javax.media.opengl
Class TraceGL2ES2

java.lang.Object
  extended by javax.media.opengl.TraceGL2ES2
All Implemented Interfaces:
GL, GL2ES2, GLBase

public class TraceGL2ES2
extends Object
implements GL, GL2ES2

Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStream before and after each OpenGL method call. Sample code which installs this pipeline:

     GL gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));


Field Summary
static boolean DEBUG
           
 
Fields inherited from interface javax.media.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BGRA8_EXT, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CONTEXT_ROBUST_ACCESS, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_R16F, GL_R8, GL_RED, GL_RG, GL_RG16F, GL_RG8, GL_RGB16F, GL_RGBA16F, GL_SAMPLER_2D, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_3D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_WRAP_R, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
 
Fields inherited from interface javax.media.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F_ARB, GL_ALPHA32F_ARB, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGRA, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE16F_ARB, GL_LUMINANCE32F_ARB, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
 
Constructor Summary
TraceGL2ES2(GL2ES2 downstreamGL2ES2, PrintStream stream)
           
 
Method Summary
 GLContext getContext()
          Returns the GLContext associated which this GL object.
 Object getExtension(String arg0)
          Returns an object providing access to the specified OpenGL extension.
 GL getGL()
          Casts this object to the GL interface.
 GL2 getGL2()
          Casts this object to the GL2 interface.
 GL2ES1 getGL2ES1()
          Casts this object to the GL2ES1 interface.
 GL2ES2 getGL2ES2()
          Casts this object to the GL2ES2 interface.
 GL2GL3 getGL2GL3()
          Casts this object to the GL2GL3 interface.
 GL3 getGL3()
          Casts this object to the GL3 interface.
 GL3bc getGL3bc()
          Casts this object to the GL3bc interface.
 GL4 getGL4()
          Casts this object to the GL4 interface.
 GL4bc getGL4bc()
          Casts this object to the GL4bc interface.
 GLES1 getGLES1()
          Casts this object to the GLES1 interface.
 GLES2 getGLES2()
          Casts this object to the GLES2 interface.
 GLProfile getGLProfile()
          Returns the GLProfile associated with this GL object.
 Object getPlatformGLExtensions()
          Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed.
 int getSwapInterval()
          Provides a platform-independent way to get the swap interval set by GLBase.setSwapInterval(int).
 void glActiveTexture(int arg0)
          Entry point to C language function: void glActiveTexture(GLenum texture);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glAttachShader(int arg0, int arg1)
          Entry point to C language function: void glAttachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glBeginQuery(int arg0, int arg1)
          Entry point to C language function: void glBeginQueryEXT(GLenum target, GLuint id);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glBindAttribLocation(int arg0, int arg1, String arg2)
          Entry point to C language function: void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glBindBuffer(int arg0, int arg1)
          Entry point to C language function: void glBindBuffer(GLenum target, GLuint buffer);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glBindFramebuffer(int arg0, int arg1)
          Entry point to C language function: void glBindFramebuffer(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glBindRenderbuffer(int arg0, int arg1)
          Entry point to C language function: void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glBindTexture(int arg0, int arg1)
          Entry point to C language function: void glBindTexture(GLenum target, GLuint texture);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glBlendColor(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0
 void glBlendEquation(int arg0)
          Entry point to C language function: void glBlendEquation(GLenum mode);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0
 void glBlendEquationSeparate(int arg0, int arg1)
          Entry point to C language function: void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glBlendFunc(int arg0, int arg1)
          Entry point to C language function: void glBlendFunc(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_VERSION_1_4, GL_ES_VERSION_2_0
 void glBufferData(int arg0, long arg1, Buffer arg2, int arg3)
          Entry point to C language function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glBufferSubData(int arg0, long arg1, long arg2, Buffer arg3)
          Entry point to C language function: void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 int glCheckFramebufferStatus(int arg0)
          Entry point to C language function: GLenum glCheckFramebufferStatus(GLenum target);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glClear(int arg0)
          Entry point to C language function: void glClear(GLbitfield mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glClearColor(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glClearDepth(double arg0)
           
 void glClearDepthf(float arg0)
          Entry point to C language function: void glClearDepthf(GLclampf depth);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0
 void glClearStencil(int arg0)
          Entry point to C language function: void glClearStencil(GLint s);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glColorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
          Entry point to C language function: void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glCompileShader(int arg0)
          Entry point to C language function: void glCompileShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D
 void glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D
 void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10)
          Entry point to C language function: void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D
 void glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
          Entry point to C language function: void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D
 void glCopyTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
          Entry point to C language function: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
          Entry point to C language function: void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glCopyTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
          Entry point to C language function: void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 int glCreateProgram()
          Entry point to C language function: GLuint glCreateProgram(void);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 int glCreateShader(int arg0)
          Entry point to C language function: GLuint glCreateShader(GLenum type);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glCullFace(int arg0)
          Entry point to C language function: void glCullFace(GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glDeleteBuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glDeleteBuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glDeleteFramebuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glDeleteFramebuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glDeleteProgram(int arg0)
          Entry point to C language function: void glDeleteProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glDeleteQueries(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glDeleteQueries(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glDeleteRenderbuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glDeleteRenderbuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glDeleteShader(int arg0)
          Entry point to C language function: void glDeleteShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glDeleteTextures(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDeleteTextures(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDepthFunc(int arg0)
          Entry point to C language function: void glDepthFunc(GLenum func);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glDepthMask(boolean arg0)
          Entry point to C language function: void glDepthMask(GLboolean flag);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glDepthRange(double arg0, double arg1)
           
 void glDepthRangef(float arg0, float arg1)
          Entry point to C language function: void glDepthRangef(GLclampf zNear, GLclampf zFar);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0
 void glDetachShader(int arg0, int arg1)
          Entry point to C language function: void glDetachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glDisable(int arg0)
          Entry point to C language function: void glDisable(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glDisableVertexAttribArray(int arg0)
          Entry point to C language function: void glDisableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glDrawArrays(int arg0, int arg1, int arg2)
          Entry point to C language function: void glDrawArrays(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDrawElements(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDrawElements(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glEnable(int arg0)
          Entry point to C language function: void glEnable(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glEnableVertexAttribArray(int arg0)
          Entry point to C language function: void glEnableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glEndQuery(int arg0)
          Entry point to C language function: void glEndQueryEXT(GLenum target);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glFinish()
          Entry point to C language function: void glFinish(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glFlush()
          Entry point to C language function: void glFlush(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glFramebufferTexture3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object; GL_OES_texture_3D
 void glFrontFace(int arg0)
          Entry point to C language function: void glFrontFace(GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGenBuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glGenBuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glGenerateMipmap(int arg0)
          Entry point to C language function: void glGenerateMipmap(GLenum target);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenFramebuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenFramebuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenQueries(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenQueriesEXT(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGenQueries(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenQueriesEXT(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGenRenderbuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenRenderbuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenTextures(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glGenTextures(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glGetActiveAttrib(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
          Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetActiveAttrib(int arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, ByteBuffer arg6)
          Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetActiveUniform(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
          Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetActiveUniform(int arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, ByteBuffer arg6)
          Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetAttachedShaders(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetAttachedShaders(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3)
          Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 int glGetAttribLocation(int arg0, String arg1)
          Entry point to C language function: int glGetAttribLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetBooleanv(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetBooleanv(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 int glGetBoundBuffer(int arg0)
           
 void glGetBufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glGetBufferParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 long glGetBufferSize(int arg0)
           
