Demonstrates TextureData w/ AWT usage, i.e.
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| void | test1 () throws InterruptedException |
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| int | getMaxTestNameLen () |
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| String | getSnapshotFilename (final int sn, String postSNDetail, final GLCapabilitiesImmutable caps, final int width, final int height, final boolean sinkHasAlpha, String fileSuffix, final String destPath) |
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| void | snapshot (final int sn, final String postSNDetail, final GL gl, final GLReadBufferUtil readBufferUtil, final String fileSuffix, final String destPath) |
| | Takes a snapshot of the drawable's current front framebuffer. More...
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Demonstrates TextureData w/ AWT usage, i.e.
reading out an animated GL framebuffer and displaying it as an BufferedImage.
Definition at line 64 of file TestTexture02AWT.java.
◆ initClass()
| static void com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT.initClass |
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◆ main()
| static void com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT.main |
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final String |
args[] | ) |
throws IOException |
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◆ test1()
| void com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT.test1 |
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throws InterruptedException |
The documentation for this class was generated from the following file: