|
JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java (public API).
|
Public Member Functions | |
| void | glMultiDrawElementsBaseVertex (int mode, IntBuffer count, int type, PointerBuffer indices, int drawcount, IntBuffer basevertex) |
Entry point to C language function: void {@native glMultiDrawElementsBaseVertex}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei drawcount, const GLint * basevertex) Part of GL_ARB_draw_elements_base_vertex, GL_VERSION_3_2, GL_OES_draw_elements_base_vertex, GL_EXT_draw_elements_base_vertexAlias for: glMultiDrawElementsBaseVertexOES, glMultiDrawElementsBaseVertexEXT More... | |
| void | glBindFragDataLocationIndexed (int program, int colorNumber, int index, String name) |
Entry point to C language function: void {@native glBindFragDataLocationIndexed}(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) Part of GL_VERSION_3_3, GL_ARB_blend_func_extended, GL_EXT_blend_func_extendedAlias for: glBindFragDataLocationIndexedEXT More... | |
| int | glGetFragDataIndex (int program, String name) |
Entry point to C language function: GLint {@native glGetFragDataIndex}(GLuint program, const GLchar * name) Part of GL_VERSION_3_3, GL_ARB_blend_func_extended, GL_EXT_blend_func_extendedAlias for: glGetFragDataIndexEXT More... | |
| void | glVertexAttribP1ui (int index, int type, boolean normalized, int value) |
Entry point to C language function: void {@native glVertexAttribP1ui}(GLuint index, GLenum type, GLboolean normalized, GLuint value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP1uiv (int index, int type, boolean normalized, IntBuffer value) |
Entry point to C language function: void {@native glVertexAttribP1uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP1uiv (int index, int type, boolean normalized, int[] value, int value_offset) |
Entry point to C language function: void {@native glVertexAttribP1uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP2ui (int index, int type, boolean normalized, int value) |
Entry point to C language function: void {@native glVertexAttribP2ui}(GLuint index, GLenum type, GLboolean normalized, GLuint value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP2uiv (int index, int type, boolean normalized, IntBuffer value) |
Entry point to C language function: void {@native glVertexAttribP2uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP2uiv (int index, int type, boolean normalized, int[] value, int value_offset) |
Entry point to C language function: void {@native glVertexAttribP2uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP3ui (int index, int type, boolean normalized, int value) |
Entry point to C language function: void {@native glVertexAttribP3ui}(GLuint index, GLenum type, GLboolean normalized, GLuint value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP3uiv (int index, int type, boolean normalized, IntBuffer value) |
Entry point to C language function: void {@native glVertexAttribP3uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP3uiv (int index, int type, boolean normalized, int[] value, int value_offset) |
Entry point to C language function: void {@native glVertexAttribP3uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP4ui (int index, int type, boolean normalized, int value) |
Entry point to C language function: void {@native glVertexAttribP4ui}(GLuint index, GLenum type, GLboolean normalized, GLuint value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP4uiv (int index, int type, boolean normalized, IntBuffer value) |
Entry point to C language function: void {@native glVertexAttribP4uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glVertexAttribP4uiv (int index, int type, boolean normalized, int[] value, int value_offset) |
Entry point to C language function: void {@native glVertexAttribP4uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3More... | |
| void | glUniform1d (int location, double x) |
Entry point to C language function: void {@native glUniform1d}(GLint location, GLdouble x) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform2d (int location, double x, double y) |
Entry point to C language function: void {@native glUniform2d}(GLint location, GLdouble x, GLdouble y) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform3d (int location, double x, double y, double z) |
Entry point to C language function: void {@native glUniform3d}(GLint location, GLdouble x, GLdouble y, GLdouble z) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform4d (int location, double x, double y, double z, double w) |
Entry point to C language function: void {@native glUniform4d}(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform1dv (int location, int count, DoubleBuffer value) |
Entry point to C language function: void {@native glUniform1dv}(GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform1dv (int location, int count, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniform1dv}(GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform2dv (int location, int count, DoubleBuffer value) |
Entry point to C language function: void {@native glUniform2dv}(GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform2dv (int location, int count, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniform2dv}(GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform3dv (int location, int count, DoubleBuffer value) |
Entry point to C language function: void {@native glUniform3dv}(GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform3dv (int location, int count, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniform3dv}(GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform4dv (int location, int count, DoubleBuffer value) |
Entry point to C language function: void {@native glUniform4dv}(GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniform4dv (int location, int count, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniform4dv}(GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix2dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix2dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix3dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix3dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix4dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix4dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix2x3dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix2x3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix2x3dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix2x3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix2x4dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix2x4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix2x4dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix2x4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix3x2dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix3x2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix3x2dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix3x2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix3x4dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix3x4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix3x4dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix3x4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix4x2dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix4x2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix4x2dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix4x2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix4x3dv (int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glUniformMatrix4x3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glUniformMatrix4x3dv (int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix4x3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glGetUniformdv (int program, int location, DoubleBuffer params) |
Entry point to C language function: void {@native glGetUniformdv}(GLuint program, GLint location, GLdouble * params) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| void | glGetUniformdv (int program, int location, double[] params, int params_offset) |
Entry point to C language function: void {@native glGetUniformdv}(GLuint program, GLint location, GLdouble * params) Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0More... | |
| int | glGetSubroutineUniformLocation (int program, int shadertype, String name) |
Entry point to C language function: GLint {@native glGetSubroutineUniformLocation}(GLuint program, GLenum shadertype, const GLchar * name) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| int | glGetSubroutineIndex (int program, int shadertype, String name) |
Entry point to C language function: GLuint {@native glGetSubroutineIndex}(GLuint program, GLenum shadertype, const GLchar * name) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetActiveSubroutineUniformiv (int program, int shadertype, int index, int pname, IntBuffer values) |
Entry point to C language function: void {@native glGetActiveSubroutineUniformiv}(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetActiveSubroutineUniformiv (int program, int shadertype, int index, int pname, int[] values, int values_offset) |
Entry point to C language function: void {@native glGetActiveSubroutineUniformiv}(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetActiveSubroutineUniformName (int program, int shadertype, int index, int bufsize, IntBuffer length, ByteBuffer name) |
Entry point to C language function: void {@native glGetActiveSubroutineUniformName}(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetActiveSubroutineUniformName (int program, int shadertype, int index, int bufsize, int[] length, int length_offset, byte[] name, int name_offset) |
Entry point to C language function: void {@native glGetActiveSubroutineUniformName}(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetActiveSubroutineName (int program, int shadertype, int index, int bufsize, IntBuffer length, ByteBuffer name) |
Entry point to C language function: void {@native glGetActiveSubroutineName}(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetActiveSubroutineName (int program, int shadertype, int index, int bufsize, int[] length, int length_offset, byte[] name, int name_offset) |
Entry point to C language function: void {@native glGetActiveSubroutineName}(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glUniformSubroutinesuiv (int shadertype, int count, IntBuffer indices) |
Entry point to C language function: void {@native glUniformSubroutinesuiv}(GLenum shadertype, GLsizei count, const GLuint * indices) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glUniformSubroutinesuiv (int shadertype, int count, int[] indices, int indices_offset) |
Entry point to C language function: void {@native glUniformSubroutinesuiv}(GLenum shadertype, GLsizei count, const GLuint * indices) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetUniformSubroutineuiv (int shadertype, int location, IntBuffer params) |
Entry point to C language function: void {@native glGetUniformSubroutineuiv}(GLenum shadertype, GLint location, GLuint * params) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetUniformSubroutineuiv (int shadertype, int location, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetUniformSubroutineuiv}(GLenum shadertype, GLint location, GLuint * params) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetProgramStageiv (int program, int shadertype, int pname, IntBuffer values) |
Entry point to C language function: void {@native glGetProgramStageiv}(GLuint program, GLenum shadertype, GLenum pname, GLint * values) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glGetProgramStageiv (int program, int shadertype, int pname, int[] values, int values_offset) |
Entry point to C language function: void {@native glGetProgramStageiv}(GLuint program, GLenum shadertype, GLenum pname, GLint * values) Part of GL_ARB_shader_subroutine, GL_VERSION_4_0More... | |
| void | glPatchParameterfv (int pname, FloatBuffer values) |
Entry point to C language function: void {@native glPatchParameterfv}(GLenum pname, const GLfloat * values) Part of GL_ARB_tessellation_shader, GL_VERSION_4_0More... | |
| void | glPatchParameterfv (int pname, float[] values, int values_offset) |
Entry point to C language function: void {@native glPatchParameterfv}(GLenum pname, const GLfloat * values) Part of GL_ARB_tessellation_shader, GL_VERSION_4_0More... | |
| void | glViewportArrayv (int first, int count, FloatBuffer v) |
Entry point to C language function: void {@native glViewportArrayv}(GLuint first, GLsizei count, const GLfloat * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glViewportArrayvNV More... | |
| void | glViewportArrayv (int first, int count, float[] v, int v_offset) |
Entry point to C language function: void {@native glViewportArrayv}(GLuint first, GLsizei count, const GLfloat * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glViewportArrayvNV More... | |
| void | glViewportIndexedf (int index, float x, float y, float w, float h) |
Entry point to C language function: void {@native glViewportIndexedf}(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glViewportIndexedfNV More... | |
| void | glViewportIndexedfv (int index, FloatBuffer v) |
Entry point to C language function: void {@native glViewportIndexedfv}(GLuint index, const GLfloat * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glViewportIndexedfvNV More... | |
| void | glViewportIndexedfv (int index, float[] v, int v_offset) |
Entry point to C language function: void {@native glViewportIndexedfv}(GLuint index, const GLfloat * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glViewportIndexedfvNV More... | |
| void | glScissorArrayv (int first, int count, IntBuffer v) |
Entry point to C language function: void {@native glScissorArrayv}(GLuint first, GLsizei count, const GLint * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glScissorArrayvNV More... | |
| void | glScissorArrayv (int first, int count, int[] v, int v_offset) |
Entry point to C language function: void {@native glScissorArrayv}(GLuint first, GLsizei count, const GLint * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glScissorArrayvNV More... | |
| void | glScissorIndexed (int index, int left, int bottom, int width, int height) |
Entry point to C language function: void {@native glScissorIndexed}(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glScissorIndexedNV More... | |
| void | glScissorIndexedv (int index, IntBuffer v) |
Entry point to C language function: void {@native glScissorIndexedv}(GLuint index, const GLint * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glScissorIndexedvNV More... | |
| void | glScissorIndexedv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glScissorIndexedv}(GLuint index, const GLint * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: glScissorIndexedvNV More... | |
| void | glDepthRangeArrayv (int first, int count, DoubleBuffer v) |
Entry point to C language function: void {@native glDepthRangeArrayv}(GLuint first, GLsizei count, const GLdouble * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1More... | |
| void | glDepthRangeArrayv (int first, int count, double[] v, int v_offset) |
Entry point to C language function: void {@native glDepthRangeArrayv}(GLuint first, GLsizei count, const GLdouble * v) Part of GL_ARB_viewport_array, GL_VERSION_4_1More... | |
| void | glDepthRangeIndexed (int index, double n, double f) |
Entry point to C language function: void {@native glDepthRangeIndexed}(GLuint index, GLdouble n, GLdouble f) Part of GL_ARB_viewport_array, GL_VERSION_4_1More... | |
| void | glGetFloati_v (int target, int index, FloatBuffer data) |
Entry point to C language function: void {@native glGetFloati_v}(GLenum target, GLuint index, GLfloat * data) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_NV_viewport_arrayAlias for: glGetFloati_vEXT, glGetFloati_vNV More... | |
| void | glGetFloati_v (int target, int index, float[] data, int data_offset) |
Entry point to C language function: void {@native glGetFloati_v}(GLenum target, GLuint index, GLfloat * data) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_NV_viewport_arrayAlias for: glGetFloati_vEXT, glGetFloati_vNV More... | |
| void | glGetDoublei_v (int target, int index, DoubleBuffer data) |
Entry point to C language function: void {@native glGetDoublei_v}(GLenum target, GLuint index, GLdouble * data) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glGetDoublei_vEXT More... | |
| void | glGetDoublei_v (int target, int index, double[] data, int data_offset) |
Entry point to C language function: void {@native glGetDoublei_v}(GLenum target, GLuint index, GLdouble * data) Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glGetDoublei_vEXT More... | |
| void | glDrawTransformFeedbackInstanced (int mode, int id, int instancecount) |
Entry point to C language function: void {@native glDrawTransformFeedbackInstanced}(GLenum mode, GLuint id, GLsizei instancecount) Part of GL_VERSION_4_2, GL_ARB_transform_feedback_instancedMore... | |
| void | glDrawTransformFeedbackStreamInstanced (int mode, int id, int stream, int instancecount) |
Entry point to C language function: void {@native glDrawTransformFeedbackStreamInstanced}(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) Part of GL_VERSION_4_2, GL_ARB_transform_feedback_instancedMore... | |
| long | glCreateSyncFromCLeventARB (long context, long event, int flags) |
Entry point to C language function: GLsync {@native glCreateSyncFromCLeventARB}(struct _cl_context * context, struct _cl_event * event, GLbitfield flags) Part of GL_ARB_cl_eventMore... | |
| void | glNamedStringARB (int type, int namelen, String name, int stringlen, String string) |
Entry point to C language function: void {@native glNamedStringARB}(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string) Part of GL_ARB_shading_language_includeMore... | |
| void | glDeleteNamedStringARB (int namelen, String name) |
Entry point to C language function: void {@native glDeleteNamedStringARB}(GLint namelen, const GLchar * name) Part of GL_ARB_shading_language_includeMore... | |
| void | glCompileShaderIncludeARB (int shader, int count, String[] path, IntBuffer length) |
Entry point to C language function: void {@native glCompileShaderIncludeARB}(GLuint shader, GLsizei count, const GLchar * const * path, const GLint * length) Part of GL_ARB_shading_language_includeMore... | |
| void | glCompileShaderIncludeARB (int shader, int count, String[] path, int[] length, int length_offset) |
Entry point to C language function: void {@native glCompileShaderIncludeARB}(GLuint shader, GLsizei count, const GLchar * const * path, const GLint * length) Part of GL_ARB_shading_language_includeMore... | |
| boolean | glIsNamedStringARB (int namelen, String name) |
Entry point to C language function: GLboolean {@native glIsNamedStringARB}(GLint namelen, const GLchar * name) Part of GL_ARB_shading_language_includeMore... | |
| void | glGetNamedStringARB (int namelen, String name, int bufSize, IntBuffer stringlen, ByteBuffer string) |
Entry point to C language function: void {@native glGetNamedStringARB}(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string) Part of GL_ARB_shading_language_includeMore... | |
| void | glGetNamedStringARB (int namelen, String name, int bufSize, int[] stringlen, int stringlen_offset, byte[] string, int string_offset) |
Entry point to C language function: void {@native glGetNamedStringARB}(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string) Part of GL_ARB_shading_language_includeMore... | |
| void | glGetNamedStringivARB (int namelen, String name, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetNamedStringivARB}(GLint namelen, const GLchar * name, GLenum pname, GLint * params) Part of GL_ARB_shading_language_includeMore... | |
| void | glGetNamedStringivARB (int namelen, String name, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetNamedStringivARB}(GLint namelen, const GLchar * name, GLenum pname, GLint * params) Part of GL_ARB_shading_language_includeMore... | |
| void | glProgramParameteriARB (int program, int pname, int value) |
Entry point to C language function: void {@native glProgramParameteriARB}(GLuint program, GLenum pname, GLint value) Part of GL_ARB_geometry_shader4More... | |
| void | glFramebufferTextureARB (int target, int attachment, int texture, int level) |
Entry point to C language function: void {@native glFramebufferTextureARB}(GLenum target, GLenum attachment, GLuint texture, GLint level) Part of GL_ARB_geometry_shader4More... | |
| void | glFramebufferTextureLayerARB (int target, int attachment, int texture, int level, int layer) |
Entry point to C language function: void {@native glFramebufferTextureLayerARB}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) Part of GL_ARB_geometry_shader4More... | |
| void | glFramebufferTextureFaceARB (int target, int attachment, int texture, int level, int face) |
Entry point to C language function: void {@native glFramebufferTextureFaceARB}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) Part of GL_ARB_geometry_shader4More... | |
Public Member Functions inherited from com.jogamp.opengl.GL3ES3 | |
| long | glFenceSync (int condition, int flags) |
Entry point to C language function: GLsync {@native glFenceSync}(GLenum condition, GLbitfield flags) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glFenceSyncAPPLE More... | |
| boolean | glIsSync (long sync) |
Entry point to C language function: GLboolean {@native glIsSync}(GLsync sync) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glIsSyncAPPLE More... | |
| void | glDeleteSync (long sync) |
Entry point to C language function: void {@native glDeleteSync}(GLsync sync) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glDeleteSyncAPPLE More... | |
| int | glClientWaitSync (long sync, int flags, long timeout) |
Entry point to C language function: GLenum {@native glClientWaitSync}(GLsync sync, GLbitfield flags, GLuint64 timeout) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glClientWaitSyncAPPLE More... | |
| void | glWaitSync (long sync, int flags, long timeout) |
Entry point to C language function: void {@native glWaitSync}(GLsync sync, GLbitfield flags, GLuint64 timeout) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glWaitSyncAPPLE More... | |
| void | glGetInteger64v (int pname, LongBuffer data) |
Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * data) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glGetInteger64vAPPLE More... | |
| void | glGetInteger64v (int pname, long[] data, int data_offset) |
Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * data) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glGetInteger64vAPPLE More... | |
| void | glGetSynciv (long sync, int pname, int bufSize, IntBuffer length, IntBuffer values) |
Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glGetSyncivAPPLE More... | |
| void | glGetSynciv (long sync, int pname, int bufSize, int[] length, int length_offset, int[] values, int values_offset) |
Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: glGetSyncivAPPLE More... | |
| void | glGetInteger64i_v (int target, int index, LongBuffer data) |
Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target, GLuint index, GLint64 * data) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2More... | |
| void | glGetInteger64i_v (int target, int index, long[] data, int data_offset) |
Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target, GLuint index, GLint64 * data) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2More... | |
| void | glGetBufferParameteri64v (int target, int pname, LongBuffer params) |
Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target, GLenum pname, GLint64 * params) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2More... | |
| void | glGetBufferParameteri64v (int target, int pname, long[] params, int params_offset) |
Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target, GLenum pname, GLint64 * params) Part of GL_ES_VERSION_3_0, GL_VERSION_3_2More... | |
| void | glGenSamplers (int count, IntBuffer samplers) |
Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glGenSamplers (int count, int[] samplers, int samplers_offset) |
Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glDeleteSamplers (int count, IntBuffer samplers) |
Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count, const GLuint * samplers) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glDeleteSamplers (int count, int[] samplers, int samplers_offset) |
Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count, const GLuint * samplers) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| boolean | glIsSampler (int sampler) |
Entry point to C language function: GLboolean {@native glIsSampler}(GLuint sampler) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glBindSampler (int unit, int sampler) |
Entry point to C language function: void {@native glBindSampler}(GLuint unit, GLuint sampler) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glSamplerParameteri (int sampler, int pname, int param) |
Entry point to C language function: void {@native glSamplerParameteri}(GLuint sampler, GLenum pname, GLint param) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glSamplerParameteriv (int sampler, int pname, IntBuffer param) |
Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler, GLenum pname, const GLint * param) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glSamplerParameteriv (int sampler, int pname, int[] param, int param_offset) |
Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler, GLenum pname, const GLint * param) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glSamplerParameterf (int sampler, int pname, float param) |
Entry point to C language function: void {@native glSamplerParameterf}(GLuint sampler, GLenum pname, GLfloat param) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glSamplerParameterfv (int sampler, int pname, FloatBuffer param) |
Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler, GLenum pname, const GLfloat * param) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glSamplerParameterfv (int sampler, int pname, float[] param, int param_offset) |
Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler, GLenum pname, const GLfloat * param) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glGetSamplerParameteriv (int sampler, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler, GLenum pname, GLint * params) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glGetSamplerParameteriv (int sampler, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler, GLenum pname, GLint * params) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glGetSamplerParameterfv (int sampler, int pname, FloatBuffer params) |
Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler, GLenum pname, GLfloat * params) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glGetSamplerParameterfv (int sampler, int pname, float[] params, int params_offset) |
Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler, GLenum pname, GLfloat * params) Part of GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0More... | |
| void | glDispatchCompute (int num_groups_x, int num_groups_y, int num_groups_z) |
Entry point to C language function: void {@native glDispatchCompute}(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) Part of GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3More... | |
| void | glDispatchComputeIndirect (long indirect) |
Entry point to C language function: void {@native glDispatchComputeIndirect}(GLintptr indirect) Part of GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3More... | |
| void | glDrawArraysIndirect (int mode, Buffer indirect) |
Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode, const void * indirect) Part of GL_ES_VERSION_3_1, GL_ARB_draw_indirect, GL_VERSION_4_0More... | |
| void | glDrawArraysIndirect (int mode, long indirect_buffer_offset) |
Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode, const void * indirect) Part of GL_ES_VERSION_3_1, GL_ARB_draw_indirect, GL_VERSION_4_0More... | |
| void | glDrawElementsIndirect (int mode, int type, Buffer indirect) |
Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode, GLenum type, const void * indirect) Part of GL_ES_VERSION_3_1, GL_ARB_draw_indirect, GL_VERSION_4_0More... | |
| void | glDrawElementsIndirect (int mode, int type, long indirect_buffer_offset) |
Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode, GLenum type, const void * indirect) Part of GL_ES_VERSION_3_1, GL_ARB_draw_indirect, GL_VERSION_4_0More... | |
