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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01a_GL2ES2_Demo1_SingleBuffer_Normal" time="2.105" />
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test04_GL2ES2_FBODemoMSAA4_Normal" time="0.8" />
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  <system-out><![CDATA[Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c05b1ef0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c05b1ef0, owner true, ResourceToolkitLock[obj 0x2893de87, isOwner false, <55ca8de8, 2c34f934>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <12d3a4e9, 240237d2>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16],
	Surface   WrappedSurface[ displayHandle 0x7f85c05b1ef0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c05b1ef0, owner true, ResourceToolkitLock[obj 0x2893de87, isOwner false, <55ca8de8, 2c34f934>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <12d3a4e9, 240237d2>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x25a65b77, handle 0x7f85c05c97e0, isShared false, jogamp.opengl.gl4.GL4bcImpl@78b1cc93,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16],
	Surface   WrappedSurface[ displayHandle 0x7f85c05b1ef0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c05b1ef0, owner true, ResourceToolkitLock[obj 0x2893de87, isOwner false, <55ca8de8, 2c34f934>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <12d3a4e9, 240237d2>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x3b938003], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x258e2e41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6f3b5d16]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x6646153 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3e3047e6[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c05b1ef0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c05b1ef0, owner true, ResourceToolkitLock[obj 0x61df66b6, isOwner false, <50eac852, 16ec5519>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2f7298b, 188715b5>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c],
	Surface   WrappedSurface[ displayHandle 0x7f85c05b1ef0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c05b1ef0, owner true, ResourceToolkitLock[obj 0x61df66b6, isOwner false, <50eac852, 16ec5519>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2f7298b, 188715b5>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x1ea9f6af, handle 0x7f85c0b0c4c0, isShared false, jogamp.opengl.gl4.GL4bcImpl@20deea7f,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c],
	Surface   WrappedSurface[ displayHandle 0x7f85c05b1ef0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c05b1ef0, owner true, ResourceToolkitLock[obj 0x61df66b6, isOwner false, <50eac852, 16ec5519>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <2f7298b, 188715b5>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x3, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x5119fb47], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x5, obj 0x6a192cfe], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7193666c]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x3835c46 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1dde4cb2[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c12ef260
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c12ef260, owner true, ResourceToolkitLock[obj 0x72057ecf, isOwner false, <1afd44cb, 6973b51b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1ab3a8c8, 43195e57>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420],
	Surface   WrappedSurface[ displayHandle 0x7f85c12ef260
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c12ef260, owner true, ResourceToolkitLock[obj 0x72057ecf, isOwner false, <1afd44cb, 6973b51b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1ab3a8c8, 43195e57>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x333291e3, handle 0x7f85c0b0cb60, isShared false, jogamp.opengl.gl4.GL4bcImpl@498d318c,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420],
	Surface   WrappedSurface[ displayHandle 0x7f85c12ef260
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c12ef260, owner true, ResourceToolkitLock[obj 0x72057ecf, isOwner false, <1afd44cb, 6973b51b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1ab3a8c8, 43195e57>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x2, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x3, obj 0x479d31f3], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x40ef3420]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x6e171cd7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@402bba4f[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x7334aada, isOwner false, <1d9b7cce, 4d9e68d0>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <42e99e4a, 14dd9eb7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x62150f9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c80d78a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1a451d4d],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x15ff3e9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7fa98a66], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5fdcaa40],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x7334aada, isOwner false, <1d9b7cce, 4d9e68d0>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <42e99e4a, 14dd9eb7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x52e6fdee, handle 0x7f85c10ac840, isShared false, jogamp.opengl.gl4.GL4bcImpl@6dc17b83,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x62150f9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c80d78a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1a451d4d],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x15ff3e9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7fa98a66], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5fdcaa40],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x7334aada, isOwner false, <1d9b7cce, 4d9e68d0>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <42e99e4a, 14dd9eb7>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x62150f9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c80d78a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1a451d4d]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x15ff3e9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7fa98a66], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5fdcaa40]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x62150f9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6c80d78a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1a451d4d]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x62150f9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6c80d78a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1a451d4d]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x15ff3e9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x7fa98a66], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5fdcaa40]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x15ff3e9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x7fa98a66], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5fdcaa40]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x62150f9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x6c80d78a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1a451d4d]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x15ff3e9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x7fa98a66], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5fdcaa40]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x15ff3e9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x7fa98a66], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x5fdcaa40]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x62150f9e], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x6c80d78a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1a451d4d]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x5e0826e7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@32eff876[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x4fb61f4a, isOwner