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  <system-out><![CDATA[Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec42b17c0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec42b17c0, owner true, ResourceToolkitLock[obj 0x107695dc, isOwner false, <5edfa893, 2f56537f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7a76d144, 5e0a63a3>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3],
	Surface   WrappedSurface[ displayHandle 0x7f7ec42b17c0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec42b17c0, owner true, ResourceToolkitLock[obj 0x107695dc, isOwner false, <5edfa893, 2f56537f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7a76d144, 5e0a63a3>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x7db2c3c1, handle 0x7f7ec42f75d0, isShared false, jogamp.opengl.gl4.GL4bcImpl@6243189b,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3],
	Surface   WrappedSurface[ displayHandle 0x7f7ec42b17c0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec42b17c0, owner true, ResourceToolkitLock[obj 0x107695dc, isOwner false, <5edfa893, 2f56537f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7a76d144, 5e0a63a3>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x51c8a9f3], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xd202001], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5d64abe3]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x4997def4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4adfdc3d[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e0dab0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e0dab0, owner true, ResourceToolkitLock[obj 0x5aa1adc1, isOwner false, <37c7bb0a, 41b75d8d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <49ac18e, 5302ab79>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e0dab0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e0dab0, owner true, ResourceToolkitLock[obj 0x5aa1adc1, isOwner false, <37c7bb0a, 41b75d8d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <49ac18e, 5302ab79>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x591755f8, handle 0x7f7ec48100e0, isShared false, jogamp.opengl.gl4.GL4bcImpl@55b71cbf,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e0dab0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e0dab0, owner true, ResourceToolkitLock[obj 0x5aa1adc1, isOwner false, <37c7bb0a, 41b75d8d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <49ac18e, 5302ab79>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x70f3030b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x22b73062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36ec370f]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x4e98124b isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@269bbbc8[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e0dab0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e0dab0, owner true, ResourceToolkitLock[obj 0x3333e208, isOwner false, <453a7acf, a2b5b28>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <6c26d0b5, 40295c9b>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e0dab0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e0dab0, owner true, ResourceToolkitLock[obj 0x3333e208, isOwner false, <453a7acf, a2b5b28>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <6c26d0b5, 40295c9b>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x5653ba53, handle 0x7f7ec4c91a70, isShared false, jogamp.opengl.gl4.GL4bcImpl@56cfd027,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e0dab0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e0dab0, owner true, ResourceToolkitLock[obj 0x3333e208, isOwner false, <453a7acf, a2b5b28>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <6c26d0b5, 40295c9b>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x6f149aa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5c0882b9]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x1d05698f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@11b5df9c[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec4fd7eb0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4fd7eb0, owner true, ResourceToolkitLock[obj 0x19d12c3e, isOwner false, <75b1c917, 2ea8b982>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <a04bdaa, 1a24c008>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x25ef9f37], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xaa99a25], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x19f72f02],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xc659bd1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4a5b580d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55aaab4d],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4fd7eb0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4fd7eb0, owner true, ResourceToolkitLock[obj 0x19d12c3e, isOwner false, <75b1c917, 2ea8b982>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <a04bdaa, 1a24c008>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x61264b2a, handle 0x7f7ec4e2e610, isShared false, jogamp.opengl.gl4.GL4bcImpl@750501c5,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x25ef9f37], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xaa99a25], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x19f72f02],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xc659bd1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4a5b580d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55aaab4d],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4fd7eb0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4fd7eb0, owner true, ResourceToolkitLock[obj 0x19d12c3e, isOwner false, <75b1c917, 2ea8b982>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <a04bdaa, 1a24c008>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x25ef9f37], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xaa99a25], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x19f72f02]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xc659bd1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4a5b580d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55aaab4d]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x25ef9f37], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xaa99a25], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x19f72f02]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x25ef9f37], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xaa99a25], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x19f72f02]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0xc659bd1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x4a5b580d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55aaab4d]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0xc659bd1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x4a5b580d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55aaab4d]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x25ef9f37], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0xaa99a25], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x19f72f02]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0xc659bd1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x4a5b580d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55aaab4d]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0xc659bd1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x4a5b580d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55aaab4d]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x25ef9f37], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0xaa99a25], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x19f72f02]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x650eb458 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4595103b[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0xa99b99f, isOwner false, <4fc8e469, 6934a035>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <161caf83, 510ea99e>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x660717fc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1514c26a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42e100fb],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x47ad7982], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7419f2f9], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1514c26a], hasSink true, dirty false], state OK, obj 