<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="jogam08" name="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" skipped="0" tests="11" time="6.322" timestamp="2015-09-21T06:30:34">
  <properties>
    <property name="junit.run.arg1" value="dummy" />
    <property name="junit.run.arg0" value="dummy" />
    <property name="jnlp.jogamp.tmp.cache.root" value="jln3134134515746118522" />
    <property name="java.runtime.name" value="Java(TM) SE Runtime Environment" />
    <property name="sun.boot.library.path" value="/opt-linux-x86_64/jdk1.8.0_60/jre/lib/amd64" />
    <property name="java.vm.version" value="25.60-b23" />
    <property name="java.vm.vendor" value="Oracle Corporation" />
    <property name="java.vendor.url" value="http://java.oracle.com/" />
    <property name="path.separator" value=":" />
    <property name="java.vm.name" value="Java HotSpot(TM) 64-Bit Server VM" />
    <property name="file.encoding.pkg" value="sun.io" />
    <property name="user.country" value="US" />
    <property name="sun.java.launcher" value="SUN_STANDARD" />
    <property name="sun.os.patch.level" value="unknown" />
    <property name="dummy" value="" />
    <property name="java.vm.specification.name" value="Java Virtual Machine Specification" />
    <property name="user.dir" value="/home/jogamp/JogAmpSlavex64/workspace/jogl/label/linux-x86_64-amd/make" />
    <property name="java.runtime.version" value="1.8.0_60-b27" />
    <property name="java.awt.graphicsenv" value="sun.awt.X11GraphicsEnvironment" />
    <property name="java.endorsed.dirs" value="/opt-linux-x86_64/jdk1.8.0_60/jre/lib/endorsed" />
    <property name="os.arch" value="amd64" />
    <property name="java.io.tmpdir" value="/tmp" />
    <property name="line.separator" value="&#xa;" />
    <property name="java.vm.specification.vendor" value="Oracle Corporation" />
    <property name="os.name" value="Linux" />
    <property name="sun.jnu.encoding" value="UTF-8" />
    <property name="java.library.path" value="../../../../gluegen/label/linux-x86_64-amd/build/obj:../build/nativewindow/obj:../build/jogl/obj:../build/newt/obj:../build/test/build/obj" />
    <property name="java.specification.name" value="Java Platform API Specification" />
    <property name="java.class.version" value="52.0" />
    <property name="sun.management.compiler" value="HotSpot 64-Bit Tiered Compilers" />
    <property name="os.version" value="3.16.0-4-amd64" />
    <property name="user.home" value="/home/jogamp" />
    <property name="user.timezone" value="" />
    <property name="java.awt.printerjob" value="sun.print.PSPrinterJob" />
    <property name="java.specification.version" value="1.8" />
    <property name="file.encoding" value="UTF-8" />
    <property name="user.name" value="jogamp" />
    <property name="java.class.path" value="../../../../gluegen/label/linux-x86_64-amd/make/lib/junit.jar:/opt-share/apache-ant/lib/ant.jar:/opt-share/apache-ant/lib/ant-junit.jar:/opt-share/apache-ant/lib/ant-junit4.jar:../../../../gluegen/label/linux-x86_64-amd/make/lib/semantic-versioning/semver.jar:../../../../gluegen/label/linux-x86_64-amd/build/gluegen-rt.jar:../../../../gluegen/label/linux-x86_64-amd/build/gluegen-test-util.jar:../build/jar/jogl-all-noawt.jar:../build/jar/atomic/oculusvr.jar:../build/jar/jogl-test.jar" />
    <property name="java.vm.specification.version" value="1.8" />
    <property name="sun.arch.data.model" value="64" />
    <property name="java.home" value="/opt-linux-x86_64/jdk1.8.0_60/jre" />
    <property name="sun.java.command" value="com.jogamp.newt.util.MainThread org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT filtertrace=true haltOnError=false haltOnFailure=false showoutput=true outputtoformatters=true logfailedtests=true logtestlistenerevents=true formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml" />
    <property name="java.specification.vendor" value="Oracle Corporation" />
    <property name="user.language" value="en" />
    <property name="awt.toolkit" value="sun.awt.X11.XToolkit" />
    <property name="java.vm.info" value="mixed mode" />
    <property name="jnlp.no.jvm.data.model.set" value="true" />
    <property name="java.version" value="1.8.0_60" />
    <property name="java.ext.dirs" value="/opt-linux-x86_64/jdk1.8.0_60/jre/lib/ext:/usr/java/packages/lib/ext" />
    <property name="sun.boot.class.path" value="/opt-linux-x86_64/jdk1.8.0_60/jre/lib/resources.jar:/opt-linux-x86_64/jdk1.8.0_60/jre/lib/rt.jar:/opt-linux-x86_64/jdk1.8.0_60/jre/lib/sunrsasign.jar:/opt-linux-x86_64/jdk1.8.0_60/jre/lib/jsse.jar:/opt-linux-x86_64/jdk1.8.0_60/jre/lib/jce.jar:/opt-linux-x86_64/jdk1.8.0_60/jre/lib/charsets.jar:/opt-linux-x86_64/jdk1.8.0_60/jre/lib/jfr.jar:/opt-linux-x86_64/jdk1.8.0_60/jre/classes" />
    <property name="java.vendor" value="Oracle Corporation" />
    <property name="java.awt.headless" value="true" />
    <property name="file.separator" value="/" />
    <property name="java.vendor.url.bug" value="http://bugreport.sun.com/bugreport/" />
    <property name="sun.cpu.endian" value="little" />
    <property name="sun.io.unicode.encoding" value="UnicodeLittle" />
    <property name="sun.cpu.isalist" value="" />
  </properties>
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01a_GL2ES2_Demo1_SingleBuffer_Normal" time="1.455" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01b_GL2ES2_Demo1_SingleBuffer_NoTex" time="0.396" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth" time="0.398" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test02a_GL2ES2_Demo1_DoubleBuffer_Normal" time="0.395" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03a_GL2ES2_Demo2MSAA4_Normal" time="0.367" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03b_GL2ES2_Demo2MSAA4_NoTex" time="0.35" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth" time="0.358" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test04_GL2ES2_FBODemoMSAA4_Normal" time="0.422" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test11_EGLES2_Demo0Normal" time="0.561" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test13_EGLES2_Demo0MSAA4" time="0.407" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test21_GL3_Demo0Normal" time="0.436" />
  <system-out><![CDATA[Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf032e550
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf032e550, owner true, ResourceToolkitLock[obj 0x4c33aabb, isOwner false, <1acf1dc7, 58c1b7ca>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <3b471dd6, 6a701e77>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865],
	Surface   WrappedSurface[ displayHandle 0x7fcdf032e550
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf032e550, owner true, ResourceToolkitLock[obj 0x4c33aabb, isOwner false, <1acf1dc7, 58c1b7ca>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <3b471dd6, 6a701e77>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x83307db, handle 0x7fcdf04ff3b0, isShared false, jogamp.opengl.gl4.GL4bcImpl@362da5cd,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865],
	Surface   WrappedSurface[ displayHandle 0x7fcdf032e550
