|
JOGL v2.6.0-rc-20250706
JOGL, High-Performance Graphics Binding for Java (public API).
|
This is the complete list of members for com.jogamp.math.VectorUtil, including all inherited members.
| addVec2(final float[] result, final float[] v1, final float[] v2) | com.jogamp.math.VectorUtil | static |
| area(final List<? extends Vert2fImmutable > vertices) | com.jogamp.math.VectorUtil | static |
| crossVec3(final float[] r, final int r_offset, final float[] v1, final int v1_offset, final float[] v2, final int v2_offset) | com.jogamp.math.VectorUtil | static |
| determinant(final Vec3f a, final Vec3f b, final Vec3f c) | com.jogamp.math.VectorUtil | static |
| distSquareVec3(final float[] v1, final float[] v2) | com.jogamp.math.VectorUtil | static |
| distVec3(final float[] v1, final float[] v2) | com.jogamp.math.VectorUtil | static |
| divVec2(final float[] result, final float[] vector, final float scale) | com.jogamp.math.VectorUtil | static |
| divVec2(final float[] result, final float[] vector, final float[] scale) | com.jogamp.math.VectorUtil | static |
| getPlaneVec3(final Vec4f resultV4, final Vec3f normalVec3, final Vec3f pVec3) | com.jogamp.math.VectorUtil | static |
| getPlaneVec3(final Vec4f resultVec4, final Vec3f v1, final Vec3f v2, final Vec3f v3, final Vec3f temp1V3, final Vec3f temp2V3, final Vec3f temp3V3) | com.jogamp.math.VectorUtil | static |
| getWinding(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c) | com.jogamp.math.VectorUtil | static |
| getWinding(final List<? extends Vert2fImmutable > vertices) | com.jogamp.math.VectorUtil | static |
| inCircleVal(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c, final Vert2fImmutable d) | com.jogamp.math.VectorUtil | static |
| isCCW(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c) | com.jogamp.math.VectorUtil | static |
| isCollinear(final Vec3f v1, final Vec3f v2, final Vec3f v3) | com.jogamp.math.VectorUtil | static |
| isConvex0(final List<? extends Vert2fImmutable > polyline, final boolean shortIsConvex) | com.jogamp.math.VectorUtil | static |
| isConvex1(final List< Vertex > polyline, final boolean shortIsConvex) | com.jogamp.math.VectorUtil | static |
| isInCircle(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c, final Vert2fImmutable d) | com.jogamp.math.VectorUtil | static |
| isInTriangle(final Vec3f a, final Vec3f b, final Vec3f c, final Vec3f p, final Vec3f ac, final Vec3f ab, final Vec3f ap) | com.jogamp.math.VectorUtil | static |
| isInTriangle3(final Vec3f a, final Vec3f b, final Vec3f c, final Vec3f p1, final Vec3f p2, final Vec3f p3, final Vec3f ac, final Vec3f ab, final Vec3f ap) | com.jogamp.math.VectorUtil | static |
| isInTriangle3(final Vec3f a, final Vec3f b, final Vec3f c, final Vec3f p1, final Vec3f p2, final Vec3f p3, final Vec3f ac, final Vec3f ab, final Vec3f ap, final float epsilon) | com.jogamp.math.VectorUtil | static |
| isSelfIntersecting1(final List< Vertex > polyline) | com.jogamp.math.VectorUtil | static |
| isVec2Zero(final Vec3f vec) | com.jogamp.math.VectorUtil | static |
| isZero(final float x, final float y, final float z, final float epsilon) | com.jogamp.math.VectorUtil | static |
| isZero(final float x, final float y, final float z) | com.jogamp.math.VectorUtil | static |
| line2lineIntersection0(final Vec3f result, final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c, final Vert2fImmutable d) | com.jogamp.math.VectorUtil | static |
| line2PlaneIntersection(final Vec3f result, final Ray ray, final Vec4f plane, final float epsilon) | com.jogamp.math.VectorUtil | static |
| midpoint(final Vec3f result, final Vec3f p1, final Vec3f p2) | com.jogamp.math.VectorUtil | static |
| normalizeVec3(final float[] vector) | com.jogamp.math.VectorUtil | static |
| normalizeVec3(final float[] vector, final int offset) | com.jogamp.math.VectorUtil | static |
| normSquareVec2(final float[] vec) | com.jogamp.math.VectorUtil | static |
| normSquareVec3(final float[] vec) | com.jogamp.math.VectorUtil | static |
| normSquareVec3(final float[] vec, final int offset) | com.jogamp.math.VectorUtil | static |
| normVec2(final float[] vec) | com.jogamp.math.VectorUtil | static |
| scaleVec2(final float[] result, final float[] vector, final float scale) | com.jogamp.math.VectorUtil | static |
| scaleVec2(final float[] result, final float[] vector, final float[] scale) | com.jogamp.math.VectorUtil | static |
| seg2SegIntersection(final Vec3f result, final Vec2f p, final Vec2f p2, final Vec2f q, final Vec2f q2, final float epsilon, final boolean doCollinear) | com.jogamp.math.VectorUtil | static |
| seg2SegIntersection0(final Vec3f result, final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c, final Vert2fImmutable d) | com.jogamp.math.VectorUtil | static |
| subVec2(final float[] result, final float[] v1, final float[] v2) | com.jogamp.math.VectorUtil | static |
| testSeg2SegIntersection(final Vec2f p, final Vec2f p2, final Vec2f q, final Vec2f q2, final float epsilon, final boolean doCollinear) | com.jogamp.math.VectorUtil | static |
| testSeg2SegIntersection(final Vert2fImmutable p, final Vert2fImmutable p2, final Vert2fImmutable q, final Vert2fImmutable q2, final float epsilon, final boolean doCollinear) | com.jogamp.math.VectorUtil | static |
| testSeg2SegIntersection(final Vert2fImmutable p, final Vert2fImmutable p2, final Vert2fImmutable q, final Vert2fImmutable q2) | com.jogamp.math.VectorUtil | static |
| testSeg2SegIntersection0(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c, final Vert2fImmutable d) | com.jogamp.math.VectorUtil | static |
| testTri2SegIntersection(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c, final Vert2fImmutable d, final Vert2fImmutable e, final float epsilon, final boolean doCollinear) | com.jogamp.math.VectorUtil | static |
| testTri2SegIntersection(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c, final Vert2fImmutable d, final Vert2fImmutable e) | com.jogamp.math.VectorUtil | static |
| testTri2SegIntersection0(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c, final Vert2fImmutable d, final Vert2fImmutable e) | com.jogamp.math.VectorUtil | static |
| triArea(final Vert2fImmutable a, final Vert2fImmutable b, final Vert2fImmutable c) | com.jogamp.math.VectorUtil | static |