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<testsuite errors="0" failures="0" hostname="jogamp-desktop" name="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" tests="6" time="21.413" timestamp="2015-09-24T13:40:55">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.56" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.408" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.465" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.423" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.413" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.424" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1443102055075 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443102060081 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1443102060082 ms +++ localhost/127.0.0.1:59999 - Locked within 5011 ms, 11 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-4-Animator#00,5,main] GearsES2.init.0 0x150858bb: tileRendererInUse null, GearsES2[obj 0x150858bb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x150858bb on Thread[Thread-4-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x150858bb created: GearsObj[0x11ad1594, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x150858bb created: GearsObj[0x7a63b09c, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x150858bb created: GearsObj[0x7a63b09c, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-4-Animator#00,5,main] GearsES2.init.X 0x150858bb FIN GearsES2[obj 0x150858bb isInit true, usesShared false, 1 GearsObj[0x11ad1594, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7a63b09c, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7312c7dd, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-4-Animator#00,5,main] GearsES2.reshape 0x150858bb 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, msaa false, tileRendererInUse null
>> GearsES2 0x150858bb, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-4-Animator#00,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-4-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-4-Animator#00,5,main] RedSquareES2.init FIN
Thread[Thread-4-Animator#00,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, tileRendererInUse null
Thread[Thread-4-Animator#00,5,main] RedSquareES2.reshape FIN
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x5000002,-ctx 0x7f3b0c003110
1 - A w2-h 0x5000004,-ctx 0x7f3b0c2ad3b0
Thread[Thread-4,5,main] GearsES2.reshape 0x150858bb 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, msaa false, tileRendererInUse null
>> GearsES2 0x150858bb, angle 11.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-4,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, tileRendererInUse null
Thread[Thread-4,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x5000002,-ctx 0x7f3b0c2ad3b0
1 - B w2-h 0x5000004,-ctx 0x7f3b0c003110
1 - switch - END 1001
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2018
2 - A w1-h 0x5000002,-ctx 0x7f3b0c2ad3b0
2 - A w2-h 0x5000004,-ctx 0x7f3b0c003110
Thread[Thread-4,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5000004, tileRendererInUse null
Thread[Thread-4,5,main] RedSquareES2.reshape FIN
Thread[Thread-4,5,main] GearsES2.reshape 0x150858bb 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5000002, msaa false, tileRendererInUse null
>> GearsES2 0x150858bb, angle 26.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x5000002,-ctx 0x7f3b0c003110
2 - B w2-h 0x5000004,-ctx 0x7f3b0c2ad3b0
2 - switch - END 2018
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0054-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-4-Animator#00: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0053-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x150858bb: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x150858bb FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-5-Animator#01,5,main] GearsES2.init.0 0x78741b96: tileRendererInUse null, GearsES2[obj 0x78741b96 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x78741b96 on Thread[Thread-5-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x78741b96 created: GearsObj[0x3e36cb, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x78741b96 created: GearsObj[0x747f498c, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x78741b96 created: GearsObj[0x747f498c, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator#01,5,main] GearsES2.init.X 0x78741b96 FIN GearsES2[obj 0x78741b96 isInit true, usesShared false, 1 GearsObj[0x3e36cb, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x747f498c, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x50b5c214, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator#01,5,main] GearsES2.reshape 0x78741b96 0/0 256x256 of 256x256, swapInterval 1, drawable 0xc95b33f2384c1634, msaa false, tileRendererInUse null
>> GearsES2 0x78741b96, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator#01,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator#01,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0xeca57d81602ab36f, tileRendererInUse null
Thread[Thread-5-Animator#01,5,main] RedSquareES2.reshape FIN
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0xc95b33f2384c1634,-ctx 0x67bf9818ef809a1c
1 - A w2-h 0xeca57d81602ab36f,-ctx 0x7f8f0ee8eabad84b