0x194b3e7c],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0xa99b99f, isOwner false, <4fc8e469, 6934a035>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <161caf83, 510ea99e>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x596df47a, handle 0x7f7ec4c7c380, isShared false, jogamp.opengl.gl4.GL4bcImpl@53670376,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x660717fc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1514c26a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42e100fb],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x47ad7982], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7419f2f9], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1514c26a], hasSink true, dirty false], state OK, obj 0x194b3e7c],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0xa99b99f, isOwner false, <4fc8e469, 6934a035>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <161caf83, 510ea99e>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x660717fc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1514c26a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42e100fb]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x47ad7982], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7419f2f9], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1514c26a], hasSink true, dirty false], state OK, obj 0x194b3e7c]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x660717fc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1514c26a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42e100fb]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x660717fc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1514c26a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42e100fb]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x47ad7982], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x7419f2f9], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1514c26a], hasSink true, dirty false], state OK, obj 0x194b3e7c]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x47ad7982], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x7419f2f9], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1514c26a], hasSink true, dirty false], state OK, obj 0x194b3e7c]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x660717fc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x1514c26a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42e100fb]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x660717fc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x1514c26a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42e100fb]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x47ad7982], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x7419f2f9], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x1514c26a], hasSink true, dirty false], state OK, obj 0x194b3e7c]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x47ad7982], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x7419f2f9], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x1514c26a], hasSink true, dirty false], state OK, obj 0x194b3e7c]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@68d2add9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@449fb828[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x5cbcb210, isOwner false, <43c563d8, 23a1c42a>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <64288eef, 5d3d9c48>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x38dc4796], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x18a3fd9b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x9b25319],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x4cca8c2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x4b02eff4], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x18a3fd9b], hasSink true, dirty false], state OK, obj 0x167082d2],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x5cbcb210, isOwner false, <43c563d8, 23a1c42a>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <64288eef, 5d3d9c48>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x358eef94, handle 0x7f7ec42fa150, isShared false, jogamp.opengl.gl4.GL4bcImpl@dc1219e,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x38dc4796], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x18a3fd9b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x9b25319],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x4cca8c2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x4b02eff4], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x18a3fd9b], hasSink true, dirty false], state OK, obj 0x167082d2],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x5cbcb210, isOwner false, <43c563d8, 23a1c42a>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <64288eef, 5d3d9c48>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x38dc4796], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x18a3fd9b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x9b25319]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x4cca8c2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x4b02eff4], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x18a3fd9b], hasSink true, dirty false], state OK, obj 0x167082d2]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x38dc4796], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x18a3fd9b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x9b25319]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x38dc4796], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x18a3fd9b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x9b25319]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x6, obj 0x4cca8c2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x5, obj 0x4b02eff4], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x18a3fd9b], hasSink true, dirty false], state OK, obj 0x167082d2]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x6, obj 0x4cca8c2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x5, obj 0x4b02eff4], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x18a3fd9b], hasSink true, dirty false], state OK, obj 0x167082d2]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xc, obj 0x38dc4796], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x18a3fd9b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x9b25319]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xc, obj 0x38dc4796], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x18a3fd9b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x9b25319]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xa, obj 0x4cca8c2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x9, obj 0x4b02eff4], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x18a3fd9b], hasSink true, dirty false], state OK, obj 0x167082d2]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xa, obj 0x4cca8c2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x9, obj 0x4b02eff4], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x18a3fd9b], hasSink true, dirty false], state OK, obj 0x167082d2]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@51e0129d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@49d36f57[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x100cccdb, isOwner false, <421565b6, 190470f6>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2f336ece, 59af15e7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xac7a688], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e36fc00],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1f97c60c], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xac7a688], hasSink true, dirty false], state OK, obj 0x5833cd24],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x100cccdb, isOwner false, <421565b6, 190470f6>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2f336ece, 59af15e7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x307ee3b1, handle 0x7f7ec5205d60, isShared false, jogamp.opengl.gl4.GL4bcImpl@6ff7c34c,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xac7a688], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e36fc00],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1f97c60c], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xac7a688], hasSink true, dirty false], state OK, obj 0x5833cd24],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x100cccdb, isOwner false, <421565b6, 190470f6>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2f336ece, 