public abstract class NodeComponentState extends SceneGraphObjectState
Constructor and Description |
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NodeComponentState(SymbolTableData symbol,
Controller control) |
Modifier and Type | Method and Description |
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void |
addSubReference()
Called when this component reference count is incremented.
|
void |
readObject(java.io.DataInput in) |
void |
writeObject(java.io.DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may)
result in a concurrentModificationException.
|
buildGraph, cleanup, getNode, getNodeID, getSymbol
public NodeComponentState(SymbolTableData symbol, Controller control)
public void readObject(java.io.DataInput in) throws java.io.IOException
readObject
in class SceneGraphObjectState
java.io.IOException
public void writeObject(java.io.DataOutput out) throws java.io.IOException
SceneGraphObjectState
writeObject
in class SceneGraphObjectState
java.io.IOException
public void addSubReference()