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<testsuite errors="0" failures="0" hostname="jogamp07" name="com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT" skipped="0" tests="4" time="2.642" timestamp="2023-05-08T17:52:54">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT" name="test01_GL3Core_Passthrough" time="1.007" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT" name="test02_GL3Core_FlipXYZ" time="0.648" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT" name="test11_GL3Compat_Passthrough" time="0.157" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT" name="test12_GL3Compat_FlipXYZ" time="0.215" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1683568374720 ms III - Start
SLOCK [T main @ 1683568374721 ms +++ localhost/127.0.0.1:59999 - Locked within 6 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
Init - START - useGeomShader 0 -> passthrough01_xxx
GL_VENDOR: Mesa/X.org
GL_RENDERER: llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION: 4.5 (Core Profile) Mesa 20.3.5
GL GLSL: true, has-compiler-func: true, version 4.50
GL Profile: GLProfile[GL4/GL4.sw]
GL Renderer Quirks:[No10BitColorCompOffscreen]
GL:jogamp.opengl.gl4.GL4bcImpl@2ec2cc52, 4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Core Profile) Mesa 20.3.5
main-Animator#00: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-sw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
0 s: 60 f / 173 ms, 346.8 fps, 2 ms/f; total: 60 f, 346.8 fps, 2 ms/f
0 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 120 f, 476.1 fps, 2 ms/f
0 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 180 f, 543.8 fps, 1 ms/f
0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 240 f, 589.6 fps, 1 ms/f
0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 300 f, 619.8 fps, 1 ms/f
0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 360 f, 644.0 fps, 1 ms/f
QUIT Window Thread[main-Display-.x11_:0-1-EDT-1,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
Init - START - useGeomShader 1 -> flipXYZ01_xxx
GL_VENDOR: Mesa/X.org
GL_RENDERER: llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION: 4.5 (Core Profile) Mesa 20.3.5
GL GLSL: true, has-compiler-func: true, version 4.50
GL Profile: GLProfile[GL4/GL4.sw]
GL Renderer Quirks:[No10BitColorCompOffscreen]
GL:jogamp.opengl.gl4.GL4bcImpl@6a59ddde, 4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Core Profile) Mesa 20.3.5
main-Animator#01: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-sw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
0 s: 60 f / 141 ms, 425.5 fps, 2 ms/f; total: 60 f, 425.5 fps, 2 ms/f
0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 120 f, 560.7 fps, 1 ms/f
0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 180 f, 627.1 fps, 1 ms/f
0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 240 f, 662.9 fps, 1 ms/f
0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 300 f, 692.8 fps, 1 ms/f
0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 360 f, 712.8 fps, 1 ms/f
0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 420 f, 727.9 fps, 1 ms/f
QUIT Window Thread[main-Display-.x11_:0-1-EDT-2,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
Init - START - useGeomShader 0 -> passthrough01_xxx
GL_VENDOR: Mesa/X.org
GL_RENDERER: llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION: 3.1 Mesa 20.3.5
GL GLSL: true, has-compiler-func: true, version 1.40
GL Profile: GLProfile[GL3bc/GL3bc.sw]
GL Renderer Quirks:[No10BitColorCompOffscreen]
GL:jogamp.opengl.gl4.GL4bcImpl@26a8815c, 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5
Exception in thread "main-Animator#02" com.jogamp.opengl.util.AnimatorBase$UncaughtAnimatorException: com.jogamp.opengl.GLException: Caught RuntimeException: GL object not >= 3.2, i.e. no geometry shader support.: jogamp.opengl.gl4.GL4bcImpl@26a8815c on thread main-Animator#02
	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:68)
	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:453)
	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:204)
	at java.base/java.lang.Thread.run(Thread.java:833)
Caused by: com.jogamp.opengl.GLException: Caught RuntimeException: GL object not >= 3.2, i.e. no geometry shader support.: jogamp.opengl.gl4.GL4bcImpl@26a8815c on thread main-Animator#02
	at com.jogamp.opengl.GLException.newGLException(GLException.java:76)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1327)
	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147)
	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:788)
	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:58)
	... 3 more
Caused by: java.lang.RuntimeException: GL object not >= 3.2, i.e. no geometry shader support.: jogamp.opengl.gl4.GL4bcImpl@26a8815c
	at com.jogamp.opengl.test.junit.jogl.demos.gl3.GeomShader01TextureGL3.init(GeomShader01TextureGL3.java:102)
	at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:644)
	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:690)
	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:674)
	at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:443)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293)
	... 6 more
QUIT Window Thread[main-Display-.x11_:0-1-EDT-3,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
Init - START - useGeomShader 1 -> flipXYZ01_xxx
GL_VENDOR: Mesa/X.org
GL_RENDERER: llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION: 3.1 Mesa 20.3.5
GL GLSL: true, has-compiler-func: true, version 1.40
GL Profile: GLProfile[GL3bc/GL3bc.sw]
GL Renderer Quirks:[No10BitColorCompOffscreen]
GL:jogamp.opengl.gl4.GL4bcImpl@c0168fd, 3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5
Exception in thread "main-Animator#03" com.jogamp.opengl.util.AnimatorBase$UncaughtAnimatorException: com.jogamp.opengl.GLException: Caught RuntimeException: GL object not >= 3.2, i.e. no geometry shader support.: jogamp.opengl.gl4.GL4bcImpl@c0168fd on thread main-Animator#03
	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:68)
	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:453)
	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:204)
	at java.base/java.lang.Thread.run(Thread.java:833)
Caused by: com.jogamp.opengl.GLException: Caught RuntimeException: GL object not >= 3.2, i.e. no geometry shader support.: jogamp.opengl.gl4.GL4bcImpl@c0168fd on thread main-Animator#03
	at com.jogamp.opengl.GLException.newGLException(GLException.java:76)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1327)
	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147)
	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:788)
	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:58)
	... 3 more
Caused by: java.lang.RuntimeException: GL object not >= 3.2, i.e. no geometry shader support.: jogamp.opengl.gl4.GL4bcImpl@c0168fd
	at com.jogamp.opengl.test.junit.jogl.demos.gl3.GeomShader01TextureGL3.init(GeomShader01TextureGL3.java:102)
	at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:644)
	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:690)
	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:674)
	at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:443)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293)
	... 6 more
QUIT Window Thread[main-Display-.x11_:0-1-EDT-4,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1683568376785 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1683568376786 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
