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  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test01CreateVisibleDestroy" time="2.068" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02aReparentTop2WinReparentRecreate" time="4.664" />
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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610402192318 ms III - Start
SLOCK [T main @ 1610402192319 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
XXX VISIBLE.1 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init.0 0x4b8ee4de: tileRendererInUse null, GearsES2[obj 0x4b8ee4de isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4b8ee4de on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x4b8ee4de created: GearsObj[0x507b4a57, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4b8ee4de created: GearsObj[0x758eee81, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4b8ee4de created: GearsObj[0x758eee81, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init.X 0x4b8ee4de FIN GearsES2[obj 0x4b8ee4de isInit true, usesShared false, 1 GearsObj[0x507b4a57, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x758eee81, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4a69ccfb, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 2, B1: 1
XXX VISIBLE.1 -> FALSE
XXX VISIBLE.2 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 0.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 3
XXX VISIBLE.2 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 2.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 2
XXX VISIBLE.3 -> FALSE
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 3.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 2
XXX VISIBLE.4 -> FALSE
XXX VISIBLE.5 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 4.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 2
XXX VISIBLE.5 -> FALSE
XXX VISIBLE.6 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 2
XXX VISIBLE.6 -> FALSE
XXX VISIBLE.7 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 6.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 2
XXX VISIBLE.7 -> FALSE
XXX VISIBLE.8 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 7.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 2
XXX VISIBLE.8 -> FALSE
XXX VISIBLE.9 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 8.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 2
XXX VISIBLE.9 -> FALSE
XXX VISIBLE.10 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 9.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A1: 1, B1: 2
XXX VISIBLE.10 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda7c8c0, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 10.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb10970, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda7c8c0
Frames for window1.setVisible(true): A2: 1, B2: 2
Frames for animator.start(): A3: 40, B3: 39
Frames for animator.resume(): A4: 3, B4: 2
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose 0x4b8ee4de: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose 0x4b8ee4de FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init.0 0x4b8ee4de: tileRendererInUse null, GearsES2[obj 0x4b8ee4de isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4b8ee4de on Thread[main-Display-.macosx_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x4b8ee4de created: GearsObj[0x61fa3960, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4b8ee4de created: GearsObj[0x670b5868, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4b8ee4de created: GearsObj[0x670b5868, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init.X 0x4b8ee4de FIN GearsES2[obj 0x4b8ee4de isInit true, usesShared false, 1 GearsObj[0x61fa3960, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x670b5868, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x30cf112a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0x4b8ee4de 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda65390, msaa false, tileRendererInUse null
>> GearsES2 0x4b8ee4de, angle 32.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 0x4b8ee4de 320x240, swapInterval 1, drawable 0x7f93cda65390
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cda33150, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true) recreate: A5: 2, B5: 1
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose 0x4b8ee4de: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose 0x4b8ee4de FIN
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init FIN
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cda9f580, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init.0 0x52719fb6: tileRendererInUse null, GearsES2[obj 0x52719fb6 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x52719fb6 on Thread[main-Display-.macosx_nil-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x52719fb6 created: GearsObj[0x4ede5643, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x52719fb6 created: GearsObj[0x1c17a4bf, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x52719fb6 created: GearsObj[0x1c17a4bf, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init.X 0x52719fb6 FIN GearsES2[obj 0x52719fb6 isInit true, usesShared false, 1 GearsObj[0x4ede5643, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1c17a4bf, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x24dbe572, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0x52719fb6 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdaa9e30, msaa false, tileRendererInUse null
>> GearsES2 0x52719fb6, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 0x52719fb6 320x240, swapInterval 1, drawable 0x7f93cdaa9e30
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#03,5,main] GearsES2.reshape 0x52719fb6 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdaa9e30, msaa false, tileRendererInUse null
>> GearsES2 0x52719fb6, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 38
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0x52719fb6 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb333e0, msaa false, tileRendererInUse null
>> GearsES2 0x52719fb6, angle 39.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(2) 0
Thread[main-Animator#03,5,main] GearsES2.reshape 0x52719fb6 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb333e0, msaa false, tileRendererInUse null
>> GearsES2 0x52719fb6, angle 39.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A10: 124, B10: 47
Thread[main-Animator#03,5,main] GearsES2.reshape 0x52719fb6 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb333e0, msaa false, tileRendererInUse null
>> GearsES2 0x52719fb6, angle 81.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0x52719fb6 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb40520, msaa false, tileRendererInUse null
>> GearsES2 0x52719fb6, angle 100.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#03,5,main] GearsES2.reshape 0x52719fb6 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb40520, msaa false, tileRendererInUse null
>> GearsES2 0x52719fb6, angle 100.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A11: 242, B11: 4
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose 0x52719fb6: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose 0x52719fb6 FIN
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init FIN
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cdb42a60, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init.0 0x65c7a252: tileRendererInUse null, GearsES2[obj 0x65c7a252 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x65c7a252 on Thread[main-Display-.macosx_nil-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x65c7a252 created: GearsObj[0x3016e857, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x65c7a252 created: GearsObj[0x3eb8c48d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x65c7a252 created: GearsObj[0x3eb8c48d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init.X 0x65c7a252 FIN GearsES2[obj 0x65c7a252 isInit true, usesShared false, 1 GearsObj[0x3016e857, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3eb8c48d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x242e4a89, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0x65c7a252 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb548d0, msaa false, tileRendererInUse null
