JOGL v2.6.0-rc-20250706
JOGL, High-Performance Graphics Binding for Java™ (public API).
com.jogamp.opengl.test.junit.util.NewtTestUtil Member List

This is the complete list of members for com.jogamp.opengl.test.junit.util.NewtTestUtil, including all inherited members.

addClosingListener(final Window win)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
closeWindow(final Window win, final boolean willClose, final TestUtil.WindowClosingListener closingListener, final Runnable waitAction)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
hasPosition(final Window win, final int expX, final int expY, final int maxDX, final int maxDY)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
hasPositionMax2xInsetsOr64Pix(final Window win, final int shouldX, final int shouldY)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
POLL_DIVIDERcom.jogamp.opengl.test.junit.util.TestUtilstatic
RETRY_NUMBERcom.jogamp.opengl.test.junit.util.TestUtilstatic
TIME_OUTcom.jogamp.opengl.test.junit.util.TestUtilstatic
TIME_SLICEcom.jogamp.opengl.test.junit.util.TestUtilstatic
waitForFocus(final Window win, final Runnable waitAction)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
waitForFocus(final Window win, final FocusEventCountAdapter gain, final FocusEventCountAdapter lost, final Runnable waitAction)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
com::jogamp::opengl::test::junit::util::TestUtil.waitForFocus(final FocusEventCountAdapter gain, final FocusEventCountAdapter lost, final Runnable waitAction)com.jogamp.opengl.test.junit.util.TestUtilstatic
waitForRealized(final Screen screen, final boolean realized, final Runnable waitAction)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
waitForRealized(final Window win, final boolean realized, final Runnable waitAction)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
waitForSize(final Window window, final int width, final int height, final Runnable waitAction)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
waitForVisible(final Window win, final boolean visible, final Runnable waitAction)com.jogamp.opengl.test.junit.util.NewtTestUtilstatic
waitUntilClosed(final boolean willClose, final TestUtil.WindowClosingListener closingListener, final Runnable waitAction)com.jogamp.opengl.test.junit.util.TestUtilstatic