Thread[Thread-5,5,main] GearsES2.reshape 0x78741b96 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2b656ffcbdbb6f4a, msaa false, tileRendererInUse null
>> GearsES2 0x78741b96, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5663aa1189da28f6, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x5663aa1189da28f6,-ctx 0x7f8f0ee8eabad84b
1 - B w2-h 0x2b656ffcbdbb6f4a,-ctx 0x67bf9818ef809a1c
1 - switch - END 1002
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2022
2 - A w1-h 0x5663aa1189da28f6,-ctx 0x7f8f0ee8eabad84b
2 - A w2-h 0x2b656ffcbdbb6f4a,-ctx 0x67bf9818ef809a1c
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2b656ffcbdbb6f4a, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x78741b96 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5663aa1189da28f6, msaa false, tileRendererInUse null
>> GearsES2 0x78741b96, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x5663aa1189da28f6,-ctx 0x67bf9818ef809a1c
2 - B w2-h 0x2b656ffcbdbb6f4a,-ctx 0x7f8f0ee8eabad84b
2 - switch - END 2022
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0061-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread-5-Animator#01: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0064-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x78741b96: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x78741b96 FIN
QUIT Window Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-4-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-6-Animator#02,5,main] GearsES2.init.0 0x7fab6def: tileRendererInUse null, GearsES2[obj 0x7fab6def isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7fab6def on Thread[Thread-6-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x7fab6def created: GearsObj[0x20dea498, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7fab6def created: GearsObj[0x79080803, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7fab6def created: GearsObj[0x79080803, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator#02,5,main] GearsES2.init.X 0x7fab6def FIN GearsES2[obj 0x7fab6def isInit true, usesShared false, 1 GearsObj[0x20dea498, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x79080803, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7e463b08, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator#02,5,main] GearsES2.reshape 0x7fab6def 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x7fab6def, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x4800002,-ctx 0x7f3b102b3fa0
1 - A w2-h 0x4800004,-ctx 0x7f3b101948e0
Thread[Thread-6,5,main] GearsES2.reshape 0x7fab6def 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4800004, msaa false, tileRendererInUse null
>> GearsES2 0x7fab6def, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x4800002,-ctx 0x7f3b101948e0
1 - B w2-h 0x4800004,-ctx 0x7f3b102b3fa0
1 - switch - END 1001
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0032-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2071
2 - A w1-h 0x4800002,-ctx 0x7f3b101948e0
2 - A w2-h 0x4800004,-ctx 0x7f3b102b3fa0
Thread[Thread-6,5,main] GearsES2.reshape 0x7fab6def 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x7fab6def, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x4800002,-ctx 0x7f3b102b3fa0
2 - B w2-h 0x4800004,-ctx 0x7f3b101948e0
2 - switch - END 2071
Thread-6-Animator#02: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-1,5,main]
Thread[Thread-6-Display-.x11_:0-2-EDT-1,5,main] GearsES2.dispose 0x7fab6def: tileRendererInUse null
Thread[Thread-6-Display-.x11_:0-2-EDT-1,5,main] GearsES2.dispose 0x7fab6def FIN
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-1,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-7-Animator#03,5,main] GearsES2.init.0 0x3e761d28: tileRendererInUse null, GearsES2[obj 0x3e761d28 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3e761d28 on Thread[Thread-7-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x3e761d28 created: GearsObj[0x2be33a92, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3e761d28 created: GearsObj[0x531a5dc0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3e761d28 created: GearsObj[0x531a5dc0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator#03,5,main] GearsES2.init.X 0x3e761d28 FIN GearsES2[obj 0x3e761d28 isInit true, usesShared false, 1 GearsObj[0x2be33a92, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x531a5dc0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x680112df, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator#03,5,main] GearsES2.reshape 0x3e761d28 0/0 256x256 of 256x256, swapInterval 1, drawable 0x6d04ae22c55c5d12, msaa false, tileRendererInUse null
>> GearsES2 0x3e761d28, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0x6d04ae22c55c5d12,-ctx 0x99081aa7a5261e66
1 - A w2-h 0x64257922b4e839b5,-ctx 0x71e63fef0701b92d
Thread[Thread-7,5,main] GearsES2.reshape 0x3e761d28 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2114c1c324f944c3, msaa false, tileRendererInUse null
>> GearsES2 0x3e761d28, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x48747f52a8bd8da8,-ctx 0x71e63fef0701b92d
1 - B w2-h 0x2114c1c324f944c3,-ctx 0x99081aa7a5261e66
1 - switch - END 1002
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0033-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2004
2 - A w1-h 0x48747f52a8bd8da8,-ctx 0x71e63fef0701b92d
2 - A w2-h 0x2114c1c324f944c3,-ctx 0x99081aa7a5261e66
