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JOGL v2.6.0-rc-20250706
JOGL, High-Performance Graphics Binding for Java (public API).
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An abstract GraphUI TextureSequence BaseButton GraphShape.
More...
Public Member Functions | |
| TexSeqButton (final int renderModes, final float width, final float height, final TextureSequence texSeq) | |
| final TextureSequence | getTextureSequence () |
| TexSeqButton | setARatioAdjustment (final boolean v) |
See TextureSequence#setARatioAdjustment(boolean). More... | |
| boolean | useARatioAdjustment () |
See TextureSequence#useARatioAdjustment(). More... | |
| TexSeqButton | setARatioLetterbox (final boolean v, final Vec4f backColor) |
See TextureSequence#setARatioLetterbox(boolean, Vec4f). More... | |
| boolean | useARatioLetterbox () |
See TextureSequence#useARatioLetterbox(). More... | |
| Vec4f | getARatioLetterboxBackColor () |
See TextureSequence#getARatioLetterboxBackColor(). More... | |
Public Member Functions inherited from com.jogamp.graph.ui.shapes.BaseButton | |
| BaseButton (final int renderModes, final float width, final float height) | |
Create a base button Graph based GLRegion UI Shape with a ROUND_CORNER. More... | |
| final float | getWidth () |
| final float | getHeight () |
| final float | getCorner () |
| BaseButton | setCorner (final float corner) |
| Set corner size with range [0.01 . More... | |
| BaseButton | setPerp () |
Sets a perpendicular corner. More... | |
| BaseButton | setSize (final float width, final float height) |
| String | getSubString () |
Public Member Functions inherited from com.jogamp.graph.ui.GraphShape | |
| final int | getRenderModesReq () |
Returns requested Graph Region render modes, see create(..). More... | |
| final int | getRenderModes () |
Returns validated Graph Region render modes, see create(..). More... | |
| void | setTextureUnit (final int pass2TexUnit) |
| Set the 2nd pass texture unit. More... | |
| final GraphShape | setSharpness (final float sharpness) |
Sets the shape's Graph OutlineShape's sharpness parameter. More... | |
| final float | getSharpness () |
Return the shape's Graph OutlineShape's sharpness value. More... | |
| boolean | hasColorChannel () |
Returns true if implementation uses an extra color channel or texture which will be modulated with the passed rgba color drawImpl0(GL2ES2, RegionRenderer, float[]). More... | |
| GLRegion | getRegion () |
| String | getSubString () |
Public Member Functions inherited from com.jogamp.graph.ui.Shape | |
| Group | getParent () |
Returns the last parent container Group this shape has been added to or null. More... | |
| final Shape | setID (final int id) |
| Set a symbolic ID for this shape for identification. More... | |
| final int | getID () |
| Return the optional symbolic ID for this shape. More... | |
| Shape | setName (final String name) |
| Set a symbolic name for this shape for identification. More... | |
| final String | getName () |
Return the optional symbolic name for this shape, defaults to noname. More... | |
| boolean | isGroup () |
Returns true if this shape denotes a Group, otherwise false. More... | |
| final boolean | isVisible () |
Returns true if this shape is set visible by the user, otherwise false. More... | |
| final Shape | setVisible (final boolean v) |
| Enable (default) or disable this shape's visibility. More... | |
| final Shape | setPaddding (final Padding padding) |
Sets the unscaled padding for this shape, which is included in unscaled getBounds() and also includes the border. More... | |
| Padding | getPadding () |
Returns unscaled Padding of this shape, which is included in unscaled getBounds() and also includes the border. More... | |
| boolean | hasPadding () |
Returns true if setPaddding(Padding) added a non Padding#zeroSize() spacing to this shape. More... | |
| final Shape | setBorder (final float thickness) |
Sets the thickness of the border, which is included in getBounds() and is outside of getPadding(). More... | |
| final boolean | hasBorder () |
Returns true if a border has been enabled via setBorder(float, Padding). More... | |
