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  <system-out><![CDATA[Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x5a75861, isOwner false, <3bee437f, 6a04a0ff>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <487d771e, 77265a20>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x5a75861, isOwner false, <3bee437f, 6a04a0ff>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <487d771e, 77265a20>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x3e9a0a00, handle 0x7fe9e0371230, isShared false, jogamp.opengl.gl4.GL4bcImpl@6c58703d,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x5a75861, isOwner false, <3bee437f, 6a04a0ff>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <487d771e, 77265a20>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x65306cae], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x7844ee1c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3adb4a1a]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x263d9820 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@58f35fc2[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x4353e12e, isOwner false, <65d776da, cd4dfaa>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1f4c41af, 434a89f9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x4353e12e, isOwner false, <65d776da, cd4dfaa>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1f4c41af, 434a89f9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x1d7546ec, handle 0x7fe9e0cfc830, isShared false, jogamp.opengl.gl4.GL4bcImpl@6aadbf8f,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x4353e12e, isOwner false, <65d776da, cd4dfaa>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1f4c41af, 434a89f9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x4a4a9d1f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x3776e367], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d58d0ee]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x6a401466 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@74fcde54[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x4654f375, isOwner false, <7e33c7de, 35bce1ac>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <a72b5b9, 6bdc20d9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x4654f375, isOwner false, <7e33c7de, 35bce1ac>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <a72b5b9, 6bdc20d9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0xb31174b, handle 0x7fe9e0faf040, isShared false, jogamp.opengl.gl4.GL4bcImpl@4cc2b51d,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x4654f375, isOwner false, <7e33c7de, 35bce1ac>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <a72b5b9, 6bdc20d9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x59d23600], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46928ffe]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x4f4a6881 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@760255e[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x6b50d3ec, isOwner false, <4fff29dd, 28c23ae1>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7a57fd94, 17f59e81>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x5da02a4c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x185edf8e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x669aa6ef],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3ef1489d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x503d4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dff745],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x6b50d3ec, isOwner false, <4fff29dd, 28c23ae1>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7a57fd94, 17f59e81>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x21f2fc63, handle 0x7fe9e0eabbd0, isShared false, jogamp.opengl.gl4.GL4bcImpl@5141982f,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x5da02a4c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x185edf8e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x669aa6ef],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3ef1489d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x503d4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dff745],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x6b50d3ec, isOwner false, <4fff29dd, 28c23ae1>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7a57fd94, 17f59e81>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x5da02a4c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x185edf8e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x669aa6ef]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3ef1489d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x503d4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dff745]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x5da02a4c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x185edf8e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x669aa6ef]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x5da02a4c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x185edf8e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x669aa6ef]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x3ef1489d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x503d4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dff745]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x3ef1489d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x503d4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dff745]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x5da02a4c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x185edf8e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x669aa6ef]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x3ef1489d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x503d4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dff745]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x3ef1489d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x503d4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dff745]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x5da02a4c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x185edf8e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x669aa6ef]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x6bbb552b isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5fba4d61[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x1923a100, isOwner false, <394f98de, 3f887356>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <6606d37e, 62a9551f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0xb46c8b9], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5b8b7d95], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23ef6563],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x29203cc2], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x29479baa], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5b8b7d95], hasSink true, dirty false], state OK, obj 0x141e2a5f],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x1923a100, isOwner false, <394f98de, 3f887356>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <6606d37e, 62a9551f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x27e5a8fc, handle 0x7fe9e0d3fe20, isShared false, jogamp.opengl.gl4.GL4bcImpl@4c0281c2,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0xb46c8b9], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5b8b7d95], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23ef6563],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x29203cc2], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x29479baa], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5b8b7d95], hasSink true, dirty false], state OK, obj 0x141e2a5f],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x1923a100, isOwner false, <394f98de, 3f887356>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <6606d37e, 62a9551f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0xb46c8b9], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5b8b7d95], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23ef6563]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x29203cc2], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x29479baa], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5b8b7d95], hasSink