 int glGetError()
          Entry point to C language function: GLenum glGetError(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetFloatv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetFloatv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 int glGetGraphicsResetStatus()
          Entry point to C language function: GLenum glGetGraphicsResetStatusEXT(void);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetIntegerv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetIntegerv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetnUniformfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetnUniformfv(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetnUniformiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetnUniformiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetProgramBinary(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary
 void glGetProgramBinary(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3, Buffer arg4)
          Entry point to C language function: void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary
 void glGetProgramInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetProgramInfoLog(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetProgramiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetProgramiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetQueryiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGetQueryiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGetQueryObjectuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGetQueryObjectuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGetRenderbufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGetRenderbufferParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGetShaderInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderInfoLog(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderPrecisionFormat(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glGetShaderPrecisionFormat(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3)
          Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glGetShaderSource(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderSource(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 String glGetString(int arg0)
          Entry point to C language function: const GLubyte * glGetString(GLenum name);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetTexParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetTexParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetUniformfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetUniformfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetUniformiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetUniformiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 int glGetUniformLocation(int arg0, String arg1)
          Entry point to C language function: int glGetUniformLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetVertexAttribfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetVertexAttribfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetVertexAttribiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetVertexAttribiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glHint(int arg0, int arg1)
          Entry point to C language function: void glHint(GLenum target, GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 boolean glIsBuffer(int arg0)
          Entry point to C language function: GLboolean glIsBuffer(GLuint buffer);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 boolean glIsEnabled(int arg0)
          Entry point to C language function: GLboolean glIsEnabled(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 boolean glIsFramebuffer(int arg0)
          Entry point to C language function: GLboolean glIsFramebuffer(GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 boolean glIsProgram(int arg0)
          Entry point to C language function: GLboolean glIsProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 boolean glIsQuery(int arg0)
          Entry point to C language function: GLboolean glIsQueryEXT(GLuint id);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 boolean glIsRenderbuffer(int arg0)
          Entry point to C language function: GLboolean glIsRenderbuffer(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 boolean glIsShader(int arg0)
          Entry point to C language function: GLboolean glIsShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 boolean glIsTexture(int arg0)
          Entry point to C language function: GLboolean glIsTexture(GLuint texture);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 boolean glIsVBOArrayEnabled()
           
 boolean glIsVBOElementArrayEnabled()
           
 void glLineWidth(float arg0)
          Entry point to C language function: void glLineWidth(GLfloat width);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glLinkProgram(int arg0)
          Entry point to C language function: void glLinkProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 ByteBuffer glMapBuffer(int arg0, int arg1)
          Entry point to C language function: void * glMapBufferOES(GLenum target, GLenum access);
Part of GL_VERSION_1_5; GL_OES_mapbuffer
 void glPixelStorei(int arg0, int arg1)
          Entry point to C language function: void glPixelStorei(GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glPolygonOffset(float arg0, float arg1)
          Entry point to C language function: void glPolygonOffset(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glProgramBinary(int arg0, int arg1, Buffer arg2, int arg3)
          Entry point to C language function: void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLint length);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary
 void glReadnPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glReleaseShaderCompiler()
          Entry point to C language function: void glReleaseShaderCompiler(void);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glSampleCoverage(float arg0, boolean arg1)
          Entry point to C language function: void glSampleCoverage(GLclampf value, GLboolean invert);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glScissor(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glShaderBinary(int arg0, int[] arg1, int arg2, int arg3, Buffer arg4, int arg5)
          Entry point to C language function: void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glShaderBinary(int arg0, IntBuffer arg1, int arg2, Buffer arg3, int arg4)
          Entry point to C language function: void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glShaderSource(int arg0, int arg1, String[] arg2, int[] arg3, int arg4)
          Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glShaderSource(int arg0, int arg1, String[] arg2, IntBuffer arg3)
          Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glStencilFunc(int arg0, int arg1, int arg2)
          Entry point to C language function: void glStencilFunc(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glStencilFuncSeparate(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glStencilMask(int arg0)
          Entry point to C language function: void glStencilMask(GLuint mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glStencilMaskSeparate(int arg0, int arg1)
          Entry point to C language function: void glStencilMaskSeparate(GLenum face, GLuint mask);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glStencilOp(int arg0, int arg1, int arg2)
          Entry point to C language function: void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glStencilOpSeparate(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9)
          Entry point to C language function: void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glTexParameterf(int arg0, int arg1, float arg2)
          Entry point to C language function: void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameteri(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTexParameteri(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexStorage1D(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage
 void glTexStorage2D(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage
 void glTexStorage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage
 void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10)
          Entry point to C language function: void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
          Entry point to C language function: void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glTextureStorage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage
 void glTextureStorage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage
 void glTextureStorage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage
 void glUniform(GLUniformData arg0)
           
 void glUniform1f(int arg0, float arg1)
          Entry point to C language function: void glUniform1f(GLint location, GLfloat x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1fv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1fv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1i(int arg0, int arg1)
          Entry point to C language function: void glUniform1i(GLint location, GLint x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1iv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1iv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2f(int arg0, float arg1, float arg2)
          Entry point to C language function: void glUniform2f(GLint location, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2fv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2fv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glUniform2i(GLint location, GLint x, GLint y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2iv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2iv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3f(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3fv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3fv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glUniform3i(GLint location, GLint x, GLint y, GLint z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3iv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3iv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4f(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4fv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4fv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4i(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4iv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4iv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix2fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix3fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix4fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 boolean glUnmapBuffer(int arg0)
          Entry point to C language function: GLboolean glUnmapBufferOES(GLenum target);
Part of GL_VERSION_1_5; GL_OES_mapbuffer
 void glUseProgram(int arg0)
          Entry point to C language function: void glUseProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glValidateProgram(int arg0)
          Entry point to C language function: void glValidateProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib1f(int arg0, float arg1)
          Entry point to C language function: void glVertexAttrib1f(GLuint indx, GLfloat x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib1fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib1fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib1fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib1fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib2f(int arg0, float arg1, float arg2)
          Entry point to C language function: void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib2fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib2fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib2fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib2fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib3f(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib3fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib3fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib3fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib3fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib4f(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib4fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib4fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib4fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttribPointer(GLArrayData arg0)
          End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well
 void glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
          Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glViewport(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 boolean hasGLSL()
          Indicates whether this GL object supports GLSL.
 boolean isExtensionAvailable(String arg0)
          Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isFunctionAvailable(String arg0)
          Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isGL()
          Indicates whether this GL object conforms to any of the OpenGL profiles.
 boolean isGL2()
          Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile.
 boolean isGL2ES1()
          Indicates whether this GL object conforms to a GL2ES1 compatible profile.
 boolean isGL2ES2()
          Indicates whether this GL object conforms to a GL2ES2 compatible profile.
 boolean isGL2GL3()
          Indicates whether this GL object conforms to a GL2GL3 compatible profile.
 boolean isGL3()
          Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile.
 boolean isGL3bc()
          Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile.
 boolean isGL4()
          Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile.
 boolean isGL4bc()
          Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile.
 boolean isGLES()
          Indicates whether this GL object conforms to one of the OpenGL ES profiles, see GLBase.isGLES1() and GLBase.isGLES2().
 boolean isGLES1()
          Indicates whether this GL object conforms to the OpenGL ES1 ≥ 1.0 profile.
 boolean isGLES2()
          Indicates whether this GL object conforms to the OpenGL ES2 ≥ 2.0 profile.
 boolean isGLES2Compatible()
          Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
 boolean isNPOTTextureAvailable()
          Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.
 void setSwapInterval(int arg0)
          Provides a platform-independent way to specify the minimum swap interval for buffer swaps.
 String toString()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

DEBUG

public static final boolean DEBUG
Constructor Detail

TraceGL2ES2

public TraceGL2ES2(GL2ES2 downstreamGL2ES2,
                   PrintStream stream)
Method Detail

isGL

public boolean isGL()
Description copied from interface: GLBase
Indicates whether this GL object conforms to any of the OpenGL profiles.

Specified by:
isGL in interface GLBase

isGL4bc

public boolean isGL4bc()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile. The GL4 compatibility profile includes the GL2, GL2ES1, GL2ES2, GL3, GL3bc and GL4 profile.

Specified by:
isGL4bc in interface GLBase

isGL4

public boolean isGL4()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile. The GL4 core profile includes the GL2ES2, and GL3 profile.

Specified by:
isGL4 in interface GLBase

isGL3bc

public boolean isGL3bc()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile. The GL3 compatibility profile includes the GL2, GL2ES1, GL2ES2 and GL3 profile.

Specified by:
isGL3bc in interface GLBase

isGL3

public boolean isGL3()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile. The GL3 core profile includes the GL2ES2 profile.

