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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT" name="test01Normal_1Win" time="2.66" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT" name="test03Excl_1Win" time="1.444" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT" name="test05Normal_4Win" time="1.532" />
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  <system-err><![CDATA[SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1378663812624 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1378663815630 ms +++ localhost/127.0.0.1:59999 - Locked within 3012 ms, 4 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
FPSAnimator P1:Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723c44af0, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
0 s: 60 f / 219 ms, 273.9 fps, 3 ms/f; total: 60 f, 273.9 fps, 3 ms/f
0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 120 f, 383.3 fps, 2 ms/f
0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 180 f, 447.7 fps, 2 ms/f
0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 490.7 fps, 2 ms/f
0 s: 60 f / 146 ms, 410.9 fps, 2 ms/f; total: 300 f, 472.4 fps, 2 ms/f
0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 497.9 fps, 2 ms/f
0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 420 f, 510.3 fps, 1 ms/f
0 s: 60 f / 133 ms, 451.1 fps, 2 ms/f; total: 480 f, 502.0 fps, 1 ms/f
1 s: 60 f / 117 ms, 512.8 fps, 1 ms/f; total: 540 f, 503.2 fps, 1 ms/f
1 s: 60 f / 125 ms, 480.0 fps, 2 ms/f; total: 600 f, 500.8 fps, 1 ms/f
1 s: 60 f / 124 ms, 483.8 fps, 2 ms/f; total: 660 f, 499.2 fps, 2 ms/f
FPSAnimator P4: false, Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
FPSAnimator P1:Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723b84520, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
0 s: 60 f / 149 ms, 402.6 fps, 2 ms/f; total: 60 f, 402.6 fps, 2 ms/f
0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 120 f, 495.8 fps, 2 ms/f
0 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 180 f, 538.9 fps, 1 ms/f
0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 240 f, 592.5 fps, 1 ms/f
0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 631.5 fps, 1 ms/f
0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 360 f, 653.3 fps, 1 ms/f
0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 420 f, 677.4 fps, 1 ms/f
0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 480 f, 697.6 fps, 1 ms/f
0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 540 f, 704.0 fps, 1 ms/f
0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 600 f, 712.5 fps, 1 ms/f
0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 660 f, 708.9 fps, 1 ms/f
1 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 720 f, 693.6 fps, 1 ms/f
1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 780 f, 692.7 fps, 1 ms/f
1 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 840 f, 687.3 fps, 1 ms/f
1 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 900 f, 684.4 fps, 1 ms/f
FPSAnimator P4: false, Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
FPSAnimator P1:Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723c74db0, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723b8a0e0, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723c538d0, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723bb07b0, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
0 s: 60 f / 238 ms, 252.1 fps, 3 ms/f; total: 60 f, 252.1 fps, 3 ms/f
0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 276.4 fps, 3 ms/f
0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 285.7 fps, 3 ms/f
0 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 240 f, 285.3 fps, 3 ms/f
1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 300 f, 289.2 fps, 3 ms/f
1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 360 f, 289.3 fps, 3 ms/f
FPSAnimator P4: false, Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
FPSAnimator P1:Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723c50da0, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723bb5770, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723bbc2f0, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9723ca7b80, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
0 s: 60 f / 231 ms, 259.7 fps, 3 ms/f; total: 60 f, 259.7 fps, 3 ms/f
0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 281.0 fps, 3 ms/f
0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 180 f, 287.5 fps, 3 ms/f
0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 291.6 fps, 3 ms/f
1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 293.8 fps, 3 ms/f
1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 295.5 fps, 3 ms/f
FPSAnimator P4: false, Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-2-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1378663824122 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
