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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.481" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.388" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.503" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.454" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.529" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.54" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442815781655 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442815786662 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442815786663 ms +++ localhost/127.0.0.1:59999 - Locked within 5012 ms, 11 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-4-Animator#00,5,main] GearsES2.init.0 0x3cf28f60: tileRendererInUse null, GearsES2[obj 0x3cf28f60 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3cf28f60 on Thread[Thread-4-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x3cf28f60 created: GearsObj[0xaf6d78e, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3cf28f60 created: GearsObj[0x53c1b141, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3cf28f60 created: GearsObj[0x53c1b141, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-4-Animator#00,5,main] GearsES2.init.X 0x3cf28f60 FIN GearsES2[obj 0x3cf28f60 isInit true, usesShared false, 1 GearsObj[0xaf6d78e, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x53c1b141, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x680c4380, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-4-Animator#00,5,main] GearsES2.reshape 0x3cf28f60 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, msaa false, tileRendererInUse null
>> GearsES2 0x3cf28f60, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-4-Animator#00,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-4-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-4-Animator#00,5,main] RedSquareES2.init FIN
Thread[Thread-4-Animator#00,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, tileRendererInUse null
Thread[Thread-4-Animator#00,5,main] RedSquareES2.reshape FIN
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1002
1 - A w1-h 0x5000002,-ctx 0x7efca4003110
1 - A w2-h 0x5000004,-ctx 0x7efca42ad3d0
Thread[Thread-4,5,main] GearsES2.reshape 0x3cf28f60 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, msaa false, tileRendererInUse null
>> GearsES2 0x3cf28f60, angle 12.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-4,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, tileRendererInUse null
Thread[Thread-4,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x5000002,-ctx 0x7efca42ad3d0
1 - B w2-h 0x5000004,-ctx 0x7efca4003110
1 - switch - END 1002
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0027-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0027-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2019
2 - A w1-h 0x5000002,-ctx 0x7efca42ad3d0
2 - A w2-h 0x5000004,-ctx 0x7efca4003110
Thread[Thread-4,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, tileRendererInUse null
Thread[Thread-4,5,main] RedSquareES2.reshape FIN
Thread[Thread-4,5,main] GearsES2.reshape 0x3cf28f60 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, msaa false, tileRendererInUse null
>> GearsES2 0x3cf28f60, angle 27.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x5000002,-ctx 0x7efca4003110
2 - B w2-h 0x5000004,-ctx 0x7efca42ad3d0
2 - switch - END 2019
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x3cf28f60: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x3cf28f60 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-5-Animator#01,5,main] GearsES2.init.0 0x872ebe: tileRendererInUse null, GearsES2[obj 0x872ebe isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x872ebe on Thread[Thread-5-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x872ebe created: GearsObj[0x6a4da220, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x872ebe created: GearsObj[0xecf1966, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x872ebe created: GearsObj[0xecf1966, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator#01,5,main] GearsES2.init.X 0x872ebe FIN GearsES2[obj 0x872ebe isInit true, usesShared false, 1 GearsObj[0x6a4da220, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xecf1966, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3e8c7f22, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator#01,5,main] GearsES2.reshape 0x872ebe 0/0 256x256 of 256x256, swapInterval 1, drawable 0x482a74cd9e9a4467, msaa false, tileRendererInUse null
>> GearsES2 0x872ebe, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator#01,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator#01,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0xd1f568cdc8c1a081, tileRendererInUse null
Thread[Thread-5-Animator#01,5,main] RedSquareES2.reshape FIN
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0x482a74cd9e9a4467,-ctx 0x6c1b64ed9f2b39f9