true, dirty false], state OK, obj 0x141e2a5f]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0xb46c8b9], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x5b8b7d95], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23ef6563]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0xb46c8b9], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x5b8b7d95], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23ef6563]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x29203cc2], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x29479baa], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x5b8b7d95], hasSink true, dirty false], state OK, obj 0x141e2a5f]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x29203cc2], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x29479baa], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x5b8b7d95], hasSink true, dirty false], state OK, obj 0x141e2a5f]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0xb46c8b9], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x5b8b7d95], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23ef6563]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0xb46c8b9], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x5b8b7d95], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23ef6563]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x29203cc2], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x29479baa], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x5b8b7d95], hasSink true, dirty false], state OK, obj 0x141e2a5f]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x29203cc2], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x29479baa], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x5b8b7d95], hasSink true, dirty false], state OK, obj 0x141e2a5f]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@590dd923[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@716328ec[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x21746b8, isOwner false, <35768128, 5017ca15>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <42f3890f, 7a69356f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x4b5bf697], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x15beaede], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x78aa60de],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x5ff403b7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x3f5c92dc], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x15beaede], hasSink true, dirty false], state OK, obj 0x4b0fa990],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x21746b8, isOwner false, <35768128, 5017ca15>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <42f3890f, 7a69356f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x7b1784cb, handle 0x7fe9e0d822f0, isShared false, jogamp.opengl.gl4.GL4bcImpl@60089cbf,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x4b5bf697], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x15beaede], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x78aa60de],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x5ff403b7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x3f5c92dc], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x15beaede], hasSink true, dirty false], state OK, obj 0x4b0fa990],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x21746b8, isOwner false, <35768128, 5017ca15>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <42f3890f, 7a69356f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x4b5bf697], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x15beaede], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x78aa60de]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x5ff403b7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x3f5c92dc], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x15beaede], hasSink true, dirty false], state OK, obj 0x4b0fa990]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x4b5bf697], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x15beaede], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x78aa60de]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x4b5bf697], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x15beaede], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x78aa60de]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x6, obj 0x5ff403b7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x5, obj 0x3f5c92dc], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x15beaede], hasSink true, dirty false], state OK, obj 0x4b0fa990]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x6, obj 0x5ff403b7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x5, obj 0x3f5c92dc], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x15beaede], hasSink true, dirty false], state OK, obj 0x4b0fa990]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xc, obj 0x4b5bf697], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x15beaede], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x78aa60de]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xc, obj 0x4b5bf697], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x15beaede], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x78aa60de]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xa, obj 0x5ff403b7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x9, obj 0x3f5c92dc], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x15beaede], hasSink true, dirty false], state OK, obj 0x4b0fa990]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xa, obj 0x5ff403b7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x9, obj 0x3f5c92dc], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x15beaede], hasSink true, dirty false], state OK, obj 0x4b0fa990]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@3b193810[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@440f6d7f[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x73dec023, isOwner false, <10b8d0ee, 134e918b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <270d36ec, 22d725f6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x139bbb37], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5def55fe],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x460c2320], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x139bbb37], hasSink true, dirty false], state OK, obj 0x47c44cbd],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x73dec023, isOwner false, <10b8d0ee, 134e918b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <270d36ec, 22d725f6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x74beaee2, handle 0x7fe9e035b680, isShared false, jogamp.opengl.gl4.GL4bcImpl@9481571,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x139bbb37], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5def55fe],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x460c2320], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x139bbb37], hasSink true, dirty false], state OK, obj 0x47c44cbd],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x73dec023, isOwner false, <10b8d0ee, 134e918b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <270d36ec, 22d725f6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x139bbb37], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5def55fe]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x460c2320], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x139bbb37], hasSink true, dirty false], state OK, obj 0x47c44cbd]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0x139bbb37], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5def55fe]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0x139bbb37], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5def55fe]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x3, obj 0x460c2320], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0x139bbb37], hasSink true, dirty false], state OK, obj 