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++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675275680162 ms III - Start
SLOCK [T main @ 1675275680163 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
-----------------------------------------------------------------------------------------------------
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Platform: Java Version: 17.0.4 (17.0.4u0), VM: OpenJDK 64-Bit Server VM, Runtime: OpenJDK Runtime Environment
Platform: Java Vendor: Debian, https://tracker.debian.org/openjdk-17, Java17, dynamicLib: true, AWT enabled: true
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Package: com.jogamp.common
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Package: com.jogamp.opengl
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		GL2 	true [3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software)]
		GLES2 	true [3.2 (ES profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software)]
		GLES1 	true [1.1 (ES profile, arb, compat[FP32], software)]
		Count	7 / 8
	Common
		GL4ES3 	true
		GL2GL3 	true
		GL2ES2 	true
		GL2ES1 	true
	Mappings
		GLES1 	GLProfile[GLES1/GLES1.sw]
		GLES2 	GLProfile[GLES2/GLES3.sw]
		GL3bc 	GLProfile[GL3bc/GL3bc.sw]
		GL2ES1 	GLProfile[GL2ES1/GL3bc.sw]
		GL4ES3 	GLProfile[GL4ES3/GL4.sw]
		GL2ES2 	GLProfile[GL2ES2/GL4.sw]
		GL2 	GLProfile[GL2/GL3bc.sw]
		GLES3 	GLProfile[GLES3/GLES3.sw]
		GL4 	GLProfile[GL4/GL4.sw]
		GL3 	GLProfile[GL3/GL4.sw]
		GL2GL3 	GLProfile[GL2GL3/GL4.sw]
		default GLProfile[GL3bc/GL3bc.sw]
		Count	11 / 12


Capabilities for X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x5fdcaa40, isOwner false, <6dc17b83, 5e0826e7>[count 0, qsz 0, owner <NULL>]]]
	GLCaps[glx vid ----, fbc 0x70: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x71: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x72: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x73: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x74: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x75: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x76: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x77: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x78: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x79: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x7a: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x7b: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x7c: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x7d: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x7e: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x7f: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x80: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x81: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x82: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x83: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x84: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x85: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x86: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x87: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x89: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x8d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x91: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x95: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x99: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x9d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xa1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xa5: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xa9: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xad: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xb1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xb5: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xb8: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xb9: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xba: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbb: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbc: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbd: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbe: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xbf: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc0: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc1: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc2: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc3: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc4: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc5: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc6: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc7: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc8: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xc9: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xca: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xcb: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xcc: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xcd: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xce: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xcf: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xd1: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xd5: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xd9: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xdd: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xe1: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xe5: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xe9: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xed: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf1: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf5: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xf9: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0xfd: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x100: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x101: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x102: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x103: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x104: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x105: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x106: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x107: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x108: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x109: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x10a: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x10b: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x10c: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x10d: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x10e: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x10f: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x110: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x111: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x112: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x113: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x114: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x115: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x116: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x117: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x119: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x11d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x121: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x125: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x129: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x12d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x131: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x135: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x139: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x13d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x141: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x145: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x268: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x269: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x26a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x26b: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x26c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x26d: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x26e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x26f: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x270: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x271: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x272: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x273: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x274: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x275: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x276: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x277: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x278: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x279: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x27a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x27b: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x27c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x27d: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x27e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x27f: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x281: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x285: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x289: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x28d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x291: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x295: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x299: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x29d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2a1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2a5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2a9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2ad: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b0: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b1: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b2: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b3: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b4: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b5: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b6: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b7: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b8: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2b9: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2ba: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2bb: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2bc: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2bd: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2be: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2bf: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c0: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c1: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c2: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c3: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c4: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c5: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c6: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c7: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2c9: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2cd: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d5: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2d9: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2dd: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2e1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2e5: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2e9: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2ed: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2f1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2f5: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2f8: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2f9: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2fa: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2fb: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2fc: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2fd: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2fe: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x2ff: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x300: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x301: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x302: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x303: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x304: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x305: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x306: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x307: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x308: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x309: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30a: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30b: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30c: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30d: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30e: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x30f: rgba 10/10/10/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x311: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x315: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x319: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x31d: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x321: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x325: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x329: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x32d: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x331: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x335: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x339: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x33d: rgba 10/10/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x340: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x341: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x342: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x343: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x344: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x345: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x346: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x347: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x348: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x349: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34a: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34b: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34c: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34d: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34e: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x34f: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x350: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x351: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x352: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x353: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x354: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x355: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x356: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x357: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x359: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x35d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x361: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x365: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x369: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x36d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x371: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x375: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x379: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x37d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x381: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x385: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4a8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4a9: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4aa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4ab: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4ac: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4ad: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4ae: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4af: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b5: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b7: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4b9: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4ba: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4bb: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4bc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4bd: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4be: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4bf: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4c1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4c5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4c9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4cd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4d1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4d5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4d9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4dd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4e1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4e5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4e9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid ----, fbc 0x4ed: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], offscr[pbuffer]]
	GLCaps[glx vid 0x21, fbc 0x15c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x22, fbc 0x39c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6f, fbc 0x4fa: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x508, fbc 0x148: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x509, fbc 0x149: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50a, fbc 0x14a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50b, fbc 0x14b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50c, fbc 0x14c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50d, fbc 0x14d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50e, fbc 0x14e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x50f, fbc 0x14f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x510, fbc 0x150: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x511, fbc 0x151: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x512, fbc 0x152: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x513, fbc 0x153: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x514, fbc 0x154: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x515, fbc 0x155: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x516, fbc 0x156: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x517, fbc 0x157: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x518, fbc 0x158: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x519, fbc 0x159: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x51a, fbc 0x15a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x51b, fbc 0x15b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x51c, fbc 0x15d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x51d, fbc 0x15e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x51e, fbc 0x15f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x520, fbc 0x161: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x524, fbc 0x165: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x528, fbc 0x169: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x52c, fbc 0x16d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x530, fbc 0x171: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x534, fbc 0x175: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x538, fbc 0x179: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x53c, fbc 0x17d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x540, fbc 0x181: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x544, fbc 