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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.595" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.374" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.502" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.401" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.526" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.432" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442637168058 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442637173065 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442637173066 ms +++ localhost/127.0.0.1:59999 - Locked within 5013 ms, 11 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-4-Animator#00,5,main] GearsES2.init.0 0x6ce6c876: tileRendererInUse null, GearsES2[obj 0x6ce6c876 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6ce6c876 on Thread[Thread-4-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x6ce6c876 created: GearsObj[0x4277044e, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6ce6c876 created: GearsObj[0x13bbbef9, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6ce6c876 created: GearsObj[0x13bbbef9, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-4-Animator#00,5,main] GearsES2.init.X 0x6ce6c876 FIN GearsES2[obj 0x6ce6c876 isInit true, usesShared false, 1 GearsObj[0x4277044e, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x13bbbef9, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x30a80268, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-4-Animator#00,5,main] GearsES2.reshape 0x6ce6c876 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, msaa false, tileRendererInUse null
>> GearsES2 0x6ce6c876, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-4-Animator#00,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-4-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-4-Animator#00,5,main] RedSquareES2.init FIN
Thread[Thread-4-Animator#00,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, tileRendererInUse null
Thread[Thread-4-Animator#00,5,main] RedSquareES2.reshape FIN
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1002
1 - A w1-h 0x5000002,-ctx 0x7f4bf8003110
1 - A w2-h 0x5000004,-ctx 0x7f4bf82ad340
Thread[Thread-4,5,main] GearsES2.reshape 0x6ce6c876 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, msaa false, tileRendererInUse null
>> GearsES2 0x6ce6c876, angle 12.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-4,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, tileRendererInUse null
Thread[Thread-4,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x5000002,-ctx 0x7f4bf82ad340
1 - B w2-h 0x5000004,-ctx 0x7f4bf8003110
1 - switch - END 1002
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0027-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2013
2 - A w1-h 0x5000002,-ctx 0x7f4bf82ad340
2 - A w2-h 0x5000004,-ctx 0x7f4bf8003110
Thread[Thread-4,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, tileRendererInUse null
Thread[Thread-4,5,main] RedSquareES2.reshape FIN
Thread[Thread-4,5,main] GearsES2.reshape 0x6ce6c876 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, msaa false, tileRendererInUse null
>> GearsES2 0x6ce6c876, angle 27.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x5000002,-ctx 0x7f4bf8003110
2 - B w2-h 0x5000004,-ctx 0x7f4bf82ad340
2 - switch - END 2013
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x6ce6c876: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x6ce6c876 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-5-Animator#01,5,main] GearsES2.init.0 0x20a05e2e: tileRendererInUse null, GearsES2[obj 0x20a05e2e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x20a05e2e on Thread[Thread-5-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x20a05e2e created: GearsObj[0x49392dd5, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x20a05e2e created: GearsObj[0x48f02081, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x20a05e2e created: GearsObj[0x48f02081, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator#01,5,main] GearsES2.init.X 0x20a05e2e FIN GearsES2[obj 0x20a05e2e isInit true, usesShared false, 1 GearsObj[0x49392dd5, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x48f02081, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xce61a90, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator#01,5,main] GearsES2.reshape 0x20a05e2e 0/0 256x256 of 256x256, swapInterval 1, drawable 0x959eda5f1793f332, msaa false, tileRendererInUse null
>> GearsES2 0x20a05e2e, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator#01,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator#01,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x119b5ec66d0bacc9, tileRendererInUse null
Thread[Thread-5-Animator#01,5,main] RedSquareES2.reshape FIN
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0x959eda5f1793f332,-ctx 0x649b7f640b08dbfc