| void | glGetProgramInterfaceiv (int program, int programInterface, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetProgramInterfaceiv}(GLuint program, GLenum programInterface, GLenum pname, GLint * params) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| void | glGetProgramInterfaceiv (int program, int programInterface, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetProgramInterfaceiv}(GLuint program, GLenum programInterface, GLenum pname, GLint * params) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| int | glGetProgramResourceIndex (int program, int programInterface, ByteBuffer name) |
Entry point to C language function: GLuint {@native glGetProgramResourceIndex}(GLuint program, GLenum programInterface, const GLchar * name) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| int | glGetProgramResourceIndex (int program, int programInterface, byte[] name, int name_offset) |
Entry point to C language function: GLuint {@native glGetProgramResourceIndex}(GLuint program, GLenum programInterface, const GLchar * name) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| void | glGetProgramResourceName (int program, int programInterface, int index, int bufSize, IntBuffer length, ByteBuffer name) |
Entry point to C language function: void {@native glGetProgramResourceName}(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| void | glGetProgramResourceName (int program, int programInterface, int index, int bufSize, int[] length, int length_offset, byte[] name, int name_offset) |
Entry point to C language function: void {@native glGetProgramResourceName}(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| void | glGetProgramResourceiv (int program, int programInterface, int index, int propCount, IntBuffer props, int bufSize, IntBuffer length, IntBuffer params) |
Entry point to C language function: void {@native glGetProgramResourceiv}(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| void | glGetProgramResourceiv (int program, int programInterface, int index, int propCount, int[] props, int props_offset, int bufSize, int[] length, int length_offset, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetProgramResourceiv}(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| int | glGetProgramResourceLocation (int program, int programInterface, ByteBuffer name) |
Entry point to C language function: GLint {@native glGetProgramResourceLocation}(GLuint program, GLenum programInterface, const GLchar * name) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| int | glGetProgramResourceLocation (int program, int programInterface, byte[] name, int name_offset) |
Entry point to C language function: GLint {@native glGetProgramResourceLocation}(GLuint program, GLenum programInterface, const GLchar * name) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryMore... | |
| void | glMemoryBarrierByRegion (int barriers) |
Entry point to C language function: void {@native glMemoryBarrierByRegion}(GLbitfield barriers) Part of GL_VERSION_4_5, GL_ES_VERSION_3_1More... | |
| void | glBindVertexBuffer (int bindingindex, int buffer, long offset, int stride) |
Entry point to C language function: void {@native glBindVertexBuffer}(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingMore... | |
| void | glVertexAttribFormat (int attribindex, int size, int type, boolean normalized, int relativeoffset) |
Entry point to C language function: void {@native glVertexAttribFormat}(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_binding, GL_NV_vertex_buffer_unified_memoryAlias for: glVertexAttribFormatNV More... | |
| void | glVertexAttribIFormat (int attribindex, int size, int type, int relativeoffset) |
Entry point to C language function: void {@native glVertexAttribIFormat}(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_binding, GL_NV_vertex_buffer_unified_memoryAlias for: glVertexAttribIFormatNV More... | |
| void | glVertexAttribBinding (int attribindex, int bindingindex) |
Entry point to C language function: void {@native glVertexAttribBinding}(GLuint attribindex, GLuint bindingindex) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingMore... | |
| void | glVertexBindingDivisor (int bindingindex, int divisor) |
Entry point to C language function: void {@native glVertexBindingDivisor}(GLuint bindingindex, GLuint divisor) Part of GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingMore... | |
| void | glBlendBarrier () |
Entry point to C language function: void {@native glBlendBarrier}() Part of GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advancedAlias for: glBlendBarrierKHR, glBlendBarrierNV More... | |
| void | glDrawElementsBaseVertex (int mode, int count, int type, Buffer indices, int basevertex) |
Entry point to C language function: void {@native glDrawElementsBaseVertex}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex) Part of GL_ARB_draw_elements_base_vertex, GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_EXT_draw_elements_base_vertex, GL_OES_draw_elements_base_vertexAlias for: glDrawElementsBaseVertexEXT, glDrawElementsBaseVertexOES More... | |
| void | glDrawElementsBaseVertex (int mode, int count, int type, long indices_buffer_offset, int basevertex) |
Entry point to C language function: void {@native glDrawElementsBaseVertex}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex) Part of GL_ARB_draw_elements_base_vertex, GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_EXT_draw_elements_base_vertex, GL_OES_draw_elements_base_vertexAlias for: glDrawElementsBaseVertexEXT, glDrawElementsBaseVertexOES More... | |
| void | glDrawRangeElementsBaseVertex (int mode, int start, int end, int count, int type, Buffer indices, int basevertex) |
Entry point to C language function: void {@native glDrawRangeElementsBaseVertex}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex) Part of GL_ARB_draw_elements_base_vertex, GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_EXT_draw_elements_base_vertex, GL_OES_draw_elements_base_vertexAlias for: glDrawRangeElementsBaseVertexEXT, glDrawRangeElementsBaseVertexOES More... | |
| void | glDrawRangeElementsBaseVertex (int mode, int start, int end, int count, int type, long indices_buffer_offset, int basevertex) |
Entry point to C language function: void {@native glDrawRangeElementsBaseVertex}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex) Part of GL_ARB_draw_elements_base_vertex, GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_EXT_draw_elements_base_vertex, GL_OES_draw_elements_base_vertexAlias for: glDrawRangeElementsBaseVertexEXT, glDrawRangeElementsBaseVertexOES More... | |
| void | glDrawElementsInstancedBaseVertex (int mode, int count, int type, Buffer indices, int instancecount, int basevertex) |
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertex}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex) Part of GL_ARB_draw_elements_base_vertex, GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_draw_elements_base_vertex, GL_EXT_draw_elements_base_vertexAlias for: glDrawElementsInstancedBaseVertexOES, glDrawElementsInstancedBaseVertexEXT More... | |
| void | glDrawElementsInstancedBaseVertex (int mode, int count, int type, long indices_buffer_offset, int instancecount, int basevertex) |
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertex}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex) Part of GL_ARB_draw_elements_base_vertex, GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_draw_elements_base_vertex, GL_EXT_draw_elements_base_vertexAlias for: glDrawElementsInstancedBaseVertexOES, glDrawElementsInstancedBaseVertexEXT More... | |
| void | glFramebufferTexture (int target, int attachment, int texture, int level) |
Entry point to C language function: void {@native glFramebufferTexture}(GLenum target, GLenum attachment, GLuint texture, GLint level) Part of GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_geometry_shader, GL_NV_geometry_program4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4Alias for: glFramebufferTextureOES, glFramebufferTextureEXT, glFramebufferTextureARB More... | |
| void | glPrimitiveBoundingBox (float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) |
Entry point to C language function: void {@native glPrimitiveBoundingBox}(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) Part of GL_ES_VERSION_3_2, GL_OES_primitive_bounding_box, GL_EXT_primitive_bounding_box, GL_ARB_ES3_2_compatibilityAlias for: glPrimitiveBoundingBoxOES, glPrimitiveBoundingBoxEXT, glPrimitiveBoundingBoxARB More... | |
| void | glPatchParameteri (int pname, int value) |
Entry point to C language function: void {@native glPatchParameteri}(GLenum pname, GLint value) Part of GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: glPatchParameteriOES, glPatchParameteriEXT More... | |
| void | glTexBufferRange (int target, int internalformat, int buffer, long offset, long size) |
Entry point to C language function: void {@native glTexBufferRange}(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) Part of GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_texture_buffer_range, GL_OES_texture_buffer, GL_EXT_texture_bufferAlias for: glTexBufferRangeOES, glTexBufferRangeEXT More... | |
Public Member Functions inherited from com.jogamp.opengl.GL2ES3 | |
| void | glReadBuffer (int mode) |
Entry point to C language function: void {@native glReadBuffer}(GLenum mode) Part of GL_ES_VERSION_3_0, GL_VERSION_1_0, GL_NV_read_bufferAlias for: glReadBufferNV More... | |
| void | glGetTexLevelParameterfv (int target, int level, int pname, FloatBuffer params) |
Entry point to C language function: void {@native glGetTexLevelParameterfv}(GLenum target, GLint level, GLenum pname, GLfloat * params) Part of GL_ES_VERSION_3_1, GL_VERSION_1_0More... | |
| void | glGetTexLevelParameterfv (int target, int level, int pname, float[] params, int params_offset) |
Entry point to C language function: void {@native glGetTexLevelParameterfv}(GLenum target, GLint level, GLenum pname, GLfloat * params) Part of GL_ES_VERSION_3_1, GL_VERSION_1_0More... | |
| void | glGetTexLevelParameteriv (int target, int level, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetTexLevelParameteriv}(GLenum target, GLint level, GLenum pname, GLint * params) Part of GL_ES_VERSION_3_1, GL_VERSION_1_0More... | |
| void | glGetTexLevelParameteriv (int target, int level, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetTexLevelParameteriv}(GLenum target, GLint level, GLenum pname, GLint * params) Part of GL_ES_VERSION_3_1, GL_VERSION_1_0More... | |
| void | glDrawRangeElements (int mode, int start, int end, int count, int type, long indices_buffer_offset) |
Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices) Part of GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_EXT_draw_range_elementsAlias for: glDrawRangeElementsEXT More... | |
| void | glUniformMatrix2x3fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix2x3fvNV More... | |
| void | glUniformMatrix2x3fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix2x3fvNV More... | |
| void | glUniformMatrix3x2fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix3x2fvNV More... | |
| void | glUniformMatrix3x2fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix3x2fvNV More... | |
| void | glUniformMatrix2x4fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix2x4fvNV More... | |
| void | glUniformMatrix2x4fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix2x4fvNV More... | |
| void | glUniformMatrix4x2fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix4x2fvNV More... | |
| void | glUniformMatrix4x2fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix4x2fvNV More... | |
| void | glUniformMatrix3x4fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix3x4fvNV More... | |
| void | glUniformMatrix3x4fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix3x4fvNV More... | |
| void | glUniformMatrix4x3fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix4x3fvNV More... | |
| void | glUniformMatrix4x3fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: glUniformMatrix4x3fvNV More... | |
| void | glColorMaski (int index, boolean r, boolean g, boolean b, boolean a) |
Entry point to C language function: void {@native glColorMaski}(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_EXT_draw_buffers_indexed, GL_OES_draw_buffers_indexedAlias for: glColorMaskiEXT, glColorMaskiOES More... | |
| void | glGetBooleani_v (int target, int index, ByteBuffer data) |
Entry point to C language function: void {@native glGetBooleani_v}(GLenum target, GLuint index, GLboolean * data) Part of GL_ES_VERSION_3_1, GL_VERSION_3_0More... | |
| void | glGetBooleani_v (int target, int index, byte[] data, int data_offset) |
Entry point to C language function: void {@native glGetBooleani_v}(GLenum target, GLuint index, GLboolean * data) Part of GL_ES_VERSION_3_1, GL_VERSION_3_0More... | |
| void | glGetIntegeri_v (int target, int index, IntBuffer data) |
Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target, GLuint index, GLint * data) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_multiview_draw_buffersAlias for: glGetIntegeri_vEXT More... | |
| void | glGetIntegeri_v (int target, int index, int[] data, int data_offset) |
Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target, GLuint index, GLint * data) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_multiview_draw_buffersAlias for: glGetIntegeri_vEXT More... | |
| void | glEnablei (int target, int index) |
Entry point to C language function: void {@native glEnablei}(GLenum target, GLuint index) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_NV_viewport_array, GL_OES_draw_buffers_indexed, GL_EXT_draw_buffers_indexedAlias for: glEnableiNV, glEnableiOES, glEnableiEXT More... | |
| void | glDisablei (int target, int index) |
Entry point to C language function: void {@native glDisablei}(GLenum target, GLuint index) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_OES_draw_buffers_indexed, GL_NV_viewport_array, GL_EXT_draw_buffers_indexedAlias for: glDisableiOES, glDisableiNV, glDisableiEXT More... | |
| boolean | glIsEnabledi (int target, int index) |
Entry point to C language function: GLboolean {@native glIsEnabledi}(GLenum target, GLuint index) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_OES_draw_buffers_indexed, GL_NV_viewport_array, GL_EXT_draw_buffers_indexedAlias for: glIsEnablediOES, glIsEnablediNV, glIsEnablediEXT More... | |
| void | glBeginTransformFeedback (int primitiveMode) |
Entry point to C language function: void {@native glBeginTransformFeedback}(GLenum primitiveMode) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_transform_feedback, GL_NV_transform_feedbackAlias for: glBeginTransformFeedbackEXT, glBeginTransformFeedbackNV More... | |
| void | glEndTransformFeedback () |
Entry point to C language function: void {@native glEndTransformFeedback}() Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: glEndTransformFeedbackNV, glEndTransformFeedbackEXT More... | |
| void | glBindBufferRange (int target, int index, int buffer, long offset, long size) |
Entry point to C language function: void {@native glBindBufferRange}(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: glBindBufferRangeNV, glBindBufferRangeEXT More... | |
| void | glBindBufferBase (int target, int index, int buffer) |
Entry point to C language function: void {@native glBindBufferBase}(GLenum target, GLuint index, GLuint buffer) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: glBindBufferBaseNV, glBindBufferBaseEXT More... | |
| void | glTransformFeedbackVaryings (int program, int count, String[] varyings, int bufferMode) |
Entry point to C language function: void {@native glTransformFeedbackVaryings}(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_transform_feedback, GL_NV_transform_feedbackAlias for: glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsNV More... | |
| void | glGetTransformFeedbackVarying (int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) |
Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: glGetTransformFeedbackVaryingNV, glGetTransformFeedbackVaryingEXT More... | |
| void | glGetTransformFeedbackVarying (int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset) |
Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: glGetTransformFeedbackVaryingNV, glGetTransformFeedbackVaryingEXT More... | |
| void | glBeginConditionalRender (int id, int mode) |
Entry point to C language function: void {@native glBeginConditionalRender}(GLuint id, GLenum mode) Part of GL_VERSION_3_0, GL_NV_conditional_renderAlias for: glBeginConditionalRenderNV More... | |
| void | glEndConditionalRender () |
Entry point to C language function: void {@native glEndConditionalRender}() Part of GL_VERSION_3_0, GL_NV_conditional_renderAlias for: glEndConditionalRenderNV More... | |
| void | glVertexAttribIPointer (int index, int size, int type, int stride, long pointer_buffer_offset) |
Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribIPointerEXT More... | |
| void | glGetVertexAttribIiv (int index, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index, GLenum pname, GLint * params) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glGetVertexAttribIivEXT More... | |
| void | glGetVertexAttribIiv (int index, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index, GLenum pname, GLint * params) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glGetVertexAttribIivEXT More... | |
| void | glGetVertexAttribIuiv (int index, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index, GLenum pname, GLuint * params) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glGetVertexAttribIuivEXT More... | |
| void | glGetVertexAttribIuiv (int index, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index, GLenum pname, GLuint * params) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glGetVertexAttribIuivEXT More... | |
| void | glVertexAttribI4i (int index, int x, int y, int z, int w) |
Entry point to C language function: void {@native glVertexAttribI4i}(GLuint index, GLint x, GLint y, GLint z, GLint w) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4iEXT More... | |
| void | glVertexAttribI4ui (int index, int x, int y, int z, int w) |
Entry point to C language function: void {@native glVertexAttribI4ui}(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4uiEXT More... | |
| void | glVertexAttribI4iv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index, const GLint * v) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4ivEXT More... | |
| void | glVertexAttribI4iv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index, const GLint * v) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4ivEXT More... | |
| void | glVertexAttribI4uiv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index, const GLuint * v) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4uivEXT More... | |
| void | glVertexAttribI4uiv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index, const GLuint * v) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4uivEXT More... | |
| void | glGetUniformuiv (int program, int location, IntBuffer params) |
Entry point to C language function: void {@native glGetUniformuiv}(GLuint program, GLint location, GLuint * params) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glGetUniformuivEXT More... | |
| void | glGetUniformuiv (int program, int location, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetUniformuiv}(GLuint program, GLint location, GLuint * params) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glGetUniformuivEXT More... | |
| int | glGetFragDataLocation (int program, String name) |
Entry point to C language function: GLint {@native glGetFragDataLocation}(GLuint program, const GLchar * name) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glGetFragDataLocationEXT More... | |
| void | glUniform1ui (int location, int v0) |
Entry point to C language function: void {@native glUniform1ui}(GLint location, GLuint v0) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform1uiEXT More... | |
| void | glUniform2ui (int location, int v0, int v1) |
Entry point to C language function: void {@native glUniform2ui}(GLint location, GLuint v0, GLuint v1) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform2uiEXT More... | |
| void | glUniform3ui (int location, int v0, int v1, int v2) |
Entry point to C language function: void {@native glUniform3ui}(GLint location, GLuint v0, GLuint v1, GLuint v2) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform3uiEXT More... | |
| void | glUniform4ui (int location, int v0, int v1, int v2, int v3) |
Entry point to C language function: void {@native glUniform4ui}(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform4uiEXT More... | |
| void | glUniform1uiv (int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform1uivEXT More... | |
| void | glUniform1uiv (int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform1uivEXT More... | |
| void | glUniform2uiv (int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform2uivEXT More... | |
| void | glUniform2uiv (int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform2uivEXT More... | |
| void | glUniform3uiv (int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform3uivEXT More... | |
| void | glUniform3uiv (int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform3uivEXT More... | |
| void | glUniform4uiv (int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform4uivEXT More... | |
| void | glUniform4uiv (int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: glUniform4uivEXT More... | |
| void | glClearBufferiv (int buffer, int drawbuffer, IntBuffer value) |
Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer, GLint drawbuffer, const GLint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0More... | |
| void | glClearBufferiv (int buffer, int drawbuffer, int[] value, int value_offset) |
Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer, GLint drawbuffer, const GLint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0More... | |
| void | glClearBufferuiv (int buffer, int drawbuffer, IntBuffer value) |
Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer, GLint drawbuffer, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0More... | |
| void | glClearBufferuiv (int buffer, int drawbuffer, int[] value, int value_offset) |
Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer, GLint drawbuffer, const GLuint * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0More... | |
| void | glClearBufferfv (int buffer, int drawbuffer, FloatBuffer value) |
Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer, GLint drawbuffer, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0More... | |
| void | glClearBufferfv (int buffer, int drawbuffer, float[] value, int value_offset) |
Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer, GLint drawbuffer, const GLfloat * value) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0More... | |
| void | glClearBufferfi (int buffer, int drawbuffer, float depth, int stencil) |
Entry point to C language function: void {@native glClearBufferfi}(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0More... | |
| String | glGetStringi (int name, int index) |
Entry point to C language function: const GLubyte * {@native glGetStringi}(GLenum name, GLuint index) Part of GL_ES_VERSION_3_0, GL_VERSION_3_0More... | |
| void | glBlitFramebuffer (int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) |
Entry point to C language function: void {@native glBlitFramebuffer}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_framebuffer_blit, GL_EXT_framebuffer_blit, GL_ANGLE_framebuffer_blitAlias for: glBlitFramebufferNV, glBlitFramebufferEXT, glBlitFramebufferANGLE More... | |
| void | glFramebufferTextureLayer (int target, int attachment, int texture, int level, int layer) |
Entry point to C language function: void {@native glFramebufferTextureLayer}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_texture_array, GL_NV_geometry_program4, GL_ARB_geometry_shader4Alias for: glFramebufferTextureLayerEXT, glFramebufferTextureLayerARB More... | |
| void | glBindVertexArray (int array) |
Entry point to C language function: void {@native glBindVertexArray}(GLuint array) Part of GL_ARB_vertex_array_object, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_APPLE_vertex_array_object, GL_OES_vertex_array_objectAlias for: glBindVertexArrayAPPLE, glBindVertexArrayOES More... | |
| void | glDeleteVertexArrays (int n, IntBuffer arrays) |
Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n, const GLuint * arrays) Part of GL_ARB_vertex_array_object, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_APPLE_vertex_array_object, GL_OES_vertex_array_objectAlias for: glDeleteVertexArraysAPPLE, glDeleteVertexArraysOES More... | |
| void | glDeleteVertexArrays (int n, int[] arrays, int arrays_offset) |
Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n, const GLuint * arrays) Part of GL_ARB_vertex_array_object, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_APPLE_vertex_array_object, GL_OES_vertex_array_objectAlias for: glDeleteVertexArraysAPPLE, glDeleteVertexArraysOES More... | |
| void | glGenVertexArrays (int n, IntBuffer arrays) |
Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays) Part of GL_ARB_vertex_array_object, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_APPLE_vertex_array_object, GL_OES_vertex_array_objectAlias for: glGenVertexArraysAPPLE, glGenVertexArraysOES More... | |
| void | glGenVertexArrays (int n, int[] arrays, int arrays_offset) |
Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays) Part of GL_ARB_vertex_array_object, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_APPLE_vertex_array_object, GL_OES_vertex_array_objectAlias for: glGenVertexArraysAPPLE, glGenVertexArraysOES More... | |
| boolean | glIsVertexArray (int array) |
Entry point to C language function: GLboolean {@native glIsVertexArray}(GLuint array) Part of GL_ARB_vertex_array_object, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_OES_vertex_array_object, GL_APPLE_vertex_array_objectAlias for: glIsVertexArrayOES, glIsVertexArrayAPPLE More... | |
| void | glDrawArraysInstanced (int mode, int first, int count, int instancecount) |
Entry point to C language function: void {@native glDrawArraysInstanced}(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) Part of GL_ES_VERSION_3_0, GL_VERSION_3_1, GL_ARB_draw_instanced, GL_EXT_draw_instanced, GL_NV_draw_instanced, GL_ANGLE_instanced_arraysAlias for: glDrawArraysInstancedARB, glDrawArraysInstancedEXT, glDrawArraysInstancedNV, glDrawArraysInstancedANGLE More... | |
| void | glDrawElementsInstanced (int mode, int count, int type, long indices_buffer_offset, int instancecount) |
Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount) Part of GL_ES_VERSION_3_0, GL_VERSION_3_1, GL_ARB_draw_instanced, GL_EXT_draw_instanced, GL_ANGLE_instanced_arrays, GL_NV_draw_instancedAlias for: glDrawElementsInstancedARB, glDrawElementsInstancedEXT, glDrawElementsInstancedANGLE, glDrawElementsInstancedNV More... | |
| void | glTexBuffer (int target, int internalformat, int buffer) |
Entry point to C language function: void {@native glTexBuffer}(GLenum target, GLenum internalformat, GLuint buffer) Part of GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_OES_texture_buffer, GL_ARB_texture_buffer_object, GL_EXT_texture_buffer, GL_EXT_texture_buffer_objectAlias for: glTexBufferOES, glTexBufferARB, glTexBufferEXT More... | |
| void | glCopyBufferSubData (int readTarget, int writeTarget, long readOffset, long writeOffset, long size) |
Entry point to C language function: void {@native glCopyBufferSubData}(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) Part of GL_ES_VERSION_3_0, GL_VERSION_3_1, GL_ARB_copy_buffer, GL_NV_copy_bufferAlias for: glCopyBufferSubDataNV More... | |
| void | glGetUniformIndices (int program, int uniformCount, String[] uniformNames, IntBuffer uniformIndices) |
Entry point to C language function: void {@native glGetUniformIndices}(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glGetUniformIndices (int program, int uniformCount, String[] uniformNames, int[] uniformIndices, int uniformIndices_offset) |
Entry point to C language function: void {@native glGetUniformIndices}(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glGetActiveUniformsiv (int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glGetActiveUniformsiv (int program, int uniformCount, int[] uniformIndices, int uniformIndices_offset, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| int | glGetUniformBlockIndex (int program, String uniformBlockName) |
