| GL_AMBIENT | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_AMBIENT_AND_DIFFUSE | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_COLOR_MATERIAL | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_CONSTANT_ATTENUATION | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_DIFFUSE | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_EMISSION | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_FLAT | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHT0 | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHT1 | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHT2 | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHT3 | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHT4 | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHT5 | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHT6 | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHT7 | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LIGHTING | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_LINEAR_ATTENUATION | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_NORMALIZE | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_POSITION | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_QUADRATIC_ATTENUATION | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_SHININESS | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_SMOOTH | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_SPECULAR | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_SPOT_CUTOFF | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_SPOT_DIRECTION | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| GL_SPOT_EXPONENT | com.jogamp.opengl.fixedfunc.GLLightingFunc | static |
| glColor4f(float red, float green, float blue, float alpha) | com.jogamp.opengl.fixedfunc.GLLightingFunc | |
| glLightfv(int light, int pname, java.nio.FloatBuffer params) | com.jogamp.opengl.fixedfunc.GLLightingFunc | |
| glLightfv(int light, int pname, float[] params, int params_offset) | com.jogamp.opengl.fixedfunc.GLLightingFunc | |
| glMaterialf(int face, int pname, float param) | com.jogamp.opengl.fixedfunc.GLLightingFunc | |
| glMaterialfv(int face, int pname, java.nio.FloatBuffer params) | com.jogamp.opengl.fixedfunc.GLLightingFunc | |
| glMaterialfv(int face, int pname, float[] params, int params_offset) | com.jogamp.opengl.fixedfunc.GLLightingFunc | |
| glShadeModel(int mode) | com.jogamp.opengl.fixedfunc.GLLightingFunc | |