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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT" skipped="0" tests="2" time="9.598" timestamp="2023-02-01T18:12:07">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT" name="test01_1A1RThreads_100Resizes" time="3.892" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT" name="test01_3A3RThreads_50Resizes" time="4.789" />
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  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675275127258 ms III - Start
SLOCK [T main @ 1675275127259 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.0 0x20ce78ec: tileRendererInUse null, GearsES2[obj 0x20ce78ec isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x20ce78ec on Thread[main-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x20ce78ec created: GearsObj[0x11c6392d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x20ce78ec created: GearsObj[0x7a22636b, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x20ce78ec created: GearsObj[0x7a22636b, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.X 0x20ce78ec FIN GearsES2[obj 0x20ce78ec isInit true, usesShared false, 1 GearsObj[0x11c6392d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7a22636b, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x28d8abfa, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 120x80 of 120x80, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 0.0, [l -1.5, r 1.5, b -1.0, t 1.0] 3.0x2.0 -> [l -1.5, r 1.5, b -1.0, t 1.0] 3.0x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 120x80, swapInterval 0, drawable 0xffffffffcb01086c
animThreadCount 1, frameCount 200
reszThreadCount 1, resizeCount 100
tasks 2, threads 2
create anim task/thread 0
create resz task/thread 0
start resize thread 0
start anim thread 0
Resizer 0, count 100: PRE: main-resz0
Animatr 0, count 200: PRE: main-anim0
Animatr 0: Action 0 / 200: main-anim0
Resizer 0: Action 0 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 120x80, swapInterval 0, drawable 0x32010962
Animatr 0: Action 1 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 120x80, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 121x81 of 121x81, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 1.5, [l -1.4938271, r 1.4938271, b -1.0, t 1.0] 2.9876542x2.0 -> [l -1.4938271, r 1.4938271, b -1.0, t 1.0] 2.9876542x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 121x81, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 121x81, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 121x81, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 2 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 121x81, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 1 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 121x81, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 3 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 121x81, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 122x82 of 122x82, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 4.5, [l -1.4878049, r 1.4878049, b -1.0, t 1.0] 2.9756098x2.0 -> [l -1.4878049, r 1.4878049, b -1.0, t 1.0] 2.9756098x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 122x82, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 122x82, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 122x82, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 4 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 122x82, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 2 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 122x82, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 5 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 122x82, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 123x83 of 123x83, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 7.5, [l -1.4819278, r 1.4819278, b -1.0, t 1.0] 2.9638555x2.0 -> [l -1.4819278, r 1.4819278, b -1.0, t 1.0] 2.9638555x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 123x83, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 123x83, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 123x83, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 6 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 123x83, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 3 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 123x83, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 7 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 123x83, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 124x84 of 124x84, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 10.5, [l -1.4761904, r 1.4761904, b -1.0, t 1.0] 2.952381x2.0 -> [l -1.4761904, r 1.4761904, b -1.0, t 1.0] 2.952381x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 124x84, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 124x84, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 124x84, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 8 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 124x84, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 4 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 124x84, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 9 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 124x84, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 125x85 of 125x85, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 13.5, [l -1.4705882, r 1.4705882, b -1.0, t 1.0] 2.9411764x2.0 -> [l -1.4705882, r 1.4705882, b -1.0, t 1.0] 2.9411764x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 125x85, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 125x85, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 125x85, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 10 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 125x85, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 5 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 125x85, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 11 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 125x85, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 126x86 of 126x86, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 16.5, [l -1.4651163, r 1.4651163, b -1.0, t 1.0] 2.9302325x2.0 -> [l -1.4651163, r 1.4651163, b -1.0, t 1.0] 2.9302325x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 126x86, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 126x86, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 126x86, swapInterval 0, drawable 0x32010962
Animatr 0: Action 12 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 126x86, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 6 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 126x86, swapInterval 0, drawable 0x32010962
Animatr 0: Action 13 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 126x86, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 127x87 of 127x87, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 19.5, [l -1.4597701, r 1.4597701, b -1.0, t 1.0] 2.9195402x2.0 -> [l -1.4597701, r 1.4597701, b -1.0, t 1.0] 2.9195402x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 127x87, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 127x87, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 127x87, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 14 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 127x87, swapInterval 0, drawable 0x32010962
Resizer 0: Action 7 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 127x87, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 15 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 127x87, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 128x88 of 128x88, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 22.5, [l -1.4545455, r 1.4545455, b -1.0, t 1.0] 2.909091x2.0 -> [l -1.4545455, r 1.4545455, b -1.0, t 1.0] 2.909091x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 128x88, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 128x88, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 128x88, swapInterval 0, drawable 0x32010962
Animatr 0: Action 16 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 128x88, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 8 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 128x88, swapInterval 0, drawable 0x32010962
Animatr 0: Action 17 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 128x88, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 129x89 of 129x89, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 25.5, [l -1.4494382, r 1.4494382, b -1.0, t 1.0] 2.8988764x2.0 -> [l -1.4494382, r 1.4494382, b -1.0, t 1.0] 2.8988764x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 129x89, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 129x89, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 129x89, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 18 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 129x89, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 9 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 129x89, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 19 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 129x89, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 130x90 of 130x90, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 28.5, [l -1.4444444, r 1.4444444, b -1.0, t 1.0] 2.8888888x2.0 -> [l -1.4444444, r 1.4444444, b -1.0, t 1.0] 2.8888888x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 130x90, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 130x90, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 130x90, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 20 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 130x90, swapInterval 0, drawable 0x32010962
Resizer 0: Action 10 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 130x90, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 21 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 130x90, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 131x91 of 131x91, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 31.5, [l -1.4395604, r 1.4395604, b -1.0, t 1.0] 2.8791208x2.0 -> [l -1.4395604, r 1.4395604, b -1.0, t 1.0] 2.8791208x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 131x91, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 131x91, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 131x91, swapInterval 0, drawable 0x32010962
Animatr 0: Action 22 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 131x91, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 11 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 131x91, swapInterval 0, drawable 0x32010962
Animatr 0: Action 23 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 131x91, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 132x92 of 132x92, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 34.5, [l -1.4347826, r 1.4347826, b -1.0, t 1.0] 2.8695652x2.0 -> [l -1.4347826, r 1.4347826, b -1.0, t 1.0] 2.8695652x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 132x92, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 132x92, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 132x92, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 24 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 132x92, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 12 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 132x92, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 25 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 132x92, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 133x93 of 133x93, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 37.5, [l -1.4301075, r 1.4301075, b -1.0, t 1.0] 2.860215x2.0 -> [l -1.4301075, r 1.4301075, b -1.0, t 1.0] 2.860215x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 133x93, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 133x93, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 133x93, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 26 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 133x93, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 133x93, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 13 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 27 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 133x93, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 134x94 of 134x94, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 40.5, [l -1.4255319, r 1.4255319, b -1.0, t 1.0] 2.8510637x2.0 -> [l -1.4255319, r 1.4255319, b -1.0, t 1.0] 2.8510637x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 134x94, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 134x94, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 134x94, swapInterval 0, drawable 0x32010962
Animatr 0: Action 28 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 134x94, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 14 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 134x94, swapInterval 0, drawable 0x32010962
Animatr 0: Action 29 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 134x94, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 135x95 of 135x95, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 43.5, [l -1.4210526, r 1.4210526, b -1.0, t 1.0] 2.8421052x2.0 -> [l -1.4210526, r 1.4210526, b -1.0, t 1.0] 2.8421052x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 135x95, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 135x95, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 135x95, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 30 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 135x95, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 15 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 135x95, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 31 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 135x95, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 136x96 of 136x96, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 46.5, [l -1.4166666, r 1.4166666, b -1.0, t 1.0] 2.8333333x2.0 -> [l -1.4166666, r 1.4166666, b -1.0, t 1.0] 2.8333333x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 136x96, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 136x96, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 136x96, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 32 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 136x96, swapInterval 0, drawable 0x32010962
Resizer 0: Action 16 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 136x96, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 33 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 136x96, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 137x97 of 137x97, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 49.5, [l -1.4123712, r 1.4123712, b -1.0, t 1.0] 2.8247423x2.0 -> [l -1.4123712, r 1.4123712, b -1.0, t 1.0] 2.8247423x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 137x97, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 137x97, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 137x97, swapInterval 0, drawable 0x32010962
Animatr 0: Action 34 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 137x97, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 17 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 137x97, swapInterval 0, drawable 0x32010962
Animatr 0: Action 35 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 137x97, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 138x98 of 138x98, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 52.5, [l -1.4081633, r 1.4081633, b -1.0, t 1.0] 2.8163266x2.0 -> [l -1.4081633, r 1.4081633, b -1.0, t 1.0] 2.8163266x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 138x98, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 138x98, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 138x98, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 36 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 138x98, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 18 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 138x98, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 37 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 138x98, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 139x99 of 139x99, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 55.5, [l -1.4040405, r 1.4040405, b -1.0, t 1.0] 2.808081x2.0 -> [l -1.4040405, r 1.4040405, b -1.0, t 1.0] 2.808081x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 139x99, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 139x99, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 139x99, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 38 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 139x99, swapInterval 0, drawable 0x32010962
Resizer 0: Action 19 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 139x99, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 39 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 139x99, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 140x100 of 140x100, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 58.5, [l -1.4, r 1.4, b -1.0, t 1.0] 2.8x2.0 -> [l -1.4, r 1.4, b -1.0, t 1.0] 2.8x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 140x100, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 140x100, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 140x100, swapInterval 0, drawable 0x32010962
Animatr 0: Action 40 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 140x100, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 20 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 140x100, swapInterval 0, drawable 0x32010962
Animatr 0: Action 41 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 141x101 of 141x101, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 61.5, [l -1.3960396, r 1.3960396, b -1.0, t 1.0] 2.7920792x2.0 -> [l -1.3960396, r 1.3960396, b -1.0, t 1.0] 2.7920792x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 141x101, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 141x101, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 141x101, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 42 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 141x101, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 21 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 141x101, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 43 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 141x101, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 142x102 of 142x102, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 64.5, [l -1.3921568, r 1.3921568, b -1.0, t 1.0] 2.7843137x2.0 -> [l -1.3921568, r 1.3921568, b -1.0, t 1.0] 2.7843137x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 142x102, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 142x102, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 142x102, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 44 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 142x102, swapInterval 0, drawable 0x32010962
Resizer 0: Action 22 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 142x102, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 45 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 142x102, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 143x103 of 143x103, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 67.5, [l -1.3883495, r 1.3883495, b -1.0, t 1.0] 2.776699x2.0 -> [l -1.3883495, r 1.3883495, b -1.0, t 1.0] 2.776699x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 143x103, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 143x103, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 143x103, swapInterval 0, drawable 0x32010962
Animatr 0: Action 46 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 143x103, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 23 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 143x103, swapInterval 0, drawable 0x32010962
Animatr 0: Action 47 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 143x103, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 144x104 of 144x104, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 70.5, [l -1.3846154, r 1.3846154, b -1.0, t 1.0] 2.7692308x2.0 -> [l -1.3846154, r 1.3846154, b -1.0, t 1.0] 2.7692308x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 144x104, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 144x104, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 144x104, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 48 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 144x104, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 24 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 144x104, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 49 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 144x104, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 145x105 of 145x105, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 73.5, [l -1.3809524, r 1.3809524, b -1.0, t 1.0] 2.7619047x2.0 -> [l -1.3809524, r 1.3809524, b -1.0, t 1.0] 2.7619047x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 145x105, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 145x105, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 145x105, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 50 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 145x105, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 25 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 145x105, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 51 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 145x105, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 146x106 of 146x106, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 76.5, [l -1.3773584, r 1.3773584, b -1.0, t 1.0] 2.7547169x2.0 -> [l -1.3773584, r 1.3773584, b -1.0, t 1.0] 2.7547169x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 146x106, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 146x106, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 146x106, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 52 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 146x106, swapInterval 0, drawable 0x32010962