Entry point to C language function: GLuint {@native glGetUniformBlockIndex}(GLuint program, const GLchar * uniformBlockName) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glGetActiveUniformBlockName (int program, int uniformBlockIndex, int bufSize, IntBuffer length, ByteBuffer uniformBlockName) |
Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glGetActiveUniformBlockName (int program, int uniformBlockIndex, int bufSize, int[] length, int length_offset, byte[] uniformBlockName, int uniformBlockName_offset) |
Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glUniformBlockBinding (int program, int uniformBlockIndex, int uniformBlockBinding) |
Entry point to C language function: void {@native glUniformBlockBinding}(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Part of GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1More... | |
| void | glVertexAttribDivisor (int index, int divisor) |
Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index, GLuint divisor) Part of GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_NV_instanced_arrays, GL_ANGLE_instanced_arrays, GL_ARB_instanced_arrays, GL_EXT_instanced_arraysAlias for: glVertexAttribDivisorNV, glVertexAttribDivisorANGLE, glVertexAttribDivisorARB, glVertexAttribDivisorEXT More... | |
| void | glMinSampleShading (float value) |
Entry point to C language function: void {@native glMinSampleShading}(GLfloat value) Part of GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_sample_shading, GL_ARB_sample_shadingAlias for: glMinSampleShadingOES, glMinSampleShadingARB More... | |
| void | glBlendEquationi (int buf, int mode) |
Entry point to C language function: void {@native glBlendEquationi}(GLuint buf, GLenum mode) Part of GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_draw_buffers_indexed, GL_ARB_draw_buffers_blend, GL_EXT_draw_buffers_indexedAlias for: glBlendEquationiOES, glBlendEquationiARB, glBlendEquationiEXT More... | |
| void | glBlendEquationSeparatei (int buf, int modeRGB, int modeAlpha) |
Entry point to C language function: void {@native glBlendEquationSeparatei}(GLuint buf, GLenum modeRGB, GLenum modeAlpha) Part of GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_ARB_draw_buffers_blend, GL_EXT_draw_buffers_indexed, GL_OES_draw_buffers_indexedAlias for: glBlendEquationSeparateiARB, glBlendEquationSeparateiEXT, glBlendEquationSeparateiOES More... | |
| void | glBlendFunci (int buf, int src, int dst) |
Entry point to C language function: void {@native glBlendFunci}(GLuint buf, GLenum src, GLenum dst) Part of GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_ARB_draw_buffers_blend, GL_EXT_draw_buffers_indexed, GL_OES_draw_buffers_indexedAlias for: glBlendFunciARB, glBlendFunciEXT, glBlendFunciOES More... | |
| void | glBlendFuncSeparatei (int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) |
Entry point to C language function: void {@native glBlendFuncSeparatei}(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) Part of GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_draw_buffers_indexed, GL_ARB_draw_buffers_blend, GL_EXT_draw_buffers_indexedAlias for: glBlendFuncSeparateiOES, glBlendFuncSeparateiARB, glBlendFuncSeparateiEXT More... | |
| void | glBindTransformFeedback (int target, int id) |
Entry point to C language function: void {@native glBindTransformFeedback}(GLenum target, GLuint id) Part of GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glBindTransformFeedbackNV More... | |
| void | glDeleteTransformFeedbacks (int n, IntBuffer ids) |
Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n, const GLuint * ids) Part of GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glDeleteTransformFeedbacksNV More... | |
| void | glDeleteTransformFeedbacks (int n, int[] ids, int ids_offset) |
Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n, const GLuint * ids) Part of GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glDeleteTransformFeedbacksNV More... | |
| void | glGenTransformFeedbacks (int n, IntBuffer ids) |
Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n, GLuint * ids) Part of GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glGenTransformFeedbacksNV More... | |
| void | glGenTransformFeedbacks (int n, int[] ids, int ids_offset) |
Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n, GLuint * ids) Part of GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glGenTransformFeedbacksNV More... | |
| boolean | glIsTransformFeedback (int id) |
Entry point to C language function: GLboolean {@native glIsTransformFeedback}(GLuint id) Part of GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glIsTransformFeedbackNV More... | |
| void | glPauseTransformFeedback () |
Entry point to C language function: void {@native glPauseTransformFeedback}() Part of GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glPauseTransformFeedbackNV More... | |
| void | glResumeTransformFeedback () |
Entry point to C language function: void {@native glResumeTransformFeedback}() Part of GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glResumeTransformFeedbackNV More... | |
| void | glGetInternalformativ (int target, int internalformat, int pname, int bufSize, IntBuffer params) |
Entry point to C language function: void {@native glGetInternalformativ}(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params) Part of GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_ARB_internalformat_queryMore... | |
| void | glGetInternalformativ (int target, int internalformat, int pname, int bufSize, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetInternalformativ}(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params) Part of GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_ARB_internalformat_queryMore... | |
| void | glBindImageTexture (int unit, int texture, int level, boolean layered, int layer, int access, int format) |
Entry point to C language function: void {@native glBindImageTexture}(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) Part of GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: glBindImageTextureEXT More... | |
| void | glMemoryBarrier (int barriers) |
Entry point to C language function: void {@native glMemoryBarrier}(GLbitfield barriers) Part of GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: glMemoryBarrierEXT More... | |
| void | glFramebufferParameteri (int target, int pname, int param) |
Entry point to C language function: void {@native glFramebufferParameteri}(GLenum target, GLenum pname, GLint param) Part of GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3More... | |
| void | glGetFramebufferParameteriv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetFramebufferParameteriv}(GLenum target, GLenum pname, GLint * params) Part of GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_EXT_direct_state_accessAlias for: glGetFramebufferParameterivEXT More... | |
| void | glGetFramebufferParameteriv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetFramebufferParameteriv}(GLenum target, GLenum pname, GLint * params) Part of GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_EXT_direct_state_accessAlias for: glGetFramebufferParameterivEXT More... | |
| void | glInvalidateFramebuffer (int target, int numAttachments, IntBuffer attachments) |
Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments) Part of GL_ARB_invalidate_subdata, GL_VERSION_4_3, GL_ES_VERSION_3_0More... | |
| void | glInvalidateFramebuffer (int target, int numAttachments, int[] attachments, int attachments_offset) |
Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments) Part of GL_ARB_invalidate_subdata, GL_VERSION_4_3, GL_ES_VERSION_3_0More... | |
| void | glInvalidateSubFramebuffer (int target, int numAttachments, IntBuffer attachments, int x, int y, int width, int height) |
Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height) Part of GL_ARB_invalidate_subdata, GL_VERSION_4_3, GL_ES_VERSION_3_0More... | |
| void | glInvalidateSubFramebuffer (int target, int numAttachments, int[] attachments, int attachments_offset, int x, int y, int width, int height) |
Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height) Part of GL_ARB_invalidate_subdata, GL_VERSION_4_3, GL_ES_VERSION_3_0More... | |
| void | glTexStorage2DMultisample (int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations) |
Entry point to C language function: void {@native glTexStorage2DMultisample}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) Part of GL_ARB_texture_storage_multisample, GL_ES_VERSION_3_1, GL_VERSION_4_3More... | |
| void | glTexStorage3DMultisample (int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations) |
Entry point to C language function: void {@native glTexStorage3DMultisample}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) Part of GL_ARB_texture_storage_multisample, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_OES_texture_storage_multisample_2d_arrayAlias for: glTexStorage3DMultisampleOES More... | |
| void | glGetnUniformuiv (int program, int location, int bufSize, IntBuffer params) |
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program, GLint location, GLsizei bufSize, GLuint * params) Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_ARB_robustnessAlias for: glGetnUniformuivKHR, glGetnUniformuivARB More... | |
| void | glGetnUniformuiv (int program, int location, int bufSize, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program, GLint location, GLsizei bufSize, GLuint * params) Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_ARB_robustnessAlias for: glGetnUniformuivKHR, glGetnUniformuivARB More... | |
| void | glFramebufferTextureEXT (int target, int attachment, int texture, int level) |
Entry point to C language function: void {@native glFramebufferTextureEXT}(GLenum target, GLenum attachment, GLuint texture, GLint level) Part of GL_NV_geometry_program4, GL_EXT_geometry_shaderMore... | |
| boolean | isPBOPackBound () |
| boolean | isPBOUnpackBound () |
Public Member Functions inherited from com.jogamp.opengl.GL2ES2 | |
| void | glAttachShader (int program, int shader) |
Entry point to C language function: void {@native glAttachShader}(GLuint program, GLuint shader) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glBindAttribLocation (int program, int index, String name) |
Entry point to C language function: void {@native glBindAttribLocation}(GLuint program, GLuint index, const GLchar * name) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_shaderAlias for: glBindAttribLocationARB More... | |
| void | glBlendColor (float red, float green, float blue, float alpha) |
Entry point to C language function: void {@native glBlendColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_VERSION_1_2, GL_EXT_blend_colorAlias for: glBlendColorEXT More... | |
| void | glCompileShader (int shader) |
Entry point to C language function: void {@native glCompileShader}(GLuint shader) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glCompileShaderARB More... | |
| int | glCreateProgram () |
Entry point to C language function: GLuint {@native glCreateProgram}() Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| int | glCreateShader (int type) |
Entry point to C language function: GLuint {@native glCreateShader}(GLenum type) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glDeleteProgram (int program) |
Entry point to C language function: void {@native glDeleteProgram}(GLuint program) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glDeleteShader (int shader) |
Entry point to C language function: void {@native glDeleteShader}(GLuint shader) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glDetachShader (int program, int shader) |
Entry point to C language function: void {@native glDetachShader}(GLuint program, GLuint shader) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glDisableVertexAttribArray (int index) |
Entry point to C language function: void {@native glDisableVertexAttribArray}(GLuint index) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glDisableVertexAttribArrayARB More... | |
| void | glEnableVertexAttribArray (int index) |
Entry point to C language function: void {@native glEnableVertexAttribArray}(GLuint index) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glEnableVertexAttribArrayARB More... | |
| void | glGetActiveAttrib (int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) |
Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_shaderAlias for: glGetActiveAttribARB More... | |
| void | glGetActiveAttrib (int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset) |
Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_shaderAlias for: glGetActiveAttribARB More... | |
| void | glGetActiveUniform (int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) |
Entry point to C language function: void {@native glGetActiveUniform}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetActiveUniformARB More... | |
| void | glGetActiveUniform (int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset) |
Entry point to C language function: void {@native glGetActiveUniform}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetActiveUniformARB More... | |
| void | glGetAttachedShaders (int program, int maxCount, IntBuffer count, IntBuffer shaders) |
Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glGetAttachedShaders (int program, int maxCount, int[] count, int count_offset, int[] shaders, int shaders_offset) |
Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| int | glGetAttribLocation (int program, String name) |
Entry point to C language function: GLint {@native glGetAttribLocation}(GLuint program, const GLchar * name) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_shaderAlias for: glGetAttribLocationARB More... | |
| void | glGetProgramiv (int program, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetProgramiv}(GLuint program, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_ARB_fragment_program, GL_NV_vertex_programAlias for: glGetProgramivARB, glGetProgramivNV More... | |
| void | glGetProgramiv (int program, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetProgramiv}(GLuint program, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_ARB_fragment_program, GL_NV_vertex_programAlias for: glGetProgramivARB, glGetProgramivNV More... | |
| void | glGetProgramInfoLog (int program, int bufSize, IntBuffer length, ByteBuffer infoLog) |
Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glGetProgramInfoLog (int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset) |
Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glGetShaderiv (int shader, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glGetShaderiv (int shader, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glGetShaderInfoLog (int shader, int bufSize, IntBuffer length, ByteBuffer infoLog) |
Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glGetShaderInfoLog (int shader, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset) |
Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glGetShaderSource (int shader, int bufSize, IntBuffer length, ByteBuffer source) |
Entry point to C language function: void {@native glGetShaderSource}(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetShaderSourceARB More... | |
| void | glGetShaderSource (int shader, int bufSize, int[] length, int length_offset, byte[] source, int source_offset) |
Entry point to C language function: void {@native glGetShaderSource}(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetShaderSourceARB More... | |
| void | glGetUniformfv (int program, int location, FloatBuffer params) |
Entry point to C language function: void {@native glGetUniformfv}(GLuint program, GLint location, GLfloat * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetUniformfvARB More... | |
| void | glGetUniformfv (int program, int location, float[] params, int params_offset) |
Entry point to C language function: void {@native glGetUniformfv}(GLuint program, GLint location, GLfloat * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetUniformfvARB More... | |
| void | glGetUniformiv (int program, int location, IntBuffer params) |
Entry point to C language function: void {@native glGetUniformiv}(GLuint program, GLint location, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetUniformivARB More... | |
| void | glGetUniformiv (int program, int location, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetUniformiv}(GLuint program, GLint location, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetUniformivARB More... | |
| int | glGetUniformLocation (int program, String name) |
Entry point to C language function: GLint {@native glGetUniformLocation}(GLuint program, const GLchar * name) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glGetUniformLocationARB More... | |
| void | glGetVertexAttribfv (int index, int pname, FloatBuffer params) |
Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index, GLenum pname, GLfloat * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glGetVertexAttribfvARB, glGetVertexAttribfvNV More... | |
| void | glGetVertexAttribfv (int index, int pname, float[] params, int params_offset) |
Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index, GLenum pname, GLfloat * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glGetVertexAttribfvARB, glGetVertexAttribfvNV More... | |
| void | glGetVertexAttribiv (int index, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glGetVertexAttribivNV, glGetVertexAttribivARB More... | |
| void | glGetVertexAttribiv (int index, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glGetVertexAttribivNV, glGetVertexAttribivARB More... | |
| boolean | glIsProgram (int program) |
Entry point to C language function: GLboolean {@native glIsProgram}(GLuint program) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_ARB_fragment_program, GL_NV_vertex_programAlias for: glIsProgramARB, glIsProgramNV More... | |
| boolean | glIsShader (int shader) |
Entry point to C language function: GLboolean {@native glIsShader}(GLuint shader) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glLinkProgram (int program) |
Entry point to C language function: void {@native glLinkProgram}(GLuint program) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glLinkProgramARB More... | |
| void | glShaderSource (int shader, int count, String[] string, IntBuffer length) |
Entry point to C language function: void {@native glShaderSource}(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glShaderSourceARB More... | |
| void | glShaderSource (int shader, int count, String[] string, int[] length, int length_offset) |
Entry point to C language function: void {@native glShaderSource}(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glShaderSourceARB More... | |
| void | glStencilFuncSeparate (int face, int func, int ref, int mask) |
Entry point to C language function: void {@native glStencilFuncSeparate}(GLenum face, GLenum func, GLint ref, GLuint mask) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ATI_separate_stencilAlias for: glStencilFuncSeparateATI More... | |
| void | glStencilMaskSeparate (int face, int mask) |
Entry point to C language function: void {@native glStencilMaskSeparate}(GLenum face, GLuint mask) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glStencilOpSeparate (int face, int sfail, int dpfail, int dppass) |
Entry point to C language function: void {@native glStencilOpSeparate}(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ATI_separate_stencilAlias for: glStencilOpSeparateATI More... | |
| void | glUniform1f (int location, float v0) |
Entry point to C language function: void {@native glUniform1f}(GLint location, GLfloat v0) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform1fARB More... | |
| void | glUniform1fv (int location, int count, FloatBuffer value) |
Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform1fvARB More... | |
| void | glUniform1fv (int location, int count, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform1fvARB More... | |
| void | glUniform1i (int location, int v0) |
Entry point to C language function: void {@native glUniform1i}(GLint location, GLint v0) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform1iARB More... | |
| void | glUniform1iv (int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count, const GLint * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform1ivARB More... | |
| void | glUniform1iv (int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count, const GLint * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform1ivARB More... | |
| void | glUniform2f (int location, float v0, float v1) |
Entry point to C language function: void {@native glUniform2f}(GLint location, GLfloat v0, GLfloat v1) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform2fARB More... | |
| void | glUniform2fv (int location, int count, FloatBuffer value) |
Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform2fvARB More... | |
| void | glUniform2fv (int location, int count, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform2fvARB More... | |
| void | glUniform2i (int location, int v0, int v1) |
Entry point to C language function: void {@native glUniform2i}(GLint location, GLint v0, GLint v1) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform2iARB More... | |
| void | glUniform2iv (int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count, const GLint * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform2ivARB More... | |
| void | glUniform2iv (int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count, const GLint * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform2ivARB More... | |
| void | glUniform3f (int location, float v0, float v1, float v2) |
Entry point to C language function: void {@native glUniform3f}(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform3fARB More... | |
| void | glUniform3fv (int location, int count, FloatBuffer value) |
Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform3fvARB More... | |
| void | glUniform3fv (int location, int count, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform3fvARB More... | |
| void | glUniform3i (int location, int v0, int v1, int v2) |
Entry point to C language function: void {@native glUniform3i}(GLint location, GLint v0, GLint v1, GLint v2) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform3iARB More... | |
| void | glUniform3iv (int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count, const GLint * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform3ivARB More... | |
| void | glUniform3iv (int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count, const GLint * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform3ivARB More... | |
| void | glUniform4f (int location, float v0, float v1, float v2, float v3) |
Entry point to C language function: void {@native glUniform4f}(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform4fARB More... | |
| void | glUniform4fv (int location, int count, FloatBuffer value) |
Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform4fvARB More... | |
| void | glUniform4fv (int location, int count, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform4fvARB More... | |
| void | glUniform4i (int location, int v0, int v1, int v2, int v3) |
Entry point to C language function: void {@native glUniform4i}(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform4iARB More... | |
| void | glUniform4iv (int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count, const GLint * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform4ivARB More... | |
| void | glUniform4iv (int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count, const GLint * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniform4ivARB More... | |
| void | glUniformMatrix2fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniformMatrix2fvARB More... | |
| void | glUniformMatrix2fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniformMatrix2fvARB More... | |
| void | glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniformMatrix3fvARB More... | |
| void | glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniformMatrix3fvARB More... | |
| void | glUniformMatrix4fv (int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniformMatrix4fvARB More... | |
| void | glUniformMatrix4fv (int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glUniformMatrix4fvARB More... | |
| void | glUseProgram (int program) |
Entry point to C language function: void {@native glUseProgram}(GLuint program) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0More... | |
| void | glValidateProgram (int program) |
Entry point to C language function: void {@native glValidateProgram}(GLuint program) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: glValidateProgramARB More... | |
| void | glVertexAttrib1f (int index, float x) |
Entry point to C language function: void {@native glVertexAttrib1f}(GLuint index, GLfloat x) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib1fARB, glVertexAttrib1fNV More... | |
| void | glVertexAttrib1fv (int index, FloatBuffer v) |
Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint index, const GLfloat * v) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib1fvNV, glVertexAttrib1fvARB More... | |
| void | glVertexAttrib1fv (int index, float[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint index, const GLfloat * v) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib1fvNV, glVertexAttrib1fvARB More... | |
| void | glVertexAttrib2f (int index, float x, float y) |
Entry point to C language function: void {@native glVertexAttrib2f}(GLuint index, GLfloat x, GLfloat y) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib2fARB, glVertexAttrib2fNV More... | |
| void | glVertexAttrib2fv (int index, FloatBuffer v) |
Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint index, const GLfloat * v) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib2fvARB, glVertexAttrib2fvNV More... | |
| void | glVertexAttrib2fv (int index, float[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint index, const GLfloat * v) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib2fvARB, glVertexAttrib2fvNV More... | |
| void | glVertexAttrib3f (int index, float x, float y, float z) |
Entry point to C language function: void {@native glVertexAttrib3f}(GLuint index, GLfloat x, GLfloat y, GLfloat z) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib3fARB, glVertexAttrib3fNV More... | |
| void | glVertexAttrib3fv (int index, FloatBuffer v) |
Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint index, const GLfloat * v) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib3fvNV, glVertexAttrib3fvARB More... | |
| void | glVertexAttrib3fv (int index, float[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint index, const GLfloat * v) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib3fvNV, glVertexAttrib3fvARB More... | |
| void | glVertexAttrib4f (int index, float x, float y, float z, float w) |
Entry point to C language function: void {@native glVertexAttrib4f}(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4fNV, glVertexAttrib4fARB More... | |
| void | glVertexAttrib4fv (int index, FloatBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint index, const GLfloat * v) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4fvNV, glVertexAttrib4fvARB More... | |
| void | glVertexAttrib4fv (int index, float[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint index, const GLfloat * v) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4fvNV, glVertexAttrib4fvARB More... | |
| void | glVertexAttribPointer (int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset) |
Entry point to C language function: void {@native glVertexAttribPointer}(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttribPointerARB, glVertexAttribPointerNV More... | |
| void | glTexImage2DMultisample (int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations) |
Entry point to C language function: void {@native glTexImage2DMultisample}(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) Part of GL_ARB_texture_multisample, GL_VERSION_3_2More... | |
| void | glTexImage3DMultisample (int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations) |
Entry point to C language function: void {@native glTexImage3DMultisample}(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) Part of GL_ARB_texture_multisample, GL_VERSION_3_2More... | |
