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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" skipped="0" tests="8" time="16.184" timestamp="2020-01-13T14:26:27">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test01_GLCanvasTabPlainGLDirect" time="1.355" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test02_GLCanvasTabSashGLDirect" time="1.147" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test11_GLCanvasTabPlainGLWComp" time="1.128" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test12_GLCanvasTabSashGLWComp" time="1.17" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test21_NewtCanvasSWTTabPlainGLDirect" time="1.282" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test22_NewtCanvasSWTTabSashGLDirect" time="1.166" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test31_NewtCanvasSWTTabPlainGLWComp" time="1.15" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test32_NewtCanvasSWTTabSashGLWComp" time="1.176" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1578925589795 ms III - Start
SLOCK [T main @ 1578925589799 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect
Thread[main-Animator#00,5,main] GearsES2.init.0 0x25084a1e: tileRendererInUse null, GearsES2[obj 0x25084a1e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x25084a1e on Thread[main-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x25084a1e created: GearsObj[0x204c1e52, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x25084a1e created: GearsObj[0x3fe5b351, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x25084a1e created: GearsObj[0x3fe5b351, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#00,5,main] GearsES2.init.X 0x25084a1e FIN GearsES2[obj 0x25084a1e isInit true, usesShared false, 1 GearsObj[0x204c1e52, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3fe5b351, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x28c0a131, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#00,5,main] GearsES2.reshape 0x25084a1e 0/0 618x416 of 618x416, swapInterval 1, drawable 0xffffffffa1010ff4, msaa false, tileRendererInUse null
>> GearsES2 0x25084a1e, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
Canvas pixel-units  pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas LOS.0: Point {219, 261}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[main,5,main] GearsES2.dispose 0x25084a1e: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x25084a1e FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test02_GLCanvasTabSashGLDirect
Thread[main-Animator#03,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Animator#03,5,main] RedSquareES2.init FIN
Thread[main-Animator#03,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0xffffffffa1010ff4, tileRendererInUse null
Thread[main-Animator#03,5,main] RedSquareES2.reshape FIN
Canvas pixel-units  pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas LOS.0: Point {555, 287}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLCanvas2 LOS: 555 / 287
Thread[main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test02_GLCanvasTabSashGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test11_GLCanvasTabPlainGLWComp
Thread[main-Animator#04,5,main] GearsES2.init.0 0xa38c7fe: tileRendererInUse null, GearsES2[obj 0xa38c7fe isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0xa38c7fe on Thread[main-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0xa38c7fe created: GearsObj[0x2365c7fa, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0xa38c7fe created: GearsObj[0xc6b210d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0xa38c7fe created: GearsObj[0xc6b210d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#04,5,main] GearsES2.init.X 0xa38c7fe FIN GearsES2[obj 0xa38c7fe isInit true, usesShared false, 1 GearsObj[0x2365c7fa, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xc6b210d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x72126804, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#04,5,main] GearsES2.reshape 0xa38c7fe 0/0 618x416 of 618x416, swapInterval 1, drawable 0x801119b, msaa false, tileRendererInUse null
>> GearsES2 0xa38c7fe, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas LOS.0: Point {37, 79}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[main,5,main] GearsES2.dispose 0xa38c7fe: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0xa38c7fe FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test11_GLCanvasTabPlainGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test12_GLCanvasTabSashGLWComp
Thread[main-Animator#07,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Animator#07,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Animator#07,5,main] RedSquareES2.init FIN
Thread[main-Animator#07,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0x62010dc9, tileRendererInUse null
Thread[main-Animator#07,5,main] RedSquareES2.reshape FIN
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas LOS.0: Point {373, 105}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLCanvas2 LOS: 373 / 105
Thread[main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test12_GLCanvasTabSashGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test21_NewtCanvasSWTTabPlainGLDirect
Create PointerIcon #01: PointerIcon[obj 0x7dfb0c0f, .windows_nil-1, 0xe680507, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x626abbd0, .windows_nil-1, 0x1d510255, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x169bb4dd, .windows_nil-1, 0x2e40509, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x1f9e9475, .windows_nil-1, 0x2200443, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x5dafbe45, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x7dc19a70, .windows_nil-1, 0xe180395, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x508dec2b, .windows_nil-1, 0x30f0477, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x1e4f4a5c, .windows_nil-1, 0x92b0517, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x37313c65, .windows_nil-1, 0x25a04d3, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x465232e9, .windows_nil-1, 0x120001f3, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x23941fb4, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x7486b455, .windows_nil-1, 0x9a203c9, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Canvas pixel-units  pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas LOS.0: Point {115, 157}
NewtCanvasSWT LOS.0: 115 / 157
Thread[main-Animator#08,5,main] GearsES2.init.0 0x58e1d9d: tileRendererInUse null, GearsES2[obj 0x58e1d9d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x58e1d9d on Thread[main-Animator#08,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x58e1d9d created: GearsObj[0x5a2ad7f, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x58e1d9d created: GearsObj[0x1aac3f0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x58e1d9d created: GearsObj[0x1aac3f0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#08,5,main] GearsES2.init.X 0x58e1d9d FIN GearsES2[obj 0x58e1d9d isInit true, usesShared false, 1 GearsObj[0x5a2ad7f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1aac3f0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5cffa886, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#08,5,main] GearsES2.reshape 0x58e1d9d 0/0 618x416 of 618x416, swapInterval 1, drawable 0x5d0111e7, msaa false, tileRendererInUse null
>> GearsES2 0x58e1d9d, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
GLWindow LOS.0: 115 / 157