false, <4fb0f2b9, 79924b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7b9a4292, 4a94ee4>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x294425a7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6379eb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x67d48005],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x12468a38], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x9f116cc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6379eb], hasSink true, dirty false], state OK, obj 0x1aa7ecca],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x4fb61f4a, isOwner false, <4fb0f2b9, 79924b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7b9a4292, 4a94ee4>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x4cc451f2, handle 0x7f85c086c1a0, isShared false, jogamp.opengl.gl4.GL4bcImpl@59309333,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x294425a7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6379eb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x67d48005],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x12468a38], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x9f116cc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6379eb], hasSink true, dirty false], state OK, obj 0x1aa7ecca],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x4fb61f4a, isOwner false, <4fb0f2b9, 79924b>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <7b9a4292, 4a94ee4>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x294425a7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6379eb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x67d48005]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x12468a38], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x9f116cc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6379eb], hasSink true, dirty false], state OK, obj 0x1aa7ecca]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x294425a7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6379eb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x67d48005]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x294425a7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6379eb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x67d48005]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x12468a38], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x9f116cc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6379eb], hasSink true, dirty false], state OK, obj 0x1aa7ecca]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x12468a38], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x9f116cc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6379eb], hasSink true, dirty false], state OK, obj 0x1aa7ecca]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x294425a7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6379eb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x67d48005]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x294425a7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6379eb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x67d48005]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x12468a38], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x9f116cc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6379eb], hasSink true, dirty false], state OK, obj 0x1aa7ecca]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x12468a38], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x9f116cc], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6379eb], hasSink true, dirty false], state OK, obj 0x1aa7ecca]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@5876a9af[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ec7ffd3[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x16293aa2, isOwner false, <5158b42f, 595b007d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <72d1ad2e, 2d7275fc>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x478190fc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x38c6f217], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x79e2c065],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x35cabb2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x3a93b025], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x38c6f217], hasSink true, dirty false], state OK, obj 0x7e07db1f],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x16293aa2, isOwner false, <5158b42f, 595b007d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <72d1ad2e, 2d7275fc>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x399f45b1, handle 0x7f85c149c040, isShared false, jogamp.opengl.gl4.GL4bcImpl@1189dd52,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x478190fc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x38c6f217], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x79e2c065],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x35cabb2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x3a93b025], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x38c6f217], hasSink true, dirty false], state OK, obj 0x7e07db1f],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x16293aa2, isOwner false, <5158b42f, 595b007d>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <72d1ad2e, 2d7275fc>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x478190fc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x38c6f217], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x79e2c065]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x35cabb2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x3a93b025], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x38c6f217], hasSink true, dirty false], state OK, obj 0x7e07db1f]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x478190fc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x38c6f217], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x79e2c065]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x478190fc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x38c6f217], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x79e2c065]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x6, obj 0x35cabb2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x5, obj 0x3a93b025], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x38c6f217], hasSink true, dirty false], state OK, obj 0x7e07db1f]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x6, obj 0x35cabb2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x5, obj 0x3a93b025], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x7, obj 0x38c6f217], hasSink true, dirty false], state OK, obj 0x7e07db1f]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xc, obj 0x478190fc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x38c6f217], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x79e2c065]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xc, obj 0x478190fc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x38c6f217], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x79e2c065]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xa, obj 0x35cabb2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x9, obj 0x3a93b025], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x38c6f217], hasSink true, dirty false], state OK, obj 0x7e07db1f]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xa, obj 0x35cabb2a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x9, obj 0x3a93b025], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0xb, obj 0x38c6f217], hasSink true, dirty false], state OK, obj 0x7e07db1f]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@36bc55de[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@564fabc8[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x8f4ea7c, isOwner false, <436813f3, 