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<testsuite errors="0" failures="0" hostname="jogamp04" name="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" tests="6" time="16.787" timestamp="2015-09-21T06:04:53">
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  </properties>
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.63" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.343" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.678" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.426" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.628" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.448" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442815493168 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442815493168 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-4-Animator#00,5,main] GearsES2.init.0 0x2430c1a0: tileRendererInUse null, GearsES2[obj 0x2430c1a0 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2430c1a0 on Thread[Thread-4-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.5.0 NVIDIA 355.11 [GL 4.5.0, vendor 355.11.0 (NVIDIA 355.11)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.5.0 NVIDIA 355.11
GLSL           true, has-compiler-func: true, version: 4.50 NVIDIA / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  309
GLX_EXTENSIONS 32
-----------------------------------------------------------------------------------------------------
gear1 0x2430c1a0 created: GearsObj[0x1900936d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2430c1a0 created: GearsObj[0x74cee5ed, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2430c1a0 created: GearsObj[0x74cee5ed, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-4-Animator#00,5,main] GearsES2.init.X 0x2430c1a0 FIN GearsES2[obj 0x2430c1a0 isInit true, usesShared false, 1 GearsObj[0x1900936d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x74cee5ed, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7f7d0638, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-4-Animator#00,5,main] GearsES2.reshape 0x2430c1a0 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x2430c1a0, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-4-Animator#00,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-4-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.5.0 NVIDIA 355.11 [GL 4.5.0, vendor 355.11.0 (NVIDIA 355.11)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.5.0 NVIDIA 355.11
GLSL           true, has-compiler-func: true, version: 4.50 NVIDIA / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  309
GLX_EXTENSIONS 32
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-4-Animator#00,5,main] RedSquareES2.init FIN
Thread[Thread-4-Animator#00,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, tileRendererInUse null
Thread[Thread-4-Animator#00,5,main] RedSquareES2.reshape FIN
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x2e00002,-ctx 0x22e9668
1 - A w2-h 0x2e00004,-ctx 0x23a1d28
Thread[Thread-4,5,main] GearsES2.reshape 0x2430c1a0 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x2430c1a0, angle 14.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-4,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, tileRendererInUse null
Thread[Thread-4,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x2e00002,-ctx 0x23a1d28
1 - B w2-h 0x2e00004,-ctx 0x22e9668
1 - switch - END 1001
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0030-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0030-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2008
2 - A w1-h 0x2e00002,-ctx 0x23a1d28
2 - A w2-h 0x2e00004,-ctx 0x22e9668
Thread[Thread-4,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, tileRendererInUse null
Thread[Thread-4,5,main] RedSquareES2.reshape FIN
Thread[Thread-4,5,main] GearsES2.reshape 0x2430c1a0 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x2430c1a0, angle 29.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2e00002,-ctx 0x22e9668
2 - B w2-h 0x2e00004,-ctx 0x23a1d28
2 - switch - END 2008
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-4-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x2430c1a0: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x2430c1a0 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-4-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-5-Animator#01,5,main] GearsES2.init.0 0x4cdd7469: tileRendererInUse null, GearsES2[obj 0x4cdd7469 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4cdd7469 on Thread[Thread-5-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.1 (ES profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 NVIDIA 355.11 [GL 3.1.0, vendor 355.11.0 (NVIDIA 355.11)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 NVIDIA 355.11
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  134
GLX_EXTENSIONS 32
-----------------------------------------------------------------------------------------------------
gear1 0x4cdd7469 created: GearsObj[0x524e19c1, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4cdd7469 created: GearsObj[0x57cf81e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4cdd7469 created: GearsObj[0x57cf81e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator#01,5,main] GearsES2.init.X 0x4cdd7469 FIN GearsES2[obj 0x4cdd7469 isInit true, usesShared false, 1 GearsObj[0x524e19c1, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x57cf81e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4f857c62, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator#01,5,main] GearsES2.reshape 0x4cdd7469 0/0 256x256 of 256x256, swapInterval 1, drawable 0x21276a1, msaa false, tileRendererInUse null
