL_NV_pixel_data_range
 void glPixelMapfv(int map, int mapsize, float[] values, int values_offset)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapfv(int map, int mapsize, FloatBuffer values)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapfv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, int[] values, int values_offset)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, IntBuffer values)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, short[] values, int values_offset)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, ShortBuffer values)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelStoref(int pname, float param)
          Entry point to C language function: void glPixelStoref(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glPixelStorei(int pname, int param)
          Entry point to C language function: void glPixelStorei(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glPixelTransferf(int pname, float param)
          Entry point to C language function: void glPixelTransferf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glPixelTransferi(int pname, int param)
          Entry point to C language function: void glPixelTransferi(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glPixelTransformParameterfEXT(int target, int pname, float param)
          Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterfvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterfvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameteriEXT(int target, int pname, int param)
          Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint param);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterivEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform
 void glPixelZoom(float xfactor, float yfactor)
          Entry point to C language function: void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
Part of GL_VERSION_1_0
 void glPNTrianglesfATI(int pname, float param)
          Entry point to C language function: void glPNTrianglesfATI(GLenum pname, GLfloat param);
Part of GL_ATI_pn_triangles
 void glPNTrianglesiATI(int pname, int param)
          Entry point to C language function: void glPNTrianglesiATI(GLenum pname, GLint param);
Part of GL_ATI_pn_triangles
 void glPointParameterf(int pname, float param)
          Entry point to C language function: void glPointParameterf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_4
 void glPointParameterfv(int pname, float[] params, int params_offset)
          Entry point to C language function: void glPointParameterfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4
 void glPointParameterfv(int pname, FloatBuffer params)
          Entry point to C language function: void glPointParameterfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4
 void glPointParameteri(int pname, int param)
          Entry point to C language function: void glPointParameteri(GLenum pname, GLint param);
Part of GL_VERSION_1_4
 void glPointParameteriv(int pname, int[] params, int params_offset)
          Entry point to C language function: void glPointParameteriv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_4
 void glPointParameteriv(int pname, IntBuffer params)
          Entry point to C language function: void glPointParameteriv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_4
 void glPointSize(float size)
          Entry point to C language function: void glPointSize(GLfloat size);
Part of GL_VERSION_1_0
 void glPolygonMode(int face, int mode)
          Entry point to C language function: void glPolygonMode(GLenum face, GLenum mode);
Part of GL_VERSION_1_0
 void glPolygonOffset(float factor, float units)
          Entry point to C language function: void glPolygonOffset(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_1
 void glPolygonStipple(byte[] mask, int mask_offset)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPolygonStipple(ByteBuffer mask)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPolygonStipple(long mask_buffer_offset)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPopAttrib()
          Entry point to C language function: void glPopAttrib(void);
Part of GL_VERSION_1_0
 void glPopClientAttrib()
          Entry point to C language function: void glPopClientAttrib(void);
Part of GL_VERSION_1_1
 void glPopMatrix()
          Entry point to C language function: void glPopMatrix(void);
Part of GL_VERSION_1_0
 void glPopName()
          Entry point to C language function: void glPopName(void);
Part of GL_VERSION_1_0
 void glPrimitiveRestartIndex(int index)
          Entry point to C language function: void glPrimitiveRestartIndex(GLuint index);
Part of GL_VERSION_3_1
 void glPrimitiveRestartIndexNV(int index)
          Entry point to C language function: void glPrimitiveRestartIndexNV(GLuint index);
Part of GL_NV_primitive_restart
 void glPrimitiveRestartNV()
          Entry point to C language function: void glPrimitiveRestartNV(void);
Part of GL_NV_primitive_restart
 void glPrioritizeTextures(int n, int[] textures, int textures_offset, float[] priorities, int priorities_offset)
          Entry point to C language function: void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
Part of GL_VERSION_1_1
 void glPrioritizeTextures(int n, IntBuffer textures, FloatBuffer priorities)
          Entry point to C language function: void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
Part of GL_VERSION_1_1
 void glProgramBinary(int program, int binaryFormat, Buffer binary, int length)
          Entry point to C language function: void glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_get_program_binary
 void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, float[] params, int params_offset)
          Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, FloatBuffer params)
          Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w)
          Entry point to C language function: void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4dvARB(int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4dvARB(int target, int index, DoubleBuffer params)
          Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w)
          Entry point to C language function: void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fvARB(int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fvARB(int target, int index, FloatBuffer params)
          Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameterI4iNV(int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4ivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4ivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uiNV(int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameters4fvEXT(int target, int index, int count, float[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters
 void glProgramEnvParameters4fvEXT(int target, int index, int count, FloatBuffer params)
          Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters
 void glProgramEnvParametersI4ivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4ivNV(int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4uivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4uivNV(int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w)
          Entry point to C language function: void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4dvARB(int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4dvARB(int target, int index, DoubleBuffer params)
          Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w)
          Entry point to C language function: void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fvARB(int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fvARB(int target, int index, FloatBuffer params)
          Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameterI4iNV(int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4ivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4ivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uiNV(int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameters4fvEXT(int target, int index, int count, float[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters
 void glProgramLocalParameters4fvEXT(int target, int index, int count, FloatBuffer params)
          Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters
 void glProgramLocalParametersI4ivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4ivNV(int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4uivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4uivNV(int target, int index, int count, IntBuffer params)
          Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramParameteri(int program, int pname, int value)
          Entry point to C language function: void glProgramParameteri(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_get_program_binary
 void glProgramParameteriARB(int program, int pname, int value)
          Entry point to C language function: void glProgramParameteriARB(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_geometry_shader4
 void glProgramStringARB(int target, int format, int len, String string)
          Entry point to C language function: void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_ARB_vertex_program
 void glProgramSubroutineParametersuivNV(int target, int count, int[] params, int params_offset)
          Entry point to C language function: void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program5
 void glProgramSubroutineParametersuivNV(int target, int count, IntBuffer params)
          Entry point to C language function: void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program5
 void glProgramUniform1d(int program, int location, double v0)
          Entry point to C language function: void glProgramUniform1d(GLuint program, GLint location, GLdouble v0);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1dEXT(int program, int location, double x)
          Entry point to C language function: void glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x);
Part of GL_EXT_direct_state_access
 void glProgramUniform1dv(int program, int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1dv(int program, int location, int count, DoubleBuffer value)
          Entry point to C language function: void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1dvEXT(int program, int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1dvEXT(int program, int location, int count, DoubleBuffer value)
          Entry point to C language function: void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1f(int program, int location, float v0)
          Entry point to C language function: void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1fEXT(int program, int location, float v0)
          Entry point to C language function: void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
Part of GL_EXT_direct_state_access
 void glProgramUniform1fv(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1fv(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1fvEXT(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1fvEXT(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1i(int program, int location, int v0)
          Entry point to C language function: void glProgramUniform1i(GLuint program, GLint location, GLint v0);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1i64NV(int program, int location, long x)
          Entry point to C language function: void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5
 void glProgramUniform1i64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform1i64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform1iEXT(int program, int location, int v0)
          Entry point to C language function: void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0);
Part of GL_EXT_direct_state_access
 void glProgramUniform1iv(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1iv(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1ivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1ivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1ui(int program, int location, int v0)
          Entry point to C language function: void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1ui64NV(int program, int location, long x)
          Entry point to C language function: void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5
 void glProgramUniform1ui64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform1ui64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform1uiEXT(int program, int location, int v0)
          Entry point to C language function: void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0);
Part of GL_EXT_direct_state_access
 void glProgramUniform1uiv(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1uiv(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1uivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1uivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2d(int program, int location, double v0, double v1)
          Entry point to C language function: void glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2dEXT(int program, int location, double x, double y)
          Entry point to C language function: void glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y);
Part of GL_EXT_direct_state_access
 void glProgramUniform2dv(int program, int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2dv(int program, int location, int count, DoubleBuffer value)
          Entry point to C language function: void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2dvEXT(int program, int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2dvEXT(int program, int location, int count, DoubleBuffer value)
          Entry point to C language function: void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2f(int program, int location, float v0, float v1)
          Entry point to C language function: void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2fEXT(int program, int location, float v0, float v1)
          Entry point to C language function: void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_EXT_direct_state_access
 void glProgramUniform2fv(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2fv(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2fvEXT(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2fvEXT(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2i(int program, int location, int v0, int v1)
          Entry point to C language function: void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2i64NV(int program, int location, long x, long y)
          Entry point to C language function: void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5
 void glProgramUniform2i64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform2i64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform2iEXT(int program, int location, int v0, int v1)
          Entry point to C language function: void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_EXT_direct_state_access
 void glProgramUniform2iv(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2iv(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2ivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2ivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2ui(int program, int location, int v0, int v1)
          Entry point to C language function: void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2ui64NV(int program, int location, long x, long y)
          Entry point to C language function: void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5
 void glProgramUniform2ui64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform2ui64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform2uiEXT(int program, int location, int v0, int v1)
          Entry point to C language function: void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_EXT_direct_state_access
 void glProgramUniform2uiv(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2uiv(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2uivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2uivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3d(int program, int location, double v0, double v1, double v2)
          Entry point to C language function: void glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3dEXT(int program, int location, double x, double y, double z)
          Entry point to C language function: void glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void glProgramUniform3dv(int program, int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3dv(int program, int location, int count, DoubleBuffer value)
          Entry point to C language function: void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3dvEXT(int program, int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3dvEXT(int program, int location, int count, DoubleBuffer value)
          Entry point to C language function: void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3f(int program, int location, float v0, float v1, float v2)
          Entry point to C language function: void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3fEXT(int program, int location, float v0, float v1, float v2)
          Entry point to C language function: void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_EXT_direct_state_access
 void glProgramUniform3fv(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3fv(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3fvEXT(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3fvEXT(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3i(int program, int location, int v0, int v1, int v2)
          Entry point to C language function: void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3i64NV(int program, int location, long x, long y, long z)
          Entry point to C language function: void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5
 void glProgramUniform3i64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform3i64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform3iEXT(int program, int location, int v0, int v1, int v2)
          Entry point to C language function: void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_EXT_direct_state_access
 void glProgramUniform3iv(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3iv(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3ivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3ivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3ui(int program, int location, int v0, int v1, int v2)
          Entry point to C language function: void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3ui64NV(int program, int location, long x, long y, long z)
          Entry point to C language function: void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5
 void glProgramUniform3ui64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform3ui64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform3uiEXT(int program, int location, int v0, int v1, int v2)
          Entry point to C language function: void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_EXT_direct_state_access
 void glProgramUniform3uiv(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3uiv(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3uivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3uivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4d(int program, int location, double v0, double v1, double v2, double v3)
          Entry point to C language function: void glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4dEXT(int program, int location, double x, double y, double z, double w)
          Entry point to C language function: void glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access
 void glProgramUniform4dv(int program, int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4dv(int program, int location, int count, DoubleBuffer value)
          Entry point to C language function: void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4dvEXT(int program, int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4dvEXT(int program, int location, int count, DoubleBuffer value)
          Entry point to C language function: void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3)
          Entry point to C language function: void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4fEXT(int program, int location, float v0, float v1, float v2, float v3)
          Entry point to C language function: void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_EXT_direct_state_access
 void glProgramUniform4fv(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4fv(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4fvEXT(int program, int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4fvEXT(int program, int location, int count, FloatBuffer value)
          Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4i64NV(int program, int location, long x, long y, long z, long w)
          Entry point to C language function: void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5
 void glProgramUniform4i64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform4i64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform4iEXT(int program, int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_EXT_direct_state_access
 void glProgramUniform4iv(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4iv(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4ivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4ivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4ui64NV(int program, int location, long x, long y, long z, long w)
          Entry point to C language function: void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5
 void glProgramUniform4ui64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform4ui64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform4uiEXT(int program, int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_EXT_direct_state_access
 void glProgramUniform4uiv(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4uiv(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4uivEXT(int program, int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4uivEXT(int program, int location, int count, IntBuffer value)
          Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x3dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x3fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x4dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x4fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x2dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x2fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x4dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x4fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x2dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x2fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3dv(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x3dvEXT(int program, int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3fv(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x3fvEXT(int program, int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3fvEXT(int program, int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformui64NV(int program, int location, long value)
          Entry point to C language function: void glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load
 void glProgramUniformui64vNV(int program, int location, int count, Int64Buffer value)
          Entry point to C language function: void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load
 void glProgramUniformui64vNV(int program, int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load
 void glProgramVertexLimitNV(int target, int limit)
          Entry point to C language function: void glProgramVertexLimitNV(GLenum target, GLint limit);
Part of GL_NV_geometry_program4
 void glProvokingVertex(int mode)
          Entry point to C language function: void glProvokingVertex(GLenum mode);
Part of GL_ARB_provoking_vertex
 void glProvokingVertexEXT(int mode)
          Entry point to C language function: void glProvokingVertexEXT(GLenum mode);
Part of GL_EXT_provoking_vertex
 void glPushAttrib(int mask)
          Entry point to C language function: void glPushAttrib(GLbitfield mask);
Part of GL_VERSION_1_0
 void glPushClientAttrib(int mask)
          Entry point to C language function: void glPushClientAttrib(GLbitfield mask);
Part of GL_VERSION_1_1
 void glPushClientAttribDefaultEXT(int mask)
          Entry point to C language function: void glPushClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access
 void glPushMatrix()
          Entry point to C language function: void glPushMatrix(void);
Part of GL_VERSION_1_0
 void glPushName(int name)
          Entry point to C language function: void glPushName(GLuint name);
Part of GL_VERSION_1_0
 void glQueryCounter(int id, int target)
          Entry point to C language function: void glQueryCounter(GLuint id, GLenum target);
Part of GL_ARB_timer_query
 void glRasterPos2d(double x, double y)
          Entry point to C language function: void glRasterPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0
 void glRasterPos2dv(double[] v, int v_offset)
          Entry point to C language function: void glRasterPos2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos2dv(DoubleBuffer v)
          Entry point to C language function: void glRasterPos2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos2f(float x, float y)
          Entry point to C language function: void glRasterPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0
 void glRasterPos2fv(float[] v, int v_offset)
          Entry point to C language function: void glRasterPos2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos2fv(FloatBuffer v)
          Entry point to C language function: void glRasterPos2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos2i(int x, int y)
          Entry point to C language function: void glRasterPos2i(GLint x, GLint y);
Part of GL_VERSION_1_0
 void glRasterPos2iv(int[] v, int v_offset)
          Entry point to C language function: void glRasterPos2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos2iv(IntBuffer v)
          Entry point to C language function: void glRasterPos2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos2s(short x, short y)
          Entry point to C language function: void glRasterPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0
 void glRasterPos2sv(short[] v, int v_offset)
          Entry point to C language function: void glRasterPos2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos2sv(ShortBuffer v)
          Entry point to C language function: void glRasterPos2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos3d(double x, double y, double z)
          Entry point to C language function: void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glRasterPos3dv(double[] v, int v_offset)
          Entry point to C language function: void glRasterPos3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos3dv(DoubleBuffer v)
          Entry point to C language function: void glRasterPos3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos3f(float x, float y, float z)
          Entry point to C language function: void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void glRasterPos3fv(float[] v, int v_offset)
          Entry point to C language function: void glRasterPos3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos3fv(FloatBuffer v)
          Entry point to C language function: void glRasterPos3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos3i(int x, int y, int z)
          Entry point to C language function: void glRasterPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0
 void glRasterPos3iv(int[] v, int v_offset)
          Entry point to C language function: void glRasterPos3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos3iv(IntBuffer v)
          Entry point to C language function: void glRasterPos3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos3s(short x, short y, short z)
          Entry point to C language function: void glRasterPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0
 void glRasterPos3sv(short[] v, int v_offset)
          Entry point to C language function: void glRasterPos3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos3sv(ShortBuffer v)
          Entry point to C language function: void glRasterPos3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos4d(double x, double y, double z, double w)
          Entry point to C language function: void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0
 void glRasterPos4dv(double[] v, int v_offset)
          Entry point to C language function: void glRasterPos4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos4dv(DoubleBuffer v)
          Entry point to C language function: void glRasterPos4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos4f(float x, float y, float z, float w)
          Entry point to C language function: void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0
 void glRasterPos4fv(float[] v, int v_offset)
          Entry point to C language function: void glRasterPos4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos4fv(FloatBuffer v)
          Entry point to C language function: void glRasterPos4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos4i(int x, int y, int z, int w)
          Entry point to C language function: void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0
 void glRasterPos4iv(int[] v, int v_offset)
          Entry point to C language function: void glRasterPos4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos4iv(IntBuffer v)
          Entry point to C language function: void glRasterPos4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos4s(short x, short y, short z, short w)
          Entry point to C language function: void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0
 void glRasterPos4sv(short[] v, int v_offset)
          Entry point to C language function: void glRasterPos4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos4sv(ShortBuffer v)
          Entry point to C language function: void glRasterPos4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glReadBuffer(int mode)
          Entry point to C language function: void glReadBuffer(GLenum mode);
Part of GL_VERSION_1_0
 void glReadnPixelsARB(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data)
          Entry point to C language function: void glReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data);
Part of GL_ARB_robustness
 void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glRectd(double x1, double y1, double x2, double y2)
          Entry point to C language function: void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
Part of GL_VERSION_1_0
 void glRectdv(double[] v1, int v1_offset, double[] v2, int v2_offset)
          Entry point to C language function: void glRectdv(const GLdouble * v1, const GLdouble * v2);
Part of GL_VERSION_1_0
 void glRectdv(DoubleBuffer v1, DoubleBuffer v2)
          Entry point to C language function: void glRectdv(const GLdouble * v1, const GLdouble * v2);
Part of GL_VERSION_1_0
 void glRectf(float x1, float y1, float x2, float y2)
          Entry point to C language function: void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
Part of GL_VERSION_1_0
 void glRectfv(float[] v1, int v1_offset, float[] v2, int v2_offset)
          Entry point to C language function: void glRectfv(const GLfloat * v1, const GLfloat * v2);
Part of GL_VERSION_1_0
 void glRectfv(FloatBuffer v1, FloatBuffer v2)
          Entry point to C language function: void glRectfv(const GLfloat * v1, const GLfloat * v2);
Part of GL_VERSION_1_0
 void glRecti(int x1, int y1, int x2, int y2)
          Entry point to C language function: void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
Part of GL_VERSION_1_0
 void glRectiv(int[] v1, int v1_offset, int[] v2, int v2_offset)
          Entry point to C language function: void glRectiv(const GLint * v1, const GLint * v2);
Part of GL_VERSION_1_0
 void glRectiv(IntBuffer v1, IntBuffer v2)
          Entry point to C language function: void glRectiv(const GLint * v1, const GLint * v2);
Part of GL_VERSION_1_0
 void glRects(short x1, short y1, short x2, short y2)
          Entry point to C language function: void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
Part of GL_VERSION_1_0
 void glRectsv(short[] v1, int v1_offset, short[] v2, int v2_offset)
          Entry point to C language function: void glRectsv(const GLshort * v1, const GLshort * v2);
Part of GL_VERSION_1_0
 void glRectsv(ShortBuffer v1, ShortBuffer v2)
          Entry point to C language function: void glRectsv(const GLshort * v1, const GLshort * v2);
Part of GL_VERSION_1_0
 void glReleaseShaderCompiler()
          Entry point to C language function: void glReleaseShaderCompiler(void);
Part of GL_ARB_ES2_compatibility
 void glRenderbufferStorage(int target, int internalformat, int width, int height)
          Entry point to C language function: void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object
 void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)
          Entry point to C language function: void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object
 void glRenderbufferStorageMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height)
          Entry point to C language function: void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample_coverage
 int glRenderMode(int mode)
          Entry point to C language function: GLint glRenderMode(GLenum mode);
Part of GL_VERSION_1_0
 void glResetHistogram(int target)
          Entry point to C language function: void glResetHistogram(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED
 void glResetMinmax(int target)
          Entry point to C language function: void glResetMinmax(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED
 void glResumeTransformFeedback()
          Entry point to C language function: void glResumeTransformFeedback(void);
Part of GL_ARB_transform_feedback2
 void glResumeTransformFeedbackNV()
          Entry point to C language function: void glResumeTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2
 void glRotated(double angle, double x, double y, double z)
          Entry point to C language function: void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glRotatef(float angle, float x, float y, float z)
          Entry point to C language function: void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void glSampleCoverage(float value, boolean invert)
          Entry point to C language function: void glSampleCoverage(GLclampf value, GLboolean invert);
Part of GL_VERSION_1_3
 void glSampleMaski(int index, int mask)
          Entry point to C language function: void glSampleMaski(GLuint index, GLbitfield mask);
Part of GL_ARB_texture_multisample
 void glSampleMaskIndexedNV(int index, int mask)
          Entry point to C language function: void glSampleMaskIndexedNV(GLuint index, GLbitfield mask);
Part of GL_NV_explicit_multisample
 void glSamplerParameterf(int sampler, int pname, float param)
          Entry point to C language function: void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterfv(int sampler, int pname, float[] param, int param_offset)
          Entry point to C language function: void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterfv(int sampler, int pname, FloatBuffer param)
          Entry point to C language function: void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameteri(int sampler, int pname, int param)
          Entry point to C language function: void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterIiv(int sampler, int pname, int[] param, int param_offset)
          Entry point to C language function: void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterIiv(int sampler, int pname, IntBuffer param)
          Entry point to C language function: void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterIuiv(int sampler, int pname, int[] param, int param_offset)
          Entry point to C language function: void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterIuiv(int sampler, int pname, IntBuffer param)
          Entry point to C language function: void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameteriv(int sampler, int pname, int[] param, int param_offset)
          Entry point to C language function: void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameteriv(int sampler, int pname, IntBuffer param)
          Entry point to C language function: void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects
 void glScaled(double x, double y, double z)
          Entry point to C language function: void glScaled(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glScalef(float x, float y, float z)
          Entry point to C language function: void glScalef(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void glScissor(int x, int y, int width, int height)
          Entry point to C language function: void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0
 void glScissorArrayv(int first, int count, int[] v, int v_offset)
          Entry point to C language function: void glScissorArrayv(GLuint first, GLsizei count, const GLint * v);
Part of GL_ARB_viewport_array
 void glScissorArrayv(int first, int count, IntBuffer v)
          Entry point to C language function: void glScissorArrayv(GLuint first, GLsizei count, const GLint * v);
Part of GL_ARB_viewport_array
 void glScissorIndexed(int index, int left, int bottom, int width, int height)
          Entry point to C language function: void glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
Part of GL_ARB_viewport_array
 void glScissorIndexedv(int index, int[] v, int v_offset)
          Entry point to C language function: void glScissorIndexedv(GLuint index, const GLint * v);
Part of GL_ARB_viewport_array
 void glScissorIndexedv(int index, IntBuffer v)
          Entry point to C language function: void glScissorIndexedv(GLuint index, const GLint * v);
Part of GL_ARB_viewport_array
 void glSecondaryColor3b(byte red, byte green, byte blue)
          Entry point to C language function: void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3bv(byte[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3bv(ByteBuffer v)
          Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3d(double red, double green, double blue)
          Entry point to C language function: void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3dv(double[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3dv(DoubleBuffer v)
          Entry point to C language function: void glSecondaryColor3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3f(float red, float green, float blue)
          Entry point to C language function: void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3fv(float[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3fv(FloatBuffer v)
          Entry point to C language function: void glSecondaryColor3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3h(short red, short green, short blue)
          Entry point to C language function: void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glSecondaryColor3hv(short[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glSecondaryColor3hv(ShortBuffer v)
          Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glSecondaryColor3i(int red, int green, int blue)
          Entry point to C language function: void glSecondaryColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3iv(int[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3iv(IntBuffer v)
          Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3s(short red, short green, short blue)
          Entry point to C language function: void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3sv(short[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3sv(ShortBuffer v)
          Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3ub(byte red, byte green, byte blue)
          Entry point to C language function: void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3ubv(byte[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3ubv(ByteBuffer v)
          Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3ui(int red, int green, int blue)
          Entry point to C language function: void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3uiv(int[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3uiv(IntBuffer v)
          Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3us(short red, short green, short blue)
          Entry point to C language function: void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3usv(short[] v, int v_offset)
          Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3usv(ShortBuffer v)
          Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColorFormatNV(int size, int type, int stride)
          Entry point to C language function: void glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glSecondaryColorP3ui(int type, int color)
          Entry point to C language function: void glSecondaryColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glSecondaryColorP3uiv(int type, int[] color, int color_offset)
          Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glSecondaryColorP3uiv(int type, IntBuffer color)
          Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glSecondaryColorPointer(int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColorPointer(int size, int type, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glSelectBuffer(int size, IntBuffer buffer)
          Entry point to C language function: void glSelectBuffer(GLsizei size, GLuint * buffer);
Part of GL_VERSION_1_0
 void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, int[] counterList, int counterList_offset)
          Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
Part of GL_AMD_performance_monitor
 void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, IntBuffer counterList)
          Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
Part of GL_AMD_performance_monitor
 void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column)
          Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2_DEPRECATED
 void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row_buffer_offset, long column_buffer_offset)
          Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2_DEPRECATED
 void glSetFenceAPPLE(int fence)
          Entry point to C language function: void glSetFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 void glSetFenceNV(int fence, int condition)
          Entry point to C language function: void glSetFenceNV(GLuint fence, GLenum condition);
Part of GL_NV_fence
 void glSetInvariantEXT(int id, int type, Buffer addr)
          Entry point to C language function: void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glSetLocalConstantEXT(int id, int type, Buffer addr)
          Entry point to C language function: void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glShadeModel(int mode)
          Entry point to C language function: void glShadeModel(GLenum mode);
Part of GL_VERSION_1_0
 void glShaderBinary(int count, int[] shaders, int shaders_offset, int binaryformat, Buffer binary, int length)
          Entry point to C language function: void glShaderBinary(GLsizei count, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_ES2_compatibility
 void glShaderBinary(int count, IntBuffer shaders, int binaryformat, Buffer binary, int length)
          Entry point to C language function: void glShaderBinary(GLsizei count, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_ES2_compatibility
 void glShaderOp1EXT(int op, int res, int arg1)
          Entry point to C language function: void glShaderOp1EXT(GLenum op, GLuint res, GLuint arg1);
Part of GL_EXT_vertex_shader
 void glShaderOp2EXT(int op, int res, int arg1, int arg2)
          Entry point to C language function: void glShaderOp2EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
Part of GL_EXT_vertex_shader
 void glShaderOp3EXT(int op, int res, int arg1, int arg2, int arg3)
          Entry point to C language function: void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
Part of GL_EXT_vertex_shader
 void glShaderSource(int shader, int count, String[] string, int[] length, int length_offset)
          Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0
 void glShaderSource(int shader, int count, String[] string, IntBuffer length)
          Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0
 void glShaderSourceARB(int shaderObj, int count, String[] string, int[] length, int length_offset)
          Entry point to C language function: void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects
 void glShaderSourceARB(int shaderObj, int count, String[] string, IntBuffer length)
          Entry point to C language function: void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects
 void glStencilClearTagEXT(int stencilTagBits, int stencilClearTag)
          Entry point to C language function: void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);
Part of GL_EXT_stencil_clear_tag
 void glStencilFunc(int func, int ref, int mask)
          Entry point to C language function: void glStencilFunc(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_1_0
 void glStencilFuncSeparate(int face, int func, int ref, int mask)
          Entry point to C language function: void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_2_0
 void glStencilMask(int mask)
          Entry point to C language function: void glStencilMask(GLuint mask);
Part of GL_VERSION_1_0
 void glStencilMaskSeparate(int face, int mask)
          Entry point to C language function: void glStencilMaskSeparate(GLenum face, GLuint mask);
Part of GL_VERSION_2_0
 void glStencilOp(int fail, int zfail, int zpass)
          Entry point to C language function: void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_1_0
 void glStencilOpSeparate(int face, int sfail, int dpfail, int dppass)
          Entry point to C language function: void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
Part of GL_VERSION_2_0
 void glStringMarkerGREMEDY(int len, Buffer string)
          Entry point to C language function: void glStringMarkerGREMEDY(GLsizei len, const GLvoid * string);
Part of GL_GREMEDY_string_marker
 void glSwapAPPLE()
          Entry point to C language function: void glSwapAPPLE(void);
Part of GL_APPLE_flush_render
 void glSwizzleEXT(int res, int in, int outX, int outY, int outZ, int outW)
          Entry point to C language function: void glSwizzleEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader
 void glTessellationFactorAMD(float factor)
          Entry point to C language function: void glTessellationFactorAMD(GLfloat factor);
Part of GL_AMD_vertex_shader_tessellator
 void glTessellationModeAMD(int mode)
          Entry point to C language function: void glTessellationModeAMD(GLenum mode);
Part of GL_AMD_vertex_shader_tessellator
 boolean glTestFenceAPPLE(int fence)
          Entry point to C language function: GLboolean glTestFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 boolean glTestFenceNV(int fence)
          Entry point to C language function: GLboolean glTestFenceNV(GLuint fence);
Part of GL_NV_fence
 boolean glTestObjectAPPLE(int object, int name)
          Entry point to C language function: GLboolean glTestObjectAPPLE(GLenum object, GLuint name);
Part of GL_APPLE_fence
 void glTexBuffer(int target, int internalformat, int buffer)
          Entry point to C language function: void glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_ARB_texture_buffer_object
 void glTexCoord1d(double s)
          Entry point to C language function: void glTexCoord1d(GLdouble s);
Part of GL_VERSION_1_0
 void glTexCoord1dv(double[] v, int v_offset)
          Entry point to C language function: void glTexCoord1dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord1dv(DoubleBuffer v)
          Entry point to C language function: void glTexCoord1dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord1f(float s)
          Entry point to C language function: void glTexCoord1f(GLfloat s);
Part of GL_VERSION_1_0
 void glTexCoord1fv(float[] v, int v_offset)
          Entry point to C language function: void glTexCoord1fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord1fv(FloatBuffer v)
          Entry point to C language function: void glTexCoord1fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord1h(short s)
          Entry point to C language function: void glTexCoord1hNV(GLhalfNV s);
Part of GL_NV_half_float
 void glTexCoord1hv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord1hv(ShortBuffer v)
          Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord1i(int s)
          Entry point to C language function: void glTexCoord1i(GLint s);
Part of GL_VERSION_1_0
 void glTexCoord1iv(int[] v, int v_offset)
          Entry point to C language function: void glTexCoord1iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord1iv(IntBuffer v)
          Entry point to C language function: void glTexCoord1iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord1s(short s)
          Entry point to C language function: void glTexCoord1s(GLshort s);
Part of GL_VERSION_1_0
 void glTexCoord1sv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord1sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord1sv(ShortBuffer v)
          Entry point to C language function: void glTexCoord1sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord2d(double s, double t)
          Entry point to C language function: void glTexCoord2d(GLdouble s, GLdouble t);
Part of GL_VERSION_1_0
 void glTexCoord2dv(double[] v, int v_offset)
          Entry point to C language function: void glTexCoord2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord2dv(DoubleBuffer v)
          Entry point to C language function: void glTexCoord2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord2f(float s, float t)
          Entry point to C language function: void glTexCoord2f(GLfloat s, GLfloat t);
Part of GL_VERSION_1_0
 void glTexCoord2fv(float[] v, int v_offset)
          Entry point to C language function: void glTexCoord2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord2fv(FloatBuffer v)
          Entry point to C language function: void glTexCoord2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord2h(short s, short t)
          Entry point to C language function: void glTexCoord2hNV(GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void glTexCoord2hv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord2hv(ShortBuffer v)
          Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord2i(int s, int t)
          Entry point to C language function: void glTexCoord2i(GLint s, GLint t);
Part of GL_VERSION_1_0
 void glTexCoord2iv(int[] v, int v_offset)
          Entry point to C language function: void glTexCoord2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord2iv(IntBuffer v)
          Entry point to C language function: void glTexCoord2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord2s(short s, short t)
          Entry point to C language function: void glTexCoord2s(GLshort s, GLshort t);
Part of GL_VERSION_1_0
 void glTexCoord2sv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord2sv(ShortBuffer v)
          Entry point to C language function: void glTexCoord2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord3d(double s, double t, double r)
          Entry point to C language function: void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_0
 void glTexCoord3dv(double[] v, int v_offset)
          Entry point to C language function: void glTexCoord3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord3dv(DoubleBuffer v)
          Entry point to C language function: void glTexCoord3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord3f(float s, float t, float r)
          Entry point to C language function: void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_0
 void glTexCoord3fv(float[] v, int v_offset)
          Entry point to C language function: void glTexCoord3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord3fv(FloatBuffer v)
          Entry point to C language function: void glTexCoord3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord3h(short s, short t, short r)
          Entry point to C language function: void glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void glTexCoord3hv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord3hv(ShortBuffer v)
          Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord3i(int s, int t, int r)
          Entry point to C language function: void glTexCoord3i(GLint s, GLint t, GLint r);
Part of GL_VERSION_1_0
 void glTexCoord3iv(int[] v, int v_offset)
          Entry point to C language function: void glTexCoord3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord3iv(IntBuffer v)
          Entry point to C language function: void glTexCoord3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord3s(short s, short t, short r)
          Entry point to C language function: void glTexCoord3s(GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_0
 void glTexCoord3sv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord3sv(ShortBuffer v)
          Entry point to C language function: void glTexCoord3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord4d(double s, double t, double r, double q)
          Entry point to C language function: void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_0
 void glTexCoord4dv(double[] v, int v_offset)
          Entry point to C language function: void glTexCoord4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord4dv(DoubleBuffer v)
          Entry point to C language function: void glTexCoord4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord4f(float s, float t, float r, float q)
          Entry point to C language function: void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_0
 void glTexCoord4fv(float[] v, int v_offset)
          Entry point to C language function: void glTexCoord4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord4fv(FloatBuffer v)
          Entry point to C language function: void glTexCoord4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord4h(short s, short t, short r, short q)
          Entry point to C language function: void glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void glTexCoord4hv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord4hv(ShortBuffer v)
          Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord4i(int s, int t, int r, int q)
          Entry point to C language function: void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_0
 void glTexCoord4iv(int[] v, int v_offset)
          Entry point to C language function: void glTexCoord4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord4iv(IntBuffer v)
          Entry point to C language function: void glTexCoord4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord4s(short s, short t, short r, short q)
          Entry point to C language function: void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_0
 void glTexCoord4sv(short[] v, int v_offset)
          Entry point to C language function: void glTexCoord4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord4sv(ShortBuffer v)
          Entry point to C language function: void glTexCoord4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoordFormatNV(int size, int type, int stride)
          Entry point to C language function: void glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glTexCoordP1ui(int type, int coords)
          Entry point to C language function: void glTexCoordP1ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP1uiv(int type, int[] coords, int coords_offset)
          Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP1uiv(int type, IntBuffer coords)
          Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP2ui(int type, int coords)
          Entry point to C language function: void glTexCoordP2ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP2uiv(int type, int[] coords, int coords_offset)
          Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP2uiv(int type, IntBuffer coords)
          Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP3ui(int type, int coords)
          Entry point to C language function: void glTexCoordP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP3uiv(int type, int[] coords, int coords_offset)
          Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP3uiv(int type, IntBuffer coords)
          Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP4ui(int type, int coords)
          Entry point to C language function: void glTexCoordP4ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP4uiv(int type, int[] coords, int coords_offset)
          Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP4uiv(int type, IntBuffer coords)
          Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordPointer(GLArrayData array)
           
 void glTexCoordPointer(int size, int type, int stride, Buffer ptr)
          Entry point to C language function: void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glTexCoordPointer(int size, int type, int stride, long ptr_buffer_offset)
          Entry point to C language function: void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glTexEnvf(int target, int pname, float param)
          Entry point to C language function: void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glTexEnvfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glTexEnvfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glTexEnvi(int target, int pname, int param)
          Entry point to C language function: void glTexEnvi(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glTexEnviv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glTexEnviv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glTexGend(int coord, int pname, double param)
          Entry point to C language function: void glTexGend(GLenum coord, GLenum pname, GLdouble param);
Part of GL_VERSION_1_0
 void glTexGendv(int coord, int pname, double[] params, int params_offset)
          Entry point to C language function: void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_VERSION_1_0
 void glTexGendv(int coord, int pname, DoubleBuffer params)
          Entry point to C language function: void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_VERSION_1_0
 void glTexGenf(int coord, int pname, float param)
          Entry point to C language function: void glTexGenf(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glTexGenfv(int coord, int pname, float[] params, int params_offset)
          Entry point to C language function: void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glTexGenfv(int coord, int pname, FloatBuffer params)
          Entry point to C language function: void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glTexGeni(int coord, int pname, int param)
          Entry point to C language function: void glTexGeni(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glTexGeniv(int coord, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glTexGeniv(int coord, int pname, IntBuffer params)
          Entry point to C language function: void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
          Entry point to C language function: void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample
 void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2
 void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2
 void glTexImage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
          Entry point to C language function: void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample
 void glTexParameterf(int target, int pname, float param)
          Entry point to C language function: void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glTexParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glTexParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0
 void glTexParameteri(int target, int pname, int param)
          Entry point to C language function: void glTexParameteri(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glTexParameterIiv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_3_0
 void glTexParameterIiv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_3_0
 void glTexParameterIuiv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
Part of GL_VERSION_3_0
 void glTexParameterIuiv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
Part of GL_VERSION_3_0
 void glTexParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glTexParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glTexRenderbufferNV(int target, int renderbuffer)
          Entry point to C language function: void glTexRenderbufferNV(GLenum target, GLuint renderbuffer);
Part of GL_NV_explicit_multisample
 void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
          Entry point to C language function: void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
          Entry point to C language function: void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2
 void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2
 void glTextureBarrierNV()
          Entry point to C language function: void glTextureBarrierNV(void);
Part of GL_NV_texture_barrier
 void glTextureBufferEXT(int texture, int target, int internalformat, int buffer)
          Entry point to C language function: void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access
 void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureLightEXT(int pname)
          Entry point to C language function: void glTextureLightEXT(GLenum pname);
Part of GL_EXT_light_texture
 void glTextureMaterialEXT(int face, int mode)
          Entry point to C language function: void glTextureMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_light_texture
 void glTextureNormalEXT(int mode)
          Entry point to C language function: void glTextureNormalEXT(GLenum mode);
Part of GL_EXT_texture_perturb_normal
 void glTextureParameterfEXT(int texture, int target, int pname, float param)
          Entry point to C language function: void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glTextureParameterfvEXT(int texture, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glTextureParameteriEXT(int texture, int target, int pname, int param)
          Entry point to C language function: void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void glTextureParameterIivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIuivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureRangeAPPLE(int target, int length, Buffer pointer)
          Entry point to C language function: void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
Part of GL_APPLE_texture_range
 void glTextureRenderbufferEXT(int texture, int target, int renderbuffer)
          Entry point to C language function: void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
          Entry point to C language function: void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTransformFeedbackVaryings(int program, int count, String[] varyings, int bufferMode)
          Entry point to C language function: void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * * varyings, GLenum bufferMode);
Part of GL_VERSION_3_0
 void glTranslated(double x, double y, double z)
          Entry point to C language function: void glTranslated(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glTranslatef(float x, float y, float z)
          Entry point to C language function: void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void glUniform(GLUniformData data)
           
 void glUniform1d(int location, double x)
          Entry point to C language function: void glUniform1d(GLint location, GLdouble x);
Part of GL_ARB_gpu_shader_fp64
 void glUniform1dv(int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glUniform1dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform1dv(int location, int count, DoubleBuffer value)
          Entry point to C language function: void glUniform1dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform1f(int location, float v0)
          Entry point to C language function: void glUniform1f(GLint location, GLfloat v0);
Part of GL_VERSION_2_0
 void glUniform1fARB(int location, float v0)
          Entry point to C language function: void glUniform1fARB(GLint location, GLfloat v0);
Part of GL_ARB_shader_objects
 void glUniform1fv(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniform1fv(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniform1fvARB(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform1fvARB(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform1i(int location, int v0)
          Entry point to C language function: void glUniform1i(GLint location, GLint v0);
Part of GL_VERSION_2_0
 void glUniform1i64NV(int location, long x)
          Entry point to C language function: void glUniform1i64NV(GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5
 void glUniform1i64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform1i64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform1iARB(int location, int v0)
          Entry point to C language function: void glUniform1iARB(GLint location, GLint v0);
Part of GL_ARB_shader_objects
 void glUniform1iv(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0
 void glUniform1iv(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0
 void glUniform1ivARB(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform1ivARB(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform1ui(int location, int v0)
          Entry point to C language function: void glUniform1ui(GLint location, GLuint v0);
Part of GL_VERSION_3_0
 void glUniform1ui64NV(int location, long x)
          Entry point to C language function: void glUniform1ui64NV(GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5
 void glUniform1ui64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform1ui64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform1uiv(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0
 void glUniform1uiv(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0
 void glUniform2d(int location, double x, double y)
          Entry point to C language function: void glUniform2d(GLint location, GLdouble x, GLdouble y);
Part of GL_ARB_gpu_shader_fp64
 void glUniform2dv(int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glUniform2dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform2dv(int location, int count, DoubleBuffer value)
          Entry point to C language function: void glUniform2dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform2f(int location, float v0, float v1)
          Entry point to C language function: void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
Part of GL_VERSION_2_0
 void glUniform2fARB(int location, float v0, float v1)
          Entry point to C language function: void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_shader_objects
 void glUniform2fv(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniform2fv(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniform2fvARB(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform2fvARB(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform2i(int location, int v0, int v1)
          Entry point to C language function: void glUniform2i(GLint location, GLint v0, GLint v1);
Part of GL_VERSION_2_0
 void glUniform2i64NV(int location, long x, long y)
          Entry point to C language function: void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5
 void glUniform2i64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform2i64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform2iARB(int location, int v0, int v1)
          Entry point to C language function: void glUniform2iARB(GLint location, GLint v0, GLint v1);
Part of GL_ARB_shader_objects
 void glUniform2iv(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0
 void glUniform2iv(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0
 void glUniform2ivARB(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform2ivARB(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform2ui(int location, int v0, int v1)
          Entry point to C language function: void glUniform2ui(GLint location, GLuint v0, GLuint v1);
Part of GL_VERSION_3_0
 void glUniform2ui64NV(int location, long x, long y)
          Entry point to C language function: void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5
 void glUniform2ui64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform2ui64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform2uiv(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0
 void glUniform2uiv(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0
 void glUniform3d(int location, double x, double y, double z)
          Entry point to C language function: void glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_gpu_shader_fp64
 void glUniform3dv(int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glUniform3dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform3dv(int location, int count, DoubleBuffer value)
          Entry point to C language function: void glUniform3dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform3f(int location, float v0, float v1, float v2)
          Entry point to C language function: void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_VERSION_2_0
 void glUniform3fARB(int location, float v0, float v1, float v2)
          Entry point to C language function: void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_shader_objects
 void glUniform3fv(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniform3fv(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniform3fvARB(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform3fvARB(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform3i(int location, int v0, int v1, int v2)
          Entry point to C language function: void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_VERSION_2_0
 void glUniform3i64NV(int location, long x, long y, long z)
          Entry point to C language function: void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5
 void glUniform3i64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform3i64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform3iARB(int location, int v0, int v1, int v2)
          Entry point to C language function: void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_shader_objects
 void glUniform3iv(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0
 void glUniform3iv(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0
 void glUniform3ivARB(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform3ivARB(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform3ui(int location, int v0, int v1, int v2)
          Entry point to C language function: void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_VERSION_3_0
 void glUniform3ui64NV(int location, long x, long y, long z)
          Entry point to C language function: void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5
 void glUniform3ui64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform3ui64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform3uiv(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0
 void glUniform3uiv(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0
 void glUniform4d(int location, double x, double y, double z, double w)
          Entry point to C language function: void glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_gpu_shader_fp64
 void glUniform4dv(int location, int count, double[] value, int value_offset)
          Entry point to C language function: void glUniform4dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform4dv(int location, int count, DoubleBuffer value)
          Entry point to C language function: void glUniform4dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform4f(int location, float v0, float v1, float v2, float v3)
          Entry point to C language function: void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_VERSION_2_0
 void glUniform4fARB(int location, float v0, float v1, float v2, float v3)
          Entry point to C language function: void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_shader_objects
 void glUniform4fv(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniform4fv(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniform4fvARB(int location, int count, float[] value, int value_offset)
          Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform4fvARB(int location, int count, FloatBuffer value)
          Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform4i(int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_VERSION_2_0
 void glUniform4i64NV(int location, long x, long y, long z, long w)
          Entry point to C language function: void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5
 void glUniform4i64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform4i64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform4iARB(int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_shader_objects
 void glUniform4iv(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0
 void glUniform4iv(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0
 void glUniform4ivARB(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform4ivARB(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform4ui(int location, int v0, int v1, int v2, int v3)
          Entry point to C language function: void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_VERSION_3_0
 void glUniform4ui64NV(int location, long x, long y, long z, long w)
          Entry point to C language function: void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5
 void glUniform4ui64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform4ui64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform4uiv(int location, int count, int[] value, int value_offset)
          Entry point to C language function: void glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0
 void glUniform4uiv(int location, int count, IntBuffer value)
          Entry point to C language function: void glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0
 void glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding)
          Entry point to C language function: void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Part of GL_ARB_uniform_buffer_object
 void glUniformBufferEXT(int program, int location, int buffer)
          Entry point to C language function: void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_bindable_uniform
 void glUniformMatrix2dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniformMatrix2fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniformMatrix2fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix2fvARB(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix2x3dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2x3dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2x3fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix2x4dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2x4dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2x4fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix3dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniformMatrix3fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix3fvARB(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix3x2dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3x2dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3x2fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix3x4dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3x4dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3x4fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix4dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0
 void glUniformMatrix4fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix4fvARB(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix4x2dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4x2dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4x2fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix4x3dv(int location, int count, boolean transpose, double[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4x3dv(int location, int count, boolean transpose, DoubleBuffer value)
          Entry point to C language function: void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4x3fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point to C language function: void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer value)
          Entry point to C language function: void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformSubroutinesuiv(int shadertype, int count, int[] indices, int indices_offset)
          Entry point to C language function: void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices);
Part of GL_ARB_shader_subroutine
 void glUniformSubroutinesuiv(int shadertype, int count, IntBuffer indices)
          Entry point to C language function: void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices);
Part of GL_ARB_shader_subroutine
 void glUniformui64NV(int location, long value)
          Entry point to C language function: void glUniformui64NV(GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load
 void glUniformui64vNV(int location, int count, Int64Buffer value)
          Entry point to C language function: void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load
 void glUniformui64vNV(int location, int count, long[] value, int value_offset)
          Entry point to C language function: void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load
 void glUnlockArraysEXT()
          Entry point to C language function: void glUnlockArraysEXT(void);
Part of GL_EXT_compiled_vertex_array
 boolean glUnmapBuffer(int target)
          Entry point to C language function: GLboolean glUnmapBuffer(GLenum target);
Part of GL_VERSION_1_5
 boolean glUnmapNamedBufferEXT(int buffer)
          Entry point to C language function: GLboolean glUnmapNamedBufferEXT(GLuint buffer);
Part of GL_EXT_direct_state_access
 void glUseProgram(int program)
          Entry point to C language function: void glUseProgram(GLuint program);
Part of GL_VERSION_2_0
 void glUseProgramObjectARB(int programObj)
          Entry point to C language function: void glUseProgramObjectARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void glUseProgramStages(int pipeline, int stages, int program)
          Entry point to C language function: void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
Part of GL_ARB_separate_shader_objects
 void glValidateProgram(int program)
          Entry point to C language function: void glValidateProgram(GLuint program);
Part of GL_VERSION_2_0
 void glValidateProgramARB(int programObj)
          Entry point to C language function: void glValidateProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void glValidateProgramPipeline(int pipeline)
          Entry point to C language function: void glValidateProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 void glVariantbvEXT(int id, byte[] addr, int addr_offset)
          Entry point to C language function: void glVariantbvEXT(GLuint id, const GLbyte * addr);
Part of GL_EXT_vertex_shader
 void glVariantbvEXT(int id, ByteBuffer addr)
          Entry point to C language function: void glVariantbvEXT(GLuint id, const GLbyte * addr);
Part of GL_EXT_vertex_shader
 void glVariantdvEXT(int id, double[] addr, int addr_offset)
          Entry point to C language function: void glVariantdvEXT(GLuint id, const GLdouble * addr);
Part of GL_EXT_vertex_shader
 void glVariantdvEXT(int id, DoubleBuffer addr)
          Entry point to C language function: void glVariantdvEXT(GLuint id, const GLdouble * addr);
Part of GL_EXT_vertex_shader
 void glVariantfvEXT(int id, float[] addr, int addr_offset)
          Entry point to C language function: void glVariantfvEXT(GLuint id, const GLfloat * addr);
Part of GL_EXT_vertex_shader
 void glVariantfvEXT(int id, FloatBuffer addr)
          Entry point to C language function: void glVariantfvEXT(GLuint id, const GLfloat * addr);
Part of GL_EXT_vertex_shader
 void glVariantivEXT(int id, int[] addr, int addr_offset)
          Entry point to C language function: void glVariantivEXT(GLuint id, const GLint * addr);
Part of GL_EXT_vertex_shader
 void glVariantivEXT(int id, IntBuffer addr)
          Entry point to C language function: void glVariantivEXT(GLuint id, const GLint * addr);
Part of GL_EXT_vertex_shader
 void glVariantPointerEXT(int id, int type, int stride, Buffer addr)
          Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glVariantPointerEXT(int id, int type, int stride, long addr_buffer_offset)
          Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glVariantsvEXT(int id, short[] addr, int addr_offset)
          Entry point to C language function: void glVariantsvEXT(GLuint id, const GLshort * addr);
Part of GL_EXT_vertex_shader
 void glVariantsvEXT(int id, ShortBuffer addr)
          Entry point to C language function: void glVariantsvEXT(GLuint id, const GLshort * addr);
Part of GL_EXT_vertex_shader
 void glVariantubvEXT(int id, byte[] addr, int addr_offset)
          Entry point to C language function: void glVariantubvEXT(GLuint id, const GLubyte * addr);
Part of GL_EXT_vertex_shader
 void glVariantubvEXT(int id, ByteBuffer addr)
          Entry point to C language function: void glVariantubvEXT(GLuint id, const GLubyte * addr);
Part of GL_EXT_vertex_shader
 void glVariantuivEXT(int id, int[] addr, int addr_offset)
          Entry point to C language function: void glVariantuivEXT(GLuint id, const GLuint * addr);
Part of GL_EXT_vertex_shader
 void glVariantuivEXT(int id, IntBuffer addr)
          Entry point to C language function: void glVariantuivEXT(GLuint id, const GLuint * addr);
Part of GL_EXT_vertex_shader
 void glVariantusvEXT(int id, short[] addr, int addr_offset)
          Entry point to C language function: void glVariantusvEXT(GLuint id, const GLushort * addr);
Part of GL_EXT_vertex_shader
 void glVariantusvEXT(int id, ShortBuffer addr)
          Entry point to C language function: void glVariantusvEXT(GLuint id, const GLushort * addr);
Part of GL_EXT_vertex_shader
 void glVDPAUFiniNV()
          Entry point to C language function: void glVDPAUFiniNV(void);
Part of GL_NV_vdpau_interop
 void glVDPAUGetSurfaceivNV(long surface, int pname, int bufSize, int[] length, int length_offset, int[] values, int values_offset)
          Entry point to C language function: void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_NV_vdpau_interop
 void glVDPAUGetSurfaceivNV(long surface, int pname, int bufSize, IntBuffer length, IntBuffer values)
          Entry point to C language function: void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_NV_vdpau_interop
 void glVDPAUInitNV(Buffer vdpDevice, Buffer getProcAddress)
          Entry point to C language function: void glVDPAUInitNV(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
Part of GL_NV_vdpau_interop
 void glVDPAUIsSurfaceNV(long surface)
          Entry point to C language function: void glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop
 void glVDPAUMapSurfacesNV(int numSurfaces, Int64Buffer surfaces)
          Entry point to C language function: void glVDPAUMapSurfacesNV(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop
 void glVDPAUMapSurfacesNV(int numSurfaces, long[] surfaces, int surfaces_offset)
          Entry point to C language function: void glVDPAUMapSurfacesNV(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop
 long glVDPAURegisterOutputSurfaceNV(Buffer vdpSurface, int target, int numTextureNames, int[] textureNames, int textureNames_offset)
          Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop
 long glVDPAURegisterOutputSurfaceNV(Buffer vdpSurface, int target, int numTextureNames, IntBuffer textureNames)
          Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop
 long glVDPAURegisterVideoSurfaceNV(Buffer vdpSurface, int target, int numTextureNames, int[] textureNames, int textureNames_offset)
          Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop
 long glVDPAURegisterVideoSurfaceNV(Buffer vdpSurface, int target, int numTextureNames, IntBuffer textureNames)
          Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop
 void glVDPAUSurfaceAccessNV(long surface, int access)
          Entry point to C language function: void glVDPAUSurfaceAccessNV(GLvdpauSurfaceNV surface, GLenum access);
Part of GL_NV_vdpau_interop
 void glVDPAUUnmapSurfacesNV(int numSurface, Int64Buffer surfaces)
          Entry point to C language function: void glVDPAUUnmapSurfacesNV(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop
 void glVDPAUUnmapSurfacesNV(int numSurface, long[] surfaces, int surfaces_offset)
          Entry point to C language function: void glVDPAUUnmapSurfacesNV(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop
 void glVDPAUUnregisterSurfaceNV(long surface)
          Entry point to C language function: void glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop
 void glVertex2d(double x, double y)
          Entry point to C language function: void glVertex2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0
 void glVertex2dv(double[] v, int v_offset)
          Entry point to C language function: void glVertex2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex2dv(DoubleBuffer v)
          Entry point to C language function: void glVertex2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex2f(float x, float y)
          Entry point to C language function: void glVertex2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0
 void glVertex2fv(float[] v, int v_offset)
          Entry point to C language function: void glVertex2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex2fv(FloatBuffer v)
          Entry point to C language function: void glVertex2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex2h(short x, short y)
          Entry point to C language function: void glVertex2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float
 void glVertex2hv(short[] v, int v_offset)
          Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex2hv(ShortBuffer v)
          Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex2i(int x, int y)
          Entry point to C language function: void glVertex2i(GLint x, GLint y);
Part of GL_VERSION_1_0
 void glVertex2iv(int[] v, int v_offset)
          Entry point to C language function: void glVertex2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex2iv(IntBuffer v)
          Entry point to C language function: void glVertex2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex2s(short x, short y)
          Entry point to C language function: void glVertex2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0
 void glVertex2sv(short[] v, int v_offset)
          Entry point to C language function: void glVertex2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex2sv(ShortBuffer v)
          Entry point to C language function: void glVertex2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex3d(double x, double y, double z)
          Entry point to C language function: void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glVertex3dv(double[] v, int v_offset)
          Entry point to C language function: void glVertex3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex3dv(DoubleBuffer v)
          Entry point to C language function: void glVertex3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex3f(float x, float y, float z)
          Entry point to C language function: void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void glVertex3fv(float[] v, int v_offset)
          Entry point to C language function: void glVertex3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex3fv(FloatBuffer v)
          Entry point to C language function: void glVertex3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex3h(short x, short y, short z)
          Entry point to C language function: void glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float
 void glVertex3hv(short[] v, int v_offset)
          Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex3hv(ShortBuffer v)
          Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex3i(int x, int y, int z)
          Entry point to C language function: void glVertex3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0
 void glVertex3iv(int[] v, int v_offset)
          Entry point to C language function: void glVertex3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex3iv(IntBuffer v)
          Entry point to C language function: void glVertex3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex3s(short x, short y, short z)
          Entry point to C language function: void glVertex3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0
 void glVertex3sv(short[] v, int v_offset)
          Entry point to C language function: void glVertex3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex3sv(ShortBuffer v)
          Entry point to C language function: void glVertex3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex4d(double x, double y, double z, double w)
          Entry point to C language function: void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0
 void glVertex4dv(double[] v, int v_offset)
          Entry point to C language function: void glVertex4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex4dv(DoubleBuffer v)
          Entry point to C language function: void glVertex4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex4f(float x, float y, float z, float w)
          Entry point to C language function: void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0
 void glVertex4fv(float[] v, int v_offset)
          Entry point to C language function: void glVertex4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex4fv(FloatBuffer v)
          Entry point to C language function: void glVertex4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex4h(short x, short y, short z, short w)
          Entry point to C language function: void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void glVertex4hv(short[] v, int v_offset)
          Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex4hv(ShortBuffer v)
          Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex4i(int x, int y, int z, int w)
          Entry point to C language function: void glVertex4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0
 void glVertex4iv(int[] v, int v_offset)
          Entry point to C language function: void glVertex4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex4iv(IntBuffer v)
          Entry point to C language function: void glVertex4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex4s(short x, short y, short z, short w)
          Entry point to C language function: void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0
 void glVertex4sv(short[] v, int v_offset)
          Entry point to C language function: void glVertex4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex4sv(ShortBuffer v)
          Entry point to C language function: void glVertex4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertexArrayParameteriAPPLE(int pname, int param)
          Entry point to C language function: void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);
Part of GL_APPLE_vertex_array_range
 void glVertexArrayRangeAPPLE(int length, Buffer pointer)
          Entry point to C language function: void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range
 void glVertexArrayRangeNV(int length, Buffer pointer)
          Entry point to C language function: void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);
Part of GL_NV_vertex_array_range
 void glVertexAttrib1d(int index, double x)
          Entry point to C language function: void glVertexAttrib1d(GLuint index, GLdouble x);
Part of GL_VERSION_2_0
 void glVertexAttrib1dARB(int index, double x)
          Entry point to C language function: void glVertexAttrib1dARB(GLuint index, GLdouble x);
Part of GL_ARB_vertex_program
 void glVertexAttrib1dv(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1dv(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib1dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1dvARB(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1dvARB(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1f(int index, float x)
          Entry point to C language function: void glVertexAttrib1f(GLuint index, GLfloat x);
Part of GL_VERSION_2_0
 void glVertexAttrib1fARB(int index, float x)
          Entry point to C language function: void glVertexAttrib1fARB(GLuint index, GLfloat x);
Part of GL_ARB_vertex_program
 void glVertexAttrib1fv(int index, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1fv(int index, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib1fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1fvARB(int index, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1fvARB(int index, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1h(int index, short x)
          Entry point to C language function: void glVertexAttrib1hNV(GLuint index, GLhalfNV x);
Part of GL_NV_half_float
 void glVertexAttrib1hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib1hv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib1s(int index, short x)
          Entry point to C language function: void glVertexAttrib1s(GLuint index, GLshort x);
Part of GL_VERSION_2_0
 void glVertexAttrib1sARB(int index, short x)
          Entry point to C language function: void glVertexAttrib1sARB(GLuint index, GLshort x);
Part of GL_ARB_vertex_program
 void glVertexAttrib1sv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1sv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib1sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1svARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib1svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1svARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib1svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2d(int index, double x, double y)
          Entry point to C language function: void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_VERSION_2_0
 void glVertexAttrib2dARB(int index, double x, double y)
          Entry point to C language function: void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_program
 void glVertexAttrib2dv(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2dv(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib2dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2dvARB(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2dvARB(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2f(int index, float x, float y)
          Entry point to C language function: void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0
 void glVertexAttrib2fARB(int index, float x, float y)
          Entry point to C language function: void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
Part of GL_ARB_vertex_program
 void glVertexAttrib2fv(int index, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2fv(int index, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib2fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2fvARB(int index, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2fvARB(int index, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2h(int index, short x, short y)
          Entry point to C language function: void glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float
 void glVertexAttrib2hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib2hv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib2s(int index, short x, short y)
          Entry point to C language function: void glVertexAttrib2s(GLuint index, GLshort x, GLshort y);
Part of GL_VERSION_2_0
 void glVertexAttrib2sARB(int index, short x, short y)
          Entry point to C language function: void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
Part of GL_ARB_vertex_program
 void glVertexAttrib2sv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2sv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib2sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2svARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib2svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2svARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib2svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3d(int index, double x, double y, double z)
          Entry point to C language function: void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_2_0
 void glVertexAttrib3dARB(int index, double x, double y, double z)
          Entry point to C language function: void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_program
 void glVertexAttrib3dv(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3dv(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib3dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3dvARB(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3dvARB(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3f(int index, float x, float y, float z)
          Entry point to C language function: void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0
 void glVertexAttrib3fARB(int index, float x, float y, float z)
          Entry point to C language function: void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ARB_vertex_program
 void glVertexAttrib3fv(int index, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3fv(int index, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib3fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3fvARB(int index, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3fvARB(int index, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3h(int index, short x, short y, short z)
          Entry point to C language function: void glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float
 void glVertexAttrib3hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib3hv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib3s(int index, short x, short y, short z)
          Entry point to C language function: void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_2_0
 void glVertexAttrib3sARB(int index, short x, short y, short z)
          Entry point to C language function: void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_ARB_vertex_program
 void glVertexAttrib3sv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3sv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib3sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3svARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib3svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3svARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib3svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4bv(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4bv(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4bvARB(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4bvARB(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4d(int index, double x, double y, double z, double w)
          Entry point to C language function: void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_2_0
 void glVertexAttrib4dARB(int index, double x, double y, double z, double w)
          Entry point to C language function: void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4dv(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4dv(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib4dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4dvARB(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4dvARB(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4f(int index, float x, float y, float z, float w)
          Entry point to C language function: void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0
 void glVertexAttrib4fARB(int index, float x, float y, float z, float w)
          Entry point to C language function: void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4fv(int index, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4fv(int index, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib4fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4fvARB(int index, float[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4fvARB(int index, FloatBuffer v)
          Entry point to C language function: void glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4h(int index, short x, short y, short z, short w)
          Entry point to C language function: void glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void glVertexAttrib4hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib4hv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib4iv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4iv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4iv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4iv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4ivARB(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4ivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ivARB(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4ivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nbv(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nbv(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NbvARB(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NbvARB(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Niv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4Niv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Niv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4Niv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NivARB(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NivARB(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4NivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nsv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4Nsv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nsv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4Nsv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NsvARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NsvARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w)
          Entry point to C language function: void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_VERSION_2_0
 void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w)
          Entry point to C language function: void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nubv(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nubv(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NubvARB(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NubvARB(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nuiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nuiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NuivARB(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NuivARB(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nusv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nusv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NusvARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NusvARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4s(int index, short x, short y, short z, short w)
          Entry point to C language function: void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_2_0
 void glVertexAttrib4sARB(int index, short x, short y, short z, short w)
          Entry point to C language function: void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4sv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4sv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4svARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4svARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ubv(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4ubv(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4ubvARB(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ubvARB(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4uivARB(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4uivARB(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4usv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4usv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4usvARB(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4usvARB(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttribDivisor(int index, int divisor)
          Entry point to C language function: void glVertexAttribDivisor(GLuint index, GLuint divisor);
Part of GL_VERSION_3_3
 void glVertexAttribFormatNV(int index, int size, int type, boolean normalized, int stride)
          Entry point to C language function: void glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glVertexAttribI1i(int index, int x)
          Entry point to C language function: void glVertexAttribI1i(GLuint index, GLint x);
Part of GL_VERSION_3_0
 void glVertexAttribI1iEXT(int index, int x)
          Entry point to C language function: void glVertexAttribI1iEXT(GLuint index, GLint x);
Part of GL_NV_vertex_program4
 void glVertexAttribI1iv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI1iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1iv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI1iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1ivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI1ivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI1ui(int index, int x)
          Entry point to C language function: void glVertexAttribI1ui(GLuint index, GLuint x);
Part of GL_VERSION_3_0
 void glVertexAttribI1uiEXT(int index, int x)
          Entry point to C language function: void glVertexAttribI1uiEXT(GLuint index, GLuint x);
Part of GL_NV_vertex_program4
 void glVertexAttribI1uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1uivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI1uivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI2i(int index, int x, int y)
          Entry point to C language function: void glVertexAttribI2i(GLuint index, GLint x, GLint y);
Part of GL_VERSION_3_0
 void glVertexAttribI2iEXT(int index, int x, int y)
          Entry point to C language function: void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);
Part of GL_NV_vertex_program4
 void glVertexAttribI2iv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI2iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2iv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI2iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2ivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI2ivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI2ui(int index, int x, int y)
          Entry point to C language function: void glVertexAttribI2ui(GLuint index, GLuint x, GLuint y);
Part of GL_VERSION_3_0
 void glVertexAttribI2uiEXT(int index, int x, int y)
          Entry point to C language function: void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);
Part of GL_NV_vertex_program4
 void glVertexAttribI2uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2uivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI2uivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI3i(int index, int x, int y, int z)
          Entry point to C language function: void glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z);
Part of GL_VERSION_3_0
 void glVertexAttribI3iEXT(int index, int x, int y, int z)
          Entry point to C language function: void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);
Part of GL_NV_vertex_program4
 void glVertexAttribI3iv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI3iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3iv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI3iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3ivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI3ivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI3ui(int index, int x, int y, int z)
          Entry point to C language function: void glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_VERSION_3_0
 void glVertexAttribI3uiEXT(int index, int x, int y, int z)
          Entry point to C language function: void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_NV_vertex_program4
 void glVertexAttribI3uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3uivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI3uivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4bv(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4bv(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4bvEXT(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4bvEXT(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4i(int index, int x, int y, int z, int w)
          Entry point to C language function: void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_3_0
 void glVertexAttribI4iEXT(int index, int x, int y, int z, int w)
          Entry point to C language function: void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_vertex_program4
 void glVertexAttribI4iv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4iv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI4iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4ivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4sv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4sv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttribI4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4svEXT(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4svEXT(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4ubv(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ubv(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ubvEXT(int index, byte[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4ubvEXT(int index, ByteBuffer v)
          Entry point to C language function: void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4ui(int index, int x, int y, int z, int w)
          Entry point to C language function: void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_VERSION_3_0
 void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w)
          Entry point to C language function: void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_vertex_program4
 void glVertexAttribI4uiv(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4uiv(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4uivEXT(int index, int[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4uivEXT(int index, IntBuffer v)
          Entry point to C language function: void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4usv(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4usv(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4usvEXT(int index, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4usvEXT(int index, ShortBuffer v)
          Entry point to C language function: void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
Part of GL_NV_vertex_program4
 void glVertexAttribIFormatNV(int index, int size, int type, int stride)
          Entry point to C language function: void glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glVertexAttribIPointer(int index, int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_3_0
 void glVertexAttribIPointerEXT(int index, int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_NV_vertex_program4
 void glVertexAttribL1d(int index, double x)
          Entry point to C language function: void glVertexAttribL1d(GLuint index, GLdouble x);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL1dv(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL1dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL1dv(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttribL1dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL1i64NV(int index, long x)
          Entry point to C language function: void glVertexAttribL1i64NV(GLuint index, GLint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1i64vNV(int index, Int64Buffer v)
          Entry point to C language function: void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1i64vNV(int index, long[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1ui64NV(int index, long x)
          Entry point to C language function: void glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1ui64vNV(int index, Int64Buffer v)
          Entry point to C language function: void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1ui64vNV(int index, long[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2d(int index, double x, double y)
          Entry point to C language function: void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL2dv(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL2dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL2dv(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttribL2dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL2i64NV(int index, long x, long y)
          Entry point to C language function: void glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2i64vNV(int index, Int64Buffer v)
          Entry point to C language function: void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2i64vNV(int index, long[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2ui64NV(int index, long x, long y)
          Entry point to C language function: void glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2ui64vNV(int index, Int64Buffer v)
          Entry point to C language function: void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2ui64vNV(int index, long[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3d(int index, double x, double y, double z)
          Entry point to C language function: void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL3dv(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL3dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL3dv(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttribL3dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL3i64NV(int index, long x, long y, long z)
          Entry point to C language function: void glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3i64vNV(int index, Int64Buffer v)
          Entry point to C language function: void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3i64vNV(int index, long[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3ui64NV(int index, long x, long y, long z)
          Entry point to C language function: void glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3ui64vNV(int index, Int64Buffer v)
          Entry point to C language function: void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3ui64vNV(int index, long[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4d(int index, double x, double y, double z, double w)
          Entry point to C language function: void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL4dv(int index, double[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL4dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL4dv(int index, DoubleBuffer v)
          Entry point to C language function: void glVertexAttribL4dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL4i64NV(int index, long x, long y, long z, long w)
          Entry point to C language function: void glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4i64vNV(int index, Int64Buffer v)
          Entry point to C language function: void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4i64vNV(int index, long[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4ui64NV(int index, long x, long y, long z, long w)
          Entry point to C language function: void glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4ui64vNV(int index, Int64Buffer v)
          Entry point to C language function: void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4ui64vNV(int index, long[] v, int v_offset)
          Entry point to C language function: void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribLFormatNV(int index, int size, int type, int stride)
          Entry point to C language function: void glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribLPointer(int index, int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribP1ui(int index, int type, boolean normalized, int value)
          Entry point to C language function: void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP1uiv(int index, int type, boolean normalized, int[] value, int value_offset)
          Entry point to C language function: void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP1uiv(int index, int type, boolean normalized, IntBuffer value)
          Entry point to C language function: void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP2ui(int index, int type, boolean normalized, int value)
          Entry point to C language function: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP2uiv(int index, int type, boolean normalized, int[] value, int value_offset)
          Entry point to C language function: void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP2uiv(int index, int type, boolean normalized, IntBuffer value)
          Entry point to C language function: void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP3ui(int index, int type, boolean normalized, int value)
          Entry point to C language function: void glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP3uiv(int index, int type, boolean normalized, int[] value, int value_offset)
          Entry point to C language function: void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP3uiv(int index, int type, boolean normalized, IntBuffer value)
          Entry point to C language function: void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP4ui(int index, int type, boolean normalized, int value)
          Entry point to C language function: void glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP4uiv(int index, int type, boolean normalized, int[] value, int value_offset)
          Entry point to C language function: void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP4uiv(int index, int type, boolean normalized, IntBuffer value)
          Entry point to C language function: void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribPointer(GLArrayData array)
          End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well
 void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, Buffer pointer)
          Entry point to C language function: void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_2_0
 void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_2_0
 void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, Buffer pointer)
          Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program
 void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program
 void glVertexAttribs1hv(int index, int n, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs1hv(int index, int n, ShortBuffer v)
          Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs2hv(int index, int n, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs2hv(int index, int n, ShortBuffer v)
          Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs3hv(int index, int n, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs3hv(int index, int n, ShortBuffer v)
          Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs4hv(int index, int n, short[] v, int v_offset)
          Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs4hv(int index, int n, ShortBuffer v)
          Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexBlendARB(int count)
          Entry point to C language function: void glVertexBlendARB(GLint count);
Part of GL_ARB_vertex_blend
 void glVertexFormatNV(int size, int type, int stride)
          Entry point to C language function: void glVertexFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glVertexP2ui(int type, int value)
          Entry point to C language function: void glVertexP2ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP2uiv(int type, int[] value, int value_offset)
          Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP2uiv(int type, IntBuffer value)
          Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP3ui(int type, int value)
          Entry point to C language function: void glVertexP3ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP3uiv(int type, int[] value, int value_offset)
          Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP3uiv(int type, IntBuffer value)
          Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP4ui(int type, int value)
          Entry point to C language function: void glVertexP4ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP4uiv(int type, int[] value, int value_offset)
          Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP4uiv(int type, IntBuffer value)
          Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexPointer(GLArrayData array)
           
 void glVertexPointer(int size, int type, int stride, Buffer ptr)
          Entry point to C language function: void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glVertexPointer(int size, int type, int stride, long ptr_buffer_offset)
          Entry point to C language function: void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glVertexWeightfEXT(float weight)
          Entry point to C language function: void glVertexWeightfEXT(GLfloat weight);
Part of GL_EXT_vertex_weighting
 void glVertexWeightfvEXT(float[] weight, int weight_offset)
          Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * weight);
Part of GL_EXT_vertex_weighting
 void glVertexWeightfvEXT(FloatBuffer weight)
          Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * weight);
Part of GL_EXT_vertex_weighting
 void glVertexWeighth(short weight)
          Entry point to C language function: void glVertexWeighthNV(GLhalfNV weight);
Part of GL_NV_half_float
 void glVertexWeighthv(short[] weight, int weight_offset)
          Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * weight);
Part of GL_NV_half_float
 void glVertexWeighthv(ShortBuffer weight)
          Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * weight);
Part of GL_NV_half_float
 void glVertexWeightPointerEXT(int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting
 void glVertexWeightPointerEXT(int size, int type, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting
 int glVideoCaptureNV(int video_capture_slot, int[] sequence_num, int sequence_num_offset, long[] capture_time, int capture_time_offset)
          Entry point to C language function: GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
Part of GL_NV_video_capture
 int glVideoCaptureNV(int video_capture_slot, IntBuffer sequence_num, Int64Buffer capture_time)
          Entry point to C language function: GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterdvNV(int video_capture_slot, int stream, int pname, double[] params, int params_offset)
          Entry point to C language function: void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterdvNV(int video_capture_slot, int stream, int pname, DoubleBuffer params)
          Entry point to C language function: void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterfvNV(int video_capture_slot, int stream, int pname, float[] params, int params_offset)
          Entry point to C language function: void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterfvNV(int video_capture_slot, int stream, int pname, FloatBuffer params)
          Entry point to C language function: void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterivNV(int video_capture_slot, int stream, int pname, int[] params, int params_offset)
          Entry point to C language function: void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterivNV(int video_capture_slot, int stream, int pname, IntBuffer params)
          Entry point to C language function: void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
Part of GL_NV_video_capture
 void glViewport(int x, int y, int width, int height)
          Entry point to C language function: void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0
 void glViewportArrayv(int first, int count, float[] v, int v_offset)
          Entry point to C language function: void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
Part of GL_ARB_viewport_array
 void glViewportArrayv(int first, int count, FloatBuffer v)
          Entry point to C language function: void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
Part of GL_ARB_viewport_array
 void glViewportIndexedf(int index, float x, float y, float w, float h)
          Entry point to C language function: void glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
Part of GL_ARB_viewport_array
 void glViewportIndexedfv(int index, float[] v, int v_offset)
          Entry point to C language function: void glViewportIndexedfv(GLuint index, const GLfloat * v);
Part of GL_ARB_viewport_array
 void glViewportIndexedfv(int index, FloatBuffer v)
          Entry point to C language function: void glViewportIndexedfv(GLuint index, const GLfloat * v);
Part of GL_ARB_viewport_array
 void glWaitSync(long sync, int flags, long timeout)
          Entry point to C language function: void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync
 void glWeightbvARB(int size, byte[] weights, int weights_offset)
          Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightbvARB(int size, ByteBuffer weights)
          Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightdvARB(int size, double[] weights, int weights_offset)
          Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend
 void glWeightdvARB(int size, DoubleBuffer weights)
          Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend
 void glWeightfvARB(int size, float[] weights, int weights_offset)
          Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend
 void glWeightfvARB(int size, FloatBuffer weights)
          Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend
 void glWeightivARB(int size, int[] weights, int weights_offset)
          Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend
 void glWeightivARB(int size, IntBuffer weights)
          Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend
 void glWeightPointer(int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_blend
 void glWeightsvARB(int size, short[] weights, int weights_offset)
          Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend
 void glWeightsvARB(int size, ShortBuffer weights)
          Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend
 void glWeightubvARB(int size, byte[] weights, int weights_offset)
          Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightubvARB(int size, ByteBuffer weights)
          Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightuivARB(int size, int[] weights, int weights_offset)
          Entry point to C language function: void glWeightuivARB(GLint size, const GLuint * weights);
Part of GL_ARB_vertex_blend
 void glWeightuivARB(int size, IntBuffer weights)
          Entry point to C language function: void glWeightuivARB(GLint size, const GLuint * weights);
Part of GL_ARB_vertex_blend
 void glWeightusvARB(int size, short[] weights, int weights_offset)
          Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend
 void glWeightusvARB(int size, ShortBuffer weights)
          Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend
 void glWindowPos2d(double x, double y)
          Entry point to C language function: void glWindowPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2dv(double[] v, int v_offset)
          Entry point to C language function: void glWindowPos2dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2dv(DoubleBuffer v)
          Entry point to C language function: void glWindowPos2dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2f(float x, float y)
          Entry point to C language function: void glWindowPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2fv(float[] v, int v_offset)
          Entry point to C language function: void glWindowPos2fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2fv(FloatBuffer v)
          Entry point to C language function: void glWindowPos2fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2i(int x, int y)
          Entry point to C language function: void glWindowPos2i(GLint x, GLint y);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2iv(int[] v, int v_offset)
          Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2iv(IntBuffer v)
          Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2s(short x, short y)
          Entry point to C language function: void glWindowPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2sv(short[] v, int v_offset)
          Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2sv(ShortBuffer v)
          Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3d(double x, double y, double z)
          Entry point to C language function: void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3dv(double[] v, int v_offset)
          Entry point to C language function: void glWindowPos3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3dv(DoubleBuffer v)
          Entry point to C language function: void glWindowPos3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3f(float x, float y, float z)
          Entry point to C language function: void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3fv(float[] v, int v_offset)
          Entry point to C language function: void glWindowPos3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3fv(FloatBuffer v)
          Entry point to C language function: void glWindowPos3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3i(int x, int y, int z)
          Entry point to C language function: void glWindowPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3iv(int[] v, int v_offset)
          Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3iv(IntBuffer v)
          Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3s(short x, short y, short z)
          Entry point to C language function: void glWindowPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3sv(short[] v, int v_offset)
          Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3sv(ShortBuffer v)
          Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWriteMaskEXT(int res, int in, int outX, int outY, int outZ, int outW)
          Entry point to C language function: void glWriteMaskEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader
 boolean hasGLSL()
          Indicates whether this GL object supports GLSL.
 boolean isExtensionAvailable(String glExtensionName)
          Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isFunctionAvailable(String glFunctionName)
          Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isGL()
          Indicates whether this GL object conforms to any of the common GL profiles.
 boolean isGL2()
          Indicates whether this GL object conforms to the GL2 profile.
 boolean isGL2ES1()
          Indicates whether this GL object conforms to the GL2ES1 compatible profile.
 boolean isGL2ES2()
          Indicates whether this GL object conforms to the GL2ES2 compatible profile.
 boolean isGL2GL3()
          Indicates whether this GL object conforms to the GL2GL3 compatible profile.
 boolean isGL3()
          Indicates whether this GL object conforms to the GL3 core profile.
 boolean isGL3bc()
          Indicates whether this GL object conforms to the GL3 compatibility profile.
 boolean isGL4()
          Indicates whether this GL object conforms to the GL4 core profile.
 boolean isGL4bc()
          Indicates whether this GL object conforms to the GL4 compatibility profile.
 boolean isGLES()
          Indicates whether this GL object conforms to one of the OpenGL ES compatible profiles.
 boolean isGLES1()
          Indicates whether this GL object conforms to the GLES1 profile.
 boolean isGLES2()
          Indicates whether this GL object conforms to the GLES2 profile.
 void setSwapInterval(int interval)
          Provides a platform-independent way to specify the minimum swap interval for buffer swaps.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GL4bcImpl

public GL4bcImpl(GLProfile glp,
                 GLContextImpl context)
Method Detail

glAccum

public void glAccum(int op,
                    float value)
Entry point to C language function: void glAccum(GLenum op, GLfloat value);
Part of GL_VERSION_1_0

Specified by:
glAccum in interface GL2

dispatch_glAccum1

public void dispatch_glAccum1(int op,
                              float value,
                              long procAddress)
Entry point to C language function: void glAccum(GLenum op, GLfloat value);
Part of GL_VERSION_1_0


glActiveShaderProgram

public void glActiveShaderProgram(int pipeline,
                                  int program)
Entry point to C language function: void glActiveShaderProgram(GLuint pipeline, GLuint program);
Part of GL_ARB_separate_shader_objects

Specified by:
glActiveShaderProgram in interface GL2GL3

dispatch_glActiveShaderProgram1

public void dispatch_glActiveShaderProgram1(int pipeline,
                                            int program,
                                            long procAddress)
Entry point to C language function: void glActiveShaderProgram(GLuint pipeline, GLuint program);
Part of GL_ARB_separate_shader_objects


glActiveStencilFaceEXT

public void glActiveStencilFaceEXT(int face)
Entry point to C language function: void glActiveStencilFaceEXT(GLenum face);
Part of GL_EXT_stencil_two_side

Specified by:
glActiveStencilFaceEXT in interface GL2

dispatch_glActiveStencilFaceEXT1

public void dispatch_glActiveStencilFaceEXT1(int face,
                                             long procAddress)
Entry point to C language function: void glActiveStencilFaceEXT(GLenum face);
Part of GL_EXT_stencil_two_side


glActiveTexture

public void glActiveTexture(int texture)
Entry point to C language function: void glActiveTexture(GLenum texture);
Part of GL_VERSION_1_3

Specified by:
glActiveTexture in interface GL

dispatch_glActiveTexture1

public void dispatch_glActiveTexture1(int texture,
                                      long procAddress)
Entry point to C language function: void glActiveTexture(GLenum texture);
Part of GL_VERSION_1_3


glAlphaFunc

public void glAlphaFunc(int func,
                        float ref)
Entry point to C language function: void glAlphaFunc(GLenum func, GLclampf ref);
Part of GL_VERSION_1_0

Specified by:
glAlphaFunc in interface GL2ES1

dispatch_glAlphaFunc1

public void dispatch_glAlphaFunc1(int func,
                                  float ref,
                                  long procAddress)
Entry point to C language function: void glAlphaFunc(GLenum func, GLclampf ref);
Part of GL_VERSION_1_0


glApplyTextureEXT

public void glApplyTextureEXT(int mode)
Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture

Specified by:
glApplyTextureEXT in interface GL2

dispatch_glApplyTextureEXT1

public void dispatch_glApplyTextureEXT1(int mode,
                                        long procAddress)
Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture


glAreTexturesResident

public boolean glAreTexturesResident(int n,
                                     IntBuffer textures,
                                     ByteBuffer residences)
Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1

Specified by:
glAreTexturesResident in interface GL2

glAreTexturesResident

public boolean glAreTexturesResident(int n,
                                     int[] textures,
                                     int textures_offset,
                                     byte[] residences,
                                     int residences_offset)
Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1

Specified by:
glAreTexturesResident in interface GL2

glArrayElement

public void glArrayElement(int i)
Entry point to C language function: void glArrayElement(GLint i);
Part of GL_VERSION_1_1

Specified by:
glArrayElement in interface GL2

dispatch_glArrayElement1

public void dispatch_glArrayElement1(int i,
                                     long procAddress)
Entry point to C language function: void glArrayElement(GLint i);
Part of GL_VERSION_1_1


glAttachObjectARB

public void glAttachObjectARB(int containerObj,
                              int obj)
Entry point to C language function: void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
Part of GL_ARB_shader_objects

Specified by:
glAttachObjectARB in interface GL2

dispatch_glAttachObjectARB1

public void dispatch_glAttachObjectARB1(int containerObj,
                                        int obj,
                                        long procAddress)
Entry point to C language function: void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
Part of GL_ARB_shader_objects


glAttachShader

public void glAttachShader(int program,
                           int shader)
Entry point to C language function: void glAttachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0

Specified by:
glAttachShader in interface GL2ES2

dispatch_glAttachShader1

public void dispatch_glAttachShader1(int program,
                                     int shader,
                                     long procAddress)
Entry point to C language function: void glAttachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0


glBegin

public void glBegin(int mode)
Entry point to C language function: void glBegin(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glBegin in interface GL2

glBeginConditionalRender

public void glBeginConditionalRender(int id,
                                     int mode)
Entry point to C language function: void glBeginConditionalRender(GLuint id, GLenum mode);
Part of GL_VERSION_3_0

Specified by:
glBeginConditionalRender in interface GL2GL3

dispatch_glBeginConditionalRender1

public void dispatch_glBeginConditionalRender1(int id,
                                               int mode,
                                               long procAddress)
Entry point to C language function: void glBeginConditionalRender(GLuint id, GLenum mode);
Part of GL_VERSION_3_0


glBeginOcclusionQueryNV

public void glBeginOcclusionQueryNV(int id)
Entry point to C language function: void glBeginOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query

Specified by:
glBeginOcclusionQueryNV in interface GL2

dispatch_glBeginOcclusionQueryNV1

public void dispatch_glBeginOcclusionQueryNV1(int id,
                                              long procAddress)
Entry point to C language function: void glBeginOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query


glBeginPerfMonitorAMD

public void glBeginPerfMonitorAMD(int monitor)
Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor

Specified by:
glBeginPerfMonitorAMD in interface GL2

dispatch_glBeginPerfMonitorAMD1

public void dispatch_glBeginPerfMonitorAMD1(int monitor,
                                            long procAddress)
Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor


glBeginQuery

public void glBeginQuery(int target,
                         int id)
Entry point to C language function: void glBeginQuery(GLenum target, GLuint id);
Part of GL_VERSION_1_5

Specified by:
glBeginQuery in interface GL2GL3

dispatch_glBeginQuery1

public void dispatch_glBeginQuery1(int target,
                                   int id,
                                   long procAddress)
Entry point to C language function: void glBeginQuery(GLenum target, GLuint id);
Part of GL_VERSION_1_5


glBeginQueryIndexed

public void glBeginQueryIndexed(int target,
                                int index,
                                int id)
Entry point to C language function: void glBeginQueryIndexed(GLenum target, GLuint index, GLuint id);
Part of GL_ARB_transform_feedback3

Specified by:
glBeginQueryIndexed in interface GL2GL3

dispatch_glBeginQueryIndexed1

public void dispatch_glBeginQueryIndexed1(int target,
                                          int index,
                                          int id,
                                          long procAddress)
Entry point to C language function: void glBeginQueryIndexed(GLenum target, GLuint index, GLuint id);
Part of GL_ARB_transform_feedback3


glBeginTransformFeedback

public void glBeginTransformFeedback(int primitiveMode)
Entry point to C language function: void glBeginTransformFeedback(GLenum primitiveMode);
Part of GL_VERSION_3_0

Specified by:
glBeginTransformFeedback in interface GL2GL3

dispatch_glBeginTransformFeedback1

public void dispatch_glBeginTransformFeedback1(int primitiveMode,
                                               long procAddress)
Entry point to C language function: void glBeginTransformFeedback(GLenum primitiveMode);
Part of GL_VERSION_3_0


glBeginVertexShaderEXT

public void glBeginVertexShaderEXT()
Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader

Specified by:
glBeginVertexShaderEXT in interface GL2

dispatch_glBeginVertexShaderEXT1

public void dispatch_glBeginVertexShaderEXT1(long procAddress)
Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader


glBeginVideoCaptureNV

public void glBeginVideoCaptureNV(int video_capture_slot)
Entry point to C language function: void glBeginVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture

Specified by:
glBeginVideoCaptureNV in interface GL2

dispatch_glBeginVideoCaptureNV1

public void dispatch_glBeginVideoCaptureNV1(int video_capture_slot,
                                            long procAddress)
Entry point to C language function: void glBeginVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture


glBindAttribLocation

public void glBindAttribLocation(int program,
                                 int index,
                                 String name)
Entry point to C language function: void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
Part of GL_VERSION_2_0

