Package com.jogamp.opengl
Interface GL3ES3
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- All Known Implementing Classes:
DebugGL2,DebugGL3,DebugGL3bc,DebugGL4,DebugGL4bc,DebugGLES2,DebugGLES3,TraceGL2,TraceGL3,TraceGL3bc,TraceGL4,TraceGL4bc,TraceGLES2,TraceGLES3
public interface GL3ES3 extends GL2ES3
Interface containing the common subset of core GL3 (OpenGL 3.1+) and GLES3 (OpenGL ES 3.0+).
This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
This interface is almost GLES3 complete, lackingGL_ARB_ES3_compatibilityextension.
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Field Summary
Fields Modifier and Type Field Description static intGL_ACTIVE_RESOURCESGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ACTIVE_RESOURCES" with expression '0x92F5', CType: intstatic intGL_ACTIVE_VARIABLESGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ACTIVE_VARIABLES" with expression '0x9305', CType: intstatic intGL_ALREADY_SIGNALEDGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_ALREADY_SIGNALED_APPLE
Define "GL_ALREADY_SIGNALED" with expression '0x911A', CType: intstatic intGL_ARRAY_SIZEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ARRAY_SIZE" with expression '0x92FB', CType: intstatic intGL_ARRAY_STRIDEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ARRAY_STRIDE" with expression '0x92FE', CType: intstatic intGL_ATOMIC_COUNTER_BUFFER_INDEXGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ATOMIC_COUNTER_BUFFER_INDEX" with expression '0x9301', CType: intstatic intGL_BLOCK_INDEXGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_BLOCK_INDEX" with expression '0x92FD', CType: intstatic intGL_BUFFER_BINDINGGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_BUFFER_BINDING" with expression '0x9302', CType: intstatic intGL_BUFFER_DATA_SIZEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_BUFFER_DATA_SIZE" with expression '0x9303', CType: intstatic intGL_BUFFER_VARIABLEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_BUFFER_VARIABLE" with expression '0x92E5', CType: intstatic intGL_COLORBURNGL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV,GL_COLORBURN_KHR
Define "GL_COLORBURN" with expression '0x929A', CType: intstatic intGL_COLORDODGEGL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV,GL_COLORDODGE_KHR
Define "GL_COLORDODGE" with expression '0x9299', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_10x10GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x10_KHR
Define "GL_COMPRESSED_RGBA_ASTC_10x10" with expression '0x93BB', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_10x5GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x5_KHR
Define "GL_COMPRESSED_RGBA_ASTC_10x5" with expression '0x93B8', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_10x6GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x6_KHR
Define "GL_COMPRESSED_RGBA_ASTC_10x6" with expression '0x93B9', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_10x8GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x8_KHR
Define "GL_COMPRESSED_RGBA_ASTC_10x8" with expression '0x93BA', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_12x10GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_12x10_KHR
Define "GL_COMPRESSED_RGBA_ASTC_12x10" with expression '0x93BC', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_12x12GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_12x12_KHR
Define "GL_COMPRESSED_RGBA_ASTC_12x12" with expression '0x93BD', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_4x4GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_4x4_KHR
Define "GL_COMPRESSED_RGBA_ASTC_4x4" with expression '0x93B0', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_5x4GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_5x4_KHR
Define "GL_COMPRESSED_RGBA_ASTC_5x4" with expression '0x93B1', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_5x5GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_5x5_KHR
Define "GL_COMPRESSED_RGBA_ASTC_5x5" with expression '0x93B2', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_6x5GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_6x5_KHR
Define "GL_COMPRESSED_RGBA_ASTC_6x5" with expression '0x93B3', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_6x6GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_6x6_KHR
Define "GL_COMPRESSED_RGBA_ASTC_6x6" with expression '0x93B4', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_8x5GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x5_KHR
Define "GL_COMPRESSED_RGBA_ASTC_8x5" with expression '0x93B5', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_8x6GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x6_KHR
Define "GL_COMPRESSED_RGBA_ASTC_8x6" with expression '0x93B6', CType: intstatic intGL_COMPRESSED_RGBA_ASTC_8x8GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x8_KHR
Define "GL_COMPRESSED_RGBA_ASTC_8x8" with expression '0x93B7', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10" with expression '0x93DB', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5" with expression '0x93D8', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6" with expression '0x93D9', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8" with expression '0x93DA', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10" with expression '0x93DC', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12" with expression '0x93DD', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4" with expression '0x93D0', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4" with expression '0x93D1', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5" with expression '0x93D2', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5" with expression '0x93D3', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6" with expression '0x93D4', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5" with expression '0x93D5', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6" with expression '0x93D6', CType: intstatic intGL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8" with expression '0x93D7', CType: intstatic intGL_COMPUTE_SHADERGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_COMPUTE_SHADER" with expression '0x91B9', CType: intstatic intGL_COMPUTE_SHADER_BITGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_COMPUTE_SHADER_BIT" with expression '0x00000020', CType: intstatic intGL_COMPUTE_WORK_GROUP_SIZEGL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_COMPUTE_WORK_GROUP_SIZE" with expression '0x8267', CType: intstatic intGL_CONDITION_SATISFIEDGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_CONDITION_SATISFIED_APPLE
Define "GL_CONDITION_SATISFIED" with expression '0x911C', CType: intstatic intGL_CONTEXT_LOSTGL_ES_VERSION_3_2,GL_VERSION_4_5,GL_KHR_robustness
Alias for:GL_CONTEXT_LOST_KHR
Define "GL_CONTEXT_LOST" with expression '0x0507', CType: intstatic intGL_DARKENGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR,GL_DARKEN_NV
Define "GL_DARKEN" with expression '0x9297', CType: intstatic intGL_DIFFERENCEGL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV,GL_DIFFERENCE_KHR
Define "GL_DIFFERENCE" with expression '0x929E', CType: intstatic intGL_DISPATCH_INDIRECT_BUFFERGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_DISPATCH_INDIRECT_BUFFER" with expression '0x90EE', CType: intstatic intGL_DISPATCH_INDIRECT_BUFFER_BINDINGGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_DISPATCH_INDIRECT_BUFFER_BINDING" with expression '0x90EF', CType: intstatic intGL_DRAW_INDIRECT_BUFFERGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0
Define "GL_DRAW_INDIRECT_BUFFER" with expression '0x8F3F', CType: intstatic intGL_DRAW_INDIRECT_BUFFER_BINDINGGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0
Define "GL_DRAW_INDIRECT_BUFFER_BINDING" with expression '0x8F43', CType: intstatic intGL_EXCLUSIONGL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV,GL_EXCLUSION_KHR
Define "GL_EXCLUSION" with expression '0x92A0', CType: intstatic intGL_FRACTIONAL_EVENGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_FRACTIONAL_EVEN_EXT,GL_FRACTIONAL_EVEN_OES
Define "GL_FRACTIONAL_EVEN" with expression '0x8E7C', CType: intstatic intGL_FRACTIONAL_ODDGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_FRACTIONAL_ODD_EXT,GL_FRACTIONAL_ODD_OES
Define "GL_FRACTIONAL_ODD" with expression '0x8E7B', CType: intstatic intGL_FRAGMENT_INTERPOLATION_OFFSET_BITSGL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_OES_shader_multisample_interpolation
Alias for:GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
Define "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS" with expression '0x8E5D', CType: intstatic intGL_FRAMEBUFFER_ATTACHMENT_LAYEREDGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT,GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB,GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED" with expression '0x8DA7', CType: intstatic intGL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETSGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT,GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB,GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" with expression '0x8DA8', CType: intstatic intGL_GEOMETRY_INPUT_TYPEGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_INPUT_TYPE_EXT,GL_GEOMETRY_INPUT_TYPE_ARB
Define "GL_GEOMETRY_INPUT_TYPE" with expression '0x8917', CType: intstatic intGL_GEOMETRY_OUTPUT_TYPEGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_OUTPUT_TYPE_EXT,GL_GEOMETRY_OUTPUT_TYPE_ARB
Define "GL_GEOMETRY_OUTPUT_TYPE" with expression '0x8918', CType: intstatic intGL_GEOMETRY_SHADERGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_SHADER_OES,GL_GEOMETRY_SHADER_EXT,GL_GEOMETRY_SHADER_ARB
Define "GL_GEOMETRY_SHADER" with expression '0x8DD9', CType: intstatic intGL_GEOMETRY_SHADER_INVOCATIONSGL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_GEOMETRY_SHADER_INVOCATIONS_EXT,GL_GEOMETRY_SHADER_INVOCATIONS_OES
Define "GL_GEOMETRY_SHADER_INVOCATIONS" with expression '0x887F', CType: intstatic intGL_GEOMETRY_VERTICES_OUTGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_VERTICES_OUT_EXT,GL_GEOMETRY_VERTICES_OUT_ARB
Define "GL_GEOMETRY_VERTICES_OUT" with expression '0x8916', CType: intstatic intGL_HARDLIGHTGL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV,GL_HARDLIGHT_KHR
Define "GL_HARDLIGHT" with expression '0x929B', CType: intstatic intGL_HSL_COLORGL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV,GL_HSL_COLOR_KHR
Define "GL_HSL_COLOR" with expression '0x92AF', CType: intstatic intGL_HSL_HUEGL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV,GL_HSL_HUE_KHR
Define "GL_HSL_HUE" with expression '0x92AD', CType: intstatic intGL_HSL_LUMINOSITYGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR,GL_HSL_LUMINOSITY_NV
Define "GL_HSL_LUMINOSITY" with expression '0x92B0', CType: intstatic intGL_HSL_SATURATIONGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR,GL_HSL_SATURATION_NV
Define "GL_HSL_SATURATION" with expression '0x92AE', CType: intstatic intGL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASSGL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS" with expression '0x90C9', CType: intstatic intGL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZEGL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE" with expression '0x90C8', CType: intstatic intGL_IMAGE_FORMAT_COMPATIBILITY_TYPEGL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE" with expression '0x90C7', CType: intstatic intGL_INT_2_10_10_10_REVGL_ARB_vertex_type_2_10_10_10_rev,GL_VERSION_3_3,GL_ES_VERSION_3_0
Define "GL_INT_2_10_10_10_REV" with expression '0x8D9F', CType: intstatic intGL_IS_PER_PATCHGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_program_interface_query,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_IS_PER_PATCH_OES,GL_IS_PER_PATCH_EXT
Define "GL_IS_PER_PATCH" with expression '0x92E7', CType: intstatic intGL_IS_ROW_MAJORGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_IS_ROW_MAJOR" with expression '0x9300', CType: intstatic intGL_ISOLINESGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_ISOLINES_OES,GL_ISOLINES_EXT
Define "GL_ISOLINES" with expression '0x8E7A', CType: intstatic intGL_LAYER_PROVOKING_VERTEXGL_ARB_viewport_array,GL_ES_VERSION_3_2,GL_VERSION_4_1,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_LAYER_PROVOKING_VERTEX_EXT,GL_LAYER_PROVOKING_VERTEX_OES
Define "GL_LAYER_PROVOKING_VERTEX" with expression '0x825E', CType: intstatic intGL_LIGHTENGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR,GL_LIGHTEN_NV
Define "GL_LIGHTEN" with expression '0x9298', CType: intstatic intGL_LINE_STRIP_ADJACENCYGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_LINE_STRIP_ADJACENCY_OES,GL_LINE_STRIP_ADJACENCY_EXT,GL_LINE_STRIP_ADJACENCY_ARB
Define "GL_LINE_STRIP_ADJACENCY" with expression '0x000B', CType: intstatic intGL_LINES_ADJACENCYGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_LINES_ADJACENCY_OES,GL_LINES_ADJACENCY_EXT,GL_LINES_ADJACENCY_ARB
Define "GL_LINES_ADJACENCY" with expression '0x000A', CType: intstatic intGL_LOCATIONGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_LOCATION" with expression '0x930E', CType: intstatic intGL_MATRIX_STRIDEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_MATRIX_STRIDE" with expression '0x92FF', CType: intstatic intGL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTSGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" with expression '0x8266', CType: intstatic intGL_MAX_COMBINED_IMAGE_UNIFORMSGL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_MAX_COMBINED_IMAGE_UNIFORMS" with expression '0x90CF', CType: intstatic intGL_MAX_COMBINED_SHADER_OUTPUT_RESOURCESGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" with expression '0x8F39', CType: intstatic intGL_MAX_COMBINED_SHADER_STORAGE_BLOCKSGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS" with expression '0x90DC', CType: intstatic intGL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES,GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS" with expression '0x8E1E', CType: intstatic intGL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES,GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS" with expression '0x8E1F', CType: intstatic intGL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERSGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" with expression '0x8264', CType: intstatic intGL_MAX_COMPUTE_ATOMIC_COUNTERSGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_ATOMIC_COUNTERS" with expression '0x8265', CType: intstatic intGL_MAX_COMPUTE_IMAGE_UNIFORMSGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_IMAGE_UNIFORMS" with expression '0x91BD', CType: intstatic intGL_MAX_COMPUTE_SHADER_STORAGE_BLOCKSGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS" with expression '0x90DB', CType: intstatic intGL_MAX_COMPUTE_SHARED_MEMORY_SIZEGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE" with expression '0x8262', CType: intstatic intGL_MAX_COMPUTE_TEXTURE_IMAGE_UNITSGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS" with expression '0x91BC', CType: intstatic intGL_MAX_COMPUTE_UNIFORM_BLOCKSGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_UNIFORM_BLOCKS" with expression '0x91BB', CType: intstatic intGL_MAX_COMPUTE_UNIFORM_COMPONENTSGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_UNIFORM_COMPONENTS" with expression '0x8263', CType: intstatic intGL_MAX_COMPUTE_WORK_GROUP_COUNTGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_WORK_GROUP_COUNT" with expression '0x91BE', CType: intstatic intGL_MAX_COMPUTE_WORK_GROUP_INVOCATIONSGL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS" with expression '0x90EB', CType: intstatic intGL_MAX_COMPUTE_WORK_GROUP_SIZEGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_WORK_GROUP_SIZE" with expression '0x91BF', CType: intstatic intGL_MAX_FRAGMENT_IMAGE_UNIFORMSGL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_MAX_FRAGMENT_IMAGE_UNIFORMS" with expression '0x90CE', CType: intstatic intGL_MAX_FRAGMENT_INPUT_COMPONENTSGL_ES_VERSION_3_0,GL_VERSION_3_2
Define "GL_MAX_FRAGMENT_INPUT_COMPONENTS" with expression '0x9125', CType: intstatic intGL_MAX_FRAGMENT_INTERPOLATION_OFFSETGL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_NV_gpu_program5,GL_OES_shader_multisample_interpolation
Alias for:GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV,GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