Specified by:
isGL3 in interface GLBase

isGL2

public boolean isGL2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile. The GL2 profile includes the GL2ES1 and GL2ES2 profile.

Specified by:
isGL2 in interface GLBase

isGLES1

public boolean isGLES1()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ES1 ≥ 1.0 profile.

Specified by:
isGLES1 in interface GLBase

isGLES2

public boolean isGLES2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ES2 ≥ 2.0 profile.

Remark: ES2 compatible desktop profiles are not included. To query whether core ES2 functionality is provided, use GLBase.isGLES2Compatible().

Specified by:
isGLES2 in interface GLBase
See Also:
GLBase.isGLES2Compatible()

isGL2ES1

public boolean isGL2ES1()
Description copied from interface: GLBase
Indicates whether this GL object conforms to a GL2ES1 compatible profile.

Specified by:
isGL2ES1 in interface GLBase

isGL2ES2

public boolean isGL2ES2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to a GL2ES2 compatible profile.

Specified by:
isGL2ES2 in interface GLBase

isGL2GL3

public boolean isGL2GL3()
Description copied from interface: GLBase
Indicates whether this GL object conforms to a GL2GL3 compatible profile.

Specified by:
isGL2GL3 in interface GLBase

isGLES

public boolean isGLES()
Description copied from interface: GLBase
Indicates whether this GL object conforms to one of the OpenGL ES profiles, see GLBase.isGLES1() and GLBase.isGLES2().

Specified by:
isGLES in interface GLBase

isGLES2Compatible

public boolean isGLES2Compatible()
Description copied from interface: GLBase
Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.

Specified by:
isGLES2Compatible in interface GLBase
Returns:
true if this context is an ES2 context or implements the extension GL_ARB_ES2_compatibility, otherwise false

getGL

public GL getGL()
Description copied from interface: GLBase
Casts this object to the GL interface.

Specified by:
getGL in interface GLBase

getGL4bc

public GL4bc getGL4bc()
Description copied from interface: GLBase
Casts this object to the GL4bc interface.

Specified by:
getGL4bc in interface GLBase

getGL4

public GL4 getGL4()
Description copied from interface: GLBase
Casts this object to the GL4 interface.

Specified by:
getGL4 in interface GLBase

getGL3bc

public GL3bc getGL3bc()
Description copied from interface: GLBase
Casts this object to the GL3bc interface.

Specified by:
getGL3bc in interface GLBase

getGL3

public GL3 getGL3()
Description copied from interface: GLBase
Casts this object to the GL3 interface.

Specified by:
getGL3 in interface GLBase

getGL2

public GL2 getGL2()
Description copied from interface: GLBase
Casts this object to the GL2 interface.

Specified by:
getGL2 in interface GLBase

getGLES1

public GLES1 getGLES1()
Description copied from interface: GLBase
Casts this object to the GLES1 interface.

Specified by:
getGLES1 in interface GLBase

getGLES2

public GLES2 getGLES2()
Description copied from interface: GLBase
Casts this object to the GLES2 interface.

Specified by:
getGLES2 in interface GLBase

getGL2ES1

public GL2ES1 getGL2ES1()
Description copied from interface: GLBase
Casts this object to the GL2ES1 interface.

Specified by:
getGL2ES1 in interface GLBase

getGL2ES2

public GL2ES2 getGL2ES2()
Description copied from interface: GLBase
Casts this object to the GL2ES2 interface.

Specified by:
getGL2ES2 in interface GLBase

getGL2GL3

public GL2GL3 getGL2GL3()
Description copied from interface: GLBase
Casts this object to the GL2GL3 interface.

Specified by:
getGL2GL3 in interface GLBase

getGLProfile

public GLProfile getGLProfile()
Description copied from interface: GLBase
Returns the GLProfile associated with this GL object.

Specified by:
getGLProfile in interface GLBase

getSwapInterval

public int getSwapInterval()
Description copied from interface: GLBase
Provides a platform-independent way to get the swap interval set by GLBase.setSwapInterval(int).
If the interval is not set by GLBase.setSwapInterval(int) yet, -1 is returned, indicating that the platforms default is being used.

Specified by:
getSwapInterval in interface GLBase
See Also:
GLBase.setSwapInterval(int)

glUniformMatrix2fv

public void glUniformMatrix2fv(int arg0,
                               int arg1,
                               boolean arg2,
                               FloatBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix2fv in interface GL2ES2
arg3 - a direct or array-backed FloatBuffer

glVertexAttribPointer

public void glVertexAttribPointer(int arg0,
                                  int arg1,
                                  int arg2,
                                  boolean arg3,
                                  int arg4,
                                  long arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttribPointer in interface GL2ES2

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      long arg8)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glCompressedTexSubImage2D in interface GL

glUniformMatrix2fv

public void glUniformMatrix2fv(int arg0,
                               int arg1,
                               boolean arg2,
                               float[] arg3,
                               int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix2fv in interface GL2ES2

glGetUniformiv

public void glGetUniformiv(int arg0,
                           int arg1,
                           IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glFinish

public void glFinish()
Description copied from interface: GL
Entry point to C language function: void glFinish(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glFinish in interface GL

glIsBuffer

public boolean glIsBuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsBuffer(GLuint buffer);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glIsBuffer in interface GL

glDetachShader

public void glDetachShader(int arg0,
                           int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glDetachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glDetachShader in interface GL2ES2

glGetAttachedShaders

public void glGetAttachedShaders(int arg0,
                                 int arg1,
                                 IntBuffer arg2,
                                 IntBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetAttachedShaders in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed IntBuffer

glGetAttachedShaders

public void glGetAttachedShaders(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3,
                                 int[] arg4,
                                 int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetAttachedShaders in interface GL2ES2

glGetShaderPrecisionFormat

public void glGetShaderPrecisionFormat(int arg0,
                                       int arg1,
                                       IntBuffer arg2,
                                       IntBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Throws GLException if no native implementation is available.

Specified by:
glGetShaderPrecisionFormat in interface GL2ES2

glGetShaderPrecisionFormat

public void glGetShaderPrecisionFormat(int arg0,
                                       int arg1,
                                       int[] arg2,
                                       int arg3,
                                       int[] arg4,
                                       int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Throws GLException if no native implementation is available.

Specified by:
glGetShaderPrecisionFormat in interface GL2ES2

glVertexAttrib3f

public void glVertexAttrib3f(int arg0,
                             float arg1,
                             float arg2,
                             float arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib3f in interface GL2ES2

isNPOTTextureAvailable

public boolean isNPOTTextureAvailable()
Description copied from interface: GLBase
Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.

NPOT textures are supported in OpenGL >= 3, GLES2 or if the 'GL_ARB_texture_non_power_of_two' extension is available.

Specified by:
isNPOTTextureAvailable in interface GLBase
Returns:

glRenderbufferStorage

public void glRenderbufferStorage(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3)
Description copied from interface: GL
Entry point to C language function: void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glRenderbufferStorage in interface GL

glMapBuffer

public ByteBuffer glMapBuffer(int arg0,
                              int arg1)
Description copied from interface: GL
Entry point to C language function: void * glMapBufferOES(GLenum target, GLenum access);
Part of GL_VERSION_1_5; GL_OES_mapbuffer

Specified by:
glMapBuffer in interface GL

glVertexAttrib4fv

public void glVertexAttrib4fv(int arg0,
                              float[] arg1,
                              int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib4fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib4fv in interface GL2ES2

glTexImage2D

public void glTexImage2D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexImage2D in interface GL
arg8 - a direct or array-backed Buffer

glUniformMatrix4fv

public void glUniformMatrix4fv(int arg0,
                               int arg1,
                               boolean arg2,
                               float[] arg3,
                               int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix4fv in interface GL2ES2

glCompressedTexImage3D

public void glCompressedTexImage3D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   int arg7,
                                   long arg8)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D