>> GearsES2 0x65c7a252, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 0x65c7a252 320x240, swapInterval 1, drawable 0x7f93cdb548d0
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#05,5,main] GearsES2.reshape 0x65c7a252 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb548d0, msaa false, tileRendererInUse null
>> GearsES2 0x65c7a252, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 38
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0x65c7a252 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb548d0, msaa false, tileRendererInUse null
>> GearsES2 0x65c7a252, angle 39.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 0x65c7a252 320x240, swapInterval 1, drawable 0x7f93cdb548d0
Frames(2) 1
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A10: 117, B10: 13
Thread[main-Animator#05,5,main] GearsES2.reshape 0x65c7a252 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb548d0, msaa false, tileRendererInUse null
>> GearsES2 0x65c7a252, angle 64.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0x65c7a252 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb548d0, msaa false, tileRendererInUse null
>> GearsES2 0x65c7a252, angle 82.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 0x65c7a252 320x240, swapInterval 1, drawable 0x7f93cdb548d0
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A11: 322, B11: 3
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose 0x65c7a252: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose 0x65c7a252 FIN
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init.0 0x4686afc2: tileRendererInUse null, GearsES2[obj 0x4686afc2 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4686afc2 on Thread[main-Display-.macosx_nil-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x4686afc2 created: GearsObj[0x59e8a8f5, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4686afc2 created: GearsObj[0x333ef9bd, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4686afc2 created: GearsObj[0x333ef9bd, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init.X 0x4686afc2 FIN GearsES2[obj 0x4686afc2 isInit true, usesShared false, 1 GearsObj[0x59e8a8f5, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x333ef9bd, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x8e59a11, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0x4686afc2 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda9b110, msaa false, tileRendererInUse null
>> GearsES2 0x4686afc2, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 0x4686afc2 320x240, swapInterval 1, drawable 0x7f93cda9b110
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
	null
	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
   ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init FIN
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cda2c650, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 2, B1: 1
Thread[main-Animator#07,5,main] GearsES2.reshape 0x4686afc2 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda9b110, msaa false, tileRendererInUse null
>> GearsES2 0x4686afc2, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0x4686afc2 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdaa20c0, msaa false, tileRendererInUse null
>> GearsES2 0x4686afc2, angle 38.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x4686afc2 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdaa20c0, msaa false, tileRendererInUse null
>> GearsES2 0x4686afc2, angle 38.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A10: 118, B10: 11
Thread[main-Animator#07,5,main] GearsES2.reshape 0x4686afc2 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdaa20c0, msaa false, tileRendererInUse null
>> GearsES2 0x4686afc2, angle 62.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0x4686afc2 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda726a0, msaa false, tileRendererInUse null
>> GearsES2 0x4686afc2, angle 81.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x4686afc2 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cda726a0, msaa false, tileRendererInUse null
>> GearsES2 0x4686afc2, angle 81.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A11: 237, B11: 58
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose 0x4686afc2: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose 0x4686afc2 FIN
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init.0 0x38cee291: tileRendererInUse null, GearsES2[obj 0x38cee291 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x38cee291 on Thread[main-Display-.macosx_nil-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x38cee291 created: GearsObj[0x2e297aae, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x38cee291 created: GearsObj[0x3e6c625, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x38cee291 created: GearsObj[0x3e6c625, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init.X 0x38cee291 FIN GearsES2[obj 0x38cee291 isInit true, usesShared false, 1 GearsObj[0x2e297aae, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3e6c625, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7f5399e1, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0x38cee291 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb292c0, msaa false, tileRendererInUse null
>> GearsES2 0x38cee291, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 0x38cee291 320x240, swapInterval 1, drawable 0x7f93cdb292c0
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-14.4.23 [GL 2.1.0, vendor 14.4.23 (INTEL-14.4.23)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-14.4.23
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
	null
	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
   ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.init FIN
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7f93cda33150, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 2, B1: 1
Thread[main-Animator#09,5,main] GearsES2.reshape 0x38cee291 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb292c0, msaa false, tileRendererInUse null
>> GearsES2 0x38cee291, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0x38cee291 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb292c0, msaa false, tileRendererInUse null
>> GearsES2 0x38cee291, angle 39.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 0x38cee291 320x240, swapInterval 1, drawable 0x7f93cdb292c0
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A10: 178, B10: 3
Thread[main-Animator#09,5,main] GearsES2.reshape 0x38cee291 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb292c0, msaa false, tileRendererInUse null
>> GearsES2 0x38cee291, angle 59.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0x38cee291 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7f93cdb292c0, msaa false, tileRendererInUse null
>> GearsES2 0x38cee291, angle 78.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 0x38cee291 320x240, swapInterval 1, drawable 0x7f93cdb292c0
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A11: 292, B11: 27
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose 0x38cee291: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose 0x38cee291 FIN
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610402214127 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1610402214127 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
