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<testsuite errors="0" failures="0" hostname="jogamp07" name="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" skipped="0" tests="5" time="21.353" timestamp="2023-01-23T20:06:06">
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  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test01CreateVisibleDestroy" time="1.674" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02aReparentTop2WinReparentRecreate" time="4.677" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02bReparentTop2WinReparentNative" time="4.7" />
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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674504366689 ms III - Start
SLOCK [T main @ 1674504366689 ms +++ localhost/127.0.0.1:59999 - Locked within 6 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
XXX VISIBLE.1 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.init.0 0x41fbdac4: tileRendererInUse null, GearsES2[obj 0x41fbdac4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x41fbdac4 on Thread[main-Display-.x11_:0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x41fbdac4 created: GearsObj[0x2e66aca4, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x41fbdac4 created: GearsObj[0x7aebd1a9, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x41fbdac4 created: GearsObj[0x7aebd1a9, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.init.X 0x41fbdac4 FIN GearsES2[obj 0x41fbdac4 isInit true, usesShared false, 1 GearsObj[0x2e66aca4, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7aebd1a9, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x37a287aa, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.1 -> FALSE
XXX VISIBLE.2 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.2 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 2.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.3 -> FALSE
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 3.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.4 -> FALSE
XXX VISIBLE.5 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 4.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.5 -> FALSE
XXX VISIBLE.6 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.6 -> FALSE
XXX VISIBLE.7 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 6.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.7 -> FALSE
XXX VISIBLE.8 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 7.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.8 -> FALSE
XXX VISIBLE.9 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 8.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.9 -> FALSE
XXX VISIBLE.10 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 9.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.10 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 10.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A2: 1, B2: 1
Frames for animator.start(): A3: 1967, B3: 1121
Frames for animator.resume(): A4: 54, B4: 30
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x41fbdac4: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x41fbdac4 FIN
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
XXX VISIBLE.4 -> TRUE
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.0 0x41fbdac4: tileRendererInUse null, GearsES2[obj 0x41fbdac4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x41fbdac4 on Thread[main-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x41fbdac4 created: GearsObj[0x2b0b7943, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x41fbdac4 created: GearsObj[0x3a51b5ea, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x41fbdac4 created: GearsObj[0x3a51b5ea, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.X 0x41fbdac4 FIN GearsES2[obj 0x41fbdac4 isInit true, usesShared false, 1 GearsObj[0x2b0b7943, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3a51b5ea, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7af4b89a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x41fbdac4 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x41fbdac4, angle 587.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x41fbdac4 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true) recreate: A5: 1, B5: 1
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x41fbdac4: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x41fbdac4 FIN
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.init.0 0x4d9e68d0: tileRendererInUse null, GearsES2[obj 0x4d9e68d0 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4d9e68d0 on Thread[main-Display-.x11_:0-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x4d9e68d0 created: GearsObj[0x7c6bc9c4, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4d9e68d0 created: GearsObj[0x66418959, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4d9e68d0 created: GearsObj[0x66418959, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.init.X 0x4d9e68d0 FIN GearsES2[obj 0x4d9e68d0 isInit true, usesShared false, 1 GearsObj[0x7c6bc9c4, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x66418959, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x36bd4765, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x4d9e68d0 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x4d9e68d0, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.display 0x4d9e68d0 320x240, swapInterval 1, drawable 0x3400004
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#03,5,main] GearsES2.reshape 0x4d9e68d0 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x4d9e68d0, angle 510.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 1150
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x4d9e68d0 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400006, msaa false, tileRendererInUse null
>> GearsES2 0x4d9e68d0, angle 1086.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(2) 0
Thread[main-Animator#03,5,main] GearsES2.reshape 0x4d9e68d0 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400006, msaa false, tileRendererInUse null
>> GearsES2 0x4d9e68d0, angle 1086.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A10: 5286, B10: 26
Thread[main-Animator#03,5,main] GearsES2.reshape 0x4d9e68d0 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400006, msaa false, tileRendererInUse null
>> GearsES2 0x4d9e68d0, angle 1704.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x4d9e68d0 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400008, msaa false, tileRendererInUse null
>> GearsES2 0x4d9e68d0, angle 2316.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#03,5,main] GearsES2.reshape 0x4d9e68d0 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400008, msaa false, tileRendererInUse null
>> GearsES2 0x4d9e68d0, angle 2316.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A11: 11556, B11: 24
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x4d9e68d0: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x4d9e68d0 FIN