Resizer 0: Action 26 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 146x106, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 53 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 146x106, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 147x107 of 147x107, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 79.5, [l -1.3738317, r 1.3738317, b -1.0, t 1.0] 2.7476635x2.0 -> [l -1.3738317, r 1.3738317, b -1.0, t 1.0] 2.7476635x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 147x107, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 147x107, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 147x107, swapInterval 0, drawable 0x32010962
Animatr 0: Action 54 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 147x107, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 27 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 147x107, swapInterval 0, drawable 0x32010962
Animatr 0: Action 55 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 147x107, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 148x108 of 148x108, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 82.5, [l -1.3703704, r 1.3703704, b -1.0, t 1.0] 2.7407408x2.0 -> [l -1.3703704, r 1.3703704, b -1.0, t 1.0] 2.7407408x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 148x108, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 148x108, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 148x108, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 56 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 148x108, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 28 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 148x108, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 57 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 148x108, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 149x109 of 149x109, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 85.5, [l -1.3669724, r 1.3669724, b -1.0, t 1.0] 2.733945x2.0 -> [l -1.3669724, r 1.3669724, b -1.0, t 1.0] 2.733945x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 149x109, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 149x109, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 149x109, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 58 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 149x109, swapInterval 0, drawable 0x32010962
Resizer 0: Action 29 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 149x109, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 59 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 149x109, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 150x110 of 150x110, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 88.5, [l -1.3636364, r 1.3636364, b -1.0, t 1.0] 2.7272727x2.0 -> [l -1.3636364, r 1.3636364, b -1.0, t 1.0] 2.7272727x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 150x110, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 150x110, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 150x110, swapInterval 0, drawable 0x32010962
Animatr 0: Action 60 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 150x110, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 30 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 150x110, swapInterval 0, drawable 0x32010962
Animatr 0: Action 61 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 150x110, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 151x111 of 151x111, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 91.5, [l -1.3603604, r 1.3603604, b -1.0, t 1.0] 2.7207208x2.0 -> [l -1.3603604, r 1.3603604, b -1.0, t 1.0] 2.7207208x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 151x111, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 151x111, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 151x111, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 62 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 151x111, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 151x111, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 31 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 63 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 151x111, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 152x112 of 152x112, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 94.5, [l -1.3571428, r 1.3571428, b -1.0, t 1.0] 2.7142856x2.0 -> [l -1.3571428, r 1.3571428, b -1.0, t 1.0] 2.7142856x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 152x112, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 152x112, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 152x112, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 64 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 152x112, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 152x112, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 65 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 152x112, swapInterval 0, drawable 0x32010962
Animatr 0: Action 66 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 152x112, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 32 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 67 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 152x112, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 153x113 of 153x113, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 98.5, [l -1.3539823, r 1.3539823, b -1.0, t 1.0] 2.7079647x2.0 -> [l -1.3539823, r 1.3539823, b -1.0, t 1.0] 2.7079647x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 153x113, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 153x113, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 153x113, swapInterval 0, drawable 0x32010962
Animatr 0: Action 68 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 153x113, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 33 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 153x113, swapInterval 0, drawable 0x32010962
Animatr 0: Action 69 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 153x113, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 154x114 of 154x114, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 101.5, [l -1.3508772, r 1.3508772, b -1.0, t 1.0] 2.7017543x2.0 -> [l -1.3508772, r 1.3508772, b -1.0, t 1.0] 2.7017543x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 154x114, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 154x114, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 154x114, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 70 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 154x114, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 34 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 154x114, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 71 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 154x114, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 155x115 of 155x115, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 104.5, [l -1.3478261, r 1.3478261, b -1.0, t 1.0] 2.6956522x2.0 -> [l -1.3478261, r 1.3478261, b -1.0, t 1.0] 2.6956522x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 155x115, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 155x115, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 155x115, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 72 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 155x115, swapInterval 0, drawable 0x32010962
Resizer 0: Action 35 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 155x115, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 73 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 155x115, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 156x116 of 156x116, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 107.5, [l -1.3448275, r 1.3448275, b -1.0, t 1.0] 2.689655x2.0 -> [l -1.3448275, r 1.3448275, b -1.0, t 1.0] 2.689655x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 156x116, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 156x116, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 156x116, swapInterval 0, drawable 0x32010962
Animatr 0: Action 74 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 156x116, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 156x116, swapInterval 0, drawable 0x32010962
Animatr 0: Action 75 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 156x116, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 36 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 76 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 156x116, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 157x117 of 157x117, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 111.0, [l -1.3418803, r 1.3418803, b -1.0, t 1.0] 2.6837606x2.0 -> [l -1.3418803, r 1.3418803, b -1.0, t 1.0] 2.6837606x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 157x117, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 157x117, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 157x117, swapInterval 0, drawable 0x32010962
Animatr 0: Action 77 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 157x117, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 37 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 157x117, swapInterval 0, drawable 0x32010962
Animatr 0: Action 78 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 157x117, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 158x118 of 158x118, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 114.0, [l -1.338983, r 1.338983, b -1.0, t 1.0] 2.677966x2.0 -> [l -1.338983, r 1.338983, b -1.0, t 1.0] 2.677966x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 158x118, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 158x118, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 158x118, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 79 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 158x118, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 38 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 158x118, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 80 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 158x118, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 159x119 of 159x119, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 117.0, [l -1.3361344, r 1.3361344, b -1.0, t 1.0] 2.6722689x2.0 -> [l -1.3361344, r 1.3361344, b -1.0, t 1.0] 2.6722689x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 159x119, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 159x119, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 159x119, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 81 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 159x119, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 159x119, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 39 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 82 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 159x119, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 160x120 of 160x120, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 120.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 160x120, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 160x120, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 160x120, swapInterval 0, drawable 0x32010962
Animatr 0: Action 83 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 160x120, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 40 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 160x120, swapInterval 0, drawable 0x32010962
Animatr 0: Action 84 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 160x120, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 161x121 of 161x121, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 123.0, [l -1.3305786, r 1.3305786, b -1.0, t 1.0] 2.6611571x2.0 -> [l -1.3305786, r 1.3305786, b -1.0, t 1.0] 2.6611571x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 161x121, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 161x121, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 161x121, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 85 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 161x121, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 41 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 161x121, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 86 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 161x121, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 162x122 of 162x122, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 126.0, [l -1.3278688, r 1.3278688, b -1.0, t 1.0] 2.6557376x2.0 -> [l -1.3278688, r 1.3278688, b -1.0, t 1.0] 2.6557376x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 162x122, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 162x122, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 162x122, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 87 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 162x122, swapInterval 0, drawable 0x32010962
Resizer 0: Action 42 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 162x122, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 88 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 162x122, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 163x123 of 163x123, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 129.0, [l -1.3252033, r 1.3252033, b -1.0, t 1.0] 2.6504066x2.0 -> [l -1.3252033, r 1.3252033, b -1.0, t 1.0] 2.6504066x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 163x123, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 163x123, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 163x123, swapInterval 0, drawable 0x32010962
Animatr 0: Action 89 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 163x123, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 43 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 163x123, swapInterval 0, drawable 0x32010962
Animatr 0: Action 90 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 163x123, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 164x124 of 164x124, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 132.0, [l -1.3225807, r 1.3225807, b -1.0, t 1.0] 2.6451614x2.0 -> [l -1.3225807, r 1.3225807, b -1.0, t 1.0] 2.6451614x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 164x124, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 164x124, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 164x124, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 91 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 164x124, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 44 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 164x124, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 92 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 164x124, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 165x125 of 165x125, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 135.0, [l -1.32, r 1.32, b -1.0, t 1.0] 2.64x2.0 -> [l -1.32, r 1.32, b -1.0, t 1.0] 2.64x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 165x125, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 165x125, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 165x125, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 93 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 165x125, swapInterval 0, drawable 0x32010962
Resizer 0: Action 45 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 165x125, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 94 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 165x125, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 166x126 of 166x126, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 138.0, [l -1.3174603, r 1.3174603, b -1.0, t 1.0] 2.6349206x2.0 -> [l -1.3174603, r 1.3174603, b -1.0, t 1.0] 2.6349206x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 166x126, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 166x126, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 166x126, swapInterval 0, drawable 0x32010962
Animatr 0: Action 95 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 166x126, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 46 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 166x126, swapInterval 0, drawable 0x32010962
Animatr 0: Action 96 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 166x126, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 167x127 of 167x127, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 141.0, [l -1.3149606, r 1.3149606, b -1.0, t 1.0] 2.6299212x2.0 -> [l -1.3149606, r 1.3149606, b -1.0, t 1.0] 2.6299212x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 167x127, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 167x127, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 167x127, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 97 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 167x127, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 47 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 167x127, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 98 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 167x127, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 168x128 of 168x128, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 144.0, [l -1.3125, r 1.3125, b -1.0, t 1.0] 2.625x2.0 -> [l -1.3125, r 1.3125, b -1.0, t 1.0] 2.625x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 168x128, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 168x128, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 168x128, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 99 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 168x128, swapInterval 0, drawable 0x32010962
Resizer 0: Action 48 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 168x128, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 100 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 168x128, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 169x129 of 169x129, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 147.0, [l -1.3100775, r 1.3100775, b -1.0, t 1.0] 2.620155x2.0 -> [l -1.3100775, r 1.3100775, b -1.0, t 1.0] 2.620155x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 169x129, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 169x129, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 169x129, swapInterval 0, drawable 0x32010962
Animatr 0: Action 101 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 169x129, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 49 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 169x129, swapInterval 0, drawable 0x32010962
Animatr 0: Action 102 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 169x129, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 170x130 of 170x130, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 150.0, [l -1.3076923, r 1.3076923, b -1.0, t 1.0] 2.6153846x2.0 -> [l -1.3076923, r 1.3076923, b -1.0, t 1.0] 2.6153846x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 170x130, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 170x130, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 170x130, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 103 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 170x130, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 50 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 170x130, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 104 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 170x130, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 171x131 of 171x131, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 153.0, [l -1.3053435, r 1.3053435, b -1.0, t 1.0] 2.610687x2.0 -> [l -1.3053435, r 1.3053435, b -1.0, t 1.0] 2.610687x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 171x131, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 171x131, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 171x131, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 105 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 171x131, swapInterval 0, drawable 0x32010962
Resizer 0: Action 51 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 171x131, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 106 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 171x131, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 172x132 of 172x132, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 156.0, [l -1.3030303, r 1.3030303, b -1.0, t 1.0] 2.6060605x2.0 -> [l -1.3030303, r 1.3030303, b -1.0, t 1.0] 2.6060605x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 172x132, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 172x132, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 172x132, swapInterval 0, drawable 0x32010962
Animatr 0: Action 107 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 172x132, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 52 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 172x132, swapInterval 0, drawable 0x32010962
Animatr 0: Action 108 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 172x132, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 173x133 of 173x133, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 159.0, [l -1.3007519, r 1.3007519, b -1.0, t 1.0] 2.6015038x2.0 -> [l -1.3007519, r 1.3007519, b -1.0, t 1.0] 2.6015038x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 173x133, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 173x133, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 173x133, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 109 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 173x133, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 53 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 173x133, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 110 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 173x133, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 174x134 of 174x134, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 162.0, [l -1.2985075, r 1.2985075, b -1.0, t 1.0] 2.597015x2.0 -> [l -1.2985075, r 1.2985075, b -1.0, t 1.0] 2.597015x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 174x134, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 174x134, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 174x134, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 111 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 174x134, swapInterval 0, drawable 0x32010962