Define "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET" with expression '0x8E5C', CType: intstatic intGL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKSGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" with expression '0x90DA', CType: intstatic intGL_MAX_GEOMETRY_IMAGE_UNIFORMSGL_ARB_shader_image_load_store,GL_ES_VERSION_3_2,GL_VERSION_4_2,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT,GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS" with expression '0x90CD', CType: intstatic intGL_MAX_GEOMETRY_INPUT_COMPONENTSGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT,GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS" with expression '0x9123', CType: intstatic intGL_MAX_GEOMETRY_OUTPUT_COMPONENTSGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT,GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS" with expression '0x9124', CType: intstatic intGL_MAX_GEOMETRY_OUTPUT_VERTICESGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES,GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT,GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB
Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES" with expression '0x8DE0', CType: intstatic intGL_MAX_GEOMETRY_SHADER_INVOCATIONSGL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_OES_geometry_shader,GL_EXT_geometry_shader
Alias for:GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES,GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS" with expression '0x8E5A', CType: intstatic intGL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKSGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object,GL_OES_geometry_shader,GL_EXT_geometry_shader
Alias for:GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES,GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS" with expression '0x90D7', CType: intstatic intGL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITSGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT,GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" with expression '0x8C29', CType: intstatic intGL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTSGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT,GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" with expression '0x8DE1', CType: intstatic intGL_MAX_GEOMETRY_UNIFORM_COMPONENTSGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES,GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT,GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB
Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" with expression '0x8DDF', CType: intstatic intGL_MAX_NAME_LENGTHGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_MAX_NAME_LENGTH" with expression '0x92F6', CType: intstatic intGL_MAX_NUM_ACTIVE_VARIABLESGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_MAX_NUM_ACTIVE_VARIABLES" with expression '0x92F7', CType: intstatic intGL_MAX_PATCH_VERTICESGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_PATCH_VERTICES_OES,GL_MAX_PATCH_VERTICES_EXT
Define "GL_MAX_PATCH_VERTICES" with expression '0x8E7D', CType: intstatic intGL_MAX_PROGRAM_TEXTURE_GATHER_OFFSETGL_ES_VERSION_3_1,GL_VERSION_4_0,GL_NV_gpu_program5,GL_ARB_texture_gather
Alias for:GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV,GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
Define "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET" with expression '0x8E5F', CType: intstatic intGL_MAX_SERVER_WAIT_TIMEOUTGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_MAX_SERVER_WAIT_TIMEOUT_APPLE
Define "GL_MAX_SERVER_WAIT_TIMEOUT" with expression '0x9111', CType: intstatic intGL_MAX_SHADER_STORAGE_BLOCK_SIZEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_SHADER_STORAGE_BLOCK_SIZE" with expression '0x90DE', CType: intstatic intGL_MAX_SHADER_STORAGE_BUFFER_BINDINGSGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS" with expression '0x90DD', CType: intstatic intGL_MAX_TESS_CONTROL_IMAGE_UNIFORMSGL_ARB_shader_image_load_store,GL_ES_VERSION_3_2,GL_VERSION_4_2,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT,GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS" with expression '0x90CB', CType: intstatic intGL_MAX_TESS_CONTROL_INPUT_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT,GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS" with expression '0x886C', CType: intstatic intGL_MAX_TESS_CONTROL_OUTPUT_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT,GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS" with expression '0x8E83', CType: intstatic intGL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKSGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT,GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS" with expression '0x90D8', CType: intstatic intGL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES,GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS" with expression '0x8E81', CType: intstatic intGL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT,GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS" with expression '0x8E85', CType: intstatic intGL_MAX_TESS_CONTROL_UNIFORM_BLOCKSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES,GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS" with expression '0x8E89', CType: intstatic intGL_MAX_TESS_CONTROL_UNIFORM_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT,GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS" with expression '0x8E7F', CType: intstatic intGL_MAX_TESS_EVALUATION_IMAGE_UNIFORMSGL_ARB_shader_image_load_store,GL_ES_VERSION_3_2,GL_VERSION_4_2,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES,GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS" with expression '0x90CC', CType: intstatic intGL_MAX_TESS_EVALUATION_INPUT_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES,GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS" with expression '0x886D', CType: intstatic intGL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES,GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS" with expression '0x8E86', CType: intstatic intGL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKSGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES,GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS" with expression '0x90D9', CType: intstatic intGL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT,GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS" with expression '0x8E82', CType: intstatic intGL_MAX_TESS_EVALUATION_UNIFORM_BLOCKSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT,GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS" with expression '0x8E8A', CType: intstatic intGL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT,GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS" with expression '0x8E80', CType: intstatic intGL_MAX_TESS_GEN_LEVELGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_GEN_LEVEL_EXT,GL_MAX_TESS_GEN_LEVEL_OES
Define "GL_MAX_TESS_GEN_LEVEL" with expression '0x8E7E', CType: intstatic intGL_MAX_TESS_PATCH_COMPONENTSGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_PATCH_COMPONENTS_OES,GL_MAX_TESS_PATCH_COMPONENTS_EXT
Define "GL_MAX_TESS_PATCH_COMPONENTS" with expression '0x8E84', CType: intstatic intGL_MAX_UNIFORM_LOCATIONSGL_ARB_explicit_uniform_location,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_UNIFORM_LOCATIONS" with expression '0x826E', CType: intstatic intGL_MAX_VERTEX_ATTRIB_BINDINGSGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_MAX_VERTEX_ATTRIB_BINDINGS" with expression '0x82DA', CType: intstatic intGL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSETGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" with expression '0x82D9', CType: intstatic intGL_MAX_VERTEX_ATTRIB_STRIDEGL_VERSION_4_4,GL_ES_VERSION_3_1
Define "GL_MAX_VERTEX_ATTRIB_STRIDE" with expression '0x82E5', CType: intstatic intGL_MAX_VERTEX_IMAGE_UNIFORMSGL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_MAX_VERTEX_IMAGE_UNIFORMS" with expression '0x90CA', CType: intstatic intGL_MAX_VERTEX_OUTPUT_COMPONENTSGL_ES_VERSION_3_0,GL_VERSION_3_2
Define "GL_MAX_VERTEX_OUTPUT_COMPONENTS" with expression '0x9122', CType: intstatic intGL_MAX_VERTEX_SHADER_STORAGE_BLOCKSGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" with expression '0x90D6', CType: intstatic intGL_MIN_FRAGMENT_INTERPOLATION_OFFSETGL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_NV_gpu_program5,GL_OES_shader_multisample_interpolation
Alias for:GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV,GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
Define "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET" with expression '0x8E5B', CType: intstatic intGL_MIN_PROGRAM_TEXTURE_GATHER_OFFSETGL_ES_VERSION_3_1,GL_VERSION_4_0,GL_ARB_texture_gather,GL_NV_gpu_program5
Alias for:GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB,GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV
Define "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET" with expression '0x8E5E', CType: intstatic intGL_MULTIPLYGL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV,GL_MULTIPLY_KHR
Define "GL_MULTIPLY" with expression '0x9294', CType: intstatic intGL_MULTISAMPLE_LINE_WIDTH_GRANULARITYGL_ES_VERSION_3_2,GL_ARB_ES3_2_compatibility
Alias for:GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB
Define "GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY" with expression '0x9382', CType: intstatic intGL_MULTISAMPLE_LINE_WIDTH_RANGEGL_ES_VERSION_3_2,GL_ARB_ES3_2_compatibility
Alias for:GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB
Define "GL_MULTISAMPLE_LINE_WIDTH_RANGE" with expression '0x9381', CType: intstatic intGL_NAME_LENGTHGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_NAME_LENGTH" with expression '0x92F9', CType: intstatic intGL_NUM_ACTIVE_VARIABLESGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_NUM_ACTIVE_VARIABLES" with expression '0x9304', CType: intstatic intGL_OBJECT_TYPEGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync,GL_ARB_shader_objects
Alias for:GL_OBJECT_TYPE_APPLE,GL_OBJECT_TYPE_ARB
Define "GL_OBJECT_TYPE" with expression '0x9112', CType: intstatic intGL_OFFSETGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_OFFSET" with expression '0x92FC', CType: intstatic intGL_OVERLAYGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR,GL_OVERLAY_NV
Define "GL_OVERLAY" with expression '0x9296', CType: intstatic intGL_PATCH_VERTICESGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_PATCH_VERTICES_OES,GL_PATCH_VERTICES_EXT
Define "GL_PATCH_VERTICES" with expression '0x8E72', CType: intstatic intGL_PATCHESGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_PATCHES_OES,GL_PATCHES_EXT
Define "GL_PATCHES" with expression '0x000E', CType: intstatic intGL_PRIMITIVE_BOUNDING_BOXGL_ES_VERSION_3_2,GL_EXT_primitive_bounding_box,GL_ARB_ES3_2_compatibility,GL_OES_primitive_bounding_box
Alias for:GL_PRIMITIVE_BOUNDING_BOX_EXT,GL_PRIMITIVE_BOUNDING_BOX_ARB,GL_PRIMITIVE_BOUNDING_BOX_OES
Define "GL_PRIMITIVE_BOUNDING_BOX" with expression '0x92BE', CType: intstatic intGL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTEDGL_EXT_tessellation_shader,GL_VERSION_4_4,GL_ES_VERSION_3_2,GL_OES_tessellation_shader
Alias for:GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
Define "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" with expression '0x8221', CType: intstatic intGL_PROGRAM_INPUTGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_PROGRAM_INPUT" with expression '0x92E3', CType: intstatic intGL_PROGRAM_OUTPUTGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_PROGRAM_OUTPUT" with expression '0x92E4', CType: intstatic intGL_REFERENCED_BY_COMPUTE_SHADERGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_REFERENCED_BY_COMPUTE_SHADER" with expression '0x930B', CType: intstatic intGL_REFERENCED_BY_FRAGMENT_SHADERGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_REFERENCED_BY_FRAGMENT_SHADER" with expression '0x930A', CType: intstatic intGL_REFERENCED_BY_GEOMETRY_SHADERGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_program_interface_query,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_REFERENCED_BY_GEOMETRY_SHADER_EXT,GL_REFERENCED_BY_GEOMETRY_SHADER_OES
Define "GL_REFERENCED_BY_GEOMETRY_SHADER" with expression '0x9309', CType: intstatic intGL_REFERENCED_BY_TESS_CONTROL_SHADERGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_program_interface_query,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT,GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER" with expression '0x9307', CType: intstatic intGL_REFERENCED_BY_TESS_EVALUATION_SHADERGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_program_interface_query,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES,GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER" with expression '0x9308', CType: intstatic intGL_REFERENCED_BY_VERTEX_SHADERGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_REFERENCED_BY_VERTEX_SHADER" with expression '0x9306', CType: intstatic intGL_SAMPLER_BINDINGGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
Define "GL_SAMPLER_BINDING" with expression '0x8919', CType: intstatic intGL_SCREENGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR,GL_SCREEN_NV
Define "GL_SCREEN" with expression '0x9295', CType: intstatic intGL_SHADER_STORAGE_BARRIER_BITGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BARRIER_BIT" with expression '0x00002000', CType: intstatic intGL_SHADER_STORAGE_BLOCKGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_SHADER_STORAGE_BLOCK" with expression '0x92E6', CType: intstatic intGL_SHADER_STORAGE_BUFFERGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER" with expression '0x90D2', CType: intstatic intGL_SHADER_STORAGE_BUFFER_BINDINGGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER_BINDING" with expression '0x90D3', CType: intstatic intGL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENTGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT" with expression '0x90DF', CType: intstatic intGL_SHADER_STORAGE_BUFFER_SIZEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER_SIZE" with expression '0x90D5', CType: intstatic intGL_SHADER_STORAGE_BUFFER_STARTGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER_START" with expression '0x90D4', CType: intstatic intGL_SIGNALEDGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SIGNALED_APPLE
Define "GL_SIGNALED" with expression '0x9119', CType: intstatic intGL_SOFTLIGHTGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR,GL_SOFTLIGHT_NV
Define "GL_SOFTLIGHT" with expression '0x929C', CType: intstatic intGL_SYNC_CONDITIONGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_CONDITION_APPLE
Define "GL_SYNC_CONDITION" with expression '0x9113', CType: intstatic intGL_SYNC_FENCEGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_FENCE_APPLE
Define "GL_SYNC_FENCE" with expression '0x9116', CType: intstatic intGL_SYNC_FLAGSGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_FLAGS_APPLE
Define "GL_SYNC_FLAGS" with expression '0x9115', CType: intstatic intGL_SYNC_FLUSH_COMMANDS_BITGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_FLUSH_COMMANDS_BIT_APPLE
Define "GL_SYNC_FLUSH_COMMANDS_BIT" with expression '0x00000001', CType: intstatic intGL_SYNC_GPU_COMMANDS_COMPLETEGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE
Define "GL_SYNC_GPU_COMMANDS_COMPLETE" with expression '0x9117', CType: intstatic intGL_SYNC_STATUSGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_STATUS_APPLE
Define "GL_SYNC_STATUS" with expression '0x9114', CType: intstatic intGL_TESS_CONTROL_OUTPUT_VERTICESGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_TESS_CONTROL_OUTPUT_VERTICES_OES,GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
Define "GL_TESS_CONTROL_OUTPUT_VERTICES" with expression '0x8E75', CType: intstatic intGL_TESS_CONTROL_SHADERGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_CONTROL_SHADER_EXT,GL_TESS_CONTROL_SHADER_OES
Define "GL_TESS_CONTROL_SHADER" with expression '0x8E88', CType: intstatic intGL_TESS_EVALUATION_SHADERGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_EVALUATION_SHADER_EXT,GL_TESS_EVALUATION_SHADER_OES
Define "GL_TESS_EVALUATION_SHADER" with expression '0x8E87', CType: intstatic intGL_TESS_GEN_MODEGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_MODE_EXT,GL_TESS_GEN_MODE_OES
Define "GL_TESS_GEN_MODE" with expression '0x8E76', CType: intstatic intGL_TESS_GEN_POINT_MODEGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_POINT_MODE_EXT,GL_TESS_GEN_POINT_MODE_OES
