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java.lang.Objectjavax.media.opengl.GLContext
com.jogamp.opengl.impl.GLContextImpl
com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext
com.jogamp.opengl.impl.windows.wgl.WindowsBitmapWGLContext
public class WindowsBitmapWGLContext
Field Summary |
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Fields inherited from class com.jogamp.opengl.impl.GLContextImpl |
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currentSwapInterval, DEBUG, drawable, drawableRead, extensionAvailability, gl, hasNativeES2Methods, lock, mappedContextTypeObjectLock, mappedExtensionAvailabilityCache, mappedGLProcAddress, mappedGLXProcAddress |
Fields inherited from class javax.media.opengl.GLContext |
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CONTEXT_CURRENT, CONTEXT_CURRENT_NEW, CONTEXT_NOT_CURRENT, contextHandle, CTX_IS_ARB_CREATED, CTX_OPTION_ANY, CTX_OPTION_DEBUG, CTX_OPTION_FORWARD, CTX_PROFILE_COMPAT, CTX_PROFILE_CORE, CTX_PROFILE_ES, ctxMajorVersion, ctxMinorVersion, ctxOptions, ctxVersionString, DEBUG0, deviceVersionAvailable, GL_VERSIONS |
Constructor Summary | |
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WindowsBitmapWGLContext(WindowsBitmapWGLDrawable drawable,
GLContext shareWith)
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Method Summary | |
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int |
getOffscreenContextPixelDataType()
Only called for offscreen contexts; needed by glReadPixels |
int |
getOffscreenContextReadBuffer()
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boolean |
offscreenImageNeedsVerticalFlip()
On some platforms the mismatch between OpenGL's coordinate system (origin at bottom left) and the window system's coordinate system (origin at top left) necessitates a vertical flip of pixels read from offscreen contexts. |
Methods inherited from class com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext |
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bindPbufferToTexture, copyImpl, createContextARBImpl, createImpl, destroyContextARBImpl, destroyImpl, getExtensionNameMap, getFunctionNameMap, getPlatformExtensionsString, getPlatformExtProcAddressTable, getPlatformGLExtensions, getWGLExtProcAddressTable, glAllocateMemoryNV, isGLReadDrawableAvailable, makeCurrentImpl, releaseImpl, releasePbufferFromTexture, resetState, setSwapIntervalImpl, updateGLXProcAddressTable |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public WindowsBitmapWGLContext(WindowsBitmapWGLDrawable drawable, GLContext shareWith)
Method Detail |
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public int getOffscreenContextPixelDataType()
GLContextImpl
getOffscreenContextPixelDataType
in class WindowsWGLContext
public int getOffscreenContextReadBuffer()
getOffscreenContextReadBuffer
in class WindowsWGLContext
public boolean offscreenImageNeedsVerticalFlip()
GLContextImpl
offscreenImageNeedsVerticalFlip
in class WindowsWGLContext
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