| void | glGetMultisamplefv (int pname, int index, FloatBuffer val) |
Entry point to C language function: void {@native glGetMultisamplefv}(GLenum pname, GLuint index, GLfloat * val) Part of GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_NV_explicit_multisampleAlias for: glGetMultisamplefvNV More... | |
| void | glGetMultisamplefv (int pname, int index, float[] val, int val_offset) |
Entry point to C language function: void {@native glGetMultisamplefv}(GLenum pname, GLuint index, GLfloat * val) Part of GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_NV_explicit_multisampleAlias for: glGetMultisamplefvNV More... | |
| void | glSampleMaski (int index, int mask) |
Entry point to C language function: void {@native glSampleMaski}(GLuint index, GLbitfield mask) Part of GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2More... | |
| void | glDebugMessageControl (int source, int type, int severity, int count, IntBuffer ids, boolean enabled) |
Entry point to C language function: void {@native glDebugMessageControl}(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: glDebugMessageControlKHR, glDebugMessageControlARB More... | |
| void | glDebugMessageControl (int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled) |
Entry point to C language function: void {@native glDebugMessageControl}(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: glDebugMessageControlKHR, glDebugMessageControlARB More... | |
| void | glDebugMessageInsert (int source, int type, int id, int severity, int length, String buf) |
Entry point to C language function: void {@native glDebugMessageInsert}(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debug, GL_AMD_debug_outputAlias for: glDebugMessageInsertARB, glDebugMessageInsertKHR, glDebugMessageInsertAMD More... | |
| int | glGetDebugMessageLog (int count, int bufSize, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities, IntBuffer lengths, ByteBuffer messageLog) |
Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_AMD_debug_output, GL_ARB_debug_output, GL_KHR_debugAlias for: glGetDebugMessageLogAMD, glGetDebugMessageLogARB, glGetDebugMessageLogKHR More... | |
| int | glGetDebugMessageLog (int count, int bufSize, int[] sources, int sources_offset, int[] types, int types_offset, int[] ids, int ids_offset, int[] severities, int severities_offset, int[] lengths, int lengths_offset, byte[] messageLog, int messageLog_offset) |
Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_AMD_debug_output, GL_ARB_debug_output, GL_KHR_debugAlias for: glGetDebugMessageLogAMD, glGetDebugMessageLogARB, glGetDebugMessageLogKHR More... | |
| void | glPushDebugGroup (int source, int id, int length, ByteBuffer message) |
Entry point to C language function: void {@native glPushDebugGroup}(GLenum source, GLuint id, GLsizei length, const GLchar * message) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glPushDebugGroupKHR More... | |
| void | glPushDebugGroup (int source, int id, int length, byte[] message, int message_offset) |
Entry point to C language function: void {@native glPushDebugGroup}(GLenum source, GLuint id, GLsizei length, const GLchar * message) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glPushDebugGroupKHR More... | |
| void | glPopDebugGroup () |
Entry point to C language function: void {@native glPopDebugGroup}() Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glPopDebugGroupKHR More... | |
| void | glObjectLabel (int identifier, int name, int length, ByteBuffer label) |
Entry point to C language function: void {@native glObjectLabel}(GLenum identifier, GLuint name, GLsizei length, const GLchar * label) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glObjectLabelKHR More... | |
| void | glObjectLabel (int identifier, int name, int length, byte[] label, int label_offset) |
Entry point to C language function: void {@native glObjectLabel}(GLenum identifier, GLuint name, GLsizei length, const GLchar * label) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glObjectLabelKHR More... | |
| void | glGetObjectLabel (int identifier, int name, int bufSize, IntBuffer length, ByteBuffer label) |
Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_EXT_debug_label, GL_KHR_debugAlias for: glGetObjectLabelEXT, glGetObjectLabelKHR More... | |
| void | glGetObjectLabel (int identifier, int name, int bufSize, int[] length, int length_offset, byte[] label, int label_offset) |
Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_EXT_debug_label, GL_KHR_debugAlias for: glGetObjectLabelEXT, glGetObjectLabelKHR More... | |
| void | glObjectPtrLabel (Buffer ptr, int length, ByteBuffer label) |
Entry point to C language function: void {@native glObjectPtrLabel}(const void * ptr, GLsizei length, const GLchar * label) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glObjectPtrLabelKHR More... | |
| void | glObjectPtrLabel (Buffer ptr, int length, byte[] label, int label_offset) |
Entry point to C language function: void {@native glObjectPtrLabel}(const void * ptr, GLsizei length, const GLchar * label) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glObjectPtrLabelKHR More... | |
| void | glGetObjectPtrLabel (Buffer ptr, int bufSize, IntBuffer length, ByteBuffer label) |
Entry point to C language function: void {@native glGetObjectPtrLabel}(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glGetObjectPtrLabelKHR More... | |
| void | glGetObjectPtrLabel (Buffer ptr, int bufSize, int[] length, int length_offset, byte[] label, int label_offset) |
Entry point to C language function: void {@native glGetObjectPtrLabel}(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label) Part of GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: glGetObjectPtrLabelKHR More... | |
| void | glCopyImageSubData (int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) |
Entry point to C language function: void {@native glCopyImageSubData}(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) Part of GL_ARB_copy_image, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_NV_copy_image, GL_EXT_copy_image, GL_OES_copy_imageAlias for: glCopyImageSubDataNV, glCopyImageSubDataEXT, glCopyImageSubDataOES More... | |
| void | glGetProgramBinary (int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary) |
Entry point to C language function: void {@native glGetProgramBinary}(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) Part of GL_ARB_get_program_binary, GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_OES_get_program_binaryAlias for: glGetProgramBinaryOES More... | |
| void | glGetProgramBinary (int program, int bufSize, int[] length, int length_offset, int[] binaryFormat, int binaryFormat_offset, Buffer binary) |
Entry point to C language function: void {@native glGetProgramBinary}(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) Part of GL_ARB_get_program_binary, GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_OES_get_program_binaryAlias for: glGetProgramBinaryOES More... | |
| void | glProgramBinary (int program, int binaryFormat, Buffer binary, int length) |
Entry point to C language function: void {@native glProgramBinary}(GLuint program, GLenum binaryFormat, const void * binary, GLint length) Part of GL_ARB_get_program_binary, GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_OES_get_program_binaryAlias for: glProgramBinaryOES More... | |
| void | glTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels) |
Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) Part of GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_OES_texture_3D, GL_EXT_texture3DAlias for: glTexImage3DOES, glTexImage3DEXT More... | |
| void | glTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset) |
Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) Part of GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_OES_texture_3D, GL_EXT_texture3DAlias for: glTexImage3DOES, glTexImage3DEXT More... | |
| void | glTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels) |
Entry point to C language function: void {@native glTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) Part of GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_OES_texture_3D, GL_EXT_texture3DAlias for: glTexSubImage3DOES, glTexSubImage3DEXT More... | |
| void | glTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset) |
Entry point to C language function: void {@native glTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) Part of GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_OES_texture_3D, GL_EXT_texture3DAlias for: glTexSubImage3DOES, glTexSubImage3DEXT More... | |
| void | glCopyTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) |
Entry point to C language function: void {@native glCopyTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) Part of GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_EXT_copy_texture, GL_OES_texture_3DAlias for: glCopyTexSubImage3DEXT, glCopyTexSubImage3DOES More... | |
| void | glCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data) |
Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) Part of GL_ES_VERSION_3_0, GL_VERSION_1_3, GL_ARB_texture_compression, GL_OES_texture_3DAlias for: glCompressedTexImage3DARB, glCompressedTexImage3DOES More... | |
| void | glCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data_buffer_offset) |
Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) Part of GL_ES_VERSION_3_0, GL_VERSION_1_3, GL_ARB_texture_compression, GL_OES_texture_3DAlias for: glCompressedTexImage3DARB, glCompressedTexImage3DOES More... | |
| void | glCompressedTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data) |
Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) Part of GL_ES_VERSION_3_0, GL_VERSION_1_3, GL_ARB_texture_compression, GL_OES_texture_3DAlias for: glCompressedTexSubImage3DARB, glCompressedTexSubImage3DOES More... | |
| void | glCompressedTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset) |
Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) Part of GL_ES_VERSION_3_0, GL_VERSION_1_3, GL_ARB_texture_compression, GL_OES_texture_3DAlias for: glCompressedTexSubImage3DARB, glCompressedTexSubImage3DOES More... | |
| void | glFramebufferTexture3D (int target, int attachment, int textarget, int texture, int level, int zoffset) |
Entry point to C language function: void {@native glFramebufferTexture3D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_texture_3DAlias for: glFramebufferTexture3DEXT, glFramebufferTexture3DOES More... | |
| void | glTexParameterIiv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glTexParameterIiv}(GLenum target, GLenum pname, const GLint * params) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_OES_texture_border_clamp, GL_EXT_texture_integer, GL_EXT_texture_border_clampAlias for: glTexParameterIivOES, glTexParameterIivEXT More... | |
| void | glTexParameterIiv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glTexParameterIiv}(GLenum target, GLenum pname, const GLint * params) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_OES_texture_border_clamp, GL_EXT_texture_integer, GL_EXT_texture_border_clampAlias for: glTexParameterIivOES, glTexParameterIivEXT More... | |
| void | glTexParameterIuiv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glTexParameterIuiv}(GLenum target, GLenum pname, const GLuint * params) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_EXT_texture_integer, GL_EXT_texture_border_clamp, GL_OES_texture_border_clampAlias for: glTexParameterIuivEXT, glTexParameterIuivOES More... | |
| void | glTexParameterIuiv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glTexParameterIuiv}(GLenum target, GLenum pname, const GLuint * params) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_EXT_texture_integer, GL_EXT_texture_border_clamp, GL_OES_texture_border_clampAlias for: glTexParameterIuivEXT, glTexParameterIuivOES More... | |
| void | glGetTexParameterIiv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetTexParameterIiv}(GLenum target, GLenum pname, GLint * params) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_OES_texture_border_clamp, GL_EXT_texture_integer, GL_EXT_texture_border_clampAlias for: glGetTexParameterIivOES, glGetTexParameterIivEXT More... | |
| void | glGetTexParameterIiv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetTexParameterIiv}(GLenum target, GLenum pname, GLint * params) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_OES_texture_border_clamp, GL_EXT_texture_integer, GL_EXT_texture_border_clampAlias for: glGetTexParameterIivOES, glGetTexParameterIivEXT More... | |
| void | glGetTexParameterIuiv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetTexParameterIuiv}(GLenum target, GLenum pname, GLuint * params) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_OES_texture_border_clamp, GL_EXT_texture_integer, GL_EXT_texture_border_clampAlias for: glGetTexParameterIuivOES, glGetTexParameterIuivEXT More... | |
| void | glGetTexParameterIuiv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetTexParameterIuiv}(GLenum target, GLenum pname, GLuint * params) Part of GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_OES_texture_border_clamp, GL_EXT_texture_integer, GL_EXT_texture_border_clampAlias for: glGetTexParameterIuivOES, glGetTexParameterIuivEXT More... | |
| void | glSamplerParameterIiv (int sampler, int pname, IntBuffer param) |
Entry point to C language function: void {@native glSamplerParameterIiv}(GLuint sampler, GLenum pname, const GLint * param) Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_2, GL_VERSION_3_3, GL_EXT_texture_border_clamp, GL_OES_texture_border_clampAlias for: glSamplerParameterIivEXT, glSamplerParameterIivOES More... | |
| void | glSamplerParameterIiv (int sampler, int pname, int[] param, int param_offset) |
Entry point to C language function: void {@native glSamplerParameterIiv}(GLuint sampler, GLenum pname, const GLint * param) Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_2, GL_VERSION_3_3, GL_EXT_texture_border_clamp, GL_OES_texture_border_clampAlias for: glSamplerParameterIivEXT, glSamplerParameterIivOES More... | |
| void | glSamplerParameterIuiv (int sampler, int pname, IntBuffer param) |
Entry point to C language function: void {@native glSamplerParameterIuiv}(GLuint sampler, GLenum pname, const GLuint * param) Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_2, GL_VERSION_3_3, GL_EXT_texture_border_clamp, GL_OES_texture_border_clampAlias for: glSamplerParameterIuivEXT, glSamplerParameterIuivOES More... | |
| void | glSamplerParameterIuiv (int sampler, int pname, int[] param, int param_offset) |
Entry point to C language function: void {@native glSamplerParameterIuiv}(GLuint sampler, GLenum pname, const GLuint * param) Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_2, GL_VERSION_3_3, GL_EXT_texture_border_clamp, GL_OES_texture_border_clampAlias for: glSamplerParameterIuivEXT, glSamplerParameterIuivOES More... | |
| void | glGetSamplerParameterIiv (int sampler, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetSamplerParameterIiv}(GLuint sampler, GLenum pname, GLint * params) Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_2, GL_VERSION_3_3, GL_EXT_texture_border_clamp, GL_OES_texture_border_clampAlias for: glGetSamplerParameterIivEXT, glGetSamplerParameterIivOES More... | |
| void | glGetSamplerParameterIiv (int sampler, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetSamplerParameterIiv}(GLuint sampler, GLenum pname, GLint * params) Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_2, GL_VERSION_3_3, GL_EXT_texture_border_clamp, GL_OES_texture_border_clampAlias for: glGetSamplerParameterIivEXT, glGetSamplerParameterIivOES More... | |
| void | glGetSamplerParameterIuiv (int sampler, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetSamplerParameterIuiv}(GLuint sampler, GLenum pname, GLuint * params) Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_2, GL_VERSION_3_3, GL_OES_texture_border_clamp, GL_EXT_texture_border_clampAlias for: glGetSamplerParameterIuivOES, glGetSamplerParameterIuivEXT More... | |
| void | glGetSamplerParameterIuiv (int sampler, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetSamplerParameterIuiv}(GLuint sampler, GLenum pname, GLuint * params) Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_2, GL_VERSION_3_3, GL_OES_texture_border_clamp, GL_EXT_texture_border_clampAlias for: glGetSamplerParameterIuivOES, glGetSamplerParameterIuivEXT More... | |
| void | glDrawArraysInstancedBaseInstance (int mode, int first, int count, int instancecount, int baseinstance) |
Entry point to C language function: void {@native glDrawArraysInstancedBaseInstance}(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) Part of GL_ARB_base_instance, GL_VERSION_4_2, GL_EXT_base_instanceAlias for: glDrawArraysInstancedBaseInstanceEXT More... | |
| void | glDrawElementsInstancedBaseInstance (int mode, int count, int type, long indices_buffer_offset, int instancecount, int baseinstance) |
Entry point to C language function: void {@native glDrawElementsInstancedBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance) Part of GL_ARB_base_instance, GL_VERSION_4_2, GL_EXT_base_instanceAlias for: glDrawElementsInstancedBaseInstanceEXT More... | |
| void | glDrawElementsInstancedBaseVertexBaseInstance (int mode, int count, int type, long indices_buffer_offset, int instancecount, int basevertex, int baseinstance) |
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) Part of GL_ARB_base_instance, GL_VERSION_4_2, GL_EXT_base_instanceAlias for: glDrawElementsInstancedBaseVertexBaseInstanceEXT More... | |
| void | glGenQueries (int n, IntBuffer ids) |
Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glGenQueriesEXT, glGenQueriesARB More... | |
| void | glGenQueries (int n, int[] ids, int ids_offset) |
Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glGenQueriesEXT, glGenQueriesARB More... | |
| void | glDeleteQueries (int n, IntBuffer ids) |
Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glDeleteQueriesEXT, glDeleteQueriesARB More... | |
| void | glDeleteQueries (int n, int[] ids, int ids_offset) |
Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glDeleteQueriesEXT, glDeleteQueriesARB More... | |
| boolean | glIsQuery (int id) |
Entry point to C language function: GLboolean {@native glIsQuery}(GLuint id) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glIsQueryEXT, glIsQueryARB More... | |
| void | glBeginQuery (int target, int id) |
Entry point to C language function: void {@native glBeginQuery}(GLenum target, GLuint id) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_occlusion_query, GL_EXT_disjoint_timer_queryAlias for: glBeginQueryARB, glBeginQueryEXT More... | |
| void | glEndQuery (int target) |
Entry point to C language function: void {@native glEndQuery}(GLenum target) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glEndQueryEXT, glEndQueryARB More... | |
| void | glQueryCounter (int id, int target) |
Entry point to C language function: void {@native glQueryCounter}(GLuint id, GLenum target) Part of GL_ARB_timer_query, GL_VERSION_3_3, GL_EXT_disjoint_timer_queryAlias for: glQueryCounterEXT More... | |
| void | glGetQueryiv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname, GLint * params) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glGetQueryivEXT, glGetQueryivARB More... | |
| void | glGetQueryiv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname, GLint * params) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glGetQueryivEXT, glGetQueryivARB More... | |
| void | glGetQueryObjectiv (int id, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetQueryObjectiv}(GLuint id, GLenum pname, GLint * params) Part of GL_VERSION_1_5, GL_ARB_occlusion_query, GL_EXT_disjoint_timer_queryAlias for: glGetQueryObjectivARB, glGetQueryObjectivEXT More... | |
| void | glGetQueryObjectiv (int id, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetQueryObjectiv}(GLuint id, GLenum pname, GLint * params) Part of GL_VERSION_1_5, GL_ARB_occlusion_query, GL_EXT_disjoint_timer_queryAlias for: glGetQueryObjectivARB, glGetQueryObjectivEXT More... | |
| void | glGetQueryObjectuiv (int id, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id, GLenum pname, GLuint * params) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glGetQueryObjectuivEXT, glGetQueryObjectuivARB More... | |
| void | glGetQueryObjectuiv (int id, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id, GLenum pname, GLuint * params) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: glGetQueryObjectuivEXT, glGetQueryObjectuivARB More... | |
| void | glGetQueryObjecti64v (int id, int pname, LongBuffer params) |
Entry point to C language function: void {@native glGetQueryObjecti64v}(GLuint id, GLenum pname, GLint64 * params) Part of GL_ARB_timer_query, GL_VERSION_3_3, GL_EXT_disjoint_timer_query, GL_EXT_timer_queryAlias for: glGetQueryObjecti64vEXT More... | |
| void | glGetQueryObjecti64v (int id, int pname, long[] params, int params_offset) |
Entry point to C language function: void {@native glGetQueryObjecti64v}(GLuint id, GLenum pname, GLint64 * params) Part of GL_ARB_timer_query, GL_VERSION_3_3, GL_EXT_disjoint_timer_query, GL_EXT_timer_queryAlias for: glGetQueryObjecti64vEXT More... | |
| void | glGetQueryObjectui64v (int id, int pname, LongBuffer params) |
Entry point to C language function: void {@native glGetQueryObjectui64v}(GLuint id, GLenum pname, GLuint64 * params) Part of GL_ARB_timer_query, GL_VERSION_3_3, GL_EXT_disjoint_timer_query, GL_EXT_timer_queryAlias for: glGetQueryObjectui64vEXT More... | |
| void | glGetQueryObjectui64v (int id, int pname, long[] params, int params_offset) |
Entry point to C language function: void {@native glGetQueryObjectui64v}(GLuint id, GLenum pname, GLuint64 * params) Part of GL_ARB_timer_query, GL_VERSION_3_3, GL_EXT_disjoint_timer_query, GL_EXT_timer_queryAlias for: glGetQueryObjectui64vEXT More... | |
| void | glActiveShaderProgram (int pipeline, int program) |
Entry point to C language function: void {@native glActiveShaderProgram}(GLuint pipeline, GLuint program) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glActiveShaderProgramEXT More... | |
| void | glBindProgramPipeline (int pipeline) |
Entry point to C language function: void {@native glBindProgramPipeline}(GLuint pipeline) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glBindProgramPipelineEXT More... | |
| int | glCreateShaderProgramv (int type, int count, String[] strings) |
Entry point to C language function: GLuint {@native glCreateShaderProgramv}(GLenum type, GLsizei count, const GLchar * * strings) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glCreateShaderProgramvEXT More... | |
| void | glDeleteProgramPipelines (int n, IntBuffer pipelines) |
Entry point to C language function: void {@native glDeleteProgramPipelines}(GLsizei n, const GLuint * pipelines) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glDeleteProgramPipelinesEXT More... | |
| void | glDeleteProgramPipelines (int n, int[] pipelines, int pipelines_offset) |
Entry point to C language function: void {@native glDeleteProgramPipelines}(GLsizei n, const GLuint * pipelines) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glDeleteProgramPipelinesEXT More... | |
| void | glGenProgramPipelines (int n, IntBuffer pipelines) |
Entry point to C language function: void {@native glGenProgramPipelines}(GLsizei n, GLuint * pipelines) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glGenProgramPipelinesEXT More... | |
| void | glGenProgramPipelines (int n, int[] pipelines, int pipelines_offset) |
Entry point to C language function: void {@native glGenProgramPipelines}(GLsizei n, GLuint * pipelines) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glGenProgramPipelinesEXT More... | |
| void | glGetProgramPipelineInfoLog (int pipeline, int bufSize, IntBuffer length, ByteBuffer infoLog) |
Entry point to C language function: void {@native glGetProgramPipelineInfoLog}(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glGetProgramPipelineInfoLogEXT More... | |
| void | glGetProgramPipelineInfoLog (int pipeline, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset) |
Entry point to C language function: void {@native glGetProgramPipelineInfoLog}(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glGetProgramPipelineInfoLogEXT More... | |
| void | glGetProgramPipelineiv (int pipeline, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetProgramPipelineiv}(GLuint pipeline, GLenum pname, GLint * params) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glGetProgramPipelineivEXT More... | |
| void | glGetProgramPipelineiv (int pipeline, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetProgramPipelineiv}(GLuint pipeline, GLenum pname, GLint * params) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glGetProgramPipelineivEXT More... | |
| boolean | glIsProgramPipeline (int pipeline) |
Entry point to C language function: GLboolean {@native glIsProgramPipeline}(GLuint pipeline) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glIsProgramPipelineEXT More... | |
| void | glProgramParameteri (int program, int pname, int value) |
Entry point to C language function: void {@native glProgramParameteri}(GLuint program, GLenum pname, GLint value) Part of GL_ARB_get_program_binary, GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_EXT_geometry_shader4, GL_EXT_separate_shader_objects, GL_ARB_geometry_shader4Alias for: glProgramParameteriEXT, glProgramParameteriARB More... | |
| void | glProgramUniform1f (int program, int location, float v0) |
Entry point to C language function: void {@native glProgramUniform1f}(GLuint program, GLint location, GLfloat v0) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1fEXT More... | |
| void | glProgramUniform1fv (int program, int location, int count, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniform1fv}(GLuint program, GLint location, GLsizei count, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1fvEXT More... | |
| void | glProgramUniform1fv (int program, int location, int count, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform1fv}(GLuint program, GLint location, GLsizei count, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1fvEXT More... | |
| void | glProgramUniform1i (int program, int location, int v0) |
Entry point to C language function: void {@native glProgramUniform1i}(GLuint program, GLint location, GLint v0) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1iEXT More... | |
| void | glProgramUniform1iv (int program, int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glProgramUniform1iv}(GLuint program, GLint location, GLsizei count, const GLint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1ivEXT More... | |
| void | glProgramUniform1iv (int program, int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform1iv}(GLuint program, GLint location, GLsizei count, const GLint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1ivEXT More... | |
| void | glProgramUniform2f (int program, int location, float v0, float v1) |
Entry point to C language function: void {@native glProgramUniform2f}(GLuint program, GLint location, GLfloat v0, GLfloat v1) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2fEXT More... | |
| void | glProgramUniform2fv (int program, int location, int count, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniform2fv}(GLuint program, GLint location, GLsizei count, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2fvEXT More... | |
| void | glProgramUniform2fv (int program, int location, int count, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform2fv}(GLuint program, GLint location, GLsizei count, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2fvEXT More... | |
| void | glProgramUniform2i (int program, int location, int v0, int v1) |
Entry point to C language function: void {@native glProgramUniform2i}(GLuint program, GLint location, GLint v0, GLint v1) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2iEXT More... | |
| void | glProgramUniform2iv (int program, int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glProgramUniform2iv}(GLuint program, GLint location, GLsizei count, const GLint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2ivEXT More... | |
| void | glProgramUniform2iv (int program, int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform2iv}(GLuint program, GLint location, GLsizei count, const GLint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2ivEXT More... | |
| void | glProgramUniform3f (int program, int location, float v0, float v1, float v2) |