Define "GL_TESS_GEN_POINT_MODE" with expression '0x8E79', CType: intstatic intGL_TESS_GEN_SPACINGGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_SPACING_EXT,GL_TESS_GEN_SPACING_OES
Define "GL_TESS_GEN_SPACING" with expression '0x8E77', CType: intstatic intGL_TESS_GEN_VERTEX_ORDERGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_TESS_GEN_VERTEX_ORDER_OES,GL_TESS_GEN_VERTEX_ORDER_EXT
Define "GL_TESS_GEN_VERTEX_ORDER" with expression '0x8E78', CType: intstatic intGL_TEXTURE_BUFFER_BINDINGGL_VERSION_4_4,GL_ES_VERSION_3_2,GL_EXT_texture_buffer,GL_OES_texture_buffer
Alias for:GL_TEXTURE_BUFFER_BINDING_EXT,GL_TEXTURE_BUFFER_BINDING_OES
Define "GL_TEXTURE_BUFFER_BINDING" with expression '0x8C2A', CType: intstatic intGL_TEXTURE_BUFFER_OFFSETGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_texture_buffer_range,GL_OES_texture_buffer,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_OFFSET_OES,GL_TEXTURE_BUFFER_OFFSET_EXT
Define "GL_TEXTURE_BUFFER_OFFSET" with expression '0x919D', CType: intstatic intGL_TEXTURE_BUFFER_OFFSET_ALIGNMENTGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_texture_buffer_range,GL_OES_texture_buffer,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES,GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT" with expression '0x919F', CType: intstatic intGL_TEXTURE_BUFFER_SIZEGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_texture_buffer_range,GL_OES_texture_buffer,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_SIZE_OES,GL_TEXTURE_BUFFER_SIZE_EXT
Define "GL_TEXTURE_BUFFER_SIZE" with expression '0x919E', CType: intstatic intGL_TEXTURE_IMMUTABLE_LEVELSGL_ES_VERSION_3_0,GL_OES_texture_view,GL_VERSION_4_3,GL_ARB_texture_view
Define "GL_TEXTURE_IMMUTABLE_LEVELS" with expression '0x82DF', CType: intstatic intGL_TIMEOUT_EXPIREDGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_TIMEOUT_EXPIRED_APPLE
Define "GL_TIMEOUT_EXPIRED" with expression '0x911B', CType: intstatic intGL_TOP_LEVEL_ARRAY_SIZEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_TOP_LEVEL_ARRAY_SIZE" with expression '0x930C', CType: intstatic intGL_TOP_LEVEL_ARRAY_STRIDEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_TOP_LEVEL_ARRAY_STRIDE" with expression '0x930D', CType: intstatic intGL_TRANSFORM_FEEDBACK_VARYINGGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_TRANSFORM_FEEDBACK_VARYING" with expression '0x92F4', CType: intstatic intGL_TRIANGLE_STRIP_ADJACENCYGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_ARB_geometry_shader4,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader
Alias for:GL_TRIANGLE_STRIP_ADJACENCY_OES,GL_TRIANGLE_STRIP_ADJACENCY_ARB,GL_TRIANGLE_STRIP_ADJACENCY_EXT
Define "GL_TRIANGLE_STRIP_ADJACENCY" with expression '0x000D', CType: intstatic intGL_TRIANGLES_ADJACENCYGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_TRIANGLES_ADJACENCY_EXT,GL_TRIANGLES_ADJACENCY_ARB,GL_TRIANGLES_ADJACENCY_OES
Define "GL_TRIANGLES_ADJACENCY" with expression '0x000C', CType: intstatic intGL_TYPEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_TYPE" with expression '0x92FA', CType: intstatic intGL_UNDEFINED_VERTEXGL_ARB_viewport_array,GL_ES_VERSION_3_2,GL_VERSION_4_1,GL_OES_geometry_shader,GL_EXT_geometry_shader
Alias for:GL_UNDEFINED_VERTEX_OES,GL_UNDEFINED_VERTEX_EXT
Define "GL_UNDEFINED_VERTEX" with expression '0x8260', CType: intstatic intGL_UNIFORMGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_UNIFORM" with expression '0x92E1', CType: intstatic intGL_UNIFORM_BLOCKGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_UNIFORM_BLOCK" with expression '0x92E2', CType: intstatic intGL_UNSIGNALEDGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_UNSIGNALED_APPLE
Define "GL_UNSIGNALED" with expression '0x9118', CType: intstatic intGL_VERTEX_ATTRIB_BINDINGGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_ATTRIB_BINDING" with expression '0x82D4', CType: intstatic intGL_VERTEX_ATTRIB_RELATIVE_OFFSETGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_ATTRIB_RELATIVE_OFFSET" with expression '0x82D5', CType: intstatic intGL_VERTEX_BINDING_BUFFERGL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_VERTEX_BINDING_BUFFER" with expression '0x8F4F', CType: intstatic intGL_VERTEX_BINDING_DIVISORGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_BINDING_DIVISOR" with expression '0x82D6', CType: intstatic intGL_VERTEX_BINDING_OFFSETGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_BINDING_OFFSET" with expression '0x82D7', CType: intstatic intGL_VERTEX_BINDING_STRIDEGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_BINDING_STRIDE" with expression '0x82D8', CType: intstatic intGL_WAIT_FAILEDGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_WAIT_FAILED_APPLE
Define "GL_WAIT_FAILED" with expression '0x911D', CType: int-
Fields inherited from interface com.jogamp.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F, GL_ALPHA32F, GL_ALPHA8, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGR, GL_BGRA, GL_BGRA8, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE16F, GL_LUMINANCE32F, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_SAMPLES, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R16F, GL_R32F, GL_R8, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_SAMPLES, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RG16F, GL_RG32F, GL_RG8, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB16F, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA16F, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
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Fields inherited from interface com.jogamp.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BLEND_ADVANCED_COHERENT_KHR, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_BUFFER, GL_CLAMP_TO_BORDER, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CONTEXT_FLAG_DEBUG_BIT, GL_CONTEXT_ROBUST_ACCESS, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DEBUG_CALLBACK_FUNCTION, GL_DEBUG_CALLBACK_USER_PARAM, GL_DEBUG_GROUP_STACK_DEPTH, GL_DEBUG_LOGGED_MESSAGES, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS, GL_DEBUG_SEVERITY_HIGH, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_SEVERITY_NOTIFICATION, GL_DEBUG_SOURCE_API, GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_SOURCE_OTHER, GL_DEBUG_SOURCE_SHADER_COMPILER, GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_MARKER, GL_DEBUG_TYPE_OTHER, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_TYPE_POP_GROUP, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_PUSH_GROUP, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_GPU_DISJOINT, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DEBUG_GROUP_STACK_DEPTH, GL_MAX_DEBUG_LOGGED_MESSAGES, GL_MAX_DEBUG_MESSAGE_LENGTH, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_INTEGER_SAMPLES, GL_MAX_LABEL_LENGTH, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUERY, GL_QUERY_COUNTER_BITS, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_RED, GL_RG, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER, GL_SAMPLER_2D, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TEXTURE_WRAP_R, GL_TIME_ELAPSED, GL_TIMESTAMP, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
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Fields inherited from interface com.jogamp.opengl.GL2ES3
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_ALL_BARRIER_BITS, GL_ATOMIC_COUNTER_BARRIER_BIT, GL_ATOMIC_COUNTER_BUFFER, GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_ATOMIC_COUNTER_BUFFER_SIZE, GL_ATOMIC_COUNTER_BUFFER_START, GL_BLUE, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_BUFFER_UPDATE_BARRIER_BIT, GL_COLOR, GL_COLOR_ATTACHMENT16, GL_COLOR_ATTACHMENT17, GL_COLOR_ATTACHMENT18, GL_COLOR_ATTACHMENT19, GL_COLOR_ATTACHMENT20, GL_COLOR_ATTACHMENT21, GL_COLOR_ATTACHMENT22, GL_COLOR_ATTACHMENT23, GL_COLOR_ATTACHMENT24, GL_COLOR_ATTACHMENT25, GL_COLOR_ATTACHMENT26, GL_COLOR_ATTACHMENT27, GL_COLOR_ATTACHMENT28, GL_COLOR_ATTACHMENT29, GL_COLOR_ATTACHMENT30, GL_COLOR_ATTACHMENT31, GL_COMMAND_BARRIER_BIT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT, GL_CONTEXT_FLAGS, GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER_BINDING, GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER_BINDING, GL_DEPTH, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_DEPTH32F_STENCIL8, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_FIRST_VERTEX_CONVENTION, GL_FIRST_VERTEX_CONVENTION_EXT, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_BARRIER_BIT, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, GL_FRAMEBUFFER_DEFAULT_HEIGHT, GL_FRAMEBUFFER_DEFAULT_LAYERS, GL_FRAMEBUFFER_DEFAULT_SAMPLES, GL_FRAMEBUFFER_DEFAULT_WIDTH, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, GL_FRAMEBUFFER_UNDEFINED, GL_GEOMETRY_SHADER_BIT, GL_GREEN, GL_IMAGE_2D, GL_IMAGE_2D_ARRAY, GL_IMAGE_3D, GL_IMAGE_BINDING_ACCESS, GL_IMAGE_BINDING_FORMAT, GL_IMAGE_BINDING_LAYER, GL_IMAGE_BINDING_LAYERED, GL_IMAGE_BINDING_LEVEL, GL_IMAGE_BINDING_NAME, GL_IMAGE_BUFFER, GL_IMAGE_CUBE, GL_IMAGE_CUBE_MAP_ARRAY, GL_INT_IMAGE_2D, GL_INT_IMAGE_2D_ARRAY, GL_INT_IMAGE_3D, GL_INT_IMAGE_BUFFER, GL_INT_IMAGE_CUBE, GL_INT_IMAGE_CUBE_MAP_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GL_INTERLEAVED_ATTRIBS, GL_INVALID_INDEX, GL_LAST_VERTEX_CONVENTION, GL_LAST_VERTEX_CONVENTION_EXT, GL_LINE_STRIP_ADJACENCY_EXT, GL_LINES_ADJACENCY_EXT, GL_MAJOR_VERSION, GL_MAX, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, GL_MAX_COMBINED_ATOMIC_COUNTERS, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_ELEMENT_INDEX, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, GL_MAX_FRAGMENT_ATOMIC_COUNTERS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_FRAMEBUFFER_HEIGHT, GL_MAX_FRAMEBUFFER_LAYERS, GL_MAX_FRAMEBUFFER_SAMPLES, GL_MAX_FRAMEBUFFER_WIDTH, GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, GL_MAX_GEOMETRY_ATOMIC_COUNTERS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_IMAGE_UNITS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, GL_MAX_VERTEX_ATOMIC_COUNTERS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MIN, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MIN_SAMPLE_SHADING_VALUE, GL_MINOR_VERSION, GL_NUM_EXTENSIONS, GL_NUM_SAMPLE_COUNTS, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PIXEL_BUFFER_BARRIER_BIT, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_PRIMITIVES_GENERATED, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_QUADS, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R11F_G11F_B10F, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_R8_SNORM, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_ONLY, GL_READ_WRITE, GL_RED_INTEGER, GL_RG_INTEGER, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RG8_SNORM, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB10_A2UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGB8_SNORM, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8_SNORM, GL_RGBA8I, GL_RGBA8UI, GL_SAMPLE_SHADING, GL_SAMPLER_2D_ARRAY, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_BUFFER, GL_SAMPLER_CUBE_MAP_ARRAY, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SEPARATE_ATTRIBS, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_SIGNED_NORMALIZED, GL_SRGB8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STREAM_COPY, GL_STREAM_READ, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_COMPRESSED, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_FETCH_BARRIER_BIT, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_TEXTURE_WIDTH, GL_TIMEOUT_IGNORED, GL_TRANSFORM_FEEDBACK, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRIANGLE_STRIP_ADJACENCY_EXT, GL_TRIANGLES_ADJACENCY_EXT, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_BARRIER_BIT, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_ATOMIC_COUNTER, GL_UNSIGNED_INT_IMAGE_2D, GL_UNSIGNED_INT_IMAGE_2D_ARRAY, GL_UNSIGNED_INT_IMAGE_3D, GL_UNSIGNED_INT_IMAGE_BUFFER, GL_UNSIGNED_INT_IMAGE_CUBE, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_VERTEX_ATTRIB_ARRAY_INTEGER
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description voidglBindSampler(int unit, int sampler)Entry point to C language function:void glBindSampler(GLuint unit, GLuint sampler)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglBindVertexBuffer(int bindingindex, int buffer, long offset, int stride)Entry point to C language function:void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_bindingvoidglBlendBarrier()Entry point to C language function:void glBlendBarrier()
Part ofGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR,glBlendBarrierNVintglClientWaitSync(long sync, int flags, long timeout)Entry point to C language function:GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glClientWaitSyncAPPLEvoidglDeleteSamplers(int count, int[] samplers, int samplers_offset)Entry point to C language function:void glDeleteSamplers(GLsizei count, const GLuint * samplers)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglDeleteSamplers(int count, IntBuffer samplers)Entry point to C language function:void glDeleteSamplers(GLsizei count, const GLuint * samplers)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglDeleteSync(long sync)Entry point to C language function:void glDeleteSync(GLsync sync)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glDeleteSyncAPPLEvoidglDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z)Entry point to C language function:void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
Part ofGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3voidglDispatchComputeIndirect(long indirect)Entry point to C language function:void glDispatchComputeIndirect(GLintptr indirect)
Part ofGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3voidglDrawArraysIndirect(int mode, long indirect_buffer_offset)Entry point to C language function:void glDrawArraysIndirect(GLenum mode, const void * indirect)
Part ofGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0voidglDrawArraysIndirect(int mode, Buffer indirect)Entry point to C language function:void glDrawArraysIndirect(GLenum mode, const void * indirect)
Part ofGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0voidglDrawElementsBaseVertex(int mode, int count, int type, long indices_buffer_offset, int basevertex)Entry point to C language function:void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_draw_elements_base_vertex,GL_OES_draw_elements_base_vertex
Alias for:glDrawElementsBaseVertexEXT,glDrawElementsBaseVertexOESvoidglDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)Entry point to C language function:void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_draw_elements_base_vertex,GL_OES_draw_elements_base_vertex
Alias for:glDrawElementsBaseVertexEXT,glDrawElementsBaseVertexOESvoidglDrawElementsIndirect(int mode, int type, long indirect_buffer_offset)Entry point to C language function:void glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
Part ofGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0voidglDrawElementsIndirect(int mode, int type, Buffer indirect)Entry point to C language function:void glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
Part ofGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0voidglDrawElementsInstancedBaseVertex(int mode, int count, int type, long indices_buffer_offset, int instancecount, int basevertex)Entry point to C language function:void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_draw_elements_base_vertex,GL_EXT_draw_elements_base_vertex
Alias for:glDrawElementsInstancedBaseVertexOES,glDrawElementsInstancedBaseVertexEXTvoidglDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)Entry point to C language function:void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_draw_elements_base_vertex,GL_EXT_draw_elements_base_vertex
Alias for:glDrawElementsInstancedBaseVertexOES,glDrawElementsInstancedBaseVertexEXTvoidglDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, long indices_buffer_offset, int basevertex)Entry point to C language function:void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_draw_elements_base_vertex,GL_OES_draw_elements_base_vertex
Alias for:glDrawRangeElementsBaseVertexEXT,glDrawRangeElementsBaseVertexOESvoidglDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)Entry point to C language function:void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_draw_elements_base_vertex,GL_OES_draw_elements_base_vertex
