| javax.media.opengl.GLSharedContextSetter.areAllGLEventListenerInitialized()
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| com.jogamp.opengl.swt.GLCanvas.create(Composite, int, GLCapabilitiesImmutable, GLCapabilitiesChooser, GLContext)
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| javax.media.opengl.GLDrawableFactory.createGLPbuffer(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)
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| javax.media.opengl.GLDrawableFactory.createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)
Use {@link #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int)
|
| com.jogamp.opengl.util.av.AudioSink.enqueueData(AudioSink.AudioDataFrame)
|
| com.jogamp.opengl.util.PMVMatrix.getDirtyBits()
Function is exposed for debugging purposes only.
|
| com.jogamp.opengl.util.PMVMatrix.getRequestMask()
Function is exposed for debugging purposes only.
|
| com.jogamp.newt.Window.getSurfaceBounds()
The returned position in pixel units might be erroneous in case of multiple monitor setup where a mixed pixel-scale exist,
since this method currently does not take the monitor viewport and each of it's pixel-scale into account (expensive).
Either we fix this issue or remove this method at a later time.
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| javax.media.opengl.GLBase.glGetBoundBuffer(int)
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| javax.media.opengl.GLBase.glGetBufferSize(int)
|
| javax.media.opengl.GL2ES3.glIsPBOPackBound()
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| javax.media.opengl.GL2ES3.glIsPBOUnpackBound()
|
| javax.media.opengl.GLBase.glIsVBOArrayBound()
|
| javax.media.opengl.GLBase.glIsVBOElementArrayBound()
|
| com.jogamp.newt.Window.reparentWindow(NativeWindow)
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| com.jogamp.newt.Window.reparentWindow(NativeWindow, int, int, boolean)
|