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<testsuite errors="0" failures="0" hostname="jogamp07" name="com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT" skipped="0" tests="2" time="4.43" timestamp="2023-01-23T19:54:29">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT" name="test01_1A1RThreads_100Resizes" time="1.77" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT" name="test01_3A3RThreads_50Resizes" time="2.031" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674503669737 ms III - Start
SLOCK [T main @ 1674503669738 ms +++ localhost/127.0.0.1:59999 - Locked within 6 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.init.0 0x3d74bf60: tileRendererInUse null, GearsES2[obj 0x3d74bf60 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3d74bf60 on Thread[main-Display-.x11_:0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x3d74bf60 created: GearsObj[0x448d23ed, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3d74bf60 created: GearsObj[0x67178e07, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3d74bf60 created: GearsObj[0x67178e07, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.init.X 0x3d74bf60 FIN GearsES2[obj 0x3d74bf60 isInit true, usesShared false, 1 GearsObj[0x448d23ed, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x67178e07, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x75ba8a92, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 80x80 of 80x80, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 80x80, swapInterval 0, drawable 0x3400002
animThreadCount 1, frameCount 200
reszThreadCount 1, resizeCount 100
tasks 2, threads 2
create anim task/thread 0
create resz task/thread 0
start resize thread 0
start anim thread 0
Resizer 0, count 100: PRE: main-resz0
Animatr 0, count 200: PRE: main-anim0
Animatr 0: Action 0 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 80x80, swapInterval 0, drawable 0x3400002
Resizer 0: Action 0 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 1 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 81x81 of 81x81, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 1.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 81x81, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 81x81, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 81x81, swapInterval 0, drawable 0x3400002
Animatr 0: Action 2 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 81x81, swapInterval 0, drawable 0x3400002
Resizer 0: Action 1 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 81x81, swapInterval 0, drawable 0x3400002
Animatr 0: Action 3 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 82x82 of 82x82, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 3.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 82x82, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 82x82, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 82x82, swapInterval 0, drawable 0x3400002
Animatr 0: Action 4 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 82x82, swapInterval 0, drawable 0x3400002
Resizer 0: Action 2 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 82x82, swapInterval 0, drawable 0x3400002
Animatr 0: Action 5 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 83x83 of 83x83, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 6.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 83x83, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 83x83, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 83x83, swapInterval 0, drawable 0x3400002
Animatr 0: Action 6 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 83x83, swapInterval 0, drawable 0x3400002
Resizer 0: Action 3 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 83x83, swapInterval 0, drawable 0x3400002
Animatr 0: Action 7 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 84x84 of 84x84, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 8.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 84x84, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 84x84, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 84x84, swapInterval 0, drawable 0x3400002
Animatr 0: Action 8 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 84x84, swapInterval 0, drawable 0x3400002
Resizer 0: Action 4 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 84x84, swapInterval 0, drawable 0x3400002
Animatr 0: Action 9 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 85x85 of 85x85, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 11.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 85x85, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 85x85, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 85x85, swapInterval 0, drawable 0x3400002
Animatr 0: Action 10 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 85x85, swapInterval 0, drawable 0x3400002
Resizer 0: Action 5 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 85x85, swapInterval 0, drawable 0x3400002
Animatr 0: Action 11 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 86x86 of 86x86, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 13.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 86x86, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 86x86, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 86x86, swapInterval 0, drawable 0x3400002
Animatr 0: Action 12 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 86x86, swapInterval 0, drawable 0x3400002
Resizer 0: Action 6 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 86x86, swapInterval 0, drawable 0x3400002
Animatr 0: Action 13 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 87x87 of 87x87, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 16.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 87x87, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 87x87, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 87x87, swapInterval 0, drawable 0x3400002
Animatr 0: Action 14 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 87x87, swapInterval 0, drawable 0x3400002
Resizer 0: Action 7 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 87x87, swapInterval 0, drawable 0x3400002
Animatr 0: Action 15 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 88x88 of 88x88, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 18.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 88x88, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 88x88, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 88x88, swapInterval 0, drawable 0x3400002
Animatr 0: Action 16 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 88x88, swapInterval 0, drawable 0x3400002
Resizer 0: Action 8 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 88x88, swapInterval 0, drawable 0x3400002
Animatr 0: Action 17 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 89x89 of 89x89, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 21.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 89x89, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 89x89, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 89x89, swapInterval 0, drawable 0x3400002
Animatr 0: Action 18 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 89x89, swapInterval 0, drawable 0x3400002
Resizer 0: Action 9 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 89x89, swapInterval 0, drawable 0x3400002
Animatr 0: Action 19 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 90x90 of 90x90, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 23.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 90x90, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 90x90, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 90x90, swapInterval 0, drawable 0x3400002
Animatr 0: Action 20 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 90x90, swapInterval 0, drawable 0x3400002
Resizer 0: Action 10 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 90x90, swapInterval 0, drawable 0x3400002
Animatr 0: Action 21 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 91x91 of 91x91, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 26.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 91x91, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 91x91, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 91x91, swapInterval 0, drawable 0x3400002
Animatr 0: Action 22 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 91x91, swapInterval 0, drawable 0x3400002
Resizer 0: Action 11 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 91x91, swapInterval 0, drawable 0x3400002
Animatr 0: Action 23 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 92x92 of 92x92, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 28.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 92x92, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 92x92, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 92x92, swapInterval 0, drawable 0x3400002
Animatr 0: Action 24 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 92x92, swapInterval 0, drawable 0x3400002
Resizer 0: Action 12 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 92x92, swapInterval 0, drawable 0x3400002
Animatr 0: Action 25 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 93x93 of 93x93, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 93x93, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 93x93, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 93x93, swapInterval 0, drawable 0x3400002
Animatr 0: Action 26 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 93x93, swapInterval 0, drawable 0x3400002
Resizer 0: Action 13 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 93x93, swapInterval 0, drawable 0x3400002
Animatr 0: Action 27 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 94x94 of 94x94, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 33.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 94x94, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 94x94, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 94x94, swapInterval 0, drawable 0x3400002
Animatr 0: Action 28 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 94x94, swapInterval 0, drawable 0x3400002
Resizer 0: Action 14 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 94x94, swapInterval 0, drawable 0x3400002
Animatr 0: Action 29 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 95x95 of 95x95, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 36.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 95x95, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 95x95, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 95x95, swapInterval 0, drawable 0x3400002
Animatr 0: Action 30 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 95x95, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 95x95, swapInterval 0, drawable 0x3400002
Resizer 0: Action 15 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 31 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 96x96 of 96x96, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 38.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 96x96, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 96x96, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 96x96, swapInterval 0, drawable 0x3400002
Animatr 0: Action 32 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 96x96, swapInterval 0, drawable 0x3400002
Resizer 0: Action 16 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 96x96, swapInterval 0, drawable 0x3400002
Animatr 0: Action 33 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 97x97 of 97x97, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 41.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 97x97, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 97x97, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 97x97, swapInterval 0, drawable 0x3400002
Animatr 0: Action 34 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 97x97, swapInterval 0, drawable 0x3400002
Resizer 0: Action 17 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 97x97, swapInterval 0, drawable 0x3400002
Animatr 0: Action 35 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 98x98 of 98x98, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 43.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 98x98, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 98x98, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 98x98, swapInterval 0, drawable 0x3400002
Animatr 0: Action 36 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 98x98, swapInterval 0, drawable 0x3400002
Resizer 0: Action 18 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 98x98, swapInterval 0, drawable 0x3400002
Animatr 0: Action 37 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 99x99 of 99x99, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 46.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 99x99, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 99x99, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 99x99, swapInterval 0, drawable 0x3400002
Animatr 0: Action 38 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 99x99, swapInterval 0, drawable 0x3400002
Resizer 0: Action 19 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 99x99, swapInterval 0, drawable 0x3400002
Animatr 0: Action 39 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 100x100 of 100x100, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 48.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 100x100, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 100x100, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 100x100, swapInterval 0, drawable 0x3400002
Animatr 0: Action 40 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 100x100, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 100x100, swapInterval 0, drawable 0x3400002
Resizer 0: Action 20 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 41 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 101x101 of 101x101, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 51.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 101x101, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 101x101, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 101x101, swapInterval 0, drawable 0x3400002
Animatr 0: Action 42 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 101x101, swapInterval 0, drawable 0x3400002
Resizer 0: Action 21 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 101x101, swapInterval 0, drawable 0x3400002
Animatr 0: Action 43 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 102x102 of 102x102, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 53.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 102x102, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 102x102, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 102x102, swapInterval 0, drawable 0x3400002
Animatr 0: Action 44 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 102x102, swapInterval 0, drawable 0x3400002
Resizer 0: Action 22 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 102x102, swapInterval 0, drawable 0x3400002
Animatr 0: Action 45 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 103x103 of 103x103, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 56.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 103x103, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 103x103, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 103x103, swapInterval 0, drawable 0x3400002
Animatr 0: Action 46 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 103x103, swapInterval 0, drawable 0x3400002
Resizer 0: Action 23 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 103x103, swapInterval 0, drawable 0x3400002
Animatr 0: Action 47 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 104x104 of 104x104, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 58.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 104x104, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 104x104, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 104x104, swapInterval 0, drawable 0x3400002
Animatr 0: Action 48 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 104x104, swapInterval 0, drawable 0x3400002
Resizer 0: Action 24 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 104x104, swapInterval 0, drawable 0x3400002
Animatr 0: Action 49 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 105x105 of 105x105, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 61.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 105x105, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 105x105, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 105x105, swapInterval 0, drawable 0x3400002
Animatr 0: Action 50 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 105x105, swapInterval 0, drawable 0x3400002
Resizer 0: Action 25 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 105x105, swapInterval 0, drawable 0x3400002
Animatr 0: Action 51 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 106x106 of 106x106, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 63.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 106x106, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 106x106, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 106x106, swapInterval 0, drawable 0x3400002
