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Packages that use CLImage3d | |
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com.jogamp.opencl | High level java bindings to OpenCL. |
com.jogamp.opencl.gl | High level java bindings, OpenCL-OpenGL interoperability. |
Uses of CLImage3d in com.jogamp.opencl |
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Methods in com.jogamp.opencl that return CLImage3d | ||
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CLImage3d.cloneWith(T directBuffer)
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CLContext.createImage3d(B directBuffer,
int width,
int height,
int depth,
CLImageFormat format,
CLMemory.Mem... flags)
Creates a CLImage3d with the specified format, dimension and flags. |
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CLContext.createImage3d(B directBuffer,
int width,
int height,
int depth,
int rowPitch,
int slicePitch,
CLImageFormat format,
CLMemory.Mem... flags)
Creates a CLImage3d with the specified format, dimension and flags. |
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CLImage3d<?> |
CLContext.createImage3d(int width,
int height,
int depth,
CLImageFormat format,
CLMemory.Mem... flags)
Creates a CLImage3d with the specified format, dimension and flags. |
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CLImage3d<?> |
CLContext.createImage3d(int width,
int height,
int depth,
int rowPitch,
int slicePitch,
CLImageFormat format,
CLMemory.Mem... flags)
Creates a CLImage3d with the specified format, dimension and flags. |
Methods in com.jogamp.opencl with parameters of type CLImage3d | |
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CLCommandQueue |
CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer,
CLImage3d<?> dstImage)
Calls clEnqueueCopyBufferToImage. |
CLCommandQueue |
CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer,
CLImage3d<?> dstImage,
CLEventList events)
Calls clEnqueueCopyBufferToImage. |
CLCommandQueue |
CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer,
CLImage3d<?> dstImage,
CLEventList condition,
CLEventList events)
Calls clEnqueueCopyBufferToImage. |
CLCommandQueue |
CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer,
CLImage3d<?> dstImage,
long srcOffset,
int dstOriginX,
int dstOriginY,
int dstOriginZ,
int rangeX,
int rangeY,
int rangeZ)
Calls clEnqueueCopyBufferToImage. |
CLCommandQueue |
CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer,
CLImage3d<?> dstImage,
long srcOffset,
int dstOriginX,
int dstOriginY,
int dstOriginZ,
int rangeX,
int rangeY,
int rangeZ,
CLEventList condition,
CLEventList events)
Calls clEnqueueCopyBufferToImage. |
CLCommandQueue |
CLCommandQueue.putCopyImage(CLImage3d<?> srcImage,
CLImage3d<?> dstImage)
Calls clEnqueueCopyImage. |
CLCommandQueue |
CLCommandQueue.putCopyImage(CLImage3d<?> srcImage,
CLImage3d<?> dstImage)
Calls clEnqueueCopyImage. |
CLCommandQueue |
CLCommandQueue.putCopyImage(CLImage3d<?> srcImage,
CLImage3d<?> dstImage,
CLEventList events)
Calls clEnqueueCopyImage. |
CLCommandQueue |
CLCommandQueue.putCopyImage(CLImage3d<?> srcImage,
CLImage3d<?> dstImage,
CLEventList events)
Calls clEnqueueCopyImage. |
CLCommandQueue |
CLCommandQueue.putCopyImage(CLImage3d<?> srcImage,
CLImage3d<?> dstImage,
CLEventList condition,
CLEventList events)
Calls clEnqueueCopyImage. |
CLCommandQueue |
CLCommandQueue.putCopyImage(CLImage3d<?> srcImage,
CLImage3d<?> dstImage,
CLEventList condition,
CLEventList events)
Calls clEnqueueCopyImage. |
CLCommandQueue |
CLCommandQueue.putCopyImage(CLImage3d<?> srcImage,
CLImage3d<?> dstImage,
int srcOriginX,
int srcOriginY,
int srcOriginZ,
int dstOriginX,
int dstOriginY,
int dstOriginZ,
int rangeX,
int rangeY,
int rangeZ)
Calls clEnqueueCopyImage. |
CLCommandQueue |
CLCommandQueue.putCopyImage(CLImage3d<?> srcImage,
CLImage3d<?> dstImage,
int srcOriginX,
int srcOriginY,
int srcOriginZ,
int dstOriginX,
int dstOriginY,
int dstOriginZ,
int rangeX,
int rangeY,
int rangeZ)
Calls clEnqueueCopyImage. |
CLCommandQueue |
CLCommandQueue.putCopyImageToBuffer(CLImage3d<?> srcImage,