GLWindow pos/siz.0: 0/0 618x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[main,5,main] GearsES2.display 0x58e1d9d 618x416, swapInterval 1, drawable 0x801119b
QUIT Window Thread[main,5,main]
Thread[main,5,main] GearsES2.dispose 0x58e1d9d: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x58e1d9d FIN
QUIT Window Thread[main,5,main]
QUIT Window Thread[main,5,main]
QUIT Window Thread[main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test21_NewtCanvasSWTTabPlainGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test22_NewtCanvasSWTTabSashGLDirect
Create PointerIcon #01: PointerIcon[obj 0x2eea88a1, .windows_nil-1, 0xd560293, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x22f59fa, .windows_nil-1, 0x158404bb, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x54e041a4, .windows_nil-1, 0xa87051d, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x76b07f29, .windows_nil-1, 0x9b40557, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x62656be4, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x17d919b6, .windows_nil-1, 0x2470469, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x7d61eb55, .windows_nil-1, 0x1bc057b, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x4c2bb6e0, .windows_nil-1, 0x50a0551, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x536dbea0, .windows_nil-1, 0x92c0517, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x21d03963, .windows_nil-1, 0x3100477, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x3cce57c7, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x1cf56a1c, .windows_nil-1, 0xe190395, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Thread[main-Animator#11,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Animator#11,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Animator#11,5,main] RedSquareES2.init FIN
Thread[main-Animator#11,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0xffffffffc00111de, tileRendererInUse null
Thread[main-Animator#11,5,main] RedSquareES2.reshape FIN
Canvas pixel-units  pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas LOS.0: Point {451, 183}
NewtCanvasSWT LOS.0: 451 / 183
GLWindow LOS.0: 451 / 183
GLWindow pos/siz.0: 0/0 308x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLWindow2 LOS: 451 / 183
NewtCanvasSWT2 LOS: 451 / 183
QUIT Window Thread[main,5,main]
QUIT Window Thread[main,5,main]
QUIT Window Thread[main,5,main]
Thread[main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test22_NewtCanvasSWTTabSashGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test31_NewtCanvasSWTTabPlainGLWComp
Create PointerIcon #01: PointerIcon[obj 0x81d9a72, .windows_nil-1, 0x1d530255, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x2ca26d77, .windows_nil-1, 0x33904d5, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x2ca923bb, .windows_nil-1, 0x4a40115, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x72d6b3ba, .windows_nil-1, 0x3fd0539, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x163370c2, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x51bf5add, .windows_nil-1, 0x643022f, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x389b0789, .windows_nil-1, 0x4db01cb, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x6ca18a14, .windows_nil-1, 0x1bf0515, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x7b50df34, .windows_nil-1, 0x50b0551, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x19b843ba, .windows_nil-1, 0x1bd057b, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x456d6c1e, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x1e13529a, .windows_nil-1, 0x2480469, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas LOS.0: Point {193, 235}
NewtCanvasSWT LOS.0: 193 / 235
Thread[main-Animator#12,5,main] GearsES2.init.0 0x264f218: tileRendererInUse null, GearsES2[obj 0x264f218 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x264f218 on Thread[main-Animator#12,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x264f218 created: GearsObj[0x23984e77, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x264f218 created: GearsObj[0x676485a0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x264f218 created: GearsObj[0x676485a0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#12,5,main] GearsES2.init.X 0x264f218 FIN GearsES2[obj 0x264f218 isInit true, usesShared false, 1 GearsObj[0x23984e77, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x676485a0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x726f0490, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#12,5,main] GearsES2.reshape 0x264f218 0/0 618x416 of 618x416, swapInterval 1, drawable 0x62010dc9, msaa false, tileRendererInUse null
>> GearsES2 0x264f218, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
GLWindow LOS.0: 193 / 235
GLWindow pos/siz.0: 0/0 618x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[main,5,main] GearsES2.display 0x264f218 618x416, swapInterval 1, drawable 0x35010bbb
QUIT Window Thread[main,5,main]
Thread[main,5,main] GearsES2.dispose 0x264f218: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x264f218 FIN
QUIT Window Thread[main,5,main]
QUIT Window Thread[main,5,main]
QUIT Window Thread[main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test31_NewtCanvasSWTTabPlainGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp
Create PointerIcon #01: PointerIcon[obj 0x15f47664, .windows_nil-1, 0x158604bb, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x2f666ebb, .windows_nil-1, 0x237057d, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x4b2c5e02, .windows_nil-1, 0xe7f0507, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x4bc222e, .windows_nil-1, 0x92f0517, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x3b5fad2d, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x5e17553a, .windows_nil-1, 0x2e70509, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x102cec62, .windows_nil-1, 0x2230443, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x34b9f960, .windows_nil-1, 0x25f04d3, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x4bbf6d0e, .windows_nil-1, 0x1c00515, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x2415fc55, .windows_nil-1, 0x4dc01cb, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x24c22fe, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x93081b6, .windows_nil-1, 0x644022f, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas LOS.0: Point {529, 261}
NewtCanvasSWT LOS.0: 529 / 261
Thread[main-Animator#15,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Animator#15,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
	null
	ShaderProgram[id=8, linked=false, inUse=false, program: 1,
   ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader:  3, source]
   ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader:  2, source]]
Thread[main-Animator#15,5,main] RedSquareES2.init FIN
Thread[main-Animator#15,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0x35010bbb, tileRendererInUse null
Thread[main-Animator#15,5,main] RedSquareES2.reshape FIN
GLWindow LOS.0: 529 / 261
GLWindow pos/siz.0: 0/0 308x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLWindow2 LOS: 529 / 261
NewtCanvasSWT2 LOS: 529 / 261
QUIT Window Thread[main,5,main]
QUIT Window Thread[main,5,main]
QUIT Window Thread[main,5,main]
Thread[main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1578925603290 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1578925603290 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