Resizer 0: Action 54 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 174x134, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 112 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 174x134, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 175x135 of 175x135, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 165.0, [l -1.2962962, r 1.2962962, b -1.0, t 1.0] 2.5925925x2.0 -> [l -1.2962962, r 1.2962962, b -1.0, t 1.0] 2.5925925x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 175x135, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 175x135, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 175x135, swapInterval 0, drawable 0x32010962
Animatr 0: Action 113 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 175x135, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 55 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 175x135, swapInterval 0, drawable 0x32010962
Animatr 0: Action 114 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 175x135, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 176x136 of 176x136, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 168.0, [l -1.2941177, r 1.2941177, b -1.0, t 1.0] 2.5882354x2.0 -> [l -1.2941177, r 1.2941177, b -1.0, t 1.0] 2.5882354x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 176x136, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 176x136, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 176x136, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 115 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 176x136, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 56 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 176x136, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 116 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 176x136, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 177x137 of 177x137, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 171.0, [l -1.2919708, r 1.2919708, b -1.0, t 1.0] 2.5839417x2.0 -> [l -1.2919708, r 1.2919708, b -1.0, t 1.0] 2.5839417x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 177x137, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 177x137, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 177x137, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 117 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 177x137, swapInterval 0, drawable 0x32010962
Resizer 0: Action 57 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 177x137, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 118 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 177x137, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 178x138 of 178x138, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 174.0, [l -1.2898551, r 1.2898551, b -1.0, t 1.0] 2.5797102x2.0 -> [l -1.2898551, r 1.2898551, b -1.0, t 1.0] 2.5797102x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 178x138, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 178x138, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 178x138, swapInterval 0, drawable 0x32010962
Animatr 0: Action 119 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 178x138, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 58 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 178x138, swapInterval 0, drawable 0x32010962
Animatr 0: Action 120 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 178x138, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 179x139 of 179x139, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 177.0, [l -1.2877698, r 1.2877698, b -1.0, t 1.0] 2.5755396x2.0 -> [l -1.2877698, r 1.2877698, b -1.0, t 1.0] 2.5755396x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 179x139, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 179x139, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 179x139, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 121 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 179x139, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 59 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 179x139, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 122 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 179x139, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 180x140 of 180x140, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 180.0, [l -1.2857143, r 1.2857143, b -1.0, t 1.0] 2.5714285x2.0 -> [l -1.2857143, r 1.2857143, b -1.0, t 1.0] 2.5714285x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 180x140, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 180x140, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 180x140, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 123 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 180x140, swapInterval 0, drawable 0x32010962
Resizer 0: Action 60 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 180x140, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 124 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 180x140, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 181x141 of 181x141, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 183.0, [l -1.283688, r 1.283688, b -1.0, t 1.0] 2.567376x2.0 -> [l -1.283688, r 1.283688, b -1.0, t 1.0] 2.567376x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 181x141, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 181x141, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 181x141, swapInterval 0, drawable 0x32010962
Animatr 0: Action 125 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 181x141, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 181x141, swapInterval 0, drawable 0x32010962
Resizer 0: Action 61 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 126 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 181x141, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 182x142 of 182x142, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 186.0, [l -1.2816901, r 1.2816901, b -1.0, t 1.0] 2.5633802x2.0 -> [l -1.2816901, r 1.2816901, b -1.0, t 1.0] 2.5633802x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 182x142, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 182x142, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 182x142, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 127 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 182x142, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 62 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 182x142, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 128 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 182x142, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 183x143 of 183x143, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 189.0, [l -1.2797203, r 1.2797203, b -1.0, t 1.0] 2.5594406x2.0 -> [l -1.2797203, r 1.2797203, b -1.0, t 1.0] 2.5594406x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0x32010962
Animatr 0: Action 129 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 130 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0x32010962
Animatr 0: Action 131 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 132 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0x32010962
Animatr 0: Action 133 / 200: main-anim0
Resizer 0: Action 63 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 134 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 183x143, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 184x144 of 184x144, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 194.0, [l -1.2777778, r 1.2777778, b -1.0, t 1.0] 2.5555556x2.0 -> [l -1.2777778, r 1.2777778, b -1.0, t 1.0] 2.5555556x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0x32010962
Animatr 0: Action 135 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 136 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0x32010962
Animatr 0: Action 137 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 138 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0x32010962
Animatr 0: Action 139 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 64 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0x32010962
Animatr 0: Action 140 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 184x144, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 185x145 of 185x145, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 199.0, [l -1.2758621, r 1.2758621, b -1.0, t 1.0] 2.5517242x2.0 -> [l -1.2758621, r 1.2758621, b -1.0, t 1.0] 2.5517242x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 185x145, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 185x145, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 185x145, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 141 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 185x145, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 142 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 185x145, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 65 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 185x145, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 143 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 185x145, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 186x146 of 186x146, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 202.5, [l -1.2739726, r 1.2739726, b -1.0, t 1.0] 2.5479453x2.0 -> [l -1.2739726, r 1.2739726, b -1.0, t 1.0] 2.5479453x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 186x146, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 186x146, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 186x146, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 144 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 186x146, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 66 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 186x146, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 145 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 186x146, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 187x147 of 187x147, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 205.5, [l -1.2721088, r 1.2721088, b -1.0, t 1.0] 2.5442176x2.0 -> [l -1.2721088, r 1.2721088, b -1.0, t 1.0] 2.5442176x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 187x147, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 187x147, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 187x147, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 146 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 187x147, swapInterval 0, drawable 0x32010962
Resizer 0: Action 67 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 187x147, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 147 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 187x147, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 188x148 of 188x148, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 208.5, [l -1.2702702, r 1.2702702, b -1.0, t 1.0] 2.5405405x2.0 -> [l -1.2702702, r 1.2702702, b -1.0, t 1.0] 2.5405405x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 188x148, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 188x148, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 188x148, swapInterval 0, drawable 0x32010962
Animatr 0: Action 148 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 188x148, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 68 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 188x148, swapInterval 0, drawable 0x32010962
Animatr 0: Action 149 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 188x148, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 189x149 of 189x149, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 211.5, [l -1.2684563, r 1.2684563, b -1.0, t 1.0] 2.5369127x2.0 -> [l -1.2684563, r 1.2684563, b -1.0, t 1.0] 2.5369127x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 189x149, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 189x149, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 189x149, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 150 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 189x149, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 69 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 189x149, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 151 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 189x149, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 190x150 of 190x150, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 214.5, [l -1.2666667, r 1.2666667, b -1.0, t 1.0] 2.5333333x2.0 -> [l -1.2666667, r 1.2666667, b -1.0, t 1.0] 2.5333333x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 190x150, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 190x150, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 190x150, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 152 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 190x150, swapInterval 0, drawable 0x32010962
Resizer 0: Action 70 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 190x150, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 153 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 190x150, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 191x151 of 191x151, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 217.5, [l -1.2649007, r 1.2649007, b -1.0, t 1.0] 2.5298014x2.0 -> [l -1.2649007, r 1.2649007, b -1.0, t 1.0] 2.5298014x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 191x151, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 191x151, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 191x151, swapInterval 0, drawable 0x32010962
Animatr 0: Action 154 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 191x151, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 71 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 191x151, swapInterval 0, drawable 0x32010962
Animatr 0: Action 155 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 191x151, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 192x152 of 192x152, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 220.5, [l -1.2631578, r 1.2631578, b -1.0, t 1.0] 2.5263157x2.0 -> [l -1.2631578, r 1.2631578, b -1.0, t 1.0] 2.5263157x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 192x152, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 192x152, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 192x152, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 156 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 192x152, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 72 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 192x152, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 157 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 192x152, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 193x153 of 193x153, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 223.5, [l -1.2614379, r 1.2614379, b -1.0, t 1.0] 2.5228758x2.0 -> [l -1.2614379, r 1.2614379, b -1.0, t 1.0] 2.5228758x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 193x153, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 193x153, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 193x153, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 158 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 193x153, swapInterval 0, drawable 0x32010962
Resizer 0: Action 73 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 193x153, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 159 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 193x153, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 194x154 of 194x154, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 226.5, [l -1.2597402, r 1.2597402, b -1.0, t 1.0] 2.5194805x2.0 -> [l -1.2597402, r 1.2597402, b -1.0, t 1.0] 2.5194805x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 194x154, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 194x154, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 194x154, swapInterval 0, drawable 0x32010962
Animatr 0: Action 160 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 194x154, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 74 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 194x154, swapInterval 0, drawable 0x32010962
Animatr 0: Action 161 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 194x154, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 195x155 of 195x155, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 229.5, [l -1.2580645, r 1.2580645, b -1.0, t 1.0] 2.516129x2.0 -> [l -1.2580645, r 1.2580645, b -1.0, t 1.0] 2.516129x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 195x155, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 195x155, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 195x155, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 162 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 195x155, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 75 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 195x155, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 163 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 195x155, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 196x156 of 196x156, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 232.5, [l -1.2564102, r 1.2564102, b -1.0, t 1.0] 2.5128205x2.0 -> [l -1.2564102, r 1.2564102, b -1.0, t 1.0] 2.5128205x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 196x156, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 196x156, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 196x156, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 164 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 196x156, swapInterval 0, drawable 0x32010962
Resizer 0: Action 76 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 196x156, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 165 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 196x156, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 197x157 of 197x157, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 235.5, [l -1.2547771, r 1.2547771, b -1.0, t 1.0] 2.5095541x2.0 -> [l -1.2547771, r 1.2547771, b -1.0, t 1.0] 2.5095541x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 197x157, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 197x157, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 197x157, swapInterval 0, drawable 0x32010962
Animatr 0: Action 166 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 197x157, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 77 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 197x157, swapInterval 0, drawable 0x32010962
Animatr 0: Action 167 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 197x157, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 198x158 of 198x158, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 238.5, [l -1.2531645, r 1.2531645, b -1.0, t 1.0] 2.506329x2.0 -> [l -1.2531645, r 1.2531645, b -1.0, t 1.0] 2.506329x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 198x158, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 198x158, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 198x158, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 168 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 198x158, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 78 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 198x158, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 169 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 198x158, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 199x159 of 199x159, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 241.5, [l -1.2515724, r 1.2515724, b -1.0, t 1.0] 2.5031447x2.0 -> [l -1.2515724, r 1.2515724, b -1.0, t 1.0] 2.5031447x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 199x159, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 199x159, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 199x159, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 170 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 199x159, swapInterval 0, drawable 0x32010962
Resizer 0: Action 79 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 199x159, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 171 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 199x159, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 200x160 of 200x160, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 244.5, [l -1.25, r 1.25, b -1.0, t 1.0] 2.5x2.0 -> [l -1.25, r 1.25, b -1.0, t 1.0] 2.5x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 200x160, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 200x160, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 200x160, swapInterval 0, drawable 0x32010962
Animatr 0: Action 172 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 200x160, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 80 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 200x160, swapInterval 0, drawable 0x32010962
Animatr 0: Action 173 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 200x160, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 201x161 of 201x161, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 247.5, [l -1.2484472, r 1.2484472, b -1.0, t 1.0] 2.4968944x2.0 -> [l -1.2484472, r 1.2484472, b -1.0, t 1.0] 2.4968944x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 201x161, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 201x161, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 201x161, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 174 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 201x161, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 201x161, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 81 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 175 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 201x161, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 202x162 of 202x162, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 250.5, [l -1.2469136, r 1.2469136, b -1.0, t 1.0] 2.493827x2.0 -> [l -1.2469136, r 1.2469136, b -1.0, t 1.0] 2.493827x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 202x162, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 202x162, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 202x162, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 176 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 202x162, swapInterval 0, drawable 0x32010962