| final float | getBorderThickness () |
Returns the border thickness, see setBorder(float, Padding). More... | |
| final void | runSynced (final Runnable action) |
Perform given Runnable action synchronized. More... | |
| final void | clear (final GL2ES2 gl, final RegionRenderer renderer) |
| Clears all data and reset all states as if this instance was newly created. More... | |
| final void | destroy (final GL2ES2 gl, final RegionRenderer renderer) |
| Destroys all data. More... | |
| final void | onDraw (final DrawListener l) |
Set a user one-shot initializer callback or custom draw(GL2ES2, RegionRenderer) hook. More... | |
| final void | onHover (final PointerListener l) |
| Set user callback to be notified when a pointer/mouse is moving over this shape. More... | |
| final void | onMove (final MoveListener l) |
Set user callback to be notified when shape is move(Vec3f)'ed. More... | |
| final void | onToggle (final Listener l) |
Set user callback to be notified when shape toggle()'ed. More... | |
| final void | onClicked (final PointerListener l) |
| Set user callback to be notified when shape is clicked. More... | |
| final Shape | addActivationListener (final Listener l) |
| Add user callback to be notified when shape is activated (pointer-over and/or click) or de-activated (pointer left). More... | |
| final Shape | removeActivationListener (final Listener l) |
| final Shape | moveTo (final float tx, final float ty, final float tz) |
| Move to scaled position. More... | |
| final Shape | moveTo (final Vec3f t) |
| Move to scaled position. More... | |
| final Shape | move (final float dtx, final float dty, final float dtz) |
| Move about scaled distance. More... | |
| final Shape | move (final Vec3f dt) |
| Move about scaled distance. More... | |
| final Vec3f | getPosition () |
Returns position Vec3f reference, i.e. More... | |
| final Quaternion | getRotation () |
Returns Quaternion for rotation. More... | |
| final Shape | setRotation (final Quaternion q) |
Sets the rotation Quaternion. More... | |
| final Vec3f | getRotationPivot () |
Return unscaled rotation origin Vec3f reference, aka pivot. More... | |
| final Shape | setRotationPivot (final float px, final float py, final float pz) |
| Set unscaled rotation origin, aka pivot. More... | |
| final Shape | setRotationPivot (final Vec3f pivot) |
| Set unscaled rotation origin, aka pivot. More... | |
| final Shape | setScale (final Vec3f s) |
| Set scale factor to given scale. More... | |
| final Shape | setScale (final float sx, final float sy, final float sz) |
| Set scale factor to given scale. More... | |
| final Shape | scale (final Vec3f s) |
| Multiply current scale factor by given scale. More... | |
| final Shape | scale (final float sx, final float sy, final float sz) |
| Multiply current scale factor by given scale. More... | |
| final Vec3f | getScale () |
Returns scale Vec3f reference. More... | |
| final void | markShapeDirty () |
Marks the shape dirty, causing next draw() to recreate the Graph shape and reset the region. More... | |
| final void | markStateDirty () |
Marks the rendering state dirty, causing next draw() to notify the Graph region to reselect shader and repaint potentially used FBOs. More... | |
| final AABBox | getBounds () |
Returns the unscaled bounding AABBox for this shape, borrowing internal instance. More... | |
| final float | getScaledWidth () |
Returns the scaled width of the bounding AABBox for this shape. More... | |
| final float | getScaledHeight () |
Returns the scaled height of the bounding AABBox for this shape. More... | |
| final float | getScaledDepth () |
| final AABBox | getBounds (final GLProfile glp) |
Returns the unscaled bounding AABBox for this shape. More... | |
| void | drawToSelect (final GL2ES2 gl, final RegionRenderer renderer) |
Experimental selection draw command used by Scene. More... | |
| void | draw (final GL2ES2 gl, final RegionRenderer renderer) |
| Renders the shape. More... | |
| final Shape | validate (final GL2ES2 gl) |
Validates the shape's underlying GLRegion. More... | |
| final Shape | validate (final GLProfile glp) |