74fe5c40>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <3febb011, 10e31a9a>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x158d2680], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77847718],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7f3b84b8], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x158d2680], hasSink true, dirty false], state OK, obj 0x57a3af25],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x8f4ea7c, isOwner false, <436813f3, 74fe5c40>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <3febb011, 10e31a9a>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x131774fe, handle 0x7f85c168a850, isShared false, jogamp.opengl.gl4.GL4bcImpl@2b662a77,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x158d2680], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77847718],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7f3b84b8], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x158d2680], hasSink true, dirty false], state OK, obj 0x57a3af25],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x8f4ea7c, isOwner false, <436813f3, 74fe5c40>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <3febb011, 10e31a9a>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x158d2680], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77847718]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x7f3b84b8], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x158d2680], hasSink true, dirty false], state OK, obj 0x57a3af25]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0x158d2680], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77847718]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0x158d2680], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77847718]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x3, obj 0x7f3b84b8], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0x158d2680], hasSink true, dirty false], state OK, obj 0x57a3af25]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x3, obj 0x7f3b84b8], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x4, obj 0x158d2680], hasSink true, dirty false], state OK, obj 0x57a3af25]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0x158d2680], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77847718]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0x158d2680], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77847718]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x5, obj 0x7f3b84b8], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0x158d2680], hasSink true, dirty false], state OK, obj 0x57a3af25]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x5, obj 0x7f3b84b8], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x6, obj 0x158d2680], hasSink true, dirty false], state OK, obj 0x57a3af25]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@7f0eb4b4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5c33f1a9[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x59662a0b, isOwner false, <77fbd92c, 67c27493>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1a482e36, 72967906>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x1bd4fdd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x35e2d654], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55183b20],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x6cf0e0ba], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x4f83df68], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x35e2d654], hasSink true, dirty false], state OK, obj 0x7d8995e],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x59662a0b, isOwner false, <77fbd92c, 67c27493>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1a482e36, 72967906>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x5b8dfcc1, handle 0x7f85c1511bf0, isShared false, jogamp.opengl.gl4.GL4bcImpl@130d63be,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x1bd4fdd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x35e2d654], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55183b20],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x6cf0e0ba], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x4f83df68], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x35e2d654], hasSink true, dirty false], state OK, obj 0x7d8995e],
	Surface   WrappedSurface[ displayHandle 0x7f85c086e8e0
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c086e8e0, owner true, ResourceToolkitLock[obj 0x59662a0b, isOwner false, <77fbd92c, 67c27493>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <1a482e36, 72967906>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x1bd4fdd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x35e2d654], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55183b20]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x6cf0e0ba], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x4f83df68], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x35e2d654], hasSink true, dirty false], state OK, obj 0x7d8995e]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x1bd4fdd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x35e2d654], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55183b20]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x1bd4fdd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x35e2d654], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55183b20]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x7, obj 0x6cf0e0ba], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x6, obj 0x4f83df68], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x35e2d654], hasSink true, dirty false], state OK, obj 0x7d8995e]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x7, obj 0x6cf0e0ba], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x6, obj 0x4f83df68], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x35e2d654], hasSink true, dirty false], state OK, obj 0x7d8995e]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xd, obj 0x1bd4fdd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x35e2d654], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55183b20]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0xd, obj 0x1bd4fdd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x35e2d654], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55183b20]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xc, obj 0x6cf0e0ba], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0xb, obj 0x4f83df68], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x35e2d654], hasSink true, dirty false], state OK, obj 0x7d8995e]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0xc, obj 0x6cf0e0ba], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0xb, obj 0x4f83df68], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x7, obj 0x35e2d654], hasSink true, dirty false], state OK, obj 0x7d8995e]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@42a48628[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@293a5bf6[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@4562e04d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   EGLSurface[ displayHandle 0x7f8554001300
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f8554001300, owner true, ResourceToolkitLock[obj 0x2a65fe7c, isOwner false, <4135c3b, 6302bbb1>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f8554060790, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <31304f14, 34a3d150>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@4562e04d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x6f1de4c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c6648b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x459e9125],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x7cc0cdad], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x128d2484], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7c7b252e],
	Surface   EGLSurface[ displayHandle 0x7f8554001300