0x185: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x548, fbc 0x189: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x54c, fbc 0x18d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x54f, fbc 0x190: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x550, fbc 0x191: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x551, fbc 0x192: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x552, fbc 0x193: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x553, fbc 0x194: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x554, fbc 0x195: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x555, fbc 0x196: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x556, fbc 0x197: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x557, fbc 0x198: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x558, fbc 0x199: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x559, fbc 0x19a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x55a, fbc 0x19b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x55b, fbc 0x19c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x55e, fbc 0x19f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x55f, fbc 0x1a0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x560, fbc 0x1a1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x561, fbc 0x1a2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x562, fbc 0x1a3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x563, fbc 0x1a4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x564, fbc 0x1a5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x565, fbc 0x1a6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x566, fbc 0x1a7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x568, fbc 0x1a9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x56c, fbc 0x1ad: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x570, fbc 0x1b1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x574, fbc 0x1b5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x578, fbc 0x1b9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x57c, fbc 0x1bd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x580, fbc 0x1c1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x584, fbc 0x1c5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x588, fbc 0x1c9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x58c, fbc 0x1cd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x590, fbc 0x1d1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x594, fbc 0x1d5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x597, fbc 0x1d8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x598, fbc 0x1d9: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x599, fbc 0x1da: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x59a, fbc 0x1db: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x59b, fbc 0x1dc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x59c, fbc 0x1dd: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x59d, fbc 0x1de: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x59e, fbc 0x1df: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x59f, fbc 0x1e0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a0, fbc 0x1e1: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a1, fbc 0x1e2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a2, fbc 0x1e3: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a3, fbc 0x1e4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a4, fbc 0x1e5: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a5, fbc 0x1e6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a6, fbc 0x1e7: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a7, fbc 0x1e8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a8, fbc 0x1e9: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5aa, fbc 0x1eb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ab, fbc 0x1ec: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ac, fbc 0x1ed: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ad, fbc 0x1ee: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ae, fbc 0x1ef: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b0, fbc 0x1f1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b4, fbc 0x1f5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5b8, fbc 0x1f9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5bc, fbc 0x1fd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c0, fbc 0x201: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c4, fbc 0x205: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5c8, fbc 0x209: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5cc, fbc 0x20d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5d0, fbc 0x211: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5d4, fbc 0x215: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5d8, fbc 0x219: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5dc, fbc 0x21d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5df, fbc 0x220: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e0, fbc 0x221: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e1, fbc 0x222: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e2, fbc 0x223: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e3, fbc 0x224: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e4, fbc 0x225: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e5, fbc 0x226: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e6, fbc 0x227: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e7, fbc 0x228: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e8, fbc 0x229: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5e9, fbc 0x22a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ea, fbc 0x22b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5eb, fbc 0x22c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ec, fbc 0x22d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ed, fbc 0x22e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ee, fbc 0x22f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5ef, fbc 0x230: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f0, fbc 0x231: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f1, fbc 0x232: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f2, fbc 0x233: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f3, fbc 0x234: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f4, fbc 0x235: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f5, fbc 0x236: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f6, fbc 0x237: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5f8, fbc 0x239: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x5fc, fbc 0x23d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x600, fbc 0x241: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x604, fbc 0x245: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x608, fbc 0x249: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x60c, fbc 0x24d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x610, fbc 0x251: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x614, fbc 0x255: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x618, fbc 0x259: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x61c, fbc 0x25d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x620, fbc 0x261: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x624, fbc 0x265: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x627, fbc 0x388: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x628, fbc 0x389: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x629, fbc 0x38a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62a, fbc 0x38b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62b, fbc 0x38c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62c, fbc 0x38d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62d, fbc 0x38e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62e, fbc 0x38f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x62f, fbc 0x390: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x630, fbc 0x391: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x631, fbc 0x392: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x632, fbc 0x393: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x633, fbc 0x394: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x634, fbc 0x395: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x635, fbc 0x396: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x636, fbc 0x397: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x637, fbc 0x398: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x638, fbc 0x399: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x639, fbc 0x39a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63a, fbc 0x39b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63b, fbc 0x39d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63c, fbc 0x39e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63d, fbc 0x39f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x63f, fbc 0x3a1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x643, fbc 0x3a5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x647, fbc 0x3a9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x64b, fbc 0x3ad: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x64f, fbc 0x3b1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x653, fbc 0x3b5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x657, fbc 0x3b9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x65b, fbc 0x3bd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x65f, fbc 0x3c1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x663, fbc 0x3c5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x667, fbc 0x3c9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66b, fbc 0x3cd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66e, fbc 0x3d0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x66f, fbc 0x3d1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x670, fbc 0x3d2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x671, fbc 0x3d3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x672, fbc 0x3d4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x673, fbc 0x3d5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x674, fbc 