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<testsuite errors="0" failures="0" hostname="jogamp04" name="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" tests="6" time="16.775" timestamp="2015-08-30T06:20:57">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.619" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.444" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.609" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.41" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.596" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.461" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1440915657167 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-5-Animator#00,5,main] GearsES2.init.0 0x55933b00: tileRendererInUse null, GearsES2[obj 0x55933b00 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x55933b00 on Thread[Thread-5-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x55933b00 created: GearsObj[0x52d5353, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x55933b00 created: GearsObj[0x62b970cc, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x55933b00 created: GearsObj[0x62b970cc, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator#00,5,main] GearsES2.init.X 0x55933b00 FIN GearsES2[obj 0x55933b00 isInit true, usesShared false, 1 GearsObj[0x52d5353, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x62b970cc, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x67fa6619, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator#00,5,main] GearsES2.reshape 0x55933b00 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x55933b00, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-5-Animator#00,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator#00,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator#00,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, tileRendererInUse null
Thread[Thread-5-Animator#00,5,main] RedSquareES2.reshape FIN
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x2e00002,-ctx 0x2605588
1 - A w2-h 0x2e00004,-ctx 0x291b638
Thread[Thread-5,5,main] GearsES2.reshape 0x55933b00 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x55933b00, angle 14.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x2e00002,-ctx 0x291b638
1 - B w2-h 0x2e00004,-ctx 0x2605588
1 - switch - END 1001
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0030-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0030-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2095
2 - A w1-h 0x2e00002,-ctx 0x291b638
2 - A w2-h 0x2e00004,-ctx 0x2605588
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x55933b00 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x55933b00, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2e00002,-ctx 0x2605588
2 - B w2-h 0x2e00004,-ctx 0x291b638
2 - switch - END 2095
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x55933b00: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x55933b00 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-6-Animator#01,5,main] GearsES2.init.0 0x4dc9fc5d: tileRendererInUse null, GearsES2[obj 0x4dc9fc5d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4dc9fc5d on Thread[Thread-6-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.1 (ES profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x4dc9fc5d created: GearsObj[0x28226e75, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4dc9fc5d created: GearsObj[0x6c81d7e8, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4dc9fc5d created: GearsObj[0x6c81d7e8, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator#01,5,main] GearsES2.init.X 0x4dc9fc5d FIN GearsES2[obj 0x4dc9fc5d isInit true, usesShared false, 1 GearsObj[0x28226e75, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6c81d7e8, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4085f7ff, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator#01,5,main] GearsES2.reshape 0x4dc9fc5d 0/0 256x256 of 256x256, swapInterval 1, drawable 0x8a3811ab98480b20, msaa false, tileRendererInUse null
>> GearsES2 0x4dc9fc5d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-6-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-6-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.1 (ES profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-6-Animator#01,5,main] RedSquareES2.init FIN
Thread[Thread-6-Animator#01,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x8621ec3a1dae7e5e, tileRendererInUse null
Thread[Thread-6-Animator#01,5,main] RedSquareES2.reshape FIN
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x8a3811ab98480b20,-ctx 0xaa1b28e7c11957ba
1 - A w2-h 0x8621ec3a1dae7e5e,-ctx 0xe478dbdc83b0ce51
Thread[Thread-6,5,main] GearsES2.reshape 0x4dc9fc5d 0/0 356x356 of 356x356, swapInterval 1, drawable 0x8621ec3a1dae7e5e, msaa false, tileRendererInUse null
>> GearsES2 0x4dc9fc5d, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x8a3811ab98480b20, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x8a3811ab98480b20,-ctx 0xe478dbdc83b0ce51
1 - B w2-h 0x8621ec3a1dae7e5e,-ctx 0xaa1b28e7c11957ba
1 - switch - END 1001
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0031-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2091
2 - A w1-h 0x8a3811ab98480b20,-ctx 0xe478dbdc83b0ce51
2 - A w2-h 0x8621ec3a1dae7e5e,-ctx 0xaa1b28e7c11957ba
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x8621ec3a1dae7e5e, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
Thread[Thread-6,5,main] GearsES2.reshape 0x4dc9fc5d 0/0 256x256 of 256x256, swapInterval 1, drawable 0x8a3811ab98480b20, msaa false, tileRendererInUse null
>> GearsES2 0x4dc9fc5d, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x8a3811ab98480b20,-ctx 0xaa1b28e7c11957ba
2 - B w2-h 0x8621ec3a1dae7e5e,-ctx 0xe478dbdc83b0ce51
2 - switch - END 2091
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0064-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread-6-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0067-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x4dc9fc5d: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x4dc9fc5d FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-7-Animator#02,5,main] GearsES2.init.0 0x6c605f7b: tileRendererInUse null, GearsES2[obj 0x6c605f7b isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6c605f7b on Thread[Thread-7-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x6c605f7b created: GearsObj[0x20e8848c, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6c605f7b created: GearsObj[0x1561435, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6c605f7b created: GearsObj[0x1561435, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator#02,5,main] GearsES2.init.X 0x6c605f7b FIN GearsES2[obj 0x6c605f7b isInit true, usesShared false, 1 GearsObj[0x20e8848c, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1561435, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3c6f2344, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator#02,5,main] GearsES2.reshape 0x6c605f7b 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x6c605f7b, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1000