Specified by:
glBindAttribLocation in interface GL2ES2

dispatch_glBindAttribLocation1

public void dispatch_glBindAttribLocation1(int program,
                                           int index,
                                           String name,
                                           long procAddress)
Entry point to C language function: void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
Part of GL_VERSION_2_0


glBindBuffer

public void glBindBuffer(int target,
                         int buffer)
Entry point to C language function: void glBindBuffer(GLenum target, GLuint buffer);
Part of GL_VERSION_1_5

Specified by:
glBindBuffer in interface GL

glBindBufferBase

public void glBindBufferBase(int target,
                             int index,
                             int buffer)
Entry point to C language function: void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
Part of GL_VERSION_3_0

Specified by:
glBindBufferBase in interface GL2GL3

dispatch_glBindBufferBase1

public void dispatch_glBindBufferBase1(int target,
                                       int index,
                                       int buffer,
                                       long procAddress)
Entry point to C language function: void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
Part of GL_VERSION_3_0


glBindBufferOffset

public void glBindBufferOffset(int target,
                               int index,
                               int buffer,
                               long offset)
Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
Part of GL_EXT_transform_feedback

Specified by:
glBindBufferOffset in interface GL2

dispatch_glBindBufferOffset1

public void dispatch_glBindBufferOffset1(int target,
                                         int index,
                                         int buffer,
                                         long offset,
                                         long procAddress)
Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
Part of GL_EXT_transform_feedback


glBindBufferRange

public void glBindBufferRange(int target,
                              int index,
                              int buffer,
                              long offset,
                              long size)
Entry point to C language function: void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
Part of GL_VERSION_3_0

Specified by:
glBindBufferRange in interface GL2GL3

dispatch_glBindBufferRange1

public void dispatch_glBindBufferRange1(int target,
                                        int index,
                                        int buffer,
                                        long offset,
                                        long size,
                                        long procAddress)
Entry point to C language function: void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
Part of GL_VERSION_3_0


glBindFragDataLocation

public void glBindFragDataLocation(int program,
                                   int color,
                                   String name)
Entry point to C language function: void glBindFragDataLocation(GLuint program, GLuint color, const GLchar * name);
Part of GL_VERSION_3_0

Specified by:
glBindFragDataLocation in interface GL2GL3

dispatch_glBindFragDataLocation1

public void dispatch_glBindFragDataLocation1(int program,
                                             int color,
                                             String name,
                                             long procAddress)
Entry point to C language function: void glBindFragDataLocation(GLuint program, GLuint color, const GLchar * name);
Part of GL_VERSION_3_0


glBindFragDataLocationIndexed

public void glBindFragDataLocationIndexed(int program,
                                          int colorNumber,
                                          int index,
                                          ByteBuffer name)
Entry point to C language function: void glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
Part of GL_ARB_blend_func_extended

Specified by:
glBindFragDataLocationIndexed in interface GL2GL3

glBindFragDataLocationIndexed

public void glBindFragDataLocationIndexed(int program,
                                          int colorNumber,
                                          int index,
                                          byte[] name,
                                          int name_offset)
Entry point to C language function: void glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
Part of GL_ARB_blend_func_extended

Specified by:
glBindFragDataLocationIndexed in interface GL2GL3

glBindFramebuffer

public void glBindFramebuffer(int target,
                              int framebuffer)
Entry point to C language function: void glBindFramebuffer(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object

Specified by:
glBindFramebuffer in interface GL

dispatch_glBindFramebuffer1

public void dispatch_glBindFramebuffer1(int target,
                                        int framebuffer,
                                        long procAddress)
Entry point to C language function: void glBindFramebuffer(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object


glBindImageTextureEXT

public void glBindImageTextureEXT(int index,
                                  int texture,
                                  int level,
                                  boolean layered,
                                  int layer,
                                  int access,
                                  int format)
Entry point to C language function: void glBindImageTextureEXT(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
Part of GL_EXT_shader_image_load_store

Specified by:
glBindImageTextureEXT in interface GL2

dispatch_glBindImageTextureEXT1

public void dispatch_glBindImageTextureEXT1(int index,
                                            int texture,
                                            int level,
                                            boolean layered,
                                            int layer,
                                            int access,
                                            int format,
                                            long procAddress)
Entry point to C language function: void glBindImageTextureEXT(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
Part of GL_EXT_shader_image_load_store


glBindLightParameterEXT

public int glBindLightParameterEXT(int light,
                                   int value)
Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindLightParameterEXT in interface GL2

dispatch_glBindLightParameterEXT1

public int dispatch_glBindLightParameterEXT1(int light,
                                             int value,
                                             long procAddress)
Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader


glBindMaterialParameterEXT

public int glBindMaterialParameterEXT(int face,
                                      int value)
Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum face, GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindMaterialParameterEXT in interface GL2

dispatch_glBindMaterialParameterEXT1

public int dispatch_glBindMaterialParameterEXT1(int face,
                                                int value,
                                                long procAddress)
Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum face, GLenum value);
Part of GL_EXT_vertex_shader


glBindMultiTextureEXT

public void glBindMultiTextureEXT(int texunit,
                                  int target,
                                  int texture)
Entry point to C language function: void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
Part of GL_EXT_direct_state_access

Specified by:
glBindMultiTextureEXT in interface GL2

dispatch_glBindMultiTextureEXT1

public void dispatch_glBindMultiTextureEXT1(int texunit,
                                            int target,
                                            int texture,
                                            long procAddress)
Entry point to C language function: void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
Part of GL_EXT_direct_state_access


glBindParameterEXT

public int glBindParameterEXT(int value)
Entry point to C language function: GLuint glBindParameterEXT(GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindParameterEXT in interface GL2

dispatch_glBindParameterEXT1

public int dispatch_glBindParameterEXT1(int value,
                                        long procAddress)
Entry point to C language function: GLuint glBindParameterEXT(GLenum value);
Part of GL_EXT_vertex_shader


glBindProgramARB

public void glBindProgramARB(int target,
                             int program)
Entry point to C language function: void glBindProgramARB(GLenum target, GLuint program);
Part of GL_ARB_vertex_program

Specified by:
glBindProgramARB in interface GL2

dispatch_glBindProgramARB1

public void dispatch_glBindProgramARB1(int target,
                                       int program,
                                       long procAddress)
Entry point to C language function: void glBindProgramARB(GLenum target, GLuint program);
Part of GL_ARB_vertex_program


glBindProgramPipeline

public void glBindProgramPipeline(int pipeline)
Entry point to C language function: void glBindProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects

Specified by:
glBindProgramPipeline in interface GL2GL3

dispatch_glBindProgramPipeline1

public void dispatch_glBindProgramPipeline1(int pipeline,
                                            long procAddress)
Entry point to C language function: void glBindProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects


glBindRenderbuffer

public void glBindRenderbuffer(int target,
                               int renderbuffer)
Entry point to C language function: void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object

Specified by:
glBindRenderbuffer in interface GL

dispatch_glBindRenderbuffer1

public void dispatch_glBindRenderbuffer1(int target,
                                         int renderbuffer,
                                         long procAddress)
Entry point to C language function: void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object


glBindSampler

public void glBindSampler(int unit,
                          int sampler)
Entry point to C language function: void glBindSampler(GLuint unit, GLuint sampler);
Part of GL_ARB_sampler_objects

Specified by:
glBindSampler in interface GL2GL3

dispatch_glBindSampler1

public void dispatch_glBindSampler1(int unit,
                                    int sampler,
                                    long procAddress)
Entry point to C language function: void glBindSampler(GLuint unit, GLuint sampler);
Part of GL_ARB_sampler_objects


glBindTexGenParameterEXT

public int glBindTexGenParameterEXT(int unit,
                                    int coord,
                                    int value)
Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindTexGenParameterEXT in interface GL2

dispatch_glBindTexGenParameterEXT1

public int dispatch_glBindTexGenParameterEXT1(int unit,
                                              int coord,
                                              int value,
                                              long procAddress)
Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader


glBindTexture

public void glBindTexture(int target,
                          int texture)
Entry point to C language function: void glBindTexture(GLenum target, GLuint texture);
Part of GL_VERSION_1_1

Specified by:
glBindTexture in interface GL

dispatch_glBindTexture1

public void dispatch_glBindTexture1(int target,
                                    int texture,
                                    long procAddress)
Entry point to C language function: void glBindTexture(GLenum target, GLuint texture);
Part of GL_VERSION_1_1


glBindTextureUnitParameterEXT

public int glBindTextureUnitParameterEXT(int unit,
                                         int value)
Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum unit, GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindTextureUnitParameterEXT in interface GL2

dispatch_glBindTextureUnitParameterEXT1

public int dispatch_glBindTextureUnitParameterEXT1(int unit,
                                                   int value,
                                                   long procAddress)
Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum unit, GLenum value);
Part of GL_EXT_vertex_shader


glBindTransformFeedback

public void glBindTransformFeedback(int target,
                                    int id)
Entry point to C language function: void glBindTransformFeedback(GLenum target, GLuint id);
Part of GL_ARB_transform_feedback2

Specified by:
glBindTransformFeedback in interface GL2GL3

dispatch_glBindTransformFeedback1

public void dispatch_glBindTransformFeedback1(int target,
                                              int id,
                                              long procAddress)
Entry point to C language function: void glBindTransformFeedback(GLenum target, GLuint id);
Part of GL_ARB_transform_feedback2


glBindTransformFeedbackNV

public void glBindTransformFeedbackNV(int target,
                                      int id)
Entry point to C language function: void glBindTransformFeedbackNV(GLenum target, GLuint id);
Part of GL_NV_transform_feedback2

Specified by:
glBindTransformFeedbackNV in interface GL2

dispatch_glBindTransformFeedbackNV1

public void dispatch_glBindTransformFeedbackNV1(int target,
                                                int id,
                                                long procAddress)
Entry point to C language function: void glBindTransformFeedbackNV(GLenum target, GLuint id);
Part of GL_NV_transform_feedback2


glBindVertexArray

public void glBindVertexArray(int array)
Entry point to C language function: void glBindVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object

Specified by:
glBindVertexArray in interface GL2GL3

dispatch_glBindVertexArray1

public void dispatch_glBindVertexArray1(int array,
                                        long procAddress)
Entry point to C language function: void glBindVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object


glBindVertexShaderEXT

public void glBindVertexShaderEXT(int id)
Entry point to C language function: void glBindVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader

Specified by:
glBindVertexShaderEXT in interface GL2

dispatch_glBindVertexShaderEXT1

public void dispatch_glBindVertexShaderEXT1(int id,
                                            long procAddress)
Entry point to C language function: void glBindVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader


glBindVideoCaptureStreamBufferNV

public void glBindVideoCaptureStreamBufferNV(int video_capture_slot,
                                             int stream,
                                             int frame_region,
                                             long offset)
Entry point to C language function: void glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
Part of GL_NV_video_capture

Specified by:
glBindVideoCaptureStreamBufferNV in interface GL2

dispatch_glBindVideoCaptureStreamBufferNV1

public void dispatch_glBindVideoCaptureStreamBufferNV1(int video_capture_slot,
                                                       int stream,
                                                       int frame_region,
                                                       long offset,
                                                       long procAddress)
Entry point to C language function: void glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
Part of GL_NV_video_capture


glBindVideoCaptureStreamTextureNV

public void glBindVideoCaptureStreamTextureNV(int video_capture_slot,
                                              int stream,
                                              int frame_region,
                                              int target,
                                              int texture)
Entry point to C language function: void glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
Part of GL_NV_video_capture

Specified by:
glBindVideoCaptureStreamTextureNV in interface GL2

dispatch_glBindVideoCaptureStreamTextureNV1

public void dispatch_glBindVideoCaptureStreamTextureNV1(int video_capture_slot,
                                                        int stream,
                                                        int frame_region,
                                                        int target,
                                                        int texture,
                                                        long procAddress)
Entry point to C language function: void glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
Part of GL_NV_video_capture


glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     ByteBuffer bitmap)
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0

Specified by:
glBitmap in interface GL2

glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     byte[] bitmap,
                     int bitmap_offset)
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0

Specified by:
glBitmap in interface GL2

glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     long bitmap_buffer_offset)
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0

Specified by:
glBitmap in interface GL2

glBlendColor

public void glBlendColor(float red,
                         float green,
                         float blue,
                         float alpha)
Entry point to C language function: void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_2

Specified by:
glBlendColor in interface GL2ES2

dispatch_glBlendColor1

public void dispatch_glBlendColor1(float red,
                                   float green,
                                   float blue,
                                   float alpha,
                                   long procAddress)
Entry point to C language function: void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_2


glBlendEquation

public void glBlendEquation(int mode)
Entry point to C language function: void glBlendEquation(GLenum mode);
Part of GL_VERSION_1_2

Specified by:
glBlendEquation in interface GL

dispatch_glBlendEquation1

public void dispatch_glBlendEquation1(int mode,
                                      long procAddress)
Entry point to C language function: void glBlendEquation(GLenum mode);
Part of GL_VERSION_1_2


glBlendEquationIndexedAMD

public void glBlendEquationIndexedAMD(int buf,
                                      int mode)
Entry point to C language function: void glBlendEquationIndexedAMD(GLuint buf, GLenum mode);
Part of GL_AMD_draw_buffers_blend

Specified by:
glBlendEquationIndexedAMD in interface GL2

dispatch_glBlendEquationIndexedAMD1

public void dispatch_glBlendEquationIndexedAMD1(int buf,
                                                int mode,
                                                long procAddress)
Entry point to C language function: void glBlendEquationIndexedAMD(GLuint buf, GLenum mode);
Part of GL_AMD_draw_buffers_blend


glBlendEquationSeparate

public void glBlendEquationSeparate(int modeRGB,
                                    int modeAlpha)
Entry point to C language function: void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
Part of GL_VERSION_2_0

Specified by:
glBlendEquationSeparate in interface GL

dispatch_glBlendEquationSeparate1

public void dispatch_glBlendEquationSeparate1(int modeRGB,
                                              int modeAlpha,
                                              long procAddress)
Entry point to C language function: void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
Part of GL_VERSION_2_0


glBlendEquationSeparateIndexedAMD

public void glBlendEquationSeparateIndexedAMD(int buf,
                                              int modeRGB,
                                              int modeAlpha)
Entry point to C language function: void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_AMD_draw_buffers_blend

Specified by:
glBlendEquationSeparateIndexedAMD in interface GL2

dispatch_glBlendEquationSeparateIndexedAMD1

public void dispatch_glBlendEquationSeparateIndexedAMD1(int buf,
                                                        int modeRGB,
                                                        int modeAlpha,
                                                        long procAddress)
Entry point to C language function: void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_AMD_draw_buffers_blend


glBlendEquationSeparatei

public void glBlendEquationSeparatei(int buf,
                                     int modeRGB,
                                     int modeAlpha)
Entry point to C language function: void glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_ARB_draw_buffers_blend

Specified by:
glBlendEquationSeparatei in interface GL2GL3

dispatch_glBlendEquationSeparatei1

public void dispatch_glBlendEquationSeparatei1(int buf,
                                               int modeRGB,
                                               int modeAlpha,
                                               long procAddress)
Entry point to C language function: void glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_ARB_draw_buffers_blend


glBlendEquationi

public void glBlendEquationi(int buf,
                             int mode)
Entry point to C language function: void glBlendEquationiARB(GLuint buf, GLenum mode);
Part of GL_ARB_draw_buffers_blend

Specified by:
glBlendEquationi in interface GL2GL3

dispatch_glBlendEquationi1

public void dispatch_glBlendEquationi1(int buf,
                                       int mode,
                                       long procAddress)
Entry point to C language function: void glBlendEquationiARB(GLuint buf, GLenum mode);
Part of GL_ARB_draw_buffers_blend


glBlendFunc

public void glBlendFunc(int sfactor,
                        int dfactor)
Entry point to C language function: void glBlendFunc(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_1_0

Specified by:
glBlendFunc in interface GL

dispatch_glBlendFunc1

public void dispatch_glBlendFunc1(int sfactor,
                                  int dfactor,
                                  long procAddress)
Entry point to C language function: void glBlendFunc(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_1_0


glBlendFuncIndexedAMD

public void glBlendFuncIndexedAMD(int buf,
                                  int src,
                                  int dst)
Entry point to C language function: void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst);
Part of GL_AMD_draw_buffers_blend

Specified by:
glBlendFuncIndexedAMD in interface GL2

dispatch_glBlendFuncIndexedAMD1

public void dispatch_glBlendFuncIndexedAMD1(int buf,
                                            int src,
                                            int dst,
                                            long procAddress)
Entry point to C language function: void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst);
Part of GL_AMD_draw_buffers_blend


glBlendFuncSeparate

public void glBlendFuncSeparate(int sfactorRGB,
                                int dfactorRGB,
                                int sfactorAlpha,
                                int dfactorAlpha)
Entry point to C language function: void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_VERSION_1_4

Specified by:
glBlendFuncSeparate in interface GL

dispatch_glBlendFuncSeparate1

public void dispatch_glBlendFuncSeparate1(int sfactorRGB,
                                          int dfactorRGB,
                                          int sfactorAlpha,
                                          int dfactorAlpha,
                                          long procAddress)
Entry point to C language function: void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_VERSION_1_4


glBlendFuncSeparateINGR

public void glBlendFuncSeparateINGR(int sfactorRGB,
                                    int dfactorRGB,
                                    int sfactorAlpha,
                                    int dfactorAlpha)
Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate

Specified by:
glBlendFuncSeparateINGR in interface GL2

dispatch_glBlendFuncSeparateINGR1

public void dispatch_glBlendFuncSeparateINGR1(int sfactorRGB,
                                              int dfactorRGB,
                                              int sfactorAlpha,
                                              int dfactorAlpha,
                                              long procAddress)
Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate


glBlendFuncSeparateIndexedAMD

public void glBlendFuncSeparateIndexedAMD(int buf,
                                          int srcRGB,
                                          int dstRGB,
                                          int srcAlpha,
                                          int dstAlpha)
Entry point to C language function: void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_AMD_draw_buffers_blend

Specified by:
glBlendFuncSeparateIndexedAMD in interface GL2

dispatch_glBlendFuncSeparateIndexedAMD1

public void dispatch_glBlendFuncSeparateIndexedAMD1(int buf,
                                                    int srcRGB,
                                                    int dstRGB,
                                                    int srcAlpha,
                                                    int dstAlpha,
                                                    long procAddress)
Entry point to C language function: void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_AMD_draw_buffers_blend


glBlendFuncSeparatei

public void glBlendFuncSeparatei(int buf,
                                 int srcRGB,
                                 int dstRGB,
                                 int srcAlpha,
                                 int dstAlpha)
Entry point to C language function: void glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_ARB_draw_buffers_blend

Specified by:
glBlendFuncSeparatei in interface GL2GL3

dispatch_glBlendFuncSeparatei1

public void dispatch_glBlendFuncSeparatei1(int buf,
                                           int srcRGB,
                                           int dstRGB,
                                           int srcAlpha,
                                           int dstAlpha,
                                           long procAddress)
Entry point to C language function: void glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_ARB_draw_buffers_blend


glBlendFunci

public void glBlendFunci(int buf,
                         int src,
                         int dst)
Entry point to C language function: void glBlendFunciARB(GLuint buf, GLenum src, GLenum dst);
Part of GL_ARB_draw_buffers_blend

Specified by:
glBlendFunci in interface GL2GL3

dispatch_glBlendFunci1

public void dispatch_glBlendFunci1(int buf,
                                   int src,
                                   int dst,
                                   long procAddress)
Entry point to C language function: void glBlendFunciARB(GLuint buf, GLenum src, GLenum dst);
Part of GL_ARB_draw_buffers_blend


glBlitFramebuffer

public void glBlitFramebuffer(int srcX0,
                              int srcY0,
                              int srcX1,
                              int srcY1,
                              int dstX0,
                              int dstY0,
                              int dstX1,
                              int dstY1,
                              int mask,
                              int filter)
Entry point to C language function: void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ARB_framebuffer_object

Specified by:
glBlitFramebuffer in interface GL2GL3

dispatch_glBlitFramebuffer1

public void dispatch_glBlitFramebuffer1(int srcX0,
                                        int srcY0,
                                        int srcX1,
                                        int srcY1,
                                        int dstX0,
                                        int dstY0,
                                        int dstX1,
                                        int dstY1,
                                        int mask,
                                        int filter,
                                        long procAddress)
Entry point to C language function: void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ARB_framebuffer_object


glBufferAddressRangeNV

public void glBufferAddressRangeNV(int pname,
                                   int index,
                                   long address,
                                   long length)
Entry point to C language function: void glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glBufferAddressRangeNV in interface GL2GL3

dispatch_glBufferAddressRangeNV1

public void dispatch_glBufferAddressRangeNV1(int pname,
                                             int index,
                                             long address,
                                             long length,
                                             long procAddress)
Entry point to C language function: void glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
Part of GL_NV_vertex_buffer_unified_memory


glBufferData

public void glBufferData(int target,
                         long size,
                         Buffer data,
                         int usage)
Entry point to C language function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_VERSION_1_5

Specified by:
glBufferData in interface GL

glBufferParameteri

public void glBufferParameteri(int target,
                               int pname,
                               int param)
Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);
Part of GL_APPLE_flush_buffer_range

Specified by:
glBufferParameteri in interface GL2

dispatch_glBufferParameteri1

public void dispatch_glBufferParameteri1(int target,
                                         int pname,
                                         int param,
                                         long procAddress)
Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);
Part of GL_APPLE_flush_buffer_range


glBufferSubData

public void glBufferSubData(int target,
                            long offset,
                            long size,
                            Buffer data)
Entry point to C language function: void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_VERSION_1_5

Specified by:
glBufferSubData in interface GL

glCallList

public void glCallList(int list)
Entry point to C language function: void glCallList(GLuint list);
Part of GL_VERSION_1_0

Specified by:
glCallList in interface GL2

dispatch_glCallList1

public void dispatch_glCallList1(int list,
                                 long procAddress)
Entry point to C language function: void glCallList(GLuint list);
Part of GL_VERSION_1_0


glCallLists

public void glCallLists(int n,
                        int type,
                        Buffer lists)
Entry point to C language function: void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
Part of GL_VERSION_1_0

Specified by:
glCallLists in interface GL2

glCheckFramebufferStatus

public int glCheckFramebufferStatus(int target)
Entry point to C language function: GLenum glCheckFramebufferStatus(GLenum target);
Part of GL_ARB_framebuffer_object

Specified by:
glCheckFramebufferStatus in interface GL

dispatch_glCheckFramebufferStatus1

public int dispatch_glCheckFramebufferStatus1(int target,
                                              long procAddress)
Entry point to C language function: GLenum glCheckFramebufferStatus(GLenum target);
Part of GL_ARB_framebuffer_object


glCheckNamedFramebufferStatusEXT

public int glCheckNamedFramebufferStatusEXT(int framebuffer,
                                            int target)
Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
Part of GL_EXT_direct_state_access

Specified by:
glCheckNamedFramebufferStatusEXT in interface GL2

dispatch_glCheckNamedFramebufferStatusEXT1

public int dispatch_glCheckNamedFramebufferStatusEXT1(int framebuffer,
                                                      int target,
                                                      long procAddress)
Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
Part of GL_EXT_direct_state_access


glClampColor

public void glClampColor(int target,
                         int clamp)
Entry point to C language function: void glClampColor(GLenum target, GLenum clamp);
Part of GL_VERSION_3_0

Specified by:
glClampColor in interface GL2GL3

dispatch_glClampColor1

public void dispatch_glClampColor1(int target,
                                   int clamp,
                                   long procAddress)
Entry point to C language function: void glClampColor(GLenum target, GLenum clamp);
Part of GL_VERSION_3_0


glClear

public void glClear(int mask)
Entry point to C language function: void glClear(GLbitfield mask);
Part of GL_VERSION_1_0

Specified by:
glClear in interface GL

dispatch_glClear1

public void dispatch_glClear1(int mask,
                              long procAddress)
Entry point to C language function: void glClear(GLbitfield mask);
Part of GL_VERSION_1_0


glClearAccum

public void glClearAccum(float red,
                         float green,
                         float blue,
                         float alpha)
Entry point to C language function: void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0

Specified by:
glClearAccum in interface GL2

dispatch_glClearAccum1

public void dispatch_glClearAccum1(float red,
                                   float green,
                                   float blue,
                                   float alpha,
                                   long procAddress)
Entry point to C language function: void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0


glClearBufferfi

public void glClearBufferfi(int buffer,
                            int drawbuffer,
                            float depth,
                            int stencil)
Entry point to C language function: void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
Part of GL_VERSION_3_0

Specified by:
glClearBufferfi in interface GL2GL3

dispatch_glClearBufferfi1

public void dispatch_glClearBufferfi1(int buffer,
                                      int drawbuffer,
                                      float depth,
                                      int stencil,
                                      long procAddress)
Entry point to C language function: void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
Part of GL_VERSION_3_0


glClearBufferfv

public void glClearBufferfv(int buffer,
                            int drawbuffer,
                            FloatBuffer value)
Entry point to C language function: void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferfv in interface GL2GL3

glClearBufferfv

public void glClearBufferfv(int buffer,
                            int drawbuffer,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferfv in interface GL2GL3

glClearBufferiv

public void glClearBufferiv(int buffer,
                            int drawbuffer,
                            IntBuffer value)
Entry point to C language function: void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferiv in interface GL2GL3

glClearBufferiv

public void glClearBufferiv(int buffer,
                            int drawbuffer,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferiv in interface GL2GL3

glClearBufferuiv

public void glClearBufferuiv(int buffer,
                             int drawbuffer,
                             IntBuffer value)
Entry point to C language function: void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferuiv in interface GL2GL3

glClearBufferuiv

public void glClearBufferuiv(int buffer,
                             int drawbuffer,
                             int[] value,
                             int value_offset)
Entry point to C language function: void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferuiv in interface GL2GL3

glClearColor

public void glClearColor(float red,
                         float green,
                         float blue,
                         float alpha)
Entry point to C language function: void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_0

Specified by:
glClearColor in interface GL

dispatch_glClearColor1

public void dispatch_glClearColor1(float red,
                                   float green,
                                   float blue,
                                   float alpha,
                                   long procAddress)
Entry point to C language function: void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_0


glClearColorIi

public void glClearColorIi(int red,
                           int green,
                           int blue,
                           int alpha)
Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer

Specified by:
glClearColorIi in interface GL2

dispatch_glClearColorIi1

public void dispatch_glClearColorIi1(int red,
                                     int green,
                                     int blue,
                                     int alpha,
                                     long procAddress)
Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer


glClearColorIui

public void glClearColorIui(int red,
                            int green,
                            int blue,
                            int alpha)
Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer

Specified by:
glClearColorIui in interface GL2

dispatch_glClearColorIui1

public void dispatch_glClearColorIui1(int red,
                                      int green,
                                      int blue,
                                      int alpha,
                                      long procAddress)
Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer


glClearDepth

public void glClearDepth(double depth)
Entry point to C language function: void glClearDepth(GLclampd depth);
Part of GL_VERSION_1_0

Specified by:
glClearDepth in interface GL
Specified by:
glClearDepth in interface GL2ES2

dispatch_glClearDepth1

public void dispatch_glClearDepth1(double depth,
                                   long procAddress)
Entry point to C language function: void glClearDepth(GLclampd depth);
Part of GL_VERSION_1_0


glClearDepthf

public void glClearDepthf(float depth)
Entry point to C language function: void glClearDepthf(GLclampf depth);
Part of GL_ARB_ES2_compatibility

Specified by:
glClearDepthf in interface GL
Specified by:
glClearDepthf in interface GL2ES2

glClearIndex

public void glClearIndex(float c)
Entry point to C language function: void glClearIndex(GLfloat c);
Part of GL_VERSION_1_0

Specified by:
glClearIndex in interface GL2

dispatch_glClearIndex1

public void dispatch_glClearIndex1(float c,
                                   long procAddress)
Entry point to C language function: void glClearIndex(GLfloat c);
Part of GL_VERSION_1_0


glClearStencil

public void glClearStencil(int s)
Entry point to C language function: void glClearStencil(GLint s);
Part of GL_VERSION_1_0

Specified by:
glClearStencil in interface GL

dispatch_glClearStencil1

public void dispatch_glClearStencil1(int s,
                                     long procAddress)
Entry point to C language function: void glClearStencil(GLint s);
Part of GL_VERSION_1_0


glClientActiveTexture

public void glClientActiveTexture(int texture)
Entry point to C language function: void glClientActiveTexture(GLenum texture);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glClientActiveTexture in interface GL2ES1

dispatch_glClientActiveTexture1

public void dispatch_glClientActiveTexture1(int texture,
                                            long procAddress)
Entry point to C language function: void glClientActiveTexture(GLenum texture);
Part of GL_VERSION_1_3_DEPRECATED


glClientAttribDefaultEXT

public void glClientAttribDefaultEXT(int mask)
Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access

Specified by:
glClientAttribDefaultEXT in interface GL2

dispatch_glClientAttribDefaultEXT1

public void dispatch_glClientAttribDefaultEXT1(int mask,
                                               long procAddress)
Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access


glClientWaitSync

public int glClientWaitSync(long sync,
                            int flags,
                            long timeout)
Entry point to C language function: GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync

Specified by:
glClientWaitSync in interface GL3

dispatch_glClientWaitSync1

public int dispatch_glClientWaitSync1(long sync,
                                      int flags,
                                      long timeout,
                                      long procAddress)
Entry point to C language function: GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync


glClipPlane

public void glClipPlane(int plane,
                        DoubleBuffer equation)
Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0

Specified by:
glClipPlane in interface GL2

glClipPlane

public void glClipPlane(int plane,
                        double[] equation,
                        int equation_offset)
Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0

Specified by:
glClipPlane in interface GL2

glColor3b

public void glColor3b(byte red,
                      byte green,
                      byte blue)
Entry point to C language function: void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_0

Specified by:
glColor3b in interface GL2

dispatch_glColor3b1

public void dispatch_glColor3b1(byte red,
                                byte green,
                                byte blue,
                                long procAddress)
Entry point to C language function: void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_0


glColor3bv

public void glColor3bv(ByteBuffer v)
Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor3bv in interface GL2

glColor3bv

public void glColor3bv(byte[] v,
                       int v_offset)
Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor3bv in interface GL2

glColor3d

public void glColor3d(double red,
                      double green,
                      double blue)
Entry point to C language function: void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_0

Specified by:
glColor3d in interface GL2

dispatch_glColor3d1

public void dispatch_glColor3d1(double red,
                                double green,
                                double blue,
                                long procAddress)
Entry point to C language function: void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_0


glColor3dv

public void glColor3dv(DoubleBuffer v)
Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glColor3dv in interface GL2

glColor3dv

public void glColor3dv(double[] v,
                       int v_offset)
Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glColor3dv in interface GL2

glColor3f

public void glColor3f(float red,
                      float green,
                      float blue)
Entry point to C language function: void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_0

Specified by:
glColor3f in interface GL2

dispatch_glColor3f1

public void dispatch_glColor3f1(float red,
                                float green,
                                float blue,
                                long procAddress)
Entry point to C language function: void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_0


glColor3fv

public void glColor3fv(FloatBuffer v)
Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glColor3fv in interface GL2

glColor3fv

public void glColor3fv(float[] v,
                       int v_offset)
Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glColor3fv in interface GL2

glColor3h

public void glColor3h(short red,
                      short green,
                      short blue)
Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float

Specified by:
glColor3h in interface GL2

dispatch_glColor3h1

public void dispatch_glColor3h1(short red,
                                short green,
                                short blue,
                                long procAddress)
Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float


glColor3hv

public void glColor3hv(ShortBuffer v)
Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glColor3hv in interface GL2

glColor3hv

public void glColor3hv(short[] v,
                       int v_offset)
Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glColor3hv in interface GL2

glColor3i

public void glColor3i(int red,
                      int green,
                      int blue)
Entry point to C language function: void glColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_0

Specified by:
glColor3i in interface GL2

dispatch_glColor3i1

public void dispatch_glColor3i1(int red,
                                int green,
                                int blue,
                                long procAddress)
Entry point to C language function: void glColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_0


glColor3iv

public void glColor3iv(IntBuffer v)
Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glColor3iv in interface GL2

glColor3iv

public void glColor3iv(int[] v,
                       int v_offset)
Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glColor3iv in interface GL2

glColor3s

public void glColor3s(short red,
                      short green,
                      short blue)
Entry point to C language function: void glColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_0

Specified by:
glColor3s in interface GL2

dispatch_glColor3s1

public void dispatch_glColor3s1(short red,
                                short green,
                                short blue,
                                long procAddress)
Entry point to C language function: void glColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_0


glColor3sv

public void glColor3sv(ShortBuffer v)
Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glColor3sv in interface GL2

glColor3sv

public void glColor3sv(short[] v,
                       int v_offset)
Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glColor3sv in interface GL2

glColor3ub

public void glColor3ub(byte red,
                       byte green,
                       byte blue)
Entry point to C language function: void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_0

Specified by:
glColor3ub in interface GL2

dispatch_glColor3ub1

public void dispatch_glColor3ub1(byte red,
                                 byte green,
                                 byte blue,
                                 long procAddress)
Entry point to C language function: void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_0


glColor3ubv

public void glColor3ubv(ByteBuffer v)
Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor3ubv in interface GL2

glColor3ubv

public void glColor3ubv(byte[] v,
                        int v_offset)
Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor3ubv in interface GL2

glColor3ui

public void glColor3ui(int red,
                       int green,
                       int blue)
Entry point to C language function: void glColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_0

Specified by:
glColor3ui in interface GL2

dispatch_glColor3ui1

public void dispatch_glColor3ui1(int red,
                                 int green,
                                 int blue,
                                 long procAddress)
Entry point to C language function: void glColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_0


glColor3uiv

public void glColor3uiv(IntBuffer v)
Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0

Specified by:
glColor3uiv in interface GL2

glColor3uiv

public void glColor3uiv(int[] v,
                        int v_offset)
Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0

Specified by:
glColor3uiv in interface GL2

glColor3us

public void glColor3us(short red,
                       short green,
                       short blue)
Entry point to C language function: void glColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_0

Specified by:
glColor3us in interface GL2

dispatch_glColor3us1

public void dispatch_glColor3us1(short red,
                                 short green,
                                 short blue,
                                 long procAddress)
Entry point to C language function: void glColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_0


glColor3usv

public void glColor3usv(ShortBuffer v)
Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0

Specified by:
glColor3usv in interface GL2

glColor3usv

public void glColor3usv(short[] v,
                        int v_offset)
Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0

Specified by:
glColor3usv in interface GL2

glColor4b

public void glColor4b(byte red,
                      byte green,
                      byte blue,
                      byte alpha)
Entry point to C language function: void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4b in interface GL2

dispatch_glColor4b1

public void dispatch_glColor4b1(byte red,
                                byte green,
                                byte blue,
                                byte alpha,
                                long procAddress)
Entry point to C language function: void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
Part of GL_VERSION_1_0


glColor4bv

public void glColor4bv(ByteBuffer v)
Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor4bv in interface GL2

glColor4bv

public void glColor4bv(byte[] v,
                       int v_offset)
Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor4bv in interface GL2

glColor4d

public void glColor4d(double red,
                      double green,
                      double blue,
                      double alpha)
Entry point to C language function: void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4d in interface GL2

dispatch_glColor4d1

public void dispatch_glColor4d1(double red,
                                double green,
                                double blue,
                                double alpha,
                                long procAddress)
Entry point to C language function: void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
Part of GL_VERSION_1_0


glColor4dv

public void glColor4dv(DoubleBuffer v)
Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glColor4dv in interface GL2

glColor4dv

public void glColor4dv(double[] v,
                       int v_offset)
Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glColor4dv in interface GL2

glColor4f

public void glColor4f(float red,
                      float green,
                      float blue,
                      float alpha)
Entry point to C language function: void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4f in interface GLLightingFunc
Specified by:
glColor4f in interface GLPointerFunc

dispatch_glColor4f1

public void dispatch_glColor4f1(float red,
                                float green,
                                float blue,
                                float alpha,
                                long procAddress)
Entry point to C language function: void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0


glColor4fv

public void glColor4fv(FloatBuffer v)
Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glColor4fv in interface GL2

glColor4fv

public void glColor4fv(float[] v,
                       int v_offset)
Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glColor4fv in interface GL2

glColor4h

public void glColor4h(short red,
                      short green,
                      short blue,
                      short alpha)
Entry point to C language function: void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
Part of GL_NV_half_float

Specified by:
glColor4h in interface GL2

dispatch_glColor4h1

public void dispatch_glColor4h1(short red,
                                short green,
                                short blue,
                                short alpha,
                                long procAddress)
Entry point to C language function: void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
Part of GL_NV_half_float


glColor4hv

public void glColor4hv(ShortBuffer v)
Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glColor4hv in interface GL2

glColor4hv

public void glColor4hv(short[] v,
                       int v_offset)
Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glColor4hv in interface GL2

glColor4i

public void glColor4i(int red,
                      int green,
                      int blue,
                      int alpha)
Entry point to C language function: void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4i in interface GL2

dispatch_glColor4i1

public void dispatch_glColor4i1(int red,
                                int green,
                                int blue,
                                int alpha,
                                long procAddress)
Entry point to C language function: void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_VERSION_1_0


glColor4iv

public void glColor4iv(IntBuffer v)
Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glColor4iv in interface GL2

glColor4iv

public void glColor4iv(int[] v,
                       int v_offset)
Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glColor4iv in interface GL2

glColor4s

public void glColor4s(short red,
                      short green,
                      short blue,
                      short alpha)
Entry point to C language function: void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4s in interface GL2

dispatch_glColor4s1

public void dispatch_glColor4s1(short red,
                                short green,
                                short blue,
                                short alpha,
                                long procAddress)
Entry point to C language function: void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
Part of GL_VERSION_1_0


glColor4sv

public void glColor4sv(ShortBuffer v)
Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glColor4sv in interface GL2

glColor4sv

public void glColor4sv(short[] v,
                       int v_offset)
Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glColor4sv in interface GL2

glColor4ub

public void glColor4ub(byte red,
                       byte green,
                       byte blue,
                       byte alpha)
Entry point to C language function: void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4ub in interface GL2ES1

dispatch_glColor4ub1

public void dispatch_glColor4ub1(byte red,
                                 byte green,
                                 byte blue,
                                 byte alpha,
                                 long procAddress)
Entry point to C language function: void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
Part of GL_VERSION_1_0


glColor4ubv

public void glColor4ubv(ByteBuffer v)
Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor4ubv in interface GL2

glColor4ubv

public void glColor4ubv(byte[] v,
                        int v_offset)
Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor4ubv in interface GL2

glColor4ui

public void glColor4ui(int red,
                       int green,
                       int blue,
                       int alpha)
Entry point to C language function: void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4ui in interface GL2

dispatch_glColor4ui1

public void dispatch_glColor4ui1(int red,
                                 int green,
                                 int blue,
                                 int alpha,
                                 long procAddress)
Entry point to C language function: void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_VERSION_1_0


glColor4uiv

public void glColor4uiv(IntBuffer v)
Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0

Specified by:
glColor4uiv in interface GL2

glColor4uiv

public void glColor4uiv(int[] v,
                        int v_offset)
Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0

Specified by:
glColor4uiv in interface GL2

glColor4us

public void glColor4us(short red,
                       short green,
                       short blue,
                       short alpha)
Entry point to C language function: void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4us in interface GL2

dispatch_glColor4us1

public void dispatch_glColor4us1(short red,
                                 short green,
                                 short blue,
                                 short alpha,
                                 long procAddress)
Entry point to C language function: void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
Part of GL_VERSION_1_0


glColor4usv

public void glColor4usv(ShortBuffer v)
Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0

Specified by:
glColor4usv in interface GL2

glColor4usv

public void glColor4usv(short[] v,
                        int v_offset)
Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0

Specified by:
glColor4usv in interface GL2

glColorFormatNV

public void glColorFormatNV(int size,
                            int type,
                            int stride)
Entry point to C language function: void glColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glColorFormatNV in interface GL2GL3

dispatch_glColorFormatNV1

public void dispatch_glColorFormatNV1(int size,
                                      int type,
                                      int stride,
                                      long procAddress)
Entry point to C language function: void glColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glColorMask

public void glColorMask(boolean red,
                        boolean green,
                        boolean blue,
                        boolean alpha)
Entry point to C language function: void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_1_0

Specified by:
glColorMask in interface GL

dispatch_glColorMask1

public void dispatch_glColorMask1(boolean red,
                                  boolean green,
                                  boolean blue,
                                  boolean alpha,
                                  long procAddress)
Entry point to C language function: void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_1_0


glColorMaskIndexed

public void glColorMaskIndexed(int index,
                               boolean r,
                               boolean g,
                               boolean b,
                               boolean a)
Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2

Specified by:
glColorMaskIndexed in interface GL2

dispatch_glColorMaskIndexed1

public void dispatch_glColorMaskIndexed1(int index,
                                         boolean r,
                                         boolean g,
                                         boolean b,
                                         boolean a,
                                         long procAddress)
Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2


glColorMaski

public void glColorMaski(int index,
                         boolean r,
                         boolean g,
                         boolean b,
                         boolean a)
Entry point to C language function: void glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_VERSION_3_0

Specified by:
glColorMaski in interface GL2GL3

dispatch_glColorMaski1

public void dispatch_glColorMaski1(int index,
                                   boolean r,
                                   boolean g,
                                   boolean b,
                                   boolean a,
                                   long procAddress)
Entry point to C language function: void glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_VERSION_3_0


glColorMaterial

public void glColorMaterial(int face,
                            int mode)
Entry point to C language function: void glColorMaterial(GLenum face, GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glColorMaterial in interface GL2

dispatch_glColorMaterial1

public void dispatch_glColorMaterial1(int face,
                                      int mode,
                                      long procAddress)
Entry point to C language function: void glColorMaterial(GLenum face, GLenum mode);
Part of GL_VERSION_1_0


glColorP3ui

public void glColorP3ui(int type,
                        int color)
Entry point to C language function: void glColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP3ui in interface GL2GL3

dispatch_glColorP3ui1

public void dispatch_glColorP3ui1(int type,
                                  int color,
                                  long procAddress)
Entry point to C language function: void glColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glColorP3uiv

public void glColorP3uiv(int type,
                         IntBuffer color)
Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP3uiv in interface GL2GL3

glColorP3uiv

public void glColorP3uiv(int type,
                         int[] color,
                         int color_offset)
Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP3uiv in interface GL2GL3

glColorP4ui

public void glColorP4ui(int type,
                        int color)
Entry point to C language function: void glColorP4ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP4ui in interface GL2GL3

dispatch_glColorP4ui1

public void dispatch_glColorP4ui1(int type,
                                  int color,
                                  long procAddress)
Entry point to C language function: void glColorP4ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glColorP4uiv

public void glColorP4uiv(int type,
                         IntBuffer color)
Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP4uiv in interface GL2GL3

glColorP4uiv

public void glColorP4uiv(int type,
                         int[] color,
                         int color_offset)
Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP4uiv in interface GL2GL3

glColorPointer

public void glColorPointer(int size,
                           int type,
                           int stride,
                           Buffer ptr)
Entry point to C language function: void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glColorPointer in interface GLPointerFunc
Parameters:
ptr - a direct Buffer

glColorPointer

public void glColorPointer(int size,
                           int type,
                           int stride,
                           long ptr_buffer_offset)
Entry point to C language function: void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glColorPointer in interface GLPointerFunc

glColorSubTable

public void glColorSubTable(int target,
                            int start,
                            int count,
                            int format,
                            int type,
                            Buffer data)
Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorSubTable in interface GL2

glColorSubTable

public void glColorSubTable(int target,
                            int start,
                            int count,
                            int format,
                            int type,
                            long data_buffer_offset)
Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorSubTable in interface GL2

glColorTable

public void glColorTable(int target,
                         int internalformat,
                         int width,
                         int format,
                         int type,
                         Buffer table)
Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTable in interface GL2

glColorTable

public void glColorTable(int target,
                         int internalformat,
                         int width,
                         int format,
                         int type,
                         long table_buffer_offset)
Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTable in interface GL2

glColorTableParameterfv

public void glColorTableParameterfv(int target,
                                    int pname,
                                    FloatBuffer params)
Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTableParameterfv in interface GL2

glColorTableParameterfv

public void glColorTableParameterfv(int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTableParameterfv in interface GL2

glColorTableParameteriv

public void glColorTableParameteriv(int target,
                                    int pname,
                                    IntBuffer params)
Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTableParameteriv in interface GL2

glColorTableParameteriv

public void glColorTableParameteriv(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTableParameteriv in interface GL2

glCompileShader

public void glCompileShader(int shader)
Entry point to C language function: void glCompileShader(GLuint shader);
Part of GL_VERSION_2_0

Specified by:
glCompileShader in interface GL2ES2

dispatch_glCompileShader1

public void dispatch_glCompileShader1(int shader,
                                      long procAddress)
Entry point to C language function: void glCompileShader(GLuint shader);
Part of GL_VERSION_2_0


glCompileShaderARB

public void glCompileShaderARB(int shaderObj)
Entry point to C language function: void glCompileShaderARB(GLhandleARB shaderObj);
Part of GL_ARB_shader_objects

Specified by:
glCompileShaderARB in interface GL2

dispatch_glCompileShaderARB1

public void dispatch_glCompileShaderARB1(int shaderObj,
                                         long procAddress)
Entry point to C language function: void glCompileShaderARB(GLhandleARB shaderObj);
Part of GL_ARB_shader_objects


glCompileShaderIncludeARB

public void glCompileShaderIncludeARB(int shader,
                                      int count,
                                      PointerBuffer path,
                                      IntBuffer length)
Entry point to C language function: void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * * path, const GLint * length);
Part of GL_ARB_shading_language_include

Specified by:
glCompileShaderIncludeARB in interface GL2GL3

glCompileShaderIncludeARB

public void glCompileShaderIncludeARB(int shader,
                                      int count,
                                      PointerBuffer path,
                                      int[] length,
                                      int length_offset)
Entry point to C language function: void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * * path, const GLint * length);
Part of GL_ARB_shading_language_include

Specified by:
glCompileShaderIncludeARB in interface GL2GL3

glCompressedMultiTexImage1DEXT

public void glCompressedMultiTexImage1DEXT(int texunit,
                                           int target,
                                           int level,
                                           int internalformat,
                                           int width,
                                           int border,
                                           int imageSize,
                                           Buffer bits)
Entry point to C language function: void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexImage1DEXT in interface GL2

glCompressedMultiTexImage2DEXT

public void glCompressedMultiTexImage2DEXT(int texunit,
                                           int target,
                                           int level,
                                           int internalformat,
                                           int width,
                                           int height,
                                           int border,
                                           int imageSize,
                                           Buffer bits)
Entry point to C language function: void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexImage2DEXT in interface GL2

glCompressedMultiTexImage3DEXT

public void glCompressedMultiTexImage3DEXT(int texunit,
                                           int target,
                                           int level,
                                           int internalformat,
                                           int width,
                                           int height,
                                           int depth,
                                           int border,
                                           int imageSize,
                                           Buffer bits)
Entry point to C language function: void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexImage3DEXT in interface GL2

glCompressedMultiTexSubImage1DEXT

public void glCompressedMultiTexSubImage1DEXT(int texunit,
                                              int target,
                                              int level,
                                              int xoffset,
                                              int width,
                                              int format,
                                              int imageSize,
                                              Buffer bits)
Entry point to C language function: void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexSubImage1DEXT in interface GL2

glCompressedMultiTexSubImage2DEXT

public void glCompressedMultiTexSubImage2DEXT(int texunit,
                                              int target,
                                              int level,
                                              int xoffset,
                                              int yoffset,
                                              int width,
                                              int height,
                                              int format,
                                              int imageSize,
                                              Buffer bits)
Entry point to C language function: void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexSubImage2DEXT in interface GL2

glCompressedMultiTexSubImage3DEXT

public void glCompressedMultiTexSubImage3DEXT(int texunit,
                                              int target,
                                              int level,
                                              int xoffset,
                                              int yoffset,
                                              int zoffset,
                                              int width,
                                              int height,
                                              int depth,
                                              int format,
                                              int imageSize,
                                              Buffer bits)
Entry point to C language function: void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexSubImage3DEXT in interface GL2

glCompressedTexImage1D

public void glCompressedTexImage1D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int border,
                                   int imageSize,
                                   Buffer data)
Entry point to C language function: void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage1D in interface GL2GL3

glCompressedTexImage1D

public void glCompressedTexImage1D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point to C language function: void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage1D in interface GL2GL3

glCompressedTexImage2D

public void glCompressedTexImage2D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int border,
                                   int imageSize,
                                   Buffer data)
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage2D in interface GL

glCompressedTexImage2D

public void glCompressedTexImage2D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage2D in interface GL

glCompressedTexImage3D

public void glCompressedTexImage3D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int imageSize,
                                   Buffer data)
Entry point to C language function: void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage3D in interface GL2ES2

glCompressedTexImage3D

public void glCompressedTexImage3D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point to C language function: void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage3D in interface GL2ES2

glCompressedTexSubImage1D

public void glCompressedTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int imageSize,
                                      Buffer data)
Entry point to C language function: void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage1D in interface GL2GL3

glCompressedTexSubImage1D

public void glCompressedTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point to C language function: void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage1D in interface GL2GL3

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int imageSize,
                                      Buffer data)
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage2D in interface GL

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage2D in interface GL

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int imageSize,
                                      Buffer data)
Entry point to C language function: void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage3D in interface GL2ES2

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point to C language function: void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage3D in interface GL2ES2

glCompressedTextureImage1DEXT

public void glCompressedTextureImage1DEXT(int texture,
                                          int target,
                                          int level,
                                          int internalformat,
                                          int width,
                                          int border,
                                          int imageSize,
                                          Buffer bits)
Entry point to C language function: void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureImage1DEXT in interface GL2

glCompressedTextureImage2DEXT

public void glCompressedTextureImage2DEXT(int texture,
                                          int target,
                                          int level,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int border,
                                          int imageSize,
                                          Buffer bits)
Entry point to C language function: void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureImage2DEXT in interface GL2

glCompressedTextureImage3DEXT

public void glCompressedTextureImage3DEXT(int texture,
                                          int target,
                                          int level,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int depth,
                                          int border,
                                          int imageSize,
                                          Buffer bits)
Entry point to C language function: void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureImage3DEXT in interface GL2

glCompressedTextureSubImage1DEXT

public void glCompressedTextureSubImage1DEXT(int texture,
                                             int target,
                                             int level,
                                             int xoffset,
                                             int width,
                                             int format,
                                             int imageSize,
                                             Buffer bits)
Entry point to C language function: void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureSubImage1DEXT in interface GL2

glCompressedTextureSubImage2DEXT

public void glCompressedTextureSubImage2DEXT(int texture,
                                             int target,
                                             int level,
                                             int xoffset,
                                             int yoffset,
                                             int width,
                                             int height,
                                             int format,
                                             int imageSize,
                                             Buffer bits)
Entry point to C language function: void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureSubImage2DEXT in interface GL2

glCompressedTextureSubImage3DEXT

public void glCompressedTextureSubImage3DEXT(int texture,
                                             int target,
                                             int level,
                                             int xoffset,
                                             int yoffset,
                                             int zoffset,
                                             int width,
                                             int height,
                                             int depth,
                                             int format,
                                             int imageSize,
                                             Buffer bits)
Entry point to C language function: void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureSubImage3DEXT in interface GL2

glConvolutionFilter1D

public void glConvolutionFilter1D(int target,
                                  int internalformat,
                                  int width,
                                  int format,
                                  int type,
                                  Buffer image)
Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionFilter1D in interface GL2

glConvolutionFilter1D

public void glConvolutionFilter1D(int target,
                                  int internalformat,
                                  int width,
                                  int format,
                                  int type,
                                  long image_buffer_offset)
Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionFilter1D in interface GL2

glConvolutionFilter2D

public void glConvolutionFilter2D(int target,
                                  int internalformat,
                                  int width,
                                  int height,
                                  int format,
                                  int type,
                                  Buffer image)
Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionFilter2D in interface GL2

glConvolutionFilter2D

public void glConvolutionFilter2D(int target,
                                  int internalformat,
                                  int width,
                                  int height,
                                  int format,
                                  int type,
                                  long image_buffer_offset)
Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionFilter2D in interface GL2

glConvolutionParameterf

public void glConvolutionParameterf(int target,
                                    int pname,
                                    float params)
Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameterf in interface GL2

dispatch_glConvolutionParameterf1

public void dispatch_glConvolutionParameterf1(int target,
                                              int pname,
                                              float params,
                                              long procAddress)
Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2_DEPRECATED


glConvolutionParameterfv

public void glConvolutionParameterfv(int target,
                                     int pname,
                                     FloatBuffer params)
Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameterfv in interface GL2

glConvolutionParameterfv

public void glConvolutionParameterfv(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameterfv in interface GL2

glConvolutionParameteri

public void glConvolutionParameteri(int target,
                                    int pname,
                                    int params)
Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameteri in interface GL2

dispatch_glConvolutionParameteri1

public void dispatch_glConvolutionParameteri1(int target,
                                              int pname,
                                              int params,
                                              long procAddress)
Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2_DEPRECATED


glConvolutionParameteriv

public void glConvolutionParameteriv(int target,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameteriv in interface GL2

glConvolutionParameteriv

public void glConvolutionParameteriv(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameteriv in interface GL2

glCopyBufferSubData

public void glCopyBufferSubData(int readTarget,
                                int writeTarget,
                                long readOffset,
                                long writeOffset,
                                long size)
Entry point to C language function: void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_ARB_copy_buffer

Specified by:
glCopyBufferSubData in interface GL2GL3

dispatch_glCopyBufferSubData1

public void dispatch_glCopyBufferSubData1(int readTarget,
                                          int writeTarget,
                                          long readOffset,
                                          long writeOffset,
                                          long size,
                                          long procAddress)
Entry point to C language function: void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_ARB_copy_buffer


glCopyColorSubTable

public void glCopyColorSubTable(int target,
                                int start,
                                int x,
                                int y,
                                int width)
Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glCopyColorSubTable in interface GL2

dispatch_glCopyColorSubTable1

public void dispatch_glCopyColorSubTable1(int target,
                                          int start,
                                          int x,
                                          int y,
                                          int width,
                                          long procAddress)
Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED


glCopyColorTable

public void glCopyColorTable(int target,
                             int internalformat,
                             int x,
                             int y,
                             int width)
Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glCopyColorTable in interface GL2

dispatch_glCopyColorTable1

public void dispatch_glCopyColorTable1(int target,
                                       int internalformat,
                                       int x,
                                       int y,
                                       int width,
                                       long procAddress)
Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED


glCopyConvolutionFilter1D

public void glCopyConvolutionFilter1D(int target,
                                      int internalformat,
                                      int x,
                                      int y,
                                      int width)
Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glCopyConvolutionFilter1D in interface GL2

dispatch_glCopyConvolutionFilter1D1

public void dispatch_glCopyConvolutionFilter1D1(int target,
                                                int internalformat,
                                                int x,
                                                int y,
                                                int width,
                                                long procAddress)
Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED


glCopyConvolutionFilter2D

public void glCopyConvolutionFilter2D(int target,
                                      int internalformat,
                                      int x,
                                      int y,
                                      int width,
                                      int height)
Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glCopyConvolutionFilter2D in interface GL2

dispatch_glCopyConvolutionFilter2D1

public void dispatch_glCopyConvolutionFilter2D1(int target,
                                                int internalformat,
                                                int x,
                                                int y,
                                                int width,
                                                int height,
                                                long procAddress)
Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2_DEPRECATED


glCopyImageSubDataNV

public void glCopyImageSubDataNV(int srcName,
                                 int srcTarget,
                                 int srcLevel,
                                 int srcX,
                                 int srcY,
                                 int srcZ,
                                 int dstName,
                                 int dstTarget,
                                 int dstLevel,
                                 int dstX,
                                 int dstY,
                                 int dstZ,
                                 int width,
                                 int height,
                                 int depth)
Entry point to C language function: void glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_NV_copy_image

Specified by:
glCopyImageSubDataNV in interface GL2

dispatch_glCopyImageSubDataNV1

public void dispatch_glCopyImageSubDataNV1(int srcName,
                                           int srcTarget,
                                           int srcLevel,
                                           int srcX,
                                           int srcY,
                                           int srcZ,
                                           int dstName,
                                           int dstTarget,
                                           int dstLevel,
                                           int dstX,
                                           int dstY,
                                           int dstZ,
                                           int width,
                                           int height,
                                           int depth,
                                           long procAddress)
Entry point to C language function: void glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_NV_copy_image


glCopyMultiTexImage1DEXT

public void glCopyMultiTexImage1DEXT(int texunit,
                                     int target,
                                     int level,
                                     int internalformat,
                                     int x,
                                     int y,
                                     int width,
                                     int border)
Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexImage1DEXT in interface GL2

dispatch_glCopyMultiTexImage1DEXT1

public void dispatch_glCopyMultiTexImage1DEXT1(int texunit,
                                               int target,
                                               int level,
                                               int internalformat,
                                               int x,
                                               int y,
                                               int width,
                                               int border,
                                               long procAddress)
Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access


glCopyMultiTexImage2DEXT

public void glCopyMultiTexImage2DEXT(int texunit,
                                     int target,
                                     int level,
                                     int internalformat,
                                     int x,
                                     int y,
                                     int width,
                                     int height,
                                     int border)
Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexImage2DEXT in interface GL2

dispatch_glCopyMultiTexImage2DEXT1

public void dispatch_glCopyMultiTexImage2DEXT1(int texunit,
                                               int target,
                                               int level,
                                               int internalformat,
                                               int x,
                                               int y,
                                               int width,
                                               int height,
                                               int border,
                                               long procAddress)
Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access


glCopyMultiTexSubImage1DEXT

public void glCopyMultiTexSubImage1DEXT(int texunit,
                                        int target,
                                        int level,
                                        int xoffset,
                                        int x,
                                        int y,
                                        int width)
Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexSubImage1DEXT in interface GL2

dispatch_glCopyMultiTexSubImage1DEXT1

public void dispatch_glCopyMultiTexSubImage1DEXT1(int texunit,
                                                  int target,
                                                  int level,
                                                  int xoffset,
                                                  int x,
                                                  int y,
                                                  int width,
                                                  long procAddress)
Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access


glCopyMultiTexSubImage2DEXT

public void glCopyMultiTexSubImage2DEXT(int texunit,
                                        int target,
                                        int level,
                                        int xoffset,
                                        int yoffset,
                                        int x,
                                        int y,
                                        int width,
                                        int height)
Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexSubImage2DEXT in interface GL2

dispatch_glCopyMultiTexSubImage2DEXT1

public void dispatch_glCopyMultiTexSubImage2DEXT1(int texunit,
                                                  int target,
                                                  int level,
                                                  int xoffset,
                                                  int yoffset,
                                                  int x,
                                                  int y,
                                                  int width,
                                                  int height,
                                                  long procAddress)
Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glCopyMultiTexSubImage3DEXT

public void glCopyMultiTexSubImage3DEXT(int texunit,
                                        int target,
                                        int level,
                                        int xoffset,
                                        int yoffset,
                                        int zoffset,
                                        int x,
                                        int y,
                                        int width,
                                        int height)
Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexSubImage3DEXT in interface GL2

dispatch_glCopyMultiTexSubImage3DEXT1

public void dispatch_glCopyMultiTexSubImage3DEXT1(int texunit,
                                                  int target,
                                                  int level,
                                                  int xoffset,
                                                  int yoffset,
                                                  int zoffset,
                                                  int x,
                                                  int y,
                                                  int width,
                                                  int height,
                                                  long procAddress)
Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glCopyPixels

public void glCopyPixels(int x,
                         int y,
                         int width,
                         int height,
                         int type)
Entry point to C language function: void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
Part of GL_VERSION_1_0

Specified by:
glCopyPixels in interface GL2

dispatch_glCopyPixels1

public void dispatch_glCopyPixels1(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int type,
                                   long procAddress)
Entry point to C language function: void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
Part of GL_VERSION_1_0


glCopyTexImage1D

public void glCopyTexImage1D(int target,
                             int level,
                             int internalformat,
                             int x,
                             int y,
                             int width,
                             int border)
Entry point to C language function: void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_VERSION_1_1

Specified by:
glCopyTexImage1D in interface GL2GL3

dispatch_glCopyTexImage1D1

public void dispatch_glCopyTexImage1D1(int target,
                                       int level,
                                       int internalformat,
                                       int x,
                                       int y,
                                       int width,
                                       int border,
                                       long procAddress)
Entry point to C language function: void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_VERSION_1_1


glCopyTexImage2D

public void glCopyTexImage2D(int target,
                             int level,
                             int internalformat,
                             int x,
                             int y,
                             int width,
                             int height,
                             int border)
Entry point to C language function: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_1_1

Specified by:
glCopyTexImage2D in interface GL

dispatch_glCopyTexImage2D1

public void dispatch_glCopyTexImage2D1(int target,
                                       int level,
                                       int internalformat,
                                       int x,
                                       int y,
                                       int width,
                                       int height,
                                       int border,
                                       long procAddress)
Entry point to C language function: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_1_1


glCopyTexSubImage1D

public void glCopyTexSubImage1D(int target,
                                int level,
                                int xoffset,
                                int x,
                                int y,
                                int width)
Entry point to C language function: void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_1

Specified by:
glCopyTexSubImage1D in interface GL2GL3

dispatch_glCopyTexSubImage1D1

public void dispatch_glCopyTexSubImage1D1(int target,
                                          int level,
                                          int xoffset,
                                          int x,
                                          int y,
                                          int width,
                                          long procAddress)
Entry point to C language function: void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_1


glCopyTexSubImage2D

public void glCopyTexSubImage2D(int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int x,
                                int y,
                                int width,
                                int height)
Entry point to C language function: void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_1

Specified by:
glCopyTexSubImage2D in interface GL

dispatch_glCopyTexSubImage2D1

public void dispatch_glCopyTexSubImage2D1(int target,
                                          int level,
                                          int xoffset,
                                          int yoffset,
                                          int x,
                                          int y,
                                          int width,
                                          int height,
                                          long procAddress)
Entry point to C language function: void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_1


glCopyTexSubImage3D

public void glCopyTexSubImage3D(int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int zoffset,
                                int x,
                                int y,
                                int width,
                                int height)
Entry point to C language function: void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2

Specified by:
glCopyTexSubImage3D in interface GL2ES2

dispatch_glCopyTexSubImage3D1

public void dispatch_glCopyTexSubImage3D1(int target,
                                          int level,
                                          int xoffset,
                                          int yoffset,
                                          int zoffset,
                                          int x,
                                          int y,
                                          int width,
                                          int height,
                                          long procAddress)
Entry point to C language function: void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2


glCopyTextureImage1DEXT

public void glCopyTextureImage1DEXT(int texture,
                                    int target,
                                    int level,
                                    int internalformat,
                                    int x,
                                    int y,
                                    int width,
                                    int border)
Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureImage1DEXT in interface GL2

dispatch_glCopyTextureImage1DEXT1

public void dispatch_glCopyTextureImage1DEXT1(int texture,
                                              int target,
                                              int level,
                                              int internalformat,
                                              int x,
                                              int y,
                                              int width,
                                              int border,
                                              long procAddress)
Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access


glCopyTextureImage2DEXT

public void glCopyTextureImage2DEXT(int texture,
                                    int target,
                                    int level,
                                    int internalformat,
                                    int x,
                                    int y,
                                    int width,
                                    int height,
                                    int border)
Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureImage2DEXT in interface GL2

dispatch_glCopyTextureImage2DEXT1

public void dispatch_glCopyTextureImage2DEXT1(int texture,
                                              int target,
                                              int level,
                                              int internalformat,
                                              int x,
                                              int y,
                                              int width,
                                              int height,
                                              int border,
                                              long procAddress)
Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access


glCopyTextureSubImage1DEXT

public void glCopyTextureSubImage1DEXT(int texture,
                                       int target,
                                       int level,
                                       int xoffset,
                                       int x,
                                       int y,
                                       int width)
Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureSubImage1DEXT in interface GL2

dispatch_glCopyTextureSubImage1DEXT1

public void dispatch_glCopyTextureSubImage1DEXT1(int texture,
                                                 int target,
                                                 int level,
                                                 int xoffset,
                                                 int x,
                                                 int y,
                                                 int width,
                                                 long procAddress)
Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access


glCopyTextureSubImage2DEXT

public void glCopyTextureSubImage2DEXT(int texture,
                                       int target,
                                       int level,
                                       int xoffset,
                                       int yoffset,
                                       int x,
                                       int y,
                                       int width,
                                       int height)
Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureSubImage2DEXT in interface GL2

dispatch_glCopyTextureSubImage2DEXT1

public void dispatch_glCopyTextureSubImage2DEXT1(int texture,
                                                 int target,
                                                 int level,
                                                 int xoffset,
                                                 int yoffset,
                                                 int x,
                                                 int y,
                                                 int width,
                                                 int height,
                                                 long procAddress)
Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glCopyTextureSubImage3DEXT

public void glCopyTextureSubImage3DEXT(int texture,
                                       int target,
                                       int level,
                                       int xoffset,
                                       int yoffset,
                                       int zoffset,
                                       int x,
                                       int y,
                                       int width,
                                       int height)
Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureSubImage3DEXT in interface GL2

dispatch_glCopyTextureSubImage3DEXT1

public void dispatch_glCopyTextureSubImage3DEXT1(int texture,
                                                 int target,
                                                 int level,
                                                 int xoffset,
                                                 int yoffset,
                                                 int zoffset,
                                                 int x,
                                                 int y,
                                                 int width,
                                                 int height,
                                                 long procAddress)
Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glCreateProgram

public int glCreateProgram()
Entry point to C language function: GLuint glCreateProgram(void);
Part of GL_VERSION_2_0

Specified by:
glCreateProgram in interface GL2ES2

dispatch_glCreateProgram1

public int dispatch_glCreateProgram1(long procAddress)
Entry point to C language function: GLuint glCreateProgram(void);
Part of GL_VERSION_2_0


glCreateProgramObjectARB

public int glCreateProgramObjectARB()
Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects

Specified by:
glCreateProgramObjectARB in interface GL2

dispatch_glCreateProgramObjectARB1

public int dispatch_glCreateProgramObjectARB1(long procAddress)
Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects


glCreateShader

public int glCreateShader(int type)
Entry point to C language function: GLuint glCreateShader(GLenum type);
Part of GL_VERSION_2_0

Specified by:
glCreateShader in interface GL2ES2

dispatch_glCreateShader1

public int dispatch_glCreateShader1(int type,
                                    long procAddress)
Entry point to C language function: GLuint glCreateShader(GLenum type);
Part of GL_VERSION_2_0


glCreateShaderObjectARB

public int glCreateShaderObjectARB(int shaderType)
Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
Part of GL_ARB_shader_objects

Specified by:
glCreateShaderObjectARB in interface GL2

dispatch_glCreateShaderObjectARB1

public int dispatch_glCreateShaderObjectARB1(int shaderType,
                                             long procAddress)
Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
Part of GL_ARB_shader_objects


glCreateShaderProgramv

public int glCreateShaderProgramv(int type,
                                  int count,
                                  PointerBuffer strings)
Entry point to C language function: GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar * * strings);
Part of GL_ARB_separate_shader_objects

Specified by:
glCreateShaderProgramv in interface GL2GL3

glCreateSyncFromCLeventARB

public long glCreateSyncFromCLeventARB(Buffer context,
                                       Buffer event,
                                       int flags)
Entry point to C language function: GLsync glCreateSyncFromCLeventARB(void * context, void * event, GLbitfield flags);
Part of GL_ARB_cl_event

Specified by:
glCreateSyncFromCLeventARB in interface GL2GL3

glCullFace

public void glCullFace(int mode)
Entry point to C language function: void glCullFace(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glCullFace in interface GL

dispatch_glCullFace1

public void dispatch_glCullFace1(int mode,
                                 long procAddress)
Entry point to C language function: void glCullFace(GLenum mode);
Part of GL_VERSION_1_0


glCullParameterdvEXT

public void glCullParameterdvEXT(int pname,
                                 DoubleBuffer params)
Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex

Specified by:
glCullParameterdvEXT in interface GL2

glCullParameterdvEXT

public void glCullParameterdvEXT(int pname,
                                 double[] params,
                                 int params_offset)
Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex

Specified by:
glCullParameterdvEXT in interface GL2

glCullParameterfvEXT

public void glCullParameterfvEXT(int pname,
                                 FloatBuffer params)
Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex

Specified by:
glCullParameterfvEXT in interface GL2

glCullParameterfvEXT

public void glCullParameterfvEXT(int pname,
                                 float[] params,
                                 int params_offset)
Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex

Specified by:
glCullParameterfvEXT in interface GL2

glCurrentPaletteMatrix

public void glCurrentPaletteMatrix(int index)
Entry point to C language function: void glCurrentPaletteMatrixARB(GLint index);
Part of GL_ARB_matrix_palette

Specified by:
glCurrentPaletteMatrix in interface GL2ES1

dispatch_glCurrentPaletteMatrix1

public void dispatch_glCurrentPaletteMatrix1(int index,
                                             long procAddress)
Entry point to C language function: void glCurrentPaletteMatrixARB(GLint index);
Part of GL_ARB_matrix_palette


glDebugMessageControlARB

public void glDebugMessageControlARB(int source,
                                     int type,
                                     int severity,
                                     int count,
                                     IntBuffer ids,
                                     boolean enabled)
Entry point to C language function: void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_ARB_debug_output

Specified by:
glDebugMessageControlARB in interface GL2GL3

glDebugMessageControlARB

public void glDebugMessageControlARB(int source,
                                     int type,
                                     int severity,
                                     int count,
                                     int[] ids,
                                     int ids_offset,
                                     boolean enabled)
Entry point to C language function: void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_ARB_debug_output

Specified by:
glDebugMessageControlARB in interface GL2GL3

glDebugMessageEnableAMD

public void glDebugMessageEnableAMD(int category,
                                    int severity,
                                    int count,
                                    IntBuffer ids,
                                    boolean enabled)
Entry point to C language function: void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_AMD_debug_output

Specified by:
glDebugMessageEnableAMD in interface GL2GL3

glDebugMessageEnableAMD

public void glDebugMessageEnableAMD(int category,
                                    int severity,
                                    int count,
                                    int[] ids,
                                    int ids_offset,
                                    boolean enabled)
Entry point to C language function: void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_AMD_debug_output

Specified by:
glDebugMessageEnableAMD in interface GL2GL3

glDebugMessageInsertAMD

public void glDebugMessageInsertAMD(int category,
                                    int severity,
                                    int id,
                                    int length,
                                    ByteBuffer buf)
Entry point to C language function: void glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
Part of GL_AMD_debug_output

Specified by:
glDebugMessageInsertAMD in interface GL2GL3

glDebugMessageInsertAMD

public void glDebugMessageInsertAMD(int category,
                                    int severity,
                                    int id,
                                    int length,
                                    byte[] buf,
                                    int buf_offset)
Entry point to C language function: void glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
Part of GL_AMD_debug_output

Specified by:
glDebugMessageInsertAMD in interface GL2GL3

glDebugMessageInsertARB

public void glDebugMessageInsertARB(int source,
                                    int type,
                                    int id,
                                    int severity,
                                    int length,
                                    ByteBuffer buf)
Entry point to C language function: void glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
Part of GL_ARB_debug_output

Specified by:
glDebugMessageInsertARB in interface GL2GL3

glDebugMessageInsertARB

public void glDebugMessageInsertARB(int source,
                                    int type,
                                    int id,
                                    int severity,
                                    int length,
                                    byte[] buf,
                                    int buf_offset)
Entry point to C language function: void glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
Part of GL_ARB_debug_output

Specified by:
glDebugMessageInsertARB in interface GL2GL3

glDeleteBuffers

public void glDeleteBuffers(int n,
                            IntBuffer buffers)
Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5

Specified by:
glDeleteBuffers in interface GL

glDeleteBuffers

public void glDeleteBuffers(int n,
                            int[] buffers,
                            int buffers_offset)
Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5

Specified by:
glDeleteBuffers in interface GL

glDeleteFencesAPPLE

public void glDeleteFencesAPPLE(int n,
                                IntBuffer fences)
Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence

Specified by:
glDeleteFencesAPPLE in interface GL2

glDeleteFencesAPPLE

public void glDeleteFencesAPPLE(int n,
                                int[] fences,
                                int fences_offset)
Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence

Specified by:
glDeleteFencesAPPLE in interface GL2

glDeleteFencesNV

public void glDeleteFencesNV(int n,
                             IntBuffer fences)
Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence

Specified by:
glDeleteFencesNV in interface GL2

glDeleteFencesNV

public void glDeleteFencesNV(int n,
                             int[] fences,
                             int fences_offset)
Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence

Specified by:
glDeleteFencesNV in interface GL2

glDeleteFramebuffers

public void glDeleteFramebuffers(int n,
                                 IntBuffer framebuffers)
Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object

Specified by:
glDeleteFramebuffers in interface GL

glDeleteFramebuffers

public void glDeleteFramebuffers(int n,
                                 int[] framebuffers,
                                 int framebuffers_offset)
Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object

Specified by:
glDeleteFramebuffers in interface GL

glDeleteLists

public void glDeleteLists(int list,
                          int range)
Entry point to C language function: void glDeleteLists(GLuint list, GLsizei range);
Part of GL_VERSION_1_0

Specified by:
glDeleteLists in interface GL2

dispatch_glDeleteLists1

public void dispatch_glDeleteLists1(int list,
                                    int range,
                                    long procAddress)
Entry point to C language function: void glDeleteLists(GLuint list, GLsizei range);
Part of GL_VERSION_1_0


glDeleteNamedStringARB

public void glDeleteNamedStringARB(int namelen,
                                   ByteBuffer name)
Entry point to C language function: void glDeleteNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include

Specified by:
glDeleteNamedStringARB in interface GL2GL3

glDeleteNamedStringARB

public void glDeleteNamedStringARB(int namelen,
                                   byte[] name,
                                   int name_offset)
Entry point to C language function: void glDeleteNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include

Specified by:
glDeleteNamedStringARB in interface GL2GL3

glDeleteNamesAMD

public void glDeleteNamesAMD(int identifier,
                             int num,
                             IntBuffer names)
Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete

Specified by:
glDeleteNamesAMD in interface GL2

glDeleteNamesAMD

public void glDeleteNamesAMD(int identifier,
                             int num,
                             int[] names,
                             int names_offset)
Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete

Specified by:
glDeleteNamesAMD in interface GL2

glDeleteObjectARB

public void glDeleteObjectARB(int obj)
Entry point to C language function: void glDeleteObjectARB(GLhandleARB obj);
Part of GL_ARB_shader_objects

Specified by:
glDeleteObjectARB in interface GL2

dispatch_glDeleteObjectARB1

public void dispatch_glDeleteObjectARB1(int obj,
                                        long procAddress)
Entry point to C language function: void glDeleteObjectARB(GLhandleARB obj);
Part of GL_ARB_shader_objects


glDeleteOcclusionQueriesNV

public void glDeleteOcclusionQueriesNV(int n,
                                       IntBuffer ids)
Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query

Specified by:
glDeleteOcclusionQueriesNV in interface GL2

glDeleteOcclusionQueriesNV

public void glDeleteOcclusionQueriesNV(int n,
                                       int[] ids,
                                       int ids_offset)
Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query

Specified by:
glDeleteOcclusionQueriesNV in interface GL2

glDeletePerfMonitorsAMD

public void glDeletePerfMonitorsAMD(int n,
                                    IntBuffer monitors)
Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor

Specified by:
glDeletePerfMonitorsAMD in interface GL2

glDeletePerfMonitorsAMD

public void glDeletePerfMonitorsAMD(int n,
                                    int[] monitors,
                                    int monitors_offset)
Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor

Specified by:
glDeletePerfMonitorsAMD in interface GL2

glDeleteProgram

public void glDeleteProgram(int program)
Entry point to C language function: void glDeleteProgram(GLuint program);
Part of GL_VERSION_2_0

Specified by:
glDeleteProgram in interface GL2ES2

dispatch_glDeleteProgram1

public void dispatch_glDeleteProgram1(int program,
                                      long procAddress)
Entry point to C language function: void glDeleteProgram(GLuint program);
Part of GL_VERSION_2_0


glDeleteProgramPipelines

public void glDeleteProgramPipelines(int n,
                                     IntBuffer pipelines)
Entry point to C language function: void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
Part of GL_ARB_separate_shader_objects

Specified by:
glDeleteProgramPipelines in interface GL2GL3

glDeleteProgramPipelines

public void glDeleteProgramPipelines(int n,
                                     int[] pipelines,
                                     int pipelines_offset)
Entry point to C language function: void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
Part of GL_ARB_separate_shader_objects

Specified by:
glDeleteProgramPipelines in interface GL2GL3

glDeleteProgramsARB

public void glDeleteProgramsARB(int n,
                                IntBuffer programs)
Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program

Specified by:
glDeleteProgramsARB in interface GL2

glDeleteProgramsARB

public void glDeleteProgramsARB(int n,
                                int[] programs,
                                int programs_offset)
Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program

Specified by:
glDeleteProgramsARB in interface GL2

glDeleteQueries

public void glDeleteQueries(int n,
                            IntBuffer ids)
Entry point to C language function: void glDeleteQueries(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5

Specified by:
glDeleteQueries in interface GL2GL3

glDeleteQueries

public void glDeleteQueries(int n,
                            int[] ids,
                            int ids_offset)
Entry point to C language function: void glDeleteQueries(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5

Specified by:
glDeleteQueries in interface GL2GL3

glDeleteRenderbuffers

public void glDeleteRenderbuffers(int n,
                                  IntBuffer renderbuffers)
Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object

Specified by:
glDeleteRenderbuffers in interface GL

glDeleteRenderbuffers

public void glDeleteRenderbuffers(int n,
                                  int[] renderbuffers,
                                  int renderbuffers_offset)
Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object

Specified by:
glDeleteRenderbuffers in interface GL

glDeleteSamplers

public void glDeleteSamplers(int count,
                             IntBuffer samplers)
Entry point to C language function: void glDeleteSamplers(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects

Specified by:
glDeleteSamplers in interface GL2GL3

glDeleteSamplers

public void glDeleteSamplers(int count,
                             int[] samplers,
                             int samplers_offset)
Entry point to C language function: void glDeleteSamplers(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects

Specified by:
glDeleteSamplers in interface GL2GL3

glDeleteShader

public void glDeleteShader(int shader)
Entry point to C language function: void glDeleteShader(GLuint shader);
Part of GL_VERSION_2_0

Specified by:
glDeleteShader in interface GL2ES2

dispatch_glDeleteShader1

public void dispatch_glDeleteShader1(int shader,
                                     long procAddress)
Entry point to C language function: void glDeleteShader(GLuint shader);
Part of GL_VERSION_2_0


glDeleteSync

public void glDeleteSync(long sync)
Entry point to C language function: void glDeleteSync(GLsync sync);
Part of GL_ARB_sync

Specified by:
glDeleteSync in interface GL3

dispatch_glDeleteSync1

public void dispatch_glDeleteSync1(long sync,
                                   long procAddress)
Entry point to C language function: void glDeleteSync(GLsync sync);
Part of GL_ARB_sync


glDeleteTextures

public void glDeleteTextures(int n,
                             IntBuffer textures)
Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1

Specified by:
glDeleteTextures in interface GL

glDeleteTextures

public void glDeleteTextures(int n,
                             int[] textures,
                             int textures_offset)
Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1

Specified by:
glDeleteTextures in interface GL

glDeleteTransformFeedbacks

public void glDeleteTransformFeedbacks(int n,
                                       IntBuffer ids)
Entry point to C language function: void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
Part of GL_ARB_transform_feedback2

Specified by:
glDeleteTransformFeedbacks in interface GL2GL3

glDeleteTransformFeedbacks

public void glDeleteTransformFeedbacks(int n,
                                       int[] ids,
                                       int ids_offset)
Entry point to C language function: void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
Part of GL_ARB_transform_feedback2

Specified by:
glDeleteTransformFeedbacks in interface GL2GL3

glDeleteTransformFeedbacksNV

public void glDeleteTransformFeedbacksNV(int n,
                                         IntBuffer ids)
Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2

Specified by:
glDeleteTransformFeedbacksNV in interface GL2

glDeleteTransformFeedbacksNV

public void glDeleteTransformFeedbacksNV(int n,
                                         int[] ids,
                                         int ids_offset)
Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2

Specified by:
glDeleteTransformFeedbacksNV in interface GL2

glDeleteVertexArrays

public void glDeleteVertexArrays(int n,
                                 IntBuffer arrays)
Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Part of GL_ARB_vertex_array_object

Specified by:
glDeleteVertexArrays in interface GL2GL3

glDeleteVertexArrays

public void glDeleteVertexArrays(int n,
                                 int[] arrays,
                                 int arrays_offset)
Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Part of GL_ARB_vertex_array_object

Specified by:
glDeleteVertexArrays in interface GL2GL3

glDeleteVertexShaderEXT

public void glDeleteVertexShaderEXT(int id)
Entry point to C language function: void glDeleteVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader

Specified by:
glDeleteVertexShaderEXT in interface GL2

dispatch_glDeleteVertexShaderEXT1

public void dispatch_glDeleteVertexShaderEXT1(int id,
                                              long procAddress)
Entry point to C language function: void glDeleteVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader


glDepthBoundsEXT

public void glDepthBoundsEXT(double zmin,
                             double zmax)
Entry point to C language function: void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);
Part of GL_EXT_depth_bounds_test

Specified by:
glDepthBoundsEXT in interface GL2

dispatch_glDepthBoundsEXT1

public void dispatch_glDepthBoundsEXT1(double zmin,
                                       double zmax,
                                       long procAddress)
Entry point to C language function: void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);
Part of GL_EXT_depth_bounds_test


glDepthFunc

public void glDepthFunc(int func)
Entry point to C language function: void glDepthFunc(GLenum func);
Part of GL_VERSION_1_0

Specified by:
glDepthFunc in interface GL

dispatch_glDepthFunc1

public void dispatch_glDepthFunc1(int func,
                                  long procAddress)
Entry point to C language function: void glDepthFunc(GLenum func);
Part of GL_VERSION_1_0


glDepthMask

public void glDepthMask(boolean flag)
Entry point to C language function: void glDepthMask(GLboolean flag);
Part of GL_VERSION_1_0

Specified by:
glDepthMask in interface GL

dispatch_glDepthMask1

public void dispatch_glDepthMask1(boolean flag,
                                  long procAddress)
Entry point to C language function: void glDepthMask(GLboolean flag);
Part of GL_VERSION_1_0


glDepthRange

public void glDepthRange(double zNear,
                         double zFar)
Entry point to C language function: void glDepthRange(GLclampd zNear, GLclampd zFar);
Part of GL_VERSION_1_0

Specified by:
glDepthRange in interface GL
Specified by:
glDepthRange in interface GL2ES2

dispatch_glDepthRange1

public void dispatch_glDepthRange1(double zNear,
                                   double zFar,
                                   long procAddress)
Entry point to C language function: void glDepthRange(GLclampd zNear, GLclampd zFar);
Part of GL_VERSION_1_0


glDepthRangeArrayv

public void glDepthRangeArrayv(int first,
                               int count,
                               DoubleBuffer v)
Entry point to C language function: void glDepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
Part of GL_ARB_viewport_array

Specified by:
glDepthRangeArrayv in interface GL2GL3

glDepthRangeArrayv

public void glDepthRangeArrayv(int first,
                               int count,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glDepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
Part of GL_ARB_viewport_array

Specified by:
glDepthRangeArrayv in interface GL2GL3

glDepthRangeIndexed

public void glDepthRangeIndexed(int index,
                                double n,
                                double f)
Entry point to C language function: void glDepthRangeIndexed(GLuint index, GLclampd n, GLclampd f);
Part of GL_ARB_viewport_array

Specified by:
glDepthRangeIndexed in interface GL2GL3

dispatch_glDepthRangeIndexed1

public void dispatch_glDepthRangeIndexed1(int index,
                                          double n,
                                          double f,
                                          long procAddress)
Entry point to C language function: void glDepthRangeIndexed(GLuint index, GLclampd n, GLclampd f);
Part of GL_ARB_viewport_array


glDepthRangef

public void glDepthRangef(float zNear,
                          float zFar)
Entry point to C language function: void glDepthRangef(GLclampf zNear, GLclampf zFar);
Part of GL_ARB_ES2_compatibility

Specified by:
glDepthRangef in interface GL
Specified by:
glDepthRangef in interface GL2ES2

glDetachObjectARB

public void glDetachObjectARB(int containerObj,
                              int attachedObj)
Entry point to C language function: void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
Part of GL_ARB_shader_objects

Specified by:
glDetachObjectARB in interface GL2

dispatch_glDetachObjectARB1

public void dispatch_glDetachObjectARB1(int containerObj,
                                        int attachedObj,
                                        long procAddress)
Entry point to C language function: void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
Part of GL_ARB_shader_objects


glDetachShader

public void glDetachShader(int program,
                           int shader)
Entry point to C language function: void glDetachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0

Specified by:
glDetachShader in interface GL2ES2

dispatch_glDetachShader1

public void dispatch_glDetachShader1(int program,
                                     int shader,
                                     long procAddress)
Entry point to C language function: void glDetachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0


glDisable

public void glDisable(int cap)
Entry point to C language function: void glDisable(GLenum cap);
Part of GL_VERSION_1_0

Specified by:
glDisable in interface GL

dispatch_glDisable1

public void dispatch_glDisable1(int cap,
                                long procAddress)
Entry point to C language function: void glDisable(GLenum cap);
Part of GL_VERSION_1_0


glDisableClientState

public void glDisableClientState(int cap)
Entry point to C language function: void glDisableClientState(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glDisableClientState in interface GLPointerFunc
Specified by:
glDisableClientState in interface GL2GL3

dispatch_glDisableClientState1

public void dispatch_glDisableClientState1(int cap,
                                           long procAddress)
Entry point to C language function: void glDisableClientState(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory


glDisableClientStateIndexedEXT

public void glDisableClientStateIndexedEXT(int array,
                                           int index)
Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access

Specified by:
glDisableClientStateIndexedEXT in interface GL2

dispatch_glDisableClientStateIndexedEXT1

public void dispatch_glDisableClientStateIndexedEXT1(int array,
                                                     int index,
                                                     long procAddress)
Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access


glDisableIndexed

public void glDisableIndexed(int target,
                             int index)
Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2

Specified by:
glDisableIndexed in interface GL2

dispatch_glDisableIndexed1

public void dispatch_glDisableIndexed1(int target,
                                       int index,
                                       long procAddress)
Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2


glDisableVariantClientStateEXT

public void glDisableVariantClientStateEXT(int id)
Entry point to C language function: void glDisableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader

Specified by:
glDisableVariantClientStateEXT in interface GL2

dispatch_glDisableVariantClientStateEXT1

public void dispatch_glDisableVariantClientStateEXT1(int id,
                                                     long procAddress)
Entry point to C language function: void glDisableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader


glDisableVertexAttribAPPLE

public void glDisableVertexAttribAPPLE(int index,
                                       int pname)
Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glDisableVertexAttribAPPLE in interface GL2

dispatch_glDisableVertexAttribAPPLE1

public void dispatch_glDisableVertexAttribAPPLE1(int index,
                                                 int pname,
                                                 long procAddress)
Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators


glDisableVertexAttribArray

public void glDisableVertexAttribArray(int index)
Entry point to C language function: void glDisableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0

Specified by:
glDisableVertexAttribArray in interface GL2ES2

dispatch_glDisableVertexAttribArray1

public void dispatch_glDisableVertexAttribArray1(int index,
                                                 long procAddress)
Entry point to C language function: void glDisableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0


glDisableVertexAttribArrayARB

public void glDisableVertexAttribArrayARB(int index)
Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program

Specified by:
glDisableVertexAttribArrayARB in interface GL2

dispatch_glDisableVertexAttribArrayARB1

public void dispatch_glDisableVertexAttribArrayARB1(int index,
                                                    long procAddress)
Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program


glDisablei

public void glDisablei(int target,
                       int index)
Entry point to C language function: void glDisablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0

Specified by:
glDisablei in interface GL2GL3

dispatch_glDisablei1

public void dispatch_glDisablei1(int target,
                                 int index,
                                 long procAddress)
Entry point to C language function: void glDisablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0


glDrawArrays

public void glDrawArrays(int mode,
                         int first,
                         int count)
Entry point to C language function: void glDrawArrays(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_1_1

Specified by:
glDrawArrays in interface GL

dispatch_glDrawArrays1

public void dispatch_glDrawArrays1(int mode,
                                   int first,
                                   int count,
                                   long procAddress)
Entry point to C language function: void glDrawArrays(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_1_1


glDrawArraysIndirect

public void glDrawArraysIndirect(int mode,
                                 Buffer indirect)
Entry point to C language function: void glDrawArraysIndirect(GLenum mode, const GLvoid * indirect);
Part of GL_ARB_draw_indirect

Specified by:
glDrawArraysIndirect in interface GL3

glDrawArraysInstanced

public void glDrawArraysInstanced(int mode,
                                  int first,
                                  int count,
                                  int primcount)
Entry point to C language function: void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ARB_draw_instanced

Specified by:
glDrawArraysInstanced in interface GL2GL3

dispatch_glDrawArraysInstanced1

public void dispatch_glDrawArraysInstanced1(int mode,
                                            int first,
                                            int count,
                                            int primcount,
                                            long procAddress)
Entry point to C language function: void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ARB_draw_instanced


glDrawBuffer

public void glDrawBuffer(int mode)
Entry point to C language function: void glDrawBuffer(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glDrawBuffer in interface GL2GL3

dispatch_glDrawBuffer1

public void dispatch_glDrawBuffer1(int mode,
                                   long procAddress)
Entry point to C language function: void glDrawBuffer(GLenum mode);
Part of GL_VERSION_1_0


glDrawBuffers

public void glDrawBuffers(int n,
                          IntBuffer bufs)
Entry point to C language function: void glDrawBuffers(GLsizei n, const GLenum * bufs);
Part of GL_VERSION_2_0

Specified by:
glDrawBuffers in interface GL2GL3

glDrawBuffers

public void glDrawBuffers(int n,
                          int[] bufs,
                          int bufs_offset)
Entry point to C language function: void glDrawBuffers(GLsizei n, const GLenum * bufs);
Part of GL_VERSION_2_0

Specified by:
glDrawBuffers in interface GL2GL3

glDrawBuffersATI

public void glDrawBuffersATI(int n,
                             IntBuffer bufs)
Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers

Specified by:
glDrawBuffersATI in interface GL2

glDrawBuffersATI

public void glDrawBuffersATI(int n,
                             int[] bufs,
                             int bufs_offset)
Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers

Specified by:
glDrawBuffersATI in interface GL2

glDrawElements

public void glDrawElements(int mode,
                           int count,
                           int type,
                           Buffer indices)
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1

Specified by:
glDrawElements in interface GL

glDrawElements

public void glDrawElements(int mode,
                           int count,
                           int type,
                           long indices_buffer_offset)
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1

Specified by:
glDrawElements in interface GL

glDrawElementsBaseVertex

public void glDrawElementsBaseVertex(int mode,
                                     int count,
                                     int type,
                                     Buffer indices,
                                     int basevertex)
Entry point to C language function: void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex

Specified by:
glDrawElementsBaseVertex in interface GL2GL3

glDrawElementsIndirect

public void glDrawElementsIndirect(int mode,
                                   int type,
                                   Buffer indirect)
Entry point to C language function: void glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid * indirect);
Part of GL_ARB_draw_indirect

Specified by:
glDrawElementsIndirect in interface GL3

glDrawElementsInstanced

public void glDrawElementsInstanced(int mode,
                                    int count,
                                    int type,
                                    Buffer indices,
                                    int primcount)
Entry point to C language function: void glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
Part of GL_ARB_draw_instanced

Specified by:
glDrawElementsInstanced in interface GL2GL3

glDrawElementsInstancedBaseVertex

public void glDrawElementsInstancedBaseVertex(int mode,
                                              int count,
                                              int type,
                                              Buffer indices,
                                              int primcount,
                                              int basevertex)
Entry point to C language function: void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex

Specified by:
glDrawElementsInstancedBaseVertex in interface GL2GL3

glDrawPixels

public void glDrawPixels(int width,
                         int height,
                         int format,
                         int type,
                         Buffer pixels)
Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glDrawPixels in interface GL2

glDrawPixels

public void glDrawPixels(int width,
                         int height,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glDrawPixels in interface GL2

glDrawRangeElements

public void glDrawRangeElements(int mode,
                                int start,
                                int end,
                                int count,
                                int type,
                                Buffer indices)
Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2

Specified by:
glDrawRangeElements in interface GL2GL3

glDrawRangeElements

public void glDrawRangeElements(int mode,
                                int start,
                                int end,
                                int count,
                                int type,
                                long indices_buffer_offset)
Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2

Specified by:
glDrawRangeElements in interface GL2GL3

glDrawRangeElementsBaseVertex

public void glDrawRangeElementsBaseVertex(int mode,
                                          int start,
                                          int end,
                                          int count,
                                          int type,
                                          Buffer indices,
                                          int basevertex)
Entry point to C language function: void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex

Specified by:
glDrawRangeElementsBaseVertex in interface GL2GL3

glDrawTransformFeedback

public void glDrawTransformFeedback(int mode,
                                    int id)
Entry point to C language function: void glDrawTransformFeedback(GLenum mode, GLuint id);
Part of GL_ARB_transform_feedback2

Specified by:
glDrawTransformFeedback in interface GL2GL3

dispatch_glDrawTransformFeedback1

public void dispatch_glDrawTransformFeedback1(int mode,
                                              int id,
                                              long procAddress)
Entry point to C language function: void glDrawTransformFeedback(GLenum mode, GLuint id);
Part of GL_ARB_transform_feedback2


glDrawTransformFeedbackNV

public void glDrawTransformFeedbackNV(int mode,
                                      int id)
Entry point to C language function: void glDrawTransformFeedbackNV(GLenum mode, GLuint id);
Part of GL_NV_transform_feedback2

Specified by:
glDrawTransformFeedbackNV in interface GL2

dispatch_glDrawTransformFeedbackNV1

public void dispatch_glDrawTransformFeedbackNV1(int mode,
                                                int id,
                                                long procAddress)
Entry point to C language function: void glDrawTransformFeedbackNV(GLenum mode, GLuint id);
Part of GL_NV_transform_feedback2


glDrawTransformFeedbackStream

public void glDrawTransformFeedbackStream(int mode,
                                          int id,
                                          int stream)
Entry point to C language function: void glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream);
Part of GL_ARB_transform_feedback3

Specified by:
glDrawTransformFeedbackStream in interface GL2GL3

dispatch_glDrawTransformFeedbackStream1

public void dispatch_glDrawTransformFeedbackStream1(int mode,
                                                    int id,
                                                    int stream,
                                                    long procAddress)
Entry point to C language function: void glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream);
Part of GL_ARB_transform_feedback3


glEdgeFlag

public void glEdgeFlag(boolean flag)
Entry point to C language function: void glEdgeFlag(GLboolean flag);
Part of GL_VERSION_1_0

Specified by:
glEdgeFlag in interface GL2

dispatch_glEdgeFlag1

public void dispatch_glEdgeFlag1(boolean flag,
                                 long procAddress)
Entry point to C language function: void glEdgeFlag(GLboolean flag);
Part of GL_VERSION_1_0


glEdgeFlagFormatNV

public void glEdgeFlagFormatNV(int stride)
Entry point to C language function: void glEdgeFlagFormatNV(GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glEdgeFlagFormatNV in interface GL2GL3

dispatch_glEdgeFlagFormatNV1

public void dispatch_glEdgeFlagFormatNV1(int stride,
                                         long procAddress)
Entry point to C language function: void glEdgeFlagFormatNV(GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glEdgeFlagPointer

public void glEdgeFlagPointer(int stride,
                              Buffer ptr)
Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glEdgeFlagPointer in interface GL2
Parameters:
ptr - a direct Buffer

glEdgeFlagPointer

public void glEdgeFlagPointer(int stride,
                              long ptr_buffer_offset)
Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glEdgeFlagPointer in interface GL2

glEdgeFlagv

public void glEdgeFlagv(ByteBuffer flag)
Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0

Specified by:
glEdgeFlagv in interface GL2

glEdgeFlagv

public void glEdgeFlagv(byte[] flag,
                        int flag_offset)
Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0

Specified by:
glEdgeFlagv in interface GL2

glEnable

public void glEnable(int cap)
Entry point to C language function: void glEnable(GLenum cap);
Part of GL_VERSION_1_0

Specified by:
glEnable in interface GL

dispatch_glEnable1

public void dispatch_glEnable1(int cap,
                               long procAddress)
Entry point to C language function: void glEnable(GLenum cap);
Part of GL_VERSION_1_0


glEnableClientState

public void glEnableClientState(int cap)
Entry point to C language function: void glEnableClientState(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glEnableClientState in interface GLPointerFunc
Specified by:
glEnableClientState in interface GL2GL3

dispatch_glEnableClientState1

public void dispatch_glEnableClientState1(int cap,
                                          long procAddress)
Entry point to C language function: void glEnableClientState(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory


glEnableClientStateIndexedEXT

public void glEnableClientStateIndexedEXT(int array,
                                          int index)
Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access

Specified by:
glEnableClientStateIndexedEXT in interface GL2

dispatch_glEnableClientStateIndexedEXT1

public void dispatch_glEnableClientStateIndexedEXT1(int array,
                                                    int index,
                                                    long procAddress)
Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access


glEnableIndexed

public void glEnableIndexed(int target,
                            int index)
Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2

Specified by:
glEnableIndexed in interface GL2

dispatch_glEnableIndexed1

public void dispatch_glEnableIndexed1(int target,
                                      int index,
                                      long procAddress)
Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2


glEnableVariantClientStateEXT

public void glEnableVariantClientStateEXT(int id)
Entry point to C language function: void glEnableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader

Specified by:
glEnableVariantClientStateEXT in interface GL2

dispatch_glEnableVariantClientStateEXT1

public void dispatch_glEnableVariantClientStateEXT1(int id,
                                                    long procAddress)
Entry point to C language function: void glEnableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader


glEnableVertexAttribAPPLE

public void glEnableVertexAttribAPPLE(int index,
                                      int pname)
Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glEnableVertexAttribAPPLE in interface GL2

dispatch_glEnableVertexAttribAPPLE1

public void dispatch_glEnableVertexAttribAPPLE1(int index,
                                                int pname,
                                                long procAddress)
Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators


glEnableVertexAttribArray

public void glEnableVertexAttribArray(int index)
Entry point to C language function: void glEnableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0

Specified by:
glEnableVertexAttribArray in interface GL2ES2

dispatch_glEnableVertexAttribArray1

public void dispatch_glEnableVertexAttribArray1(int index,
                                                long procAddress)
Entry point to C language function: void glEnableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0


glEnableVertexAttribArrayARB

public void glEnableVertexAttribArrayARB(int index)
Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program

Specified by:
glEnableVertexAttribArrayARB in interface GL2

dispatch_glEnableVertexAttribArrayARB1

public void dispatch_glEnableVertexAttribArrayARB1(int index,
                                                   long procAddress)
Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program


glEnablei

public void glEnablei(int target,
                      int index)
Entry point to C language function: void glEnablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0

Specified by:
glEnablei in interface GL2GL3

dispatch_glEnablei1

public void dispatch_glEnablei1(int target,
                                int index,
                                long procAddress)
Entry point to C language function: void glEnablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0


glEnd

public void glEnd()
Entry point to C language function: void glEnd(void);
Part of GL_VERSION_1_0

Specified by:
glEnd in interface GL2

glEndConditionalRender

public void glEndConditionalRender()
Entry point to C language function: void glEndConditionalRender(void);
Part of GL_VERSION_3_0

Specified by:
glEndConditionalRender in interface GL2GL3

dispatch_glEndConditionalRender1

public void dispatch_glEndConditionalRender1(long procAddress)
Entry point to C language function: void glEndConditionalRender(void);
Part of GL_VERSION_3_0


glEndList

public void glEndList()
Entry point to C language function: void glEndList(void);
Part of GL_VERSION_1_0

Specified by:
glEndList in interface GL2

dispatch_glEndList1

public void dispatch_glEndList1(long procAddress)
Entry point to C language function: void glEndList(void);
Part of GL_VERSION_1_0


glEndOcclusionQueryNV

public void glEndOcclusionQueryNV()
Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query

Specified by:
glEndOcclusionQueryNV in interface GL2

dispatch_glEndOcclusionQueryNV1

public void dispatch_glEndOcclusionQueryNV1(long procAddress)
Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query


glEndPerfMonitorAMD

public void glEndPerfMonitorAMD(int monitor)
Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor

Specified by:
glEndPerfMonitorAMD in interface GL2

dispatch_glEndPerfMonitorAMD1

public void dispatch_glEndPerfMonitorAMD1(int monitor,
                                          long procAddress)
Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor


glEndQuery

public void glEndQuery(int target)
Entry point to C language function: void glEndQuery(GLenum target);
Part of GL_VERSION_1_5

Specified by:
glEndQuery in interface GL2GL3

dispatch_glEndQuery1

public void dispatch_glEndQuery1(int target,
                                 long procAddress)
Entry point to C language function: void glEndQuery(GLenum target);
Part of GL_VERSION_1_5


glEndQueryIndexed

public void glEndQueryIndexed(int target,
                              int index)
Entry point to C language function: void glEndQueryIndexed(GLenum target, GLuint index);
Part of GL_ARB_transform_feedback3

Specified by:
glEndQueryIndexed in interface GL2GL3

dispatch_glEndQueryIndexed1

public void dispatch_glEndQueryIndexed1(int target,
                                        int index,
                                        long procAddress)
Entry point to C language function: void glEndQueryIndexed(GLenum target, GLuint index);
Part of GL_ARB_transform_feedback3


glEndTransformFeedback

public void glEndTransformFeedback()
Entry point to C language function: void glEndTransformFeedback(void);
Part of GL_VERSION_3_0

Specified by:
glEndTransformFeedback in interface GL2GL3

dispatch_glEndTransformFeedback1

public void dispatch_glEndTransformFeedback1(long procAddress)
Entry point to C language function: void glEndTransformFeedback(void);
Part of GL_VERSION_3_0


glEndVertexShaderEXT

public void glEndVertexShaderEXT()
Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader

Specified by:
glEndVertexShaderEXT in interface GL2

dispatch_glEndVertexShaderEXT1

public void dispatch_glEndVertexShaderEXT1(long procAddress)
Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader


glEndVideoCaptureNV

public void glEndVideoCaptureNV(int video_capture_slot)
Entry point to C language function: void glEndVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture

Specified by:
glEndVideoCaptureNV in interface GL2

dispatch_glEndVideoCaptureNV1

public void dispatch_glEndVideoCaptureNV1(int video_capture_slot,
                                          long procAddress)
Entry point to C language function: void glEndVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture


glEvalCoord1d

public void glEvalCoord1d(double u)
Entry point to C language function: void glEvalCoord1d(GLdouble u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1d in interface GL2

dispatch_glEvalCoord1d1

public void dispatch_glEvalCoord1d1(double u,
                                    long procAddress)
Entry point to C language function: void glEvalCoord1d(GLdouble u);
Part of GL_VERSION_1_0


glEvalCoord1dv

public void glEvalCoord1dv(DoubleBuffer u)
Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1dv in interface GL2

glEvalCoord1dv

public void glEvalCoord1dv(double[] u,
                           int u_offset)
Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1dv in interface GL2

glEvalCoord1f

public void glEvalCoord1f(float u)
Entry point to C language function: void glEvalCoord1f(GLfloat u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1f in interface GL2

dispatch_glEvalCoord1f1

public void dispatch_glEvalCoord1f1(float u,
                                    long procAddress)
Entry point to C language function: void glEvalCoord1f(GLfloat u);
Part of GL_VERSION_1_0


glEvalCoord1fv

public void glEvalCoord1fv(FloatBuffer u)
Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1fv in interface GL2

glEvalCoord1fv

public void glEvalCoord1fv(float[] u,
                           int u_offset)
Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1fv in interface GL2

glEvalCoord2d

public void glEvalCoord2d(double u,
                          double v)
Entry point to C language function: void glEvalCoord2d(GLdouble u, GLdouble v);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2d in interface GL2

dispatch_glEvalCoord2d1

public void dispatch_glEvalCoord2d1(double u,
                                    double v,
                                    long procAddress)
Entry point to C language function: void glEvalCoord2d(GLdouble u, GLdouble v);
Part of GL_VERSION_1_0


glEvalCoord2dv

public void glEvalCoord2dv(DoubleBuffer u)
Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2dv in interface GL2

glEvalCoord2dv

public void glEvalCoord2dv(double[] u,
                           int u_offset)
Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2dv in interface GL2

glEvalCoord2f

public void glEvalCoord2f(float u,
                          float v)
Entry point to C language function: void glEvalCoord2f(GLfloat u, GLfloat v);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2f in interface GL2

dispatch_glEvalCoord2f1

public void dispatch_glEvalCoord2f1(float u,
                                    float v,
                                    long procAddress)
Entry point to C language function: void glEvalCoord2f(GLfloat u, GLfloat v);
Part of GL_VERSION_1_0


glEvalCoord2fv

public void glEvalCoord2fv(FloatBuffer u)
Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2fv in interface GL2

glEvalCoord2fv

public void glEvalCoord2fv(float[] u,
                           int u_offset)
Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2fv in interface GL2

glEvalMapsNV

public void glEvalMapsNV(int target,
                         int mode)
Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum mode);
Part of GL_NV_evaluators

Specified by:
glEvalMapsNV in interface GL2

dispatch_glEvalMapsNV1

public void dispatch_glEvalMapsNV1(int target,
                                   int mode,
                                   long procAddress)
Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum mode);
Part of GL_NV_evaluators


glEvalMesh1

public void glEvalMesh1(int mode,
                        int i1,
                        int i2)
Entry point to C language function: void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
Part of GL_VERSION_1_0

Specified by:
glEvalMesh1 in interface GL2

dispatch_glEvalMesh11

public void dispatch_glEvalMesh11(int mode,
                                  int i1,
                                  int i2,
                                  long procAddress)
Entry point to C language function: void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
Part of GL_VERSION_1_0


glEvalMesh2

public void glEvalMesh2(int mode,
                        int i1,
                        int i2,
                        int j1,
                        int j2)
Entry point to C language function: void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
Part of GL_VERSION_1_0

Specified by:
glEvalMesh2 in interface GL2

dispatch_glEvalMesh21

public void dispatch_glEvalMesh21(int mode,
                                  int i1,
                                  int i2,
                                  int j1,
                                  int j2,
                                  long procAddress)
Entry point to C language function: void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
Part of GL_VERSION_1_0


glEvalPoint1

public void glEvalPoint1(int i)
Entry point to C language function: void glEvalPoint1(GLint i);
Part of GL_VERSION_1_0

Specified by:
glEvalPoint1 in interface GL2

dispatch_glEvalPoint11

public void dispatch_glEvalPoint11(int i,
                                   long procAddress)
Entry point to C language function: void glEvalPoint1(GLint i);
Part of GL_VERSION_1_0


glEvalPoint2

public void glEvalPoint2(int i,
                         int j)
Entry point to C language function: void glEvalPoint2(GLint i, GLint j);
Part of GL_VERSION_1_0

Specified by:
glEvalPoint2 in interface GL2

dispatch_glEvalPoint21

public void dispatch_glEvalPoint21(int i,
                                   int j,
                                   long procAddress)
Entry point to C language function: void glEvalPoint2(GLint i, GLint j);
Part of GL_VERSION_1_0


glExtractComponentEXT

public void glExtractComponentEXT(int res,
                                  int src,
                                  int num)
Entry point to C language function: void glExtractComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader

Specified by:
glExtractComponentEXT in interface GL2

dispatch_glExtractComponentEXT1

public void dispatch_glExtractComponentEXT1(int res,
                                            int src,
                                            int num,
                                            long procAddress)
Entry point to C language function: void glExtractComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader


glFeedbackBuffer

public void glFeedbackBuffer(int size,
                             int type,
                             FloatBuffer buffer)
Entry point to C language function: void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
Part of GL_VERSION_1_0

Specified by:
glFeedbackBuffer in interface GL2
Parameters:
buffer - a direct FloatBuffer

glFenceSync

public long glFenceSync(int condition,
                        int flags)
Entry point to C language function: GLsync glFenceSync(GLenum condition, GLbitfield flags);
Part of GL_ARB_sync

Specified by:
glFenceSync in interface GL3

dispatch_glFenceSync1

public long dispatch_glFenceSync1(int condition,
                                  int flags,
                                  long procAddress)
Entry point to C language function: GLsync glFenceSync(GLenum condition, GLbitfield flags);
Part of GL_ARB_sync


glFinish

public void glFinish()
Entry point to C language function: void glFinish(void);
Part of GL_VERSION_1_0

Specified by:
glFinish in interface GL

dispatch_glFinish1

public void dispatch_glFinish1(long procAddress)
Entry point to C language function: void glFinish(void);
Part of GL_VERSION_1_0


glFinishFenceAPPLE

public void glFinishFenceAPPLE(int fence)
Entry point to C language function: void glFinishFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence

Specified by:
glFinishFenceAPPLE in interface GL2

dispatch_glFinishFenceAPPLE1

public void dispatch_glFinishFenceAPPLE1(int fence,
                                         long procAddress)
Entry point to C language function: void glFinishFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence


glFinishFenceNV

public void glFinishFenceNV(int fence)
Entry point to C language function: void glFinishFenceNV(GLuint fence);
Part of GL_NV_fence

Specified by:
glFinishFenceNV in interface GL2

dispatch_glFinishFenceNV1

public void dispatch_glFinishFenceNV1(int fence,
                                      long procAddress)
Entry point to C language function: void glFinishFenceNV(GLuint fence);
Part of GL_NV_fence


glFinishObjectAPPLE

public void glFinishObjectAPPLE(int object,
                                int name)
Entry point to C language function: void glFinishObjectAPPLE(GLenum object, GLint name);
Part of GL_APPLE_fence

Specified by:
glFinishObjectAPPLE in interface GL2

dispatch_glFinishObjectAPPLE1

public void dispatch_glFinishObjectAPPLE1(int object,
                                          int name,
                                          long procAddress)
Entry point to C language function: void glFinishObjectAPPLE(GLenum object, GLint name);
Part of GL_APPLE_fence


glFinishRenderAPPLE

public void glFinishRenderAPPLE()
Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render

Specified by:
glFinishRenderAPPLE in interface GL2

dispatch_glFinishRenderAPPLE1

public void dispatch_glFinishRenderAPPLE1(long procAddress)
Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render


glFinishTextureSUNX

public void glFinishTextureSUNX()
Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data

Specified by:
glFinishTextureSUNX in interface GL2

dispatch_glFinishTextureSUNX1

public void dispatch_glFinishTextureSUNX1(long procAddress)
Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data


glFlush

public void glFlush()
Entry point to C language function: void glFlush(void);
Part of GL_VERSION_1_0

Specified by:
glFlush in interface GL

dispatch_glFlush1

public void dispatch_glFlush1(long procAddress)
Entry point to C language function: void glFlush(void);
Part of GL_VERSION_1_0


glFlushMappedBufferRange

public void glFlushMappedBufferRange(int target,
                                     long offset,
                                     long length)
Entry point to C language function: void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
Part of GL_ARB_map_buffer_range

Specified by:
glFlushMappedBufferRange in interface GL2GL3

dispatch_glFlushMappedBufferRange1

public void dispatch_glFlushMappedBufferRange1(int target,
                                               long offset,
                                               long length,
                                               long procAddress)
Entry point to C language function: void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
Part of GL_ARB_map_buffer_range


glFlushMappedNamedBufferRangeEXT

public void glFlushMappedNamedBufferRangeEXT(int buffer,
                                             long offset,
                                             long length)
Entry point to C language function: void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length);
Part of GL_EXT_direct_state_access

Specified by:
glFlushMappedNamedBufferRangeEXT in interface GL2

dispatch_glFlushMappedNamedBufferRangeEXT1

public void dispatch_glFlushMappedNamedBufferRangeEXT1(int buffer,
                                                       long offset,
                                                       long length,
                                                       long procAddress)
Entry point to C language function: void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length);
Part of GL_EXT_direct_state_access


glFlushPixelDataRangeNV

public void glFlushPixelDataRangeNV(int target)
Entry point to C language function: void glFlushPixelDataRangeNV(GLenum target);
Part of GL_NV_pixel_data_range

Specified by:
glFlushPixelDataRangeNV in interface GL2

dispatch_glFlushPixelDataRangeNV1

public void dispatch_glFlushPixelDataRangeNV1(int target,
                                              long procAddress)
Entry point to C language function: void glFlushPixelDataRangeNV(GLenum target);
Part of GL_NV_pixel_data_range


glFlushRenderAPPLE

public void glFlushRenderAPPLE()
Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render

Specified by:
glFlushRenderAPPLE in interface GL2

dispatch_glFlushRenderAPPLE1

public void dispatch_glFlushRenderAPPLE1(long procAddress)
Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render


glFlushVertexArrayRangeAPPLE

public void glFlushVertexArrayRangeAPPLE(int length,
                                         Buffer pointer)
Entry point to C language function: void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range

Specified by:
glFlushVertexArrayRangeAPPLE in interface GL2

glFlushVertexArrayRangeNV

public void glFlushVertexArrayRangeNV()
Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range

Specified by:
glFlushVertexArrayRangeNV in interface GL2

dispatch_glFlushVertexArrayRangeNV1

public void dispatch_glFlushVertexArrayRangeNV1(long procAddress)
Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range


glFogCoordFormatNV

public void glFogCoordFormatNV(int type,
                               int stride)
Entry point to C language function: void glFogCoordFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glFogCoordFormatNV in interface GL2GL3

dispatch_glFogCoordFormatNV1

public void dispatch_glFogCoordFormatNV1(int type,
                                         int stride,
                                         long procAddress)
Entry point to C language function: void glFogCoordFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glFogCoordPointer

public void glFogCoordPointer(int type,
                              int stride,
                              Buffer pointer)
Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordPointer in interface GL2
Parameters:
pointer - a direct Buffer

glFogCoordPointer

public void glFogCoordPointer(int type,
                              int stride,
                              long pointer_buffer_offset)
Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordPointer in interface GL2

glFogCoordd

public void glFogCoordd(double coord)
Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordd in interface GL2

dispatch_glFogCoordd1

public void dispatch_glFogCoordd1(double coord,
                                  long procAddress)
Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4_DEPRECATED


glFogCoorddv

public void glFogCoorddv(DoubleBuffer coord)
Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoorddv in interface GL2

glFogCoorddv

public void glFogCoorddv(double[] coord,
                         int coord_offset)
Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoorddv in interface GL2

glFogCoordf

public void glFogCoordf(float coord)
Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordf in interface GL2

dispatch_glFogCoordf1

public void dispatch_glFogCoordf1(float coord,
                                  long procAddress)
Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4_DEPRECATED


glFogCoordfv

public void glFogCoordfv(FloatBuffer coord)
Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordfv in interface GL2

glFogCoordfv

public void glFogCoordfv(float[] coord,
                         int coord_offset)
Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordfv in interface GL2

glFogCoordh

public void glFogCoordh(short fog)
Entry point to C language function: void glFogCoordhNV(GLhalfNV fog);
Part of GL_NV_half_float

Specified by:
glFogCoordh in interface GL2

dispatch_glFogCoordh1

public void dispatch_glFogCoordh1(short fog,
                                  long procAddress)
Entry point to C language function: void glFogCoordhNV(GLhalfNV fog);
Part of GL_NV_half_float


glFogCoordhv

public void glFogCoordhv(ShortBuffer fog)
Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float

Specified by:
glFogCoordhv in interface GL2

glFogCoordhv

public void glFogCoordhv(short[] fog,
                         int fog_offset)
Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float

Specified by:
glFogCoordhv in interface GL2

glFogf

public void glFogf(int pname,
                   float param)
Entry point to C language function: void glFogf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glFogf in interface GL2ES1

dispatch_glFogf1

public void dispatch_glFogf1(int pname,
                             float param,
                             long procAddress)
Entry point to C language function: void glFogf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glFogfv

public void glFogfv(int pname,
                    FloatBuffer params)
Entry point to C language function: void glFogfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glFogfv in interface GL2ES1

glFogfv

public void glFogfv(int pname,
                    float[] params,
                    int params_offset)
Entry point to C language function: void glFogfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glFogfv in interface GL2ES1

glFogi

public void glFogi(int pname,
                   int param)
Entry point to C language function: void glFogi(GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glFogi in interface GL2

dispatch_glFogi1

public void dispatch_glFogi1(int pname,
                             int param,
                             long procAddress)
Entry point to C language function: void glFogi(GLenum pname, GLint param);
Part of GL_VERSION_1_0


glFogiv

public void glFogiv(int pname,
                    IntBuffer params)
Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glFogiv in interface GL2

glFogiv

public void glFogiv(int pname,
                    int[] params,
                    int params_offset)
Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glFogiv in interface GL2

glFrameTerminatorGREMEDY

public void glFrameTerminatorGREMEDY()
Entry point to C language function: void glFrameTerminatorGREMEDY(void);
Part of GL_GREMEDY_frame_terminator

Specified by:
glFrameTerminatorGREMEDY in interface GL2

dispatch_glFrameTerminatorGREMEDY1

public void dispatch_glFrameTerminatorGREMEDY1(long procAddress)
Entry point to C language function: void glFrameTerminatorGREMEDY(void);
Part of GL_GREMEDY_frame_terminator


glFramebufferDrawBufferEXT

public void glFramebufferDrawBufferEXT(int framebuffer,
                                       int mode)
Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glFramebufferDrawBufferEXT in interface GL2

dispatch_glFramebufferDrawBufferEXT1

public void dispatch_glFramebufferDrawBufferEXT1(int framebuffer,
                                                 int mode,
                                                 long procAddress)
Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access


glFramebufferDrawBuffersEXT

public void glFramebufferDrawBuffersEXT(int framebuffer,
                                        int n,
                                        IntBuffer bufs)
Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access

Specified by:
glFramebufferDrawBuffersEXT in interface GL2

glFramebufferDrawBuffersEXT

public void glFramebufferDrawBuffersEXT(int framebuffer,
                                        int n,
                                        int[] bufs,
                                        int bufs_offset)
Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access

Specified by:
glFramebufferDrawBuffersEXT in interface GL2

glFramebufferReadBufferEXT

public void glFramebufferReadBufferEXT(int framebuffer,
                                       int mode)
Entry point to C language function: void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glFramebufferReadBufferEXT in interface GL2

dispatch_glFramebufferReadBufferEXT1

public void dispatch_glFramebufferReadBufferEXT1(int framebuffer,
                                                 int mode,
                                                 long procAddress)
Entry point to C language function: void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access


glFramebufferRenderbuffer

public void glFramebufferRenderbuffer(int target,
                                      int attachment,
                                      int renderbuffertarget,
                                      int renderbuffer)
Entry point to C language function: void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object

Specified by:
glFramebufferRenderbuffer in interface GL

dispatch_glFramebufferRenderbuffer1

public void dispatch_glFramebufferRenderbuffer1(int target,
                                                int attachment,
                                                int renderbuffertarget,
                                                int renderbuffer,
                                                long procAddress)
Entry point to C language function: void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object


glFramebufferTexture

public void glFramebufferTexture(int target,
                                 int attachment,
                                 int texture,
                                 int level)
Entry point to C language function: void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_VERSION_3_2

Specified by:
glFramebufferTexture in interface GL3

dispatch_glFramebufferTexture1

public void dispatch_glFramebufferTexture1(int target,
                                           int attachment,
                                           int texture,
                                           int level,
                                           long procAddress)
Entry point to C language function: void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_VERSION_3_2


glFramebufferTexture1D

public void glFramebufferTexture1D(int target,
                                   int attachment,
                                   int textarget,
                                   int texture,
                                   int level)
Entry point to C language function: void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object

Specified by:
glFramebufferTexture1D in interface GL2GL3

dispatch_glFramebufferTexture1D1

public void dispatch_glFramebufferTexture1D1(int target,
                                             int attachment,
                                             int textarget,
                                             int texture,
                                             int level,
                                             long procAddress)
Entry point to C language function: void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object


glFramebufferTexture2D

public void glFramebufferTexture2D(int target,
                                   int attachment,
                                   int textarget,
                                   int texture,
                                   int level)
Entry point to C language function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object

Specified by:
glFramebufferTexture2D in interface GL

dispatch_glFramebufferTexture2D1

public void dispatch_glFramebufferTexture2D1(int target,
                                             int attachment,
                                             int textarget,
                                             int texture,
                                             int level,
                                             long procAddress)
Entry point to C language function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object


glFramebufferTexture3D

public void glFramebufferTexture3D(int target,
                                   int attachment,
                                   int textarget,
                                   int texture,
                                   int level,
                                   int zoffset)
Entry point to C language function: void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object

Specified by:
glFramebufferTexture3D in interface GL2ES2

dispatch_glFramebufferTexture3D1

public void dispatch_glFramebufferTexture3D1(int target,
                                             int attachment,
                                             int textarget,
                                             int texture,
                                             int level,
                                             int zoffset,
                                             long procAddress)
Entry point to C language function: void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object


glFramebufferTextureARB

public void glFramebufferTextureARB(int target,
                                    int attachment,
                                    int texture,
                                    int level)
Entry point to C language function: void glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_ARB_geometry_shader4

Specified by:
glFramebufferTextureARB in interface GL2GL3

dispatch_glFramebufferTextureARB1

public void dispatch_glFramebufferTextureARB1(int target,
                                              int attachment,
                                              int texture,
                                              int level,
                                              long procAddress)
Entry point to C language function: void glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_ARB_geometry_shader4


glFramebufferTextureEXT

public void glFramebufferTextureEXT(int target,
                                    int attachment,
                                    int texture,
                                    int level)
Entry point to C language function: void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_NV_geometry_program4

Specified by:
glFramebufferTextureEXT in interface GL2

dispatch_glFramebufferTextureEXT1

public void dispatch_glFramebufferTextureEXT1(int target,
                                              int attachment,
                                              int texture,
                                              int level,
                                              long procAddress)
Entry point to C language function: void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_NV_geometry_program4


glFramebufferTextureFaceARB

public void glFramebufferTextureFaceARB(int target,
                                        int attachment,
                                        int texture,
                                        int level,
                                        int face)
Entry point to C language function: void glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_ARB_geometry_shader4

Specified by:
glFramebufferTextureFaceARB in interface GL2GL3

dispatch_glFramebufferTextureFaceARB1

public void dispatch_glFramebufferTextureFaceARB1(int target,
                                                  int attachment,
                                                  int texture,
                                                  int level,
                                                  int face,
                                                  long procAddress)
Entry point to C language function: void glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_ARB_geometry_shader4


glFramebufferTextureFaceEXT

public void glFramebufferTextureFaceEXT(int target,
                                        int attachment,
                                        int texture,
                                        int level,
                                        int face)
Entry point to C language function: void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_NV_geometry_program4

Specified by:
glFramebufferTextureFaceEXT in interface GL2

dispatch_glFramebufferTextureFaceEXT1

public void dispatch_glFramebufferTextureFaceEXT1(int target,
                                                  int attachment,
                                                  int texture,
                                                  int level,
                                                  int face,
                                                  long procAddress)
Entry point to C language function: void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_NV_geometry_program4


glFramebufferTextureLayer

public void glFramebufferTextureLayer(int target,
                                      int attachment,
                                      int texture,
                                      int level,
                                      int layer)
Entry point to C language function: void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_framebuffer_object

Specified by:
glFramebufferTextureLayer in interface GL2GL3

dispatch_glFramebufferTextureLayer1

public void dispatch_glFramebufferTextureLayer1(int target,
                                                int attachment,
                                                int texture,
                                                int level,
                                                int layer,
                                                long procAddress)
Entry point to C language function: void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_framebuffer_object


glFramebufferTextureLayerARB

public void glFramebufferTextureLayerARB(int target,
                                         int attachment,
                                         int texture,
                                         int level,
                                         int layer)
Entry point to C language function: void glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_geometry_shader4

Specified by:
glFramebufferTextureLayerARB in interface GL2GL3

dispatch_glFramebufferTextureLayerARB1

public void dispatch_glFramebufferTextureLayerARB1(int target,
                                                   int attachment,
                                                   int texture,
                                                   int level,
                                                   int layer,
                                                   long procAddress)
Entry point to C language function: void glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_geometry_shader4


glFramebufferTextureLayerEXT

public void glFramebufferTextureLayerEXT(int target,
                                         int attachment,
                                         int texture,
                                         int level,
                                         int layer)
Entry point to C language function: void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_NV_geometry_program4

Specified by:
glFramebufferTextureLayerEXT in interface GL2

dispatch_glFramebufferTextureLayerEXT1

public void dispatch_glFramebufferTextureLayerEXT1(int target,
                                                   int attachment,
                                                   int texture,
                                                   int level,
                                                   int layer,
                                                   long procAddress)
Entry point to C language function: void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_NV_geometry_program4


glFrontFace

public void glFrontFace(int mode)
Entry point to C language function: void glFrontFace(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glFrontFace in interface GL

dispatch_glFrontFace1

public void dispatch_glFrontFace1(int mode,
                                  long procAddress)
Entry point to C language function: void glFrontFace(GLenum mode);
Part of GL_VERSION_1_0


glFrustum

public void glFrustum(double left,
                      double right,
                      double bottom,
                      double top,
                      double near_val,
                      double far_val)
Entry point to C language function: void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
Part of GL_VERSION_1_0

Specified by:
glFrustum in interface GL2ES1

dispatch_glFrustum1

public void dispatch_glFrustum1(double left,
                                double right,
                                double bottom,
                                double top,
                                double near_val,
                                double far_val,
                                long procAddress)
Entry point to C language function: void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
Part of GL_VERSION_1_0


glGenBuffers

public void glGenBuffers(int n,
                         IntBuffer buffers)
Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5

Specified by:
glGenBuffers in interface GL

glGenBuffers

public void glGenBuffers(int n,
                         int[] buffers,
                         int buffers_offset)
Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5

Specified by:
glGenBuffers in interface GL

glGenFencesAPPLE

public void glGenFencesAPPLE(int n,
                             IntBuffer fences)
Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence

Specified by:
glGenFencesAPPLE in interface GL2

glGenFencesAPPLE

public void glGenFencesAPPLE(int n,
                             int[] fences,
                             int fences_offset)
Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence

Specified by:
glGenFencesAPPLE in interface GL2

glGenFencesNV

public void glGenFencesNV(int n,
                          IntBuffer fences)
Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence

Specified by:
glGenFencesNV in interface GL2

glGenFencesNV

public void glGenFencesNV(int n,
                          int[] fences,
                          int fences_offset)
Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence

Specified by:
glGenFencesNV in interface GL2

glGenFramebuffers

public void glGenFramebuffers(int n,
                              IntBuffer framebuffers)
Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object

Specified by:
glGenFramebuffers in interface GL

glGenFramebuffers

public void glGenFramebuffers(int n,
                              int[] framebuffers,
                              int framebuffers_offset)
Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object

Specified by:
glGenFramebuffers in interface GL

glGenLists

public int glGenLists(int range)
Entry point to C language function: GLuint glGenLists(GLsizei range);
Part of GL_VERSION_1_0

Specified by:
glGenLists in interface GL2

dispatch_glGenLists1

public int dispatch_glGenLists1(int range,
                                long procAddress)
Entry point to C language function: GLuint glGenLists(GLsizei range);
Part of GL_VERSION_1_0


glGenNamesAMD

public void glGenNamesAMD(int identifier,
                          int num,
                          IntBuffer names)
Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete

Specified by:
glGenNamesAMD in interface GL2

glGenNamesAMD

public void glGenNamesAMD(int identifier,
                          int num,
                          int[] names,
                          int names_offset)
Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete

Specified by:
glGenNamesAMD in interface GL2

glGenOcclusionQueriesNV

public void glGenOcclusionQueriesNV(int n,
                                    IntBuffer ids)
Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query

Specified by:
glGenOcclusionQueriesNV in interface GL2

glGenOcclusionQueriesNV

public void glGenOcclusionQueriesNV(int n,
                                    int[] ids,
                                    int ids_offset)
Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query

Specified by:
glGenOcclusionQueriesNV in interface GL2

glGenPerfMonitorsAMD

public void glGenPerfMonitorsAMD(int n,
                                 IntBuffer monitors)
Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor

Specified by:
glGenPerfMonitorsAMD in interface GL2

glGenPerfMonitorsAMD

public void glGenPerfMonitorsAMD(int n,
                                 int[] monitors,
                                 int monitors_offset)
Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor

Specified by:
glGenPerfMonitorsAMD in interface GL2

glGenProgramPipelines

public void glGenProgramPipelines(int n,
                                  IntBuffer pipelines)
Entry point to C language function: void glGenProgramPipelines(GLsizei n, GLuint * pipelines);
Part of GL_ARB_separate_shader_objects

Specified by:
glGenProgramPipelines in interface GL2GL3

glGenProgramPipelines

public void glGenProgramPipelines(int n,
                                  int[] pipelines,
                                  int pipelines_offset)
Entry point to C language function: void glGenProgramPipelines(GLsizei n, GLuint * pipelines);
Part of GL_ARB_separate_shader_objects

Specified by:
glGenProgramPipelines in interface GL2GL3

glGenProgramsARB

public void glGenProgramsARB(int n,
                             IntBuffer programs)
Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program

Specified by:
glGenProgramsARB in interface GL2

glGenProgramsARB

public void glGenProgramsARB(int n,
                             int[] programs,
                             int programs_offset)
Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program

Specified by:
glGenProgramsARB in interface GL2

glGenQueries

public void glGenQueries(int n,
                         IntBuffer ids)
Entry point to C language function: void glGenQueries(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5

Specified by:
glGenQueries in interface GL2GL3

glGenQueries

public void glGenQueries(int n,
                         int[] ids,
                         int ids_offset)
Entry point to C language function: void glGenQueries(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5

Specified by:
glGenQueries in interface GL2GL3

glGenRenderbuffers

public void glGenRenderbuffers(int n,
                               IntBuffer renderbuffers)
Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object

Specified by:
glGenRenderbuffers in interface GL

glGenRenderbuffers

public void glGenRenderbuffers(int n,
                               int[] renderbuffers,
                               int renderbuffers_offset)
Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object

Specified by:
glGenRenderbuffers in interface GL

glGenSamplers

public void glGenSamplers(int count,
                          IntBuffer samplers)
Entry point to C language function: void glGenSamplers(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects

Specified by:
glGenSamplers in interface GL2GL3

glGenSamplers

public void glGenSamplers(int count,
                          int[] samplers,
                          int samplers_offset)
Entry point to C language function: void glGenSamplers(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects

Specified by:
glGenSamplers in interface GL2GL3

glGenSymbolsEXT

public int glGenSymbolsEXT(int datatype,
                           int storagetype,
                           int range,
                           int components)
Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader

Specified by:
glGenSymbolsEXT in interface GL2

dispatch_glGenSymbolsEXT1

public int dispatch_glGenSymbolsEXT1(int datatype,
                                     int storagetype,
                                     int range,
                                     int components,
                                     long procAddress)
Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader


glGenTextures

public void glGenTextures(int n,
                          IntBuffer textures)
Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1

Specified by:
glGenTextures in interface GL

glGenTextures

public void glGenTextures(int n,
                          int[] textures,
                          int textures_offset)
Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1

Specified by:
glGenTextures in interface GL

glGenTransformFeedbacks

public void glGenTransformFeedbacks(int n,
                                    IntBuffer ids)
Entry point to C language function: void glGenTransformFeedbacks(GLsizei n, GLuint * ids);
Part of GL_ARB_transform_feedback2

Specified by:
glGenTransformFeedbacks in interface GL2GL3

glGenTransformFeedbacks

public void glGenTransformFeedbacks(int n,
                                    int[] ids,
                                    int ids_offset)
Entry point to C language function: void glGenTransformFeedbacks(GLsizei n, GLuint * ids);
Part of GL_ARB_transform_feedback2

Specified by:
glGenTransformFeedbacks in interface GL2GL3

glGenTransformFeedbacksNV

public void glGenTransformFeedbacksNV(int n,
                                      IntBuffer ids)
Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2

Specified by:
glGenTransformFeedbacksNV in interface GL2

glGenTransformFeedbacksNV

public void glGenTransformFeedbacksNV(int n,
                                      int[] ids,
                                      int ids_offset)
Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2

Specified by:
glGenTransformFeedbacksNV in interface GL2

glGenVertexArrays

public void glGenVertexArrays(int n,
                              IntBuffer arrays)
Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint * arrays);
Part of GL_ARB_vertex_array_object

Specified by:
glGenVertexArrays in interface GL2GL3

glGenVertexArrays

public void glGenVertexArrays(int n,
                              int[] arrays,
                              int arrays_offset)
Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint * arrays);
Part of GL_ARB_vertex_array_object

Specified by:
glGenVertexArrays in interface GL2GL3

glGenVertexShadersEXT

public int glGenVertexShadersEXT(int range)
Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint range);
Part of GL_EXT_vertex_shader

Specified by:
glGenVertexShadersEXT in interface GL2

dispatch_glGenVertexShadersEXT1

public int dispatch_glGenVertexShadersEXT1(int range,
                                           long procAddress)
Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint range);
Part of GL_EXT_vertex_shader


glGenerateMipmap

public void glGenerateMipmap(int target)
Entry point to C language function: void glGenerateMipmap(GLenum target);
Part of GL_ARB_framebuffer_object

Specified by:
glGenerateMipmap in interface GL

dispatch_glGenerateMipmap1

public void dispatch_glGenerateMipmap1(int target,
                                       long procAddress)
Entry point to C language function: void glGenerateMipmap(GLenum target);
Part of GL_ARB_framebuffer_object


glGenerateMultiTexMipmapEXT

public void glGenerateMultiTexMipmapEXT(int texunit,
                                        int target)
Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target);
Part of GL_EXT_direct_state_access

Specified by:
glGenerateMultiTexMipmapEXT in interface GL2

dispatch_glGenerateMultiTexMipmapEXT1

public void dispatch_glGenerateMultiTexMipmapEXT1(int texunit,
                                                  int target,
                                                  long procAddress)
Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target);
Part of GL_EXT_direct_state_access


glGenerateTextureMipmapEXT

public void glGenerateTextureMipmapEXT(int texture,
                                       int target)
Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint texture, GLenum target);
Part of GL_EXT_direct_state_access

Specified by:
glGenerateTextureMipmapEXT in interface GL2

dispatch_glGenerateTextureMipmapEXT1

public void dispatch_glGenerateTextureMipmapEXT1(int texture,
                                                 int target,
                                                 long procAddress)
Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint texture, GLenum target);
Part of GL_EXT_direct_state_access


glGetActiveAttrib

public void glGetActiveAttrib(int program,
                              int index,
                              int bufSize,
                              IntBuffer length,
                              IntBuffer size,
                              IntBuffer type,
                              ByteBuffer name)
Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0

Specified by:
glGetActiveAttrib in interface GL2ES2

glGetActiveAttrib

public void glGetActiveAttrib(int program,
                              int index,
                              int bufSize,
                              int[] length,
                              int length_offset,
                              int[] size,
                              int size_offset,
                              int[] type,
                              int type_offset,
                              byte[] name,
                              int name_offset)
Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0

Specified by:
glGetActiveAttrib in interface GL2ES2

glGetActiveSubroutineName

public void glGetActiveSubroutineName(int program,
                                      int shadertype,
                                      int index,
                                      int bufsize,
                                      IntBuffer length,
                                      ByteBuffer name)
Entry point to C language function: void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineName in interface GL2GL3

glGetActiveSubroutineName

public void glGetActiveSubroutineName(int program,
                                      int shadertype,
                                      int index,
                                      int bufsize,
                                      int[] length,
                                      int length_offset,
                                      byte[] name,
                                      int name_offset)
Entry point to C language function: void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineName in interface GL2GL3

glGetActiveSubroutineUniformName

public void glGetActiveSubroutineUniformName(int program,
                                             int shadertype,
                                             int index,
                                             int bufsize,
                                             IntBuffer length,
                                             ByteBuffer name)
Entry point to C language function: void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineUniformName in interface GL2GL3

glGetActiveSubroutineUniformName

public void glGetActiveSubroutineUniformName(int program,
                                             int shadertype,
                                             int index,
                                             int bufsize,
                                             int[] length,
                                             int length_offset,
                                             byte[] name,
                                             int name_offset)
Entry point to C language function: void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineUniformName in interface GL2GL3

glGetActiveSubroutineUniformiv

public void glGetActiveSubroutineUniformiv(int program,
                                           int shadertype,
                                           int index,
                                           int pname,
                                           IntBuffer values)
Entry point to C language function: void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineUniformiv in interface GL2GL3

glGetActiveSubroutineUniformiv

public void glGetActiveSubroutineUniformiv(int program,
                                           int shadertype,
                                           int index,
                                           int pname,
                                           int[] values,
                                           int values_offset)
Entry point to C language function: void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineUniformiv in interface GL2GL3

glGetActiveUniform

public void glGetActiveUniform(int program,
                               int index,
                               int bufSize,
                               IntBuffer length,
                               IntBuffer size,
                               IntBuffer type,
                               ByteBuffer name)
Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0

Specified by:
glGetActiveUniform in interface GL2ES2

glGetActiveUniform

public void glGetActiveUniform(int program,
                               int index,
                               int bufSize,
                               int[] length,
                               int length_offset,
                               int[] size,
                               int size_offset,
                               int[] type,
                               int type_offset,
                               byte[] name,
                               int name_offset)
Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0

Specified by:
glGetActiveUniform in interface GL2ES2

glGetActiveUniformARB

public void glGetActiveUniformARB(int programObj,
                                  int index,
                                  int maxLength,
                                  IntBuffer length,
                                  IntBuffer size,
                                  IntBuffer type,
                                  ByteBuffer name)
Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects

Specified by:
glGetActiveUniformARB in interface GL2

glGetActiveUniformARB

public void glGetActiveUniformARB(int programObj,
                                  int index,
                                  int maxLength,
                                  int[] length,
                                  int length_offset,
                                  int[] size,
                                  int size_offset,
                                  int[] type,
                                  int type_offset,
                                  byte[] name,
                                  int name_offset)
Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects

Specified by:
glGetActiveUniformARB in interface GL2

glGetActiveUniformBlockName

public void glGetActiveUniformBlockName(int program,
                                        int uniformBlockIndex,
                                        int bufSize,
                                        IntBuffer length,
                                        ByteBuffer uniformBlockName)
Entry point to C language function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformBlockName in interface GL2GL3

glGetActiveUniformBlockName

public void glGetActiveUniformBlockName(int program,
                                        int uniformBlockIndex,
                                        int bufSize,
                                        int[] length,
                                        int length_offset,
                                        byte[] uniformBlockName,
                                        int uniformBlockName_offset)
Entry point to C language function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformBlockName in interface GL2GL3

glGetActiveUniformBlockiv

public void glGetActiveUniformBlockiv(int program,
                                      int uniformBlockIndex,
                                      int pname,
                                      IntBuffer params)
Entry point to C language function: void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformBlockiv in interface GL2GL3

glGetActiveUniformBlockiv

public void glGetActiveUniformBlockiv(int program,
                                      int uniformBlockIndex,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformBlockiv in interface GL2GL3

glGetActiveUniformName

public void glGetActiveUniformName(int program,
                                   int uniformIndex,
                                   int bufSize,
                                   IntBuffer length,
                                   ByteBuffer uniformName)
Entry point to C language function: void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformName in interface GL2GL3

glGetActiveUniformName

public void glGetActiveUniformName(int program,
                                   int uniformIndex,
                                   int bufSize,
                                   int[] length,
                                   int length_offset,
                                   byte[] uniformName,
                                   int uniformName_offset)
Entry point to C language function: void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformName in interface GL2GL3

glGetActiveUniformsiv

public void glGetActiveUniformsiv(int program,
                                  int uniformCount,
                                  IntBuffer uniformIndices,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformsiv in interface GL2GL3

glGetActiveUniformsiv

public void glGetActiveUniformsiv(int program,
                                  int uniformCount,
                                  int[] uniformIndices,
                                  int uniformIndices_offset,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformsiv in interface GL2GL3

glGetAttachedObjectsARB

public void glGetAttachedObjectsARB(int containerObj,
                                    int maxCount,
                                    IntBuffer count,
                                    IntBuffer obj)
Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects

Specified by:
glGetAttachedObjectsARB in interface GL2

glGetAttachedObjectsARB

public void glGetAttachedObjectsARB(int containerObj,
                                    int maxCount,
                                    int[] count,
                                    int count_offset,
                                    int[] obj,
                                    int obj_offset)
Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects

Specified by:
glGetAttachedObjectsARB in interface GL2

glGetAttachedShaders

public void glGetAttachedShaders(int program,
                                 int maxCount,
                                 IntBuffer count,
                                 IntBuffer obj)
Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
Part of GL_VERSION_2_0

Specified by:
glGetAttachedShaders in interface GL2ES2

glGetAttachedShaders

public void glGetAttachedShaders(int program,
                                 int maxCount,
                                 int[] count,
                                 int count_offset,
                                 int[] obj,
                                 int obj_offset)
Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
Part of GL_VERSION_2_0

Specified by:
glGetAttachedShaders in interface GL2ES2

glGetAttribLocation

public int glGetAttribLocation(int program,
                               String name)
Entry point to C language function: GLint glGetAttribLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0

Specified by:
glGetAttribLocation in interface GL2ES2

dispatch_glGetAttribLocation1

public int dispatch_glGetAttribLocation1(int program,
                                         String name,
                                         long procAddress)
Entry point to C language function: GLint glGetAttribLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0


glGetBooleanIndexedv

public void glGetBooleanIndexedv(int target,
                                 int index,
                                 ByteBuffer data)
Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2

Specified by:
glGetBooleanIndexedv in interface GL2

glGetBooleanIndexedv

public void glGetBooleanIndexedv(int target,
                                 int index,
                                 byte[] data,
                                 int data_offset)
Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2

Specified by:
glGetBooleanIndexedv in interface GL2

glGetBooleani_v

public void glGetBooleani_v(int target,
                            int index,
                            ByteBuffer data)
Entry point to C language function: void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
Part of GL_VERSION_3_0

Specified by:
glGetBooleani_v in interface GL2GL3

glGetBooleani_v

public void glGetBooleani_v(int target,
                            int index,
                            byte[] data,
                            int data_offset)
Entry point to C language function: void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
Part of GL_VERSION_3_0

Specified by:
glGetBooleani_v in interface GL2GL3

glGetBooleanv

public void glGetBooleanv(int pname,
                          ByteBuffer params)
Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0

Specified by:
glGetBooleanv in interface GL

glGetBooleanv

public void glGetBooleanv(int pname,
                          byte[] params,
                          int params_offset)
Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0

Specified by:
glGetBooleanv in interface GL

glGetBufferParameteri64v

public void glGetBufferParameteri64v(int target,
                                     int pname,
                                     Int64Buffer params)
Entry point to C language function: void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
Part of GL_VERSION_3_2

Specified by:
glGetBufferParameteri64v in interface GL3

glGetBufferParameteri64v

public void glGetBufferParameteri64v(int target,
                                     int pname,
                                     long[] params,
                                     int params_offset)
Entry point to C language function: void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
Part of GL_VERSION_3_2

Specified by:
glGetBufferParameteri64v in interface GL3

glGetBufferParameteriv

public void glGetBufferParameteriv(int target,
                                   int pname,
                                   IntBuffer params)
Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5

Specified by:
glGetBufferParameteriv in interface GL

glGetBufferParameteriv

public void glGetBufferParameteriv(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5

Specified by:
glGetBufferParameteriv in interface GL

glGetBufferParameterui64vNV

public void glGetBufferParameterui64vNV(int target,
                                        int pname,
                                        Int64Buffer params)
Entry point to C language function: void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetBufferParameterui64vNV in interface GL2GL3

glGetBufferParameterui64vNV

public void glGetBufferParameterui64vNV(int target,
                                        int pname,
                                        long[] params,
                                        int params_offset)
Entry point to C language function: void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetBufferParameterui64vNV in interface GL2GL3

glGetBufferSubData

public void glGetBufferSubData(int target,
                               long offset,
                               long size,
                               Buffer data)
Entry point to C language function: void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_VERSION_1_5

Specified by:
glGetBufferSubData in interface GL2GL3

glGetClipPlane

public void glGetClipPlane(int plane,
                           DoubleBuffer equation)
Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0

Specified by:
glGetClipPlane in interface GL2

glGetClipPlane

public void glGetClipPlane(int plane,
                           double[] equation,
                           int equation_offset)
Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0

Specified by:
glGetClipPlane in interface GL2

glGetColorTable

public void glGetColorTable(int target,
                            int format,
                            int type,
                            Buffer table)
Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTable in interface GL2

glGetColorTable

public void glGetColorTable(int target,
                            int format,
                            int type,
                            long table_buffer_offset)
Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTable in interface GL2

glGetColorTableParameterfv

public void glGetColorTableParameterfv(int target,
                                       int pname,
                                       FloatBuffer params)
Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTableParameterfv in interface GL2

glGetColorTableParameterfv

public void glGetColorTableParameterfv(int target,
                                       int pname,
                                       float[] params,
                                       int params_offset)
Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTableParameterfv in interface GL2

glGetColorTableParameteriv

public void glGetColorTableParameteriv(int target,
                                       int pname,
                                       IntBuffer params)
Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTableParameteriv in interface GL2

glGetColorTableParameteriv

public void glGetColorTableParameteriv(int target,
                                       int pname,
                                       int[] params,
                                       int params_offset)
Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTableParameteriv in interface GL2

glGetCompressedMultiTexImageEXT

public void glGetCompressedMultiTexImageEXT(int texunit,
                                            int target,
                                            int lod,
                                            Buffer img)
Entry point to C language function: void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access

Specified by:
glGetCompressedMultiTexImageEXT in interface GL2

glGetCompressedTexImage

public void glGetCompressedTexImage(int target,
                                    int level,
                                    Buffer img)
Entry point to C language function: void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
Part of GL_VERSION_1_3

Specified by:
glGetCompressedTexImage in interface GL2GL3

glGetCompressedTexImage

public void glGetCompressedTexImage(int target,
                                    int level,
                                    long img_buffer_offset)
Entry point to C language function: void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
Part of GL_VERSION_1_3

Specified by:
glGetCompressedTexImage in interface GL2GL3

glGetCompressedTextureImageEXT

public void glGetCompressedTextureImageEXT(int texture,
                                           int target,
                                           int lod,
                                           Buffer img)
Entry point to C language function: void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access

Specified by:
glGetCompressedTextureImageEXT in interface GL2

glGetConvolutionFilter

public void glGetConvolutionFilter(int target,
                                   int format,
                                   int type,
                                   Buffer image)
Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionFilter in interface GL2

glGetConvolutionFilter

public void glGetConvolutionFilter(int target,
                                   int format,
                                   int type,
                                   long image_buffer_offset)
Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionFilter in interface GL2

glGetConvolutionParameterfv

public void glGetConvolutionParameterfv(int target,
                                        int pname,
                                        FloatBuffer params)
Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionParameterfv in interface GL2

glGetConvolutionParameterfv

public void glGetConvolutionParameterfv(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionParameterfv in interface GL2

glGetConvolutionParameteriv

public void glGetConvolutionParameteriv(int target,
                                        int pname,
                                        IntBuffer params)
Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionParameteriv in interface GL2

glGetConvolutionParameteriv

public void glGetConvolutionParameteriv(int target,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionParameteriv in interface GL2

glGetDebugMessageLogAMD

public int glGetDebugMessageLogAMD(int count,
                                   int bufsize,
                                   IntBuffer categories,
                                   IntBuffer severities,
                                   IntBuffer ids,
                                   IntBuffer lengths,
                                   ByteBuffer message)
Entry point to C language function: GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
Part of GL_AMD_debug_output

Specified by:
glGetDebugMessageLogAMD in interface GL2GL3

glGetDebugMessageLogAMD

public int glGetDebugMessageLogAMD(int count,
                                   int bufsize,
                                   int[] categories,
                                   int categories_offset,
                                   int[] severities,
                                   int severities_offset,
                                   int[] ids,
                                   int ids_offset,
                                   int[] lengths,
                                   int lengths_offset,
                                   byte[] message,
                                   int message_offset)
Entry point to C language function: GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
Part of GL_AMD_debug_output

Specified by:
glGetDebugMessageLogAMD in interface GL2GL3

glGetDebugMessageLogARB

public int glGetDebugMessageLogARB(int count,
                                   int bufsize,
                                   IntBuffer sources,
                                   IntBuffer types,
                                   IntBuffer ids,
                                   IntBuffer severities,
                                   IntBuffer lengths,
                                   ByteBuffer messageLog)
Entry point to C language function: GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_ARB_debug_output

Specified by:
glGetDebugMessageLogARB in interface GL2GL3

glGetDebugMessageLogARB

public int glGetDebugMessageLogARB(int count,
                                   int bufsize,
                                   int[] sources,
                                   int sources_offset,
                                   int[] types,
                                   int types_offset,
                                   int[] ids,
                                   int ids_offset,
                                   int[] severities,
                                   int severities_offset,
                                   int[] lengths,
                                   int lengths_offset,
                                   byte[] messageLog,
                                   int messageLog_offset)
Entry point to C language function: GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_ARB_debug_output

Specified by:
glGetDebugMessageLogARB in interface GL2GL3

glGetDoubleIndexedvEXT

public void glGetDoubleIndexedvEXT(int target,
                                   int index,
                                   DoubleBuffer data)
Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetDoubleIndexedvEXT in interface GL2

glGetDoubleIndexedvEXT

public void glGetDoubleIndexedvEXT(int target,
                                   int index,
                                   double[] data,
                                   int data_offset)
Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetDoubleIndexedvEXT in interface GL2

glGetDoublei_v

public void glGetDoublei_v(int target,
                           int index,
                           DoubleBuffer data)
Entry point to C language function: void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data);
Part of GL_ARB_viewport_array

Specified by:
glGetDoublei_v in interface GL2GL3

glGetDoublei_v

public void glGetDoublei_v(int target,
                           int index,
                           double[] data,
                           int data_offset)
Entry point to C language function: void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data);
Part of GL_ARB_viewport_array

Specified by:
glGetDoublei_v in interface GL2GL3

glGetDoublev

public void glGetDoublev(int pname,
                         DoubleBuffer params)
Entry point to C language function: void glGetDoublev(GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glGetDoublev in interface GL2GL3

glGetDoublev

public void glGetDoublev(int pname,
                         double[] params,
                         int params_offset)
Entry point to C language function: void glGetDoublev(GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glGetDoublev in interface GL2GL3

glGetError

public int glGetError()
Entry point to C language function: GLenum glGetError(void);
Part of GL_VERSION_1_0

Specified by:
glGetError in interface GL

dispatch_glGetError1

public int dispatch_glGetError1(long procAddress)
Entry point to C language function: GLenum glGetError(void);
Part of GL_VERSION_1_0


glGetFenceivNV

public void glGetFenceivNV(int fence,
                           int pname,
                           IntBuffer params)
Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence

Specified by:
glGetFenceivNV in interface GL2

glGetFenceivNV

public void glGetFenceivNV(int fence,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence

Specified by:
glGetFenceivNV in interface GL2

glGetFloatIndexedvEXT

public void glGetFloatIndexedvEXT(int target,
                                  int index,
                                  FloatBuffer data)
Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetFloatIndexedvEXT in interface GL2

glGetFloatIndexedvEXT

public void glGetFloatIndexedvEXT(int target,
                                  int index,
                                  float[] data,
                                  int data_offset)
Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetFloatIndexedvEXT in interface GL2

glGetFloati_v

public void glGetFloati_v(int target,
                          int index,
                          FloatBuffer data)
Entry point to C language function: void glGetFloati_v(GLenum target, GLuint index, GLfloat * data);
Part of GL_ARB_viewport_array

Specified by:
glGetFloati_v in interface GL2GL3

glGetFloati_v

public void glGetFloati_v(int target,
                          int index,
                          float[] data,
                          int data_offset)
Entry point to C language function: void glGetFloati_v(GLenum target, GLuint index, GLfloat * data);
Part of GL_ARB_viewport_array

Specified by:
glGetFloati_v in interface GL2GL3

glGetFloatv

public void glGetFloatv(int pname,
                        FloatBuffer params)
Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetFloatv in interface GLMatrixFunc
Specified by:
glGetFloatv in interface GL
Parameters:
pname - GL_MODELVIEW_MATRIX, GL_PROJECTION_MATRIX or GL_TEXTURE_MATRIX
params - the FloatBuffer's position remains unchanged, which is the same behavior than the native JOGL GL impl

glGetFloatv

public void glGetFloatv(int pname,
                        float[] params,
                        int params_offset)
Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetFloatv in interface GLMatrixFunc
Specified by:
glGetFloatv in interface GL

glGetFragDataIndex

public int glGetFragDataIndex(int program,
                              ByteBuffer name)
Entry point to C language function: GLint glGetFragDataIndex(GLuint program, const GLchar * name);
Part of GL_ARB_blend_func_extended

Specified by:
glGetFragDataIndex in interface GL2GL3

glGetFragDataIndex

public int glGetFragDataIndex(int program,
                              byte[] name,
                              int name_offset)
Entry point to C language function: GLint glGetFragDataIndex(GLuint program, const GLchar * name);
Part of GL_ARB_blend_func_extended

Specified by:
glGetFragDataIndex in interface GL2GL3

glGetFragDataLocation

public int glGetFragDataLocation(int program,
                                 String name)
Entry point to C language function: GLint glGetFragDataLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_3_0

Specified by:
glGetFragDataLocation in interface GL2GL3

dispatch_glGetFragDataLocation1

public int dispatch_glGetFragDataLocation1(int program,
                                           String name,
                                           long procAddress)
Entry point to C language function: GLint glGetFragDataLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_3_0


glGetFramebufferAttachmentParameteriv

public void glGetFramebufferAttachmentParameteriv(int target,
                                                  int attachment,
                                                  int pname,
                                                  IntBuffer params)
Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object

Specified by:
glGetFramebufferAttachmentParameteriv in interface GL

glGetFramebufferAttachmentParameteriv

public void glGetFramebufferAttachmentParameteriv(int target,
                                                  int attachment,
                                                  int pname,
                                                  int[] params,
                                                  int params_offset)
Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object

Specified by:
glGetFramebufferAttachmentParameteriv in interface GL

glGetFramebufferParameterivEXT

public void glGetFramebufferParameterivEXT(int framebuffer,
                                           int pname,
                                           IntBuffer params)
Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetFramebufferParameterivEXT in interface GL2

glGetFramebufferParameterivEXT

public void glGetFramebufferParameterivEXT(int framebuffer,
                                           int pname,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetFramebufferParameterivEXT in interface GL2

glGetGraphicsResetStatusARB

public int glGetGraphicsResetStatusARB()
Entry point to C language function: GLenum glGetGraphicsResetStatusARB(void);
Part of GL_ARB_robustness

Specified by:
glGetGraphicsResetStatusARB in interface GL2GL3

dispatch_glGetGraphicsResetStatusARB1

public int dispatch_glGetGraphicsResetStatusARB1(long procAddress)
Entry point to C language function: GLenum glGetGraphicsResetStatusARB(void);
Part of GL_ARB_robustness


glGetHandleARB

public int glGetHandleARB(int pname)
Entry point to C language function: GLhandleARB glGetHandleARB(GLenum pname);
Part of GL_ARB_shader_objects

Specified by:
glGetHandleARB in interface GL2

dispatch_glGetHandleARB1

public int dispatch_glGetHandleARB1(int pname,
                                    long procAddress)
Entry point to C language function: GLhandleARB glGetHandleARB(GLenum pname);
Part of GL_ARB_shader_objects


glGetHistogram

public void glGetHistogram(int target,
                           boolean reset,
                           int format,
                           int type,
                           Buffer values)
Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogram in interface GL2

glGetHistogram

public void glGetHistogram(int target,
                           boolean reset,
                           int format,
                           int type,
                           long values_buffer_offset)
Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogram in interface GL2

glGetHistogramParameterfv

public void glGetHistogramParameterfv(int target,
                                      int pname,
                                      FloatBuffer params)
Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogramParameterfv in interface GL2

glGetHistogramParameterfv

public void glGetHistogramParameterfv(int target,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogramParameterfv in interface GL2

glGetHistogramParameteriv

public void glGetHistogramParameteriv(int target,
                                      int pname,
                                      IntBuffer params)
Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogramParameteriv in interface GL2

glGetHistogramParameteriv

public void glGetHistogramParameteriv(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogramParameteriv in interface GL2

glGetInfoLogARB

public void glGetInfoLogARB(int obj,
                            int maxLength,
                            IntBuffer length,
                            ByteBuffer infoLog)
Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects

Specified by:
glGetInfoLogARB in interface GL2

glGetInfoLogARB

public void glGetInfoLogARB(int obj,
                            int maxLength,
                            int[] length,
                            int length_offset,
                            byte[] infoLog,
                            int infoLog_offset)
Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects

Specified by:
glGetInfoLogARB in interface GL2

glGetInteger64i_v

public void glGetInteger64i_v(int target,
                              int index,
                              Int64Buffer data)
Entry point to C language function: void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
Part of GL_VERSION_3_2

Specified by:
glGetInteger64i_v in interface GL3

glGetInteger64i_v

public void glGetInteger64i_v(int target,
                              int index,
                              long[] data,
                              int data_offset)
Entry point to C language function: void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
Part of GL_VERSION_3_2

Specified by:
glGetInteger64i_v in interface GL3

glGetInteger64v

public void glGetInteger64v(int pname,
                            Int64Buffer params)
Entry point to C language function: void glGetInteger64v(GLenum pname, GLint64 * params);
Part of GL_ARB_sync

Specified by:
glGetInteger64v in interface GL3

glGetInteger64v

public void glGetInteger64v(int pname,
                            long[] params,
                            int params_offset)
Entry point to C language function: void glGetInteger64v(GLenum pname, GLint64 * params);
Part of GL_ARB_sync

Specified by:
glGetInteger64v in interface GL3

glGetIntegerIndexedv

public void glGetIntegerIndexedv(int target,
                                 int index,
                                 IntBuffer data)
Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2

Specified by:
glGetIntegerIndexedv in interface GL2

glGetIntegerIndexedv

public void glGetIntegerIndexedv(int target,
                                 int index,
                                 int[] data,
                                 int data_offset)
Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2

Specified by:
glGetIntegerIndexedv in interface GL2

glGetIntegeri_v

public void glGetIntegeri_v(int target,
                            int index,
                            IntBuffer data)
Entry point to C language function: void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
Part of GL_VERSION_3_0

Specified by:
glGetIntegeri_v in interface GL2GL3

glGetIntegeri_v

public void glGetIntegeri_v(int target,
                            int index,
                            int[] data,
                            int data_offset)
Entry point to C language function: void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
Part of GL_VERSION_3_0

Specified by:
glGetIntegeri_v in interface GL2GL3

glGetIntegerui64i_vNV

public void glGetIntegerui64i_vNV(int value,
                                  int index,
                                  Int64Buffer result)
Entry point to C language function: void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glGetIntegerui64i_vNV in interface GL2GL3

glGetIntegerui64i_vNV

public void glGetIntegerui64i_vNV(int value,
                                  int index,
                                  long[] result,
                                  int result_offset)
Entry point to C language function: void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glGetIntegerui64i_vNV in interface GL2GL3

glGetIntegerui64vNV

public void glGetIntegerui64vNV(int value,
                                Int64Buffer result)
Entry point to C language function: void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result);
Part of GL_NV_shader_buffer_load

Specified by:
glGetIntegerui64vNV in interface GL2GL3

glGetIntegerui64vNV

public void glGetIntegerui64vNV(int value,
                                long[] result,
                                int result_offset)
Entry point to C language function: void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result);
Part of GL_NV_shader_buffer_load

Specified by:
glGetIntegerui64vNV in interface GL2GL3

glGetIntegerv

public void glGetIntegerv(int pname,
                          IntBuffer params)
Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetIntegerv in interface GLMatrixFunc
Specified by:
glGetIntegerv in interface GL
Parameters:
pname - GL_MATRIX_MODE
params - the FloatBuffer's position remains unchanged which is the same behavior than the native JOGL GL impl

glGetIntegerv

public void glGetIntegerv(int pname,
                          int[] params,
                          int params_offset)
Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetIntegerv in interface GLMatrixFunc
Specified by:
glGetIntegerv in interface GL

glGetInvariantBooleanvEXT

public void glGetInvariantBooleanvEXT(int id,
                                      int value,
                                      ByteBuffer data)
Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantBooleanvEXT in interface GL2

glGetInvariantBooleanvEXT

public void glGetInvariantBooleanvEXT(int id,
                                      int value,
                                      byte[] data,
                                      int data_offset)
Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantBooleanvEXT in interface GL2

glGetInvariantFloatvEXT

public void glGetInvariantFloatvEXT(int id,
                                    int value,
                                    FloatBuffer data)
Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantFloatvEXT in interface GL2

glGetInvariantFloatvEXT

public void glGetInvariantFloatvEXT(int id,
                                    int value,
                                    float[] data,
                                    int data_offset)
Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantFloatvEXT in interface GL2

glGetInvariantIntegervEXT

public void glGetInvariantIntegervEXT(int id,
                                      int value,
                                      IntBuffer data)
Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantIntegervEXT in interface GL2

glGetInvariantIntegervEXT

public void glGetInvariantIntegervEXT(int id,
                                      int value,
                                      int[] data,
                                      int data_offset)
Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantIntegervEXT in interface GL2

glGetLightfv

public void glGetLightfv(int light,
                         int pname,
                         FloatBuffer params)
Entry point to C language function: void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetLightfv in interface GL2ES1

glGetLightfv

public void glGetLightfv(int light,
                         int pname,
                         float[] params,
                         int params_offset)
Entry point to C language function: void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetLightfv in interface GL2ES1

glGetLightiv

public void glGetLightiv(int light,
                         int pname,
                         IntBuffer params)
Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetLightiv in interface GL2

glGetLightiv

public void glGetLightiv(int light,
                         int pname,
                         int[] params,
                         int params_offset)
Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetLightiv in interface GL2

glGetLocalConstantBooleanvEXT

public void glGetLocalConstantBooleanvEXT(int id,
                                          int value,
                                          ByteBuffer data)
Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantBooleanvEXT in interface GL2

glGetLocalConstantBooleanvEXT

public void glGetLocalConstantBooleanvEXT(int id,
                                          int value,
                                          byte[] data,
                                          int data_offset)
Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantBooleanvEXT in interface GL2

glGetLocalConstantFloatvEXT

public void glGetLocalConstantFloatvEXT(int id,
                                        int value,
                                        FloatBuffer data)
Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantFloatvEXT in interface GL2

glGetLocalConstantFloatvEXT

public void glGetLocalConstantFloatvEXT(int id,
                                        int value,
                                        float[] data,
                                        int data_offset)
Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantFloatvEXT in interface GL2

glGetLocalConstantIntegervEXT

public void glGetLocalConstantIntegervEXT(int id,
                                          int value,
                                          IntBuffer data)
Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantIntegervEXT in interface GL2

glGetLocalConstantIntegervEXT

public void glGetLocalConstantIntegervEXT(int id,
                                          int value,
                                          int[] data,
                                          int data_offset)
Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantIntegervEXT in interface GL2

glGetMapAttribParameterfvNV

public void glGetMapAttribParameterfvNV(int target,
                                        int index,
                                        int pname,
                                        FloatBuffer params)
Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glGetMapAttribParameterfvNV in interface GL2

glGetMapAttribParameterfvNV

public void glGetMapAttribParameterfvNV(int target,
                                        int index,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glGetMapAttribParameterfvNV in interface GL2

glGetMapAttribParameterivNV

public void glGetMapAttribParameterivNV(int target,
                                        int index,
                                        int pname,
                                        IntBuffer params)
Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators

Specified by:
glGetMapAttribParameterivNV in interface GL2

glGetMapAttribParameterivNV

public void glGetMapAttribParameterivNV(int target,
                                        int index,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators

Specified by:
glGetMapAttribParameterivNV in interface GL2

glGetMapControlPointsNV

public void glGetMapControlPointsNV(int target,
                                    int index,
                                    int type,
                                    int ustride,
                                    int vstride,
                                    boolean packed,
                                    Buffer points)
Entry point to C language function: void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
Part of GL_NV_evaluators

Specified by:
glGetMapControlPointsNV in interface GL2

glGetMapParameterfvNV

public void glGetMapParameterfvNV(int target,
                                  int pname,
                                  FloatBuffer params)
Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glGetMapParameterfvNV in interface GL2

glGetMapParameterfvNV

public void glGetMapParameterfvNV(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glGetMapParameterfvNV in interface GL2

glGetMapParameterivNV

public void glGetMapParameterivNV(int target,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators

Specified by:
glGetMapParameterivNV in interface GL2

glGetMapParameterivNV

public void glGetMapParameterivNV(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators

Specified by:
glGetMapParameterivNV in interface GL2

glGetMapdv

public void glGetMapdv(int target,
                       int query,
                       DoubleBuffer v)
Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapdv in interface GL2

glGetMapdv

public void glGetMapdv(int target,
                       int query,
                       double[] v,
                       int v_offset)
Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapdv in interface GL2

glGetMapfv

public void glGetMapfv(int target,
                       int query,
                       FloatBuffer v)
Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapfv in interface GL2

glGetMapfv

public void glGetMapfv(int target,
                       int query,
                       float[] v,
                       int v_offset)
Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapfv in interface GL2

glGetMapiv

public void glGetMapiv(int target,
                       int query,
                       IntBuffer v)
Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapiv in interface GL2

glGetMapiv

public void glGetMapiv(int target,
                       int query,
                       int[] v,
                       int v_offset)
Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapiv in interface GL2

glGetMaterialfv

public void glGetMaterialfv(int face,
                            int pname,
                            FloatBuffer params)
Entry point to C language function: void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetMaterialfv in interface GL2ES1

glGetMaterialfv

public void glGetMaterialfv(int face,
                            int pname,
                            float[] params,
                            int params_offset)
Entry point to C language function: void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetMaterialfv in interface GL2ES1

glGetMaterialiv

public void glGetMaterialiv(int face,
                            int pname,
                            IntBuffer params)
Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetMaterialiv in interface GL2

glGetMaterialiv

public void glGetMaterialiv(int face,
                            int pname,
                            int[] params,
                            int params_offset)
Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetMaterialiv in interface GL2

glGetMinmax

public void glGetMinmax(int target,
                        boolean reset,
                        int format,
                        int type,
                        Buffer values)
Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmax in interface GL2

glGetMinmax

public void glGetMinmax(int target,
                        boolean reset,
                        int format,
                        int type,
                        long values_buffer_offset)
Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmax in interface GL2

glGetMinmaxParameterfv

public void glGetMinmaxParameterfv(int target,
                                   int pname,
                                   FloatBuffer params)
Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmaxParameterfv in interface GL2

glGetMinmaxParameterfv

public void glGetMinmaxParameterfv(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmaxParameterfv in interface GL2

glGetMinmaxParameteriv

public void glGetMinmaxParameteriv(int target,
                                   int pname,
                                   IntBuffer params)
Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmaxParameteriv in interface GL2

glGetMinmaxParameteriv

public void glGetMinmaxParameteriv(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmaxParameteriv in interface GL2

glGetMultiTexEnvfvEXT

public void glGetMultiTexEnvfvEXT(int texunit,
                                  int target,
                                  int pname,
                                  FloatBuffer params)
Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexEnvfvEXT in interface GL2

glGetMultiTexEnvfvEXT

public void glGetMultiTexEnvfvEXT(int texunit,
                                  int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexEnvfvEXT in interface GL2

glGetMultiTexEnvivEXT

public void glGetMultiTexEnvivEXT(int texunit,
                                  int target,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexEnvivEXT in interface GL2

glGetMultiTexEnvivEXT

public void glGetMultiTexEnvivEXT(int texunit,
                                  int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexEnvivEXT in interface GL2

glGetMultiTexGendvEXT

public void glGetMultiTexGendvEXT(int texunit,
                                  int coord,
                                  int pname,
                                  DoubleBuffer params)
Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGendvEXT in interface GL2

glGetMultiTexGendvEXT

public void glGetMultiTexGendvEXT(int texunit,
                                  int coord,
                                  int pname,
                                  double[] params,
                                  int params_offset)
Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGendvEXT in interface GL2

glGetMultiTexGenfvEXT

public void glGetMultiTexGenfvEXT(int texunit,
                                  int coord,
                                  int pname,
                                  FloatBuffer params)
Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGenfvEXT in interface GL2

glGetMultiTexGenfvEXT

public void glGetMultiTexGenfvEXT(int texunit,
                                  int coord,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGenfvEXT in interface GL2

glGetMultiTexGenivEXT

public void glGetMultiTexGenivEXT(int texunit,
                                  int coord,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGenivEXT in interface GL2

glGetMultiTexGenivEXT

public void glGetMultiTexGenivEXT(int texunit,
                                  int coord,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGenivEXT in interface GL2

glGetMultiTexImageEXT

public void glGetMultiTexImageEXT(int texunit,
                                  int target,
                                  int level,
                                  int format,
                                  int type,
                                  Buffer pixels)
Entry point to C language function: void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexImageEXT in interface GL2

glGetMultiTexLevelParameterfvEXT

public void glGetMultiTexLevelParameterfvEXT(int texunit,
                                             int target,
                                             int level,
                                             int pname,
                                             FloatBuffer params)
Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexLevelParameterfvEXT in interface GL2

glGetMultiTexLevelParameterfvEXT

public void glGetMultiTexLevelParameterfvEXT(int texunit,
                                             int target,
                                             int level,
                                             int pname,
                                             float[] params,
                                             int params_offset)
Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexLevelParameterfvEXT in interface GL2

glGetMultiTexLevelParameterivEXT

public void glGetMultiTexLevelParameterivEXT(int texunit,
                                             int target,
                                             int level,
                                             int pname,
                                             IntBuffer params)
Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexLevelParameterivEXT in interface GL2

glGetMultiTexLevelParameterivEXT

public void glGetMultiTexLevelParameterivEXT(int texunit,
                                             int target,
                                             int level,
                                             int pname,
                                             int[] params,
                                             int params_offset)
Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexLevelParameterivEXT in interface GL2

glGetMultiTexParameterIivEXT

public void glGetMultiTexParameterIivEXT(int texunit,
                                         int target,
                                         int pname,
                                         IntBuffer params)
Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterIivEXT in interface GL2

glGetMultiTexParameterIivEXT

public void glGetMultiTexParameterIivEXT(int texunit,
                                         int target,
                                         int pname,
                                         int[] params,
                                         int params_offset)
Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterIivEXT in interface GL2

glGetMultiTexParameterIuivEXT

public void glGetMultiTexParameterIuivEXT(int texunit,
                                          int target,
                                          int pname,
                                          IntBuffer params)
Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterIuivEXT in interface GL2

glGetMultiTexParameterIuivEXT

public void glGetMultiTexParameterIuivEXT(int texunit,
                                          int target,
                                          int pname,
                                          int[] params,
                                          int params_offset)
Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterIuivEXT in interface GL2

glGetMultiTexParameterfvEXT

public void glGetMultiTexParameterfvEXT(int texunit,
                                        int target,
                                        int pname,
                                        FloatBuffer params)
Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterfvEXT in interface GL2

glGetMultiTexParameterfvEXT

public void glGetMultiTexParameterfvEXT(int texunit,
                                        int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterfvEXT in interface GL2

glGetMultiTexParameterivEXT

public void glGetMultiTexParameterivEXT(int texunit,
                                        int target,
                                        int pname,
                                        IntBuffer params)
Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterivEXT in interface GL2

glGetMultiTexParameterivEXT

public void glGetMultiTexParameterivEXT(int texunit,
                                        int target,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterivEXT in interface GL2

glGetMultisamplefv

public void glGetMultisamplefv(int pname,
                               int index,
                               FloatBuffer val)
Entry point to C language function: void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
Part of GL_ARB_texture_multisample

Specified by:
glGetMultisamplefv in interface GL2GL3

glGetMultisamplefv

public void glGetMultisamplefv(int pname,
                               int index,
                               float[] val,
                               int val_offset)
Entry point to C language function: void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
Part of GL_ARB_texture_multisample

Specified by:
glGetMultisamplefv in interface GL2GL3

glGetMultisamplefvNV

public void glGetMultisamplefvNV(int pname,
                                 int index,
                                 FloatBuffer val)
Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample

Specified by:
glGetMultisamplefvNV in interface GL2

glGetMultisamplefvNV

public void glGetMultisamplefvNV(int pname,
                                 int index,
                                 float[] val,
                                 int val_offset)
Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample

Specified by:
glGetMultisamplefvNV in interface GL2

glGetNamedBufferParameterivEXT

public void glGetNamedBufferParameterivEXT(int buffer,
                                           int pname,
                                           IntBuffer params)
Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedBufferParameterivEXT in interface GL2

glGetNamedBufferParameterivEXT

public void glGetNamedBufferParameterivEXT(int buffer,
                                           int pname,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedBufferParameterivEXT in interface GL2

glGetNamedBufferParameterui64vNV

public void glGetNamedBufferParameterui64vNV(int buffer,
                                             int pname,
                                             Int64Buffer params)
Entry point to C language function: void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetNamedBufferParameterui64vNV in interface GL2GL3

glGetNamedBufferParameterui64vNV

public void glGetNamedBufferParameterui64vNV(int buffer,
                                             int pname,
                                             long[] params,
                                             int params_offset)
Entry point to C language function: void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetNamedBufferParameterui64vNV in interface GL2GL3

glGetNamedBufferSubDataEXT

public void glGetNamedBufferSubDataEXT(int buffer,
                                       long offset,
                                       long size,
                                       Buffer data)
Entry point to C language function: void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedBufferSubDataEXT in interface GL2

glGetNamedFramebufferAttachmentParameterivEXT

public void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer,
                                                          int attachment,
                                                          int pname,
                                                          IntBuffer params)
Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedFramebufferAttachmentParameterivEXT in interface GL2

glGetNamedFramebufferAttachmentParameterivEXT

public void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer,
                                                          int attachment,
                                                          int pname,
                                                          int[] params,
                                                          int params_offset)
Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedFramebufferAttachmentParameterivEXT in interface GL2

glGetNamedProgramLocalParameterIivEXT

public void glGetNamedProgramLocalParameterIivEXT(int program,
                                                  int target,
                                                  int index,
                                                  IntBuffer params)
Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterIivEXT in interface GL2

glGetNamedProgramLocalParameterIivEXT

public void glGetNamedProgramLocalParameterIivEXT(int program,
                                                  int target,
                                                  int index,
                                                  int[] params,
                                                  int params_offset)
Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterIivEXT in interface GL2

glGetNamedProgramLocalParameterIuivEXT

public void glGetNamedProgramLocalParameterIuivEXT(int program,
                                                   int target,
                                                   int index,
                                                   IntBuffer params)
Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterIuivEXT in interface GL2

glGetNamedProgramLocalParameterIuivEXT

public void glGetNamedProgramLocalParameterIuivEXT(int program,
                                                   int target,
                                                   int index,
                                                   int[] params,
                                                   int params_offset)
Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterIuivEXT in interface GL2

glGetNamedProgramLocalParameterdvEXT

public void glGetNamedProgramLocalParameterdvEXT(int program,
                                                 int target,
                                                 int index,
                                                 DoubleBuffer params)
Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterdvEXT in interface GL2

glGetNamedProgramLocalParameterdvEXT

public void glGetNamedProgramLocalParameterdvEXT(int program,
                                                 int target,
                                                 int index,
                                                 double[] params,
                                                 int params_offset)
Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterdvEXT in interface GL2

glGetNamedProgramLocalParameterfvEXT

public void glGetNamedProgramLocalParameterfvEXT(int program,
                                                 int target,
                                                 int index,
                                                 FloatBuffer params)
Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterfvEXT in interface GL2

glGetNamedProgramLocalParameterfvEXT

public void glGetNamedProgramLocalParameterfvEXT(int program,
                                                 int target,
                                                 int index,
                                                 float[] params,
                                                 int params_offset)
Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterfvEXT in interface GL2

glGetNamedProgramStringEXT

public void glGetNamedProgramStringEXT(int program,
                                       int target,
                                       int pname,
                                       Buffer string)
Entry point to C language function: void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, GLvoid * string);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramStringEXT in interface GL2

glGetNamedProgramivEXT

public void glGetNamedProgramivEXT(int program,
                                   int target,
                                   int pname,
                                   IntBuffer params)
Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramivEXT in interface GL2

glGetNamedProgramivEXT

public void glGetNamedProgramivEXT(int program,
                                   int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramivEXT in interface GL2

glGetNamedRenderbufferParameterivEXT

public void glGetNamedRenderbufferParameterivEXT(int renderbuffer,
                                                 int pname,
                                                 IntBuffer params)
Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedRenderbufferParameterivEXT in interface GL2

glGetNamedRenderbufferParameterivEXT

public void glGetNamedRenderbufferParameterivEXT(int renderbuffer,
                                                 int pname,
                                                 int[] params,
                                                 int params_offset)
Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedRenderbufferParameterivEXT in interface GL2

glGetNamedStringARB

public void glGetNamedStringARB(int namelen,
                                ByteBuffer name,
                                int bufSize,
                                IntBuffer stringlen,
                                ByteBuffer string)
Entry point to C language function: void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
Part of GL_ARB_shading_language_include

Specified by:
glGetNamedStringARB in interface GL2GL3

glGetNamedStringARB

public void glGetNamedStringARB(int namelen,
                                byte[] name,
                                int name_offset,
                                int bufSize,
                                int[] stringlen,
                                int stringlen_offset,
                                byte[] string,
                                int string_offset)
Entry point to C language function: void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
Part of GL_ARB_shading_language_include

Specified by:
glGetNamedStringARB in interface GL2GL3

glGetNamedStringivARB

public void glGetNamedStringivARB(int namelen,
                                  ByteBuffer name,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
Part of GL_ARB_shading_language_include

Specified by:
glGetNamedStringivARB in interface GL2GL3

glGetNamedStringivARB

public void glGetNamedStringivARB(int namelen,
                                  byte[] name,
                                  int name_offset,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
Part of GL_ARB_shading_language_include

Specified by:
glGetNamedStringivARB in interface GL2GL3

glGetObjectParameterfvARB

public void glGetObjectParameterfvARB(int obj,
                                      int pname,
                                      FloatBuffer params)
Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects

Specified by:
glGetObjectParameterfvARB in interface GL2

glGetObjectParameterfvARB

public void glGetObjectParameterfvARB(int obj,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects

Specified by:
glGetObjectParameterfvARB in interface GL2

glGetObjectParameterivAPPLE

public void glGetObjectParameterivAPPLE(int objectType,
                                        int name,
                                        int pname,
                                        IntBuffer params)
Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable

Specified by:
glGetObjectParameterivAPPLE in interface GL2

glGetObjectParameterivAPPLE

public void glGetObjectParameterivAPPLE(int objectType,
                                        int name,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable

Specified by:
glGetObjectParameterivAPPLE in interface GL2

glGetObjectParameterivARB

public void glGetObjectParameterivARB(int obj,
                                      int pname,
                                      IntBuffer params)
Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects

Specified by:
glGetObjectParameterivARB in interface GL2

glGetObjectParameterivARB

public void glGetObjectParameterivARB(int obj,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects

Specified by:
glGetObjectParameterivARB in interface GL2

glGetOcclusionQueryivNV

public void glGetOcclusionQueryivNV(int id,
                                    int pname,
                                    IntBuffer params)
Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query

Specified by:
glGetOcclusionQueryivNV in interface GL2

glGetOcclusionQueryivNV

public void glGetOcclusionQueryivNV(int id,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query

Specified by:
glGetOcclusionQueryivNV in interface GL2

glGetOcclusionQueryuivNV

public void glGetOcclusionQueryuivNV(int id,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query

Specified by:
glGetOcclusionQueryuivNV in interface GL2

glGetOcclusionQueryuivNV

public void glGetOcclusionQueryuivNV(int id,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query

Specified by:
glGetOcclusionQueryuivNV in interface GL2

glGetPerfMonitorCounterDataAMD

public void glGetPerfMonitorCounterDataAMD(int monitor,
                                           int pname,
                                           int dataSize,
                                           IntBuffer data,
                                           IntBuffer bytesWritten)
Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterDataAMD in interface GL2

glGetPerfMonitorCounterDataAMD

public void glGetPerfMonitorCounterDataAMD(int monitor,
                                           int pname,
                                           int dataSize,
                                           int[] data,
                                           int data_offset,
                                           int[] bytesWritten,
                                           int bytesWritten_offset)
Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterDataAMD in interface GL2

glGetPerfMonitorCounterInfoAMD

public void glGetPerfMonitorCounterInfoAMD(int group,
                                           int counter,
                                           int pname,
                                           Buffer data)
Entry point to C language function: void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterInfoAMD in interface GL2

glGetPerfMonitorCounterStringAMD

public void glGetPerfMonitorCounterStringAMD(int group,
                                             int counter,
                                             int bufSize,
                                             IntBuffer length,
                                             ByteBuffer counterString)
Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterStringAMD in interface GL2

glGetPerfMonitorCounterStringAMD

public void glGetPerfMonitorCounterStringAMD(int group,
                                             int counter,
                                             int bufSize,
                                             int[] length,
                                             int length_offset,
                                             byte[] counterString,
                                             int counterString_offset)
Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterStringAMD in interface GL2

glGetPerfMonitorCountersAMD

public void glGetPerfMonitorCountersAMD(int group,
                                        IntBuffer numCounters,
                                        IntBuffer maxActiveCounters,
                                        int counterSize,
                                        IntBuffer counters)
Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCountersAMD in interface GL2

glGetPerfMonitorCountersAMD

public void glGetPerfMonitorCountersAMD(int group,
                                        int[] numCounters,
                                        int numCounters_offset,
                                        int[] maxActiveCounters,
                                        int maxActiveCounters_offset,
                                        int counterSize,
                                        int[] counters,
                                        int counters_offset)
Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCountersAMD in interface GL2

glGetPerfMonitorGroupStringAMD

public void glGetPerfMonitorGroupStringAMD(int group,
                                           int bufSize,
                                           IntBuffer length,
                                           ByteBuffer groupString)
Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorGroupStringAMD in interface GL2

glGetPerfMonitorGroupStringAMD

public void glGetPerfMonitorGroupStringAMD(int group,
                                           int bufSize,
                                           int[] length,
                                           int length_offset,
                                           byte[] groupString,
                                           int groupString_offset)
Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorGroupStringAMD in interface GL2

glGetPerfMonitorGroupsAMD

public void glGetPerfMonitorGroupsAMD(IntBuffer numGroups,
                                      int groupsSize,
                                      IntBuffer groups)
Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorGroupsAMD in interface GL2

glGetPerfMonitorGroupsAMD

public void glGetPerfMonitorGroupsAMD(int[] numGroups,
                                      int numGroups_offset,
                                      int groupsSize,
                                      int[] groups,
                                      int groups_offset)
Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorGroupsAMD in interface GL2

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            FloatBuffer values)
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapfv in interface GL2

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            float[] values,
                            int values_offset)
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapfv in interface GL2

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            long values_buffer_offset)
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapfv in interface GL2

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             IntBuffer values)
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapuiv in interface GL2

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             int[] values,
                             int values_offset)
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapuiv in interface GL2

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             long values_buffer_offset)
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapuiv in interface GL2

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             ShortBuffer values)
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapusv in interface GL2

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             short[] values,
                             int values_offset)
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapusv in interface GL2

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             long values_buffer_offset)
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapusv in interface GL2

glGetPolygonStipple

public void glGetPolygonStipple(ByteBuffer mask)
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glGetPolygonStipple in interface GL2

glGetPolygonStipple

public void glGetPolygonStipple(byte[] mask,
                                int mask_offset)
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glGetPolygonStipple in interface GL2

glGetPolygonStipple

public void glGetPolygonStipple(long mask_buffer_offset)
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glGetPolygonStipple in interface GL2

glGetProgramBinary

public void glGetProgramBinary(int program,
                               int bufSize,
                               IntBuffer length,
                               IntBuffer binaryFormat,
                               Buffer binary)
Entry point to C language function: void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary

Specified by:
glGetProgramBinary in interface GL2ES2

glGetProgramBinary

public void glGetProgramBinary(int program,
                               int bufSize,
                               int[] length,
                               int length_offset,
                               int[] binaryFormat,
                               int binaryFormat_offset,
                               Buffer binary)
Entry point to C language function: void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary

Specified by:
glGetProgramBinary in interface GL2ES2

glGetProgramEnvParameterIivNV

public void glGetProgramEnvParameterIivNV(int target,
                                          int index,
                                          IntBuffer params)
Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramEnvParameterIivNV in interface GL2

glGetProgramEnvParameterIivNV

public void glGetProgramEnvParameterIivNV(int target,
                                          int index,
                                          int[] params,
                                          int params_offset)
Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramEnvParameterIivNV in interface GL2

glGetProgramEnvParameterIuivNV

public void glGetProgramEnvParameterIuivNV(int target,
                                           int index,
                                           IntBuffer params)
Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramEnvParameterIuivNV in interface GL2

glGetProgramEnvParameterIuivNV

public void glGetProgramEnvParameterIuivNV(int target,
                                           int index,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramEnvParameterIuivNV in interface GL2

glGetProgramEnvParameterdvARB

public void glGetProgramEnvParameterdvARB(int target,
                                          int index,
                                          DoubleBuffer params)
Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramEnvParameterdvARB in interface GL2

glGetProgramEnvParameterdvARB

public void glGetProgramEnvParameterdvARB(int target,
                                          int index,
                                          double[] params,
                                          int params_offset)
Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramEnvParameterdvARB in interface GL2

glGetProgramEnvParameterfvARB

public void glGetProgramEnvParameterfvARB(int target,
                                          int index,
                                          FloatBuffer params)
Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramEnvParameterfvARB in interface GL2

glGetProgramEnvParameterfvARB

public void glGetProgramEnvParameterfvARB(int target,
                                          int index,
                                          float[] params,
                                          int params_offset)
Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramEnvParameterfvARB in interface GL2

glGetProgramInfoLog

public void glGetProgramInfoLog(int program,
                                int bufSize,
                                IntBuffer length,
                                ByteBuffer infoLog)
Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_VERSION_2_0

Specified by:
glGetProgramInfoLog in interface GL2ES2

glGetProgramInfoLog

public void glGetProgramInfoLog(int program,
                                int bufSize,
                                int[] length,
                                int length_offset,
                                byte[] infoLog,
                                int infoLog_offset)
Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_VERSION_2_0

Specified by:
glGetProgramInfoLog in interface GL2ES2

glGetProgramLocalParameterIivNV

public void glGetProgramLocalParameterIivNV(int target,
                                            int index,
                                            IntBuffer params)
Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramLocalParameterIivNV in interface GL2

glGetProgramLocalParameterIivNV

public void glGetProgramLocalParameterIivNV(int target,
                                            int index,
                                            int[] params,
                                            int params_offset)
Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramLocalParameterIivNV in interface GL2

glGetProgramLocalParameterIuivNV

public void glGetProgramLocalParameterIuivNV(int target,
                                             int index,
                                             IntBuffer params)
Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramLocalParameterIuivNV in interface GL2

glGetProgramLocalParameterIuivNV

public void glGetProgramLocalParameterIuivNV(int target,
                                             int index,
                                             int[] params,
                                             int params_offset)
Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramLocalParameterIuivNV in interface GL2

glGetProgramLocalParameterdvARB

public void glGetProgramLocalParameterdvARB(int target,
                                            int index,
                                            DoubleBuffer params)
Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramLocalParameterdvARB in interface GL2

glGetProgramLocalParameterdvARB

public void glGetProgramLocalParameterdvARB(int target,
                                            int index,
                                            double[] params,
                                            int params_offset)
Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramLocalParameterdvARB in interface GL2

glGetProgramLocalParameterfvARB

public void glGetProgramLocalParameterfvARB(int target,
                                            int index,
                                            FloatBuffer params)
Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramLocalParameterfvARB in interface GL2

glGetProgramLocalParameterfvARB

public void glGetProgramLocalParameterfvARB(int target,
                                            int index,
                                            float[] params,
                                            int params_offset)
Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramLocalParameterfvARB in interface GL2

glGetProgramPipelineInfoLog

public void glGetProgramPipelineInfoLog(int pipeline,
                                        int bufSize,
                                        IntBuffer length,
                                        ByteBuffer infoLog)
Entry point to C language function: void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_ARB_separate_shader_objects

Specified by:
glGetProgramPipelineInfoLog in interface GL2GL3

glGetProgramPipelineInfoLog

public void glGetProgramPipelineInfoLog(int pipeline,
                                        int bufSize,
                                        int[] length,
                                        int length_offset,
                                        byte[] infoLog,
                                        int infoLog_offset)
Entry point to C language function: void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_ARB_separate_shader_objects

Specified by:
glGetProgramPipelineInfoLog in interface GL2GL3

glGetProgramPipelineiv

public void glGetProgramPipelineiv(int pipeline,
                                   int pname,
                                   IntBuffer params)
Entry point to C language function: void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
Part of GL_ARB_separate_shader_objects

Specified by:
glGetProgramPipelineiv in interface GL2GL3

glGetProgramPipelineiv

public void glGetProgramPipelineiv(int pipeline,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
Part of GL_ARB_separate_shader_objects

Specified by:
glGetProgramPipelineiv in interface GL2GL3

glGetProgramStageiv

public void glGetProgramStageiv(int program,
                                int shadertype,
                                int pname,
                                IntBuffer values)
Entry point to C language function: void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine

Specified by:
glGetProgramStageiv in interface GL2GL3

glGetProgramStageiv

public void glGetProgramStageiv(int program,
                                int shadertype,
                                int pname,
                                int[] values,
                                int values_offset)
Entry point to C language function: void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine

Specified by:
glGetProgramStageiv in interface GL2GL3

glGetProgramStringARB

public void glGetProgramStringARB(int target,
                                  int pname,
                                  Buffer string)
Entry point to C language function: void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramStringARB in interface GL2
Parameters:
string - a direct Buffer

glGetProgramSubroutineParameteruivNV

public void glGetProgramSubroutineParameteruivNV(int target,
                                                 int index,
                                                 IntBuffer param)
Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5

Specified by:
glGetProgramSubroutineParameteruivNV in interface GL2

glGetProgramSubroutineParameteruivNV

public void glGetProgramSubroutineParameteruivNV(int target,
                                                 int index,
                                                 int[] param,
                                                 int param_offset)
Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5

Specified by:
glGetProgramSubroutineParameteruivNV in interface GL2

glGetProgramiv

public void glGetProgramiv(int program,
                           int pname,
                           IntBuffer params)
Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0

Specified by:
glGetProgramiv in interface GL2ES2

glGetProgramiv

public void glGetProgramiv(int program,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0

Specified by:
glGetProgramiv in interface GL2ES2

glGetProgramivARB

public void glGetProgramivARB(int target,
                              int pname,
                              IntBuffer params)
Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramivARB in interface GL2

glGetProgramivARB

public void glGetProgramivARB(int target,
                              int pname,
                              int[] params,
                              int params_offset)
Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramivARB in interface GL2

glGetQueryIndexediv

public void glGetQueryIndexediv(int target,
                                int index,
                                int pname,
                                IntBuffer params)
Entry point to C language function: void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_transform_feedback3

Specified by:
glGetQueryIndexediv in interface GL2GL3

glGetQueryIndexediv

public void glGetQueryIndexediv(int target,
                                int index,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point to C language function: void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_transform_feedback3

Specified by:
glGetQueryIndexediv in interface GL2GL3

glGetQueryObjecti64v

public void glGetQueryObjecti64v(int id,
                                 int pname,
                                 Int64Buffer params)
Entry point to C language function: void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params);
Part of GL_ARB_timer_query

Specified by:
glGetQueryObjecti64v in interface GL2GL3

glGetQueryObjecti64v

public void glGetQueryObjecti64v(int id,
                                 int pname,
                                 long[] params,
                                 int params_offset)
Entry point to C language function: void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params);
Part of GL_ARB_timer_query

Specified by:
glGetQueryObjecti64v in interface GL2GL3

glGetQueryObjecti64vEXT

public void glGetQueryObjecti64vEXT(int id,
                                    int pname,
                                    Int64Buffer params)
Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query

Specified by:
glGetQueryObjecti64vEXT in interface GL2

glGetQueryObjecti64vEXT

public void glGetQueryObjecti64vEXT(int id,
                                    int pname,
                                    long[] params,
                                    int params_offset)
Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query

Specified by:
glGetQueryObjecti64vEXT in interface GL2

glGetQueryObjectiv

public void glGetQueryObjectiv(int id,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params);
Part of GL_VERSION_1_5

Specified by:
glGetQueryObjectiv in interface GL2GL3

glGetQueryObjectiv

public void glGetQueryObjectiv(int id,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params);
Part of GL_VERSION_1_5

Specified by:
glGetQueryObjectiv in interface GL2GL3

glGetQueryObjectui64v

public void glGetQueryObjectui64v(int id,
                                  int pname,
                                  Int64Buffer params)
Entry point to C language function: void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_ARB_timer_query

Specified by:
glGetQueryObjectui64v in interface GL2GL3

glGetQueryObjectui64v

public void glGetQueryObjectui64v(int id,
                                  int pname,
                                  long[] params,
                                  int params_offset)
Entry point to C language function: void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_ARB_timer_query

Specified by:
glGetQueryObjectui64v in interface GL2GL3

glGetQueryObjectui64vEXT

public void glGetQueryObjectui64vEXT(int id,
                                     int pname,
                                     Int64Buffer params)
Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query

Specified by:
glGetQueryObjectui64vEXT in interface GL2

glGetQueryObjectui64vEXT

public void glGetQueryObjectui64vEXT(int id,
                                     int pname,
                                     long[] params,
                                     int params_offset)
Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query

Specified by:
glGetQueryObjectui64vEXT in interface GL2

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int id,
                                int pname,
                                IntBuffer params)
Entry point to C language function: void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5

Specified by:
glGetQueryObjectuiv in interface GL2GL3

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int id,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point to C language function: void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5

Specified by:
glGetQueryObjectuiv in interface GL2GL3

glGetQueryiv

public void glGetQueryiv(int target,
                         int pname,
                         IntBuffer params)
Entry point to C language function: void glGetQueryiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5

Specified by:
glGetQueryiv in interface GL2GL3

glGetQueryiv

public void glGetQueryiv(int target,
                         int pname,
                         int[] params,
                         int params_offset)
Entry point to C language function: void glGetQueryiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5

Specified by:
glGetQueryiv in interface GL2GL3

glGetRenderbufferParameteriv

public void glGetRenderbufferParameteriv(int target,
                                         int pname,
                                         IntBuffer params)
Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object

Specified by:
glGetRenderbufferParameteriv in interface GL

glGetRenderbufferParameteriv

public void glGetRenderbufferParameteriv(int target,
                                         int pname,
                                         int[] params,
                                         int params_offset)
Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object

Specified by:
glGetRenderbufferParameteriv in interface GL

glGetSamplerParameterIiv

public void glGetSamplerParameterIiv(int sampler,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterIiv in interface GL2GL3

glGetSamplerParameterIiv

public void glGetSamplerParameterIiv(int sampler,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterIiv in interface GL2GL3

glGetSamplerParameterIuiv

public void glGetSamplerParameterIuiv(int sampler,
                                      int pname,
                                      IntBuffer params)
Entry point to C language function: void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterIuiv in interface GL2GL3

glGetSamplerParameterIuiv

public void glGetSamplerParameterIuiv(int sampler,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterIuiv in interface GL2GL3

glGetSamplerParameterfv

public void glGetSamplerParameterfv(int sampler,
                                    int pname,
                                    FloatBuffer params)
Entry point to C language function: void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterfv in interface GL2GL3

glGetSamplerParameterfv

public void glGetSamplerParameterfv(int sampler,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point to C language function: void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterfv in interface GL2GL3

glGetSamplerParameteriv

public void glGetSamplerParameteriv(int sampler,
                                    int pname,
                                    IntBuffer params)
Entry point to C language function: void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameteriv in interface GL2GL3

glGetSamplerParameteriv

public void glGetSamplerParameteriv(int sampler,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameteriv in interface GL2GL3

glGetSeparableFilter

public void glGetSeparableFilter(int target,
                                 int format,
                                 int type,
                                 Buffer row,
                                 Buffer column,
                                 Buffer span)
Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetSeparableFilter in interface GL2

glGetSeparableFilter

public void glGetSeparableFilter(int target,
                                 int format,
                                 int type,
                                 long row_buffer_offset,
                                 long column_buffer_offset,
                                 long span_buffer_offset)
Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetSeparableFilter in interface GL2

glGetShaderInfoLog

public void glGetShaderInfoLog(int shader,
                               int bufSize,
                               IntBuffer length,
                               ByteBuffer infoLog)
Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_VERSION_2_0

Specified by:
glGetShaderInfoLog in interface GL2ES2

glGetShaderInfoLog

public void glGetShaderInfoLog(int shader,
                               int bufSize,
                               int[] length,
                               int length_offset,
                               byte[] infoLog,
                               int infoLog_offset)
Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_VERSION_2_0

Specified by:
glGetShaderInfoLog in interface GL2ES2

glGetShaderPrecisionFormat

public void glGetShaderPrecisionFormat(int shadertype,
                                       int precisiontype,
                                       IntBuffer range,
                                       IntBuffer precision)
Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ARB_ES2_compatibility

Specified by:
glGetShaderPrecisionFormat in interface GL2ES2

glGetShaderPrecisionFormat

public void glGetShaderPrecisionFormat(int shadertype,
                                       int precisiontype,
                                       int[] range,
                                       int range_offset,
                                       int[] precision,
                                       int precision_offset)
Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ARB_ES2_compatibility

Specified by:
glGetShaderPrecisionFormat in interface GL2ES2

glGetShaderSource

public void glGetShaderSource(int shader,
                              int bufSize,
                              IntBuffer length,
                              ByteBuffer source)
Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0

Specified by:
glGetShaderSource in interface GL2ES2

glGetShaderSource

public void glGetShaderSource(int shader,
                              int bufSize,
                              int[] length,
                              int length_offset,
                              byte[] source,
                              int source_offset)
Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0

Specified by:
glGetShaderSource in interface GL2ES2

glGetShaderSourceARB

public void glGetShaderSourceARB(int obj,
                                 int maxLength,
                                 IntBuffer length,
                                 ByteBuffer source)
Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects

Specified by:
glGetShaderSourceARB in interface GL2

glGetShaderSourceARB

public void glGetShaderSourceARB(int obj,
                                 int maxLength,
                                 int[] length,
                                 int length_offset,
                                 byte[] source,
                                 int source_offset)
Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects

Specified by:
glGetShaderSourceARB in interface GL2

glGetShaderiv

public void glGetShaderiv(int shader,
                          int pname,
                          IntBuffer params)
Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0

Specified by:
glGetShaderiv in interface GL2ES2

glGetShaderiv

public void glGetShaderiv(int shader,
                          int pname,
                          int[] params,
                          int params_offset)
Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0

Specified by:
glGetShaderiv in interface GL2ES2

glGetString

public String glGetString(int name)
Entry point to C language function: const GLubyte * glGetString(GLenum name);
Part of GL_VERSION_1_0

Specified by:
glGetString in interface GL

glGetStringi

public String glGetStringi(int name,
                           int index)
Entry point to C language function: const GLubyte * glGetStringi(GLenum name, GLuint index);
Part of GL_VERSION_3_0

Specified by:
glGetStringi in interface GL2GL3

dispatch_glGetStringi1

public String dispatch_glGetStringi1(int name,
                                     int index,
                                     long procAddress)
Entry point to C language function: const GLubyte * glGetStringi(GLenum name, GLuint index);
Part of GL_VERSION_3_0


glGetSubroutineIndex

public int glGetSubroutineIndex(int program,
                                int shadertype,
                                ByteBuffer name)
Entry point to C language function: GLuint glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetSubroutineIndex in interface GL2GL3

glGetSubroutineIndex

public int glGetSubroutineIndex(int program,
                                int shadertype,
                                byte[] name,
                                int name_offset)
Entry point to C language function: GLuint glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetSubroutineIndex in interface GL2GL3

glGetSubroutineUniformLocation

public int glGetSubroutineUniformLocation(int program,
                                          int shadertype,
                                          ByteBuffer name)
Entry point to C language function: GLint glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetSubroutineUniformLocation in interface GL2GL3

glGetSubroutineUniformLocation

public int glGetSubroutineUniformLocation(int program,
                                          int shadertype,
                                          byte[] name,
                                          int name_offset)
Entry point to C language function: GLint glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetSubroutineUniformLocation in interface GL2GL3

glGetSynciv

public void glGetSynciv(long sync,
                        int pname,
                        int bufSize,
                        IntBuffer length,
                        IntBuffer values)
Entry point to C language function: void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync

Specified by:
glGetSynciv in interface GL3

glGetSynciv

public void glGetSynciv(long sync,
                        int pname,
                        int bufSize,
                        int[] length,
                        int length_offset,
                        int[] values,
                        int values_offset)
Entry point to C language function: void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync

Specified by:
glGetSynciv in interface GL3

glGetTexEnvfv

public void glGetTexEnvfv(int target,
                          int pname,
                          FloatBuffer params)
Entry point to C language function: void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexEnvfv in interface GL2ES1

glGetTexEnvfv

public void glGetTexEnvfv(int target,
                          int pname,
                          float[] params,
                          int params_offset)
Entry point to C language function: void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexEnvfv in interface GL2ES1

glGetTexEnviv

public void glGetTexEnviv(int target,
                          int pname,
                          IntBuffer params)
Entry point to C language function: void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexEnviv in interface GL2ES1

glGetTexEnviv

public void glGetTexEnviv(int target,
                          int pname,
                          int[] params,
                          int params_offset)
Entry point to C language function: void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexEnviv in interface GL2ES1

glGetTexGendv

public void glGetTexGendv(int coord,
                          int pname,
                          DoubleBuffer params)
Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexGendv in interface GL2

glGetTexGendv

public void glGetTexGendv(int coord,
                          int pname,
                          double[] params,
                          int params_offset)
Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexGendv in interface GL2

glGetTexGenfv

public void glGetTexGenfv(int coord,
                          int pname,
                          FloatBuffer params)
Entry point to C language function: void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexGenfv in interface GL2ES1

glGetTexGenfv

public void glGetTexGenfv(int coord,
                          int pname,
                          float[] params,
                          int params_offset)
Entry point to C language function: void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexGenfv in interface GL2ES1

glGetTexGeniv

public void glGetTexGeniv(int coord,
                          int pname,
                          IntBuffer params)
Entry point to C language function: void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexGeniv in interface GL2ES1

glGetTexGeniv

public void glGetTexGeniv(int coord,
                          int pname,
                          int[] params,
                          int params_offset)
Entry point to C language function: void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexGeniv in interface GL2ES1

glGetTexImage

public void glGetTexImage(int target,
                          int level,
                          int format,
                          int type,
                          Buffer pixels)
Entry point to C language function: void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glGetTexImage in interface GL2GL3

glGetTexImage

public void glGetTexImage(int target,
                          int level,
                          int format,
                          int type,
                          long pixels_buffer_offset)
Entry point to C language function: void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glGetTexImage in interface GL2GL3

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int target,
                                     int level,
                                     int pname,
                                     FloatBuffer params)
Entry point to C language function: void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexLevelParameterfv in interface GL2GL3

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int target,
                                     int level,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point to C language function: void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexLevelParameterfv in interface GL2GL3

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int target,
                                     int level,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexLevelParameteriv in interface GL2GL3

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int target,
                                     int level,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexLevelParameteriv in interface GL2GL3

glGetTexParameterIiv

public void glGetTexParameterIiv(int target,
                                 int pname,
                                 IntBuffer params)
Entry point to C language function: void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_3_0

Specified by:
glGetTexParameterIiv in interface GL2GL3

glGetTexParameterIiv

public void glGetTexParameterIiv(int target,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point to C language function: void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_3_0

Specified by:
glGetTexParameterIiv in interface GL2GL3

glGetTexParameterIuiv

public void glGetTexParameterIuiv(int target,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glGetTexParameterIuiv in interface GL2GL3

glGetTexParameterIuiv

public void glGetTexParameterIuiv(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glGetTexParameterIuiv in interface GL2GL3

glGetTexParameterfv

public void glGetTexParameterfv(int target,
                                int pname,
                                FloatBuffer params)
Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexParameterfv in interface GL

glGetTexParameterfv

public void glGetTexParameterfv(int target,
                                int pname,
                                float[] params,
                                int params_offset)
Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexParameterfv in interface GL

glGetTexParameteriv

public void glGetTexParameteriv(int target,
                                int pname,
                                IntBuffer params)
Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexParameteriv in interface GL

glGetTexParameteriv

public void glGetTexParameteriv(int target,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexParameteriv in interface GL

glGetTextureImageEXT

public void glGetTextureImageEXT(int texture,
                                 int target,
                                 int level,
                                 int format,
                                 int type,
                                 Buffer pixels)
Entry point to C language function: void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureImageEXT in interface GL2

glGetTextureLevelParameterfvEXT

public void glGetTextureLevelParameterfvEXT(int texture,
                                            int target,
                                            int level,
                                            int pname,
                                            FloatBuffer params)
Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureLevelParameterfvEXT in interface GL2

glGetTextureLevelParameterfvEXT

public void glGetTextureLevelParameterfvEXT(int texture,
                                            int target,
                                            int level,
                                            int pname,
                                            float[] params,
                                            int params_offset)
Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureLevelParameterfvEXT in interface GL2

glGetTextureLevelParameterivEXT

public void glGetTextureLevelParameterivEXT(int texture,
                                            int target,
                                            int level,
                                            int pname,
                                            IntBuffer params)
Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureLevelParameterivEXT in interface GL2

glGetTextureLevelParameterivEXT

public void glGetTextureLevelParameterivEXT(int texture,
                                            int target,
                                            int level,
                                            int pname,
                                            int[] params,
                                            int params_offset)
Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureLevelParameterivEXT in interface GL2

glGetTextureParameterIivEXT

public void glGetTextureParameterIivEXT(int texture,
                                        int target,
                                        int pname,
                                        IntBuffer params)
Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterIivEXT in interface GL2

glGetTextureParameterIivEXT

public void glGetTextureParameterIivEXT(int texture,
                                        int target,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterIivEXT in interface GL2

glGetTextureParameterIuivEXT

public void glGetTextureParameterIuivEXT(int texture,
                                         int target,
                                         int pname,
                                         IntBuffer params)
Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterIuivEXT in interface GL2

glGetTextureParameterIuivEXT

public void glGetTextureParameterIuivEXT(int texture,
                                         int target,
                                         int pname,
                                         int[] params,
                                         int params_offset)
Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterIuivEXT in interface GL2

glGetTextureParameterfvEXT

public void glGetTextureParameterfvEXT(int texture,
                                       int target,
                                       int pname,
                                       FloatBuffer params)
Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterfvEXT in interface GL2

glGetTextureParameterfvEXT

public void glGetTextureParameterfvEXT(int texture,
                                       int target,
                                       int pname,
                                       float[] params,
                                       int params_offset)
Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterfvEXT in interface GL2

glGetTextureParameterivEXT

public void glGetTextureParameterivEXT(int texture,
                                       int target,
                                       int pname,
                                       IntBuffer params)
Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterivEXT in interface GL2

glGetTextureParameterivEXT

public void glGetTextureParameterivEXT(int texture,
                                       int target,
                                       int pname,
                                       int[] params,
                                       int params_offset)
Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterivEXT in interface GL2

glGetTransformFeedbackVarying

public void glGetTransformFeedbackVarying(int program,
                                          int index,
                                          int bufSize,
                                          IntBuffer length,
                                          IntBuffer size,
                                          IntBuffer type,
                                          ByteBuffer name)
Entry point to C language function: void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_VERSION_3_0

Specified by:
glGetTransformFeedbackVarying in interface GL2GL3

glGetTransformFeedbackVarying

public void glGetTransformFeedbackVarying(int program,
                                          int index,
                                          int bufSize,
                                          int[] length,
                                          int length_offset,
                                          int[] size,
                                          int size_offset,
                                          int[] type,
                                          int type_offset,
                                          byte[] name,
                                          int name_offset)
Entry point to C language function: void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_VERSION_3_0

Specified by:
glGetTransformFeedbackVarying in interface GL2GL3

glGetUniformBlockIndex

public int glGetUniformBlockIndex(int program,
                                  String uniformBlockName)
Entry point to C language function: GLuint glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetUniformBlockIndex in interface GL2GL3

dispatch_glGetUniformBlockIndex1

public int dispatch_glGetUniformBlockIndex1(int program,
                                            String uniformBlockName,
                                            long procAddress)
Entry point to C language function: GLuint glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object


glGetUniformBufferSizeEXT

public int glGetUniformBufferSizeEXT(int program,
                                     int location)
Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform

Specified by:
glGetUniformBufferSizeEXT in interface GL2

dispatch_glGetUniformBufferSizeEXT1

public int dispatch_glGetUniformBufferSizeEXT1(int program,
                                               int location,
                                               long procAddress)
Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform


glGetUniformIndices

public void glGetUniformIndices(int program,
                                int uniformCount,
                                String[] uniformNames,
                                IntBuffer uniformIndices)
Entry point to C language function: void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * * uniformNames, GLuint * uniformIndices);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetUniformIndices in interface GL2GL3

glGetUniformIndices

public void glGetUniformIndices(int program,
                                int uniformCount,
                                String[] uniformNames,
                                int[] uniformIndices,
                                int uniformIndices_offset)
Entry point to C language function: void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * * uniformNames, GLuint * uniformIndices);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetUniformIndices in interface GL2GL3

glGetUniformLocation

public int glGetUniformLocation(int program,
                                String name)
Entry point to C language function: GLint glGetUniformLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0

Specified by:
glGetUniformLocation in interface GL2ES2

dispatch_glGetUniformLocation1

public int dispatch_glGetUniformLocation1(int program,
                                          String name,
                                          long procAddress)
Entry point to C language function: GLint glGetUniformLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0


glGetUniformLocationARB

public int glGetUniformLocationARB(int programObj,
                                   String name)
Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB * name);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformLocationARB in interface GL2

dispatch_glGetUniformLocationARB1

public int dispatch_glGetUniformLocationARB1(int programObj,
                                             String name,
                                             long procAddress)
Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB * name);
Part of GL_ARB_shader_objects


glGetUniformOffsetEXT

public long glGetUniformOffsetEXT(int program,
                                  int location)
Entry point to C language function: GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform

Specified by:
glGetUniformOffsetEXT in interface GL2

dispatch_glGetUniformOffsetEXT1

public long dispatch_glGetUniformOffsetEXT1(int program,
                                            int location,
                                            long procAddress)
Entry point to C language function: GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform


glGetUniformSubroutineuiv

public void glGetUniformSubroutineuiv(int shadertype,
                                      int location,
                                      IntBuffer params)
Entry point to C language function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params);
Part of GL_ARB_shader_subroutine

Specified by:
glGetUniformSubroutineuiv in interface GL2GL3

glGetUniformSubroutineuiv

public void glGetUniformSubroutineuiv(int shadertype,
                                      int location,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params);
Part of GL_ARB_shader_subroutine

Specified by:
glGetUniformSubroutineuiv in interface GL2GL3

glGetUniformdv

public void glGetUniformdv(int program,
                           int location,
                           DoubleBuffer params)
Entry point to C language function: void glGetUniformdv(GLuint program, GLint location, GLdouble * params);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glGetUniformdv in interface GL3

glGetUniformdv

public void glGetUniformdv(int program,
                           int location,
                           double[] params,
                           int params_offset)
Entry point to C language function: void glGetUniformdv(GLuint program, GLint location, GLdouble * params);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glGetUniformdv in interface GL3

glGetUniformfv

public void glGetUniformfv(int program,
                           int location,
                           FloatBuffer params)
Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0

Specified by:
glGetUniformfv in interface GL2ES2

glGetUniformfv

public void glGetUniformfv(int program,
                           int location,
                           float[] params,
                           int params_offset)
Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0

Specified by:
glGetUniformfv in interface GL2ES2

glGetUniformfvARB

public void glGetUniformfvARB(int programObj,
                              int location,
                              FloatBuffer params)
Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformfvARB in interface GL2

glGetUniformfvARB

public void glGetUniformfvARB(int programObj,
                              int location,
                              float[] params,
                              int params_offset)
Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformfvARB in interface GL2

glGetUniformi64vNV

public void glGetUniformi64vNV(int program,
                               int location,
                               Int64Buffer params)
Entry point to C language function: void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
Part of GL_NV_gpu_shader5

Specified by:
glGetUniformi64vNV in interface GL3bc

glGetUniformi64vNV

public void glGetUniformi64vNV(int program,
                               int location,
                               long[] params,
                               int params_offset)
Entry point to C language function: void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
Part of GL_NV_gpu_shader5

Specified by:
glGetUniformi64vNV in interface GL3bc

glGetUniformiv

public void glGetUniformiv(int program,
                           int location,
                           IntBuffer params)
Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0

Specified by:
glGetUniformiv in interface GL2ES2

glGetUniformiv

public void glGetUniformiv(int program,
                           int location,
                           int[] params,
                           int params_offset)
Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0

Specified by:
glGetUniformiv in interface GL2ES2

glGetUniformivARB

public void glGetUniformivARB(int programObj,
                              int location,
                              IntBuffer params)
Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformivARB in interface GL2

glGetUniformivARB

public void glGetUniformivARB(int programObj,
                              int location,
                              int[] params,
                              int params_offset)
Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformivARB in interface GL2

glGetUniformui64vNV

public void glGetUniformui64vNV(int program,
                                int location,
                                Int64Buffer params)
Entry point to C language function: void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetUniformui64vNV in interface GL2GL3

glGetUniformui64vNV

public void glGetUniformui64vNV(int program,
                                int location,
                                long[] params,
                                int params_offset)
Entry point to C language function: void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetUniformui64vNV in interface GL2GL3

glGetUniformuiv

public void glGetUniformuiv(int program,
                            int location,
                            IntBuffer params)
Entry point to C language function: void glGetUniformuiv(GLuint program, GLint location, GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glGetUniformuiv in interface GL2GL3

glGetUniformuiv

public void glGetUniformuiv(int program,
                            int location,
                            int[] params,
                            int params_offset)
Entry point to C language function: void glGetUniformuiv(GLuint program, GLint location, GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glGetUniformuiv in interface GL2GL3

glGetVariantBooleanvEXT

public void glGetVariantBooleanvEXT(int id,
                                    int value,
                                    ByteBuffer data)
Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantBooleanvEXT in interface GL2

glGetVariantBooleanvEXT

public void glGetVariantBooleanvEXT(int id,
                                    int value,
                                    byte[] data,
                                    int data_offset)
Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantBooleanvEXT in interface GL2

glGetVariantFloatvEXT

public void glGetVariantFloatvEXT(int id,
                                  int value,
                                  FloatBuffer data)
Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantFloatvEXT in interface GL2

glGetVariantFloatvEXT

public void glGetVariantFloatvEXT(int id,
                                  int value,
                                  float[] data,
                                  int data_offset)
Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantFloatvEXT in interface GL2

glGetVariantIntegervEXT

public void glGetVariantIntegervEXT(int id,
                                    int value,
                                    IntBuffer data)
Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantIntegervEXT in interface GL2

glGetVariantIntegervEXT

public void glGetVariantIntegervEXT(int id,
                                    int value,
                                    int[] data,
                                    int data_offset)
Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantIntegervEXT in interface GL2

glGetVertexAttribIiv

public void glGetVertexAttribIiv(int index,
                                 int pname,
                                 IntBuffer params)
Entry point to C language function: void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_3_0

Specified by:
glGetVertexAttribIiv in interface GL2GL3

glGetVertexAttribIiv

public void glGetVertexAttribIiv(int index,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point to C language function: void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_3_0

Specified by:
glGetVertexAttribIiv in interface GL2GL3

glGetVertexAttribIivEXT

public void glGetVertexAttribIivEXT(int index,
                                    int pname,
                                    IntBuffer params)
Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4

Specified by:
glGetVertexAttribIivEXT in interface GL2

glGetVertexAttribIivEXT

public void glGetVertexAttribIivEXT(int index,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4

Specified by:
glGetVertexAttribIivEXT in interface GL2

glGetVertexAttribIuiv

public void glGetVertexAttribIuiv(int index,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glGetVertexAttribIuiv in interface GL2GL3

glGetVertexAttribIuiv

public void glGetVertexAttribIuiv(int index,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glGetVertexAttribIuiv in interface GL2GL3

glGetVertexAttribIuivEXT

public void glGetVertexAttribIuivEXT(int index,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4

Specified by:
glGetVertexAttribIuivEXT in interface GL2

glGetVertexAttribIuivEXT

public void glGetVertexAttribIuivEXT(int index,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4

Specified by:
glGetVertexAttribIuivEXT in interface GL2

glGetVertexAttribLdv

public void glGetVertexAttribLdv(int index,
                                 int pname,
                                 DoubleBuffer params)
Entry point to C language function: void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glGetVertexAttribLdv in interface GL2GL3

glGetVertexAttribLdv

public void glGetVertexAttribLdv(int index,
                                 int pname,
                                 double[] params,
                                 int params_offset)
Entry point to C language function: void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glGetVertexAttribLdv in interface GL2GL3

glGetVertexAttribLi64vNV

public void glGetVertexAttribLi64vNV(int index,
                                     int pname,
                                     Int64Buffer params)
Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glGetVertexAttribLi64vNV in interface GL2

glGetVertexAttribLi64vNV

public void glGetVertexAttribLi64vNV(int index,
                                     int pname,
                                     long[] params,
                                     int params_offset)
Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glGetVertexAttribLi64vNV in interface GL2

glGetVertexAttribLui64vNV

public void glGetVertexAttribLui64vNV(int index,
                                      int pname,
                                      Int64Buffer params)
Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glGetVertexAttribLui64vNV in interface GL2

glGetVertexAttribLui64vNV

public void glGetVertexAttribLui64vNV(int index,
                                      int pname,
                                      long[] params,
                                      int params_offset)
Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glGetVertexAttribLui64vNV in interface GL2

glGetVertexAttribdv

public void glGetVertexAttribdv(int index,
                                int pname,
                                DoubleBuffer params)
Entry point to C language function: void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_VERSION_2_0

Specified by:
glGetVertexAttribdv in interface GL2GL3

glGetVertexAttribdv

public void glGetVertexAttribdv(int index,
                                int pname,
                                double[] params,
                                int params_offset)
Entry point to C language function: void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_VERSION_2_0

Specified by:
glGetVertexAttribdv in interface GL2GL3

glGetVertexAttribdvARB

public void glGetVertexAttribdvARB(int index,
                                   int pname,
                                   DoubleBuffer params)
Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribdvARB in interface GL2

glGetVertexAttribdvARB

public void glGetVertexAttribdvARB(int index,
                                   int pname,
                                   double[] params,
                                   int params_offset)
Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribdvARB in interface GL2

glGetVertexAttribfv

public void glGetVertexAttribfv(int index,
                                int pname,
                                FloatBuffer params)
Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0

Specified by:
glGetVertexAttribfv in interface GL2ES2

glGetVertexAttribfv

public void glGetVertexAttribfv(int index,
                                int pname,
                                float[] params,
                                int params_offset)
Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0

Specified by:
glGetVertexAttribfv in interface GL2ES2

glGetVertexAttribfvARB

public void glGetVertexAttribfvARB(int index,
                                   int pname,
                                   FloatBuffer params)
Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribfvARB in interface GL2

glGetVertexAttribfvARB

public void glGetVertexAttribfvARB(int index,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribfvARB in interface GL2

glGetVertexAttribiv

public void glGetVertexAttribiv(int index,
                                int pname,
                                IntBuffer params)
Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0

Specified by:
glGetVertexAttribiv in interface GL2ES2

glGetVertexAttribiv

public void glGetVertexAttribiv(int index,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0

Specified by:
glGetVertexAttribiv in interface GL2ES2

glGetVertexAttribivARB

public void glGetVertexAttribivARB(int index,
                                   int pname,
                                   IntBuffer params)
Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribivARB in interface GL2

glGetVertexAttribivARB

public void glGetVertexAttribivARB(int index,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribivARB in interface GL2

glGetVideoCaptureStreamdvNV

public void glGetVideoCaptureStreamdvNV(int video_capture_slot,
                                        int stream,
                                        int pname,
                                        DoubleBuffer params)
Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamdvNV in interface GL2

glGetVideoCaptureStreamdvNV

public void glGetVideoCaptureStreamdvNV(int video_capture_slot,
                                        int stream,
                                        int pname,
                                        double[] params,
                                        int params_offset)
Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamdvNV in interface GL2

glGetVideoCaptureStreamfvNV

public void glGetVideoCaptureStreamfvNV(int video_capture_slot,
                                        int stream,
                                        int pname,
                                        FloatBuffer params)
Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamfvNV in interface GL2

glGetVideoCaptureStreamfvNV

public void glGetVideoCaptureStreamfvNV(int video_capture_slot,
                                        int stream,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamfvNV in interface GL2

glGetVideoCaptureStreamivNV

public void glGetVideoCaptureStreamivNV(int video_capture_slot,
                                        int stream,
                                        int pname,
                                        IntBuffer params)
Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamivNV in interface GL2

glGetVideoCaptureStreamivNV

public void glGetVideoCaptureStreamivNV(int video_capture_slot,
                                        int stream,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamivNV in interface GL2

glGetVideoCaptureivNV

public void glGetVideoCaptureivNV(int video_capture_slot,
                                  int pname,
                                  IntBuffer params)
Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureivNV in interface GL2

glGetVideoCaptureivNV

public void glGetVideoCaptureivNV(int video_capture_slot,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureivNV in interface GL2

glGetnColorTableARB

public void glGetnColorTableARB(int target,
                                int format,
                                int type,
                                int bufSize,
                                Buffer table)
Entry point to C language function: void glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table);
Part of GL_ARB_robustness

Specified by:
glGetnColorTableARB in interface GL2GL3

glGetnCompressedTexImageARB

public void glGetnCompressedTexImageARB(int target,
                                        int lod,
                                        int bufSize,
                                        Buffer img)
Entry point to C language function: void glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img);
Part of GL_ARB_robustness

Specified by:
glGetnCompressedTexImageARB in interface GL2GL3

glGetnConvolutionFilterARB

public void glGetnConvolutionFilterARB(int target,
                                       int format,
                                       int type,
                                       int bufSize,
                                       Buffer image)
Entry point to C language function: void glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image);
Part of GL_ARB_robustness

Specified by:
glGetnConvolutionFilterARB in interface GL2GL3

glGetnHistogramARB

public void glGetnHistogramARB(int target,
                               boolean reset,
                               int format,
                               int type,
                               int bufSize,
                               Buffer values)
Entry point to C language function: void glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
Part of GL_ARB_robustness

Specified by:
glGetnHistogramARB in interface GL2GL3

glGetnMapdvARB

public void glGetnMapdvARB(int target,
                           int query,
                           int bufSize,
                           DoubleBuffer v)
Entry point to C language function: void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapdvARB in interface GL2GL3

glGetnMapdvARB

public void glGetnMapdvARB(int target,
                           int query,
                           int bufSize,
                           double[] v,
                           int v_offset)
Entry point to C language function: void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapdvARB in interface GL2GL3

glGetnMapfvARB

public void glGetnMapfvARB(int target,
                           int query,
                           int bufSize,
                           FloatBuffer v)
Entry point to C language function: void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapfvARB in interface GL2GL3

glGetnMapfvARB

public void glGetnMapfvARB(int target,
                           int query,
                           int bufSize,
                           float[] v,
                           int v_offset)
Entry point to C language function: void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapfvARB in interface GL2GL3

glGetnMapivARB

public void glGetnMapivARB(int target,
                           int query,
                           int bufSize,
                           IntBuffer v)
Entry point to C language function: void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapivARB in interface GL2GL3

glGetnMapivARB

public void glGetnMapivARB(int target,
                           int query,
                           int bufSize,
                           int[] v,
                           int v_offset)
Entry point to C language function: void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapivARB in interface GL2GL3

glGetnMinmaxARB

public void glGetnMinmaxARB(int target,
                            boolean reset,
                            int format,
                            int type,
                            int bufSize,
                            Buffer values)
Entry point to C language function: void glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
Part of GL_ARB_robustness

Specified by:
glGetnMinmaxARB in interface GL2GL3

glGetnPixelMapfvARB

public void glGetnPixelMapfvARB(int map,
                                int bufSize,
                                FloatBuffer values)
Entry point to C language function: void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapfvARB in interface GL2GL3

glGetnPixelMapfvARB

public void glGetnPixelMapfvARB(int map,
                                int bufSize,
                                float[] values,
                                int values_offset)
Entry point to C language function: void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapfvARB in interface GL2GL3

glGetnPixelMapuivARB

public void glGetnPixelMapuivARB(int map,
                                 int bufSize,
                                 IntBuffer values)
Entry point to C language function: void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapuivARB in interface GL2GL3

glGetnPixelMapuivARB

public void glGetnPixelMapuivARB(int map,
                                 int bufSize,
                                 int[] values,
                                 int values_offset)
Entry point to C language function: void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapuivARB in interface GL2GL3

glGetnPixelMapusvARB

public void glGetnPixelMapusvARB(int map,
                                 int bufSize,
                                 ShortBuffer values)
Entry point to C language function: void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapusvARB in interface GL2GL3

glGetnPixelMapusvARB

public void glGetnPixelMapusvARB(int map,
                                 int bufSize,
                                 short[] values,
                                 int values_offset)
Entry point to C language function: void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapusvARB in interface GL2GL3

glGetnPolygonStippleARB

public void glGetnPolygonStippleARB(int bufSize,
                                    ByteBuffer pattern)
Entry point to C language function: void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte * pattern);
Part of GL_ARB_robustness

Specified by:
glGetnPolygonStippleARB in interface GL2GL3

glGetnPolygonStippleARB

public void glGetnPolygonStippleARB(int bufSize,
                                    byte[] pattern,
                                    int pattern_offset)
Entry point to C language function: void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte * pattern);
Part of GL_ARB_robustness

Specified by:
glGetnPolygonStippleARB in interface GL2GL3

glGetnSeparableFilterARB

public void glGetnSeparableFilterARB(int target,
                                     int format,
                                     int type,
                                     int rowBufSize,
                                     Buffer row,
                                     int columnBufSize,
                                     Buffer column,
                                     Buffer span)
Entry point to C language function: void glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span);
Part of GL_ARB_robustness

Specified by:
glGetnSeparableFilterARB in interface GL2GL3

glGetnTexImageARB

public void glGetnTexImageARB(int target,
                              int level,
                              int format,
                              int type,
                              int bufSize,
                              Buffer img)
Entry point to C language function: void glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img);
Part of GL_ARB_robustness

Specified by:
glGetnTexImageARB in interface GL2GL3

glGetnUniformdvARB

public void glGetnUniformdvARB(int program,
                               int location,
                               int bufSize,
                               DoubleBuffer params)
Entry point to C language function: void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformdvARB in interface GL2GL3

glGetnUniformdvARB

public void glGetnUniformdvARB(int program,
                               int location,
                               int bufSize,
                               double[] params,
                               int params_offset)
Entry point to C language function: void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformdvARB in interface GL2GL3

glGetnUniformfvARB

public void glGetnUniformfvARB(int program,
                               int location,
                               int bufSize,
                               FloatBuffer params)
Entry point to C language function: void glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformfvARB in interface GL2GL3

glGetnUniformfvARB

public void glGetnUniformfvARB(int program,
                               int location,
                               int bufSize,
                               float[] params,
                               int params_offset)
Entry point to C language function: void glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformfvARB in interface GL2GL3

glGetnUniformivARB

public void glGetnUniformivARB(int program,
                               int location,
                               int bufSize,
                               IntBuffer params)
Entry point to C language function: void glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformivARB in interface GL2GL3

glGetnUniformivARB

public void glGetnUniformivARB(int program,
                               int location,
                               int bufSize,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformivARB in interface GL2GL3

glGetnUniformuivARB

public void glGetnUniformuivARB(int program,
                                int location,
                                int bufSize,
                                IntBuffer params)
Entry point to C language function: void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformuivARB in interface GL2GL3

glGetnUniformuivARB

public void glGetnUniformuivARB(int program,
                                int location,
                                int bufSize,
                                int[] params,
                                int params_offset)
Entry point to C language function: void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformuivARB in interface GL2GL3

glHint

public void glHint(int target,
                   int mode)
Entry point to C language function: void glHint(GLenum target, GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glHint in interface GL

dispatch_glHint1

public void dispatch_glHint1(int target,
                             int mode,
                             long procAddress)
Entry point to C language function: void glHint(GLenum target, GLenum mode);
Part of GL_VERSION_1_0


glHintPGI

public void glHintPGI(int target,
                      int mode)
Entry point to C language function: void glHintPGI(GLenum target, GLint mode);
Part of GL_PGI_misc_hints

Specified by:
glHintPGI in interface GL2

dispatch_glHintPGI1

public void dispatch_glHintPGI1(int target,
                                int mode,
                                long procAddress)
Entry point to C language function: void glHintPGI(GLenum target, GLint mode);
Part of GL_PGI_misc_hints


glHistogram

public void glHistogram(int target,
                        int width,
                        int internalformat,
                        boolean sink)
Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glHistogram in interface GL2

dispatch_glHistogram1

public void dispatch_glHistogram1(int target,
                                  int width,
                                  int internalformat,
                                  boolean sink,
                                  long procAddress)
Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED


glIndexFormatNV

public void glIndexFormatNV(int type,
                            int stride)
Entry point to C language function: void glIndexFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glIndexFormatNV in interface GL2GL3

dispatch_glIndexFormatNV1

public void dispatch_glIndexFormatNV1(int type,
                                      int stride,
                                      long procAddress)
Entry point to C language function: void glIndexFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glIndexFuncEXT

public void glIndexFuncEXT(int func,
                           float ref)
Entry point to C language function: void glIndexFuncEXT(GLenum func, GLclampf ref);
Part of GL_EXT_index_func

Specified by:
glIndexFuncEXT in interface GL2

dispatch_glIndexFuncEXT1

public void dispatch_glIndexFuncEXT1(int func,
                                     float ref,
                                     long procAddress)
Entry point to C language function: void glIndexFuncEXT(GLenum func, GLclampf ref);
Part of GL_EXT_index_func


glIndexMask

public void glIndexMask(int mask)
Entry point to C language function: void glIndexMask(GLuint mask);
Part of GL_VERSION_1_0

Specified by:
glIndexMask in interface GL2

dispatch_glIndexMask1

public void dispatch_glIndexMask1(int mask,
                                  long procAddress)
Entry point to C language function: void glIndexMask(GLuint mask);
Part of GL_VERSION_1_0


glIndexMaterialEXT

public void glIndexMaterialEXT(int face,
                               int mode)
Entry point to C language function: void glIndexMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_index_material

Specified by:
glIndexMaterialEXT in interface GL2

dispatch_glIndexMaterialEXT1

public void dispatch_glIndexMaterialEXT1(int face,
                                         int mode,
                                         long procAddress)
Entry point to C language function: void glIndexMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_index_material


glIndexPointer

public void glIndexPointer(int type,
                           int stride,
                           Buffer ptr)
Entry point to C language function: void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glIndexPointer in interface GL2
Parameters:
ptr - a direct Buffer

glIndexd

public void glIndexd(double c)
Entry point to C language function: void glIndexd(GLdouble c);
Part of GL_VERSION_1_0

Specified by:
glIndexd in interface GL2

dispatch_glIndexd1

public void dispatch_glIndexd1(double c,
                               long procAddress)
Entry point to C language function: void glIndexd(GLdouble c);
Part of GL_VERSION_1_0


glIndexdv

public void glIndexdv(DoubleBuffer c)
Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0

Specified by:
glIndexdv in interface GL2

glIndexdv

public void glIndexdv(double[] c,
                      int c_offset)
Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0

Specified by:
glIndexdv in interface GL2

glIndexf

public void glIndexf(float c)
Entry point to C language function: void glIndexf(GLfloat c);
Part of GL_VERSION_1_0

Specified by:
glIndexf in interface GL2

dispatch_glIndexf1

public void dispatch_glIndexf1(float c,
                               long procAddress)
Entry point to C language function: void glIndexf(GLfloat c);
Part of GL_VERSION_1_0


glIndexfv

public void glIndexfv(FloatBuffer c)
Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0

Specified by:
glIndexfv in interface GL2

glIndexfv

public void glIndexfv(float[] c,
                      int c_offset)
Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0

Specified by:
glIndexfv in interface GL2

glIndexi

public void glIndexi(int c)
Entry point to C language function: void glIndexi(GLint c);
Part of GL_VERSION_1_0

Specified by:
glIndexi in interface GL2

dispatch_glIndexi1

public void dispatch_glIndexi1(int c,
                               long procAddress)
Entry point to C language function: void glIndexi(GLint c);
Part of GL_VERSION_1_0


glIndexiv

public void glIndexiv(IntBuffer c)
Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0

Specified by:
glIndexiv in interface GL2

glIndexiv

public void glIndexiv(int[] c,
                      int c_offset)
Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0

Specified by:
glIndexiv in interface GL2

glIndexs

public void glIndexs(short c)
Entry point to C language function: void glIndexs(GLshort c);
Part of GL_VERSION_1_0

Specified by:
glIndexs in interface GL2

dispatch_glIndexs1

public void dispatch_glIndexs1(short c,
                               long procAddress)
Entry point to C language function: void glIndexs(GLshort c);
Part of GL_VERSION_1_0


glIndexsv

public void glIndexsv(ShortBuffer c)
Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0

Specified by:
glIndexsv in interface GL2

glIndexsv

public void glIndexsv(short[] c,
                      int c_offset)
Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0

Specified by:
glIndexsv in interface GL2

glIndexub

public void glIndexub(byte c)
Entry point to C language function: void glIndexub(GLubyte c);
Part of GL_VERSION_1_1

Specified by:
glIndexub in interface GL2

dispatch_glIndexub1

public void dispatch_glIndexub1(byte c,
                                long procAddress)
Entry point to C language function: void glIndexub(GLubyte c);
Part of GL_VERSION_1_1


glIndexubv

public void glIndexubv(ByteBuffer c)
Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1

Specified by:
glIndexubv in interface GL2

glIndexubv

public void glIndexubv(byte[] c,
                       int c_offset)
Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1

Specified by:
glIndexubv in interface GL2

glInitNames

public void glInitNames()
Entry point to C language function: void glInitNames(void);
Part of GL_VERSION_1_0

Specified by:
glInitNames in interface GL2

dispatch_glInitNames1

public void dispatch_glInitNames1(long procAddress)
Entry point to C language function: void glInitNames(void);
Part of GL_VERSION_1_0


glInsertComponentEXT

public void glInsertComponentEXT(int res,
                                 int src,
                                 int num)
Entry point to C language function: void glInsertComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader

Specified by:
glInsertComponentEXT in interface GL2

dispatch_glInsertComponentEXT1

public void dispatch_glInsertComponentEXT1(int res,
                                           int src,
                                           int num,
                                           long procAddress)
Entry point to C language function: void glInsertComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader


glInterleavedArrays

public void glInterleavedArrays(int format,
                                int stride,
                                Buffer pointer)
Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1

Specified by:
glInterleavedArrays in interface GL2

glInterleavedArrays

public void glInterleavedArrays(int format,
                                int stride,
                                long pointer_buffer_offset)
Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1

Specified by:
glInterleavedArrays in interface GL2

glIsBuffer

public boolean glIsBuffer(int buffer)
Entry point to C language function: GLboolean glIsBuffer(GLuint buffer);
Part of GL_VERSION_1_5

Specified by:
glIsBuffer in interface GL

dispatch_glIsBuffer1

public boolean dispatch_glIsBuffer1(int buffer,
                                    long procAddress)
Entry point to C language function: GLboolean glIsBuffer(GLuint buffer);
Part of GL_VERSION_1_5


glIsBufferResidentNV

public boolean glIsBufferResidentNV(int target)
Entry point to C language function: GLboolean glIsBufferResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load

Specified by:
glIsBufferResidentNV in interface GL2GL3

dispatch_glIsBufferResidentNV1

public boolean dispatch_glIsBufferResidentNV1(int target,
                                              long procAddress)
Entry point to C language function: GLboolean glIsBufferResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load


glIsEnabled

public boolean glIsEnabled(int cap)
Entry point to C language function: GLboolean glIsEnabled(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glIsEnabled in interface GL

dispatch_glIsEnabled1

public boolean dispatch_glIsEnabled1(int cap,
                                     long procAddress)
Entry point to C language function: GLboolean glIsEnabled(GLenum cap);
Part of GL_NV_vertex_buffer_unified_memory


glIsEnabledIndexed

public boolean glIsEnabledIndexed(int target,
                                  int index)
Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2

Specified by:
glIsEnabledIndexed in interface GL2

dispatch_glIsEnabledIndexed1

public boolean dispatch_glIsEnabledIndexed1(int target,
                                            int index,
                                            long procAddress)
Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2


glIsEnabledi

public boolean glIsEnabledi(int target,
                            int index)
Entry point to C language function: GLboolean glIsEnabledi(GLenum target, GLuint index);
Part of GL_VERSION_3_0

Specified by:
glIsEnabledi in interface GL2GL3

dispatch_glIsEnabledi1

public boolean dispatch_glIsEnabledi1(int target,
                                      int index,
                                      long procAddress)
Entry point to C language function: GLboolean glIsEnabledi(GLenum target, GLuint index);
Part of GL_VERSION_3_0


glIsFenceAPPLE

public boolean glIsFenceAPPLE(int fence)
Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence

Specified by:
glIsFenceAPPLE in interface GL2

dispatch_glIsFenceAPPLE1

public boolean dispatch_glIsFenceAPPLE1(int fence,
                                        long procAddress)
Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence


glIsFenceNV

public boolean glIsFenceNV(int fence)
Entry point to C language function: GLboolean glIsFenceNV(GLuint fence);
Part of GL_NV_fence

Specified by:
glIsFenceNV in interface GL2

dispatch_glIsFenceNV1

public boolean dispatch_glIsFenceNV1(int fence,
                                     long procAddress)
Entry point to C language function: GLboolean glIsFenceNV(GLuint fence);
Part of GL_NV_fence


glIsFramebuffer

public boolean glIsFramebuffer(int framebuffer)
Entry point to C language function: GLboolean glIsFramebuffer(GLuint framebuffer);
Part of GL_ARB_framebuffer_object

Specified by:
glIsFramebuffer in interface GL

dispatch_glIsFramebuffer1

public boolean dispatch_glIsFramebuffer1(int framebuffer,
                                         long procAddress)
Entry point to C language function: GLboolean glIsFramebuffer(GLuint framebuffer);
Part of GL_ARB_framebuffer_object


glIsList

public boolean glIsList(int list)
Entry point to C language function: GLboolean glIsList(GLuint list);
Part of GL_VERSION_1_0

Specified by:
glIsList in interface GL2

dispatch_glIsList1

public boolean dispatch_glIsList1(int list,
                                  long procAddress)
Entry point to C language function: GLboolean glIsList(GLuint list);
Part of GL_VERSION_1_0


glIsNameAMD

public boolean glIsNameAMD(int identifier,
                           int name)
Entry point to C language function: GLboolean glIsNameAMD(GLenum identifier, GLuint name);
Part of GL_AMD_name_gen_delete

Specified by:
glIsNameAMD in interface GL2

dispatch_glIsNameAMD1

public boolean dispatch_glIsNameAMD1(int identifier,
                                     int name,
                                     long procAddress)
Entry point to C language function: GLboolean glIsNameAMD(GLenum identifier, GLuint name);
Part of GL_AMD_name_gen_delete


glIsNamedBufferResidentNV

public boolean glIsNamedBufferResidentNV(int buffer)
Entry point to C language function: GLboolean glIsNamedBufferResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load

Specified by:
glIsNamedBufferResidentNV in interface GL2GL3

dispatch_glIsNamedBufferResidentNV1

public boolean dispatch_glIsNamedBufferResidentNV1(int buffer,
                                                   long procAddress)
Entry point to C language function: GLboolean glIsNamedBufferResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load


glIsNamedStringARB

public boolean glIsNamedStringARB(int namelen,
                                  ByteBuffer name)
Entry point to C language function: GLboolean glIsNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include

Specified by:
glIsNamedStringARB in interface GL2GL3

glIsNamedStringARB

public boolean glIsNamedStringARB(int namelen,
                                  byte[] name,
                                  int name_offset)
Entry point to C language function: GLboolean glIsNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include

Specified by:
glIsNamedStringARB in interface GL2GL3

glIsOcclusionQueryNV

public boolean glIsOcclusionQueryNV(int id)
Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query

Specified by:
glIsOcclusionQueryNV in interface GL2

dispatch_glIsOcclusionQueryNV1

public boolean dispatch_glIsOcclusionQueryNV1(int id,
                                              long procAddress)
Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query


glIsProgram

public boolean glIsProgram(int program)
Entry point to C language function: GLboolean glIsProgram(GLuint program);
Part of GL_VERSION_2_0

Specified by:
glIsProgram in interface GL2ES2

dispatch_glIsProgram1

public boolean dispatch_glIsProgram1(int program,
                                     long procAddress)
Entry point to C language function: GLboolean glIsProgram(GLuint program);
Part of GL_VERSION_2_0


glIsProgramARB

public boolean glIsProgramARB(int program)
Entry point to C language function: GLboolean glIsProgramARB(GLuint program);
Part of GL_ARB_vertex_program

Specified by:
glIsProgramARB in interface GL2

dispatch_glIsProgramARB1

public boolean dispatch_glIsProgramARB1(int program,
                                        long procAddress)
Entry point to C language function: GLboolean glIsProgramARB(GLuint program);
Part of GL_ARB_vertex_program


glIsProgramPipeline

public boolean glIsProgramPipeline(int pipeline)
Entry point to C language function: GLboolean glIsProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects

Specified by:
glIsProgramPipeline in interface GL2GL3

dispatch_glIsProgramPipeline1

public boolean dispatch_glIsProgramPipeline1(int pipeline,
                                             long procAddress)
Entry point to C language function: GLboolean glIsProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects


glIsQuery

public boolean glIsQuery(int id)
Entry point to C language function: GLboolean glIsQuery(GLuint id);
Part of GL_VERSION_1_5

Specified by:
glIsQuery in interface GL2GL3

dispatch_glIsQuery1

public boolean dispatch_glIsQuery1(int id,
                                   long procAddress)
Entry point to C language function: GLboolean glIsQuery(GLuint id);
Part of GL_VERSION_1_5


glIsRenderbuffer

public boolean glIsRenderbuffer(int renderbuffer)
Entry point to C language function: GLboolean glIsRenderbuffer(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object

Specified by:
glIsRenderbuffer in interface GL

dispatch_glIsRenderbuffer1

public boolean dispatch_glIsRenderbuffer1(int renderbuffer,
                                          long procAddress)
Entry point to C language function: GLboolean glIsRenderbuffer(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object


glIsSampler

public boolean glIsSampler(int sampler)
Entry point to C language function: GLboolean glIsSampler(GLuint sampler);
Part of GL_ARB_sampler_objects

Specified by:
glIsSampler in interface GL2GL3

dispatch_glIsSampler1

public boolean dispatch_glIsSampler1(int sampler,
                                     long procAddress)
Entry point to C language function: GLboolean glIsSampler(GLuint sampler);
Part of GL_ARB_sampler_objects


glIsShader

public boolean glIsShader(int shader)
Entry point to C language function: GLboolean glIsShader(GLuint shader);
Part of GL_VERSION_2_0

Specified by:
glIsShader in interface GL2ES2

dispatch_glIsShader1

public boolean dispatch_glIsShader1(int shader,
                                    long procAddress)
Entry point to C language function: GLboolean glIsShader(GLuint shader);
Part of GL_VERSION_2_0


glIsSync

public boolean glIsSync(long sync)
Entry point to C language function: GLboolean glIsSync(GLsync sync);
Part of GL_ARB_sync

Specified by:
glIsSync in interface GL3

dispatch_glIsSync1

public boolean dispatch_glIsSync1(long sync,
                                  long procAddress)
Entry point to C language function: GLboolean glIsSync(GLsync sync);
Part of GL_ARB_sync


glIsTexture

public boolean glIsTexture(int texture)
Entry point to C language function: GLboolean glIsTexture(GLuint texture);
Part of GL_VERSION_1_1

Specified by:
glIsTexture in interface GL

dispatch_glIsTexture1

public boolean dispatch_glIsTexture1(int texture,
                                     long procAddress)
Entry point to C language function: GLboolean glIsTexture(GLuint texture);
Part of GL_VERSION_1_1


glIsTransformFeedback

public boolean glIsTransformFeedback(int id)
Entry point to C language function: GLboolean glIsTransformFeedback(GLuint id);
Part of GL_ARB_transform_feedback2

Specified by:
glIsTransformFeedback in interface GL2GL3

dispatch_glIsTransformFeedback1

public boolean dispatch_glIsTransformFeedback1(int id,
                                               long procAddress)
Entry point to C language function: GLboolean glIsTransformFeedback(GLuint id);
Part of GL_ARB_transform_feedback2


glIsTransformFeedbackNV

public boolean glIsTransformFeedbackNV(int id)
Entry point to C language function: GLboolean glIsTransformFeedbackNV(GLuint id);
Part of GL_NV_transform_feedback2

Specified by:
glIsTransformFeedbackNV in interface GL2

dispatch_glIsTransformFeedbackNV1

public boolean dispatch_glIsTransformFeedbackNV1(int id,
                                                 long procAddress)
Entry point to C language function: GLboolean glIsTransformFeedbackNV(GLuint id);
Part of GL_NV_transform_feedback2


glIsVariantEnabledEXT

public boolean glIsVariantEnabledEXT(int id,
                                     int cap)
Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
Part of GL_EXT_vertex_shader

Specified by:
glIsVariantEnabledEXT in interface GL2

dispatch_glIsVariantEnabledEXT1

public boolean dispatch_glIsVariantEnabledEXT1(int id,
                                               int cap,
                                               long procAddress)
Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
Part of GL_EXT_vertex_shader


glIsVertexArray

public boolean glIsVertexArray(int array)
Entry point to C language function: GLboolean glIsVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object

Specified by:
glIsVertexArray in interface GL2GL3

dispatch_glIsVertexArray1

public boolean dispatch_glIsVertexArray1(int array,
                                         long procAddress)
Entry point to C language function: GLboolean glIsVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object


glIsVertexAttribEnabledAPPLE

public boolean glIsVertexAttribEnabledAPPLE(int index,
                                            int pname)
Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glIsVertexAttribEnabledAPPLE in interface GL2

dispatch_glIsVertexAttribEnabledAPPLE1

public boolean dispatch_glIsVertexAttribEnabledAPPLE1(int index,
                                                      int pname,
                                                      long procAddress)
Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators


glLightModelf

public void glLightModelf(int pname,
                          float param)
Entry point to C language function: void glLightModelf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glLightModelf in interface GL2ES1

dispatch_glLightModelf1

public void dispatch_glLightModelf1(int pname,
                                    float param,
                                    long procAddress)
Entry point to C language function: void glLightModelf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glLightModelfv

public void glLightModelfv(int pname,
                           FloatBuffer params)
Entry point to C language function: void glLightModelfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glLightModelfv in interface GL2ES1

glLightModelfv

public void glLightModelfv(int pname,
                           float[] params,
                           int params_offset)
Entry point to C language function: void glLightModelfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glLightModelfv in interface GL2ES1

glLightModeli

public void glLightModeli(int pname,
                          int param)
Entry point to C language function: void glLightModeli(GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glLightModeli in interface GL2

dispatch_glLightModeli1

public void dispatch_glLightModeli1(int pname,
                                    int param,
                                    long procAddress)
Entry point to C language function: void glLightModeli(GLenum pname, GLint param);
Part of GL_VERSION_1_0


glLightModeliv

public void glLightModeliv(int pname,
                           IntBuffer params)
Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glLightModeliv in interface GL2

glLightModeliv

public void glLightModeliv(int pname,
                           int[] params,
                           int params_offset)
Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glLightModeliv in interface GL2

glLightf

public void glLightf(int light,
                     int pname,
                     float param)
Entry point to C language function: void glLightf(GLenum light, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glLightf in interface GL2ES1

dispatch_glLightf1

public void dispatch_glLightf1(int light,
                               int pname,
                               float param,
                               long procAddress)
Entry point to C language function: void glLightf(GLenum light, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glLightfv

public void glLightfv(int light,
                      int pname,
                      FloatBuffer params)
Entry point to C language function: void glLightfv(GLenum light, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glLightfv in interface GLLightingFunc

glLightfv

public void glLightfv(int light,
                      int pname,
                      float[] params,
                      int params_offset)
Entry point to C language function: void glLightfv(GLenum light, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glLightfv in interface GLLightingFunc

glLighti

public void glLighti(int light,
                     int pname,
                     int param)
Entry point to C language function: void glLighti(GLenum light, GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glLighti in interface GL2

dispatch_glLighti1

public void dispatch_glLighti1(int light,
                               int pname,
                               int param,
                               long procAddress)
Entry point to C language function: void glLighti(GLenum light, GLenum pname, GLint param);
Part of GL_VERSION_1_0


glLightiv

public void glLightiv(int light,
                      int pname,
                      IntBuffer params)
Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glLightiv in interface GL2

glLightiv

public void glLightiv(int light,
                      int pname,
                      int[] params,
                      int params_offset)
Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glLightiv in interface GL2

glLineStipple

public void glLineStipple(int factor,
                          short pattern)
Entry point to C language function: void glLineStipple(GLint factor, GLushort pattern);
Part of GL_VERSION_1_0

Specified by:
glLineStipple in interface GL2

dispatch_glLineStipple1

public void dispatch_glLineStipple1(int factor,
                                    short pattern,
                                    long procAddress)
Entry point to C language function: void glLineStipple(GLint factor, GLushort pattern);
Part of GL_VERSION_1_0


glLineWidth

public void glLineWidth(float width)
Entry point to C language function: void glLineWidth(GLfloat width);
Part of GL_VERSION_1_0

Specified by:
glLineWidth in interface GL

dispatch_glLineWidth1

public void dispatch_glLineWidth1(float width,
                                  long procAddress)
Entry point to C language function: void glLineWidth(GLfloat width);
Part of GL_VERSION_1_0


glLinkProgram

public void glLinkProgram(int program)
Entry point to C language function: void glLinkProgram(GLuint program);
Part of GL_VERSION_2_0

Specified by:
glLinkProgram in interface GL2ES2

dispatch_glLinkProgram1

public void dispatch_glLinkProgram1(int program,
                                    long procAddress)
Entry point to C language function: void glLinkProgram(GLuint program);
Part of GL_VERSION_2_0


glLinkProgramARB

public void glLinkProgramARB(int programObj)
Entry point to C language function: void glLinkProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects

Specified by:
glLinkProgramARB in interface GL2

dispatch_glLinkProgramARB1

public void dispatch_glLinkProgramARB1(int programObj,
                                       long procAddress)
Entry point to C language function: void glLinkProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects


glListBase

public void glListBase(int base)
Entry point to C language function: void glListBase(GLuint base);
Part of GL_VERSION_1_0

Specified by:
glListBase in interface GL2

dispatch_glListBase1

public void dispatch_glListBase1(int base,
                                 long procAddress)
Entry point to C language function: void glListBase(GLuint base);
Part of GL_VERSION_1_0


glLoadIdentity

public void glLoadIdentity()
Entry point to C language function: void glLoadIdentity(void);
Part of GL_VERSION_1_0

Specified by:
glLoadIdentity in interface GLMatrixFunc

dispatch_glLoadIdentity1

public void dispatch_glLoadIdentity1(long procAddress)
Entry point to C language function: void glLoadIdentity(void);
Part of GL_VERSION_1_0


glLoadMatrixd

public void glLoadMatrixd(DoubleBuffer m)
Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0

Specified by:
glLoadMatrixd in interface GL2

glLoadMatrixd

public void glLoadMatrixd(double[] m,
                          int m_offset)
Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0

Specified by:
glLoadMatrixd in interface GL2

glLoadMatrixf

public void glLoadMatrixf(FloatBuffer m)
Entry point to C language function: void glLoadMatrixf(const GLfloat * m);
Part of GL_VERSION_1_0

Specified by:
glLoadMatrixf in interface GLMatrixFunc

glLoadMatrixf

public void glLoadMatrixf(float[] m,
                          int m_offset)
Entry point to C language function: void glLoadMatrixf(const GLfloat * m);
Part of GL_VERSION_1_0

Specified by:
glLoadMatrixf in interface GLMatrixFunc

glLoadName

public void glLoadName(int name)
Entry point to C language function: void glLoadName(GLuint name);
Part of GL_VERSION_1_0

Specified by:
glLoadName in interface GL2

dispatch_glLoadName1

public void dispatch_glLoadName1(int name,
                                 long procAddress)
Entry point to C language function: void glLoadName(GLuint name);
Part of GL_VERSION_1_0


glLoadTransposeMatrixd

public void glLoadTransposeMatrixd(DoubleBuffer m)
Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glLoadTransposeMatrixd in interface GL2

glLoadTransposeMatrixd

public void glLoadTransposeMatrixd(double[] m,
                                   int m_offset)
Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glLoadTransposeMatrixd in interface GL2

glLoadTransposeMatrixf

public void glLoadTransposeMatrixf(FloatBuffer m)
Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glLoadTransposeMatrixf in interface GL2

glLoadTransposeMatrixf

public void glLoadTransposeMatrixf(float[] m,
                                   int m_offset)
Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glLoadTransposeMatrixf in interface GL2

glLockArraysEXT

public void glLockArraysEXT(int first,
                            int count)
Entry point to C language function: void glLockArraysEXT(GLint first, GLsizei count);
Part of GL_EXT_compiled_vertex_array

Specified by:
glLockArraysEXT in interface GL2

dispatch_glLockArraysEXT1

public void dispatch_glLockArraysEXT1(int first,
                                      int count,
                                      long procAddress)
Entry point to C language function: void glLockArraysEXT(GLint first, GLsizei count);
Part of GL_EXT_compiled_vertex_array


glLogicOp

public void glLogicOp(int opcode)
Entry point to C language function: void glLogicOp(GLenum opcode);
Part of GL_VERSION_1_0

Specified by:
glLogicOp in interface GL2ES1
Specified by:
glLogicOp in interface GL2GL3

dispatch_glLogicOp1

public void dispatch_glLogicOp1(int opcode,
                                long procAddress)
Entry point to C language function: void glLogicOp(GLenum opcode);
Part of GL_VERSION_1_0


glMakeBufferNonResidentNV

public void glMakeBufferNonResidentNV(int target)
Entry point to C language function: void glMakeBufferNonResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load

Specified by:
glMakeBufferNonResidentNV in interface GL2GL3

dispatch_glMakeBufferNonResidentNV1

public void dispatch_glMakeBufferNonResidentNV1(int target,
                                                long procAddress)
Entry point to C language function: void glMakeBufferNonResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load


glMakeBufferResidentNV

public void glMakeBufferResidentNV(int target,
                                   int access)
Entry point to C language function: void glMakeBufferResidentNV(GLenum target, GLenum access);
Part of GL_NV_shader_buffer_load

Specified by:
glMakeBufferResidentNV in interface GL2GL3

dispatch_glMakeBufferResidentNV1

public void dispatch_glMakeBufferResidentNV1(int target,
                                             int access,
                                             long procAddress)
Entry point to C language function: void glMakeBufferResidentNV(GLenum target, GLenum access);
Part of GL_NV_shader_buffer_load


glMakeNamedBufferNonResidentNV

public void glMakeNamedBufferNonResidentNV(int buffer)
Entry point to C language function: void glMakeNamedBufferNonResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load

Specified by:
glMakeNamedBufferNonResidentNV in interface GL2GL3

dispatch_glMakeNamedBufferNonResidentNV1

public void dispatch_glMakeNamedBufferNonResidentNV1(int buffer,
                                                     long procAddress)
Entry point to C language function: void glMakeNamedBufferNonResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load


glMakeNamedBufferResidentNV

public void glMakeNamedBufferResidentNV(int buffer,
                                        int access)
Entry point to C language function: void glMakeNamedBufferResidentNV(GLuint buffer, GLenum access);
Part of GL_NV_shader_buffer_load

Specified by:
glMakeNamedBufferResidentNV in interface GL2GL3

dispatch_glMakeNamedBufferResidentNV1

public void dispatch_glMakeNamedBufferResidentNV1(int buffer,
                                                  int access,
                                                  long procAddress)
Entry point to C language function: void glMakeNamedBufferResidentNV(GLuint buffer, GLenum access);
Part of GL_NV_shader_buffer_load


glMap1d

public void glMap1d(int target,
                    double u1,
                    double u2,
                    int stride,
                    int order,
                    DoubleBuffer points)
Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0

Specified by:
glMap1d in interface GL2

glMap1d

public void glMap1d(int target,
                    double u1,
                    double u2,
                    int stride,
                    int order,
                    double[] points,
                    int points_offset)
Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0

Specified by:
glMap1d in interface GL2

glMap1f

public void glMap1f(int target,
                    float u1,
                    float u2,
                    int stride,
                    int order,
                    FloatBuffer points)
Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0

Specified by:
glMap1f in interface GL2

glMap1f

public void glMap1f(int target,
                    float u1,
                    float u2,
                    int stride,
                    int order,
                    float[] points,
                    int points_offset)
Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0

Specified by:
glMap1f in interface GL2

glMap2d

public void glMap2d(int target,
                    double u1,
                    double u2,
                    int ustride,
                    int uorder,
                    double v1,
                    double v2,
                    int vstride,
                    int vorder,
                    DoubleBuffer points)
Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0

Specified by:
glMap2d in interface GL2

glMap2d

public void glMap2d(int target,
                    double u1,
                    double u2,
                    int ustride,
                    int uorder,
                    double v1,
                    double v2,
                    int vstride,
                    int vorder,
                    double[] points,
                    int points_offset)
Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0

Specified by:
glMap2d in interface GL2

glMap2f

public void glMap2f(int target,
                    float u1,
                    float u2,
                    int ustride,
                    int uorder,
                    float v1,
                    float v2,
                    int vstride,
                    int vorder,
                    FloatBuffer points)
Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0

Specified by:
glMap2f in interface GL2

glMap2f

public void glMap2f(int target,
                    float u1,
                    float u2,
                    int ustride,
                    int uorder,
                    float v1,
                    float v2,
                    int vstride,
                    int vorder,
                    float[] points,
                    int points_offset)
Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0

Specified by:
glMap2f in interface GL2

glMapBufferRange

public ByteBuffer glMapBufferRange(int target,
                                   long offset,
                                   long length,
                                   int access)
Entry point to C language function: GLvoid * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ARB_map_buffer_range

Specified by:
glMapBufferRange in interface GL2GL3

glMapControlPointsNV

public void glMapControlPointsNV(int target,
                                 int index,
                                 int type,
                                 int ustride,
                                 int vstride,
                                 int uorder,
                                 int vorder,
                                 boolean packed,
                                 Buffer points)
Entry point to C language function: void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
Part of GL_NV_evaluators

Specified by:
glMapControlPointsNV in interface GL2

glMapGrid1d

public void glMapGrid1d(int un,
                        double u1,
                        double u2)
Entry point to C language function: void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
Part of GL_VERSION_1_0

Specified by:
glMapGrid1d in interface GL2

dispatch_glMapGrid1d1

public void dispatch_glMapGrid1d1(int un,
                                  double u1,
                                  double u2,
                                  long procAddress)
Entry point to C language function: void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
Part of GL_VERSION_1_0


glMapGrid1f

public void glMapGrid1f(int un,
                        float u1,
                        float u2)
Entry point to C language function: void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
Part of GL_VERSION_1_0

Specified by:
glMapGrid1f in interface GL2

dispatch_glMapGrid1f1

public void dispatch_glMapGrid1f1(int un,
                                  float u1,
                                  float u2,
                                  long procAddress)
Entry point to C language function: void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
Part of GL_VERSION_1_0


glMapGrid2d

public void glMapGrid2d(int un,
                        double u1,
                        double u2,
                        int vn,
                        double v1,
                        double v2)
Entry point to C language function: void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
Part of GL_VERSION_1_0

Specified by:
glMapGrid2d in interface GL2

dispatch_glMapGrid2d1

public void dispatch_glMapGrid2d1(int un,
                                  double u1,
                                  double u2,
                                  int vn,
                                  double v1,
                                  double v2,
                                  long procAddress)
Entry point to C language function: void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
Part of GL_VERSION_1_0


glMapGrid2f

public void glMapGrid2f(int un,
                        float u1,
                        float u2,
                        int vn,
                        float v1,
                        float v2)
Entry point to C language function: void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
Part of GL_VERSION_1_0

Specified by:
glMapGrid2f in interface GL2

dispatch_glMapGrid2f1

public void dispatch_glMapGrid2f1(int un,
                                  float u1,
                                  float u2,
                                  int vn,
                                  float v1,
                                  float v2,
                                  long procAddress)
Entry point to C language function: void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
Part of GL_VERSION_1_0


glMapNamedBufferRangeEXT

public ByteBuffer glMapNamedBufferRangeEXT(int buffer,
                                           long offset,
                                           long length,
                                           int access)
Entry point to C language function: GLvoid * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_EXT_direct_state_access