Specified by:
glCompressedTexImage3D in interface GL2ES2

glVertexAttrib4fv

public void glVertexAttrib4fv(int arg0,
                              FloatBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib4fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib4fv in interface GL2ES2
arg1 - a direct or array-backed FloatBuffer

glIsRenderbuffer

public boolean glIsRenderbuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsRenderbuffer(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glIsRenderbuffer in interface GL

glCreateProgram

public int glCreateProgram()
Description copied from interface: GL2ES2
Entry point to C language function: GLuint glCreateProgram(void);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glCreateProgram in interface GL2ES2

glUniformMatrix4fv

public void glUniformMatrix4fv(int arg0,
                               int arg1,
                               boolean arg2,
                               FloatBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix4fv in interface GL2ES2
arg3 - a direct or array-backed FloatBuffer

glCreateShader

public int glCreateShader(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: GLuint glCreateShader(GLenum type);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glCreateShader in interface GL2ES2

glBeginQuery

public void glBeginQuery(int arg0,
                         int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glBeginQueryEXT(GLenum target, GLuint id);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glBeginQuery in interface GL2ES2

glReadnPixels

public void glReadnPixels(int arg0,
                          int arg1,
                          int arg2,
                          int arg3,
                          int arg4,
                          int arg5,
                          int arg6,
                          Buffer arg7)
Description copied from interface: GL
Entry point to C language function: void glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glReadnPixels in interface GL
arg7 - a direct or array-backed Buffer

glGenQueries

public void glGenQueries(int arg0,
                         IntBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glGenQueriesEXT(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGenQueries in interface GL2ES2
arg1 - a direct or array-backed IntBuffer

glFrontFace

public void glFrontFace(int arg0)
Description copied from interface: GL
Entry point to C language function: void glFrontFace(GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glFrontFace in interface GL

glTextureStorage3DEXT

public void glTextureStorage3DEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  int arg5,
                                  int arg6)
Description copied from interface: GL
Entry point to C language function: void glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage

Specified by:
glTextureStorage3DEXT in interface GL

glTexStorage3D

public void glTexStorage3D(int arg0,
                           int arg1,
                           int arg2,
                           int arg3,
                           int arg4,
                           int arg5)
Description copied from interface: GL
Entry point to C language function: void glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage

Specified by:
glTexStorage3D in interface GL

glHint

public void glHint(int arg0,
                   int arg1)
Description copied from interface: GL
Entry point to C language function: void glHint(GLenum target, GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glHint in interface GL

glSampleCoverage

public void glSampleCoverage(float arg0,
                             boolean arg1)
Description copied from interface: GL
Entry point to C language function: void glSampleCoverage(GLclampf value, GLboolean invert);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glSampleCoverage in interface GL

glGetString

public String glGetString(int arg0)
Description copied from interface: GL
Entry point to C language function: const GLubyte * glGetString(GLenum name);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetString in interface GL

glDeleteQueries

public void glDeleteQueries(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glDeleteQueries in interface GL2ES2
arg1 - a direct or array-backed IntBuffer

glBufferSubData

public void glBufferSubData(int arg0,
                            long arg1,
                            long arg2,
                            Buffer arg3)
Description copied from interface: GL
Entry point to C language function: void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glBufferSubData in interface GL
arg3 - a direct or array-backed Buffer

glDeleteRenderbuffers

public void glDeleteRenderbuffers(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glDeleteRenderbuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glVertexAttrib2f

public void glVertexAttrib2f(int arg0,
                             float arg1,
                             float arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib2f in interface GL2ES2

glVertexAttrib1f

public void glVertexAttrib1f(int arg0,
                             float arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib1f(GLuint indx, GLfloat x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib1f in interface GL2ES2

glGetUniformfv

public void glGetUniformfv(int arg0,
                           int arg1,
                           FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformfv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glGetUniformfv

public void glGetUniformfv(int arg0,
                           int arg1,
                           float[] arg2,
                           int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformfv in interface GL2ES2

glDepthFunc

public void glDepthFunc(int arg0)
Description copied from interface: GL
Entry point to C language function: void glDepthFunc(GLenum func);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glDepthFunc in interface GL

glGetTexParameterfv

public void glGetTexParameterfv(int arg0,
                                int arg1,
                                float[] arg2,
                                int arg3)
Description copied from interface: GL
Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetTexParameterfv in interface GL

glScissor

public void glScissor(int arg0,
                      int arg1,
                      int arg2,
                      int arg3)
Description copied from interface: GL
Entry point to C language function: void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glScissor in interface GL

glGetActiveUniform

public void glGetActiveUniform(int arg0,
                               int arg1,
                               int arg2,
                               IntBuffer arg3,
                               IntBuffer arg4,
                               IntBuffer arg5,
                               ByteBuffer arg6)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetActiveUniform in interface GL2ES2
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed IntBuffer
arg6 - a direct or array-backed ByteBuffer

glGetTexParameterfv

public void glGetTexParameterfv(int arg0,
                                int arg1,
                                FloatBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetTexParameterfv in interface GL
arg2 - a direct or array-backed FloatBuffer

glReadPixels

public void glReadPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         Buffer arg6)
Description copied from interface: GL
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glReadPixels in interface GL
arg6 - a direct or array-backed Buffer

glPixelStorei

public void glPixelStorei(int arg0,
                          int arg1)
Description copied from interface: GL
Entry point to C language function: void glPixelStorei(GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glPixelStorei in interface GL

glDrawElements

public void glDrawElements(int arg0,
                           int arg1,
                           int arg2,
                           Buffer arg3)
Description copied from interface: GL
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDrawElements in interface GL
arg3 - a direct or array-backed Buffer

glGetProgramiv

public void glGetProgramiv(int arg0,
                           int arg1,
                           int[] arg2,
                           int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetProgramiv in interface GL2ES2

glGetTexParameteriv

public void glGetTexParameteriv(int arg0,
                                int arg1,
                                IntBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetTexParameteriv in interface GL
arg2 - a direct or array-backed IntBuffer

glGetVertexAttribiv

public void glGetVertexAttribiv(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetVertexAttribiv in interface GL2ES2

glGetProgramInfoLog

public void glGetProgramInfoLog(int arg0,
                                int arg1,
                                IntBuffer arg2,
                                ByteBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetProgramInfoLog in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glUniform4f

public void glUniform4f(int arg0,
                        float arg1,
                        float arg2,
                        float arg3,
                        float arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4f in interface GL2ES2

glUniform4i

public void glUniform4i(int arg0,
                        int arg1,
                        int arg2,
                        int arg3,
                        int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4i in interface GL2ES2

glUniform3iv

public void glUniform3iv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3iv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glLineWidth

public void glLineWidth(float arg0)
Description copied from interface: GL
Entry point to C language function: void glLineWidth(GLfloat width);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glLineWidth in interface GL

glUniform2iv

public void glUniform2iv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2iv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glDeleteFramebuffers

public void glDeleteFramebuffers(int arg0,
                                 IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glDeleteFramebuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glFramebufferTexture3D

public void glFramebufferTexture3D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object; GL_OES_texture_3D

Specified by:
glFramebufferTexture3D in interface GL2ES2

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      int arg8,
                                      int arg9,
                                      Buffer arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D

Specified by:
glCompressedTexSubImage3D in interface GL2ES2
arg10 - a direct or array-backed Buffer

glBufferData

public void glBufferData(int arg0,
                         long arg1,
                         Buffer arg2,
                         int arg3)
Description copied from interface: GL
Entry point to C language function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glBufferData in interface GL
arg2 - a direct or array-backed Buffer

glIsShader

public boolean glIsShader(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: GLboolean glIsShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glIsShader in interface GL2ES2

glStencilFunc

public void glStencilFunc(int arg0,
                          int arg1,
                          int arg2)
Description copied from interface: GL
Entry point to C language function: void glStencilFunc(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glStencilFunc in interface GL

glTexStorage1D

public void glTexStorage1D(int arg0,
                           int arg1,
                           int arg2,
                           int arg3)
Description copied from interface: GL
Entry point to C language function: void glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage

Specified by:
glTexStorage1D in interface GL

glCompileShader

public void glCompileShader(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompileShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glCompileShader in interface GL2ES2

glGetShaderSource

public void glGetShaderSource(int arg0,
                              int arg1,
                              IntBuffer arg2,
                              ByteBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderSource in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glGetFramebufferAttachmentParameteriv

public void glGetFramebufferAttachmentParameteriv(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  IntBuffer arg3)
Description copied from interface: GL
Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGetFramebufferAttachmentParameteriv in interface GL
arg3 - a direct or array-backed IntBuffer