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf032e550, owner true, ResourceToolkitLock[obj 0x4c33aabb, isOwner false, <1acf1dc7, 58c1b7ca>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <3b471dd6, 6a701e77>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x4dec5983], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6b6f94], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x16a08865]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x676dcf21 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@49c96b8e[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf05fe070
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05fe070, owner true, ResourceToolkitLock[obj 0x4ae84e49, isOwner false, <4a677985, 4c8ba1cc>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <3e061bec, 36149063>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05fe070
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05fe070, owner true, ResourceToolkitLock[obj 0x4ae84e49, isOwner false, <4a677985, 4c8ba1cc>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <3e061bec, 36149063>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x47ce6c75, handle 0x7fcdf093e960, isShared false, jogamp.opengl.gl4.GL4bcImpl@7e91ecc7,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05fe070
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05fe070, owner true, ResourceToolkitLock[obj 0x4ae84e49, isOwner false, <4a677985, 4c8ba1cc>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <3e061bec, 36149063>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x580d88dd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x565a2081], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4a088c37]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x794895bc isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4db7a128[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x4521e009, isOwner false, <13ac835f, 39bad77e>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <411c895, 4e7a41b6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x4521e009, isOwner false, <13ac835f, 39bad77e>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <411c895, 4e7a41b6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x393b855d, handle 0x7fcdf0618280, isShared false, jogamp.opengl.gl4.GL4bcImpl@406116ca,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x4521e009, isOwner false, <13ac835f, 39bad77e>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <411c895, 4e7a41b6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x5655b423], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c8a9b1c]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x251572f6 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5e9a3edb[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x5d10d1f2, isOwner false, <7fb1e1aa, b1b5caa>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <320e8a28, 69ca52da>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xeb03f89], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x48a9a37e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x35d7e007],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1bda0737], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e6de5d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x14193fb2],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x5d10d1f2, isOwner false, <7fb1e1aa, b1b5caa>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <320e8a28, 69ca52da>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x190652f8, handle 0x7fcdf0928b90, isShared false, jogamp.opengl.gl4.GL4bcImpl@1e4422ee,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xeb03f89], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x48a9a37e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x35d7e007],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1bda0737], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e6de5d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x14193fb2],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x5d10d1f2, isOwner false, <7fb1e1aa, b1b5caa>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <320e8a28, 69ca52da>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xeb03f89], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x48a9a37e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x35d7e007]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1bda0737], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e6de5d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x14193fb2]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0xeb03f89], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x48a9a37e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x35d7e007]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0xeb03f89], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x48a9a37e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x35d7e007]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x1bda0737], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x1e6de5d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x14193fb2]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x1bda0737], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x1e6de5d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x14193fb2]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0xeb03f89], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x48a9a37e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x35d7e007]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x1bda0737], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x1e6de5d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x14193fb2]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x1bda0737], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x1e6de5d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x14193fb2]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0xeb03f89], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x48a9a37e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x35d7e007]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x6f763fac isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@245e6eca[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x760815c2, isOwner false, <1551320b, 4325dc53>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <1f49753d, 2959c513>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0xc9a884b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x58aeeefe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b0ca596],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x52b21d55], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7dc4c50d], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x58aeeefe], hasSink true, dirty false], state OK, obj 0xab21f98],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x760815c2, isOwner false, <1551320b, 4325dc53>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <1f49753d, 2959c513>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x35846b59, handle 0x7fcdf0830f40, isShared false, jogamp.opengl.gl4.GL4bcImpl@41c3b4d,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0xc9a884b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x58aeeefe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b0ca596],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x52b21d55], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7dc4c50d], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x58aeeefe], hasSink