<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="fantong02" name="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" skipped="0" tests="5" time="21.913" timestamp="2025-06-28T17:34:57">
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  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test01CreateVisibleDestroy" time="2.086" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02aReparentTop2WinReparentRecreate" time="4.718" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02bReparentTop2WinReparentNative" time="4.766" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test03aReparentWin2TopReparentRecreate" time="4.68" />
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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751132097068 ms III - Start
SLOCK [T main @ 1751132097072 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
XXX VISIBLE.1 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.init.0 0x4c583ecf: tileRendererInUse null, GearsES2[obj 0x4c583ecf isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4c583ecf on Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
gear1 0x4c583ecf created: GearsObj[0x3a70b060, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4c583ecf created: GearsObj[0x28587aae, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4c583ecf created: GearsObj[0x28587aae, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.init.X 0x4c583ecf FIN GearsES2[obj 0x4c583ecf isInit true, usesShared false, 1 GearsObj[0x3a70b060, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x28587aae, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3b8a478f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.1 -> FALSE
XXX VISIBLE.2 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.2 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 2.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.3 -> FALSE
XXX VISIBLE.4 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 3.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.4 -> FALSE
XXX VISIBLE.5 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 4.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.5 -> FALSE
XXX VISIBLE.6 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.6 -> FALSE
XXX VISIBLE.7 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 6.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.7 -> FALSE
XXX VISIBLE.8 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 7.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.8 -> FALSE
XXX VISIBLE.9 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 8.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.9 -> FALSE
XXX VISIBLE.10 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 9.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.10 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 10.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A2: 1, B2: 1
Frames for animator.start(): A3: 658, B3: 440
Frames for animator.resume(): A4: 31, B4: 21
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x4c583ecf: tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x4c583ecf FIN
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#33,main-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
XXX VISIBLE.4 -> TRUE
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.0 0x4c583ecf: tileRendererInUse null, GearsES2[obj 0x4c583ecf isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4c583ecf on Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
gear1 0x4c583ecf created: GearsObj[0x3a297030, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4c583ecf created: GearsObj[0x23860223, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4c583ecf created: GearsObj[0x23860223, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.init.X 0x4c583ecf FIN GearsES2[obj 0x4c583ecf isInit true, usesShared false, 1 GearsObj[0x3a297030, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x23860223, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6b478363, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.reshape 0x4c583ecf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x4c583ecf, angle 242.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.display 0x4c583ecf 320x240, swapInterval 1, drawable 0x2c00004
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true) recreate: A5: 1, B5: 1
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x4c583ecf: tileRendererInUse null
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x4c583ecf FIN
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#36,main-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.init FIN
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.init.0 0x3c41ed1d: tileRendererInUse null, GearsES2[obj 0x3c41ed1d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3c41ed1d on Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
gear1 0x3c41ed1d created: GearsObj[0x6cccce62, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3c41ed1d created: GearsObj[0x56c3292f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3c41ed1d created: GearsObj[0x56c3292f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.init.X 0x3c41ed1d FIN GearsES2[obj 0x3c41ed1d isInit true, usesShared false, 1 GearsObj[0x6cccce62, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x56c3292f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3e589fd5, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x3c41ed1d 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x3c41ed1d, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.display 0x3c41ed1d 320x240, swapInterval 1, drawable 0x2c00004
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[#40,main-Animator#03,5,main] GearsES2.reshape 0x3c41ed1d 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x3c41ed1d, angle 313.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 630
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x3c41ed1d 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x3c41ed1d, angle 629.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(2) 0
Thread[#40,main-Animator#03,5,main] GearsES2.reshape 0x3c41ed1d 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x3c41ed1d, angle 629.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A10: 2997, B10: 15
Thread[#40,main-Animator#03,5,main] GearsES2.reshape 0x3c41ed1d 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x3c41ed1d, angle 994.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.reshape 0x3c41ed1d 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00008, msaa false, tileRendererInUse null
>> GearsES2 0x3c41ed1d, angle 1357.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#40,main-Animator#03,5,main] GearsES2.reshape 0x3c41ed1d 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00008, msaa false, tileRendererInUse null
>> GearsES2 0x3c41ed1d, angle 1357.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A11: 6743, B11: 10
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x3c41ed1d: tileRendererInUse null
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x3c41ed1d FIN
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#38,main-Display-.x11_:0-1-EDT-4,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.init FIN
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: -1
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.init.0 0x2d1ef81a: tileRendererInUse null, GearsES2[obj 0x2d1ef81a isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2d1ef81a on Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
gear1 0x2d1ef81a created: GearsObj[0x7b3cc196, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2d1ef81a created: GearsObj[0x37612844, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2d1ef81a created: GearsObj[0x37612844, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.init.X 0x2d1ef81a FIN GearsES2[obj 0x2d1ef81a isInit true, usesShared false, 1 GearsObj[0x7b3cc196, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x37612844, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x288b2cc6, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x2d1ef81a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d1ef81a, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d1ef81a 320x240, swapInterval 1, drawable 0x2c00004
