Uses of Class
com.jogamp.opencl.CLImageFormat

Packages that use CLImageFormat
com.jogamp.opencl   
com.jogamp.opencl.gl   
 

Uses of CLImageFormat in com.jogamp.opencl
 

Fields in com.jogamp.opencl declared as CLImageFormat
protected  CLImageFormat CLImage.format
           
 

Methods in com.jogamp.opencl that return CLImageFormat
protected static CLImageFormat CLImage.createUninitializedImageFormat()
           
 CLImageFormat CLImage.getFormat()
          Returns the image format descriptor specified when image was created.
 CLImageFormat[] CLContext.getSupportedImage2dFormats(CLMemory.Mem... flags)
          Returns all supported 2d image formats with the (optional) memory allocation flags.
 CLImageFormat[] CLContext.getSupportedImage3dFormats(CLMemory.Mem... flags)
          Returns all supported 3d image formats with the (optional) memory allocation flags.
 CLImageFormat CLImageFormat.setImageChannelDataType(CLImageFormat.ChannelType type)
           
 CLImageFormat CLImageFormat.setImageChannelOrder(CLImageFormat.ChannelOrder order)
           
 

Methods in com.jogamp.opencl with parameters of type CLImageFormat
<B extends Buffer>
CLImage2d<B>
CLContext.createImage2d(B directBuffer, int width, int height, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage2d with the specified format, dimension and flags.
<B extends Buffer>
CLImage2d<B>
CLContext.createImage2d(B directBuffer, int width, int height, int rowPitch, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage2d with the specified format, dimension and flags.
 CLImage2d<?> CLContext.createImage2d(int width, int height, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage2d with the specified format, dimension and flags.
 CLImage2d<?> CLContext.createImage2d(int width, int height, int rowPitch, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage2d with the specified format, dimension and flags.
<B extends Buffer>
CLImage3d<B>
CLContext.createImage3d(B directBuffer, int width, int height, int depth, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage3d with the specified format, dimension and flags.
<B extends Buffer>
CLImage3d<B>
CLContext.createImage3d(B directBuffer, int width, int height, int depth, int rowPitch, int slicePitch, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage3d with the specified format, dimension and flags.
 CLImage3d<?> CLContext.createImage3d(int width, int height, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage3d with the specified format, dimension and flags.
 CLImage3d<?> CLContext.createImage3d(int width, int height, int depth, int rowPitch, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage3d with the specified format, dimension and flags.
 

Constructors in com.jogamp.opencl with parameters of type CLImageFormat
CLImage(CLContext context, B directBuffer, CLImageFormat format, CLImage.CLImageInfoAccessor accessor, int width, int height, long id, int flags)
           
CLImage(CLContext context, B directBuffer, CLImageFormat format, int width, int height, long id, int flags)
           
CLImage2d(CLContext context, B directBuffer, CLImageFormat format, CLImage.CLImageInfoAccessor accessor, int width, int height, long id, int flags)
           
CLImage3d(CLContext context, B directBuffer, CLImageFormat format, CLImage.CLImageInfoAccessor accessor, int width, int height, int depth, long id, int flags)
           
 

Uses of CLImageFormat in com.jogamp.opencl.gl
 

Constructors in com.jogamp.opencl.gl with parameters of type CLImageFormat
CLGLImage2d(CLContext context, B directBuffer, CLImageFormat format, CLImage.CLImageInfoAccessor accessor, int width, int height, long id, int glid, int flags)
           
CLGLTexture2d(CLContext context, B directBuffer, CLImageFormat format, CLImage.CLImageInfoAccessor accessor, int target, int mipLevel, int width, int height, long id, int glid, int flags)