true, dirty false], state OK, obj 0xab21f98],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x760815c2, isOwner false, <1551320b, 4325dc53>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <1f49753d, 2959c513>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0xc9a884b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x58aeeefe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b0ca596]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x52b21d55], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7dc4c50d], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x58aeeefe], hasSink true, dirty false], state OK, obj 0xab21f98]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0xc9a884b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x58aeeefe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b0ca596]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0xc9a884b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x58aeeefe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b0ca596]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x5, obj 0x52b21d55], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x4, obj 0x7dc4c50d], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x58aeeefe], hasSink true, dirty false], state OK, obj 0xab21f98]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x5, obj 0x52b21d55], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x4, obj 0x7dc4c50d], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x58aeeefe], hasSink true, dirty false], state OK, obj 0xab21f98]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0xc9a884b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x58aeeefe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b0ca596]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0xc9a884b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x58aeeefe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b0ca596]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x8, obj 0x52b21d55], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x7, obj 0x7dc4c50d], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x58aeeefe], hasSink true, dirty false], state OK, obj 0xab21f98]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x8, obj 0x52b21d55], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x7, obj 0x7dc4c50d], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x58aeeefe], hasSink true, dirty false], state OK, obj 0xab21f98]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@5f2b7a6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1db18c6b[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x5719cc9c, isOwner false, <2df69174, 5e9b6e80>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <79e0e961, 6084b7ed>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x25f2c7b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x7c8a796a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4721d802],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x16ecd50a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3902aa69], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x7c8a796a], hasSink true, dirty false], state OK, obj 0x6dab1f58],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x5719cc9c, isOwner false, <2df69174, 5e9b6e80>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <79e0e961, 6084b7ed>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x79e0f7b8, handle 0x7fcdf08d3f20, isShared false, jogamp.opengl.gl4.GL4bcImpl@24833b27,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x25f2c7b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x7c8a796a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4721d802],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x16ecd50a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3902aa69], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x7c8a796a], hasSink true, dirty false], state OK, obj 0x6dab1f58],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x5719cc9c, isOwner false, <2df69174, 5e9b6e80>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <79e0e961, 6084b7ed>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x25f2c7b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x7c8a796a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4721d802]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x16ecd50a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3902aa69], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x7c8a796a], hasSink true, dirty false], state OK, obj 0x6dab1f58]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x25f2c7b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x7c8a796a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4721d802]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x25f2c7b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x7c8a796a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4721d802]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x6, obj 0x16ecd50a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x5, obj 0x3902aa69], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x7c8a796a], hasSink true, dirty false], state OK, obj 0x6dab1f58]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x6, obj 0x16ecd50a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x5, obj 0x3902aa69], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x7c8a796a], hasSink true, dirty false], state OK, obj 0x6dab1f58]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xc, obj 0x25f2c7b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x7c8a796a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4721d802]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xc, obj 0x25f2c7b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x7c8a796a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4721d802]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0xa, obj 0x16ecd50a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x9, obj 0x3902aa69], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x7c8a796a], hasSink true, dirty false], state OK, obj 0x6dab1f58]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0xa, obj 0x16ecd50a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x9, obj 0x3902aa69], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x7c8a796a], hasSink true, dirty false], state OK, obj 0x6dab1f58]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@87e9c3c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@784a5cbc[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf158c2b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf158c2b0, owner true, ResourceToolkitLock[obj 0x21cb5ed9, isOwner false, <7eb9472a, 23d8fe18>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <21ef9b62, 5a293410>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xad1b39d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x57b81d2e],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x44a23a7d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xad1b39d], hasSink true, dirty false], state OK, obj 0x47ff9479],
