<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="jogamp07" name="com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT" skipped="0" tests="2" time="1.768" timestamp="2023-05-08T17:46:29">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT" name="test01_Anim" time="1.009" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT" name="test01_Plain" time="0.179" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1683567990000 ms III - Start
SLOCK [T main @ 1683567990000 ms +++ localhost/127.0.0.1:59999 - Locked within 6 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
Thread[Thread-1-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-1-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2ES2/GL4.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Core Profile) Mesa 20.3.5 [GL 4.5.0, vendor 20.3.5 ((Core Profile) Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     4.5 (Core Profile) Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  200
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
	null
	ShaderProgram[id=1, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[Thread-1-Animator#01,5,main] RedSquareES2.init FIN
Thread[Thread-1-Animator#01,5,main] RedSquareES2.reshape 0/0 200x200 of 200x200, swapInterval 1, drawable 0x3600002, tileRendererInUse null
Thread[Thread-1-Animator#01,5,main] RedSquareES2.reshape FIN
Thread[Thread-1-Animator#00,5,main] GearsES2.init.0 0x835681f: tileRendererInUse null, GearsES2[obj 0x835681f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x835681f on Thread[Thread-1-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2ES2/GL4.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Core Profile) Mesa 20.3.5 [GL 4.5.0, vendor 20.3.5 ((Core Profile) Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     4.5 (Core Profile) Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  200
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x835681f created: GearsObj[0x399888ad, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x835681f created: GearsObj[0x732ddb07, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x835681f created: GearsObj[0x732ddb07, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-1-Animator#00,5,main] GearsES2.init.X 0x835681f FIN GearsES2[obj 0x835681f isInit true, usesShared false, 1 GearsObj[0x399888ad, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x732ddb07, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1d3c4aa4, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-1-Animator#00,5,main] GearsES2.reshape 0x835681f 0/0 200x200 of 200x200, swapInterval 1, drawable 0x3600004, msaa false, tileRendererInUse null
>> GearsES2 0x835681f, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Window1: frames 719
Window2: frames 2587
Thread[Thread-1-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x835681f: tileRendererInUse null
Thread[Thread-1-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x835681f FIN
Thread[Thread-1-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-1-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2ES2/GL4.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Core Profile) Mesa 20.3.5 [GL 4.5.0, vendor 20.3.5 ((Core Profile) Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     4.5 (Core Profile) Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  200
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
	null
	ShaderProgram[id=3, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=5, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.reshape 0/0 200x200 of 200x200, swapInterval 1, drawable 0x3600002, tileRendererInUse null
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.reshape FIN
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.0 0x34d9020a: tileRendererInUse null, GearsES2[obj 0x34d9020a isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x34d9020a on Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2ES2/GL4.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.5 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Core Profile) Mesa 20.3.5 [GL 4.5.0, vendor 20.3.5 ((Core Profile) Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     4.5 (Core Profile) Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  200
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x34d9020a created: GearsObj[0x27769745, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x34d9020a created: GearsObj[0x6bbaf5dc, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x34d9020a created: GearsObj[0x6bbaf5dc, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.X 0x34d9020a FIN GearsES2[obj 0x34d9020a isInit true, usesShared false, 1 GearsObj[0x27769745, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6bbaf5dc, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3f48e219, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x34d9020a 0/0 200x200 of 200x200, swapInterval 1, drawable 0x3600004, msaa false, tileRendererInUse null
>> GearsES2 0x34d9020a, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x34d9020a 200x200, swapInterval 1, drawable 0x3600004
Thread[Thread-4,5,main] GearsES2.display 0x34d9020a 200x200, swapInterval 1, drawable 0x3600004
Window1: frames 2
Window2: frames 4
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x34d9020a: tileRendererInUse null
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x34d9020a FIN
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-1-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1683567991201 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1683567991201 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
