public class MaterialState extends NodeComponentState
Constructor and Description |
---|
MaterialState(SymbolTableData symbol,
Controller control) |
Modifier and Type | Method and Description |
---|---|
void |
readObject(java.io.DataInput in) |
void |
writeObject(java.io.DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may)
result in a concurrentModificationException.
|
addSubReference
buildGraph, cleanup, getNode, getNodeID, getSymbol
public MaterialState(SymbolTableData symbol, Controller control)
public void writeObject(java.io.DataOutput out) throws java.io.IOException
SceneGraphObjectState
writeObject
in class NodeComponentState
java.io.IOException
public void readObject(java.io.DataInput in) throws java.io.IOException
readObject
in class NodeComponentState
java.io.IOException