1 - A w2-h 0xd1f568cdc8c1a081,-ctx 0xcb72cf48d98edb79
Thread[Thread-5,5,main] GearsES2.reshape 0x872ebe 0/0 356x356 of 356x356, swapInterval 1, drawable 0xa81b2c3f94597391, msaa false, tileRendererInUse null
>> GearsES2 0x872ebe, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0xca6724dcc71b8f98, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0xca6724dcc71b8f98,-ctx 0xcb72cf48d98edb79
1 - B w2-h 0xa81b2c3f94597391,-ctx 0x6c1b64ed9f2b39f9
1 - switch - END 1002
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0032-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2007
2 - A w1-h 0xca6724dcc71b8f98,-ctx 0xcb72cf48d98edb79
2 - A w2-h 0xa81b2c3f94597391,-ctx 0x6c1b64ed9f2b39f9
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0xa81b2c3f94597391, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x872ebe 0/0 256x256 of 256x256, swapInterval 1, drawable 0xd576118fd0060c34, msaa false, tileRendererInUse null
>> GearsES2 0x872ebe, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0xd576118fd0060c34,-ctx 0x6c1b64ed9f2b39f9
2 - B w2-h 0xa81b2c3f94597391,-ctx 0xcb72cf48d98edb79
2 - switch - END 2007
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0061-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0064-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x872ebe: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x872ebe FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-6-Animator#02,5,main] GearsES2.init.0 0x7170077: tileRendererInUse null, GearsES2[obj 0x7170077 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7170077 on Thread[Thread-6-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x7170077 created: GearsObj[0x5d2967a7, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7170077 created: GearsObj[0x495434b9, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7170077 created: GearsObj[0x495434b9, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator#02,5,main] GearsES2.init.X 0x7170077 FIN GearsES2[obj 0x7170077 isInit true, usesShared false, 1 GearsObj[0x5d2967a7, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x495434b9, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3751834b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator#02,5,main] GearsES2.reshape 0x7170077 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x7170077, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x4800002,-ctx 0x7efca43168a0
1 - A w2-h 0x4800004,-ctx 0x7efca41eed10
Thread[Thread-6,5,main] GearsES2.reshape 0x7170077 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4800004, msaa false, tileRendererInUse null
>> GearsES2 0x7170077, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x4800002,-ctx 0x7efca41eed10
1 - B w2-h 0x4800004,-ctx 0x7efca43168a0
1 - switch - END 1001
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0032-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2091
2 - A w1-h 0x4800002,-ctx 0x7efca41eed10
2 - A w2-h 0x4800004,-ctx 0x7efca43168a0
Thread[Thread-6,5,main] GearsES2.reshape 0x7170077 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x7170077, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x4800002,-ctx 0x7efca43168a0
2 - B w2-h 0x4800004,-ctx 0x7efca41eed10
2 - switch - END 2091
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-3,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-3,5,main] GearsES2.dispose 0x7170077: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-3,5,main] GearsES2.dispose 0x7170077 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-3,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-7-Animator#03,5,main] GearsES2.init.0 0x4faa005a: tileRendererInUse null, GearsES2[obj 0x4faa005a isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4faa005a on Thread[Thread-7-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x4faa005a created: GearsObj[0x680112df, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4faa005a created: GearsObj[0x1e7e23d1, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4faa005a created: GearsObj[0x1e7e23d1, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator#03,5,main] GearsES2.init.X 0x4faa005a FIN GearsES2[obj 0x4faa005a isInit true, usesShared false, 1 GearsObj[0x680112df, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1e7e23d1, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6b617dfa, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator#03,5,main] GearsES2.reshape 0x4faa005a 0/0 256x256 of 256x256, swapInterval 1, drawable 0xdc8e32722fecc2db, msaa false, tileRendererInUse null
>> GearsES2 0x4faa005a, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0003-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0xdc8e32722fecc2db,-ctx 0xdbd33859059e935e
1 - A w2-h 0x78e227610a82063c,-ctx 0xf4f7cbbd2417323e
Thread[Thread-7,5,main] GearsES2.reshape 0x4faa005a 0/0 356x356 of 356x356, swapInterval 1, drawable 0xf15b9952cadd8469, msaa false, tileRendererInUse null
