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<testsuite errors="0" failures="0" hostname="jogamp-desktop" name="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" tests="5" time="8.658" timestamp="2015-08-21T02:15:28">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test00NoShaderState_Validation" time="1.376" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test01ShaderState_Validation" time="0.197" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test02ShaderState_PerformanceSingleKeepEnabled" time="0.299" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test03ShaderState_PerformanceSingleToggleEnable" time="0.301" />
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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1440123328481 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1440123333989 ms +++ localhost/127.0.0.1:59999 - Locked within 5512 ms, 12 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
X11GLXContext [Version 3.3 (Core profile, arb, debug, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c25, this 0x1efb813, handle 0xffffffffadb629a4, isShared false, jogamp.opengl.gl4.GL4bcImpl@32a50a,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@1b4124d,
	Handle    0x4a00002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1271dc8, owner true, ResourceToolkitLock[obj 0xf14616, isOwner false, <308c62, 1508a8b>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1271dc8, owner true, ResourceToolkitLock[obj 0xf14616, isOwner false, <308c62, 1508a8b>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[64/64 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb122b2b0, owner true, ResourceToolkitLock[obj 0xb7b17a, isOwner true, <1e4ec09, 447828>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4a00002,
 SurfaceHandle 0x4a00002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <12cbe8c, 91e63d>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>], surfaceLockCount 1]], direct true] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
X11GLXContext [Version 3.3 (Core profile, arb, debug, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c25, this 0x7e7592, handle 0xffffffffa808a614, isShared false, jogamp.opengl.gl4.GL4bcImpl@10379d4,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@1b4124d,
	Handle    0x4800002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb122b2b0, owner true, ResourceToolkitLock[obj 0x1336fab, isOwner false, <1e85079, fb7989>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb122b2b0, owner true, ResourceToolkitLock[obj 0x1336fab, isOwner false, <1e85079, fb7989>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[0/23 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1273400, owner true, ResourceToolkitLock[obj 0x1e84944, isOwner true, <12249c8, 1a0efa>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4800002,
 SurfaceHandle 0x4800002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <cd7581, dd93a5>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>], surfaceLockCount 1]], direct true] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c05, this 0x5b6f4a, handle 0xffffffffb120f824, isShared false, jogamp.opengl.gl4.GL4bcImpl@e7a30e,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@1b4124d,
	Handle    0x4800002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1400540, owner true, ResourceToolkitLock[obj 0x18218b5, isOwner false, <2413d9, 930dae>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-3>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1400540, owner true, ResourceToolkitLock[obj 0x18218b5, isOwner false, <2413d9, 930dae>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-3>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[64/64 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb140db80, owner true, ResourceToolkitLock[obj 0x6749fd, isOwner true, <12a9eff, 12ca201>[count 1, qsz 0, owner <Thread-5>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4800002,
 SurfaceHandle 0x4800002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <13ff97c, 11468a4>[count 1, qsz 0, owner <Thread-5>], surfaceLockCount 1]], direct true] 
screen #1
testShaderState00PerformanceSingle toggleEnable false: 0.094s: 600f, 6382.9 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c05, this 0x3accaf, handle 0xffffffffb122b3ac, isShared false, jogamp.opengl.gl4.GL4bcImpl@53ff89,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@1b4124d,
	Handle    0x4800002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb140db80, owner true, ResourceToolkitLock[obj 0xad8bf3, isOwner false, <1bf353c, 400a86>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb140db80, owner true, ResourceToolkitLock[obj 0xad8bf3, isOwner false, <1bf353c, 400a86>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[64/64 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1406a50, owner true, ResourceToolkitLock[obj 0x73221e, isOwner true, <c4e0d3, 184681f>[count 1, qsz 0, owner <Thread-6>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4800002,
 SurfaceHandle 0x4800002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <1cff0ee, d2a36b>[count 1, qsz 0, owner <Thread-6>], surfaceLockCount 1]], direct true] 
screen #1
testShaderState00PerformanceSingle toggleEnable true: 0.095s: 600f, 6315.7 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c05, this 0x153a08, handle 0xffffffffb140dc2c, isShared false, jogamp.opengl.gl4.GL4bcImpl@19519a1,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@1b4124d,
	Handle    0x4800002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1606590, owner true, ResourceToolkitLock[obj 0x1c5a51f, isOwner false, <dbb5e7, 838fb4>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-5>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1606590, owner true, ResourceToolkitLock[obj 0x1c5a51f, isOwner false, <dbb5e7, 838fb4>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-5>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[0/23 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1613b10, owner true, ResourceToolkitLock[obj 0x14fab1a, isOwner true, <16a7942, 13f00af>[count 1, qsz 0, owner <Thread-7>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4800002,
 SurfaceHandle 0x4800002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <145f12f, dd768d>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.088s: 600f, 6818.1 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
++++ Test Singleton.unlock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1440123336543 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
