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GLProfile.getDefaultDevice(): X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x666aabfc, isOwner false, <58f35fc2, 6aeab7b1>[count 0, qsz 0, owner <NULL>]]]
GLProfile.getDefault(): GLProfile[GL3bc/GL3bc.sw]
GLProfile.getMaxProgrammable(): GLProfile[GL3bc/GL3bc.sw]
GLProfile.getMaxFixedFunc(): GLProfile[GL3bc/GL3bc.sw]
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  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1577954458644 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1577954458647 ms +++ localhost/127.0.0.1:59999 - Locked within 13 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test00Version
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Platform: Java Version: 11.0.5 (11.0.5u0), VM: OpenJDK 64-Bit Server VM, Runtime: OpenJDK Runtime Environment
Platform: Java Vendor: Debian, https://tracker.debian.org/openjdk-11, JavaSE: true, Java9: true, Java6: true, dynamicLib: true, AWT enabled: false
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Package: com.jogamp.nativewindow
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Package: com.jogamp.opengl
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GLProfiles on device X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x666aabfc, isOwner false, <58f35fc2, 6aeab7b1>[count 0, qsz 0, owner <NULL>]]]
	Natives
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		GL3 	true [3.3 (Core profile, arb, compat[ES2, ES3], FBO, software)]
		GL2 	true [3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software)]
		GLES2 	true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, software)]
		GLES1 	true [1.1 (ES profile, arb, compat[FP32], software)]
		Count	6 / 8
	Common
		GL4ES3 	true
		GL2GL3 	true
		GL2ES2 	true
		GL2ES1 	true
	Mappings
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		GL3 	GLProfile[GL3/GL3.sw]
		GL2GL3 	GLProfile[GL2GL3/GL3bc.sw]
		default GLProfile[GL3bc/GL3bc.sw]
		Count	10 / 12


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	GLCaps[glx vid ----, fbc 0xb7: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xb8: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xb9: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xba: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbb: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbc: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbd: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbe: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbf: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc0: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc1: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc2: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc3: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc4: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xe9: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xea: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xeb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xec: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xed: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xee: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xef: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf0: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf2: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf3: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf4: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf5: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf6: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf7: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf8: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf9: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xfa: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xfb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xfc: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xfd: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xfe: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xff: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x100: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x125: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x126: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x127: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x128: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x129: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x12a: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x12b: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x12c: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x12d: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x12e: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x12f: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x130: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x131: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x132: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x133: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x134: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x135: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x136: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x137: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x138: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x139: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x13a: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x13b: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x13c: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x251: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x252: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x253: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x254: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x255: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x256: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x257: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x258: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x259: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x25a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x25b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x25c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x25d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x25e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x25f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x260: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x261: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x262: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x263: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x264: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x265: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x266: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x267: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x268: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x28d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x28e: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x28f: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x290: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x291: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x292: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x293: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x294: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x295: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x296: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x297: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x298: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x299: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x29a: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x29b: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x29c: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