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f8554001300, owner true, ResourceToolkitLock[obj 0x2a65fe7c, isOwner false, <4135c3b, 6302bbb1>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f8554060790, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <31304f14, 34a3d150>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)], options 0x4c49, this 0x2a4fb17b, handle 0x7f85c1f6a120, isShared false, jogamp.opengl.es3.GLES3Impl@4d5d943d,
	 quirks: [GLES3ViaEGLES2Config, No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@4562e04d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x6f1de4c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c6648b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x459e9125],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x7cc0cdad], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x128d2484], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7c7b252e],
	Surface   EGLSurface[ displayHandle 0x7f8554001300
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f8554001300, owner true, ResourceToolkitLock[obj 0x2a65fe7c, isOwner false, <4135c3b, 6302bbb1>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f8554060790, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <31304f14, 34a3d150>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x6f1de4c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c6648b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x459e9125]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x7cc0cdad], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x128d2484], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7c7b252e]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x6f1de4c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x5c6648b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x459e9125]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x6f1de4c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x5c6648b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x459e9125]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x7cc0cdad], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x128d2484], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7c7b252e]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x7cc0cdad], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x128d2484], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7c7b252e]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x6f1de4c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x5c6648b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x459e9125]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x7cc0cdad], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x128d2484], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7c7b252e]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x7cc0cdad], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x128d2484], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7c7b252e]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x6f1de4c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x5c6648b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x459e9125]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x368f2016 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4c583ecf[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@4562e04d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   EGLSurface[ displayHandle 0x7f8554001300
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f8554001300, owner true, ResourceToolkitLock[obj 0x4218d6a3, isOwner false, <76505305, 14cd1699>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f8554060790, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <77888435, 73a1e9a9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@4562e04d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x4802796d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7b98f307], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x34123d65],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x65fb9ffc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x59474f18], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7b98f307], hasSink true, dirty false], state OK, obj 0x3e694b3f],
	Surface   EGLSurface[ displayHandle 0x7f8554001300
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f8554001300, owner true, ResourceToolkitLock[obj 0x4218d6a3, isOwner false, <76505305, 14cd1699>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f8554060790, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <77888435, 73a1e9a9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)], options 0x4c49, this 0x71d44a3, handle 0x7f85c2569840, isShared false, jogamp.opengl.es3.GLES3Impl@1bb5a082,
	 quirks: [GLES3ViaEGLES2Config, No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 1,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@4562e04d,
	Handle    0x0,
	Caps      GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x4802796d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7b98f307], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x34123d65],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x65fb9ffc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x59474f18], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7b98f307], hasSink true, dirty false], state OK, obj 0x3e694b3f],
	Surface   EGLSurface[ displayHandle 0x7f8554001300
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, v1.4.0, connection :0.0, unitID 0, handle 0x7f8554001300, owner true, ResourceToolkitLock[obj 0x4218d6a3, isOwner false, <76505305, 14cd1699>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0x7f8554060790, eglConfigID 0x7,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]]
, surfaceLock <77888435, 73a1e9a9>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x4802796d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7b98f307], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x34123d65]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 400x300, name 0x2, obj 0x65fb9ffc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 400x300, name 0x1, obj 0x59474f18], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7b98f307], hasSink true, dirty false], state OK, obj 0x3e694b3f]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x4802796d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7b98f307], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x34123d65]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x4802796d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7b98f307], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x34123d65]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x65fb9ffc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x59474f18], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7b98f307], hasSink true, dirty false], state OK, obj 0x3e694b3f]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 200x150, name 0x5, obj 0x65fb9ffc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 200x150, name 0x4, obj 0x59474f18], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7b98f307], hasSink true, dirty false], state OK, obj 0x3e694b3f]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x4802796d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x7b98f307], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x34123d65]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x9, obj 0x4802796d], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x7b98f307], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x34123d65]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x65fb9ffc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x59474f18], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x7b98f307], hasSink true, dirty false], state OK, obj 0x3e694b3f]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 1/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 1, 800x600, name 0x8, obj 0x65fb9ffc], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 1, 800x600, name 0x7, obj 0x59474f18], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x7b98f307], hasSink true, dirty false], state OK, obj 0x3e694b3f]