Alias for:glDrawRangeElementsBaseVertexEXT,glDrawRangeElementsBaseVertexOESlongglFenceSync(int condition, int flags)Entry point to C language function:GLsync glFenceSync(GLenum condition, GLbitfield flags)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glFenceSyncAPPLEvoidglFramebufferTexture(int target, int attachment, int texture, int level)Entry point to C language function:void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_NV_geometry_program4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:glFramebufferTextureOES,glFramebufferTextureEXT,glFramebufferTextureARBvoidglGenSamplers(int count, int[] samplers, int samplers_offset)Entry point to C language function:void glGenSamplers(GLsizei count, GLuint * samplers)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglGenSamplers(int count, IntBuffer samplers)Entry point to C language function:void glGenSamplers(GLsizei count, GLuint * samplers)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglGetBufferParameteri64v(int target, int pname, long[] params, int params_offset)Entry point to C language function:void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2voidglGetBufferParameteri64v(int target, int pname, LongBuffer params)Entry point to C language function:void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2voidglGetInteger64i_v(int target, int index, long[] data, int data_offset)Entry point to C language function:void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2voidglGetInteger64i_v(int target, int index, LongBuffer data)Entry point to C language function:void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2voidglGetInteger64v(int pname, long[] data, int data_offset)Entry point to C language function:void glGetInteger64v(GLenum pname, GLint64 * data)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glGetInteger64vAPPLEvoidglGetInteger64v(int pname, LongBuffer data)Entry point to C language function:void glGetInteger64v(GLenum pname, GLint64 * data)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glGetInteger64vAPPLEvoidglGetProgramInterfaceiv(int program, int programInterface, int pname, int[] params, int params_offset)Entry point to C language function:void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryvoidglGetProgramInterfaceiv(int program, int programInterface, int pname, IntBuffer params)Entry point to C language function:void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryintglGetProgramResourceIndex(int program, int programInterface, byte[] name, int name_offset)Entry point to C language function:GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryintglGetProgramResourceIndex(int program, int programInterface, ByteBuffer name)Entry point to C language function:GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryvoidglGetProgramResourceiv(int program, int programInterface, int index, int propCount, int[] props, int props_offset, int bufSize, int[] length, int length_offset, int[] params, int params_offset)Entry point to C language function:void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryvoidglGetProgramResourceiv(int program, int programInterface, int index, int propCount, IntBuffer props, int bufSize, IntBuffer length, IntBuffer params)Entry point to C language function:void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryintglGetProgramResourceLocation(int program, int programInterface, byte[] name, int name_offset)Entry point to C language function:GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryintglGetProgramResourceLocation(int program, int programInterface, ByteBuffer name)Entry point to C language function:GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryvoidglGetProgramResourceName(int program, int programInterface, int index, int bufSize, int[] length, int length_offset, byte[] name, int name_offset)Entry point to C language function:void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryvoidglGetProgramResourceName(int program, int programInterface, int index, int bufSize, IntBuffer length, ByteBuffer name)Entry point to C language function:void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_queryvoidglGetSamplerParameterfv(int sampler, int pname, float[] params, int params_offset)Entry point to C language function:void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglGetSamplerParameterfv(int sampler, int pname, FloatBuffer params)Entry point to C language function:void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglGetSamplerParameteriv(int sampler, int pname, int[] params, int params_offset)Entry point to C language function:void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglGetSamplerParameteriv(int sampler, int pname, IntBuffer params)Entry point to C language function:void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglGetSynciv(long sync, int pname, int bufSize, int[] length, int length_offset, int[] values, int values_offset)Entry point to C language function:void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glGetSyncivAPPLEvoidglGetSynciv(long sync, int pname, int bufSize, IntBuffer length, IntBuffer values)Entry point to C language function:void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glGetSyncivAPPLEbooleanglIsSampler(int sampler)Entry point to C language function:GLboolean glIsSampler(GLuint sampler)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0booleanglIsSync(long sync)Entry point to C language function:GLboolean glIsSync(GLsync sync)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glIsSyncAPPLEvoidglMemoryBarrierByRegion(int barriers)Entry point to C language function:void glMemoryBarrierByRegion(GLbitfield barriers)
Part ofGL_VERSION_4_5,GL_ES_VERSION_3_1voidglPatchParameteri(int pname, int value)Entry point to C language function:void glPatchParameteri(GLenum pname, GLint value)
Part ofGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:glPatchParameteriOES,glPatchParameteriEXTvoidglPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)Entry point to C language function:void glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_ES_VERSION_3_2,GL_OES_primitive_bounding_box,GL_EXT_primitive_bounding_box,GL_ARB_ES3_2_compatibility
Alias for:glPrimitiveBoundingBoxOES,glPrimitiveBoundingBoxEXT,glPrimitiveBoundingBoxARBvoidglSamplerParameterf(int sampler, int pname, float param)Entry point to C language function:void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglSamplerParameterfv(int sampler, int pname, float[] param, int param_offset)Entry point to C language function:void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglSamplerParameterfv(int sampler, int pname, FloatBuffer param)Entry point to C language function:void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglSamplerParameteri(int sampler, int pname, int param)Entry point to C language function:void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglSamplerParameteriv(int sampler, int pname, int[] param, int param_offset)Entry point to C language function:void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglSamplerParameteriv(int sampler, int pname, IntBuffer param)Entry point to C language function:void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0voidglTexBufferRange(int target, int internalformat, int buffer, long offset, long size)Entry point to C language function:void glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_texture_buffer_range,GL_OES_texture_buffer,GL_EXT_texture_buffer
Alias for:glTexBufferRangeOES,glTexBufferRangeEXTvoidglVertexAttribBinding(int attribindex, int bindingindex)Entry point to C language function:void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_bindingvoidglVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset)Entry point to C language function:void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding,GL_NV_vertex_buffer_unified_memory
Alias for:glVertexAttribFormatNVvoidglVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset)Entry point to C language function:void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding,GL_NV_vertex_buffer_unified_memory
Alias for:glVertexAttribIFormatNVvoidglVertexBindingDivisor(int bindingindex, int divisor)Entry point to C language function:void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_bindingvoidglWaitSync(long sync, int flags, long timeout)Entry point to C language function:void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glWaitSyncAPPLE-
Methods inherited from interface com.jogamp.opengl.GL
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetGraphicsResetStatus, glGetIntegerv, glGetIntegerv, glGetnUniformfv, glGetnUniformfv, glGetnUniformiv, glGetnUniformiv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glLineWidth, glMapBuffer, glMapBufferRange, glPixelStorei, glPolygonOffset, glReadnPixels, glReadPixels, glReadPixels, glRenderbufferStorage, glRenderbufferStorageMultisample, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexStorage1D, glTexStorage2D, glTexStorage3D, glTexSubImage2D, glTexSubImage2D, glTextureStorage1DEXT, glTextureStorage2DEXT, glTextureStorage3DEXT, glUnmapBuffer, glViewport
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Methods inherited from interface com.jogamp.opengl.GL2ES2
glActiveShaderProgram, glApplyFramebufferAttachmentCMAAINTEL, glAttachShader, glBeginQuery, glBindAttribLocation, glBindProgramPipeline, glBlendColor, glClearDepth, glClearDepthf, glCompileShader, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glCopyImageSubData, glCopyTexSubImage3D, glCreateProgram, glCreateShader, glCreateShaderProgramv, glDebugMessageControl, glDebugMessageControl, glDebugMessageInsert, glDeleteProgram, glDeleteProgramPipelines, glDeleteProgramPipelines, glDeleteQueries, glDeleteQueries, glDeleteShader, glDepthRange, glDepthRangef, glDetachShader, glDisableVertexAttribArray, glDrawArraysInstancedBaseInstance, glDrawBuffers, glDrawBuffers, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, glEnableVertexAttribArray, glEndQuery, glFramebufferTexture3D, glGenProgramPipelines, glGenProgramPipelines, glGenQueries, glGenQueries, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetDebugMessageLog, glGetDebugMessageLog, glGetMultisamplefv, glGetMultisamplefv, glGetObjectLabel, glGetObjectLabel, glGetObjectPtrLabel, glGetObjectPtrLabel, glGetProgramBinary, glGetProgramBinary, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, glGetProgramPipelineiv, glGetProgramPipelineiv, glGetQueryiv, glGetQueryiv, glGetQueryObjecti64v, glGetQueryObjecti64v, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectui64v, glGetQueryObjectui64v, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetSamplerParameterIiv, glGetSamplerParameterIiv, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, glGetShaderSource, glGetShaderSource, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetUniformfv, glGetUniformfv, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribiv, glIsProgram, glIsProgramPipeline, glIsQuery, glIsShader, glLinkProgram, glObjectLabel, glObjectLabel, glObjectPtrLabel, glObjectPtrLabel, glPopDebugGroup, glProgramBinary, glProgramParameteri, glProgramUniform1f, glProgramUniform1fv, glProgramUniform1fv, glProgramUniform1i, glProgramUniform1iv, glProgramUniform1iv, glProgramUniform1ui, glProgramUniform1uiv, glProgramUniform1uiv, glProgramUniform2f, glProgramUniform2fv, glProgramUniform2fv, glProgramUniform2i, glProgramUniform2iv, glProgramUniform2iv, glProgramUniform2ui, glProgramUniform2uiv, glProgramUniform2uiv, glProgramUniform3f, glProgramUniform3fv, glProgramUniform3fv, glProgramUniform3i, glProgramUniform3iv, glProgramUniform3iv, glProgramUniform3ui, glProgramUniform3uiv, glProgramUniform3uiv, glProgramUniform4f, glProgramUniform4fv, glProgramUniform4fv, glProgramUniform4i, glProgramUniform4iv, glProgramUniform4iv, glProgramUniform4ui, glProgramUniform4uiv, glProgramUniform4uiv, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, glPushDebugGroup, glPushDebugGroup, glQueryCounter, glReleaseShaderCompiler, glSampleMaski, glSamplerParameterIiv, glSamplerParameterIiv, glSamplerParameterIuiv, glSamplerParameterIuiv, glShaderBinary, glShaderBinary, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glTexImage2DMultisample, glTexImage3D, glTexImage3D, glTexImage3DMultisample, glTexParameterIiv, glTexParameterIiv, glTexParameterIuiv, glTexParameterIuiv, glTexSubImage3D, glTexSubImage3D, glUniform, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glUseProgramStages, glValidateProgram, glValidateProgramPipeline, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttribPointer, glVertexAttribPointer
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Methods inherited from interface com.jogamp.opengl.GL2ES3
glBeginConditionalRender, glBeginTransformFeedback, glBindBufferBase, glBindBufferRange, glBindImageTexture, glBindTransformFeedback, glBindVertexArray, glBlendEquationi, glBlendEquationSeparatei, glBlendFunci, glBlendFuncSeparatei, glBlitFramebuffer, glClearBufferfi, glClearBufferfv, glClearBufferfv, glClearBufferiv, glClearBufferiv, glClearBufferuiv, glClearBufferuiv, glColorMaski, glCopyBufferSubData, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, glDeleteVertexArrays, glDeleteVertexArrays, glDisablei, glDrawArraysInstanced, glDrawElementsInstanced, glDrawRangeElements, glEnablei, glEndConditionalRender, glEndTransformFeedback, glFramebufferParameteri, glFramebufferTextureEXT, glFramebufferTextureLayer, glGenTransformFeedbacks, glGenTransformFeedbacks, glGenVertexArrays, glGenVertexArrays, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformsiv, glGetActiveUniformsiv, glGetBooleani_v, glGetBooleani_v, glGetFragDataLocation, glGetFramebufferParameteriv, glGetFramebufferParameteriv, glGetIntegeri_v, glGetIntegeri_v, glGetInternalformativ, glGetInternalformativ, glGetnUniformuiv, glGetnUniformuiv, glGetStringi, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetUniformBlockIndex, glGetUniformIndices, glGetUniformIndices, glGetUniformuiv, glGetUniformuiv, glGetVertexAttribIiv, glGetVertexAttribIiv, glGetVertexAttribIuiv, glGetVertexAttribIuiv, glInvalidateFramebuffer, glInvalidateFramebuffer, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, glIsEnabledi, glIsTransformFeedback, glIsVertexArray, glMemoryBarrier, glMinSampleShading, glPauseTransformFeedback, glReadBuffer, glResumeTransformFeedback, glTexBuffer, glTexStorage2DMultisample, glTexStorage3DMultisample, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform3uiv, glUniform4ui, glUniform4uiv, glUniform4uiv, glUniformBlockBinding, glUniformMatrix2x3fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix2x4fv, glUniformMatrix3x2fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix3x4fv, glUniformMatrix4x2fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUniformMatrix4x3fv, glVertexAttribDivisor, glVertexAttribI4i, glVertexAttribI4iv, glVertexAttribI4iv, glVertexAttribI4ui, glVertexAttribI4uiv, glVertexAttribI4uiv, glVertexAttribIPointer, isPBOPackBound, isPBOUnpackBound
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Methods inherited from interface com.jogamp.opengl.GLBase
getBoundBuffer, getBoundFramebuffer, getBufferStorage, getContext, getDefaultDrawBuffer, getDefaultDrawFramebuffer, getDefaultReadBuffer, getDefaultReadFramebuffer, getDownstreamGL, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2ES3, getGL2GL3, getGL3, getGL3bc, getGL3ES3, getGL4, getGL4bc, getGL4ES3, getGLES1, getGLES2, getGLES3, getGLProfile, getMaxRenderbufferSamples, getPlatformGLExtensions, getRootGL, getSwapInterval, hasBasicFBOSupport, hasFullFBOSupport, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2ES3, isGL2GL3, isGL3, isGL3bc, isGL3core, isGL3ES3, isGL4, isGL4bc, isGL4core, isGL4ES3, isGLcore, isGLES, isGLES1, isGLES2, isGLES2Compatible, isGLES3, isGLES31Compatible, isGLES32Compatible, isGLES3Compatible, isNPOTTextureAvailable, isTextureFormatBGRA8888Available, isVBOArrayBound, isVBOElementArrayBound, mapBuffer, mapBufferRange, setSwapInterval
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Field Detail
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GL_GEOMETRY_INPUT_TYPE
static final int GL_GEOMETRY_INPUT_TYPE
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_INPUT_TYPE_EXT,GL_GEOMETRY_INPUT_TYPE_ARB
Define "GL_GEOMETRY_INPUT_TYPE" with expression '0x8917', CType: int- See Also:
- Constant Field Values
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GL_REFERENCED_BY_GEOMETRY_SHADER
static final int GL_REFERENCED_BY_GEOMETRY_SHADER
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_program_interface_query,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_REFERENCED_BY_GEOMETRY_SHADER_EXT,GL_REFERENCED_BY_GEOMETRY_SHADER_OES
Define "GL_REFERENCED_BY_GEOMETRY_SHADER" with expression '0x9309', CType: int- See Also:
- Constant Field Values
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GL_REFERENCED_BY_TESS_CONTROL_SHADER
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_program_interface_query,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT,GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER" with expression '0x9307', CType: int- See Also:
- Constant Field Values
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GL_OVERLAY
static final int GL_OVERLAY
GL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR,GL_OVERLAY_NV
Define "GL_OVERLAY" with expression '0x9296', CType: int- See Also:
- Constant Field Values
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GL_TOP_LEVEL_ARRAY_SIZE
static final int GL_TOP_LEVEL_ARRAY_SIZE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_TOP_LEVEL_ARRAY_SIZE" with expression '0x930C', CType: int- See Also:
- Constant Field Values
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GL_MAX_GEOMETRY_INPUT_COMPONENTS
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT,GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS" with expression '0x9123', CType: int- See Also:
- Constant Field Values
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GL_SHADER_STORAGE_BUFFER_BINDING
static final int GL_SHADER_STORAGE_BUFFER_BINDING
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER_BINDING" with expression '0x90D3', CType: int- See Also:
- Constant Field Values
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GL_MAX_COMBINED_IMAGE_UNIFORMS
static final int GL_MAX_COMBINED_IMAGE_UNIFORMS
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_MAX_COMBINED_IMAGE_UNIFORMS" with expression '0x90CF', CType: int- See Also:
- Constant Field Values
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GL_LINES_ADJACENCY
static final int GL_LINES_ADJACENCY
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_LINES_ADJACENCY_OES,GL_LINES_ADJACENCY_EXT,GL_LINES_ADJACENCY_ARB
Define "GL_LINES_ADJACENCY" with expression '0x000A', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_RGBA_ASTC_4x4
static final int GL_COMPRESSED_RGBA_ASTC_4x4
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_4x4_KHR
Define "GL_COMPRESSED_RGBA_ASTC_4x4" with expression '0x93B0', CType: int- See Also:
- Constant Field Values
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GL_SYNC_GPU_COMMANDS_COMPLETE
static final int GL_SYNC_GPU_COMMANDS_COMPLETE
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE
Define "GL_SYNC_GPU_COMMANDS_COMPLETE" with expression '0x9117', CType: int- See Also:
- Constant Field Values
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GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT,GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS" with expression '0x886C', CType: int- See Also:
- Constant Field Values
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GL_FRACTIONAL_ODD
static final int GL_FRACTIONAL_ODD
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_FRACTIONAL_ODD_EXT,GL_FRACTIONAL_ODD_OES
Define "GL_FRACTIONAL_ODD" with expression '0x8E7B', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6" with expression '0x93D9', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5" with expression '0x93D8', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8" with expression '0x93DA', CType: int- See Also:
- Constant Field Values
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GL_HSL_HUE
static final int GL_HSL_HUE
GL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV,GL_HSL_HUE_KHR
Define "GL_HSL_HUE" with expression '0x92AD', CType: int- See Also:
- Constant Field Values
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GL_MAX_COMPUTE_IMAGE_UNIFORMS
static final int GL_MAX_COMPUTE_IMAGE_UNIFORMS
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_IMAGE_UNIFORMS" with expression '0x91BD', CType: int- See Also:
- Constant Field Values
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GL_LAYER_PROVOKING_VERTEX
static final int GL_LAYER_PROVOKING_VERTEX
GL_ARB_viewport_array,GL_ES_VERSION_3_2,GL_VERSION_4_1,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_LAYER_PROVOKING_VERTEX_EXT,GL_LAYER_PROVOKING_VERTEX_OES
Define "GL_LAYER_PROVOKING_VERTEX" with expression '0x825E', CType: int- See Also:
- Constant Field Values
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GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
static final int GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS" with expression '0x90C9', CType: int- See Also:
- Constant Field Values
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GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
static final int GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" with expression '0x8F39', CType: int- See Also:
- Constant Field Values
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GL_ACTIVE_RESOURCES
static final int GL_ACTIVE_RESOURCES
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ACTIVE_RESOURCES" with expression '0x92F5', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_RGBA_ASTC_8x8
static final int GL_COMPRESSED_RGBA_ASTC_8x8
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x8_KHR
Define "GL_COMPRESSED_RGBA_ASTC_8x8" with expression '0x93B7', CType: int- See Also:
- Constant Field Values
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GL_MAX_COMPUTE_UNIFORM_COMPONENTS
static final int GL_MAX_COMPUTE_UNIFORM_COMPONENTS
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_UNIFORM_COMPONENTS" with expression '0x8263', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_RGBA_ASTC_8x6
static final int GL_COMPRESSED_RGBA_ASTC_8x6
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x6_KHR
Define "GL_COMPRESSED_RGBA_ASTC_8x6" with expression '0x93B6', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_RGBA_ASTC_8x5
static final int GL_COMPRESSED_RGBA_ASTC_8x5
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_8x5_KHR
Define "GL_COMPRESSED_RGBA_ASTC_8x5" with expression '0x93B5', CType: int- See Also:
- Constant Field Values
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GL_TRANSFORM_FEEDBACK_VARYING
static final int GL_TRANSFORM_FEEDBACK_VARYING
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_TRANSFORM_FEEDBACK_VARYING" with expression '0x92F4', CType: int- See Also:
- Constant Field Values
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GL_REFERENCED_BY_VERTEX_SHADER
static final int GL_REFERENCED_BY_VERTEX_SHADER
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_REFERENCED_BY_VERTEX_SHADER" with expression '0x9306', CType: int- See Also:
- Constant Field Values
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GL_MULTISAMPLE_LINE_WIDTH_RANGE
static final int GL_MULTISAMPLE_LINE_WIDTH_RANGE
GL_ES_VERSION_3_2,GL_ARB_ES3_2_compatibility
Alias for:GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB
Define "GL_MULTISAMPLE_LINE_WIDTH_RANGE" with expression '0x9381', CType: int- See Also:
- Constant Field Values
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GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" with expression '0x90D6', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5" with expression '0x93D5', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6" with expression '0x93D6', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8" with expression '0x93D7', CType: int- See Also:
- Constant Field Values
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GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES,GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS" with expression '0x8E86', CType: int- See Also:
- Constant Field Values
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GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_2,GL_VERSION_4_2,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT,GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS" with expression '0x90CB', CType: int- See Also:
- Constant Field Values
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GL_FRACTIONAL_EVEN
static final int GL_FRACTIONAL_EVEN
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_FRACTIONAL_EVEN_EXT,GL_FRACTIONAL_EVEN_OES
Define "GL_FRACTIONAL_EVEN" with expression '0x8E7C', CType: int- See Also:
- Constant Field Values
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GL_MAX_COMPUTE_WORK_GROUP_SIZE
static final int GL_MAX_COMPUTE_WORK_GROUP_SIZE
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_WORK_GROUP_SIZE" with expression '0x91BF', CType: int- See Also:
- Constant Field Values
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GL_MAX_NUM_ACTIVE_VARIABLES
static final int GL_MAX_NUM_ACTIVE_VARIABLES
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_MAX_NUM_ACTIVE_VARIABLES" with expression '0x92F7', CType: int- See Also:
- Constant Field Values
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GL_REFERENCED_BY_COMPUTE_SHADER
static final int GL_REFERENCED_BY_COMPUTE_SHADER
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_REFERENCED_BY_COMPUTE_SHADER" with expression '0x930B', CType: int- See Also:
- Constant Field Values
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GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT,GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" with expression '0x8DE1', CType: int- See Also:
- Constant Field Values
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GL_ATOMIC_COUNTER_BUFFER_INDEX
static final int GL_ATOMIC_COUNTER_BUFFER_INDEX
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ATOMIC_COUNTER_BUFFER_INDEX" with expression '0x9301', CType: int- See Also:
- Constant Field Values
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GL_HARDLIGHT
static final int GL_HARDLIGHT
GL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV,GL_HARDLIGHT_KHR
Define "GL_HARDLIGHT" with expression '0x929B', CType: int- See Also:
- Constant Field Values
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GL_MAX_GEOMETRY_OUTPUT_VERTICES
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES,GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT,GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB
Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES" with expression '0x8DE0', CType: int- See Also:
- Constant Field Values
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GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET
static final int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET
GL_ES_VERSION_3_1,GL_VERSION_4_0,GL_ARB_texture_gather,GL_NV_gpu_program5
Alias for:GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB,GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV
Define "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET" with expression '0x8E5E', CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4" with expression '0x93D0', CType: int- See Also:
- Constant Field Values
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GL_MAX_UNIFORM_LOCATIONS
static final int GL_MAX_UNIFORM_LOCATIONS
GL_ARB_explicit_uniform_location,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_UNIFORM_LOCATIONS" with expression '0x826E', CType: int- See Also:
- Constant Field Values
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GL_UNIFORM_BLOCK
static final int GL_UNIFORM_BLOCK
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_UNIFORM_BLOCK" with expression '0x92E2', CType: int- See Also:
- Constant Field Values
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GL_SYNC_STATUS
static final int GL_SYNC_STATUS
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_STATUS_APPLE
Define "GL_SYNC_STATUS" with expression '0x9114', CType: int- See Also:
- Constant Field Values
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GL_OFFSET
static final int GL_OFFSET
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_OFFSET" with expression '0x92FC', CType: int- See Also:
- Constant Field Values
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GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES,GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT,GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB
Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" with expression '0x8DDF', CType: int- See Also:
- Constant Field Values
-
GL_MAX_PATCH_VERTICES
static final int GL_MAX_PATCH_VERTICES
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_PATCH_VERTICES_OES,GL_MAX_PATCH_VERTICES_EXT
Define "GL_MAX_PATCH_VERTICES" with expression '0x8E7D', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT,GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS" with expression '0x8E85', CType: int- See Also:
- Constant Field Values
-
GL_MAX_SHADER_STORAGE_BLOCK_SIZE
static final int GL_MAX_SHADER_STORAGE_BLOCK_SIZE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_SHADER_STORAGE_BLOCK_SIZE" with expression '0x90DE', CType: int- See Also:
- Constant Field Values
-
GL_PROGRAM_OUTPUT
static final int GL_PROGRAM_OUTPUT
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_PROGRAM_OUTPUT" with expression '0x92E4', CType: int- See Also:
- Constant Field Values
-
GL_SYNC_FLAGS
static final int GL_SYNC_FLAGS
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_FLAGS_APPLE
Define "GL_SYNC_FLAGS" with expression '0x9115', CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_BINDING_DIVISOR
static final int GL_VERTEX_BINDING_DIVISOR
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_BINDING_DIVISOR" with expression '0x82D6', CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNALED
static final int GL_UNSIGNALED
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_UNSIGNALED_APPLE
Define "GL_UNSIGNALED" with expression '0x9118', CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY
static final int GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY
GL_ES_VERSION_3_2,GL_ARB_ES3_2_compatibility
Alias for:GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB
Define "GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY" with expression '0x9382', CType: int- See Also:
- Constant Field Values
-
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" with expression '0x90DA', CType: int- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER
static final int GL_SHADER_STORAGE_BUFFER
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER" with expression '0x90D2', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT,GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS" with expression '0x8E83', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_2,GL_VERSION_4_2,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES,GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS" with expression '0x90CC', CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_ATTACHMENT_LAYERED
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT,GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB,GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED" with expression '0x8DA7', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
static final int GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS" with expression '0x90DB', CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_VERTEX_ORDER
static final int GL_TESS_GEN_VERTEX_ORDER
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_TESS_GEN_VERTEX_ORDER_OES,GL_TESS_GEN_VERTEX_ORDER_EXT
Define "GL_TESS_GEN_VERTEX_ORDER" with expression '0x8E78', CType: int- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
static final int GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT" with expression '0x90DF', CType: int- See Also:
- Constant Field Values
-
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
static final int GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS" with expression '0x90DD', CType: int- See Also:
- Constant Field Values
-
GL_LINE_STRIP_ADJACENCY
static final int GL_LINE_STRIP_ADJACENCY
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_LINE_STRIP_ADJACENCY_OES,GL_LINE_STRIP_ADJACENCY_EXT,GL_LINE_STRIP_ADJACENCY_ARB
Define "GL_LINE_STRIP_ADJACENCY" with expression '0x000B', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
static final int GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" with expression '0x8266', CType: int- See Also:
- Constant Field Values
-
GL_MATRIX_STRIDE