x29d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x29e: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x29f: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2a0: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2a1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2a2: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2a3: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2a4: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c9: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2ca: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2cb: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2cc: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2cd: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2ce: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2cf: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d0: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d1: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d2: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d3: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d4: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d5: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d6: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d7: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d8: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d9: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2da: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2db: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2dc: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2dd: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2de: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2df: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2e0: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x305: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x306: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x307: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x308: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x309: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30a: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30b: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30c: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30e: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30f: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x310: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x311: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x312: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x313: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x314: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x315: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x316: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x317: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x318: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x319: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x31a: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x31b: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x31c: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x341: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x342: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x343: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x344: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x345: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x346: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x347: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x348: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x349: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34a: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34b: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34c: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34d: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34e: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34f: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x350: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x351: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x352: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x353: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x354: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x355: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x356: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x357: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x358: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x46d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x46e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x46f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x470: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x471: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x472: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x473: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x474: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x475: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x476: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x477: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x478: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x479: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x47a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x47b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x47c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x47d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x47e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x47f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x480: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x481: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x482: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x483: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x484: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid 0x21, fbc 0x175: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x22, fbc 0x391: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x70, fbc 0x4b3: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c1, fbc 0x161: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c2, fbc 0x162: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c3, fbc 0x163: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c4, fbc 0x164: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c5, fbc 0x165: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c6, fbc 0x166: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c7, fbc 0x167: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c8, fbc 0x168: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4c9, fbc 0x169: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4ca, fbc 0x16a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4cb, fbc 0x16b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4cc, fbc 0x16c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4cd, fbc 0x16d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4ce, fbc 0x16e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4cf, fbc 0x16f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4d0, fbc 0x170: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4d1, fbc 0x171: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4d2, fbc 0x172: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4d3, fbc 0x173: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4d4, fbc 0x174: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4d5, fbc 0x176: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4d6, fbc 0x177: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4d7, fbc 0x178: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4fc, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4fd, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4fe, fbc 0x19f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x4ff, fbc 