>> GearsES2 0x4cdd7469, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-5-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.1 (ES profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 NVIDIA 355.11 [GL 3.1.0, vendor 355.11.0 (NVIDIA 355.11)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 NVIDIA 355.11
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  134
GLX_EXTENSIONS 32
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator#01,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator#01,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x29ad951, tileRendererInUse null
Thread[Thread-5-Animator#01,5,main] RedSquareES2.reshape FIN
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x21276a1,-ctx 0x2399cd1
1 - A w2-h 0x29ad951,-ctx 0x29aa141
Thread[Thread-5,5,main] GearsES2.reshape 0x4cdd7469 0/0 356x356 of 356x356, swapInterval 1, drawable 0x29ad951, msaa false, tileRendererInUse null
>> GearsES2 0x4cdd7469, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x21276a1, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x21276a1,-ctx 0x29aa141
1 - B w2-h 0x29ad951,-ctx 0x2399cd1
1 - switch - END 1001
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0031-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2001
2 - A w1-h 0x21276a1,-ctx 0x29aa141
2 - A w2-h 0x29ad951,-ctx 0x2399cd1
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x29ad951, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x4cdd7469 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2128d01, msaa false, tileRendererInUse null
>> GearsES2 0x4cdd7469, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2128d01,-ctx 0x2399cd1
2 - B w2-h 0x29ad951,-ctx 0x29aa141
2 - switch - END 2001
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0063-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0061-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-4-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x4cdd7469: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x4cdd7469 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-4-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-6-Animator#02,5,main] GearsES2.init.0 0x695771a2: tileRendererInUse null, GearsES2[obj 0x695771a2 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x695771a2 on Thread[Thread-6-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.5.0 NVIDIA 355.11 [GL 4.5.0, vendor 355.11.0 (NVIDIA 355.11)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.5.0 NVIDIA 355.11
GLSL           true, has-compiler-func: true, version: 4.50 NVIDIA / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  309
GLX_EXTENSIONS 32
-----------------------------------------------------------------------------------------------------
gear1 0x695771a2 created: GearsObj[0x4e9599e9, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x695771a2 created: GearsObj[0x3fabb84d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x695771a2 created: GearsObj[0x3fabb84d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator#02,5,main] GearsES2.init.X 0x695771a2 FIN GearsES2[obj 0x695771a2 isInit true, usesShared false, 1 GearsObj[0x4e9599e9, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3fabb84d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x22d0e7e3, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator#02,5,main] GearsES2.reshape 0x695771a2 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x695771a2, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x2e00002,-ctx 0x3086ab8
1 - A w2-h 0x2e00004,-ctx 0x31a1928
Thread[Thread-6,5,main] GearsES2.reshape 0x695771a2 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x695771a2, angle 16.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x2e00002,-ctx 0x31a1928
1 - B w2-h 0x2e00004,-ctx 0x3086ab8
1 - switch - END 1001
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0034-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2081
2 - A w1-h 0x2e00002,-ctx 0x31a1928
2 - A w2-h 0x2e00004,-ctx 0x3086ab8
Thread[Thread-6,5,main] GearsES2.reshape 0x695771a2 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x695771a2, angle 32.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2e00002,-ctx 0x3086ab8
2 - B w2-h 0x2e00004,-ctx 0x31a1928
2 - switch - END 2081
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0065-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-3,5,main]
Thread[Thread-4-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0x695771a2: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0x695771a2 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-3,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-7-Animator#03,5,main] GearsES2.init.0 0x2ddf0c3: tileRendererInUse null, GearsES2[obj 0x2ddf0c3 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2ddf0c3 on Thread[Thread-7-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.1 (ES profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 NVIDIA 355.11 [GL 3.1.0, vendor 355.11.0 (NVIDIA 355.11)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 NVIDIA 355.11
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  134
GLX_EXTENSIONS 32
-----------------------------------------------------------------------------------------------------
gear1 0x2ddf0c3 created: GearsObj[0x50f36fcb, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2ddf0c3 created: GearsObj[0x1e30a1f2, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2ddf0c3 created: GearsObj[0x1e30a1f2, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator#03,5,main] GearsES2.init.X 0x2ddf0c3 FIN GearsES2[obj 0x2ddf0c3 isInit true, usesShared false, 1 GearsObj[0x50f36fcb, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1e30a1f2, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xad8265a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator#03,5,main] GearsES2.reshape 0x2ddf0c3 0/0 256x256 of 256x256, swapInterval 1, drawable 0x22f8771, msaa false, tileRendererInUse null