Entry point to C language function: void {@native glProgramUniform3f}(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3fEXT More... | |
| void | glProgramUniform3fv (int program, int location, int count, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniform3fv}(GLuint program, GLint location, GLsizei count, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3fvEXT More... | |
| void | glProgramUniform3fv (int program, int location, int count, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform3fv}(GLuint program, GLint location, GLsizei count, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3fvEXT More... | |
| void | glProgramUniform3i (int program, int location, int v0, int v1, int v2) |
Entry point to C language function: void {@native glProgramUniform3i}(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3iEXT More... | |
| void | glProgramUniform3iv (int program, int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glProgramUniform3iv}(GLuint program, GLint location, GLsizei count, const GLint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3ivEXT More... | |
| void | glProgramUniform3iv (int program, int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform3iv}(GLuint program, GLint location, GLsizei count, const GLint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3ivEXT More... | |
| void | glProgramUniform4f (int program, int location, float v0, float v1, float v2, float v3) |
Entry point to C language function: void {@native glProgramUniform4f}(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4fEXT More... | |
| void | glProgramUniform4fv (int program, int location, int count, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniform4fv}(GLuint program, GLint location, GLsizei count, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4fvEXT More... | |
| void | glProgramUniform4fv (int program, int location, int count, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform4fv}(GLuint program, GLint location, GLsizei count, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4fvEXT More... | |
| void | glProgramUniform4i (int program, int location, int v0, int v1, int v2, int v3) |
Entry point to C language function: void {@native glProgramUniform4i}(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4iEXT More... | |
| void | glProgramUniform4iv (int program, int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glProgramUniform4iv}(GLuint program, GLint location, GLsizei count, const GLint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4ivEXT More... | |
| void | glProgramUniform4iv (int program, int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform4iv}(GLuint program, GLint location, GLsizei count, const GLint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4ivEXT More... | |
| void | glProgramUniformMatrix2fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix2fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix2fvEXT More... | |
| void | glProgramUniformMatrix2fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix2fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix2fvEXT More... | |
| void | glProgramUniformMatrix3fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix3fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix3fvEXT More... | |
| void | glProgramUniformMatrix3fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix3fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix3fvEXT More... | |
| void | glProgramUniformMatrix4fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix4fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix4fvEXT More... | |
| void | glProgramUniformMatrix4fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix4fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix4fvEXT More... | |
| void | glUseProgramStages (int pipeline, int stages, int program) |
Entry point to C language function: void {@native glUseProgramStages}(GLuint pipeline, GLbitfield stages, GLuint program) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glUseProgramStagesEXT More... | |
| void | glValidateProgramPipeline (int pipeline) |
Entry point to C language function: void {@native glValidateProgramPipeline}(GLuint pipeline) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: glValidateProgramPipelineEXT More... | |
| void | glProgramUniform1ui (int program, int location, int v0) |
Entry point to C language function: void {@native glProgramUniform1ui}(GLuint program, GLint location, GLuint v0) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1uiEXT More... | |
| void | glProgramUniform2ui (int program, int location, int v0, int v1) |
Entry point to C language function: void {@native glProgramUniform2ui}(GLuint program, GLint location, GLuint v0, GLuint v1) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2uiEXT More... | |
| void | glProgramUniform3ui (int program, int location, int v0, int v1, int v2) |
Entry point to C language function: void {@native glProgramUniform3ui}(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3uiEXT More... | |
| void | glProgramUniform4ui (int program, int location, int v0, int v1, int v2, int v3) |
Entry point to C language function: void {@native glProgramUniform4ui}(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4uiEXT More... | |
| void | glProgramUniform1uiv (int program, int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glProgramUniform1uiv}(GLuint program, GLint location, GLsizei count, const GLuint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1uivEXT More... | |
| void | glProgramUniform1uiv (int program, int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform1uiv}(GLuint program, GLint location, GLsizei count, const GLuint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform1uivEXT More... | |
| void | glProgramUniform2uiv (int program, int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glProgramUniform2uiv}(GLuint program, GLint location, GLsizei count, const GLuint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2uivEXT More... | |
| void | glProgramUniform2uiv (int program, int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform2uiv}(GLuint program, GLint location, GLsizei count, const GLuint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform2uivEXT More... | |
| void | glProgramUniform3uiv (int program, int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glProgramUniform3uiv}(GLuint program, GLint location, GLsizei count, const GLuint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3uivEXT More... | |
| void | glProgramUniform3uiv (int program, int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform3uiv}(GLuint program, GLint location, GLsizei count, const GLuint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform3uivEXT More... | |
| void | glProgramUniform4uiv (int program, int location, int count, IntBuffer value) |
Entry point to C language function: void {@native glProgramUniform4uiv}(GLuint program, GLint location, GLsizei count, const GLuint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4uivEXT More... | |
| void | glProgramUniform4uiv (int program, int location, int count, int[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform4uiv}(GLuint program, GLint location, GLsizei count, const GLuint * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniform4uivEXT More... | |
| void | glProgramUniformMatrix2x3fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix2x3fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix2x3fvEXT More... | |
| void | glProgramUniformMatrix2x3fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix2x3fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix2x3fvEXT More... | |
| void | glProgramUniformMatrix3x2fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix3x2fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix3x2fvEXT More... | |
| void | glProgramUniformMatrix3x2fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix3x2fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix3x2fvEXT More... | |
| void | glProgramUniformMatrix2x4fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix2x4fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix2x4fvEXT More... | |
| void | glProgramUniformMatrix2x4fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix2x4fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix2x4fvEXT More... | |
| void | glProgramUniformMatrix4x2fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix4x2fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix4x2fvEXT More... | |
| void | glProgramUniformMatrix4x2fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix4x2fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix4x2fvEXT More... | |
| void | glProgramUniformMatrix3x4fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix3x4fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix3x4fvEXT More... | |
| void | glProgramUniformMatrix3x4fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix3x4fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix3x4fvEXT More... | |
| void | glProgramUniformMatrix4x3fv (int program, int location, int count, boolean transpose, FloatBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix4x3fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix4x3fvEXT More... | |
| void | glProgramUniformMatrix4x3fv (int program, int location, int count, boolean transpose, float[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix4x3fv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) Part of GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_EXT_separate_shader_objectsAlias for: glProgramUniformMatrix4x3fvEXT More... | |
| void | glApplyFramebufferAttachmentCMAAINTEL () |
Entry point to C language function: void {@native glApplyFramebufferAttachmentCMAAINTEL}() Part of GL_INTEL_framebuffer_CMAAMore... | |
| void | glDrawBuffers (int n, IntBuffer bufs) |
Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs) Part of GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_NV_draw_buffers, GL_ATI_draw_buffersAlias for: glDrawBuffersEXT, glDrawBuffersARB, glDrawBuffersNV, glDrawBuffersATI More... | |
| void | glDrawBuffers (int n, int[] bufs, int bufs_offset) |
Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs) Part of GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_NV_draw_buffers, GL_ATI_draw_buffersAlias for: glDrawBuffersEXT, glDrawBuffersARB, glDrawBuffersNV, glDrawBuffersATI More... | |
| void | glReleaseShaderCompiler () |
| Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well. More... | |
| void | glShaderBinary (int n, IntBuffer shaders, int binaryformat, Buffer binary, int length) |
Entry point to C language function: void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility. More... | |
| void | glShaderBinary (int n, int[] shaders, int shaders_offset, int binaryformat, Buffer binary, int length) |
Entry point to C language function: void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility. More... | |
| void | glGetShaderPrecisionFormat (int shadertype, int precisiontype, IntBuffer range, IntBuffer precision) |
Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility. More... | |
| void | glGetShaderPrecisionFormat (int shadertype, int precisiontype, int[] range, int range_offset, int[] precision, int precision_offset) |
Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility. More... | |
| void | glDepthRangef (float zNear, float zFar) |
Entry point to C language function: void {@native glDepthRangef}(GLclampf zNear, GLclampf zFar); Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility. More... | |
| void | glDepthRange (double zNear, double zFar) |
Aliased entrypoint of void {@native glDepthRange}(GLclampd depth); and void {@native glDepthRangef}(GLclampf depth); . More... | |
| void | glClearDepthf (float depth) |
Entry point to C language function: void {@native glClearDepthf}(GLclampf depth); Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility. More... | |
| void | glClearDepth (double depth) |
Aliased entrypoint of void {@native glClearDepth}(GLclampd depth); and void {@native glClearDepthf}(GLclampf depth); . More... | |
| void | glVertexAttribPointer (GLArrayData array) |
| void | glUniform (GLUniformData data) |
Public Member Functions inherited from com.jogamp.opengl.GL | |
| void | glActiveTexture (int texture) |
Entry point to C language function: void {@native glActiveTexture}(GLenum texture) Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_multitextureAlias for: glActiveTextureARB More... | |
| void | glBindBuffer (int target, int buffer) |
Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glBindBufferARB More... | |
| void | glBindFramebuffer (int target, int framebuffer) |
Entry point to C language function: void {@native glBindFramebuffer}(GLenum target, GLuint framebuffer) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glBindFramebufferOES, glBindFramebufferEXT More... | |
| void | glBindRenderbuffer (int target, int renderbuffer) |
Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target, GLuint renderbuffer) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glBindRenderbufferEXT, glBindRenderbufferOES More... | |
| void | glBindTexture (int target, int texture) |
Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_objectAlias for: glBindTextureEXT More... | |
| void | glBlendEquation (int mode) |
Entry point to C language function: void {@native glBlendEquation}(GLenum mode) Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_VERSION_1_2, GL_OES_blend_subtract, GL_EXT_blend_minmaxAlias for: glBlendEquationOES, glBlendEquationEXT More... | |
| void | glBlendEquationSeparate (int modeRGB, int modeAlpha) |
Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB, GLenum modeAlpha) Part of GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_OES_blend_equation_separate, GL_EXT_blend_equation_separateAlias for: glBlendEquationSeparateOES, glBlendEquationSeparateEXT More... | |
| void | glBlendFunc (int sfactor, int dfactor) |
Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glBlendFuncSeparate (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) |
Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) Part of GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_INGR_blend_func_separate, GL_OES_blend_func_separate, GL_EXT_blend_func_separateAlias for: glBlendFuncSeparateINGR, glBlendFuncSeparateOES, glBlendFuncSeparateEXT More... | |
| void | glBufferData (int target, long size, Buffer data, int usage) |
Entry point to C language function: void {@native glBufferData}(GLenum target, GLsizeiptr size, const void * data, GLenum usage) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glBufferDataARB More... | |
| void | glBufferSubData (int target, long offset, long size, Buffer data) |
Entry point to C language function: void {@native glBufferSubData}(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glBufferSubDataARB More... | |
| int | glCheckFramebufferStatus (int target) |
Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glCheckFramebufferStatusEXT, glCheckFramebufferStatusOES More... | |
| void | glClear (int mask) |
Entry point to C language function: void {@native glClear}(GLbitfield mask) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glClearColor (float red, float green, float blue, float alpha) |
Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glClearDepthf (float d) |
Entry point to C language function: void {@native glClearDepthf}(GLfloat d) Part of GL_ARB_ES2_compatibility, GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_single_precisionAlias for: glClearDepthfOES More... | |
| void | glClearStencil (int s) |
Entry point to C language function: void {@native glClearStencil}(GLint s) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glColorMask (boolean red, boolean green, boolean blue, boolean alpha) |
Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glCompressedTexImage2D (int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data) |
Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_texture_compressionAlias for: glCompressedTexImage2DARB More... | |
| void | glCompressedTexImage2D (int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset) |
Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_texture_compressionAlias for: glCompressedTexImage2DARB More... | |
| void | glCompressedTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data) |
Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_texture_compressionAlias for: glCompressedTexSubImage2DARB More... | |
| void | glCompressedTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset) |
Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_texture_compressionAlias for: glCompressedTexSubImage2DARB More... | |
| void | glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_copy_textureAlias for: glCopyTexImage2DEXT More... | |
| void | glCopyTexSubImage2D (int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) |
Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_copy_textureAlias for: glCopyTexSubImage2DEXT More... | |
| void | glCullFace (int mode) |
Entry point to C language function: void {@native glCullFace}(GLenum mode) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glDeleteBuffers (int n, IntBuffer buffers) |
Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glDeleteBuffersARB More... | |
| void | glDeleteBuffers (int n, int[] buffers, int buffers_offset) |
Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glDeleteBuffersARB More... | |
| void | glDeleteFramebuffers (int n, IntBuffer framebuffers) |
Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glDeleteFramebuffersOES, glDeleteFramebuffersEXT More... | |
| void | glDeleteFramebuffers (int n, int[] framebuffers, int framebuffers_offset) |
Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glDeleteFramebuffersOES, glDeleteFramebuffersEXT More... | |
| void | glDeleteRenderbuffers (int n, IntBuffer renderbuffers) |
Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glDeleteRenderbuffersOES, glDeleteRenderbuffersEXT More... | |
| void | glDeleteRenderbuffers (int n, int[] renderbuffers, int renderbuffers_offset) |
Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glDeleteRenderbuffersOES, glDeleteRenderbuffersEXT More... | |
| void | glDeleteTextures (int n, IntBuffer textures) |
Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_objectAlias for: glDeleteTexturesEXT More... | |
| void | glDeleteTextures (int n, int[] textures, int textures_offset) |
Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_objectAlias for: glDeleteTexturesEXT More... | |
| void | glDepthFunc (int func) |
Entry point to C language function: void {@native glDepthFunc}(GLenum func) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glDepthMask (boolean flag) |
Entry point to C language function: void {@native glDepthMask}(GLboolean flag) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glDepthRangef (float n, float f) |
Entry point to C language function: void {@native glDepthRangef}(GLfloat n, GLfloat f) Part of GL_ARB_ES2_compatibility, GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_single_precisionAlias for: glDepthRangefOES More... | |
| void | glDisable (int cap) |
Entry point to C language function: void {@native glDisable}(GLenum cap) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glDrawArrays (int mode, int first, int count) |
Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first, GLsizei count) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_vertex_arrayAlias for: glDrawArraysEXT More... | |
| void | glDrawElements (int mode, int count, int type, long indices_buffer_offset) |
Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const void * indices) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1More... | |
| void | glEnable (int cap) |
Entry point to C language function: void {@native glEnable}(GLenum cap) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glFinish () |
Entry point to C language function: void {@native glFinish}() Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glFlush () |
Entry point to C language function: void {@native glFlush}() Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) |
Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glFramebufferRenderbufferOES, glFramebufferRenderbufferEXT More... | |
| void | glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int level) |
Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glFramebufferTexture2DEXT, glFramebufferTexture2DOES More... | |
| void | glFrontFace (int mode) |
Entry point to C language function: void {@native glFrontFace}(GLenum mode) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glGenBuffers (int n, IntBuffer buffers) |
Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glGenBuffersARB More... | |
| void | glGenBuffers (int n, int[] buffers, int buffers_offset) |
Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glGenBuffersARB More... | |
| void | glGenerateMipmap (int target) |
Entry point to C language function: void {@native glGenerateMipmap}(GLenum target) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glGenerateMipmapOES, glGenerateMipmapEXT More... | |
| void | glGenFramebuffers (int n, IntBuffer framebuffers) |
Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glGenFramebuffersOES, glGenFramebuffersEXT More... | |
| void | glGenFramebuffers (int n, int[] framebuffers, int framebuffers_offset) |
Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glGenFramebuffersOES, glGenFramebuffersEXT More... | |
| void | glGenRenderbuffers (int n, IntBuffer renderbuffers) |
Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glGenRenderbuffersEXT, glGenRenderbuffersOES More... | |
| void | glGenRenderbuffers (int n, int[] renderbuffers, int renderbuffers_offset) |
Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glGenRenderbuffersEXT, glGenRenderbuffersOES More... | |
| void | glGenTextures (int n, IntBuffer textures) |
Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_objectAlias for: glGenTexturesEXT More... | |
| void | glGenTextures (int n, int[] textures, int textures_offset) |
Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_objectAlias for: glGenTexturesEXT More... | |
| void | glGetBooleanv (int pname, ByteBuffer data) |
Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glGetBooleanv (int pname, byte[] data, int data_offset) |
Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glGetBufferParameteriv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glGetBufferParameterivARB More... | |
| void | glGetBufferParameteriv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glGetBufferParameterivARB More... | |
| int | glGetError () |
Entry point to C language function: GLenum {@native glGetError}() Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glGetFloatv (int pname, FloatBuffer data) |
Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glGetFloatv (int pname, float[] data, int data_offset) |
Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glGetFramebufferAttachmentParameteriv (int target, int attachment, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivOES More... | |
| void | glGetFramebufferAttachmentParameteriv (int target, int attachment, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivOES More... | |
| void | glGetIntegerv (int pname, IntBuffer data) |
Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glGetIntegerv (int pname, int[] data, int data_offset) |
Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glGetRenderbufferParameteriv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivOES More... | |
| void | glGetRenderbufferParameteriv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivOES More... | |
| String | glGetString (int name) |
Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glGetTexParameterfv (int target, int pname, FloatBuffer params) |
Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glGetTexParameterfv (int target, int pname, float[] params, int params_offset) |
Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glGetTexParameteriv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glGetTexParameteriv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glHint (int target, int mode) |
Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_PGI_misc_hintsAlias for: glHintPGI More... | |
| boolean | glIsBuffer (int buffer) |
Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer) Part of GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_ARB_vertex_buffer_objectAlias for: glIsBufferARB More... | |
| boolean | glIsEnabled (int cap) |
Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap) Part of GL_NV_vertex_buffer_unified_memory, GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| boolean | glIsFramebuffer (int framebuffer) |
Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glIsFramebufferEXT, glIsFramebufferOES More... | |
| boolean | glIsRenderbuffer (int renderbuffer) |
Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: glIsRenderbufferOES, glIsRenderbufferEXT More... | |
| boolean | glIsTexture (int texture) |
Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_texture_objectAlias for: glIsTextureEXT More... | |
| void | glLineWidth (float width) |
Entry point to C language function: void {@native glLineWidth}(GLfloat width) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glPixelStorei (int pname, int param) |
Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glPolygonOffset (float factor, float units) |
Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor, GLfloat units) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_polygon_offsetAlias for: glPolygonOffsetEXT More... | |
| void | glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels) |
Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glReadPixels (int x, int y, int width, int height, int format, int type, long pixels_buffer_offset) |
Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glRenderbufferStorage (int target, int internalformat, int width, int height) |
Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) Part of GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: glRenderbufferStorageEXT, glRenderbufferStorageOES More... | |
| void | glSampleCoverage (float value, boolean invert) |
Entry point to C language function: void {@native glSampleCoverage}(GLfloat value, GLboolean invert) Part of GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_CL_CM, GL_ARB_multisample, GL_OES_fixed_pointAlias for: glSampleCoverageARB, glSampleCoverageOES More... | |
| void | glScissor (int x, int y, int width, int height) |
Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width, GLsizei height) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glStencilFunc (int func, int ref, int mask) |
Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref, GLuint mask) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glStencilMask (int mask) |
Entry point to C language function: void {@native glStencilMask}(GLuint mask) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glStencilOp (int fail, int zfail, int zpass) |
Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail, GLenum zpass) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels) |
Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset) |
Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glTexParameterf (int target, int pname, float param) |
Entry point to C language function: void {@native glTexParameterf}(GLenum target, GLenum pname, GLfloat param) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glTexParameterfv (int target, int pname, FloatBuffer params) |
Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glTexParameterfv (int target, int pname, float[] params, int params_offset) |
Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params) Part of GL_VERSION_ES_CM, GL_ES_VERSION_2_0, GL_VERSION_1_0More... | |
| void | glTexParameteri (int target, int pname, int param) |
Entry point to C language function: void {@native glTexParameteri}(GLenum target, GLenum pname, GLint param) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glTexParameteriv (int target, int pname, IntBuffer params) |
Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glTexParameteriv (int target, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels) |
Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_subtextureAlias for: glTexSubImage2DEXT More... | |
| void | glTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset) |
Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_EXT_subtextureAlias for: glTexSubImage2DEXT More... | |
| void | glViewport (int x, int y, int width, int height) |
Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width, GLsizei height) Part of GL_ES_VERSION_2_0, GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glTexStorage1D (int target, int levels, int internalformat, int width) |
Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) Part of GL_ARB_texture_storage, GL_VERSION_4_2, GL_EXT_texture_storageAlias for: glTexStorage1DEXT More... | |
| void | glTexStorage2D (int target, int levels, int internalformat, int width, int height) |
Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) Part of GL_ARB_texture_storage, GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_EXT_texture_storageAlias for: glTexStorage2DEXT More... | |
| void | glTexStorage3D (int target, int levels, int internalformat, int width, int height, int depth) |
Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) Part of GL_ARB_texture_storage, GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_EXT_texture_storageAlias for: glTexStorage3DEXT More... | |
| void | glTextureStorage1DEXT (int texture, int target, int levels, int internalformat, int width) |
Entry point to C language function: void {@native glTextureStorage1DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) Part of GL_EXT_texture_storage, GL_ARB_texture_storage, GL_EXT_direct_state_accessMore... | |
| void | glTextureStorage2DEXT (int texture, int target, int levels, int internalformat, int width, int height) |
Entry point to C language function: void {@native glTextureStorage2DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) Part of GL_EXT_texture_storage, GL_ARB_texture_storage, GL_EXT_direct_state_accessMore... | |
| void | glTextureStorage3DEXT (int texture, int target, int levels, int internalformat, int width, int height, int depth) |
Entry point to C language function: void {@native glTextureStorage3DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) Part of GL_EXT_texture_storage, GL_ARB_texture_storage, GL_EXT_direct_state_accessMore... | |
| ByteBuffer | glMapBuffer (int target, int access) |
Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access) Part of GL_VERSION_1_5, GL_OES_mapbuffer, GL_ARB_vertex_buffer_objectAlias for: glMapBufferOES, glMapBufferARB More... | |
| boolean | glUnmapBuffer (int target) |
Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target) Part of GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_OES_mapbuffer, GL_ARB_vertex_buffer_objectAlias for: glUnmapBufferOES, glUnmapBufferARB More... | |
| void | glRenderbufferStorageMultisample (int target, int samples, int internalformat, int width, int height) |
Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) Part of GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample, GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample, GL_ANGLE_framebuffer_multisample, GL_IMG_multisampled_render_to_texture, GL_NV_framebuffer_multisampleAlias for: glRenderbufferStorageMultisampleAPPLE, glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisampleANGLE, glRenderbufferStorageMultisampleIMG, glRenderbufferStorageMultisampleNV More... | |
| ByteBuffer | glMapBufferRange (int target, long offset, long length, int access) |
Entry point to C language function: void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_rangeAlias for: glMapBufferRangeEXT More... | |
| void | glFlushMappedBufferRange (int target, long offset, long length) |
Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length) Part of GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range, GL_APPLE_flush_buffer_rangeAlias for: glFlushMappedBufferRangeEXT, glFlushMappedBufferRangeAPPLE More... | |
| int | glGetGraphicsResetStatus () |
Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}() Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustnessAlias for: glGetGraphicsResetStatusEXT, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusKHR More... | |
| void | glReadnPixels (int x, int y, int width, int height, int format, int type, int bufSize, Buffer data) |
Entry point to C language function: void {@native glReadnPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data) Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustnessAlias for: glReadnPixelsEXT, glReadnPixelsARB, glReadnPixelsKHR More... | |
| void | glGetnUniformfv (int program, int location, int bufSize, FloatBuffer params) |
Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustnessAlias for: glGetnUniformfvKHR, glGetnUniformfvEXT, glGetnUniformfvARB More... | |
| void | glGetnUniformfv (int program, int location, int bufSize, float[] params, int params_offset) |
Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustnessAlias for: glGetnUniformfvKHR, glGetnUniformfvEXT, glGetnUniformfvARB More... | |
| void | glGetnUniformiv (int program, int location, int bufSize, IntBuffer params) |
Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params) Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustnessAlias for: glGetnUniformivEXT, glGetnUniformivARB, glGetnUniformivKHR More... | |
| void | glGetnUniformiv (int program, int location, int bufSize, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params) Part of GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustnessAlias for: glGetnUniformivEXT, glGetnUniformivARB, glGetnUniformivKHR More... | |
Public Member Functions inherited from com.jogamp.opengl.GLBase | |
| boolean | isGL () |
| Indicates whether this GL object conforms to any of the OpenGL profiles. More... | |
| boolean | isGL4bc () |
| Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile. More... | |
| boolean | isGL4 () |
| Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile. More... | |
| boolean | isGL3bc () |
| Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile. More... | |
| boolean | isGL3 () |
| Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile. More... | |
| boolean | isGL2 () |
| Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile. More... | |
| boolean | isGLES1 () |
| Indicates whether this GL object conforms to the OpenGL ES ≥ 1.0 profile. More... | |
| boolean | isGLES2 () |
| Indicates whether this GL object conforms to the OpenGL ES ≥ 2.0 profile. More... | |
| boolean | isGLES3 () |
| Indicates whether this GL object conforms to the OpenGL ES ≥ 3.0 profile. More... | |
| boolean | isGLES () |
Indicates whether this GL object conforms to one of the OpenGL ES profiles, see isGLES1(), isGLES2() and isGLES3(). More... | |
| boolean | isGL2ES1 () |
| Indicates whether this GL object conforms to a GL2ES1 compatible profile. More... | |
| boolean | isGL2ES2 () |
| Indicates whether this GL object conforms to a GL2ES2 compatible profile. More... | |
| boolean | isGL2ES3 () |
| Indicates whether this GL object conforms to a either a GL2GL3 or GL3ES3 compatible profile. More... | |
| boolean | isGL3ES3 () |
| Indicates whether this GL object conforms to a GL3ES3 compatible profile. More... | |
| boolean | isGL4ES3 () |
| Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e. More... | |
| boolean | isGL2GL3 () |
| Indicates whether this GL object conforms to a GL2GL3 compatible profile. More... | |
| boolean | isGL4core () |
| Indicates whether this GL object uses a GL4 core profile. More... | |
| boolean | isGL3core () |
| Indicates whether this GL object uses a GL3 core profile. More... | |
| boolean | isGLcore () |
| Indicates whether this GL object uses a GL core profile. More... | |
| boolean | isGLES2Compatible () |
| Indicates whether this GL object is compatible with the core OpenGL ES2 functionality. More... | |
| boolean | isGLES3Compatible () |
| Indicates whether this GL object is compatible with the core OpenGL ES3 functionality. More... | |
| boolean | isGLES31Compatible () |
| Indicates whether this GL object is compatible with the core OpenGL ES3.1 functionality. More... | |
| boolean | isGLES32Compatible () |
| Indicates whether this GL object is compatible with the core OpenGL ES3.2 functionality. More... | |
| boolean | hasGLSL () |
| Indicates whether this GL object supports GLSL. More... | |
| GL | getDownstreamGL () throws GLException |
Returns the downstream GL instance in case this is a wrapping pipeline, otherwise null. More... | |
| GL | getRootGL () throws GLException |
Returns the implementing root instance, considering a wrapped pipelined hierarchy, see getDownstreamGL(). More... | |
| GL | getGL () throws GLException |
| Casts this object to the GL interface. More... | |
| GL4bc | getGL4bc () throws GLException |
| Casts this object to the GL4bc interface. More... | |
| GL4 | getGL4 () throws GLException |
| Casts this object to the GL4 interface. More... | |
| GL3bc | getGL3bc () throws GLException |
| Casts this object to the GL3bc interface. More... | |
| GL3 | getGL3 () throws GLException |
| Casts this object to the GL3 interface. More... | |
| GL2 | getGL2 () throws GLException |
| Casts this object to the GL2 interface. More... | |
| GLES1 | getGLES1 () throws GLException |
| Casts this object to the GLES1 interface. More... | |
| GLES2 | getGLES2 () throws GLException |
| Casts this object to the GLES2 interface. More... | |
| GLES3 | getGLES3 () throws GLException |
| Casts this object to the GLES3 interface. More... | |
| GL2ES1 | getGL2ES1 () throws GLException |
| Casts this object to the GL2ES1 interface. More... | |
| GL2ES2 | getGL2ES2 () throws GLException |
| Casts this object to the GL2ES2 interface. More... | |
| GL2ES3 | getGL2ES3 () throws GLException |
| Casts this object to the GL2ES3 interface. More... | |
| GL3ES3 | getGL3ES3 () throws GLException |
| Casts this object to the GL3ES3 interface. More... | |
| GL4ES3 | getGL4ES3 () throws GLException |
| Casts this object to the GL4ES3 interface. More... | |
| GL2GL3 | getGL2GL3 () throws GLException |
| Casts this object to the GL2GL3 interface. More... | |
| GLProfile | getGLProfile () |
| Returns the GLProfile associated with this GL object. More... | |
| GLContext | getContext () |
| Returns the GLContext associated which this GL object. More... | |
| boolean | isFunctionAvailable (String glFunctionName) |
| Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration. More... | |
| boolean | isExtensionAvailable (String glExtensionName) |
| Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration. More... | |
| boolean | hasBasicFBOSupport () |
Returns true if basic FBO support is available, otherwise false. More... | |
| boolean | hasFullFBOSupport () |
Returns true if full FBO support is available, otherwise false. More... | |
| int | getMaxRenderbufferSamples () |
Returns the maximum number of FBO RENDERBUFFER samples if full FBO is supported, otherwise false. More... | |
| boolean | isNPOTTextureAvailable () |
| Returns true if the GL context supports non power of two (NPOT) textures, otherwise false. More... | |
| boolean | isTextureFormatBGRA8888Available () |
| void | setSwapInterval (int interval) throws GLException |
Set the swap interval of the current context and attached onscreen GLDrawable. More... | |
| int | getSwapInterval () |
| Return the current swap interval. More... | |
| Object | getPlatformGLExtensions () |
| Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed. More... | |
| Object | getExtension (String extensionName) |
| Returns an object providing access to the specified OpenGL extension. More... | |
| void | glClearDepth (double depth) |
Aliased entrypoint of void {@native glClearDepth}(GLclampd depth); and void {@native glClearDepthf}(GLclampf depth); . More... | |
| void | glDepthRange (double zNear, double zFar) |
Aliased entrypoint of void {@native glDepthRange}(GLclampd depth); and void {@native glDepthRangef}(GLclampf depth); . More... | |
| int | getBoundBuffer (int target) |
| GLBufferStorage | getBufferStorage (int bufferName) |
| GLBufferStorage | mapBuffer (int target, int access) throws GLException |
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBuffer(..) implementation. More... | |
| GLBufferStorage | mapBufferRange (final int target, final long offset, final long length, final int access) throws GLException |
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBufferRange(..) implementation. More... | |
| boolean | isVBOArrayBound () |
| boolean | isVBOElementArrayBound () |
| int | getBoundFramebuffer (int target) |
Return the framebuffer name bound to this context, see GL#glBindFramebuffer(int, int). More... | |
| int | getDefaultDrawFramebuffer () |
| Return the default draw framebuffer name. More... | |
| int | getDefaultReadFramebuffer () |
| Return the default read framebuffer name. More... | |
| int | getDefaultDrawBuffer () |
Returns the default color buffer within the current bound getDefaultReadFramebuffer(), i.e. More... | |
| int | getDefaultReadBuffer () |
Returns the default color buffer within the current bound getDefaultReadFramebuffer(), i.e. More... | |
Public Member Functions inherited from com.jogamp.opengl.GL2GL3 | |
| void | glLogicOp (int opcode) |
Entry point to C language function: void {@native glLogicOp}(GLenum opcode) Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0More... | |
| void | glPointSize (float size) |
Entry point to C language function: void {@native glPointSize}(GLfloat size) Part of GL_VERSION_ES_CM, GL_VERSION_1_0More... | |
| void | glPolygonMode (int face, int mode) |
Entry point to C language function: void {@native glPolygonMode}(GLenum face, GLenum mode) Part of GL_VERSION_1_0, GL_NV_polygon_modeAlias for: glPolygonModeNV More... | |
| void | glDrawBuffer (int mode) |
Entry point to C language function: void {@native glDrawBuffer}(GLenum mode) Part of GL_VERSION_1_0More... | |
| void | glGetDoublev (int pname, DoubleBuffer params) |
Entry point to C language function: void {@native glGetDoublev}(GLenum pname, GLdouble * params) Part of GL_VERSION_1_0More... | |
| void | glGetDoublev (int pname, double[] params, int params_offset) |
Entry point to C language function: void {@native glGetDoublev}(GLenum pname, GLdouble * params) Part of GL_VERSION_1_0More... | |
| void | glPixelStoref (int pname, float param) |
Entry point to C language function: void {@native glPixelStoref}(GLenum pname, GLfloat param) Part of GL_VERSION_1_0More... | |
| void | glTexImage1D (int target, int level, int internalFormat, int width, int border, int format, int type, Buffer pixels) |
Entry point to C language function: void {@native glTexImage1D}(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) Part of GL_VERSION_1_0More... | |
| void | glTexImage1D (int target, int level, int internalFormat, int width, int border, int format, int type, long pixels_buffer_offset) |
Entry point to C language function: void {@native glTexImage1D}(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) Part of GL_VERSION_1_0More... | |
| void | glGetTexImage (int target, int level, int format, int type, Buffer pixels) |
Entry point to C language function: void {@native glGetTexImage}(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) Part of GL_VERSION_1_0More... | |
| void | glGetTexImage (int target, int level, int format, int type, long pixels_buffer_offset) |
Entry point to C language function: void {@native glGetTexImage}(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) Part of GL_VERSION_1_0More... | |
| void | glEnableClientState (int cap) |
Entry point to C language function: void {@native glEnableClientState}(GLenum cap) Part of GL_NV_vertex_buffer_unified_memory, GL_VERSION_ES_CL_CM, GL_VERSION_1_1More... | |
| void | glDisableClientState (int cap) |
Entry point to C language function: void {@native glDisableClientState}(GLenum cap) Part of GL_NV_vertex_buffer_unified_memory, GL_VERSION_ES_CL_CM, GL_VERSION_1_1More... | |
| void | glTexSubImage1D (int target, int level, int xoffset, int width, int format, int type, Buffer pixels) |
Entry point to C language function: void {@native glTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) Part of GL_VERSION_1_1, GL_EXT_subtextureAlias for: glTexSubImage1DEXT More... | |
| void | glTexSubImage1D (int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset) |
Entry point to C language function: void {@native glTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) Part of GL_VERSION_1_1, GL_EXT_subtextureAlias for: glTexSubImage1DEXT More... | |
| void | glCopyTexImage1D (int target, int level, int internalformat, int x, int y, int width, int border) |
Entry point to C language function: void {@native glCopyTexImage1D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) Part of GL_VERSION_1_1, GL_EXT_copy_textureAlias for: glCopyTexImage1DEXT More... | |
| void | glCopyTexSubImage1D (int target, int level, int xoffset, int x, int y, int width) |
Entry point to C language function: void {@native glCopyTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) Part of GL_VERSION_1_1, GL_EXT_copy_textureAlias for: glCopyTexSubImage1DEXT More... | |
| void | glCompressedTexImage1D (int target, int level, int internalformat, int width, int border, int imageSize, Buffer data) |
Entry point to C language function: void {@native glCompressedTexImage1D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data) Part of GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: glCompressedTexImage1DARB More... | |
| void | glCompressedTexImage1D (int target, int level, int internalformat, int width, int border, int imageSize, long data_buffer_offset) |
Entry point to C language function: void {@native glCompressedTexImage1D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data) Part of GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: glCompressedTexImage1DARB More... | |
| void | glCompressedTexSubImage1D (int target, int level, int xoffset, int width, int format, int imageSize, Buffer data) |
Entry point to C language function: void {@native glCompressedTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data) Part of GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: glCompressedTexSubImage1DARB More... | |
| void | glCompressedTexSubImage1D (int target, int level, int xoffset, int width, int format, int imageSize, long data_buffer_offset) |
Entry point to C language function: void {@native glCompressedTexSubImage1D}(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data) Part of GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: glCompressedTexSubImage1DARB More... | |
| void | glGetCompressedTexImage (int target, int level, Buffer img) |
Entry point to C language function: void {@native glGetCompressedTexImage}(GLenum target, GLint level, void * img) Part of GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: glGetCompressedTexImageARB More... | |
| void | glGetCompressedTexImage (int target, int level, long img_buffer_offset) |
Entry point to C language function: void {@native glGetCompressedTexImage}(GLenum target, GLint level, void * img) Part of GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: glGetCompressedTexImageARB More... | |
| void | glMultiDrawArrays (int mode, IntBuffer first, IntBuffer count, int drawcount) |
Entry point to C language function: void {@native glMultiDrawArrays}(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount) Part of GL_VERSION_1_4, GL_EXT_multi_draw_arraysAlias for: glMultiDrawArraysEXT More... | |
| void | glMultiDrawArrays (int mode, int[] first, int first_offset, int[] count, int count_offset, int drawcount) |
Entry point to C language function: void {@native glMultiDrawArrays}(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount) Part of GL_VERSION_1_4, GL_EXT_multi_draw_arraysAlias for: glMultiDrawArraysEXT More... | |
| void | glMultiDrawElements (int mode, IntBuffer count, int type, PointerBuffer indices, int drawcount) |
Entry point to C language function: void {@native glMultiDrawElements}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei drawcount) Part of GL_VERSION_1_4, GL_EXT_multi_draw_arraysAlias for: glMultiDrawElementsEXT More... | |
| void | glPointParameterf (int pname, float param) |
Entry point to C language function: void {@native glPointParameterf}(GLenum pname, GLfloat param) Part of GL_VERSION_ES_CM, GL_VERSION_1_4, GL_EXT_point_parameters, GL_ARB_point_parameters, GL_SGIS_point_parametersAlias for: glPointParameterfEXT, glPointParameterfARB, glPointParameterfSGIS More... | |
| void | glPointParameterfv (int pname, FloatBuffer params) |
Entry point to C language function: void {@native glPointParameterfv}(GLenum pname, const GLfloat * params) Part of GL_VERSION_ES_CM, GL_VERSION_1_4, GL_SGIS_point_parameters, GL_EXT_point_parameters, GL_ARB_point_parametersAlias for: glPointParameterfvSGIS, glPointParameterfvEXT, glPointParameterfvARB More... | |
| void | glPointParameterfv (int pname, float[] params, int params_offset) |
Entry point to C language function: void {@native glPointParameterfv}(GLenum pname, const GLfloat * params) Part of GL_VERSION_ES_CM, GL_VERSION_1_4, GL_SGIS_point_parameters, GL_EXT_point_parameters, GL_ARB_point_parametersAlias for: glPointParameterfvSGIS, glPointParameterfvEXT, glPointParameterfvARB More... | |
| void | glPointParameteri (int pname, int param) |
Entry point to C language function: void {@native glPointParameteri}(GLenum pname, GLint param) Part of GL_VERSION_1_4, GL_NV_point_spriteAlias for: glPointParameteriNV More... | |
| void | glPointParameteriv (int pname, IntBuffer params) |
Entry point to C language function: void {@native glPointParameteriv}(GLenum pname, const GLint * params) Part of GL_VERSION_1_4, GL_NV_point_spriteAlias for: glPointParameterivNV More... | |
| void | glPointParameteriv (int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glPointParameteriv}(GLenum pname, const GLint * params) Part of GL_VERSION_1_4, GL_NV_point_spriteAlias for: glPointParameterivNV More... | |
| void | glGetBufferSubData (int target, long offset, long size, Buffer data) |
Entry point to C language function: void {@native glGetBufferSubData}(GLenum target, GLintptr offset, GLsizeiptr size, void * data) Part of GL_VERSION_1_5, GL_ARB_vertex_buffer_objectAlias for: glGetBufferSubDataARB More... | |
| void | glGetVertexAttribdv (int index, int pname, DoubleBuffer params) |
Entry point to C language function: void {@native glGetVertexAttribdv}(GLuint index, GLenum pname, GLdouble * params) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glGetVertexAttribdvARB, glGetVertexAttribdvNV More... | |
| void | glGetVertexAttribdv (int index, int pname, double[] params, int params_offset) |
Entry point to C language function: void {@native glGetVertexAttribdv}(GLuint index, GLenum pname, GLdouble * params) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glGetVertexAttribdvARB, glGetVertexAttribdvNV More... | |
| void | glVertexAttrib1d (int index, double x) |
Entry point to C language function: void {@native glVertexAttrib1d}(GLuint index, GLdouble x) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib1dNV, glVertexAttrib1dARB More... | |
| void | glVertexAttrib1dv (int index, DoubleBuffer v) |
Entry point to C language function: void {@native glVertexAttrib1dv}(GLuint index, const GLdouble * v) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib1dvARB, glVertexAttrib1dvNV More... | |
| void | glVertexAttrib1dv (int index, double[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib1dv}(GLuint index, const GLdouble * v) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib1dvARB, glVertexAttrib1dvNV More... | |
| void | glVertexAttrib1s (int index, short x) |
Entry point to C language function: void {@native glVertexAttrib1s}(GLuint index, GLshort x) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib1sNV, glVertexAttrib1sARB More... | |
| void | glVertexAttrib1sv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttrib1sv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib1svARB, glVertexAttrib1svNV More... | |
| void | glVertexAttrib1sv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib1sv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib1svARB, glVertexAttrib1svNV More... | |
| void | glVertexAttrib2d (int index, double x, double y) |
Entry point to C language function: void {@native glVertexAttrib2d}(GLuint index, GLdouble x, GLdouble y) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib2dARB, glVertexAttrib2dNV More... | |
| void | glVertexAttrib2dv (int index, DoubleBuffer v) |
Entry point to C language function: void {@native glVertexAttrib2dv}(GLuint index, const GLdouble * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib2dvNV, glVertexAttrib2dvARB More... | |
| void | glVertexAttrib2dv (int index, double[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib2dv}(GLuint index, const GLdouble * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib2dvNV, glVertexAttrib2dvARB More... | |
| void | glVertexAttrib2s (int index, short x, short y) |
Entry point to C language function: void {@native glVertexAttrib2s}(GLuint index, GLshort x, GLshort y) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib2sNV, glVertexAttrib2sARB More... | |
| void | glVertexAttrib2sv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttrib2sv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib2svARB, glVertexAttrib2svNV More... | |
| void | glVertexAttrib2sv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib2sv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib2svARB, glVertexAttrib2svNV More... | |
| void | glVertexAttrib3d (int index, double x, double y, double z) |
Entry point to C language function: void {@native glVertexAttrib3d}(GLuint index, GLdouble x, GLdouble y, GLdouble z) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib3dARB, glVertexAttrib3dNV More... | |
| void | glVertexAttrib3dv (int index, DoubleBuffer v) |
Entry point to C language function: void {@native glVertexAttrib3dv}(GLuint index, const GLdouble * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib3dvNV, glVertexAttrib3dvARB More... | |
| void | glVertexAttrib3dv (int index, double[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib3dv}(GLuint index, const GLdouble * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib3dvNV, glVertexAttrib3dvARB More... | |
| void | glVertexAttrib3s (int index, short x, short y, short z) |
Entry point to C language function: void {@native glVertexAttrib3s}(GLuint index, GLshort x, GLshort y, GLshort z) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib3sNV, glVertexAttrib3sARB More... | |
| void | glVertexAttrib3sv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttrib3sv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib3svARB, glVertexAttrib3svNV More... | |
| void | glVertexAttrib3sv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib3sv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: glVertexAttrib3svARB, glVertexAttrib3svNV More... | |
| void | glVertexAttrib4Nbv (int index, ByteBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4Nbv}(GLuint index, const GLbyte * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NbvARB More... | |
| void | glVertexAttrib4Nbv (int index, byte[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4Nbv}(GLuint index, const GLbyte * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NbvARB More... | |
| void | glVertexAttrib4Niv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4Niv}(GLuint index, const GLint * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NivARB More... | |
| void | glVertexAttrib4Niv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4Niv}(GLuint index, const GLint * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NivARB More... | |
| void | glVertexAttrib4Nsv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4Nsv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NsvARB More... | |
| void | glVertexAttrib4Nsv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4Nsv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NsvARB More... | |
| void | glVertexAttrib4Nub (int index, byte x, byte y, byte z, byte w) |
Entry point to C language function: void {@native glVertexAttrib4Nub}(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NubARB More... | |
| void | glVertexAttrib4Nubv (int index, ByteBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4Nubv}(GLuint index, const GLubyte * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NubvARB More... | |
| void | glVertexAttrib4Nubv (int index, byte[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4Nubv}(GLuint index, const GLubyte * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NubvARB More... | |