Thread[Thread-7,5,main] GearsES2.reshape 0x3e761d28 0/0 256x256 of 256x256, swapInterval 1, drawable 0x48747f52a8bd8da8, msaa false, tileRendererInUse null
>> GearsES2 0x3e761d28, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x48747f52a8bd8da8,-ctx 0x99081aa7a5261e66
2 - B w2-h 0x2114c1c324f944c3,-ctx 0x71e63fef0701b92d
2 - switch - END 2004
Thread-7-Animator#03: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0061-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-2,5,main]
Thread[Thread-6-Display-.x11_:0-2-EDT-2,5,main] GearsES2.dispose 0x3e761d28: tileRendererInUse null
Thread[Thread-6-Display-.x11_:0-2-EDT-2,5,main] GearsES2.dispose 0x3e761d28 FIN
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-2,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-8-Animator#04,5,main] GearsES2.init.0 0x63f48d2a: tileRendererInUse null, GearsES2[obj 0x63f48d2a isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x63f48d2a on Thread[Thread-8-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 3.3.0 NVIDIA 340.76 [GL 3.3.0, vendor 340.76.0 (NVIDIA 340.76)]
Quirks         [NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 340.76
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  237
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x63f48d2a created: GearsObj[0x6c07b3d6, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x63f48d2a created: GearsObj[0x6dafde02, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x63f48d2a created: GearsObj[0x6dafde02, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator#04,5,main] GearsES2.init.X 0x63f48d2a FIN GearsES2[obj 0x63f48d2a isInit true, usesShared false, 1 GearsObj[0x6c07b3d6, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6dafde02, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x35188d90, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator#04,5,main] GearsES2.reshape 0x63f48d2a 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x63f48d2a, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator#04: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-8,5,main] GearsES2.reshape 0x63f48d2a 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4800004, msaa false, tileRendererInUse null
>> GearsES2 0x63f48d2a, angle 14.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2000
Thread[Thread-8,5,main] GearsES2.reshape 0x63f48d2a 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4800002, msaa false, tileRendererInUse null
>> GearsES2 0x63f48d2a, angle 29.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2000
Thread[Thread-8,5,main] GearsES2.dispose 0x63f48d2a: tileRendererInUse null
Thread[Thread-8,5,main] GearsES2.dispose 0x63f48d2a FIN
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-3,5,main]
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-3,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-9-Animator#05,5,main] GearsES2.init.0 0x1cbb99e4: tileRendererInUse null, GearsES2[obj 0x1cbb99e4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1cbb99e4 on Thread[Thread-9-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x3d, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES2.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES2.hw]
GL Version     2.0 (ES profile, arb, compat[ES2], FBO, hardware) - OpenGL ES 2.0 340.76 [GL 2.0.0, vendor 340.76.0 (340.76)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 2.0 340.76
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 1.00 / 1.0.0
GL FBO: basic true, full false
GL_EXTENSIONS  72
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x1cbb99e4 created: GearsObj[0x6f01297c, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1cbb99e4 created: GearsObj[0x354ac4d3, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1cbb99e4 created: GearsObj[0x354ac4d3, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator#05,5,main] GearsES2.init.X 0x1cbb99e4 FIN GearsES2[obj 0x1cbb99e4 isInit true, usesShared false, 1 GearsObj[0x6f01297c, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x354ac4d3, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3fc013fa, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator#05,5,main] GearsES2.reshape 0x1cbb99e4 0/0 256x256 of 256x256, swapInterval 1, drawable 0xad25ad18b9e82e50, msaa false, tileRendererInUse null
>> GearsES2 0x1cbb99e4, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator#05: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
Thread[Thread-9,5,main] GearsES2.reshape 0x1cbb99e4 0/0 356x356 of 356x356, swapInterval 1, drawable 0x529a102774cdd7a4, msaa false, tileRendererInUse null
>> GearsES2 0x1cbb99e4, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1002
2 - switch - START 2006
Thread[Thread-9,5,main] GearsES2.reshape 0x1cbb99e4 0/0 256x256 of 256x256, swapInterval 1, drawable 0xad25ad18b9e82e50, msaa false, tileRendererInUse null
>> GearsES2 0x1cbb99e4, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2006
Thread[Thread-9,5,main] GearsES2.dispose 0x1cbb99e4: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x1cbb99e4 FIN
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-4,5,main]
QUIT Window Thread[Thread-6-Display-.x11_:0-2-EDT-4,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443102075875 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1443102075875 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
]]></system-err>
</testsuite>
