| activeRGBAModulate | com.jogamp.graph.ui.Shape | protected |
| activeRGBAModulateOn | com.jogamp.graph.ui.Shape | protected |
| addActivationListener(final Listener l) | com.jogamp.graph.ui.Shape | |
| addAnimSet(final float pixPerMM, final GLProfile glp, final PMVMatrix4f pmv, final Recti viewport, final float accel, final float velocity, final float ang_accel, final float ang_velo, final LerpFunc lerp, final Shape refShape) | com.jogamp.graph.ui.AnimGroup | |
| addGlyphSet(final float pixPerMM, final GLProfile glp, final PMVMatrix4f pmv, final Recti viewport, final int renderModes, final Font font, final char refChar, final CharSequence text, final float fontScale, final float accel, final float velocity, final float ang_accel, final float ang_velo, final LerpFunc lerp, final ShapeSetup op) | com.jogamp.graph.ui.AnimGroup | |
| addGlyphSetHorizScroll01(final float pixPerMM, final GLProfile glp, final PMVMatrix4f pmv, final Recti viewport, final int renderModes, final Font font, final CharSequence text, final float fontScale, final Vec4f fgCol, final float velocity, final AABBox animBox, final float y_offset) | com.jogamp.graph.ui.AnimGroup | |
| addGlyphSetRandom01(final float pixPerMM, final GLProfile glp, final PMVMatrix4f pmv, final Recti viewport, final int renderModes, final Font font, final CharSequence text, final float fontScale, final Vec4f fgCol, final float accel, final float velocity, final float ang_accel, final float ang_velo, final AABBox animBox, final boolean z_only, final Random random, final LerpFunc lerp) | com.jogamp.graph.ui.AnimGroup | |
| addKeyListener(final KeyListener l) | com.jogamp.graph.ui.Shape | |
| addMouseListener(final MouseGestureListener l) | com.jogamp.graph.ui.Shape | |
| addShape(final Shape s) | com.jogamp.graph.ui.Group | |
| addShapes(final Collection<? extends Shape > shapes) | com.jogamp.graph.ui.Group | |
| AnimGroup(final Layout l) | com.jogamp.graph.ui.AnimGroup | |
| applyMatToMv(final PMVMatrix4f pmv) | com.jogamp.graph.ui.Shape | |
| box | com.jogamp.graph.ui.Shape | protected |
| clear(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.Shape | |
| clearImpl0(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.Group | protected |
| contains(final Shape s) | com.jogamp.graph.ui.Group | |
| DEBUG_DRAW | com.jogamp.graph.ui.Shape | protectedstatic |
| destroy(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.Shape | |
| destroyImpl0(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.Group | protected |
| disableTopLevelWidget() | com.jogamp.graph.ui.Group | |
| dispatchActivationEvent(final Shape s) | com.jogamp.graph.ui.Shape | protected |
| draw(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.AnimGroup | |
| drawImpl0(final GL2ES2 gl, final RegionRenderer renderer, final Vec4f rgba) | com.jogamp.graph.ui.Group | protected |
| drawToSelect(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.Shape | |
| drawToSelectImpl0(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.Group | protected |
| enableTopLevelWidget(final Scene scene) | com.jogamp.graph.ui.Group | |
| getActiveColorMod() | com.jogamp.graph.ui.Shape | |
| getAdjustedZ() | com.jogamp.graph.ui.Shape | |
| getAnimSet(final int idx) | com.jogamp.graph.ui.AnimGroup | |
| getBorderColor() | com.jogamp.graph.ui.Shape | |
| getBorderThickness() | com.jogamp.graph.ui.Shape | |
| getBounds(final PMVMatrix4f pmv, final Shape shape) | com.jogamp.graph.ui.Group | |
| com::jogamp::graph::ui::Shape.getBounds() | com.jogamp.graph.ui.Shape | |
| com::jogamp::graph::ui::Shape.getBounds(final GLProfile glp) | com.jogamp.graph.ui.Shape | |
| getClipMvFrustum() | com.jogamp.graph.ui.Group | |
| getClipOnBounds() | com.jogamp.graph.ui.Group | |
| getColor() | com.jogamp.graph.ui.Shape | |
| getDirtyString() | com.jogamp.graph.ui.Shape | protected |