1 - A w1-h 0x2e00002,-ctx 0x296b278
1 - A w2-h 0x2e00004,-ctx 0x2646418
Thread[Thread-7,5,main] GearsES2.reshape 0x6c605f7b 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x6c605f7b, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x2e00002,-ctx 0x2646418
1 - B w2-h 0x2e00004,-ctx 0x296b278
1 - switch - END 1000
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0033-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2090
2 - A w1-h 0x2e00002,-ctx 0x2646418
2 - A w2-h 0x2e00004,-ctx 0x296b278
Thread[Thread-7,5,main] GearsES2.reshape 0x6c605f7b 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x6c605f7b, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2e00002,-ctx 0x296b278
2 - B w2-h 0x2e00004,-ctx 0x2646418
2 - switch - END 2090
Thread-7-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0x6c605f7b: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0x6c605f7b FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-8-Animator#03,5,main] GearsES2.init.0 0x3a038c21: tileRendererInUse null, GearsES2[obj 0x3a038c21 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3a038c21 on Thread[Thread-8-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.1 (ES profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x3a038c21 created: GearsObj[0x31bf03aa, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3a038c21 created: GearsObj[0x7389a769, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3a038c21 created: GearsObj[0x7389a769, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator#03,5,main] GearsES2.init.X 0x3a038c21 FIN GearsES2[obj 0x3a038c21 isInit true, usesShared false, 1 GearsObj[0x31bf03aa, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7389a769, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x524e19c1, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator#03,5,main] GearsES2.reshape 0x3a038c21 0/0 256x256 of 256x256, swapInterval 1, drawable 0x8ea4833a3130cca6, msaa false, tileRendererInUse null
>> GearsES2 0x3a038c21, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x8ea4833a3130cca6,-ctx 0xbf2ba05dfb8c14cc
1 - A w2-h 0x6c040bfb4006bf6d,-ctx 0xc1ae8b138ea15465
Thread[Thread-8,5,main] GearsES2.reshape 0x3a038c21 0/0 356x356 of 356x356, swapInterval 1, drawable 0x1d2822b253642ba5, msaa false, tileRendererInUse null
>> GearsES2 0x3a038c21, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x8ea4833a3130cca6,-ctx 0xc1ae8b138ea15465
1 - B w2-h 0x1d2822b253642ba5,-ctx 0xbf2ba05dfb8c14cc
1 - switch - END 1001
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0034-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2008
2 - A w1-h 0x8ea4833a3130cca6,-ctx 0xc1ae8b138ea15465
2 - A w2-h 0x1d2822b253642ba5,-ctx 0xbf2ba05dfb8c14cc
Thread[Thread-8,5,main] GearsES2.reshape 0x3a038c21 0/0 256x256 of 256x256, swapInterval 1, drawable 0x8ea4833a3130cca6, msaa false, tileRendererInUse null
>> GearsES2 0x3a038c21, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x8ea4833a3130cca6,-ctx 0xbf2ba05dfb8c14cc
2 - B w2-h 0x1d2822b253642ba5,-ctx 0xc1ae8b138ea15465
2 - switch - END 2008
Thread-8-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0062-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x3a038c21: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x3a038c21 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-9-Animator#04,5,main] GearsES2.init.0 0x7da833d4: tileRendererInUse null, GearsES2[obj 0x7da833d4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7da833d4 on Thread[Thread-9-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x7da833d4 created: GearsObj[0xa7bbe7, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7da833d4 created: GearsObj[0x4213b07, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7da833d4 created: GearsObj[0x4213b07, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator#04,5,main] GearsES2.init.X 0x7da833d4 FIN GearsES2[obj 0x7da833d4 isInit true, usesShared false, 1 GearsObj[0xa7bbe7, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x4213b07, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x21aa4aaf, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator#04,5,main] GearsES2.reshape 0x7da833d4 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x7da833d4, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator#04: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-9,5,main] GearsES2.reshape 0x7da833d4 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x7da833d4, angle 14.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2085
Thread[Thread-9,5,main] GearsES2.reshape 0x7da833d4 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x7da833d4, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2085
Thread[Thread-9,5,main] GearsES2.dispose 0x7da833d4: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x7da833d4 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-5,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-5,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-10-Animator#05,5,main] GearsES2.init.0 0x179b4058: tileRendererInUse null, GearsES2[obj 0x179b4058 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x179b4058 on Thread[Thread-10-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.1 (ES profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x179b4058 created: GearsObj[0x100b7c24, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x179b4058 created: GearsObj[0x620327b6, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x179b4058 created: GearsObj[0x620327b6, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-10-Animator#05,5,main] GearsES2.init.X 0x179b4058 FIN GearsES2[obj 0x179b4058 isInit true, usesShared false, 1 GearsObj[0x100b7c24, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x620327b6, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3d244fff, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-10-Animator#05,5,main] GearsES2.reshape 0x179b4058 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4fc34efcddef2029, msaa false, tileRendererInUse null
>> GearsES2 0x179b4058, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-10-Animator#05: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1000
Thread[Thread-10,5,main] GearsES2.reshape 0x179b4058 0/0 356x356 of 356x356, swapInterval 1, drawable 0xc13d1efc181b8977, msaa false, tileRendererInUse null
>> GearsES2 0x179b4058, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1000
2 - switch - START 2027
Thread[Thread-10,5,main] GearsES2.reshape 0x179b4058 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4fc34efcddef2029, msaa false, tileRendererInUse null
>> GearsES2 0x179b4058, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2027
Thread[Thread-10,5,main] GearsES2.dispose 0x179b4058: tileRendererInUse null
Thread[Thread-10,5,main] GearsES2.dispose 0x179b4058 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-6,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-6,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
++++ Test Singleton.unlock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1440915673371 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