Validates the shape's underlying GLRegion w/o a current GL2ES2 object. More... | |
| final Shape | validate (final GL2ES2 gl, final GLProfile glp) |
Validate the shape via validate(GL2ES2) if gl is not null, otherwise uses validate(GLProfile). More... | |
| final void | applyMatToMv (final PMVMatrix4f pmv) |
Applies the internal Matrix4f to the given modelview matrix, i.e. More... | |
| final Matrix4f | getMat () |
Returns the internal Matrix4f reference. More... | |
| final Matrix4f | getMat (final Matrix4f out) |
Returns a copy of the internal Matrix4f to out. More... | |
| final boolean | isMatIdentity () |
Returns true if getMat() has not been mutated, i.e. More... | |
| final void | updateMat () |
Updates the internal Matrix4f with local position, rotation and scale. More... | |
| final PMVMatrix4f | setPMVMatrix (final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final PMVMatrix4f pmv) |
Setup the given PMVMatrix4f and apply this shape's transformation. More... | |
| final PMVMatrix4f | setPMVMatrix (final Scene scene, final PMVMatrix4f pmv) |
Setup the given PMVMatrix4f and apply this shape's transformation. More... | |
| final Recti | getSurfacePort (final PMVMatrix4f pmv, final Recti viewport, final Recti surfacePort) |
| Retrieve surface (view) port of this shape, i.e. More... | |
| final int[] | getSurfaceSize (final PMVMatrix4f pmv, final Recti viewport, final int[] surfaceSize) |
| Retrieve surface (view) size in pixels of this shape. More... | |
| final int[] | getSurfaceSize (final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final PMVMatrix4f pmv, final int[] surfaceSize) |
| Retrieve surface (view) size in pixels of this shape. More... | |
| final int[] | getSurfaceSize (final Scene scene, final PMVMatrix4f pmv, final int[] surfaceSize) |
| Retrieve surface (view) size in pixels of this shape. More... | |
| final float[] | getPixelPerShapeUnit (final int[] shapeSizePx, final float[] pixPerShape) |
| Retrieve pixel per scaled shape-coordinate unit, i.e. More... | |
| final float[] | getPixelPerShapeUnit (final PMVMatrix4f pmv, final Recti viewport, final float[] pixPerShape) |
| Retrieve pixel per scaled shape-coordinate unit, i.e. More... | |
| final float[] | getPixelPerShapeUnit (final Scene scene, final PMVMatrix4f pmv, final float[] pixPerShape) |
| Retrieve pixel per scaled shape-coordinate unit, i.e. More... | |
| final int[] | shapeToWinCoord (final PMVMatrix4f pmv, final Recti viewport, final Vec3f objPos, final int[] glWinPos) |
| Map given object coordinate relative to this shape to window coordinates. More... | |
| final int[] | shapeToWinCoord (final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final Vec3f objPos, final PMVMatrix4f pmv, final int[] glWinPos) |
| Map given object coordinate relative to this shape to window coordinates. More... | |
| final int[] | shapeToWinCoord (final Scene scene, final Vec3f objPos, final PMVMatrix4f pmv, final int[] glWinPos) |
| Map given object coordinate relative to this shape to window coordinates. More... | |
| final Vec3f | winToShapeCoord (final PMVMatrix4f pmv, final Recti viewport, final int glWinX, final int glWinY, final Vec3f objPos) |
| Map given gl-window-coordinates to object coordinates relative to this shape and its z-coordinate. More... | |
| final Vec3f | winToShapeCoord (final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final int glWinX, final int glWinY, final PMVMatrix4f pmv, final Vec3f objPos) |
| Map given gl-window-coordinates to object coordinates relative to this shape and its z-coordinate. More... | |
| final Vec3f | winToShapeCoord (final Scene scene, final int glWinX, final int glWinY, final PMVMatrix4f pmv, final Vec3f objPos) |
| Map given gl-window-coordinates to object coordinates relative to this shape and its z-coordinate. More... | |
| final Vec4f | getColor () |
Returns base-color w/o color channel, will be modulated w/ getPressedColorMod(), getToggleOnColorMod(), getToggleOffColorMod() and getActiveColorMod(). More... | |
| final Vec4f | getPressedColorMod () |
Returns modulation color when isPressed(). More... | |
| final Vec4f | getToggleOnColorMod () |