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glCompressedTexSubImage2D in interface GL
arg8 - a direct or array-backed Buffer

glDeleteRenderbuffers

public void glDeleteRenderbuffers(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL
Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glDeleteRenderbuffers in interface GL

glDeleteQueries

public void glDeleteQueries(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glDeleteQueries in interface GL2ES2

glGetBooleanv

public void glGetBooleanv(int arg0,
                          ByteBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetBooleanv in interface GL
arg1 - a direct or array-backed ByteBuffer

glStencilMask

public void glStencilMask(int arg0)
Description copied from interface: GL
Entry point to C language function: void glStencilMask(GLuint mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glStencilMask in interface GL

glStencilMaskSeparate

public void glStencilMaskSeparate(int arg0,
                                  int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glStencilMaskSeparate(GLenum face, GLuint mask);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glStencilMaskSeparate in interface GL2ES2

glVertexAttribPointer

public void glVertexAttribPointer(int arg0,
                                  int arg1,
                                  int arg2,
                                  boolean arg3,
                                  int arg4,
                                  Buffer arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttribPointer in interface GL2ES2
arg5 - a direct or array-backed Buffer

glCopyTexSubImage2D

public void glCopyTexSubImage2D(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                int arg6,
                                int arg7)
Description copied from interface: GL
Entry point to C language function: void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glCopyTexSubImage2D in interface GL

glIsQuery

public boolean glIsQuery(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: GLboolean glIsQueryEXT(GLuint id);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glIsQuery in interface GL2ES2

glGetBooleanv

public void glGetBooleanv(int arg0,
                          byte[] arg1,
                          int arg2)
Description copied from interface: GL
Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetBooleanv in interface GL

isExtensionAvailable

public boolean isExtensionAvailable(String arg0)
Description copied from interface: GLBase
Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

Specified by:
isExtensionAvailable in interface GLBase
Parameters:
arg0 - the name of the OpenGL extension (e.g., "GL_ARB_vertex_program").

glGenQueries

public void glGenQueries(int arg0,
                         int[] arg1,
                         int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGenQueriesEXT(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGenQueries in interface GL2ES2

glDrawArrays

public void glDrawArrays(int arg0,
                         int arg1,
                         int arg2)
Description copied from interface: GL
Entry point to C language function: void glDrawArrays(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDrawArrays in interface GL

glUniformMatrix3fv

public void glUniformMatrix3fv(int arg0,
                               int arg1,
                               boolean arg2,
                               float[] arg3,
                               int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix3fv in interface GL2ES2

glUniformMatrix3fv

public void glUniformMatrix3fv(int arg0,
                               int arg1,
                               boolean arg2,
                               FloatBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix3fv in interface GL2ES2
arg3 - a direct or array-backed FloatBuffer

glTexImage2D

public void glTexImage2D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         long arg8)
Description copied from interface: GL
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexImage2D in interface GL

glClearDepth

public void glClearDepth(double arg0)
Specified by:
glClearDepth in interface GL
Specified by:
glClearDepth in interface GL2ES2

glCompressedTexImage3D

public void glCompressedTexImage3D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   int arg7,
                                   Buffer arg8)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D

Specified by:
glCompressedTexImage3D in interface GL2ES2
arg8 - a direct or array-backed Buffer

glStencilOpSeparate

public void glStencilOpSeparate(int arg0,
                                int arg1,
                                int arg2,
                                int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glStencilOpSeparate in interface GL2ES2

glUniform2fv

public void glUniform2fv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2fv in interface GL2ES2

glUniform2fv

public void glUniform2fv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2fv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glClear

public void glClear(int arg0)
Description copied from interface: GL
Entry point to C language function: void glClear(GLbitfield mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glClear in interface GL

glGetBufferSize

public long glGetBufferSize(int arg0)
Specified by:
glGetBufferSize in interface GL
Parameters:
arg0 - a GL buffer name, generated with GL.glGenBuffers(int, int[], int) and used in GL.glBindBuffer(int, int), GL.glBufferData(int, long, java.nio.Buffer, int) or GL2.glNamedBufferDataEXT(int, long, java.nio.Buffer, int) for example.
Returns:
the size of the given GL buffer

glGetUniformiv

public void glGetUniformiv(int arg0,
                           int arg1,
                           int[] arg2,
                           int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformiv in interface GL2ES2

glUniform1i

public void glUniform1i(int arg0,
                        int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1i(GLint location, GLint x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1i in interface GL2ES2

glVertexAttribPointer

public void glVertexAttribPointer(GLArrayData arg0)
Description copied from interface: GL2ES2
End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well

Specified by:
glVertexAttribPointer in interface GL2ES2

glGetFramebufferAttachmentParameteriv

public void glGetFramebufferAttachmentParameteriv(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int[] arg3,
                                                  int arg4)
Description copied from interface: GL
Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGetFramebufferAttachmentParameteriv in interface GL

glViewport

public void glViewport(int arg0,
                       int arg1,
                       int arg2,
                       int arg3)
Description copied from interface: GL
Entry point to C language function: void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glViewport in interface GL

glTexParameterfv

public void glTexParameterfv(int arg0,
                             int arg1,
                             float[] arg2,
                             int arg3)
Description copied from interface: GL
Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameterfv in interface GL

glGetShaderSource

public void glGetShaderSource(int arg0,
                              int arg1,
                              int[] arg2,
                              int arg3,
                              byte[] arg4,
                              int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderSource in interface GL2ES2

glUniform

public void glUniform(GLUniformData arg0)
Specified by:
glUniform in interface GL2ES2

glTexParameterfv

public void glTexParameterfv(int arg0,
                             int arg1,
                             FloatBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameterfv in interface GL
arg2 - a direct or array-backed FloatBuffer

glBindRenderbuffer

public void glBindRenderbuffer(int arg0,
                               int arg1)
Description copied from interface: GL
Entry point to C language function: void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glBindRenderbuffer in interface GL

glTextureStorage1DEXT

public void glTextureStorage1DEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4)
Description copied from interface: GL
Entry point to C language function: void glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage

Specified by:
glTextureStorage1DEXT in interface GL

glDeleteFramebuffers

public void glDeleteFramebuffers(int arg0,
                                 int[] arg1,
                                 int arg2)
Description copied from interface: GL
Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glDeleteFramebuffers in interface GL

glDisable

public void glDisable(int arg0)
Description copied from interface: GL
Entry point to C language function: void glDisable(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glDisable in interface GL

glPolygonOffset

public void glPolygonOffset(float arg0,
                            float arg1)
Description copied from interface: GL
Entry point to C language function: void glPolygonOffset(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glPolygonOffset in interface GL

glUniform2iv

public void glUniform2iv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2iv in interface GL2ES2

getExtension

public Object getExtension(String arg0)
Description copied from interface: GLBase
Returns an object providing access to the specified OpenGL extension. This is intended to provide a mechanism for vendors who wish to provide access to new OpenGL extensions without changing the public API of the core package. For example, a user may request access to extension "GL_VENDOR_foo" and receive back an object which implements a vendor-specified interface which can call the OpenGL extension functions corresponding to that extension. It is up to the vendor to specify both the extension name and Java API for accessing it, including which class or interface contains the functions.

Note: it is the intent to add new extensions as quickly as possible to the core GL API. Therefore it is unlikely that most vendors will use this extension mechanism, but it is being provided for completeness.