| void | glVertexAttrib4Nuiv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4Nuiv}(GLuint index, const GLuint * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NuivARB More... | |
| void | glVertexAttrib4Nuiv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4Nuiv}(GLuint index, const GLuint * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NuivARB More... | |
| void | glVertexAttrib4Nusv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4Nusv}(GLuint index, const GLushort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NusvARB More... | |
| void | glVertexAttrib4Nusv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4Nusv}(GLuint index, const GLushort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4NusvARB More... | |
| void | glVertexAttrib4bv (int index, ByteBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4bv}(GLuint index, const GLbyte * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4bvARB More... | |
| void | glVertexAttrib4bv (int index, byte[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4bv}(GLuint index, const GLbyte * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4bvARB More... | |
| void | glVertexAttrib4d (int index, double x, double y, double z, double w) |
Entry point to C language function: void {@native glVertexAttrib4d}(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4dNV, glVertexAttrib4dARB More... | |
| void | glVertexAttrib4dv (int index, DoubleBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4dv}(GLuint index, const GLdouble * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4dvNV, glVertexAttrib4dvARB More... | |
| void | glVertexAttrib4dv (int index, double[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4dv}(GLuint index, const GLdouble * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4dvNV, glVertexAttrib4dvARB More... | |
| void | glVertexAttrib4iv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4iv}(GLuint index, const GLint * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4ivARB More... | |
| void | glVertexAttrib4iv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4iv}(GLuint index, const GLint * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4ivARB More... | |
| void | glVertexAttrib4s (int index, short x, short y, short z, short w) |
Entry point to C language function: void {@native glVertexAttrib4s}(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4sNV, glVertexAttrib4sARB More... | |
| void | glVertexAttrib4sv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4sv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4svNV, glVertexAttrib4svARB More... | |
| void | glVertexAttrib4sv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4sv}(GLuint index, const GLshort * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4svNV, glVertexAttrib4svARB More... | |
| void | glVertexAttrib4ubv (int index, ByteBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4ubv}(GLuint index, const GLubyte * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4ubvNV, glVertexAttrib4ubvARB More... | |
| void | glVertexAttrib4ubv (int index, byte[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4ubv}(GLuint index, const GLubyte * v) Part of GL_VERSION_2_0, GL_NV_vertex_program, GL_ARB_vertex_programAlias for: glVertexAttrib4ubvNV, glVertexAttrib4ubvARB More... | |
| void | glVertexAttrib4uiv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4uiv}(GLuint index, const GLuint * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4uivARB More... | |
| void | glVertexAttrib4uiv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4uiv}(GLuint index, const GLuint * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4uivARB More... | |
| void | glVertexAttrib4usv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttrib4usv}(GLuint index, const GLushort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4usvARB More... | |
| void | glVertexAttrib4usv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttrib4usv}(GLuint index, const GLushort * v) Part of GL_VERSION_2_0, GL_ARB_vertex_programAlias for: glVertexAttrib4usvARB More... | |
| void | glClampColor (int target, int clamp) |
Entry point to C language function: void {@native glClampColor}(GLenum target, GLenum clamp) Part of GL_VERSION_3_0, GL_ARB_color_buffer_floatAlias for: glClampColorARB More... | |
| void | glVertexAttribI1i (int index, int x) |
Entry point to C language function: void {@native glVertexAttribI1i}(GLuint index, GLint x) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI1iEXT More... | |
| void | glVertexAttribI2i (int index, int x, int y) |
Entry point to C language function: void {@native glVertexAttribI2i}(GLuint index, GLint x, GLint y) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI2iEXT More... | |
| void | glVertexAttribI3i (int index, int x, int y, int z) |
Entry point to C language function: void {@native glVertexAttribI3i}(GLuint index, GLint x, GLint y, GLint z) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI3iEXT More... | |
| void | glVertexAttribI1ui (int index, int x) |
Entry point to C language function: void {@native glVertexAttribI1ui}(GLuint index, GLuint x) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI1uiEXT More... | |
| void | glVertexAttribI2ui (int index, int x, int y) |
Entry point to C language function: void {@native glVertexAttribI2ui}(GLuint index, GLuint x, GLuint y) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI2uiEXT More... | |
| void | glVertexAttribI3ui (int index, int x, int y, int z) |
Entry point to C language function: void {@native glVertexAttribI3ui}(GLuint index, GLuint x, GLuint y, GLuint z) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI3uiEXT More... | |
| void | glVertexAttribI1iv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttribI1iv}(GLuint index, const GLint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI1ivEXT More... | |
| void | glVertexAttribI1iv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI1iv}(GLuint index, const GLint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI1ivEXT More... | |
| void | glVertexAttribI2iv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttribI2iv}(GLuint index, const GLint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI2ivEXT More... | |
| void | glVertexAttribI2iv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI2iv}(GLuint index, const GLint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI2ivEXT More... | |
| void | glVertexAttribI3iv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttribI3iv}(GLuint index, const GLint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI3ivEXT More... | |
| void | glVertexAttribI3iv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI3iv}(GLuint index, const GLint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI3ivEXT More... | |
| void | glVertexAttribI1uiv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttribI1uiv}(GLuint index, const GLuint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI1uivEXT More... | |
| void | glVertexAttribI1uiv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI1uiv}(GLuint index, const GLuint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI1uivEXT More... | |
| void | glVertexAttribI2uiv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttribI2uiv}(GLuint index, const GLuint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI2uivEXT More... | |
| void | glVertexAttribI2uiv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI2uiv}(GLuint index, const GLuint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI2uivEXT More... | |
| void | glVertexAttribI3uiv (int index, IntBuffer v) |
Entry point to C language function: void {@native glVertexAttribI3uiv}(GLuint index, const GLuint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI3uivEXT More... | |
| void | glVertexAttribI3uiv (int index, int[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI3uiv}(GLuint index, const GLuint * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI3uivEXT More... | |
| void | glVertexAttribI4bv (int index, ByteBuffer v) |
Entry point to C language function: void {@native glVertexAttribI4bv}(GLuint index, const GLbyte * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4bvEXT More... | |
| void | glVertexAttribI4bv (int index, byte[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI4bv}(GLuint index, const GLbyte * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4bvEXT More... | |
| void | glVertexAttribI4sv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttribI4sv}(GLuint index, const GLshort * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4svEXT More... | |
| void | glVertexAttribI4sv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI4sv}(GLuint index, const GLshort * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4svEXT More... | |
| void | glVertexAttribI4ubv (int index, ByteBuffer v) |
Entry point to C language function: void {@native glVertexAttribI4ubv}(GLuint index, const GLubyte * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4ubvEXT More... | |
| void | glVertexAttribI4ubv (int index, byte[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI4ubv}(GLuint index, const GLubyte * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4ubvEXT More... | |
| void | glVertexAttribI4usv (int index, ShortBuffer v) |
Entry point to C language function: void {@native glVertexAttribI4usv}(GLuint index, const GLushort * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4usvEXT More... | |
| void | glVertexAttribI4usv (int index, short[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribI4usv}(GLuint index, const GLushort * v) Part of GL_VERSION_3_0, GL_NV_vertex_program4Alias for: glVertexAttribI4usvEXT More... | |
| void | glBindFragDataLocation (int program, int color, String name) |
Entry point to C language function: void {@native glBindFragDataLocation}(GLuint program, GLuint color, const GLchar * name) Part of GL_VERSION_3_0, GL_EXT_gpu_shader4, GL_EXT_blend_func_extendedAlias for: glBindFragDataLocationEXT More... | |
| void | glFramebufferTexture1D (int target, int attachment, int textarget, int texture, int level) |
Entry point to C language function: void {@native glFramebufferTexture1D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_objectAlias for: glFramebufferTexture1DEXT More... | |
| void | glPrimitiveRestartIndex (int index) |
Entry point to C language function: void {@native glPrimitiveRestartIndex}(GLuint index) Part of GL_VERSION_3_1, GL_NV_primitive_restartAlias for: glPrimitiveRestartIndexNV More... | |
| void | glGetActiveUniformName (int program, int uniformIndex, int bufSize, IntBuffer length, ByteBuffer uniformName) |
Entry point to C language function: void {@native glGetActiveUniformName}(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName) Part of GL_ARB_uniform_buffer_object, GL_VERSION_3_1More... | |
| void | glGetActiveUniformName (int program, int uniformIndex, int bufSize, int[] length, int length_offset, byte[] uniformName, int uniformName_offset) |
Entry point to C language function: void {@native glGetActiveUniformName}(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName) Part of GL_ARB_uniform_buffer_object, GL_VERSION_3_1More... | |
| void | glProvokingVertex (int mode) |
Entry point to C language function: void {@native glProvokingVertex}(GLenum mode) Part of GL_ARB_provoking_vertex, GL_VERSION_3_2, GL_EXT_provoking_vertexAlias for: glProvokingVertexEXT More... | |
| void | glDrawTransformFeedback (int mode, int id) |
Entry point to C language function: void {@native glDrawTransformFeedback}(GLenum mode, GLuint id) Part of GL_ARB_transform_feedback2, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: glDrawTransformFeedbackNV More... | |
| void | glDrawTransformFeedbackStream (int mode, int id, int stream) |
Entry point to C language function: void {@native glDrawTransformFeedbackStream}(GLenum mode, GLuint id, GLuint stream) Part of GL_ARB_transform_feedback3, GL_VERSION_4_0More... | |
| void | glBeginQueryIndexed (int target, int index, int id) |
Entry point to C language function: void {@native glBeginQueryIndexed}(GLenum target, GLuint index, GLuint id) Part of GL_ARB_transform_feedback3, GL_VERSION_4_0More... | |
| void | glEndQueryIndexed (int target, int index) |
Entry point to C language function: void {@native glEndQueryIndexed}(GLenum target, GLuint index) Part of GL_ARB_transform_feedback3, GL_VERSION_4_0More... | |
| void | glGetQueryIndexediv (int target, int index, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetQueryIndexediv}(GLenum target, GLuint index, GLenum pname, GLint * params) Part of GL_ARB_transform_feedback3, GL_VERSION_4_0More... | |
| void | glGetQueryIndexediv (int target, int index, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetQueryIndexediv}(GLenum target, GLuint index, GLenum pname, GLint * params) Part of GL_ARB_transform_feedback3, GL_VERSION_4_0More... | |
| void | glProgramUniform1d (int program, int location, double v0) |
Entry point to C language function: void {@native glProgramUniform1d}(GLuint program, GLint location, GLdouble v0) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform1dEXT More... | |
| void | glProgramUniform1dv (int program, int location, int count, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniform1dv}(GLuint program, GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform1dvEXT More... | |
| void | glProgramUniform1dv (int program, int location, int count, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform1dv}(GLuint program, GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform1dvEXT More... | |
| void | glProgramUniform2d (int program, int location, double v0, double v1) |
Entry point to C language function: void {@native glProgramUniform2d}(GLuint program, GLint location, GLdouble v0, GLdouble v1) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform2dEXT More... | |
| void | glProgramUniform2dv (int program, int location, int count, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniform2dv}(GLuint program, GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform2dvEXT More... | |
| void | glProgramUniform2dv (int program, int location, int count, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform2dv}(GLuint program, GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform2dvEXT More... | |
| void | glProgramUniform3d (int program, int location, double v0, double v1, double v2) |
Entry point to C language function: void {@native glProgramUniform3d}(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform3dEXT More... | |
| void | glProgramUniform3dv (int program, int location, int count, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniform3dv}(GLuint program, GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform3dvEXT More... | |
| void | glProgramUniform3dv (int program, int location, int count, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform3dv}(GLuint program, GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform3dvEXT More... | |
| void | glProgramUniform4d (int program, int location, double v0, double v1, double v2, double v3) |
Entry point to C language function: void {@native glProgramUniform4d}(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform4dEXT More... | |
| void | glProgramUniform4dv (int program, int location, int count, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniform4dv}(GLuint program, GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform4dvEXT More... | |
| void | glProgramUniform4dv (int program, int location, int count, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniform4dv}(GLuint program, GLint location, GLsizei count, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniform4dvEXT More... | |
| void | glProgramUniformMatrix2dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix2dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix2dvEXT More... | |
| void | glProgramUniformMatrix2dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix2dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix2dvEXT More... | |
| void | glProgramUniformMatrix3dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix3dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix3dvEXT More... | |
| void | glProgramUniformMatrix3dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix3dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix3dvEXT More... | |
| void | glProgramUniformMatrix4dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix4dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix4dvEXT More... | |
| void | glProgramUniformMatrix4dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix4dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix4dvEXT More... | |
| void | glProgramUniformMatrix2x3dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix2x3dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix2x3dvEXT More... | |
| void | glProgramUniformMatrix2x3dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix2x3dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix2x3dvEXT More... | |
| void | glProgramUniformMatrix3x2dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix3x2dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix3x2dvEXT More... | |
| void | glProgramUniformMatrix3x2dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix3x2dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix3x2dvEXT More... | |
| void | glProgramUniformMatrix2x4dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix2x4dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix2x4dvEXT More... | |
| void | glProgramUniformMatrix2x4dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix2x4dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix2x4dvEXT More... | |
| void | glProgramUniformMatrix4x2dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix4x2dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix4x2dvEXT More... | |
| void | glProgramUniformMatrix4x2dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix4x2dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix4x2dvEXT More... | |
| void | glProgramUniformMatrix3x4dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix3x4dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix3x4dvEXT More... | |
| void | glProgramUniformMatrix3x4dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix3x4dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix3x4dvEXT More... | |
| void | glProgramUniformMatrix4x3dv (int program, int location, int count, boolean transpose, DoubleBuffer value) |
Entry point to C language function: void {@native glProgramUniformMatrix4x3dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix4x3dvEXT More... | |
| void | glProgramUniformMatrix4x3dv (int program, int location, int count, boolean transpose, double[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformMatrix4x3dv}(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) Part of GL_ARB_separate_shader_objects, GL_VERSION_4_1, GL_EXT_direct_state_accessAlias for: glProgramUniformMatrix4x3dvEXT More... | |
| void | glVertexAttribL1d (int index, double x) |
Entry point to C language function: void {@native glVertexAttribL1d}(GLuint index, GLdouble x) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL1dEXT More... | |
| void | glVertexAttribL2d (int index, double x, double y) |
Entry point to C language function: void {@native glVertexAttribL2d}(GLuint index, GLdouble x, GLdouble y) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL2dEXT More... | |
| void | glVertexAttribL3d (int index, double x, double y, double z) |
Entry point to C language function: void {@native glVertexAttribL3d}(GLuint index, GLdouble x, GLdouble y, GLdouble z) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL3dEXT More... | |
| void | glVertexAttribL4d (int index, double x, double y, double z, double w) |
Entry point to C language function: void {@native glVertexAttribL4d}(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL4dEXT More... | |
| void | glVertexAttribL1dv (int index, DoubleBuffer v) |
Entry point to C language function: void {@native glVertexAttribL1dv}(GLuint index, const GLdouble * v) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL1dvEXT More... | |
| void | glVertexAttribL1dv (int index, double[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribL1dv}(GLuint index, const GLdouble * v) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL1dvEXT More... | |
| void | glVertexAttribL2dv (int index, DoubleBuffer v) |
Entry point to C language function: void {@native glVertexAttribL2dv}(GLuint index, const GLdouble * v) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL2dvEXT More... | |
| void | glVertexAttribL2dv (int index, double[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribL2dv}(GLuint index, const GLdouble * v) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL2dvEXT More... | |
| void | glVertexAttribL3dv (int index, DoubleBuffer v) |
Entry point to C language function: void {@native glVertexAttribL3dv}(GLuint index, const GLdouble * v) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL3dvEXT More... | |
| void | glVertexAttribL3dv (int index, double[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribL3dv}(GLuint index, const GLdouble * v) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL3dvEXT More... | |
| void | glVertexAttribL4dv (int index, DoubleBuffer v) |
Entry point to C language function: void {@native glVertexAttribL4dv}(GLuint index, const GLdouble * v) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL4dvEXT More... | |
| void | glVertexAttribL4dv (int index, double[] v, int v_offset) |
Entry point to C language function: void {@native glVertexAttribL4dv}(GLuint index, const GLdouble * v) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribL4dvEXT More... | |
| void | glVertexAttribLPointer (int index, int size, int type, int stride, long pointer_buffer_offset) |
Entry point to C language function: void {@native glVertexAttribLPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glVertexAttribLPointerEXT More... | |
| void | glGetVertexAttribLdv (int index, int pname, DoubleBuffer params) |
Entry point to C language function: void {@native glGetVertexAttribLdv}(GLuint index, GLenum pname, GLdouble * params) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glGetVertexAttribLdvEXT More... | |
| void | glGetVertexAttribLdv (int index, int pname, double[] params, int params_offset) |
Entry point to C language function: void {@native glGetVertexAttribLdv}(GLuint index, GLenum pname, GLdouble * params) Part of GL_ARB_vertex_attrib_64bit, GL_VERSION_4_1, GL_EXT_vertex_attrib_64bitAlias for: glGetVertexAttribLdvEXT More... | |
| void | glGetActiveAtomicCounterBufferiv (int program, int bufferIndex, int pname, IntBuffer params) |
Entry point to C language function: void {@native glGetActiveAtomicCounterBufferiv}(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params) Part of GL_ARB_shader_atomic_counters, GL_VERSION_4_2More... | |
| void | glGetActiveAtomicCounterBufferiv (int program, int bufferIndex, int pname, int[] params, int params_offset) |
Entry point to C language function: void {@native glGetActiveAtomicCounterBufferiv}(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params) Part of GL_ARB_shader_atomic_counters, GL_VERSION_4_2More... | |
| void | glClearBufferData (int target, int internalformat, int format, int type, Buffer data) |
Entry point to C language function: void {@native glClearBufferData}(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data) Part of GL_VERSION_4_3, GL_ARB_clear_buffer_objectMore... | |
| void | glClearBufferSubData (int target, int internalformat, long offset, long size, int format, int type, Buffer data) |
Entry point to C language function: void {@native glClearBufferSubData}(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data) Part of GL_VERSION_4_3, GL_ARB_clear_buffer_objectMore... | |
| void | glGetInternalformati64v (int target, int internalformat, int pname, int bufSize, LongBuffer params) |
Entry point to C language function: void {@native glGetInternalformati64v}(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params) Part of GL_ARB_internalformat_query2, GL_VERSION_4_3More... | |
| void | glGetInternalformati64v (int target, int internalformat, int pname, int bufSize, long[] params, int params_offset) |
Entry point to C language function: void {@native glGetInternalformati64v}(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params) Part of GL_ARB_internalformat_query2, GL_VERSION_4_3More... | |
| void | glInvalidateTexSubImage (int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) |
Entry point to C language function: void {@native glInvalidateTexSubImage}(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) Part of GL_ARB_invalidate_subdata, GL_VERSION_4_3More... | |
| void | glInvalidateTexImage (int texture, int level) |
Entry point to C language function: void {@native glInvalidateTexImage}(GLuint texture, GLint level) Part of GL_ARB_invalidate_subdata, GL_VERSION_4_3More... | |
| void | glInvalidateBufferSubData (int buffer, long offset, long length) |
Entry point to C language function: void {@native glInvalidateBufferSubData}(GLuint buffer, GLintptr offset, GLsizeiptr length) Part of GL_ARB_invalidate_subdata, GL_VERSION_4_3More... | |
| void | glInvalidateBufferData (int buffer) |
Entry point to C language function: void {@native glInvalidateBufferData}(GLuint buffer) Part of GL_ARB_invalidate_subdata, GL_VERSION_4_3More... | |
| void | glGetnCompressedTexImage (int target, int lod, int bufSize, Buffer pixels) |
Entry point to C language function: void {@native glGetnCompressedTexImage}(GLenum target, GLint lod, GLsizei bufSize, void * pixels) Part of GL_VERSION_4_5, GL_ARB_robustnessAlias for: glGetnCompressedTexImageARB More... | |
| void | glGetnTexImage (int target, int level, int format, int type, int bufSize, Buffer pixels) |
Entry point to C language function: void {@native glGetnTexImage}(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels) Part of GL_VERSION_4_5, GL_ARB_robustnessAlias for: glGetnTexImageARB More... | |
| void | glGetnUniformdv (int program, int location, int bufSize, DoubleBuffer params) |
Entry point to C language function: void {@native glGetnUniformdv}(GLuint program, GLint location, GLsizei bufSize, GLdouble * params) Part of GL_VERSION_4_5, GL_ARB_robustnessAlias for: glGetnUniformdvARB More... | |
| void | glGetnUniformdv (int program, int location, int bufSize, double[] params, int params_offset) |
Entry point to C language function: void {@native glGetnUniformdv}(GLuint program, GLint location, GLsizei bufSize, GLdouble * params) Part of GL_VERSION_4_5, GL_ARB_robustnessAlias for: glGetnUniformdvARB More... | |
| void | glBufferPageCommitmentARB (int target, long offset, long size, boolean commit) |
Entry point to C language function: void {@native glBufferPageCommitmentARB}(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit) Part of GL_ARB_sparse_bufferMore... | |
| void | glNamedBufferPageCommitmentEXT (int buffer, long offset, long size, boolean commit) |
Entry point to C language function: void {@native glNamedBufferPageCommitmentEXT}(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit) Part of GL_ARB_sparse_bufferMore... | |
| void | glNamedBufferPageCommitmentARB (int buffer, long offset, long size, boolean commit) |
Entry point to C language function: void {@native glNamedBufferPageCommitmentARB}(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit) Part of GL_ARB_sparse_bufferMore... | |
| void | glTexPageCommitmentARB (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit) |
Entry point to C language function: void {@native glTexPageCommitmentARB}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) Part of GL_ARB_sparse_textureMore... | |
| void | glDebugMessageEnableAMD (int category, int severity, int count, IntBuffer ids, boolean enabled) |
Entry point to C language function: void {@native glDebugMessageEnableAMD}(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) Part of GL_AMD_debug_outputMore... | |
| void | glDebugMessageEnableAMD (int category, int severity, int count, int[] ids, int ids_offset, boolean enabled) |
Entry point to C language function: void {@native glDebugMessageEnableAMD}(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) Part of GL_AMD_debug_outputMore... | |
| void | glDebugMessageInsertAMD (int category, int severity, int id, int length, String buf) |