Animatr 0: Action 52 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 106x106, swapInterval 0, drawable 0x3400002
Resizer 0: Action 26 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 106x106, swapInterval 0, drawable 0x3400002
Animatr 0: Action 53 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 107x107 of 107x107, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 66.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 107x107, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 107x107, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 107x107, swapInterval 0, drawable 0x3400002
Animatr 0: Action 54 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 107x107, swapInterval 0, drawable 0x3400002
Resizer 0: Action 27 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 107x107, swapInterval 0, drawable 0x3400002
Animatr 0: Action 55 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 108x108 of 108x108, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 68.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 108x108, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 108x108, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 108x108, swapInterval 0, drawable 0x3400002
Animatr 0: Action 56 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 108x108, swapInterval 0, drawable 0x3400002
Resizer 0: Action 28 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 108x108, swapInterval 0, drawable 0x3400002
Animatr 0: Action 57 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 109x109 of 109x109, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 71.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 109x109, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 109x109, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 109x109, swapInterval 0, drawable 0x3400002
Animatr 0: Action 58 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 109x109, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 109x109, swapInterval 0, drawable 0x3400002
Resizer 0: Action 29 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 59 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 110x110 of 110x110, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 73.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 110x110, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 110x110, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 110x110, swapInterval 0, drawable 0x3400002
Animatr 0: Action 60 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 110x110, swapInterval 0, drawable 0x3400002
Resizer 0: Action 30 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 110x110, swapInterval 0, drawable 0x3400002
Animatr 0: Action 61 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 111x111 of 111x111, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 76.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 111x111, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 111x111, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 111x111, swapInterval 0, drawable 0x3400002
Animatr 0: Action 62 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 111x111, swapInterval 0, drawable 0x3400002
Resizer 0: Action 31 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 111x111, swapInterval 0, drawable 0x3400002
Animatr 0: Action 63 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 112x112 of 112x112, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 78.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 112x112, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 112x112, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 112x112, swapInterval 0, drawable 0x3400002
Animatr 0: Action 64 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 112x112, swapInterval 0, drawable 0x3400002
Resizer 0: Action 32 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 112x112, swapInterval 0, drawable 0x3400002
Animatr 0: Action 65 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 113x113 of 113x113, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 81.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 113x113, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 113x113, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 113x113, swapInterval 0, drawable 0x3400002
Animatr 0: Action 66 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 113x113, swapInterval 0, drawable 0x3400002
Resizer 0: Action 33 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 113x113, swapInterval 0, drawable 0x3400002
Animatr 0: Action 67 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 114x114 of 114x114, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 83.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 114x114, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 114x114, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 114x114, swapInterval 0, drawable 0x3400002
Animatr 0: Action 68 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 114x114, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 114x114, swapInterval 0, drawable 0x3400002
Resizer 0: Action 34 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 69 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 115x115 of 115x115, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 86.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 115x115, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 115x115, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 115x115, swapInterval 0, drawable 0x3400002
Animatr 0: Action 70 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 115x115, swapInterval 0, drawable 0x3400002
Resizer 0: Action 35 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 115x115, swapInterval 0, drawable 0x3400002
Animatr 0: Action 71 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 116x116 of 116x116, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 88.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 116x116, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 116x116, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 116x116, swapInterval 0, drawable 0x3400002
Animatr 0: Action 72 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 116x116, swapInterval 0, drawable 0x3400002
Resizer 0: Action 36 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 116x116, swapInterval 0, drawable 0x3400002
Animatr 0: Action 73 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 117x117 of 117x117, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 91.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 117x117, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 117x117, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 117x117, swapInterval 0, drawable 0x3400002
Animatr 0: Action 74 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 117x117, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 117x117, swapInterval 0, drawable 0x3400002
Resizer 0: Action 37 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 75 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 118x118 of 118x118, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 93.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 118x118, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 118x118, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 118x118, swapInterval 0, drawable 0x3400002
Animatr 0: Action 76 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 118x118, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 118x118, swapInterval 0, drawable 0x3400002
Resizer 0: Action 38 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 77 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 119x119 of 119x119, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 96.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 119x119, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 119x119, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 119x119, swapInterval 0, drawable 0x3400002
Animatr 0: Action 78 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 119x119, swapInterval 0, drawable 0x3400002
Resizer 0: Action 39 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 119x119, swapInterval 0, drawable 0x3400002
Animatr 0: Action 79 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 120x120 of 120x120, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 98.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 120x120, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 120x120, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 120x120, swapInterval 0, drawable 0x3400002
Animatr 0: Action 80 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 120x120, swapInterval 0, drawable 0x3400002
Resizer 0: Action 40 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 120x120, swapInterval 0, drawable 0x3400002
Animatr 0: Action 81 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 121x121 of 121x121, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 101.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 121x121, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 121x121, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 121x121, swapInterval 0, drawable 0x3400002
Animatr 0: Action 82 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 121x121, swapInterval 0, drawable 0x3400002
Resizer 0: Action 41 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 121x121, swapInterval 0, drawable 0x3400002
Animatr 0: Action 83 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 122x122 of 122x122, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 103.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 122x122, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 122x122, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 122x122, swapInterval 0, drawable 0x3400002
Animatr 0: Action 84 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 122x122, swapInterval 0, drawable 0x3400002
Resizer 0: Action 42 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 122x122, swapInterval 0, drawable 0x3400002
Animatr 0: Action 85 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 123x123 of 123x123, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 106.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 123x123, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 123x123, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 123x123, swapInterval 0, drawable 0x3400002
Animatr 0: Action 86 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 123x123, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 123x123, swapInterval 0, drawable 0x3400002
Resizer 0: Action 43 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 87 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 124x124 of 124x124, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 108.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 124x124, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 124x124, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 124x124, swapInterval 0, drawable 0x3400002
Animatr 0: Action 88 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 124x124, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 124x124, swapInterval 0, drawable 0x3400002
Resizer 0: Action 44 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 89 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 125x125 of 125x125, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 111.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 125x125, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 125x125, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 125x125, swapInterval 0, drawable 0x3400002
Animatr 0: Action 90 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 125x125, swapInterval 0, drawable 0x3400002
Resizer 0: Action 45 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 125x125, swapInterval 0, drawable 0x3400002
Animatr 0: Action 91 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 126x126 of 126x126, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 113.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 126x126, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 126x126, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 126x126, swapInterval 0, drawable 0x3400002
Animatr 0: Action 92 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 126x126, swapInterval 0, drawable 0x3400002
Resizer 0: Action 46 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 126x126, swapInterval 0, drawable 0x3400002
Animatr 0: Action 93 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 127x127 of 127x127, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 116.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 127x127, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 127x127, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 127x127, swapInterval 0, drawable 0x3400002
Animatr 0: Action 94 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 127x127, swapInterval 0, drawable 0x3400002
Resizer 0: Action 47 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 127x127, swapInterval 0, drawable 0x3400002
Animatr 0: Action 95 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 128x128 of 128x128, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 118.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 128x128, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 128x128, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 128x128, swapInterval 0, drawable 0x3400002
Animatr 0: Action 96 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 128x128, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 128x128, swapInterval 0, drawable 0x3400002
Resizer 0: Action 48 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 97 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 129x129 of 129x129, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 121.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 129x129, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 129x129, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 129x129, swapInterval 0, drawable 0x3400002
Animatr 0: Action 98 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 129x129, swapInterval 0, drawable 0x3400002
Resizer 0: Action 49 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 129x129, swapInterval 0, drawable 0x3400002
Animatr 0: Action 99 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 130x130 of 130x130, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 123.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 130x130, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 130x130, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 130x130, swapInterval 0, drawable 0x3400002
Animatr 0: Action 100 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 130x130, swapInterval 0, drawable 0x3400002
Resizer 0: Action 50 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 130x130, swapInterval 0, drawable 0x3400002
Animatr 0: Action 101 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 131x131 of 131x131, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 126.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 131x131, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 131x131, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 131x131, swapInterval 0, drawable 0x3400002
Animatr 0: Action 102 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 131x131, swapInterval 0, drawable 0x3400002
Resizer 0: Action 51 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 131x131, swapInterval 0, drawable 0x3400002
Animatr 0: Action 103 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 132x132 of 132x132, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 128.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 132x132, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 132x132, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 132x132, swapInterval 0, drawable 0x3400002
Animatr 0: Action 104 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 132x132, swapInterval 0, drawable 0x3400002
Resizer 0: Action 52 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 132x132, swapInterval 0, drawable 0x3400002
Animatr 0: Action 105 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 133x133 of 133x133, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 131.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 133x133, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 133x133, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 133x133, swapInterval 0, drawable 0x3400002
Animatr 0: Action 106 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 133x133, swapInterval 0, drawable 0x3400002
Resizer 0: Action 53 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 133x133, swapInterval 0, drawable 0x3400002
Animatr 0: Action 107 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 134x134 of 134x134, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 133.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 134x134, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 134x134, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 134x134, swapInterval 0, drawable 0x3400002