Specified by:
getExtension in interface GLBase

glUniform3iv

public void glUniform3iv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3iv in interface GL2ES2

glReadPixels

public void glReadPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         long arg6)
Description copied from interface: GL
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glReadPixels in interface GL

glDrawElements

public void glDrawElements(int arg0,
                           int arg1,
                           int arg2,
                           long arg3)
Description copied from interface: GL
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDrawElements in interface GL

glGetTexParameteriv

public void glGetTexParameteriv(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3)
Description copied from interface: GL
Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetTexParameteriv in interface GL

glGetVertexAttribiv

public void glGetVertexAttribiv(int arg0,
                                int arg1,
                                IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetVertexAttribiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glDisableVertexAttribArray

public void glDisableVertexAttribArray(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glDisableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glDisableVertexAttribArray in interface GL2ES2

glGetActiveUniform

public void glGetActiveUniform(int arg0,
                               int arg1,
                               int arg2,
                               int[] arg3,
                               int arg4,
                               int[] arg5,
                               int arg6,
                               int[] arg7,
                               int arg8,
                               byte[] arg9,
                               int arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetActiveUniform in interface GL2ES2

glGetProgramiv

public void glGetProgramiv(int arg0,
                           int arg1,
                           IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetProgramiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      int arg8,
                                      int arg9,
                                      long arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D

Specified by:
glCompressedTexSubImage3D in interface GL2ES2

glGetVertexAttribfv

public void glGetVertexAttribfv(int arg0,
                                int arg1,
                                FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetVertexAttribfv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glGetProgramInfoLog

public void glGetProgramInfoLog(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3,
                                byte[] arg4,
                                int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetProgramInfoLog in interface GL2ES2

glGetVertexAttribfv

public void glGetVertexAttribfv(int arg0,
                                int arg1,
                                float[] arg2,
                                int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetVertexAttribfv in interface GL2ES2

glTexParameterf

public void glTexParameterf(int arg0,
                            int arg1,
                            float arg2)
Description copied from interface: GL
Entry point to C language function: void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameterf in interface GL

getContext

public GLContext getContext()
Description copied from interface: GLBase
Returns the GLContext associated which this GL object.

Specified by:
getContext in interface GLBase

glProgramBinary

public void glProgramBinary(int arg0,
                            int arg1,
                            Buffer arg2,
                            int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLint length);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary

Specified by:
glProgramBinary in interface GL2ES2
arg2 - a direct or array-backed Buffer

glUniform3i

public void glUniform3i(int arg0,
                        int arg1,
                        int arg2,
                        int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3i(GLint location, GLint x, GLint y, GLint z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3i in interface GL2ES2

glAttachShader

public void glAttachShader(int arg0,
                           int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glAttachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glAttachShader in interface GL2ES2

glLinkProgram

public void glLinkProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glLinkProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glLinkProgram in interface GL2ES2

glValidateProgram

public void glValidateProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glValidateProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glValidateProgram in interface GL2ES2

glUniform3f

public void glUniform3f(int arg0,
                        float arg1,
                        float arg2,
                        float arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3f in interface GL2ES2

glGetnUniformiv

public void glGetnUniformiv(int arg0,
                            int arg1,
                            int arg2,
                            int[] arg3,
                            int arg4)
Description copied from interface: GL
Entry point to C language function: void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetnUniformiv in interface GL

glDepthRangef

public void glDepthRangef(float arg0,
                          float arg1)
Description copied from interface: GL
Entry point to C language function: void glDepthRangef(GLclampf zNear, GLclampf zFar);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0

Specified by:
glDepthRangef in interface GL
Specified by:
glDepthRangef in interface GL2ES2

glUniform1fv

public void glUniform1fv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1fv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glUniform1fv

public void glUniform1fv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1fv in interface GL2ES2

glGetRenderbufferParameteriv

public void glGetRenderbufferParameteriv(int arg0,
                                         int arg1,
                                         IntBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGetRenderbufferParameteriv in interface GL
arg2 - a direct or array-backed IntBuffer

glIsProgram

public boolean glIsProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: GLboolean glIsProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glIsProgram in interface GL2ES2

glClearColor

public void glClearColor(float arg0,
                         float arg1,
                         float arg2,
                         float arg3)
Description copied from interface: GL
Entry point to C language function: void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glClearColor in interface GL

glGetActiveAttrib

public void glGetActiveAttrib(int arg0,
                              int arg1,
                              int arg2,
                              IntBuffer arg3,
                              IntBuffer arg4,
                              IntBuffer arg5,
                              ByteBuffer arg6)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetActiveAttrib in interface GL2ES2
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed IntBuffer
arg6 - a direct or array-backed ByteBuffer

glGenTextures

public void glGenTextures(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glGenTextures in interface GL
arg1 - a direct or array-backed IntBuffer

glTexSubImage3D

public void glTexSubImage3D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            int arg8,
                            int arg9,
                            Buffer arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glTexSubImage3D in interface GL2ES2
arg10 - a direct or array-backed Buffer

glDeleteShader

public void glDeleteShader(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glDeleteShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glDeleteShader in interface GL2ES2

glTexImage3D

public void glTexImage3D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         int arg8,
                         long arg9)
Description copied from interface: GL2ES2
Entry point to C language function: void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glTexImage3D in interface GL2ES2

glEnable

public void glEnable(int arg0)
Description copied from interface: GL
Entry point to C language function: void glEnable(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glEnable in interface GL

glGetBufferParameteriv

public void glGetBufferParameteriv(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3)
Description copied from interface: GL
Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glGetBufferParameteriv in interface GL

glGetGraphicsResetStatus

public int glGetGraphicsResetStatus()
Description copied from interface: GL
Entry point to C language function: GLenum glGetGraphicsResetStatusEXT(void);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetGraphicsResetStatus in interface GL

glGetShaderiv

public void glGetShaderiv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderiv in interface GL2ES2

glGetUniformLocation

public int glGetUniformLocation(int arg0,
                                String arg1)
Description copied from interface: GL2ES2
Entry point to C language function: int glGetUniformLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformLocation in interface GL2ES2

glClearDepthf

public void glClearDepthf(float arg0)
Description copied from interface: GL
Entry point to C language function: void glClearDepthf(GLclampf depth);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0

Specified by:
glClearDepthf in interface GL
Specified by:
glClearDepthf in interface GL2ES2

glGetShaderInfoLog

public void glGetShaderInfoLog(int arg0,
                               int arg1,
                               IntBuffer arg2,
                               ByteBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderInfoLog in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glBindTexture

public void glBindTexture(int arg0,
                          int arg1)
Description copied from interface: GL
Entry point to C language function: void glBindTexture(GLenum target, GLuint texture);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glBindTexture in interface GL

glColorMask

public void glColorMask(boolean arg0,
                        boolean arg1,
                        boolean arg2,
                        boolean arg3)
Description copied from interface: GL
Entry point to C language function: void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glColorMask in interface GL

glGetnUniformfv

public void glGetnUniformfv(int arg0,
                            int arg1,
                            int arg2,
                            float[] arg3,
                            int arg4)
Description copied from interface: GL
Entry point to C language function: void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetnUniformfv in interface GL

glGetnUniformfv

public void glGetnUniformfv(int arg0,
                            int arg1,
                            int arg2,
                            FloatBuffer arg3)
Description copied from interface: GL
Entry point to C language function: void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetnUniformfv in interface GL
arg3 - a direct or array-backed FloatBuffer

glUseProgram

public void glUseProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glUseProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUseProgram in interface GL2ES2

glGenerateMipmap

public void glGenerateMipmap(int arg0)
Description copied from interface: GL
Entry point to C language function: void glGenerateMipmap(GLenum target);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenerateMipmap in interface GL

glUniform3fv

public void glUniform3fv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3fv in interface GL2ES2

getPlatformGLExtensions

public Object getPlatformGLExtensions()
Description copied from interface: GLBase
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned object and its associated capabilities are undefined. Most applications will never need to call this method. It is highly recommended that any applications which do call this method perform all accesses on the returned object reflectively to guard themselves against changes to the implementation.

Specified by:
getPlatformGLExtensions in interface GLBase

glDeleteBuffers

public void glDeleteBuffers(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL
Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glDeleteBuffers in interface GL

glIsFramebuffer

public boolean glIsFramebuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsFramebuffer(GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glIsFramebuffer in interface GL

glUniform3fv

public void glUniform3fv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3fv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glUniform2f

public void glUniform2f(int arg0,
                        float arg1,
                        float arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2f(GLint location, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2f in interface GL2ES2

glUniform1iv

public void glUniform1iv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1iv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glIsTexture

public boolean glIsTexture(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsTexture(GLuint texture);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glIsTexture in interface GL

glReleaseShaderCompiler

public void glReleaseShaderCompiler()
Description copied from interface: GL2ES2
Entry point to C language function: void glReleaseShaderCompiler(void);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Nop if no native implementation is available.