Resizer 0: Action 82 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 202x162, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 177 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 202x162, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 203x163 of 203x163, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 253.5, [l -1.2453988, r 1.2453988, b -1.0, t 1.0] 2.4907975x2.0 -> [l -1.2453988, r 1.2453988, b -1.0, t 1.0] 2.4907975x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 203x163, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 203x163, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 203x163, swapInterval 0, drawable 0x32010962
Animatr 0: Action 178 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 203x163, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 83 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 203x163, swapInterval 0, drawable 0x32010962
Animatr 0: Action 179 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 203x163, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 204x164 of 204x164, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 256.5, [l -1.2439024, r 1.2439024, b -1.0, t 1.0] 2.487805x2.0 -> [l -1.2439024, r 1.2439024, b -1.0, t 1.0] 2.487805x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 204x164, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 204x164, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 204x164, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 180 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 204x164, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 84 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 204x164, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 181 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 204x164, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 205x165 of 205x165, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 259.5, [l -1.2424242, r 1.2424242, b -1.0, t 1.0] 2.4848485x2.0 -> [l -1.2424242, r 1.2424242, b -1.0, t 1.0] 2.4848485x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 205x165, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 205x165, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 205x165, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 182 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 205x165, swapInterval 0, drawable 0x32010962
Resizer 0: Action 85 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 205x165, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 183 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 205x165, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 206x166 of 206x166, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 262.5, [l -1.2409638, r 1.2409638, b -1.0, t 1.0] 2.4819276x2.0 -> [l -1.2409638, r 1.2409638, b -1.0, t 1.0] 2.4819276x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 206x166, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 206x166, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 206x166, swapInterval 0, drawable 0x32010962
Animatr 0: Action 184 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 206x166, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 206x166, swapInterval 0, drawable 0x32010962
Resizer 0: Action 86 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 185 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 206x166, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 186 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 206x166, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 207x167 of 207x167, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 266.0, [l -1.2395209, r 1.2395209, b -1.0, t 1.0] 2.4790418x2.0 -> [l -1.2395209, r 1.2395211, b -1.0, t 1.0] 2.479042x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 207x167, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 207x167, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 207x167, swapInterval 0, drawable 0x32010962
Animatr 0: Action 187 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 207x167, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 87 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 207x167, swapInterval 0, drawable 0x32010962
Animatr 0: Action 188 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 207x167, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 208x168 of 208x168, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 269.0, [l -1.2380953, r 1.2380953, b -1.0, t 1.0] 2.4761906x2.0 -> [l -1.2380953, r 1.238095, b -1.0, t 1.0] 2.4761903x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 189 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 190 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 191 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 192 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 193 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 194 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 195 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 196 / 200: main-anim0
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 88 / 100: main-Display-.windows_nil-1-EDT-1
Animatr 0: Action 197 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 208x168, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 209x169 of 209x169, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 275.5, [l -1.2366863, r 1.2366863, b -1.0, t 1.0] 2.4733727x2.0 -> [l -1.2366863, r 1.2366863, b -1.0, t 1.0] 2.4733727x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 209x169, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 209x169, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 209x169, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 198 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 209x169, swapInterval 0, drawable 0x32010962
Resizer 0: Action 89 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 209x169, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 199 / 200: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 209x169, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 210x170 of 210x170, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 278.5, [l -1.2352941, r 1.2352941, b -1.0, t 1.0] 2.4705882x2.0 -> [l -1.2352941, r 1.2352941, b -1.0, t 1.0] 2.4705882x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 210x170, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 210x170, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x20ce78ec 210x170, swapInterval 0, drawable 0x32010962
Animatr 0: DONE/SYNC: main-anim0
Animatr 0: END: main-anim0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 210x170, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 90 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 210x170, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 211x171 of 211x171, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 281.0, [l -1.2339181, r 1.2339181, b -1.0, t 1.0] 2.4678361x2.0 -> [l -1.2339181, r 1.2339181, b -1.0, t 1.0] 2.4678361x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 211x171, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 211x171, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 211x171, swapInterval 0, drawable 0x32010962
Resizer 0: Action 91 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 211x171, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 212x172 of 212x172, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 283.0, [l -1.2325581, r 1.2325581, b -1.0, t 1.0] 2.4651163x2.0 -> [l -1.2325581, r 1.2325584, b -1.0, t 1.0] 2.4651165x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 212x172, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 212x172, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 212x172, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 92 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 212x172, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 213x173 of 213x173, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 285.0, [l -1.2312139, r 1.2312139, b -1.0, t 1.0] 2.4624279x2.0 -> [l -1.2312139, r 1.2312139, b -1.0, t 1.0] 2.4624279x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 213x173, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 213x173, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 213x173, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 93 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 213x173, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 214x174 of 214x174, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 287.0, [l -1.2298851, r 1.2298851, b -1.0, t 1.0] 2.4597702x2.0 -> [l -1.2298851, r 1.2298851, b -1.0, t 1.0] 2.4597702x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 214x174, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 214x174, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 214x174, swapInterval 0, drawable 0x32010962
Resizer 0: Action 94 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 214x174, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 215x175 of 215x175, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 289.0, [l -1.2285714, r 1.2285714, b -1.0, t 1.0] 2.4571428x2.0 -> [l -1.2285714, r 1.2285714, b -1.0, t 1.0] 2.4571428x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 215x175, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 215x175, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 215x175, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 95 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 215x175, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 216x176 of 216x176, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 291.0, [l -1.2272727, r 1.2272727, b -1.0, t 1.0] 2.4545455x2.0 -> [l -1.2272727, r 1.2272727, b -1.0, t 1.0] 2.4545455x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 216x176, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 216x176, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 216x176, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 96 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 216x176, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 217x177 of 217x177, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 293.0, [l -1.2259887, r 1.2259887, b -1.0, t 1.0] 2.4519775x2.0 -> [l -1.2259887, r 1.2259887, b -1.0, t 1.0] 2.4519775x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 217x177, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 217x177, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 217x177, swapInterval 0, drawable 0x32010962
Resizer 0: Action 97 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 217x177, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 218x178 of 218x178, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 295.0, [l -1.224719, r 1.224719, b -1.0, t 1.0] 2.449438x2.0 -> [l -1.224719, r 1.2247188, b -1.0, t 1.0] 2.4494379x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 218x178, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 218x178, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 218x178, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 98 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 218x178, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 219x179 of 219x179, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 297.0, [l -1.2234637, r 1.2234637, b -1.0, t 1.0] 2.4469273x2.0 -> [l -1.2234637, r 1.2234637, b -1.0, t 1.0] 2.4469273x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 219x179, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 219x179, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 219x179, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 99 / 100: main-Display-.windows_nil-1-EDT-1
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 219x179, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x20ce78ec 0/0 220x180 of 220x180, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x20ce78ec, angle 299.0, [l -1.2222222, r 1.2222222, b -1.0, t 1.0] 2.4444444x2.0 -> [l -1.2222222, r 1.2222222, b -1.0, t 1.0] 2.4444444x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 220x180, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 220x180, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x20ce78ec 220x180, swapInterval 0, drawable 0x32010962
Resizer 0: DONE/SYNC: main-resz0
Resizer 0: END: main-resz0
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x20ce78ec: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x20ce78ec FIN
*** reshapes: 100, displays 600
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.0 0x15ff3e9e: tileRendererInUse null, GearsES2[obj 0x15ff3e9e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x15ff3e9e on Thread[main-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x15ff3e9e created: GearsObj[0x5edef440, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x15ff3e9e created: GearsObj[0x38e17a4c, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x15ff3e9e created: GearsObj[0x38e17a4c, vbo ff 7, fs 8, bf 9, bs 10]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.X 0x15ff3e9e FIN GearsES2[obj 0x15ff3e9e isInit true, usesShared false, 1 GearsObj[0x5edef440, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x38e17a4c, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xf54e06f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 120x80 of 120x80, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 0.0, [l -1.5, r 1.5, b -1.0, t 1.0] 3.0x2.0 -> [l -1.5, r 1.5, b -1.0, t 1.0] 3.0x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 120x80, swapInterval 0, drawable 0xffffffffcd01092e
animThreadCount 3, frameCount 100
reszThreadCount 3, resizeCount 50
tasks 6, threads 6
create anim task/thread 0
create anim task/thread 1
create anim task/thread 2
create resz task/thread 0
create resz task/thread 1
create resz task/thread 2
start resize thread 0
start anim thread 0
start resize thread 1
start anim thread 1
start resize thread 2
start anim thread 2
Resizer 0, count 50: PRE: main-resz0
Resizer 0: Action 0 / 50: main-Display-.windows_nil-1-EDT-2
Animatr 0, count 100: PRE: main-anim0
Animatr 0: Action 0 / 100: main-anim0
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 120x80, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2, count 100: PRE: main-anim2
Animatr 2: Action 0 / 100: main-anim2
Resizer 2, count 50: PRE: main-resz2
Animatr 1, count 100: PRE: main-anim1
Resizer 1, count 50: PRE: main-resz1
Animatr 1: Action 0 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 121x81 of 121x81, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 1.0, [l -1.4938271, r 1.4938271, b -1.0, t 1.0] 2.9876542x2.0 -> [l -1.4938271, r 1.4938271, b -1.0, t 1.0] 2.9876542x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0x32010962
Animatr 0: Action 1 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 1 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0x32010962
Animatr 1: Action 1 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 0 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0x32010962
Animatr 0: Action 2 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 2 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0x32010962
Animatr 1: Action 2 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 121x81, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 122x82 of 122x82, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 6.0, [l -1.4878049, r 1.4878049, b -1.0, t 1.0] 2.9756098x2.0 -> [l -1.4878049, r 1.4878049, b -1.0, t 1.0] 2.9756098x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 3 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 3 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 3 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0x32010962
Resizer 1: Action 0 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 4 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0x32010962
Animatr 2: Action 4 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 4 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 122x82, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 123x83 of 123x83, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 11.0, [l -1.4819278, r 1.4819278, b -1.0, t 1.0] 2.9638555x2.0 -> [l -1.4819278, r 1.4819278, b -1.0, t 1.0] 2.9638555x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0x32010962
Animatr 0: Action 5 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 5 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0x32010962
Animatr 1: Action 5 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 1 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0x32010962
Animatr 0: Action 6 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 6 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 6 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 123x83, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 124x84 of 124x84, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 16.0, [l -1.4761904, r 1.4761904, b -1.0, t 1.0] 2.952381x2.0 -> [l -1.4761904, r 1.4761904, b -1.0, t 1.0] 2.952381x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 7 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0x32010962
Animatr 2: Action 7 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 7 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0x32010962
Resizer 2: Action 1 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 8 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0x32010962
Animatr 2: Action 8 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 8 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 124x84, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 125x85 of 125x85, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 21.0, [l -1.4705882, r 1.4705882, b -1.0, t 1.0] 2.9411764x2.0 -> [l -1.4705882, r 1.4705882, b -1.0, t 1.0] 2.9411764x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0x32010962
Animatr 0: Action 9 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 9 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0x32010962
Animatr 1: Action 9 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 1 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0x32010962
Animatr 0: Action 10 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 10 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0x32010962
Animatr 1: Action 10 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 125x85, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 126x86 of 126x86, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 26.0, [l -1.4651163, r 1.4651163, b -1.0, t 1.0] 2.9302325x2.0 -> [l -1.4651163, r 1.4651163, b -1.0, t 1.0] 2.9302325x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 11 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0x32010962
Animatr 2: Action 11 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 11 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0x32010962
Resizer 0: Action 2 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 12 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0x32010962
Animatr 2: Action 12 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 12 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 126x86, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 127x87 of 127x87, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 31.0, [l -1.4597701, r 1.4597701, b -1.0, t 1.0] 2.9195402x2.0 -> [l -1.4597701, r 1.4597701, b -1.0, t 1.0] 2.9195402x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0x32010962
Animatr 0: Action 13 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 13 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0x32010962
Animatr 1: Action 13 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 2 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0x32010962
Animatr 0: Action 14 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 14 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0x32010962
Animatr 1: Action 14 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 127x87, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 128x88 of 128x88, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 36.0, [l -1.4545455, r 1.4545455, b -1.0, t 1.0] 2.909091x2.0 -> [l -1.4545455, r 1.4545455, b -1.0, t 1.0] 2.909091x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 15 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 15 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 15 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 1: Action 2 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 16 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 16 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 16 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 128x88, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 129x89 of 129x89, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 41.0, [l -1.4494382, r 1.4494382, b -1.0, t 1.0] 2.8988764x2.0 -> [l -1.4494382, r 1.4494382, b -1.0, t 1.0] 2.8988764x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 17 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0x32010962
Animatr 2: Action 17 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 17 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0x32010962
Resizer 0: Action 3 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 18 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0x32010962