Resize3.sampleCount: 1 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x78691363 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@41d477ed[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x7f85c1077590
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c1077590, owner true, ResourceToolkitLock[obj 0x74235045, isOwner false, <618b19ad, 2d3379b4>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <30c15d8b, 5e0e82ae>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x2b71e916], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x411f53a0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36fc695d],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x13c9d689], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x28701274], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3754a4bf],
	Surface   WrappedSurface[ displayHandle 0x7f85c1077590
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c1077590, owner true, ResourceToolkitLock[obj 0x74235045, isOwner false, <618b19ad, 2d3379b4>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <30c15d8b, 5e0e82ae>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)], options 0x4c45, this 0x6771beb3, handle 0x7f85c14966c0, isShared false, jogamp.opengl.gl4.GL4bcImpl@62379589,
	 quirks: [No10BitColorCompOffscreen],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@20d3d15a,
	Handle    0x0,
	Caps      GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x2b71e916], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x411f53a0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36fc695d],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x13c9d689], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x28701274], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3754a4bf],
	Surface   WrappedSurface[ displayHandle 0x7f85c1077590
, surfaceHandle 0x0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE | SURFACELESS ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x7f85c1077590, owner true, ResourceToolkitLock[obj 0x74235045, isOwner false, <618b19ad, 2d3379b4>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x50a, fbConfigID 0x1ab,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]]
, surfaceLock <30c15d8b, 5e0e82ae>[count 0, qsz 0, owner <NULL>]
, GenericUpstreamSurfacelessHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x2b71e916], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x411f53a0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36fc695d]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/1, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x13c9d689], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x28701274], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3754a4bf]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x2b71e916], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x411f53a0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36fc695d]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x2b71e916], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x411f53a0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36fc695d]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x13c9d689], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x28701274], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3754a4bf]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x13c9d689], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x28701274], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3754a4bf]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x2b71e916], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x411f53a0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36fc695d]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x13c9d689], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x28701274], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3754a4bf]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x5, obj 0x13c9d689], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x5, obj 0x28701274], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3754a4bf]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/1, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x6, obj 0x2b71e916], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x6, obj 0x411f53a0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x36fc695d]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x4afcd809 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@175c2241[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610401418730 ms III - Start
SLOCK [T main @ 1610401418732 ms +++ localhost/127.0.0.1:59999 - Locked within 13 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
Thread[main,5,main] GearsES2.init.0 0x6646153: tileRendererInUse null, GearsES2[obj 0x6646153 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6646153 on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x6646153 created: GearsObj[0x222114ba, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6646153 created: GearsObj[0x16e7dcfd, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6646153 created: GearsObj[0x16e7dcfd, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main,5,main] GearsES2.init.X 0x6646153 FIN GearsES2[obj 0x6646153 isInit true, usesShared false, 1 GearsObj[0x222114ba, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x16e7dcfd, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3d121db3, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main,5,main] GearsES2.reshape 0x6646153 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6646153, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6646153 400x300, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6646153 400x300, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[main,5,main] GearsES2.reshape 0x6646153 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6646153, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6646153 200x150, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6646153 200x150, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[main,5,main] GearsES2.display 0x6646153 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3b938003]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3b938003]
Thread[main,5,main] GearsES2.reshape 0x6646153 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6646153, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6646153 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6646153 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[main,5,main] GearsES2.display 0x6646153 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6646153 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6646153 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[main,5,main] GearsES2.reshape 0x6646153 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x6646153, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6646153 600x450, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6646153 600x450, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[main,5,main] GearsES2.dispose 0x6646153: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x6646153 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
