JOGL v2.6.0-rc-20250706
JOGL, High-Performance Graphics Binding for Java™ (public API).
com.jogamp.opengl.demos.es2.TextureSequenceCubeES2 Class Reference
Inheritance diagram for com.jogamp.opengl.demos.es2.TextureSequenceCubeES2:
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Public Member Functions

 TextureSequenceCubeES2 (final TextureSequence texSource, final boolean innerCube, final float zoom0, final float rotx, final float roty)
 
void init (final GLAutoDrawable drawable)
 Called by the drawable immediately after the OpenGL context is initialized. More...
 
void reshape (final GLAutoDrawable drawable, final int x, final int y, final int width, final int height)
 Called by the drawable during the first repaint after the component has been resized. More...
 
void dispose (final GLAutoDrawable drawable)
 Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs. More...
 
void display (final GLAutoDrawable drawable)
 Called by the drawable to initiate OpenGL rendering by the client. More...
 
void init (GLAutoDrawable drawable)
 Called by the drawable immediately after the OpenGL context is initialized. More...
 
void dispose (GLAutoDrawable drawable)
 Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs. More...
 
void display (GLAutoDrawable drawable)
 Called by the drawable to initiate OpenGL rendering by the client. More...
 
void reshape (GLAutoDrawable drawable, int x, int y, int width, int height)
 Called by the drawable during the first repaint after the component has been resized. More...
 

Public Attributes

ShaderState st
 
PMVMatrix pmvMatrix
 
float zoom =-2.3f
 

Detailed Description

Definition at line 58 of file TextureSequenceCubeES2.java.

Constructor & Destructor Documentation

◆ TextureSequenceCubeES2()

com.jogamp.opengl.demos.es2.TextureSequenceCubeES2.TextureSequenceCubeES2 ( final TextureSequence  texSource,
final boolean  innerCube,
final float  zoom0,
final float  rotx,
final float  roty 
)

Definition at line 59 of file TextureSequenceCubeES2.java.

Member Function Documentation

◆ display()

void com.jogamp.opengl.demos.es2.TextureSequenceCubeES2.display ( final GLAutoDrawable  drawable)

Called by the drawable to initiate OpenGL rendering by the client.

After all GLEventListeners have been notified of a display event, the drawable will swap its buffers if setAutoSwapBufferMode is enabled.

Implements com.jogamp.opengl.GLEventListener.

Definition at line 367 of file TextureSequenceCubeES2.java.

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◆ dispose()

void com.jogamp.opengl.demos.es2.TextureSequenceCubeES2.dispose ( final GLAutoDrawable  drawable)

Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs.

Called by the drawable before the OpenGL context is destroyed by an external event, like a reconfiguration of the GLAutoDrawable closing an attached window, but also manually by calling destroy.

Note that this event does not imply the end of life of the application. It could be produced with a followup call to init(GLAutoDrawable) in case the GLContext has been recreated, e.g. due to a pixel configuration change in a multihead environment.

Implements com.jogamp.opengl.GLEventListener.

Definition at line 354 of file TextureSequenceCubeES2.java.

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◆ init()

void com.jogamp.opengl.demos.es2.TextureSequenceCubeES2.init ( final GLAutoDrawable  drawable)

Called by the drawable immediately after the OpenGL context is initialized.

Can be used to perform one-time OpenGL initialization per GLContext, such as setup of lights and display lists.

Note that this method may be called more than once if the underlying OpenGL context for the GLAutoDrawable is destroyed and recreated, for example if a GLCanvas is removed from the widget hierarchy and later added again.

Implements com.jogamp.opengl.GLEventListener.

Definition at line 213 of file TextureSequenceCubeES2.java.

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◆ reshape()

void com.jogamp.opengl.demos.es2.TextureSequenceCubeES2.reshape ( final GLAutoDrawable  drawable,
final int  x,
final int  y,
final int  width,
final int  height 
)

Called by the drawable during the first repaint after the component has been resized.

The client can update it's viewport associated data and view volume of the window appropriately.

For efficiency the GL viewport has already been updated via glViewport(x, y, width, height) when this method is called.

Parameters
drawablethe triggering GLAutoDrawable
xlower left corner of the viewport rectangle in pixel units
ylower left corner of the viewport rectangle in pixel units
widthwidth of the viewport rectangle in pixel units
heightheight of the viewport rectangle in pixel units

Implements com.jogamp.opengl.GLEventListener.

Definition at line 311 of file TextureSequenceCubeES2.java.

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Member Data Documentation

◆ pmvMatrix

PMVMatrix com.jogamp.opengl.demos.es2.TextureSequenceCubeES2.pmvMatrix

Definition at line 69 of file TextureSequenceCubeES2.java.

◆ st

ShaderState com.jogamp.opengl.demos.es2.TextureSequenceCubeES2.st

Definition at line 68 of file TextureSequenceCubeES2.java.

◆ zoom

float com.jogamp.opengl.demos.es2.TextureSequenceCubeES2.zoom =-2.3f

Definition at line 75 of file TextureSequenceCubeES2.java.


The documentation for this class was generated from the following file: