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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT" skipped="0" tests="1" time="8.645" timestamp="2021-01-11T21:58:35">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT" name="test1" time="1.274" />
  <system-out><![CDATA[iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
ShaderState[ 
 ShaderProgram[id=1, linked=true, inUse=false, program: 1,
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
 enabledAttributes [
 ], activeAttributes [
 ], managedAttributes [
 ], activeUniforms [
  GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
0: [    1.42013    0.00000    0.00000    0.00000 ]
0: [    0.00000    2.41421    0.00000    0.00000 ]
0: [    0.00000    0.00000   -1.22222   -2.22222 ]
0: [    0.00000    0.00000   -1.00000    0.00000 ]
,
1: [    1.00000    0.00000    0.00000    0.00000 ]
1: [    0.00000    1.00000    0.00000    0.00000 ]
1: [    0.00000    0.00000    1.00000   -2.30000 ]
1: [    0.00000    0.00000    0.00000    1.00000 ]
,
]
  GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
 ], managedUniforms [
 ]
]
]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610402317682 ms III - Start
SLOCK [T main @ 1610402317686 ms +++ localhost/127.0.0.1:59999 - Locked within 2011 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
-----------------------------------------------------------------------------------------------------
WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x2a75d99a]]:
	Natives
		GL4bc 	true [4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware)]
		GL4 	true [4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware)]
		GLES3 	false
		GL3bc 	true [4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware)]
		GL3 	true [4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware)]
		GL2 	true [4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware)]
		GLES2 	false
		GLES1 	false
		Count	5 / 8
	Common
		GL4ES3 	true
		GL2GL3 	true
		GL2ES2 	true
		GL2ES1 	true
	Mappings
		GL3bc 	GLProfile[GL3bc/GL4bc.hw]
		GL2ES1 	GLProfile[GL2ES1/GL4bc.hw]
		GL4ES3 	GLProfile[GL4ES3/GL4.hw]
		GL2ES2 	GLProfile[GL2ES2/GL4.hw]
		GL4bc 	GLProfile[GL4bc/GL4bc.hw]
		GL2 	GLProfile[GL2/GL4bc.hw]
		GL4 	GLProfile[GL4/GL4.hw]
		GL3 	GLProfile[GL3/GL4.hw]
		GL2GL3 	GLProfile[GL2GL3/GL4bc.hw]
		default GLProfile[GL4bc/GL4bc.hw]
		Count	9 / 12

Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
XXX0: Perspective nearPlaneNormalized: 0.01010101
XXX0: aspect: 1.7777778
XXX0: y-flip: false
XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
XXX0: Perspective nearPlaneNormalized: 0.01010101
QUIT Window Thread[main-Display-.windows_nil-1-EDT-1,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610402323648 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1610402323648 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
]]></system-err>
</testsuite>