1 - A w2-h 0x119b5ec66d0bacc9,-ctx 0x625e17775016cce6
Thread[Thread-5,5,main] GearsES2.reshape 0x20a05e2e 0/0 356x356 of 356x356, swapInterval 1, drawable 0x22eaac4e9603ae64, msaa false, tileRendererInUse null
>> GearsES2 0x20a05e2e, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x48322841dd4c7b4b, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x48322841dd4c7b4b,-ctx 0x625e17775016cce6
1 - B w2-h 0x22eaac4e9603ae64,-ctx 0x649b7f640b08dbfc
1 - switch - END 1002
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0031-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2000
2 - A w1-h 0x48322841dd4c7b4b,-ctx 0x625e17775016cce6
2 - A w2-h 0x22eaac4e9603ae64,-ctx 0x649b7f640b08dbfc
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x22eaac4e9603ae64, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x20a05e2e 0/0 256x256 of 256x256, swapInterval 1, drawable 0x48322841dd4c7b4b, msaa false, tileRendererInUse null
>> GearsES2 0x20a05e2e, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x48322841dd4c7b4b,-ctx 0x649b7f640b08dbfc
2 - B w2-h 0x22eaac4e9603ae64,-ctx 0x625e17775016cce6
2 - switch - END 2000
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0061-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0061-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x20a05e2e: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x20a05e2e FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-6-Animator#02,5,main] GearsES2.init.0 0x372b23ce: tileRendererInUse null, GearsES2[obj 0x372b23ce isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x372b23ce on Thread[Thread-6-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x372b23ce created: GearsObj[0x3c744d21, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x372b23ce created: GearsObj[0x7773d088, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x372b23ce created: GearsObj[0x7773d088, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator#02,5,main] GearsES2.init.X 0x372b23ce FIN GearsES2[obj 0x372b23ce isInit true, usesShared false, 1 GearsObj[0x3c744d21, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7773d088, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x547fcdfc, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator#02,5,main] GearsES2.reshape 0x372b23ce 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x372b23ce, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0x4800002,-ctx 0x7f4bf83c76c0
1 - A w2-h 0x4800004,-ctx 0x7f4bf81b0e40
Thread[Thread-6,5,main] GearsES2.reshape 0x372b23ce 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4800004, msaa false, tileRendererInUse null
>> GearsES2 0x372b23ce, angle 16.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x4800002,-ctx 0x7f4bf81b0e40
1 - B w2-h 0x4800004,-ctx 0x7f4bf83c76c0
1 - switch - END 1002
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0034-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2083
2 - A w1-h 0x4800002,-ctx 0x7f4bf81b0e40
2 - A w2-h 0x4800004,-ctx 0x7f4bf83c76c0
Thread[Thread-6,5,main] GearsES2.reshape 0x372b23ce 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x372b23ce, angle 32.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x4800002,-ctx 0x7f4bf83c76c0
2 - B w2-h 0x4800004,-ctx 0x7f4bf81b0e40
2 - switch - END 2083
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0065-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-1,5,main]
Thread[Thread-6-Display-.x11_:0-2-EDT-1,5,main] GearsES2.dispose 0x372b23ce: tileRendererInUse null
Thread[Thread-6-Display-.x11_:0-2-EDT-1,5,main] GearsES2.dispose 0x372b23ce FIN
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-1,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-7-Animator#03,5,main] GearsES2.init.0 0x5480304d: tileRendererInUse null, GearsES2[obj 0x5480304d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5480304d on Thread[Thread-7-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x5480304d created: GearsObj[0x4f7089b7, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5480304d created: GearsObj[0x6561761f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5480304d created: GearsObj[0x6561761f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator#03,5,main] GearsES2.init.X 0x5480304d FIN GearsES2[obj 0x5480304d isInit true, usesShared false, 1 GearsObj[0x4f7089b7, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6561761f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x61922138, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator#03,5,main] GearsES2.reshape 0x5480304d 0/0 256x256 of 256x256, swapInterval 1, drawable 0x1b1073a1bea6d53d, msaa false, tileRendererInUse null
>> GearsES2 0x5480304d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0x1b1073a1bea6d53d,-ctx 0xf9475005478ef845
1 - A w2-h 0xa622576c2cea6187,-ctx 0xab20f9526cfdec08
Thread[Thread-7,5,main] GearsES2.reshape 0x5480304d 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5d29b8190ed088e9, msaa false, tileRendererInUse null
