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<testsuite errors="0" failures="0" hostname="jogamp04" name="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" tests="6" time="17.172" timestamp="2015-07-19T06:27:47">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.6" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.41" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.577" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.41" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.581" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.925" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1437287267164 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-5-Animator#00,5,main] GearsES2.init.0 0x597da8eb: tileRendererInUse null, GearsES2[obj 0x597da8eb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x597da8eb on Thread[Thread-5-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x597da8eb created: GearsObj[0x79fd87c8, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x597da8eb created: GearsObj[0x73dd9a09, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x597da8eb created: GearsObj[0x73dd9a09, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator#00,5,main] GearsES2.init.X 0x597da8eb FIN GearsES2[obj 0x597da8eb isInit true, usesShared false, 1 GearsObj[0x79fd87c8, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x73dd9a09, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xb1430d5, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator#00,5,main] GearsES2.reshape 0x597da8eb 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x597da8eb, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-5-Animator#00,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator#00,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator#00,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, tileRendererInUse null
Thread[Thread-5-Animator#00,5,main] RedSquareES2.reshape FIN
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1000
1 - A w1-h 0x2e00002,-ctx 0x26dc298
1 - A w2-h 0x2e00004,-ctx 0x296b658
Thread[Thread-5,5,main] GearsES2.reshape 0x597da8eb 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x597da8eb, angle 14.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x2e00002,-ctx 0x296b658
1 - B w2-h 0x2e00004,-ctx 0x26dc298
1 - switch - END 1000
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0030-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0030-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2024
2 - A w1-h 0x2e00002,-ctx 0x296b658
2 - A w2-h 0x2e00004,-ctx 0x26dc298
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x597da8eb 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x597da8eb, angle 29.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2e00002,-ctx 0x26dc298
2 - B w2-h 0x2e00004,-ctx 0x296b658
2 - switch - END 2024
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x597da8eb: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x597da8eb FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-6-Animator#01,5,main] GearsES2.init.0 0x130332ba: tileRendererInUse null, GearsES2[obj 0x130332ba isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x130332ba on Thread[Thread-6-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x130332ba created: GearsObj[0x6878b565, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x130332ba created: GearsObj[0x4ccd2f78, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x130332ba created: GearsObj[0x4ccd2f78, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator#01,5,main] GearsES2.init.X 0x130332ba FIN GearsES2[obj 0x130332ba isInit true, usesShared false, 1 GearsObj[0x6878b565, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x4ccd2f78, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x32e796ac, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator#01,5,main] GearsES2.reshape 0x130332ba 0/0 256x256 of 256x256, swapInterval 1, drawable 0xe1ca3dc76444325d, msaa false, tileRendererInUse null
>> GearsES2 0x130332ba, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-6-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-6-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-6-Animator#01,5,main] RedSquareES2.init FIN
Thread[Thread-6-Animator#01,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4fa8e81a34496b81, tileRendererInUse null
Thread[Thread-6-Animator#01,5,main] RedSquareES2.reshape FIN
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0xe1ca3dc76444325d,-ctx 0x5b479459833c7774
1 - A w2-h 0x4fa8e81a34496b81,-ctx 0x9f39caeb00456ce2
Thread[Thread-6,5,main] GearsES2.reshape 0x130332ba 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4fa8e81a34496b81, msaa false, tileRendererInUse null
>> GearsES2 0x130332ba, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0xe1ca3dc76444325d, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0xe1ca3dc76444325d,-ctx 0x9f39caeb00456ce2
1 - B w2-h 0x4fa8e81a34496b81,-ctx 0x5b479459833c7774
1 - switch - END 1001
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0032-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2028
2 - A w1-h 0xe1ca3dc76444325d,-ctx 0x9f39caeb00456ce2
2 - A w2-h 0x4fa8e81a34496b81,-ctx 0x5b479459833c7774
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4fa8e81a34496b81, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
Thread[Thread-6,5,main] GearsES2.reshape 0x130332ba 0/0 256x256 of 256x256, swapInterval 1, drawable 0x1f3a3df1e6bf509a, msaa false, tileRendererInUse null
>> GearsES2 0x130332ba, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x1f3a3df1e6bf509a,-ctx 0x5b479459833c7774
2 - B w2-h 0x4fa8e81a34496b81,-ctx 0x9f39caeb00456ce2
2 - switch - END 2028
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0065-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0062-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x130332ba: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x130332ba FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-7-Animator#02,5,main] GearsES2.init.0 0x56ff3d: tileRendererInUse null, GearsES2[obj 0x56ff3d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x56ff3d on Thread[Thread-7-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x56ff3d created: GearsObj[0x23fdf9ff, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x56ff3d created: GearsObj[0x7727e6ce, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x56ff3d created: GearsObj[0x7727e6ce, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator#02,5,main] GearsES2.init.X 0x56ff3d FIN GearsES2[obj 0x56ff3d isInit true, usesShared false, 1 GearsObj[0x23fdf9ff, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7727e6ce, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5ca21b7f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator#02,5,main] GearsES2.reshape 0x56ff3d 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x56ff3d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x2e00002,-ctx 0x2707538
