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<testsuite errors="0" failures="0" hostname="fantong02" name="com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT" skipped="0" tests="4" time="5.453" timestamp="2025-06-28T17:24:14">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT" name="testWriteRead01aMap" time="1.533" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT" name="testWriteRead01bMap" time="1.102" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT" name="testWriteRead02aMapRange" time="1.099" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT" name="testWriteRead02bMapRange" time="1.097" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751131454604 ms III - Start
SLOCK [T main @ 1751131454609 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT - testWriteRead01aMap
Dropping GLCaps[glx vid 0x583, fbc 0x1c4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x587, fbc 0x1c8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x613, fbc 0x254: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x617, fbc 0x258: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6a2, fbc 0x404: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6a6, fbc 0x408: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x732, fbc 0x494: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x736, fbc 0x498: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x58f, fbc 0x1d0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x593, fbc 0x1d4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x61f, fbc 0x260: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x623, fbc 0x264: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ae, fbc 0x410: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6b2, fbc 0x414: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x73e, fbc 0x4a0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x742, fbc 0x4a4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x577, fbc 0x1b8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x57b, fbc 0x1bc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x607, fbc 0x248: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x60b, fbc 0x24c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x696, fbc 0x3f8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x69a, fbc 0x3fc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x726, fbc 0x488: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x72a, fbc 0x48c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x53b, fbc 0x17c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x53f, fbc 0x180: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5cb, fbc 0x20c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5cf, fbc 0x210: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x65a, fbc 0x3bc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x65e, fbc 0x3c0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ea, fbc 0x44c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ee, fbc 0x450: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x547, fbc 0x188: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x54b, fbc 0x18c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5d7, fbc 0x218: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5db, fbc 0x21c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x666, fbc 0x3c8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x66a, fbc 0x3cc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6f6, fbc 0x458: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6fa, fbc 0x45c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x52f, fbc 0x170: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x533, fbc 0x174: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5bf, fbc 0x200: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5c3, fbc 0x204: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x64e, fbc 0x3b0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x652, fbc 0x3b4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6de, fbc 0x440: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6e2, fbc 0x444: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
gpu-01 GL_ARRAY_BUFFER -> bufferName 1 -> GLBufferStorage[name 1, size 36, mutable usage 0x88E5, mapped null]
gpu-02 mapped GL_ARRAY_BUFFER, floatOffset 0, byteOffset 0, mapByteLength 36 -> java.nio.DirectByteBuffer[pos=0 lim=36 cap=36]
gpu-03 GL_ARRAY_BUFFER -> bufferName 1 -> GLBufferStorage[name 1, size 36, mutable usage 0x88E5, mapped java.nio.DirectByteBuffer[pos=0 lim=36 cap=36]]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT - testWriteRead01aMap
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT - testWriteRead01bMap
Dropping GLCaps[glx vid 0x583, fbc 0x1c4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x587, fbc 0x1c8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x613, fbc 0x254: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x617, fbc 0x258: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6a2, fbc 0x404: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6a6, fbc 0x408: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x732, fbc 0x494: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x736, fbc 0x498: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x58f, fbc 0x1d0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x593, fbc 0x1d4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x61f, fbc 0x260: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x623, fbc 0x264: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ae, fbc 0x410: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6b2, fbc 0x414: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x73e, fbc 0x4a0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x742, fbc 0x4a4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x577, fbc 0x1b8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x57b, fbc 0x1bc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x607, fbc 0x248: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x60b, fbc 0x24c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x696, fbc 0x3f8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x69a, fbc 0x3fc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x726, fbc 0x488: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x72a, fbc 0x48c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x53b, fbc 0x17c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x53f, fbc 0x180: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5cb, fbc 0x20c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5cf, fbc 0x210: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x65a, fbc 0x3bc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x65e, fbc 0x3c0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ea, fbc 0x44c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ee, fbc 0x450: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x547, fbc 0x188: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x54b, fbc 0x18c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5d7, fbc 0x218: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5db, fbc 0x21c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x666, fbc 0x3c8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x66a, fbc 0x3cc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6f6, fbc 0x458: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6fa, fbc 0x45c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x52f, fbc 0x170: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x533, fbc 0x174: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5bf, fbc 0x200: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5c3, fbc 0x204: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x64e, fbc 0x3b0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x652, fbc 0x3b4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6de, fbc 0x440: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6e2, fbc 0x444: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
gpu-01 GL_ARRAY_BUFFER -> bufferName 1 -> GLBufferStorage[name 1, size 36, mutable usage 0x88E5, mapped null]
gpu-02 mapped GL_ARRAY_BUFFER, floatOffset 0, byteOffset 0, mapByteLength 36 -> java.nio.DirectByteBuffer[pos=0 lim=36 cap=36]