Thread[main,5,main] GearsES2.init.0 0x3835c46: tileRendererInUse null, GearsES2[obj 0x3835c46 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3835c46 on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x3835c46 created: GearsObj[0x6eda5c9, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3835c46 created: GearsObj[0x55b7a4e0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3835c46 created: GearsObj[0x55b7a4e0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main,5,main] GearsES2.init.X 0x3835c46 FIN GearsES2[obj 0x3835c46 isInit true, usesShared false, 1 GearsObj[0x6eda5c9, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x55b7a4e0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5f058f00, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main,5,main] GearsES2.reshape 0x3835c46 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x3835c46, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x3835c46 400x300, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x3835c46 400x300, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[main,5,main] GearsES2.reshape 0x3835c46 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x3835c46, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x3835c46 200x150, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x3835c46 200x150, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[main,5,main] GearsES2.display 0x3835c46 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x5119fb47]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x5119fb47]
Thread[main,5,main] GearsES2.reshape 0x3835c46 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x3835c46, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x3835c46 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x3835c46 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[main,5,main] GearsES2.display 0x3835c46 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x3835c46 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x3835c46 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[main,5,main] GearsES2.reshape 0x3835c46 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x3835c46, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x3835c46 600x450, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x3835c46 600x450, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[main,5,main] GearsES2.dispose 0x3835c46: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x3835c46 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
Thread[main,5,main] GearsES2.init.0 0x6e171cd7: tileRendererInUse null, GearsES2[obj 0x6e171cd7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6e171cd7 on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x6e171cd7 created: GearsObj[0xdbf57b3, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6e171cd7 created: GearsObj[0x384ad17b, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6e171cd7 created: GearsObj[0x384ad17b, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main,5,main] GearsES2.init.X 0x6e171cd7 FIN GearsES2[obj 0x6e171cd7 isInit true, usesShared false, 1 GearsObj[0xdbf57b3, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x384ad17b, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x61862a7f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main,5,main] GearsES2.reshape 0x6e171cd7 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6e171cd7, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6e171cd7 400x300, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6e171cd7 400x300, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0001-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0400x0300.png
Thread[main,5,main] GearsES2.reshape 0x6e171cd7 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6e171cd7, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6e171cd7 200x150, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6e171cd7 200x150, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0003-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0200x0150.png
Thread[main,5,main] GearsES2.display 0x6e171cd7 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth null
Resize1.newDepth null
Thread[main,5,main] GearsES2.reshape 0x6e171cd7 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6e171cd7, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6e171cd7 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6e171cd7 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0006-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0800x0600.png
Thread[main,5,main] GearsES2.display 0x6e171cd7 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6e171cd7 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6e171cd7 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa01_default-0800x0600.png
Thread[main,5,main] GearsES2.reshape 0x6e171cd7 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x6e171cd7, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6e171cd7 600x450, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6e171cd7 600x450, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa01_default-0600x0450.png
Thread[main,5,main] GearsES2.dispose 0x6e171cd7: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x6e171cd7 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
Thread[main,5,main] GearsES2.init.0 0x5e0826e7: tileRendererInUse null, GearsES2[obj 0x5e0826e7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5e0826e7 on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x5e0826e7 created: GearsObj[0x6aba2b86, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5e0826e7 created: GearsObj[0x158da8e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5e0826e7 created: GearsObj[0x158da8e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main,5,main] GearsES2.init.X 0x5e0826e7 FIN GearsES2[obj 0x5e0826e7 isInit true, usesShared false, 1 GearsObj[0x6aba2b86, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x158da8e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x74e52303, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main,5,main] GearsES2.reshape 0x5e0826e7 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x5e0826e7, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x5e0826e7 400x300, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x5e0826e7 400x300, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[main,5,main] GearsES2.reshape 0x5e0826e7 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x5e0826e7, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x5e0826e7 200x150, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x5e0826e7 200x150, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[main,5,main] GearsES2.display 0x5e0826e7 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x62150f9e]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x62150f9e]
Thread[main,5,main] GearsES2.reshape 0x5e0826e7 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x5e0826e7, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x5e0826e7 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x5e0826e7 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[main,5,main] GearsES2.display 0x5e0826e7 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x5e0826e7 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x5e0826e7 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[main,5,main] GearsES2.reshape 0x5e0826e7 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x5e0826e7, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x5e0826e7 600x450, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x5e0826e7 600x450, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[main,5,main] GearsES2.dispose 0x5e0826e7: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x5e0826e7 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x294425a7]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x294425a7]
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x478190fc]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x478190fc]
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0400x0300.png
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0200x0150.png
Resize1.oldDepth null
Resize1.newDepth null
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa01_default-0800x0600.png
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0800x0600.png
reshape ..