0x47c44cbd]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x3, obj 0x460c2320], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0x139bbb37], hasSink true, dirty false], state OK, obj 0x47c44cbd]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0x139bbb37], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5def55fe]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0x139bbb37], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5def55fe]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x5, obj 0x460c2320], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0x139bbb37], hasSink true, dirty false], state OK, obj 0x47c44cbd]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x5, obj 0x460c2320], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0x139bbb37], hasSink true, dirty false], state OK, obj 0x47c44cbd]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@2eaff103[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@91dd2d5[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x5cd70d3a, isOwner false, <151d4262, 21d22e56>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2da6bc94, 49fcdac7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x6b6b1848], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31c23267], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23194b],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x17864b0], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x21092bfc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31c23267], hasSink true, dirty false], state OK, obj 0x32e2858f],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x5cd70d3a, isOwner false, <151d4262, 21d22e56>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2da6bc94, 49fcdac7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x360d9fc8, handle 0x7fe9e0cfc830, isShared false, jogamp.opengl.gl4.GL4bcImpl@2a933bd9,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x6b6b1848], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31c23267], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23194b],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x17864b0], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x21092bfc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31c23267], hasSink true, dirty false], state OK, obj 0x32e2858f],
	Surface   WrappedSurface[ displayHandle 0x7fe9e031dc30
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e031dc30, owner true, ResourceToolkitLock[obj 0x5cd70d3a, isOwner false, <151d4262, 21d22e56>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2da6bc94, 49fcdac7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x6b6b1848], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31c23267], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23194b]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x17864b0], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x21092bfc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31c23267], hasSink true, dirty false], state OK, obj 0x32e2858f]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x6b6b1848], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x31c23267], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23194b]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x6b6b1848], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x31c23267], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23194b]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x7, obj 0x17864b0], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x6, obj 0x21092bfc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x31c23267], hasSink true, dirty false], state OK, obj 0x32e2858f]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x7, obj 0x17864b0], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x6, obj 0x21092bfc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x31c23267], hasSink true, dirty false], state OK, obj 0x32e2858f]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xd, obj 0x6b6b1848], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x31c23267], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23194b]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xd, obj 0x6b6b1848], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x31c23267], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x23194b]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xc, obj 0x17864b0], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0xb, obj 0x21092bfc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x31c23267], hasSink true, dirty false], state OK, obj 0x32e2858f]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xc, obj 0x17864b0], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0xb, obj 0x21092bfc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x31c23267], hasSink true, dirty false], state OK, obj 0x32e2858f]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@422da3bc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3202ad[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@59b1e579,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   EGLSurface[ displayHandle 0x7fe9c4001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fe9c4001560, owner true, ResourceToolkitLock[obj 0xedbbe8, isOwner false, <3d45821d, 320bef8e>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fe9c40609f0, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <64c75e9b, 9989b10>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@59b1e579,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x2b2bf5fb], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75465e4e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x66a6bb95],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5cde5d05], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1badc410], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x28aeef48],
	Surface   EGLSurface[ displayHandle 0x7fe9c4001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fe9c4001560, owner true, ResourceToolkitLock[obj 0xedbbe8, isOwner false, <3d45821d, 320bef8e>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fe9c40609f0, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <64c75e9b, 9989b10>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)], options 0x4c49, this 0x185ca554, handle 0x7fe9e0e73e90, isShared false, jogamp.opengl.es3.GLES3Impl@7b8783db,
	 quirks: [GLES3ViaEGLES2Config, No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@59b1e579,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x2b2bf5fb], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75465e4e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x66a6bb95],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5cde5d05], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1badc410], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x28aeef48],
	Surface   EGLSurface[ displayHandle 0x7fe9c4001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fe9c4001560, owner true, ResourceToolkitLock[obj 0xedbbe8, isOwner false, <3d45821d, 320bef8e>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fe9c40609f0, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <64c75e9b, 