gpu-03 GL_ARRAY_BUFFER -> bufferName 1 -> GLBufferStorage[name 1, size 36, mutable usage 0x88E5, mapped java.nio.DirectByteBuffer[pos=0 lim=36 cap=36]]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT - testWriteRead01bMap
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT - testWriteRead02aMapRange
Dropping GLCaps[glx vid 0x583, fbc 0x1c4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x587, fbc 0x1c8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x613, fbc 0x254: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x617, fbc 0x258: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6a2, fbc 0x404: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6a6, fbc 0x408: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x732, fbc 0x494: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x736, fbc 0x498: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x58f, fbc 0x1d0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x593, fbc 0x1d4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x61f, fbc 0x260: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x623, fbc 0x264: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ae, fbc 0x410: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6b2, fbc 0x414: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x73e, fbc 0x4a0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x742, fbc 0x4a4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x577, fbc 0x1b8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x57b, fbc 0x1bc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x607, fbc 0x248: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x60b, fbc 0x24c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x696, fbc 0x3f8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x69a, fbc 0x3fc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x726, fbc 0x488: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x72a, fbc 0x48c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x53b, fbc 0x17c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x53f, fbc 0x180: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5cb, fbc 0x20c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5cf, fbc 0x210: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x65a, fbc 0x3bc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x65e, fbc 0x3c0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ea, fbc 0x44c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ee, fbc 0x450: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x547, fbc 0x188: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x54b, fbc 0x18c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5d7, fbc 0x218: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5db, fbc 0x21c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x666, fbc 0x3c8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x66a, fbc 0x3cc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6f6, fbc 0x458: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6fa, fbc 0x45c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x52f, fbc 0x170: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x533, fbc 0x174: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5bf, fbc 0x200: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5c3, fbc 0x204: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x64e, fbc 0x3b0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x652, fbc 0x3b4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6de, fbc 0x440: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6e2, fbc 0x444: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
gpu-01 GL_ARRAY_BUFFER -> bufferName 1 -> GLBufferStorage[name 1, size 36, mutable usage 0x88E5, mapped null]
gpu-02 mapped GL_ARRAY_BUFFER, floatOffset 3, byteOffset 12, mapByteLength 24 -> java.nio.DirectByteBuffer[pos=0 lim=24 cap=24]
gpu-03 GL_ARRAY_BUFFER -> bufferName 1 -> GLBufferStorage[name 1, size 36, mutable usage 0x88E5, mapped java.nio.DirectByteBuffer[pos=0 lim=24 cap=24]]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT - testWriteRead02aMapRange
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT - testWriteRead02bMapRange
Dropping GLCaps[glx vid 0x583, fbc 0x1c4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x587, fbc 0x1c8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x613, fbc 0x254: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x617, fbc 0x258: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6a2, fbc 0x404: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6a6, fbc 0x408: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x732, fbc 0x494: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x736, fbc 0x498: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x58f, fbc 0x1d0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x593, fbc 0x1d4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x61f, fbc 0x260: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x623, fbc 0x264: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ae, fbc 0x410: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6b2, fbc 0x414: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x73e, fbc 0x4a0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x742, fbc 0x4a4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x577, fbc 0x1b8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x57b, fbc 0x1bc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x607, fbc 0x248: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x60b, fbc 0x24c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x696, fbc 0x3f8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x69a, fbc 0x3fc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x726, fbc 0x488: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x72a, fbc 0x48c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x53b, fbc 0x17c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x53f, fbc 0x180: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5cb, fbc 0x20c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5cf, fbc 0x210: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x65a, fbc 0x3bc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x65e, fbc 0x3c0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ea, fbc 0x44c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6ee, fbc 0x450: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x547, fbc 0x188: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x54b, fbc 0x18c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5d7, fbc 0x218: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5db, fbc 0x21c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x666, fbc 0x3c8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x66a, fbc 0x3cc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6f6, fbc 0x458: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6fa, fbc 0x45c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x52f, fbc 0x170: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x533, fbc 0x174: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5bf, fbc 0x200: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x5c3, fbc 0x204: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x64e, fbc 0x3b0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x652, fbc 0x3b4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6de, fbc 0x440: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
Dropping GLCaps[glx vid 0x6e2, fbc 0x444: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[fbo]] != recommended[0]
gpu-01 GL_ARRAY_BUFFER -> bufferName 1 -> GLBufferStorage[name 1, size 36, mutable usage 0x88E5, mapped null]
gpu-02 mapped GL_ARRAY_BUFFER, floatOffset 3, byteOffset 12, mapByteLength 24 -> java.nio.DirectByteBuffer[pos=0 lim=24 cap=24]
gpu-03 GL_ARRAY_BUFFER -> bufferName 1 -> GLBufferStorage[name 1, size 36, mutable usage 0x88E5, mapped java.nio.DirectByteBuffer[pos=0 lim=24 cap=24]]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead02NEWT - testWriteRead02bMapRange
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751131459464 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1751131459468 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
]]></system-err>
</testsuite>