| getFixedSize() | com.jogamp.graph.ui.Group | |
| getFixedSize(final Vec2f out) | com.jogamp.graph.ui.Group | |
| getID() | com.jogamp.graph.ui.Shape | |
| getLayout() | com.jogamp.graph.ui.Group | |
| getMat() | com.jogamp.graph.ui.Shape | |
| getMat(final Matrix4f out) | com.jogamp.graph.ui.Shape | |
| getName() | com.jogamp.graph.ui.Shape | |
| getPadding() | com.jogamp.graph.ui.Shape | |
| getParent() | com.jogamp.graph.ui.Shape | |
| getPixelPerShapeUnit(final int[] shapeSizePx, final float[] pixPerShape) | com.jogamp.graph.ui.Shape | |
| getPixelPerShapeUnit(final PMVMatrix4f pmv, final Recti viewport, final float[] pixPerShape) | com.jogamp.graph.ui.Shape | |
| getPixelPerShapeUnit(final Scene scene, final PMVMatrix4f pmv, final float[] pixPerShape) | com.jogamp.graph.ui.Shape | |
| getPosition() | com.jogamp.graph.ui.Shape | |
| getPressedColorMod() | com.jogamp.graph.ui.Shape | |
| getRelayoutOnDirtyShapes() | com.jogamp.graph.ui.Group | |
| getRenderedShapes() | com.jogamp.graph.ui.Group | |
| getRotation() | com.jogamp.graph.ui.Shape | |
| getRotationPivot() | com.jogamp.graph.ui.Shape | |
| getScale() | com.jogamp.graph.ui.Shape | |
| getScaledDepth() | com.jogamp.graph.ui.Shape | |
| getScaledHeight() | com.jogamp.graph.ui.Shape | |
| getScaledWidth() | com.jogamp.graph.ui.Shape | |
| getShapeByID(final int id) | com.jogamp.graph.ui.Group | |
| getShapeByIdx(final int id) | com.jogamp.graph.ui.Group | |
| getShapeByName(final String name) | com.jogamp.graph.ui.Group | |
| getShapeCount() | com.jogamp.graph.ui.Group | |
| getShapes() | com.jogamp.graph.ui.Group | |
| getSubString() | com.jogamp.graph.ui.Group | |
| getSurfacePort(final PMVMatrix4f pmv, final Recti viewport, final Recti surfacePort) | com.jogamp.graph.ui.Shape | |
| getSurfaceSize(final PMVMatrix4f pmv, final Recti viewport, final int[] surfaceSize) | com.jogamp.graph.ui.Shape | |
| getSurfaceSize(final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final PMVMatrix4f pmv, final int[] surfaceSize) | com.jogamp.graph.ui.Shape | |
| getSurfaceSize(final Scene scene, final PMVMatrix4f pmv, final int[] surfaceSize) | com.jogamp.graph.ui.Shape | |
| getTickOnDraw() | com.jogamp.graph.ui.AnimGroup | |
| getTickPaused() | com.jogamp.graph.ui.AnimGroup | |
| getToggleOffColorMod() | com.jogamp.graph.ui.Shape | |
| getToggleOnColorMod() | com.jogamp.graph.ui.Shape | |
| getTooltip() | com.jogamp.graph.ui.Shape | |
| Group() | com.jogamp.graph.ui.Group | |
| Group(final Layout l) | com.jogamp.graph.ui.Group | |
| Group(final String name, final Layout l, final Vec2f fixedSize, final Shape s) | com.jogamp.graph.ui.Group | |
| hasBorder() | com.jogamp.graph.ui.Shape | |
| hasColorChannel() | com.jogamp.graph.ui.Group | |
| hasPadding() | com.jogamp.graph.ui.Shape | |
| isActivable() | com.jogamp.graph.ui.Shape | |
| isActive() | com.jogamp.graph.ui.Shape | |
| isAnimationActive() | com.jogamp.graph.ui.AnimGroup | |
| isCullingEnabled() | com.jogamp.graph.ui.Group | |
| isDiscarded() | com.jogamp.graph.ui.Shape | |
| isDraggable() | com.jogamp.graph.ui.Shape | |
| isFixedARatioResize() | com.jogamp.graph.ui.Shape | |
| isGroup() | com.jogamp.graph.ui.Group | |
| isInteractive() | com.jogamp.graph.ui.Shape | |
| isMatIdentity() | com.jogamp.graph.ui.Shape | |
| isOutside(final PMVMatrix4f pmv, final Shape shape) | com.jogamp.graph.ui.Group | |
| isOutside2(final Matrix4f mvCont, final Shape shape, final PMVMatrix4f pmvShape) | com.jogamp.graph.ui.Group | |
| isPMvCullingEnabled() | com.jogamp.graph.ui.Group | |
| isPressed() | com.jogamp.graph.ui.Shape | |
| isResizable() | com.jogamp.graph.ui.Shape | |
| isShapeDirty() | com.jogamp.graph.ui.Group | protected |
| isStateDirty() | com.jogamp.graph.ui.Shape | protected |
| isToggleable() | com.jogamp.graph.ui.Shape | |
| isToggleOn() | com.jogamp.graph.ui.Shape | |