0x1a0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x500, fbc 0x1a1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x501, fbc 0x1a2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x502, fbc 0x1a3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x503, fbc 0x1a4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x504, fbc 0x1a5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x505, fbc 0x1a6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x506, fbc 0x1a7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x507, fbc 0x1a8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x508, fbc 0x1a9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x509, fbc 0x1aa: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50b, fbc 0x1ac: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50c, fbc 0x1ad: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50d, fbc 0x1ae: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50e, fbc 0x1af: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50f, fbc 0x1b0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x510, fbc 0x1b1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x511, fbc 0x1b2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x512, fbc 0x1b3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x513, fbc 0x1b4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x538, fbc 0x1d9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x539, fbc 0x1da: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x53a, fbc 0x1db: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x53b, fbc 0x1dc: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x53c, fbc 0x1dd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x53d, fbc 0x1de: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x53e, fbc 0x1df: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x53f, fbc 0x1e0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x540, fbc 0x1e1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x541, fbc 0x1e2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x542, fbc 0x1e3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x543, fbc 0x1e4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x544, fbc 0x1e5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x545, fbc 0x1e6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x546, fbc 0x1e7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x547, fbc 0x1e8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x548, fbc 0x1e9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x549, fbc 0x1ea: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x54a, fbc 0x1eb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x54b, fbc 0x1ec: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x54c, fbc 0x1ed: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x54d, fbc 0x1ee: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x54e, fbc 0x1ef: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x54f, fbc 0x1f0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x574, fbc 0x215: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x575, fbc 0x216: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x576, fbc 0x217: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x577, fbc 0x218: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x578, fbc 0x219: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x579, fbc 0x21a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x57a, fbc 0x21b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x57b, fbc 0x21c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x57c, fbc 0x21d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x57d, fbc 0x21e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x57e, fbc 0x21f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x57f, fbc 0x220: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x580, fbc 0x221: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x581, fbc 0x222: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x582, fbc 0x223: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x583, fbc 0x224: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x584, fbc 0x225: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x585, fbc 0x226: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x586, fbc 0x227: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x587, fbc 0x228: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x588, fbc 0x229: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x589, fbc 0x22a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x58a, fbc 0x22b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x58b, fbc 0x22c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b0, fbc 0x37d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b1, fbc 0x37e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b2, fbc 0x37f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b3, fbc 0x380: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b4, fbc 0x381: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b5, fbc 0x382: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b6, fbc 0x383: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b7, fbc 0x384: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b8, fbc 0x385: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b9, fbc 0x386: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ba, fbc 0x387: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5bb, fbc 0x388: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5bc, fbc 0x389: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5bd, fbc 0x38a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5be, fbc 0x38b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5bf, fbc 0x38c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c0, fbc 0x38d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c1, fbc 0x38e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c2, fbc 0x38f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c3, fbc 0x390: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c4, fbc 0x392: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c5, fbc 0x393: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c6, fbc 0x394: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5eb, fbc 0x3b9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ec, fbc 0x3ba: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ed, fbc 0x3bb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ee, fbc 0x3bc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ef, fbc 0x3bd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f0, fbc 0x3be: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f1, fbc 0x3bf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f2, fbc 0x3c0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f3, fbc 0x3c1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f4, fbc 0x3c2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f5, fbc 0x3c3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f6, fbc 0x3c4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f7, fbc 0x3c5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f8, fbc 0x3c6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f9, fbc 0x3c7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5fa, fbc 0x3c8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5fb, fbc 0x3c9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5fc, fbc 0x3ca: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5fd, fbc 0x3cb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5fe, fbc 0x3cc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ff, fbc 0x3cd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x600, fbc 0x3ce: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x601, fbc 0x3cf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x602, fbc 0x3d0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x627, fbc 