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  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test01CreateVisibleDestroy" time="2.751" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02aReparentTop2WinReparentRecreate" time="5.2" />
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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610402707811 ms III - Start
SLOCK [T main @ 1610402707814 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
XXX VISIBLE.1 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.init.0 0x3c407114: tileRendererInUse null, GearsES2[obj 0x3c407114 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3c407114 on Thread[main-Display-.x11_:0.0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x3c407114 created: GearsObj[0x4c895478, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3c407114 created: GearsObj[0x632f30b4, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3c407114 created: GearsObj[0x632f30b4, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.init.X 0x3c407114 FIN GearsES2[obj 0x3c407114 isInit true, usesShared false, 1 GearsObj[0x4c895478, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x632f30b4, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4ad72f0a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0.0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.1 -> FALSE
XXX VISIBLE.2 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.2 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 2.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.3 -> FALSE
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 3.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.4 -> FALSE
XXX VISIBLE.5 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 4.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.5 -> FALSE
XXX VISIBLE.6 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.6 -> FALSE
XXX VISIBLE.7 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 6.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.7 -> FALSE
XXX VISIBLE.8 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 7.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.8 -> FALSE
XXX VISIBLE.9 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 8.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.9 -> FALSE
XXX VISIBLE.10 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 9.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.10 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 10.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A2: 1, B2: 1
Frames for animator.start(): A3: 126, B3: 108
Frames for animator.resume(): A4: 1, B4: 4
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x3c407114: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x3c407114 FIN
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose FIN
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.init.0 0x3c407114: tileRendererInUse null, GearsES2[obj 0x3c407114 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3c407114 on Thread[main-Display-.x11_:0.0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x3c407114 created: GearsObj[0x2b83e46f, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3c407114 created: GearsObj[0x7afc506a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3c407114 created: GearsObj[0x7afc506a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.init.X 0x3c407114 FIN GearsES2[obj 0x3c407114 isInit true, usesShared false, 1 GearsObj[0x2b83e46f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7afc506a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7a7ca52b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.reshape 0x3c407114 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3c407114, angle 67.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.display 0x3c407114 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0.0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true) recreate: A5: 1, B5: 1
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x3c407114: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0x3c407114 FIN
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0.0-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.init.0 0x42e99e4a: tileRendererInUse null, GearsES2[obj 0x42e99e4a isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x42e99e4a on Thread[main-Display-.x11_:0.0-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x42e99e4a created: GearsObj[0x19778fc, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x42e99e4a created: GearsObj[0x61ee3e2c, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x42e99e4a created: GearsObj[0x61ee3e2c, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.init.X 0x42e99e4a FIN GearsES2[obj 0x42e99e4a isInit true, usesShared false, 1 GearsObj[0x19778fc, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x61ee3e2c, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3e979b7d, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.reshape 0x42e99e4a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x42e99e4a, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.display 0x42e99e4a 320x240, swapInterval 1, drawable 0x5200004
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#03,5,main] GearsES2.reshape 0x42e99e4a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x42e99e4a, angle 54.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 114
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.reshape 0x42e99e4a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200006, msaa false, tileRendererInUse null
>> GearsES2 0x42e99e4a, angle 111.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(2) 0
Thread[main-Animator#03,5,main] GearsES2.reshape 0x42e99e4a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200006, msaa false, tileRendererInUse null
>> GearsES2 0x42e99e4a, angle 111.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A10: 436, B10: 4
Thread[main-Animator#03,5,main] GearsES2.reshape 0x42e99e4a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200006, msaa false, tileRendererInUse null
>> GearsES2 0x42e99e4a, angle 179.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.reshape 0x42e99e4a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200008, msaa false, tileRendererInUse null
>> GearsES2 0x42e99e4a, angle 250.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#03,5,main] GearsES2.reshape 0x42e99e4a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200008, msaa false, tileRendererInUse null
>> GearsES2 0x42e99e4a, angle 250.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A11: 976, B11: 3
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x42e99e4a: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x42e99e4a FIN
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-4,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0.0-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.init.0 0x6dc17b83: tileRendererInUse null, GearsES2[obj 0x6dc17b83 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6dc17b83 on Thread[main-Display-.x11_:0.0-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x6dc17b83 created: GearsObj[0x7e868b10, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6dc17b83 created: GearsObj[0x5a42a388, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6dc17b83 created: GearsObj[0x5a42a388, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.init.X 0x6dc17b83 FIN GearsES2[obj 0x6dc17b83 isInit true, usesShared false, 1 GearsObj[0x7e868b10, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5a42a388, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6f56e4fc, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.reshape 0x6dc17b83 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x6dc17b83, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.display 0x6dc17b83 320x240, swapInterval 1, drawable 0x5200004
