JOGL
v2.6.0-rc-20250706
JOGL, High-Performance Graphics Binding for Java (public API).
ShaderSelectionMode.java
Go to the documentation of this file.
1
package
com.jogamp.opengl.util.glsl.fixedfunc;
2
3
/**
4
* Shader selection mode
5
*
6
* @see ShaderSelectionMode#AUTO
7
* @see ShaderSelectionMode#COLOR
8
* @see ShaderSelectionMode#COLOR_LIGHT_PER_VERTEX
9
* @see ShaderSelectionMode#COLOR_TEXTURE
10
* @see ShaderSelectionMode#COLOR_TEXTURE_LIGHT_PER_VERTEX
11
*/
12
public
enum
ShaderSelectionMode
{
13
/** Auto shader selection, based upon FFP states. */
14
AUTO
,
15
/** Fixed shader selection: Simple color. */
16
COLOR
,
17
/** Fixed shader selection: Multi-Textured color. 2 texture units. */
18
COLOR_TEXTURE2
,
19
/** Fixed shader selection: Multi-Textured color. 4 texture units. */
20
COLOR_TEXTURE4
,
21
/** Fixed shader selection: Multi-Textured color. 8 texture units. */
22
COLOR_TEXTURE8
,
23
/** Fixed shader selection: Color with vertex-lighting. */
24
COLOR_LIGHT_PER_VERTEX
,
25
/** Fixed shader selection: Multi-Textured color with vertex-lighting. 8 texture units.*/
26
COLOR_TEXTURE8_LIGHT_PER_VERTEX
27
}
com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
Shader selection mode.
Definition:
ShaderSelectionMode.java:12
com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode.AUTO
AUTO
Auto shader selection, based upon FFP states.
Definition:
ShaderSelectionMode.java:14
com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode.COLOR
COLOR
Fixed shader selection: Simple color.
Definition:
ShaderSelectionMode.java:16
com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode.COLOR_LIGHT_PER_VERTEX
COLOR_LIGHT_PER_VERTEX
Fixed shader selection: Color with vertex-lighting.
Definition:
ShaderSelectionMode.java:24
com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode.COLOR_TEXTURE8
COLOR_TEXTURE8
Fixed shader selection: Multi-Textured color.
Definition:
ShaderSelectionMode.java:22
com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode.COLOR_TEXTURE2
COLOR_TEXTURE2
Fixed shader selection: Multi-Textured color.
Definition:
ShaderSelectionMode.java:18
com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode.COLOR_TEXTURE4
COLOR_TEXTURE4
Fixed shader selection: Multi-Textured color.
Definition:
ShaderSelectionMode.java:20
src
jogl
classes
com
jogamp
opengl
util
glsl
fixedfunc
ShaderSelectionMode.java
Generated by
1.9.4