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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT" skipped="0" tests="4" time="91.069" timestamp="2021-01-11T22:02:42">
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  <testcase classname="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT" name="testScreenRotationChange01_PreWin" time="20.906" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT" name="testScreenRotationChange02_PreFull" time="20.914" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT" name="testScreenRotationChange11_PostWin" time="20.69" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT" name="testScreenRotationChange12_PostFull" time="20.807" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610402564221 ms III - Start
SLOCK [T main @ 1610402564222 ms +++ localhost/127.0.0.1:59999 - Locked within 2009 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange01_PreWin
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.0 0x22ef9844: tileRendererInUse null, GearsES2[obj 0x22ef9844 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x22ef9844 on Thread[main-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x22ef9844 created: GearsObj[0x4b5d58a3, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x22ef9844 created: GearsObj[0x1740628e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x22ef9844 created: GearsObj[0x1740628e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.X 0x22ef9844 FIN GearsES2[obj 0x22ef9844 isInit true, usesShared false, 1 GearsObj[0x4b5d58a3, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1740628e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4404210f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x22ef9844 0/0 640x480 of 640x480, swapInterval 1, drawable 0x108d0, msaa false, tileRendererInUse null
>> GearsES2 0x22ef9844, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x22ef9844 640x480, swapInterval 1, drawable 0x108d0
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x22ef9844 640x480, swapInterval 1, drawable 0x108d0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x22ef9844 0/0 598x480 of 598x480, swapInterval 1, drawable 0x20108f6, msaa false, tileRendererInUse null
>> GearsES2 0x22ef9844, angle 121.5, [l -1.2458333, r 1.2458333, b -1.0, t 1.0] 2.4916666x2.0 -> [l -1.2458333, r 1.2458333, b -1.0, t 1.0] 2.4916666x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x22ef9844 598x480, swapInterval 1, drawable 0x20108f6
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x22ef9844 598x480, swapInterval 1, drawable 0x56010915
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x22ef9844 0/0 600x781 of 600x781, swapInterval 1, drawable 0x56010915, msaa false, tileRendererInUse null
>> GearsES2 0x22ef9844, angle 122.5, [l -1.0, r 1.0, b -1.3016666, t 1.3016666] 2.0x2.6033332 -> [l -1.0, r 1.0, b -1.3016666, t 1.3016666] 2.0x2.6033332, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x22ef9844 600x781, swapInterval 1, drawable 0x56010915
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x22ef9844 600x781, swapInterval 1, drawable 0x108d0
Thread[main,5,main] GearsES2.reshape 0x22ef9844 0/0 600x781 of 600x781, swapInterval 1, drawable 0x108d0, msaa false, tileRendererInUse null
>> GearsES2 0x22ef9844, angle 123.5, [l -1.0, r 1.0, b -1.3016666, t 1.3016666] 2.0x2.6033332 -> [l -1.0, r 1.0, b -1.3016666, t 1.3016666] 2.0x2.6033332, v-flip false
Thread[main,5,main] GearsES2.display 0x22ef9844 600x781, swapInterval 1, drawable 0x108d0
[0] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 90 degr], changeOK true
[1] set orig: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
Thread[main,5,main] GearsES2.reshape 0x22ef9844 0/0 600x781 of 600x781, swapInterval 1, drawable 0x20108f6, msaa false, tileRendererInUse null
>> GearsES2 0x22ef9844, angle 574.5, [l -1.0, r 1.0, b -1.3016666, t 1.3016666] 2.0x2.6033332 -> [l -1.0, r 1.0, b -1.3016666, t 1.3016666] 2.0x2.6033332, v-flip false
Thread[main,5,main] GearsES2.display 0x22ef9844 600x781, swapInterval 1, drawable 0x20108f6
[1] has orig?: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x22ef9844: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x22ef9844 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange01_PreWin
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange02_PreFull