Frames for window2.setVisible(true): A2: 1, B2: 1
Thread[#43,main-Animator#05,5,main] GearsES2.reshape 0x2d1ef81a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d1ef81a, angle 325.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 671
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d1ef81a 320x240, swapInterval 1, drawable 0x2c00004
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x2d1ef81a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d1ef81a, angle 661.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d1ef81a 320x240, swapInterval 1, drawable 0x2c00004
Frames(2) 1
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A10: 3285, B10: 23
Thread[#43,main-Animator#05,5,main] GearsES2.reshape 0x2d1ef81a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d1ef81a, angle 1056.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d1ef81a 320x240, swapInterval 1, drawable 0x2c00004
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d1ef81a 320x240, swapInterval 1, drawable 0x2c00004
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.reshape 0x2d1ef81a 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x2d1ef81a, angle 1444.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.display 0x2d1ef81a 320x240, swapInterval 1, drawable 0x2c00004
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A11: 7042, B11: 10
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.dispose 0x2d1ef81a: tileRendererInUse null
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] GearsES2.dispose 0x2d1ef81a FIN
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#41,main-Display-.x11_:0-1-EDT-5,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.init.0 0x5b12b668: tileRendererInUse null, GearsES2[obj 0x5b12b668 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5b12b668 on Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
gear1 0x5b12b668 created: GearsObj[0x768fa768, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5b12b668 created: GearsObj[0x70d378e0, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5b12b668 created: GearsObj[0x70d378e0, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.init.X 0x5b12b668 FIN GearsES2[obj 0x5b12b668 isInit true, usesShared false, 1 GearsObj[0x768fa768, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x70d378e0, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x272dfa39, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x5b12b668 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x5b12b668, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.display 0x5b12b668 320x240, swapInterval 1, drawable 0x2c00004
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
	null
	ShaderProgram[id=10, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=19, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.init FIN
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[#46,main-Animator#07,5,main] GearsES2.reshape 0x5b12b668 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x5b12b668, angle 391.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x5b12b668 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x5b12b668, angle 764.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#46,main-Animator#07,5,main] GearsES2.reshape 0x5b12b668 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x5b12b668, angle 764.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A10: 3856, B10: 10
Thread[#46,main-Animator#07,5,main] GearsES2.reshape 0x5b12b668 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00006, msaa false, tileRendererInUse null
>> GearsES2 0x5b12b668, angle 851.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.reshape 0x5b12b668 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00008, msaa false, tileRendererInUse null
>> GearsES2 0x5b12b668, angle 1210.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#46,main-Animator#07,5,main] GearsES2.reshape 0x5b12b668 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00008, msaa false, tileRendererInUse null
>> GearsES2 0x5b12b668, angle 1210.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A11: 6278, B11: 20
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.dispose 0x5b12b668: tileRendererInUse null
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] GearsES2.dispose 0x5b12b668 FIN
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#44,main-Display-.x11_:0-1-EDT-6,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.init.0 0x7586beff: tileRendererInUse null, GearsES2[obj 0x7586beff isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7586beff on Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
gear1 0x7586beff created: GearsObj[0x594d952, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7586beff created: GearsObj[0x330ebdbe, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7586beff created: GearsObj[0x330ebdbe, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.init.X 0x7586beff FIN GearsES2[obj 0x7586beff isInit true, usesShared false, 1 GearsObj[0x594d952, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x330ebdbe, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x54c59790, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x7586beff 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x7586beff, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x7586beff 320x240, swapInterval 1, drawable 0x2c00004
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.sw]
GL Version     4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, software) - 4.5 (Compatibility Profile) Mesa 22.3.6 [GL 4.5.0, vendor 22.3.6 ((Compatibility Profile) Mesa 22.3.6)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 15.0.6, 256 bits)
GL_VERSION     4.5 (Compatibility Profile) Mesa 22.3.6
GLSL           true, has-compiler-func: true, version: 4.50 / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS  302
GLX_EXTENSIONS 25
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
	null
	ShaderProgram[id=12, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=23, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.init FIN
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x2c00002, tileRendererInUse null
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
Thread[#51,main-Animator#09,5,main] GearsES2.reshape 0x7586beff 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x7586beff, angle 238.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x7586beff 320x240, swapInterval 1, drawable 0x2c00004
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x7586beff 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x7586beff, angle 631.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x7586beff 320x240, swapInterval 1, drawable 0x2c00004
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A10: 3345, B10: 4
Thread[#51,main-Animator#09,5,main] GearsES2.reshape 0x7586beff 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x7586beff, angle 926.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x7586beff 320x240, swapInterval 1, drawable 0x2c00004
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.reshape 0x7586beff 0/0 320x240 of 320x240, swapInterval 1, drawable 0x2c00004, msaa false, tileRendererInUse null
>> GearsES2 0x7586beff, angle 1258.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.display 0x7586beff 320x240, swapInterval 1, drawable 0x2c00004
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A11: 6540, B11: 22
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.dispose 0x7586beff: tileRendererInUse null
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] GearsES2.dispose 0x7586beff FIN
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#49,main-Display-.x11_:0-1-EDT-9,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751132118370 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1751132118372 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