Returns modulation color when isToggleOn(). More... | |
| final Vec4f | getToggleOffColorMod () |
Returns modulation color when not isToggleOn(). More... | |
| final Vec4f | getActiveColorMod () |
Returns modulation color when isActive(). More... | |
| Shape | setColor (final float r, final float g, final float b, final float a) |
| Set base color. More... | |
| Shape | setColor (final Vec4f c) |
| Set base color. More... | |
| Shape | setPressedColorMod (final float r, final float g, final float b, final float a) |
Set pressed color, modulating getColor() if isPressed(). More... | |
| final Shape | setToggleOnColorMod (final float r, final float g, final float b, final float a) |
Set toggle-on color, modulating getColor() if isToggleOn() and setToggleable(boolean). More... | |
| final Shape | setToggleOffColorMod (final float r, final float g, final float b, final float a) |
Set toggle-off color, modulating getColor() if !isToggleOn() and setToggleable(boolean). More... | |
| final Shape | setActiveColorMod (final Vec4f c) |
Enable active color, modulation getColor() if isActive() with passing c != null, disable with passing c == null. More... | |
| final Vec4f | getBorderColor () |
| final Shape | setBorderColor (final float r, final float g, final float b, final float a) |
| Set border color. More... | |
| final Shape | setBorderColor (final Vec4f c) |
| Set border color. More... | |
| final String | toString () |
| String | getSubString () |
| final Shape | setPressed (final boolean b) |
| final boolean | isPressed () |
| final Shape | setToggleable (final boolean toggleable) |
| Set this shape toggleable, default is off. More... | |
| boolean | isToggleable () |
| Returns true if this shape is toggable, i.e. More... | |
| final Shape | setToggle (final boolean v) |
| Set this shape's toggle state, default is off. More... | |
| final Shape | toggle () |
| final boolean | isToggleOn () |
| Returns true this shape's toggle state. More... | |
| final boolean | isActive () |
| Returns true of this shape is active. More... | |
| final float | getAdjustedZ () |
| Tooltip | setToolTip (final Tooltip newTooltip) |
Set's a new Tooltip for this shape. More... | |
| void | removeToolTip () |
| Tooltip | getTooltip () |
| final Shape | setInteractive (final boolean v) |
| Set whether this shape is interactive in general, i.e. More... | |
| final boolean | isInteractive () |
Returns if this shape allows user interaction in general, see setInteractive(boolean). More... | |
| final Shape | setActivable (final boolean v) |
Set whether this shape is allowed to be activated, i.e become isActive(). More... | |
| final boolean | isActivable () |
Returns if this shape is allowed to be activated, i.e become isActive(). More... | |
| final Shape | setDiscarded (final boolean v) |
Set whether this shape is discarded in last draw(GL2ES2, RegionRenderer), i.e. More... | |
| final boolean | isDiscarded () |
Returns whether this shape is discarded in last draw(GL2ES2, RegionRenderer), i.e. More... | |
| final Shape | setDraggable (final boolean draggable) |
| Set whether this shape is draggable, i.e. More... | |
| final boolean | isDraggable () |
| Returns if this shape is draggable, a user interaction. More... | |
| final Shape | setResizable (final boolean resizable) |
| Set whether this shape is resizable, i.e. More... | |
| final boolean | isResizable () |
| Returns if this shape is resizable, a user interaction. More... | |
| final boolean | isFixedARatioResize () |
Returns if aspect-ratio shall be kept at resize, if isResizable(). More... | |
| final Shape | setFixedARatioResize (final boolean v) |
Sets whether aspect-ratio shall be kept at resize, if isResizable(). More... | |
| final Shape | setDragAndResizable (final boolean v) |
| Set whether this shape is draggable and resizable. More... | |
| final Shape | addMouseListener (final MouseGestureListener l) |
| final Shape | removeMouseListener (final MouseGestureListener l) |
| void | receiveMouseEvents (final Shape source) |
Forward MouseGestureListener events to this Shape from source using a ForwardMouseListener. More... | |
