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<testsuite errors="0" failures="0" hostname="jogamp04" name="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" tests="6" time="17.697" timestamp="2015-07-29T02:50:22">
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  </properties>
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.959" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.359" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.609" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.543" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.682" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.894" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1438138222694 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-5-Animator#00,5,main] GearsES2.init.0 0x27c8bfa4: tileRendererInUse null, GearsES2[obj 0x27c8bfa4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x27c8bfa4 on Thread[Thread-5-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x27c8bfa4 created: GearsObj[0x6e511470, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x27c8bfa4 created: GearsObj[0xd14fda5, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x27c8bfa4 created: GearsObj[0xd14fda5, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator#00,5,main] GearsES2.init.X 0x27c8bfa4 FIN GearsES2[obj 0x27c8bfa4 isInit true, usesShared false, 1 GearsObj[0x6e511470, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xd14fda5, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1147d0ad, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator#00,5,main] GearsES2.reshape 0x27c8bfa4 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x27c8bfa4, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-5-Animator#00,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator#00,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator#00,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, tileRendererInUse null
Thread[Thread-5-Animator#00,5,main] RedSquareES2.reshape FIN
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x2e00002,-ctx 0x270d7a8
1 - A w2-h 0x2e00004,-ctx 0x2938608
Thread[Thread-5,5,main] GearsES2.reshape 0x27c8bfa4 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x27c8bfa4, angle 14.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x2e00002,-ctx 0x2938608
1 - B w2-h 0x2e00004,-ctx 0x270d7a8
1 - switch - END 1001
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0030-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0030-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2003
2 - A w1-h 0x2e00002,-ctx 0x2938608
2 - A w2-h 0x2e00004,-ctx 0x270d7a8
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x27c8bfa4 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x27c8bfa4, angle 29.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2e00002,-ctx 0x270d7a8
2 - B w2-h 0x2e00004,-ctx 0x2938608
2 - switch - END 2003
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x27c8bfa4: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x27c8bfa4 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-6-Animator#01,5,main] GearsES2.init.0 0x551ea5f4: tileRendererInUse null, GearsES2[obj 0x551ea5f4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x551ea5f4 on Thread[Thread-6-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x551ea5f4 created: GearsObj[0x2551050, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x551ea5f4 created: GearsObj[0x1ea1f562, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x551ea5f4 created: GearsObj[0x1ea1f562, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator#01,5,main] GearsES2.init.X 0x551ea5f4 FIN GearsES2[obj 0x551ea5f4 isInit true, usesShared false, 1 GearsObj[0x2551050, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1ea1f562, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1af504a4, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator#01,5,main] GearsES2.reshape 0x551ea5f4 0/0 256x256 of 256x256, swapInterval 1, drawable 0x11e56a0f1461ada, msaa false, tileRendererInUse null
>> GearsES2 0x551ea5f4, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-6-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-6-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-6-Animator#01,5,main] RedSquareES2.init FIN
Thread[Thread-6-Animator#01,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0xa71f1cbda8665e8e, tileRendererInUse null
Thread[Thread-6-Animator#01,5,main] RedSquareES2.reshape FIN
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1000
1 - A w1-h 0x11e56a0f1461ada,-ctx 0x72d4962b5cacd4d6
1 - A w2-h 0xa71f1cbda8665e8e,-ctx 0x95369bb65e9f7309
Thread[Thread-6,5,main] GearsES2.reshape 0x551ea5f4 0/0 356x356 of 356x356, swapInterval 1, drawable 0xa71f1cbda8665e8e, msaa false, tileRendererInUse null
>> GearsES2 0x551ea5f4, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x11e56a0f1461ada, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x11e56a0f1461ada,-ctx 0x95369bb65e9f7309
1 - B w2-h 0xa71f1cbda8665e8e,-ctx 0x72d4962b5cacd4d6
1 - switch - END 1000
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0031-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2003
2 - A w1-h 0x11e56a0f1461ada,-ctx 0x95369bb65e9f7309
2 - A w2-h 0xa71f1cbda8665e8e,-ctx 0x72d4962b5cacd4d6
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0xa71f1cbda8665e8e, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
Thread[Thread-6,5,main] GearsES2.reshape 0x551ea5f4 0/0 256x256 of 256x256, swapInterval 1, drawable 0x54cae5303d7e2e9b, msaa false, tileRendererInUse null
>> GearsES2 0x551ea5f4, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x54cae5303d7e2e9b,-ctx 0x72d4962b5cacd4d6
2 - B w2-h 0xa71f1cbda8665e8e,-ctx 0x95369bb65e9f7309
2 - switch - END 2003
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0063-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0061-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x551ea5f4: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x551ea5f4 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-7-Animator#02,5,main] GearsES2.init.0 0x6a85a2b6: tileRendererInUse null, GearsES2[obj 0x6a85a2b6 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6a85a2b6 on Thread[Thread-7-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x6a85a2b6 created: GearsObj[0x2d29f154, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6a85a2b6 created: GearsObj[0x1ca2d8f6, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6a85a2b6 created: GearsObj[0x1ca2d8f6, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator#02,5,main] GearsES2.init.X 0x6a85a2b6 FIN GearsES2[obj 0x6a85a2b6 isInit true, usesShared false, 1 GearsObj[0x2d29f154, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1ca2d8f6, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7520d2a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator#02,5,main] GearsES2.reshape 0x6a85a2b6 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x6a85a2b6, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x2e00002,-ctx 0x29468f8