	Surface   WrappedSurface[ displayHandle 0x7fcdf158c2b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf158c2b0, owner true, ResourceToolkitLock[obj 0x21cb5ed9, isOwner false, <7eb9472a, 23d8fe18>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <21ef9b62, 5a293410>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x6e9db868, handle 0x7fcdf08d9280, isShared false, jogamp.opengl.gl4.GL4bcImpl@40b58a40,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xad1b39d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x57b81d2e],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x44a23a7d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xad1b39d], hasSink true, dirty false], state OK, obj 0x47ff9479],
	Surface   WrappedSurface[ displayHandle 0x7fcdf158c2b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf158c2b0, owner true, ResourceToolkitLock[obj 0x21cb5ed9, isOwner false, <7eb9472a, 23d8fe18>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <21ef9b62, 5a293410>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xad1b39d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x57b81d2e]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x44a23a7d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xad1b39d], hasSink true, dirty false], state OK, obj 0x47ff9479]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0xad1b39d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x57b81d2e]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0xad1b39d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x57b81d2e]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x3, obj 0x44a23a7d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0xad1b39d], hasSink true, dirty false], state OK, obj 0x47ff9479]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x3, obj 0x44a23a7d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0xad1b39d], hasSink true, dirty false], state OK, obj 0x47ff9479]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0xad1b39d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x57b81d2e]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0xad1b39d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x57b81d2e]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x5, obj 0x44a23a7d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0xad1b39d], hasSink true, dirty false], state OK, obj 0x47ff9479]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x5, obj 0x44a23a7d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0xad1b39d], hasSink true, dirty false], state OK, obj 0x47ff9479]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@57f3be15[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2d71744[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf158c2b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf158c2b0, owner true, ResourceToolkitLock[obj 0x40409371, isOwner false, <45f9a484, 7d1cc89d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <8c4f8ce, 4cdb29bc>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x70e098a4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f4d190b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x65e3d9cd],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x65a10d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5213d317], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f4d190b], hasSink true, dirty false], state OK, obj 0x11708cb7],
	Surface   WrappedSurface[ displayHandle 0x7fcdf158c2b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf158c2b0, owner true, ResourceToolkitLock[obj 0x40409371, isOwner false, <45f9a484, 7d1cc89d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <8c4f8ce, 4cdb29bc>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x448e7927, handle 0x7fcdf08d61a0, isShared false, jogamp.opengl.gl4.GL4bcImpl@6a2612e5,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x70e098a4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f4d190b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x65e3d9cd],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x65a10d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5213d317], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f4d190b], hasSink true, dirty false], state OK, obj 0x11708cb7],
	Surface   WrappedSurface[ displayHandle 0x7fcdf158c2b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf158c2b0, owner true, ResourceToolkitLock[obj 0x40409371, isOwner false, <45f9a484, 7d1cc89d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <8c4f8ce, 4cdb29bc>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x70e098a4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f4d190b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x65e3d9cd]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x65a10d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5213d317], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f4d190b], hasSink true, dirty false], state OK, obj 0x11708cb7]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x70e098a4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x5f4d190b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x65e3d9cd]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x70e098a4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x5f4d190b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x65e3d9cd]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x7, obj 0x65a10d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x6, obj 0x5213d317], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x5f4d190b], hasSink true, dirty false], state OK, obj 0x11708cb7]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x7, obj 0x65a10d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x6, obj 0x5213d317], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x5f4d190b], hasSink true, dirty false], state OK, obj 0x11708cb7]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xd, obj 0x70e098a4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x5f4d190b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x65e3d9cd]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xd, obj 0x70e098a4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x5f4d190b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x65e3d9cd]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0xc, obj 0x65a10d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0xb, obj 0x5213d317], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x5f4d190b], hasSink true, dirty false], state OK, obj 0x11708cb7]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0xc, obj 0x65a10d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0xb, obj 0x5213d317], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x5f4d190b], hasSink true, dirty false], state OK, obj 0x11708cb7]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@26e1ffdd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4bc5c7eb[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6fed6804,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   EGLSurface[ displayHandle 0x7fcdf00dea90