9989b10>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x2b2bf5fb], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75465e4e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x66a6bb95]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5cde5d05], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1badc410], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x28aeef48]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x2b2bf5fb], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x75465e4e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x66a6bb95]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x2b2bf5fb], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x75465e4e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x66a6bb95]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x5cde5d05], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x1badc410], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x28aeef48]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x5cde5d05], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x1badc410], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x28aeef48]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x2b2bf5fb], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x75465e4e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x66a6bb95]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x5cde5d05], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x1badc410], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x28aeef48]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x5cde5d05], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x1badc410], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x28aeef48]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x2b2bf5fb], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x75465e4e], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x66a6bb95]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0xe7f45ff isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20670740[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@59b1e579,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   EGLSurface[ displayHandle 0x7fe9c4001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fe9c4001560, owner true, ResourceToolkitLock[obj 0x52c1e3d5, isOwner false, <2daf2937, 1c3486cc>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fe9c40609f0, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <3e8d5eb9, 638fcdf6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@59b1e579,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x5babab23], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xf8744fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46d63ddd],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x29150040], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1c800788], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xf8744fc], hasSink true, dirty false], state OK, obj 0x2fe144f2],
	Surface   EGLSurface[ displayHandle 0x7fe9c4001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fe9c4001560, owner true, ResourceToolkitLock[obj 0x52c1e3d5, isOwner false, <2daf2937, 1c3486cc>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fe9c40609f0, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <3e8d5eb9, 638fcdf6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)], options 0x4c49, this 0x37bda621, handle 0x7fe9e0d33850, isShared false, jogamp.opengl.es3.GLES3Impl@58aeac06,
	 quirks: [GLES3ViaEGLES2Config, No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@59b1e579,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x5babab23], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xf8744fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46d63ddd],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x29150040], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1c800788], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xf8744fc], hasSink true, dirty false], state OK, obj 0x2fe144f2],
	Surface   EGLSurface[ displayHandle 0x7fe9c4001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7fe9c4001560, owner true, ResourceToolkitLock[obj 0x52c1e3d5, isOwner false, <2daf2937, 1c3486cc>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7fe9c40609f0, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <3e8d5eb9, 638fcdf6>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x5babab23], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xf8744fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46d63ddd]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x29150040], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1c800788], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xf8744fc], hasSink true, dirty false], state OK, obj 0x2fe144f2]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x5babab23], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xf8744fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46d63ddd]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x5babab23], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xf8744fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46d63ddd]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x29150040], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x1c800788], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xf8744fc], hasSink true, dirty false], state OK, obj 0x2fe144f2]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x29150040], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x1c800788], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xf8744fc], hasSink true, dirty false], state OK, obj 0x2fe144f2]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x5babab23], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xf8744fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46d63ddd]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x5babab23], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xf8744fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x46d63ddd]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x29150040], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x1c800788], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xf8744fc], hasSink true, dirty false], state OK, obj 0x2fe144f2]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x29150040], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x1c800788], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xf8744fc], hasSink true, dirty false], state OK, obj 0x2fe144f2]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x440e5cdc isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4598431d[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7fe9e0cfb4f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e0cfb4f0, owner true, ResourceToolkitLock[obj 0x51eec9b2, isOwner false, <120dfbb5, 51ab67a5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <53775f7f, 74f3affa>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x7bf0c7fa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3422f22], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f74baa5],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x2921d50d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3b88d661], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x549318c4],
	Surface   WrappedSurface[ displayHandle 0x7fe9e0cfb4f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e0cfb4f0, owner true, ResourceToolkitLock[obj 0x51eec9b2, isOwner false, <120dfbb5, 51ab67a5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <53775f7f, 74f3affa>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x9de2282, handle 0x7fe9e28f83b0, isShared false, jogamp.opengl.gl4.GL4bcImpl@1ef83161,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@32d21130,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x7bf0c7fa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3422f22], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f74baa5],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x2921d50d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3b88d661], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x549318c4],