Specified by:
glReleaseShaderCompiler in interface GL2ES2

glUniform2i

public void glUniform2i(int arg0,
                        int arg1,
                        int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2i(GLint location, GLint x, GLint y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2i in interface GL2ES2

glTexSubImage2D

public void glTexSubImage2D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glTexSubImage2D in interface GL
arg8 - a direct or array-backed Buffer

glTextureStorage2DEXT

public void glTextureStorage2DEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  int arg5)
Description copied from interface: GL
Entry point to C language function: void glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage

Specified by:
glTextureStorage2DEXT in interface GL

glIsEnabled

public boolean glIsEnabled(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsEnabled(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glIsEnabled in interface GL

glBindFramebuffer

public void glBindFramebuffer(int arg0,
                              int arg1)
Description copied from interface: GL
Entry point to C language function: void glBindFramebuffer(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glBindFramebuffer in interface GL

glUniform1f

public void glUniform1f(int arg0,
                        float arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1f(GLint location, GLfloat x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1f in interface GL2ES2

glEndQuery

public void glEndQuery(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glEndQueryEXT(GLenum target);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glEndQuery in interface GL2ES2

glIsVBOArrayEnabled

public boolean glIsVBOArrayEnabled()
Specified by:
glIsVBOArrayEnabled in interface GL
Returns:
true if a VBO is bound to GL.GL_ARRAY_BUFFER via GL.glBindBuffer(int, int), otherwise false

glGenBuffers

public void glGenBuffers(int arg0,
                         IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glGenBuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glBlendFunc

public void glBlendFunc(int arg0,
                        int arg1)
Description copied from interface: GL
Entry point to C language function: void glBlendFunc(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glBlendFunc in interface GL

glGenRenderbuffers

public void glGenRenderbuffers(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenRenderbuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glGetBoundBuffer

public int glGetBoundBuffer(int arg0)
Specified by:
glGetBoundBuffer in interface GL
Parameters:
arg0 - a GL buffer (VBO) target as used in GL.glBindBuffer(int, int), ie GL.GL_ELEMENT_ARRAY_BUFFER, GL.GL_ARRAY_BUFFER, ..
Returns:
the GL buffer (VBO) name bound to a target via GL.glBindBuffer(int, int) or 0 if unbound.

glShaderSource

public void glShaderSource(int arg0,
                           int arg1,
                           String[] arg2,
                           int[] arg3,
                           int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glShaderSource in interface GL2ES2

glCompressedTexImage2D

public void glCompressedTexImage2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   Buffer arg7)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glCompressedTexImage2D in interface GL
arg7 - a direct or array-backed Buffer

glUniform4iv

public void glUniform4iv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4iv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int arg0,
                                int arg1,
                                IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGetQueryObjectuiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glDeleteProgram

public void glDeleteProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glDeleteProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glDeleteProgram in interface GL2ES2

glGetIntegerv

public void glGetIntegerv(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetIntegerv in interface GL
arg1 - a direct or array-backed IntBuffer

glGetQueryiv

public void glGetQueryiv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGetQueryiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glTexParameteriv

public void glTexParameteriv(int arg0,
                             int arg1,
                             IntBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameteriv in interface GL
arg2 - a direct or array-backed IntBuffer

glCopyTexImage2D

public void glCopyTexImage2D(int arg0,
                             int arg1,
                             int arg2,
                             int arg3,
                             int arg4,
                             int arg5,
                             int arg6,
                             int arg7)
Description copied from interface: GL
Entry point to C language function: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glCopyTexImage2D in interface GL

glShaderBinary

public void glShaderBinary(int arg0,
                           int[] arg1,
                           int arg2,
                           int arg3,
                           Buffer arg4,
                           int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Throws GLException if no native implementation is available.

Specified by:
glShaderBinary in interface GL2ES2

glDeleteTextures

public void glDeleteTextures(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDeleteTextures in interface GL
arg1 - a direct or array-backed IntBuffer

glVertexAttrib2fv

public void glVertexAttrib2fv(int arg0,
                              FloatBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib2fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib2fv in interface GL2ES2
arg1 - a direct or array-backed FloatBuffer

glGenFramebuffers

public void glGenFramebuffers(int arg0,
                              IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenFramebuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glVertexAttrib2fv

public void glVertexAttrib2fv(int arg0,
                              float[] arg1,
                              int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib2fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib2fv in interface GL2ES2

glDepthRange

public void glDepthRange(double arg0,
                         double arg1)
Specified by:
glDepthRange in interface GL
Specified by:
glDepthRange in interface GL2ES2

glCopyTexSubImage3D

public void glCopyTexSubImage3D(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                int arg6,
                                int arg7,
                                int arg8)
Description copied from interface: GL2ES2
Entry point to C language function: void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glCopyTexSubImage3D in interface GL2ES2

glGetAttribLocation

public int glGetAttribLocation(int arg0,
                               String arg1)
Description copied from interface: GL2ES2
Entry point to C language function: int glGetAttribLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetAttribLocation in interface GL2ES2

glBlendEquation

public void glBlendEquation(int arg0)
Description copied from interface: GL
Entry point to C language function: void glBlendEquation(GLenum mode);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0

Specified by:
glBlendEquation in interface GL

glDeleteBuffers

public void glDeleteBuffers(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glDeleteBuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glFlush

public void glFlush()
Description copied from interface: GL
Entry point to C language function: void glFlush(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glFlush in interface GL

glStencilOp

public void glStencilOp(int arg0,
                        int arg1,
                        int arg2)
Description copied from interface: GL
Entry point to C language function: void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glStencilOp in interface GL

setSwapInterval

public void setSwapInterval(int arg0)
Description copied from interface: GLBase
Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 causes the application to wait until the next vertical refresh until swapping buffers. The default, which is platform-specific, is usually either 0 or 1. This function is not guaranteed to have an effect, and in particular only affects heavyweight onscreen components.

Specified by:
setSwapInterval in interface GLBase
See Also:
GLBase.getSwapInterval()

isFunctionAvailable

public boolean isFunctionAvailable(String arg0)
Description copied from interface: GLBase
Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

By "successfully" we mean that the function is both callable on the machine running the program and available on the current display.

In order to call a function successfully, the function must be both callable on the machine running the program and available on the display device that is rendering the output (note: on non-networked, single-display machines these two conditions are identical; on networked and/or multi-display machines this becomes more complicated). These conditions are met if the function is either part of the core OpenGL version supported by both the host and display, or it is an OpenGL extension function that both the host and display support.

A GL function is callable if it is successfully linked at runtime, hence the GLContext must be made current at least once.

Specified by:
isFunctionAvailable in interface GLBase
Parameters:
arg0 - the name of the OpenGL function (e.g., use "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if GL.glBindRenderbuffer(int,int) is available).

hasGLSL

public boolean hasGLSL()
Description copied from interface: GLBase
Indicates whether this GL object supports GLSL.