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fcdf00dea90, owner true, ResourceToolkitLock[obj 0x24e2a686, isOwner false, <49103679, 6fd3480>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fcdd808f2c0, eglConfigID 0xc6,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <2d4c113, 33338159>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6fed6804,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x30163fa0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x146ea867], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1f8049b2],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x43fc6451], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2230cde0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4296b8b1],
	Surface   EGLSurface[ displayHandle 0x7fcdf00dea90
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fcdf00dea90, owner true, ResourceToolkitLock[obj 0x24e2a686, isOwner false, <49103679, 6fd3480>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fcdd808f2c0, eglConfigID 0xc6,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <2d4c113, 33338159>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware) - OpenGL ES 3.0 Mesa 10.3.2 [GL 3.0.0, vendor 10.3.2 (Mesa 10.3.2)], options 0x2c09, this 0x7b58dab8, handle 0x7fcdf08d52b0, isShared false, jogamp.opengl.es3.GLES3Impl@5fc6b488,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLES3ViaEGLES2Config],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6fed6804,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x30163fa0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x146ea867], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1f8049b2],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x43fc6451], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2230cde0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4296b8b1],
	Surface   EGLSurface[ displayHandle 0x7fcdf00dea90
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fcdf00dea90, owner true, ResourceToolkitLock[obj 0x24e2a686, isOwner false, <49103679, 6fd3480>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fcdd808f2c0, eglConfigID 0xc6,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <2d4c113, 33338159>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x30163fa0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x146ea867], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1f8049b2]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x43fc6451], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2230cde0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4296b8b1]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x30163fa0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x146ea867], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1f8049b2]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x30163fa0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x146ea867], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1f8049b2]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x43fc6451], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2230cde0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4296b8b1]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x43fc6451], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2230cde0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4296b8b1]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x30163fa0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x146ea867], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1f8049b2]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x43fc6451], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x2230cde0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4296b8b1]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x43fc6451], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x2230cde0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4296b8b1]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x30163fa0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x146ea867], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1f8049b2]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x7bbd2d5d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5bc31097[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6fed6804,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   EGLSurface[ displayHandle 0x7fcdf00dea90
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fcdf00dea90, owner true, ResourceToolkitLock[obj 0x30fde5ec, isOwner false, <35f851b5, b339a96>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fcdd808f2c0, eglConfigID 0xc6,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <214c399, 5d9994b2>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6fed6804,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x19c7df9d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d6bdba2], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x86af413],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x194ced12], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7a998f28], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d6bdba2], hasSink true, dirty false], state OK, obj 0x3ed0f291],
	Surface   EGLSurface[ displayHandle 0x7fcdf00dea90
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fcdf00dea90, owner true, ResourceToolkitLock[obj 0x30fde5ec, isOwner false, <35f851b5, b339a96>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fcdd808f2c0, eglConfigID 0xc6,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <214c399, 5d9994b2>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware) - OpenGL ES 3.0 Mesa 10.3.2 [GL 3.0.0, vendor 10.3.2 (Mesa 10.3.2)], options 0x2c09, this 0x2a9b134d, handle 0x7fcdf0785e90, isShared false, jogamp.opengl.es3.GLES3Impl@61455334,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLES3ViaEGLES2Config],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6fed6804,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x19c7df9d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d6bdba2], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x86af413],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x194ced12], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7a998f28], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d6bdba2], hasSink true, dirty false], state OK, obj 0x3ed0f291],
	Surface   EGLSurface[ displayHandle 0x7fcdf00dea90
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fcdf00dea90, owner true, ResourceToolkitLock[obj 0x30fde5ec, isOwner false, <35f851b5, b339a96>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fcdd808f2c0, eglConfigID 0xc6,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <214c399, 5d9994b2>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x19c7df9d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d6bdba2], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x86af413]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x194ced12], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7a998f28], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d6bdba2], hasSink true, dirty false], state OK, obj 0x3ed0f291]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x19c7df9d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d6bdba2], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x86af413]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x19c7df9d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d6bdba2], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x86af413]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x5, obj 