Specified by:
glMapNamedBufferRangeEXT in interface GL2

glMapParameterfvNV

public void glMapParameterfvNV(int target,
                               int pname,
                               FloatBuffer params)
Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glMapParameterfvNV in interface GL2

glMapParameterfvNV

public void glMapParameterfvNV(int target,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glMapParameterfvNV in interface GL2

glMapParameterivNV

public void glMapParameterivNV(int target,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators

Specified by:
glMapParameterivNV in interface GL2

glMapParameterivNV

public void glMapParameterivNV(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators

Specified by:
glMapParameterivNV in interface GL2

glMapVertexAttrib1dAPPLE

public void glMapVertexAttrib1dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int stride,
                                     int order,
                                     DoubleBuffer points)
Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib1dAPPLE in interface GL2

glMapVertexAttrib1dAPPLE

public void glMapVertexAttrib1dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int stride,
                                     int order,
                                     double[] points,
                                     int points_offset)
Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib1dAPPLE in interface GL2

glMapVertexAttrib1fAPPLE

public void glMapVertexAttrib1fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int stride,
                                     int order,
                                     FloatBuffer points)
Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib1fAPPLE in interface GL2

glMapVertexAttrib1fAPPLE

public void glMapVertexAttrib1fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int stride,
                                     int order,
                                     float[] points,
                                     int points_offset)
Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib1fAPPLE in interface GL2

glMapVertexAttrib2dAPPLE

public void glMapVertexAttrib2dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int ustride,
                                     int uorder,
                                     double v1,
                                     double v2,
                                     int vstride,
                                     int vorder,
                                     DoubleBuffer points)
Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib2dAPPLE in interface GL2

glMapVertexAttrib2dAPPLE

public void glMapVertexAttrib2dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int ustride,
                                     int uorder,
                                     double v1,
                                     double v2,
                                     int vstride,
                                     int vorder,
                                     double[] points,
                                     int points_offset)
Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib2dAPPLE in interface GL2

glMapVertexAttrib2fAPPLE

public void glMapVertexAttrib2fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int ustride,
                                     int uorder,
                                     float v1,
                                     float v2,
                                     int vstride,
                                     int vorder,
                                     FloatBuffer points)
Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib2fAPPLE in interface GL2

glMapVertexAttrib2fAPPLE

public void glMapVertexAttrib2fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int ustride,
                                     int uorder,
                                     float v1,
                                     float v2,
                                     int vstride,
                                     int vorder,
                                     float[] points,
                                     int points_offset)
Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib2fAPPLE in interface GL2

glMaterialf

public void glMaterialf(int face,
                        int pname,
                        float param)
Entry point to C language function: void glMaterialf(GLenum face, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glMaterialf in interface GLLightingFunc

dispatch_glMaterialf1

public void dispatch_glMaterialf1(int face,
                                  int pname,
                                  float param,
                                  long procAddress)
Entry point to C language function: void glMaterialf(GLenum face, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glMaterialfv

public void glMaterialfv(int face,
                         int pname,
                         FloatBuffer params)
Entry point to C language function: void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glMaterialfv in interface GLLightingFunc

glMaterialfv

public void glMaterialfv(int face,
                         int pname,
                         float[] params,
                         int params_offset)
Entry point to C language function: void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glMaterialfv in interface GLLightingFunc

glMateriali

public void glMateriali(int face,
                        int pname,
                        int param)
Entry point to C language function: void glMateriali(GLenum face, GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glMateriali in interface GL2

dispatch_glMateriali1

public void dispatch_glMateriali1(int face,
                                  int pname,
                                  int param,
                                  long procAddress)
Entry point to C language function: void glMateriali(GLenum face, GLenum pname, GLint param);
Part of GL_VERSION_1_0


glMaterialiv

public void glMaterialiv(int face,
                         int pname,
                         IntBuffer params)
Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glMaterialiv in interface GL2

glMaterialiv

public void glMaterialiv(int face,
                         int pname,
                         int[] params,
                         int params_offset)
Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glMaterialiv in interface GL2

glMatrixFrustumEXT

public void glMatrixFrustumEXT(int mode,
                               double left,
                               double right,
                               double bottom,
                               double top,
                               double zNear,
                               double zFar)
Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixFrustumEXT in interface GL2

dispatch_glMatrixFrustumEXT1

public void dispatch_glMatrixFrustumEXT1(int mode,
                                         double left,
                                         double right,
                                         double bottom,
                                         double top,
                                         double zNear,
                                         double zFar,
                                         long procAddress)
Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access


glMatrixIndexPointer

public void glMatrixIndexPointer(int size,
                                 int type,
                                 int stride,
                                 Buffer pointer)
Entry point to C language function: void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexPointer in interface GL2ES1

glMatrixIndexubvARB

public void glMatrixIndexubvARB(int size,
                                ByteBuffer indices)
Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexubvARB in interface GL2

glMatrixIndexubvARB

public void glMatrixIndexubvARB(int size,
                                byte[] indices,
                                int indices_offset)
Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexubvARB in interface GL2

glMatrixIndexuivARB

public void glMatrixIndexuivARB(int size,
                                IntBuffer indices)
Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexuivARB in interface GL2

glMatrixIndexuivARB

public void glMatrixIndexuivARB(int size,
                                int[] indices,
                                int indices_offset)
Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexuivARB in interface GL2

glMatrixIndexusvARB

public void glMatrixIndexusvARB(int size,
                                ShortBuffer indices)
Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexusvARB in interface GL2

glMatrixIndexusvARB

public void glMatrixIndexusvARB(int size,
                                short[] indices,
                                int indices_offset)
Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexusvARB in interface GL2

glMatrixLoadIdentityEXT

public void glMatrixLoadIdentityEXT(int mode)
Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadIdentityEXT in interface GL2

dispatch_glMatrixLoadIdentityEXT1

public void dispatch_glMatrixLoadIdentityEXT1(int mode,
                                              long procAddress)
Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access


glMatrixLoadTransposedEXT

public void glMatrixLoadTransposedEXT(int mode,
                                      DoubleBuffer m)
Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadTransposedEXT in interface GL2

glMatrixLoadTransposedEXT

public void glMatrixLoadTransposedEXT(int mode,
                                      double[] m,
                                      int m_offset)
Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadTransposedEXT in interface GL2

glMatrixLoadTransposefEXT

public void glMatrixLoadTransposefEXT(int mode,
                                      FloatBuffer m)
Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadTransposefEXT in interface GL2

glMatrixLoadTransposefEXT

public void glMatrixLoadTransposefEXT(int mode,
                                      float[] m,
                                      int m_offset)
Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadTransposefEXT in interface GL2

glMatrixLoaddEXT

public void glMatrixLoaddEXT(int mode,
                             DoubleBuffer m)
Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoaddEXT in interface GL2

glMatrixLoaddEXT

public void glMatrixLoaddEXT(int mode,
                             double[] m,
                             int m_offset)
Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoaddEXT in interface GL2

glMatrixLoadfEXT

public void glMatrixLoadfEXT(int mode,
                             FloatBuffer m)
Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadfEXT in interface GL2

glMatrixLoadfEXT

public void glMatrixLoadfEXT(int mode,
                             float[] m,
                             int m_offset)
Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadfEXT in interface GL2

glMatrixMode

public void glMatrixMode(int mode)
Entry point to C language function: void glMatrixMode(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glMatrixMode in interface GLMatrixFunc

dispatch_glMatrixMode1

public void dispatch_glMatrixMode1(int mode,
                                   long procAddress)
Entry point to C language function: void glMatrixMode(GLenum mode);
Part of GL_VERSION_1_0


glMatrixMultTransposedEXT

public void glMatrixMultTransposedEXT(int mode,
                                      DoubleBuffer m)
Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultTransposedEXT in interface GL2

glMatrixMultTransposedEXT

public void glMatrixMultTransposedEXT(int mode,
                                      double[] m,
                                      int m_offset)
Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultTransposedEXT in interface GL2

glMatrixMultTransposefEXT

public void glMatrixMultTransposefEXT(int mode,
                                      FloatBuffer m)
Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultTransposefEXT in interface GL2

glMatrixMultTransposefEXT

public void glMatrixMultTransposefEXT(int mode,
                                      float[] m,
                                      int m_offset)
Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultTransposefEXT in interface GL2

glMatrixMultdEXT

public void glMatrixMultdEXT(int mode,
                             DoubleBuffer m)
Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultdEXT in interface GL2

glMatrixMultdEXT

public void glMatrixMultdEXT(int mode,
                             double[] m,
                             int m_offset)
Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultdEXT in interface GL2

glMatrixMultfEXT

public void glMatrixMultfEXT(int mode,
                             FloatBuffer m)
Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultfEXT in interface GL2

glMatrixMultfEXT

public void glMatrixMultfEXT(int mode,
                             float[] m,
                             int m_offset)
Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultfEXT in interface GL2

glMatrixOrthoEXT

public void glMatrixOrthoEXT(int mode,
                             double left,
                             double right,
                             double bottom,
                             double top,
                             double zNear,
                             double zFar)
Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixOrthoEXT in interface GL2

dispatch_glMatrixOrthoEXT1

public void dispatch_glMatrixOrthoEXT1(int mode,
                                       double left,
                                       double right,
                                       double bottom,
                                       double top,
                                       double zNear,
                                       double zFar,
                                       long procAddress)
Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access


glMatrixPopEXT

public void glMatrixPopEXT(int mode)
Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixPopEXT in interface GL2

dispatch_glMatrixPopEXT1

public void dispatch_glMatrixPopEXT1(int mode,
                                     long procAddress)
Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access


glMatrixPushEXT

public void glMatrixPushEXT(int mode)
Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixPushEXT in interface GL2

dispatch_glMatrixPushEXT1

public void dispatch_glMatrixPushEXT1(int mode,
                                      long procAddress)
Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access


glMatrixRotatedEXT

public void glMatrixRotatedEXT(int mode,
                               double angle,
                               double x,
                               double y,
                               double z)
Entry point to C language function: void glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixRotatedEXT in interface GL2

dispatch_glMatrixRotatedEXT1

public void dispatch_glMatrixRotatedEXT1(int mode,
                                         double angle,
                                         double x,
                                         double y,
                                         double z,
                                         long procAddress)
Entry point to C language function: void glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access


glMatrixRotatefEXT

public void glMatrixRotatefEXT(int mode,
                               float angle,
                               float x,
                               float y,
                               float z)
Entry point to C language function: void glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixRotatefEXT in interface GL2

dispatch_glMatrixRotatefEXT1

public void dispatch_glMatrixRotatefEXT1(int mode,
                                         float angle,
                                         float x,
                                         float y,
                                         float z,
                                         long procAddress)
Entry point to C language function: void glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access


glMatrixScaledEXT

public void glMatrixScaledEXT(int mode,
                              double x,
                              double y,
                              double z)
Entry point to C language function: void glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixScaledEXT in interface GL2

dispatch_glMatrixScaledEXT1

public void dispatch_glMatrixScaledEXT1(int mode,
                                        double x,
                                        double y,
                                        double z,
                                        long procAddress)
Entry point to C language function: void glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access


glMatrixScalefEXT

public void glMatrixScalefEXT(int mode,
                              float x,
                              float y,
                              float z)
Entry point to C language function: void glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixScalefEXT in interface GL2

dispatch_glMatrixScalefEXT1

public void dispatch_glMatrixScalefEXT1(int mode,
                                        float x,
                                        float y,
                                        float z,
                                        long procAddress)
Entry point to C language function: void glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access


glMatrixTranslatedEXT

public void glMatrixTranslatedEXT(int mode,
                                  double x,
                                  double y,
                                  double z)
Entry point to C language function: void glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixTranslatedEXT in interface GL2

dispatch_glMatrixTranslatedEXT1

public void dispatch_glMatrixTranslatedEXT1(int mode,
                                            double x,
                                            double y,
                                            double z,
                                            long procAddress)
Entry point to C language function: void glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access


glMatrixTranslatefEXT

public void glMatrixTranslatefEXT(int mode,
                                  float x,
                                  float y,
                                  float z)
Entry point to C language function: void glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixTranslatefEXT in interface GL2

dispatch_glMatrixTranslatefEXT1

public void dispatch_glMatrixTranslatefEXT1(int mode,
                                            float x,
                                            float y,
                                            float z,
                                            long procAddress)
Entry point to C language function: void glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access


glMemoryBarrierEXT

public void glMemoryBarrierEXT(int barriers)
Entry point to C language function: void glMemoryBarrierEXT(GLbitfield barriers);
Part of GL_EXT_shader_image_load_store

Specified by:
glMemoryBarrierEXT in interface GL2

dispatch_glMemoryBarrierEXT1

public void dispatch_glMemoryBarrierEXT1(int barriers,
                                         long procAddress)
Entry point to C language function: void glMemoryBarrierEXT(GLbitfield barriers);
Part of GL_EXT_shader_image_load_store


glMinSampleShading

public void glMinSampleShading(float value)
Entry point to C language function: void glMinSampleShadingARB(GLclampf value);
Part of GL_ARB_sample_shading

Specified by:
glMinSampleShading in interface GL2GL3

dispatch_glMinSampleShading1

public void dispatch_glMinSampleShading1(float value,
                                         long procAddress)
Entry point to C language function: void glMinSampleShadingARB(GLclampf value);
Part of GL_ARB_sample_shading


glMinmax

public void glMinmax(int target,
                     int internalformat,
                     boolean sink)
Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glMinmax in interface GL2

dispatch_glMinmax1

public void dispatch_glMinmax1(int target,
                               int internalformat,
                               boolean sink,
                               long procAddress)
Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED


glMultMatrixd

public void glMultMatrixd(DoubleBuffer m)
Entry point to C language function: void glMultMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0

Specified by:
glMultMatrixd in interface GL2

glMultMatrixd

public void glMultMatrixd(double[] m,
                          int m_offset)
Entry point to C language function: void glMultMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0

Specified by:
glMultMatrixd in interface GL2

glMultMatrixf

public void glMultMatrixf(FloatBuffer m)
Entry point to C language function: void glMultMatrixf(const GLfloat * m);
Part of GL_VERSION_1_0

Specified by:
glMultMatrixf in interface GLMatrixFunc
Parameters:
m - the FloatBuffer's position remains unchanged, which is the same behavior than the native JOGL GL impl

glMultMatrixf

public void glMultMatrixf(float[] m,
                          int m_offset)
Entry point to C language function: void glMultMatrixf(const GLfloat * m);
Part of GL_VERSION_1_0

Specified by:
glMultMatrixf in interface GLMatrixFunc

glMultTransposeMatrixd

public void glMultTransposeMatrixd(DoubleBuffer m)
Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultTransposeMatrixd in interface GL2

glMultTransposeMatrixd

public void glMultTransposeMatrixd(double[] m,
                                   int m_offset)
Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultTransposeMatrixd in interface GL2

glMultTransposeMatrixf

public void glMultTransposeMatrixf(FloatBuffer m)
Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultTransposeMatrixf in interface GL2

glMultTransposeMatrixf

public void glMultTransposeMatrixf(float[] m,
                                   int m_offset)
Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultTransposeMatrixf in interface GL2

glMultiDrawArrays

public void glMultiDrawArrays(int mode,
                              IntBuffer first,
                              IntBuffer count,
                              int primcount)
Entry point to C language function: void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
Part of GL_VERSION_1_4

Specified by:
glMultiDrawArrays in interface GL2GL3

glMultiDrawArrays

public void glMultiDrawArrays(int mode,
                              int[] first,
                              int first_offset,
                              int[] count,
                              int count_offset,
                              int primcount)
Entry point to C language function: void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
Part of GL_VERSION_1_4

Specified by:
glMultiDrawArrays in interface GL2GL3

glMultiDrawElements

public void glMultiDrawElements(int mode,
                                IntBuffer count,
                                int type,
                                PointerBuffer indices,
                                int primcount)
Entry point to C language function: void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
Part of GL_VERSION_1_4

Specified by:
glMultiDrawElements in interface GL2GL3

glMultiDrawElements

public void glMultiDrawElements(int mode,
                                int[] count,
                                int count_offset,
                                int type,
                                PointerBuffer indices,
                                int primcount)
Entry point to C language function: void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
Part of GL_VERSION_1_4

Specified by:
glMultiDrawElements in interface GL2GL3

glMultiTexBufferEXT

public void glMultiTexBufferEXT(int texunit,
                                int target,
                                int internalformat,
                                int buffer)
Entry point to C language function: void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexBufferEXT in interface GL2

dispatch_glMultiTexBufferEXT1

public void dispatch_glMultiTexBufferEXT1(int texunit,
                                          int target,
                                          int internalformat,
                                          int buffer,
                                          long procAddress)
Entry point to C language function: void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access


glMultiTexCoord1d

public void glMultiTexCoord1d(int target,
                              double s)
Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1d in interface GL2

dispatch_glMultiTexCoord1d1

public void dispatch_glMultiTexCoord1d1(int target,
                                        double s,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord1dv

public void glMultiTexCoord1dv(int target,
                               DoubleBuffer v)
Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1dv in interface GL2

glMultiTexCoord1dv

public void glMultiTexCoord1dv(int target,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1dv in interface GL2

glMultiTexCoord1f

public void glMultiTexCoord1f(int target,
                              float s)
Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1f in interface GL2

dispatch_glMultiTexCoord1f1

public void dispatch_glMultiTexCoord1f1(int target,
                                        float s,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord1fv

public void glMultiTexCoord1fv(int target,
                               FloatBuffer v)
Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1fv in interface GL2

glMultiTexCoord1fv

public void glMultiTexCoord1fv(int target,
                               float[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1fv in interface GL2

glMultiTexCoord1h

public void glMultiTexCoord1h(int target,
                              short s)
Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord1h in interface GL2

dispatch_glMultiTexCoord1h1

public void dispatch_glMultiTexCoord1h1(int target,
                                        short s,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float


glMultiTexCoord1hv

public void glMultiTexCoord1hv(int target,
                               ShortBuffer v)
Entry point to C language function: void glMultiTexCoord1hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord1hv in interface GL2

glMultiTexCoord1hv

public void glMultiTexCoord1hv(int target,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord1hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord1hv in interface GL2

glMultiTexCoord1i

public void glMultiTexCoord1i(int target,
                              int s)
Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1i in interface GL2

dispatch_glMultiTexCoord1i1

public void dispatch_glMultiTexCoord1i1(int target,
                                        int s,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord1iv

public void glMultiTexCoord1iv(int target,
                               IntBuffer v)
Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1iv in interface GL2

glMultiTexCoord1iv

public void glMultiTexCoord1iv(int target,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1iv in interface GL2

glMultiTexCoord1s

public void glMultiTexCoord1s(int target,
                              short s)
Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1s in interface GL2

dispatch_glMultiTexCoord1s1

public void dispatch_glMultiTexCoord1s1(int target,
                                        short s,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord1sv

public void glMultiTexCoord1sv(int target,
                               ShortBuffer v)
Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1sv in interface GL2

glMultiTexCoord1sv

public void glMultiTexCoord1sv(int target,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1sv in interface GL2

glMultiTexCoord2d

public void glMultiTexCoord2d(int target,
                              double s,
                              double t)
Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2d in interface GL2

dispatch_glMultiTexCoord2d1

public void dispatch_glMultiTexCoord2d1(int target,
                                        double s,
                                        double t,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord2dv

public void glMultiTexCoord2dv(int target,
                               DoubleBuffer v)
Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2dv in interface GL2

glMultiTexCoord2dv

public void glMultiTexCoord2dv(int target,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2dv in interface GL2

glMultiTexCoord2f

public void glMultiTexCoord2f(int target,
                              float s,
                              float t)
Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2f in interface GL2

dispatch_glMultiTexCoord2f1

public void dispatch_glMultiTexCoord2f1(int target,
                                        float s,
                                        float t,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord2fv

public void glMultiTexCoord2fv(int target,
                               FloatBuffer v)
Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2fv in interface GL2

glMultiTexCoord2fv

public void glMultiTexCoord2fv(int target,
                               float[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2fv in interface GL2

glMultiTexCoord2h

public void glMultiTexCoord2h(int target,
                              short s,
                              short t)
Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord2h in interface GL2

dispatch_glMultiTexCoord2h1

public void dispatch_glMultiTexCoord2h1(int target,
                                        short s,
                                        short t,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float


glMultiTexCoord2hv

public void glMultiTexCoord2hv(int target,
                               ShortBuffer v)
Entry point to C language function: void glMultiTexCoord2hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord2hv in interface GL2

glMultiTexCoord2hv

public void glMultiTexCoord2hv(int target,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord2hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord2hv in interface GL2

glMultiTexCoord2i

public void glMultiTexCoord2i(int target,
                              int s,
                              int t)
Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2i in interface GL2

dispatch_glMultiTexCoord2i1

public void dispatch_glMultiTexCoord2i1(int target,
                                        int s,
                                        int t,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord2iv

public void glMultiTexCoord2iv(int target,
                               IntBuffer v)
Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2iv in interface GL2

glMultiTexCoord2iv

public void glMultiTexCoord2iv(int target,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2iv in interface GL2

glMultiTexCoord2s

public void glMultiTexCoord2s(int target,
                              short s,
                              short t)
Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2s in interface GL2

dispatch_glMultiTexCoord2s1

public void dispatch_glMultiTexCoord2s1(int target,
                                        short s,
                                        short t,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord2sv

public void glMultiTexCoord2sv(int target,
                               ShortBuffer v)
Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2sv in interface GL2

glMultiTexCoord2sv

public void glMultiTexCoord2sv(int target,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2sv in interface GL2

glMultiTexCoord3d

public void glMultiTexCoord3d(int target,
                              double s,
                              double t,
                              double r)
Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3d in interface GL2

dispatch_glMultiTexCoord3d1

public void dispatch_glMultiTexCoord3d1(int target,
                                        double s,
                                        double t,
                                        double r,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord3dv

public void glMultiTexCoord3dv(int target,
                               DoubleBuffer v)
Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3dv in interface GL2

glMultiTexCoord3dv

public void glMultiTexCoord3dv(int target,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3dv in interface GL2

glMultiTexCoord3f

public void glMultiTexCoord3f(int target,
                              float s,
                              float t,
                              float r)
Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3f in interface GL2

dispatch_glMultiTexCoord3f1

public void dispatch_glMultiTexCoord3f1(int target,
                                        float s,
                                        float t,
                                        float r,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord3fv

public void glMultiTexCoord3fv(int target,
                               FloatBuffer v)
Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3fv in interface GL2

glMultiTexCoord3fv

public void glMultiTexCoord3fv(int target,
                               float[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3fv in interface GL2

glMultiTexCoord3h

public void glMultiTexCoord3h(int target,
                              short s,
                              short t,
                              short r)
Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord3h in interface GL2

dispatch_glMultiTexCoord3h1

public void dispatch_glMultiTexCoord3h1(int target,
                                        short s,
                                        short t,
                                        short r,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float


glMultiTexCoord3hv

public void glMultiTexCoord3hv(int target,
                               ShortBuffer v)
Entry point to C language function: void glMultiTexCoord3hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord3hv in interface GL2

glMultiTexCoord3hv

public void glMultiTexCoord3hv(int target,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord3hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord3hv in interface GL2

glMultiTexCoord3i

public void glMultiTexCoord3i(int target,
                              int s,
                              int t,
                              int r)
Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3i in interface GL2

dispatch_glMultiTexCoord3i1

public void dispatch_glMultiTexCoord3i1(int target,
                                        int s,
                                        int t,
                                        int r,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord3iv

public void glMultiTexCoord3iv(int target,
                               IntBuffer v)
Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3iv in interface GL2

glMultiTexCoord3iv

public void glMultiTexCoord3iv(int target,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3iv in interface GL2

glMultiTexCoord3s

public void glMultiTexCoord3s(int target,
                              short s,
                              short t,
                              short r)
Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3s in interface GL2

dispatch_glMultiTexCoord3s1

public void dispatch_glMultiTexCoord3s1(int target,
                                        short s,
                                        short t,
                                        short r,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord3sv

public void glMultiTexCoord3sv(int target,
                               ShortBuffer v)
Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3sv in interface GL2

glMultiTexCoord3sv

public void glMultiTexCoord3sv(int target,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3sv in interface GL2

glMultiTexCoord4d

public void glMultiTexCoord4d(int target,
                              double s,
                              double t,
                              double r,
                              double q)
Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4d in interface GL2

dispatch_glMultiTexCoord4d1

public void dispatch_glMultiTexCoord4d1(int target,
                                        double s,
                                        double t,
                                        double r,
                                        double q,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord4dv

public void glMultiTexCoord4dv(int target,
                               DoubleBuffer v)
Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4dv in interface GL2

glMultiTexCoord4dv

public void glMultiTexCoord4dv(int target,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4dv in interface GL2

glMultiTexCoord4f

public void glMultiTexCoord4f(int target,
                              float s,
                              float t,
                              float r,
                              float q)
Entry point to C language function: void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4f in interface GL2ES1

dispatch_glMultiTexCoord4f1

public void dispatch_glMultiTexCoord4f1(int target,
                                        float s,
                                        float t,
                                        float r,
                                        float q,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord4fv

public void glMultiTexCoord4fv(int target,
                               FloatBuffer v)
Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4fv in interface GL2

glMultiTexCoord4fv

public void glMultiTexCoord4fv(int target,
                               float[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4fv in interface GL2

glMultiTexCoord4h

public void glMultiTexCoord4h(int target,
                              short s,
                              short t,
                              short r,
                              short q)
Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord4h in interface GL2

dispatch_glMultiTexCoord4h1

public void dispatch_glMultiTexCoord4h1(int target,
                                        short s,
                                        short t,
                                        short r,
                                        short q,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float


glMultiTexCoord4hv

public void glMultiTexCoord4hv(int target,
                               ShortBuffer v)
Entry point to C language function: void glMultiTexCoord4hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord4hv in interface GL2

glMultiTexCoord4hv

public void glMultiTexCoord4hv(int target,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord4hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord4hv in interface GL2

glMultiTexCoord4i

public void glMultiTexCoord4i(int target,
                              int s,
                              int t,
                              int r,
                              int q)
Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4i in interface GL2

dispatch_glMultiTexCoord4i1

public void dispatch_glMultiTexCoord4i1(int target,
                                        int s,
                                        int t,
                                        int r,
                                        int q,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord4iv

public void glMultiTexCoord4iv(int target,
                               IntBuffer v)
Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4iv in interface GL2

glMultiTexCoord4iv

public void glMultiTexCoord4iv(int target,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4iv in interface GL2

glMultiTexCoord4s

public void glMultiTexCoord4s(int target,
                              short s,
                              short t,
                              short r,
                              short q)
Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4s in interface GL2

dispatch_glMultiTexCoord4s1

public void dispatch_glMultiTexCoord4s1(int target,
                                        short s,
                                        short t,
                                        short r,
                                        short q,
                                        long procAddress)
Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3_DEPRECATED


glMultiTexCoord4sv

public void glMultiTexCoord4sv(int target,
                               ShortBuffer v)
Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4sv in interface GL2

glMultiTexCoord4sv

public void glMultiTexCoord4sv(int target,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4sv in interface GL2

glMultiTexCoordP1ui

public void glMultiTexCoordP1ui(int texture,
                                int type,
                                int coords)
Entry point to C language function: void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP1ui in interface GL2GL3

dispatch_glMultiTexCoordP1ui1

public void dispatch_glMultiTexCoordP1ui1(int texture,
                                          int type,
                                          int coords,
                                          long procAddress)
Entry point to C language function: void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glMultiTexCoordP1uiv

public void glMultiTexCoordP1uiv(int texture,
                                 int type,
                                 IntBuffer coords)
Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP1uiv in interface GL2GL3

glMultiTexCoordP1uiv

public void glMultiTexCoordP1uiv(int texture,
                                 int type,
                                 int[] coords,
                                 int coords_offset)
Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP1uiv in interface GL2GL3

glMultiTexCoordP2ui

public void glMultiTexCoordP2ui(int texture,
                                int type,
                                int coords)
Entry point to C language function: void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP2ui in interface GL2GL3

dispatch_glMultiTexCoordP2ui1

public void dispatch_glMultiTexCoordP2ui1(int texture,
                                          int type,
                                          int coords,
                                          long procAddress)
Entry point to C language function: void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glMultiTexCoordP2uiv

public void glMultiTexCoordP2uiv(int texture,
                                 int type,
                                 IntBuffer coords)
Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP2uiv in interface GL2GL3

glMultiTexCoordP2uiv

public void glMultiTexCoordP2uiv(int texture,
                                 int type,
                                 int[] coords,
                                 int coords_offset)
Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP2uiv in interface GL2GL3

glMultiTexCoordP3ui

public void glMultiTexCoordP3ui(int texture,
                                int type,
                                int coords)
Entry point to C language function: void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP3ui in interface GL2GL3

dispatch_glMultiTexCoordP3ui1

public void dispatch_glMultiTexCoordP3ui1(int texture,
                                          int type,
                                          int coords,
                                          long procAddress)
Entry point to C language function: void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glMultiTexCoordP3uiv

public void glMultiTexCoordP3uiv(int texture,
                                 int type,
                                 IntBuffer coords)
Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP3uiv in interface GL2GL3

glMultiTexCoordP3uiv

public void glMultiTexCoordP3uiv(int texture,
                                 int type,
                                 int[] coords,
                                 int coords_offset)
Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP3uiv in interface GL2GL3

glMultiTexCoordP4ui

public void glMultiTexCoordP4ui(int texture,
                                int type,
                                int coords)
Entry point to C language function: void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP4ui in interface GL2GL3

dispatch_glMultiTexCoordP4ui1

public void dispatch_glMultiTexCoordP4ui1(int texture,
                                          int type,
                                          int coords,
                                          long procAddress)
Entry point to C language function: void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glMultiTexCoordP4uiv

public void glMultiTexCoordP4uiv(int texture,
                                 int type,
                                 IntBuffer coords)
Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP4uiv in interface GL2GL3

glMultiTexCoordP4uiv

public void glMultiTexCoordP4uiv(int texture,
                                 int type,
                                 int[] coords,
                                 int coords_offset)
Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP4uiv in interface GL2GL3

glMultiTexCoordPointerEXT

public void glMultiTexCoordPointerEXT(int texunit,
                                      int size,
                                      int type,
                                      int stride,
                                      Buffer pointer)
Entry point to C language function: void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexCoordPointerEXT in interface GL2

glMultiTexEnvfEXT

public void glMultiTexEnvfEXT(int texunit,
                              int target,
                              int pname,
                              float param)
Entry point to C language function: void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvfEXT in interface GL2

dispatch_glMultiTexEnvfEXT1

public void dispatch_glMultiTexEnvfEXT1(int texunit,
                                        int target,
                                        int pname,
                                        float param,
                                        long procAddress)
Entry point to C language function: void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access


glMultiTexEnvfvEXT

public void glMultiTexEnvfvEXT(int texunit,
                               int target,
                               int pname,
                               FloatBuffer params)
Entry point to C language function: void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvfvEXT in interface GL2

glMultiTexEnvfvEXT

public void glMultiTexEnvfvEXT(int texunit,
                               int target,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point to C language function: void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvfvEXT in interface GL2

glMultiTexEnviEXT

public void glMultiTexEnviEXT(int texunit,
                              int target,
                              int pname,
                              int param)
Entry point to C language function: void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnviEXT in interface GL2

dispatch_glMultiTexEnviEXT1

public void dispatch_glMultiTexEnviEXT1(int texunit,
                                        int target,
                                        int pname,
                                        int param,
                                        long procAddress)
Entry point to C language function: void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access


glMultiTexEnvivEXT

public void glMultiTexEnvivEXT(int texunit,
                               int target,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvivEXT in interface GL2

glMultiTexEnvivEXT

public void glMultiTexEnvivEXT(int texunit,
                               int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvivEXT in interface GL2

glMultiTexGendEXT

public void glMultiTexGendEXT(int texunit,
                              int coord,
                              int pname,
                              double param)
Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGendEXT in interface GL2

dispatch_glMultiTexGendEXT1

public void dispatch_glMultiTexGendEXT1(int texunit,
                                        int coord,
                                        int pname,
                                        double param,
                                        long procAddress)
Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access


glMultiTexGendvEXT

public void glMultiTexGendvEXT(int texunit,
                               int coord,
                               int pname,
                               DoubleBuffer params)
Entry point to C language function: void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGendvEXT in interface GL2

glMultiTexGendvEXT

public void glMultiTexGendvEXT(int texunit,
                               int coord,
                               int pname,
                               double[] params,
                               int params_offset)
Entry point to C language function: void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGendvEXT in interface GL2

glMultiTexGenfEXT

public void glMultiTexGenfEXT(int texunit,
                              int coord,
                              int pname,
                              float param)
Entry point to C language function: void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenfEXT in interface GL2

dispatch_glMultiTexGenfEXT1

public void dispatch_glMultiTexGenfEXT1(int texunit,
                                        int coord,
                                        int pname,
                                        float param,
                                        long procAddress)
Entry point to C language function: void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access


glMultiTexGenfvEXT

public void glMultiTexGenfvEXT(int texunit,
                               int coord,
                               int pname,
                               FloatBuffer params)
Entry point to C language function: void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenfvEXT in interface GL2

glMultiTexGenfvEXT

public void glMultiTexGenfvEXT(int texunit,
                               int coord,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point to C language function: void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenfvEXT in interface GL2

glMultiTexGeniEXT

public void glMultiTexGeniEXT(int texunit,
                              int coord,
                              int pname,
                              int param)
Entry point to C language function: void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGeniEXT in interface GL2

dispatch_glMultiTexGeniEXT1

public void dispatch_glMultiTexGeniEXT1(int texunit,
                                        int coord,
                                        int pname,
                                        int param,
                                        long procAddress)
Entry point to C language function: void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access


glMultiTexGenivEXT

public void glMultiTexGenivEXT(int texunit,
                               int coord,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenivEXT in interface GL2

glMultiTexGenivEXT

public void glMultiTexGenivEXT(int texunit,
                               int coord,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenivEXT in interface GL2

glMultiTexImage1DEXT

public void glMultiTexImage1DEXT(int texunit,
                                 int target,
                                 int level,
                                 int internalformat,
                                 int width,
                                 int border,
                                 int format,
                                 int type,
                                 Buffer pixels)
Entry point to C language function: void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexImage1DEXT in interface GL2

glMultiTexImage2DEXT

public void glMultiTexImage2DEXT(int texunit,
                                 int target,
                                 int level,
                                 int internalformat,
                                 int width,
                                 int height,
                                 int border,
                                 int format,
                                 int type,
                                 Buffer pixels)
Entry point to C language function: void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexImage2DEXT in interface GL2

glMultiTexImage3DEXT

public void glMultiTexImage3DEXT(int texunit,
                                 int target,
                                 int level,
                                 int internalformat,
                                 int width,
                                 int height,
                                 int depth,
                                 int border,
                                 int format,
                                 int type,
                                 Buffer pixels)
Entry point to C language function: void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexImage3DEXT in interface GL2

glMultiTexParameterIivEXT

public void glMultiTexParameterIivEXT(int texunit,
                                      int target,
                                      int pname,
                                      IntBuffer params)
Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterIivEXT in interface GL2

glMultiTexParameterIivEXT

public void glMultiTexParameterIivEXT(int texunit,
                                      int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterIivEXT in interface GL2

glMultiTexParameterIuivEXT

public void glMultiTexParameterIuivEXT(int texunit,
                                       int target,
                                       int pname,
                                       IntBuffer params)
Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterIuivEXT in interface GL2

glMultiTexParameterIuivEXT

public void glMultiTexParameterIuivEXT(int texunit,
                                       int target,
                                       int pname,
                                       int[] params,
                                       int params_offset)
Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterIuivEXT in interface GL2

glMultiTexParameterfEXT

public void glMultiTexParameterfEXT(int texunit,
                                    int target,
                                    int pname,
                                    float param)
Entry point to C language function: void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterfEXT in interface GL2

dispatch_glMultiTexParameterfEXT1

public void dispatch_glMultiTexParameterfEXT1(int texunit,
                                              int target,
                                              int pname,
                                              float param,
                                              long procAddress)
Entry point to C language function: void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access


glMultiTexParameterfvEXT

public void glMultiTexParameterfvEXT(int texunit,
                                     int target,
                                     int pname,
                                     FloatBuffer params)
Entry point to C language function: void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterfvEXT in interface GL2

glMultiTexParameterfvEXT

public void glMultiTexParameterfvEXT(int texunit,
                                     int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point to C language function: void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterfvEXT in interface GL2

glMultiTexParameteriEXT

public void glMultiTexParameteriEXT(int texunit,
                                    int target,
                                    int pname,
                                    int param)
Entry point to C language function: void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameteriEXT in interface GL2

dispatch_glMultiTexParameteriEXT1

public void dispatch_glMultiTexParameteriEXT1(int texunit,
                                              int target,
                                              int pname,
                                              int param,
                                              long procAddress)
Entry point to C language function: void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access


glMultiTexParameterivEXT

public void glMultiTexParameterivEXT(int texunit,
                                     int target,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterivEXT in interface GL2

glMultiTexParameterivEXT

public void glMultiTexParameterivEXT(int texunit,
                                     int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterivEXT in interface GL2

glMultiTexRenderbufferEXT

public void glMultiTexRenderbufferEXT(int texunit,
                                      int target,
                                      int renderbuffer)
Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexRenderbufferEXT in interface GL2

dispatch_glMultiTexRenderbufferEXT1

public void dispatch_glMultiTexRenderbufferEXT1(int texunit,
                                                int target,
                                                int renderbuffer,
                                                long procAddress)
Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access


glMultiTexSubImage1DEXT

public void glMultiTexSubImage1DEXT(int texunit,
                                    int target,
                                    int level,
                                    int xoffset,
                                    int width,
                                    int format,
                                    int type,
                                    Buffer pixels)
Entry point to C language function: void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexSubImage1DEXT in interface GL2

glMultiTexSubImage2DEXT

public void glMultiTexSubImage2DEXT(int texunit,
                                    int target,
                                    int level,
                                    int xoffset,
                                    int yoffset,
                                    int width,
                                    int height,
                                    int format,
                                    int type,
                                    Buffer pixels)
Entry point to C language function: void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexSubImage2DEXT in interface GL2

glMultiTexSubImage3DEXT

public void glMultiTexSubImage3DEXT(int texunit,
                                    int target,
                                    int level,
                                    int xoffset,
                                    int yoffset,
                                    int zoffset,
                                    int width,
                                    int height,
                                    int depth,
                                    int format,
                                    int type,
                                    Buffer pixels)
Entry point to C language function: void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexSubImage3DEXT in interface GL2

glNamedBufferDataEXT

public void glNamedBufferDataEXT(int buffer,
                                 long size,
                                 Buffer data,
                                 int usage)
Entry point to C language function: void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_EXT_direct_state_access

Specified by:
glNamedBufferDataEXT in interface GL2

glNamedBufferSubDataEXT

public void glNamedBufferSubDataEXT(int buffer,
                                    long offset,
                                    long size,
                                    Buffer data)
Entry point to C language function: void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_EXT_direct_state_access

Specified by:
glNamedBufferSubDataEXT in interface GL2

glNamedCopyBufferSubDataEXT

public void glNamedCopyBufferSubDataEXT(int readBuffer,
                                        int writeBuffer,
                                        long readOffset,
                                        long writeOffset,
                                        long size)
Entry point to C language function: void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_EXT_direct_state_access

Specified by:
glNamedCopyBufferSubDataEXT in interface GL2

dispatch_glNamedCopyBufferSubDataEXT1

public void dispatch_glNamedCopyBufferSubDataEXT1(int readBuffer,
                                                  int writeBuffer,
                                                  long readOffset,
                                                  long writeOffset,
                                                  long size,
                                                  long procAddress)
Entry point to C language function: void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_EXT_direct_state_access


glNamedFramebufferRenderbufferEXT

public void glNamedFramebufferRenderbufferEXT(int framebuffer,
                                              int attachment,
                                              int renderbuffertarget,
                                              int renderbuffer)
Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferRenderbufferEXT in interface GL2

dispatch_glNamedFramebufferRenderbufferEXT1

public void dispatch_glNamedFramebufferRenderbufferEXT1(int framebuffer,
                                                        int attachment,
                                                        int renderbuffertarget,
                                                        int renderbuffer,
                                                        long procAddress)
Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_EXT_direct_state_access


glNamedFramebufferTexture1DEXT

public void glNamedFramebufferTexture1DEXT(int framebuffer,
                                           int attachment,
                                           int textarget,
                                           int texture,
                                           int level)
Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTexture1DEXT in interface GL2

dispatch_glNamedFramebufferTexture1DEXT1

public void dispatch_glNamedFramebufferTexture1DEXT1(int framebuffer,
                                                     int attachment,
                                                     int textarget,
                                                     int texture,
                                                     int level,
                                                     long procAddress)
Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access


glNamedFramebufferTexture2DEXT

public void glNamedFramebufferTexture2DEXT(int framebuffer,
                                           int attachment,
                                           int textarget,
                                           int texture,
                                           int level)
Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTexture2DEXT in interface GL2

dispatch_glNamedFramebufferTexture2DEXT1

public void dispatch_glNamedFramebufferTexture2DEXT1(int framebuffer,
                                                     int attachment,
                                                     int textarget,
                                                     int texture,
                                                     int level,
                                                     long procAddress)
Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access


glNamedFramebufferTexture3DEXT

public void glNamedFramebufferTexture3DEXT(int framebuffer,
                                           int attachment,
                                           int textarget,
                                           int texture,
                                           int level,
                                           int zoffset)
Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTexture3DEXT in interface GL2

dispatch_glNamedFramebufferTexture3DEXT1

public void dispatch_glNamedFramebufferTexture3DEXT1(int framebuffer,
                                                     int attachment,
                                                     int textarget,
                                                     int texture,
                                                     int level,
                                                     int zoffset,
                                                     long procAddress)
Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access


glNamedFramebufferTextureEXT

public void glNamedFramebufferTextureEXT(int framebuffer,
                                         int attachment,
                                         int texture,
                                         int level)
Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTextureEXT in interface GL2

dispatch_glNamedFramebufferTextureEXT1

public void dispatch_glNamedFramebufferTextureEXT1(int framebuffer,
                                                   int attachment,
                                                   int texture,
                                                   int level,
                                                   long procAddress)
Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access


glNamedFramebufferTextureFaceEXT

public void glNamedFramebufferTextureFaceEXT(int framebuffer,
                                             int attachment,
                                             int texture,
                                             int level,
                                             int face)
Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTextureFaceEXT in interface GL2

dispatch_glNamedFramebufferTextureFaceEXT1

public void dispatch_glNamedFramebufferTextureFaceEXT1(int framebuffer,
                                                       int attachment,
                                                       int texture,
                                                       int level,
                                                       int face,
                                                       long procAddress)
Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access


glNamedFramebufferTextureLayerEXT

public void glNamedFramebufferTextureLayerEXT(int framebuffer,
                                              int attachment,
                                              int texture,
                                              int level,
                                              int layer)
Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTextureLayerEXT in interface GL2

dispatch_glNamedFramebufferTextureLayerEXT1

public void dispatch_glNamedFramebufferTextureLayerEXT1(int framebuffer,
                                                        int attachment,
                                                        int texture,
                                                        int level,
                                                        int layer,
                                                        long procAddress)
Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4dEXT

public void glNamedProgramLocalParameter4dEXT(int program,
                                              int target,
                                              int index,
                                              double x,
                                              double y,
                                              double z,
                                              double w)
Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4dEXT in interface GL2

dispatch_glNamedProgramLocalParameter4dEXT1

public void dispatch_glNamedProgramLocalParameter4dEXT1(int program,
                                                        int target,
                                                        int index,
                                                        double x,
                                                        double y,
                                                        double z,
                                                        double w,
                                                        long procAddress)
Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4dvEXT

public void glNamedProgramLocalParameter4dvEXT(int program,
                                               int target,
                                               int index,
                                               DoubleBuffer params)
Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4dvEXT in interface GL2

glNamedProgramLocalParameter4dvEXT

public void glNamedProgramLocalParameter4dvEXT(int program,
                                               int target,
                                               int index,
                                               double[] params,
                                               int params_offset)
Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4dvEXT in interface GL2

glNamedProgramLocalParameter4fEXT

public void glNamedProgramLocalParameter4fEXT(int program,
                                              int target,
                                              int index,
                                              float x,
                                              float y,
                                              float z,
                                              float w)
Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4fEXT in interface GL2

dispatch_glNamedProgramLocalParameter4fEXT1

public void dispatch_glNamedProgramLocalParameter4fEXT1(int program,
                                                        int target,
                                                        int index,
                                                        float x,
                                                        float y,
                                                        float z,
                                                        float w,
                                                        long procAddress)
Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameter4fvEXT

public void glNamedProgramLocalParameter4fvEXT(int program,
                                               int target,
                                               int index,
                                               FloatBuffer params)
Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4fvEXT in interface GL2

glNamedProgramLocalParameter4fvEXT

public void glNamedProgramLocalParameter4fvEXT(int program,
                                               int target,
                                               int index,
                                               float[] params,
                                               int params_offset)
Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4fvEXT in interface GL2

glNamedProgramLocalParameterI4iEXT

public void glNamedProgramLocalParameterI4iEXT(int program,
                                               int target,
                                               int index,
                                               int x,
                                               int y,
                                               int z,
                                               int w)
Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4iEXT in interface GL2

dispatch_glNamedProgramLocalParameterI4iEXT1

public void dispatch_glNamedProgramLocalParameterI4iEXT1(int program,
                                                         int target,
                                                         int index,
                                                         int x,
                                                         int y,
                                                         int z,
                                                         int w,
                                                         long procAddress)
Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameterI4ivEXT

public void glNamedProgramLocalParameterI4ivEXT(int program,
                                                int target,
                                                int index,
                                                IntBuffer params)
Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4ivEXT in interface GL2

glNamedProgramLocalParameterI4ivEXT

public void glNamedProgramLocalParameterI4ivEXT(int program,
                                                int target,
                                                int index,
                                                int[] params,
                                                int params_offset)
Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4ivEXT in interface GL2

glNamedProgramLocalParameterI4uiEXT

public void glNamedProgramLocalParameterI4uiEXT(int program,
                                                int target,
                                                int index,
                                                int x,
                                                int y,
                                                int z,
                                                int w)
Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4uiEXT in interface GL2

dispatch_glNamedProgramLocalParameterI4uiEXT1

public void dispatch_glNamedProgramLocalParameterI4uiEXT1(int program,
                                                          int target,
                                                          int index,
                                                          int x,
                                                          int y,
                                                          int z,
                                                          int w,
                                                          long procAddress)
Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_EXT_direct_state_access


glNamedProgramLocalParameterI4uivEXT

public void glNamedProgramLocalParameterI4uivEXT(int program,
                                                 int target,
                                                 int index,
                                                 IntBuffer params)
Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4uivEXT in interface GL2

glNamedProgramLocalParameterI4uivEXT

public void glNamedProgramLocalParameterI4uivEXT(int program,
                                                 int target,
                                                 int index,
                                                 int[] params,
                                                 int params_offset)
Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4uivEXT in interface GL2

glNamedProgramLocalParameters4fvEXT

public void glNamedProgramLocalParameters4fvEXT(int program,
                                                int target,
                                                int index,
                                                int count,
                                                FloatBuffer params)
Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameters4fvEXT in interface GL2

glNamedProgramLocalParameters4fvEXT

public void glNamedProgramLocalParameters4fvEXT(int program,
                                                int target,
                                                int index,
                                                int count,
                                                float[] params,
                                                int params_offset)
Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameters4fvEXT in interface GL2

glNamedProgramLocalParametersI4ivEXT

public void glNamedProgramLocalParametersI4ivEXT(int program,
                                                 int target,
                                                 int index,
                                                 int count,
                                                 IntBuffer params)
Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParametersI4ivEXT in interface GL2

glNamedProgramLocalParametersI4ivEXT

public void glNamedProgramLocalParametersI4ivEXT(int program,
                                                 int target,
                                                 int index,
                                                 int count,
                                                 int[] params,
                                                 int params_offset)
Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParametersI4ivEXT in interface GL2

glNamedProgramLocalParametersI4uivEXT

public void glNamedProgramLocalParametersI4uivEXT(int program,
                                                  int target,
                                                  int index,
                                                  int count,
                                                  IntBuffer params)
Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParametersI4uivEXT in interface GL2

glNamedProgramLocalParametersI4uivEXT

public void glNamedProgramLocalParametersI4uivEXT(int program,
                                                  int target,
                                                  int index,
                                                  int count,
                                                  int[] params,
                                                  int params_offset)
Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParametersI4uivEXT in interface GL2

glNamedProgramStringEXT

public void glNamedProgramStringEXT(int program,
                                    int target,
                                    int format,
                                    int len,
                                    Buffer string)
Entry point to C language function: void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramStringEXT in interface GL2

glNamedRenderbufferStorageEXT

public void glNamedRenderbufferStorageEXT(int renderbuffer,
                                          int internalformat,
                                          int width,
                                          int height)
Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glNamedRenderbufferStorageEXT in interface GL2

dispatch_glNamedRenderbufferStorageEXT1

public void dispatch_glNamedRenderbufferStorageEXT1(int renderbuffer,
                                                    int internalformat,
                                                    int width,
                                                    int height,
                                                    long procAddress)
Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glNamedRenderbufferStorageMultisampleCoverageEXT

public void glNamedRenderbufferStorageMultisampleCoverageEXT(int renderbuffer,
                                                             int coverageSamples,
                                                             int colorSamples,
                                                             int internalformat,
                                                             int width,
                                                             int height)
Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glNamedRenderbufferStorageMultisampleCoverageEXT in interface GL2

dispatch_glNamedRenderbufferStorageMultisampleCoverageEXT1

public void dispatch_glNamedRenderbufferStorageMultisampleCoverageEXT1(int renderbuffer,
                                                                       int coverageSamples,
                                                                       int colorSamples,
                                                                       int internalformat,
                                                                       int width,
                                                                       int height,
                                                                       long procAddress)
Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glNamedRenderbufferStorageMultisampleEXT

public void glNamedRenderbufferStorageMultisampleEXT(int renderbuffer,
                                                     int samples,
                                                     int internalformat,
                                                     int width,
                                                     int height)
Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glNamedRenderbufferStorageMultisampleEXT in interface GL2

dispatch_glNamedRenderbufferStorageMultisampleEXT1

public void dispatch_glNamedRenderbufferStorageMultisampleEXT1(int renderbuffer,
                                                               int samples,
                                                               int internalformat,
                                                               int width,
                                                               int height,
                                                               long procAddress)
Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access


glNamedStringARB

public void glNamedStringARB(int type,
                             int namelen,
                             ByteBuffer name,
                             int stringlen,
                             ByteBuffer string)
Entry point to C language function: void glNamedStringARB(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
Part of GL_ARB_shading_language_include

Specified by:
glNamedStringARB in interface GL2GL3

glNamedStringARB

public void glNamedStringARB(int type,
                             int namelen,
                             byte[] name,
                             int name_offset,
                             int stringlen,
                             byte[] string,
                             int string_offset)
Entry point to C language function: void glNamedStringARB(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
Part of GL_ARB_shading_language_include

Specified by:
glNamedStringARB in interface GL2GL3

glNewList

public void glNewList(int list,
                      int mode)
Entry point to C language function: void glNewList(GLuint list, GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glNewList in interface GL2

dispatch_glNewList1

public void dispatch_glNewList1(int list,
                                int mode,
                                long procAddress)
Entry point to C language function: void glNewList(GLuint list, GLenum mode);
Part of GL_VERSION_1_0


glNormal3b

public void glNormal3b(byte nx,
                       byte ny,
                       byte nz)
Entry point to C language function: void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3b in interface GL2

dispatch_glNormal3b1

public void dispatch_glNormal3b1(byte nx,
                                 byte ny,
                                 byte nz,
                                 long procAddress)
Entry point to C language function: void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
Part of GL_VERSION_1_0


glNormal3bv

public void glNormal3bv(ByteBuffer v)
Entry point to C language function: void glNormal3bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3bv in interface GL2

glNormal3bv

public void glNormal3bv(byte[] v,
                        int v_offset)
Entry point to C language function: void glNormal3bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3bv in interface GL2

glNormal3d

public void glNormal3d(double nx,
                       double ny,
                       double nz)
Entry point to C language function: void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3d in interface GL2

dispatch_glNormal3d1

public void dispatch_glNormal3d1(double nx,
                                 double ny,
                                 double nz,
                                 long procAddress)
Entry point to C language function: void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
Part of GL_VERSION_1_0


glNormal3dv

public void glNormal3dv(DoubleBuffer v)
Entry point to C language function: void glNormal3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3dv in interface GL2

glNormal3dv

public void glNormal3dv(double[] v,
                        int v_offset)
Entry point to C language function: void glNormal3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3dv in interface GL2

glNormal3f

public void glNormal3f(float nx,
                       float ny,
                       float nz)
Entry point to C language function: void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3f in interface GL2ES1

dispatch_glNormal3f1

public void dispatch_glNormal3f1(float nx,
                                 float ny,
                                 float nz,
                                 long procAddress)
Entry point to C language function: void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
Part of GL_VERSION_1_0


glNormal3fv

public void glNormal3fv(FloatBuffer v)
Entry point to C language function: void glNormal3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3fv in interface GL2

glNormal3fv

public void glNormal3fv(float[] v,
                        int v_offset)
Entry point to C language function: void glNormal3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3fv in interface GL2

glNormal3h

public void glNormal3h(short nx,
                       short ny,
                       short nz)
Entry point to C language function: void glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
Part of GL_NV_half_float

Specified by:
glNormal3h in interface GL2

dispatch_glNormal3h1

public void dispatch_glNormal3h1(short nx,
                                 short ny,
                                 short nz,
                                 long procAddress)
Entry point to C language function: void glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
Part of GL_NV_half_float


glNormal3hv

public void glNormal3hv(ShortBuffer v)
Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glNormal3hv in interface GL2

glNormal3hv

public void glNormal3hv(short[] v,
                        int v_offset)
Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glNormal3hv in interface GL2

glNormal3i

public void glNormal3i(int nx,
                       int ny,
                       int nz)
Entry point to C language function: void glNormal3i(GLint nx, GLint ny, GLint nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3i in interface GL2

dispatch_glNormal3i1

public void dispatch_glNormal3i1(int nx,
                                 int ny,
                                 int nz,
                                 long procAddress)
Entry point to C language function: void glNormal3i(GLint nx, GLint ny, GLint nz);
Part of GL_VERSION_1_0


glNormal3iv

public void glNormal3iv(IntBuffer v)
Entry point to C language function: void glNormal3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3iv in interface GL2

glNormal3iv

public void glNormal3iv(int[] v,
                        int v_offset)
Entry point to C language function: void glNormal3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3iv in interface GL2

glNormal3s

public void glNormal3s(short nx,
                       short ny,
                       short nz)
Entry point to C language function: void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3s in interface GL2

dispatch_glNormal3s1

public void dispatch_glNormal3s1(short nx,
                                 short ny,
                                 short nz,
                                 long procAddress)
Entry point to C language function: void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
Part of GL_VERSION_1_0


glNormal3sv

public void glNormal3sv(ShortBuffer v)
Entry point to C language function: void glNormal3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3sv in interface GL2

glNormal3sv

public void glNormal3sv(short[] v,
                        int v_offset)
Entry point to C language function: void glNormal3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3sv in interface GL2

glNormalFormatNV

public void glNormalFormatNV(int type,
                             int stride)
Entry point to C language function: void glNormalFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glNormalFormatNV in interface GL2GL3

dispatch_glNormalFormatNV1

public void dispatch_glNormalFormatNV1(int type,
                                       int stride,
                                       long procAddress)
Entry point to C language function: void glNormalFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glNormalP3ui

public void glNormalP3ui(int type,
                         int coords)
Entry point to C language function: void glNormalP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glNormalP3ui in interface GL2GL3

dispatch_glNormalP3ui1

public void dispatch_glNormalP3ui1(int type,
                                   int coords,
                                   long procAddress)
Entry point to C language function: void glNormalP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glNormalP3uiv

public void glNormalP3uiv(int type,
                          IntBuffer coords)
Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glNormalP3uiv in interface GL2GL3

glNormalP3uiv

public void glNormalP3uiv(int type,
                          int[] coords,
                          int coords_offset)
Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glNormalP3uiv in interface GL2GL3

glNormalPointer

public void glNormalPointer(int type,
                            int stride,
                            Buffer ptr)
Entry point to C language function: void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glNormalPointer in interface GLPointerFunc
Parameters:
ptr - a direct Buffer

glNormalPointer

public void glNormalPointer(int type,
                            int stride,
                            long ptr_buffer_offset)
Entry point to C language function: void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glNormalPointer in interface GLPointerFunc

glObjectPurgeableAPPLE

public int glObjectPurgeableAPPLE(int objectType,
                                  int name,
                                  int option)
Entry point to C language function: GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable

Specified by:
glObjectPurgeableAPPLE in interface GL2

dispatch_glObjectPurgeableAPPLE1

public int dispatch_glObjectPurgeableAPPLE1(int objectType,
                                            int name,
                                            int option,
                                            long procAddress)
Entry point to C language function: GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable


glObjectUnpurgeableAPPLE

public int glObjectUnpurgeableAPPLE(int objectType,
                                    int name,
                                    int option)
Entry point to C language function: GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable

Specified by:
glObjectUnpurgeableAPPLE in interface GL2

dispatch_glObjectUnpurgeableAPPLE1

public int dispatch_glObjectUnpurgeableAPPLE1(int objectType,
                                              int name,
                                              int option,
                                              long procAddress)
Entry point to C language function: GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable


glOrtho

public void glOrtho(double left,
                    double right,
                    double bottom,
                    double top,
                    double near_val,
                    double far_val)
Entry point to C language function: void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
Part of GL_VERSION_1_0

Specified by:
glOrtho in interface GL2ES1

dispatch_glOrtho1

public void dispatch_glOrtho1(double left,
                              double right,
                              double bottom,
                              double top,
                              double near_val,
                              double far_val,
                              long procAddress)
Entry point to C language function: void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
Part of GL_VERSION_1_0


glPNTrianglesfATI

public void glPNTrianglesfATI(int pname,
                              float param)
Entry point to C language function: void glPNTrianglesfATI(GLenum pname, GLfloat param);
Part of GL_ATI_pn_triangles

Specified by:
glPNTrianglesfATI in interface GL2

dispatch_glPNTrianglesfATI1

public void dispatch_glPNTrianglesfATI1(int pname,
                                        float param,
                                        long procAddress)
Entry point to C language function: void glPNTrianglesfATI(GLenum pname, GLfloat param);
Part of GL_ATI_pn_triangles


glPNTrianglesiATI

public void glPNTrianglesiATI(int pname,
                              int param)
Entry point to C language function: void glPNTrianglesiATI(GLenum pname, GLint param);
Part of GL_ATI_pn_triangles

Specified by:
glPNTrianglesiATI in interface GL2

dispatch_glPNTrianglesiATI1

public void dispatch_glPNTrianglesiATI1(int pname,
                                        int param,
                                        long procAddress)
Entry point to C language function: void glPNTrianglesiATI(GLenum pname, GLint param);
Part of GL_ATI_pn_triangles


glPassThrough

public void glPassThrough(float token)
Entry point to C language function: void glPassThrough(GLfloat token);
Part of GL_VERSION_1_0

Specified by:
glPassThrough in interface GL2

dispatch_glPassThrough1

public void dispatch_glPassThrough1(float token,
                                    long procAddress)
Entry point to C language function: void glPassThrough(GLfloat token);
Part of GL_VERSION_1_0


glPatchParameterfv

public void glPatchParameterfv(int pname,
                               FloatBuffer values)
Entry point to C language function: void glPatchParameterfv(GLenum pname, const GLfloat * values);
Part of GL_ARB_tessellation_shader

Specified by:
glPatchParameterfv in interface GL3

glPatchParameterfv

public void glPatchParameterfv(int pname,
                               float[] values,
                               int values_offset)
Entry point to C language function: void glPatchParameterfv(GLenum pname, const GLfloat * values);
Part of GL_ARB_tessellation_shader

Specified by:
glPatchParameterfv in interface GL3

glPatchParameteri

public void glPatchParameteri(int pname,
                              int value)
Entry point to C language function: void glPatchParameteri(GLenum pname, GLint value);
Part of GL_ARB_tessellation_shader

Specified by:
glPatchParameteri in interface GL3

dispatch_glPatchParameteri1

public void dispatch_glPatchParameteri1(int pname,
                                        int value,
                                        long procAddress)
Entry point to C language function: void glPatchParameteri(GLenum pname, GLint value);
Part of GL_ARB_tessellation_shader


glPauseTransformFeedback

public void glPauseTransformFeedback()
Entry point to C language function: void glPauseTransformFeedback(void);
Part of GL_ARB_transform_feedback2

Specified by:
glPauseTransformFeedback in interface GL2GL3

dispatch_glPauseTransformFeedback1

public void dispatch_glPauseTransformFeedback1(long procAddress)
Entry point to C language function: void glPauseTransformFeedback(void);
Part of GL_ARB_transform_feedback2


glPauseTransformFeedbackNV

public void glPauseTransformFeedbackNV()
Entry point to C language function: void glPauseTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2

Specified by:
glPauseTransformFeedbackNV in interface GL2

dispatch_glPauseTransformFeedbackNV1

public void dispatch_glPauseTransformFeedbackNV1(long procAddress)
Entry point to C language function: void glPauseTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2


glPixelDataRangeNV

public void glPixelDataRangeNV(int target,
                               int length,
                               Buffer pointer)
Entry point to C language function: void glPixelDataRangeNV(GLenum target, GLsizei length, GLvoid * pointer);
Part of GL_NV_pixel_data_range

Specified by:
glPixelDataRangeNV in interface GL2
Parameters:
pointer - a direct Buffer

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         FloatBuffer values)
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapfv in interface GL2

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         float[] values,
                         int values_offset)
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapfv in interface GL2

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         long values_buffer_offset)
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapfv in interface GL2

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          IntBuffer values)
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapuiv in interface GL2

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          int[] values,
                          int values_offset)
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapuiv in interface GL2

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          long values_buffer_offset)
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapuiv in interface GL2

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          ShortBuffer values)
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapusv in interface GL2

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          short[] values,
                          int values_offset)
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapusv in interface GL2

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          long values_buffer_offset)
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapusv in interface GL2

glPixelStoref

public void glPixelStoref(int pname,
                          float param)
Entry point to C language function: void glPixelStoref(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glPixelStoref in interface GL2GL3

dispatch_glPixelStoref1

public void dispatch_glPixelStoref1(int pname,
                                    float param,
                                    long procAddress)
Entry point to C language function: void glPixelStoref(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glPixelStorei

public void glPixelStorei(int pname,
                          int param)
Entry point to C language function: void glPixelStorei(GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glPixelStorei in interface GL

glPixelTransferf

public void glPixelTransferf(int pname,
                             float param)
Entry point to C language function: void glPixelTransferf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glPixelTransferf in interface GL2

dispatch_glPixelTransferf1

public void dispatch_glPixelTransferf1(int pname,
                                       float param,
                                       long procAddress)
Entry point to C language function: void glPixelTransferf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glPixelTransferi

public void glPixelTransferi(int pname,
                             int param)
Entry point to C language function: void glPixelTransferi(GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glPixelTransferi in interface GL2

dispatch_glPixelTransferi1

public void dispatch_glPixelTransferi1(int pname,
                                       int param,
                                       long procAddress)
Entry point to C language function: void glPixelTransferi(GLenum pname, GLint param);
Part of GL_VERSION_1_0


glPixelTransformParameterfEXT

public void glPixelTransformParameterfEXT(int target,
                                          int pname,
                                          float param)
Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterfEXT in interface GL2

dispatch_glPixelTransformParameterfEXT1

public void dispatch_glPixelTransformParameterfEXT1(int target,
                                                    int pname,
                                                    float param,
                                                    long procAddress)
Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_pixel_transform


glPixelTransformParameterfvEXT

public void glPixelTransformParameterfvEXT(int target,
                                           int pname,
                                           FloatBuffer params)
Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterfvEXT in interface GL2

glPixelTransformParameterfvEXT

public void glPixelTransformParameterfvEXT(int target,
                                           int pname,
                                           float[] params,
                                           int params_offset)
Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterfvEXT in interface GL2

glPixelTransformParameteriEXT

public void glPixelTransformParameteriEXT(int target,
                                          int pname,
                                          int param)
Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint param);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameteriEXT in interface GL2

dispatch_glPixelTransformParameteriEXT1

public void dispatch_glPixelTransformParameteriEXT1(int target,
                                                    int pname,
                                                    int param,
                                                    long procAddress)
Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint param);
Part of GL_EXT_pixel_transform


glPixelTransformParameterivEXT

public void glPixelTransformParameterivEXT(int target,
                                           int pname,
                                           IntBuffer params)
Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterivEXT in interface GL2

glPixelTransformParameterivEXT

public void glPixelTransformParameterivEXT(int target,
                                           int pname,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterivEXT in interface GL2

glPixelZoom

public void glPixelZoom(float xfactor,
                        float yfactor)
Entry point to C language function: void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
Part of GL_VERSION_1_0

Specified by:
glPixelZoom in interface GL2

dispatch_glPixelZoom1

public void dispatch_glPixelZoom1(float xfactor,
                                  float yfactor,
                                  long procAddress)
Entry point to C language function: void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
Part of GL_VERSION_1_0


glPointParameterf

public void glPointParameterf(int pname,
                              float param)
Entry point to C language function: void glPointParameterf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_4

Specified by:
glPointParameterf in interface GL2ES1
Specified by:
glPointParameterf in interface GL2GL3

dispatch_glPointParameterf1

public void dispatch_glPointParameterf1(int pname,
                                        float param,
                                        long procAddress)
Entry point to C language function: void glPointParameterf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_4


glPointParameterfv

public void glPointParameterfv(int pname,
                               FloatBuffer params)
Entry point to C language function: void glPointParameterfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4

Specified by:
glPointParameterfv in interface GL2ES1
Specified by:
glPointParameterfv in interface GL2GL3

glPointParameterfv

public void glPointParameterfv(int pname,
                               float[] params,
                               int params_offset)
Entry point to C language function: void glPointParameterfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4

Specified by:
glPointParameterfv in interface GL2ES1
Specified by:
glPointParameterfv in interface GL2GL3

glPointParameteri

public void glPointParameteri(int pname,
                              int param)
Entry point to C language function: void glPointParameteri(GLenum pname, GLint param);
Part of GL_VERSION_1_4

Specified by:
glPointParameteri in interface GL2GL3

dispatch_glPointParameteri1

public void dispatch_glPointParameteri1(int pname,
                                        int param,
                                        long procAddress)
Entry point to C language function: void glPointParameteri(GLenum pname, GLint param);
Part of GL_VERSION_1_4


glPointParameteriv

public void glPointParameteriv(int pname,
                               IntBuffer params)
Entry point to C language function: void glPointParameteriv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_4

Specified by:
glPointParameteriv in interface GL2GL3

glPointParameteriv

public void glPointParameteriv(int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glPointParameteriv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_4

Specified by:
glPointParameteriv in interface GL2GL3

glPointSize

public void glPointSize(float size)
Entry point to C language function: void glPointSize(GLfloat size);
Part of GL_VERSION_1_0

Specified by:
glPointSize in interface GL2ES1
Specified by:
glPointSize in interface GL2GL3

dispatch_glPointSize1

public void dispatch_glPointSize1(float size,
                                  long procAddress)
Entry point to C language function: void glPointSize(GLfloat size);
Part of GL_VERSION_1_0


glPolygonMode

public void glPolygonMode(int face,
                          int mode)
Entry point to C language function: void glPolygonMode(GLenum face, GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glPolygonMode in interface GL2GL3

dispatch_glPolygonMode1

public void dispatch_glPolygonMode1(int face,
                                    int mode,
                                    long procAddress)
Entry point to C language function: void glPolygonMode(GLenum face, GLenum mode);
Part of GL_VERSION_1_0


glPolygonOffset

public void glPolygonOffset(float factor,
                            float units)
Entry point to C language function: void glPolygonOffset(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_1

Specified by:
glPolygonOffset in interface GL

dispatch_glPolygonOffset1

public void dispatch_glPolygonOffset1(float factor,
                                      float units,
                                      long procAddress)
Entry point to C language function: void glPolygonOffset(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_1


glPolygonStipple

public void glPolygonStipple(ByteBuffer mask)
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glPolygonStipple in interface GL2

glPolygonStipple

public void glPolygonStipple(byte[] mask,
                             int mask_offset)
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glPolygonStipple in interface GL2

glPolygonStipple

public void glPolygonStipple(long mask_buffer_offset)
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glPolygonStipple in interface GL2

glPopAttrib

public void glPopAttrib()
Entry point to C language function: void glPopAttrib(void);
Part of GL_VERSION_1_0

Specified by:
glPopAttrib in interface GL2

dispatch_glPopAttrib1

public void dispatch_glPopAttrib1(long procAddress)
Entry point to C language function: void glPopAttrib(void);
Part of GL_VERSION_1_0


glPopClientAttrib

public void glPopClientAttrib()
Entry point to C language function: void glPopClientAttrib(void);
Part of GL_VERSION_1_1

Specified by:
glPopClientAttrib in interface GL2

glPopMatrix

public void glPopMatrix()
Entry point to C language function: void glPopMatrix(void);
Part of GL_VERSION_1_0

Specified by:
glPopMatrix in interface GLMatrixFunc

dispatch_glPopMatrix1

public void dispatch_glPopMatrix1(long procAddress)
Entry point to C language function: void glPopMatrix(void);
Part of GL_VERSION_1_0


glPopName

public void glPopName()
Entry point to C language function: void glPopName(void);
Part of GL_VERSION_1_0

Specified by:
glPopName in interface GL2

dispatch_glPopName1

public void dispatch_glPopName1(long procAddress)
Entry point to C language function: void glPopName(void);
Part of GL_VERSION_1_0


glPrimitiveRestartIndex

public void glPrimitiveRestartIndex(int index)
Entry point to C language function: void glPrimitiveRestartIndex(GLuint index);
Part of GL_VERSION_3_1

Specified by:
glPrimitiveRestartIndex in interface GL3

dispatch_glPrimitiveRestartIndex1

public void dispatch_glPrimitiveRestartIndex1(int index,
                                              long procAddress)
Entry point to C language function: void glPrimitiveRestartIndex(GLuint index);
Part of GL_VERSION_3_1


glPrimitiveRestartIndexNV

public void glPrimitiveRestartIndexNV(int index)
Entry point to C language function: void glPrimitiveRestartIndexNV(GLuint index);
Part of GL_NV_primitive_restart

Specified by:
glPrimitiveRestartIndexNV in interface GL2

dispatch_glPrimitiveRestartIndexNV1

public void dispatch_glPrimitiveRestartIndexNV1(int index,
                                                long procAddress)
Entry point to C language function: void glPrimitiveRestartIndexNV(GLuint index);
Part of GL_NV_primitive_restart


glPrimitiveRestartNV

public void glPrimitiveRestartNV()
Entry point to C language function: void glPrimitiveRestartNV(void);
Part of GL_NV_primitive_restart

Specified by:
glPrimitiveRestartNV in interface GL2

dispatch_glPrimitiveRestartNV1

public void dispatch_glPrimitiveRestartNV1(long procAddress)
Entry point to C language function: void glPrimitiveRestartNV(void);
Part of GL_NV_primitive_restart


glPrioritizeTextures

public void glPrioritizeTextures(int n,
                                 IntBuffer textures,
                                 FloatBuffer priorities)
Entry point to C language function: void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
Part of GL_VERSION_1_1

Specified by:
glPrioritizeTextures in interface GL2

glPrioritizeTextures

public void glPrioritizeTextures(int n,
                                 int[] textures,
                                 int textures_offset,
                                 float[] priorities,
                                 int priorities_offset)
Entry point to C language function: void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
Part of GL_VERSION_1_1

Specified by:
glPrioritizeTextures in interface GL2

glProgramBinary

public void glProgramBinary(int program,
                            int binaryFormat,
                            Buffer binary,
                            int length)
Entry point to C language function: void glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_get_program_binary

Specified by:
glProgramBinary in interface GL2ES2

glProgramBufferParametersIivNV

public void glProgramBufferParametersIivNV(int target,
                                           int buffer,
                                           int index,
                                           int count,
                                           IntBuffer params)
Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersIivNV in interface GL2

glProgramBufferParametersIivNV

public void glProgramBufferParametersIivNV(int target,
                                           int buffer,
                                           int index,
                                           int count,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersIivNV in interface GL2

glProgramBufferParametersIuivNV

public void glProgramBufferParametersIuivNV(int target,
                                            int buffer,
                                            int index,
                                            int count,
                                            IntBuffer params)
Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersIuivNV in interface GL2

glProgramBufferParametersIuivNV

public void glProgramBufferParametersIuivNV(int target,
                                            int buffer,
                                            int index,
                                            int count,
                                            int[] params,
                                            int params_offset)
Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersIuivNV in interface GL2

glProgramBufferParametersfvNV

public void glProgramBufferParametersfvNV(int target,
                                          int buffer,
                                          int index,
                                          int count,
                                          FloatBuffer params)
Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersfvNV in interface GL2

glProgramBufferParametersfvNV

public void glProgramBufferParametersfvNV(int target,
                                          int buffer,
                                          int index,
                                          int count,
                                          float[] params,
                                          int params_offset)
Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersfvNV in interface GL2

glProgramEnvParameter4dARB

public void glProgramEnvParameter4dARB(int target,
                                       int index,
                                       double x,
                                       double y,
                                       double z,
                                       double w)
Entry point to C language function: void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4dARB in interface GL2

dispatch_glProgramEnvParameter4dARB1

public void dispatch_glProgramEnvParameter4dARB1(int target,
                                                 int index,
                                                 double x,
                                                 double y,
                                                 double z,
                                                 double w,
                                                 long procAddress)
Entry point to C language function: void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program


glProgramEnvParameter4dvARB

public void glProgramEnvParameter4dvARB(int target,
                                        int index,
                                        DoubleBuffer params)
Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4dvARB in interface GL2

glProgramEnvParameter4dvARB

public void glProgramEnvParameter4dvARB(int target,
                                        int index,
                                        double[] params,
                                        int params_offset)
Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4dvARB in interface GL2

glProgramEnvParameter4fARB

public void glProgramEnvParameter4fARB(int target,
                                       int index,
                                       float x,
                                       float y,
                                       float z,
                                       float w)
Entry point to C language function: void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4fARB in interface GL2

dispatch_glProgramEnvParameter4fARB1

public void dispatch_glProgramEnvParameter4fARB1(int target,
                                                 int index,
                                                 float x,
                                                 float y,
                                                 float z,
                                                 float w,
                                                 long procAddress)
Entry point to C language function: void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program


glProgramEnvParameter4fvARB

public void glProgramEnvParameter4fvARB(int target,
                                        int index,
                                        FloatBuffer params)
Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4fvARB in interface GL2

glProgramEnvParameter4fvARB

public void glProgramEnvParameter4fvARB(int target,
                                        int index,
                                        float[] params,
                                        int params_offset)
Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4fvARB in interface GL2

glProgramEnvParameterI4iNV

public void glProgramEnvParameterI4iNV(int target,
                                       int index,
                                       int x,
                                       int y,
                                       int z,
                                       int w)
Entry point to C language function: void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4iNV in interface GL2

dispatch_glProgramEnvParameterI4iNV1

public void dispatch_glProgramEnvParameterI4iNV1(int target,
                                                 int index,
                                                 int x,
                                                 int y,
                                                 int z,
                                                 int w,
                                                 long procAddress)
Entry point to C language function: void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4


glProgramEnvParameterI4ivNV

public void glProgramEnvParameterI4ivNV(int target,
                                        int index,
                                        IntBuffer params)
Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4ivNV in interface GL2

glProgramEnvParameterI4ivNV

public void glProgramEnvParameterI4ivNV(int target,
                                        int index,
                                        int[] params,
                                        int params_offset)
Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4ivNV in interface GL2

glProgramEnvParameterI4uiNV

public void glProgramEnvParameterI4uiNV(int target,
                                        int index,
                                        int x,
                                        int y,
                                        int z,
                                        int w)
Entry point to C language function: void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4uiNV in interface GL2

dispatch_glProgramEnvParameterI4uiNV1

public void dispatch_glProgramEnvParameterI4uiNV1(int target,
                                                  int index,
                                                  int x,
                                                  int y,
                                                  int z,
                                                  int w,
                                                  long procAddress)
Entry point to C language function: void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4


glProgramEnvParameterI4uivNV

public void glProgramEnvParameterI4uivNV(int target,
                                         int index,
                                         IntBuffer params)
Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4uivNV in interface GL2

glProgramEnvParameterI4uivNV

public void glProgramEnvParameterI4uivNV(int target,
                                         int index,
                                         int[] params,
                                         int params_offset)
Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4uivNV in interface GL2

glProgramEnvParameters4fvEXT

public void glProgramEnvParameters4fvEXT(int target,
                                         int index,
                                         int count,
                                         FloatBuffer params)
Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters

Specified by:
glProgramEnvParameters4fvEXT in interface GL2

glProgramEnvParameters4fvEXT

public void glProgramEnvParameters4fvEXT(int target,
                                         int index,
                                         int count,
                                         float[] params,
                                         int params_offset)
Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters

Specified by:
glProgramEnvParameters4fvEXT in interface GL2

glProgramEnvParametersI4ivNV

public void glProgramEnvParametersI4ivNV(int target,
                                         int index,
                                         int count,
                                         IntBuffer params)
Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParametersI4ivNV in interface GL2

glProgramEnvParametersI4ivNV

public void glProgramEnvParametersI4ivNV(int target,
                                         int index,
                                         int count,
                                         int[] params,
                                         int params_offset)
Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParametersI4ivNV in interface GL2

glProgramEnvParametersI4uivNV

public void glProgramEnvParametersI4uivNV(int target,
                                          int index,
                                          int count,
                                          IntBuffer params)
Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParametersI4uivNV in interface GL2

glProgramEnvParametersI4uivNV

public void glProgramEnvParametersI4uivNV(int target,
                                          int index,
                                          int count,
                                          int[] params,
                                          int params_offset)
Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParametersI4uivNV in interface GL2

glProgramLocalParameter4dARB

public void glProgramLocalParameter4dARB(int target,
                                         int index,
                                         double x,
                                         double y,
                                         double z,
                                         double w)
Entry point to C language function: void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4dARB in interface GL2

dispatch_glProgramLocalParameter4dARB1

public void dispatch_glProgramLocalParameter4dARB1(int target,
                                                   int index,
                                                   double x,
                                                   double y,
                                                   double z,
                                                   double w,
                                                   long procAddress)
Entry point to C language function: void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program


glProgramLocalParameter4dvARB

public void glProgramLocalParameter4dvARB(int target,
                                          int index,
                                          DoubleBuffer params)
Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4dvARB in interface GL2

glProgramLocalParameter4dvARB

public void glProgramLocalParameter4dvARB(int target,
                                          int index,
                                          double[] params,
                                          int params_offset)
Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4dvARB in interface GL2

glProgramLocalParameter4fARB

public void glProgramLocalParameter4fARB(int target,
                                         int index,
                                         float x,
                                         float y,
                                         float z,
                                         float w)
Entry point to C language function: void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4fARB in interface GL2

dispatch_glProgramLocalParameter4fARB1

public void dispatch_glProgramLocalParameter4fARB1(int target,
                                                   int index,
                                                   float x,
                                                   float y,
                                                   float z,
                                                   float w,
                                                   long procAddress)
Entry point to C language function: void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program


glProgramLocalParameter4fvARB

public void glProgramLocalParameter4fvARB(int target,
                                          int index,
                                          FloatBuffer params)
Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4fvARB in interface GL2

glProgramLocalParameter4fvARB

public void glProgramLocalParameter4fvARB(int target,
                                          int index,
                                          float[] params,
                                          int params_offset)
Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4fvARB in interface GL2

glProgramLocalParameterI4iNV

public void glProgramLocalParameterI4iNV(int target,
                                         int index,
                                         int x,
                                         int y,
                                         int z,
                                         int w)
Entry point to C language function: void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4iNV in interface GL2

dispatch_glProgramLocalParameterI4iNV1

public void dispatch_glProgramLocalParameterI4iNV1(int target,
                                                   int index,
                                                   int x,
                                                   int y,
                                                   int z,
                                                   int w,
                                                   long procAddress)
Entry point to C language function: void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4


glProgramLocalParameterI4ivNV

public void glProgramLocalParameterI4ivNV(int target,
                                          int index,
                                          IntBuffer params)
Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4ivNV in interface GL2

glProgramLocalParameterI4ivNV

public void glProgramLocalParameterI4ivNV(int target,
                                          int index,
                                          int[] params,
                                          int params_offset)
Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4ivNV in interface GL2

glProgramLocalParameterI4uiNV

public void glProgramLocalParameterI4uiNV(int target,
                                          int index,
                                          int x,
                                          int y,
                                          int z,
                                          int w)
Entry point to C language function: void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4uiNV in interface GL2

dispatch_glProgramLocalParameterI4uiNV1

public void dispatch_glProgramLocalParameterI4uiNV1(int target,
                                                    int index,
                                                    int x,
                                                    int y,
                                                    int z,
                                                    int w,
                                                    long procAddress)
Entry point to C language function: void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4


glProgramLocalParameterI4uivNV

public void glProgramLocalParameterI4uivNV(int target,
                                           int index,
                                           IntBuffer params)
Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4uivNV in interface GL2

glProgramLocalParameterI4uivNV

public void glProgramLocalParameterI4uivNV(int target,
                                           int index,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4uivNV in interface GL2

glProgramLocalParameters4fvEXT

public void glProgramLocalParameters4fvEXT(int target,
                                           int index,
                                           int count,
                                           FloatBuffer params)
Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters

Specified by:
glProgramLocalParameters4fvEXT in interface GL2

glProgramLocalParameters4fvEXT

public void glProgramLocalParameters4fvEXT(int target,
                                           int index,
                                           int count,
                                           float[] params,
                                           int params_offset)
Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters

Specified by:
glProgramLocalParameters4fvEXT in interface GL2

glProgramLocalParametersI4ivNV

public void glProgramLocalParametersI4ivNV(int target,
                                           int index,
                                           int count,
                                           IntBuffer params)
Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParametersI4ivNV in interface GL2

glProgramLocalParametersI4ivNV

public void glProgramLocalParametersI4ivNV(int target,
                                           int index,
                                           int count,
                                           int[] params,
                                           int params_offset)
Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParametersI4ivNV in interface GL2

glProgramLocalParametersI4uivNV

public void glProgramLocalParametersI4uivNV(int target,
                                            int index,
                                            int count,
                                            IntBuffer params)
Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParametersI4uivNV in interface GL2

glProgramLocalParametersI4uivNV

public void glProgramLocalParametersI4uivNV(int target,
                                            int index,
                                            int count,
                                            int[] params,
                                            int params_offset)
Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParametersI4uivNV in interface GL2

glProgramParameteri

public void glProgramParameteri(int program,
                                int pname,
                                int value)
Entry point to C language function: void glProgramParameteri(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_get_program_binary

Specified by:
glProgramParameteri in interface GL2GL3

dispatch_glProgramParameteri1

public void dispatch_glProgramParameteri1(int program,
                                          int pname,
                                          int value,
                                          long procAddress)
Entry point to C language function: void glProgramParameteri(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_get_program_binary


glProgramParameteriARB

public void glProgramParameteriARB(int program,
                                   int pname,
                                   int value)
Entry point to C language function: void glProgramParameteriARB(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_geometry_shader4

Specified by:
glProgramParameteriARB in interface GL2GL3

dispatch_glProgramParameteriARB1

public void dispatch_glProgramParameteriARB1(int program,
                                             int pname,
                                             int value,
                                             long procAddress)
Entry point to C language function: void glProgramParameteriARB(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_geometry_shader4


glProgramStringARB

public void glProgramStringARB(int target,
                               int format,
                               int len,
                               String string)
Entry point to C language function: void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_ARB_vertex_program

Specified by:
glProgramStringARB in interface GL2

dispatch_glProgramStringARB1

public void dispatch_glProgramStringARB1(int target,
                                         int format,
                                         int len,
                                         String string,
                                         long procAddress)
Entry point to C language function: void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_ARB_vertex_program


glProgramSubroutineParametersuivNV

public void glProgramSubroutineParametersuivNV(int target,
                                               int count,
                                               IntBuffer params)
Entry point to C language function: void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program5

Specified by:
glProgramSubroutineParametersuivNV in interface GL2

glProgramSubroutineParametersuivNV

public void glProgramSubroutineParametersuivNV(int target,
                                               int count,
                                               int[] params,
                                               int params_offset)
Entry point to C language function: void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program5