Animatr 2: Action 18 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 18 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 129x89, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 130x90 of 130x90, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 46.0, [l -1.4444444, r 1.4444444, b -1.0, t 1.0] 2.8888888x2.0 -> [l -1.4444444, r 1.4444444, b -1.0, t 1.0] 2.8888888x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0x32010962
Animatr 0: Action 19 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 19 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0x32010962
Animatr 1: Action 19 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 3 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0x32010962
Animatr 0: Action 20 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 20 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0x32010962
Animatr 1: Action 20 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 130x90, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 131x91 of 131x91, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 51.0, [l -1.4395604, r 1.4395604, b -1.0, t 1.0] 2.8791208x2.0 -> [l -1.4395604, r 1.4395604, b -1.0, t 1.0] 2.8791208x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 21 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 21 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 21 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 1: Action 3 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 22 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 22 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 22 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 131x91, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 132x92 of 132x92, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 56.0, [l -1.4347826, r 1.4347826, b -1.0, t 1.0] 2.8695652x2.0 -> [l -1.4347826, r 1.4347826, b -1.0, t 1.0] 2.8695652x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 23 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 23 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 23 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 4 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 24 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 24 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 24 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 132x92, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 133x93 of 133x93, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 61.0, [l -1.4301075, r 1.4301075, b -1.0, t 1.0] 2.860215x2.0 -> [l -1.4301075, r 1.4301075, b -1.0, t 1.0] 2.860215x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 25 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0x32010962
Animatr 2: Action 25 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 25 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0x32010962
Resizer 2: Action 4 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 26 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0x32010962
Animatr 2: Action 26 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 26 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 133x93, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 134x94 of 134x94, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 66.0, [l -1.4255319, r 1.4255319, b -1.0, t 1.0] 2.8510637x2.0 -> [l -1.4255319, r 1.4255319, b -1.0, t 1.0] 2.8510637x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 27 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 27 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 27 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 4 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 28 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 28 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 28 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 134x94, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 135x95 of 135x95, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 71.0, [l -1.4210526, r 1.4210526, b -1.0, t 1.0] 2.8421052x2.0 -> [l -1.4210526, r 1.4210526, b -1.0, t 1.0] 2.8421052x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 29 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 29 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 29 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 5 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 30 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 30 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 30 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 135x95, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 136x96 of 136x96, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 76.0, [l -1.4166666, r 1.4166666, b -1.0, t 1.0] 2.8333333x2.0 -> [l -1.4166666, r 1.4166666, b -1.0, t 1.0] 2.8333333x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 31 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 31 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 31 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 5 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 32 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 32 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 32 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 136x96, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 137x97 of 137x97, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 81.0, [l -1.4123712, r 1.4123712, b -1.0, t 1.0] 2.8247423x2.0 -> [l -1.4123712, r 1.4123712, b -1.0, t 1.0] 2.8247423x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 33 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 33 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 33 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 5 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 34 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 34 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 34 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 137x97, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 138x98 of 138x98, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 86.0, [l -1.4081633, r 1.4081633, b -1.0, t 1.0] 2.8163266x2.0 -> [l -1.4081633, r 1.4081633, b -1.0, t 1.0] 2.8163266x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0x32010962
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 35 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0x32010962
Animatr 2: Action 35 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 35 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0x32010962
Resizer 0: Action 6 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 36 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0x32010962
Animatr 2: Action 36 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 36 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 138x98, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 139x99 of 139x99, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 91.0, [l -1.4040405, r 1.4040405, b -1.0, t 1.0] 2.808081x2.0 -> [l -1.4040405, r 1.4040405, b -1.0, t 1.0] 2.808081x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0x32010962
Animatr 0: Action 37 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 37 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0x32010962
Animatr 1: Action 37 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 6 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0x32010962
Animatr 0: Action 38 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 38 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0x32010962
Animatr 1: Action 38 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 139x99, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 140x100 of 140x100, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 96.0, [l -1.4, r 1.4, b -1.0, t 1.0] 2.8x2.0 -> [l -1.4, r 1.4, b -1.0, t 1.0] 2.8x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 39 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 39 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 39 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 40 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 40 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 41 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 41 / 100: main-anim2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 42 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 42 / 100: main-anim2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 43 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 43 / 100: main-anim2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 40 / 100: main-anim1
Animatr 0: Action 44 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 44 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 45 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 45 / 100: main-anim2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 46 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 46 / 100: main-anim2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 47 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 47 / 100: main-anim2
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 41 / 100: main-anim1
Animatr 0: Action 48 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 48 / 100: main-anim2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 42 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 49 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 49 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 6 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 43 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 50 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 50 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 140x100, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 141x101 of 141x101, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 112.5, [l -1.3960396, r 1.3960396, b -1.0, t 1.0] 2.7920792x2.0 -> [l -1.3960396, r 1.3960396, b -1.0, t 1.0] 2.7920792x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0x32010962
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 44 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0x32010962
Animatr 0: Action 51 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 51 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0x32010962
Resizer 0: Action 7 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 45 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0x32010962
Animatr 0: Action 52 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 52 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 141x101, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 142x102 of 142x102, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 117.5, [l -1.3921568, r 1.3921568, b -1.0, t 1.0] 2.7843137x2.0 -> [l -1.3921568, r 1.3921568, b -1.0, t 1.0] 2.7843137x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0x32010962
Animatr 1: Action 46 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 53 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0x32010962
Animatr 2: Action 53 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 7 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0x32010962
Animatr 1: Action 47 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 54 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0x32010962
Animatr 2: Action 54 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 142x102, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 143x103 of 143x103, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 122.5, [l -1.3883495, r 1.3883495, b -1.0, t 1.0] 2.776699x2.0 -> [l -1.3883495, r 1.3883495, b -1.0, t 1.0] 2.776699x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 48 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 55 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 55 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 7 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 49 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 56 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 56 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 143x103, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 144x104 of 144x104, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 127.5, [l -1.3846154, r 1.3846154, b -1.0, t 1.0] 2.7692308x2.0 -> [l -1.3846154, r 1.3846154, b -1.0, t 1.0] 2.7692308x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0x32010962
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 50 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0x32010962
Animatr 0: Action 57 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 57 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0x32010962
Resizer 0: Action 8 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 51 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0x32010962
Animatr 0: Action 58 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 58 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 144x104, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 145x105 of 145x105, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 132.5, [l -1.3809524, r 1.3809524, b -1.0, t 1.0] 2.7619047x2.0 -> [l -1.3809524, r 1.3809524, b -1.0, t 1.0] 2.7619047x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 52 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 59 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 59 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 8 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 53 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 60 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 60 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 145x105, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 146x106 of 146x106, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 137.5, [l -1.3773584, r 1.3773584, b -1.0, t 1.0] 2.7547169x2.0 -> [l -1.3773584, r 1.3773584, b -1.0, t 1.0] 2.7547169x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0x32010962
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 54 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0x32010962
Animatr 0: Action 61 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 61 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0x32010962
Resizer 1: Action 8 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 55 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0x32010962
Animatr 0: Action 62 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 62 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 146x106, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 147x107 of 147x107, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 142.5, [l -1.3738317, r 1.3738317, b -1.0, t 1.0] 2.7476635x2.0 -> [l -1.3738317, r 1.3738317, b -1.0, t 1.0] 2.7476635x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0x32010962
Animatr 1: Action 56 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 63 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0x32010962
Animatr 2: Action 63 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 9 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0x32010962
Animatr 1: Action 57 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 64 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0x32010962
Animatr 2: Action 64 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 147x107, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 148x108 of 148x108, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 147.5, [l -1.3703704, r 1.3703704, b -1.0, t 1.0] 2.7407408x2.0 -> [l -1.3703704, r 1.3703704, b -1.0, t 1.0] 2.7407408x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 58 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 65 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 65 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 9 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 59 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 66 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 66 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 148x108, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 149x109 of 149x109, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 152.5, [l -1.3669724, r 1.3669724, b -1.0, t 1.0] 2.733945x2.0 -> [l -1.3669724, r 1.3669724, b -1.0, t 1.0] 2.733945x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 60 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 67 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 67 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 1: Action 9 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 61 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 68 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 68 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 149x109, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 150x110 of 150x110, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 157.5, [l -1.3636364, r 1.3636364, b -1.0, t 1.0] 2.7272727x2.0 -> [l -1.3636364, r 1.3636364, b -1.0, t 1.0] 2.7272727x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 62 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 69 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 69 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 10 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 63 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 70 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 70 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 150x110, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 151x111 of 151x111, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 162.5, [l -1.3603604, r 1.3603604, b -1.0, t 1.0] 2.7207208x2.0 -> [l -1.3603604, r 1.3603604, b -1.0, t 1.0] 2.7207208x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 64 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 71 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 71 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 10 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 65 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 72 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 72 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 151x111, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 152x112 of 152x112, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 167.5, [l -1.3571428, r 1.3571428, b -1.0, t 1.0] 2.7142856x2.0 -> [l -1.3571428, r 1.3571428, b -1.0, t 1.0] 2.7142856x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 66 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 73 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 73 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 1: Action 10 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 67 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 74 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 74 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 152x112, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 153x113 of 153x113, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 172.5, [l -1.3539823, r 1.3539823, b -1.0, t 1.0] 2.7079647x2.0 -> [l -1.3539823, r 1.3539823, b -1.0, t 1.0] 2.7079647x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0x32010962
Animatr 1: Action 68 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 75 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0x32010962
Animatr 2: Action 75 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 11 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0x32010962
Animatr 1: Action 69 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 76 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0x32010962
Animatr 2: Action 76 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 153x113, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 154x114 of 154x114, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 177.5, [l -1.3508772, r 1.3508772, b -1.0, t 1.0] 2.7017543x2.0 -> [l -1.3508772, r 1.3508772, b -1.0, t 1.0] 2.7017543x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 70 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 77 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 77 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 11 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 71 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 78 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 78 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 154x114, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 155x115 of 155x115, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 182.5, [l -1.3478261, r 1.3478261, b -1.0, t 1.0] 2.6956522x2.0 -> [l -1.3478261, r 1.3478261, b -1.0, t 1.0] 2.6956522x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0x32010962
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 72 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 79 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 79 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 1: Action 11 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0x32010962
Animatr 1: Action 73 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 80 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0x32010962
