Interface Updater

All Known Implementing Classes:
AdvancedApplication, AnimationBlinnPhongExample, AnimationCopyExample, AnimationDemoExample, AnimationStateExample, ArdorBaseApplication, ArrayTerrainExample, AtlasExample, AtlasExampleMultiTextured, BillboardNodeExample, BillboardNodeZExample, BloomExample, BMTextExample, BoxExample, BubbleMarkUIExample, ClipStateExample, ColladaExample, ColladaManualAnimationExample, CollisionTreeExample, CombinerExample, CurveInterpolationControllerExample, DefaultColorInterpolationControllerExample, DegenerateTrianglesExample, DisplayListDelegateExample, DisplayListExample, ExampleBase, ExportImportExample, ExtrusionExample, GeneratedTexturesExample, GeometryInstancingExample, GLSLRibbonExample, ImageMapTerrainExample, InMemoryTerrainExample, InteractExample, InteractUIExample, IntermediateApplication, InterpolationControllerBase, LinearVector3InterpolationControllerExample, LineExample, MandelbrotExplorerExample, ManyCollisionsExample, ManyLightsExample, MaterialFaceExample, MatrixLookAtExample, MeshDataSharingExample, MountainShadowTerrainExample, MouseManagerExample, MultiPassTextureExample, MultiStripExample, NewDynamicSmokerExample, OrbitCamExample, ParallelSplitShadowMapExample, ParticleRampExample, ParticleSwarmExample, ParticleSystemExample, PointCubeExample, PointsExample, PointSpritesExample, PopOverUIExample, PrimitiveSkeletonExample, ProceduralTerrainExample, ProjectedGridExample, ProjectedGridWaterExample, QuadImposterExample, QuaternionInterpolationControllerExample, RealGameApplication, RenderEffectsExample, RenderQueueExample, RenderTextureCubeMapExample, RenderTextureSideBySideExample, RotatingCubeGame, RotatingUIExample, RTTShaderExample, ShadowedTerrainExample, ShapesExample, ShapesPlusProceduralTerrainExample, SimpleApplication, SimpleColladaExample, SimpleMd2Example, SimpleMd3Example, SimpleObjExample, SimpleOffExample, SimplePlyExample, SimpleStlExample, SimpleUIExample, SphereComparisonsExample, StereoExample, SwitchNodeExample, TerrainInteractExample, TerrainWaterExample, TexCombineExample, Texture3DExample, TextureProjectionExample, TrailExample, UpdateTextureExample, VBOSpeedExample, ViewportExample, WaterExample, WireframeGeometryShaderExample, ZupTerrainExample

public interface Updater
The purpose of this class is to own the update phase and separate update logic from the view.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
     
    void
     
  • Method Details