public static interface FBObject.Colorbuffer
Always an instance of FBObject.Attachment.
Either an instance of FBObject.ColorAttachment or FBObject.TextureAttachment.
| Modifier and Type | Method and Description |
|---|---|
void |
formatToGLCapabilities(GLCapabilities caps,
boolean rgba8Avail)
Writes the internal format to the given GLCapabilities object.
|
void |
free(GL gl)
Releases the color buffer if initialized, i.e.
|
boolean |
initialize(GL gl)
Initializes the color buffer and set it's parameter, if uninitialized, i.e.
|
boolean initialize(GL gl) throws GLException
zero.true if newly initialized, otherwise false.GLException - if buffer generation or setup fails. The just created buffer name will be deleted in this case.void free(GL gl) throws GLException
zero.GLException - if buffer release fails.void formatToGLCapabilities(GLCapabilities caps, boolean rgba8Avail)
caps - the destination for format bitsrgba8Avail - whether rgba8 is availableCopyright 2010 JogAmp Community.