<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="jogamp07" name="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT" skipped="0" tests="2" time="2.296" timestamp="2023-01-31T08:29:37">
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    <property name="os.arch" value="amd64" />
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  </properties>
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT" name="test01GL2ES2" time="1.017" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT" name="test02GL3" time="0.697" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675153777484 ms III - Start
SLOCK [T main @ 1675153777484 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
Loop 1/1
requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], on-scr[.]]
NW chosen: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4/GL4.sw], on-scr[.]]
GL chosen: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4/GL4.sw], on-scr[.]]
window pos/siz: 0/29 512x512, [ l 0, r 0 - t 29, b 0 - 0x29]
Thread[main-Animator#00,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4/GL4.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Core Profile) Mesa 20.3.5 [GL 4.5.0, vendor 20.3.5 ((Core Profile) Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     4.5 (Core Profile) Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  200
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
	null
	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Animator#00,5,main] RedSquareES2.init FIN
Thread[main-Animator#00,5,main] RedSquareES2.reshape 0/0 512x512 of 512x512, swapInterval -1, drawable 0x3800002, tileRendererInUse null
Thread[main-Animator#00,5,main] RedSquareES2.reshape FIN
main-Animator#00: ** screenshot: TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL4___-sw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0512x0512.png
0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 60 f, 759.4 fps, 1 ms/f
0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 120 f, 1237.1 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 180 f, 1592.9 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 240 f, 1860.4 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 2068.9 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 360 f, 2264.1 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 420 f, 2413.7 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 480 f, 2553.1 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 540 f, 2660.0 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 600 f, 2764.9 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 660 f, 2857.1 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 720 f, 2950.8 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 780 f, 3023.2 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 840 f, 3088.2 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 900 f, 3135.8 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 960 f, 3200.0 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1020 f, 3258.7 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1080 f, 3302.7 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1140 f, 3333.3 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1200 f, 3370.7 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1260 f, 3414.6 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1320 f, 3455.4 fps, 0 ms/f
0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 1380 f, 3441.3 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 1440 f, 3453.2 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1500 f, 3472.2 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1560 f, 3505.6 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1620 f, 3529.4 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1680 f, 3551.7 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1740 f, 3572.8 fps, 0 ms/f
0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1800 f, 3607.2 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 1860 f, 3611.6 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1920 f, 3622.6 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1980 f, 3633.0 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 2040 f, 3642.8 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 2100 f, 3664.9 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 2160 f, 3686.0 fps, 0 ms/f
0 s: 60 f / 11 ms, 5454.5 fps, 0 ms/f; total: 2220 f, 3718.5 fps, 0 ms/f
QUIT Window Thread[main-Display-.x11_:0-1-EDT-1,5,main]
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.sw], on-scr[.]]
NW chosen: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3/GL4.sw], on-scr[.]]
GL chosen: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3/GL4.sw], on-scr[.]]
window pos/siz: 0/29 512x512, [ l 0, r 0 - t 29, b 0 - 0x29]
Thread[main-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3/GL4.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Core Profile) Mesa 20.3.5 [GL 4.5.0, vendor 20.3.5 ((Core Profile) Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     4.5 (Core Profile) Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  200
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Animator#01,5,main] RedSquareES2.init FIN
Thread[main-Animator#01,5,main] RedSquareES2.reshape 0/0 512x512 of 512x512, swapInterval -1, drawable 0x3800002, tileRendererInUse null
Thread[main-Animator#01,5,main] RedSquareES2.reshape FIN
main-Animator#01: ** screenshot: TestRedSquareES2NEWT.test02GL3___-n0000-RedSquareES2-GL3___-sw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0512x0512.png
0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 60 f, 638.2 fps, 1 ms/f
0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 120 f, 1081.0 fps, 0 ms/f
0 s: 60 f / 19 ms, 3157.8 fps, 0 ms/f; total: 180 f, 1384.6 fps, 0 ms/f
0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 240 f, 1632.6 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 300 f, 1840.4 fps, 0 ms/f
0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 360 f, 2000.0 fps, 0 ms/f
0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 420 f, 2131.9 fps, 0 ms/f
0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 480 f, 2232.5 fps, 0 ms/f
0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 540 f, 2327.5 fps, 0 ms/f
0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 600 f, 2409.6 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 660 f, 2490.5 fps, 0 ms/f
0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 720 f, 2553.1 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 780 f, 2617.4 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 840 f, 2700.9 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 900 f, 2760.7 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 960 f, 2823.5 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1020 f, 2881.3 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1080 f, 2934.7 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1140 f, 2984.2 fps, 0 ms/f
0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 1200 f, 3000.0 fps, 0 ms/f
0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 1260 f, 3014.3 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1320 f, 3055.5 fps, 0 ms/f
0 s: 60 f / 17 ms, 3529.4 fps, 0 ms/f; total: 1380 f, 3073.4 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1440 f, 3103.4 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 1500 f, 3125.0 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1560 f, 3164.3 fps, 0 ms/f
0 s: 60 f / 14 ms, 4285.7 fps, 0 ms/f; total: 1620 f, 3195.2 fps, 0 ms/f
0 s: 60 f / 13 ms, 4615.3 fps, 0 ms/f; total: 1680 f, 3230.7 fps, 0 ms/f
0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 1740 f, 3270.6 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 1800 f, 3284.6 fps, 0 ms/f
0 s: 60 f / 16 ms, 3750.0 fps, 0 ms/f; total: 1860 f, 3297.8 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1920 f, 3316.0 fps, 0 ms/f
0 s: 60 f / 15 ms, 4000.0 fps, 0 ms/f; total: 1980 f, 3333.3 fps, 0 ms/f
QUIT Window Thread[main-Display-.x11_:0-1-EDT-2,5,main]
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675153779210 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1675153779210 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