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0600x0450.png
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
Thread[main,5,main] GearsES2.init.0 0x6aeb35e6: tileRendererInUse null, GearsES2[obj 0x6aeb35e6 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6aeb35e6 on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x6aeb35e6 created: GearsObj[0x3349e9bb, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6aeb35e6 created: GearsObj[0x409bf450, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6aeb35e6 created: GearsObj[0x409bf450, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main,5,main] GearsES2.init.X 0x6aeb35e6 FIN GearsES2[obj 0x6aeb35e6 isInit true, usesShared false, 1 GearsObj[0x3349e9bb, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x409bf450, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x38d8f54a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
	null
	ShaderProgram[id=9, linked=false, inUse=false, program: 4,
   ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  5, source]
   ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
Thread[main,5,main] RedSquareES2.init FIN
**** Init
**** Reshape: 400x300
Thread[main,5,main] GearsES2.reshape 0x6aeb35e6 0/0 400x300 of 400x300, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x6aeb35e6, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] RedSquareES2.reshape 0/0 400x300 of 400x300, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[main,5,main] RedSquareES2.reshape FIN
Thread[main,5,main] GearsES2.display 0x6aeb35e6 400x300, swapInterval -1, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6aeb35e6 400x300, swapInterval -1, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
**** Reshape: 200x150
Thread[main,5,main] GearsES2.reshape 0x6aeb35e6 0/0 200x150 of 200x150, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x6aeb35e6, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] RedSquareES2.reshape 0/0 200x150 of 200x150, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[main,5,main] RedSquareES2.reshape FIN
Thread[main,5,main] GearsES2.display 0x6aeb35e6 200x150, swapInterval -1, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6aeb35e6 200x150, swapInterval -1, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0200x0150.png
Thread[main,5,main] GearsES2.display 0x6aeb35e6 200x150, swapInterval -1, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x1bd4fdd]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x8, obj 0x1bd4fdd]
**** Reshape: 800x600
Thread[main,5,main] GearsES2.reshape 0x6aeb35e6 0/0 800x600 of 800x600, swapInterval -1, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x6aeb35e6, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] RedSquareES2.reshape 0/0 800x600 of 800x600, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[main,5,main] RedSquareES2.reshape FIN
Thread[main,5,main] GearsES2.display 0x6aeb35e6 800x600, swapInterval -1, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6aeb35e6 800x600, swapInterval -1, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread[main,5,main] GearsES2.display 0x6aeb35e6 800x600, swapInterval -1, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6aeb35e6 800x600, swapInterval -1, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6aeb35e6 800x600, swapInterval -1, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
**** Reshape: 600x450
Thread[main,5,main] GearsES2.reshape 0x6aeb35e6 0/0 600x450 of 600x450, swapInterval -1, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x6aeb35e6, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] RedSquareES2.reshape 0/0 600x450 of 600x450, swapInterval -1, drawable 0x0, tileRendererInUse null
Thread[main,5,main] RedSquareES2.reshape FIN
Thread[main,5,main] GearsES2.display 0x6aeb35e6 600x450, swapInterval -1, drawable 0x0
Thread[main,5,main] GearsES2.display 0x6aeb35e6 600x450, swapInterval -1, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[main,5,main] GearsES2.dispose 0x6aeb35e6: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x6aeb35e6 FIN
Thread[main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
Thread[main,5,main] GearsES2.init.0 0x368f2016: tileRendererInUse null, GearsES2[obj 0x368f2016 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x368f2016 on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  0
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
gear1 0x368f2016 created: GearsObj[0x55182842, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x368f2016 created: GearsObj[0x3270d194, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x368f2016 created: GearsObj[0x3270d194, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main,5,main] GearsES2.init.X 0x368f2016 FIN GearsES2[obj 0x368f2016 isInit true, usesShared false, 1 GearsObj[0x55182842, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3270d194, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x235834f2, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main,5,main] GearsES2.reshape 0x368f2016 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x368f2016, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x368f2016 400x300, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x368f2016 400x300, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[main,5,main] GearsES2.reshape 0x368f2016 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x368f2016, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x368f2016 200x150, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x368f2016 200x150, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[main,5,main] GearsES2.display 0x368f2016 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x6f1de4c7]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x6f1de4c7]
Thread[main,5,main] GearsES2.reshape 0x368f2016 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x368f2016, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x368f2016 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x368f2016 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[main,5,main] GearsES2.display 0x368f2016 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x368f2016 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x368f2016 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[main,5,main] GearsES2.reshape 0x368f2016 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x368f2016, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x368f2016 600x450, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x368f2016 600x450, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[main,5,main] GearsES2.dispose 0x368f2016: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x368f2016 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