static final int GL_MATRIX_STRIDE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_MATRIX_STRIDE" with expression '0x92FF', CType: int- See Also:
- Constant Field Values
-
GL_ACTIVE_VARIABLES
static final int GL_ACTIVE_VARIABLES
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ACTIVE_VARIABLES" with expression '0x9305', CType: int- See Also:
- Constant Field Values
-
GL_SCREEN
static final int GL_SCREEN
GL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR,GL_SCREEN_NV
Define "GL_SCREEN" with expression '0x9295', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT,GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS" with expression '0x90D8', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT,GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS" with expression '0x8E80', CType: int- See Also:
- Constant Field Values
-
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
GL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_NV_gpu_program5,GL_OES_shader_multisample_interpolation
Alias for:GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV,GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
Define "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET" with expression '0x8E5B', CType: int- See Also:
- Constant Field Values
-
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
GL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_NV_gpu_program5,GL_OES_shader_multisample_interpolation
Alias for:GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV,GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
Define "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET" with expression '0x8E5C', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_WORK_GROUP_COUNT
static final int GL_MAX_COMPUTE_WORK_GROUP_COUNT
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_WORK_GROUP_COUNT" with expression '0x91BE', CType: int- See Also:
- Constant Field Values
-
GL_PRIMITIVE_BOUNDING_BOX
static final int GL_PRIMITIVE_BOUNDING_BOX
GL_ES_VERSION_3_2,GL_EXT_primitive_bounding_box,GL_ARB_ES3_2_compatibility,GL_OES_primitive_bounding_box
Alias for:GL_PRIMITIVE_BOUNDING_BOX_EXT,GL_PRIMITIVE_BOUNDING_BOX_ARB,GL_PRIMITIVE_BOUNDING_BOX_OES
Define "GL_PRIMITIVE_BOUNDING_BOX" with expression '0x92BE', CType: int- See Also:
- Constant Field Values
-
GL_TOP_LEVEL_ARRAY_STRIDE
static final int GL_TOP_LEVEL_ARRAY_STRIDE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_TOP_LEVEL_ARRAY_STRIDE" with expression '0x930D', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
static final int GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS" with expression '0x91BC', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT,GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS" with expression '0x8E8A', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_10x6
static final int GL_COMPRESSED_RGBA_ASTC_10x6
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x6_KHR
Define "GL_COMPRESSED_RGBA_ASTC_10x6" with expression '0x93B9', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_10x8
static final int GL_COMPRESSED_RGBA_ASTC_10x8
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x8_KHR
Define "GL_COMPRESSED_RGBA_ASTC_10x8" with expression '0x93BA', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_10x5
static final int GL_COMPRESSED_RGBA_ASTC_10x5
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x5_KHR
Define "GL_COMPRESSED_RGBA_ASTC_10x5" with expression '0x93B8', CType: int- See Also:
- Constant Field Values
-
GL_PROGRAM_INPUT
static final int GL_PROGRAM_INPUT
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_PROGRAM_INPUT" with expression '0x92E3', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10" with expression '0x93DB', CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT,GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB,GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" with expression '0x8DA8', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_10x10
static final int GL_COMPRESSED_RGBA_ASTC_10x10
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_10x10_KHR
Define "GL_COMPRESSED_RGBA_ASTC_10x10" with expression '0x93BB', CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_OFFSET
static final int GL_TEXTURE_BUFFER_OFFSET
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_texture_buffer_range,GL_OES_texture_buffer,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_OFFSET_OES,GL_TEXTURE_BUFFER_OFFSET_EXT
Define "GL_TEXTURE_BUFFER_OFFSET" with expression '0x919D', CType: int- See Also:
- Constant Field Values
-
GL_HSL_SATURATION
static final int GL_HSL_SATURATION
GL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR,GL_HSL_SATURATION_NV
Define "GL_HSL_SATURATION" with expression '0x92AE', CType: int- See Also:
- Constant Field Values
-
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
static final int GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE" with expression '0x90C7', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_GEN_LEVEL
static final int GL_MAX_TESS_GEN_LEVEL
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_GEN_LEVEL_EXT,GL_MAX_TESS_GEN_LEVEL_OES
Define "GL_MAX_TESS_GEN_LEVEL" with expression '0x8E7E', CType: int- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
static final int GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" with expression '0x82D9', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_ATOMIC_COUNTERS
static final int GL_MAX_COMPUTE_ATOMIC_COUNTERS
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_ATOMIC_COUNTERS" with expression '0x8265', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
static final int GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS" with expression '0x90DC', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_UNIFORM_BLOCKS
static final int GL_MAX_COMPUTE_UNIFORM_BLOCKS
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_UNIFORM_BLOCKS" with expression '0x91BB', CType: int- See Also:
- Constant Field Values
-
GL_ARRAY_STRIDE
static final int GL_ARRAY_STRIDE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ARRAY_STRIDE" with expression '0x92FE', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
static final int GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE" with expression '0x8262', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES,GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS" with expression '0x8E89', CType: int- See Also:
- Constant Field Values
-
GL_TRIANGLES_ADJACENCY
static final int GL_TRIANGLES_ADJACENCY
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_TRIANGLES_ADJACENCY_EXT,GL_TRIANGLES_ADJACENCY_ARB,GL_TRIANGLES_ADJACENCY_OES
Define "GL_TRIANGLES_ADJACENCY" with expression '0x000C', CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_ATTRIB_RELATIVE_OFFSET
static final int GL_VERTEX_ATTRIB_RELATIVE_OFFSET
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_ATTRIB_RELATIVE_OFFSET" with expression '0x82D5', CType: int- See Also:
- Constant Field Values
-
GL_IS_ROW_MAJOR
static final int GL_IS_ROW_MAJOR
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_IS_ROW_MAJOR" with expression '0x9300', CType: int- See Also:
- Constant Field Values
-
GL_MAX_FRAGMENT_INPUT_COMPONENTS
static final int GL_MAX_FRAGMENT_INPUT_COMPONENTS
GL_ES_VERSION_3_0,GL_VERSION_3_2
Define "GL_MAX_FRAGMENT_INPUT_COMPONENTS" with expression '0x9125', CType: int- See Also:
- Constant Field Values
-
GL_TESS_CONTROL_OUTPUT_VERTICES
static final int GL_TESS_CONTROL_OUTPUT_VERTICES
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_TESS_CONTROL_OUTPUT_VERTICES_OES,GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
Define "GL_TESS_CONTROL_OUTPUT_VERTICES" with expression '0x8E75', CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object,GL_OES_geometry_shader,GL_EXT_geometry_shader
Alias for:GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES,GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS" with expression '0x90D7', CType: int- See Also:
- Constant Field Values
-
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET
static final int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET
GL_ES_VERSION_3_1,GL_VERSION_4_0,GL_NV_gpu_program5,GL_ARB_texture_gather
Alias for:GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV,GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
Define "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET" with expression '0x8E5F', CType: int- See Also:
- Constant Field Values
-
GL_HSL_COLOR
static final int GL_HSL_COLOR
GL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV,GL_HSL_COLOR_KHR
Define "GL_HSL_COLOR" with expression '0x92AF', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES,GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS" with expression '0x90D9', CType: int- See Also:
- Constant Field Values
-
GL_DISPATCH_INDIRECT_BUFFER_BINDING
static final int GL_DISPATCH_INDIRECT_BUFFER_BINDING
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_DISPATCH_INDIRECT_BUFFER_BINDING" with expression '0x90EF', CType: int- See Also:
- Constant Field Values
-
GL_TESS_CONTROL_SHADER
static final int GL_TESS_CONTROL_SHADER
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_CONTROL_SHADER_EXT,GL_TESS_CONTROL_SHADER_OES
Define "GL_TESS_CONTROL_SHADER" with expression '0x8E88', CType: int- See Also:
- Constant Field Values
-
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
static final int GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE" with expression '0x90C8', CType: int- See Also:
- Constant Field Values
-
GL_REFERENCED_BY_FRAGMENT_SHADER
static final int GL_REFERENCED_BY_FRAGMENT_SHADER
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_REFERENCED_BY_FRAGMENT_SHADER" with expression '0x930A', CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_BINDING_STRIDE
static final int GL_VERTEX_BINDING_STRIDE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_BINDING_STRIDE" with expression '0x82D8', CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_IMAGE_UNIFORMS
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_2,GL_VERSION_4_2,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT,GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS" with expression '0x90CD', CType: int- See Also:
- Constant Field Values
-
GL_COMPUTE_SHADER
static final int GL_COMPUTE_SHADER
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_COMPUTE_SHADER" with expression '0x91B9', CType: int- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_ATTRIB_STRIDE
static final int GL_MAX_VERTEX_ATTRIB_STRIDE
GL_VERSION_4_4,GL_ES_VERSION_3_1
Define "GL_MAX_VERTEX_ATTRIB_STRIDE" with expression '0x82E5', CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT,GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS" with expression '0x9124', CType: int- See Also:
- Constant Field Values
-
GL_COLORBURN
static final int GL_COLORBURN
GL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV,GL_COLORBURN_KHR
Define "GL_COLORBURN" with expression '0x929A', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_6x6
static final int GL_COMPRESSED_RGBA_ASTC_6x6
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_6x6_KHR
Define "GL_COMPRESSED_RGBA_ASTC_6x6" with expression '0x93B4', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_6x5
static final int GL_COMPRESSED_RGBA_ASTC_6x5
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_6x5_KHR
Define "GL_COMPRESSED_RGBA_ASTC_6x5" with expression '0x93B3', CType: int- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_OUTPUT_COMPONENTS
static final int GL_MAX_VERTEX_OUTPUT_COMPONENTS
GL_ES_VERSION_3_0,GL_VERSION_3_2
Define "GL_MAX_VERTEX_OUTPUT_COMPONENTS" with expression '0x9122', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5" with expression '0x93D3', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6" with expression '0x93D4', CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_SHADER_INVOCATIONS
static final int GL_GEOMETRY_SHADER_INVOCATIONS
GL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_EXT_geometry_shader,GL_OES_geometry_shader
Alias for:GL_GEOMETRY_SHADER_INVOCATIONS_EXT,GL_GEOMETRY_SHADER_INVOCATIONS_OES
Define "GL_GEOMETRY_SHADER_INVOCATIONS" with expression '0x887F', CType: int- See Also:
- Constant Field Values
-
GL_TIMEOUT_EXPIRED
static final int GL_TIMEOUT_EXPIRED
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_TIMEOUT_EXPIRED_APPLE
Define "GL_TIMEOUT_EXPIRED" with expression '0x911B', CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_SPACING
static final int GL_TESS_GEN_SPACING
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_SPACING_EXT,GL_TESS_GEN_SPACING_OES
Define "GL_TESS_GEN_SPACING" with expression '0x8E77', CType: int- See Also:
- Constant Field Values
-
GL_BUFFER_VARIABLE
static final int GL_BUFFER_VARIABLE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_BUFFER_VARIABLE" with expression '0x92E5', CType: int- See Also:
- Constant Field Values
-
GL_REFERENCED_BY_TESS_EVALUATION_SHADER
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_program_interface_query,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES,GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER" with expression '0x9308', CType: int- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER_SIZE
static final int GL_SHADER_STORAGE_BUFFER_SIZE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER_SIZE" with expression '0x90D5', CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_BINDING_BUFFER
static final int GL_VERTEX_BINDING_BUFFER
GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_VERTEX_BINDING_BUFFER" with expression '0x8F4F', CType: int- See Also:
- Constant Field Values
-
GL_IS_PER_PATCH
static final int GL_IS_PER_PATCH
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_program_interface_query,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_IS_PER_PATCH_OES,GL_IS_PER_PATCH_EXT
Define "GL_IS_PER_PATCH" with expression '0x92E7', CType: int- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_ATTRIB_BINDINGS
static final int GL_MAX_VERTEX_ATTRIB_BINDINGS
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_MAX_VERTEX_ATTRIB_BINDINGS" with expression '0x82DA', CType: int- See Also:
- Constant Field Values
-
GL_ALREADY_SIGNALED
static final int GL_ALREADY_SIGNALED
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_ALREADY_SIGNALED_APPLE
Define "GL_ALREADY_SIGNALED" with expression '0x911A', CType: int- See Also:
- Constant Field Values
-
GL_MAX_NAME_LENGTH
static final int GL_MAX_NAME_LENGTH
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_MAX_NAME_LENGTH" with expression '0x92F6', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES,GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS" with expression '0x8E1F', CType: int- See Also:
- Constant Field Values
-
GL_UNIFORM
static final int GL_UNIFORM
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_UNIFORM" with expression '0x92E1', CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4,GL_OES_geometry_shader
Alias for:GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT,GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" with expression '0x8C29', CType: int- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_IMAGE_UNIFORMS
static final int GL_MAX_VERTEX_IMAGE_UNIFORMS
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_MAX_VERTEX_IMAGE_UNIFORMS" with expression '0x90CA', CType: int- See Also:
- Constant Field Values
-
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
GL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_OES_shader_multisample_interpolation
Alias for:GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
Define "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS" with expression '0x8E5D', CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_texture_buffer_range,GL_OES_texture_buffer,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES,GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT" with expression '0x919F', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
static final int GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" with expression '0x8264', CType: int- See Also:
- Constant Field Values
-
GL_BUFFER_BINDING
static final int GL_BUFFER_BINDING
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_BUFFER_BINDING" with expression '0x9302', CType: int- See Also:
- Constant Field Values
-
GL_DRAW_INDIRECT_BUFFER_BINDING
static final int GL_DRAW_INDIRECT_BUFFER_BINDING
GL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0