0x3f5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x628, fbc 0x3f6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x629, fbc 0x3f7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62a, fbc 0x3f8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62b, fbc 0x3f9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62c, fbc 0x3fa: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62d, fbc 0x3fb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62e, fbc 0x3fc: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62f, fbc 0x3fd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x630, fbc 0x3fe: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x631, fbc 0x3ff: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x632, fbc 0x400: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x633, fbc 0x401: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x634, fbc 0x402: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x635, fbc 0x403: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x636, fbc 0x404: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x637, fbc 0x405: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x638, fbc 0x406: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x639, fbc 0x407: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63a, fbc 0x408: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63b, fbc 0x409: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63c, fbc 0x40a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63d, fbc 0x40b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63e, fbc 0x40c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x663, fbc 0x431: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x664, fbc 0x432: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x665, fbc 0x433: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x666, fbc 0x434: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x667, fbc 0x435: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x668, fbc 0x436: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x669, fbc 0x437: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66a, fbc 0x438: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66b, fbc 0x439: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66c, fbc 0x43a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66d, fbc 0x43b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66e, fbc 0x43c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66f, fbc 0x43d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x670, fbc 0x43e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x671, fbc 0x43f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x672, fbc 0x440: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x673, fbc 0x441: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x674, fbc 0x442: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x675, fbc 0x443: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x676, fbc 0x444: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x677, fbc 0x445: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x678, fbc 0x446: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x679, fbc 0x447: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x67a, fbc 0x448: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x69f, fbc 0x4a9: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a0, fbc 0x4aa: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a1, fbc 0x4ab: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a2, fbc 0x4ac: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a3, fbc 0x4ad: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a4, fbc 0x4ae: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a5, fbc 0x4af: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a6, fbc 0x4b0: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a7, fbc 0x4b1: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a8, fbc 0x4b2: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a9, fbc 0x4b4: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6aa, fbc 0x4b5: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ab, fbc 0x4b6: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ac, fbc 0x4b7: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ad, fbc 0x4b8: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ae, fbc 0x4b9: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6af, fbc 0x4ba: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b0, fbc 0x4bb: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b1, fbc 0x4bc: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b2, fbc 0x4bd: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b3, fbc 0x4be: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b4, fbc 0x4bf: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b5, fbc 0x4c0: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]


GLProfiles on device EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f6f8c001560, owner true, ResourceToolkitLock[obj 0x4f5da64a, isOwner false, <7c5bd116, 3e149c10>[count 0, qsz 0, owner <NULL>]]]
	Natives
		GL4bc 	false
		GL4 	false
		GLES3 	true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, software)]
		GL3bc 	true [3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software)]
		GL3 	true [3.1 (Core profile, arb, compat[ES2, ES3], FBO, software)]
		GL2 	true [3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software)]
		GLES2 	true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, software)]
		GLES1 	true [1.1 (ES profile, arb, compat[FP32], software)]
		Count	6 / 8
	Common
		GL4ES3 	true
		GL2GL3 	true
		GL2ES2 	true
		GL2ES1 	true
	Mappings
		GLES1 	GLProfile[GLES1/GLES1.sw]
		GLES2 	GLProfile[GLES2/GLES3.sw]
		GL3bc 	GLProfile[GL3bc/GL3bc.sw]
		GL2ES1 	GLProfile[GL2ES1/GL3bc.sw]
		GL4ES3 	GLProfile[GL4ES3/GLES3.sw]
		GL2ES2 	GLProfile[GL2ES2/GL3.sw]
		GL2 	GLProfile[GL2/GL3bc.sw]
		GLES3 	GLProfile[GLES3/GLES3.sw]
		GL3 	GLProfile[GL3/GL3.sw]
		GL2GL3 	GLProfile[GL2GL3/GL3bc.sw]
		default GLProfile[GL3bc/GL3bc.sw]
		Count	10 / 12


Capabilities for EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f6f8c001560, owner true, ResourceToolkitLock[obj 0x4f5da64a, isOwner false, <7c5bd116, 3e149c10>[count 0, qsz 0, owner <NULL>]]]
	GLCaps[egl cfg 0x1, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x2, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x3, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x4, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x5, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x6, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x8, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x9, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0xa, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0xb, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0xc, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0xd, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0xe, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0xf, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x10, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x11, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x12, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x13, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
	GLCaps[egl cfg 0x14, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]


++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test00Version
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test01GLProfileDefault
GLProfile Mapping default -> GLProfile[GL3bc/GL3bc.sw]
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping default -> GLProfile[GL3bc/GL3bc.sw] -> GLProfile[GL3bc/GL3bc.sw] -> 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3bc
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL4ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES1
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test01GLProfileDefault