0x3d6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x675, fbc 0x3d7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x676, fbc 0x3d8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x677, fbc 0x3d9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x678, fbc 0x3da: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x679, fbc 0x3db: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x67a, fbc 0x3dc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x67b, fbc 0x3dd: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x67c, fbc 0x3de: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x67d, fbc 0x3df: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x67e, fbc 0x3e0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x67f, fbc 0x3e1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x680, fbc 0x3e2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x681, fbc 0x3e3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x682, fbc 0x3e4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x683, fbc 0x3e5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x684, fbc 0x3e6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x685, fbc 0x3e7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x687, fbc 0x3e9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x68b, fbc 0x3ed: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x68f, fbc 0x3f1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x693, fbc 0x3f5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x697, fbc 0x3f9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x69b, fbc 0x3fd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x69f, fbc 0x401: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a3, fbc 0x405: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6a7, fbc 0x409: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ab, fbc 0x40d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6af, fbc 0x411: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b3, fbc 0x415: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b6, fbc 0x418: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b7, fbc 0x419: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b8, fbc 0x41a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6b9, fbc 0x41b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ba, fbc 0x41c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6bb, fbc 0x41d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6bc, fbc 0x41e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6bd, fbc 0x41f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6be, fbc 0x420: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6bf, fbc 0x421: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c0, fbc 0x422: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c1, fbc 0x423: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c2, fbc 0x424: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c3, fbc 0x425: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c4, fbc 0x426: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c5, fbc 0x427: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c6, fbc 0x428: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c7, fbc 0x429: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c8, fbc 0x42a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6c9, fbc 0x42b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ca, fbc 0x42c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6cb, fbc 0x42d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6cc, fbc 0x42e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6cd, fbc 0x42f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6cf, fbc 0x431: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6d3, fbc 0x435: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6d7, fbc 0x439: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6db, fbc 0x43d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6df, fbc 0x441: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6e3, fbc 0x445: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6e7, fbc 0x449: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6eb, fbc 0x44d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ef, fbc 0x451: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6f3, fbc 0x455: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6f7, fbc 0x459: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6fb, fbc 0x45d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6fe, fbc 0x460: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x6ff, fbc 0x461: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x700, fbc 0x462: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x701, fbc 0x463: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x702, fbc 0x464: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x703, fbc 0x465: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x704, fbc 0x466: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x705, fbc 0x467: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x706, fbc 0x468: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x707, fbc 0x469: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x708, fbc 0x46a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x709, fbc 0x46b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x70a, fbc 0x46c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x70b, fbc 0x46d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x70c, fbc 0x46e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x70d, fbc 0x46f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x70e, fbc 0x470: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x70f, fbc 0x471: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x710, fbc 0x472: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x711, fbc 0x473: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x712, fbc 0x474: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x713, fbc 0x475: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x714, fbc 0x476: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x715, fbc 0x477: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x717, fbc 0x479: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x71b, fbc 0x47d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x71f, fbc 0x481: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x723, fbc 0x485: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x727, fbc 0x489: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x72b, fbc 0x48d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x72f, fbc 0x491: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x733, fbc 0x495: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x737, fbc 0x499: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x73b, fbc 0x49d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x73f, fbc 0x4a1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x743, fbc 0x4a5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x746, fbc 0x4f0: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x747, fbc 0x4f1: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x748, fbc 0x4f2: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x749, fbc 0x4f3: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x74a, fbc 0x4f4: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x74b, fbc 0x4f5: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x74c, fbc 0x4f6: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x74d, fbc 0x4f7: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x74e, fbc 0x4f8: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x74f, fbc 0x4f9: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x750, fbc 0x4fb: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x751, fbc 0x4fc: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x752, fbc 0x4fd: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x753, fbc 0x4fe: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x754, fbc 0x4ff: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x755, fbc 0x500: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x756, fbc 0x501: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x757, fbc 0x502: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x758, fbc 0x503: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x759, fbc 0x504: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x75a, fbc 0x505: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x75b, fbc 0x506: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]
	GLCaps[glx vid 0x75c, fbc 0x507: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[fbo, pbuffer, bitmap]]


-----------------------------------------------------------------------------------------------------
X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f9cf406a4f0, owner true, JAWTToolkitLock[obj 0x45625786, isOwner true, <1dfb2913, 2ab85d60>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]:
	Natives
		GL4bc 	false
		GL4 	true [4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software)]
		GLES3 	true [3.2 (ES profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software)]
		GL3bc 	true [3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software)]
		GL3 	true [4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software)]
		GL2 	true [3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software)]
		GLES2 	true [3.2 (ES profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software)]
		GLES1 	true [1.1 (ES profile, arb, compat[FP32], software)]
		Count	7 / 8
	Common
		GL4ES3 	true
		GL2GL3 	true
		GL2ES2 	true
		GL2ES1 	true
	Mappings
		GLES1 	GLProfile[GLES1/GLES1.sw]
		GLES2 	GLProfile[GLES2/GLES3.sw]
		GL3bc 	GLProfile[GL3bc/GL3bc.sw]
		GL2ES1 	GLProfile[GL2ES1/GL3bc.sw]
		GL4ES3 	GLProfile[GL4ES3/GL4.sw]
		GL2ES2 	GLProfile[GL2ES2/GL4.sw]
		GL2 	GLProfile[GL2/GL3bc.sw]
		GLES3 	GLProfile[GLES3/GLES3.sw]
		GL4 	GLProfile[GL4/GL4.sw]
		GL3 	GLProfile[GL3/GL4.sw]
		GL2GL3 	GLProfile[GL2GL3/GL4.sw]
		default GLProfile[GL3bc/GL3bc.sw]
		Count	11 / 12

Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675275680782 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1675275680782 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
