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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT" tests="2" time="8.98" timestamp="2013-11-29T02:54:18">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT" name="test01GL2ES2" time="2.193" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT" name="test02GL3" time="1.153" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[SLOCK [T main @ 1385693659279 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1385693664283 ms +++ localhost/127.0.0.1:59999 - Locked within 5508 ms, 5 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
SWTAccessor.<init>: GTK Version: 0.0.0
Loop 1/1
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window resized: 0/0 624x442
window resized: 0/0 624x442
Thread[main-Animator,5,main] GearsES2.init 0x36cebdbf: tileRendererInUse null
GearsES2 init 0x36cebdbf on Thread[main-Animator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 [GL 4.4.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.4.0
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  286
GLX_EXTENSIONS 26
-----------------------------------------------------------------------------------------------------
gear1 0x36cebdbf created: GearsObj[0x71a52b88, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x36cebdbf created: GearsObj[0x12cd2802, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x36cebdbf created: GearsObj[0x12cd2802, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator,5,main] GearsES2.init 0x36cebdbf FIN GearsES2[obj 0x36cebdbf isInit true, usesShared false, 1 GearsObj[0x71a52b88, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x12cd2802, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x79811e67, vbo ff 13, fs 14, bf 15, bs 16]]
Thread[main-Animator,5,main] GearsES2.reshape 0x36cebdbf 0/0 624x442 of 624x442, swapInterval 1, drawable 0x41010245, msaa false, tileRendererInUse null
>> angle 0x36cebdbf 0.0, [l -1.4117647, r 1.4117647, b -1.0, t 1.0] 2.8235295x2.0 -> [l -1.4117647, r 1.4117647, b -1.0, t 1.0] 2.8235295x2.0
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window pos/siz: 0/0 624x442, [ l 0, r 0 - t 0, b 0 - 0x0]
window moved:   8/30 624x442
window resized: 8/30 608x404
window moved:   191/235 608x404
QUIT Window Thread[main,5,main]
Thread[main,5,main] GearsES2.dispose 0x36cebdbf: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x36cebdbf FIN
QUIT Window Thread[main,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
window resized: 0/0 624x442
window resized: 0/0 624x442
Thread[main-Animator,5,main] GearsES2.init 0x47ec1db0: tileRendererInUse null
GearsES2 init 0x47ec1db0 on Thread[main-Animator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL3/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 [GL 4.4.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.4.0
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  286
GLX_EXTENSIONS 26
-----------------------------------------------------------------------------------------------------
gear1 0x47ec1db0 created: GearsObj[0x28e5f291, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x47ec1db0 created: GearsObj[0x10982291, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x47ec1db0 created: GearsObj[0x10982291, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator,5,main] GearsES2.init 0x47ec1db0 FIN GearsES2[obj 0x47ec1db0 isInit true, usesShared false, 1 GearsObj[0x28e5f291, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x10982291, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x74056619, vbo ff 13, fs 14, bf 15, bs 16]]
Thread[main-Animator,5,main] GearsES2.reshape 0x47ec1db0 0/0 624x442 of 624x442, swapInterval 1, drawable 0x41010245, msaa false, tileRendererInUse null
>> angle 0x47ec1db0 0.0, [l -1.4117647, r 1.4117647, b -1.0, t 1.0] 2.8235295x2.0 -> [l -1.4117647, r 1.4117647, b -1.0, t 1.0] 2.8235295x2.0
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
window pos/siz: 0/0 624x442, [ l 0, r 0 - t 0, b 0 - 0x0]
window moved:   8/30 624x442
window resized: 8/30 608x404
window moved:   241/285 608x404
QUIT Window Thread[main,5,main]
Thread[main,5,main] GearsES2.dispose 0x47ec1db0: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x47ec1db0 FIN
QUIT Window Thread[main,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
SLOCK [T main @ 1385693667700 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