Animatr 0: Action 108 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 134x134, swapInterval 0, drawable 0x3400002
Resizer 0: Action 54 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 134x134, swapInterval 0, drawable 0x3400002
Animatr 0: Action 109 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 135x135 of 135x135, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 136.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 135x135, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 135x135, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 135x135, swapInterval 0, drawable 0x3400002
Animatr 0: Action 110 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 135x135, swapInterval 0, drawable 0x3400002
Resizer 0: Action 55 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 135x135, swapInterval 0, drawable 0x3400002
Animatr 0: Action 111 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 136x136 of 136x136, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 138.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 136x136, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 136x136, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 136x136, swapInterval 0, drawable 0x3400002
Animatr 0: Action 112 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 136x136, swapInterval 0, drawable 0x3400002
Resizer 0: Action 56 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 136x136, swapInterval 0, drawable 0x3400002
Animatr 0: Action 113 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 137x137 of 137x137, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 141.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 137x137, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 137x137, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 137x137, swapInterval 0, drawable 0x3400002
Animatr 0: Action 114 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 137x137, swapInterval 0, drawable 0x3400002
Resizer 0: Action 57 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 137x137, swapInterval 0, drawable 0x3400002
Animatr 0: Action 115 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 138x138 of 138x138, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 143.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 138x138, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 138x138, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 138x138, swapInterval 0, drawable 0x3400002
Animatr 0: Action 116 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 138x138, swapInterval 0, drawable 0x3400002
Resizer 0: Action 58 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 138x138, swapInterval 0, drawable 0x3400002
Animatr 0: Action 117 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 139x139 of 139x139, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 146.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 139x139, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 139x139, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 139x139, swapInterval 0, drawable 0x3400002
Animatr 0: Action 118 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 139x139, swapInterval 0, drawable 0x3400002
Resizer 0: Action 59 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 139x139, swapInterval 0, drawable 0x3400002
Animatr 0: Action 119 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 140x140 of 140x140, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 148.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 140x140, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 140x140, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 140x140, swapInterval 0, drawable 0x3400002
Animatr 0: Action 120 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 140x140, swapInterval 0, drawable 0x3400002
Resizer 0: Action 60 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 140x140, swapInterval 0, drawable 0x3400002
Animatr 0: Action 121 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 141x141 of 141x141, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 151.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 141x141, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 141x141, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 141x141, swapInterval 0, drawable 0x3400002
Animatr 0: Action 122 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 141x141, swapInterval 0, drawable 0x3400002
Resizer 0: Action 61 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 141x141, swapInterval 0, drawable 0x3400002
Animatr 0: Action 123 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 142x142 of 142x142, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 153.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 142x142, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 142x142, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 142x142, swapInterval 0, drawable 0x3400002
Animatr 0: Action 124 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 142x142, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 142x142, swapInterval 0, drawable 0x3400002
Resizer 0: Action 62 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 125 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 143x143 of 143x143, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 156.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 143x143, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 143x143, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 143x143, swapInterval 0, drawable 0x3400002
Animatr 0: Action 126 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 143x143, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 143x143, swapInterval 0, drawable 0x3400002
Resizer 0: Action 63 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 127 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 144x144 of 144x144, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 158.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 144x144, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 144x144, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 144x144, swapInterval 0, drawable 0x3400002
Animatr 0: Action 128 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 144x144, swapInterval 0, drawable 0x3400002
Resizer 0: Action 64 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 144x144, swapInterval 0, drawable 0x3400002
Animatr 0: Action 129 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 145x145 of 145x145, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 161.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 145x145, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 145x145, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 145x145, swapInterval 0, drawable 0x3400002
Animatr 0: Action 130 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 145x145, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 145x145, swapInterval 0, drawable 0x3400002
Resizer 0: Action 65 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 131 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 146x146 of 146x146, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 163.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 146x146, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 146x146, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 146x146, swapInterval 0, drawable 0x3400002
Animatr 0: Action 132 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 146x146, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 146x146, swapInterval 0, drawable 0x3400002
Resizer 0: Action 66 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 133 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 147x147 of 147x147, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 166.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 147x147, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 147x147, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 147x147, swapInterval 0, drawable 0x3400002
Animatr 0: Action 134 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 147x147, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 147x147, swapInterval 0, drawable 0x3400002
Resizer 0: Action 67 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 135 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 148x148 of 148x148, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 168.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 148x148, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 148x148, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 148x148, swapInterval 0, drawable 0x3400002
Animatr 0: Action 136 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 148x148, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 148x148, swapInterval 0, drawable 0x3400002
Resizer 0: Action 68 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 137 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 149x149 of 149x149, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 171.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 149x149, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 149x149, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 149x149, swapInterval 0, drawable 0x3400002
Animatr 0: Action 138 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 149x149, swapInterval 0, drawable 0x3400002
Resizer 0: Action 69 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 149x149, swapInterval 0, drawable 0x3400002
Animatr 0: Action 139 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 150x150 of 150x150, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 173.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 150x150, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 150x150, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 150x150, swapInterval 0, drawable 0x3400002
Animatr 0: Action 140 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 150x150, swapInterval 0, drawable 0x3400002
Resizer 0: Action 70 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 150x150, swapInterval 0, drawable 0x3400002
Animatr 0: Action 141 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 151x151 of 151x151, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 176.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 151x151, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 151x151, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 151x151, swapInterval 0, drawable 0x3400002
Animatr 0: Action 142 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 151x151, swapInterval 0, drawable 0x3400002
Resizer 0: Action 71 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 151x151, swapInterval 0, drawable 0x3400002
Animatr 0: Action 143 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 152x152 of 152x152, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 178.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 152x152, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 152x152, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 152x152, swapInterval 0, drawable 0x3400002
Animatr 0: Action 144 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 152x152, swapInterval 0, drawable 0x3400002
Resizer 0: Action 72 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 152x152, swapInterval 0, drawable 0x3400002
Animatr 0: Action 145 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 153x153 of 153x153, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 181.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 153x153, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 153x153, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 153x153, swapInterval 0, drawable 0x3400002
Animatr 0: Action 146 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 153x153, swapInterval 0, drawable 0x3400002
Resizer 0: Action 73 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 153x153, swapInterval 0, drawable 0x3400002
Animatr 0: Action 147 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 154x154 of 154x154, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 183.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 154x154, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 154x154, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 154x154, swapInterval 0, drawable 0x3400002
Animatr 0: Action 148 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 154x154, swapInterval 0, drawable 0x3400002
Resizer 0: Action 74 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 154x154, swapInterval 0, drawable 0x3400002
Animatr 0: Action 149 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 155x155 of 155x155, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 186.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 155x155, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 155x155, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 155x155, swapInterval 0, drawable 0x3400002
Animatr 0: Action 150 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 155x155, swapInterval 0, drawable 0x3400002
Resizer 0: Action 75 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 155x155, swapInterval 0, drawable 0x3400002
Animatr 0: Action 151 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 156x156 of 156x156, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 188.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 156x156, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 156x156, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 156x156, swapInterval 0, drawable 0x3400002
Animatr 0: Action 152 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 156x156, swapInterval 0, drawable 0x3400002
Resizer 0: Action 76 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 156x156, swapInterval 0, drawable 0x3400002
Animatr 0: Action 153 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 157x157 of 157x157, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 191.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 157x157, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 157x157, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 157x157, swapInterval 0, drawable 0x3400002
Animatr 0: Action 154 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 157x157, swapInterval 0, drawable 0x3400002
Resizer 0: Action 77 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 157x157, swapInterval 0, drawable 0x3400002
Animatr 0: Action 155 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 158x158 of 158x158, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 193.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 158x158, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 158x158, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 158x158, swapInterval 0, drawable 0x3400002
Animatr 0: Action 156 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 158x158, swapInterval 0, drawable 0x3400002
Resizer 0: Action 78 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 158x158, swapInterval 0, drawable 0x3400002
Animatr 0: Action 157 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 159x159 of 159x159, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 196.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 159x159, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 159x159, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 159x159, swapInterval 0, drawable 0x3400002
Animatr 0: Action 158 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 159x159, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 159x159, swapInterval 0, drawable 0x3400002
Resizer 0: Action 79 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 159 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 160x160 of 160x160, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 198.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 160x160, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 160x160, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 160x160, swapInterval 0, drawable 0x3400002
Animatr 0: Action 160 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 160x160, swapInterval 0, drawable 0x3400002
Resizer 0: Action 80 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 160x160, swapInterval 0, drawable 0x3400002
Animatr 0: Action 161 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 161x161 of 161x161, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 201.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 161x161, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 161x161, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 161x161, swapInterval 0, drawable 0x3400002
Animatr 0: Action 162 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 161x161, swapInterval 0, drawable 0x3400002
Resizer 0: Action 81 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 161x161, swapInterval 0, drawable 0x3400002
Animatr 0: Action 163 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 162x162 of 162x162, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 203.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 162x162, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 162x162, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 162x162, swapInterval 0, drawable 0x3400002