	Surface   WrappedSurface[ displayHandle 0x7fe9e0cfb4f0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7fe9e0cfb4f0, owner true, ResourceToolkitLock[obj 0x51eec9b2, isOwner false, <120dfbb5, 51ab67a5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <53775f7f, 74f3affa>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x7bf0c7fa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3422f22], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f74baa5]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x2921d50d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3b88d661], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x549318c4]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x7bf0c7fa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x3422f22], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f74baa5]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x7bf0c7fa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x3422f22], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f74baa5]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x2921d50d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x3b88d661], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x549318c4]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x2921d50d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x3b88d661], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x549318c4]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x7bf0c7fa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x3422f22], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f74baa5]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x2921d50d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x3b88d661], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x549318c4]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x2921d50d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x3b88d661], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x549318c4]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x7bf0c7fa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x3422f22], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f74baa5]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x63bed701 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4490efc6[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1578172539134 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1578172539137 ms +++ localhost/127.0.0.1:59999 - Locked within 13 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x263d9820: tileRendererInUse null, GearsES2[obj 0x263d9820 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x263d9820 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x263d9820 created: GearsObj[0x29099974, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x263d9820 created: GearsObj[0x4ea1c69, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x263d9820 created: GearsObj[0x4ea1c69, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x263d9820 FIN GearsES2[obj 0x263d9820 isInit true, usesShared false, 1 GearsObj[0x29099974, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x4ea1c69, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1b82562f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x263d9820 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x263d9820, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x263d9820 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x263d9820, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x65306cae]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x65306cae]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x263d9820 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x263d9820, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x263d9820 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x263d9820, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x263d9820 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x263d9820: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x263d9820 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x6a401466: tileRendererInUse null, GearsES2[obj 0x6a401466 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6a401466 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x6a401466 created: GearsObj[0x3a95cf0e, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6a401466 created: GearsObj[0x23c36392, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6a401466 created: GearsObj[0x23c36392, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x6a401466 FIN GearsES2[obj 0x6a401466 isInit true, usesShared false, 1 GearsObj[0x3a95cf0e, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x23c36392, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1e6aa5d9, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6a401466 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6a401466, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6a401466 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6a401466, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x4a4a9d1f]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x4a4a9d1f]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6a401466 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6a401466, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6a401466 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x6a401466, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a401466 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6a401466: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6a401466 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x4f4a6881: tileRendererInUse null, GearsES2[obj 0x4f4a6881 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4f4a6881 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x4f4a6881 created: GearsObj[0x3e7c33fa, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4f4a6881 created: GearsObj[0x56ae54b7, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4f4a6881 created: GearsObj[0x56ae54b7, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x4f4a6881 FIN GearsES2[obj 0x4f4a6881 isInit true, usesShared false, 1 GearsObj[0x3e7c33fa, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x56ae54b7, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x311ad803, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4f4a6881 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4f4a6881, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4f4a6881 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4f4a6881, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth null
Resize1.newDepth null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4f4a6881 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4f4a6881, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4f4a6881 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x4f4a6881, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4f4a6881 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x4f4a6881: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x4f4a6881 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x6bbb552b: tileRendererInUse null, GearsES2[obj 0x6bbb552b isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6bbb552b on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x6bbb552b created: GearsObj[0x76973351, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6bbb552b created: GearsObj[0x154f4a54, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6bbb552b created: GearsObj[0x154f4a54, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x6bbb552b FIN GearsES2[obj 0x6bbb552b isInit true, usesShared false, 1 GearsObj[0x76973351, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x154f4a54, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5f7bde4b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6bbb552b 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6bbb552b, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6bbb552b 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6bbb552b, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x5da02a4c]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x5da02a4c]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6bbb552b 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6bbb552b, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6bbb552b 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x6bbb552b, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6bbb552b 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6bbb552b: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6bbb552b FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0xb46c8b9]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0xb46c8b9]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x4b5bf697]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x4b5bf697]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0200x0150.png