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test11GLProfileMaxProgrammable
GLProfile Mapping maxProgrammable -> GLProfile[GL3bc/GL3bc.sw]
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping maxProgrammable -> GLProfile[GL3bc/GL3bc.sw] -> GLProfile[GL3bc/GL3bc.sw] -> 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3bc
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL4ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES1
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test11GLProfileMaxProgrammable
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test22GLProfileMaxFixedFunc
GLProfile Mapping maxFixedFunc -> GLProfile[GL3bc/GL3bc.sw]
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping maxFixedFunc -> GLProfile[GL3bc/GL3bc.sw] -> GLProfile[GL3bc/GL3bc.sw] -> 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3bc
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL4ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES1
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test22GLProfileMaxFixedFunc
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test31GLProfileGL2ES1
GLProfile Mapping GL2ES1 -> GLProfile[GL3bc/GL3bc.sw]
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping GL2ES1 -> GLProfile[GL3bc/GL3bc.sw] -> GLProfile[GL3bc/GL3bc.sw] -> 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3bc
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL4ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES1
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test31GLProfileGL2ES1
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test32GLProfileGL2ES2
GLProfile Mapping GL2ES2 -> GLProfile[GL3/GL3.sw]
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping GL2ES2 -> GLProfile[GL3/GL3.sw] -> GLProfile[GL3/GL3.sw] -> 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3/GL3.sw] -> GL3
GL Mapping GLProfile[GL3/GL3.sw] -> GL4ES3
GL Mapping GLProfile[GL3/GL3.sw] -> GL3ES3
GL Mapping GLProfile[GL3/GL3.sw] -> GL2GL3
GL Mapping GLProfile[GL3/GL3.sw] -> GL2ES2
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test32GLProfileGL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test33GLProfileGL4ES3
GLProfile Mapping GL4ES3 -> GLProfile[GLES3/GLES3.sw]
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
GLContext Mapping GL4ES3 -> GLProfile[GLES3/GLES3.sw] -> GLProfile[GLES3/GLES3.sw] -> 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6
GL impl. class jogamp.opengl.es3.GLES3Impl
GL Mapping GLProfile[GLES3/GLES3.sw] -> GLES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GLES2
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL4ES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL3ES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL2ES2
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test33GLProfileGL4ES3
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test34GLProfileGL2GL3
GLProfile Mapping GL2GL3 -> GLProfile[GL3bc/GL3bc.sw]
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping GL2GL3 -> GLProfile[GL3bc/GL3bc.sw] -> GLProfile[GL3bc/GL3bc.sw] -> 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3bc
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL4ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES1
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test34GLProfileGL2GL3
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test41_GL4bc
Profile GL4bc n/a
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test41_GL4bc
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test42_GL3bc
GLProfile Mapping GL3bc -> GLProfile[GL3bc/GL3bc.sw]
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping GL3bc -> GLProfile[GL3bc/GL3bc.sw] -> GLProfile[GL3bc/GL3bc.sw] -> 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3bc
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL4ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES1
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test42_GL3bc
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test43_GL2
GLProfile Mapping GL2 -> GLProfile[GL2/GL3bc.sw]
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping GL2 -> GLProfile[GL2/GL3bc.sw] -> GLProfile[GL3bc/GL3bc.sw] -> 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3bc
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL4ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL3ES3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2GL3
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES2
GL Mapping GLProfile[GL3bc/GL3bc.sw] -> GL2ES1
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test43_GL2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test44_GL4
Profile GL4 n/a
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test44_GL4
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test45_GL3
GLProfile Mapping GL3 -> GLProfile[GL3/GL3.sw]
Swap Interval  1
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
GLContext Mapping GL3 -> GLProfile[GL3/GL3.sw] -> GLProfile[GL3/GL3.sw] -> 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL Mapping GLProfile[GL3/GL3.sw] -> GL3
GL Mapping GLProfile[GL3/GL3.sw] -> GL4ES3
GL Mapping GLProfile[GL3/GL3.sw] -> GL3ES3
GL Mapping GLProfile[GL3/GL3.sw] -> GL2GL3
GL Mapping GLProfile[GL3/GL3.sw] -> GL2ES2
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test45_GL3
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test46_GLES1
GLProfile Mapping GLES1 -> GLProfile[GLES1/GLES1.sw]
Swap Interval  1
GL Profile     GLProfile[GLES1/GLES1.sw]
GL Version     1.1 (ES profile, arb, compat[FP32], software) - OpenGL ES-CM 1.1 Mesa 18.3.6 [GL 1.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es1.GLES1Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES-CM 1.1 Mesa 18.3.6
GLSL           false, has-compiler-func: true
GL FBO: basic false, full false
GL_EXTENSIONS  47
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
GLContext Mapping GLES1 -> GLProfile[GLES1/GLES1.sw] -> GLProfile[GLES1/GLES1.sw] -> 1.1 (ES profile, arb, compat[FP32], software) - OpenGL ES-CM 1.1 Mesa 18.3.6
GL impl. class jogamp.opengl.es1.GLES1Impl
GL Mapping GLProfile[GLES1/GLES1.sw] -> GLES1
GL Mapping GLProfile[GLES1/GLES1.sw] -> GL2ES1
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test46_GLES1
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test47_GLES2
GLProfile Mapping GLES2 -> GLProfile[GLES2/GLES3.sw]
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
GLContext Mapping GLES2 -> GLProfile[GLES2/GLES3.sw] -> GLProfile[GLES3/GLES3.sw] -> 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6
GL impl. class jogamp.opengl.es3.GLES3Impl
GL Mapping GLProfile[GLES3/GLES3.sw] -> GLES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GLES2
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL4ES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL3ES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL2ES2
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test47_GLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test48_GLES3
GLProfile Mapping GLES3 -> GLProfile[GLES3/GLES3.sw]
Swap Interval  1
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
GLContext Mapping GLES3 -> GLProfile[GLES3/GLES3.sw] -> GLProfile[GLES3/GLES3.sw] -> 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6
GL impl. class jogamp.opengl.es3.GLES3Impl
GL Mapping GLProfile[GLES3/GLES3.sw] -> GLES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GLES2
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL4ES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL3ES3
GL Mapping GLProfile[GLES3/GLES3.sw] -> GL2ES2
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test48_GLES3
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1577954463536 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1577954463536 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
