JOGL v2.6.0-rc-20250706
JOGL, High-Performance Graphics Binding for Java™ (public API).
TextRenderer.java File Reference

Go to the source code of this file.

Classes

class  com.jogamp.opengl.util.awt.TextRenderer
 Renders bitmapped Java 2D text into an OpenGL window with high performance, full Unicode support, and a simple API. More...
 
interface  com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate
 Class supporting more full control over the process of rendering the bitmapped text. More...
 
class  com.jogamp.opengl.util.awt.TextRenderer.TextData
 
class  com.jogamp.opengl.util.awt.TextRenderer.Manager
 
class  com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate
 
class  com.jogamp.opengl.util.awt.TextRenderer.Glyph
 A Glyph represents either a single unicode glyph or a substring of characters to be drawn.
 
class  com.jogamp.opengl.util.awt.TextRenderer.GlyphProducer
 
class  com.jogamp.opengl.util.awt.TextRenderer.Pipelined_QuadRenderer
 
class  com.jogamp.opengl.util.awt.TextRenderer.DebugListener
 

Packages

package  com.jogamp.opengl.util.awt
 Copyright 2013 JogAmp Community.