Animatr 0: Action 164 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 162x162, swapInterval 0, drawable 0x3400002
Resizer 0: Action 82 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 162x162, swapInterval 0, drawable 0x3400002
Animatr 0: Action 165 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 163x163 of 163x163, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 206.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 163x163, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 163x163, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 163x163, swapInterval 0, drawable 0x3400002
Animatr 0: Action 166 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 163x163, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 163x163, swapInterval 0, drawable 0x3400002
Resizer 0: Action 83 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 167 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 164x164 of 164x164, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 208.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 164x164, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 164x164, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 164x164, swapInterval 0, drawable 0x3400002
Animatr 0: Action 168 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 164x164, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 164x164, swapInterval 0, drawable 0x3400002
Resizer 0: Action 84 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 169 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 165x165 of 165x165, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 211.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 165x165, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 165x165, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 165x165, swapInterval 0, drawable 0x3400002
Animatr 0: Action 170 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 165x165, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 165x165, swapInterval 0, drawable 0x3400002
Resizer 0: Action 85 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 171 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 166x166 of 166x166, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 213.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 166x166, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 166x166, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 166x166, swapInterval 0, drawable 0x3400002
Animatr 0: Action 172 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 166x166, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 166x166, swapInterval 0, drawable 0x3400002
Resizer 0: Action 86 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 173 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 167x167 of 167x167, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 216.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 167x167, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 167x167, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 167x167, swapInterval 0, drawable 0x3400002
Animatr 0: Action 174 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 167x167, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 167x167, swapInterval 0, drawable 0x3400002
Resizer 0: Action 87 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 175 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 168x168 of 168x168, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 218.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 168x168, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 168x168, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 168x168, swapInterval 0, drawable 0x3400002
Animatr 0: Action 176 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 168x168, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 168x168, swapInterval 0, drawable 0x3400002
Resizer 0: Action 88 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 177 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 169x169 of 169x169, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 221.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 169x169, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 169x169, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 169x169, swapInterval 0, drawable 0x3400002
Animatr 0: Action 178 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 169x169, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 169x169, swapInterval 0, drawable 0x3400002
Resizer 0: Action 89 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 179 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 170x170 of 170x170, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 223.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 170x170, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 170x170, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 170x170, swapInterval 0, drawable 0x3400002
Animatr 0: Action 180 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 170x170, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 170x170, swapInterval 0, drawable 0x3400002
Resizer 0: Action 90 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 181 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 171x171 of 171x171, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 226.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 171x171, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 171x171, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 171x171, swapInterval 0, drawable 0x3400002
Animatr 0: Action 182 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 171x171, swapInterval 0, drawable 0x3400002
Resizer 0: Action 91 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 171x171, swapInterval 0, drawable 0x3400002
Animatr 0: Action 183 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 172x172 of 172x172, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 228.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 172x172, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 172x172, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 172x172, swapInterval 0, drawable 0x3400002
Animatr 0: Action 184 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 172x172, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 172x172, swapInterval 0, drawable 0x3400002
Resizer 0: Action 92 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 185 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 173x173 of 173x173, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 231.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 173x173, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 173x173, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 173x173, swapInterval 0, drawable 0x3400002
Animatr 0: Action 186 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 173x173, swapInterval 0, drawable 0x3400002
Resizer 0: Action 93 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 173x173, swapInterval 0, drawable 0x3400002
Animatr 0: Action 187 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 174x174 of 174x174, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 233.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 174x174, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 174x174, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 174x174, swapInterval 0, drawable 0x3400002
Animatr 0: Action 188 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 174x174, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 174x174, swapInterval 0, drawable 0x3400002
Resizer 0: Action 94 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 189 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 175x175 of 175x175, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 236.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 175x175, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 175x175, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 175x175, swapInterval 0, drawable 0x3400002
Animatr 0: Action 190 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 175x175, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 175x175, swapInterval 0, drawable 0x3400002
Resizer 0: Action 95 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 191 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 176x176 of 176x176, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 238.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 176x176, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 176x176, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 176x176, swapInterval 0, drawable 0x3400002
Animatr 0: Action 192 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 176x176, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 176x176, swapInterval 0, drawable 0x3400002
Resizer 0: Action 96 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 193 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 177x177 of 177x177, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 241.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 177x177, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 177x177, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 177x177, swapInterval 0, drawable 0x3400002
Animatr 0: Action 194 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 177x177, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 177x177, swapInterval 0, drawable 0x3400002
Resizer 0: Action 97 / 100: main-Display-.x11_:0-1-EDT-1
Animatr 0: Action 195 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 178x178 of 178x178, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 243.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 178x178, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 178x178, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 178x178, swapInterval 0, drawable 0x3400002
Animatr 0: Action 196 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 178x178, swapInterval 0, drawable 0x3400002
Resizer 0: Action 98 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 178x178, swapInterval 0, drawable 0x3400002
Animatr 0: Action 197 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 179x179 of 179x179, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 246.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 179x179, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 179x179, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 179x179, swapInterval 0, drawable 0x3400002
Animatr 0: Action 198 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 179x179, swapInterval 0, drawable 0x3400002
Resizer 0: Action 99 / 100: main-Display-.x11_:0-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 179x179, swapInterval 0, drawable 0x3400002
Animatr 0: Action 199 / 200: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x3d74bf60 0/0 180x180 of 180x180, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x3d74bf60, angle 248.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 180x180, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 180x180, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x3d74bf60 180x180, swapInterval 0, drawable 0x3400002
Animatr 0: DONE/SYNC: main-anim0
Animatr 0: END: main-anim0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x3d74bf60 180x180, swapInterval 0, drawable 0x3400002
Resizer 0: DONE/SYNC: main-resz0
Resizer 0: END: main-resz0
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x3d74bf60: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x3d74bf60 FIN
*** reshapes: 100, displays 500
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.0 0x6a192cfe: tileRendererInUse null, GearsES2[obj 0x6a192cfe isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6a192cfe on Thread[main-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x6a192cfe created: GearsObj[0x17b008dc, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6a192cfe created: GearsObj[0x405cb42, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6a192cfe created: GearsObj[0x405cb42, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.X 0x6a192cfe FIN GearsES2[obj 0x6a192cfe isInit true, usesShared false, 1 GearsObj[0x17b008dc, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x405cb42, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4673724f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 80x80 of 80x80, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 80x80, swapInterval 0, drawable 0x3400002
animThreadCount 3, frameCount 100
reszThreadCount 3, resizeCount 50
tasks 6, threads 6
create anim task/thread 0
create anim task/thread 1
create anim task/thread 2
create resz task/thread 0
create resz task/thread 1
create resz task/thread 2
start resize thread 0
start anim thread 0
start resize thread 1
Resizer 0, count 50: PRE: main-resz0
Resizer 0: Action 0 / 50: main-Display-.x11_:0-1-EDT-2
Animatr 0, count 100: PRE: main-anim0
Animatr 0: Action 0 / 100: main-anim0
start anim thread 1
Resizer 1, count 50: PRE: main-resz1
start resize thread 2
Animatr 1, count 100: PRE: main-anim1
Animatr 1: Action 0 / 100: main-anim1
start anim thread 2
Resizer 2, count 50: PRE: main-resz2
Animatr 2, count 100: PRE: main-anim2
Animatr 2: Action 0 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 81x81 of 81x81, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 0.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Animatr 0: Action 1 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Animatr 1: Action 1 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Animatr 2: Action 1 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Resizer 1: Action 0 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Animatr 0: Action 2 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Animatr 1: Action 2 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 81x81, swapInterval 0, drawable 0x3400002
Animatr 2: Action 2 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 82x82 of 82x82, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 5.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Animatr 0: Action 3 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Animatr 1: Action 3 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Animatr 2: Action 3 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Resizer 2: Action 0 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Animatr 0: Action 4 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Animatr 1: Action 4 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 82x82, swapInterval 0, drawable 0x3400002
Animatr 2: Action 4 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 83x83 of 83x83, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 9.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Animatr 0: Action 5 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Animatr 1: Action 5 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Animatr 2: Action 5 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Resizer 0: Action 1 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Animatr 0: Action 6 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Animatr 1: Action 6 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 83x83, swapInterval 0, drawable 0x3400002
Animatr 2: Action 6 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 84x84 of 84x84, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 14.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Animatr 0: Action 7 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Animatr 1: Action 7 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Animatr 2: Action 7 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Resizer 1: Action 1 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Animatr 0: Action 8 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Animatr 1: Action 8 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 84x84, swapInterval 0, drawable 0x3400002
Animatr 2: Action 8 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 85x85 of 85x85, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 18.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Animatr 0: Action 9 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Animatr 1: Action 9 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Animatr 2: Action 9 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Resizer 2: Action 1 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Animatr 0: Action 10 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Animatr 1: Action 10 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 85x85, swapInterval 0, drawable 0x3400002
Animatr 2: Action 10 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 86x86 of 86x86, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 23.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Animatr 0: Action 11 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Animatr 1: Action 11 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Animatr 2: Action 11 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Resizer 0: Action 2 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Animatr 0: Action 12 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Animatr 1: Action 12 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 86x86, swapInterval 0, drawable 0x3400002