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#05,5,main] GearsES2.reshape 0x6dc17b83 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x6dc17b83, angle 60.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 114
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.display 0x6dc17b83 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.reshape 0x6dc17b83 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x6dc17b83, angle 118.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.display 0x6dc17b83 320x240, swapInterval 1, drawable 0x5200004
Frames(2) 1
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A10: 500, B10: 4
Thread[main-Animator#05,5,main] GearsES2.reshape 0x6dc17b83 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x6dc17b83, angle 184.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.display 0x6dc17b83 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.display 0x6dc17b83 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.reshape 0x6dc17b83 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x6dc17b83, angle 250.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.display 0x6dc17b83 320x240, swapInterval 1, drawable 0x5200004
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A11: 1051, B11: 4
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.dispose 0x6dc17b83: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] GearsES2.dispose 0x6dc17b83 FIN
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-5,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] GearsES2.init.0 0x8dbdac1: tileRendererInUse null, GearsES2[obj 0x8dbdac1 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x8dbdac1 on Thread[main-Display-.x11_:0.0-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x8dbdac1 created: GearsObj[0x16013f56, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x8dbdac1 created: GearsObj[0x47619f41, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x8dbdac1 created: GearsObj[0x47619f41, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] GearsES2.init.X 0x8dbdac1 FIN GearsES2[obj 0x8dbdac1 isInit true, usesShared false, 1 GearsObj[0x16013f56, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x47619f41, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1a9f5b5f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] GearsES2.reshape 0x8dbdac1 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x8dbdac1, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] GearsES2.display 0x8dbdac1 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0.0-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
	null
	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
   ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[main-Animator#07,5,main] GearsES2.reshape 0x8dbdac1 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x8dbdac1, angle 68.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] GearsES2.reshape 0x8dbdac1 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200006, msaa false, tileRendererInUse null
>> GearsES2 0x8dbdac1, angle 138.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x8dbdac1 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200006, msaa false, tileRendererInUse null
>> GearsES2 0x8dbdac1, angle 138.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A10: 575, B10: 3
Thread[main-Animator#07,5,main] GearsES2.reshape 0x8dbdac1 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200006, msaa false, tileRendererInUse null
>> GearsES2 0x8dbdac1, angle 198.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] GearsES2.reshape 0x8dbdac1 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200008, msaa false, tileRendererInUse null
>> GearsES2 0x8dbdac1, angle 252.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x8dbdac1 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200008, msaa false, tileRendererInUse null
>> GearsES2 0x8dbdac1, angle 252.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A11: 1044, B11: 4
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] GearsES2.dispose 0x8dbdac1: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] GearsES2.dispose 0x8dbdac1 FIN
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-6,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.init.0 0x3ce1e309: tileRendererInUse null, GearsES2[obj 0x3ce1e309 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3ce1e309 on Thread[main-Display-.x11_:0.0-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
gear1 0x3ce1e309 created: GearsObj[0x196001a8, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3ce1e309 created: GearsObj[0x7272945d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3ce1e309 created: GearsObj[0x7272945d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.init.X 0x3ce1e309 FIN GearsES2[obj 0x3ce1e309 isInit true, usesShared false, 1 GearsObj[0x196001a8, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7272945d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x482db3ad, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.reshape 0x3ce1e309 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3ce1e309, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.display 0x3ce1e309 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0.0-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x50a, fbc 0x1ab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 18.3.6 [GL 3.1.0, vendor 18.3.6 (Mesa 18.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      VMware, Inc.
GL_RENDERER    llvmpipe (LLVM 7.0, 128 bits)
GL_VERSION     3.1 Mesa 18.3.6
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  232
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
	null
	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
   ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x5200002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[main-Animator#09,5,main] GearsES2.reshape 0x3ce1e309 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3ce1e309, angle 70.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.display 0x3ce1e309 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.display 0x3ce1e309 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.reshape 0x3ce1e309 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3ce1e309, angle 140.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.display 0x3ce1e309 320x240, swapInterval 1, drawable 0x5200004
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A10: 566, B10: 4
Thread[main-Animator#09,5,main] GearsES2.reshape 0x3ce1e309 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3ce1e309, angle 200.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.display 0x3ce1e309 320x240, swapInterval 1, drawable 0x5200004
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.reshape 0x3ce1e309 0/0 320x240 of 320x240, swapInterval 1, drawable 0x5200004, msaa false, tileRendererInUse null
>> GearsES2 0x3ce1e309, angle 259.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.display 0x3ce1e309 320x240, swapInterval 1, drawable 0x5200004
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A11: 1105, B11: 5
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.dispose 0x3ce1e309: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] GearsES2.dispose 0x3ce1e309 FIN
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-9,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610402732702 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1610402732703 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