Animatr 2: Action 80 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 155x115, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 156x116 of 156x116, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 187.5, [l -1.3448275, r 1.3448275, b -1.0, t 1.0] 2.689655x2.0 -> [l -1.3448275, r 1.3448275, b -1.0, t 1.0] 2.689655x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 74 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 81 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 81 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 12 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 75 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 82 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 82 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 156x116, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 157x117 of 157x117, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 192.5, [l -1.3418803, r 1.3418803, b -1.0, t 1.0] 2.6837606x2.0 -> [l -1.3418803, r 1.3418803, b -1.0, t 1.0] 2.6837606x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 76 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 83 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 83 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 12 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 77 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 84 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 84 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 157x117, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 158x118 of 158x118, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 197.5, [l -1.338983, r 1.338983, b -1.0, t 1.0] 2.677966x2.0 -> [l -1.338983, r 1.338983, b -1.0, t 1.0] 2.677966x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 78 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 85 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 85 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 12 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 79 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 86 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 86 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 158x118, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 159x119 of 159x119, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 202.5, [l -1.3361344, r 1.3361344, b -1.0, t 1.0] 2.6722689x2.0 -> [l -1.3361344, r 1.3361344, b -1.0, t 1.0] 2.6722689x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 80 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 87 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 87 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 13 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 81 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 88 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 88 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 159x119, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 160x120 of 160x120, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 207.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 82 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 89 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 89 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 13 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 83 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 90 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 90 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 160x120, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 161x121 of 161x121, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 212.5, [l -1.3305786, r 1.3305786, b -1.0, t 1.0] 2.6611571x2.0 -> [l -1.3305786, r 1.3305786, b -1.0, t 1.0] 2.6611571x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 84 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 91 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 91 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 13 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 85 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 92 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 92 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 161x121, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 162x122 of 162x122, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 217.5, [l -1.3278688, r 1.3278688, b -1.0, t 1.0] 2.6557376x2.0 -> [l -1.3278688, r 1.3278688, b -1.0, t 1.0] 2.6557376x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 86 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 93 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 93 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 14 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 87 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 0: Action 94 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 94 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 162x122, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 163x123 of 163x123, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 222.5, [l -1.3252033, r 1.3252033, b -1.0, t 1.0] 2.6504066x2.0 -> [l -1.3252033, r 1.3252033, b -1.0, t 1.0] 2.6504066x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 88 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 95 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 95 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 14 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 89 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xfffffffff501086d
Animatr 0: Action 96 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 2: Action 96 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 163x123, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 164x124 of 164x124, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 227.5, [l -1.3225807, r 1.3225807, b -1.0, t 1.0] 2.6451614x2.0 -> [l -1.3225807, r 1.3225807, b -1.0, t 1.0] 2.6451614x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 90 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 97 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 97 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 14 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 91 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 0: Action 98 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xfffffffff501086d
Animatr 2: Action 98 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 164x124, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 165x125 of 165x125, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 232.5, [l -1.32, r 1.32, b -1.0, t 1.0] 2.64x2.0 -> [l -1.32, r 1.32, b -1.0, t 1.0] 2.64x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0x32010962
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 92 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0x32010962
Animatr 0: Action 99 / 100: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: Action 99 / 100: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0x32010962
Resizer 0: Action 15 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 93 / 100: main-anim1
Thread[main-anim0,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0x32010962
Animatr 0: DONE/SYNC: main-anim0
Animatr 0: END: main-anim0
Thread[main-anim2,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 2: DONE/SYNC: main-anim2
Animatr 2: END: main-anim2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 165x125, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 166x126 of 166x126, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 237.5, [l -1.3174603, r 1.3174603, b -1.0, t 1.0] 2.6349206x2.0 -> [l -1.3174603, r 1.3174603, b -1.0, t 1.0] 2.6349206x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 166x126, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 166x126, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 166x126, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 94 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 166x126, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 15 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 166x126, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: Action 95 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 166x126, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 167x127 of 167x127, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 240.5, [l -1.3149606, r 1.3149606, b -1.0, t 1.0] 2.6299212x2.0 -> [l -1.3149606, r 1.3149606, b -1.0, t 1.0] 2.6299212x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 167x127, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 167x127, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 167x127, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 96 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 167x127, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 1: Action 15 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 167x127, swapInterval 0, drawable 0xfffffffff501086d
Animatr 1: Action 97 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 167x127, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 168x128 of 168x128, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 243.5, [l -1.3125, r 1.3125, b -1.0, t 1.0] 2.625x2.0 -> [l -1.3125, r 1.3125, b -1.0, t 1.0] 2.625x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 168x128, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 168x128, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 168x128, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 98 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 168x128, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 16 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 168x128, swapInterval 0, drawable 0xffffffffcd01092e
Animatr 1: Action 99 / 100: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 168x128, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 169x129 of 169x129, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 246.5, [l -1.3100775, r 1.3100775, b -1.0, t 1.0] 2.620155x2.0 -> [l -1.3100775, r 1.3100775, b -1.0, t 1.0] 2.620155x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 169x129, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 169x129, swapInterval 0, drawable 0x32010962
Thread[main-anim1,5,main] GearsES2.display 0x15ff3e9e 169x129, swapInterval 0, drawable 0xffffffffcb01086c
Animatr 1: DONE/SYNC: main-anim1
Animatr 1: END: main-anim1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 169x129, swapInterval 0, drawable 0x32010962
Resizer 2: Action 16 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 169x129, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 170x130 of 170x130, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 249.0, [l -1.3076923, r 1.3076923, b -1.0, t 1.0] 2.6153846x2.0 -> [l -1.3076923, r 1.3076923, b -1.0, t 1.0] 2.6153846x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 170x130, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 170x130, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 170x130, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 16 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 170x130, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 171x131 of 171x131, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 251.0, [l -1.3053435, r 1.3053435, b -1.0, t 1.0] 2.610687x2.0 -> [l -1.3053435, r 1.3053435, b -1.0, t 1.0] 2.610687x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 171x131, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 171x131, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 171x131, swapInterval 0, drawable 0x32010962
Resizer 0: Action 17 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 171x131, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 172x132 of 172x132, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 253.0, [l -1.3030303, r 1.3030303, b -1.0, t 1.0] 2.6060605x2.0 -> [l -1.3030303, r 1.3030303, b -1.0, t 1.0] 2.6060605x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 172x132, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 172x132, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 172x132, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 17 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 172x132, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 173x133 of 173x133, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 255.0, [l -1.3007519, r 1.3007519, b -1.0, t 1.0] 2.6015038x2.0 -> [l -1.3007519, r 1.3007519, b -1.0, t 1.0] 2.6015038x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 173x133, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 173x133, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 173x133, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 17 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 173x133, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 174x134 of 174x134, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 257.0, [l -1.2985075, r 1.2985075, b -1.0, t 1.0] 2.597015x2.0 -> [l -1.2985075, r 1.2985075, b -1.0, t 1.0] 2.597015x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 174x134, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 174x134, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 174x134, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 18 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 174x134, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 175x135 of 175x135, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 259.0, [l -1.2962962, r 1.2962962, b -1.0, t 1.0] 2.5925925x2.0 -> [l -1.2962962, r 1.2962962, b -1.0, t 1.0] 2.5925925x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 175x135, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 175x135, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 175x135, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 18 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 175x135, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 176x136 of 176x136, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 261.0, [l -1.2941177, r 1.2941177, b -1.0, t 1.0] 2.5882354x2.0 -> [l -1.2941177, r 1.2941177, b -1.0, t 1.0] 2.5882354x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 176x136, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 176x136, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 176x136, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 18 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 176x136, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 177x137 of 177x137, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 263.0, [l -1.2919708, r 1.2919708, b -1.0, t 1.0] 2.5839417x2.0 -> [l -1.2919708, r 1.2919708, b -1.0, t 1.0] 2.5839417x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 177x137, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 177x137, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 177x137, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 19 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 177x137, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 178x138 of 178x138, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 265.0, [l -1.2898551, r 1.2898551, b -1.0, t 1.0] 2.5797102x2.0 -> [l -1.2898551, r 1.2898551, b -1.0, t 1.0] 2.5797102x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 178x138, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 178x138, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 178x138, swapInterval 0, drawable 0x32010962
Resizer 2: Action 19 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 178x138, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 179x139 of 179x139, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 267.0, [l -1.2877698, r 1.2877698, b -1.0, t 1.0] 2.5755396x2.0 -> [l -1.2877698, r 1.2877698, b -1.0, t 1.0] 2.5755396x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 179x139, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 179x139, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 179x139, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 19 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 179x139, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 180x140 of 180x140, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 269.0, [l -1.2857143, r 1.2857143, b -1.0, t 1.0] 2.5714285x2.0 -> [l -1.2857143, r 1.2857143, b -1.0, t 1.0] 2.5714285x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 180x140, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 180x140, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 180x140, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 20 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 180x140, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 181x141 of 181x141, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 271.0, [l -1.283688, r 1.283688, b -1.0, t 1.0] 2.567376x2.0 -> [l -1.283688, r 1.283688, b -1.0, t 1.0] 2.567376x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 181x141, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 181x141, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 181x141, swapInterval 0, drawable 0x32010962
Resizer 2: Action 20 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 181x141, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 182x142 of 182x142, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 273.0, [l -1.2816901, r 1.2816901, b -1.0, t 1.0] 2.5633802x2.0 -> [l -1.2816901, r 1.2816901, b -1.0, t 1.0] 2.5633802x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 182x142, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 182x142, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 182x142, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 20 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 182x142, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 183x143 of 183x143, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 275.0, [l -1.2797203, r 1.2797203, b -1.0, t 1.0] 2.5594406x2.0 -> [l -1.2797203, r 1.2797203, b -1.0, t 1.0] 2.5594406x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 183x143, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 183x143, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 183x143, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 21 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 183x143, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 184x144 of 184x144, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 277.0, [l -1.2777778, r 1.2777778, b -1.0, t 1.0] 2.5555556x2.0 -> [l -1.2777778, r 1.2777778, b -1.0, t 1.0] 2.5555556x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 184x144, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 184x144, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 184x144, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 21 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 184x144, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 185x145 of 185x145, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 279.0, [l -1.2758621, r 1.2758621, b -1.0, t 1.0] 2.5517242x2.0 -> [l -1.2758621, r 1.2758621, b -1.0, t 1.0] 2.5517242x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 185x145, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 185x145, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 185x145, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 21 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 185x145, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 186x146 of 186x146, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 281.0, [l -1.2739726, r 1.2739726, b -1.0, t 1.0] 2.5479453x2.0 -> [l -1.2739726, r 1.2739726, b -1.0, t 1.0] 2.5479453x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 186x146, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 186x146, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 186x146, swapInterval 0, drawable 0x32010962
Resizer 0: Action 22 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 186x146, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 187x147 of 187x147, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 283.0, [l -1.2721088, r 1.2721088, b -1.0, t 1.0] 2.5442176x2.0 -> [l -1.2721088, r 1.2721088, b -1.0, t 1.0] 2.5442176x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 187x147, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 187x147, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 187x147, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 22 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 187x147, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 188x148 of 188x148, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 285.0, [l -1.2702702, r 1.2702702, b -1.0, t 1.0] 2.5405405x2.0 -> [l -1.2702702, r 1.2702702, b -1.0, t 1.0] 2.5405405x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 188x148, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 188x148, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 188x148, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 22 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 188x148, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 189x149 of 189x149, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 287.0, [l -1.2684563, r 1.2684563, b -1.0, t 1.0] 2.5369127x2.0 -> [l -1.2684563, r 1.2684563, b -1.0, t 1.0] 2.5369127x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 189x149, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 189x149, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 189x149, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 23 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 189x149, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 190x150 of 190x150, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 289.0, [l -1.2666667, r 1.2666667, b -1.0, t 1.0] 2.5333333x2.0 -> [l -1.2666667, r 1.2666667, b -1.0, t 1.0] 2.5333333x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 190x150, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 190x150, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 190x150, swapInterval 0, drawable 0x32010962