1 - A w2-h 0x2e00004,-ctx 0x1611da8
Thread[Thread-7,5,main] GearsES2.reshape 0x6a85a2b6 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x6a85a2b6, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x2e00002,-ctx 0x1611da8
1 - B w2-h 0x2e00004,-ctx 0x29468f8
1 - switch - END 1001
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0032-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2079
2 - A w1-h 0x2e00002,-ctx 0x1611da8
2 - A w2-h 0x2e00004,-ctx 0x29468f8
Thread[Thread-7,5,main] GearsES2.reshape 0x6a85a2b6 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x6a85a2b6, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2e00002,-ctx 0x29468f8
2 - B w2-h 0x2e00004,-ctx 0x1611da8
2 - switch - END 2079
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0x6a85a2b6: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0x6a85a2b6 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-8-Animator#03,5,main] GearsES2.init.0 0x1bf02cf8: tileRendererInUse null, GearsES2[obj 0x1bf02cf8 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1bf02cf8 on Thread[Thread-8-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x1bf02cf8 created: GearsObj[0x52aa430a, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1bf02cf8 created: GearsObj[0x28176fec, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1bf02cf8 created: GearsObj[0x28176fec, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator#03,5,main] GearsES2.init.X 0x1bf02cf8 FIN GearsES2[obj 0x1bf02cf8 isInit true, usesShared false, 1 GearsObj[0x52aa430a, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x28176fec, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1ab50384, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator#03,5,main] GearsES2.reshape 0x1bf02cf8 0/0 256x256 of 256x256, swapInterval 1, drawable 0xbc93dc18ac930442, msaa false, tileRendererInUse null
>> GearsES2 0x1bf02cf8, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0xbc93dc18ac930442,-ctx 0x132b5f26a671efb5
1 - A w2-h 0x644d3c7941d73d47,-ctx 0xca694493e9602894
Thread[Thread-8,5,main] GearsES2.reshape 0x1bf02cf8 0/0 356x356 of 356x356, swapInterval 1, drawable 0x644d3c7941d73d47, msaa false, tileRendererInUse null
>> GearsES2 0x1bf02cf8, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0xbc93dc18ac930442,-ctx 0xca694493e9602894
1 - B w2-h 0x644d3c7941d73d47,-ctx 0x132b5f26a671efb5
1 - switch - END 1001
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0034-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2043
2 - A w1-h 0xbc93dc18ac930442,-ctx 0xca694493e9602894
2 - A w2-h 0x644d3c7941d73d47,-ctx 0x132b5f26a671efb5
Thread[Thread-8,5,main] GearsES2.reshape 0x1bf02cf8 0/0 256x256 of 256x256, swapInterval 1, drawable 0xbc93dc18ac930442, msaa false, tileRendererInUse null
>> GearsES2 0x1bf02cf8, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0xbc93dc18ac930442,-ctx 0x132b5f26a671efb5
2 - B w2-h 0x644d3c7941d73d47,-ctx 0xca694493e9602894
2 - switch - END 2043
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0062-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x1bf02cf8: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x1bf02cf8 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-9-Animator#04,5,main] GearsES2.init.0 0x720dd4ee: tileRendererInUse null, GearsES2[obj 0x720dd4ee isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x720dd4ee on Thread[Thread-9-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x720dd4ee created: GearsObj[0x608902da, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x720dd4ee created: GearsObj[0x431a67b9, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x720dd4ee created: GearsObj[0x431a67b9, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator#04,5,main] GearsES2.init.X 0x720dd4ee FIN GearsES2[obj 0x720dd4ee isInit true, usesShared false, 1 GearsObj[0x608902da, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x431a67b9, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7a8fc519, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator#04,5,main] GearsES2.reshape 0x720dd4ee 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x720dd4ee, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator#04: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-9,5,main] GearsES2.reshape 0x720dd4ee 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x720dd4ee, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2089
Thread[Thread-9,5,main] GearsES2.reshape 0x720dd4ee 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x720dd4ee, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2089
Thread[Thread-9,5,main] GearsES2.dispose 0x720dd4ee: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x720dd4ee FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-5,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-5,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-10-Animator#05,5,main] GearsES2.init.0 0x3b7b4f72: tileRendererInUse null, GearsES2[obj 0x3b7b4f72 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3b7b4f72 on Thread[Thread-10-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x3b7b4f72 created: GearsObj[0x5f7f1dbd, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3b7b4f72 created: GearsObj[0x12799446, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3b7b4f72 created: GearsObj[0x12799446, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-10-Animator#05,5,main] GearsES2.init.X 0x3b7b4f72 FIN GearsES2[obj 0x3b7b4f72 isInit true, usesShared false, 1 GearsObj[0x5f7f1dbd, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x12799446, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6bf58923, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-10-Animator#05,5,main] GearsES2.reshape 0x3b7b4f72 0/0 256x256 of 256x256, swapInterval 1, drawable 0x9617cb7787190c12, msaa false, tileRendererInUse null
>> GearsES2 0x3b7b4f72, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-10-Animator#05: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-10,5,main] GearsES2.reshape 0x3b7b4f72 0/0 356x356 of 356x356, swapInterval 1, drawable 0x40d222641522d0b2, msaa false, tileRendererInUse null
>> GearsES2 0x3b7b4f72, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2042
Thread[Thread-10,5,main] GearsES2.reshape 0x3b7b4f72 0/0 256x256 of 256x256, swapInterval 1, drawable 0x9617cb7787190c12, msaa false, tileRendererInUse null
>> GearsES2 0x3b7b4f72, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2042
Thread[Thread-10,5,main] GearsES2.dispose 0x3b7b4f72: tileRendererInUse null
Thread[Thread-10,5,main] GearsES2.dispose 0x3b7b4f72 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-6,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-6,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
++++ Test Singleton.unlock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1438138239812 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