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.init.0 0x5fdcaa40: tileRendererInUse null, GearsES2[obj 0x5fdcaa40 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5fdcaa40 on Thread[main-Display-.x11_:0-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x5fdcaa40 created: GearsObj[0x2edad8f3, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5fdcaa40 created: GearsObj[0x72da083f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5fdcaa40 created: GearsObj[0x72da083f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.init.X 0x5fdcaa40 FIN GearsES2[obj 0x5fdcaa40 isInit true, usesShared false, 1 GearsObj[0x2edad8f3, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x72da083f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x53c083bb, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x5fdcaa40 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x5fdcaa40, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x5fdcaa40 320x240, swapInterval 1, drawable 0x3400004
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[main-Animator#05,5,main] GearsES2.reshape 0x5fdcaa40 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x5fdcaa40, angle 579.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 1124
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x5fdcaa40 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x5fdcaa40 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x5fdcaa40, angle 1142.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x5fdcaa40 320x240, swapInterval 1, drawable 0x3400004
Frames(2) 1
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A10: 5692, B10: 33
Thread[main-Animator#05,5,main] GearsES2.reshape 0x5fdcaa40 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x5fdcaa40, angle 1777.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x5fdcaa40 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x5fdcaa40 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x5fdcaa40 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x5fdcaa40, angle 2404.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x5fdcaa40 320x240, swapInterval 1, drawable 0x3400004
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A11: 12160, B11: 25
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.dispose 0x5fdcaa40: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.dispose 0x5fdcaa40 FIN
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.init.0 0x32eff876: tileRendererInUse null, GearsES2[obj 0x32eff876 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x32eff876 on Thread[main-Display-.x11_:0-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x32eff876 created: GearsObj[0x164e3c48, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x32eff876 created: GearsObj[0x7aebb2c5, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x32eff876 created: GearsObj[0x7aebb2c5, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.init.X 0x32eff876 FIN GearsES2[obj 0x32eff876 isInit true, usesShared false, 1 GearsObj[0x164e3c48, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7aebb2c5, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x470ca07e, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x32eff876 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x32eff876, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.display 0x32eff876 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
	null
	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
   ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[main-Animator#07,5,main] GearsES2.reshape 0x32eff876 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x32eff876, angle 572.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x32eff876 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400006, msaa false, tileRendererInUse null
>> GearsES2 0x32eff876, angle 1199.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x32eff876 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400006, msaa false, tileRendererInUse null
>> GearsES2 0x32eff876, angle 1199.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A10: 6421, B10: 25
Thread[main-Animator#07,5,main] GearsES2.reshape 0x32eff876 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400006, msaa false, tileRendererInUse null
>> GearsES2 0x32eff876, angle 1825.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x32eff876 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400008, msaa false, tileRendererInUse null
>> GearsES2 0x32eff876, angle 2385.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Animator#07,5,main] GearsES2.reshape 0x32eff876 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400008, msaa false, tileRendererInUse null
>> GearsES2 0x32eff876, angle 2385.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A11: 12272, B11: 7
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.dispose 0x32eff876: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.dispose 0x32eff876 FIN
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.init.0 0x71809907: tileRendererInUse null, GearsES2[obj 0x71809907 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x71809907 on Thread[main-Display-.x11_:0-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x71809907 created: GearsObj[0x28801463, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x71809907 created: GearsObj[0x7d673792, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x71809907 created: GearsObj[0x7d673792, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.init.X 0x71809907 FIN GearsES2[obj 0x71809907 isInit true, usesShared false, 1 GearsObj[0x28801463, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7d673792, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x797c56d4, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x71809907 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x71809907, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x71809907 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
	null
	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
   ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3400002, tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[main-Animator#09,5,main] GearsES2.reshape 0x71809907 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x71809907, angle 626.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x71809907 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x71809907 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x71809907 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x71809907, angle 1270.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x71809907 320x240, swapInterval 1, drawable 0x3400004
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A10: 6344, B10: 27
Thread[main-Animator#09,5,main] GearsES2.reshape 0x71809907 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x71809907, angle 1882.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x71809907 320x240, swapInterval 1, drawable 0x3400004
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x71809907 0/0 320x240 of 320x240, swapInterval 1, drawable 0x3400004, msaa false, tileRendererInUse null
>> GearsES2 0x71809907, angle 2452.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x71809907 320x240, swapInterval 1, drawable 0x3400004
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A11: 12560, B11: 35
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.dispose 0x71809907: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.dispose 0x71809907 FIN
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674504387457 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1674504387457 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
]]></system-err>
</testsuite>