0x194ced12], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x4, obj 0x7a998f28], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d6bdba2], hasSink true, dirty false], state OK, obj 0x3ed0f291]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x5, obj 0x194ced12], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x4, obj 0x7a998f28], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d6bdba2], hasSink true, dirty false], state OK, obj 0x3ed0f291]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x19c7df9d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x3d6bdba2], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x86af413]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x19c7df9d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x3d6bdba2], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x86af413]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x8, obj 0x194ced12], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x7, obj 0x7a998f28], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x3d6bdba2], hasSink true, dirty false], state OK, obj 0x3ed0f291]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x8, obj 0x194ced12], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x7, obj 0x7a998f28], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x3d6bdba2], hasSink true, dirty false], state OK, obj 0x3ed0f291]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x579370fb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@29492366[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x70247269, isOwner false, <61aa48f2, 2c81228b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <2ee72425, 7d03acaa>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x7c3cb74e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6bed601a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1c3a329f],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3e9911da], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3ef45bae], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x27065780],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x70247269, isOwner false, <61aa48f2, 2c81228b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <2ee72425, 7d03acaa>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)], options 0x2c05, this 0x4e5d9620, handle 0x7fcdf256e5a0, isShared false, jogamp.opengl.gl4.GL4bcImpl@6ae53735,
	 quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@5d47d450,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x7c3cb74e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6bed601a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1c3a329f],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3e9911da], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3ef45bae], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x27065780],
	Surface   WrappedSurface[ displayHandle 0x7fcdf05e38f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fcdf05e38f0, owner true, ResourceToolkitLock[obj 0x70247269, isOwner false, <61aa48f2, 2c81228b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x222, fbConfigID 0xbc,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <2ee72425, 7d03acaa>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x7c3cb74e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6bed601a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1c3a329f]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3e9911da], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3ef45bae], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x27065780]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x7c3cb74e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6bed601a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1c3a329f]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x7c3cb74e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6bed601a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1c3a329f]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x3e9911da], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x3ef45bae], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x27065780]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x3e9911da], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x3ef45bae], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x27065780]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x7c3cb74e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x6bed601a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1c3a329f]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x3e9911da], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x3ef45bae], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x27065780]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x3e9911da], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x3ef45bae], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x27065780]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x7c3cb74e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x6bed601a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1c3a329f]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x76d038ec isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31e02d[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817034829 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442817034830 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x676dcf21: tileRendererInUse null, GearsES2[obj 0x676dcf21 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x676dcf21 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.3 (Core Profile) Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  136
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
gear1 0x676dcf21 created: GearsObj[0x12d0484d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x676dcf21 created: GearsObj[0x55d3d86b, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x676dcf21 created: GearsObj[0x55d3d86b, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x676dcf21 FIN GearsES2[obj 0x676dcf21 isInit true, usesShared false, 1 GearsObj[0x12d0484d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x55d3d86b, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7e2d8aba, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x676dcf21 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x676dcf21, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x676dcf21 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x676dcf21, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x4dec5983]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x4dec5983]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x676dcf21 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x676dcf21, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x676dcf21 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x676dcf21, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x676dcf21 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x676dcf21: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x676dcf21 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x794895bc: tileRendererInUse null, GearsES2[obj 0x794895bc isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x794895bc on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.3 (Core Profile) Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  136