>> GearsES2 0x4faa005a, angle 16.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0xad493bbd0e6c04f,-ctx 0xf4f7cbbd2417323e
1 - B w2-h 0xf15b9952cadd8469,-ctx 0xdbd33859059e935e
1 - switch - END 1002
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0035-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2007
2 - A w1-h 0xad493bbd0e6c04f,-ctx 0xf4f7cbbd2417323e
2 - A w2-h 0xf15b9952cadd8469,-ctx 0xdbd33859059e935e
Thread[Thread-7,5,main] GearsES2.reshape 0x4faa005a 0/0 256x256 of 256x256, swapInterval 1, drawable 0xad493bbd0e6c04f, msaa false, tileRendererInUse null
>> GearsES2 0x4faa005a, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0xad493bbd0e6c04f,-ctx 0xdbd33859059e935e
2 - B w2-h 0xf15b9952cadd8469,-ctx 0xf4f7cbbd2417323e
2 - switch - END 2007
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0063-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-4,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x4faa005a: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x4faa005a FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-4,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-8-Animator#04,5,main] GearsES2.init.0 0x7563733d: tileRendererInUse null, GearsES2[obj 0x7563733d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7563733d on Thread[Thread-8-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x7563733d created: GearsObj[0x5afb5a09, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7563733d created: GearsObj[0x2bd43389, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7563733d created: GearsObj[0x2bd43389, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator#04,5,main] GearsES2.init.X 0x7563733d FIN GearsES2[obj 0x7563733d isInit true, usesShared false, 1 GearsObj[0x5afb5a09, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x2bd43389, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x78837dd9, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator#04,5,main] GearsES2.reshape 0x7563733d 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x7563733d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator#04: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-8,5,main] GearsES2.reshape 0x7563733d 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4800004, msaa false, tileRendererInUse null
>> GearsES2 0x7563733d, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2094
Thread[Thread-8,5,main] GearsES2.reshape 0x7563733d 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x7563733d, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2094
Thread[Thread-8,5,main] GearsES2.dispose 0x7563733d: tileRendererInUse null
Thread[Thread-8,5,main] GearsES2.dispose 0x7563733d FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-5,5,main]
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-5,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-9-Animator#05,5,main] GearsES2.init.0 0x453ef5b1: tileRendererInUse null, GearsES2[obj 0x453ef5b1 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x453ef5b1 on Thread[Thread-9-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x453ef5b1 created: GearsObj[0x577233bc, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x453ef5b1 created: GearsObj[0xaa2a87e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x453ef5b1 created: GearsObj[0xaa2a87e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator#05,5,main] GearsES2.init.X 0x453ef5b1 FIN GearsES2[obj 0x453ef5b1 isInit true, usesShared false, 1 GearsObj[0x577233bc, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xaa2a87e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3ce3eda6, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator#05,5,main] GearsES2.reshape 0x453ef5b1 0/0 256x256 of 256x256, swapInterval 1, drawable 0x8db05fdf916c853d, msaa false, tileRendererInUse null
>> GearsES2 0x453ef5b1, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator#05: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
Thread[Thread-9,5,main] GearsES2.reshape 0x453ef5b1 0/0 356x356 of 356x356, swapInterval 1, drawable 0x95a86ca92f42a243, msaa false, tileRendererInUse null
>> GearsES2 0x453ef5b1, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1002
2 - switch - START 2098
Thread[Thread-9,5,main] GearsES2.reshape 0x453ef5b1 0/0 256x256 of 256x256, swapInterval 1, drawable 0x8db05fdf916c853d, msaa false, tileRendererInUse null
>> GearsES2 0x453ef5b1, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2098
Thread[Thread-9,5,main] GearsES2.dispose 0x453ef5b1: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x453ef5b1 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-6,5,main]
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-6,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442815802655 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442815802655 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
]]></system-err>
</testsuite>