1 - A w2-h 0x2e00004,-ctx 0x2f463b8
Thread[Thread-7,5,main] GearsES2.reshape 0x56ff3d 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x56ff3d, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x2e00002,-ctx 0x2f463b8
1 - B w2-h 0x2e00004,-ctx 0x2707538
1 - switch - END 1001
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0033-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2000
2 - A w1-h 0x2e00002,-ctx 0x2f463b8
2 - A w2-h 0x2e00004,-ctx 0x2707538
Thread[Thread-7,5,main] GearsES2.reshape 0x56ff3d 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x56ff3d, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2e00002,-ctx 0x2707538
2 - B w2-h 0x2e00004,-ctx 0x2f463b8
2 - switch - END 2000
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0x56ff3d: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0x56ff3d FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-8-Animator#03,5,main] GearsES2.init.0 0x1abb314f: tileRendererInUse null, GearsES2[obj 0x1abb314f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1abb314f on Thread[Thread-8-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x1abb314f created: GearsObj[0x1154d30d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1abb314f created: GearsObj[0x57ec035e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1abb314f created: GearsObj[0x57ec035e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator#03,5,main] GearsES2.init.X 0x1abb314f FIN GearsES2[obj 0x1abb314f isInit true, usesShared false, 1 GearsObj[0x1154d30d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x57ec035e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x47d13d6a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator#03,5,main] GearsES2.reshape 0x1abb314f 0/0 256x256 of 256x256, swapInterval 1, drawable 0x1f3a3df1e6bf509a, msaa false, tileRendererInUse null
>> GearsES2 0x1abb314f, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x1f3a3df1e6bf509a,-ctx 0x5f96e6abddc4a067
1 - A w2-h 0x41f9bacc28d375cb,-ctx 0xdf86aa736b927c8d
Thread[Thread-8,5,main] GearsES2.reshape 0x1abb314f 0/0 356x356 of 356x356, swapInterval 1, drawable 0x41f9bacc28d375cb, msaa false, tileRendererInUse null
>> GearsES2 0x1abb314f, angle 16.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0xa8cabf2a5ec170b8,-ctx 0xdf86aa736b927c8d
1 - B w2-h 0x41f9bacc28d375cb,-ctx 0x5f96e6abddc4a067
1 - switch - END 1001
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0035-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2052
2 - A w1-h 0xa8cabf2a5ec170b8,-ctx 0xdf86aa736b927c8d
2 - A w2-h 0x41f9bacc28d375cb,-ctx 0x5f96e6abddc4a067
Thread[Thread-8,5,main] GearsES2.reshape 0x1abb314f 0/0 256x256 of 256x256, swapInterval 1, drawable 0xa8cabf2a5ec170b8, msaa false, tileRendererInUse null
>> GearsES2 0x1abb314f, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0xa8cabf2a5ec170b8,-ctx 0x5f96e6abddc4a067
2 - B w2-h 0x41f9bacc28d375cb,-ctx 0xdf86aa736b927c8d
2 - switch - END 2052
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0063-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x1abb314f: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x1abb314f FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-9-Animator#04,5,main] GearsES2.init.0 0x19c21cf9: tileRendererInUse null, GearsES2[obj 0x19c21cf9 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x19c21cf9 on Thread[Thread-9-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x19c21cf9 created: GearsObj[0x3d702d0, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x19c21cf9 created: GearsObj[0x18f9a7a8, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x19c21cf9 created: GearsObj[0x18f9a7a8, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator#04,5,main] GearsES2.init.X 0x19c21cf9 FIN GearsES2[obj 0x19c21cf9 isInit true, usesShared false, 1 GearsObj[0x3d702d0, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x18f9a7a8, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x2e6e1367, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator#04,5,main] GearsES2.reshape 0x19c21cf9 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x19c21cf9, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator#04: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-9,5,main] GearsES2.reshape 0x19c21cf9 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x19c21cf9, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2087
Thread[Thread-9,5,main] GearsES2.reshape 0x19c21cf9 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x19c21cf9, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2087
Thread[Thread-9,5,main] GearsES2.dispose 0x19c21cf9: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x19c21cf9 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-5,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-5,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-10-Animator#05,5,main] GearsES2.init.0 0x1de33ab9: tileRendererInUse null, GearsES2[obj 0x1de33ab9 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1de33ab9 on Thread[Thread-10-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x1de33ab9 created: GearsObj[0x664beade, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1de33ab9 created: GearsObj[0x228c94a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1de33ab9 created: GearsObj[0x228c94a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-10-Animator#05,5,main] GearsES2.init.X 0x1de33ab9 FIN GearsES2[obj 0x1de33ab9 isInit true, usesShared false, 1 GearsObj[0x664beade, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x228c94a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x43b71a61, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-10-Animator#05,5,main] GearsES2.reshape 0x1de33ab9 0/0 256x256 of 256x256, swapInterval 1, drawable 0xb42173f5b21c6205, msaa false, tileRendererInUse null
>> GearsES2 0x1de33ab9, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-10-Animator#05: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-10,5,main] GearsES2.reshape 0x1de33ab9 0/0 356x356 of 356x356, swapInterval 1, drawable 0x1e1a7d79db86e1cf, msaa false, tileRendererInUse null
>> GearsES2 0x1de33ab9, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2015
Thread[Thread-10,5,main] GearsES2.reshape 0x1de33ab9 0/0 256x256 of 256x256, swapInterval 1, drawable 0xb42173f5b21c6205, msaa false, tileRendererInUse null
>> GearsES2 0x1de33ab9, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2015
Thread[Thread-10,5,main] GearsES2.dispose 0x1de33ab9: tileRendererInUse null
Thread[Thread-10,5,main] GearsES2.dispose 0x1de33ab9 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-6,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-6,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
++++ Test Singleton.unlock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1437287283729 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