59af15e7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xac7a688], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e36fc00]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1f97c60c], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0xac7a688], hasSink true, dirty false], state OK, obj 0x5833cd24]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0xac7a688], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e36fc00]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0xac7a688], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e36fc00]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x3, obj 0x1f97c60c], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0xac7a688], hasSink true, dirty false], state OK, obj 0x5833cd24]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x3, obj 0x1f97c60c], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0xac7a688], hasSink true, dirty false], state OK, obj 0x5833cd24]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0xac7a688], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e36fc00]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0xac7a688], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e36fc00]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x5, obj 0x1f97c60c], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0xac7a688], hasSink true, dirty false], state OK, obj 0x5833cd24]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x5, obj 0x1f97c60c], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0xac7a688], hasSink true, dirty false], state OK, obj 0x5833cd24]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@6628f44e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@472ee921[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x487ef362, isOwner false, <3d272c1a, 6982dd3f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <4808d2e0, 77d2cd60>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x1b66c6d4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cc0059], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e0688b4],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x1c5b6f65], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1f166a16], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cc0059], hasSink true, dirty false], state OK, obj 0x31264a5c],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x487ef362, isOwner false, <3d272c1a, 6982dd3f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <4808d2e0, 77d2cd60>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x7311687c, handle 0x7f7ec4c6a4c0, isShared false, jogamp.opengl.gl4.GL4bcImpl@3b6f37e4,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x1b66c6d4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cc0059], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e0688b4],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x1c5b6f65], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1f166a16], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cc0059], hasSink true, dirty false], state OK, obj 0x31264a5c],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4f597b0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4f597b0, owner true, ResourceToolkitLock[obj 0x487ef362, isOwner false, <3d272c1a, 6982dd3f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <4808d2e0, 77d2cd60>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x1b66c6d4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cc0059], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e0688b4]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x1c5b6f65], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x1f166a16], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x63cc0059], hasSink true, dirty false], state OK, obj 0x31264a5c]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x1b66c6d4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x63cc0059], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e0688b4]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x1b66c6d4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x63cc0059], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e0688b4]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x7, obj 0x1c5b6f65], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x6, obj 0x1f166a16], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x63cc0059], hasSink true, dirty false], state OK, obj 0x31264a5c]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x7, obj 0x1c5b6f65], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x6, obj 0x1f166a16], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x63cc0059], hasSink true, dirty false], state OK, obj 0x31264a5c]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xd, obj 0x1b66c6d4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x63cc0059], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e0688b4]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xd, obj 0x1b66c6d4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x63cc0059], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e0688b4]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xc, obj 0x1c5b6f65], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0xb, obj 0x1f166a16], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x63cc0059], hasSink true, dirty false], state OK, obj 0x31264a5c]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xc, obj 0x1c5b6f65], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0xb, obj 0x1f166a16], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x63cc0059], hasSink true, dirty false], state OK, obj 0x31264a5c]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@1785bc45[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50e2d997[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6e1a6d8d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   EGLSurface[ displayHandle 0x7f7eac001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f7eac001560, owner true, ResourceToolkitLock[obj 0x43370476, isOwner false, <5d87ef12, 4dd665cc>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f7eac060a80, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <709d1ffe, b72b12f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6e1a6d8d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xf134f34], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x17e9c0d8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x11f66c30],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x583e3f8b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x188d062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4d41b157],
	Surface   EGLSurface[ displayHandle 0x7f7eac001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f7eac001560, owner true, ResourceToolkitLock[obj 0x43370476, isOwner false, <5d87ef12, 4dd665cc>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f7eac060a80, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <709d1ffe, b72b12f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)], options 0x4c49, this 0x69ef202c, handle 0x7f7ec46230d0, isShared false, jogamp.opengl.es3.GLES3Impl@6ff4c323,
	 quirks: [GLES3ViaEGLES2Config, No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6e1a6d8d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xf134f34], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x17e9c0d8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x11f66c30],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x583e3f8b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x188d062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4d41b157],
