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<testsuite errors="0" failures="0" hostname="jogamp-desktop" name="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" tests="5" time="8.963" timestamp="2015-08-30T06:30:01">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test00NoShaderState_Validation" time="1.234" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test01ShaderState_Validation" time="0.112" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test02ShaderState_PerformanceSingleKeepEnabled" time="0.316" />
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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1440916201153 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1440916207161 ms +++ localhost/127.0.0.1:59999 - Locked within 6013 ms, 13 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
X11GLXContext [Version 3.3 (Core profile, arb, debug, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c25, this 0x1343e35, handle 0xffffffffadb8352c, isShared false, jogamp.opengl.gl4.GL4bcImpl@1f134b1,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@ba6b1b,
	Handle    0x4600002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1212fa8, owner true, ResourceToolkitLock[obj 0xcdca66, isOwner false, <a3068b, 102b4ee>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1212fa8, owner true, ResourceToolkitLock[obj 0xcdca66, isOwner false, <a3068b, 102b4ee>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[3/23 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb124cc30, owner true, ResourceToolkitLock[obj 0xb499ae, isOwner true, <d56fe5, a53333>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4600002,
 SurfaceHandle 0x4600002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <1c4819b, 1907d1>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>], surfaceLockCount 1]], direct true] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
X11GLXContext [Version 3.3 (Core profile, arb, debug, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c25, this 0xdc2b4c, handle 0xffffffffa7fa946c, isShared false, jogamp.opengl.gl4.GL4bcImpl@13d4036,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@ba6b1b,
	Handle    0x4600002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb125dc20, owner true, ResourceToolkitLock[obj 0x42b174, isOwner false, <906704, 5b6f4a>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb125dc20, owner true, ResourceToolkitLock[obj 0x42b174, isOwner false, <906704, 5b6f4a>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[0/23 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb125fe78, owner true, ResourceToolkitLock[obj 0xe7a30e, isOwner true, <18218b5, 2413d9>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4600002,
 SurfaceHandle 0x4600002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <930dae, 6749fd>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>], surfaceLockCount 1]], direct true] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c05, this 0xb29cb5, handle 0xffffffffb124cd2c, isShared false, jogamp.opengl.gl4.GL4bcImpl@4e5770,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@ba6b1b,
	Handle    0x4600002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1405450, owner true, ResourceToolkitLock[obj 0x14e92d6, isOwner false, <18a5496, b770c0>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1405450, owner true, ResourceToolkitLock[obj 0x14e92d6, isOwner false, <18a5496, b770c0>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[0/23 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1412a90, owner true, ResourceToolkitLock[obj 0x14b6b5d, isOwner true, <75d892, dd68dd>[count 1, qsz 0, owner <Thread-5>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4600002,
 SurfaceHandle 0x4600002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <fab91, c8c3cd>[count 1, qsz 0, owner <Thread-5>], surfaceLockCount 1]], direct true] 
screen #1
testShaderState00PerformanceSingle toggleEnable false: 0.099s: 600f, 6060.6 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c05, this 0x1247c95, handle 0xffffffffb1412b3c, isShared false, jogamp.opengl.gl4.GL4bcImpl@6f40bd,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@ba6b1b,
	Handle    0x4600002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1600560, owner true, ResourceToolkitLock[obj 0x35d72, isOwner false, <ebe75f, 1a33da2>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1600560, owner true, ResourceToolkitLock[obj 0x35d72, isOwner false, <ebe75f, 1a33da2>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[3/23 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb160da90, owner true, ResourceToolkitLock[obj 0x23588b, isOwner true, <8a37ce, 55bcd7>[count 1, qsz 0, owner <Thread-6>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4600002,
 SurfaceHandle 0x4600002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <e0d1af, 1e63cb6>[count 1, qsz 0, owner <Thread-6>], surfaceLockCount 1]], direct true] 
screen #1
testShaderState00PerformanceSingle toggleEnable true: 0.101s: 600f, 5940.5 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)], options 0x2c05, this 0x12b2d33, handle 0xffffffffb161f324, isShared false, jogamp.opengl.gl4.GL4bcImpl@1a49bfa,
	 quirks: [NoSurfacelessCtx],
	Drawable: X11OnscreenGLXDrawable[Realized true,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@ba6b1b,
	Handle    0x4600002,
	Surface   jogamp.newt.driver.x11.WindowDriver[State [visible, focused, ],
 NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb124cc30, owner true, ResourceToolkitLock[obj 0x1fc64fc, isOwner false, <14a0b92, 3daa2f>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb124cc30, owner true, ResourceToolkitLock[obj 0x1fc64fc, isOwner false, <14a0b92, 3daa2f>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x277 [primary], 531 x 298 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], curr [Id 0x27b, [ 1920 x 1080 pixels x 32 bpp ] @ 59.93 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]],
 window[3/23 480x480 wu, 480x480 pixel],
 Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0xffffffffb1262538, owner true, ResourceToolkitLock[obj 0x703469, isOwner true, <80dabf, 1993c1d>[count 1, qsz 0, owner <Thread-7>]]], idx 0], visualID 0x27, fbConfigID 0x10d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]],
	chosen    GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x4600002,
 SurfaceHandle 0x4600002 (lockedExt window false, surface false),
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <139a005, 38cfdf>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.092s: 600f, 6521.7 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
++++ Test Singleton.unlock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1440916209514 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
