JOGL v2.6.0-rc-20250706
JOGL, High-Performance Graphics Binding for Java™ (public API).
com.jogamp.opengl.util.texture.ImageSequence Member List

This is the complete list of members for com.jogamp.opengl.util.texture.ImageSequence, including all inherited members.

addFrame(final GL gl, final Texture tex)com.jogamp.opengl.util.texture.ImageSequence
addFrame(final GL gl, final TextureSequence.TextureFrame frame)com.jogamp.opengl.util.texture.ImageSequence
addFrame(final GL gl, final Class<?> context, final String imageResourcePath, final String imageSuffix)com.jogamp.opengl.util.texture.ImageSequence
destroy(final GL gl)com.jogamp.opengl.util.texture.ImageSequence
getARatioLetterboxBackColor()com.jogamp.opengl.util.texture.ImageSequence
getCurrentIdx()com.jogamp.opengl.util.texture.ImageSequence
getFrame(final int idx)com.jogamp.opengl.util.texture.ImageSequence
getFrameCount()com.jogamp.opengl.util.texture.ImageSequence
getLastTexture()com.jogamp.opengl.util.texture.ImageSequence
getNextTexture(final GL gl)com.jogamp.opengl.util.texture.ImageSequence
getRequiredExtensionsShaderStub()com.jogamp.opengl.util.texture.ImageSequence
getTextureFragmentShaderHashCode()com.jogamp.opengl.util.texture.ImageSequence
getTextureFragmentShaderHashID()com.jogamp.opengl.util.texture.ImageSequence
getTextureLookupFragmentShaderImpl()com.jogamp.opengl.util.texture.ImageSequence
getTextureLookupFunctionName()com.jogamp.opengl.util.texture.ImageSequence
getTextureMinMagFilter()com.jogamp.opengl.util.texture.ImageSequence
getTextureSampler2DType()com.jogamp.opengl.util.texture.ImageSequence
getTextureTarget()com.jogamp.opengl.util.texture.ImageSequence
getTextureUnit()com.jogamp.opengl.util.texture.ImageSequence
getTextureWrapST()com.jogamp.opengl.util.texture.ImageSequence
ImageSequence(final int textureUnit, final boolean useBuildInTexLookup)com.jogamp.opengl.util.texture.ImageSequence
isManualStepping()com.jogamp.opengl.util.texture.ImageSequence
isSequenceAnimating()com.jogamp.opengl.util.texture.ImageSequence
isTextureAvailable()com.jogamp.opengl.util.texture.ImageSequence
removeAllFrames()com.jogamp.opengl.util.texture.ImageSequence
removeFrame(final TextureFrame tex)com.jogamp.opengl.util.texture.ImageSequence
sampler2Dcom.jogamp.opengl.util.texture.TextureSequencestatic
samplerExternalOEScom.jogamp.opengl.util.texture.TextureSequencestatic
setARatioAdjustment(final boolean v)com.jogamp.opengl.util.texture.ImageSequence
setARatioLetterbox(final boolean v, final Vec4f backColor)com.jogamp.opengl.util.texture.ImageSequence
setCurrentIdx(final int idx)com.jogamp.opengl.util.texture.ImageSequence
setManualStepping(final boolean v)com.jogamp.opengl.util.texture.ImageSequence
setParams(final int magFilter, final int minFilter, final int wrapS, final int wrapT)com.jogamp.opengl.util.texture.ImageSequence
setTexCoordBBox(final Texture tex, final AABBox box, final boolean letterBox, final float[] colorTexBBox, final boolean verbose)com.jogamp.opengl.util.texture.TextureSequencestatic
setTexCoordBBoxSimple(final Texture tex, final AABBox box, final float[] colorTexBBox, final boolean verbose)com.jogamp.opengl.util.texture.TextureSequencestatic
setTextureLookupFunctionName(final String texLookupFuncName)com.jogamp.opengl.util.texture.ImageSequence
useARatioAdjustment()com.jogamp.opengl.util.texture.ImageSequence
useARatioLetterbox()com.jogamp.opengl.util.texture.ImageSequence