Define "GL_DRAW_INDIRECT_BUFFER_BINDING" with expression '0x8F43', CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_SHADER
static final int GL_GEOMETRY_SHADER
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_EXT_geometry_shader4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_SHADER_OES,GL_GEOMETRY_SHADER_EXT,GL_GEOMETRY_SHADER_ARB
Define "GL_GEOMETRY_SHADER" with expression '0x8DD9', CType: int- See Also:
- Constant Field Values
-
GL_HSL_LUMINOSITY
static final int GL_HSL_LUMINOSITY
GL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR,GL_HSL_LUMINOSITY_NV
Define "GL_HSL_LUMINOSITY" with expression '0x92B0', CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_OUTPUT_TYPE
static final int GL_GEOMETRY_OUTPUT_TYPE
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_OUTPUT_TYPE_EXT,GL_GEOMETRY_OUTPUT_TYPE_ARB
Define "GL_GEOMETRY_OUTPUT_TYPE" with expression '0x8918', CType: int- See Also:
- Constant Field Values
-
GL_OBJECT_TYPE
static final int GL_OBJECT_TYPE
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync,GL_ARB_shader_objects
Alias for:GL_OBJECT_TYPE_APPLE,GL_OBJECT_TYPE_ARB
Define "GL_OBJECT_TYPE" with expression '0x9112', CType: int- See Also:
- Constant Field Values
-
GL_ARRAY_SIZE
static final int GL_ARRAY_SIZE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_ARRAY_SIZE" with expression '0x92FB', CType: int- See Also:
- Constant Field Values
-
GL_MULTIPLY
static final int GL_MULTIPLY
GL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV,GL_MULTIPLY_KHR
Define "GL_MULTIPLY" with expression '0x9294', CType: int- See Also:
- Constant Field Values
-
GL_UNDEFINED_VERTEX
static final int GL_UNDEFINED_VERTEX
GL_ARB_viewport_array,GL_ES_VERSION_3_2,GL_VERSION_4_1,GL_OES_geometry_shader,GL_EXT_geometry_shader
Alias for:GL_UNDEFINED_VERTEX_OES,GL_UNDEFINED_VERTEX_EXT
Define "GL_UNDEFINED_VERTEX" with expression '0x8260', CType: int- See Also:
- Constant Field Values
-
GL_COLORDODGE
static final int GL_COLORDODGE
GL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV,GL_COLORDODGE_KHR
Define "GL_COLORDODGE" with expression '0x9299', CType: int- See Also:
- Constant Field Values
-
GL_ISOLINES
static final int GL_ISOLINES
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_ISOLINES_OES,GL_ISOLINES_EXT
Define "GL_ISOLINES" with expression '0x8E7A', CType: int- See Also:
- Constant Field Values
-
GL_DARKEN
static final int GL_DARKEN
GL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR,GL_DARKEN_NV
Define "GL_DARKEN" with expression '0x9297', CType: int- See Also:
- Constant Field Values
-
GL_MAX_SERVER_WAIT_TIMEOUT
static final int GL_MAX_SERVER_WAIT_TIMEOUT
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_MAX_SERVER_WAIT_TIMEOUT_APPLE
Define "GL_MAX_SERVER_WAIT_TIMEOUT" with expression '0x9111', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES,GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS" with expression '0x886D', CType: int- See Also:
- Constant Field Values
-
GL_BUFFER_DATA_SIZE
static final int GL_BUFFER_DATA_SIZE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_BUFFER_DATA_SIZE" with expression '0x9303', CType: int- See Also:
- Constant Field Values
-
GL_NUM_ACTIVE_VARIABLES
static final int GL_NUM_ACTIVE_VARIABLES
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_NUM_ACTIVE_VARIABLES" with expression '0x9304', CType: int- See Also:
- Constant Field Values
-
GL_TRIANGLE_STRIP_ADJACENCY
static final int GL_TRIANGLE_STRIP_ADJACENCY
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_ARB_geometry_shader4,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_EXT_geometry_shader
Alias for:GL_TRIANGLE_STRIP_ADJACENCY_OES,GL_TRIANGLE_STRIP_ADJACENCY_ARB,GL_TRIANGLE_STRIP_ADJACENCY_EXT
Define "GL_TRIANGLE_STRIP_ADJACENCY" with expression '0x000D', CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_MODE
static final int GL_TESS_GEN_MODE
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_MODE_EXT,GL_TESS_GEN_MODE_OES
Define "GL_TESS_GEN_MODE" with expression '0x8E76', CType: int- See Also:
- Constant Field Values
-
GL_SOFTLIGHT
static final int GL_SOFTLIGHT
GL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR,GL_SOFTLIGHT_NV
Define "GL_SOFTLIGHT" with expression '0x929C', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES,GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS" with expression '0x8E1E', CType: int- See Also:
- Constant Field Values
-
GL_TYPE
static final int GL_TYPE
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_TYPE" with expression '0x92FA', CType: int- See Also:
- Constant Field Values
-
GL_COMPUTE_SHADER_BIT
static final int GL_COMPUTE_SHADER_BIT
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_COMPUTE_SHADER_BIT" with expression '0x00000020', CType: int- See Also:
- Constant Field Values
-
GL_SIGNALED
static final int GL_SIGNALED
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SIGNALED_APPLE
Define "GL_SIGNALED" with expression '0x9119', CType: int- See Also:
- Constant Field Values
-
GL_MAX_FRAGMENT_IMAGE_UNIFORMS
static final int GL_MAX_FRAGMENT_IMAGE_UNIFORMS
GL_ARB_shader_image_load_store,GL_ES_VERSION_3_1,GL_VERSION_4_2
Define "GL_MAX_FRAGMENT_IMAGE_UNIFORMS" with expression '0x90CE', CType: int- See Also:
- Constant Field Values
-
GL_NAME_LENGTH
static final int GL_NAME_LENGTH
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_NAME_LENGTH" with expression '0x92F9', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_5x5
static final int GL_COMPRESSED_RGBA_ASTC_5x5
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_5x5_KHR
Define "GL_COMPRESSED_RGBA_ASTC_5x5" with expression '0x93B2', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_5x4
static final int GL_COMPRESSED_RGBA_ASTC_5x4
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_5x4_KHR
Define "GL_COMPRESSED_RGBA_ASTC_5x4" with expression '0x93B1', CType: int- See Also:
- Constant Field Values
-
GL_LIGHTEN
static final int GL_LIGHTEN
GL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR,GL_LIGHTEN_NV
Define "GL_LIGHTEN" with expression '0x9298', CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_POINT_MODE
static final int GL_TESS_GEN_POINT_MODE
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_GEN_POINT_MODE_EXT,GL_TESS_GEN_POINT_MODE_OES
Define "GL_TESS_GEN_POINT_MODE" with expression '0x8E79', CType: int- See Also:
- Constant Field Values
-
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
GL_EXT_tessellation_shader,GL_VERSION_4_4,GL_ES_VERSION_3_2,GL_OES_tessellation_shader
Alias for:GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
Define "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" with expression '0x8221', CType: int- See Also:
- Constant Field Values
-
GL_SYNC_FLUSH_COMMANDS_BIT
static final int GL_SYNC_FLUSH_COMMANDS_BIT
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_FLUSH_COMMANDS_BIT_APPLE
Define "GL_SYNC_FLUSH_COMMANDS_BIT" with expression '0x00000001', CType: int- See Also:
- Constant Field Values
-
GL_WAIT_FAILED
static final int GL_WAIT_FAILED
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_WAIT_FAILED_APPLE
Define "GL_WAIT_FAILED" with expression '0x911D', CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_SHADER_INVOCATIONS
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS
GL_ES_VERSION_3_2,GL_ARB_gpu_shader5,GL_VERSION_4_0,GL_OES_geometry_shader,GL_EXT_geometry_shader
Alias for:GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES,GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS" with expression '0x8E5A', CType: int- See Also:
- Constant Field Values
-
GL_SYNC_FENCE
static final int GL_SYNC_FENCE
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_FENCE_APPLE
Define "GL_SYNC_FENCE" with expression '0x9116', CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_VERTICES_OUT
static final int GL_GEOMETRY_VERTICES_OUT
GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_NV_geometry_program4,GL_EXT_geometry_shader4,GL_ARB_geometry_shader4
Alias for:GL_GEOMETRY_VERTICES_OUT_EXT,GL_GEOMETRY_VERTICES_OUT_ARB
Define "GL_GEOMETRY_VERTICES_OUT" with expression '0x8916', CType: int- See Also:
- Constant Field Values
-
GL_PATCHES
static final int GL_PATCHES
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_PATCHES_OES,GL_PATCHES_EXT
Define "GL_PATCHES" with expression '0x000E', CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_BINDING_OFFSET
static final int GL_VERTEX_BINDING_OFFSET
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_BINDING_OFFSET" with expression '0x82D7', CType: int- See Also:
- Constant Field Values
-
GL_SYNC_CONDITION
static final int GL_SYNC_CONDITION
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_SYNC_CONDITION_APPLE
Define "GL_SYNC_CONDITION" with expression '0x9113', CType: int- See Also:
- Constant Field Values
-
GL_INT_2_10_10_10_REV
static final int GL_INT_2_10_10_10_REV
GL_ARB_vertex_type_2_10_10_10_rev,GL_VERSION_3_3,GL_ES_VERSION_3_0
Define "GL_INT_2_10_10_10_REV" with expression '0x8D9F', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12" with expression '0x93DD', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10" with expression '0x93DC', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_12x12
static final int GL_COMPRESSED_RGBA_ASTC_12x12
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_12x12_KHR
Define "GL_COMPRESSED_RGBA_ASTC_12x12" with expression '0x93BD', CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS
static final int GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS
GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS" with expression '0x90EB', CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_SIZE
static final int GL_TEXTURE_BUFFER_SIZE
GL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_texture_buffer_range,GL_OES_texture_buffer,GL_EXT_texture_buffer
Alias for:GL_TEXTURE_BUFFER_SIZE_OES,GL_TEXTURE_BUFFER_SIZE_EXT
Define "GL_TEXTURE_BUFFER_SIZE" with expression '0x919E', CType: int- See Also:
- Constant Field Values
-
GL_CONTEXT_LOST
static final int GL_CONTEXT_LOST
GL_ES_VERSION_3_2,GL_VERSION_4_5,GL_KHR_robustness
Alias for:GL_CONTEXT_LOST_KHR
Define "GL_CONTEXT_LOST" with expression '0x0507', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_12x10
static final int GL_COMPRESSED_RGBA_ASTC_12x10
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_RGBA_ASTC_12x10_KHR
Define "GL_COMPRESSED_RGBA_ASTC_12x10" with expression '0x93BC', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT,GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS" with expression '0x8E7F', CType: int- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BLOCK
static final int GL_SHADER_STORAGE_BLOCK
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_SHADER_STORAGE_BLOCK" with expression '0x92E6', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5" with expression '0x93D2', CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4
GL_ES_VERSION_3_2,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr
Alias for:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4" with expression '0x93D1', CType: int- See Also:
- Constant Field Values
-
GL_DISPATCH_INDIRECT_BUFFER
static final int GL_DISPATCH_INDIRECT_BUFFER
GL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_DISPATCH_INDIRECT_BUFFER" with expression '0x90EE', CType: int- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER_START
static final int GL_SHADER_STORAGE_BUFFER_START
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BUFFER_START" with expression '0x90D4', CType: int- See Also:
- Constant Field Values
-
GL_EXCLUSION
static final int GL_EXCLUSION
GL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV,GL_EXCLUSION_KHR
Define "GL_EXCLUSION" with expression '0x92A0', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES,GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS" with expression '0x8E81', CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_ATTRIB_BINDING
static final int GL_VERTEX_ATTRIB_BINDING
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
Define "GL_VERTEX_ATTRIB_BINDING" with expression '0x82D4', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_PATCH_COMPONENTS
static final int GL_MAX_TESS_PATCH_COMPONENTS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_MAX_TESS_PATCH_COMPONENTS_OES,GL_MAX_TESS_PATCH_COMPONENTS_EXT
Define "GL_MAX_TESS_PATCH_COMPONENTS" with expression '0x8E84', CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT,GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS" with expression '0x8E82', CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_IMMUTABLE_LEVELS
static final int GL_TEXTURE_IMMUTABLE_LEVELS
GL_ES_VERSION_3_0,GL_OES_texture_view,GL_VERSION_4_3,GL_ARB_texture_view
Define "GL_TEXTURE_IMMUTABLE_LEVELS" with expression '0x82DF', CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_BINDING
static final int GL_TEXTURE_BUFFER_BINDING
GL_VERSION_4_4,GL_ES_VERSION_3_2,GL_EXT_texture_buffer,GL_OES_texture_buffer
Alias for:GL_TEXTURE_BUFFER_BINDING_EXT,GL_TEXTURE_BUFFER_BINDING_OES
Define "GL_TEXTURE_BUFFER_BINDING" with expression '0x8C2A', CType: int- See Also:
- Constant Field Values
-
GL_COMPUTE_WORK_GROUP_SIZE
static final int GL_COMPUTE_WORK_GROUP_SIZE
GL_ES_VERSION_3_1,GL_VERSION_4_3
Define "GL_COMPUTE_WORK_GROUP_SIZE" with expression '0x8267', CType: int- See Also:
- Constant Field Values
-
GL_PATCH_VERTICES
static final int GL_PATCH_VERTICES
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:GL_PATCH_VERTICES_OES,GL_PATCH_VERTICES_EXT
Define "GL_PATCH_VERTICES" with expression '0x8E72', CType: int- See Also:
- Constant Field Values
-
GL_DIFFERENCE
static final int GL_DIFFERENCE
GL_ES_VERSION_3_2,GL_NV_blend_equation_advanced,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV,GL_DIFFERENCE_KHR
Define "GL_DIFFERENCE" with expression '0x929E', CType: int- See Also:
- Constant Field Values
-
GL_CONDITION_SATISFIED
static final int GL_CONDITION_SATISFIED
GL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:GL_CONDITION_SATISFIED_APPLE
Define "GL_CONDITION_SATISFIED" with expression '0x911C', CType: int- See Also:
- Constant Field Values
-
GL_LOCATION
static final int GL_LOCATION
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_LOCATION" with expression '0x930E', CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_BINDING
static final int GL_SAMPLER_BINDING
GL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
Define "GL_SAMPLER_BINDING" with expression '0x8919', CType: int- See Also:
- Constant Field Values
-
GL_DRAW_INDIRECT_BUFFER
static final int GL_DRAW_INDIRECT_BUFFER
GL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0
Define "GL_DRAW_INDIRECT_BUFFER" with expression '0x8F3F', CType: int- See Also:
- Constant Field Values
-
GL_TESS_EVALUATION_SHADER
static final int GL_TESS_EVALUATION_SHADER
GL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_EXT_tessellation_shader,GL_OES_tessellation_shader
Alias for:GL_TESS_EVALUATION_SHADER_EXT,GL_TESS_EVALUATION_SHADER_OES
Define "GL_TESS_EVALUATION_SHADER" with expression '0x8E87', CType: int- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BARRIER_BIT
static final int GL_SHADER_STORAGE_BARRIER_BIT
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_shader_storage_buffer_object
Define "GL_SHADER_STORAGE_BARRIER_BIT" with expression '0x00002000', CType: int- See Also:
- Constant Field Values
-
GL_BLOCK_INDEX
static final int GL_BLOCK_INDEX
GL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
Define "GL_BLOCK_INDEX" with expression '0x92FD', CType: int- See Also:
- Constant Field Values
-
-
Method Detail
-
glFenceSync
long glFenceSync(int condition, int flags)Entry point to C language function:GLsync glFenceSync(GLenum condition, GLbitfield flags)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glFenceSyncAPPLE
-
glIsSync
boolean glIsSync(long sync)
Entry point to C language function:GLboolean glIsSync(GLsync sync)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glIsSyncAPPLE
-
glDeleteSync
void glDeleteSync(long sync)
Entry point to C language function:void glDeleteSync(GLsync sync)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glDeleteSyncAPPLE
-
glClientWaitSync
int glClientWaitSync(long sync, int flags, long timeout)Entry point to C language function:GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glClientWaitSyncAPPLE
-
glWaitSync
void glWaitSync(long sync, int flags, long timeout)Entry point to C language function:void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glWaitSyncAPPLE