Resizer 2: Action 23 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 190x150, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 191x151 of 191x151, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 291.0, [l -1.2649007, r 1.2649007, b -1.0, t 1.0] 2.5298014x2.0 -> [l -1.2649007, r 1.2649007, b -1.0, t 1.0] 2.5298014x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 191x151, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 191x151, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 191x151, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 23 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 191x151, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 192x152 of 192x152, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 293.0, [l -1.2631578, r 1.2631578, b -1.0, t 1.0] 2.5263157x2.0 -> [l -1.2631578, r 1.2631578, b -1.0, t 1.0] 2.5263157x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 192x152, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 192x152, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 192x152, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 24 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 192x152, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 193x153 of 193x153, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 295.0, [l -1.2614379, r 1.2614379, b -1.0, t 1.0] 2.5228758x2.0 -> [l -1.2614379, r 1.2614379, b -1.0, t 1.0] 2.5228758x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 193x153, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 193x153, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 193x153, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 24 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 193x153, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 194x154 of 194x154, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 297.0, [l -1.2597402, r 1.2597402, b -1.0, t 1.0] 2.5194805x2.0 -> [l -1.2597402, r 1.2597402, b -1.0, t 1.0] 2.5194805x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 194x154, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 194x154, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 194x154, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 1: Action 24 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 194x154, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 195x155 of 195x155, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 299.0, [l -1.2580645, r 1.2580645, b -1.0, t 1.0] 2.516129x2.0 -> [l -1.2580645, r 1.2580645, b -1.0, t 1.0] 2.516129x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 195x155, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 195x155, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 195x155, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 25 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 195x155, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 196x156 of 196x156, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 301.0, [l -1.2564102, r 1.2564102, b -1.0, t 1.0] 2.5128205x2.0 -> [l -1.2564102, r 1.2564102, b -1.0, t 1.0] 2.5128205x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 196x156, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 196x156, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 196x156, swapInterval 0, drawable 0x32010962
Resizer 2: Action 25 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 196x156, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 197x157 of 197x157, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 303.0, [l -1.2547771, r 1.2547771, b -1.0, t 1.0] 2.5095541x2.0 -> [l -1.2547771, r 1.2547771, b -1.0, t 1.0] 2.5095541x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 197x157, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 197x157, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 197x157, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 25 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 197x157, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 198x158 of 198x158, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 305.0, [l -1.2531645, r 1.2531645, b -1.0, t 1.0] 2.506329x2.0 -> [l -1.2531645, r 1.2531645, b -1.0, t 1.0] 2.506329x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 198x158, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 198x158, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 198x158, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 26 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 198x158, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 199x159 of 199x159, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 307.0, [l -1.2515724, r 1.2515724, b -1.0, t 1.0] 2.5031447x2.0 -> [l -1.2515724, r 1.2515724, b -1.0, t 1.0] 2.5031447x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 199x159, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 199x159, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 199x159, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 26 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 199x159, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 200x160 of 200x160, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 309.0, [l -1.25, r 1.25, b -1.0, t 1.0] 2.5x2.0 -> [l -1.25, r 1.25, b -1.0, t 1.0] 2.5x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 200x160, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 200x160, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 200x160, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 26 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 200x160, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 201x161 of 201x161, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 311.0, [l -1.2484472, r 1.2484472, b -1.0, t 1.0] 2.4968944x2.0 -> [l -1.2484472, r 1.2484472, b -1.0, t 1.0] 2.4968944x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 201x161, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 201x161, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 201x161, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 27 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 201x161, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 202x162 of 202x162, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 313.0, [l -1.2469136, r 1.2469136, b -1.0, t 1.0] 2.493827x2.0 -> [l -1.2469136, r 1.2469136, b -1.0, t 1.0] 2.493827x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 202x162, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 202x162, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 202x162, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 27 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 202x162, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 203x163 of 203x163, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 315.0, [l -1.2453988, r 1.2453988, b -1.0, t 1.0] 2.4907975x2.0 -> [l -1.2453988, r 1.2453988, b -1.0, t 1.0] 2.4907975x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 203x163, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 203x163, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 203x163, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 27 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 203x163, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 204x164 of 204x164, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 317.0, [l -1.2439024, r 1.2439024, b -1.0, t 1.0] 2.487805x2.0 -> [l -1.2439024, r 1.2439024, b -1.0, t 1.0] 2.487805x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 204x164, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 204x164, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 204x164, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 28 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 204x164, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 205x165 of 205x165, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 319.0, [l -1.2424242, r 1.2424242, b -1.0, t 1.0] 2.4848485x2.0 -> [l -1.2424242, r 1.2424242, b -1.0, t 1.0] 2.4848485x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 205x165, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 205x165, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 205x165, swapInterval 0, drawable 0x32010962
Resizer 2: Action 28 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 205x165, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 206x166 of 206x166, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 321.0, [l -1.2409638, r 1.2409638, b -1.0, t 1.0] 2.4819276x2.0 -> [l -1.2409638, r 1.2409638, b -1.0, t 1.0] 2.4819276x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 206x166, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 206x166, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 206x166, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 28 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 206x166, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 207x167 of 207x167, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 323.0, [l -1.2395209, r 1.2395209, b -1.0, t 1.0] 2.4790418x2.0 -> [l -1.2395209, r 1.2395211, b -1.0, t 1.0] 2.479042x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 207x167, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 207x167, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 207x167, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 29 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 207x167, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 208x168 of 208x168, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 325.0, [l -1.2380953, r 1.2380953, b -1.0, t 1.0] 2.4761906x2.0 -> [l -1.2380953, r 1.238095, b -1.0, t 1.0] 2.4761903x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 208x168, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 208x168, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 208x168, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 29 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 208x168, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 209x169 of 209x169, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 327.0, [l -1.2366863, r 1.2366863, b -1.0, t 1.0] 2.4733727x2.0 -> [l -1.2366863, r 1.2366863, b -1.0, t 1.0] 2.4733727x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 209x169, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 209x169, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 209x169, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 29 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 209x169, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 210x170 of 210x170, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 329.0, [l -1.2352941, r 1.2352941, b -1.0, t 1.0] 2.4705882x2.0 -> [l -1.2352941, r 1.2352941, b -1.0, t 1.0] 2.4705882x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 210x170, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 210x170, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 210x170, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 30 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 210x170, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 211x171 of 211x171, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 331.0, [l -1.2339181, r 1.2339181, b -1.0, t 1.0] 2.4678361x2.0 -> [l -1.2339181, r 1.2339181, b -1.0, t 1.0] 2.4678361x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 211x171, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 211x171, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 211x171, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 30 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 211x171, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 212x172 of 212x172, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 333.0, [l -1.2325581, r 1.2325581, b -1.0, t 1.0] 2.4651163x2.0 -> [l -1.2325581, r 1.2325584, b -1.0, t 1.0] 2.4651165x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 212x172, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 212x172, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 212x172, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 30 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 212x172, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 213x173 of 213x173, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 335.0, [l -1.2312139, r 1.2312139, b -1.0, t 1.0] 2.4624279x2.0 -> [l -1.2312139, r 1.2312139, b -1.0, t 1.0] 2.4624279x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 213x173, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 213x173, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 213x173, swapInterval 0, drawable 0x32010962
Resizer 0: Action 31 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 213x173, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 214x174 of 214x174, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 337.0, [l -1.2298851, r 1.2298851, b -1.0, t 1.0] 2.4597702x2.0 -> [l -1.2298851, r 1.2298851, b -1.0, t 1.0] 2.4597702x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 214x174, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 214x174, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 214x174, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 31 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 214x174, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 215x175 of 215x175, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 339.0, [l -1.2285714, r 1.2285714, b -1.0, t 1.0] 2.4571428x2.0 -> [l -1.2285714, r 1.2285714, b -1.0, t 1.0] 2.4571428x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 215x175, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 215x175, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 215x175, swapInterval 0, drawable 0x32010962
Resizer 1: Action 31 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 215x175, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 216x176 of 216x176, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 341.0, [l -1.2272727, r 1.2272727, b -1.0, t 1.0] 2.4545455x2.0 -> [l -1.2272727, r 1.2272727, b -1.0, t 1.0] 2.4545455x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 216x176, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 216x176, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 216x176, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 32 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 216x176, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 217x177 of 217x177, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 343.0, [l -1.2259887, r 1.2259887, b -1.0, t 1.0] 2.4519775x2.0 -> [l -1.2259887, r 1.2259887, b -1.0, t 1.0] 2.4519775x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 217x177, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 217x177, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 217x177, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 32 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 217x177, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 218x178 of 218x178, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 345.0, [l -1.224719, r 1.224719, b -1.0, t 1.0] 2.449438x2.0 -> [l -1.224719, r 1.2247188, b -1.0, t 1.0] 2.4494379x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 218x178, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 218x178, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 218x178, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 32 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 218x178, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 219x179 of 219x179, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 347.0, [l -1.2234637, r 1.2234637, b -1.0, t 1.0] 2.4469273x2.0 -> [l -1.2234637, r 1.2234637, b -1.0, t 1.0] 2.4469273x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 219x179, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 219x179, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 219x179, swapInterval 0, drawable 0x32010962
Resizer 0: Action 33 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 219x179, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 220x180 of 220x180, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 349.0, [l -1.2222222, r 1.2222222, b -1.0, t 1.0] 2.4444444x2.0 -> [l -1.2222222, r 1.2222222, b -1.0, t 1.0] 2.4444444x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 220x180, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 220x180, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 220x180, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 33 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 220x180, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 221x181 of 221x181, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 351.0, [l -1.2209945, r 1.2209945, b -1.0, t 1.0] 2.441989x2.0 -> [l -1.2209945, r 1.2209945, b -1.0, t 1.0] 2.441989x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 221x181, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 221x181, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 221x181, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 33 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 221x181, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 222x182 of 222x182, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 353.0, [l -1.2197802, r 1.2197802, b -1.0, t 1.0] 2.4395604x2.0 -> [l -1.2197802, r 1.2197802, b -1.0, t 1.0] 2.4395604x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 222x182, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 222x182, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 222x182, swapInterval 0, drawable 0x32010962
Resizer 0: Action 34 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 222x182, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 223x183 of 223x183, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 355.0, [l -1.2185793, r 1.2185793, b -1.0, t 1.0] 2.4371586x2.0 -> [l -1.2185793, r 1.2185793, b -1.0, t 1.0] 2.4371586x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 223x183, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 223x183, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 223x183, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 34 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 223x183, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 224x184 of 224x184, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 357.0, [l -1.2173913, r 1.2173913, b -1.0, t 1.0] 2.4347825x2.0 -> [l -1.2173913, r 1.2173913, b -1.0, t 1.0] 2.4347825x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 224x184, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 224x184, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 224x184, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 34 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 224x184, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 225x185 of 225x185, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 359.0, [l -1.2162162, r 1.2162162, b -1.0, t 1.0] 2.4324324x2.0 -> [l -1.2162162, r 1.2162162, b -1.0, t 1.0] 2.4324324x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 225x185, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 225x185, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 225x185, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 35 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 225x185, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 226x186 of 226x186, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 361.0, [l -1.2150538, r 1.2150538, b -1.0, t 1.0] 2.4301076x2.0 -> [l -1.2150538, r 1.215054, b -1.0, t 1.0] 2.4301078x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 226x186, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 226x186, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 226x186, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 35 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 226x186, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 227x187 of 227x187, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 363.0, [l -1.2139038, r 1.2139038, b -1.0, t 1.0] 2.4278076x2.0 -> [l -1.2139038, r 1.2139038, b -1.0, t 1.0] 2.4278076x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 227x187, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 227x187, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 227x187, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 35 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 227x187, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 228x188 of 228x188, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 365.0, [l -1.2127659, r 1.2127659, b -1.0, t 1.0] 2.4255319x2.0 -> [l -1.2127659, r 1.2127659, b -1.0, t 1.0] 2.4255319x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 228x188, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 228x188, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 228x188, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 36 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 228x188, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 229x189 of 229x189, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 367.0, [l -1.2116402, r 1.2116402, b -1.0, t 1.0] 2.4232805x2.0 -> [l -1.2116402, r 1.2116402, b -1.0, t 1.0] 2.4232805x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 229x189, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 229x189, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 229x189, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 36 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 229x189, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 230x190 of 230x190, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 369.0, [l -1.2105263, r 1.2105263, b -1.0, t 1.0] 2.4210527x2.0 -> [l -1.2105263, r 1.2105263, b -1.0, t 1.0] 2.4210527x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 230x190, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 230x190, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 230x190, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: Action 36 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 230x190, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 231x191 of 231x191, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 371.0, [l -1.2094241, r 1.2094241, b -1.0, t 1.0] 2.4188483x2.0 -> [l -1.2094241, r 1.2094241, b -1.0, t 1.0] 2.4188483x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 231x191, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 231x191, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 231x191, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 37 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 231x191, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 232x192 of 232x192, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 373.0, [l -1.2083334, r 1.2083334, b -1.0, t 1.0] 2.4166667x2.0 -> [l -1.2083334, r 1.2083334, b -1.0, t 1.0] 2.4166667x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 232x192, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 232x192, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 232x192, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 37 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 232x192, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 233x193 of 233x193, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 375.0, [l -1.2072539, r 1.2072539, b -1.0, t 1.0] 2.4145079x2.0 -> [l -1.2072539, r 1.2072539, b -1.0, t 1.0] 2.4145079x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 233x193, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 233x193, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 233x193, swapInterval 0, drawable 0x32010962
