public class NullSceneGraphObjectState extends SceneGraphObjectState
Constructor and Description |
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NullSceneGraphObjectState(SymbolTableData symbol,
Controller control)
Dummy class to represent a null object in the scene graph
|
Modifier and Type | Method and Description |
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org.jogamp.java3d.SceneGraphObject |
getNode() |
int |
getNodeID() |
SymbolTableData |
getSymbol() |
void |
readObject(java.io.DataInput in) |
void |
writeObject(java.io.DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may)
result in a concurrentModificationException.
|
buildGraph, cleanup
public NullSceneGraphObjectState(SymbolTableData symbol, Controller control)
public void writeObject(java.io.DataOutput out) throws java.io.IOException
writeObject
in class SceneGraphObjectState
java.io.IOException
public void readObject(java.io.DataInput in) throws java.io.IOException
readObject
in class SceneGraphObjectState
java.io.IOException
public org.jogamp.java3d.SceneGraphObject getNode()
getNode
in class SceneGraphObjectState
public int getNodeID()
getNodeID
in class SceneGraphObjectState
public SymbolTableData getSymbol()
getSymbol
in class SceneGraphObjectState