| isTopLevelWidget() | com.jogamp.graph.ui.Group | |
| isVisible() | com.jogamp.graph.ui.Shape | |
| markShapeDirty() | com.jogamp.graph.ui.Shape | |
| markStateDirty() | com.jogamp.graph.ui.Shape | |
| move(final float dtx, final float dty, final float dtz) | com.jogamp.graph.ui.Shape | |
| move(final Vec3f dt) | com.jogamp.graph.ui.Shape | |
| moveTo(final float tx, final float ty, final float tz) | com.jogamp.graph.ui.Shape | |
| moveTo(final Vec3f t) | com.jogamp.graph.ui.Shape | |
| onClicked(final PointerListener l) | com.jogamp.graph.ui.Shape | |
| onDraw(final DrawListener l) | com.jogamp.graph.ui.Shape | |
| onHover(final PointerListener l) | com.jogamp.graph.ui.Shape | |
| onMove(final MoveListener l) | com.jogamp.graph.ui.Shape | |
| onToggle(final Listener l) | com.jogamp.graph.ui.Shape | |
| POS_EPS | com.jogamp.graph.ui.AnimGroup | static |
| pressedRGBAModulate | com.jogamp.graph.ui.Shape | protected |
| receiveKeyEvents(final Shape source) | com.jogamp.graph.ui.Shape | |
| receiveMouseEvents(final Shape source) | com.jogamp.graph.ui.Shape | |
| removeActivationListener(final Listener l) | com.jogamp.graph.ui.Shape | |
| removeAllAnimSets(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.AnimGroup | |
| removeAllShapes(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.ui.Group | |
| removeAnimSet(final GL2ES2 gl, final RegionRenderer renderer, final Set as) | com.jogamp.graph.ui.AnimGroup | |
| removeAnimSets(final GL2ES2 gl, final RegionRenderer renderer, final List< Set > asList) | com.jogamp.graph.ui.AnimGroup | |
| removeKeyListener(final KeyListener l) | com.jogamp.graph.ui.Shape | |
| removeMouseListener(final MouseGestureListener l) | com.jogamp.graph.ui.Shape | |
| removeShape(final Shape s) | com.jogamp.graph.ui.Group | |
| removeShape(final GL2ES2 gl, final RegionRenderer renderer, final Shape s) | com.jogamp.graph.ui.Group | |
| removeShapes(final Collection<? extends Shape > shapes) | com.jogamp.graph.ui.Group | |
| removeShapes(final GL2ES2 gl, final RegionRenderer renderer, final Collection<? extends Shape > shapes) | com.jogamp.graph.ui.Group | |
| removeToolTip() | com.jogamp.graph.ui.Shape | |
| replaceShape(final Shape remove, final Shape replacement) | com.jogamp.graph.ui.Group | |
| resetAnimation() | com.jogamp.graph.ui.AnimGroup | |
| restartAnimation() | com.jogamp.graph.ui.AnimGroup | |
| rgbaColor | com.jogamp.graph.ui.Shape | protected |
| ROT_EPS | com.jogamp.graph.ui.AnimGroup | static |
| runSynced(final Runnable action) | com.jogamp.graph.ui.Shape | |
| scale(final Vec3f s) | com.jogamp.graph.ui.Shape | |
| scale(final float sx, final float sy, final float sz) | com.jogamp.graph.ui.Shape | |
| setActivable(final boolean v) | com.jogamp.graph.ui.Shape | |
| setActive(final boolean v, final float zOffset) | com.jogamp.graph.ui.Shape | protected |
| setActiveColorMod(final Vec4f c) | com.jogamp.graph.ui.Shape | |
| setBorder(final float thickness) | com.jogamp.graph.ui.Shape | |
| setBorderColor(final float r, final float g, final float b, final float a) | com.jogamp.graph.ui.Shape | |
| setBorderColor(final Vec4f c) | com.jogamp.graph.ui.Shape | |
| setClipMvFrustum(final Frustum v) | com.jogamp.graph.ui.Group | |
| setClipOnBounds(final boolean v) | com.jogamp.graph.ui.Group | |
| setColor(final float r, final float g, final float b, final float a) | com.jogamp.graph.ui.Shape | |
| setColor(final Vec4f c) | com.jogamp.graph.ui.Shape | |
| setDiscarded(final boolean v) | com.jogamp.graph.ui.Shape | |
| setDragAndResizable(final boolean v) | com.jogamp.graph.ui.Shape | |
| setDraggable(final boolean draggable) | com.jogamp.graph.ui.Shape | |
| setFixedARatioResize(final boolean v) | com.jogamp.graph.ui.Shape | |
| setFixedSize(final Vec3f v) | com.jogamp.graph.ui.Group | |
| setFixedSize(final Vec2f v) | com.jogamp.graph.ui.Group | |