Specified by:
glProgramSubroutineParametersuivNV in interface GL2

glProgramUniform1d

public void glProgramUniform1d(int program,
                               int location,
                               double v0)
Entry point to C language function: void glProgramUniform1d(GLuint program, GLint location, GLdouble v0);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1d in interface GL2GL3

dispatch_glProgramUniform1d1

public void dispatch_glProgramUniform1d1(int program,
                                         int location,
                                         double v0,
                                         long procAddress)
Entry point to C language function: void glProgramUniform1d(GLuint program, GLint location, GLdouble v0);
Part of GL_ARB_separate_shader_objects


glProgramUniform1dEXT

public void glProgramUniform1dEXT(int program,
                                  int location,
                                  double x)
Entry point to C language function: void glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1dEXT in interface GL2

dispatch_glProgramUniform1dEXT1

public void dispatch_glProgramUniform1dEXT1(int program,
                                            int location,
                                            double x,
                                            long procAddress)
Entry point to C language function: void glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x);
Part of GL_EXT_direct_state_access


glProgramUniform1dv

public void glProgramUniform1dv(int program,
                                int location,
                                int count,
                                DoubleBuffer value)
Entry point to C language function: void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1dv in interface GL2GL3

glProgramUniform1dv

public void glProgramUniform1dv(int program,
                                int location,
                                int count,
                                double[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1dv in interface GL2GL3

glProgramUniform1dvEXT

public void glProgramUniform1dvEXT(int program,
                                   int location,
                                   int count,
                                   DoubleBuffer value)
Entry point to C language function: void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1dvEXT in interface GL2

glProgramUniform1dvEXT

public void glProgramUniform1dvEXT(int program,
                                   int location,
                                   int count,
                                   double[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1dvEXT in interface GL2

glProgramUniform1f

public void glProgramUniform1f(int program,
                               int location,
                               float v0)
Entry point to C language function: void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1f in interface GL2GL3

dispatch_glProgramUniform1f1

public void dispatch_glProgramUniform1f1(int program,
                                         int location,
                                         float v0,
                                         long procAddress)
Entry point to C language function: void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
Part of GL_ARB_separate_shader_objects


glProgramUniform1fEXT

public void glProgramUniform1fEXT(int program,
                                  int location,
                                  float v0)
Entry point to C language function: void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1fEXT in interface GL2

dispatch_glProgramUniform1fEXT1

public void dispatch_glProgramUniform1fEXT1(int program,
                                            int location,
                                            float v0,
                                            long procAddress)
Entry point to C language function: void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
Part of GL_EXT_direct_state_access


glProgramUniform1fv

public void glProgramUniform1fv(int program,
                                int location,
                                int count,
                                FloatBuffer value)
Entry point to C language function: void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1fv in interface GL2GL3

glProgramUniform1fv

public void glProgramUniform1fv(int program,
                                int location,
                                int count,
                                float[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1fv in interface GL2GL3

glProgramUniform1fvEXT

public void glProgramUniform1fvEXT(int program,
                                   int location,
                                   int count,
                                   FloatBuffer value)
Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1fvEXT in interface GL2

glProgramUniform1fvEXT

public void glProgramUniform1fvEXT(int program,
                                   int location,
                                   int count,
                                   float[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1fvEXT in interface GL2

glProgramUniform1i

public void glProgramUniform1i(int program,
                               int location,
                               int v0)
Entry point to C language function: void glProgramUniform1i(GLuint program, GLint location, GLint v0);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1i in interface GL2GL3

dispatch_glProgramUniform1i1

public void dispatch_glProgramUniform1i1(int program,
                                         int location,
                                         int v0,
                                         long procAddress)
Entry point to C language function: void glProgramUniform1i(GLuint program, GLint location, GLint v0);
Part of GL_ARB_separate_shader_objects


glProgramUniform1i64NV

public void glProgramUniform1i64NV(int program,
                                   int location,
                                   long x)
Entry point to C language function: void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1i64NV in interface GL3bc

dispatch_glProgramUniform1i64NV1

public void dispatch_glProgramUniform1i64NV1(int program,
                                             int location,
                                             long x,
                                             long procAddress)
Entry point to C language function: void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5


glProgramUniform1i64vNV

public void glProgramUniform1i64vNV(int program,
                                    int location,
                                    int count,
                                    Int64Buffer value)
Entry point to C language function: void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1i64vNV in interface GL3bc

glProgramUniform1i64vNV

public void glProgramUniform1i64vNV(int program,
                                    int location,
                                    int count,
                                    long[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1i64vNV in interface GL3bc

glProgramUniform1iEXT

public void glProgramUniform1iEXT(int program,
                                  int location,
                                  int v0)
Entry point to C language function: void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1iEXT in interface GL2

dispatch_glProgramUniform1iEXT1

public void dispatch_glProgramUniform1iEXT1(int program,
                                            int location,
                                            int v0,
                                            long procAddress)
Entry point to C language function: void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0);
Part of GL_EXT_direct_state_access


glProgramUniform1iv

public void glProgramUniform1iv(int program,
                                int location,
                                int count,
                                IntBuffer value)
Entry point to C language function: void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1iv in interface GL2GL3

glProgramUniform1iv

public void glProgramUniform1iv(int program,
                                int location,
                                int count,
                                int[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1iv in interface GL2GL3

glProgramUniform1ivEXT

public void glProgramUniform1ivEXT(int program,
                                   int location,
                                   int count,
                                   IntBuffer value)
Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1ivEXT in interface GL2

glProgramUniform1ivEXT

public void glProgramUniform1ivEXT(int program,
                                   int location,
                                   int count,
                                   int[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1ivEXT in interface GL2

glProgramUniform1ui

public void glProgramUniform1ui(int program,
                                int location,
                                int v0)
Entry point to C language function: void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1ui in interface GL2GL3

dispatch_glProgramUniform1ui1

public void dispatch_glProgramUniform1ui1(int program,
                                          int location,
                                          int v0,
                                          long procAddress)
Entry point to C language function: void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
Part of GL_ARB_separate_shader_objects


glProgramUniform1ui64NV

public void glProgramUniform1ui64NV(int program,
                                    int location,
                                    long x)
Entry point to C language function: void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1ui64NV in interface GL3bc

dispatch_glProgramUniform1ui64NV1

public void dispatch_glProgramUniform1ui64NV1(int program,
                                              int location,
                                              long x,
                                              long procAddress)
Entry point to C language function: void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5


glProgramUniform1ui64vNV

public void glProgramUniform1ui64vNV(int program,
                                     int location,
                                     int count,
                                     Int64Buffer value)
Entry point to C language function: void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1ui64vNV in interface GL3bc

glProgramUniform1ui64vNV

public void glProgramUniform1ui64vNV(int program,
                                     int location,
                                     int count,
                                     long[] value,
                                     int value_offset)
Entry point to C language function: void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1ui64vNV in interface GL3bc

glProgramUniform1uiEXT

public void glProgramUniform1uiEXT(int program,
                                   int location,
                                   int v0)
Entry point to C language function: void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1uiEXT in interface GL2

dispatch_glProgramUniform1uiEXT1

public void dispatch_glProgramUniform1uiEXT1(int program,
                                             int location,
                                             int v0,
                                             long procAddress)
Entry point to C language function: void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0);
Part of GL_EXT_direct_state_access


glProgramUniform1uiv

public void glProgramUniform1uiv(int program,
                                 int location,
                                 int count,
                                 IntBuffer value)
Entry point to C language function: void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1uiv in interface GL2GL3

glProgramUniform1uiv

public void glProgramUniform1uiv(int program,
                                 int location,
                                 int count,
                                 int[] value,
                                 int value_offset)
Entry point to C language function: void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1uiv in interface GL2GL3

glProgramUniform1uivEXT

public void glProgramUniform1uivEXT(int program,
                                    int location,
                                    int count,
                                    IntBuffer value)
Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1uivEXT in interface GL2

glProgramUniform1uivEXT

public void glProgramUniform1uivEXT(int program,
                                    int location,
                                    int count,
                                    int[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1uivEXT in interface GL2

glProgramUniform2d

public void glProgramUniform2d(int program,
                               int location,
                               double v0,
                               double v1)
Entry point to C language function: void glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2d in interface GL2GL3

dispatch_glProgramUniform2d1

public void dispatch_glProgramUniform2d1(int program,
                                         int location,
                                         double v0,
                                         double v1,
                                         long procAddress)
Entry point to C language function: void glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1);
Part of GL_ARB_separate_shader_objects


glProgramUniform2dEXT

public void glProgramUniform2dEXT(int program,
                                  int location,
                                  double x,
                                  double y)
Entry point to C language function: void glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2dEXT in interface GL2

dispatch_glProgramUniform2dEXT1

public void dispatch_glProgramUniform2dEXT1(int program,
                                            int location,
                                            double x,
                                            double y,
                                            long procAddress)
Entry point to C language function: void glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y);
Part of GL_EXT_direct_state_access


glProgramUniform2dv

public void glProgramUniform2dv(int program,
                                int location,
                                int count,
                                DoubleBuffer value)
Entry point to C language function: void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2dv in interface GL2GL3

glProgramUniform2dv

public void glProgramUniform2dv(int program,
                                int location,
                                int count,
                                double[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2dv in interface GL2GL3

glProgramUniform2dvEXT

public void glProgramUniform2dvEXT(int program,
                                   int location,
                                   int count,
                                   DoubleBuffer value)
Entry point to C language function: void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2dvEXT in interface GL2

glProgramUniform2dvEXT

public void glProgramUniform2dvEXT(int program,
                                   int location,
                                   int count,
                                   double[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2dvEXT in interface GL2

glProgramUniform2f

public void glProgramUniform2f(int program,
                               int location,
                               float v0,
                               float v1)
Entry point to C language function: void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2f in interface GL2GL3

dispatch_glProgramUniform2f1

public void dispatch_glProgramUniform2f1(int program,
                                         int location,
                                         float v0,
                                         float v1,
                                         long procAddress)
Entry point to C language function: void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_separate_shader_objects


glProgramUniform2fEXT

public void glProgramUniform2fEXT(int program,
                                  int location,
                                  float v0,
                                  float v1)
Entry point to C language function: void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2fEXT in interface GL2

dispatch_glProgramUniform2fEXT1

public void dispatch_glProgramUniform2fEXT1(int program,
                                            int location,
                                            float v0,
                                            float v1,
                                            long procAddress)
Entry point to C language function: void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_EXT_direct_state_access


glProgramUniform2fv

public void glProgramUniform2fv(int program,
                                int location,
                                int count,
                                FloatBuffer value)
Entry point to C language function: void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2fv in interface GL2GL3

glProgramUniform2fv

public void glProgramUniform2fv(int program,
                                int location,
                                int count,
                                float[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2fv in interface GL2GL3

glProgramUniform2fvEXT

public void glProgramUniform2fvEXT(int program,
                                   int location,
                                   int count,
                                   FloatBuffer value)
Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2fvEXT in interface GL2

glProgramUniform2fvEXT

public void glProgramUniform2fvEXT(int program,
                                   int location,
                                   int count,
                                   float[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2fvEXT in interface GL2

glProgramUniform2i

public void glProgramUniform2i(int program,
                               int location,
                               int v0,
                               int v1)
Entry point to C language function: void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2i in interface GL2GL3

dispatch_glProgramUniform2i1

public void dispatch_glProgramUniform2i1(int program,
                                         int location,
                                         int v0,
                                         int v1,
                                         long procAddress)
Entry point to C language function: void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_ARB_separate_shader_objects


glProgramUniform2i64NV

public void glProgramUniform2i64NV(int program,
                                   int location,
                                   long x,
                                   long y)
Entry point to C language function: void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2i64NV in interface GL3bc

dispatch_glProgramUniform2i64NV1

public void dispatch_glProgramUniform2i64NV1(int program,
                                             int location,
                                             long x,
                                             long y,
                                             long procAddress)
Entry point to C language function: void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5


glProgramUniform2i64vNV

public void glProgramUniform2i64vNV(int program,
                                    int location,
                                    int count,
                                    Int64Buffer value)
Entry point to C language function: void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2i64vNV in interface GL3bc

glProgramUniform2i64vNV

public void glProgramUniform2i64vNV(int program,
                                    int location,
                                    int count,
                                    long[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2i64vNV in interface GL3bc

glProgramUniform2iEXT

public void glProgramUniform2iEXT(int program,
                                  int location,
                                  int v0,
                                  int v1)
Entry point to C language function: void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2iEXT in interface GL2

dispatch_glProgramUniform2iEXT1

public void dispatch_glProgramUniform2iEXT1(int program,
                                            int location,
                                            int v0,
                                            int v1,
                                            long procAddress)
Entry point to C language function: void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_EXT_direct_state_access


glProgramUniform2iv

public void glProgramUniform2iv(int program,
                                int location,
                                int count,
                                IntBuffer value)
Entry point to C language function: void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2iv in interface GL2GL3

glProgramUniform2iv

public void glProgramUniform2iv(int program,
                                int location,
                                int count,
                                int[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2iv in interface GL2GL3

glProgramUniform2ivEXT

public void glProgramUniform2ivEXT(int program,
                                   int location,
                                   int count,
                                   IntBuffer value)
Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2ivEXT in interface GL2

glProgramUniform2ivEXT

public void glProgramUniform2ivEXT(int program,
                                   int location,
                                   int count,
                                   int[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2ivEXT in interface GL2

glProgramUniform2ui

public void glProgramUniform2ui(int program,
                                int location,
                                int v0,
                                int v1)
Entry point to C language function: void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2ui in interface GL2GL3

dispatch_glProgramUniform2ui1

public void dispatch_glProgramUniform2ui1(int program,
                                          int location,
                                          int v0,
                                          int v1,
                                          long procAddress)
Entry point to C language function: void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_ARB_separate_shader_objects


glProgramUniform2ui64NV

public void glProgramUniform2ui64NV(int program,
                                    int location,
                                    long x,
                                    long y)
Entry point to C language function: void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2ui64NV in interface GL3bc

dispatch_glProgramUniform2ui64NV1

public void dispatch_glProgramUniform2ui64NV1(int program,
                                              int location,
                                              long x,
                                              long y,
                                              long procAddress)
Entry point to C language function: void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5


glProgramUniform2ui64vNV

public void glProgramUniform2ui64vNV(int program,
                                     int location,
                                     int count,
                                     Int64Buffer value)
Entry point to C language function: void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2ui64vNV in interface GL3bc

glProgramUniform2ui64vNV

public void glProgramUniform2ui64vNV(int program,
                                     int location,
                                     int count,
                                     long[] value,
                                     int value_offset)
Entry point to C language function: void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2ui64vNV in interface GL3bc

glProgramUniform2uiEXT

public void glProgramUniform2uiEXT(int program,
                                   int location,
                                   int v0,
                                   int v1)
Entry point to C language function: void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2uiEXT in interface GL2

dispatch_glProgramUniform2uiEXT1

public void dispatch_glProgramUniform2uiEXT1(int program,
                                             int location,
                                             int v0,
                                             int v1,
                                             long procAddress)
Entry point to C language function: void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_EXT_direct_state_access


glProgramUniform2uiv

public void glProgramUniform2uiv(int program,
                                 int location,
                                 int count,
                                 IntBuffer value)
Entry point to C language function: void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2uiv in interface GL2GL3

glProgramUniform2uiv

public void glProgramUniform2uiv(int program,
                                 int location,
                                 int count,
                                 int[] value,
                                 int value_offset)
Entry point to C language function: void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2uiv in interface GL2GL3

glProgramUniform2uivEXT

public void glProgramUniform2uivEXT(int program,
                                    int location,
                                    int count,
                                    IntBuffer value)
Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2uivEXT in interface GL2

glProgramUniform2uivEXT

public void glProgramUniform2uivEXT(int program,
                                    int location,
                                    int count,
                                    int[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2uivEXT in interface GL2

glProgramUniform3d

public void glProgramUniform3d(int program,
                               int location,
                               double v0,
                               double v1,
                               double v2)
Entry point to C language function: void glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3d in interface GL2GL3

dispatch_glProgramUniform3d1

public void dispatch_glProgramUniform3d1(int program,
                                         int location,
                                         double v0,
                                         double v1,
                                         double v2,
                                         long procAddress)
Entry point to C language function: void glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
Part of GL_ARB_separate_shader_objects


glProgramUniform3dEXT

public void glProgramUniform3dEXT(int program,
                                  int location,
                                  double x,
                                  double y,
                                  double z)
Entry point to C language function: void glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3dEXT in interface GL2

dispatch_glProgramUniform3dEXT1

public void dispatch_glProgramUniform3dEXT1(int program,
                                            int location,
                                            double x,
                                            double y,
                                            double z,
                                            long procAddress)
Entry point to C language function: void glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access


glProgramUniform3dv

public void glProgramUniform3dv(int program,
                                int location,
                                int count,
                                DoubleBuffer value)
Entry point to C language function: void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3dv in interface GL2GL3

glProgramUniform3dv

public void glProgramUniform3dv(int program,
                                int location,
                                int count,
                                double[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3dv in interface GL2GL3

glProgramUniform3dvEXT

public void glProgramUniform3dvEXT(int program,
                                   int location,
                                   int count,
                                   DoubleBuffer value)
Entry point to C language function: void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3dvEXT in interface GL2

glProgramUniform3dvEXT

public void glProgramUniform3dvEXT(int program,
                                   int location,
                                   int count,
                                   double[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3dvEXT in interface GL2

glProgramUniform3f

public void glProgramUniform3f(int program,
                               int location,
                               float v0,
                               float v1,
                               float v2)
Entry point to C language function: void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3f in interface GL2GL3

dispatch_glProgramUniform3f1

public void dispatch_glProgramUniform3f1(int program,
                                         int location,
                                         float v0,
                                         float v1,
                                         float v2,
                                         long procAddress)
Entry point to C language function: void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_separate_shader_objects


glProgramUniform3fEXT

public void glProgramUniform3fEXT(int program,
                                  int location,
                                  float v0,
                                  float v1,
                                  float v2)
Entry point to C language function: void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3fEXT in interface GL2

dispatch_glProgramUniform3fEXT1

public void dispatch_glProgramUniform3fEXT1(int program,
                                            int location,
                                            float v0,
                                            float v1,
                                            float v2,
                                            long procAddress)
Entry point to C language function: void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_EXT_direct_state_access


glProgramUniform3fv

public void glProgramUniform3fv(int program,
                                int location,
                                int count,
                                FloatBuffer value)
Entry point to C language function: void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3fv in interface GL2GL3

glProgramUniform3fv

public void glProgramUniform3fv(int program,
                                int location,
                                int count,
                                float[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3fv in interface GL2GL3

glProgramUniform3fvEXT

public void glProgramUniform3fvEXT(int program,
                                   int location,
                                   int count,
                                   FloatBuffer value)
Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3fvEXT in interface GL2

glProgramUniform3fvEXT

public void glProgramUniform3fvEXT(int program,
                                   int location,
                                   int count,
                                   float[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3fvEXT in interface GL2

glProgramUniform3i

public void glProgramUniform3i(int program,
                               int location,
                               int v0,
                               int v1,
                               int v2)
Entry point to C language function: void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3i in interface GL2GL3

dispatch_glProgramUniform3i1

public void dispatch_glProgramUniform3i1(int program,
                                         int location,
                                         int v0,
                                         int v1,
                                         int v2,
                                         long procAddress)
Entry point to C language function: void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_separate_shader_objects


glProgramUniform3i64NV

public void glProgramUniform3i64NV(int program,
                                   int location,
                                   long x,
                                   long y,
                                   long z)
Entry point to C language function: void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3i64NV in interface GL3bc

dispatch_glProgramUniform3i64NV1

public void dispatch_glProgramUniform3i64NV1(int program,
                                             int location,
                                             long x,
                                             long y,
                                             long z,
                                             long procAddress)
Entry point to C language function: void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5


glProgramUniform3i64vNV

public void glProgramUniform3i64vNV(int program,
                                    int location,
                                    int count,
                                    Int64Buffer value)
Entry point to C language function: void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3i64vNV in interface GL3bc

glProgramUniform3i64vNV

public void glProgramUniform3i64vNV(int program,
                                    int location,
                                    int count,
                                    long[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3i64vNV in interface GL3bc

glProgramUniform3iEXT

public void glProgramUniform3iEXT(int program,
                                  int location,
                                  int v0,
                                  int v1,
                                  int v2)
Entry point to C language function: void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3iEXT in interface GL2

dispatch_glProgramUniform3iEXT1

public void dispatch_glProgramUniform3iEXT1(int program,
                                            int location,
                                            int v0,
                                            int v1,
                                            int v2,
                                            long procAddress)
Entry point to C language function: void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_EXT_direct_state_access


glProgramUniform3iv

public void glProgramUniform3iv(int program,
                                int location,
                                int count,
                                IntBuffer value)
Entry point to C language function: void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3iv in interface GL2GL3

glProgramUniform3iv

public void glProgramUniform3iv(int program,
                                int location,
                                int count,
                                int[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3iv in interface GL2GL3

glProgramUniform3ivEXT

public void glProgramUniform3ivEXT(int program,
                                   int location,
                                   int count,
                                   IntBuffer value)
Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3ivEXT in interface GL2

glProgramUniform3ivEXT

public void glProgramUniform3ivEXT(int program,
                                   int location,
                                   int count,
                                   int[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3ivEXT in interface GL2

glProgramUniform3ui

public void glProgramUniform3ui(int program,
                                int location,
                                int v0,
                                int v1,
                                int v2)
Entry point to C language function: void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3ui in interface GL2GL3

dispatch_glProgramUniform3ui1

public void dispatch_glProgramUniform3ui1(int program,
                                          int location,
                                          int v0,
                                          int v1,
                                          int v2,
                                          long procAddress)
Entry point to C language function: void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_ARB_separate_shader_objects


glProgramUniform3ui64NV

public void glProgramUniform3ui64NV(int program,
                                    int location,
                                    long x,
                                    long y,
                                    long z)
Entry point to C language function: void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3ui64NV in interface GL3bc

dispatch_glProgramUniform3ui64NV1

public void dispatch_glProgramUniform3ui64NV1(int program,
                                              int location,
                                              long x,
                                              long y,
                                              long z,
                                              long procAddress)
Entry point to C language function: void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5


glProgramUniform3ui64vNV

public void glProgramUniform3ui64vNV(int program,
                                     int location,
                                     int count,
                                     Int64Buffer value)
Entry point to C language function: void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3ui64vNV in interface GL3bc

glProgramUniform3ui64vNV

public void glProgramUniform3ui64vNV(int program,
                                     int location,
                                     int count,
                                     long[] value,
                                     int value_offset)
Entry point to C language function: void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3ui64vNV in interface GL3bc

glProgramUniform3uiEXT

public void glProgramUniform3uiEXT(int program,
                                   int location,
                                   int v0,
                                   int v1,
                                   int v2)
Entry point to C language function: void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3uiEXT in interface GL2

dispatch_glProgramUniform3uiEXT1

public void dispatch_glProgramUniform3uiEXT1(int program,
                                             int location,
                                             int v0,
                                             int v1,
                                             int v2,
                                             long procAddress)
Entry point to C language function: void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_EXT_direct_state_access


glProgramUniform3uiv

public void glProgramUniform3uiv(int program,
                                 int location,
                                 int count,
                                 IntBuffer value)
Entry point to C language function: void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3uiv in interface GL2GL3

glProgramUniform3uiv

public void glProgramUniform3uiv(int program,
                                 int location,
                                 int count,
                                 int[] value,
                                 int value_offset)
Entry point to C language function: void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3uiv in interface GL2GL3

glProgramUniform3uivEXT

public void glProgramUniform3uivEXT(int program,
                                    int location,
                                    int count,
                                    IntBuffer value)
Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3uivEXT in interface GL2

glProgramUniform3uivEXT

public void glProgramUniform3uivEXT(int program,
                                    int location,
                                    int count,
                                    int[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3uivEXT in interface GL2

glProgramUniform4d

public void glProgramUniform4d(int program,
                               int location,
                               double v0,
                               double v1,
                               double v2,
                               double v3)
Entry point to C language function: void glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4d in interface GL2GL3

dispatch_glProgramUniform4d1

public void dispatch_glProgramUniform4d1(int program,
                                         int location,
                                         double v0,
                                         double v1,
                                         double v2,
                                         double v3,
                                         long procAddress)
Entry point to C language function: void glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
Part of GL_ARB_separate_shader_objects


glProgramUniform4dEXT

public void glProgramUniform4dEXT(int program,
                                  int location,
                                  double x,
                                  double y,
                                  double z,
                                  double w)
Entry point to C language function: void glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4dEXT in interface GL2

dispatch_glProgramUniform4dEXT1

public void dispatch_glProgramUniform4dEXT1(int program,
                                            int location,
                                            double x,
                                            double y,
                                            double z,
                                            double w,
                                            long procAddress)
Entry point to C language function: void glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access


glProgramUniform4dv

public void glProgramUniform4dv(int program,
                                int location,
                                int count,
                                DoubleBuffer value)
Entry point to C language function: void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4dv in interface GL2GL3

glProgramUniform4dv

public void glProgramUniform4dv(int program,
                                int location,
                                int count,
                                double[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4dv in interface GL2GL3

glProgramUniform4dvEXT

public void glProgramUniform4dvEXT(int program,
                                   int location,
                                   int count,
                                   DoubleBuffer value)
Entry point to C language function: void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4dvEXT in interface GL2

glProgramUniform4dvEXT

public void glProgramUniform4dvEXT(int program,
                                   int location,
                                   int count,
                                   double[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4dvEXT in interface GL2

glProgramUniform4f

public void glProgramUniform4f(int program,
                               int location,
                               float v0,
                               float v1,
                               float v2,
                               float v3)
Entry point to C language function: void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4f in interface GL2GL3

dispatch_glProgramUniform4f1

public void dispatch_glProgramUniform4f1(int program,
                                         int location,
                                         float v0,
                                         float v1,
                                         float v2,
                                         float v3,
                                         long procAddress)
Entry point to C language function: void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_separate_shader_objects


glProgramUniform4fEXT

public void glProgramUniform4fEXT(int program,
                                  int location,
                                  float v0,
                                  float v1,
                                  float v2,
                                  float v3)
Entry point to C language function: void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4fEXT in interface GL2

dispatch_glProgramUniform4fEXT1

public void dispatch_glProgramUniform4fEXT1(int program,
                                            int location,
                                            float v0,
                                            float v1,
                                            float v2,
                                            float v3,
                                            long procAddress)
Entry point to C language function: void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_EXT_direct_state_access


glProgramUniform4fv

public void glProgramUniform4fv(int program,
                                int location,
                                int count,
                                FloatBuffer value)
Entry point to C language function: void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4fv in interface GL2GL3

glProgramUniform4fv

public void glProgramUniform4fv(int program,
                                int location,
                                int count,
                                float[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4fv in interface GL2GL3

glProgramUniform4fvEXT

public void glProgramUniform4fvEXT(int program,
                                   int location,
                                   int count,
                                   FloatBuffer value)
Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4fvEXT in interface GL2

glProgramUniform4fvEXT

public void glProgramUniform4fvEXT(int program,
                                   int location,
                                   int count,
                                   float[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4fvEXT in interface GL2

glProgramUniform4i

public void glProgramUniform4i(int program,
                               int location,
                               int v0,
                               int v1,
                               int v2,
                               int v3)
Entry point to C language function: void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4i in interface GL2GL3

dispatch_glProgramUniform4i1

public void dispatch_glProgramUniform4i1(int program,
                                         int location,
                                         int v0,
                                         int v1,
                                         int v2,
                                         int v3,
                                         long procAddress)
Entry point to C language function: void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_separate_shader_objects


glProgramUniform4i64NV

public void glProgramUniform4i64NV(int program,
                                   int location,
                                   long x,
                                   long y,
                                   long z,
                                   long w)
Entry point to C language function: void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4i64NV in interface GL3bc

dispatch_glProgramUniform4i64NV1

public void dispatch_glProgramUniform4i64NV1(int program,
                                             int location,
                                             long x,
                                             long y,
                                             long z,
                                             long w,
                                             long procAddress)
Entry point to C language function: void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5


glProgramUniform4i64vNV

public void glProgramUniform4i64vNV(int program,
                                    int location,
                                    int count,
                                    Int64Buffer value)
Entry point to C language function: void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4i64vNV in interface GL3bc

glProgramUniform4i64vNV

public void glProgramUniform4i64vNV(int program,
                                    int location,
                                    int count,
                                    long[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4i64vNV in interface GL3bc

glProgramUniform4iEXT

public void glProgramUniform4iEXT(int program,
                                  int location,
                                  int v0,
                                  int v1,
                                  int v2,
                                  int v3)
Entry point to C language function: void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4iEXT in interface GL2

dispatch_glProgramUniform4iEXT1

public void dispatch_glProgramUniform4iEXT1(int program,
                                            int location,
                                            int v0,
                                            int v1,
                                            int v2,
                                            int v3,
                                            long procAddress)
Entry point to C language function: void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_EXT_direct_state_access


glProgramUniform4iv

public void glProgramUniform4iv(int program,
                                int location,
                                int count,
                                IntBuffer value)
Entry point to C language function: void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4iv in interface GL2GL3

glProgramUniform4iv

public void glProgramUniform4iv(int program,
                                int location,
                                int count,
                                int[] value,
                                int value_offset)
Entry point to C language function: void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4iv in interface GL2GL3

glProgramUniform4ivEXT

public void glProgramUniform4ivEXT(int program,
                                   int location,
                                   int count,
                                   IntBuffer value)
Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4ivEXT in interface GL2

glProgramUniform4ivEXT

public void glProgramUniform4ivEXT(int program,
                                   int location,
                                   int count,
                                   int[] value,
                                   int value_offset)
Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4ivEXT in interface GL2

glProgramUniform4ui

public void glProgramUniform4ui(int program,
                                int location,
                                int v0,
                                int v1,
                                int v2,
                                int v3)
Entry point to C language function: void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4ui in interface GL2GL3

dispatch_glProgramUniform4ui1

public void dispatch_glProgramUniform4ui1(int program,
                                          int location,
                                          int v0,
                                          int v1,
                                          int v2,
                                          int v3,
                                          long procAddress)
Entry point to C language function: void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_ARB_separate_shader_objects


glProgramUniform4ui64NV

public void glProgramUniform4ui64NV(int program,
                                    int location,
                                    long x,
                                    long y,
                                    long z,
                                    long w)
Entry point to C language function: void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4ui64NV in interface GL3bc

dispatch_glProgramUniform4ui64NV1

public void dispatch_glProgramUniform4ui64NV1(int program,
                                              int location,
                                              long x,
                                              long y,
                                              long z,
                                              long w,
                                              long procAddress)
Entry point to C language function: void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5


glProgramUniform4ui64vNV

public void glProgramUniform4ui64vNV(int program,
                                     int location,
                                     int count,
                                     Int64Buffer value)
Entry point to C language function: void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4ui64vNV in interface GL3bc

glProgramUniform4ui64vNV

public void glProgramUniform4ui64vNV(int program,
                                     int location,
                                     int count,
                                     long[] value,
                                     int value_offset)
Entry point to C language function: void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4ui64vNV in interface GL3bc

glProgramUniform4uiEXT

public void glProgramUniform4uiEXT(int program,
                                   int location,
                                   int v0,
                                   int v1,
                                   int v2,
                                   int v3)
Entry point to C language function: void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4uiEXT in interface GL2

dispatch_glProgramUniform4uiEXT1

public void dispatch_glProgramUniform4uiEXT1(int program,
                                             int location,
                                             int v0,
                                             int v1,
                                             int v2,
                                             int v3,
                                             long procAddress)
Entry point to C language function: void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_EXT_direct_state_access


glProgramUniform4uiv

public void glProgramUniform4uiv(int program,
                                 int location,
                                 int count,
                                 IntBuffer value)
Entry point to C language function: void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4uiv in interface GL2GL3

glProgramUniform4uiv

public void glProgramUniform4uiv(int program,
                                 int location,
                                 int count,
                                 int[] value,
                                 int value_offset)
Entry point to C language function: void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4uiv in interface GL2GL3

glProgramUniform4uivEXT

public void glProgramUniform4uivEXT(int program,
                                    int location,
                                    int count,
                                    IntBuffer value)
Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4uivEXT in interface GL2

glProgramUniform4uivEXT

public void glProgramUniform4uivEXT(int program,
                                    int location,
                                    int count,
                                    int[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4uivEXT in interface GL2

glProgramUniformMatrix2dv

public void glProgramUniformMatrix2dv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2dv in interface GL2GL3

glProgramUniformMatrix2dv

public void glProgramUniformMatrix2dv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      double[] value,
                                      int value_offset)
Entry point to C language function: void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2dv in interface GL2GL3

glProgramUniformMatrix2dvEXT

public void glProgramUniformMatrix2dvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2dvEXT in interface GL2

glProgramUniformMatrix2dvEXT

public void glProgramUniformMatrix2dvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         double[] value,
                                         int value_offset)
Entry point to C language function: void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2dvEXT in interface GL2

glProgramUniformMatrix2fv

public void glProgramUniformMatrix2fv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2fv in interface GL2GL3

glProgramUniformMatrix2fv

public void glProgramUniformMatrix2fv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      float[] value,
                                      int value_offset)
Entry point to C language function: void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2fv in interface GL2GL3

glProgramUniformMatrix2fvEXT

public void glProgramUniformMatrix2fvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2fvEXT in interface GL2

glProgramUniformMatrix2fvEXT

public void glProgramUniformMatrix2fvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         float[] value,
                                         int value_offset)
Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2fvEXT in interface GL2

glProgramUniformMatrix2x3dv

public void glProgramUniformMatrix2x3dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x3dv in interface GL2GL3

glProgramUniformMatrix2x3dv

public void glProgramUniformMatrix2x3dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        double[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x3dv in interface GL2GL3

glProgramUniformMatrix2x3dvEXT

public void glProgramUniformMatrix2x3dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x3dvEXT in interface GL2

glProgramUniformMatrix2x3dvEXT

public void glProgramUniformMatrix2x3dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           double[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x3dvEXT in interface GL2

glProgramUniformMatrix2x3fv

public void glProgramUniformMatrix2x3fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x3fv in interface GL2GL3

glProgramUniformMatrix2x3fv

public void glProgramUniformMatrix2x3fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        float[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x3fv in interface GL2GL3

glProgramUniformMatrix2x3fvEXT

public void glProgramUniformMatrix2x3fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x3fvEXT in interface GL2

glProgramUniformMatrix2x3fvEXT

public void glProgramUniformMatrix2x3fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           float[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x3fvEXT in interface GL2

glProgramUniformMatrix2x4dv

public void glProgramUniformMatrix2x4dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x4dv in interface GL2GL3

glProgramUniformMatrix2x4dv

public void glProgramUniformMatrix2x4dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        double[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x4dv in interface GL2GL3

glProgramUniformMatrix2x4dvEXT

public void glProgramUniformMatrix2x4dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x4dvEXT in interface GL2

glProgramUniformMatrix2x4dvEXT

public void glProgramUniformMatrix2x4dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           double[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x4dvEXT in interface GL2

glProgramUniformMatrix2x4fv

public void glProgramUniformMatrix2x4fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x4fv in interface GL2GL3

glProgramUniformMatrix2x4fv

public void glProgramUniformMatrix2x4fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        float[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x4fv in interface GL2GL3

glProgramUniformMatrix2x4fvEXT

public void glProgramUniformMatrix2x4fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x4fvEXT in interface GL2

glProgramUniformMatrix2x4fvEXT

public void glProgramUniformMatrix2x4fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           float[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x4fvEXT in interface GL2

glProgramUniformMatrix3dv

public void glProgramUniformMatrix3dv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3dv in interface GL2GL3

glProgramUniformMatrix3dv

public void glProgramUniformMatrix3dv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      double[] value,
                                      int value_offset)
Entry point to C language function: void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3dv in interface GL2GL3

glProgramUniformMatrix3dvEXT

public void glProgramUniformMatrix3dvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3dvEXT in interface GL2

glProgramUniformMatrix3dvEXT

public void glProgramUniformMatrix3dvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         double[] value,
                                         int value_offset)
Entry point to C language function: void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3dvEXT in interface GL2

glProgramUniformMatrix3fv

public void glProgramUniformMatrix3fv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3fv in interface GL2GL3

glProgramUniformMatrix3fv

public void glProgramUniformMatrix3fv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      float[] value,
                                      int value_offset)
Entry point to C language function: void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3fv in interface GL2GL3

glProgramUniformMatrix3fvEXT

public void glProgramUniformMatrix3fvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3fvEXT in interface GL2

glProgramUniformMatrix3fvEXT

public void glProgramUniformMatrix3fvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         float[] value,
                                         int value_offset)
Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3fvEXT in interface GL2

glProgramUniformMatrix3x2dv

public void glProgramUniformMatrix3x2dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x2dv in interface GL2GL3

glProgramUniformMatrix3x2dv

public void glProgramUniformMatrix3x2dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        double[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x2dv in interface GL2GL3

glProgramUniformMatrix3x2dvEXT

public void glProgramUniformMatrix3x2dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x2dvEXT in interface GL2

glProgramUniformMatrix3x2dvEXT

public void glProgramUniformMatrix3x2dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           double[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x2dvEXT in interface GL2

glProgramUniformMatrix3x2fv

public void glProgramUniformMatrix3x2fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x2fv in interface GL2GL3

glProgramUniformMatrix3x2fv

public void glProgramUniformMatrix3x2fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        float[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x2fv in interface GL2GL3

glProgramUniformMatrix3x2fvEXT

public void glProgramUniformMatrix3x2fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x2fvEXT in interface GL2

glProgramUniformMatrix3x2fvEXT

public void glProgramUniformMatrix3x2fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           float[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x2fvEXT in interface GL2

glProgramUniformMatrix3x4dv

public void glProgramUniformMatrix3x4dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x4dv in interface GL2GL3

glProgramUniformMatrix3x4dv

public void glProgramUniformMatrix3x4dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        double[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x4dv in interface GL2GL3

glProgramUniformMatrix3x4dvEXT

public void glProgramUniformMatrix3x4dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x4dvEXT in interface GL2

glProgramUniformMatrix3x4dvEXT

public void glProgramUniformMatrix3x4dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           double[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x4dvEXT in interface GL2

glProgramUniformMatrix3x4fv

public void glProgramUniformMatrix3x4fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x4fv in interface GL2GL3

glProgramUniformMatrix3x4fv

public void glProgramUniformMatrix3x4fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        float[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x4fv in interface GL2GL3

glProgramUniformMatrix3x4fvEXT

public void glProgramUniformMatrix3x4fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x4fvEXT in interface GL2

glProgramUniformMatrix3x4fvEXT

public void glProgramUniformMatrix3x4fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           float[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x4fvEXT in interface GL2

glProgramUniformMatrix4dv

public void glProgramUniformMatrix4dv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4dv in interface GL2GL3

glProgramUniformMatrix4dv

public void glProgramUniformMatrix4dv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      double[] value,
                                      int value_offset)
Entry point to C language function: void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4dv in interface GL2GL3

glProgramUniformMatrix4dvEXT

public void glProgramUniformMatrix4dvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4dvEXT in interface GL2

glProgramUniformMatrix4dvEXT

public void glProgramUniformMatrix4dvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         double[] value,
                                         int value_offset)
Entry point to C language function: void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4dvEXT in interface GL2

glProgramUniformMatrix4fv

public void glProgramUniformMatrix4fv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4fv in interface GL2GL3

glProgramUniformMatrix4fv

public void glProgramUniformMatrix4fv(int program,
                                      int location,
                                      int count,
                                      boolean transpose,
                                      float[] value,
                                      int value_offset)
Entry point to C language function: void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4fv in interface GL2GL3

glProgramUniformMatrix4fvEXT

public void glProgramUniformMatrix4fvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4fvEXT in interface GL2

glProgramUniformMatrix4fvEXT

public void glProgramUniformMatrix4fvEXT(int program,
                                         int location,
                                         int count,
                                         boolean transpose,
                                         float[] value,
                                         int value_offset)
Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4fvEXT in interface GL2

glProgramUniformMatrix4x2dv

public void glProgramUniformMatrix4x2dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x2dv in interface GL2GL3

glProgramUniformMatrix4x2dv

public void glProgramUniformMatrix4x2dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        double[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x2dv in interface GL2GL3

glProgramUniformMatrix4x2dvEXT

public void glProgramUniformMatrix4x2dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x2dvEXT in interface GL2

glProgramUniformMatrix4x2dvEXT

public void glProgramUniformMatrix4x2dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           double[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x2dvEXT in interface GL2

glProgramUniformMatrix4x2fv

public void glProgramUniformMatrix4x2fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x2fv in interface GL2GL3

glProgramUniformMatrix4x2fv

public void glProgramUniformMatrix4x2fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        float[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x2fv in interface GL2GL3

glProgramUniformMatrix4x2fvEXT

public void glProgramUniformMatrix4x2fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x2fvEXT in interface GL2

glProgramUniformMatrix4x2fvEXT

public void glProgramUniformMatrix4x2fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           float[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x2fvEXT in interface GL2

glProgramUniformMatrix4x3dv

public void glProgramUniformMatrix4x3dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x3dv in interface GL2GL3

glProgramUniformMatrix4x3dv

public void glProgramUniformMatrix4x3dv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        double[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x3dv in interface GL2GL3

glProgramUniformMatrix4x3dvEXT

public void glProgramUniformMatrix4x3dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           DoubleBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x3dvEXT in interface GL2

glProgramUniformMatrix4x3dvEXT

public void glProgramUniformMatrix4x3dvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           double[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x3dvEXT in interface GL2

glProgramUniformMatrix4x3fv

public void glProgramUniformMatrix4x3fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x3fv in interface GL2GL3

glProgramUniformMatrix4x3fv

public void glProgramUniformMatrix4x3fv(int program,
                                        int location,
                                        int count,
                                        boolean transpose,
                                        float[] value,
                                        int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x3fv in interface GL2GL3

glProgramUniformMatrix4x3fvEXT

public void glProgramUniformMatrix4x3fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           FloatBuffer value)
Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x3fvEXT in interface GL2

glProgramUniformMatrix4x3fvEXT

public void glProgramUniformMatrix4x3fvEXT(int program,
                                           int location,
                                           int count,
                                           boolean transpose,
                                           float[] value,
                                           int value_offset)
Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x3fvEXT in interface GL2

glProgramUniformui64NV

public void glProgramUniformui64NV(int program,
                                   int location,
                                   long value)
Entry point to C language function: void glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load

Specified by:
glProgramUniformui64NV in interface GL2GL3

dispatch_glProgramUniformui64NV1

public void dispatch_glProgramUniformui64NV1(int program,
                                             int location,
                                             long value,
                                             long procAddress)
Entry point to C language function: void glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load


glProgramUniformui64vNV

public void glProgramUniformui64vNV(int program,
                                    int location,
                                    int count,
                                    Int64Buffer value)
Entry point to C language function: void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load

Specified by:
glProgramUniformui64vNV in interface GL2GL3

glProgramUniformui64vNV

public void glProgramUniformui64vNV(int program,
                                    int location,
                                    int count,
                                    long[] value,
                                    int value_offset)
Entry point to C language function: void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load

Specified by:
glProgramUniformui64vNV in interface GL2GL3

glProgramVertexLimitNV

public void glProgramVertexLimitNV(int target,
                                   int limit)
Entry point to C language function: void glProgramVertexLimitNV(GLenum target, GLint limit);
Part of GL_NV_geometry_program4

Specified by:
glProgramVertexLimitNV in interface GL2

dispatch_glProgramVertexLimitNV1

public void dispatch_glProgramVertexLimitNV1(int target,
                                             int limit,
                                             long procAddress)
Entry point to C language function: void glProgramVertexLimitNV(GLenum target, GLint limit);
Part of GL_NV_geometry_program4


glProvokingVertex

public void glProvokingVertex(int mode)
Entry point to C language function: void glProvokingVertex(GLenum mode);
Part of GL_ARB_provoking_vertex

Specified by:
glProvokingVertex in interface GL2GL3

dispatch_glProvokingVertex1

public void dispatch_glProvokingVertex1(int mode,
                                        long procAddress)
Entry point to C language function: void glProvokingVertex(GLenum mode);
Part of GL_ARB_provoking_vertex


glProvokingVertexEXT

public void glProvokingVertexEXT(int mode)
Entry point to C language function: void glProvokingVertexEXT(GLenum mode);
Part of GL_EXT_provoking_vertex

Specified by:
glProvokingVertexEXT in interface GL2

dispatch_glProvokingVertexEXT1

public void dispatch_glProvokingVertexEXT1(int mode,
                                           long procAddress)
Entry point to C language function: void glProvokingVertexEXT(GLenum mode);
Part of GL_EXT_provoking_vertex


glPushAttrib

public void glPushAttrib(int mask)
Entry point to C language function: void glPushAttrib(GLbitfield mask);
Part of GL_VERSION_1_0

Specified by:
glPushAttrib in interface GL2

dispatch_glPushAttrib1

public void dispatch_glPushAttrib1(int mask,
                                   long procAddress)
Entry point to C language function: void glPushAttrib(GLbitfield mask);
Part of GL_VERSION_1_0


glPushClientAttrib

public void glPushClientAttrib(int mask)
Entry point to C language function: void glPushClientAttrib(GLbitfield mask);
Part of GL_VERSION_1_1

Specified by:
glPushClientAttrib in interface GL2

glPushClientAttribDefaultEXT

public void glPushClientAttribDefaultEXT(int mask)
Entry point to C language function: void glPushClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access

Specified by:
glPushClientAttribDefaultEXT in interface GL2

dispatch_glPushClientAttribDefaultEXT1

public void dispatch_glPushClientAttribDefaultEXT1(int mask,
                                                   long procAddress)
Entry point to C language function: void glPushClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access


glPushMatrix

public void glPushMatrix()
Entry point to C language function: void glPushMatrix(void);
Part of GL_VERSION_1_0

Specified by:
glPushMatrix in interface GLMatrixFunc

dispatch_glPushMatrix1

public void dispatch_glPushMatrix1(long procAddress)
Entry point to C language function: void glPushMatrix(void);
Part of GL_VERSION_1_0


glPushName

public void glPushName(int name)
Entry point to C language function: void glPushName(GLuint name);
Part of GL_VERSION_1_0

Specified by:
glPushName in interface GL2

dispatch_glPushName1

public void dispatch_glPushName1(int name,
                                 long procAddress)
Entry point to C language function: void glPushName(GLuint name);
Part of GL_VERSION_1_0


glQueryCounter

public void glQueryCounter(int id,
                           int target)
Entry point to C language function: void glQueryCounter(GLuint id, GLenum target);
Part of GL_ARB_timer_query

Specified by:
glQueryCounter in interface GL2GL3

dispatch_glQueryCounter1

public void dispatch_glQueryCounter1(int id,
                                     int target,
                                     long procAddress)
Entry point to C language function: void glQueryCounter(GLuint id, GLenum target);
Part of GL_ARB_timer_query


glRasterPos2d

public void glRasterPos2d(double x,
                          double y)
Entry point to C language function: void glRasterPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2d in interface GL2

dispatch_glRasterPos2d1

public void dispatch_glRasterPos2d1(double x,
                                    double y,
                                    long procAddress)
Entry point to C language function: void glRasterPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0


glRasterPos2dv

public void glRasterPos2dv(DoubleBuffer v)
Entry point to C language function: void glRasterPos2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2dv in interface GL2

glRasterPos2dv

public void glRasterPos2dv(double[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2dv in interface GL2

glRasterPos2f

public void glRasterPos2f(float x,
                          float y)
Entry point to C language function: void glRasterPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2f in interface GL2

dispatch_glRasterPos2f1

public void dispatch_glRasterPos2f1(float x,
                                    float y,
                                    long procAddress)
Entry point to C language function: void glRasterPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0


glRasterPos2fv

public void glRasterPos2fv(FloatBuffer v)
Entry point to C language function: void glRasterPos2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2fv in interface GL2

glRasterPos2fv

public void glRasterPos2fv(float[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2fv in interface GL2

glRasterPos2i

public void glRasterPos2i(int x,
                          int y)
Entry point to C language function: void glRasterPos2i(GLint x, GLint y);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2i in interface GL2

dispatch_glRasterPos2i1

public void dispatch_glRasterPos2i1(int x,
                                    int y,
                                    long procAddress)
Entry point to C language function: void glRasterPos2i(GLint x, GLint y);
Part of GL_VERSION_1_0


glRasterPos2iv

public void glRasterPos2iv(IntBuffer v)
Entry point to C language function: void glRasterPos2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2iv in interface GL2

glRasterPos2iv

public void glRasterPos2iv(int[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2iv in interface GL2

glRasterPos2s

public void glRasterPos2s(short x,
                          short y)
Entry point to C language function: void glRasterPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2s in interface GL2

dispatch_glRasterPos2s1

public void dispatch_glRasterPos2s1(short x,
                                    short y,
                                    long procAddress)
Entry point to C language function: void glRasterPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0


glRasterPos2sv

public void glRasterPos2sv(ShortBuffer v)
Entry point to C language function: void glRasterPos2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2sv in interface GL2

glRasterPos2sv

public void glRasterPos2sv(short[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2sv in interface GL2

glRasterPos3d

public void glRasterPos3d(double x,
                          double y,
                          double z)
Entry point to C language function: void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3d in interface GL2

dispatch_glRasterPos3d1

public void dispatch_glRasterPos3d1(double x,
                                    double y,
                                    double z,
                                    long procAddress)
Entry point to C language function: void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0


glRasterPos3dv

public void glRasterPos3dv(DoubleBuffer v)
Entry point to C language function: void glRasterPos3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3dv in interface GL2

glRasterPos3dv

public void glRasterPos3dv(double[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3dv in interface GL2

glRasterPos3f

public void glRasterPos3f(float x,
                          float y,
                          float z)
Entry point to C language function: void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3f in interface GL2

dispatch_glRasterPos3f1

public void dispatch_glRasterPos3f1(float x,
                                    float y,
                                    float z,
                                    long procAddress)
Entry point to C language function: void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0


glRasterPos3fv

public void glRasterPos3fv(FloatBuffer v)
Entry point to C language function: void glRasterPos3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3fv in interface GL2

glRasterPos3fv

public void glRasterPos3fv(float[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3fv in interface GL2

glRasterPos3i

public void glRasterPos3i(int x,
                          int y,
                          int z)
Entry point to C language function: void glRasterPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3i in interface GL2

dispatch_glRasterPos3i1

public void dispatch_glRasterPos3i1(int x,
                                    int y,
                                    int z,
                                    long procAddress)
Entry point to C language function: void glRasterPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0


glRasterPos3iv

public void glRasterPos3iv(IntBuffer v)
Entry point to C language function: void glRasterPos3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3iv in interface GL2

glRasterPos3iv

public void glRasterPos3iv(int[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3iv in interface GL2

glRasterPos3s

public void glRasterPos3s(short x,
                          short y,
                          short z)
Entry point to C language function: void glRasterPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3s in interface GL2

dispatch_glRasterPos3s1

public void dispatch_glRasterPos3s1(short x,
                                    short y,
                                    short z,
                                    long procAddress)
Entry point to C language function: void glRasterPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0


glRasterPos3sv

public void glRasterPos3sv(ShortBuffer v)
Entry point to C language function: void glRasterPos3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3sv in interface GL2

glRasterPos3sv

public void glRasterPos3sv(short[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3sv in interface GL2

glRasterPos4d

public void glRasterPos4d(double x,
                          double y,
                          double z,
                          double w)
Entry point to C language function: void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4d in interface GL2

dispatch_glRasterPos4d1

public void dispatch_glRasterPos4d1(double x,
                                    double y,
                                    double z,
                                    double w,
                                    long procAddress)
Entry point to C language function: void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0


glRasterPos4dv

public void glRasterPos4dv(DoubleBuffer v)
Entry point to C language function: void glRasterPos4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4dv in interface GL2

glRasterPos4dv

public void glRasterPos4dv(double[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4dv in interface GL2

glRasterPos4f

public void glRasterPos4f(float x,
                          float y,
                          float z,
                          float w)
Entry point to C language function: void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4f in interface GL2

dispatch_glRasterPos4f1

public void dispatch_glRasterPos4f1(float x,
                                    float y,
                                    float z,
                                    float w,
                                    long procAddress)
Entry point to C language function: void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0


glRasterPos4fv

public void glRasterPos4fv(FloatBuffer v)
Entry point to C language function: void glRasterPos4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4fv in interface GL2

glRasterPos4fv

public void glRasterPos4fv(float[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4fv in interface GL2

glRasterPos4i

public void glRasterPos4i(int x,
                          int y,
                          int z,
                          int w)
Entry point to C language function: void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4i in interface GL2

dispatch_glRasterPos4i1

public void dispatch_glRasterPos4i1(int x,
                                    int y,
                                    int z,
                                    int w,
                                    long procAddress)
Entry point to C language function: void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0


glRasterPos4iv

public void glRasterPos4iv(IntBuffer v)
Entry point to C language function: void glRasterPos4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4iv in interface GL2

glRasterPos4iv

public void glRasterPos4iv(int[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4iv in interface GL2

glRasterPos4s

public void glRasterPos4s(short x,
                          short y,
                          short z,
                          short w)
Entry point to C language function: void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4s in interface GL2

dispatch_glRasterPos4s1

public void dispatch_glRasterPos4s1(short x,
                                    short y,
                                    short z,
                                    short w,
                                    long procAddress)
Entry point to C language function: void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0


glRasterPos4sv

public void glRasterPos4sv(ShortBuffer v)
Entry point to C language function: void glRasterPos4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4sv in interface GL2

glRasterPos4sv

public void glRasterPos4sv(short[] v,
                           int v_offset)
Entry point to C language function: void glRasterPos4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4sv in interface GL2

glReadBuffer

public void glReadBuffer(int mode)
Entry point to C language function: void glReadBuffer(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glReadBuffer in interface GL2GL3

dispatch_glReadBuffer1

public void dispatch_glReadBuffer1(int mode,
                                   long procAddress)
Entry point to C language function: void glReadBuffer(GLenum mode);
Part of GL_VERSION_1_0


glReadPixels

public void glReadPixels(int x,
                         int y,
                         int width,
                         int height,
                         int format,
                         int type,
                         Buffer pixels)
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glReadPixels in interface GL

glReadPixels

public void glReadPixels(int x,
                         int y,
                         int width,
                         int height,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glReadPixels in interface GL

glReadnPixelsARB

public void glReadnPixelsARB(int x,
                             int y,
                             int width,
                             int height,
                             int format,
                             int type,
                             int bufSize,
                             Buffer data)
Entry point to C language function: void glReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data);
Part of GL_ARB_robustness

Specified by:
glReadnPixelsARB in interface GL2GL3

glRectd

public void glRectd(double x1,
                    double y1,
                    double x2,
                    double y2)
Entry point to C language function: void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
Part of GL_VERSION_1_0

Specified by:
glRectd in interface GL2

dispatch_glRectd1

public void dispatch_glRectd1(double x1,
                              double y1,
                              double x2,
                              double y2,
                              long procAddress)
Entry point to C language function: void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
Part of GL_VERSION_1_0


glRectdv

public void glRectdv(DoubleBuffer v1,
                     DoubleBuffer v2)
Entry point to C language function: void glRectdv(const GLdouble * v1, const GLdouble * v2);
Part of GL_VERSION_1_0

Specified by:
glRectdv in interface GL2

glRectdv

public void glRectdv(double[] v1,
                     int v1_offset,
                     double[] v2,
                     int v2_offset)
Entry point to C language function: void glRectdv(const GLdouble * v1, const GLdouble * v2);
Part of GL_VERSION_1_0

Specified by:
glRectdv in interface GL2

glRectf

public void glRectf(float x1,
                    float y1,
                    float x2,
                    float y2)
Entry point to C language function: void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
Part of GL_VERSION_1_0

Specified by:
glRectf in interface GL2

dispatch_glRectf1

public void dispatch_glRectf1(float x1,
                              float y1,
                              float x2,
                              float y2,
                              long procAddress)
Entry point to C language function: void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
Part of GL_VERSION_1_0


glRectfv

public void glRectfv(FloatBuffer v1,
                     FloatBuffer v2)
Entry point to C language function: void glRectfv(const GLfloat * v1, const GLfloat * v2);
Part of GL_VERSION_1_0

Specified by:
glRectfv in interface GL2

glRectfv

public void glRectfv(float[] v1,
                     int v1_offset,
                     float[] v2,
                     int v2_offset)
Entry point to C language function: void glRectfv(const GLfloat * v1, const GLfloat * v2);
Part of GL_VERSION_1_0

Specified by:
glRectfv in interface GL2

glRecti

public void glRecti(int x1,
                    int y1,
                    int x2,
                    int y2)
Entry point to C language function: void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
Part of GL_VERSION_1_0

Specified by:
glRecti in interface GL2

dispatch_glRecti1

public void dispatch_glRecti1(int x1,
                              int y1,
                              int x2,
                              int y2,
                              long procAddress)
Entry point to C language function: void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
Part of GL_VERSION_1_0


glRectiv

public void glRectiv(IntBuffer v1,
                     IntBuffer v2)
Entry point to C language function: void glRectiv(const GLint * v1, const GLint * v2);
Part of GL_VERSION_1_0

Specified by:
glRectiv in interface GL2

glRectiv

public void glRectiv(int[] v1,
                     int v1_offset,
                     int[] v2,
                     int v2_offset)
Entry point to C language function: void glRectiv(const GLint * v1, const GLint * v2);
Part of GL_VERSION_1_0

Specified by:
glRectiv in interface GL2

glRects

public void glRects(short x1,
                    short y1,
                    short x2,
                    short y2)
Entry point to C language function: void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
Part of GL_VERSION_1_0

Specified by:
glRects in interface GL2

dispatch_glRects1

public void dispatch_glRects1(short x1,
                              short y1,
                              short x2,
                              short y2,
                              long procAddress)
Entry point to C language function: void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
Part of GL_VERSION_1_0


glRectsv

public void glRectsv(ShortBuffer v1,
                     ShortBuffer v2)
Entry point to C language function: void glRectsv(const GLshort * v1, const GLshort * v2);
Part of GL_VERSION_1_0

Specified by:
glRectsv in interface GL2

glRectsv

public void glRectsv(short[] v1,
                     int v1_offset,
                     short[] v2,
                     int v2_offset)
Entry point to C language function: void glRectsv(const GLshort * v1, const GLshort * v2);
Part of GL_VERSION_1_0

Specified by:
glRectsv in interface GL2

glReleaseShaderCompiler

public void glReleaseShaderCompiler()
Entry point to C language function: void glReleaseShaderCompiler(void);
Part of GL_ARB_ES2_compatibility

Specified by:
glReleaseShaderCompiler in interface GL2ES2

glRenderMode

public int glRenderMode(int mode)
Entry point to C language function: GLint glRenderMode(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glRenderMode in interface GL2

dispatch_glRenderMode1

public int dispatch_glRenderMode1(int mode,
                                  long procAddress)
Entry point to C language function: GLint glRenderMode(GLenum mode);
Part of GL_VERSION_1_0


glRenderbufferStorage

public void glRenderbufferStorage(int target,
                                  int internalformat,
                                  int width,
                                  int height)
Entry point to C language function: void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object

Specified by:
glRenderbufferStorage in interface GL

dispatch_glRenderbufferStorage1

public void dispatch_glRenderbufferStorage1(int target,
                                            int internalformat,
                                            int width,
                                            int height,
                                            long procAddress)
Entry point to C language function: void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object


glRenderbufferStorageMultisample

public void glRenderbufferStorageMultisample(int target,
                                             int samples,
                                             int internalformat,
                                             int width,
                                             int height)
Entry point to C language function: void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object

Specified by:
glRenderbufferStorageMultisample in interface GL2GL3

dispatch_glRenderbufferStorageMultisample1

public void dispatch_glRenderbufferStorageMultisample1(int target,
                                                       int samples,
                                                       int internalformat,
                                                       int width,
                                                       int height,
                                                       long procAddress)
Entry point to C language function: void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object


glRenderbufferStorageMultisampleCoverageNV

public void glRenderbufferStorageMultisampleCoverageNV(int target,
                                                       int coverageSamples,
                                                       int colorSamples,
                                                       int internalformat,
                                                       int width,
                                                       int height)
Entry point to C language function: void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample_coverage

Specified by:
glRenderbufferStorageMultisampleCoverageNV in interface GL2

dispatch_glRenderbufferStorageMultisampleCoverageNV1

public void dispatch_glRenderbufferStorageMultisampleCoverageNV1(int target,
                                                                 int coverageSamples,
                                                                 int colorSamples,
                                                                 int internalformat,
                                                                 int width,
                                                                 int height,
                                                                 long procAddress)
Entry point to C language function: void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample_coverage


glResetHistogram

public void glResetHistogram(int target)
Entry point to C language function: void glResetHistogram(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glResetHistogram in interface GL2

dispatch_glResetHistogram1

public void dispatch_glResetHistogram1(int target,
                                       long procAddress)
Entry point to C language function: void glResetHistogram(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED


glResetMinmax

public void glResetMinmax(int target)
Entry point to C language function: void glResetMinmax(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glResetMinmax in interface GL2

dispatch_glResetMinmax1

public void dispatch_glResetMinmax1(int target,
                                    long procAddress)
Entry point to C language function: void glResetMinmax(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED


glResumeTransformFeedback

public void glResumeTransformFeedback()
Entry point to C language function: void glResumeTransformFeedback(void);
Part of GL_ARB_transform_feedback2

Specified by:
glResumeTransformFeedback in interface GL2GL3

dispatch_glResumeTransformFeedback1

public void dispatch_glResumeTransformFeedback1(long procAddress)
Entry point to C language function: void glResumeTransformFeedback(void);
Part of GL_ARB_transform_feedback2


glResumeTransformFeedbackNV

public void glResumeTransformFeedbackNV()
Entry point to C language function: void glResumeTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2

Specified by:
glResumeTransformFeedbackNV in interface GL2

dispatch_glResumeTransformFeedbackNV1

public void dispatch_glResumeTransformFeedbackNV1(long procAddress)
Entry point to C language function: void glResumeTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2


glRotated

public void glRotated(double angle,
                      double x,
                      double y,
                      double z)
Entry point to C language function: void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glRotated in interface GL2

dispatch_glRotated1

public void dispatch_glRotated1(double angle,
                                double x,
                                double y,
                                double z,
                                long procAddress)
Entry point to C language function: void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0


glRotatef

public void glRotatef(float angle,
                      float x,
                      float y,
                      float z)
Entry point to C language function: void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0

Specified by:
glRotatef in interface GLMatrixFunc

dispatch_glRotatef1

public void dispatch_glRotatef1(float angle,
                                float x,
                                float y,
                                float z,
                                long procAddress)
Entry point to C language function: void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0


glSampleCoverage

public void glSampleCoverage(float value,
                             boolean invert)
Entry point to C language function: void glSampleCoverage(GLclampf value, GLboolean invert);
Part of GL_VERSION_1_3

Specified by:
glSampleCoverage in interface GL

dispatch_glSampleCoverage1

public void dispatch_glSampleCoverage1(float value,
                                       boolean invert,
                                       long procAddress)
Entry point to C language function: void glSampleCoverage(GLclampf value, GLboolean invert);
Part of GL_VERSION_1_3


glSampleMaskIndexedNV

public void glSampleMaskIndexedNV(int index,
                                  int mask)
Entry point to C language function: void glSampleMaskIndexedNV(GLuint index, GLbitfield mask);
Part of GL_NV_explicit_multisample

Specified by:
glSampleMaskIndexedNV in interface GL2

dispatch_glSampleMaskIndexedNV1

public void dispatch_glSampleMaskIndexedNV1(int index,
                                            int mask,
                                            long procAddress)
Entry point to C language function: void glSampleMaskIndexedNV(GLuint index, GLbitfield mask);
Part of GL_NV_explicit_multisample


glSampleMaski

public void glSampleMaski(int index,
                          int mask)
Entry point to C language function: void glSampleMaski(GLuint index, GLbitfield mask);
Part of GL_ARB_texture_multisample

Specified by:
glSampleMaski in interface GL2GL3

dispatch_glSampleMaski1

public void dispatch_glSampleMaski1(int index,
                                    int mask,
                                    long procAddress)
Entry point to C language function: void glSampleMaski(GLuint index, GLbitfield mask);
Part of GL_ARB_texture_multisample


glSamplerParameterIiv

public void glSamplerParameterIiv(int sampler,
                                  int pname,
                                  IntBuffer param)
Entry point to C language function: void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterIiv in interface GL2GL3

glSamplerParameterIiv

public void glSamplerParameterIiv(int sampler,
                                  int pname,
                                  int[] param,
                                  int param_offset)
Entry point to C language function: void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterIiv in interface GL2GL3

glSamplerParameterIuiv

public void glSamplerParameterIuiv(int sampler,
                                   int pname,
                                   IntBuffer param)
Entry point to C language function: void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterIuiv in interface GL2GL3

glSamplerParameterIuiv

public void glSamplerParameterIuiv(int sampler,
                                   int pname,
                                   int[] param,
                                   int param_offset)
Entry point to C language function: void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterIuiv in interface GL2GL3

glSamplerParameterf

public void glSamplerParameterf(int sampler,
                                int pname,
                                float param)
Entry point to C language function: void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterf in interface GL2GL3

dispatch_glSamplerParameterf1

public void dispatch_glSamplerParameterf1(int sampler,
                                          int pname,
                                          float param,
                                          long procAddress)
Entry point to C language function: void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
Part of GL_ARB_sampler_objects


glSamplerParameterfv

public void glSamplerParameterfv(int sampler,
                                 int pname,
                                 FloatBuffer param)
Entry point to C language function: void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterfv in interface GL2GL3

glSamplerParameterfv

public void glSamplerParameterfv(int sampler,
                                 int pname,
                                 float[] param,
                                 int param_offset)
Entry point to C language function: void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterfv in interface GL2GL3

glSamplerParameteri

public void glSamplerParameteri(int sampler,
                                int pname,
                                int param)
Entry point to C language function: void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameteri in interface GL2GL3

dispatch_glSamplerParameteri1

public void dispatch_glSamplerParameteri1(int sampler,
                                          int pname,
                                          int param,
                                          long procAddress)
Entry point to C language function: void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
Part of GL_ARB_sampler_objects


glSamplerParameteriv

public void glSamplerParameteriv(int sampler,
                                 int pname,
                                 IntBuffer param)
Entry point to C language function: void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameteriv in interface GL2GL3

glSamplerParameteriv

public void glSamplerParameteriv(int sampler,
                                 int pname,
                                 int[] param,
                                 int param_offset)
Entry point to C language function: void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameteriv in interface GL2GL3

glScaled

public void glScaled(double x,
                     double y,
                     double z)
Entry point to C language function: void glScaled(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glScaled in interface GL2

dispatch_glScaled1

public void dispatch_glScaled1(double x,
                               double y,
                               double z,
                               long procAddress)
Entry point to C language function: void glScaled(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0


glScalef

public void glScalef(float x,
                     float y,
                     float z)
Entry point to C language function: void glScalef(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0

Specified by:
glScalef in interface GLMatrixFunc

dispatch_glScalef1

public void dispatch_glScalef1(float x,
                               float y,
                               float z,
                               long procAddress)
Entry point to C language function: void glScalef(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0


glScissor

public void glScissor(int x,
                      int y,
                      int width,
                      int height)
Entry point to C language function: void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0

Specified by:
glScissor in interface GL

dispatch_glScissor1

public void dispatch_glScissor1(int x,
                                int y,
                                int width,
                                int height,
                                long procAddress)
Entry point to C language function: void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0


glScissorArrayv

public void glScissorArrayv(int first,
                            int count,
                            IntBuffer v)
Entry point to C language function: void glScissorArrayv(GLuint first, GLsizei count, const GLint * v);
Part of GL_ARB_viewport_array

Specified by:
glScissorArrayv in interface GL2GL3

glScissorArrayv

public void glScissorArrayv(int first,
                            int count,
                            int[] v,
                            int v_offset)
Entry point to C language function: void glScissorArrayv(GLuint first, GLsizei count, const GLint * v);
Part of GL_ARB_viewport_array

Specified by:
glScissorArrayv in interface GL2GL3

glScissorIndexed

public void glScissorIndexed(int index,
                             int left,
                             int bottom,
                             int width,
                             int height)
Entry point to C language function: void glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
Part of GL_ARB_viewport_array

Specified by:
glScissorIndexed in interface GL2GL3

dispatch_glScissorIndexed1

public void dispatch_glScissorIndexed1(int index,
                                       int left,
                                       int bottom,
                                       int width,
                                       int height,
                                       long procAddress)
Entry point to C language function: void glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
Part of GL_ARB_viewport_array


glScissorIndexedv

public void glScissorIndexedv(int index,
                              IntBuffer v)
Entry point to C language function: void glScissorIndexedv(GLuint index, const GLint * v);
Part of GL_ARB_viewport_array

Specified by:
glScissorIndexedv in interface GL2GL3

glScissorIndexedv

public void glScissorIndexedv(int index,
                              int[] v,
                              int v_offset)
Entry point to C language function: void glScissorIndexedv(GLuint index, const GLint * v);
Part of GL_ARB_viewport_array

Specified by:
glScissorIndexedv in interface GL2GL3

glSecondaryColor3b

public void glSecondaryColor3b(byte red,
                               byte green,
                               byte blue)
Entry point to C language function: void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3b in interface GL2

dispatch_glSecondaryColor3b1

public void dispatch_glSecondaryColor3b1(byte red,
                                         byte green,
                                         byte blue,
                                         long procAddress)
Entry point to C language function: void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_4_DEPRECATED


glSecondaryColor3bv

public void glSecondaryColor3bv(ByteBuffer v)
Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3bv in interface GL2

glSecondaryColor3bv

public void glSecondaryColor3bv(byte[] v,
                                int v_offset)
Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3bv in interface GL2

glSecondaryColor3d

public void glSecondaryColor3d(double red,
                               double green,
                               double blue)
Entry point to C language function: void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3d in interface GL2

dispatch_glSecondaryColor3d1

public void dispatch_glSecondaryColor3d1(double red,
                                         double green,
                                         double blue,
                                         long procAddress)
Entry point to C language function: void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4_DEPRECATED


glSecondaryColor3dv

public void glSecondaryColor3dv(DoubleBuffer v)
Entry point to C language function: void glSecondaryColor3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3dv in interface GL2

glSecondaryColor3dv

public void glSecondaryColor3dv(double[] v,
                                int v_offset)
Entry point to C language function: void glSecondaryColor3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3dv in interface GL2

glSecondaryColor3f

public void glSecondaryColor3f(float red,
                               float green,
                               float blue)
Entry point to C language function: void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3f in interface GL2

dispatch_glSecondaryColor3f1

public void dispatch_glSecondaryColor3f1(float red,
                                         float green,
                                         float blue,
                                         long procAddress)
Entry point to C language function: void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4_DEPRECATED


glSecondaryColor3fv

public void glSecondaryColor3fv(FloatBuffer v)
Entry point to C language function: void glSecondaryColor3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3fv in interface GL2

glSecondaryColor3fv

public void glSecondaryColor3fv(float[] v,
                                int v_offset)
Entry point to C language function: void glSecondaryColor3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3fv in interface GL2

glSecondaryColor3h

public void glSecondaryColor3h(short red,
                               short green,
                               short blue)
Entry point to C language function: void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float

Specified by:
glSecondaryColor3h in interface GL2

dispatch_glSecondaryColor3h1

public void dispatch_glSecondaryColor3h1(short red,
                                         short green,
                                         short blue,
                                         long procAddress)
Entry point to C language function: void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float


glSecondaryColor3hv

public void glSecondaryColor3hv(ShortBuffer v)
Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glSecondaryColor3hv in interface GL2

glSecondaryColor3hv

public void glSecondaryColor3hv(short[] v,
                                int v_offset)
Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glSecondaryColor3hv in interface GL2

glSecondaryColor3i

public void glSecondaryColor3i(int red,
                               int green,
                               int blue)
Entry point to C language function: void glSecondaryColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3i in interface GL2

dispatch_glSecondaryColor3i1

public void dispatch_glSecondaryColor3i1(int red,
                                         int green,
                                         int blue,
                                         long procAddress)
Entry point to C language function: void glSecondaryColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4_DEPRECATED


glSecondaryColor3iv

public void glSecondaryColor3iv(IntBuffer v)
Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3iv in interface GL2

glSecondaryColor3iv

public void glSecondaryColor3iv(int[] v,
                                int v_offset)
Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3iv in interface GL2

glSecondaryColor3s

public void glSecondaryColor3s(short red,
                               short green,
                               short blue)
Entry point to C language function: void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3s in interface GL2

dispatch_glSecondaryColor3s1

public void dispatch_glSecondaryColor3s1(short red,
                                         short green,
                                         short blue,
                                         long procAddress)
Entry point to C language function: void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4_DEPRECATED


glSecondaryColor3sv

public void glSecondaryColor3sv(ShortBuffer v)
Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3sv in interface GL2

glSecondaryColor3sv

public void glSecondaryColor3sv(short[] v,
                                int v_offset)
Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3sv in interface GL2

glSecondaryColor3ub

public void glSecondaryColor3ub(byte red,
                                byte green,
                                byte blue)
Entry point to C language function: void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3ub in interface GL2

dispatch_glSecondaryColor3ub1

public void dispatch_glSecondaryColor3ub1(byte red,
                                          byte green,
                                          byte blue,
                                          long procAddress)
Entry point to C language function: void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_4_DEPRECATED


glSecondaryColor3ubv

public void glSecondaryColor3ubv(ByteBuffer v)
Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3ubv in interface GL2

glSecondaryColor3ubv

public void glSecondaryColor3ubv(byte[] v,
                                 int v_offset)
Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3ubv in interface GL2

glSecondaryColor3ui

public void glSecondaryColor3ui(int red,
                                int green,
                                int blue)
Entry point to C language function: void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3ui in interface GL2

dispatch_glSecondaryColor3ui1

public void dispatch_glSecondaryColor3ui1(int red,
                                          int green,
                                          int blue,
                                          long procAddress)
Entry point to C language function: void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_4_DEPRECATED


glSecondaryColor3uiv

public void glSecondaryColor3uiv(IntBuffer v)
Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3uiv in interface GL2

glSecondaryColor3uiv

public void glSecondaryColor3uiv(int[] v,
                                 int v_offset)
Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3uiv in interface GL2

glSecondaryColor3us

public void glSecondaryColor3us(short red,
                                short green,
                                short blue)
Entry point to C language function: void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3us in interface GL2

dispatch_glSecondaryColor3us1

public void dispatch_glSecondaryColor3us1(short red,
                                          short green,
                                          short blue,
                                          long procAddress)
Entry point to C language function: void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_4_DEPRECATED


glSecondaryColor3usv

public void glSecondaryColor3usv(ShortBuffer v)
Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3usv in interface GL2

glSecondaryColor3usv

public void glSecondaryColor3usv(short[] v,
                                 int v_offset)
Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3usv in interface GL2

glSecondaryColorFormatNV

public void glSecondaryColorFormatNV(int size,
                                     int type,
                                     int stride)
Entry point to C language function: void glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glSecondaryColorFormatNV in interface GL2GL3

dispatch_glSecondaryColorFormatNV1

public void dispatch_glSecondaryColorFormatNV1(int size,
                                               int type,
                                               int stride,
                                               long procAddress)
Entry point to C language function: void glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glSecondaryColorP3ui

public void glSecondaryColorP3ui(int type,
                                 int color)
Entry point to C language function: void glSecondaryColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glSecondaryColorP3ui in interface GL2GL3

dispatch_glSecondaryColorP3ui1

public void dispatch_glSecondaryColorP3ui1(int type,
                                           int color,
                                           long procAddress)
Entry point to C language function: void glSecondaryColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glSecondaryColorP3uiv

public void glSecondaryColorP3uiv(int type,
                                  IntBuffer color)
Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glSecondaryColorP3uiv in interface GL2GL3

glSecondaryColorP3uiv

public void glSecondaryColorP3uiv(int type,
                                  int[] color,
                                  int color_offset)
Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glSecondaryColorP3uiv in interface GL2GL3

glSecondaryColorPointer

public void glSecondaryColorPointer(int size,
                                    int type,
                                    int stride,
                                    Buffer pointer)
Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColorPointer in interface GL2
Parameters:
pointer - a direct Buffer

glSecondaryColorPointer

public void glSecondaryColorPointer(int size,
                                    int type,
                                    int stride,
                                    long pointer_buffer_offset)
Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColorPointer in interface GL2

glSelectBuffer

public void glSelectBuffer(int size,
                           IntBuffer buffer)
Entry point to C language function: void glSelectBuffer(GLsizei size, GLuint * buffer);
Part of GL_VERSION_1_0

Specified by:
glSelectBuffer in interface GL2
Parameters:
buffer - a direct IntBuffer

glSelectPerfMonitorCountersAMD

public void glSelectPerfMonitorCountersAMD(int monitor,
                                           boolean enable,
                                           int group,
                                           int numCounters,
                                           IntBuffer counterList)
Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
Part of GL_AMD_performance_monitor

Specified by:
glSelectPerfMonitorCountersAMD in interface GL2

glSelectPerfMonitorCountersAMD

public void glSelectPerfMonitorCountersAMD(int monitor,
                                           boolean enable,
                                           int group,
                                           int numCounters,
                                           int[] counterList,
                                           int counterList_offset)
Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
Part of GL_AMD_performance_monitor

Specified by:
glSelectPerfMonitorCountersAMD in interface GL2

glSeparableFilter2D

public void glSeparableFilter2D(int target,
                                int internalformat,
                                int width,
                                int height,
                                int format,
                                int type,
                                Buffer row,
                                Buffer column)
Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glSeparableFilter2D in interface GL2

glSeparableFilter2D

public void glSeparableFilter2D(int target,
                                int internalformat,
                                int width,
                                int height,
                                int format,
                                int type,
                                long row_buffer_offset,
                                long column_buffer_offset)
Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glSeparableFilter2D in interface GL2

glSetFenceAPPLE

public void glSetFenceAPPLE(int fence)
Entry point to C language function: void glSetFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence

Specified by:
glSetFenceAPPLE in interface GL2

dispatch_glSetFenceAPPLE1

public void dispatch_glSetFenceAPPLE1(int fence,
                                      long procAddress)
Entry point to C language function: void glSetFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence


glSetFenceNV

public void glSetFenceNV(int fence,
                         int condition)
Entry point to C language function: void glSetFenceNV(GLuint fence, GLenum condition);
Part of GL_NV_fence

Specified by:
glSetFenceNV in interface GL2

dispatch_glSetFenceNV1

public void dispatch_glSetFenceNV1(int fence,
                                   int condition,
                                   long procAddress)
Entry point to C language function: void glSetFenceNV(GLuint fence, GLenum condition);
Part of GL_NV_fence


glSetInvariantEXT

public void glSetInvariantEXT(int id,
                              int type,
                              Buffer addr)
Entry point to C language function: void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader

Specified by:
glSetInvariantEXT in interface GL2

glSetLocalConstantEXT

public void glSetLocalConstantEXT(int id,
                                  int type,
                                  Buffer addr)
Entry point to C language function: void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader

Specified by:
glSetLocalConstantEXT in interface GL2

glShadeModel

public void glShadeModel(int mode)
Entry point to C language function: void glShadeModel(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glShadeModel in interface GLLightingFunc

dispatch_glShadeModel1

public void dispatch_glShadeModel1(int mode,
                                   long procAddress)
Entry point to C language function: void glShadeModel(GLenum mode);
Part of GL_VERSION_1_0


glShaderBinary

public void glShaderBinary(int count,
                           IntBuffer shaders,
                           int binaryformat,
                           Buffer binary,
                           int length)
Entry point to C language function: void glShaderBinary(GLsizei count, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_ES2_compatibility

Specified by:
glShaderBinary in interface GL2ES2

glShaderBinary

public void glShaderBinary(int count,
                           int[] shaders,
                           int shaders_offset,
                           int binaryformat,
                           Buffer binary,
                           int length)
Entry point to C language function: void glShaderBinary(GLsizei count, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_ES2_compatibility

Specified by:
glShaderBinary in interface GL2ES2

glShaderOp1EXT

public void glShaderOp1EXT(int op,
                           int res,
                           int arg1)
Entry point to C language function: void glShaderOp1EXT(GLenum op, GLuint res, GLuint arg1);
Part of GL_EXT_vertex_shader

Specified by:
glShaderOp1EXT in interface GL2

dispatch_glShaderOp1EXT1

public void dispatch_glShaderOp1EXT1(int op,
                                     int res,
                                     int arg1,
                                     long procAddress)
Entry point to C language function: void glShaderOp1EXT(GLenum op, GLuint res, GLuint arg1);
Part of GL_EXT_vertex_shader


glShaderOp2EXT

public void glShaderOp2EXT(int op,
                           int res,
                           int arg1,
                           int arg2)
Entry point to C language function: void glShaderOp2EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
Part of GL_EXT_vertex_shader

Specified by:
glShaderOp2EXT in interface GL2

dispatch_glShaderOp2EXT1

public void dispatch_glShaderOp2EXT1(int op,
                                     int res,
                                     int arg1,
                                     int arg2,
                                     long procAddress)
Entry point to C language function: void glShaderOp2EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
Part of GL_EXT_vertex_shader


glShaderOp3EXT

public void glShaderOp3EXT(int op,
                           int res,
                           int arg1,
                           int arg2,
                           int arg3)
Entry point to C language function: void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
Part of GL_EXT_vertex_shader

Specified by:
glShaderOp3EXT in interface GL2

dispatch_glShaderOp3EXT1

public void dispatch_glShaderOp3EXT1(int op,
                                     int res,
                                     int arg1,
                                     int arg2,
                                     int arg3,
                                     long procAddress)
Entry point to C language function: void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
Part of GL_EXT_vertex_shader


glShaderSource

public void glShaderSource(int shader,
                           int count,
                           String[] string,
                           IntBuffer length)
Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0

Specified by:
glShaderSource in interface GL2ES2

glShaderSource

public void glShaderSource(int shader,
                           int count,
                           String[] string,
                           int[] length,
                           int length_offset)
Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0

Specified by:
glShaderSource in interface GL2ES2

glShaderSourceARB

public void glShaderSourceARB(int shaderObj,
                              int count,
                              String[] string,
                              IntBuffer length)
Entry point to C language function: void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects

Specified by:
glShaderSourceARB in interface GL2

glShaderSourceARB

public void glShaderSourceARB(int shaderObj,
                              int count,
                              String[] string,
                              int[] length,
                              int length_offset)
Entry point to C language function: void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects

Specified by:
glShaderSourceARB in interface GL2

glStencilClearTagEXT

public void glStencilClearTagEXT(int stencilTagBits,
                                 int stencilClearTag)
Entry point to C language function: void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);
Part of GL_EXT_stencil_clear_tag

Specified by:
glStencilClearTagEXT in interface GL2

dispatch_glStencilClearTagEXT1

public void dispatch_glStencilClearTagEXT1(int stencilTagBits,
                                           int stencilClearTag,
                                           long procAddress)
Entry point to C language function: void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);
Part of GL_EXT_stencil_clear_tag


glStencilFunc

public void glStencilFunc(int func,
                          int ref,
                          int mask)
Entry point to C language function: void glStencilFunc(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_1_0

Specified by:
glStencilFunc in interface GL

dispatch_glStencilFunc1

public void dispatch_glStencilFunc1(int func,
                                    int ref,
                                    int mask,
                                    long procAddress)
Entry point to C language function: void glStencilFunc(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_1_0


glStencilFuncSeparate

public void glStencilFuncSeparate(int face,
                                  int func,
                                  int ref,
                                  int mask)
Entry point to C language function: void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_2_0

Specified by:
glStencilFuncSeparate in interface GL2ES2

dispatch_glStencilFuncSeparate1

public void dispatch_glStencilFuncSeparate1(int face,
                                            int func,
                                            int ref,
                                            int mask,
                                            long procAddress)
Entry point to C language function: void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_2_0


glStencilMask

public void glStencilMask(int mask)
Entry point to C language function: void glStencilMask(GLuint mask);
Part of GL_VERSION_1_0

Specified by:
glStencilMask in interface GL

dispatch_glStencilMask1

public void dispatch_glStencilMask1(int mask,
                                    long procAddress)
Entry point to C language function: void glStencilMask(GLuint mask);
Part of GL_VERSION_1_0


glStencilMaskSeparate

public void glStencilMaskSeparate(int face,
                                  int mask)
Entry point to C language function: void glStencilMaskSeparate(GLenum face, GLuint mask);
Part of GL_VERSION_2_0

Specified by:
glStencilMaskSeparate in interface GL2ES2

dispatch_glStencilMaskSeparate1

public void dispatch_glStencilMaskSeparate1(int face,
                                            int mask,
                                            long procAddress)
Entry point to C language function: void glStencilMaskSeparate(GLenum face, GLuint mask);
Part of GL_VERSION_2_0


glStencilOp

public void glStencilOp(int fail,
                        int zfail,
                        int zpass)
Entry point to C language function: void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_1_0

Specified by:
glStencilOp in interface GL

dispatch_glStencilOp1

public void dispatch_glStencilOp1(int fail,
                                  int zfail,
                                  int zpass,
                                  long procAddress)
Entry point to C language function: void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_1_0


glStencilOpSeparate

public void glStencilOpSeparate(int face,
                                int sfail,
                                int dpfail,
                                int dppass)
Entry point to C language function: void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
Part of GL_VERSION_2_0

Specified by:
glStencilOpSeparate in interface GL2ES2

dispatch_glStencilOpSeparate1

public void dispatch_glStencilOpSeparate1(int face,
                                          int sfail,
                                          int dpfail,
                                          int dppass,
                                          long procAddress)
Entry point to C language function: void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
Part of GL_VERSION_2_0


glStringMarkerGREMEDY

public void glStringMarkerGREMEDY(int len,
                                  Buffer string)
Entry point to C language function: void glStringMarkerGREMEDY(GLsizei len, const GLvoid * string);
Part of GL_GREMEDY_string_marker

Specified by:
glStringMarkerGREMEDY in interface GL2

glSwapAPPLE

public void glSwapAPPLE()
Entry point to C language function: void glSwapAPPLE(void);
Part of GL_APPLE_flush_render

Specified by:
glSwapAPPLE in interface GL2

dispatch_glSwapAPPLE1

public void dispatch_glSwapAPPLE1(long procAddress)
Entry point to C language function: void glSwapAPPLE(void);
Part of GL_APPLE_flush_render


glSwizzleEXT

public void glSwizzleEXT(int res,
                         int in,
                         int outX,
                         int outY,
                         int outZ,
                         int outW)
Entry point to C language function: void glSwizzleEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader

Specified by:
glSwizzleEXT in interface GL2

dispatch_glSwizzleEXT1

public void dispatch_glSwizzleEXT1(int res,
                                   int in,
                                   int outX,
                                   int outY,
                                   int outZ,
                                   int outW,
                                   long procAddress)
Entry point to C language function: void glSwizzleEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader


glTessellationFactorAMD

public void glTessellationFactorAMD(float factor)
Entry point to C language function: void glTessellationFactorAMD(GLfloat factor);
Part of GL_AMD_vertex_shader_tessellator

Specified by:
glTessellationFactorAMD in interface GL2GL3

dispatch_glTessellationFactorAMD1

public void dispatch_glTessellationFactorAMD1(float factor,
                                              long procAddress)
Entry point to C language function: void glTessellationFactorAMD(GLfloat factor);
Part of GL_AMD_vertex_shader_tessellator


glTessellationModeAMD

public void glTessellationModeAMD(int mode)
Entry point to C language function: void glTessellationModeAMD(GLenum mode);
Part of GL_AMD_vertex_shader_tessellator

Specified by:
glTessellationModeAMD in interface GL2GL3

dispatch_glTessellationModeAMD1

public void dispatch_glTessellationModeAMD1(int mode,
                                            long procAddress)
Entry point to C language function: void glTessellationModeAMD(GLenum mode);
Part of GL_AMD_vertex_shader_tessellator


glTestFenceAPPLE

public boolean glTestFenceAPPLE(int fence)
Entry point to C language function: GLboolean glTestFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence

Specified by:
glTestFenceAPPLE in interface GL2

dispatch_glTestFenceAPPLE1

public boolean dispatch_glTestFenceAPPLE1(int fence,
                                          long procAddress)
Entry point to C language function: GLboolean glTestFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence


glTestFenceNV

public boolean glTestFenceNV(int fence)
Entry point to C language function: GLboolean glTestFenceNV(GLuint fence);
Part of GL_NV_fence

Specified by:
glTestFenceNV in interface GL2

dispatch_glTestFenceNV1

public boolean dispatch_glTestFenceNV1(int fence,
                                       long procAddress)
Entry point to C language function: GLboolean glTestFenceNV(GLuint fence);
Part of GL_NV_fence


glTestObjectAPPLE

public boolean glTestObjectAPPLE(int object,
                                 int name)
Entry point to C language function: GLboolean glTestObjectAPPLE(GLenum object, GLuint name);
Part of GL_APPLE_fence

Specified by:
glTestObjectAPPLE in interface GL2

dispatch_glTestObjectAPPLE1

public boolean dispatch_glTestObjectAPPLE1(int object,
                                           int name,
                                           long procAddress)
Entry point to C language function: GLboolean glTestObjectAPPLE(GLenum object, GLuint name);
Part of GL_APPLE_fence


glTexBuffer

public void glTexBuffer(int target,
                        int internalformat,
                        int buffer)
Entry point to C language function: void glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_ARB_texture_buffer_object

