<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" skipped="0" tests="5" time="3.19" timestamp="2023-01-23T20:05:39">
  <properties>
    <property name="java.specification.version" value="17" />
    <property name="sun.cpu.isalist" value="amd64" />
    <property name="sun.jnu.encoding" value="Cp1252" />
    <property name="java.class.path" value="../../../../gluegen/label/windows-x86_64/make/lib/junit.jar;C:\apache-ant-1.10.5\bin\../lib/ant.jar;C:\apache-ant-1.10.5\bin\../lib/ant-junit.jar;C:\apache-ant-1.10.5\bin\../lib/ant-junit4.jar;../../../../gluegen/label/windows-x86_64/make/lib/semantic-versioning/semver.jar;../../../../gluegen/label/windows-x86_64/build/gluegen-rt.jar;../../../../gluegen/label/windows-x86_64/build/gluegen-test-util.jar;../build/jar/jogl-all-noawt.jar;../build/jar/atomic/oculusvr.jar;../build/jar/jogl-test.jar" />
    <property name="java.vm.vendor" value="Eclipse Adoptium" />
    <property name="sun.arch.data.model" value="64" />
    <property name="user.variant" value="" />
    <property name="java.vendor.url" value="https://adoptium.net/" />
    <property name="java.vm.specification.version" value="17" />
    <property name="os.name" value="Windows 10" />
    <property name="sun.java.launcher" value="SUN_STANDARD" />
    <property name="user.country" value="US" />
    <property name="sun.boot.library.path" value="c:\jdk-17\bin" />
    <property name="sun.java.command" value="org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT filtertrace=true haltOnError=false haltOnFailure=false showoutput=true outputtoformatters=true logfailedtests=true logtestlistenerevents=true formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml" />
    <property name="jdk.debug" value="release" />
    <property name="sun.cpu.endian" value="little" />
    <property name="user.home" value="C:\Users\jogamp" />
    <property name="user.language" value="en" />
    <property name="java.specification.vendor" value="Oracle Corporation" />
    <property name="java.version.date" value="2022-10-18" />
    <property name="java.home" value="c:\jdk-17" />
    <property name="file.separator" value="\" />
    <property name="java.vm.compressedOopsMode" value="Zero based" />
    <property name="line.separator" value="&#xd;&#xa;" />
    <property name="java.vm.specification.vendor" value="Oracle Corporation" />
    <property name="java.specification.name" value="Java Platform API Specification" />
    <property name="java.awt.headless" value="true" />
    <property name="user.script" value="" />
    <property name="sun.management.compiler" value="HotSpot 64-Bit Tiered Compilers" />
    <property name="java.runtime.version" value="17.0.5+8" />
    <property name="junit.run.arg1" value="dummy" />
    <property name="user.name" value="jogamp" />
    <property name="junit.run.arg0" value="dummy" />
    <property name="path.separator" value=";" />
    <property name="os.version" value="10.0" />
    <property name="java.runtime.name" value="OpenJDK Runtime Environment" />
    <property name="file.encoding" value="Cp1252" />
    <property name="java.vm.name" value="OpenJDK 64-Bit Server VM" />
    <property name="java.vendor.version" value="Temurin-17.0.5+8" />
    <property name="java.vendor.url.bug" value="https://github.com/adoptium/adoptium-support/issues" />
    <property name="java.io.tmpdir" value="C:\cygwin64\tmp\" />
    <property name="java.version" value="17.0.5" />
    <property name="user.dir" value="c:\JogAmpSlavex64\workspace\jogl\label\windows-x86_64\make" />
    <property name="os.arch" value="amd64" />
    <property name="java.vm.specification.name" value="Java Virtual Machine Specification" />
    <property name="sun.os.patch.level" value="" />
    <property name="native.encoding" value="Cp1252" />
    <property name="java.library.path" value="../../../../gluegen/label/windows-x86_64/build/obj;../build/nativewindow/obj;../build/jogl/obj;../build/newt/obj;../build/test/build/obj" />
    <property name="java.vm.info" value="mixed mode, sharing" />
    <property name="java.vendor" value="Eclipse Adoptium" />
    <property name="java.vm.version" value="17.0.5+8" />
    <property name="sun.io.unicode.encoding" value="UnicodeLittle" />
    <property name="jnlp.no.jvm.data.model.set" value="true" />
    <property name="java.class.version" value="61.0" />
  </properties>
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test00NoShaderState_Validation" time="1.581" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test01ShaderState_Validation" time="0.097" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test02ShaderState_PerformanceSingleKeepEnabled" time="0.293" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test03ShaderState_PerformanceSingleToggleEnable" time="0.277" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test04ShaderState_PerformanceDouble" time="0.279" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674504339459 ms III - Start