Resize1.oldDepth null
Resize1.newDepth null
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x265a21d9: tileRendererInUse null, GearsES2[obj 0x265a21d9 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x265a21d9 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x265a21d9 created: GearsObj[0x6c633554, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x265a21d9 created: GearsObj[0x96eb2c9, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x265a21d9 created: GearsObj[0x96eb2c9, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x265a21d9 FIN GearsES2[obj 0x265a21d9 isInit true, usesShared false, 1 GearsObj[0x6c633554, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x96eb2c9, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x46aa003f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
	null
	ShaderProgram[id=9, linked=false, inUse=false, program: 4,
   ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  5, source]
   ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
**** Init
**** Reshape: 400x300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x265a21d9 0/0 400x300 of 400x300, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x265a21d9, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300 of 400x300, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 400x300, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 400x300, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
**** Reshape: 200x150
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x265a21d9 0/0 200x150 of 200x150, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x265a21d9, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150 of 200x150, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 200x150, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 200x150, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 200x150, swapInterval -1, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x6b6b1848]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x6b6b1848]
**** Reshape: 800x600
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x265a21d9 0/0 800x600 of 800x600, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x265a21d9, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600 of 800x600, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 800x600, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 800x600, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
**** Reshape: 600x450
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x265a21d9 0/0 600x450 of 600x450, swapInterval -1, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x265a21d9, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450 of 600x450, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 600x450, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x265a21d9 600x450, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x265a21d9: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x265a21d9 FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0xe7f45ff: tileRendererInUse null, GearsES2[obj 0xe7f45ff isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0xe7f45ff on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  0
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
gear1 0xe7f45ff created: GearsObj[0x57be3065, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0xe7f45ff created: GearsObj[0x2fda197b, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0xe7f45ff created: GearsObj[0x2fda197b, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0xe7f45ff FIN GearsES2[obj 0xe7f45ff isInit true, usesShared false, 1 GearsObj[0x57be3065, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x2fda197b, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x76a8e05e, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0xe7f45ff 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0xe7f45ff, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0xe7f45ff 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0xe7f45ff, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x2b2bf5fb]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x2b2bf5fb]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0xe7f45ff 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0xe7f45ff, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0xe7f45ff 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0xe7f45ff, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xe7f45ff 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0xe7f45ff: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0xe7f45ff FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x440e5cdc: tileRendererInUse null, GearsES2[obj 0x440e5cdc isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x440e5cdc on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  0
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
gear1 0x440e5cdc created: GearsObj[0x46cc5f09, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x440e5cdc created: GearsObj[0x4b610822, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x440e5cdc created: GearsObj[0x4b610822, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x440e5cdc FIN GearsES2[obj 0x440e5cdc isInit true, usesShared false, 1 GearsObj[0x46cc5f09, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x4b610822, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x2b83bba, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x440e5cdc 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x440e5cdc, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x440e5cdc 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x440e5cdc, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa01_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x5babab23]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x5babab23]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x440e5cdc 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x440e5cdc, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x440e5cdc 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x440e5cdc, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x440e5cdc 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x440e5cdc: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x440e5cdc FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x63bed701: tileRendererInUse null, GearsES2[obj 0x63bed701 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x63bed701 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x63bed701 created: GearsObj[0x4583adc5, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x63bed701 created: GearsObj[0x3cd0465d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x63bed701 created: GearsObj[0x3cd0465d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x63bed701 FIN GearsES2[obj 0x63bed701 isInit true, usesShared false, 1 GearsObj[0x4583adc5, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3cd0465d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4e82abd6, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x63bed701 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x63bed701, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x63bed701 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x63bed701, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x7bf0c7fa]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x7bf0c7fa]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x63bed701 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x63bed701, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x63bed701 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x63bed701, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x63bed701 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x63bed701: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x63bed701 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1578172546445 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1578172546445 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
