28package com.jogamp.opengl.test.junit.util;
30import com.jogamp.opengl.GLAutoDrawable;
31import com.jogamp.opengl.GLEventListener;
void init(final GLAutoDrawable drawable)
Called by the drawable immediately after the OpenGL context is initialized.
void display(final GLAutoDrawable drawable)
Called by the drawable to initiate OpenGL rendering by the client.
void reshape(final GLAutoDrawable d, final int x, final int y, final int width, final int height)
Called by the drawable during the first repaint after the component has been resized.
void dispose(final GLAutoDrawable drawable)
Notifies the listener to perform the release of all OpenGL resources per GLContext,...
A higher-level abstraction than GLDrawable which supplies an event based mechanism (GLEventListener) ...
Declares events which client code can use to manage OpenGL rendering into a GLAutoDrawable.