CLBuffer<?> dstBuffer)
Calls clEnqueueCopyImageToBuffer. |
CLCommandQueue |
CLCommandQueue.putCopyImageToBuffer(CLImage3d<?> srcImage,
CLBuffer<?> dstBuffer,
CLEventList events)
Calls clEnqueueCopyImageToBuffer. |
CLCommandQueue |
CLCommandQueue.putCopyImageToBuffer(CLImage3d<?> srcImage,
CLBuffer<?> dstBuffer,
CLEventList condition,
CLEventList events)
Calls clEnqueueCopyImageToBuffer. |
CLCommandQueue |
CLCommandQueue.putCopyImageToBuffer(CLImage3d<?> srcImage,
CLBuffer<?> dstBuffer,
int srcOriginX,
int srcOriginY,
int srcOriginZ,
int rangeX,
int rangeY,
int rangeZ,
long dstOffset)
Calls clEnqueueCopyImageToBuffer. |
CLCommandQueue |
CLCommandQueue.putCopyImageToBuffer(CLImage3d<?> srcImage,
CLBuffer<?> dstBuffer,
int srcOriginX,
int srcOriginY,
int srcOriginZ,
int rangeX,
int rangeY,
int rangeZ,
long dstOffset,
CLEventList condition,
CLEventList events)
Calls clEnqueueCopyImageToBuffer. |
ByteBuffer |
CLCommandQueue.putMapImage(CLImage3d<?> image,
CLMemory.Map flag,
boolean blockingMap)
Calls clEnqueueMapImage. |
ByteBuffer |
CLCommandQueue.putMapImage(CLImage3d<?> image,
CLMemory.Map flag,
boolean blockingMap,
CLEventList events)
Calls clEnqueueMapImage. |
ByteBuffer |
CLCommandQueue.putMapImage(CLImage3d<?> image,
CLMemory.Map flag,
boolean blockingMap,
CLEventList condition,
CLEventList events)
Calls clEnqueueMapImage. |
ByteBuffer |
CLCommandQueue.putMapImage(CLImage3d<?> image,
CLMemory.Map flag,
int offsetX,
int offsetY,
int offsetZ,
int rangeX,
int rangeY,
int rangeZ,
boolean blockingMap)
Calls clEnqueueMapImage. |
ByteBuffer |
CLCommandQueue.putMapImage(CLImage3d<?> image,
CLMemory.Map flag,
int offsetX,
int offsetY,
int offsetZ,
int rangeX,
int rangeY,
int rangeZ,
boolean blockingMap,
CLEventList condition,
CLEventList events)
Calls clEnqueueMapImage. |
CLCommandQueue |
CLCommandQueue.putReadImage(CLImage3d<?> readImage,
boolean blockingRead)
Calls clEnqueueReadImage. |
CLCommandQueue |
CLCommandQueue.putReadImage(CLImage3d<?> readImage,
boolean blockingRead,
CLEventList events)
Calls clEnqueueReadImage. |
CLCommandQueue |
CLCommandQueue.putReadImage(CLImage3d<?> readImage,
boolean blockingRead,
CLEventList condition,
CLEventList events)
Calls clEnqueueReadImage. |
CLCommandQueue |
CLCommandQueue.putReadImage(CLImage3d<?> readImage,
int inputRowPitch,
int inputSlicePitch,
int originX,
int originY,
int originZ,
int rangeX,
int rangeY,
int rangeZ,
boolean blockingRead)
Calls clEnqueueReadImage. |
CLCommandQueue |
CLCommandQueue.putReadImage(CLImage3d<?> readImage,
int inputRowPitch,
int inputSlicePitch,
int originX,
int originY,
int originZ,
int rangeX,
int rangeY,
int rangeZ,
boolean blockingRead,
CLEventList condition,
CLEventList events)
Calls clEnqueueReadImage. |
CLCommandQueue |
CLCommandQueue.putWriteImage(CLImage3d<?> writeImage,
boolean blockingWrite)
Calls clEnqueueWriteImage. |
CLCommandQueue |
CLCommandQueue.putWriteImage(CLImage3d<?> writeImage,
boolean blockingWrite,
CLEventList events)
Calls clEnqueueWriteImage. |
CLCommandQueue |
CLCommandQueue.putWriteImage(CLImage3d<?> writeImage,
boolean blockingWrite,
CLEventList condition,
CLEventList events)
Calls clEnqueueWriteImage. |
CLCommandQueue |
CLCommandQueue.putWriteImage(CLImage3d<?> writeImage,
int inputRowPitch,
int inputSlicePitch,
int originX,
int originY,
int originZ,
int rangeX,
int rangeY,
int rangeZ,
boolean blockingWrite)
Calls clEnqueueWriteImage. |
CLCommandQueue |
CLCommandQueue.putWriteImage(CLImage3d<?> writeImage,
int inputRowPitch,
int inputSlicePitch,
int originX,
int originY,
int originZ,
int rangeX,
int rangeY,
int rangeZ,
boolean blockingWrite,
CLEventList condition,
CLEventList events)
Calls clEnqueueWriteImage. |
Uses of CLImage3d in com.jogamp.opencl.gl |
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Subclasses of CLImage3d in com.jogamp.opencl.gl | |
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class |
CLGLTexture3d<B extends Buffer>
3D OpenCL image representing an 3D OpenGL texture. |
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