	Surface   EGLSurface[ displayHandle 0x7f7eac001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f7eac001560, owner true, ResourceToolkitLock[obj 0x43370476, isOwner false, <5d87ef12, 4dd665cc>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f7eac060a80, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <709d1ffe, b72b12f>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xf134f34], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x17e9c0d8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x11f66c30]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x583e3f8b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x188d062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4d41b157]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0xf134f34], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x17e9c0d8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x11f66c30]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0xf134f34], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x17e9c0d8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x11f66c30]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x583e3f8b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x188d062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4d41b157]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x583e3f8b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x188d062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4d41b157]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0xf134f34], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x17e9c0d8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x11f66c30]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x583e3f8b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x188d062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4d41b157]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x583e3f8b], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x188d062], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4d41b157]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0xf134f34], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x17e9c0d8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x11f66c30]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x28b8057f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d3a584[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6e1a6d8d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   EGLSurface[ displayHandle 0x7f7eac001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f7eac001560, owner true, ResourceToolkitLock[obj 0x22879f8d, isOwner false, <754de5c0, 18b57ff4>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f7eac060a80, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <3c23f31f, 224668e1>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6e1a6d8d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x285ec9cc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb4668b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39cead46],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x46d9affd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7e624b69], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb4668b0], hasSink true, dirty false], state OK, obj 0x18170e43],
	Surface   EGLSurface[ displayHandle 0x7f7eac001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f7eac001560, owner true, ResourceToolkitLock[obj 0x22879f8d, isOwner false, <754de5c0, 18b57ff4>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f7eac060a80, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <3c23f31f, 224668e1>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)], options 0x4c49, this 0x38bffa8c, handle 0x7f7ec4d9aec0, isShared false, jogamp.opengl.es3.GLES3Impl@547f349a,
	 quirks: [GLES3ViaEGLES2Config, No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@6e1a6d8d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x285ec9cc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb4668b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39cead46],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x46d9affd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7e624b69], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb4668b0], hasSink true, dirty false], state OK, obj 0x18170e43],
	Surface   EGLSurface[ displayHandle 0x7f7eac001560
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f7eac001560, owner true, ResourceToolkitLock[obj 0x22879f8d, isOwner false, <754de5c0, 18b57ff4>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f7eac060a80, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <3c23f31f, 224668e1>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x285ec9cc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb4668b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39cead46]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x46d9affd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7e624b69], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb4668b0], hasSink true, dirty false], state OK, obj 0x18170e43]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x285ec9cc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xb4668b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39cead46]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x285ec9cc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xb4668b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39cead46]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x46d9affd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x7e624b69], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xb4668b0], hasSink true, dirty false], state OK, obj 0x18170e43]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x46d9affd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x7e624b69], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xb4668b0], hasSink true, dirty false], state OK, obj 0x18170e43]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x285ec9cc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xb4668b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39cead46]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x285ec9cc], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xb4668b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39cead46]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x46d9affd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x7e624b69], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xb4668b0], hasSink true, dirty false], state OK, obj 0x18170e43]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x46d9affd], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x7e624b69], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xb4668b0], hasSink true, dirty false], state OK, obj 0x18170e43]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x382a147f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3387e2c0[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e19ca0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e19ca0, owner true, ResourceToolkitLock[obj 0x6f41b294, isOwner false, <788d16b4, 541210a2>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <b8130a0, 6936f656>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x6baec786], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x61910b23], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39de1df5],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x31a3e9aa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x5802299a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2cac9aef],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e19ca0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e19ca0, owner true, ResourceToolkitLock[obj 0x6f41b294, isOwner false, <788d16b4, 541210a2>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <b8130a0, 6936f656>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x799e7572, handle 0x7f7ec42f5e20, isShared false, jogamp.opengl.gl4.GL4bcImpl@65d41b3a,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@76a47a33,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x6baec786], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x61910b23], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39de1df5],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x31a3e9aa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x5802299a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2cac9aef],