| final Shape | addKeyListener (final KeyListener l) |
| final Shape | removeKeyListener (final KeyListener l) |
| void | receiveKeyEvents (final Shape source) |
Forward KeyListener events to this Shape from source using a ForwardKeyListener. More... | |
| abstract boolean | hasColorChannel () |
Returns true if implementation uses an extra color channel or texture which will be modulated with the passed rgba color drawImpl0(GL2ES2, RegionRenderer, float[]). More... | |
Protected Member Functions | |
| void | addShapeToRegion (final GLProfile glp, final GL2ES2 gl) |
Protected Member Functions inherited from com.jogamp.graph.ui.shapes.BaseButton | |
| void | addShapeToRegion (final GLProfile glp, final GL2ES2 gl) |
| OutlineShape | createBaseShape (final float zOffset) |
| void | createSharpOutline (final OutlineShape shape, final float zOffset) |
| void | createCurvedOutline (final OutlineShape shape, final float zOffset) |
Protected Member Functions inherited from com.jogamp.graph.ui.GraphShape | |
| GraphShape (final int renderModes) | |
Create a generic Graph based GLRegion UI Shape. More... | |
| final void | clearImpl0 (final GL2ES2 gl, final RegionRenderer renderer) |
Custom clear(GL2ES2, RegionRenderer) task, called 1st. More... | |
| final void | destroyImpl0 (final GL2ES2 gl, final RegionRenderer renderer) |
Custom destroy(GL2ES2, RegionRenderer) task, called 1st. More... | |
| void | drawImpl0 (final GL2ES2 gl, final RegionRenderer renderer, final Vec4f rgba) |
Actual draw implementation, called by draw(GL2ES2, RegionRenderer). More... | |
| final void | drawToSelectImpl0 (final GL2ES2 gl, final RegionRenderer renderer) |
Actual draw implementation, called by drawToSelect(GL2ES2, RegionRenderer). More... | |
| final void | resetGLRegion (final GLProfile glp, final GL2ES2 gl, final TextureSequence colorTexSeq, int vertexCount, int indexCount) |
Reset the GLRegion and reserving its buffers to have a free capacity for vertexCount and indexCount elements. More... | |
| final void | resetGLRegion (final GLProfile glp, final GL2ES2 gl, final TextureSequence colorTexSeq, final OutlineShape shape) |
Convenient resetGLRegion(GLProfile, GL2ES2, TextureSequence, int, int) variant determining initial GLRegion buffer sizes via Region#countOutlineShape(OutlineShape, int[]). More... | |
| final void | validateImpl (final GL2ES2 gl, final GLProfile glp) |
| void | clearImpl (final GL2ES2 gl, final RegionRenderer renderer) |
| void | destroyImpl (final GL2ES2 gl, final RegionRenderer renderer) |
| abstract void | addShapeToRegion (GLProfile glp, GL2ES2 gl) |
Protected Member Functions inherited from com.jogamp.graph.ui.Shape | |
| Shape () | |
Create a generic UI Shape. More... | |
| void | setParent (final Group c) |
| final void | dispatchActivationEvent (final Shape s) |
| Dispatch activation event event to this shape. More... | |
| boolean | isShapeDirty () |
Returns the shape's dirty state, see markShapeDirty(). More... | |
| final boolean | isStateDirty () |
Returns the rendering dirty state, see markStateDirty(). More... | |
| final String | getDirtyString () |
| void | toggleNotify (final boolean on) |
| final boolean | setActive (final boolean v, final float zOffset) |
| abstract void | validateImpl (final GL2ES2 gl, final GLProfile glp) |
| abstract void | drawImpl0 (final GL2ES2 gl, final RegionRenderer renderer, final Vec4f rgba) |
Actual draw implementation, called by draw(GL2ES2, RegionRenderer). More... | |
| abstract void | drawToSelectImpl0 (final GL2ES2 gl, final RegionRenderer renderer) |
Actual draw implementation, called by drawToSelect(GL2ES2, RegionRenderer). More... | |
| abstract void | clearImpl0 (final GL2ES2 gl, final RegionRenderer renderer) |
Custom clear(GL2ES2, RegionRenderer) task, called 1st. More... | |
| abstract void | destroyImpl0 (final GL2ES2 gl, final RegionRenderer renderer) |
Custom destroy(GL2ES2, RegionRenderer) task, called 1st. More... | |
Protected Attributes | |
| final TextureSequence | texSeq |
Protected Attributes inherited from com.jogamp.graph.ui.shapes.BaseButton | |
| float | width |
| float | height |
| float | corner = ROUND_CORNER |