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
gear1 0x794895bc created: GearsObj[0x3b787827, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x794895bc created: GearsObj[0x3f5d20c2, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x794895bc created: GearsObj[0x3f5d20c2, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x794895bc FIN GearsES2[obj 0x794895bc isInit true, usesShared false, 1 GearsObj[0x3b787827, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3f5d20c2, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x426d0a2e, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x794895bc 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x794895bc, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x794895bc 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x794895bc, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x580d88dd]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x580d88dd]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x794895bc 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x794895bc, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x794895bc 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x794895bc, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x794895bc 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x794895bc: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x794895bc FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x251572f6: tileRendererInUse null, GearsES2[obj 0x251572f6 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x251572f6 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.3 (Core Profile) Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  136
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
gear1 0x251572f6 created: GearsObj[0x4945981e, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x251572f6 created: GearsObj[0x2b413852, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x251572f6 created: GearsObj[0x2b413852, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x251572f6 FIN GearsES2[obj 0x251572f6 isInit true, usesShared false, 1 GearsObj[0x4945981e, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x2b413852, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x25ba2c8a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x251572f6 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x251572f6, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x251572f6 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x251572f6, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth null
Resize1.newDepth null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x251572f6 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x251572f6, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x251572f6 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x251572f6, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x251572f6 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x251572f6: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x251572f6 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x6f763fac: tileRendererInUse null, GearsES2[obj 0x6f763fac isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6f763fac on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.3 (Core Profile) Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  136
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
gear1 0x6f763fac created: GearsObj[0xf0c4368, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6f763fac created: GearsObj[0x1066689a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6f763fac created: GearsObj[0x1066689a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x6f763fac FIN GearsES2[obj 0x6f763fac isInit true, usesShared false, 1 GearsObj[0xf0c4368, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1066689a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7f48b87b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6f763fac 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6f763fac, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6f763fac 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6f763fac, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0xeb03f89]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0xeb03f89]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6f763fac 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6f763fac, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6f763fac 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x6f763fac, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6f763fac 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6f763fac: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6f763fac FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0xc9a884b]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0xc9a884b]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x25f2c7b]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x25f2c7b]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0200x0150.png
Resize1.oldDepth null
Resize1.newDepth null
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x5e45ff10: tileRendererInUse null, GearsES2[obj 0x5e45ff10 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5e45ff10 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.3 (Core Profile) Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  136
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
gear1 0x5e45ff10 created: GearsObj[0x4e6aca89, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5e45ff10 created: GearsObj[0x20a646ab, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5e45ff10 created: GearsObj[0x20a646ab, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x5e45ff10 FIN GearsES2[obj 0x5e45ff10 isInit true, usesShared false, 1 GearsObj[0x4e6aca89, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x20a646ab, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x506d96cf, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.3 (Core Profile) Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  136
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
	null
	ShaderProgram[id=9, linked=false, inUse=false, program: 4,
   ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  5, source]
   ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
**** Init
**** Reshape: 400x300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x5e45ff10 0/0 400x300 of 400x300, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x5e45ff10, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300 of 400x300, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 400x300, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 400x300, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
**** Reshape: 200x150
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x5e45ff10 0/0 200x150 of 200x150, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x5e45ff10, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150 of 200x150, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 200x150, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 200x150, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 200x150, swapInterval -1, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x70e098a4]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x70e098a4]