	Surface   WrappedSurface[ displayHandle 0x7f7ec4e19ca0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f7ec4e19ca0, owner true, ResourceToolkitLock[obj 0x6f41b294, isOwner false, <788d16b4, 541210a2>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <b8130a0, 6936f656>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x6baec786], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x61910b23], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39de1df5]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x31a3e9aa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x5802299a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2cac9aef]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x6baec786], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x61910b23], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39de1df5]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x6baec786], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x61910b23], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39de1df5]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x31a3e9aa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x5802299a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2cac9aef]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x31a3e9aa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x5802299a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2cac9aef]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x6baec786], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x61910b23], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39de1df5]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x31a3e9aa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x5802299a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2cac9aef]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x31a3e9aa], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x5802299a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2cac9aef]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x6baec786], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x61910b23], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x39de1df5]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x2c53a0e3 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@213e27a[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1578922848646 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1578922848649 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x4997def4: tileRendererInUse null, GearsES2[obj 0x4997def4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4997def4 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x4997def4 created: GearsObj[0x6ea595e3, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4997def4 created: GearsObj[0x1f4ff5a3, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4997def4 created: GearsObj[0x1f4ff5a3, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x4997def4 FIN GearsES2[obj 0x4997def4 isInit true, usesShared false, 1 GearsObj[0x6ea595e3, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1f4ff5a3, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7440e6d2, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4997def4 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4997def4, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4997def4 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4997def4, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x51c8a9f3]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x51c8a9f3]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4997def4 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4997def4, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4997def4 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x4997def4, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4997def4 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x4997def4: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x4997def4 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x4e98124b: tileRendererInUse null, GearsES2[obj 0x4e98124b isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4e98124b on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x4e98124b created: GearsObj[0x5d1338c5, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4e98124b created: GearsObj[0x7971f1d0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4e98124b created: GearsObj[0x7971f1d0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x4e98124b FIN GearsES2[obj 0x4e98124b isInit true, usesShared false, 1 GearsObj[0x5d1338c5, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7971f1d0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7127cf37, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4e98124b 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4e98124b, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4e98124b 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4e98124b, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x70f3030b]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x70f3030b]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4e98124b 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4e98124b, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x4e98124b 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x4e98124b, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x4e98124b 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x4e98124b: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x4e98124b FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x1d05698f: tileRendererInUse null, GearsES2[obj 0x1d05698f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1d05698f on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x1d05698f created: GearsObj[0x2530b052, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1d05698f created: GearsObj[0x351b22f9, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1d05698f created: GearsObj[0x351b22f9, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x1d05698f FIN GearsES2[obj 0x1d05698f isInit true, usesShared false, 1 GearsObj[0x2530b052, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x351b22f9, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x69e6449f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1d05698f 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x1d05698f, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1d05698f 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x1d05698f, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth null
Resize1.newDepth null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1d05698f 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x1d05698f, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1d05698f 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x1d05698f, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1d05698f 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1d05698f: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1d05698f FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x650eb458: tileRendererInUse null, GearsES2[obj 0x650eb458 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x650eb458 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x650eb458 created: GearsObj[0x927a525, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x650eb458 created: GearsObj[0x91eb4ff, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x650eb458 created: GearsObj[0x91eb4ff, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x650eb458 FIN GearsES2[obj 0x650eb458 isInit true, usesShared false, 1 GearsObj[0x927a525, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x91eb4ff, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7fb45b83, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x650eb458 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x650eb458, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x650eb458 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x650eb458, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x25ef9f37]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x25ef9f37]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x650eb458 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x650eb458, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x650eb458 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x650eb458, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x650eb458 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x650eb458: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x650eb458 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x660717fc]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x660717fc]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x38dc4796]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x38dc4796]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0200x0150.png
Resize1.oldDepth null
Resize1.newDepth null