Thread[main,5,main] GearsES2.init.0 0x78691363: tileRendererInUse null, GearsES2[obj 0x78691363 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x78691363 on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/1, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.sw], offscr[fbo], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  0
GL Profile     GLProfile[GLES3/GLES3.sw]
GL Version     3.0 (ES profile, arb, compat[ES2, ES3], FBO, software) - OpenGL ES 3.0 Mesa 18.3.6 [GL 3.0.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [GLES3ViaEGLES2Config, No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     OpenGL ES 3.0 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  74
GLX_EXTENSIONS 20
-----------------------------------------------------------------------------------------------------
gear1 0x78691363 created: GearsObj[0x639c2c1d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x78691363 created: GearsObj[0x5fe94a96, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x78691363 created: GearsObj[0x5fe94a96, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main,5,main] GearsES2.init.X 0x78691363 FIN GearsES2[obj 0x78691363 isInit true, usesShared false, 1 GearsObj[0x639c2c1d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5fe94a96, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x443118b0, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main,5,main] GearsES2.reshape 0x78691363 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x78691363, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x78691363 400x300, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x78691363 400x300, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa01_default-0400x0300.png
Thread[main,5,main] GearsES2.reshape 0x78691363 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x78691363, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x78691363 200x150, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x78691363 200x150, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa01_default-0200x0150.png
Thread[main,5,main] GearsES2.display 0x78691363 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x4802796d]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x6, obj 0x4802796d]
Thread[main,5,main] GearsES2.reshape 0x78691363 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x78691363, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x78691363 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x78691363 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa01_default-0800x0600.png
Thread[main,5,main] GearsES2.display 0x78691363 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x78691363 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x78691363 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
Thread[main,5,main] GearsES2.reshape 0x78691363 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x78691363, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x78691363 600x450, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x78691363 600x450, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[main,5,main] GearsES2.dispose 0x78691363: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x78691363 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
Thread[main,5,main] GearsES2.init.0 0x4afcd809: tileRendererInUse null, GearsES2[obj 0x4afcd809 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4afcd809 on Thread[main,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3/GL3.sw]
GL Version     3.3 (Core profile, arb, compat[ES2, ES3], FBO, software) - 3.3 (Core Profile) Mesa 18.3.6 [GL 3.3.0, vendor 18.3.6 ((Core Profile) Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.3 (Core Profile) Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  162
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x4afcd809 created: GearsObj[0x7c7a06ec, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4afcd809 created: GearsObj[0x75d4a5c2, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4afcd809 created: GearsObj[0x75d4a5c2, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main,5,main] GearsES2.init.X 0x4afcd809 FIN GearsES2[obj 0x4afcd809 isInit true, usesShared false, 1 GearsObj[0x7c7a06ec, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x75d4a5c2, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x557caf28, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main,5,main] GearsES2.reshape 0x4afcd809 0/0 400x300 of 400x300, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4afcd809, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x4afcd809 400x300, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x4afcd809 400x300, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[main,5,main] GearsES2.reshape 0x4afcd809 0/0 200x150 of 200x150, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4afcd809, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x4afcd809 200x150, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x4afcd809 200x150, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[main,5,main] GearsES2.display 0x4afcd809 200x150, swapInterval 0, drawable 0x0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x2b71e916]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x2b71e916]
Thread[main,5,main] GearsES2.reshape 0x4afcd809 0/0 800x600 of 800x600, swapInterval 0, drawable 0x0, msaa false, tileRendererInUse null
>> GearsES2 0x4afcd809, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x4afcd809 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x4afcd809 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[main,5,main] GearsES2.display 0x4afcd809 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x4afcd809 800x600, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x4afcd809 800x600, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0800x0600.png
Thread[main,5,main] GearsES2.reshape 0x4afcd809 0/0 600x450 of 600x450, swapInterval 0, drawable 0x0, msaa true, tileRendererInUse null
>> GearsES2 0x4afcd809, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x4afcd809 600x450, swapInterval 0, drawable 0x0
Thread[main,5,main] GearsES2.display 0x4afcd809 600x450, swapInterval 0, drawable 0x0
main: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa01_default-0600x0450.png
Thread[main,5,main] GearsES2.dispose 0x4afcd809: tileRendererInUse null
Thread[main,5,main] GearsES2.dispose 0x4afcd809 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610401426143 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1610401426143 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