**** Reshape: 800x600
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x5e45ff10 0/0 800x600 of 800x600, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x5e45ff10, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600 of 800x600, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 800x600, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 800x600, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
**** Reshape: 600x450
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x5e45ff10 0/0 600x450 of 600x450, swapInterval -1, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x5e45ff10, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450 of 600x450, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 600x450, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5e45ff10 600x450, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x5e45ff10: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x5e45ff10 FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x7bbd2d5d: tileRendererInUse null, GearsES2[obj 0x7bbd2d5d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7bbd2d5d on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  0
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware) - OpenGL ES 3.0 Mesa 10.3.2 [GL 3.0.0, vendor 10.3.2 (Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLES3ViaEGLES2Config]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     OpenGL ES 3.0 Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.0 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  38
GLX_EXTENSIONS 9
-----------------------------------------------------------------------------------------------------
gear1 0x7bbd2d5d created: GearsObj[0x1daaf2, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7bbd2d5d created: GearsObj[0x391782e4, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7bbd2d5d created: GearsObj[0x391782e4, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x7bbd2d5d FIN GearsES2[obj 0x7bbd2d5d isInit true, usesShared false, 1 GearsObj[0x1daaf2, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x391782e4, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3ab088b4, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x7bbd2d5d 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x7bbd2d5d, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x7bbd2d5d 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x7bbd2d5d, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x30163fa0]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x30163fa0]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x7bbd2d5d 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x7bbd2d5d, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x7bbd2d5d 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x7bbd2d5d, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7bbd2d5d 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x7bbd2d5d: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x7bbd2d5d FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x579370fb: tileRendererInUse null, GearsES2[obj 0x579370fb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x579370fb on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0xc6, vid 0x216: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x4f: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  0
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware) - OpenGL ES 3.0 Mesa 10.3.2 [GL 3.0.0, vendor 10.3.2 (Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLES3ViaEGLES2Config]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     OpenGL ES 3.0 Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.0 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  38
GLX_EXTENSIONS 9
-----------------------------------------------------------------------------------------------------
gear1 0x579370fb created: GearsObj[0x470816ad, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x579370fb created: GearsObj[0x5428bb4, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x579370fb created: GearsObj[0x5428bb4, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x579370fb FIN GearsES2[obj 0x579370fb isInit true, usesShared false, 1 GearsObj[0x470816ad, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5428bb4, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4e6070dc, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x579370fb 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x579370fb, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x579370fb 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x579370fb, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x19c7df9d]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x19c7df9d]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x579370fb 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x579370fb, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x579370fb 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x579370fb, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x579370fb 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x579370fb: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x579370fb FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x76d038ec: tileRendererInUse null, GearsES2[obj 0x76d038ec isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x76d038ec on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3 (Core Profile) Mesa 10.3.2 [GL 3.3.0, vendor 10.3.2 ((Core Profile) Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.3 (Core Profile) Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  136
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
gear1 0x76d038ec created: GearsObj[0x4b4aacc2, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x76d038ec created: GearsObj[0x1374a7aa, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x76d038ec created: GearsObj[0x1374a7aa, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x76d038ec FIN GearsES2[obj 0x76d038ec isInit true, usesShared false, 1 GearsObj[0x4b4aacc2, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1374a7aa, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3ef489d4, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x76d038ec 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x76d038ec, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x76d038ec 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x76d038ec, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x7c3cb74e]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x7c3cb74e]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x76d038ec 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x76d038ec, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x76d038ec 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x76d038ec, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x76d038ec 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x76d038ec: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x76d038ec FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817040485 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442817040485 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