>> GearsES2 0x2ddf0c3, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x22f8771,-ctx 0x29dcec1
1 - A w2-h 0x2807e31,-ctx 0x2579bd1
Thread[Thread-7,5,main] GearsES2.reshape 0x2ddf0c3 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2807e31, msaa false, tileRendererInUse null
>> GearsES2 0x2ddf0c3, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x22f8771,-ctx 0x2579bd1
1 - B w2-h 0x2807e31,-ctx 0x29dcec1
1 - switch - END 1001
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0034-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2053
2 - A w1-h 0x22f8771,-ctx 0x2579bd1
2 - A w2-h 0x2807e31,-ctx 0x29dcec1
Thread[Thread-7,5,main] GearsES2.reshape 0x2ddf0c3 0/0 256x256 of 256x256, swapInterval 1, drawable 0x22f8771, msaa false, tileRendererInUse null
>> GearsES2 0x2ddf0c3, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x22f8771,-ctx 0x29dcec1
2 - B w2-h 0x2807e31,-ctx 0x2579bd1
2 - switch - END 2053
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0062-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-4,5,main]
Thread[Thread-4-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x2ddf0c3: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x2ddf0c3 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-4,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-8-Animator#04,5,main] GearsES2.init.0 0x90d1117: tileRendererInUse null, GearsES2[obj 0x90d1117 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x90d1117 on Thread[Thread-8-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.5.0 NVIDIA 355.11 [GL 4.5.0, vendor 355.11.0 (NVIDIA 355.11)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.5.0 NVIDIA 355.11
GLSL           true, has-compiler-func: true, version: 4.50 NVIDIA / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  309
GLX_EXTENSIONS 32
-----------------------------------------------------------------------------------------------------
gear1 0x90d1117 created: GearsObj[0x7a48bd62, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x90d1117 created: GearsObj[0x3d89aba6, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x90d1117 created: GearsObj[0x3d89aba6, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator#04,5,main] GearsES2.init.X 0x90d1117 FIN GearsES2[obj 0x90d1117 isInit true, usesShared false, 1 GearsObj[0x7a48bd62, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3d89aba6, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x19643eda, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator#04,5,main] GearsES2.reshape 0x90d1117 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x90d1117, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator#04: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-8,5,main] GearsES2.reshape 0x90d1117 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2e00004, msaa false, tileRendererInUse null
>> GearsES2 0x90d1117, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2075
Thread[Thread-8,5,main] GearsES2.reshape 0x90d1117 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2e00002, msaa false, tileRendererInUse null
>> GearsES2 0x90d1117, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2075
Thread[Thread-8,5,main] GearsES2.dispose 0x90d1117: tileRendererInUse null
Thread[Thread-8,5,main] GearsES2.dispose 0x90d1117 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-5,5,main]
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-5,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-9-Animator#05,5,main] GearsES2.init.0 0x2336fb6f: tileRendererInUse null, GearsES2[obj 0x2336fb6f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2336fb6f on Thread[Thread-9-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.1 (ES profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - OpenGL ES 3.1 NVIDIA 355.11 [GL 3.1.0, vendor 355.11.0 (NVIDIA 355.11)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 NVIDIA 355.11
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  134
GLX_EXTENSIONS 32
-----------------------------------------------------------------------------------------------------
gear1 0x2336fb6f created: GearsObj[0x2b97532e, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2336fb6f created: GearsObj[0x5bd6075d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2336fb6f created: GearsObj[0x5bd6075d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator#05,5,main] GearsES2.init.X 0x2336fb6f FIN GearsES2[obj 0x2336fb6f isInit true, usesShared false, 1 GearsObj[0x2b97532e, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5bd6075d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x407d99c5, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator#05,5,main] GearsES2.reshape 0x2336fb6f 0/0 256x256 of 256x256, swapInterval 1, drawable 0x22c9391, msaa false, tileRendererInUse null
>> GearsES2 0x2336fb6f, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator#05: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-9,5,main] GearsES2.reshape 0x2336fb6f 0/0 356x356 of 356x356, swapInterval 1, drawable 0x20013d1, msaa false, tileRendererInUse null
>> GearsES2 0x2336fb6f, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2056
Thread[Thread-9,5,main] GearsES2.reshape 0x2336fb6f 0/0 256x256 of 256x256, swapInterval 1, drawable 0x22c9391, msaa false, tileRendererInUse null
>> GearsES2 0x2336fb6f, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2056
Thread[Thread-9,5,main] GearsES2.dispose 0x2336fb6f: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x2336fb6f FIN
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-6,5,main]
QUIT Window Thread[Thread-4-Display-.x11_:0.0-1-EDT-6,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442815509372 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1442815509372 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
