| GL_MATRIX_MODE | com.jogamp.opengl.fixedfunc.GLMatrixFunc | static |
| GL_MODELVIEW | com.jogamp.opengl.fixedfunc.GLMatrixFunc | static |
| GL_MODELVIEW_MATRIX | com.jogamp.opengl.fixedfunc.GLMatrixFunc | static |
| GL_PROJECTION | com.jogamp.opengl.fixedfunc.GLMatrixFunc | static |
| GL_PROJECTION_MATRIX | com.jogamp.opengl.fixedfunc.GLMatrixFunc | static |
| GL_TEXTURE_MATRIX | com.jogamp.opengl.fixedfunc.GLMatrixFunc | static |
| glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glGetFloatv(int pname, java.nio.FloatBuffer params) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glGetFloatv(int pname, float[] params, int params_offset) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glGetIntegerv(int pname, IntBuffer params) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glGetIntegerv(int pname, int[] params, int params_offset) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glLoadIdentity() | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glLoadMatrixf(java.nio.FloatBuffer m) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glLoadMatrixf(float[] m, int m_offset) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glMatrixMode(int mode) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glMultMatrixf(java.nio.FloatBuffer m) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glMultMatrixf(float[] m, int m_offset) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glPopMatrix() | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glPushMatrix() | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glRotatef(float angle, float x, float y, float z) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glScalef(float x, float y, float z) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |
| glTranslatef(float x, float y, float z) | com.jogamp.opengl.fixedfunc.GLMatrixFunc | |