Animatr 2: Action 12 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 87x87 of 87x87, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 27.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Animatr 0: Action 13 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Animatr 1: Action 13 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Animatr 2: Action 13 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Resizer 1: Action 2 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Animatr 0: Action 14 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Animatr 1: Action 14 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 87x87, swapInterval 0, drawable 0x3400002
Animatr 2: Action 14 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 88x88 of 88x88, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 32.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Animatr 0: Action 15 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Animatr 1: Action 15 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Animatr 2: Action 15 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Resizer 2: Action 2 / 50: main-Display-.x11_:0-1-EDT-2
Animatr 0: Action 16 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Animatr 1: Action 16 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 88x88, swapInterval 0, drawable 0x3400002
Animatr 2: Action 16 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 89x89 of 89x89, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 36.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Animatr 0: Action 17 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Animatr 1: Action 17 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Animatr 2: Action 17 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Resizer 0: Action 3 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Animatr 0: Action 18 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Animatr 1: Action 18 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 89x89, swapInterval 0, drawable 0x3400002
Animatr 2: Action 18 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 90x90 of 90x90, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 41.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Animatr 0: Action 19 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Animatr 1: Action 19 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Animatr 2: Action 19 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Resizer 1: Action 3 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Animatr 0: Action 20 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Animatr 1: Action 20 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 90x90, swapInterval 0, drawable 0x3400002
Animatr 2: Action 20 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 91x91 of 91x91, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 45.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Animatr 0: Action 21 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Animatr 1: Action 21 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Animatr 2: Action 21 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Resizer 2: Action 3 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Animatr 0: Action 22 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Animatr 1: Action 22 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 91x91, swapInterval 0, drawable 0x3400002
Animatr 2: Action 22 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 92x92 of 92x92, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 50.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Animatr 0: Action 23 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Animatr 1: Action 23 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Animatr 2: Action 23 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Resizer 0: Action 4 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Animatr 0: Action 24 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Animatr 1: Action 24 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 92x92, swapInterval 0, drawable 0x3400002
Animatr 2: Action 24 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 93x93 of 93x93, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 54.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Animatr 0: Action 25 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Animatr 1: Action 25 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Animatr 2: Action 25 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Resizer 1: Action 4 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Animatr 0: Action 26 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Animatr 1: Action 26 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 93x93, swapInterval 0, drawable 0x3400002
Animatr 2: Action 26 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 94x94 of 94x94, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 59.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Animatr 0: Action 27 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Animatr 1: Action 27 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Animatr 2: Action 27 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Resizer 2: Action 4 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Animatr 0: Action 28 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Animatr 1: Action 28 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 94x94, swapInterval 0, drawable 0x3400002
Animatr 2: Action 28 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 95x95 of 95x95, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 63.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Animatr 0: Action 29 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Animatr 1: Action 29 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Animatr 2: Action 29 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Resizer 0: Action 5 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Animatr 0: Action 30 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Animatr 1: Action 30 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 95x95, swapInterval 0, drawable 0x3400002
Animatr 2: Action 30 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 96x96 of 96x96, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 68.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Animatr 0: Action 31 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Animatr 1: Action 31 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Animatr 2: Action 31 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Resizer 1: Action 5 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Animatr 0: Action 32 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Animatr 1: Action 32 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 96x96, swapInterval 0, drawable 0x3400002
Animatr 2: Action 32 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 97x97 of 97x97, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 72.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Animatr 0: Action 33 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Animatr 1: Action 33 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Animatr 2: Action 33 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Resizer 2: Action 5 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Animatr 0: Action 34 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Animatr 1: Action 34 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 97x97, swapInterval 0, drawable 0x3400002
Animatr 2: Action 34 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 98x98 of 98x98, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 77.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Animatr 0: Action 35 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Animatr 1: Action 35 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Animatr 2: Action 35 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Resizer 0: Action 6 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Animatr 0: Action 36 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Animatr 1: Action 36 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 98x98, swapInterval 0, drawable 0x3400002
Animatr 2: Action 36 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 99x99 of 99x99, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 81.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Animatr 0: Action 37 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Animatr 1: Action 37 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Animatr 2: Action 37 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Resizer 1: Action 6 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Animatr 0: Action 38 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Animatr 1: Action 38 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 99x99, swapInterval 0, drawable 0x3400002
Animatr 2: Action 38 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 100x100 of 100x100, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 86.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Animatr 0: Action 39 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Animatr 1: Action 39 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Animatr 2: Action 39 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Resizer 2: Action 6 / 50: main-Display-.x11_:0-1-EDT-2
Animatr 0: Action 40 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Animatr 1: Action 40 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 100x100, swapInterval 0, drawable 0x3400002
Animatr 2: Action 40 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 101x101 of 101x101, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 90.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Animatr 0: Action 41 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Animatr 1: Action 41 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Animatr 2: Action 41 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Resizer 0: Action 7 / 50: main-Display-.x11_:0-1-EDT-2
Animatr 0: Action 42 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Animatr 1: Action 42 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 101x101, swapInterval 0, drawable 0x3400002
Animatr 2: Action 42 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 102x102 of 102x102, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 95.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Animatr 0: Action 43 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Animatr 1: Action 43 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Animatr 2: Action 43 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Resizer 1: Action 7 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Animatr 0: Action 44 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Animatr 1: Action 44 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 102x102, swapInterval 0, drawable 0x3400002
Animatr 2: Action 44 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 103x103 of 103x103, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 99.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Animatr 0: Action 45 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Animatr 1: Action 45 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Animatr 2: Action 45 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Resizer 2: Action 7 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Animatr 0: Action 46 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Animatr 1: Action 46 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 103x103, swapInterval 0, drawable 0x3400002
Animatr 2: Action 46 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 104x104 of 104x104, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 104.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Animatr 0: Action 47 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Animatr 1: Action 47 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Animatr 2: Action 47 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Resizer 0: Action 8 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Animatr 0: Action 48 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Animatr 1: Action 48 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 104x104, swapInterval 0, drawable 0x3400002
Animatr 2: Action 48 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 105x105 of 105x105, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 108.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Animatr 0: Action 49 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Animatr 1: Action 49 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Animatr 2: Action 49 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Resizer 1: Action 8 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Animatr 0: Action 50 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Animatr 1: Action 50 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 105x105, swapInterval 0, drawable 0x3400002
Animatr 2: Action 50 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 106x106 of 106x106, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 113.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Animatr 0: Action 51 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Animatr 1: Action 51 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Animatr 2: Action 51 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Resizer 2: Action 8 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Animatr 0: Action 52 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Animatr 1: Action 52 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 106x106, swapInterval 0, drawable 0x3400002
Animatr 2: Action 52 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 107x107 of 107x107, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 117.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Animatr 0: Action 53 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Animatr 1: Action 53 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Animatr 2: Action 53 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Resizer 0: Action 9 / 50: main-Display-.x11_:0-1-EDT-2
Animatr 0: Action 54 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Animatr 1: Action 54 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 107x107, swapInterval 0, drawable 0x3400002
Animatr 2: Action 54 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 108x108 of 108x108, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 122.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Animatr 0: Action 55 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Animatr 1: Action 55 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Animatr 2: Action 55 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Resizer 1: Action 9 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Animatr 0: Action 56 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Animatr 1: Action 56 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 108x108, swapInterval 0, drawable 0x3400002
Animatr 2: Action 56 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 109x109 of 109x109, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 126.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Animatr 0: Action 57 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Animatr 1: Action 57 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Animatr 2: Action 57 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Resizer 2: Action 9 / 50: main-Display-.x11_:0-1-EDT-2
Animatr 0: Action 58 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Animatr 1: Action 58 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 109x109, swapInterval 0, drawable 0x3400002
Animatr 2: Action 58 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 110x110 of 110x110, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 131.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Animatr 0: Action 59 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Animatr 1: Action 59 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Animatr 2: Action 59 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Resizer 0: Action 10 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Animatr 0: Action 60 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Animatr 1: Action 60 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 110x110, swapInterval 0, drawable 0x3400002
Animatr 2: Action 60 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 111x111 of 111x111, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 135.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Animatr 0: Action 61 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Animatr 1: Action 61 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Animatr 2: Action 61 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Resizer 1: Action 10 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Animatr 0: Action 62 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Animatr 1: Action 62 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 111x111, swapInterval 0, drawable 0x3400002