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x53150d7d: tileRendererInUse null, GearsES2[obj 0x53150d7d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x53150d7d on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x53150d7d created: GearsObj[0x3998cf24, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x53150d7d created: GearsObj[0x433053c3, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x53150d7d created: GearsObj[0x433053c3, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x53150d7d FIN GearsES2[obj 0x53150d7d isInit true, usesShared false, 1 GearsObj[0x3998cf24, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x433053c3, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3da04e4e, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
	null
	ShaderProgram[id=9, linked=false, inUse=false, program: 4,
   ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  5, source]
   ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
**** Init
**** Reshape: 400x300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x53150d7d 0/0 400x300 of 400x300, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x53150d7d, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300 of 400x300, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 400x300, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 400x300, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
**** Reshape: 200x150
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x53150d7d 0/0 200x150 of 200x150, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x53150d7d, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150 of 200x150, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 200x150, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 200x150, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 200x150, swapInterval -1, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x1b66c6d4]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x1b66c6d4]
**** Reshape: 800x600
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x53150d7d 0/0 800x600 of 800x600, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x53150d7d, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600 of 800x600, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 800x600, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 800x600, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 800x600, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
**** Reshape: 600x450
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x53150d7d 0/0 600x450 of 600x450, swapInterval -1, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x53150d7d, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450 of 600x450, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 600x450, swapInterval -1, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x53150d7d 600x450, swapInterval -1, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x53150d7d: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x53150d7d FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x28b8057f: tileRendererInUse null, GearsES2[obj 0x28b8057f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x28b8057f on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  0
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
gear1 0x28b8057f created: GearsObj[0x138a12c4, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x28b8057f created: GearsObj[0x6386937e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x28b8057f created: GearsObj[0x6386937e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x28b8057f FIN GearsES2[obj 0x28b8057f isInit true, usesShared false, 1 GearsObj[0x138a12c4, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6386937e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x29df10c, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x28b8057f 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x28b8057f, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x28b8057f 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x28b8057f, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0xf134f34]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0xf134f34]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x28b8057f 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x28b8057f, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x28b8057f 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x28b8057f, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x28b8057f 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x28b8057f: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x28b8057f FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x382a147f: tileRendererInUse null, GearsES2[obj 0x382a147f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x382a147f on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  0
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
gear1 0x382a147f created: GearsObj[0x5db2685d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x382a147f created: GearsObj[0x464a223a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x382a147f created: GearsObj[0x464a223a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x382a147f FIN GearsES2[obj 0x382a147f isInit true, usesShared false, 1 GearsObj[0x5db2685d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x464a223a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3e22422d, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x382a147f 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x382a147f, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x382a147f 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x382a147f, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa01_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x285ec9cc]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x285ec9cc]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x382a147f 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x382a147f, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x382a147f 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x382a147f, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x382a147f 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x382a147f: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x382a147f FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x2c53a0e3: tileRendererInUse null, GearsES2[obj 0x2c53a0e3 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2c53a0e3 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x2c53a0e3 created: GearsObj[0x6aa0423b, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2c53a0e3 created: GearsObj[0x2026b75b, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2c53a0e3 created: GearsObj[0x2026b75b, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x2c53a0e3 FIN GearsES2[obj 0x2c53a0e3 isInit true, usesShared false, 1 GearsObj[0x6aa0423b, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x2026b75b, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x74361e00, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x2c53a0e3 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x2c53a0e3, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 400x300, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 400x300, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x2c53a0e3 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x2c53a0e3, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 200x150, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 200x150, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x6baec786]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x6baec786]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x2c53a0e3 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x2c53a0e3, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 800x600, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 800x600, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x2c53a0e3 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x2c53a0e3, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 600x450, swapInterval 0, drawable 0x0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2c53a0e3 600x450, swapInterval 0, drawable 0x0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x2c53a0e3: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x2c53a0e3 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1578922856068 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1578922856069 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