-
glGetInteger64v
void glGetInteger64v(int pname, LongBuffer data)Entry point to C language function:void glGetInteger64v(GLenum pname, GLint64 * data)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glGetInteger64vAPPLE- Parameters:
data- a direct or array-backedLongBuffer
-
glGetInteger64v
void glGetInteger64v(int pname, long[] data, int data_offset)Entry point to C language function:void glGetInteger64v(GLenum pname, GLint64 * data)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glGetInteger64vAPPLE
-
glGetSynciv
void glGetSynciv(long sync, int pname, int bufSize, IntBuffer length, IntBuffer values)Entry point to C language function:void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glGetSyncivAPPLE
-
glGetSynciv
void glGetSynciv(long sync, int pname, int bufSize, int[] length, int length_offset, int[] values, int values_offset)Entry point to C language function:void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2,GL_ARB_sync,GL_APPLE_sync
Alias for:glGetSyncivAPPLE
-
glGetInteger64i_v
void glGetInteger64i_v(int target, int index, LongBuffer data)Entry point to C language function:void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2- Parameters:
data- a direct or array-backedLongBuffer
-
glGetInteger64i_v
void glGetInteger64i_v(int target, int index, long[] data, int data_offset)Entry point to C language function:void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2
-
glGetBufferParameteri64v
void glGetBufferParameteri64v(int target, int pname, LongBuffer params)Entry point to C language function:void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2- Parameters:
params- a direct or array-backedLongBuffer
-
glGetBufferParameteri64v
void glGetBufferParameteri64v(int target, int pname, long[] params, int params_offset)Entry point to C language function:void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params)
Part ofGL_ES_VERSION_3_0,GL_VERSION_3_2
-
glGenSamplers
void glGenSamplers(int count, IntBuffer samplers)Entry point to C language function:void glGenSamplers(GLsizei count, GLuint * samplers)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0- Parameters:
samplers- a direct or array-backedIntBuffer
-
glGenSamplers
void glGenSamplers(int count, int[] samplers, int samplers_offset)Entry point to C language function:void glGenSamplers(GLsizei count, GLuint * samplers)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glDeleteSamplers
void glDeleteSamplers(int count, IntBuffer samplers)Entry point to C language function:void glDeleteSamplers(GLsizei count, const GLuint * samplers)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0- Parameters:
samplers- a direct or array-backedIntBuffer
-
glDeleteSamplers
void glDeleteSamplers(int count, int[] samplers, int samplers_offset)Entry point to C language function:void glDeleteSamplers(GLsizei count, const GLuint * samplers)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glIsSampler
boolean glIsSampler(int sampler)
Entry point to C language function:GLboolean glIsSampler(GLuint sampler)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glBindSampler
void glBindSampler(int unit, int sampler)Entry point to C language function:void glBindSampler(GLuint unit, GLuint sampler)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glSamplerParameteri
void glSamplerParameteri(int sampler, int pname, int param)Entry point to C language function:void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glSamplerParameteriv
void glSamplerParameteriv(int sampler, int pname, IntBuffer param)Entry point to C language function:void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0- Parameters:
param- a direct or array-backedIntBuffer
-
glSamplerParameteriv
void glSamplerParameteriv(int sampler, int pname, int[] param, int param_offset)Entry point to C language function:void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glSamplerParameterf
void glSamplerParameterf(int sampler, int pname, float param)Entry point to C language function:void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glSamplerParameterfv
void glSamplerParameterfv(int sampler, int pname, FloatBuffer param)Entry point to C language function:void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0- Parameters:
param- a direct or array-backedFloatBuffer
-
glSamplerParameterfv
void glSamplerParameterfv(int sampler, int pname, float[] param, int param_offset)Entry point to C language function:void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glGetSamplerParameteriv
void glGetSamplerParameteriv(int sampler, int pname, IntBuffer params)Entry point to C language function:void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0- Parameters:
params- a direct or array-backedIntBuffer
-
glGetSamplerParameteriv
void glGetSamplerParameteriv(int sampler, int pname, int[] params, int params_offset)Entry point to C language function:void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glGetSamplerParameterfv
void glGetSamplerParameterfv(int sampler, int pname, FloatBuffer params)Entry point to C language function:void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0- Parameters:
params- a direct or array-backedFloatBuffer
-
glGetSamplerParameterfv
void glGetSamplerParameterfv(int sampler, int pname, float[] params, int params_offset)Entry point to C language function:void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params)
Part ofGL_ARB_sampler_objects,GL_VERSION_3_3,GL_ES_VERSION_3_0
-
glDispatchCompute
void glDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z)Entry point to C language function:void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
Part ofGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
-
glDispatchComputeIndirect
void glDispatchComputeIndirect(long indirect)
Entry point to C language function:void glDispatchComputeIndirect(GLintptr indirect)
Part ofGL_ARB_compute_shader,GL_ES_VERSION_3_1,GL_VERSION_4_3
-
glDrawArraysIndirect
void glDrawArraysIndirect(int mode, Buffer indirect)Entry point to C language function:void glDrawArraysIndirect(GLenum mode, const void * indirect)
Part ofGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0- Parameters:
indirect- a direct or array-backedBuffer
-
glDrawArraysIndirect
void glDrawArraysIndirect(int mode, long indirect_buffer_offset)Entry point to C language function:void glDrawArraysIndirect(GLenum mode, const void * indirect)
Part ofGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0
-
glDrawElementsIndirect
void glDrawElementsIndirect(int mode, int type, Buffer indirect)Entry point to C language function:void glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
Part ofGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0- Parameters:
indirect- a direct or array-backedBuffer
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glDrawElementsIndirect
void glDrawElementsIndirect(int mode, int type, long indirect_buffer_offset)Entry point to C language function:void glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
Part ofGL_ES_VERSION_3_1,GL_ARB_draw_indirect,GL_VERSION_4_0
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glGetProgramInterfaceiv
void glGetProgramInterfaceiv(int program, int programInterface, int pname, IntBuffer params)Entry point to C language function:void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query- Parameters:
params- a direct or array-backedIntBuffer
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glGetProgramInterfaceiv
void glGetProgramInterfaceiv(int program, int programInterface, int pname, int[] params, int params_offset)Entry point to C language function:void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
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glGetProgramResourceIndex
int glGetProgramResourceIndex(int program, int programInterface, ByteBuffer name)Entry point to C language function:GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query- Parameters:
name- a direct or array-backedByteBuffer
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glGetProgramResourceIndex
int glGetProgramResourceIndex(int program, int programInterface, byte[] name, int name_offset)Entry point to C language function:GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
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glGetProgramResourceName
void glGetProgramResourceName(int program, int programInterface, int index, int bufSize, IntBuffer length, ByteBuffer name)Entry point to C language function:void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query- Parameters:
length- a direct or array-backedIntBuffername- a direct or array-backedByteBuffer
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glGetProgramResourceName
void glGetProgramResourceName(int program, int programInterface, int index, int bufSize, int[] length, int length_offset, byte[] name, int name_offset)Entry point to C language function:void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
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glGetProgramResourceiv
void glGetProgramResourceiv(int program, int programInterface, int index, int propCount, IntBuffer props, int bufSize, IntBuffer length, IntBuffer params)Entry point to C language function:void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
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glGetProgramResourceiv
void glGetProgramResourceiv(int program, int programInterface, int index, int propCount, int[] props, int props_offset, int bufSize, int[] length, int length_offset, int[] params, int params_offset)Entry point to C language function:void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
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glGetProgramResourceLocation
int glGetProgramResourceLocation(int program, int programInterface, ByteBuffer name)Entry point to C language function:GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query- Parameters:
name- a direct or array-backedByteBuffer
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glGetProgramResourceLocation
int glGetProgramResourceLocation(int program, int programInterface, byte[] name, int name_offset)Entry point to C language function:GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_program_interface_query
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glMemoryBarrierByRegion
void glMemoryBarrierByRegion(int barriers)
Entry point to C language function:void glMemoryBarrierByRegion(GLbitfield barriers)
Part ofGL_VERSION_4_5,GL_ES_VERSION_3_1
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glBindVertexBuffer
void glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride)Entry point to C language function:void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
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glVertexAttribFormat
void glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset)Entry point to C language function:void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding,GL_NV_vertex_buffer_unified_memory
Alias for:glVertexAttribFormatNV
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glVertexAttribIFormat
void glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset)Entry point to C language function:void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding,GL_NV_vertex_buffer_unified_memory
Alias for:glVertexAttribIFormatNV
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glVertexAttribBinding
void glVertexAttribBinding(int attribindex, int bindingindex)Entry point to C language function:void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
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glVertexBindingDivisor
void glVertexBindingDivisor(int bindingindex, int divisor)Entry point to C language function:void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
Part ofGL_ES_VERSION_3_1,GL_VERSION_4_3,GL_ARB_vertex_attrib_binding
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glBlendBarrier
void glBlendBarrier()
Entry point to C language function:void glBlendBarrier()
Part ofGL_ES_VERSION_3_2,GL_KHR_blend_equation_advanced,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR,glBlendBarrierNV
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glDrawElementsBaseVertex
void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)Entry point to C language function:void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_draw_elements_base_vertex,GL_OES_draw_elements_base_vertex
Alias for:glDrawElementsBaseVertexEXT,glDrawElementsBaseVertexOES- Parameters:
indices- a direct or array-backedBuffer
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glDrawElementsBaseVertex
void glDrawElementsBaseVertex(int mode, int count, int type, long indices_buffer_offset, int basevertex)Entry point to C language function:void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_draw_elements_base_vertex,GL_OES_draw_elements_base_vertex
Alias for:glDrawElementsBaseVertexEXT,glDrawElementsBaseVertexOES
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glDrawRangeElementsBaseVertex
void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)Entry point to C language function:void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_draw_elements_base_vertex,GL_OES_draw_elements_base_vertex
Alias for:glDrawRangeElementsBaseVertexEXT,glDrawRangeElementsBaseVertexOES- Parameters:
indices- a direct or array-backedBuffer
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glDrawRangeElementsBaseVertex
void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, long indices_buffer_offset, int basevertex)Entry point to C language function:void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_EXT_draw_elements_base_vertex,GL_OES_draw_elements_base_vertex
Alias for:glDrawRangeElementsBaseVertexEXT,glDrawRangeElementsBaseVertexOES
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glDrawElementsInstancedBaseVertex
void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)Entry point to C language function:void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_draw_elements_base_vertex,GL_EXT_draw_elements_base_vertex
Alias for:glDrawElementsInstancedBaseVertexOES,glDrawElementsInstancedBaseVertexEXT- Parameters:
indices- a direct or array-backedBuffer
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glDrawElementsInstancedBaseVertex
void glDrawElementsInstancedBaseVertex(int mode, int count, int type, long indices_buffer_offset, int instancecount, int basevertex)Entry point to C language function:void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_ARB_draw_elements_base_vertex,GL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_draw_elements_base_vertex,GL_EXT_draw_elements_base_vertex
Alias for:glDrawElementsInstancedBaseVertexOES,glDrawElementsInstancedBaseVertexEXT
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glFramebufferTexture
void glFramebufferTexture(int target, int attachment, int texture, int level)Entry point to C language function:void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_ES_VERSION_3_2,GL_VERSION_3_2,GL_OES_geometry_shader,GL_NV_geometry_program4,GL_EXT_geometry_shader,GL_ARB_geometry_shader4
Alias for:glFramebufferTextureOES,glFramebufferTextureEXT,glFramebufferTextureARB
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glPrimitiveBoundingBox
void glPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)Entry point to C language function:void glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_ES_VERSION_3_2,GL_OES_primitive_bounding_box,GL_EXT_primitive_bounding_box,GL_ARB_ES3_2_compatibility
Alias for:glPrimitiveBoundingBoxOES,glPrimitiveBoundingBoxEXT,glPrimitiveBoundingBoxARB
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glPatchParameteri
void glPatchParameteri(int pname, int value)Entry point to C language function:void glPatchParameteri(GLenum pname, GLint value)
Part ofGL_ARB_tessellation_shader,GL_ES_VERSION_3_2,GL_VERSION_4_0,GL_OES_tessellation_shader,GL_EXT_tessellation_shader
Alias for:glPatchParameteriOES,glPatchParameteriEXT
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glTexBufferRange
void glTexBufferRange(int target, int internalformat, int buffer, long offset, long size)Entry point to C language function:void glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_ES_VERSION_3_2,GL_VERSION_4_3,GL_ARB_texture_buffer_range,GL_OES_texture_buffer,GL_EXT_texture_buffer
Alias for:glTexBufferRangeOES,glTexBufferRangeEXT
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