Resizer 1: Action 37 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 233x193, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 234x194 of 234x194, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 377.0, [l -1.2061856, r 1.2061856, b -1.0, t 1.0] 2.4123712x2.0 -> [l -1.2061856, r 1.2061856, b -1.0, t 1.0] 2.4123712x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 234x194, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 234x194, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 234x194, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 38 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 234x194, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 235x195 of 235x195, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 379.0, [l -1.2051282, r 1.2051282, b -1.0, t 1.0] 2.4102564x2.0 -> [l -1.2051282, r 1.2051282, b -1.0, t 1.0] 2.4102564x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 235x195, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 235x195, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 235x195, swapInterval 0, drawable 0x32010962
Resizer 2: Action 38 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 235x195, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 236x196 of 236x196, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 381.0, [l -1.2040817, r 1.2040817, b -1.0, t 1.0] 2.4081633x2.0 -> [l -1.2040817, r 1.2040817, b -1.0, t 1.0] 2.4081633x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 236x196, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 236x196, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 236x196, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 38 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 236x196, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 237x197 of 237x197, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 383.0, [l -1.2030457, r 1.2030457, b -1.0, t 1.0] 2.4060915x2.0 -> [l -1.2030457, r 1.2030457, b -1.0, t 1.0] 2.4060915x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 237x197, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 237x197, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 237x197, swapInterval 0, drawable 0x32010962
Resizer 0: Action 39 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 237x197, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 238x198 of 238x198, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 385.0, [l -1.2020202, r 1.2020202, b -1.0, t 1.0] 2.4040403x2.0 -> [l -1.2020202, r 1.2020202, b -1.0, t 1.0] 2.4040403x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 238x198, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 238x198, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 238x198, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 39 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 238x198, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 239x199 of 239x199, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 387.0, [l -1.201005, r 1.201005, b -1.0, t 1.0] 2.40201x2.0 -> [l -1.201005, r 1.201005, b -1.0, t 1.0] 2.40201x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 239x199, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 239x199, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 239x199, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 39 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 239x199, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 240x200 of 240x200, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 389.0, [l -1.2, r 1.2, b -1.0, t 1.0] 2.4x2.0 -> [l -1.2, r 1.2, b -1.0, t 1.0] 2.4x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 240x200, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 240x200, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 240x200, swapInterval 0, drawable 0x32010962
Resizer 0: Action 40 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 240x200, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 241x201 of 241x201, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 391.0, [l -1.199005, r 1.199005, b -1.0, t 1.0] 2.39801x2.0 -> [l -1.199005, r 1.199005, b -1.0, t 1.0] 2.39801x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 241x201, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 241x201, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 241x201, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 40 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 241x201, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 242x202 of 242x202, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 393.0, [l -1.1980197, r 1.1980197, b -1.0, t 1.0] 2.3960395x2.0 -> [l -1.1980197, r 1.1980197, b -1.0, t 1.0] 2.3960395x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 242x202, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 242x202, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 242x202, swapInterval 0, drawable 0x32010962
Resizer 1: Action 40 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 242x202, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 243x203 of 243x203, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 395.0, [l -1.1970444, r 1.1970444, b -1.0, t 1.0] 2.3940887x2.0 -> [l -1.1970444, r 1.1970444, b -1.0, t 1.0] 2.3940887x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 243x203, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 243x203, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 243x203, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 41 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 243x203, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 244x204 of 244x204, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 397.0, [l -1.1960784, r 1.1960784, b -1.0, t 1.0] 2.3921568x2.0 -> [l -1.1960784, r 1.1960784, b -1.0, t 1.0] 2.3921568x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 244x204, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 244x204, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 244x204, swapInterval 0, drawable 0x32010962
Resizer 2: Action 41 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 244x204, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 245x205 of 245x205, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 399.0, [l -1.195122, r 1.195122, b -1.0, t 1.0] 2.390244x2.0 -> [l -1.195122, r 1.195122, b -1.0, t 1.0] 2.390244x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 245x205, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 245x205, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 245x205, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 41 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 245x205, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 246x206 of 246x206, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 401.0, [l -1.1941748, r 1.1941748, b -1.0, t 1.0] 2.3883495x2.0 -> [l -1.1941748, r 1.1941748, b -1.0, t 1.0] 2.3883495x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 246x206, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 246x206, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 246x206, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 42 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 246x206, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 247x207 of 247x207, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 403.0, [l -1.1932367, r 1.1932367, b -1.0, t 1.0] 2.3864734x2.0 -> [l -1.1932367, r 1.1932367, b -1.0, t 1.0] 2.3864734x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 247x207, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 247x207, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 247x207, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 42 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 247x207, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 248x208 of 248x208, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 405.0, [l -1.1923077, r 1.1923077, b -1.0, t 1.0] 2.3846154x2.0 -> [l -1.1923077, r 1.1923077, b -1.0, t 1.0] 2.3846154x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 248x208, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 248x208, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 248x208, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 42 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 248x208, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 249x209 of 249x209, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 407.0, [l -1.1913875, r 1.1913875, b -1.0, t 1.0] 2.382775x2.0 -> [l -1.1913875, r 1.1913875, b -1.0, t 1.0] 2.382775x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 249x209, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 249x209, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 249x209, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 43 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 249x209, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 250x210 of 250x210, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 409.0, [l -1.1904762, r 1.1904762, b -1.0, t 1.0] 2.3809524x2.0 -> [l -1.1904762, r 1.1904762, b -1.0, t 1.0] 2.3809524x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 250x210, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 250x210, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 250x210, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 43 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 250x210, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 251x211 of 251x211, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 411.0, [l -1.1895734, r 1.1895734, b -1.0, t 1.0] 2.3791468x2.0 -> [l -1.1895734, r 1.1895734, b -1.0, t 1.0] 2.3791468x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 251x211, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 251x211, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 251x211, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 1: Action 43 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 251x211, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 252x212 of 252x212, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 413.0, [l -1.1886792, r 1.1886792, b -1.0, t 1.0] 2.3773584x2.0 -> [l -1.1886792, r 1.1886792, b -1.0, t 1.0] 2.3773584x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 252x212, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 252x212, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 252x212, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: Action 44 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 252x212, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 253x213 of 253x213, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 415.0, [l -1.1877934, r 1.1877934, b -1.0, t 1.0] 2.3755867x2.0 -> [l -1.1877934, r 1.1877934, b -1.0, t 1.0] 2.3755867x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 253x213, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 253x213, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 253x213, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 44 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 253x213, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 254x214 of 254x214, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 417.0, [l -1.1869159, r 1.1869159, b -1.0, t 1.0] 2.3738317x2.0 -> [l -1.1869159, r 1.1869159, b -1.0, t 1.0] 2.3738317x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 254x214, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 254x214, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 254x214, swapInterval 0, drawable 0x32010962
Resizer 1: Action 44 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 254x214, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 255x215 of 255x215, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 419.0, [l -1.1860465, r 1.1860465, b -1.0, t 1.0] 2.372093x2.0 -> [l -1.1860465, r 1.1860465, b -1.0, t 1.0] 2.372093x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 255x215, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 255x215, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 255x215, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 0: Action 45 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 255x215, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 256x216 of 256x216, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 421.0, [l -1.1851852, r 1.1851852, b -1.0, t 1.0] 2.3703704x2.0 -> [l -1.1851852, r 1.1851852, b -1.0, t 1.0] 2.3703704x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 256x216, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 256x216, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 256x216, swapInterval 0, drawable 0xfffffffff501086d
Resizer 2: Action 45 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 256x216, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 257x217 of 257x217, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 423.0, [l -1.1843318, r 1.1843318, b -1.0, t 1.0] 2.3686635x2.0 -> [l -1.1843318, r 1.1843318, b -1.0, t 1.0] 2.3686635x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 257x217, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 257x217, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 257x217, swapInterval 0, drawable 0x32010962
Resizer 1: Action 45 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 257x217, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 258x218 of 258x218, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 425.0, [l -1.1834862, r 1.1834862, b -1.0, t 1.0] 2.3669724x2.0 -> [l -1.1834862, r 1.1834862, b -1.0, t 1.0] 2.3669724x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 258x218, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 258x218, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 258x218, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 46 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 258x218, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 259x219 of 259x219, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 427.0, [l -1.1826484, r 1.1826484, b -1.0, t 1.0] 2.3652968x2.0 -> [l -1.1826484, r 1.1826484, b -1.0, t 1.0] 2.3652968x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 259x219, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 259x219, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 259x219, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: Action 46 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 259x219, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 260x220 of 260x220, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 429.0, [l -1.1818181, r 1.1818181, b -1.0, t 1.0] 2.3636363x2.0 -> [l -1.1818181, r 1.1818181, b -1.0, t 1.0] 2.3636363x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 260x220, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 260x220, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 260x220, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 46 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 260x220, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 261x221 of 261x221, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 431.0, [l -1.1809955, r 1.1809955, b -1.0, t 1.0] 2.361991x2.0 -> [l -1.1809955, r 1.1809955, b -1.0, t 1.0] 2.361991x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 261x221, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 261x221, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 261x221, swapInterval 0, drawable 0x32010962
Resizer 0: Action 47 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 261x221, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 262x222 of 262x222, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 433.0, [l -1.1801802, r 1.1801802, b -1.0, t 1.0] 2.3603604x2.0 -> [l -1.1801802, r 1.1801802, b -1.0, t 1.0] 2.3603604x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 262x222, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 262x222, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 262x222, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 47 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 262x222, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 263x223 of 263x223, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 435.0, [l -1.1793722, r 1.1793722, b -1.0, t 1.0] 2.3587444x2.0 -> [l -1.1793722, r 1.1793722, b -1.0, t 1.0] 2.3587444x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 263x223, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 263x223, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 263x223, swapInterval 0, drawable 0xfffffffff501086d
Resizer 1: Action 47 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 263x223, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 264x224 of 264x224, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 437.0, [l -1.1785715, r 1.1785715, b -1.0, t 1.0] 2.357143x2.0 -> [l -1.1785715, r 1.1785715, b -1.0, t 1.0] 2.357143x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 264x224, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 264x224, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 264x224, swapInterval 0, drawable 0x32010962
Resizer 0: Action 48 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 264x224, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 265x225 of 265x225, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 439.0, [l -1.1777778, r 1.1777778, b -1.0, t 1.0] 2.3555555x2.0 -> [l -1.1777778, r 1.1777778, b -1.0, t 1.0] 2.3555555x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 265x225, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 265x225, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 265x225, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 2: Action 48 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 265x225, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 266x226 of 266x226, swapInterval 0, drawable 0x32010962, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 441.0, [l -1.1769911, r 1.1769911, b -1.0, t 1.0] 2.3539822x2.0 -> [l -1.1769911, r 1.1769911, b -1.0, t 1.0] 2.3539822x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 266x226, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 266x226, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 266x226, swapInterval 0, drawable 0x32010962
Resizer 1: Action 48 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 266x226, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 267x227 of 267x227, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 443.0, [l -1.1762115, r 1.1762115, b -1.0, t 1.0] 2.352423x2.0 -> [l -1.1762115, r 1.1762115, b -1.0, t 1.0] 2.352423x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 267x227, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 267x227, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 267x227, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 0: Action 49 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 267x227, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 268x228 of 268x228, swapInterval 0, drawable 0xfffffffff501086d, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 445.0, [l -1.1754386, r 1.1754386, b -1.0, t 1.0] 2.3508773x2.0 -> [l -1.1754386, r 1.1754386, b -1.0, t 1.0] 2.3508773x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 268x228, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 268x228, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 268x228, swapInterval 0, drawable 0xfffffffff501086d
Resizer 0: DONE/SYNC: main-resz0
Resizer 0: END: main-resz0
Resizer 2: Action 49 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 268x228, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 269x229 of 269x229, swapInterval 0, drawable 0xffffffffcd01092e, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 447.0, [l -1.1746725, r 1.1746725, b -1.0, t 1.0] 2.349345x2.0 -> [l -1.1746725, r 1.1746725, b -1.0, t 1.0] 2.349345x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 269x229, swapInterval 0, drawable 0xffffffffcd01092e
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 269x229, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 269x229, swapInterval 0, drawable 0xffffffffcd01092e
Resizer 2: DONE/SYNC: main-resz2
Resizer 2: END: main-resz2
Resizer 1: Action 49 / 50: main-Display-.windows_nil-1-EDT-2
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 269x229, swapInterval 0, drawable 0xfffffffff501086d
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x15ff3e9e 0/0 270x230 of 270x230, swapInterval 0, drawable 0xffffffffcb01086c, msaa false, tileRendererInUse null
>> GearsES2 0x15ff3e9e, angle 449.0, [l -1.173913, r 1.173913, b -1.0, t 1.0] 2.347826x2.0 -> [l -1.173913, r 1.173913, b -1.0, t 1.0] 2.347826x2.0, v-flip false
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 270x230, swapInterval 0, drawable 0xffffffffcb01086c
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 270x230, swapInterval 0, drawable 0x32010962
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x15ff3e9e 270x230, swapInterval 0, drawable 0xffffffffcb01086c
Resizer 1: DONE/SYNC: main-resz1
Resizer 1: END: main-resz1
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x15ff3e9e: tileRendererInUse null
Thread[main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x15ff3e9e FIN
*** reshapes: 150, displays 900
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675275136204 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1675275136204 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
