4package com.jogamp.opengl;
7import com.jogamp.opengl.*;
8import com.jogamp.opengl.fixedfunc.*;
10import com.jogamp.gluegen.runtime.*;
11import com.jogamp.common.os.*;
12import com.jogamp.common.nio.*;
14import com.jogamp.common.util.*;
17import java.util.HashMap;
18import java.nio.charset.Charset;
19import java.nio.charset.StandardCharsets;
static final int GL_WEIGHTED_AVERAGE_ARB
GL_ARB_texture_filter_minmax Define "GL_WEIGHTED_AVERAGE_ARB" with expression '0x9367',...
void glVertexP3ui(int type, int value)
Entry point to C language function: void {@native glVertexP3ui}(GLenum type, GLuint value) Part of...
void glVertexP4uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP4uiv}(GLenum type, const GLuint * value) ...
void glTexCoordP4ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP4ui}(GLenum type, GLuint coords) Part...
void glTexCoordP1uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP1uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoordP2uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glMultiTexCoordP2uiv}(GLenum texture,...
void glColorP4uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glColorP4uiv}(GLenum type, const GLuint * color) ...
void glTexCoordP3uiv(int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glTexCoordP3uiv}(GLenum type, const GLuint * coord...
void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertex}(GLenum mode,...
void glColorP3ui(int type, int color)
Entry point to C language function: void {@native glColorP3ui}(GLenum type, GLuint color) Part of ...
void glColorP3uiv(int type, int[] color, int color_offset)
Entry point to C language function: void {@native glColorP3uiv}(GLenum type, const GLuint * color) ...
void glMultiTexCoordP3uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glMultiTexCoordP3uiv}(GLenum texture,...
void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertex}(GLenum mode,...
void glTexCoordP3uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP3uiv}(GLenum type, const GLuint * coord...
void glNormalP3ui(int type, int coords)
Entry point to C language function: void {@native glNormalP3ui}(GLenum type, GLuint coords) Part o...
void glNormalP3uiv(int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glNormalP3uiv}(GLenum type, const GLuint * coords)...
void glNormalP3uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glNormalP3uiv}(GLenum type, const GLuint * coords)...
void glTexCoordP1uiv(int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glTexCoordP1uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoordP2uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP2uiv}(GLenum texture,...
void glColorP3uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glColorP3uiv}(GLenum type, const GLuint * color) ...
void glMultiTexCoordP2ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP2ui}(GLenum texture,...
void glVertexP3uiv(int type, int[] value, int value_offset)
Entry point to C language function: void {@native glVertexP3uiv}(GLenum type, const GLuint * value) ...
void glVertexP4uiv(int type, int[] value, int value_offset)
Entry point to C language function: void {@native glVertexP4uiv}(GLenum type, const GLuint * value) ...
static final int GL_TEXTURE_REDUCTION_MODE_ARB
GL_ARB_texture_filter_minmax Define "GL_TEXTURE_REDUCTION_MODE_ARB" with expression '0x9366',...
void glVertexP4ui(int type, int value)
Entry point to C language function: void {@native glVertexP4ui}(GLenum type, GLuint value) Part of...
void glMultiTexCoordP1uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP1uiv}(GLenum texture,...
void glSecondaryColorP3ui(int type, int color)
Entry point to C language function: void {@native glSecondaryColorP3ui}(GLenum type,...
void glMultiTexCoordP3uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP3uiv}(GLenum texture,...
void glVertexP2uiv(int type, int[] value, int value_offset)
Entry point to C language function: void {@native glVertexP2uiv}(GLenum type, const GLuint * value) ...
void glVertexP3uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP3uiv}(GLenum type, const GLuint * value) ...
void glSecondaryColorP3uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glSecondaryColorP3uiv}(GLenum type,...
void glVertexP2ui(int type, int value)
Entry point to C language function: void {@native glVertexP2ui}(GLenum type, GLuint value) Part of...
void glTexCoordP1ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP1ui}(GLenum type, GLuint coords) Part...
void glTexCoordP2ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP2ui}(GLenum type, GLuint coords) Part...
void glVertexP2uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP2uiv}(GLenum type, const GLuint * value) ...
void glTexCoordP2uiv(int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glTexCoordP2uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoordP1ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP1ui}(GLenum texture,...
void glSecondaryColorP3uiv(int type, int[] color, int color_offset)
Entry point to C language function: void {@native glSecondaryColorP3uiv}(GLenum type,...
void glMultiTexCoordP1uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glMultiTexCoordP1uiv}(GLenum texture,...
void glTexCoordP4uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP4uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoordP4uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP4uiv}(GLenum texture,...
void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawElementsBaseVertex}(GLenum mode,...
void glColorP4ui(int type, int color)
Entry point to C language function: void {@native glColorP4ui}(GLenum type, GLuint color) Part of ...
void glMultiTexCoordP4ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP4ui}(GLenum texture,...
void glColorP4uiv(int type, int[] color, int color_offset)
Entry point to C language function: void {@native glColorP4uiv}(GLenum type, const GLuint * color) ...
void glTexCoordP3ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP3ui}(GLenum type, GLuint coords) Part...
void glMultiTexCoordP4uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glMultiTexCoordP4uiv}(GLenum texture,...
void glTexCoordP4uiv(int type, int[] coords, int coords_offset)
Entry point to C language function: void {@native glTexCoordP4uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoordP3ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP3ui}(GLenum texture,...
void glTexCoordP2uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP2uiv}(GLenum type, const GLuint * coord...