| setID(final int id) | com.jogamp.graph.ui.Shape | |
| setInteractive(final boolean v) | com.jogamp.graph.ui.Shape | |
| setLayout(final Layout l) | com.jogamp.graph.ui.Group | |
| setName(final String name) | com.jogamp.graph.ui.Shape | |
| setPaddding(final Padding padding) | com.jogamp.graph.ui.Shape | |
| setParent(final Group c) | com.jogamp.graph.ui.Shape | protected |
| setPMvCullingEnabled(final boolean v) | com.jogamp.graph.ui.Group | |
| setPMVMatrix(final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final PMVMatrix4f pmv) | com.jogamp.graph.ui.Shape | |
| setPMVMatrix(final Scene scene, final PMVMatrix4f pmv) | com.jogamp.graph.ui.Shape | |
| setPressed(final boolean b) | com.jogamp.graph.ui.Shape | |
| setPressedColorMod(final float r, final float g, final float b, final float a) | com.jogamp.graph.ui.Shape | |
| setRelayoutOnDirtyShapes(final boolean v) | com.jogamp.graph.ui.Group | |
| setResizable(final boolean resizable) | com.jogamp.graph.ui.Shape | |
| setRotation(final Quaternion q) | com.jogamp.graph.ui.Shape | |
| setRotationPivot(final float px, final float py, final float pz) | com.jogamp.graph.ui.Shape | |
| setRotationPivot(final Vec3f pivot) | com.jogamp.graph.ui.Shape | |
| setScale(final Vec3f s) | com.jogamp.graph.ui.Shape | |
| setScale(final float sx, final float sy, final float sz) | com.jogamp.graph.ui.Shape | |
| setTickOnDraw(final boolean v) | com.jogamp.graph.ui.AnimGroup | |
| setTickPaused(final boolean v) | com.jogamp.graph.ui.AnimGroup | |
| setToggle(final boolean v) | com.jogamp.graph.ui.Shape | |
| setToggleable(final boolean toggleable) | com.jogamp.graph.ui.Shape | |
| setToggleOffColorMod(final float r, final float g, final float b, final float a) | com.jogamp.graph.ui.Shape | |
| setToggleOnColorMod(final float r, final float g, final float b, final float a) | com.jogamp.graph.ui.Shape | |
| setToolTip(final Tooltip newTooltip) | com.jogamp.graph.ui.Shape | |
| setVisible(final boolean v) | com.jogamp.graph.ui.Shape | |
| Shape() | com.jogamp.graph.ui.Shape | protected |
| shapeToWinCoord(final PMVMatrix4f pmv, final Recti viewport, final Vec3f objPos, final int[] glWinPos) | com.jogamp.graph.ui.Shape | |
| shapeToWinCoord(final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final Vec3f objPos, final PMVMatrix4f pmv, final int[] glWinPos) | com.jogamp.graph.ui.Shape | |
| shapeToWinCoord(final Scene scene, final Vec3f objPos, final PMVMatrix4f pmv, final int[] glWinPos) | com.jogamp.graph.ui.Shape | |
| stopAnimation() | com.jogamp.graph.ui.AnimGroup | |
| tick() | com.jogamp.graph.ui.AnimGroup | |
| toggle() | com.jogamp.graph.ui.Shape | |
| toggleNotify(final boolean on) | com.jogamp.graph.ui.Shape | protected |
| toggleOffRGBAModulate | com.jogamp.graph.ui.Shape | protected |
| toggleOnRGBAModulate | com.jogamp.graph.ui.Shape | protected |
| toString() | com.jogamp.graph.ui.Shape | |
| updateMat() | com.jogamp.graph.ui.Shape | |
| validate(final GL2ES2 gl) | com.jogamp.graph.ui.Shape | |
| validate(final GLProfile glp) | com.jogamp.graph.ui.Shape | |
| validate(final GL2ES2 gl, final GLProfile glp) | com.jogamp.graph.ui.Shape | |
| validateImpl(final GL2ES2 gl, final GLProfile glp) | com.jogamp.graph.ui.Group | protected |
| winToShapeCoord(final PMVMatrix4f pmv, final Recti viewport, final int glWinX, final int glWinY, final Vec3f objPos) | com.jogamp.graph.ui.Shape | |
| winToShapeCoord(final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final int glWinX, final int glWinY, final PMVMatrix4f pmv, final Vec3f objPos) | com.jogamp.graph.ui.Shape | |
| winToShapeCoord(final Scene scene, final int glWinX, final int glWinY, final PMVMatrix4f pmv, final Vec3f objPos) | com.jogamp.graph.ui.Shape | |
| ZAscendingComparator | com.jogamp.graph.ui.Shape | static |
| ZDescendingComparator | com.jogamp.graph.ui.Shape | static |