Class BubbleMarkUIExample
java.lang.Object
com.ardor3d.example.ExampleBase
com.ardor3d.example.benchmark.ball.BubbleMarkUIExample
The famous BubbleMark UI test, recreated using Ardor3D UI components.
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Field Summary
Fields inherited from class com.ardor3d.example.ExampleBase
_canvas, _controlHandle, _doShot, _exit, _frameHandler, _lightState, _logicalLayer, _minAlphaBits, _minDepthBits, _minStencilBits, _mouseManager, _physicalLayer, _root, _screenShotExp, _settings, _showBounds, _showDepth, _showNormals, _stereo, _timer, _wireframeState, _worldUp, light, QUIT_VM_ON_EXIT
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
Initialize our scene.static void
protected void
updateExample
(ReadOnlyTimer timer) protected void
updateLogicalLayer
(ReadOnlyTimer timer) Methods inherited from class com.ardor3d.example.ExampleBase
doPick, exit, getAttributes, init, processPicks, quit, registerInputTriggers, renderDebug, renderExample, renderUnto, run, start, update
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Constructor Details
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BubbleMarkUIExample
public BubbleMarkUIExample()
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Method Details
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main
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initExample
protected void initExample()Initialize our scene.- Specified by:
initExample
in classExampleBase
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updateLogicalLayer
- Overrides:
updateLogicalLayer
in classExampleBase
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updateExample
- Overrides:
updateExample
in classExampleBase
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