Specified by:
glTexBuffer in interface GL2GL3

dispatch_glTexBuffer1

public void dispatch_glTexBuffer1(int target,
                                  int internalformat,
                                  int buffer,
                                  long procAddress)
Entry point to C language function: void glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_ARB_texture_buffer_object


glTexCoord1d

public void glTexCoord1d(double s)
Entry point to C language function: void glTexCoord1d(GLdouble s);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1d in interface GL2

dispatch_glTexCoord1d1

public void dispatch_glTexCoord1d1(double s,
                                   long procAddress)
Entry point to C language function: void glTexCoord1d(GLdouble s);
Part of GL_VERSION_1_0


glTexCoord1dv

public void glTexCoord1dv(DoubleBuffer v)
Entry point to C language function: void glTexCoord1dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1dv in interface GL2

glTexCoord1dv

public void glTexCoord1dv(double[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord1dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1dv in interface GL2

glTexCoord1f

public void glTexCoord1f(float s)
Entry point to C language function: void glTexCoord1f(GLfloat s);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1f in interface GL2

dispatch_glTexCoord1f1

public void dispatch_glTexCoord1f1(float s,
                                   long procAddress)
Entry point to C language function: void glTexCoord1f(GLfloat s);
Part of GL_VERSION_1_0


glTexCoord1fv

public void glTexCoord1fv(FloatBuffer v)
Entry point to C language function: void glTexCoord1fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1fv in interface GL2

glTexCoord1fv

public void glTexCoord1fv(float[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord1fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1fv in interface GL2

glTexCoord1h

public void glTexCoord1h(short s)
Entry point to C language function: void glTexCoord1hNV(GLhalfNV s);
Part of GL_NV_half_float

Specified by:
glTexCoord1h in interface GL2

dispatch_glTexCoord1h1

public void dispatch_glTexCoord1h1(short s,
                                   long procAddress)
Entry point to C language function: void glTexCoord1hNV(GLhalfNV s);
Part of GL_NV_half_float


glTexCoord1hv

public void glTexCoord1hv(ShortBuffer v)
Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord1hv in interface GL2

glTexCoord1hv

public void glTexCoord1hv(short[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord1hv in interface GL2

glTexCoord1i

public void glTexCoord1i(int s)
Entry point to C language function: void glTexCoord1i(GLint s);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1i in interface GL2

dispatch_glTexCoord1i1

public void dispatch_glTexCoord1i1(int s,
                                   long procAddress)
Entry point to C language function: void glTexCoord1i(GLint s);
Part of GL_VERSION_1_0


glTexCoord1iv

public void glTexCoord1iv(IntBuffer v)
Entry point to C language function: void glTexCoord1iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1iv in interface GL2

glTexCoord1iv

public void glTexCoord1iv(int[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord1iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1iv in interface GL2

glTexCoord1s

public void glTexCoord1s(short s)
Entry point to C language function: void glTexCoord1s(GLshort s);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1s in interface GL2

dispatch_glTexCoord1s1

public void dispatch_glTexCoord1s1(short s,
                                   long procAddress)
Entry point to C language function: void glTexCoord1s(GLshort s);
Part of GL_VERSION_1_0


glTexCoord1sv

public void glTexCoord1sv(ShortBuffer v)
Entry point to C language function: void glTexCoord1sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1sv in interface GL2

glTexCoord1sv

public void glTexCoord1sv(short[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord1sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1sv in interface GL2

glTexCoord2d

public void glTexCoord2d(double s,
                         double t)
Entry point to C language function: void glTexCoord2d(GLdouble s, GLdouble t);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2d in interface GL2

dispatch_glTexCoord2d1

public void dispatch_glTexCoord2d1(double s,
                                   double t,
                                   long procAddress)
Entry point to C language function: void glTexCoord2d(GLdouble s, GLdouble t);
Part of GL_VERSION_1_0


glTexCoord2dv

public void glTexCoord2dv(DoubleBuffer v)
Entry point to C language function: void glTexCoord2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2dv in interface GL2

glTexCoord2dv

public void glTexCoord2dv(double[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2dv in interface GL2

glTexCoord2f

public void glTexCoord2f(float s,
                         float t)
Entry point to C language function: void glTexCoord2f(GLfloat s, GLfloat t);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2f in interface GL2

dispatch_glTexCoord2f1

public void dispatch_glTexCoord2f1(float s,
                                   float t,
                                   long procAddress)
Entry point to C language function: void glTexCoord2f(GLfloat s, GLfloat t);
Part of GL_VERSION_1_0


glTexCoord2fv

public void glTexCoord2fv(FloatBuffer v)
Entry point to C language function: void glTexCoord2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2fv in interface GL2

glTexCoord2fv

public void glTexCoord2fv(float[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2fv in interface GL2

glTexCoord2h

public void glTexCoord2h(short s,
                         short t)
Entry point to C language function: void glTexCoord2hNV(GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float

Specified by:
glTexCoord2h in interface GL2

dispatch_glTexCoord2h1

public void dispatch_glTexCoord2h1(short s,
                                   short t,
                                   long procAddress)
Entry point to C language function: void glTexCoord2hNV(GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float


glTexCoord2hv

public void glTexCoord2hv(ShortBuffer v)
Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord2hv in interface GL2

glTexCoord2hv

public void glTexCoord2hv(short[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord2hv in interface GL2

glTexCoord2i

public void glTexCoord2i(int s,
                         int t)
Entry point to C language function: void glTexCoord2i(GLint s, GLint t);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2i in interface GL2

dispatch_glTexCoord2i1

public void dispatch_glTexCoord2i1(int s,
                                   int t,
                                   long procAddress)
Entry point to C language function: void glTexCoord2i(GLint s, GLint t);
Part of GL_VERSION_1_0


glTexCoord2iv

public void glTexCoord2iv(IntBuffer v)
Entry point to C language function: void glTexCoord2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2iv in interface GL2

glTexCoord2iv

public void glTexCoord2iv(int[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2iv in interface GL2

glTexCoord2s

public void glTexCoord2s(short s,
                         short t)
Entry point to C language function: void glTexCoord2s(GLshort s, GLshort t);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2s in interface GL2

dispatch_glTexCoord2s1

public void dispatch_glTexCoord2s1(short s,
                                   short t,
                                   long procAddress)
Entry point to C language function: void glTexCoord2s(GLshort s, GLshort t);
Part of GL_VERSION_1_0


glTexCoord2sv

public void glTexCoord2sv(ShortBuffer v)
Entry point to C language function: void glTexCoord2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2sv in interface GL2

glTexCoord2sv

public void glTexCoord2sv(short[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2sv in interface GL2

glTexCoord3d

public void glTexCoord3d(double s,
                         double t,
                         double r)
Entry point to C language function: void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3d in interface GL2

dispatch_glTexCoord3d1

public void dispatch_glTexCoord3d1(double s,
                                   double t,
                                   double r,
                                   long procAddress)
Entry point to C language function: void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_0


glTexCoord3dv

public void glTexCoord3dv(DoubleBuffer v)
Entry point to C language function: void glTexCoord3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3dv in interface GL2

glTexCoord3dv

public void glTexCoord3dv(double[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3dv in interface GL2

glTexCoord3f

public void glTexCoord3f(float s,
                         float t,
                         float r)
Entry point to C language function: void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3f in interface GL2

dispatch_glTexCoord3f1

public void dispatch_glTexCoord3f1(float s,
                                   float t,
                                   float r,
                                   long procAddress)
Entry point to C language function: void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_0


glTexCoord3fv

public void glTexCoord3fv(FloatBuffer v)
Entry point to C language function: void glTexCoord3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3fv in interface GL2

glTexCoord3fv

public void glTexCoord3fv(float[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3fv in interface GL2

glTexCoord3h

public void glTexCoord3h(short s,
                         short t,
                         short r)
Entry point to C language function: void glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float

Specified by:
glTexCoord3h in interface GL2

dispatch_glTexCoord3h1

public void dispatch_glTexCoord3h1(short s,
                                   short t,
                                   short r,
                                   long procAddress)
Entry point to C language function: void glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float


glTexCoord3hv

public void glTexCoord3hv(ShortBuffer v)
Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord3hv in interface GL2

glTexCoord3hv

public void glTexCoord3hv(short[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord3hv in interface GL2

glTexCoord3i

public void glTexCoord3i(int s,
                         int t,
                         int r)
Entry point to C language function: void glTexCoord3i(GLint s, GLint t, GLint r);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3i in interface GL2

dispatch_glTexCoord3i1

public void dispatch_glTexCoord3i1(int s,
                                   int t,
                                   int r,
                                   long procAddress)
Entry point to C language function: void glTexCoord3i(GLint s, GLint t, GLint r);
Part of GL_VERSION_1_0


glTexCoord3iv

public void glTexCoord3iv(IntBuffer v)
Entry point to C language function: void glTexCoord3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3iv in interface GL2

glTexCoord3iv

public void glTexCoord3iv(int[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3iv in interface GL2

glTexCoord3s

public void glTexCoord3s(short s,
                         short t,
                         short r)
Entry point to C language function: void glTexCoord3s(GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3s in interface GL2

dispatch_glTexCoord3s1

public void dispatch_glTexCoord3s1(short s,
                                   short t,
                                   short r,
                                   long procAddress)
Entry point to C language function: void glTexCoord3s(GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_0


glTexCoord3sv

public void glTexCoord3sv(ShortBuffer v)
Entry point to C language function: void glTexCoord3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3sv in interface GL2

glTexCoord3sv

public void glTexCoord3sv(short[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3sv in interface GL2

glTexCoord4d

public void glTexCoord4d(double s,
                         double t,
                         double r,
                         double q)
Entry point to C language function: void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4d in interface GL2

dispatch_glTexCoord4d1

public void dispatch_glTexCoord4d1(double s,
                                   double t,
                                   double r,
                                   double q,
                                   long procAddress)
Entry point to C language function: void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_0


glTexCoord4dv

public void glTexCoord4dv(DoubleBuffer v)
Entry point to C language function: void glTexCoord4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4dv in interface GL2

glTexCoord4dv

public void glTexCoord4dv(double[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4dv in interface GL2

glTexCoord4f

public void glTexCoord4f(float s,
                         float t,
                         float r,
                         float q)
Entry point to C language function: void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4f in interface GL2

dispatch_glTexCoord4f1

public void dispatch_glTexCoord4f1(float s,
                                   float t,
                                   float r,
                                   float q,
                                   long procAddress)
Entry point to C language function: void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_0


glTexCoord4fv

public void glTexCoord4fv(FloatBuffer v)
Entry point to C language function: void glTexCoord4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4fv in interface GL2

glTexCoord4fv

public void glTexCoord4fv(float[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4fv in interface GL2

glTexCoord4h

public void glTexCoord4h(short s,
                         short t,
                         short r,
                         short q)
Entry point to C language function: void glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float

Specified by:
glTexCoord4h in interface GL2

dispatch_glTexCoord4h1

public void dispatch_glTexCoord4h1(short s,
                                   short t,
                                   short r,
                                   short q,
                                   long procAddress)
Entry point to C language function: void glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float


glTexCoord4hv

public void glTexCoord4hv(ShortBuffer v)
Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord4hv in interface GL2

glTexCoord4hv

public void glTexCoord4hv(short[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord4hv in interface GL2

glTexCoord4i

public void glTexCoord4i(int s,
                         int t,
                         int r,
                         int q)
Entry point to C language function: void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4i in interface GL2

dispatch_glTexCoord4i1

public void dispatch_glTexCoord4i1(int s,
                                   int t,
                                   int r,
                                   int q,
                                   long procAddress)
Entry point to C language function: void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_0


glTexCoord4iv

public void glTexCoord4iv(IntBuffer v)
Entry point to C language function: void glTexCoord4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4iv in interface GL2

glTexCoord4iv

public void glTexCoord4iv(int[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4iv in interface GL2

glTexCoord4s

public void glTexCoord4s(short s,
                         short t,
                         short r,
                         short q)
Entry point to C language function: void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4s in interface GL2

dispatch_glTexCoord4s1

public void dispatch_glTexCoord4s1(short s,
                                   short t,
                                   short r,
                                   short q,
                                   long procAddress)
Entry point to C language function: void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_0


glTexCoord4sv

public void glTexCoord4sv(ShortBuffer v)
Entry point to C language function: void glTexCoord4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4sv in interface GL2

glTexCoord4sv

public void glTexCoord4sv(short[] v,
                          int v_offset)
Entry point to C language function: void glTexCoord4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4sv in interface GL2

glTexCoordFormatNV

public void glTexCoordFormatNV(int size,
                               int type,
                               int stride)
Entry point to C language function: void glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glTexCoordFormatNV in interface GL2GL3

dispatch_glTexCoordFormatNV1

public void dispatch_glTexCoordFormatNV1(int size,
                                         int type,
                                         int stride,
                                         long procAddress)
Entry point to C language function: void glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glTexCoordP1ui

public void glTexCoordP1ui(int type,
                           int coords)
Entry point to C language function: void glTexCoordP1ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP1ui in interface GL2GL3

dispatch_glTexCoordP1ui1

public void dispatch_glTexCoordP1ui1(int type,
                                     int coords,
                                     long procAddress)
Entry point to C language function: void glTexCoordP1ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glTexCoordP1uiv

public void glTexCoordP1uiv(int type,
                            IntBuffer coords)
Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP1uiv in interface GL2GL3

glTexCoordP1uiv

public void glTexCoordP1uiv(int type,
                            int[] coords,
                            int coords_offset)
Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP1uiv in interface GL2GL3

glTexCoordP2ui

public void glTexCoordP2ui(int type,
                           int coords)
Entry point to C language function: void glTexCoordP2ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP2ui in interface GL2GL3

dispatch_glTexCoordP2ui1

public void dispatch_glTexCoordP2ui1(int type,
                                     int coords,
                                     long procAddress)
Entry point to C language function: void glTexCoordP2ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glTexCoordP2uiv

public void glTexCoordP2uiv(int type,
                            IntBuffer coords)
Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP2uiv in interface GL2GL3

glTexCoordP2uiv

public void glTexCoordP2uiv(int type,
                            int[] coords,
                            int coords_offset)
Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP2uiv in interface GL2GL3

glTexCoordP3ui

public void glTexCoordP3ui(int type,
                           int coords)
Entry point to C language function: void glTexCoordP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP3ui in interface GL2GL3

dispatch_glTexCoordP3ui1

public void dispatch_glTexCoordP3ui1(int type,
                                     int coords,
                                     long procAddress)
Entry point to C language function: void glTexCoordP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glTexCoordP3uiv

public void glTexCoordP3uiv(int type,
                            IntBuffer coords)
Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP3uiv in interface GL2GL3

glTexCoordP3uiv

public void glTexCoordP3uiv(int type,
                            int[] coords,
                            int coords_offset)
Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP3uiv in interface GL2GL3

glTexCoordP4ui

public void glTexCoordP4ui(int type,
                           int coords)
Entry point to C language function: void glTexCoordP4ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP4ui in interface GL2GL3

dispatch_glTexCoordP4ui1

public void dispatch_glTexCoordP4ui1(int type,
                                     int coords,
                                     long procAddress)
Entry point to C language function: void glTexCoordP4ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glTexCoordP4uiv

public void glTexCoordP4uiv(int type,
                            IntBuffer coords)
Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP4uiv in interface GL2GL3

glTexCoordP4uiv

public void glTexCoordP4uiv(int type,
                            int[] coords,
                            int coords_offset)
Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP4uiv in interface GL2GL3

glTexCoordPointer

public void glTexCoordPointer(int size,
                              int type,
                              int stride,
                              Buffer ptr)
Entry point to C language function: void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glTexCoordPointer in interface GLPointerFunc
Parameters:
ptr - a direct Buffer

glTexCoordPointer

public void glTexCoordPointer(int size,
                              int type,
                              int stride,
                              long ptr_buffer_offset)
Entry point to C language function: void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glTexCoordPointer in interface GLPointerFunc

glTexEnvf

public void glTexEnvf(int target,
                      int pname,
                      float param)
Entry point to C language function: void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glTexEnvf in interface GL2ES1

dispatch_glTexEnvf1

public void dispatch_glTexEnvf1(int target,
                                int pname,
                                float param,
                                long procAddress)
Entry point to C language function: void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glTexEnvfv

public void glTexEnvfv(int target,
                       int pname,
                       FloatBuffer params)
Entry point to C language function: void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glTexEnvfv in interface GL2ES1

glTexEnvfv

public void glTexEnvfv(int target,
                       int pname,
                       float[] params,
                       int params_offset)
Entry point to C language function: void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glTexEnvfv in interface GL2ES1

glTexEnvi

public void glTexEnvi(int target,
                      int pname,
                      int param)
Entry point to C language function: void glTexEnvi(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glTexEnvi in interface GL2ES1

dispatch_glTexEnvi1

public void dispatch_glTexEnvi1(int target,
                                int pname,
                                int param,
                                long procAddress)
Entry point to C language function: void glTexEnvi(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0


glTexEnviv

public void glTexEnviv(int target,
                       int pname,
                       IntBuffer params)
Entry point to C language function: void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glTexEnviv in interface GL2ES1

glTexEnviv

public void glTexEnviv(int target,
                       int pname,
                       int[] params,
                       int params_offset)
Entry point to C language function: void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glTexEnviv in interface GL2ES1

glTexGend

public void glTexGend(int coord,
                      int pname,
                      double param)
Entry point to C language function: void glTexGend(GLenum coord, GLenum pname, GLdouble param);
Part of GL_VERSION_1_0

Specified by:
glTexGend in interface GL2

dispatch_glTexGend1

public void dispatch_glTexGend1(int coord,
                                int pname,
                                double param,
                                long procAddress)
Entry point to C language function: void glTexGend(GLenum coord, GLenum pname, GLdouble param);
Part of GL_VERSION_1_0


glTexGendv

public void glTexGendv(int coord,
                       int pname,
                       DoubleBuffer params)
Entry point to C language function: void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glTexGendv in interface GL2

glTexGendv

public void glTexGendv(int coord,
                       int pname,
                       double[] params,
                       int params_offset)
Entry point to C language function: void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glTexGendv in interface GL2

glTexGenf

public void glTexGenf(int coord,
                      int pname,
                      float param)
Entry point to C language function: void glTexGenf(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glTexGenf in interface GL2ES1

dispatch_glTexGenf1

public void dispatch_glTexGenf1(int coord,
                                int pname,
                                float param,
                                long procAddress)
Entry point to C language function: void glTexGenf(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glTexGenfv

public void glTexGenfv(int coord,
                       int pname,
                       FloatBuffer params)
Entry point to C language function: void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glTexGenfv in interface GL2ES1

glTexGenfv

public void glTexGenfv(int coord,
                       int pname,
                       float[] params,
                       int params_offset)
Entry point to C language function: void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glTexGenfv in interface GL2ES1

glTexGeni

public void glTexGeni(int coord,
                      int pname,
                      int param)
Entry point to C language function: void glTexGeni(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glTexGeni in interface GL2ES1

dispatch_glTexGeni1

public void dispatch_glTexGeni1(int coord,
                                int pname,
                                int param,
                                long procAddress)
Entry point to C language function: void glTexGeni(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0


glTexGeniv

public void glTexGeniv(int coord,
                       int pname,
                       IntBuffer params)
Entry point to C language function: void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glTexGeniv in interface GL2ES1

glTexGeniv

public void glTexGeniv(int coord,
                       int pname,
                       int[] params,
                       int params_offset)
Entry point to C language function: void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glTexGeniv in interface GL2ES1

glTexImage1D

public void glTexImage1D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Entry point to C language function: void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glTexImage1D in interface GL2GL3

glTexImage1D

public void glTexImage1D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Entry point to C language function: void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glTexImage1D in interface GL2GL3

glTexImage2D

public void glTexImage2D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int height,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glTexImage2D in interface GL

glTexImage2D

public void glTexImage2D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int height,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glTexImage2D in interface GL

glTexImage2DMultisample

public void glTexImage2DMultisample(int target,
                                    int samples,
                                    int internalformat,
                                    int width,
                                    int height,
                                    boolean fixedsamplelocations)
Entry point to C language function: void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample

Specified by:
glTexImage2DMultisample in interface GL2GL3

dispatch_glTexImage2DMultisample1

public void dispatch_glTexImage2DMultisample1(int target,
                                              int samples,
                                              int internalformat,
                                              int width,
                                              int height,
                                              boolean fixedsamplelocations,
                                              long procAddress)
Entry point to C language function: void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample


glTexImage3D

public void glTexImage3D(int target,
                         int level,
                         int internalformat,
                         int width,
                         int height,
                         int depth,
                         int border,
                         int format,
                         int type,
                         Buffer pixels)
Entry point to C language function: void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2

Specified by:
glTexImage3D in interface GL2ES2

glTexImage3D

public void glTexImage3D(int target,
                         int level,
                         int internalformat,
                         int width,
                         int height,
                         int depth,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Entry point to C language function: void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2

Specified by:
glTexImage3D in interface GL2ES2

glTexImage3DMultisample

public void glTexImage3DMultisample(int target,
                                    int samples,
                                    int internalformat,
                                    int width,
                                    int height,
                                    int depth,
                                    boolean fixedsamplelocations)
Entry point to C language function: void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample

Specified by:
glTexImage3DMultisample in interface GL2GL3

dispatch_glTexImage3DMultisample1

public void dispatch_glTexImage3DMultisample1(int target,
                                              int samples,
                                              int internalformat,
                                              int width,
                                              int height,
                                              int depth,
                                              boolean fixedsamplelocations,
                                              long procAddress)
Entry point to C language function: void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample


glTexParameterIiv

public void glTexParameterIiv(int target,
                              int pname,
                              IntBuffer params)
Entry point to C language function: void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_3_0

Specified by:
glTexParameterIiv in interface GL2GL3

glTexParameterIiv

public void glTexParameterIiv(int target,
                              int pname,
                              int[] params,
                              int params_offset)
Entry point to C language function: void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_3_0

Specified by:
glTexParameterIiv in interface GL2GL3

glTexParameterIuiv

public void glTexParameterIuiv(int target,
                               int pname,
                               IntBuffer params)
Entry point to C language function: void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glTexParameterIuiv in interface GL2GL3

glTexParameterIuiv

public void glTexParameterIuiv(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point to C language function: void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glTexParameterIuiv in interface GL2GL3

glTexParameterf

public void glTexParameterf(int target,
                            int pname,
                            float param)
Entry point to C language function: void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glTexParameterf in interface GL

dispatch_glTexParameterf1

public void dispatch_glTexParameterf1(int target,
                                      int pname,
                                      float param,
                                      long procAddress)
Entry point to C language function: void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0


glTexParameterfv

public void glTexParameterfv(int target,
                             int pname,
                             FloatBuffer params)
Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glTexParameterfv in interface GL

glTexParameterfv

public void glTexParameterfv(int target,
                             int pname,
                             float[] params,
                             int params_offset)
Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glTexParameterfv in interface GL

glTexParameteri

public void glTexParameteri(int target,
                            int pname,
                            int param)
Entry point to C language function: void glTexParameteri(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glTexParameteri in interface GL

dispatch_glTexParameteri1

public void dispatch_glTexParameteri1(int target,
                                      int pname,
                                      int param,
                                      long procAddress)
Entry point to C language function: void glTexParameteri(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0


glTexParameteriv

public void glTexParameteriv(int target,
                             int pname,
                             IntBuffer params)
Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glTexParameteriv in interface GL

glTexParameteriv

public void glTexParameteriv(int target,
                             int pname,
                             int[] params,
                             int params_offset)
Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glTexParameteriv in interface GL

glTexRenderbufferNV

public void glTexRenderbufferNV(int target,
                                int renderbuffer)
Entry point to C language function: void glTexRenderbufferNV(GLenum target, GLuint renderbuffer);
Part of GL_NV_explicit_multisample

Specified by:
glTexRenderbufferNV in interface GL2

dispatch_glTexRenderbufferNV1

public void dispatch_glTexRenderbufferNV1(int target,
                                          int renderbuffer,
                                          long procAddress)
Entry point to C language function: void glTexRenderbufferNV(GLenum target, GLuint renderbuffer);
Part of GL_NV_explicit_multisample


glTexSubImage1D

public void glTexSubImage1D(int target,
                            int level,
                            int xoffset,
                            int width,
                            int format,
                            int type,
                            Buffer pixels)
Entry point to C language function: void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1

Specified by:
glTexSubImage1D in interface GL2GL3

glTexSubImage1D

public void glTexSubImage1D(int target,
                            int level,
                            int xoffset,
                            int width,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Entry point to C language function: void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1

Specified by:
glTexSubImage1D in interface GL2GL3

glTexSubImage2D

public void glTexSubImage2D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int width,
                            int height,
                            int format,
                            int type,
                            Buffer pixels)
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1

Specified by:
glTexSubImage2D in interface GL

glTexSubImage2D

public void glTexSubImage2D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int width,
                            int height,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1

Specified by:
glTexSubImage2D in interface GL

glTexSubImage3D

public void glTexSubImage3D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int zoffset,
                            int width,
                            int height,
                            int depth,
                            int format,
                            int type,
                            Buffer pixels)
Entry point to C language function: void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2

Specified by:
glTexSubImage3D in interface GL2ES2

glTexSubImage3D

public void glTexSubImage3D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int zoffset,
                            int width,
                            int height,
                            int depth,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Entry point to C language function: void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2

Specified by:
glTexSubImage3D in interface GL2ES2

glTextureBarrierNV

public void glTextureBarrierNV()
Entry point to C language function: void glTextureBarrierNV(void);
Part of GL_NV_texture_barrier

Specified by:
glTextureBarrierNV in interface GL2

dispatch_glTextureBarrierNV1

public void dispatch_glTextureBarrierNV1(long procAddress)
Entry point to C language function: void glTextureBarrierNV(void);
Part of GL_NV_texture_barrier


glTextureBufferEXT

public void glTextureBufferEXT(int texture,
                               int target,
                               int internalformat,
                               int buffer)
Entry point to C language function: void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access

Specified by:
glTextureBufferEXT in interface GL2

dispatch_glTextureBufferEXT1

public void dispatch_glTextureBufferEXT1(int texture,
                                         int target,
                                         int internalformat,
                                         int buffer,
                                         long procAddress)
Entry point to C language function: void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access


glTextureImage1DEXT

public void glTextureImage1DEXT(int texture,
                                int target,
                                int level,
                                int internalformat,
                                int width,
                                int border,
                                int format,
                                int type,
                                Buffer pixels)
Entry point to C language function: void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureImage1DEXT in interface GL2

glTextureImage2DEXT

public void glTextureImage2DEXT(int texture,
                                int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int border,
                                int format,
                                int type,
                                Buffer pixels)
Entry point to C language function: void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureImage2DEXT in interface GL2

glTextureImage3DEXT

public void glTextureImage3DEXT(int texture,
                                int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int depth,
                                int border,
                                int format,
                                int type,
                                Buffer pixels)
Entry point to C language function: void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureImage3DEXT in interface GL2

glTextureLightEXT

public void glTextureLightEXT(int pname)
Entry point to C language function: void glTextureLightEXT(GLenum pname);
Part of GL_EXT_light_texture

Specified by:
glTextureLightEXT in interface GL2

dispatch_glTextureLightEXT1

public void dispatch_glTextureLightEXT1(int pname,
                                        long procAddress)
Entry point to C language function: void glTextureLightEXT(GLenum pname);
Part of GL_EXT_light_texture


glTextureMaterialEXT

public void glTextureMaterialEXT(int face,
                                 int mode)
Entry point to C language function: void glTextureMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_light_texture

Specified by:
glTextureMaterialEXT in interface GL2

dispatch_glTextureMaterialEXT1

public void dispatch_glTextureMaterialEXT1(int face,
                                           int mode,
                                           long procAddress)
Entry point to C language function: void glTextureMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_light_texture


glTextureNormalEXT

public void glTextureNormalEXT(int mode)
Entry point to C language function: void glTextureNormalEXT(GLenum mode);
Part of GL_EXT_texture_perturb_normal

Specified by:
glTextureNormalEXT in interface GL2

dispatch_glTextureNormalEXT1

public void dispatch_glTextureNormalEXT1(int mode,
                                         long procAddress)
Entry point to C language function: void glTextureNormalEXT(GLenum mode);
Part of GL_EXT_texture_perturb_normal


glTextureParameterIivEXT

public void glTextureParameterIivEXT(int texture,
                                     int target,
                                     int pname,
                                     IntBuffer params)
Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterIivEXT in interface GL2

glTextureParameterIivEXT

public void glTextureParameterIivEXT(int texture,
                                     int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterIivEXT in interface GL2

glTextureParameterIuivEXT

public void glTextureParameterIuivEXT(int texture,
                                      int target,
                                      int pname,
                                      IntBuffer params)
Entry point to C language function: void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterIuivEXT in interface GL2

glTextureParameterIuivEXT

public void glTextureParameterIuivEXT(int texture,
                                      int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point to C language function: void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterIuivEXT in interface GL2

glTextureParameterfEXT

public void glTextureParameterfEXT(int texture,
                                   int target,
                                   int pname,
                                   float param)
Entry point to C language function: void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterfEXT in interface GL2

dispatch_glTextureParameterfEXT1

public void dispatch_glTextureParameterfEXT1(int texture,
                                             int target,
                                             int pname,
                                             float param,
                                             long procAddress)
Entry point to C language function: void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access


glTextureParameterfvEXT

public void glTextureParameterfvEXT(int texture,
                                    int target,
                                    int pname,
                                    FloatBuffer params)
Entry point to C language function: void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterfvEXT in interface GL2

glTextureParameterfvEXT

public void glTextureParameterfvEXT(int texture,
                                    int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point to C language function: void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterfvEXT in interface GL2

glTextureParameteriEXT

public void glTextureParameteriEXT(int texture,
                                   int target,
                                   int pname,
                                   int param)
Entry point to C language function: void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameteriEXT in interface GL2

dispatch_glTextureParameteriEXT1

public void dispatch_glTextureParameteriEXT1(int texture,
                                             int target,
                                             int pname,
                                             int param,
                                             long procAddress)
Entry point to C language function: void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access


glTextureParameterivEXT

public void glTextureParameterivEXT(int texture,
                                    int target,
                                    int pname,
                                    IntBuffer params)
Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterivEXT in interface GL2

glTextureParameterivEXT

public void glTextureParameterivEXT(int texture,
                                    int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterivEXT in interface GL2

glTextureRangeAPPLE

public void glTextureRangeAPPLE(int target,
                                int length,
                                Buffer pointer)
Entry point to C language function: void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
Part of GL_APPLE_texture_range

Specified by:
glTextureRangeAPPLE in interface GL2

glTextureRenderbufferEXT

public void glTextureRenderbufferEXT(int texture,
                                     int target,
                                     int renderbuffer)
Entry point to C language function: void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access

Specified by:
glTextureRenderbufferEXT in interface GL2

dispatch_glTextureRenderbufferEXT1

public void dispatch_glTextureRenderbufferEXT1(int texture,
                                               int target,
                                               int renderbuffer,
                                               long procAddress)
Entry point to C language function: void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access


glTextureSubImage1DEXT

public void glTextureSubImage1DEXT(int texture,
                                   int target,
                                   int level,
                                   int xoffset,
                                   int width,
                                   int format,
                                   int type,
                                   Buffer pixels)
Entry point to C language function: void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureSubImage1DEXT in interface GL2

glTextureSubImage2DEXT

public void glTextureSubImage2DEXT(int texture,
                                   int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   Buffer pixels)
Entry point to C language function: void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureSubImage2DEXT in interface GL2

glTextureSubImage3DEXT

public void glTextureSubImage3DEXT(int texture,
                                   int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int zoffset,
                                   int width,
                                   int height,
                                   int depth,
                                   int format,
                                   int type,
                                   Buffer pixels)
Entry point to C language function: void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureSubImage3DEXT in interface GL2

glTransformFeedbackVaryings

public void glTransformFeedbackVaryings(int program,
                                        int count,
                                        String[] varyings,
                                        int bufferMode)
Entry point to C language function: void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * * varyings, GLenum bufferMode);
Part of GL_VERSION_3_0

Specified by:
glTransformFeedbackVaryings in interface GL2GL3

dispatch_glTransformFeedbackVaryings1

public void dispatch_glTransformFeedbackVaryings1(int program,
                                                  int count,
                                                  String[] varyings,
                                                  int bufferMode,
                                                  long procAddress)
Entry point to C language function: void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * * varyings, GLenum bufferMode);
Part of GL_VERSION_3_0


glTranslated

public void glTranslated(double x,
                         double y,
                         double z)
Entry point to C language function: void glTranslated(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glTranslated in interface GL2

dispatch_glTranslated1

public void dispatch_glTranslated1(double x,
                                   double y,
                                   double z,
                                   long procAddress)
Entry point to C language function: void glTranslated(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0


glTranslatef

public void glTranslatef(float x,
                         float y,
                         float z)
Entry point to C language function: void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0

Specified by:
glTranslatef in interface GLMatrixFunc

dispatch_glTranslatef1

public void dispatch_glTranslatef1(float x,
                                   float y,
                                   float z,
                                   long procAddress)
Entry point to C language function: void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0


glUniform1d

public void glUniform1d(int location,
                        double x)
Entry point to C language function: void glUniform1d(GLint location, GLdouble x);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform1d in interface GL3

dispatch_glUniform1d1

public void dispatch_glUniform1d1(int location,
                                  double x,
                                  long procAddress)
Entry point to C language function: void glUniform1d(GLint location, GLdouble x);
Part of GL_ARB_gpu_shader_fp64


glUniform1dv

public void glUniform1dv(int location,
                         int count,
                         DoubleBuffer value)
Entry point to C language function: void glUniform1dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform1dv in interface GL3

glUniform1dv

public void glUniform1dv(int location,
                         int count,
                         double[] value,
                         int value_offset)
Entry point to C language function: void glUniform1dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform1dv in interface GL3

glUniform1f

public void glUniform1f(int location,
                        float v0)
Entry point to C language function: void glUniform1f(GLint location, GLfloat v0);
Part of GL_VERSION_2_0

Specified by:
glUniform1f in interface GL2ES2

dispatch_glUniform1f1

public void dispatch_glUniform1f1(int location,
                                  float v0,
                                  long procAddress)
Entry point to C language function: void glUniform1f(GLint location, GLfloat v0);
Part of GL_VERSION_2_0


glUniform1fARB

public void glUniform1fARB(int location,
                           float v0)
Entry point to C language function: void glUniform1fARB(GLint location, GLfloat v0);
Part of GL_ARB_shader_objects

Specified by:
glUniform1fARB in interface GL2

dispatch_glUniform1fARB1

public void dispatch_glUniform1fARB1(int location,
                                     float v0,
                                     long procAddress)
Entry point to C language function: void glUniform1fARB(GLint location, GLfloat v0);
Part of GL_ARB_shader_objects


glUniform1fv

public void glUniform1fv(int location,
                         int count,
                         FloatBuffer value)
Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniform1fv in interface GL2ES2

glUniform1fv

public void glUniform1fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniform1fv in interface GL2ES2

glUniform1fvARB

public void glUniform1fvARB(int location,
                            int count,
                            FloatBuffer value)
Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform1fvARB in interface GL2

glUniform1fvARB

public void glUniform1fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform1fvARB in interface GL2

glUniform1i

public void glUniform1i(int location,
                        int v0)
Entry point to C language function: void glUniform1i(GLint location, GLint v0);
Part of GL_VERSION_2_0

Specified by:
glUniform1i in interface GL2ES2

dispatch_glUniform1i1

public void dispatch_glUniform1i1(int location,
                                  int v0,
                                  long procAddress)
Entry point to C language function: void glUniform1i(GLint location, GLint v0);
Part of GL_VERSION_2_0


glUniform1i64NV

public void glUniform1i64NV(int location,
                            long x)
Entry point to C language function: void glUniform1i64NV(GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1i64NV in interface GL3bc

dispatch_glUniform1i64NV1

public void dispatch_glUniform1i64NV1(int location,
                                      long x,
                                      long procAddress)
Entry point to C language function: void glUniform1i64NV(GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5


glUniform1i64vNV

public void glUniform1i64vNV(int location,
                             int count,
                             Int64Buffer value)
Entry point to C language function: void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1i64vNV in interface GL3bc

glUniform1i64vNV

public void glUniform1i64vNV(int location,
                             int count,
                             long[] value,
                             int value_offset)
Entry point to C language function: void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1i64vNV in interface GL3bc

glUniform1iARB

public void glUniform1iARB(int location,
                           int v0)
Entry point to C language function: void glUniform1iARB(GLint location, GLint v0);
Part of GL_ARB_shader_objects

Specified by:
glUniform1iARB in interface GL2

dispatch_glUniform1iARB1

public void dispatch_glUniform1iARB1(int location,
                                     int v0,
                                     long procAddress)
Entry point to C language function: void glUniform1iARB(GLint location, GLint v0);
Part of GL_ARB_shader_objects


glUniform1iv

public void glUniform1iv(int location,
                         int count,
                         IntBuffer value)
Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0

Specified by:
glUniform1iv in interface GL2ES2

glUniform1iv

public void glUniform1iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0

Specified by:
glUniform1iv in interface GL2ES2

glUniform1ivARB

public void glUniform1ivARB(int location,
                            int count,
                            IntBuffer value)
Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform1ivARB in interface GL2

glUniform1ivARB

public void glUniform1ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform1ivARB in interface GL2

glUniform1ui

public void glUniform1ui(int location,
                         int v0)
Entry point to C language function: void glUniform1ui(GLint location, GLuint v0);
Part of GL_VERSION_3_0

Specified by:
glUniform1ui in interface GL2GL3

dispatch_glUniform1ui1

public void dispatch_glUniform1ui1(int location,
                                   int v0,
                                   long procAddress)
Entry point to C language function: void glUniform1ui(GLint location, GLuint v0);
Part of GL_VERSION_3_0


glUniform1ui64NV

public void glUniform1ui64NV(int location,
                             long x)
Entry point to C language function: void glUniform1ui64NV(GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1ui64NV in interface GL3bc

dispatch_glUniform1ui64NV1

public void dispatch_glUniform1ui64NV1(int location,
                                       long x,
                                       long procAddress)
Entry point to C language function: void glUniform1ui64NV(GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5


glUniform1ui64vNV

public void glUniform1ui64vNV(int location,
                              int count,
                              Int64Buffer value)
Entry point to C language function: void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1ui64vNV in interface GL3bc

glUniform1ui64vNV

public void glUniform1ui64vNV(int location,
                              int count,
                              long[] value,
                              int value_offset)
Entry point to C language function: void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1ui64vNV in interface GL3bc

glUniform1uiv

public void glUniform1uiv(int location,
                          int count,
                          IntBuffer value)
Entry point to C language function: void glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glUniform1uiv in interface GL2GL3

glUniform1uiv

public void glUniform1uiv(int location,
                          int count,
                          int[] value,
                          int value_offset)
Entry point to C language function: void glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glUniform1uiv in interface GL2GL3

glUniform2d

public void glUniform2d(int location,
                        double x,
                        double y)
Entry point to C language function: void glUniform2d(GLint location, GLdouble x, GLdouble y);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform2d in interface GL3

dispatch_glUniform2d1

public void dispatch_glUniform2d1(int location,
                                  double x,
                                  double y,
                                  long procAddress)
Entry point to C language function: void glUniform2d(GLint location, GLdouble x, GLdouble y);
Part of GL_ARB_gpu_shader_fp64


glUniform2dv

public void glUniform2dv(int location,
                         int count,
                         DoubleBuffer value)
Entry point to C language function: void glUniform2dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform2dv in interface GL3

glUniform2dv

public void glUniform2dv(int location,
                         int count,
                         double[] value,
                         int value_offset)
Entry point to C language function: void glUniform2dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform2dv in interface GL3

glUniform2f

public void glUniform2f(int location,
                        float v0,
                        float v1)
Entry point to C language function: void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
Part of GL_VERSION_2_0

Specified by:
glUniform2f in interface GL2ES2

dispatch_glUniform2f1

public void dispatch_glUniform2f1(int location,
                                  float v0,
                                  float v1,
                                  long procAddress)
Entry point to C language function: void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
Part of GL_VERSION_2_0


glUniform2fARB

public void glUniform2fARB(int location,
                           float v0,
                           float v1)
Entry point to C language function: void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_shader_objects

Specified by:
glUniform2fARB in interface GL2

dispatch_glUniform2fARB1

public void dispatch_glUniform2fARB1(int location,
                                     float v0,
                                     float v1,
                                     long procAddress)
Entry point to C language function: void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_shader_objects


glUniform2fv

public void glUniform2fv(int location,
                         int count,
                         FloatBuffer value)
Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniform2fv in interface GL2ES2

glUniform2fv

public void glUniform2fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniform2fv in interface GL2ES2

glUniform2fvARB

public void glUniform2fvARB(int location,
                            int count,
                            FloatBuffer value)
Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform2fvARB in interface GL2

glUniform2fvARB

public void glUniform2fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform2fvARB in interface GL2

glUniform2i

public void glUniform2i(int location,
                        int v0,
                        int v1)
Entry point to C language function: void glUniform2i(GLint location, GLint v0, GLint v1);
Part of GL_VERSION_2_0

Specified by:
glUniform2i in interface GL2ES2

dispatch_glUniform2i1

public void dispatch_glUniform2i1(int location,
                                  int v0,
                                  int v1,
                                  long procAddress)
Entry point to C language function: void glUniform2i(GLint location, GLint v0, GLint v1);
Part of GL_VERSION_2_0


glUniform2i64NV

public void glUniform2i64NV(int location,
                            long x,
                            long y)
Entry point to C language function: void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2i64NV in interface GL3bc

dispatch_glUniform2i64NV1

public void dispatch_glUniform2i64NV1(int location,
                                      long x,
                                      long y,
                                      long procAddress)
Entry point to C language function: void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5


glUniform2i64vNV

public void glUniform2i64vNV(int location,
                             int count,
                             Int64Buffer value)
Entry point to C language function: void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2i64vNV in interface GL3bc

glUniform2i64vNV

public void glUniform2i64vNV(int location,
                             int count,
                             long[] value,
                             int value_offset)
Entry point to C language function: void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2i64vNV in interface GL3bc

glUniform2iARB

public void glUniform2iARB(int location,
                           int v0,
                           int v1)
Entry point to C language function: void glUniform2iARB(GLint location, GLint v0, GLint v1);
Part of GL_ARB_shader_objects

Specified by:
glUniform2iARB in interface GL2

dispatch_glUniform2iARB1

public void dispatch_glUniform2iARB1(int location,
                                     int v0,
                                     int v1,
                                     long procAddress)
Entry point to C language function: void glUniform2iARB(GLint location, GLint v0, GLint v1);
Part of GL_ARB_shader_objects


glUniform2iv

public void glUniform2iv(int location,
                         int count,
                         IntBuffer value)
Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0

Specified by:
glUniform2iv in interface GL2ES2

glUniform2iv

public void glUniform2iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0

Specified by:
glUniform2iv in interface GL2ES2

glUniform2ivARB

public void glUniform2ivARB(int location,
                            int count,
                            IntBuffer value)
Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform2ivARB in interface GL2

glUniform2ivARB

public void glUniform2ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform2ivARB in interface GL2

glUniform2ui

public void glUniform2ui(int location,
                         int v0,
                         int v1)
Entry point to C language function: void glUniform2ui(GLint location, GLuint v0, GLuint v1);
Part of GL_VERSION_3_0

Specified by:
glUniform2ui in interface GL2GL3

dispatch_glUniform2ui1

public void dispatch_glUniform2ui1(int location,
                                   int v0,
                                   int v1,
                                   long procAddress)
Entry point to C language function: void glUniform2ui(GLint location, GLuint v0, GLuint v1);
Part of GL_VERSION_3_0


glUniform2ui64NV

public void glUniform2ui64NV(int location,
                             long x,
                             long y)
Entry point to C language function: void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2ui64NV in interface GL3bc

dispatch_glUniform2ui64NV1

public void dispatch_glUniform2ui64NV1(int location,
                                       long x,
                                       long y,
                                       long procAddress)
Entry point to C language function: void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5


glUniform2ui64vNV

public void glUniform2ui64vNV(int location,
                              int count,
                              Int64Buffer value)
Entry point to C language function: void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2ui64vNV in interface GL3bc

glUniform2ui64vNV

public void glUniform2ui64vNV(int location,
                              int count,
                              long[] value,
                              int value_offset)
Entry point to C language function: void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2ui64vNV in interface GL3bc

glUniform2uiv

public void glUniform2uiv(int location,
                          int count,
                          IntBuffer value)
Entry point to C language function: void glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glUniform2uiv in interface GL2GL3

glUniform2uiv

public void glUniform2uiv(int location,
                          int count,
                          int[] value,
                          int value_offset)
Entry point to C language function: void glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glUniform2uiv in interface GL2GL3

glUniform3d

public void glUniform3d(int location,
                        double x,
                        double y,
                        double z)
Entry point to C language function: void glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform3d in interface GL3

dispatch_glUniform3d1

public void dispatch_glUniform3d1(int location,
                                  double x,
                                  double y,
                                  double z,
                                  long procAddress)
Entry point to C language function: void glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_gpu_shader_fp64


glUniform3dv

public void glUniform3dv(int location,
                         int count,
                         DoubleBuffer value)
Entry point to C language function: void glUniform3dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform3dv in interface GL3

glUniform3dv

public void glUniform3dv(int location,
                         int count,
                         double[] value,
                         int value_offset)
Entry point to C language function: void glUniform3dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform3dv in interface GL3

glUniform3f

public void glUniform3f(int location,
                        float v0,
                        float v1,
                        float v2)
Entry point to C language function: void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_VERSION_2_0

Specified by:
glUniform3f in interface GL2ES2

dispatch_glUniform3f1

public void dispatch_glUniform3f1(int location,
                                  float v0,
                                  float v1,
                                  float v2,
                                  long procAddress)
Entry point to C language function: void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_VERSION_2_0


glUniform3fARB

public void glUniform3fARB(int location,
                           float v0,
                           float v1,
                           float v2)
Entry point to C language function: void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_shader_objects

Specified by:
glUniform3fARB in interface GL2

dispatch_glUniform3fARB1

public void dispatch_glUniform3fARB1(int location,
                                     float v0,
                                     float v1,
                                     float v2,
                                     long procAddress)
Entry point to C language function: void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_shader_objects


glUniform3fv

public void glUniform3fv(int location,
                         int count,
                         FloatBuffer value)
Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniform3fv in interface GL2ES2

glUniform3fv

public void glUniform3fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniform3fv in interface GL2ES2

glUniform3fvARB

public void glUniform3fvARB(int location,
                            int count,
                            FloatBuffer value)
Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform3fvARB in interface GL2

glUniform3fvARB

public void glUniform3fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform3fvARB in interface GL2

glUniform3i

public void glUniform3i(int location,
                        int v0,
                        int v1,
                        int v2)
Entry point to C language function: void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_VERSION_2_0

Specified by:
glUniform3i in interface GL2ES2

dispatch_glUniform3i1

public void dispatch_glUniform3i1(int location,
                                  int v0,
                                  int v1,
                                  int v2,
                                  long procAddress)
Entry point to C language function: void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_VERSION_2_0


glUniform3i64NV

public void glUniform3i64NV(int location,
                            long x,
                            long y,
                            long z)
Entry point to C language function: void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3i64NV in interface GL3bc

dispatch_glUniform3i64NV1

public void dispatch_glUniform3i64NV1(int location,
                                      long x,
                                      long y,
                                      long z,
                                      long procAddress)
Entry point to C language function: void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5


glUniform3i64vNV

public void glUniform3i64vNV(int location,
                             int count,
                             Int64Buffer value)
Entry point to C language function: void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3i64vNV in interface GL3bc

glUniform3i64vNV

public void glUniform3i64vNV(int location,
                             int count,
                             long[] value,
                             int value_offset)
Entry point to C language function: void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3i64vNV in interface GL3bc

glUniform3iARB

public void glUniform3iARB(int location,
                           int v0,
                           int v1,
                           int v2)
Entry point to C language function: void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_shader_objects

Specified by:
glUniform3iARB in interface GL2

dispatch_glUniform3iARB1

public void dispatch_glUniform3iARB1(int location,
                                     int v0,
                                     int v1,
                                     int v2,
                                     long procAddress)
Entry point to C language function: void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_shader_objects


glUniform3iv

public void glUniform3iv(int location,
                         int count,
                         IntBuffer value)
Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0

Specified by:
glUniform3iv in interface GL2ES2

glUniform3iv

public void glUniform3iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0

Specified by:
glUniform3iv in interface GL2ES2

glUniform3ivARB

public void glUniform3ivARB(int location,
                            int count,
                            IntBuffer value)
Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform3ivARB in interface GL2

glUniform3ivARB

public void glUniform3ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform3ivARB in interface GL2

glUniform3ui

public void glUniform3ui(int location,
                         int v0,
                         int v1,
                         int v2)
Entry point to C language function: void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_VERSION_3_0

Specified by:
glUniform3ui in interface GL2GL3

dispatch_glUniform3ui1

public void dispatch_glUniform3ui1(int location,
                                   int v0,
                                   int v1,
                                   int v2,
                                   long procAddress)
Entry point to C language function: void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_VERSION_3_0


glUniform3ui64NV

public void glUniform3ui64NV(int location,
                             long x,
                             long y,
                             long z)
Entry point to C language function: void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3ui64NV in interface GL3bc

dispatch_glUniform3ui64NV1

public void dispatch_glUniform3ui64NV1(int location,
                                       long x,
                                       long y,
                                       long z,
                                       long procAddress)
Entry point to C language function: void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5


glUniform3ui64vNV

public void glUniform3ui64vNV(int location,
                              int count,
                              Int64Buffer value)
Entry point to C language function: void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3ui64vNV in interface GL3bc

glUniform3ui64vNV

public void glUniform3ui64vNV(int location,
                              int count,
                              long[] value,
                              int value_offset)
Entry point to C language function: void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3ui64vNV in interface GL3bc

glUniform3uiv

public void glUniform3uiv(int location,
                          int count,
                          IntBuffer value)
Entry point to C language function: void glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glUniform3uiv in interface GL2GL3

glUniform3uiv

public void glUniform3uiv(int location,
                          int count,
                          int[] value,
                          int value_offset)
Entry point to C language function: void glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glUniform3uiv in interface GL2GL3

glUniform4d

public void glUniform4d(int location,
                        double x,
                        double y,
                        double z,
                        double w)
Entry point to C language function: void glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform4d in interface GL3

dispatch_glUniform4d1

public void dispatch_glUniform4d1(int location,
                                  double x,
                                  double y,
                                  double z,
                                  double w,
                                  long procAddress)
Entry point to C language function: void glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_gpu_shader_fp64


glUniform4dv

public void glUniform4dv(int location,
                         int count,
                         DoubleBuffer value)
Entry point to C language function: void glUniform4dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform4dv in interface GL3

glUniform4dv

public void glUniform4dv(int location,
                         int count,
                         double[] value,
                         int value_offset)
Entry point to C language function: void glUniform4dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform4dv in interface GL3

glUniform4f

public void glUniform4f(int location,
                        float v0,
                        float v1,
                        float v2,
                        float v3)
Entry point to C language function: void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_VERSION_2_0

Specified by:
glUniform4f in interface GL2ES2

dispatch_glUniform4f1

public void dispatch_glUniform4f1(int location,
                                  float v0,
                                  float v1,
                                  float v2,
                                  float v3,
                                  long procAddress)
Entry point to C language function: void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_VERSION_2_0


glUniform4fARB

public void glUniform4fARB(int location,
                           float v0,
                           float v1,
                           float v2,
                           float v3)
Entry point to C language function: void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_shader_objects

Specified by:
glUniform4fARB in interface GL2

dispatch_glUniform4fARB1

public void dispatch_glUniform4fARB1(int location,
                                     float v0,
                                     float v1,
                                     float v2,
                                     float v3,
                                     long procAddress)
Entry point to C language function: void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_shader_objects


glUniform4fv

public void glUniform4fv(int location,
                         int count,
                         FloatBuffer value)
Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniform4fv in interface GL2ES2

glUniform4fv

public void glUniform4fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniform4fv in interface GL2ES2

glUniform4fvARB

public void glUniform4fvARB(int location,
                            int count,
                            FloatBuffer value)
Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform4fvARB in interface GL2

glUniform4fvARB

public void glUniform4fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform4fvARB in interface GL2

glUniform4i

public void glUniform4i(int location,
                        int v0,
                        int v1,
                        int v2,
                        int v3)
Entry point to C language function: void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_VERSION_2_0

Specified by:
glUniform4i in interface GL2ES2

dispatch_glUniform4i1

public void dispatch_glUniform4i1(int location,
                                  int v0,
                                  int v1,
                                  int v2,
                                  int v3,
                                  long procAddress)
Entry point to C language function: void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_VERSION_2_0


glUniform4i64NV

public void glUniform4i64NV(int location,
                            long x,
                            long y,
                            long z,
                            long w)
Entry point to C language function: void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4i64NV in interface GL3bc

dispatch_glUniform4i64NV1

public void dispatch_glUniform4i64NV1(int location,
                                      long x,
                                      long y,
                                      long z,
                                      long w,
                                      long procAddress)
Entry point to C language function: void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5


glUniform4i64vNV

public void glUniform4i64vNV(int location,
                             int count,
                             Int64Buffer value)
Entry point to C language function: void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4i64vNV in interface GL3bc

glUniform4i64vNV

public void glUniform4i64vNV(int location,
                             int count,
                             long[] value,
                             int value_offset)
Entry point to C language function: void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4i64vNV in interface GL3bc

glUniform4iARB

public void glUniform4iARB(int location,
                           int v0,
                           int v1,
                           int v2,
                           int v3)
Entry point to C language function: void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_shader_objects

Specified by:
glUniform4iARB in interface GL2

dispatch_glUniform4iARB1

public void dispatch_glUniform4iARB1(int location,
                                     int v0,
                                     int v1,
                                     int v2,
                                     int v3,
                                     long procAddress)
Entry point to C language function: void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_shader_objects


glUniform4iv

public void glUniform4iv(int location,
                         int count,
                         IntBuffer value)
Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0

Specified by:
glUniform4iv in interface GL2ES2

glUniform4iv

public void glUniform4iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * value);
Part of GL_VERSION_2_0

Specified by:
glUniform4iv in interface GL2ES2

glUniform4ivARB

public void glUniform4ivARB(int location,
                            int count,
                            IntBuffer value)
Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform4ivARB in interface GL2

glUniform4ivARB

public void glUniform4ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform4ivARB in interface GL2

glUniform4ui

public void glUniform4ui(int location,
                         int v0,
                         int v1,
                         int v2,
                         int v3)
Entry point to C language function: void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_VERSION_3_0

Specified by:
glUniform4ui in interface GL2GL3

dispatch_glUniform4ui1

public void dispatch_glUniform4ui1(int location,
                                   int v0,
                                   int v1,
                                   int v2,
                                   int v3,
                                   long procAddress)
Entry point to C language function: void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_VERSION_3_0


glUniform4ui64NV

public void glUniform4ui64NV(int location,
                             long x,
                             long y,
                             long z,
                             long w)
Entry point to C language function: void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4ui64NV in interface GL3bc

dispatch_glUniform4ui64NV1

public void dispatch_glUniform4ui64NV1(int location,
                                       long x,
                                       long y,
                                       long z,
                                       long w,
                                       long procAddress)
Entry point to C language function: void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5


glUniform4ui64vNV

public void glUniform4ui64vNV(int location,
                              int count,
                              Int64Buffer value)
Entry point to C language function: void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4ui64vNV in interface GL3bc

glUniform4ui64vNV

public void glUniform4ui64vNV(int location,
                              int count,
                              long[] value,
                              int value_offset)
Entry point to C language function: void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4ui64vNV in interface GL3bc

glUniform4uiv

public void glUniform4uiv(int location,
                          int count,
                          IntBuffer value)
Entry point to C language function: void glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glUniform4uiv in interface GL2GL3

glUniform4uiv

public void glUniform4uiv(int location,
                          int count,
                          int[] value,
                          int value_offset)
Entry point to C language function: void glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glUniform4uiv in interface GL2GL3

glUniformBlockBinding

public void glUniformBlockBinding(int program,
                                  int uniformBlockIndex,
                                  int uniformBlockBinding)
Entry point to C language function: void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Part of GL_ARB_uniform_buffer_object

Specified by:
glUniformBlockBinding in interface GL2GL3

dispatch_glUniformBlockBinding1

public void dispatch_glUniformBlockBinding1(int program,
                                            int uniformBlockIndex,
                                            int uniformBlockBinding,
                                            long procAddress)
Entry point to C language function: void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Part of GL_ARB_uniform_buffer_object


glUniformBufferEXT

public void glUniformBufferEXT(int program,
                               int location,
                               int buffer)
Entry point to C language function: void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_bindable_uniform

Specified by:
glUniformBufferEXT in interface GL2

dispatch_glUniformBufferEXT1

public void dispatch_glUniformBufferEXT1(int program,
                                         int location,
                                         int buffer,
                                         long procAddress)
Entry point to C language function: void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_bindable_uniform


glUniformMatrix2dv

public void glUniformMatrix2dv(int location,
                               int count,
                               boolean transpose,
                               DoubleBuffer value)
Entry point to C language function: void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2dv in interface GL3

glUniformMatrix2dv

public void glUniformMatrix2dv(int location,
                               int count,
                               boolean transpose,
                               double[] value,
                               int value_offset)
Entry point to C language function: void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2dv in interface GL3

glUniformMatrix2fv

public void glUniformMatrix2fv(int location,
                               int count,
                               boolean transpose,
                               FloatBuffer value)
Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniformMatrix2fv in interface GL2ES2

glUniformMatrix2fv

public void glUniformMatrix2fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniformMatrix2fv in interface GL2ES2

glUniformMatrix2fvARB

public void glUniformMatrix2fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix2fvARB in interface GL2

glUniformMatrix2fvARB

public void glUniformMatrix2fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix2fvARB in interface GL2

glUniformMatrix2x3dv

public void glUniformMatrix2x3dv(int location,
                                 int count,
                                 boolean transpose,
                                 DoubleBuffer value)
Entry point to C language function: void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2x3dv in interface GL3

glUniformMatrix2x3dv

public void glUniformMatrix2x3dv(int location,
                                 int count,
                                 boolean transpose,
                                 double[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2x3dv in interface GL3

glUniformMatrix2x3fv

public void glUniformMatrix2x3fv(int location,
                                 int count,
                                 boolean transpose,
                                 FloatBuffer value)
Entry point to C language function: void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix2x3fv in interface GL2GL3

glUniformMatrix2x3fv

public void glUniformMatrix2x3fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix2x3fv in interface GL2GL3

glUniformMatrix2x4dv

public void glUniformMatrix2x4dv(int location,
                                 int count,
                                 boolean transpose,
                                 DoubleBuffer value)
Entry point to C language function: void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2x4dv in interface GL3

glUniformMatrix2x4dv

public void glUniformMatrix2x4dv(int location,
                                 int count,
                                 boolean transpose,
                                 double[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2x4dv in interface GL3

glUniformMatrix2x4fv

public void glUniformMatrix2x4fv(int location,
                                 int count,
                                 boolean transpose,
                                 FloatBuffer value)
Entry point to C language function: void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix2x4fv in interface GL2GL3

glUniformMatrix2x4fv

public void glUniformMatrix2x4fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix2x4fv in interface GL2GL3

glUniformMatrix3dv

public void glUniformMatrix3dv(int location,
                               int count,
                               boolean transpose,
                               DoubleBuffer value)
Entry point to C language function: void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3dv in interface GL3

glUniformMatrix3dv

public void glUniformMatrix3dv(int location,
                               int count,
                               boolean transpose,
                               double[] value,
                               int value_offset)
Entry point to C language function: void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3dv in interface GL3

glUniformMatrix3fv

public void glUniformMatrix3fv(int location,
                               int count,
                               boolean transpose,
                               FloatBuffer value)
Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniformMatrix3fv in interface GL2ES2

glUniformMatrix3fv

public void glUniformMatrix3fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniformMatrix3fv in interface GL2ES2

glUniformMatrix3fvARB

public void glUniformMatrix3fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix3fvARB in interface GL2

glUniformMatrix3fvARB

public void glUniformMatrix3fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix3fvARB in interface GL2

glUniformMatrix3x2dv

public void glUniformMatrix3x2dv(int location,
                                 int count,
                                 boolean transpose,
                                 DoubleBuffer value)
Entry point to C language function: void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3x2dv in interface GL3

glUniformMatrix3x2dv

public void glUniformMatrix3x2dv(int location,
                                 int count,
                                 boolean transpose,
                                 double[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3x2dv in interface GL3

glUniformMatrix3x2fv

public void glUniformMatrix3x2fv(int location,
                                 int count,
                                 boolean transpose,
                                 FloatBuffer value)
Entry point to C language function: void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix3x2fv in interface GL2GL3

glUniformMatrix3x2fv

public void glUniformMatrix3x2fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix3x2fv in interface GL2GL3

glUniformMatrix3x4dv

public void glUniformMatrix3x4dv(int location,
                                 int count,
                                 boolean transpose,
                                 DoubleBuffer value)
Entry point to C language function: void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3x4dv in interface GL3

glUniformMatrix3x4dv

public void glUniformMatrix3x4dv(int location,
                                 int count,
                                 boolean transpose,
                                 double[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3x4dv in interface GL3

glUniformMatrix3x4fv

public void glUniformMatrix3x4fv(int location,
                                 int count,
                                 boolean transpose,
                                 FloatBuffer value)
Entry point to C language function: void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix3x4fv in interface GL2GL3

glUniformMatrix3x4fv

public void glUniformMatrix3x4fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix3x4fv in interface GL2GL3

glUniformMatrix4dv

public void glUniformMatrix4dv(int location,
                               int count,
                               boolean transpose,
                               DoubleBuffer value)
Entry point to C language function: void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4dv in interface GL3

glUniformMatrix4dv

public void glUniformMatrix4dv(int location,
                               int count,
                               boolean transpose,
                               double[] value,
                               int value_offset)
Entry point to C language function: void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4dv in interface GL3

glUniformMatrix4fv

public void glUniformMatrix4fv(int location,
                               int count,
                               boolean transpose,
                               FloatBuffer value)
Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniformMatrix4fv in interface GL2ES2

glUniformMatrix4fv

public void glUniformMatrix4fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0

Specified by:
glUniformMatrix4fv in interface GL2ES2

glUniformMatrix4fvARB

public void glUniformMatrix4fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  FloatBuffer value)
Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix4fvARB in interface GL2

glUniformMatrix4fvARB

public void glUniformMatrix4fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix4fvARB in interface GL2

glUniformMatrix4x2dv

public void glUniformMatrix4x2dv(int location,
                                 int count,
                                 boolean transpose,
                                 DoubleBuffer value)
Entry point to C language function: void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4x2dv in interface GL3

glUniformMatrix4x2dv

public void glUniformMatrix4x2dv(int location,
                                 int count,
                                 boolean transpose,
                                 double[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4x2dv in interface GL3

glUniformMatrix4x2fv

public void glUniformMatrix4x2fv(int location,
                                 int count,
                                 boolean transpose,
                                 FloatBuffer value)
Entry point to C language function: void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix4x2fv in interface GL2GL3

glUniformMatrix4x2fv

public void glUniformMatrix4x2fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix4x2fv in interface GL2GL3

glUniformMatrix4x3dv

public void glUniformMatrix4x3dv(int location,
                                 int count,
                                 boolean transpose,
                                 DoubleBuffer value)
Entry point to C language function: void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4x3dv in interface GL3

glUniformMatrix4x3dv

public void glUniformMatrix4x3dv(int location,
                                 int count,
                                 boolean transpose,
                                 double[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4x3dv in interface GL3

glUniformMatrix4x3fv

public void glUniformMatrix4x3fv(int location,
                                 int count,
                                 boolean transpose,
                                 FloatBuffer value)
Entry point to C language function: void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix4x3fv in interface GL2GL3

glUniformMatrix4x3fv

public void glUniformMatrix4x3fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point to C language function: void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix4x3fv in interface GL2GL3

glUniformSubroutinesuiv

public void glUniformSubroutinesuiv(int shadertype,
                                    int count,
                                    IntBuffer indices)
Entry point to C language function: void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices);
Part of GL_ARB_shader_subroutine

Specified by:
glUniformSubroutinesuiv in interface GL2GL3

glUniformSubroutinesuiv

public void glUniformSubroutinesuiv(int shadertype,
                                    int count,
                                    int[] indices,
                                    int indices_offset)
Entry point to C language function: void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices);
Part of GL_ARB_shader_subroutine

Specified by:
glUniformSubroutinesuiv in interface GL2GL3

glUniformui64NV

public void glUniformui64NV(int location,
                            long value)
Entry point to C language function: void glUniformui64NV(GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load

Specified by:
glUniformui64NV in interface GL2GL3

dispatch_glUniformui64NV1

public void dispatch_glUniformui64NV1(int location,
                                      long value,
                                      long procAddress)
Entry point to C language function: void glUniformui64NV(GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load


glUniformui64vNV

public void glUniformui64vNV(int location,
                             int count,
                             Int64Buffer value)
Entry point to C language function: void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load

Specified by:
glUniformui64vNV in interface GL2GL3

glUniformui64vNV

public void glUniformui64vNV(int location,
                             int count,
                             long[] value,
                             int value_offset)
Entry point to C language function: void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load

Specified by:
glUniformui64vNV in interface GL2GL3

glUnlockArraysEXT

public void glUnlockArraysEXT()
Entry point to C language function: void glUnlockArraysEXT(void);
Part of GL_EXT_compiled_vertex_array

Specified by:
glUnlockArraysEXT in interface GL2

dispatch_glUnlockArraysEXT1

public void dispatch_glUnlockArraysEXT1(long procAddress)
Entry point to C language function: void glUnlockArraysEXT(void);
Part of GL_EXT_compiled_vertex_array


glUnmapBuffer

public boolean glUnmapBuffer(int target)
Entry point to C language function: GLboolean glUnmapBuffer(GLenum target);
Part of GL_VERSION_1_5

Specified by:
glUnmapBuffer in interface GL

dispatch_glUnmapBuffer1

public boolean dispatch_glUnmapBuffer1(int target,
                                       long procAddress)
Entry point to C language function: GLboolean glUnmapBuffer(GLenum target);
Part of GL_VERSION_1_5


glUnmapNamedBufferEXT

public boolean glUnmapNamedBufferEXT(int buffer)
Entry point to C language function: GLboolean glUnmapNamedBufferEXT(GLuint buffer);
Part of GL_EXT_direct_state_access

Specified by:
glUnmapNamedBufferEXT in interface GL2

dispatch_glUnmapNamedBufferEXT1

public boolean dispatch_glUnmapNamedBufferEXT1(int buffer,
                                               long procAddress)
Entry point to C language function: GLboolean glUnmapNamedBufferEXT(GLuint buffer);
Part of GL_EXT_direct_state_access


glUseProgram

public void glUseProgram(int program)
Entry point to C language function: void glUseProgram(GLuint program);
Part of GL_VERSION_2_0

Specified by:
glUseProgram in interface GL2ES2

dispatch_glUseProgram1

public void dispatch_glUseProgram1(int program,
                                   long procAddress)
Entry point to C language function: void glUseProgram(GLuint program);
Part of GL_VERSION_2_0


glUseProgramObjectARB

public void glUseProgramObjectARB(int programObj)
Entry point to C language function: void glUseProgramObjectARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects

Specified by:
glUseProgramObjectARB in interface GL2

dispatch_glUseProgramObjectARB1

public void dispatch_glUseProgramObjectARB1(int programObj,
                                            long procAddress)
Entry point to C language function: void glUseProgramObjectARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects


glUseProgramStages

public void glUseProgramStages(int pipeline,
                               int stages,
                               int program)
Entry point to C language function: void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
Part of GL_ARB_separate_shader_objects

Specified by:
glUseProgramStages in interface GL2GL3

dispatch_glUseProgramStages1

public void dispatch_glUseProgramStages1(int pipeline,
                                         int stages,
                                         int program,
                                         long procAddress)
Entry point to C language function: void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
Part of GL_ARB_separate_shader_objects


glVDPAUFiniNV

public void glVDPAUFiniNV()
Entry point to C language function: void glVDPAUFiniNV(void);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUFiniNV in interface GL2

dispatch_glVDPAUFiniNV1

public void dispatch_glVDPAUFiniNV1(long procAddress)
Entry point to C language function: void glVDPAUFiniNV(void);
Part of GL_NV_vdpau_interop


glVDPAUGetSurfaceivNV

public void glVDPAUGetSurfaceivNV(long surface,
                                  int pname,
                                  int bufSize,
                                  IntBuffer length,
                                  IntBuffer values)
Entry point to C language function: void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUGetSurfaceivNV in interface GL2

glVDPAUGetSurfaceivNV

public void glVDPAUGetSurfaceivNV(long surface,
                                  int pname,
                                  int bufSize,
                                  int[] length,
                                  int length_offset,
                                  int[] values,
                                  int values_offset)
Entry point to C language function: void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUGetSurfaceivNV in interface GL2

glVDPAUInitNV

public void glVDPAUInitNV(Buffer vdpDevice,
                          Buffer getProcAddress)
Entry point to C language function: void glVDPAUInitNV(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUInitNV in interface GL2

glVDPAUIsSurfaceNV

public void glVDPAUIsSurfaceNV(long surface)
Entry point to C language function: void glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUIsSurfaceNV in interface GL2

dispatch_glVDPAUIsSurfaceNV1

public void dispatch_glVDPAUIsSurfaceNV1(long surface,
                                         long procAddress)
Entry point to C language function: void glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop


glVDPAUMapSurfacesNV

public void glVDPAUMapSurfacesNV(int numSurfaces,
                                 Int64Buffer surfaces)
Entry point to C language function: void glVDPAUMapSurfacesNV(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUMapSurfacesNV in interface GL2

glVDPAUMapSurfacesNV

public void glVDPAUMapSurfacesNV(int numSurfaces,
                                 long[] surfaces,
                                 int surfaces_offset)
Entry point to C language function: void glVDPAUMapSurfacesNV(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUMapSurfacesNV in interface GL2

glVDPAURegisterOutputSurfaceNV

public long glVDPAURegisterOutputSurfaceNV(Buffer vdpSurface,
                                           int target,
                                           int numTextureNames,
                                           IntBuffer textureNames)
Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAURegisterOutputSurfaceNV in interface GL2

glVDPAURegisterOutputSurfaceNV

public long glVDPAURegisterOutputSurfaceNV(Buffer vdpSurface,
                                           int target,
                                           int numTextureNames,
                                           int[] textureNames,
                                           int textureNames_offset)
Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAURegisterOutputSurfaceNV in interface GL2

glVDPAURegisterVideoSurfaceNV

public long glVDPAURegisterVideoSurfaceNV(Buffer vdpSurface,
                                          int target,
                                          int numTextureNames,
                                          IntBuffer textureNames)
Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAURegisterVideoSurfaceNV in interface GL2

glVDPAURegisterVideoSurfaceNV

public long glVDPAURegisterVideoSurfaceNV(Buffer vdpSurface,
                                          int target,
                                          int numTextureNames,
                                          int[] textureNames,
                                          int textureNames_offset)
Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAURegisterVideoSurfaceNV in interface GL2

glVDPAUSurfaceAccessNV

public void glVDPAUSurfaceAccessNV(long surface,
                                   int access)
Entry point to C language function: void glVDPAUSurfaceAccessNV(GLvdpauSurfaceNV surface, GLenum access);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUSurfaceAccessNV in interface GL2

dispatch_glVDPAUSurfaceAccessNV1

public void dispatch_glVDPAUSurfaceAccessNV1(long surface,
                                             int access,
                                             long procAddress)
Entry point to C language function: void glVDPAUSurfaceAccessNV(GLvdpauSurfaceNV surface, GLenum access);
Part of GL_NV_vdpau_interop


glVDPAUUnmapSurfacesNV

public void glVDPAUUnmapSurfacesNV(int numSurface,
                                   Int64Buffer surfaces)
Entry point to C language function: void glVDPAUUnmapSurfacesNV(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUUnmapSurfacesNV in interface GL2

glVDPAUUnmapSurfacesNV

public void glVDPAUUnmapSurfacesNV(int numSurface,
                                   long[] surfaces,
                                   int surfaces_offset)
Entry point to C language function: void glVDPAUUnmapSurfacesNV(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUUnmapSurfacesNV in interface GL2

glVDPAUUnregisterSurfaceNV

public void glVDPAUUnregisterSurfaceNV(long surface)
Entry point to C language function: void glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUUnregisterSurfaceNV in interface GL2

dispatch_glVDPAUUnregisterSurfaceNV1

public void dispatch_glVDPAUUnregisterSurfaceNV1(long surface,
                                                 long procAddress)
Entry point to C language function: void glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop


glValidateProgram

public void glValidateProgram(int program)
Entry point to C language function: void glValidateProgram(GLuint program);
Part of GL_VERSION_2_0

Specified by:
glValidateProgram in interface GL2ES2

dispatch_glValidateProgram1

public void dispatch_glValidateProgram1(int program,
                                        long procAddress)
Entry point to C language function: void glValidateProgram(GLuint program);
Part of GL_VERSION_2_0


glValidateProgramARB

public void glValidateProgramARB(int programObj)
Entry point to C language function: void glValidateProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects

Specified by:
glValidateProgramARB in interface GL2

dispatch_glValidateProgramARB1

public void dispatch_glValidateProgramARB1(int programObj,
                                           long procAddress)
Entry point to C language function: void glValidateProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects


glValidateProgramPipeline

public void glValidateProgramPipeline(int pipeline)
Entry point to C language function: void glValidateProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects

Specified by:
glValidateProgramPipeline in interface GL2GL3

dispatch_glValidateProgramPipeline1

public void dispatch_glValidateProgramPipeline1(int pipeline,
                                                long procAddress)
Entry point to C language function: void glValidateProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects


glVariantPointerEXT

public void glVariantPointerEXT(int id,
                                int type,
                                int stride,
                                Buffer addr)
Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantPointerEXT in interface GL2

glVariantPointerEXT

public void glVariantPointerEXT(int id,
                                int type,
                                int stride,
                                long addr_buffer_offset)
Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantPointerEXT in interface GL2

glVariantbvEXT

public void glVariantbvEXT(int id,
                           ByteBuffer addr)
Entry point to C language function: void glVariantbvEXT(GLuint id, const GLbyte * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantbvEXT in interface GL2

glVariantbvEXT

public void glVariantbvEXT(int id,
                           byte[] addr,
                           int addr_offset)
Entry point to C language function: void glVariantbvEXT(GLuint id, const GLbyte * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantbvEXT in interface GL2

glVariantdvEXT

public void glVariantdvEXT(int id,
                           DoubleBuffer addr)
Entry point to C language function: void glVariantdvEXT(GLuint id, const GLdouble * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantdvEXT in interface GL2

glVariantdvEXT

public void glVariantdvEXT(int id,
                           double[] addr,
                           int addr_offset)
Entry point to C language function: void glVariantdvEXT(GLuint id, const GLdouble * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantdvEXT in interface GL2

glVariantfvEXT

public void glVariantfvEXT(int id,
                           FloatBuffer addr)
Entry point to C language function: void glVariantfvEXT(GLuint id, const GLfloat * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantfvEXT in interface GL2

glVariantfvEXT

public void glVariantfvEXT(int id,
                           float[] addr,
                           int addr_offset)
Entry point to C language function: void glVariantfvEXT(GLuint id, const GLfloat * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantfvEXT in interface GL2

glVariantivEXT

public void glVariantivEXT(int id,
                           IntBuffer addr)
Entry point to C language function: void glVariantivEXT(GLuint id, const GLint * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantivEXT in interface GL2

glVariantivEXT

public void glVariantivEXT(int id,
                           int[] addr,
                           int addr_offset)
Entry point to C language function: void glVariantivEXT(GLuint id, const GLint * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantivEXT in interface GL2

glVariantsvEXT

public void glVariantsvEXT(int id,
                           ShortBuffer addr)
Entry point to C language function: void glVariantsvEXT(GLuint id, const GLshort * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantsvEXT in interface GL2

glVariantsvEXT

public void glVariantsvEXT(int id,
                           short[] addr,
                           int addr_offset)
Entry point to C language function: void glVariantsvEXT(GLuint id, const GLshort * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantsvEXT in interface GL2

glVariantubvEXT

public void glVariantubvEXT(int id,
                            ByteBuffer addr)
Entry point to C language function: void glVariantubvEXT(GLuint id, const GLubyte * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantubvEXT in interface GL2

glVariantubvEXT

public void glVariantubvEXT(int id,
                            byte[] addr,
                            int addr_offset)
Entry point to C language function: void glVariantubvEXT(GLuint id, const GLubyte * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantubvEXT in interface GL2

glVariantuivEXT

public void glVariantuivEXT(int id,
                            IntBuffer addr)
Entry point to C language function: void glVariantuivEXT(GLuint id, const GLuint * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantuivEXT in interface GL2

glVariantuivEXT

public void glVariantuivEXT(int id,
                            int[] addr,
                            int addr_offset)
Entry point to C language function: void glVariantuivEXT(GLuint id, const GLuint * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantuivEXT in interface GL2

glVariantusvEXT

public void glVariantusvEXT(int id,
                            ShortBuffer addr)
Entry point to C language function: void glVariantusvEXT(GLuint id, const GLushort * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantusvEXT in interface GL2

glVariantusvEXT

public void glVariantusvEXT(int id,
                            short[] addr,
                            int addr_offset)
Entry point to C language function: void glVariantusvEXT(GLuint id, const GLushort * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantusvEXT in interface GL2

glVertex2d

public void glVertex2d(double x,
                       double y)
Entry point to C language function: void glVertex2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0

Specified by:
glVertex2d in interface GL2

dispatch_glVertex2d1

public void dispatch_glVertex2d1(double x,
                                 double y,
                                 long procAddress)
Entry point to C language function: void glVertex2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0


glVertex2dv

public void glVertex2dv(DoubleBuffer v)
Entry point to C language function: void glVertex2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2dv in interface GL2

glVertex2dv

public void glVertex2dv(double[] v,
                        int v_offset)
Entry point to C language function: void glVertex2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2dv in interface GL2

glVertex2f

public void glVertex2f(float x,
                       float y)
Entry point to C language function: void glVertex2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0

Specified by:
glVertex2f in interface GL2

dispatch_glVertex2f1

public void dispatch_glVertex2f1(float x,
                                 float y,
                                 long procAddress)
Entry point to C language function: void glVertex2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0


glVertex2fv

public void glVertex2fv(FloatBuffer v)
Entry point to C language function: void glVertex2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2fv in interface GL2

glVertex2fv

public void glVertex2fv(float[] v,
                        int v_offset)
Entry point to C language function: void glVertex2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2fv in interface GL2

glVertex2h

public void glVertex2h(short x,
                       short y)
Entry point to C language function: void glVertex2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float

Specified by:
glVertex2h in interface GL2

dispatch_glVertex2h1

public void dispatch_glVertex2h1(short x,
                                 short y,
                                 long procAddress)
Entry point to C language function: void glVertex2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float


glVertex2hv

public void glVertex2hv(ShortBuffer v)
Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex2hv in interface GL2

glVertex2hv

public void glVertex2hv(short[] v,
                        int v_offset)
Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex2hv in interface GL2

glVertex2i

public void glVertex2i(int x,
                       int y)
Entry point to C language function: void glVertex2i(GLint x, GLint y);
Part of GL_VERSION_1_0

Specified by:
glVertex2i in interface GL2

dispatch_glVertex2i1

public void dispatch_glVertex2i1(int x,
                                 int y,
                                 long procAddress)
Entry point to C language function: void glVertex2i(GLint x, GLint y);
Part of GL_VERSION_1_0


glVertex2iv

public void glVertex2iv(IntBuffer v)
Entry point to C language function: void glVertex2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2iv in interface GL2

glVertex2iv

public void glVertex2iv(int[] v,
                        int v_offset)
Entry point to C language function: void glVertex2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2iv in interface GL2

glVertex2s

public void glVertex2s(short x,
                       short y)
Entry point to C language function: void glVertex2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0

Specified by:
glVertex2s in interface GL2

dispatch_glVertex2s1

public void dispatch_glVertex2s1(short x,
                                 short y,
                                 long procAddress)
Entry point to C language function: void glVertex2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0


glVertex2sv

public void glVertex2sv(ShortBuffer v)
Entry point to C language function: void glVertex2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2sv in interface GL2

glVertex2sv

public void glVertex2sv(short[] v,
                        int v_offset)
Entry point to C language function: void glVertex2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2sv in interface GL2

glVertex3d

public void glVertex3d(double x,
                       double y,
                       double z)
Entry point to C language function: void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glVertex3d in interface GL2

dispatch_glVertex3d1

public void dispatch_glVertex3d1(double x,
                                 double y,
                                 double z,
                                 long procAddress)
Entry point to C language function: void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0


glVertex3dv

public void glVertex3dv(DoubleBuffer v)
Entry point to C language function: void glVertex3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3dv in interface GL2

glVertex3dv

public void glVertex3dv(double[] v,
                        int v_offset)
Entry point to C language function: void glVertex3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3dv in interface GL2

glVertex3f

public void glVertex3f(float x,
                       float y,
                       float z)
Entry point to C language function: void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0

Specified by:
glVertex3f in interface GL2

dispatch_glVertex3f1

public void dispatch_glVertex3f1(float x,
                                 float y,
                                 float z,
                                 long procAddress)
Entry point to C language function: void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0


glVertex3fv

public void glVertex3fv(FloatBuffer v)
Entry point to C language function: void glVertex3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3fv in interface GL2

glVertex3fv

public void glVertex3fv(float[] v,
                        int v_offset)
Entry point to C language function: void glVertex3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3fv in interface GL2

glVertex3h

public void glVertex3h(short x,
                       short y,
                       short z)
Entry point to C language function: void glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float

Specified by:
glVertex3h in interface GL2

dispatch_glVertex3h1

public void dispatch_glVertex3h1(short x,
                                 short y,
                                 short z,
                                 long procAddress)
Entry point to C language function: void glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float


glVertex3hv

public void glVertex3hv(ShortBuffer v)
Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex3hv in interface GL2

glVertex3hv

public void glVertex3hv(short[] v,
                        int v_offset)
Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex3hv in interface GL2

glVertex3i

public void glVertex3i(int x,
                       int y,
                       int z)
Entry point to C language function: void glVertex3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0

Specified by:
glVertex3i in interface GL2

dispatch_glVertex3i1

public void dispatch_glVertex3i1(int x,
                                 int y,
                                 int z,
                                 long procAddress)
Entry point to C language function: void glVertex3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0


glVertex3iv

public void glVertex3iv(IntBuffer v)
Entry point to C language function: void glVertex3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3iv in interface GL2

glVertex3iv

public void glVertex3iv(int[] v,
                        int v_offset)
Entry point to C language function: void glVertex3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3iv in interface GL2

glVertex3s

public void glVertex3s(short x,
                       short y,
                       short z)
Entry point to C language function: void glVertex3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0

Specified by:
glVertex3s in interface GL2

dispatch_glVertex3s1

public void dispatch_glVertex3s1(short x,
                                 short y,
                                 short z,
                                 long procAddress)
Entry point to C language function: void glVertex3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0


glVertex3sv

public void glVertex3sv(ShortBuffer v)
Entry point to C language function: void glVertex3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3sv in interface GL2

glVertex3sv

public void glVertex3sv(short[] v,
                        int v_offset)
Entry point to C language function: void glVertex3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3sv in interface GL2

glVertex4d

public void glVertex4d(double x,
                       double y,
                       double z,
                       double w)
Entry point to C language function: void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0

Specified by:
glVertex4d in interface GL2

dispatch_glVertex4d1

public void dispatch_glVertex4d1(double x,
                                 double y,
                                 double z,
                                 double w,
                                 long procAddress)
Entry point to C language function: void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0


glVertex4dv

public void glVertex4dv(DoubleBuffer v)
Entry point to C language function: void glVertex4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4dv in interface GL2

glVertex4dv

public void glVertex4dv(double[] v,
                        int v_offset)
Entry point to C language function: void glVertex4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4dv in interface GL2

glVertex4f

public void glVertex4f(float x,
                       float y,
                       float z,
                       float w)
Entry point to C language function: void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0

Specified by:
glVertex4f in interface GL2

dispatch_glVertex4f1

public void dispatch_glVertex4f1(float x,
                                 float y,
                                 float z,
                                 float w,
                                 long procAddress)
Entry point to C language function: void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0


glVertex4fv

public void glVertex4fv(FloatBuffer v)
Entry point to C language function: void glVertex4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4fv in interface GL2

glVertex4fv

public void glVertex4fv(float[] v,
                        int v_offset)
Entry point to C language function: void glVertex4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4fv in interface GL2

glVertex4h

public void glVertex4h(short x,
                       short y,
                       short z,
                       short w)
Entry point to C language function: void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float

Specified by:
glVertex4h in interface GL2

dispatch_glVertex4h1

public void dispatch_glVertex4h1(short x,
                                 short y,
                                 short z,
                                 short w,
                                 long procAddress)
Entry point to C language function: void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float


glVertex4hv

public void glVertex4hv(ShortBuffer v)
Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex4hv in interface GL2

glVertex4hv

public void glVertex4hv(short[] v,
                        int v_offset)
Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex4hv in interface GL2

glVertex4i

public void glVertex4i(int x,
                       int y,
                       int z,
                       int w)
Entry point to C language function: void glVertex4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0

Specified by:
glVertex4i in interface GL2

dispatch_glVertex4i1

public void dispatch_glVertex4i1(int x,
                                 int y,
                                 int z,
                                 int w,
                                 long procAddress)
Entry point to C language function: void glVertex4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0


glVertex4iv

public void glVertex4iv(IntBuffer v)
Entry point to C language function: void glVertex4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4iv in interface GL2

glVertex4iv

public void glVertex4iv(int[] v,
                        int v_offset)
Entry point to C language function: void glVertex4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4iv in interface GL2

glVertex4s

public void glVertex4s(short x,
                       short y,
                       short z,
                       short w)
Entry point to C language function: void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0

Specified by:
glVertex4s in interface GL2

dispatch_glVertex4s1

public void dispatch_glVertex4s1(short x,
                                 short y,
                                 short z,
                                 short w,
                                 long procAddress)
Entry point to C language function: void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0


glVertex4sv

public void glVertex4sv(ShortBuffer v)
Entry point to C language function: void glVertex4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4sv in interface GL2

glVertex4sv

public void glVertex4sv(short[] v,
                        int v_offset)
Entry point to C language function: void glVertex4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4sv in interface GL2

glVertexArrayParameteriAPPLE

public void glVertexArrayParameteriAPPLE(int pname,
                                         int param)
Entry point to C language function: void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);
Part of GL_APPLE_vertex_array_range

Specified by:
glVertexArrayParameteriAPPLE in interface GL2

dispatch_glVertexArrayParameteriAPPLE1

public void dispatch_glVertexArrayParameteriAPPLE1(int pname,
                                                   int param,
                                                   long procAddress)
Entry point to C language function: void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);
Part of GL_APPLE_vertex_array_range


glVertexArrayRangeAPPLE

public void glVertexArrayRangeAPPLE(int length,
                                    Buffer pointer)
Entry point to C language function: void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range