Protected Attributes inherited from com.jogamp.graph.ui.GraphShape | |
| final int | renderModesReq |
| int | renderModes |
| int | pass2TexUnit = GLRegion.DEFAULT_TWO_PASS_TEXTURE_UNIT |
| GLRegion | region = null |
| float | oshapeSharpness = OutlineShape.DEFAULT_SHARPNESS |
Protected Attributes inherited from com.jogamp.graph.ui.Shape | |
| final AABBox | box = new AABBox() |
| final Vec4f | rgbaColor = new Vec4f(0.60f, 0.60f, 0.60f, 1.0f) |
| Default base-color w/o color channel, will be modulated w/ pressed- and toggle color. More... | |
| final Vec4f | pressedRGBAModulate = new Vec4f(0.70f, 0.70f, 0.70f, 0.8f) |
| Default pressed color-factor (darker and slightly transparent), modulates base-color. More... | |
| final Vec4f | toggleOnRGBAModulate = new Vec4f(0.83f, 0.83f, 0.83f, 1.0f) |
| Default toggle color-factor (darker), modulates base-color. More... | |
| final Vec4f | toggleOffRGBAModulate = new Vec4f(1.00f, 1.00f, 1.00f, 1.0f) |
| Default toggle color-factor (original), modulates base-color. More... | |
| final Vec4f | activeRGBAModulate = new Vec4f(0.25f, 0.25f, 0.25f, 1.0f) |
| Default active color-factor (dark), modulates base-color. More... | |
| boolean | activeRGBAModulateOn = false |
Additional Inherited Members | |
Static Public Attributes inherited from com.jogamp.graph.ui.shapes.BaseButton | |
| static final float | ROUND_CORNER = 1f |
Round corner, value {@value}. More... | |
| static final float | PERP_CORNER = 0f |
Perpendicular corner for a rectangular shape, value {@value}. More... | |
Static Public Attributes inherited from com.jogamp.graph.ui.Shape | |
| static Comparator< Shape > | ZAscendingComparator |
| static Comparator< Shape > | ZDescendingComparator |
Static Protected Member Functions inherited from com.jogamp.graph.ui.GraphShape | |
| static void | addRectangle (final Region region, final float sharpness, final AABBox box, final Padding padding, final float borderThickness, final Vec4f color) |
Static Protected Attributes inherited from com.jogamp.graph.ui.Shape | |
| static final boolean | DEBUG_DRAW = false |
An abstract GraphUI TextureSequence BaseButton GraphShape.
GraphUI is GPU based and resolution independent.
This button is rendered with a round oval shape. To render it rectangular, setCorner(float) to zero.
Definition at line 48 of file TexSeqButton.java.
| com.jogamp.graph.ui.shapes.TexSeqButton.TexSeqButton | ( | final int | renderModes, |
| final float | width, | ||
| final float | height, | ||
| final TextureSequence | texSeq | ||
| ) |
Definition at line 51 of file TexSeqButton.java.
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protected |
Reimplemented from com.jogamp.graph.ui.shapes.BaseButton.
Reimplemented in com.jogamp.graph.ui.shapes.MediaButton.
Definition at line 97 of file TexSeqButton.java.
| Vec4f com.jogamp.graph.ui.shapes.TexSeqButton.getARatioLetterboxBackColor | ( | ) |
See TextureSequence#getARatioLetterboxBackColor().
Definition at line 94 of file TexSeqButton.java.
| final TextureSequence com.jogamp.graph.ui.shapes.TexSeqButton.getTextureSequence | ( | ) |
Definition at line 57 of file TexSeqButton.java.
| TexSeqButton com.jogamp.graph.ui.shapes.TexSeqButton.setARatioAdjustment | ( | final boolean | v | ) |
See TextureSequence#setARatioAdjustment(boolean).
Definition at line 63 of file TexSeqButton.java.
| TexSeqButton com.jogamp.graph.ui.shapes.TexSeqButton.setARatioLetterbox | ( | final boolean | v, |
| final Vec4f | backColor | ||
| ) |
See TextureSequence#setARatioLetterbox(boolean, Vec4f).
| v | new value for useARatioLetterbox() |
| backColor | optional background color for added letter-box space, defaults to transparent zero |
Definition at line 81 of file TexSeqButton.java.
| boolean com.jogamp.graph.ui.shapes.TexSeqButton.useARatioAdjustment | ( | ) |
See TextureSequence#useARatioAdjustment().
Definition at line 73 of file TexSeqButton.java.
| boolean com.jogamp.graph.ui.shapes.TexSeqButton.useARatioLetterbox | ( | ) |
See TextureSequence#useARatioLetterbox().
Definition at line 91 of file TexSeqButton.java.
|
protected |
Definition at line 49 of file TexSeqButton.java.