Specified by:
hasGLSL in interface GLBase

glGetShaderiv

public void glGetShaderiv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glGetBufferParameteriv

public void glGetBufferParameteriv(int arg0,
                                   int arg1,
                                   IntBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glGetBufferParameteriv in interface GL
arg2 - a direct or array-backed IntBuffer

glGetShaderInfoLog

public void glGetShaderInfoLog(int arg0,
                               int arg1,
                               int[] arg2,
                               int arg3,
                               byte[] arg4,
                               int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderInfoLog in interface GL2ES2

glVertexAttrib4f

public void glVertexAttrib4f(int arg0,
                             float arg1,
                             float arg2,
                             float arg3,
                             float arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib4f in interface GL2ES2

glGenTextures

public void glGenTextures(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL
Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glGenTextures in interface GL

glUniform4fv

public void glUniform4fv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4fv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glCullFace

public void glCullFace(int arg0)
Description copied from interface: GL
Entry point to C language function: void glCullFace(GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glCullFace in interface GL

glTexSubImage3D

public void glTexSubImage3D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            int arg8,
                            int arg9,
                            long arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glTexSubImage3D in interface GL2ES2

glUniform4fv

public void glUniform4fv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4fv in interface GL2ES2

glTexImage3D

public void glTexImage3D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         int arg8,
                         Buffer arg9)
Description copied from interface: GL2ES2
Entry point to C language function: void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glTexImage3D in interface GL2ES2
arg9 - a direct or array-backed Buffer

glBlendFuncSeparate

public void glBlendFuncSeparate(int arg0,
                                int arg1,
                                int arg2,
                                int arg3)
Description copied from interface: GL
Entry point to C language function: void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_VERSION_1_4, GL_ES_VERSION_2_0

Specified by:
glBlendFuncSeparate in interface GL

glBindBuffer

public void glBindBuffer(int arg0,
                         int arg1)
Description copied from interface: GL
Entry point to C language function: void glBindBuffer(GLenum target, GLuint buffer);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glBindBuffer in interface GL

glGetActiveAttrib

public void glGetActiveAttrib(int arg0,
                              int arg1,
                              int arg2,
                              int[] arg3,
                              int arg4,
                              int[] arg5,
                              int arg6,
                              int[] arg7,
                              int arg8,
                              byte[] arg9,
                              int arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetActiveAttrib in interface GL2ES2

glGetRenderbufferParameteriv

public void glGetRenderbufferParameteriv(int arg0,
                                         int arg1,
                                         int[] arg2,
                                         int arg3)
Description copied from interface: GL
Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGetRenderbufferParameteriv in interface GL

glGetnUniformiv

public void glGetnUniformiv(int arg0,
                            int arg1,
                            int arg2,
                            IntBuffer arg3)
Description copied from interface: GL
Entry point to C language function: void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetnUniformiv in interface GL
arg3 - a direct or array-backed IntBuffer

glBlendEquationSeparate

public void glBlendEquationSeparate(int arg0,
                                    int arg1)
Description copied from interface: GL
Entry point to C language function: void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glBlendEquationSeparate in interface GL

glCheckFramebufferStatus

public int glCheckFramebufferStatus(int arg0)
Description copied from interface: GL
Entry point to C language function: GLenum glCheckFramebufferStatus(GLenum target);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glCheckFramebufferStatus in interface GL

glDepthMask

public void glDepthMask(boolean arg0)
Description copied from interface: GL
Entry point to C language function: void glDepthMask(GLboolean flag);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glDepthMask in interface GL

glTexSubImage2D

public void glTexSubImage2D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            long arg8)
Description copied from interface: GL
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glTexSubImage2D in interface GL

glGenFramebuffers

public void glGenFramebuffers(int arg0,
                              int[] arg1,
                              int arg2)
Description copied from interface: GL
Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenFramebuffers in interface GL

glDeleteTextures

public void glDeleteTextures(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL
Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDeleteTextures in interface GL

glShaderBinary

public void glShaderBinary(int arg0,
                           IntBuffer arg1,
                           int arg2,
                           Buffer arg3,
                           int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Throws GLException if no native implementation is available.

Specified by:
glShaderBinary in interface GL2ES2

glActiveTexture

public void glActiveTexture(int arg0)
Description copied from interface: GL
Entry point to C language function: void glActiveTexture(GLenum texture);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glActiveTexture in interface GL

glGetFloatv

public void glGetFloatv(int arg0,
                        float[] arg1,
                        int arg2)
Description copied from interface: GL
Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetFloatv in interface GL

glTexStorage2D

public void glTexStorage2D(int arg0,
                           int arg1,
                           int arg2,
                           int arg3,
                           int arg4)
Description copied from interface: GL
Entry point to C language function: void glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage

Specified by:
glTexStorage2D in interface GL

glGetFloatv

public void glGetFloatv(int arg0,
                        FloatBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetFloatv in interface GL
arg1 - a direct or array-backed FloatBuffer

glUnmapBuffer

public boolean glUnmapBuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glUnmapBufferOES(GLenum target);
Part of GL_VERSION_1_5; GL_OES_mapbuffer

Specified by:
glUnmapBuffer in interface GL

glFramebufferTexture2D

public void glFramebufferTexture2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4)
Description copied from interface: GL
Entry point to C language function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glFramebufferTexture2D in interface GL

glTexParameteriv

public void glTexParameteriv(int arg0,
                             int arg1,
                             int[] arg2,
                             int arg3)
Description copied from interface: GL
Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameteriv in interface GL

glGetProgramBinary

public void glGetProgramBinary(int arg0,
                               int arg1,
                               IntBuffer arg2,
                               IntBuffer arg3,
                               Buffer arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary

Specified by:
glGetProgramBinary in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed Buffer

glGetProgramBinary

public void glGetProgramBinary(int arg0,
                               int arg1,
                               int[] arg2,
                               int arg3,
                               int[] arg4,
                               int arg5,
                               Buffer arg6)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary

Specified by:
glGetProgramBinary in interface GL2ES2
arg6 - a direct or array-backed Buffer

glGetQueryiv

public void glGetQueryiv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGetQueryiv in interface GL2ES2

glBindAttribLocation

public void glBindAttribLocation(int arg0,
                                 int arg1,
                                 String arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glBindAttribLocation in interface GL2ES2

glGetIntegerv

public void glGetIntegerv(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL
Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetIntegerv in interface GL

glIsVBOElementArrayEnabled

public boolean glIsVBOElementArrayEnabled()
Specified by:
glIsVBOElementArrayEnabled in interface GL
Returns:
true if a VBO is bound to GL.GL_ELEMENT_ARRAY_BUFFER via GL.glBindBuffer(int, int), otherwise false

glFramebufferRenderbuffer

public void glFramebufferRenderbuffer(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3)
Description copied from interface: GL
Entry point to C language function: void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glFramebufferRenderbuffer in interface GL

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGetQueryObjectuiv in interface GL2ES2

glUniform4iv

public void glUniform4iv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4iv in interface GL2ES2

glShaderSource

public void glShaderSource(int arg0,
                           int arg1,
                           String[] arg2,
                           IntBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glShaderSource in interface GL2ES2
arg3 - a direct or array-backed IntBuffer

glVertexAttrib1fv

public void glVertexAttrib1fv(int arg0,
                              float[] arg1,
                              int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib1fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib1fv in interface GL2ES2

glVertexAttrib3fv

public void glVertexAttrib3fv(int arg0,
                              FloatBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib3fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib3fv in interface GL2ES2
arg1 - a direct or array-backed FloatBuffer

glVertexAttrib1fv

public void glVertexAttrib1fv(int arg0,
                              FloatBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib1fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib1fv in interface GL2ES2
arg1 - a direct or array-backed FloatBuffer

glCompressedTexImage2D

public void glCompressedTexImage2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   long arg7)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glCompressedTexImage2D in interface GL

glGenRenderbuffers

public void glGenRenderbuffers(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL
Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenRenderbuffers in interface GL

glStencilFuncSeparate

public void glStencilFuncSeparate(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glStencilFuncSeparate in interface GL2ES2

glVertexAttrib3fv

public void glVertexAttrib3fv(int arg0,
                              float[] arg1,
                              int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib3fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib3fv in interface GL2ES2

glEnableVertexAttribArray

public void glEnableVertexAttribArray(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glEnableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glEnableVertexAttribArray in interface GL2ES2

glClearStencil

public void glClearStencil(int arg0)
Description copied from interface: GL
Entry point to C language function: void glClearStencil(GLint s);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glClearStencil in interface GL

glGenBuffers

public void glGenBuffers(int arg0,
                         int[] arg1,
                         int arg2)
Description copied from interface: GL
Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glGenBuffers in interface GL

glTexParameteri

public void glTexParameteri(int arg0,
                            int arg1,
                            int arg2)
Description copied from interface: GL
Entry point to C language function: void glTexParameteri(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameteri in interface GL

glBlendColor

public void glBlendColor(float arg0,
                         float arg1,
                         float arg2,
                         float arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0

Specified by:
glBlendColor in interface GL2ES2

glUniform1iv

public void glUniform1iv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1iv in interface GL2ES2

glGetError

public int glGetError()
Description copied from interface: GL
Entry point to C language function: GLenum glGetError(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetError in interface GL

toString

public String toString()
Overrides:
toString in class Object


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