>> GearsES2 0x5480304d, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x119f34cb45343b9,-ctx 0xab20f9526cfdec08
1 - B w2-h 0x5d29b8190ed088e9,-ctx 0xf9475005478ef845
1 - switch - END 1002
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2005
2 - A w1-h 0x119f34cb45343b9,-ctx 0xab20f9526cfdec08
2 - A w2-h 0x5d29b8190ed088e9,-ctx 0xf9475005478ef845
Thread[Thread-7,5,main] GearsES2.reshape 0x5480304d 0/0 256x256 of 256x256, swapInterval 1, drawable 0xfcc2faeb6fdad9bb, msaa false, tileRendererInUse null
>> GearsES2 0x5480304d, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0xfcc2faeb6fdad9bb,-ctx 0xf9475005478ef845
2 - B w2-h 0x42f214c09394255f,-ctx 0xab20f9526cfdec08
2 - switch - END 2005
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0061-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-2,5,main]
Thread[Thread-6-Display-.x11_:0-2-EDT-2,5,main] GearsES2.dispose 0x5480304d: tileRendererInUse null
Thread[Thread-6-Display-.x11_:0-2-EDT-2,5,main] GearsES2.dispose 0x5480304d FIN
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-2,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-8-Animator#04,5,main] GearsES2.init.0 0x7adc6a20: tileRendererInUse null, GearsES2[obj 0x7adc6a20 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7adc6a20 on Thread[Thread-8-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x7adc6a20 created: GearsObj[0x28745afb, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7adc6a20 created: GearsObj[0x6f01297c, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7adc6a20 created: GearsObj[0x6f01297c, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator#04,5,main] GearsES2.init.X 0x7adc6a20 FIN GearsES2[obj 0x7adc6a20 isInit true, usesShared false, 1 GearsObj[0x28745afb, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6f01297c, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x354ac4d3, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator#04,5,main] GearsES2.reshape 0x7adc6a20 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x7adc6a20, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator#04: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-8,5,main] GearsES2.reshape 0x7adc6a20 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4800004, msaa false, tileRendererInUse null
>> GearsES2 0x7adc6a20, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2088
Thread[Thread-8,5,main] GearsES2.reshape 0x7adc6a20 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x7adc6a20, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2088
Thread[Thread-8,5,main] GearsES2.dispose 0x7adc6a20: tileRendererInUse null
Thread[Thread-8,5,main] GearsES2.dispose 0x7adc6a20 FIN
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-3,5,main]
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-3,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-9-Animator#05,5,main] GearsES2.init.0 0x51d7fe3d: tileRendererInUse null, GearsES2[obj 0x51d7fe3d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x51d7fe3d on Thread[Thread-9-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x51d7fe3d created: GearsObj[0x6e5ef727, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x51d7fe3d created: GearsObj[0x1cb45a0d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x51d7fe3d created: GearsObj[0x1cb45a0d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator#05,5,main] GearsES2.init.X 0x51d7fe3d FIN GearsES2[obj 0x51d7fe3d isInit true, usesShared false, 1 GearsObj[0x6e5ef727, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1cb45a0d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4841a34, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator#05,5,main] GearsES2.reshape 0x51d7fe3d 0/0 256x256 of 256x256, swapInterval 1, drawable 0xfcc2faeb6fdad9bb, msaa false, tileRendererInUse null
>> GearsES2 0x51d7fe3d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator#05: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
Thread[Thread-9,5,main] GearsES2.reshape 0x51d7fe3d 0/0 356x356 of 356x356, swapInterval 1, drawable 0xad571282d1ead5b, msaa false, tileRendererInUse null
>> GearsES2 0x51d7fe3d, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1002
2 - switch - START 2009
Thread[Thread-9,5,main] GearsES2.reshape 0x51d7fe3d 0/0 256x256 of 256x256, swapInterval 1, drawable 0xfcc2faeb6fdad9bb, msaa false, tileRendererInUse null
>> GearsES2 0x51d7fe3d, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2009
Thread[Thread-9,5,main] GearsES2.dispose 0x51d7fe3d: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x51d7fe3d FIN
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-4,5,main]
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-4,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442637188994 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442637188995 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