Specified by:
glVertexArrayRangeAPPLE in interface GL2

glVertexArrayRangeNV

public void glVertexArrayRangeNV(int length,
                                 Buffer pointer)
Entry point to C language function: void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);
Part of GL_NV_vertex_array_range

Specified by:
glVertexArrayRangeNV in interface GL2
Parameters:
pointer - a direct Buffer

glVertexAttrib1d

public void glVertexAttrib1d(int index,
                             double x)
Entry point to C language function: void glVertexAttrib1d(GLuint index, GLdouble x);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1d in interface GL2GL3

dispatch_glVertexAttrib1d1

public void dispatch_glVertexAttrib1d1(int index,
                                       double x,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib1d(GLuint index, GLdouble x);
Part of GL_VERSION_2_0


glVertexAttrib1dARB

public void glVertexAttrib1dARB(int index,
                                double x)
Entry point to C language function: void glVertexAttrib1dARB(GLuint index, GLdouble x);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1dARB in interface GL2

dispatch_glVertexAttrib1dARB1

public void dispatch_glVertexAttrib1dARB1(int index,
                                          double x,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib1dARB(GLuint index, GLdouble x);
Part of GL_ARB_vertex_program


glVertexAttrib1dv

public void glVertexAttrib1dv(int index,
                              DoubleBuffer v)
Entry point to C language function: void glVertexAttrib1dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1dv in interface GL2GL3

glVertexAttrib1dv

public void glVertexAttrib1dv(int index,
                              double[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib1dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1dv in interface GL2GL3

glVertexAttrib1dvARB

public void glVertexAttrib1dvARB(int index,
                                 DoubleBuffer v)
Entry point to C language function: void glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1dvARB in interface GL2

glVertexAttrib1dvARB

public void glVertexAttrib1dvARB(int index,
                                 double[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1dvARB in interface GL2

glVertexAttrib1f

public void glVertexAttrib1f(int index,
                             float x)
Entry point to C language function: void glVertexAttrib1f(GLuint index, GLfloat x);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1f in interface GL2ES2

dispatch_glVertexAttrib1f1

public void dispatch_glVertexAttrib1f1(int index,
                                       float x,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib1f(GLuint index, GLfloat x);
Part of GL_VERSION_2_0


glVertexAttrib1fARB

public void glVertexAttrib1fARB(int index,
                                float x)
Entry point to C language function: void glVertexAttrib1fARB(GLuint index, GLfloat x);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1fARB in interface GL2

dispatch_glVertexAttrib1fARB1

public void dispatch_glVertexAttrib1fARB1(int index,
                                          float x,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib1fARB(GLuint index, GLfloat x);
Part of GL_ARB_vertex_program


glVertexAttrib1fv

public void glVertexAttrib1fv(int index,
                              FloatBuffer v)
Entry point to C language function: void glVertexAttrib1fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1fv in interface GL2ES2

glVertexAttrib1fv

public void glVertexAttrib1fv(int index,
                              float[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib1fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1fv in interface GL2ES2

glVertexAttrib1fvARB

public void glVertexAttrib1fvARB(int index,
                                 FloatBuffer v)
Entry point to C language function: void glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1fvARB in interface GL2

glVertexAttrib1fvARB

public void glVertexAttrib1fvARB(int index,
                                 float[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1fvARB in interface GL2

glVertexAttrib1h

public void glVertexAttrib1h(int index,
                             short x)
Entry point to C language function: void glVertexAttrib1hNV(GLuint index, GLhalfNV x);
Part of GL_NV_half_float

Specified by:
glVertexAttrib1h in interface GL2

dispatch_glVertexAttrib1h1

public void dispatch_glVertexAttrib1h1(int index,
                                       short x,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib1hNV(GLuint index, GLhalfNV x);
Part of GL_NV_half_float


glVertexAttrib1hv

public void glVertexAttrib1hv(int index,
                              ShortBuffer v)
Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib1hv in interface GL2

glVertexAttrib1hv

public void glVertexAttrib1hv(int index,
                              short[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib1hv in interface GL2

glVertexAttrib1s

public void glVertexAttrib1s(int index,
                             short x)
Entry point to C language function: void glVertexAttrib1s(GLuint index, GLshort x);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1s in interface GL2GL3

dispatch_glVertexAttrib1s1

public void dispatch_glVertexAttrib1s1(int index,
                                       short x,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib1s(GLuint index, GLshort x);
Part of GL_VERSION_2_0


glVertexAttrib1sARB

public void glVertexAttrib1sARB(int index,
                                short x)
Entry point to C language function: void glVertexAttrib1sARB(GLuint index, GLshort x);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1sARB in interface GL2

dispatch_glVertexAttrib1sARB1

public void dispatch_glVertexAttrib1sARB1(int index,
                                          short x,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib1sARB(GLuint index, GLshort x);
Part of GL_ARB_vertex_program


glVertexAttrib1sv

public void glVertexAttrib1sv(int index,
                              ShortBuffer v)
Entry point to C language function: void glVertexAttrib1sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1sv in interface GL2GL3

glVertexAttrib1sv

public void glVertexAttrib1sv(int index,
                              short[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib1sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1sv in interface GL2GL3

glVertexAttrib1svARB

public void glVertexAttrib1svARB(int index,
                                 ShortBuffer v)
Entry point to C language function: void glVertexAttrib1svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1svARB in interface GL2

glVertexAttrib1svARB

public void glVertexAttrib1svARB(int index,
                                 short[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib1svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1svARB in interface GL2

glVertexAttrib2d

public void glVertexAttrib2d(int index,
                             double x,
                             double y)
Entry point to C language function: void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2d in interface GL2GL3

dispatch_glVertexAttrib2d1

public void dispatch_glVertexAttrib2d1(int index,
                                       double x,
                                       double y,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_VERSION_2_0


glVertexAttrib2dARB

public void glVertexAttrib2dARB(int index,
                                double x,
                                double y)
Entry point to C language function: void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2dARB in interface GL2

dispatch_glVertexAttrib2dARB1

public void dispatch_glVertexAttrib2dARB1(int index,
                                          double x,
                                          double y,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_program


glVertexAttrib2dv

public void glVertexAttrib2dv(int index,
                              DoubleBuffer v)
Entry point to C language function: void glVertexAttrib2dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2dv in interface GL2GL3

glVertexAttrib2dv

public void glVertexAttrib2dv(int index,
                              double[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib2dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2dv in interface GL2GL3

glVertexAttrib2dvARB

public void glVertexAttrib2dvARB(int index,
                                 DoubleBuffer v)
Entry point to C language function: void glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2dvARB in interface GL2

glVertexAttrib2dvARB

public void glVertexAttrib2dvARB(int index,
                                 double[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2dvARB in interface GL2

glVertexAttrib2f

public void glVertexAttrib2f(int index,
                             float x,
                             float y)
Entry point to C language function: void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2f in interface GL2ES2

dispatch_glVertexAttrib2f1

public void dispatch_glVertexAttrib2f1(int index,
                                       float x,
                                       float y,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0


glVertexAttrib2fARB

public void glVertexAttrib2fARB(int index,
                                float x,
                                float y)
Entry point to C language function: void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2fARB in interface GL2

dispatch_glVertexAttrib2fARB1

public void dispatch_glVertexAttrib2fARB1(int index,
                                          float x,
                                          float y,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
Part of GL_ARB_vertex_program


glVertexAttrib2fv

public void glVertexAttrib2fv(int index,
                              FloatBuffer v)
Entry point to C language function: void glVertexAttrib2fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2fv in interface GL2ES2

glVertexAttrib2fv

public void glVertexAttrib2fv(int index,
                              float[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib2fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2fv in interface GL2ES2

glVertexAttrib2fvARB

public void glVertexAttrib2fvARB(int index,
                                 FloatBuffer v)
Entry point to C language function: void glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2fvARB in interface GL2

glVertexAttrib2fvARB

public void glVertexAttrib2fvARB(int index,
                                 float[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2fvARB in interface GL2

glVertexAttrib2h

public void glVertexAttrib2h(int index,
                             short x,
                             short y)
Entry point to C language function: void glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float

Specified by:
glVertexAttrib2h in interface GL2

dispatch_glVertexAttrib2h1

public void dispatch_glVertexAttrib2h1(int index,
                                       short x,
                                       short y,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float


glVertexAttrib2hv

public void glVertexAttrib2hv(int index,
                              ShortBuffer v)
Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib2hv in interface GL2

glVertexAttrib2hv

public void glVertexAttrib2hv(int index,
                              short[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib2hv in interface GL2

glVertexAttrib2s

public void glVertexAttrib2s(int index,
                             short x,
                             short y)
Entry point to C language function: void glVertexAttrib2s(GLuint index, GLshort x, GLshort y);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2s in interface GL2GL3

dispatch_glVertexAttrib2s1

public void dispatch_glVertexAttrib2s1(int index,
                                       short x,
                                       short y,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib2s(GLuint index, GLshort x, GLshort y);
Part of GL_VERSION_2_0


glVertexAttrib2sARB

public void glVertexAttrib2sARB(int index,
                                short x,
                                short y)
Entry point to C language function: void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2sARB in interface GL2

dispatch_glVertexAttrib2sARB1

public void dispatch_glVertexAttrib2sARB1(int index,
                                          short x,
                                          short y,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
Part of GL_ARB_vertex_program


glVertexAttrib2sv

public void glVertexAttrib2sv(int index,
                              ShortBuffer v)
Entry point to C language function: void glVertexAttrib2sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2sv in interface GL2GL3

glVertexAttrib2sv

public void glVertexAttrib2sv(int index,
                              short[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib2sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2sv in interface GL2GL3

glVertexAttrib2svARB

public void glVertexAttrib2svARB(int index,
                                 ShortBuffer v)
Entry point to C language function: void glVertexAttrib2svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2svARB in interface GL2

glVertexAttrib2svARB

public void glVertexAttrib2svARB(int index,
                                 short[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib2svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2svARB in interface GL2

glVertexAttrib3d

public void glVertexAttrib3d(int index,
                             double x,
                             double y,
                             double z)
Entry point to C language function: void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3d in interface GL2GL3

dispatch_glVertexAttrib3d1

public void dispatch_glVertexAttrib3d1(int index,
                                       double x,
                                       double y,
                                       double z,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_2_0


glVertexAttrib3dARB

public void glVertexAttrib3dARB(int index,
                                double x,
                                double y,
                                double z)
Entry point to C language function: void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3dARB in interface GL2

dispatch_glVertexAttrib3dARB1

public void dispatch_glVertexAttrib3dARB1(int index,
                                          double x,
                                          double y,
                                          double z,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_program


glVertexAttrib3dv

public void glVertexAttrib3dv(int index,
                              DoubleBuffer v)
Entry point to C language function: void glVertexAttrib3dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3dv in interface GL2GL3

glVertexAttrib3dv

public void glVertexAttrib3dv(int index,
                              double[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib3dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3dv in interface GL2GL3

glVertexAttrib3dvARB

public void glVertexAttrib3dvARB(int index,
                                 DoubleBuffer v)
Entry point to C language function: void glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3dvARB in interface GL2

glVertexAttrib3dvARB

public void glVertexAttrib3dvARB(int index,
                                 double[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3dvARB in interface GL2

glVertexAttrib3f

public void glVertexAttrib3f(int index,
                             float x,
                             float y,
                             float z)
Entry point to C language function: void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3f in interface GL2ES2

dispatch_glVertexAttrib3f1

public void dispatch_glVertexAttrib3f1(int index,
                                       float x,
                                       float y,
                                       float z,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0


glVertexAttrib3fARB

public void glVertexAttrib3fARB(int index,
                                float x,
                                float y,
                                float z)
Entry point to C language function: void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3fARB in interface GL2

dispatch_glVertexAttrib3fARB1

public void dispatch_glVertexAttrib3fARB1(int index,
                                          float x,
                                          float y,
                                          float z,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ARB_vertex_program


glVertexAttrib3fv

public void glVertexAttrib3fv(int index,
                              FloatBuffer v)
Entry point to C language function: void glVertexAttrib3fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3fv in interface GL2ES2

glVertexAttrib3fv

public void glVertexAttrib3fv(int index,
                              float[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib3fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3fv in interface GL2ES2

glVertexAttrib3fvARB

public void glVertexAttrib3fvARB(int index,
                                 FloatBuffer v)
Entry point to C language function: void glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3fvARB in interface GL2

glVertexAttrib3fvARB

public void glVertexAttrib3fvARB(int index,
                                 float[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3fvARB in interface GL2

glVertexAttrib3h

public void glVertexAttrib3h(int index,
                             short x,
                             short y,
                             short z)
Entry point to C language function: void glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float

Specified by:
glVertexAttrib3h in interface GL2

dispatch_glVertexAttrib3h1

public void dispatch_glVertexAttrib3h1(int index,
                                       short x,
                                       short y,
                                       short z,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float


glVertexAttrib3hv

public void glVertexAttrib3hv(int index,
                              ShortBuffer v)
Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib3hv in interface GL2

glVertexAttrib3hv

public void glVertexAttrib3hv(int index,
                              short[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib3hv in interface GL2

glVertexAttrib3s

public void glVertexAttrib3s(int index,
                             short x,
                             short y,
                             short z)
Entry point to C language function: void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3s in interface GL2GL3

dispatch_glVertexAttrib3s1

public void dispatch_glVertexAttrib3s1(int index,
                                       short x,
                                       short y,
                                       short z,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_2_0


glVertexAttrib3sARB

public void glVertexAttrib3sARB(int index,
                                short x,
                                short y,
                                short z)
Entry point to C language function: void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3sARB in interface GL2

dispatch_glVertexAttrib3sARB1

public void dispatch_glVertexAttrib3sARB1(int index,
                                          short x,
                                          short y,
                                          short z,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_ARB_vertex_program


glVertexAttrib3sv

public void glVertexAttrib3sv(int index,
                              ShortBuffer v)
Entry point to C language function: void glVertexAttrib3sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3sv in interface GL2GL3

glVertexAttrib3sv

public void glVertexAttrib3sv(int index,
                              short[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib3sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3sv in interface GL2GL3

glVertexAttrib3svARB

public void glVertexAttrib3svARB(int index,
                                 ShortBuffer v)
Entry point to C language function: void glVertexAttrib3svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3svARB in interface GL2

glVertexAttrib3svARB

public void glVertexAttrib3svARB(int index,
                                 short[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib3svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3svARB in interface GL2

glVertexAttrib4Nbv

public void glVertexAttrib4Nbv(int index,
                               ByteBuffer v)
Entry point to C language function: void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nbv in interface GL2GL3

glVertexAttrib4Nbv

public void glVertexAttrib4Nbv(int index,
                               byte[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nbv in interface GL2GL3

glVertexAttrib4NbvARB

public void glVertexAttrib4NbvARB(int index,
                                  ByteBuffer v)
Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NbvARB in interface GL2

glVertexAttrib4NbvARB

public void glVertexAttrib4NbvARB(int index,
                                  byte[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NbvARB in interface GL2

glVertexAttrib4Niv

public void glVertexAttrib4Niv(int index,
                               IntBuffer v)
Entry point to C language function: void glVertexAttrib4Niv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Niv in interface GL2GL3

glVertexAttrib4Niv

public void glVertexAttrib4Niv(int index,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttrib4Niv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Niv in interface GL2GL3

glVertexAttrib4NivARB

public void glVertexAttrib4NivARB(int index,
                                  IntBuffer v)
Entry point to C language function: void glVertexAttrib4NivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NivARB in interface GL2

glVertexAttrib4NivARB

public void glVertexAttrib4NivARB(int index,
                                  int[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttrib4NivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NivARB in interface GL2

glVertexAttrib4Nsv

public void glVertexAttrib4Nsv(int index,
                               ShortBuffer v)
Entry point to C language function: void glVertexAttrib4Nsv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nsv in interface GL2GL3

glVertexAttrib4Nsv

public void glVertexAttrib4Nsv(int index,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttrib4Nsv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nsv in interface GL2GL3

glVertexAttrib4NsvARB

public void glVertexAttrib4NsvARB(int index,
                                  ShortBuffer v)
Entry point to C language function: void glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NsvARB in interface GL2

glVertexAttrib4NsvARB

public void glVertexAttrib4NsvARB(int index,
                                  short[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NsvARB in interface GL2

glVertexAttrib4Nub

public void glVertexAttrib4Nub(int index,
                               byte x,
                               byte y,
                               byte z,
                               byte w)
Entry point to C language function: void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nub in interface GL2GL3

dispatch_glVertexAttrib4Nub1

public void dispatch_glVertexAttrib4Nub1(int index,
                                         byte x,
                                         byte y,
                                         byte z,
                                         byte w,
                                         long procAddress)
Entry point to C language function: void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_VERSION_2_0


glVertexAttrib4NubARB

public void glVertexAttrib4NubARB(int index,
                                  byte x,
                                  byte y,
                                  byte z,
                                  byte w)
Entry point to C language function: void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NubARB in interface GL2

dispatch_glVertexAttrib4NubARB1

public void dispatch_glVertexAttrib4NubARB1(int index,
                                            byte x,
                                            byte y,
                                            byte z,
                                            byte w,
                                            long procAddress)
Entry point to C language function: void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_ARB_vertex_program


glVertexAttrib4Nubv

public void glVertexAttrib4Nubv(int index,
                                ByteBuffer v)
Entry point to C language function: void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nubv in interface GL2GL3

glVertexAttrib4Nubv

public void glVertexAttrib4Nubv(int index,
                                byte[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nubv in interface GL2GL3

glVertexAttrib4NubvARB

public void glVertexAttrib4NubvARB(int index,
                                   ByteBuffer v)
Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NubvARB in interface GL2

glVertexAttrib4NubvARB

public void glVertexAttrib4NubvARB(int index,
                                   byte[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NubvARB in interface GL2

glVertexAttrib4Nuiv

public void glVertexAttrib4Nuiv(int index,
                                IntBuffer v)
Entry point to C language function: void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nuiv in interface GL2GL3

glVertexAttrib4Nuiv

public void glVertexAttrib4Nuiv(int index,
                                int[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nuiv in interface GL2GL3

glVertexAttrib4NuivARB

public void glVertexAttrib4NuivARB(int index,
                                   IntBuffer v)
Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NuivARB in interface GL2

glVertexAttrib4NuivARB

public void glVertexAttrib4NuivARB(int index,
                                   int[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NuivARB in interface GL2

glVertexAttrib4Nusv

public void glVertexAttrib4Nusv(int index,
                                ShortBuffer v)
Entry point to C language function: void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nusv in interface GL2GL3

glVertexAttrib4Nusv

public void glVertexAttrib4Nusv(int index,
                                short[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nusv in interface GL2GL3

glVertexAttrib4NusvARB

public void glVertexAttrib4NusvARB(int index,
                                   ShortBuffer v)
Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NusvARB in interface GL2

glVertexAttrib4NusvARB

public void glVertexAttrib4NusvARB(int index,
                                   short[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NusvARB in interface GL2

glVertexAttrib4bv

public void glVertexAttrib4bv(int index,
                              ByteBuffer v)
Entry point to C language function: void glVertexAttrib4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4bv in interface GL2GL3

glVertexAttrib4bv

public void glVertexAttrib4bv(int index,
                              byte[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4bv in interface GL2GL3

glVertexAttrib4bvARB

public void glVertexAttrib4bvARB(int index,
                                 ByteBuffer v)
Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4bvARB in interface GL2

glVertexAttrib4bvARB

public void glVertexAttrib4bvARB(int index,
                                 byte[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4bvARB in interface GL2

glVertexAttrib4d

public void glVertexAttrib4d(int index,
                             double x,
                             double y,
                             double z,
                             double w)
Entry point to C language function: void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4d in interface GL2GL3

dispatch_glVertexAttrib4d1

public void dispatch_glVertexAttrib4d1(int index,
                                       double x,
                                       double y,
                                       double z,
                                       double w,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_2_0


glVertexAttrib4dARB

public void glVertexAttrib4dARB(int index,
                                double x,
                                double y,
                                double z,
                                double w)
Entry point to C language function: void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4dARB in interface GL2

dispatch_glVertexAttrib4dARB1

public void dispatch_glVertexAttrib4dARB1(int index,
                                          double x,
                                          double y,
                                          double z,
                                          double w,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program


glVertexAttrib4dv

public void glVertexAttrib4dv(int index,
                              DoubleBuffer v)
Entry point to C language function: void glVertexAttrib4dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4dv in interface GL2GL3

glVertexAttrib4dv

public void glVertexAttrib4dv(int index,
                              double[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib4dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4dv in interface GL2GL3

glVertexAttrib4dvARB

public void glVertexAttrib4dvARB(int index,
                                 DoubleBuffer v)
Entry point to C language function: void glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4dvARB in interface GL2

glVertexAttrib4dvARB

public void glVertexAttrib4dvARB(int index,
                                 double[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4dvARB in interface GL2

glVertexAttrib4f

public void glVertexAttrib4f(int index,
                             float x,
                             float y,
                             float z,
                             float w)
Entry point to C language function: void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4f in interface GL2ES2

dispatch_glVertexAttrib4f1

public void dispatch_glVertexAttrib4f1(int index,
                                       float x,
                                       float y,
                                       float z,
                                       float w,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0


glVertexAttrib4fARB

public void glVertexAttrib4fARB(int index,
                                float x,
                                float y,
                                float z,
                                float w)
Entry point to C language function: void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4fARB in interface GL2

dispatch_glVertexAttrib4fARB1

public void dispatch_glVertexAttrib4fARB1(int index,
                                          float x,
                                          float y,
                                          float z,
                                          float w,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program


glVertexAttrib4fv

public void glVertexAttrib4fv(int index,
                              FloatBuffer v)
Entry point to C language function: void glVertexAttrib4fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4fv in interface GL2ES2

glVertexAttrib4fv

public void glVertexAttrib4fv(int index,
                              float[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib4fv(GLuint index, const GLfloat * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4fv in interface GL2ES2

glVertexAttrib4fvARB

public void glVertexAttrib4fvARB(int index,
                                 FloatBuffer v)
Entry point to C language function: void glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4fvARB in interface GL2

glVertexAttrib4fvARB

public void glVertexAttrib4fvARB(int index,
                                 float[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4fvARB in interface GL2

glVertexAttrib4h

public void glVertexAttrib4h(int index,
                             short x,
                             short y,
                             short z,
                             short w)
Entry point to C language function: void glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float

Specified by:
glVertexAttrib4h in interface GL2

dispatch_glVertexAttrib4h1

public void dispatch_glVertexAttrib4h1(int index,
                                       short x,
                                       short y,
                                       short z,
                                       short w,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float


glVertexAttrib4hv

public void glVertexAttrib4hv(int index,
                              ShortBuffer v)
Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib4hv in interface GL2

glVertexAttrib4hv

public void glVertexAttrib4hv(int index,
                              short[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib4hv in interface GL2

glVertexAttrib4iv

public void glVertexAttrib4iv(int index,
                              IntBuffer v)
Entry point to C language function: void glVertexAttrib4iv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4iv in interface GL2GL3

glVertexAttrib4iv

public void glVertexAttrib4iv(int index,
                              int[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib4iv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4iv in interface GL2GL3

glVertexAttrib4ivARB

public void glVertexAttrib4ivARB(int index,
                                 IntBuffer v)
Entry point to C language function: void glVertexAttrib4ivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4ivARB in interface GL2

glVertexAttrib4ivARB

public void glVertexAttrib4ivARB(int index,
                                 int[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib4ivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4ivARB in interface GL2

glVertexAttrib4s

public void glVertexAttrib4s(int index,
                             short x,
                             short y,
                             short z,
                             short w)
Entry point to C language function: void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4s in interface GL2GL3

dispatch_glVertexAttrib4s1

public void dispatch_glVertexAttrib4s1(int index,
                                       short x,
                                       short y,
                                       short z,
                                       short w,
                                       long procAddress)
Entry point to C language function: void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_2_0


glVertexAttrib4sARB

public void glVertexAttrib4sARB(int index,
                                short x,
                                short y,
                                short z,
                                short w)
Entry point to C language function: void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4sARB in interface GL2

dispatch_glVertexAttrib4sARB1

public void dispatch_glVertexAttrib4sARB1(int index,
                                          short x,
                                          short y,
                                          short z,
                                          short w,
                                          long procAddress)
Entry point to C language function: void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_ARB_vertex_program


glVertexAttrib4sv

public void glVertexAttrib4sv(int index,
                              ShortBuffer v)
Entry point to C language function: void glVertexAttrib4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4sv in interface GL2GL3

glVertexAttrib4sv

public void glVertexAttrib4sv(int index,
                              short[] v,
                              int v_offset)
Entry point to C language function: void glVertexAttrib4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4sv in interface GL2GL3

glVertexAttrib4svARB

public void glVertexAttrib4svARB(int index,
                                 ShortBuffer v)
Entry point to C language function: void glVertexAttrib4svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4svARB in interface GL2

glVertexAttrib4svARB

public void glVertexAttrib4svARB(int index,
                                 short[] v,
                                 int v_offset)
Entry point to C language function: void glVertexAttrib4svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4svARB in interface GL2

glVertexAttrib4ubv

public void glVertexAttrib4ubv(int index,
                               ByteBuffer v)
Entry point to C language function: void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4ubv in interface GL2GL3

glVertexAttrib4ubv

public void glVertexAttrib4ubv(int index,
                               byte[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4ubv in interface GL2GL3

glVertexAttrib4ubvARB

public void glVertexAttrib4ubvARB(int index,
                                  ByteBuffer v)
Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4ubvARB in interface GL2

glVertexAttrib4ubvARB

public void glVertexAttrib4ubvARB(int index,
                                  byte[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4ubvARB in interface GL2

glVertexAttrib4uiv

public void glVertexAttrib4uiv(int index,
                               IntBuffer v)
Entry point to C language function: void glVertexAttrib4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4uiv in interface GL2GL3

glVertexAttrib4uiv

public void glVertexAttrib4uiv(int index,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttrib4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4uiv in interface GL2GL3

glVertexAttrib4uivARB

public void glVertexAttrib4uivARB(int index,
                                  IntBuffer v)
Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4uivARB in interface GL2

glVertexAttrib4uivARB

public void glVertexAttrib4uivARB(int index,
                                  int[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4uivARB in interface GL2

glVertexAttrib4usv

public void glVertexAttrib4usv(int index,
                               ShortBuffer v)
Entry point to C language function: void glVertexAttrib4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4usv in interface GL2GL3

glVertexAttrib4usv

public void glVertexAttrib4usv(int index,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttrib4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4usv in interface GL2GL3

glVertexAttrib4usvARB

public void glVertexAttrib4usvARB(int index,
                                  ShortBuffer v)
Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4usvARB in interface GL2

glVertexAttrib4usvARB

public void glVertexAttrib4usvARB(int index,
                                  short[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4usvARB in interface GL2

glVertexAttribDivisor

public void glVertexAttribDivisor(int index,
                                  int divisor)
Entry point to C language function: void glVertexAttribDivisor(GLuint index, GLuint divisor);
Part of GL_VERSION_3_3

Specified by:
glVertexAttribDivisor in interface GL3

dispatch_glVertexAttribDivisor1

public void dispatch_glVertexAttribDivisor1(int index,
                                            int divisor,
                                            long procAddress)
Entry point to C language function: void glVertexAttribDivisor(GLuint index, GLuint divisor);
Part of GL_VERSION_3_3


glVertexAttribFormatNV

public void glVertexAttribFormatNV(int index,
                                   int size,
                                   int type,
                                   boolean normalized,
                                   int stride)
Entry point to C language function: void glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glVertexAttribFormatNV in interface GL2GL3

dispatch_glVertexAttribFormatNV1

public void dispatch_glVertexAttribFormatNV1(int index,
                                             int size,
                                             int type,
                                             boolean normalized,
                                             int stride,
                                             long procAddress)
Entry point to C language function: void glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glVertexAttribI1i

public void glVertexAttribI1i(int index,
                              int x)
Entry point to C language function: void glVertexAttribI1i(GLuint index, GLint x);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1i in interface GL2GL3

dispatch_glVertexAttribI1i1

public void dispatch_glVertexAttribI1i1(int index,
                                        int x,
                                        long procAddress)
Entry point to C language function: void glVertexAttribI1i(GLuint index, GLint x);
Part of GL_VERSION_3_0


glVertexAttribI1iEXT

public void glVertexAttribI1iEXT(int index,
                                 int x)
Entry point to C language function: void glVertexAttribI1iEXT(GLuint index, GLint x);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1iEXT in interface GL2

dispatch_glVertexAttribI1iEXT1

public void dispatch_glVertexAttribI1iEXT1(int index,
                                           int x,
                                           long procAddress)
Entry point to C language function: void glVertexAttribI1iEXT(GLuint index, GLint x);
Part of GL_NV_vertex_program4


glVertexAttribI1iv

public void glVertexAttribI1iv(int index,
                               IntBuffer v)
Entry point to C language function: void glVertexAttribI1iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1iv in interface GL2GL3

glVertexAttribI1iv

public void glVertexAttribI1iv(int index,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribI1iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1iv in interface GL2GL3

glVertexAttribI1ivEXT

public void glVertexAttribI1ivEXT(int index,
                                  IntBuffer v)
Entry point to C language function: void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1ivEXT in interface GL2

glVertexAttribI1ivEXT

public void glVertexAttribI1ivEXT(int index,
                                  int[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1ivEXT in interface GL2

glVertexAttribI1ui

public void glVertexAttribI1ui(int index,
                               int x)
Entry point to C language function: void glVertexAttribI1ui(GLuint index, GLuint x);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1ui in interface GL2GL3

dispatch_glVertexAttribI1ui1

public void dispatch_glVertexAttribI1ui1(int index,
                                         int x,
                                         long procAddress)
Entry point to C language function: void glVertexAttribI1ui(GLuint index, GLuint x);
Part of GL_VERSION_3_0


glVertexAttribI1uiEXT

public void glVertexAttribI1uiEXT(int index,
                                  int x)
Entry point to C language function: void glVertexAttribI1uiEXT(GLuint index, GLuint x);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1uiEXT in interface GL2

dispatch_glVertexAttribI1uiEXT1

public void dispatch_glVertexAttribI1uiEXT1(int index,
                                            int x,
                                            long procAddress)
Entry point to C language function: void glVertexAttribI1uiEXT(GLuint index, GLuint x);
Part of GL_NV_vertex_program4


glVertexAttribI1uiv

public void glVertexAttribI1uiv(int index,
                                IntBuffer v)
Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1uiv in interface GL2GL3

glVertexAttribI1uiv

public void glVertexAttribI1uiv(int index,
                                int[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1uiv in interface GL2GL3

glVertexAttribI1uivEXT

public void glVertexAttribI1uivEXT(int index,
                                   IntBuffer v)
Entry point to C language function: void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1uivEXT in interface GL2

glVertexAttribI1uivEXT

public void glVertexAttribI1uivEXT(int index,
                                   int[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1uivEXT in interface GL2

glVertexAttribI2i

public void glVertexAttribI2i(int index,
                              int x,
                              int y)
Entry point to C language function: void glVertexAttribI2i(GLuint index, GLint x, GLint y);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2i in interface GL2GL3

dispatch_glVertexAttribI2i1

public void dispatch_glVertexAttribI2i1(int index,
                                        int x,
                                        int y,
                                        long procAddress)
Entry point to C language function: void glVertexAttribI2i(GLuint index, GLint x, GLint y);
Part of GL_VERSION_3_0


glVertexAttribI2iEXT

public void glVertexAttribI2iEXT(int index,
                                 int x,
                                 int y)
Entry point to C language function: void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2iEXT in interface GL2

dispatch_glVertexAttribI2iEXT1

public void dispatch_glVertexAttribI2iEXT1(int index,
                                           int x,
                                           int y,
                                           long procAddress)
Entry point to C language function: void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);
Part of GL_NV_vertex_program4


glVertexAttribI2iv

public void glVertexAttribI2iv(int index,
                               IntBuffer v)
Entry point to C language function: void glVertexAttribI2iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2iv in interface GL2GL3

glVertexAttribI2iv

public void glVertexAttribI2iv(int index,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribI2iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2iv in interface GL2GL3

glVertexAttribI2ivEXT

public void glVertexAttribI2ivEXT(int index,
                                  IntBuffer v)
Entry point to C language function: void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2ivEXT in interface GL2

glVertexAttribI2ivEXT

public void glVertexAttribI2ivEXT(int index,
                                  int[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2ivEXT in interface GL2

glVertexAttribI2ui

public void glVertexAttribI2ui(int index,
                               int x,
                               int y)
Entry point to C language function: void glVertexAttribI2ui(GLuint index, GLuint x, GLuint y);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2ui in interface GL2GL3

dispatch_glVertexAttribI2ui1

public void dispatch_glVertexAttribI2ui1(int index,
                                         int x,
                                         int y,
                                         long procAddress)
Entry point to C language function: void glVertexAttribI2ui(GLuint index, GLuint x, GLuint y);
Part of GL_VERSION_3_0


glVertexAttribI2uiEXT

public void glVertexAttribI2uiEXT(int index,
                                  int x,
                                  int y)
Entry point to C language function: void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2uiEXT in interface GL2

dispatch_glVertexAttribI2uiEXT1

public void dispatch_glVertexAttribI2uiEXT1(int index,
                                            int x,
                                            int y,
                                            long procAddress)
Entry point to C language function: void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);
Part of GL_NV_vertex_program4


glVertexAttribI2uiv

public void glVertexAttribI2uiv(int index,
                                IntBuffer v)
Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2uiv in interface GL2GL3

glVertexAttribI2uiv

public void glVertexAttribI2uiv(int index,
                                int[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2uiv in interface GL2GL3

glVertexAttribI2uivEXT

public void glVertexAttribI2uivEXT(int index,
                                   IntBuffer v)
Entry point to C language function: void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2uivEXT in interface GL2

glVertexAttribI2uivEXT

public void glVertexAttribI2uivEXT(int index,
                                   int[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2uivEXT in interface GL2

glVertexAttribI3i

public void glVertexAttribI3i(int index,
                              int x,
                              int y,
                              int z)
Entry point to C language function: void glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3i in interface GL2GL3

dispatch_glVertexAttribI3i1

public void dispatch_glVertexAttribI3i1(int index,
                                        int x,
                                        int y,
                                        int z,
                                        long procAddress)
Entry point to C language function: void glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z);
Part of GL_VERSION_3_0


glVertexAttribI3iEXT

public void glVertexAttribI3iEXT(int index,
                                 int x,
                                 int y,
                                 int z)
Entry point to C language function: void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3iEXT in interface GL2

dispatch_glVertexAttribI3iEXT1

public void dispatch_glVertexAttribI3iEXT1(int index,
                                           int x,
                                           int y,
                                           int z,
                                           long procAddress)
Entry point to C language function: void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);
Part of GL_NV_vertex_program4


glVertexAttribI3iv

public void glVertexAttribI3iv(int index,
                               IntBuffer v)
Entry point to C language function: void glVertexAttribI3iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3iv in interface GL2GL3

glVertexAttribI3iv

public void glVertexAttribI3iv(int index,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribI3iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3iv in interface GL2GL3

glVertexAttribI3ivEXT

public void glVertexAttribI3ivEXT(int index,
                                  IntBuffer v)
Entry point to C language function: void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3ivEXT in interface GL2

glVertexAttribI3ivEXT

public void glVertexAttribI3ivEXT(int index,
                                  int[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3ivEXT in interface GL2

glVertexAttribI3ui

public void glVertexAttribI3ui(int index,
                               int x,
                               int y,
                               int z)
Entry point to C language function: void glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3ui in interface GL2GL3

dispatch_glVertexAttribI3ui1

public void dispatch_glVertexAttribI3ui1(int index,
                                         int x,
                                         int y,
                                         int z,
                                         long procAddress)
Entry point to C language function: void glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_VERSION_3_0


glVertexAttribI3uiEXT

public void glVertexAttribI3uiEXT(int index,
                                  int x,
                                  int y,
                                  int z)
Entry point to C language function: void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3uiEXT in interface GL2

dispatch_glVertexAttribI3uiEXT1

public void dispatch_glVertexAttribI3uiEXT1(int index,
                                            int x,
                                            int y,
                                            int z,
                                            long procAddress)
Entry point to C language function: void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_NV_vertex_program4


glVertexAttribI3uiv

public void glVertexAttribI3uiv(int index,
                                IntBuffer v)
Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3uiv in interface GL2GL3

glVertexAttribI3uiv

public void glVertexAttribI3uiv(int index,
                                int[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3uiv in interface GL2GL3

glVertexAttribI3uivEXT

public void glVertexAttribI3uivEXT(int index,
                                   IntBuffer v)
Entry point to C language function: void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3uivEXT in interface GL2

glVertexAttribI3uivEXT

public void glVertexAttribI3uivEXT(int index,
                                   int[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3uivEXT in interface GL2

glVertexAttribI4bv

public void glVertexAttribI4bv(int index,
                               ByteBuffer v)
Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4bv in interface GL2GL3

glVertexAttribI4bv

public void glVertexAttribI4bv(int index,
                               byte[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4bv in interface GL2GL3

glVertexAttribI4bvEXT

public void glVertexAttribI4bvEXT(int index,
                                  ByteBuffer v)
Entry point to C language function: void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4bvEXT in interface GL2

glVertexAttribI4bvEXT

public void glVertexAttribI4bvEXT(int index,
                                  byte[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4bvEXT in interface GL2

glVertexAttribI4i

public void glVertexAttribI4i(int index,
                              int x,
                              int y,
                              int z,
                              int w)
Entry point to C language function: void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4i in interface GL2GL3

dispatch_glVertexAttribI4i1

public void dispatch_glVertexAttribI4i1(int index,
                                        int x,
                                        int y,
                                        int z,
                                        int w,
                                        long procAddress)
Entry point to C language function: void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_3_0


glVertexAttribI4iEXT

public void glVertexAttribI4iEXT(int index,
                                 int x,
                                 int y,
                                 int z,
                                 int w)
Entry point to C language function: void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4iEXT in interface GL2

dispatch_glVertexAttribI4iEXT1

public void dispatch_glVertexAttribI4iEXT1(int index,
                                           int x,
                                           int y,
                                           int z,
                                           int w,
                                           long procAddress)
Entry point to C language function: void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_vertex_program4


glVertexAttribI4iv

public void glVertexAttribI4iv(int index,
                               IntBuffer v)
Entry point to C language function: void glVertexAttribI4iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4iv in interface GL2GL3

glVertexAttribI4iv

public void glVertexAttribI4iv(int index,
                               int[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribI4iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4iv in interface GL2GL3

glVertexAttribI4ivEXT

public void glVertexAttribI4ivEXT(int index,
                                  IntBuffer v)
Entry point to C language function: void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4ivEXT in interface GL2

glVertexAttribI4ivEXT

public void glVertexAttribI4ivEXT(int index,
                                  int[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4ivEXT in interface GL2

glVertexAttribI4sv

public void glVertexAttribI4sv(int index,
                               ShortBuffer v)
Entry point to C language function: void glVertexAttribI4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4sv in interface GL2GL3

glVertexAttribI4sv

public void glVertexAttribI4sv(int index,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribI4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4sv in interface GL2GL3

glVertexAttribI4svEXT

public void glVertexAttribI4svEXT(int index,
                                  ShortBuffer v)
Entry point to C language function: void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4svEXT in interface GL2

glVertexAttribI4svEXT

public void glVertexAttribI4svEXT(int index,
                                  short[] v,
                                  int v_offset)
Entry point to C language function: void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4svEXT in interface GL2

glVertexAttribI4ubv

public void glVertexAttribI4ubv(int index,
                                ByteBuffer v)
Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4ubv in interface GL2GL3

glVertexAttribI4ubv

public void glVertexAttribI4ubv(int index,
                                byte[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4ubv in interface GL2GL3

glVertexAttribI4ubvEXT

public void glVertexAttribI4ubvEXT(int index,
                                   ByteBuffer v)
Entry point to C language function: void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4ubvEXT in interface GL2

glVertexAttribI4ubvEXT

public void glVertexAttribI4ubvEXT(int index,
                                   byte[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4ubvEXT in interface GL2

glVertexAttribI4ui

public void glVertexAttribI4ui(int index,
                               int x,
                               int y,
                               int z,
                               int w)
Entry point to C language function: void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4ui in interface GL2GL3

dispatch_glVertexAttribI4ui1

public void dispatch_glVertexAttribI4ui1(int index,
                                         int x,
                                         int y,
                                         int z,
                                         int w,
                                         long procAddress)
Entry point to C language function: void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_VERSION_3_0


glVertexAttribI4uiEXT

public void glVertexAttribI4uiEXT(int index,
                                  int x,
                                  int y,
                                  int z,
                                  int w)
Entry point to C language function: void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4uiEXT in interface GL2

dispatch_glVertexAttribI4uiEXT1

public void dispatch_glVertexAttribI4uiEXT1(int index,
                                            int x,
                                            int y,
                                            int z,
                                            int w,
                                            long procAddress)
Entry point to C language function: void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_vertex_program4


glVertexAttribI4uiv

public void glVertexAttribI4uiv(int index,
                                IntBuffer v)
Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4uiv in interface GL2GL3

glVertexAttribI4uiv

public void glVertexAttribI4uiv(int index,
                                int[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4uiv in interface GL2GL3

glVertexAttribI4uivEXT

public void glVertexAttribI4uivEXT(int index,
                                   IntBuffer v)
Entry point to C language function: void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4uivEXT in interface GL2

glVertexAttribI4uivEXT

public void glVertexAttribI4uivEXT(int index,
                                   int[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4uivEXT in interface GL2

glVertexAttribI4usv

public void glVertexAttribI4usv(int index,
                                ShortBuffer v)
Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4usv in interface GL2GL3

glVertexAttribI4usv

public void glVertexAttribI4usv(int index,
                                short[] v,
                                int v_offset)
Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4usv in interface GL2GL3

glVertexAttribI4usvEXT

public void glVertexAttribI4usvEXT(int index,
                                   ShortBuffer v)
Entry point to C language function: void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4usvEXT in interface GL2

glVertexAttribI4usvEXT

public void glVertexAttribI4usvEXT(int index,
                                   short[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4usvEXT in interface GL2

glVertexAttribIFormatNV

public void glVertexAttribIFormatNV(int index,
                                    int size,
                                    int type,
                                    int stride)
Entry point to C language function: void glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glVertexAttribIFormatNV in interface GL2GL3

dispatch_glVertexAttribIFormatNV1

public void dispatch_glVertexAttribIFormatNV1(int index,
                                              int size,
                                              int type,
                                              int stride,
                                              long procAddress)
Entry point to C language function: void glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glVertexAttribIPointer

public void glVertexAttribIPointer(int index,
                                   int size,
                                   int type,
                                   int stride,
                                   Buffer pointer)
Entry point to C language function: void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribIPointer in interface GL2GL3

glVertexAttribIPointerEXT

public void glVertexAttribIPointerEXT(int index,
                                      int size,
                                      int type,
                                      int stride,
                                      Buffer pointer)
Entry point to C language function: void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribIPointerEXT in interface GL2

glVertexAttribL1d

public void glVertexAttribL1d(int index,
                              double x)
Entry point to C language function: void glVertexAttribL1d(GLuint index, GLdouble x);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL1d in interface GL2GL3

dispatch_glVertexAttribL1d1

public void dispatch_glVertexAttribL1d1(int index,
                                        double x,
                                        long procAddress)
Entry point to C language function: void glVertexAttribL1d(GLuint index, GLdouble x);
Part of GL_ARB_vertex_attrib_64bit


glVertexAttribL1dv

public void glVertexAttribL1dv(int index,
                               DoubleBuffer v)
Entry point to C language function: void glVertexAttribL1dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL1dv in interface GL2GL3

glVertexAttribL1dv

public void glVertexAttribL1dv(int index,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribL1dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL1dv in interface GL2GL3

glVertexAttribL1i64NV

public void glVertexAttribL1i64NV(int index,
                                  long x)
Entry point to C language function: void glVertexAttribL1i64NV(GLuint index, GLint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1i64NV in interface GL2

dispatch_glVertexAttribL1i64NV1

public void dispatch_glVertexAttribL1i64NV1(int index,
                                            long x,
                                            long procAddress)
Entry point to C language function: void glVertexAttribL1i64NV(GLuint index, GLint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribL1i64vNV

public void glVertexAttribL1i64vNV(int index,
                                   Int64Buffer v)
Entry point to C language function: void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1i64vNV in interface GL2

glVertexAttribL1i64vNV

public void glVertexAttribL1i64vNV(int index,
                                   long[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1i64vNV in interface GL2

glVertexAttribL1ui64NV

public void glVertexAttribL1ui64NV(int index,
                                   long x)
Entry point to C language function: void glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1ui64NV in interface GL2

dispatch_glVertexAttribL1ui64NV1

public void dispatch_glVertexAttribL1ui64NV1(int index,
                                             long x,
                                             long procAddress)
Entry point to C language function: void glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribL1ui64vNV

public void glVertexAttribL1ui64vNV(int index,
                                    Int64Buffer v)
Entry point to C language function: void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1ui64vNV in interface GL2

glVertexAttribL1ui64vNV

public void glVertexAttribL1ui64vNV(int index,
                                    long[] v,
                                    int v_offset)
Entry point to C language function: void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1ui64vNV in interface GL2

glVertexAttribL2d

public void glVertexAttribL2d(int index,
                              double x,
                              double y)
Entry point to C language function: void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL2d in interface GL2GL3

dispatch_glVertexAttribL2d1

public void dispatch_glVertexAttribL2d1(int index,
                                        double x,
                                        double y,
                                        long procAddress)
Entry point to C language function: void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_attrib_64bit


glVertexAttribL2dv

public void glVertexAttribL2dv(int index,
                               DoubleBuffer v)
Entry point to C language function: void glVertexAttribL2dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL2dv in interface GL2GL3

glVertexAttribL2dv

public void glVertexAttribL2dv(int index,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribL2dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL2dv in interface GL2GL3

glVertexAttribL2i64NV

public void glVertexAttribL2i64NV(int index,
                                  long x,
                                  long y)
Entry point to C language function: void glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2i64NV in interface GL2

dispatch_glVertexAttribL2i64NV1

public void dispatch_glVertexAttribL2i64NV1(int index,
                                            long x,
                                            long y,
                                            long procAddress)
Entry point to C language function: void glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribL2i64vNV

public void glVertexAttribL2i64vNV(int index,
                                   Int64Buffer v)
Entry point to C language function: void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2i64vNV in interface GL2

glVertexAttribL2i64vNV

public void glVertexAttribL2i64vNV(int index,
                                   long[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2i64vNV in interface GL2

glVertexAttribL2ui64NV

public void glVertexAttribL2ui64NV(int index,
                                   long x,
                                   long y)
Entry point to C language function: void glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2ui64NV in interface GL2

dispatch_glVertexAttribL2ui64NV1

public void dispatch_glVertexAttribL2ui64NV1(int index,
                                             long x,
                                             long y,
                                             long procAddress)
Entry point to C language function: void glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribL2ui64vNV

public void glVertexAttribL2ui64vNV(int index,
                                    Int64Buffer v)
Entry point to C language function: void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2ui64vNV in interface GL2

glVertexAttribL2ui64vNV

public void glVertexAttribL2ui64vNV(int index,
                                    long[] v,
                                    int v_offset)
Entry point to C language function: void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2ui64vNV in interface GL2

glVertexAttribL3d

public void glVertexAttribL3d(int index,
                              double x,
                              double y,
                              double z)
Entry point to C language function: void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL3d in interface GL2GL3

dispatch_glVertexAttribL3d1

public void dispatch_glVertexAttribL3d1(int index,
                                        double x,
                                        double y,
                                        double z,
                                        long procAddress)
Entry point to C language function: void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_attrib_64bit


glVertexAttribL3dv

public void glVertexAttribL3dv(int index,
                               DoubleBuffer v)
Entry point to C language function: void glVertexAttribL3dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL3dv in interface GL2GL3

glVertexAttribL3dv

public void glVertexAttribL3dv(int index,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribL3dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL3dv in interface GL2GL3

glVertexAttribL3i64NV

public void glVertexAttribL3i64NV(int index,
                                  long x,
                                  long y,
                                  long z)
Entry point to C language function: void glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3i64NV in interface GL2

dispatch_glVertexAttribL3i64NV1

public void dispatch_glVertexAttribL3i64NV1(int index,
                                            long x,
                                            long y,
                                            long z,
                                            long procAddress)
Entry point to C language function: void glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribL3i64vNV

public void glVertexAttribL3i64vNV(int index,
                                   Int64Buffer v)
Entry point to C language function: void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3i64vNV in interface GL2

glVertexAttribL3i64vNV

public void glVertexAttribL3i64vNV(int index,
                                   long[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3i64vNV in interface GL2

glVertexAttribL3ui64NV

public void glVertexAttribL3ui64NV(int index,
                                   long x,
                                   long y,
                                   long z)
Entry point to C language function: void glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3ui64NV in interface GL2

dispatch_glVertexAttribL3ui64NV1

public void dispatch_glVertexAttribL3ui64NV1(int index,
                                             long x,
                                             long y,
                                             long z,
                                             long procAddress)
Entry point to C language function: void glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribL3ui64vNV

public void glVertexAttribL3ui64vNV(int index,
                                    Int64Buffer v)
Entry point to C language function: void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3ui64vNV in interface GL2

glVertexAttribL3ui64vNV

public void glVertexAttribL3ui64vNV(int index,
                                    long[] v,
                                    int v_offset)
Entry point to C language function: void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3ui64vNV in interface GL2

glVertexAttribL4d

public void glVertexAttribL4d(int index,
                              double x,
                              double y,
                              double z,
                              double w)
Entry point to C language function: void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL4d in interface GL2GL3

dispatch_glVertexAttribL4d1

public void dispatch_glVertexAttribL4d1(int index,
                                        double x,
                                        double y,
                                        double z,
                                        double w,
                                        long procAddress)
Entry point to C language function: void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_attrib_64bit


glVertexAttribL4dv

public void glVertexAttribL4dv(int index,
                               DoubleBuffer v)
Entry point to C language function: void glVertexAttribL4dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL4dv in interface GL2GL3

glVertexAttribL4dv

public void glVertexAttribL4dv(int index,
                               double[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribL4dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL4dv in interface GL2GL3

glVertexAttribL4i64NV

public void glVertexAttribL4i64NV(int index,
                                  long x,
                                  long y,
                                  long z,
                                  long w)
Entry point to C language function: void glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4i64NV in interface GL2

dispatch_glVertexAttribL4i64NV1

public void dispatch_glVertexAttribL4i64NV1(int index,
                                            long x,
                                            long y,
                                            long z,
                                            long w,
                                            long procAddress)
Entry point to C language function: void glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribL4i64vNV

public void glVertexAttribL4i64vNV(int index,
                                   Int64Buffer v)
Entry point to C language function: void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4i64vNV in interface GL2

glVertexAttribL4i64vNV

public void glVertexAttribL4i64vNV(int index,
                                   long[] v,
                                   int v_offset)
Entry point to C language function: void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4i64vNV in interface GL2

glVertexAttribL4ui64NV

public void glVertexAttribL4ui64NV(int index,
                                   long x,
                                   long y,
                                   long z,
                                   long w)
Entry point to C language function: void glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4ui64NV in interface GL2

dispatch_glVertexAttribL4ui64NV1

public void dispatch_glVertexAttribL4ui64NV1(int index,
                                             long x,
                                             long y,
                                             long z,
                                             long w,
                                             long procAddress)
Entry point to C language function: void glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribL4ui64vNV

public void glVertexAttribL4ui64vNV(int index,
                                    Int64Buffer v)
Entry point to C language function: void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4ui64vNV in interface GL2

glVertexAttribL4ui64vNV

public void glVertexAttribL4ui64vNV(int index,
                                    long[] v,
                                    int v_offset)
Entry point to C language function: void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4ui64vNV in interface GL2

glVertexAttribLFormatNV

public void glVertexAttribLFormatNV(int index,
                                    int size,
                                    int type,
                                    int stride)
Entry point to C language function: void glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribLFormatNV in interface GL2

dispatch_glVertexAttribLFormatNV1

public void dispatch_glVertexAttribLFormatNV1(int index,
                                              int size,
                                              int type,
                                              int stride,
                                              long procAddress)
Entry point to C language function: void glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_attrib_integer_64bit


glVertexAttribLPointer

public void glVertexAttribLPointer(int index,
                                   int size,
                                   int type,
                                   int stride,
                                   Buffer pointer)
Entry point to C language function: void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribLPointer in interface GL2GL3

glVertexAttribP1ui

public void glVertexAttribP1ui(int index,
                               int type,
                               boolean normalized,
                               int value)
Entry point to C language function: void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP1ui in interface GL2GL3

dispatch_glVertexAttribP1ui1

public void dispatch_glVertexAttribP1ui1(int index,
                                         int type,
                                         boolean normalized,
                                         int value,
                                         long procAddress)
Entry point to C language function: void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glVertexAttribP1uiv

public void glVertexAttribP1uiv(int index,
                                int type,
                                boolean normalized,
                                IntBuffer value)
Entry point to C language function: void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP1uiv in interface GL2GL3

glVertexAttribP1uiv

public void glVertexAttribP1uiv(int index,
                                int type,
                                boolean normalized,
                                int[] value,
                                int value_offset)
Entry point to C language function: void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP1uiv in interface GL2GL3

glVertexAttribP2ui

public void glVertexAttribP2ui(int index,
                               int type,
                               boolean normalized,
                               int value)
Entry point to C language function: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP2ui in interface GL2GL3

dispatch_glVertexAttribP2ui1

public void dispatch_glVertexAttribP2ui1(int index,
                                         int type,
                                         boolean normalized,
                                         int value,
                                         long procAddress)
Entry point to C language function: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glVertexAttribP2uiv

public void glVertexAttribP2uiv(int index,
                                int type,
                                boolean normalized,
                                IntBuffer value)
Entry point to C language function: void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP2uiv in interface GL2GL3

glVertexAttribP2uiv

public void glVertexAttribP2uiv(int index,
                                int type,
                                boolean normalized,
                                int[] value,
                                int value_offset)
Entry point to C language function: void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP2uiv in interface GL2GL3

glVertexAttribP3ui

public void glVertexAttribP3ui(int index,
                               int type,
                               boolean normalized,
                               int value)
Entry point to C language function: void glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP3ui in interface GL2GL3

dispatch_glVertexAttribP3ui1

public void dispatch_glVertexAttribP3ui1(int index,
                                         int type,
                                         boolean normalized,
                                         int value,
                                         long procAddress)
Entry point to C language function: void glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glVertexAttribP3uiv

public void glVertexAttribP3uiv(int index,
                                int type,
                                boolean normalized,
                                IntBuffer value)
Entry point to C language function: void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP3uiv in interface GL2GL3

glVertexAttribP3uiv

public void glVertexAttribP3uiv(int index,
                                int type,
                                boolean normalized,
                                int[] value,
                                int value_offset)
Entry point to C language function: void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP3uiv in interface GL2GL3

glVertexAttribP4ui

public void glVertexAttribP4ui(int index,
                               int type,
                               boolean normalized,
                               int value)
Entry point to C language function: void glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP4ui in interface GL2GL3

dispatch_glVertexAttribP4ui1

public void dispatch_glVertexAttribP4ui1(int index,
                                         int type,
                                         boolean normalized,
                                         int value,
                                         long procAddress)
Entry point to C language function: void glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glVertexAttribP4uiv

public void glVertexAttribP4uiv(int index,
                                int type,
                                boolean normalized,
                                IntBuffer value)
Entry point to C language function: void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP4uiv in interface GL2GL3

glVertexAttribP4uiv

public void glVertexAttribP4uiv(int index,
                                int type,
                                boolean normalized,
                                int[] value,
                                int value_offset)
Entry point to C language function: void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP4uiv in interface GL2GL3

glVertexAttribPointer

public void glVertexAttribPointer(int index,
                                  int size,
                                  int type,
                                  boolean normalized,
                                  int stride,
                                  Buffer pointer)
Entry point to C language function: void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_2_0

Specified by:
glVertexAttribPointer in interface GL2ES2

glVertexAttribPointer

public void glVertexAttribPointer(int index,
                                  int size,
                                  int type,
                                  boolean normalized,
                                  int stride,
                                  long pointer_buffer_offset)
Entry point to C language function: void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_2_0

Specified by:
glVertexAttribPointer in interface GL2ES2

glVertexAttribPointerARB

public void glVertexAttribPointerARB(int index,
                                     int size,
                                     int type,
                                     boolean normalized,
                                     int stride,
                                     Buffer pointer)
Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttribPointerARB in interface GL2
Parameters:
pointer - a direct Buffer

glVertexAttribPointerARB

public void glVertexAttribPointerARB(int index,
                                     int size,
                                     int type,
                                     boolean normalized,
                                     int stride,
                                     long pointer_buffer_offset)
Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttribPointerARB in interface GL2

glVertexAttribs1hv

public void glVertexAttribs1hv(int index,
                               int n,
                               ShortBuffer v)
Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs1hv in interface GL2

glVertexAttribs1hv

public void glVertexAttribs1hv(int index,
                               int n,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs1hv in interface GL2

glVertexAttribs2hv

public void glVertexAttribs2hv(int index,
                               int n,
                               ShortBuffer v)
Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs2hv in interface GL2

glVertexAttribs2hv

public void glVertexAttribs2hv(int index,
                               int n,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs2hv in interface GL2

glVertexAttribs3hv

public void glVertexAttribs3hv(int index,
                               int n,
                               ShortBuffer v)
Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs3hv in interface GL2

glVertexAttribs3hv

public void glVertexAttribs3hv(int index,
                               int n,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs3hv in interface GL2

glVertexAttribs4hv

public void glVertexAttribs4hv(int index,
                               int n,
                               ShortBuffer v)
Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs4hv in interface GL2

glVertexAttribs4hv

public void glVertexAttribs4hv(int index,
                               int n,
                               short[] v,
                               int v_offset)
Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs4hv in interface GL2

glVertexBlendARB

public void glVertexBlendARB(int count)
Entry point to C language function: void glVertexBlendARB(GLint count);
Part of GL_ARB_vertex_blend

Specified by:
glVertexBlendARB in interface GL2

dispatch_glVertexBlendARB1

public void dispatch_glVertexBlendARB1(int count,
                                       long procAddress)
Entry point to C language function: void glVertexBlendARB(GLint count);
Part of GL_ARB_vertex_blend


glVertexFormatNV

public void glVertexFormatNV(int size,
                             int type,
                             int stride)
Entry point to C language function: void glVertexFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glVertexFormatNV in interface GL2GL3

dispatch_glVertexFormatNV1

public void dispatch_glVertexFormatNV1(int size,
                                       int type,
                                       int stride,
                                       long procAddress)
Entry point to C language function: void glVertexFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory


glVertexP2ui

public void glVertexP2ui(int type,
                         int value)
Entry point to C language function: void glVertexP2ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP2ui in interface GL2GL3

dispatch_glVertexP2ui1

public void dispatch_glVertexP2ui1(int type,
                                   int value,
                                   long procAddress)
Entry point to C language function: void glVertexP2ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glVertexP2uiv

public void glVertexP2uiv(int type,
                          IntBuffer value)
Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP2uiv in interface GL2GL3

glVertexP2uiv

public void glVertexP2uiv(int type,
                          int[] value,
                          int value_offset)
Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP2uiv in interface GL2GL3

glVertexP3ui

public void glVertexP3ui(int type,
                         int value)
Entry point to C language function: void glVertexP3ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP3ui in interface GL2GL3

dispatch_glVertexP3ui1

public void dispatch_glVertexP3ui1(int type,
                                   int value,
                                   long procAddress)
Entry point to C language function: void glVertexP3ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glVertexP3uiv

public void glVertexP3uiv(int type,
                          IntBuffer value)
Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP3uiv in interface GL2GL3

glVertexP3uiv

public void glVertexP3uiv(int type,
                          int[] value,
                          int value_offset)
Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP3uiv in interface GL2GL3

glVertexP4ui

public void glVertexP4ui(int type,
                         int value)
Entry point to C language function: void glVertexP4ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP4ui in interface GL2GL3

dispatch_glVertexP4ui1

public void dispatch_glVertexP4ui1(int type,
                                   int value,
                                   long procAddress)
Entry point to C language function: void glVertexP4ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev


glVertexP4uiv

public void glVertexP4uiv(int type,
                          IntBuffer value)
Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP4uiv in interface GL2GL3

glVertexP4uiv

public void glVertexP4uiv(int type,
                          int[] value,
                          int value_offset)
Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP4uiv in interface GL2GL3

glVertexPointer

public void glVertexPointer(int size,
                            int type,
                            int stride,
                            Buffer ptr)
Entry point to C language function: void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glVertexPointer in interface GLPointerFunc
Parameters:
ptr - a direct Buffer

glVertexPointer

public void glVertexPointer(int size,
                            int type,
                            int stride,
                            long ptr_buffer_offset)
Entry point to C language function: void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glVertexPointer in interface GLPointerFunc

glVertexWeightPointerEXT

public void glVertexWeightPointerEXT(int size,
                                     int type,
                                     int stride,
                                     Buffer pointer)
Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightPointerEXT in interface GL2
Parameters:
pointer - a direct Buffer

glVertexWeightPointerEXT

public void glVertexWeightPointerEXT(int size,
                                     int type,
                                     int stride,
                                     long pointer_buffer_offset)
Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightPointerEXT in interface GL2

glVertexWeightfEXT

public void glVertexWeightfEXT(float weight)
Entry point to C language function: void glVertexWeightfEXT(GLfloat weight);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightfEXT in interface GL2

dispatch_glVertexWeightfEXT1

public void dispatch_glVertexWeightfEXT1(float weight,
                                         long procAddress)
Entry point to C language function: void glVertexWeightfEXT(GLfloat weight);
Part of GL_EXT_vertex_weighting


glVertexWeightfvEXT

public void glVertexWeightfvEXT(FloatBuffer weight)
Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * weight);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightfvEXT in interface GL2

glVertexWeightfvEXT

public void glVertexWeightfvEXT(float[] weight,
                                int weight_offset)
Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * weight);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightfvEXT in interface GL2

glVertexWeighth

public void glVertexWeighth(short weight)
Entry point to C language function: void glVertexWeighthNV(GLhalfNV weight);
Part of GL_NV_half_float

Specified by:
glVertexWeighth in interface GL2

dispatch_glVertexWeighth1

public void dispatch_glVertexWeighth1(short weight,
                                      long procAddress)
Entry point to C language function: void glVertexWeighthNV(GLhalfNV weight);
Part of GL_NV_half_float


glVertexWeighthv

public void glVertexWeighthv(ShortBuffer weight)
Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * weight);
Part of GL_NV_half_float

Specified by:
glVertexWeighthv in interface GL2

glVertexWeighthv

public void glVertexWeighthv(short[] weight,
                             int weight_offset)
Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * weight);
Part of GL_NV_half_float

Specified by:
glVertexWeighthv in interface GL2

glVideoCaptureNV

public int glVideoCaptureNV(int video_capture_slot,
                            IntBuffer sequence_num,
                            Int64Buffer capture_time)
Entry point to C language function: GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureNV in interface GL2

glVideoCaptureNV

public int glVideoCaptureNV(int video_capture_slot,
                            int[] sequence_num,
                            int sequence_num_offset,
                            long[] capture_time,
                            int capture_time_offset)
Entry point to C language function: GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureNV in interface GL2

glVideoCaptureStreamParameterdvNV

public void glVideoCaptureStreamParameterdvNV(int video_capture_slot,
                                              int stream,
                                              int pname,
                                              DoubleBuffer params)
Entry point to C language function: void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterdvNV in interface GL2

glVideoCaptureStreamParameterdvNV

public void glVideoCaptureStreamParameterdvNV(int video_capture_slot,
                                              int stream,
                                              int pname,
                                              double[] params,
                                              int params_offset)
Entry point to C language function: void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterdvNV in interface GL2

glVideoCaptureStreamParameterfvNV

public void glVideoCaptureStreamParameterfvNV(int video_capture_slot,
                                              int stream,
                                              int pname,
                                              FloatBuffer params)
Entry point to C language function: void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterfvNV in interface GL2

glVideoCaptureStreamParameterfvNV

public void glVideoCaptureStreamParameterfvNV(int video_capture_slot,
                                              int stream,
                                              int pname,
                                              float[] params,
                                              int params_offset)
Entry point to C language function: void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterfvNV in interface GL2

glVideoCaptureStreamParameterivNV

public void glVideoCaptureStreamParameterivNV(int video_capture_slot,
                                              int stream,
                                              int pname,
                                              IntBuffer params)
Entry point to C language function: void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterivNV in interface GL2

glVideoCaptureStreamParameterivNV

public void glVideoCaptureStreamParameterivNV(int video_capture_slot,
                                              int stream,
                                              int pname,
                                              int[] params,
                                              int params_offset)
Entry point to C language function: void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterivNV in interface GL2

glViewport

public void glViewport(int x,
                       int y,
                       int width,
                       int height)
Entry point to C language function: void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0

Specified by:
glViewport in interface GL

dispatch_glViewport1

public void dispatch_glViewport1(int x,
                                 int y,
                                 int width,
                                 int height,
                                 long procAddress)
Entry point to C language function: void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0


glViewportArrayv

public void glViewportArrayv(int first,
                             int count,
                             FloatBuffer v)
Entry point to C language function: void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
Part of GL_ARB_viewport_array

Specified by:
glViewportArrayv in interface GL2GL3

glViewportArrayv

public void glViewportArrayv(int first,
                             int count,
                             float[] v,
                             int v_offset)
Entry point to C language function: void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
Part of GL_ARB_viewport_array

Specified by:
glViewportArrayv in interface GL2GL3

glViewportIndexedf

public void glViewportIndexedf(int index,
                               float x,
                               float y,
                               float w,
                               float h)
Entry point to C language function: void glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
Part of GL_ARB_viewport_array

Specified by:
glViewportIndexedf in interface GL2GL3

dispatch_glViewportIndexedf1

public void dispatch_glViewportIndexedf1(int index,
                                         float x,
                                         float y,
                                         float w,
                                         float h,
                                         long procAddress)
Entry point to C language function: void glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
Part of GL_ARB_viewport_array


glViewportIndexedfv

public void glViewportIndexedfv(int index,
                                FloatBuffer v)
Entry point to C language function: void glViewportIndexedfv(GLuint index, const GLfloat * v);
Part of GL_ARB_viewport_array

Specified by:
glViewportIndexedfv in interface GL2GL3

glViewportIndexedfv

public void glViewportIndexedfv(int index,
                                float[] v,
                                int v_offset)
Entry point to C language function: void glViewportIndexedfv(GLuint index, const GLfloat * v);
Part of GL_ARB_viewport_array

Specified by:
glViewportIndexedfv in interface GL2GL3

glWaitSync

public void glWaitSync(long sync,
                       int flags,
                       long timeout)
Entry point to C language function: void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync

Specified by:
glWaitSync in interface GL3

dispatch_glWaitSync1

public void dispatch_glWaitSync1(long sync,
                                 int flags,
                                 long timeout,
                                 long procAddress)
Entry point to C language function: void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync


glWeightPointer

public void glWeightPointer(int size,
                            int type,
                            int stride,
                            Buffer pointer)
Entry point to C language function: void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_blend

Specified by:
glWeightPointer in interface GL2ES1

glWeightbvARB

public void glWeightbvARB(int size,
                          ByteBuffer weights)
Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightbvARB in interface GL2

glWeightbvARB

public void glWeightbvARB(int size,
                          byte[] weights,
                          int weights_offset)
Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightbvARB in interface GL2

glWeightdvARB

public void glWeightdvARB(int size,
                          DoubleBuffer weights)
Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightdvARB in interface GL2

glWeightdvARB

public void glWeightdvARB(int size,
                          double[] weights,
                          int weights_offset)
Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightdvARB in interface GL2

glWeightfvARB

public void glWeightfvARB(int size,
                          FloatBuffer weights)
Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightfvARB in interface GL2

glWeightfvARB

public void glWeightfvARB(int size,
                          float[] weights,
                          int weights_offset)
Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightfvARB in interface GL2

glWeightivARB

public void glWeightivARB(int size,
                          IntBuffer weights)
Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightivARB in interface GL2

glWeightivARB

public void glWeightivARB(int size,
                          int[] weights,
                          int weights_offset)
Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightivARB in interface GL2

glWeightsvARB

public void glWeightsvARB(int size,
                          ShortBuffer weights)
Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightsvARB in interface GL2

glWeightsvARB

public void glWeightsvARB(int size,
                          short[] weights,
                          int weights_offset)
Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightsvARB in interface GL2

glWeightubvARB

public void glWeightubvARB(int size,
                           ByteBuffer weights)
Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightubvARB in interface GL2

glWeightubvARB

public void glWeightubvARB(int size,
                           byte[] weights,
                           int weights_offset)
Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightubvARB in interface GL2

glWeightuivARB

public void glWeightuivARB(int size,
                           IntBuffer weights)
Entry point to C language function: void glWeightuivARB(GLint size, const GLuint * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightuivARB in interface GL2

glWeightuivARB

public void glWeightuivARB(int size,
                           int[] weights,
                           int weights_offset)
Entry point to C language function: void glWeightuivARB(GLint size, const GLuint * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightuivARB in interface GL2

glWeightusvARB

public void glWeightusvARB(int size,
                           ShortBuffer weights)
Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightusvARB in interface GL2

glWeightusvARB

public void glWeightusvARB(int size,
                           short[] weights,
                           int weights_offset)
Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightusvARB in interface GL2

glWindowPos2d

public void glWindowPos2d(double x,
                          double y)
Entry point to C language function: void glWindowPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2d in interface GL2

dispatch_glWindowPos2d1

public void dispatch_glWindowPos2d1(double x,
                                    double y,
                                    long procAddress)
Entry point to C language function: void glWindowPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_4_DEPRECATED


glWindowPos2dv

public void glWindowPos2dv(DoubleBuffer v)
Entry point to C language function: void glWindowPos2dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2dv in interface GL2

glWindowPos2dv

public void glWindowPos2dv(double[] v,
                           int v_offset)
Entry point to C language function: void glWindowPos2dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2dv in interface GL2

glWindowPos2f

public void glWindowPos2f(float x,
                          float y)
Entry point to C language function: void glWindowPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2f in interface GL2

dispatch_glWindowPos2f1

public void dispatch_glWindowPos2f1(float x,
                                    float y,
                                    long procAddress)
Entry point to C language function: void glWindowPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_4_DEPRECATED


glWindowPos2fv

public void glWindowPos2fv(FloatBuffer v)
Entry point to C language function: void glWindowPos2fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2fv in interface GL2

glWindowPos2fv

public void glWindowPos2fv(float[] v,
                           int v_offset)
Entry point to C language function: void glWindowPos2fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2fv in interface GL2

glWindowPos2i

public void glWindowPos2i(int x,
                          int y)
Entry point to C language function: void glWindowPos2i(GLint x, GLint y);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2i in interface GL2

dispatch_glWindowPos2i1

public void dispatch_glWindowPos2i1(int x,
                                    int y,
                                    long procAddress)
Entry point to C language function: void glWindowPos2i(GLint x, GLint y);
Part of GL_VERSION_1_4_DEPRECATED


glWindowPos2iv

public void glWindowPos2iv(IntBuffer v)
Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2iv in interface GL2

glWindowPos2iv

public void glWindowPos2iv(int[] v,
                           int v_offset)
Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2iv in interface GL2

glWindowPos2s

public void glWindowPos2s(short x,
                          short y)
Entry point to C language function: void glWindowPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2s in interface GL2

dispatch_glWindowPos2s1

public void dispatch_glWindowPos2s1(short x,
                                    short y,
                                    long procAddress)
Entry point to C language function: void glWindowPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_4_DEPRECATED


glWindowPos2sv

public void glWindowPos2sv(ShortBuffer v)
Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2sv in interface GL2

glWindowPos2sv

public void glWindowPos2sv(short[] v,
                           int v_offset)
Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2sv in interface GL2

glWindowPos3d

public void glWindowPos3d(double x,
                          double y,
                          double z)
Entry point to C language function: void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3d in interface GL2

dispatch_glWindowPos3d1

public void dispatch_glWindowPos3d1(double x,
                                    double y,
                                    double z,
                                    long procAddress)
Entry point to C language function: void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_4_DEPRECATED


glWindowPos3dv

public void glWindowPos3dv(DoubleBuffer v)
Entry point to C language function: void glWindowPos3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3dv in interface GL2

glWindowPos3dv

public void glWindowPos3dv(double[] v,
                           int v_offset)
Entry point to C language function: void glWindowPos3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3dv in interface GL2

glWindowPos3f

public void glWindowPos3f(float x,
                          float y,
                          float z)
Entry point to C language function: void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3f in interface GL2

dispatch_glWindowPos3f1

public void dispatch_glWindowPos3f1(float x,
                                    float y,
                                    float z,
                                    long procAddress)
Entry point to C language function: void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_4_DEPRECATED


glWindowPos3fv

public void glWindowPos3fv(FloatBuffer v)
Entry point to C language function: void glWindowPos3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3fv in interface GL2

glWindowPos3fv

public void glWindowPos3fv(float[] v,
                           int v_offset)
Entry point to C language function: void glWindowPos3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3fv in interface GL2

glWindowPos3i

public void glWindowPos3i(int x,
                          int y,
                          int z)
Entry point to C language function: void glWindowPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3i in interface GL2

dispatch_glWindowPos3i1

public void dispatch_glWindowPos3i1(int x,
                                    int y,
                                    int z,
                                    long procAddress)
Entry point to C language function: void glWindowPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_4_DEPRECATED


glWindowPos3iv

public void glWindowPos3iv(IntBuffer v)
Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3iv in interface GL2

glWindowPos3iv

public void glWindowPos3iv(int[] v,
                           int v_offset)
Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3iv in interface GL2

glWindowPos3s

public void glWindowPos3s(short x,
                          short y,
                          short z)
Entry point to C language function: void glWindowPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3s in interface GL2

dispatch_glWindowPos3s1

public void dispatch_glWindowPos3s1(short x,
                                    short y,
                                    short z,
                                    long procAddress)
Entry point to C language function: void glWindowPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_4_DEPRECATED


glWindowPos3sv

public void glWindowPos3sv(ShortBuffer v)
Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3sv in interface GL2

glWindowPos3sv

public void glWindowPos3sv(short[] v,
                           int v_offset)
Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3sv in interface GL2

glWriteMaskEXT

public void glWriteMaskEXT(int res,
                           int in,
                           int outX,
                           int outY,
                           int outZ,
                           int outW)
Entry point to C language function: void glWriteMaskEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader

Specified by:
glWriteMaskEXT in interface GL2

dispatch_glWriteMaskEXT1

public void dispatch_glWriteMaskEXT1(int res,
                                     int in,
                                     int outX,
                                     int outY,
                                     int outZ,
                                     int outW,
                                     long procAddress)
Entry point to C language function: void glWriteMaskEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader


glFrustumf

public void glFrustumf(float left,
                       float right,
                       float bottom,
                       float top,
                       float zNear,
                       float zFar)
Specified by:
glFrustumf in interface GLMatrixFunc

glOrthof

public void glOrthof(float left,
                     float right,
                     float bottom,
                     float top,
                     float zNear,
                     float zFar)
Specified by:
glOrthof in interface GLMatrixFunc

getGLProfile

public GLProfile getGLProfile()
Description copied from interface: GLBase
Returns the GLProfile with which this GL object is associated.

Specified by:
getGLProfile in interface GLBase
Returns:
the GLProfile with which this GL object is associated

glGetBoundBuffer

public int glGetBoundBuffer(int target)
Specified by:
glGetBoundBuffer in interface GL

glIsVBOArrayEnabled

public boolean glIsVBOArrayEnabled()
Specified by:
glIsVBOArrayEnabled in interface GL

glIsVBOElementEnabled

public boolean glIsVBOElementEnabled()
Specified by:
glIsVBOElementEnabled in interface GL

isGL

public final boolean isGL()
Description copied from interface: GLBase
Indicates whether this GL object conforms to any of the common GL profiles.

Specified by:
isGL in interface GLBase
Returns:
whether this GL object conforms to any of the common GL profiles

getGL

public final GL getGL()
               throws GLException
Description copied from interface: GLBase
Casts this object to the GL interface.

Specified by:
getGL in interface GLBase
Returns:
this object cast to the GL interface
Throws:
GLException - if this GLObject is not a GL implementation

isFunctionAvailable

public boolean isFunctionAvailable(String glFunctionName)
Description copied from interface: GLBase
Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

By "successfully" we mean that the function is both callable on the machine running the program and available on the current display.

In order to call a function successfully, the function must be both callable on the machine running the program and available on the display device that is rendering the output (note: on non-networked, single-display machines these two conditions are identical; on networked and/or multi-display machines this becomes more complicated). These conditions are met if the function is either part of the core OpenGL version supported by both the host and display, or it is an OpenGL extension function that both the host and display support.

A GL function is callable if it is successfully linked at runtime, hence the GLContext must be made current at least once.

Specified by:
isFunctionAvailable in interface GLBase
Parameters:
glFunctionName - the name of the OpenGL function (e.g., use "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if GL.glBindRenderbuffer(int,int) is available).

isExtensionAvailable

public boolean isExtensionAvailable(String glExtensionName)
Description copied from interface: GLBase
Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

Specified by:
isExtensionAvailable in interface GLBase
Parameters:
glExtensionName - the name of the OpenGL extension (e.g., "GL_ARB_vertex_program").

getExtension

public Object getExtension(String extensionName)
Description copied from interface: GLBase
Returns an object providing access to the specified OpenGL extension. This is intended to provide a mechanism for vendors who wish to provide access to new OpenGL extensions without changing the public API of the core package. For example, a user may request access to extension "GL_VENDOR_foo" and receive back an object which implements a vendor-specified interface which can call the OpenGL extension functions corresponding to that extension. It is up to the vendor to specify both the extension name and Java API for accessing it, including which class or interface contains the functions.

Note: it is the intent to add new extensions as quickly as possible to the core GL API. Therefore it is unlikely that most vendors will use this extension mechanism, but it is being provided for completeness.

Specified by:
getExtension in interface GLBase

getContext

public GLContext getContext()
Returns the context this GL object is associated with for better error checking by DebugGL.

Specified by:
getContext in interface GLBase
Returns:
the GLContext with which this GL object is associated

setSwapInterval

public void setSwapInterval(int interval)
Description copied from interface: GLBase
Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 causes the application to wait until the next vertical refresh until swapping buffers. The default, which is platform-specific, is usually either 0 or 1. This function is not guaranteed to have an effect, and in particular only affects heavyweight onscreen components.

Specified by:
setSwapInterval in interface GLBase
See Also:
GLBase.getSwapInterval()

getSwapInterval

public int getSwapInterval()
Description copied from interface: GLBase
Provides a platform-independent way to get the swap interval set by GLBase.setSwapInterval(int).
If the interval is not set by GLBase.setSwapInterval(int) yet, -1 is returned, indicating that the platforms default is being used.

Specified by:
getSwapInterval in interface GLBase
See Also:
GLBase.setSwapInterval(int)

getPlatformGLExtensions

public Object getPlatformGLExtensions()
Description copied from interface: GLBase
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned object and its associated capabilities are undefined. Most applications will never need to call this method. It is highly recommended that any applications which do call this method perform all accesses on the returned object reflectively to guard themselves against changes to the implementation.

Specified by:
getPlatformGLExtensions in interface GLBase

glAllocateMemoryNV

public ByteBuffer glAllocateMemoryNV(int arg0,
                                     float arg1,
                                     float arg2,
                                     float arg3)
Provides platform-independent access to the wglAllocateMemoryNV / glXAllocateMemoryNV extension.

Specified by:
glAllocateMemoryNV in interface GL2GL3

glIsPBOPackEnabled

public boolean glIsPBOPackEnabled()
Specified by:
glIsPBOPackEnabled in interface GL2

glIsPBOUnpackEnabled

public boolean glIsPBOUnpackEnabled()
Specified by:
glIsPBOUnpackEnabled in interface GL2

glMapBuffer

public ByteBuffer glMapBuffer(int target,
                              int access)
Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access);

Specified by:
glMapBuffer in interface GL

glMapNamedBufferEXT

public ByteBuffer glMapNamedBufferEXT(int bufferName,
                                      int access)
Entry point to C language function: GLvoid * glMapNamedBufferEXT(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access

Specified by:
glMapNamedBufferEXT in interface GL2

glVertexPointer

public void glVertexPointer(GLArrayData array)
Specified by:
glVertexPointer in interface GLPointerFunc

glColorPointer

public void glColorPointer(GLArrayData array)
Specified by:
glColorPointer in interface GLPointerFunc

glNormalPointer

public void glNormalPointer(GLArrayData array)
Specified by:
glNormalPointer in interface GLPointerFunc

glTexCoordPointer

public void glTexCoordPointer(GLArrayData array)
Specified by:
glTexCoordPointer in interface GLPointerFunc

isGL4bc

public final boolean isGL4bc()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL4 compatibility profile. The GL4 compatibility profile merges the GL2 profile and GL4 core profile.

Specified by:
isGL4bc in interface GLBase
Returns:
whether this GL object conforms to the GL4 compatibility profile

isGL4

public final boolean isGL4()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL4 core profile. The GL4 core profile reflects OpenGL versions greater or equal 3.1

Specified by:
isGL4 in interface GLBase
Returns:
whether this GL object conforms to the GL4 core profile

isGL3bc

public final boolean isGL3bc()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL3 compatibility profile. The GL3 compatibility profile merges the GL2 profile and GL3 core profile.

Specified by:
isGL3bc in interface GLBase
Returns:
whether this GL object conforms to the GL3 compatibility profile

isGL3

public final boolean isGL3()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL3 core profile. The GL3 core profile reflects OpenGL versions greater or equal 3.1

Specified by:
isGL3 in interface GLBase
Returns:
whether this GL object conforms to the GL3 core profile

isGL2

public final boolean isGL2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL2 profile. The GL2 profile reflects OpenGL versions greater or equal 1.5

Specified by:
isGL2 in interface GLBase
Returns:
whether this GL object conforms to the GL2 profile

isGL2ES1

public final boolean isGL2ES1()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL2ES1 compatible profile.

Specified by:
isGL2ES1 in interface GLBase
Returns:
whether this GL object conforms to the GL2ES1 profile

isGL2ES2

public final boolean isGL2ES2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL2ES2 compatible profile.

Specified by:
isGL2ES2 in interface GLBase
Returns:
whether this GL object conforms to the GL2ES2 profile

isGL2GL3

public final boolean isGL2GL3()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GL2GL3 compatible profile.

Specified by:
isGL2GL3 in interface GLBase
Returns:
whether this GL object conforms to the GL2GL3 profile

hasGLSL

public final boolean hasGLSL()
Description copied from interface: GLBase
Indicates whether this GL object supports GLSL.

Specified by:
hasGLSL in interface GLBase

getGL4bc

public final GL4bc getGL4bc()
                     throws GLException
Description copied from interface: GLBase
Casts this object to the GL4bc interface.

Specified by:
getGL4bc in interface GLBase
Returns:
this object cast to the GL4bc interface
Throws:
GLException - if this GLObject is not a GL4bc implementation

getGL4

public final GL4 getGL4()
                 throws GLException
Description copied from interface: GLBase
Casts this object to the GL4 interface.

Specified by:
getGL4 in interface GLBase
Returns:
this object cast to the GL4 interface
Throws:
GLException - if this GLObject is not a GL4 implementation

getGL3bc

public final GL3bc getGL3bc()
                     throws GLException
Description copied from interface: GLBase
Casts this object to the GL3bc interface.

Specified by:
getGL3bc in interface GLBase
Returns:
this object cast to the GL3bc interface
Throws:
GLException - if this GLObject is not a GL3bc implementation

getGL3

public final GL3 getGL3()
                 throws GLException
Description copied from interface: GLBase
Casts this object to the GL3 interface.

Specified by:
getGL3 in interface GLBase
Returns:
this object cast to the GL3 interface
Throws:
GLException - if this GLObject is not a GL3 implementation

getGL2

public final GL2 getGL2()
                 throws GLException
Description copied from interface: GLBase
Casts this object to the GL2 interface.

Specified by:
getGL2 in interface GLBase
Returns:
this object cast to the GL2 interface
Throws:
GLException - if this GLObject is not a GL2 implementation

getGL2ES1

public final GL2ES1 getGL2ES1()
                       throws GLException
Description copied from interface: GLBase
Casts this object to the GL2ES1 interface.

Specified by:
getGL2ES1 in interface GLBase
Returns:
this object cast to the GL2ES1 interface
Throws:
GLException - if this GLObject is not a GL2ES1 implementation

getGL2ES2

public final GL2ES2 getGL2ES2()
                       throws GLException
Description copied from interface: GLBase
Casts this object to the GL2ES2 interface.

Specified by:
getGL2ES2 in interface GLBase
Returns:
this object cast to the GL2ES2 interface
Throws:
GLException - if this GLObject is not a GL2ES2 implementation

getGL2GL3

public final GL2GL3 getGL2GL3()
                       throws GLException
Description copied from interface: GLBase
Casts this object to the GL2GL3 interface.

Specified by:
getGL2GL3 in interface GLBase
Returns:
this object cast to the GL2GL3 interface
Throws:
GLException - if this GLObject is not a GL2GL3 implementation

isGLES1

public final boolean isGLES1()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GLES1 profile.

Specified by:
isGLES1 in interface GLBase
Returns:
whether this GL object conforms to the GLES1 profile

isGLES2

public final boolean isGLES2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the GLES2 profile.

Specified by:
isGLES2 in interface GLBase
Returns:
whether this GL object conforms to the GLES2 profile

isGLES

public final boolean isGLES()
Description copied from interface: GLBase
Indicates whether this GL object conforms to one of the OpenGL ES compatible profiles.

Specified by:
isGLES in interface GLBase
Returns:
whether this GL object conforms to one of the OpenGL ES profiles

getGLES1

public final GLES1 getGLES1()
                     throws GLException
Description copied from interface: GLBase
Casts this object to the GLES1 interface.

Specified by:
getGLES1 in interface GLBase
Returns:
this object cast to the GLES1 interface
Throws:
GLException - if this GLObject is not a GLES1 implementation

getGLES2

public final GLES2 getGLES2()
                     throws GLException
Description copied from interface: GLBase
Casts this object to the GLES2 interface.

Specified by:
getGLES2 in interface GLBase
Returns:
this object cast to the GLES2 interface
Throws:
GLException - if this GLObject is not a GLES2 implementation

glVertexAttribPointer

public void glVertexAttribPointer(GLArrayData array)
Description copied from interface: GL2ES2
End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well

Specified by:
glVertexAttribPointer in interface GL2ES2

glUniform

public void glUniform(GLUniformData data)
Specified by:
glUniform in interface GL2ES2


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