Animatr 2: Action 62 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 112x112 of 112x112, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 140.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Animatr 0: Action 63 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Animatr 1: Action 63 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Animatr 2: Action 63 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Resizer 2: Action 10 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Animatr 0: Action 64 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Animatr 1: Action 64 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 112x112, swapInterval 0, drawable 0x3400002
Animatr 2: Action 64 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 113x113 of 113x113, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 144.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Animatr 0: Action 65 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Animatr 1: Action 65 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Animatr 2: Action 65 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Resizer 0: Action 11 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Animatr 0: Action 66 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Animatr 1: Action 66 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 113x113, swapInterval 0, drawable 0x3400002
Animatr 2: Action 66 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 114x114 of 114x114, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 149.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Animatr 0: Action 67 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Animatr 1: Action 67 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Animatr 2: Action 67 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Resizer 1: Action 11 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Animatr 0: Action 68 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Animatr 1: Action 68 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 114x114, swapInterval 0, drawable 0x3400002
Animatr 2: Action 68 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 115x115 of 115x115, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 153.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Animatr 0: Action 69 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Animatr 1: Action 69 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Animatr 2: Action 69 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Resizer 2: Action 11 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Animatr 0: Action 70 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Animatr 1: Action 70 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 115x115, swapInterval 0, drawable 0x3400002
Animatr 2: Action 70 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 116x116 of 116x116, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 158.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Animatr 0: Action 71 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Animatr 1: Action 71 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Animatr 2: Action 71 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Resizer 0: Action 12 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Animatr 0: Action 72 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Animatr 1: Action 72 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 116x116, swapInterval 0, drawable 0x3400002
Animatr 2: Action 72 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 117x117 of 117x117, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 162.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Animatr 0: Action 73 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Animatr 1: Action 73 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Animatr 2: Action 73 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Resizer 1: Action 12 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Animatr 0: Action 74 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Animatr 1: Action 74 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 117x117, swapInterval 0, drawable 0x3400002
Animatr 2: Action 74 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 118x118 of 118x118, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 167.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Animatr 0: Action 75 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Animatr 1: Action 75 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Animatr 2: Action 75 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Resizer 2: Action 12 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Animatr 0: Action 76 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Animatr 1: Action 76 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 118x118, swapInterval 0, drawable 0x3400002
Animatr 2: Action 76 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 119x119 of 119x119, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 171.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Animatr 0: Action 77 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Animatr 1: Action 77 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Animatr 2: Action 77 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Resizer 0: Action 13 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Animatr 0: Action 78 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Animatr 1: Action 78 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 119x119, swapInterval 0, drawable 0x3400002
Animatr 2: Action 78 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 120x120 of 120x120, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 176.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Animatr 0: Action 79 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Animatr 1: Action 79 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Animatr 2: Action 79 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Resizer 1: Action 13 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Animatr 0: Action 80 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Animatr 1: Action 80 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 120x120, swapInterval 0, drawable 0x3400002
Animatr 2: Action 80 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 121x121 of 121x121, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 180.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Animatr 0: Action 81 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Animatr 1: Action 81 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Animatr 2: Action 81 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Resizer 2: Action 13 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Animatr 0: Action 82 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Animatr 1: Action 82 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 121x121, swapInterval 0, drawable 0x3400002
Animatr 2: Action 82 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 122x122 of 122x122, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 185.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Animatr 0: Action 83 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Animatr 1: Action 83 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Animatr 2: Action 83 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Resizer 0: Action 14 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Animatr 0: Action 84 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Animatr 1: Action 84 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 122x122, swapInterval 0, drawable 0x3400002
Animatr 2: Action 84 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 123x123 of 123x123, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 189.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Animatr 0: Action 85 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Animatr 1: Action 85 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Animatr 2: Action 85 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Resizer 1: Action 14 / 50: main-Display-.x11_:0-1-EDT-2
Animatr 0: Action 86 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Animatr 1: Action 86 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 123x123, swapInterval 0, drawable 0x3400002
Animatr 2: Action 86 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 124x124 of 124x124, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 194.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Animatr 0: Action 87 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Animatr 1: Action 87 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Animatr 2: Action 87 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Resizer 2: Action 14 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Animatr 0: Action 88 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Animatr 1: Action 88 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 124x124, swapInterval 0, drawable 0x3400002
Animatr 2: Action 88 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 125x125 of 125x125, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 198.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Animatr 0: Action 89 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Animatr 1: Action 89 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Animatr 2: Action 89 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Resizer 0: Action 15 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Animatr 0: Action 90 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Animatr 1: Action 90 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 125x125, swapInterval 0, drawable 0x3400002
Animatr 2: Action 90 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 126x126 of 126x126, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 203.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Animatr 0: Action 91 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Animatr 1: Action 91 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Animatr 2: Action 91 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Resizer 1: Action 15 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Animatr 0: Action 92 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Animatr 1: Action 92 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 126x126, swapInterval 0, drawable 0x3400002
Animatr 2: Action 92 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 127x127 of 127x127, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 207.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Animatr 0: Action 93 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Animatr 1: Action 93 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Animatr 2: Action 93 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Resizer 2: Action 15 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Animatr 0: Action 94 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Animatr 1: Action 94 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 127x127, swapInterval 0, drawable 0x3400002
Animatr 2: Action 94 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 128x128 of 128x128, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 212.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Animatr 0: Action 95 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Animatr 1: Action 95 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Animatr 2: Action 95 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Resizer 0: Action 16 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Animatr 0: Action 96 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Animatr 1: Action 96 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 128x128, swapInterval 0, drawable 0x3400002
Animatr 2: Action 96 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 129x129 of 129x129, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 216.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Animatr 0: Action 97 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Animatr 1: Action 97 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Animatr 2: Action 97 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Resizer 1: Action 16 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Animatr 0: Action 98 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Animatr 1: Action 98 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 129x129, swapInterval 0, drawable 0x3400002
Animatr 2: Action 98 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 130x130 of 130x130, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 221.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Animatr 0: Action 99 / 100: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Animatr 1: Action 99 / 100: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Animatr 2: Action 99 / 100: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Resizer 2: Action 16 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Animatr 0: DONE/SYNC: main-anim0
Animatr 0: END: main-anim0
Thread[main-anim1,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Animatr 1: DONE/SYNC: main-anim1
Animatr 1: END: main-anim1
Thread[main-anim2,5,main] GearsES2.display 0x6a192cfe 130x130, swapInterval 0, drawable 0x3400002
Animatr 2: DONE/SYNC: main-anim2
Animatr 2: END: main-anim2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 131x131 of 131x131, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 225.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 131x131, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 131x131, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 131x131, swapInterval 0, drawable 0x3400002
Resizer 0: Action 17 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 132x132 of 132x132, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 227.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 132x132, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 132x132, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 132x132, swapInterval 0, drawable 0x3400002
Resizer 1: Action 17 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 133x133 of 133x133, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 228.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 133x133, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 133x133, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 133x133, swapInterval 0, drawable 0x3400002
Resizer 2: Action 17 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 134x134 of 134x134, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 230.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 134x134, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 134x134, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 134x134, swapInterval 0, drawable 0x3400002
Resizer 0: Action 18 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 135x135 of 135x135, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 231.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 135x135, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 135x135, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 135x135, swapInterval 0, drawable 0x3400002
Resizer 1: Action 18 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 136x136 of 136x136, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 233.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 136x136, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 136x136, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 136x136, swapInterval 0, drawable 0x3400002
Resizer 2: Action 18 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 137x137 of 137x137, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 234.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 137x137, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 137x137, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 137x137, swapInterval 0, drawable 0x3400002
Resizer 0: Action 19 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 138x138 of 138x138, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 236.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 138x138, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 138x138, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 138x138, swapInterval 0, drawable 0x3400002
Resizer 1: Action 19 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 139x139 of 139x139, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 237.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 139x139, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 139x139, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 139x139, swapInterval 0, drawable 0x3400002
Resizer 2: Action 19 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 140x140 of 140x140, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 239.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 140x140, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 140x140, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 140x140, swapInterval 0, drawable 0x3400002