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.0 0x53ce1329: tileRendererInUse null, GearsES2[obj 0x53ce1329 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x53ce1329 on Thread[main-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x53ce1329 created: GearsObj[0x2acd46d4, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x53ce1329 created: GearsObj[0x526f435, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x53ce1329 created: GearsObj[0x526f435, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.X 0x53ce1329 FIN GearsES2[obj 0x53ce1329 isInit true, usesShared false, 1 GearsObj[0x2acd46d4, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x526f435, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7bb341a3, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x53ce1329 0/0 640x480 of 640x480, swapInterval 1, drawable 0x58010915, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 640x480, swapInterval 1, drawable 0x58010915
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 640x480, swapInterval 1, drawable 0x58010915
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x53ce1329 0/0 656x519 of 656x519, swapInterval 1, drawable 0x20108f6, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 1.0, [l -1.2639692, r 1.2639692, b -1.0, t 1.0] 2.5279384x2.0 -> [l -1.2639692, r 1.2639692, b -1.0, t 1.0] 2.5279384x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 656x519, swapInterval 1, drawable 0x20108f6
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 656x519, swapInterval 1, drawable 0x108d0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x53ce1329 0/0 1920x1080 of 1920x1080, swapInterval 1, drawable 0x58010915, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 2.0, [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0 -> [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 1920x1080, swapInterval 1, drawable 0x58010915
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 1920x1080, swapInterval 1, drawable 0x4801091f
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 1920x1080, swapInterval 1, drawable 0x108d0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x53ce1329 0/0 1920x1080 of 1920x1080, swapInterval 1, drawable 0x4801091f, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 3.5, [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0 -> [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 1920x1080, swapInterval 1, drawable 0x4801091f
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 1920x1080, swapInterval 1, drawable 0x58010915
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x53ce1329 0/0 600x800 of 600x800, swapInterval 1, drawable 0x20108f6, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 125.0, [l -1.0, r 1.0, b -1.3333334, t 1.3333334] 2.0x2.6666667 -> [l -1.0, r 1.0, b -1.3333334, t 1.3333336] 2.0x2.666667, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 600x800, swapInterval 1, drawable 0x20108f6
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 600x800, swapInterval 1, drawable 0x58010915
Thread[main,5,main] GearsES2.reshape 0x53ce1329 0/0 600x800 of 600x800, swapInterval 1, drawable 0x20108f6, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 126.0, [l -1.0, r 1.0, b -1.3333334, t 1.3333334] 2.0x2.6666667 -> [l -1.0, r 1.0, b -1.3333334, t 1.3333336] 2.0x2.666667, v-flip false
Thread[main,5,main] GearsES2.display 0x53ce1329 600x800, swapInterval 1, drawable 0x20108f6
[0] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 90 degr], changeOK true
[1] set orig: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 600x800, swapInterval 1, drawable 0x108d0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x53ce1329 0/0 1920x1080 of 1920x1080, swapInterval 1, drawable 0x58010915, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 577.5, [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0 -> [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 1920x1080, swapInterval 1, drawable 0x58010915
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x53ce1329 1920x1080, swapInterval 1, drawable 0x58010915
Thread[main,5,main] GearsES2.reshape 0x53ce1329 0/0 1920x1080 of 1920x1080, swapInterval 1, drawable 0x58010915, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 578.5, [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0 -> [l -1.7777778, r 1.7777778, b -1.0, t 1.0] 3.5555556x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x53ce1329 1920x1080, swapInterval 1, drawable 0x58010915
[1] has orig?: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true
Thread[main-Animator#01,5,main] GearsES2.reshape 0x53ce1329 0/0 640x480 of 640x480, swapInterval 1, drawable 0x108d0, msaa false, tileRendererInUse null
>> GearsES2 0x53ce1329, angle 699.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x53ce1329: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x53ce1329 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange02_PreFull
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange11_PostWin
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[0] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 90 degr], changeOK true
