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JOGL v2.6.0-rc-20250706
JOGL, High-Performance Graphics Binding for Java (public API).
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Specific data synchronization action implemented by the data provider to update the buffer with the underlying data before usage, e.g. More...
Public Member Functions | |
| void | sync () |
| Synchronizes the buffer with the underlying data before usage. More... | |
Specific data synchronization action implemented by the data provider to update the buffer with the underlying data before usage, e.g.
uploading the GLUniformData data to the GPU.
Example: Invoked before delivering GLUniformData's data via getObject() or getBuffer().
Definition at line 38 of file SyncAction.java.
| void com.jogamp.math.util.SyncAction.sync | ( | ) |
Synchronizes the buffer with the underlying data before usage.
Example: GLUniformData issues this method before delivering data via getObject() or getBuffer().