Resizer 0: Action 20 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 141x141 of 141x141, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 240.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 141x141, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 141x141, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 141x141, swapInterval 0, drawable 0x3400002
Resizer 1: Action 20 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 142x142 of 142x142, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 242.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 142x142, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 142x142, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 142x142, swapInterval 0, drawable 0x3400002
Resizer 2: Action 20 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 143x143 of 143x143, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 243.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 143x143, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 143x143, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 143x143, swapInterval 0, drawable 0x3400002
Resizer 0: Action 21 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 144x144 of 144x144, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 245.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 144x144, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 144x144, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 144x144, swapInterval 0, drawable 0x3400002
Resizer 1: Action 21 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 145x145 of 145x145, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 246.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 145x145, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 145x145, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 145x145, swapInterval 0, drawable 0x3400002
Resizer 2: Action 21 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 146x146 of 146x146, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 248.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 146x146, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 146x146, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 146x146, swapInterval 0, drawable 0x3400002
Resizer 0: Action 22 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 147x147 of 147x147, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 249.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 147x147, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 147x147, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 147x147, swapInterval 0, drawable 0x3400002
Resizer 1: Action 22 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 148x148 of 148x148, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 251.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 148x148, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 148x148, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 148x148, swapInterval 0, drawable 0x3400002
Resizer 2: Action 22 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 149x149 of 149x149, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 252.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 149x149, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 149x149, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 149x149, swapInterval 0, drawable 0x3400002
Resizer 0: Action 23 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 150x150 of 150x150, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 254.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 150x150, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 150x150, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 150x150, swapInterval 0, drawable 0x3400002
Resizer 1: Action 23 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 151x151 of 151x151, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 255.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 151x151, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 151x151, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 151x151, swapInterval 0, drawable 0x3400002
Resizer 2: Action 23 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 152x152 of 152x152, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 257.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 152x152, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 152x152, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 152x152, swapInterval 0, drawable 0x3400002
Resizer 0: Action 24 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 153x153 of 153x153, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 258.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 153x153, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 153x153, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 153x153, swapInterval 0, drawable 0x3400002
Resizer 1: Action 24 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 154x154 of 154x154, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 260.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 154x154, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 154x154, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 154x154, swapInterval 0, drawable 0x3400002
Resizer 2: Action 24 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 155x155 of 155x155, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 261.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 155x155, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 155x155, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 155x155, swapInterval 0, drawable 0x3400002
Resizer 0: Action 25 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 156x156 of 156x156, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 263.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 156x156, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 156x156, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 156x156, swapInterval 0, drawable 0x3400002
Resizer 1: Action 25 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 157x157 of 157x157, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 264.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 157x157, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 157x157, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 157x157, swapInterval 0, drawable 0x3400002
Resizer 2: Action 25 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 158x158 of 158x158, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 266.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 158x158, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 158x158, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 158x158, swapInterval 0, drawable 0x3400002
Resizer 0: Action 26 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 159x159 of 159x159, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 267.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 159x159, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 159x159, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 159x159, swapInterval 0, drawable 0x3400002
Resizer 1: Action 26 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 160x160 of 160x160, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 269.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 160x160, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 160x160, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 160x160, swapInterval 0, drawable 0x3400002
Resizer 2: Action 26 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 161x161 of 161x161, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 270.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 161x161, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 161x161, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 161x161, swapInterval 0, drawable 0x3400002
Resizer 0: Action 27 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 162x162 of 162x162, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 272.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 162x162, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 162x162, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 162x162, swapInterval 0, drawable 0x3400002
Resizer 1: Action 27 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 163x163 of 163x163, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 273.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 163x163, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 163x163, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 163x163, swapInterval 0, drawable 0x3400002
Resizer 2: Action 27 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 164x164 of 164x164, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 275.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 164x164, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 164x164, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 164x164, swapInterval 0, drawable 0x3400002
Resizer 0: Action 28 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 165x165 of 165x165, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 276.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 165x165, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 165x165, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 165x165, swapInterval 0, drawable 0x3400002
Resizer 1: Action 28 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 166x166 of 166x166, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 278.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 166x166, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 166x166, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 166x166, swapInterval 0, drawable 0x3400002
Resizer 2: Action 28 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 167x167 of 167x167, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 279.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 167x167, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 167x167, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 167x167, swapInterval 0, drawable 0x3400002
Resizer 0: Action 29 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 168x168 of 168x168, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 281.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 168x168, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 168x168, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 168x168, swapInterval 0, drawable 0x3400002
Resizer 1: Action 29 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 169x169 of 169x169, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 282.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 169x169, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 169x169, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 169x169, swapInterval 0, drawable 0x3400002
Resizer 2: Action 29 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 170x170 of 170x170, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 284.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 170x170, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 170x170, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 170x170, swapInterval 0, drawable 0x3400002
Resizer 0: Action 30 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 171x171 of 171x171, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 285.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 171x171, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 171x171, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 171x171, swapInterval 0, drawable 0x3400002
Resizer 1: Action 30 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 172x172 of 172x172, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 287.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 172x172, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 172x172, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 172x172, swapInterval 0, drawable 0x3400002
Resizer 2: Action 30 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 173x173 of 173x173, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 288.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 173x173, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 173x173, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 173x173, swapInterval 0, drawable 0x3400002
Resizer 0: Action 31 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 174x174 of 174x174, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 290.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 174x174, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 174x174, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 174x174, swapInterval 0, drawable 0x3400002
Resizer 1: Action 31 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 175x175 of 175x175, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 291.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 175x175, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 175x175, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 175x175, swapInterval 0, drawable 0x3400002
Resizer 2: Action 31 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 176x176 of 176x176, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 293.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 176x176, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 176x176, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 176x176, swapInterval 0, drawable 0x3400002
Resizer 0: Action 32 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 177x177 of 177x177, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 294.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 177x177, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 177x177, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 177x177, swapInterval 0, drawable 0x3400002
Resizer 1: Action 32 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 178x178 of 178x178, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 296.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 178x178, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 178x178, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 178x178, swapInterval 0, drawable 0x3400002
Resizer 2: Action 32 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 179x179 of 179x179, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 297.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 179x179, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 179x179, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 179x179, swapInterval 0, drawable 0x3400002
Resizer 0: Action 33 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 180x180 of 180x180, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 299.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 180x180, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 180x180, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 180x180, swapInterval 0, drawable 0x3400002
Resizer 1: Action 33 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 181x181 of 181x181, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 300.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 181x181, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 181x181, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 181x181, swapInterval 0, drawable 0x3400002
Resizer 2: Action 33 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 182x182 of 182x182, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 302.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 182x182, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 182x182, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 182x182, swapInterval 0, drawable 0x3400002
Resizer 0: Action 34 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 183x183 of 183x183, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 303.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 183x183, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 183x183, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 183x183, swapInterval 0, drawable 0x3400002
Resizer 1: Action 34 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 184x184 of 184x184, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 305.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 184x184, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 184x184, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 184x184, swapInterval 0, drawable 0x3400002
Resizer 2: Action 34 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 185x185 of 185x185, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 306.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 185x185, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 185x185, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 185x185, swapInterval 0, drawable 0x3400002
Resizer 0: Action 35 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 186x186 of 186x186, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 308.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 186x186, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 186x186, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 186x186, swapInterval 0, drawable 0x3400002
Resizer 1: Action 35 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 187x187 of 187x187, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 309.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 187x187, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 187x187, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 187x187, swapInterval 0, drawable 0x3400002
Resizer 2: Action 35 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 188x188 of 188x188, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 311.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 188x188, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 188x188, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 188x188, swapInterval 0, drawable 0x3400002
Resizer 0: Action 36 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 189x189 of 189x189, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 312.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 189x189, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 189x189, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 189x189, swapInterval 0, drawable 0x3400002
Resizer 1: Action 36 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 190x190 of 190x190, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 314.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 190x190, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 190x190, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 190x190, swapInterval 0, drawable 0x3400002
Resizer 2: Action 36 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 191x191 of 191x191, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 315.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 191x191, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 191x191, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 191x191, swapInterval 0, drawable 0x3400002
Resizer 0: Action 37 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 192x192 of 192x192, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 317.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 192x192, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 192x192, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 192x192, swapInterval 0, drawable 0x3400002
Resizer 1: Action 37 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 193x193 of 193x193, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 318.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 193x193, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 193x193, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 193x193, swapInterval 0, drawable 0x3400002
Resizer 2: Action 37 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 194x194 of 194x194, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 320.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 194x194, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 194x194, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 194x194, swapInterval 0, drawable 0x3400002
Resizer 0: Action 38 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 195x195 of 195x195, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 321.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 195x195, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 195x195, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 195x195, swapInterval 0, drawable 0x3400002
Resizer 1: Action 38 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 196x196 of 196x196, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 323.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 196x196, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 196x196, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 196x196, swapInterval 0, drawable 0x3400002
Resizer 2: Action 38 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 197x197 of 197x197, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 324.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 197x197, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 197x197, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 197x197, swapInterval 0, drawable 0x3400002
Resizer 0: Action 39 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 198x198 of 198x198, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 326.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 198x198, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 198x198, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 198x198, swapInterval 0, drawable 0x3400002
Resizer 1: Action 39 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 199x199 of 199x199, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 327.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 199x199, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 199x199, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 199x199, swapInterval 0, drawable 0x3400002
Resizer 2: Action 39 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 200x200 of 200x200, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 329.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 200x200, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 200x200, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 200x200, swapInterval 0, drawable 0x3400002
Resizer 0: Action 40 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 201x201 of 201x201, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 330.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 201x201, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 201x201, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 201x201, swapInterval 0, drawable 0x3400002
Resizer 1: Action 40 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 202x202 of 202x202, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 332.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 202x202, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 202x202, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 202x202, swapInterval 0, drawable 0x3400002
Resizer 2: Action 40 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 203x203 of 203x203, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 333.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 203x203, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 203x203, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 203x203, swapInterval 0, drawable 0x3400002
Resizer 0: Action 41 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 204x204 of 204x204, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 335.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 204x204, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 204x204, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 204x204, swapInterval 0, drawable 0x3400002
Resizer 1: Action 41 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 205x205 of 205x205, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 336.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 205x205, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 205x205, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 205x205, swapInterval 0, drawable 0x3400002
Resizer 2: Action 41 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 206x206 of 206x206, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 338.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 206x206, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 206x206, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 206x206, swapInterval 0, drawable 0x3400002
Resizer 0: Action 42 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 207x207 of 207x207, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 339.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 207x207, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 207x207, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 207x207, swapInterval 0, drawable 0x3400002
Resizer 1: Action 42 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 208x208 of 208x208, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 341.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 208x208, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 208x208, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 208x208, swapInterval 0, drawable 0x3400002
Resizer 2: Action 42 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 209x209 of 209x209, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 342.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 209x209, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 209x209, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 209x209, swapInterval 0, drawable 0x3400002
Resizer 0: Action 43 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 210x210 of 210x210, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 344.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 210x210, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 210x210, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 210x210, swapInterval 0, drawable 0x3400002
Resizer 1: Action 43 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 211x211 of 211x211, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 345.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 211x211, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 211x211, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 211x211, swapInterval 0, drawable 0x3400002
Resizer 2: Action 43 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 212x212 of 212x212, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 347.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 212x212, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 212x212, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 212x212, swapInterval 0, drawable 0x3400002
Resizer 0: Action 44 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 213x213 of 213x213, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 348.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 213x213, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 213x213, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 213x213, swapInterval 0, drawable 0x3400002
Resizer 1: Action 44 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 214x214 of 214x214, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 350.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 214x214, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 214x214, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 214x214, swapInterval 0, drawable 0x3400002
Resizer 2: Action 44 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 215x215 of 215x215, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 351.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 215x215, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 215x215, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 215x215, swapInterval 0, drawable 0x3400002
Resizer 0: Action 45 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 216x216 of 216x216, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 353.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 216x216, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 216x216, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 216x216, swapInterval 0, drawable 0x3400002
Resizer 1: Action 45 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 217x217 of 217x217, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 354.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 217x217, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 217x217, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 217x217, swapInterval 0, drawable 0x3400002
Resizer 2: Action 45 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 218x218 of 218x218, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 356.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 218x218, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 218x218, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 218x218, swapInterval 0, drawable 0x3400002
Resizer 0: Action 46 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 219x219 of 219x219, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 357.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 219x219, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 219x219, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 219x219, swapInterval 0, drawable 0x3400002
Resizer 1: Action 46 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 220x220 of 220x220, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 359.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 220x220, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 220x220, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 220x220, swapInterval 0, drawable 0x3400002
Resizer 2: Action 46 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 221x221 of 221x221, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 360.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 221x221, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 221x221, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 221x221, swapInterval 0, drawable 0x3400002
Resizer 0: Action 47 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 222x222 of 222x222, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 362.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 222x222, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 222x222, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 222x222, swapInterval 0, drawable 0x3400002
Resizer 1: Action 47 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 223x223 of 223x223, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 363.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 223x223, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 223x223, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 223x223, swapInterval 0, drawable 0x3400002
Resizer 2: Action 47 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 224x224 of 224x224, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 365.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 224x224, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 224x224, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 224x224, swapInterval 0, drawable 0x3400002
Resizer 0: Action 48 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 225x225 of 225x225, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 366.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 225x225, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 225x225, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 225x225, swapInterval 0, drawable 0x3400002
Resizer 1: Action 48 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 226x226 of 226x226, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 368.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 226x226, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 226x226, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 226x226, swapInterval 0, drawable 0x3400002
Resizer 2: Action 48 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 227x227 of 227x227, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 369.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 227x227, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 227x227, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 227x227, swapInterval 0, drawable 0x3400002
Resizer 0: Action 49 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 228x228 of 228x228, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 371.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 228x228, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 228x228, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 228x228, swapInterval 0, drawable 0x3400002
Resizer 0: DONE/SYNC: main-resz0
Resizer 0: END: main-resz0
Resizer 1: Action 49 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 229x229 of 229x229, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 372.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 229x229, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 229x229, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 229x229, swapInterval 0, drawable 0x3400002
Resizer 1: DONE/SYNC: main-resz1
Resizer 1: END: main-resz1
Resizer 2: Action 49 / 50: main-Display-.x11_:0-1-EDT-2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x6a192cfe 0/0 230x230 of 230x230, swapInterval 0, drawable 0x3400002, msaa false, tileRendererInUse null
>> GearsES2 0x6a192cfe, angle 374.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 230x230, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 230x230, swapInterval 0, drawable 0x3400002
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x6a192cfe 230x230, swapInterval 0, drawable 0x3400002
Resizer 2: DONE/SYNC: main-resz2
Resizer 2: END: main-resz2
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x6a192cfe: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x6a192cfe FIN
*** reshapes: 150, displays 750
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674503673595 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1674503673595 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