Thread[main-Animator#02,5,main] GearsES2.init.0 0x6404f418: tileRendererInUse null, GearsES2[obj 0x6404f418 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6404f418 on Thread[main-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x6404f418 created: GearsObj[0x512e9ad2, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6404f418 created: GearsObj[0x44253dc2, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6404f418 created: GearsObj[0x44253dc2, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#02,5,main] GearsES2.init.X 0x6404f418 FIN GearsES2[obj 0x6404f418 isInit true, usesShared false, 1 GearsObj[0x512e9ad2, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x44253dc2, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xab669d, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#02,5,main] GearsES2.reshape 0x6404f418 0/0 604x480 of 604x480, swapInterval 1, drawable 0x2301093d, msaa false, tileRendererInUse null
>> GearsES2 0x6404f418, angle 0.0, [l -1.2583333, r 1.2583333, b -1.0, t 1.0] 2.5166667x2.0 -> [l -1.2583333, r 1.2583333, b -1.0, t 1.0] 2.5166667x2.0, v-flip false
[1] set orig: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
Thread[main,5,main] GearsES2.reshape 0x6404f418 0/0 604x480 of 604x480, swapInterval 1, drawable 0xffffffffc0010718, msaa false, tileRendererInUse null
>> GearsES2 0x6404f418, angle 449.5, [l -1.2583333, r 1.2583333, b -1.0, t 1.0] 2.5166667x2.0 -> [l -1.2583333, r 1.2583333, b -1.0, t 1.0] 2.5166667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x6404f418 604x480, swapInterval 1, drawable 0xffffffffc0010718
[1] has orig?: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true
Thread[main-Display-.windows_nil-1-EDT-3,5,main] GearsES2.dispose 0x6404f418: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-3,5,main] GearsES2.dispose 0x6404f418 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange11_PostWin
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange12_PostFull
[0] orig   : [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] current: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[0] set current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[0] has current: [Id 0x0, [ 800 x 600 pixels x 32 bpp ] @ 75.0 Hz, flags [], 90 degr], changeOK true
Thread[main-Animator#03,5,main] GearsES2.init.0 0x1de5f259: tileRendererInUse null, GearsES2[obj 0x1de5f259 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1de5f259 on Thread[main-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x1de5f259 created: GearsObj[0x5a89bc5e, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1de5f259 created: GearsObj[0x2083d45f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1de5f259 created: GearsObj[0x2083d45f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Animator#03,5,main] GearsES2.init.X 0x1de5f259 FIN GearsES2[obj 0x1de5f259 isInit true, usesShared false, 1 GearsObj[0x5a89bc5e, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x2083d45f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xb87efad, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Animator#03,5,main] GearsES2.reshape 0x1de5f259 0/0 600x800 of 600x800, swapInterval 1, drawable 0x58010915, msaa false, tileRendererInUse null
>> GearsES2 0x1de5f259, angle 0.0, [l -1.0, r 1.0, b -1.3333334, t 1.3333334] 2.0x2.6666667 -> [l -1.0, r 1.0, b -1.3333334, t 1.3333336] 2.0x2.666667, v-flip false
Thread[main-Animator#03,5,main] GearsES2.reshape 0x1de5f259 0/0 604x480 of 604x480, swapInterval 1, drawable 0x58010915, msaa false, tileRendererInUse null
>> GearsES2 0x1de5f259, angle 300.0, [l -1.2583333, r 1.2583333, b -1.0, t 1.0] 2.5166667x2.0 -> [l -1.2583333, r 1.2583333, b -1.0, t 1.0] 2.5166667x2.0, v-flip false
[1] set orig: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
Thread[main,5,main] GearsES2.reshape 0x1de5f259 0/0 604x480 of 604x480, swapInterval 1, drawable 0x20108f6, msaa false, tileRendererInUse null
>> GearsES2 0x1de5f259, angle 450.5, [l -1.2583333, r 1.2583333, b -1.0, t 1.0] 2.5166667x2.0 -> [l -1.2583333, r 1.2583333, b -1.0, t 1.0] 2.5166667x2.0, v-flip false
Thread[main,5,main] GearsES2.display 0x1de5f259 604x480, swapInterval 1, drawable 0x20108f6
[1] has orig?: [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.dispose 0x1de5f259: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-4,5,main] GearsES2.dispose 0x1de5f259 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange12_PostFull
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610402652608 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1610402652608 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