SLOCK [T main @ 1674504339460 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
WindowsWGLContext [Version 4.6 (Core profile, arb, debug, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)], options 0x7c25, this 0x1700915, handle 0x20000, isShared false, jogamp.opengl.gl4.GL4bcImpl@5e82df6a,
	 quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@497ea9a,
	Handle    0xffffffff99010c35,
	Surface   jogamp.newt.driver.windows.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[138/161 480x480 wu, 480x480 pixel] handle 0x15a04b4, surfaceHandle 0xffffffff99010c35, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]]], monitors: [Monitor[Id 0x0 [primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]]], 
  Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <636be97c, 50a638b5>[count 1, qsz 0, owner <main>], surfaceLockCount 1]]] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
WindowsWGLContext [Version 4.6 (Core profile, arb, debug, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)], options 0x7c25, this 0x6c80d78a, handle 0x30000, isShared false, jogamp.opengl.gl4.GL4bcImpl@62150f9e,
	 quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@497ea9a,
	Handle    0x3d01099f,
	Surface   jogamp.newt.driver.windows.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[164/187 480x480 wu, 480x480 pixel] handle 0x15b04b4, surfaceHandle 0x3d01099f, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]]], monitors: [Monitor[Id 0x0 [primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]]], 
  Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <1a451d4d, 7fa98a66>[count 1, qsz 0, owner <main>], surfaceLockCount 1]]] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
WindowsWGLContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)], options 0x7c05, this 0x48c12bb1, handle 0x40000, isShared false, jogamp.opengl.gl4.GL4bcImpl@4606dcd9,
	 quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@497ea9a,
	Handle    0x700109e7,
	Surface   jogamp.newt.driver.windows.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[190/213 480x480 wu, 480x480 pixel] handle 0x15c04b4, surfaceHandle 0x700109e7, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]]], monitors: [Monitor[Id 0x0 [primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]]], 
  Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <423940c1, 73bd6e2>[count 1, qsz 0, owner <Thread-3>], surfaceLockCount 1]]] 
screen #1
testShaderState00PerformanceSingle toggleEnable false: 0.184s: 600f, 3260.8 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
WindowsWGLContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)], options 0x7c05, this 0x24f4be8c, handle 0x50000, isShared false, jogamp.opengl.gl4.GL4bcImpl@2a335462,
	 quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@497ea9a,
	Handle    0xffffffff99010c35,
	Surface   jogamp.newt.driver.windows.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[216/239 480x480 wu, 480x480 pixel] handle 0x15d04b4, surfaceHandle 0xffffffff99010c35, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]]], monitors: [Monitor[Id 0x0 [primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]]], 
  Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <2e0cd5fc, 6b0e5e59>[count 1, qsz 0, owner <Thread-4>], surfaceLockCount 1]]] 
screen #1
testShaderState00PerformanceSingle toggleEnable true: 0.177s: 600f, 3389.8 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
WindowsWGLContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)], options 0x7c05, this 0x7dde0a79, handle 0x60000, isShared false, jogamp.opengl.gl4.GL4bcImpl@7319ebb2,
	 quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@497ea9a,
	Handle    0x71010b05,
	Surface   jogamp.newt.driver.windows.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[242/265 480x480 wu, 480x480 pixel] handle 0x15e04b4, surfaceHandle 0x71010b05, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]]], monitors: [Monitor[Id 0x0 [primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]]], 
  Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6e2d6c48]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <77266109, 3224e189>[count 1, qsz 0, owner <Thread-5>], surfaceLockCount 1]]] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.176s: 600f, 3409.0 fps, 0 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674504342013 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1674504342014 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