Entry point to C language function: void {@native glDebugMessageInsertAMD}(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf) Part of GL_AMD_debug_outputMore... | |
| int | glGetDebugMessageLogAMD (int count, int bufsize, IntBuffer categories, IntBuffer severities, IntBuffer ids, IntBuffer lengths, ByteBuffer message) |
Entry point to C language function: GLuint {@native glGetDebugMessageLogAMD}(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message) Part of GL_AMD_debug_outputMore... | |
| int | glGetDebugMessageLogAMD (int count, int bufsize, int[] categories, int categories_offset, int[] severities, int severities_offset, int[] ids, int ids_offset, int[] lengths, int lengths_offset, byte[] message, int message_offset) |
Entry point to C language function: GLuint {@native glGetDebugMessageLogAMD}(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message) Part of GL_AMD_debug_outputMore... | |
| void | glGetUniformui64vNV (int program, int location, LongBuffer params) |
Entry point to C language function: void {@native glGetUniformui64vNV}(GLuint program, GLint location, GLuint64EXT * params) Part of GL_NV_shader_buffer_load, GL_AMD_gpu_shader_int64More... | |
| void | glGetUniformui64vNV (int program, int location, long[] params, int params_offset) |
Entry point to C language function: void {@native glGetUniformui64vNV}(GLuint program, GLint location, GLuint64EXT * params) Part of GL_NV_shader_buffer_load, GL_AMD_gpu_shader_int64More... | |
| void | glMultiDrawArraysIndirectAMD (int mode, Buffer indirect, int primcount, int stride) |
Entry point to C language function: void {@native glMultiDrawArraysIndirectAMD}(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride) Part of GL_AMD_multi_draw_indirectMore... | |
| void | glMultiDrawElementsIndirectAMD (int mode, int type, Buffer indirect, int primcount, int stride) |
Entry point to C language function: void {@native glMultiDrawElementsIndirectAMD}(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride) Part of GL_AMD_multi_draw_indirectMore... | |
| void | glSetMultisamplefvAMD (int pname, int index, FloatBuffer val) |
Entry point to C language function: void {@native glSetMultisamplefvAMD}(GLenum pname, GLuint index, const GLfloat * val) Part of GL_AMD_sample_positionsMore... | |
| void | glSetMultisamplefvAMD (int pname, int index, float[] val, int val_offset) |
Entry point to C language function: void {@native glSetMultisamplefvAMD}(GLenum pname, GLuint index, const GLfloat * val) Part of GL_AMD_sample_positionsMore... | |
| void | glStencilOpValueAMD (int face, int value) |
Entry point to C language function: void {@native glStencilOpValueAMD}(GLenum face, GLuint value) Part of GL_AMD_stencil_operation_extendedMore... | |
| void | glTessellationFactorAMD (float factor) |
Entry point to C language function: void {@native glTessellationFactorAMD}(GLfloat factor) Part of GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorMore... | |
| void | glTessellationModeAMD (int mode) |
Entry point to C language function: void {@native glTessellationModeAMD}(GLenum mode) Part of GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorMore... | |
| long | glImportSyncEXT (int external_sync_type, long external_sync, int flags) |
Entry point to C language function: GLsync {@native glImportSyncEXT}(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags) Part of GL_EXT_x11_sync_objectMore... | |
| void | glMakeBufferResidentNV (int target, int access) |
Entry point to C language function: void {@native glMakeBufferResidentNV}(GLenum target, GLenum access) Part of GL_NV_shader_buffer_loadMore... | |
| void | glMakeBufferNonResidentNV (int target) |
Entry point to C language function: void {@native glMakeBufferNonResidentNV}(GLenum target) Part of GL_NV_shader_buffer_loadMore... | |
| boolean | glIsBufferResidentNV (int target) |
Entry point to C language function: GLboolean {@native glIsBufferResidentNV}(GLenum target) Part of GL_NV_shader_buffer_loadMore... | |
| void | glMakeNamedBufferResidentNV (int buffer, int access) |
Entry point to C language function: void {@native glMakeNamedBufferResidentNV}(GLuint buffer, GLenum access) Part of GL_NV_shader_buffer_loadMore... | |
| void | glMakeNamedBufferNonResidentNV (int buffer) |
Entry point to C language function: void {@native glMakeNamedBufferNonResidentNV}(GLuint buffer) Part of GL_NV_shader_buffer_loadMore... | |
| boolean | glIsNamedBufferResidentNV (int buffer) |
Entry point to C language function: GLboolean {@native glIsNamedBufferResidentNV}(GLuint buffer) Part of GL_NV_shader_buffer_loadMore... | |
| void | glGetBufferParameterui64vNV (int target, int pname, LongBuffer params) |
Entry point to C language function: void {@native glGetBufferParameterui64vNV}(GLenum target, GLenum pname, GLuint64EXT * params) Part of GL_NV_shader_buffer_loadMore... | |
| void | glGetBufferParameterui64vNV (int target, int pname, long[] params, int params_offset) |
Entry point to C language function: void {@native glGetBufferParameterui64vNV}(GLenum target, GLenum pname, GLuint64EXT * params) Part of GL_NV_shader_buffer_loadMore... | |
| void | glGetNamedBufferParameterui64vNV (int buffer, int pname, LongBuffer params) |
Entry point to C language function: void {@native glGetNamedBufferParameterui64vNV}(GLuint buffer, GLenum pname, GLuint64EXT * params) Part of GL_NV_shader_buffer_loadMore... | |
| void | glGetNamedBufferParameterui64vNV (int buffer, int pname, long[] params, int params_offset) |
Entry point to C language function: void {@native glGetNamedBufferParameterui64vNV}(GLuint buffer, GLenum pname, GLuint64EXT * params) Part of GL_NV_shader_buffer_loadMore... | |
| void | glGetIntegerui64vNV (int value, LongBuffer result) |
Entry point to C language function: void {@native glGetIntegerui64vNV}(GLenum value, GLuint64EXT * result) Part of GL_NV_shader_buffer_loadMore... | |
| void | glGetIntegerui64vNV (int value, long[] result, int result_offset) |
Entry point to C language function: void {@native glGetIntegerui64vNV}(GLenum value, GLuint64EXT * result) Part of GL_NV_shader_buffer_loadMore... | |
| void | glUniformui64NV (int location, long value) |
Entry point to C language function: void {@native glUniformui64NV}(GLint location, GLuint64EXT value) Part of GL_NV_shader_buffer_loadMore... | |
| void | glUniformui64vNV (int location, int count, LongBuffer value) |
Entry point to C language function: void {@native glUniformui64vNV}(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_shader_buffer_loadMore... | |
| void | glUniformui64vNV (int location, int count, long[] value, int value_offset) |
Entry point to C language function: void {@native glUniformui64vNV}(GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_shader_buffer_loadMore... | |
| void | glProgramUniformui64NV (int program, int location, long value) |
Entry point to C language function: void {@native glProgramUniformui64NV}(GLuint program, GLint location, GLuint64EXT value) Part of GL_NV_shader_buffer_loadMore... | |
| void | glProgramUniformui64vNV (int program, int location, int count, LongBuffer value) |
Entry point to C language function: void {@native glProgramUniformui64vNV}(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_shader_buffer_loadMore... | |
| void | glProgramUniformui64vNV (int program, int location, int count, long[] value, int value_offset) |
Entry point to C language function: void {@native glProgramUniformui64vNV}(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value) Part of GL_NV_shader_buffer_loadMore... | |
| void | glTexImage2DMultisampleCoverageNV (int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations) |
Entry point to C language function: void {@native glTexImage2DMultisampleCoverageNV}(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) Part of GL_NV_texture_multisampleMore... | |
| void | glTexImage3DMultisampleCoverageNV (int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) |
Entry point to C language function: void {@native glTexImage3DMultisampleCoverageNV}(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) Part of GL_NV_texture_multisampleMore... | |
| void | glTextureImage2DMultisampleNV (int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations) |
Entry point to C language function: void {@native glTextureImage2DMultisampleNV}(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) Part of GL_NV_texture_multisampleMore... | |
| void | glTextureImage3DMultisampleNV (int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) |
Entry point to C language function: void {@native glTextureImage3DMultisampleNV}(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) Part of GL_NV_texture_multisampleMore... | |
| void | glTextureImage2DMultisampleCoverageNV (int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations) |
Entry point to C language function: void {@native glTextureImage2DMultisampleCoverageNV}(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) Part of GL_NV_texture_multisampleMore... | |
| void | glTextureImage3DMultisampleCoverageNV (int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) |
Entry point to C language function: void {@native glTextureImage3DMultisampleCoverageNV}(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) Part of GL_NV_texture_multisampleMore... | |
| void | glBufferAddressRangeNV (int pname, int index, long address, long length) |
Entry point to C language function: void {@native glBufferAddressRangeNV}(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glVertexFormatNV (int size, int type, int stride) |
Entry point to C language function: void {@native glVertexFormatNV}(GLint size, GLenum type, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glNormalFormatNV (int type, int stride) |
Entry point to C language function: void {@native glNormalFormatNV}(GLenum type, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glColorFormatNV (int size, int type, int stride) |
Entry point to C language function: void {@native glColorFormatNV}(GLint size, GLenum type, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glIndexFormatNV (int type, int stride) |
Entry point to C language function: void {@native glIndexFormatNV}(GLenum type, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glTexCoordFormatNV (int size, int type, int stride) |
Entry point to C language function: void {@native glTexCoordFormatNV}(GLint size, GLenum type, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glEdgeFlagFormatNV (int stride) |
Entry point to C language function: void {@native glEdgeFlagFormatNV}(GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glSecondaryColorFormatNV (int size, int type, int stride) |
Entry point to C language function: void {@native glSecondaryColorFormatNV}(GLint size, GLenum type, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glFogCoordFormatNV (int type, int stride) |
Entry point to C language function: void {@native glFogCoordFormatNV}(GLenum type, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glVertexAttribFormatNV (int index, int size, int type, boolean normalized, int stride) |
Entry point to C language function: void {@native glVertexAttribFormatNV}(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glVertexAttribIFormatNV (int index, int size, int type, int stride) |
Entry point to C language function: void {@native glVertexAttribIFormatNV}(GLuint index, GLint size, GLenum type, GLsizei stride) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glGetIntegerui64i_vNV (int value, int index, LongBuffer result) |
Entry point to C language function: void {@native glGetIntegerui64i_vNV}(GLenum value, GLuint index, GLuint64EXT * result) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
| void | glGetIntegerui64i_vNV (int value, int index, long[] result, int result_offset) |
Entry point to C language function: void {@native glGetIntegerui64i_vNV}(GLenum value, GLuint index, GLuint64EXT * result) Part of GL_NV_vertex_buffer_unified_memoryMore... | |
Static Public Attributes | |
| static final int | GL_PATCH_DEFAULT_INNER_LEVEL = 0x8e73 |
GL_ARB_tessellation_shader, GL_VERSION_4_0Define "GL_PATCH_DEFAULT_INNER_LEVEL" with expression ' 0x8E73', CType: int More... | |
| static final int | GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXTDefine "GL_IMAGE_2D_MULTISAMPLE_ARRAY" with expression ' 0x9056', CType: int More... | |
| static final int | GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825f |
GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NVDefine "GL_VIEWPORT_INDEX_PROVOKING_VERTEX" with expression ' 0x825F', CType: int More... | |
| static final int | GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8f9f |
GL_ARB_texture_gatherAlias for: GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARBDefine "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS" with expression ' 0x8F9F', CType: int More... | |
| static final int | GL_NUM_COMPATIBLE_SUBROUTINES = 0x8e4a |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_NUM_COMPATIBLE_SUBROUTINES" with expression ' 0x8E4A', CType: int More... | |
| static final int | GL_DOUBLE_MAT2x4 = 0x8f4a |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT2x4_EXTDefine "GL_DOUBLE_MAT2x4" with expression ' 0x8F4A', CType: int More... | |
| static final int | GL_DOUBLE_MAT2x3 = 0x8f49 |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT2x3_EXTDefine "GL_DOUBLE_MAT2x3" with expression ' 0x8F49', CType: int More... | |
| static final int | GL_SRC1_COLOR = 0x88f9 |
GL_VERSION_3_3, GL_ARB_blend_func_extended, GL_EXT_blend_func_extendedAlias for: GL_SRC1_COLOR_EXTDefine "GL_SRC1_COLOR" with expression ' 0x88F9', CType: int More... | |
| static final int | GL_LINES_ADJACENCY_ARB = 0xa |
GL_ARB_geometry_shader4Define "GL_LINES_ADJACENCY_ARB" with expression ' 0x000A', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8ddf |
GL_ARB_geometry_shader4Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB" with expression ' 0x8DDF', CType: int More... | |
| static final int | GL_SHADER_INCLUDE_ARB = 0x8dae |
GL_ARB_shading_language_includeDefine "GL_SHADER_INCLUDE_ARB" with expression ' 0x8DAE', CType: int More... | |
| static final int | GL_DOUBLE_VEC4 = 0x8ffe |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_VEC4_EXTDefine "GL_DOUBLE_VEC4" with expression ' 0x8FFE', CType: int More... | |
| static final int | GL_DOUBLE_VEC3 = 0x8ffd |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_VEC3_EXTDefine "GL_DOUBLE_VEC3" with expression ' 0x8FFD', CType: int More... | |
| static final int | GL_DOUBLE_VEC2 = 0x8ffc |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_VEC2_EXTDefine "GL_DOUBLE_VEC2" with expression ' 0x8FFC', CType: int More... | |
| static final int | GL_LINE_STRIP_ADJACENCY_ARB = 0xb |
GL_ARB_geometry_shader4Define "GL_LINE_STRIP_ADJACENCY_ARB" with expression ' 0x000B', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8da7 |
GL_ARB_geometry_shader4Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB" with expression ' 0x8DA7', CType: int More... | |
| static final int | GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_2D_MULTISAMPLE_EXTDefine "GL_INT_IMAGE_2D_MULTISAMPLE" with expression ' 0x9060', CType: int More... | |
| static final int | GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8e8e |
GL_ARB_texture_compression_bptcDefine "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB" with expression ' 0x8E8E', CType: int More... | |
| static final int | GL_VIEWPORT_BOUNDS_RANGE = 0x825d |
GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: GL_VIEWPORT_BOUNDS_RANGE_NVDefine "GL_VIEWPORT_BOUNDS_RANGE" with expression ' 0x825D', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_1D = 0x9062 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_1D_EXTDefine "GL_UNSIGNED_INT_IMAGE_1D" with expression ' 0x9062', CType: int More... | |
| static final int | GL_COMPATIBLE_SUBROUTINES = 0x8e4b |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_COMPATIBLE_SUBROUTINES" with expression ' 0x8E4B', CType: int More... | |
| static final int | GL_DEPTH_CLAMP = 0x864f |
GL_ARB_depth_clamp, GL_VERSION_3_2, GL_NV_depth_clampAlias for: GL_DEPTH_CLAMP_NVDefine "GL_DEPTH_CLAMP" with expression ' 0x864F', CType: int More... | |
| static final int | GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0xd |
GL_ARB_geometry_shader4Define "GL_TRIANGLE_STRIP_ADJACENCY_ARB" with expression ' 0x000D', CType: int More... | |
| static final int | GL_INT_IMAGE_1D = 0x9057 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_1D_EXTDefine "GL_INT_IMAGE_1D" with expression ' 0x9057', CType: int More... | |
| static final int | GL_IMAGE_2D_MULTISAMPLE = 0x9055 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_2D_MULTISAMPLE_EXTDefine "GL_IMAGE_2D_MULTISAMPLE" with expression ' 0x9055', CType: int More... | |
| static final int | GL_IMAGE_1D_ARRAY = 0x9052 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_1D_ARRAY_EXTDefine "GL_IMAGE_1D_ARRAY" with expression ' 0x9052', CType: int More... | |
| static final int | GL_SYNC_CL_EVENT_ARB = 0x8240 |
GL_ARB_cl_eventDefine "GL_SYNC_CL_EVENT_ARB" with expression ' 0x8240', CType: int More... | |
| static final int | GL_TRIANGLES_ADJACENCY_ARB = 0xc |
GL_ARB_geometry_shader4Define "GL_TRIANGLES_ADJACENCY_ARB" with expression ' 0x000C', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8da9 |
GL_ARB_geometry_shader4Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB" with expression ' 0x8DA9', CType: int More... | |
| static final int | GL_ONE_MINUS_SRC1_COLOR = 0x88fa |
GL_VERSION_3_3, GL_ARB_blend_func_extended, GL_EXT_blend_func_extendedAlias for: GL_ONE_MINUS_SRC1_COLOR_EXTDefine "GL_ONE_MINUS_SRC1_COLOR" with expression ' 0x88FA', CType: int More... | |
| static final int | GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8de6 |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_ACTIVE_SUBROUTINE_UNIFORMS" with expression ' 0x8DE6', CType: int More... | |
| static final int | GL_INT_IMAGE_2D_RECT = 0x905a |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_2D_RECT_EXTDefine "GL_INT_IMAGE_2D_RECT" with expression ' 0x905A', CType: int More... | |
| static final int | GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXTDefine "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY" with expression ' 0x9061', CType: int More... | |
| static final int | GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8e74 |
GL_ARB_tessellation_shader, GL_VERSION_4_0Define "GL_PATCH_DEFAULT_OUTER_LEVEL" with expression ' 0x8E74', CType: int More... | |
| static final int | GL_DOUBLE_MAT4 = 0x8f48 |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT4_EXTDefine "GL_DOUBLE_MAT4" with expression ' 0x8F48', CType: int More... | |
| static final int | GL_DOUBLE_MAT3 = 0x8f47 |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT3_EXTDefine "GL_DOUBLE_MAT3" with expression ' 0x8F47', CType: int More... | |
| static final int | GL_DOUBLE_MAT2 = 0x8f46 |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT2_EXTDefine "GL_DOUBLE_MAT2" with expression ' 0x8F46', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8ddd |
GL_ARB_geometry_shader4Define "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB" with expression ' 0x8DDD', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXTDefine "GL_UNSIGNED_INT_IMAGE_1D_ARRAY" with expression ' 0x9068', CType: int More... | |
| static final int | GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8e49 |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH" with expression ' 0x8E49', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8e8c |
GL_ARB_texture_compression_bptcDefine "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB" with expression ' 0x8E8C', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8e8d |
GL_ARB_texture_compression_bptcDefine "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB" with expression ' 0x8E8D', CType: int More... | |
| static final int | GL_INT_IMAGE_1D_ARRAY = 0x905d |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_1D_ARRAY_EXTDefine "GL_INT_IMAGE_1D_ARRAY" with expression ' 0x905D', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8c29 |
GL_ARB_geometry_shader4Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB" with expression ' 0x8C29', CType: int More... | |
| static final int | GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x2 |
GL_VERSION_3_2Define "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT" with expression ' 0x00000002', CType: int More... | |
| static final int | GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8ddc |
GL_ARB_geometry_shader4Define "GL_GEOMETRY_OUTPUT_TYPE_ARB" with expression ' 0x8DDC', CType: int More... | |
| static final int | GL_GEOMETRY_VERTICES_OUT_ARB = 0x8dda |
GL_ARB_geometry_shader4Define "GL_GEOMETRY_VERTICES_OUT_ARB" with expression ' 0x8DDA', CType: int More... | |
| static final int | GL_IMAGE_1D = 0x904c |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_1D_EXTDefine "GL_IMAGE_1D" with expression ' 0x904C', CType: int More... | |
| static final int | GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8de8 |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS" with expression ' 0x8DE8', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8de0 |
GL_ARB_geometry_shader4Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB" with expression ' 0x8DE0', CType: int More... | |
| static final int | GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8e48 |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_ACTIVE_SUBROUTINE_MAX_LENGTH" with expression ' 0x8E48', CType: int More... | |
| static final int | GL_NAMED_STRING_LENGTH_ARB = 0x8de9 |
GL_ARB_shading_language_includeDefine "GL_NAMED_STRING_LENGTH_ARB" with expression ' 0x8DE9', CType: int More... | |
| static final int | GL_DOUBLE_MAT4x2 = 0x8f4d |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT4x2_EXTDefine "GL_DOUBLE_MAT4x2" with expression ' 0x8F4D', CType: int More... | |
| static final int | GL_DOUBLE_MAT4x3 = 0x8f4e |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT4x3_EXTDefine "GL_DOUBLE_MAT4x3" with expression ' 0x8F4E', CType: int More... | |
| static final int | GL_GEOMETRY_INPUT_TYPE_ARB = 0x8ddb |
GL_ARB_geometry_shader4Define "GL_GEOMETRY_INPUT_TYPE_ARB" with expression ' 0x8DDB', CType: int More... | |
| static final int | GL_ONE_MINUS_SRC1_ALPHA = 0x88fb |
GL_VERSION_3_3, GL_ARB_blend_func_extended, GL_EXT_blend_func_extendedAlias for: GL_ONE_MINUS_SRC1_ALPHA_EXTDefine "GL_ONE_MINUS_SRC1_ALPHA" with expression ' 0x88FB', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84f0 |
GL_ARB_tessellation_shader, GL_VERSION_4_0Define "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER" with expression ' 0x84F0', CType: int More... | |
| static final int | GL_PROGRAM_POINT_SIZE_ARB = 0x8642 |
GL_ARB_geometry_shader4Define "GL_PROGRAM_POINT_SIZE_ARB" with expression ' 0x8642', CType: int More... | |
| static final int | GL_GEOMETRY_SHADER_ARB = 0x8dd9 |
GL_ARB_geometry_shader4Define "GL_GEOMETRY_SHADER_ARB" with expression ' 0x8DD9', CType: int More... | |
| static final int | GL_ACTIVE_SUBROUTINES = 0x8de5 |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_ACTIVE_SUBROUTINES" with expression ' 0x8DE5', CType: int More... | |
| static final int | GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8dde |
GL_ARB_geometry_shader4Define "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB" with expression ' 0x8DDE', CType: int More... | |
| static final int | GL_VIEWPORT_SUBPIXEL_BITS = 0x825c |
GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: GL_VIEWPORT_SUBPIXEL_BITS_NVDefine "GL_VIEWPORT_SUBPIXEL_BITS" with expression ' 0x825C', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8de1 |
GL_ARB_geometry_shader4Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB" with expression ' 0x8DE1', CType: int More... | |
| static final int | GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 |
GL_ARB_cl_eventDefine "GL_SYNC_CL_EVENT_COMPLETE_ARB" with expression ' 0x8241', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8da8 |
GL_ARB_geometry_shader4Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB" with expression ' 0x8DA8', CType: int More... | |
| static final int | GL_IMAGE_2D_RECT = 0x904f |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_2D_RECT_EXTDefine "GL_IMAGE_2D_RECT" with expression ' 0x904F', CType: int More... | |
| static final int | GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88fc |
GL_VERSION_3_3, GL_ARB_blend_func_extended, GL_EXT_blend_func_extendedAlias for: GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXTDefine "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS" with expression ' 0x88FC', CType: int More... | |
| static final int | GL_PROGRAM_POINT_SIZE = 0x8642 |
GL_VERSION_3_2, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_ARB_geometry_shader4Alias for: GL_PROGRAM_POINT_SIZE_EXT, GL_PROGRAM_POINT_SIZE_ARBDefine "GL_PROGRAM_POINT_SIZE" with expression ' 0x8642', CType: int More... | |
| static final int | GL_CONTEXT_CORE_PROFILE_BIT = 0x1 |
GL_VERSION_3_2Define "GL_CONTEXT_CORE_PROFILE_BIT" with expression ' 0x00000001', CType: int More... | |
| static final int | GL_MAX_IMAGE_SAMPLES = 0x906d |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_MAX_IMAGE_SAMPLES_EXTDefine "GL_MAX_IMAGE_SAMPLES" with expression ' 0x906D', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906c |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXTDefine "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY" with expression ' 0x906C', CType: int More... | |
| static final int | GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8f39 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXTDefine "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS" with expression ' 0x8F39', CType: int More... | |
| static final int | GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8e8f |
GL_ARB_texture_compression_bptcDefine "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB" with expression ' 0x8E8F', CType: int More... | |
| static final int | GL_NAMED_STRING_TYPE_ARB = 0x8dea |
GL_ARB_shading_language_includeDefine "GL_NAMED_STRING_TYPE_ARB" with expression ' 0x8DEA', CType: int More... | |
| static final int | GL_DOUBLE_MAT3x4 = 0x8f4c |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT3x4_EXTDefine "GL_DOUBLE_MAT3x4" with expression ' 0x8F4C', CType: int More... | |
| static final int | GL_DOUBLE_MAT3x2 = 0x8f4b |
GL_ARB_gpu_shader_fp64, GL_VERSION_4_0, GL_EXT_vertex_attrib_64bitAlias for: GL_DOUBLE_MAT3x2_EXTDefine "GL_DOUBLE_MAT3x2" with expression ' 0x8F4B', CType: int More... | |
| static final int | GL_CONTEXT_PROFILE_MASK = 0x9126 |
GL_VERSION_3_2Define "GL_CONTEXT_PROFILE_MASK" with expression ' 0x9126', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_2D_RECT_EXTDefine "GL_UNSIGNED_INT_IMAGE_2D_RECT" with expression ' 0x9065', CType: int More... | |
| static final int | GL_MAX_SUBROUTINES = 0x8de7 |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_MAX_SUBROUTINES" with expression ' 0x8DE7', CType: int More... | |
| static final int | GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8e47 |
GL_ARB_shader_subroutine, GL_VERSION_4_0Define "GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS" with expression ' 0x8E47', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906b |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXTDefine "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE" with expression ' 0x906B', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84f1 |
GL_ARB_tessellation_shader, GL_VERSION_4_0Define "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER" with expression ' 0x84F1', CType: int More... | |
| static final int | GL_MAX_VIEWPORTS = 0x825b |
GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_arrayAlias for: GL_MAX_VIEWPORTS_NVDefine "GL_MAX_VIEWPORTS" with expression ' 0x825B', CType: int More... | |
Static Public Attributes inherited from com.jogamp.opengl.GL3ES3 | |
| static final int | GL_GEOMETRY_INPUT_TYPE = 0x8917 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_ARB_geometry_shader4Alias for: GL_GEOMETRY_INPUT_TYPE_EXT, GL_GEOMETRY_INPUT_TYPE_ARBDefine "GL_GEOMETRY_INPUT_TYPE" with expression ' 0x8917', CType: int More... | |
| static final int | GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_program_interface_query, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_REFERENCED_BY_GEOMETRY_SHADER_EXT, GL_REFERENCED_BY_GEOMETRY_SHADER_OESDefine "GL_REFERENCED_BY_GEOMETRY_SHADER" with expression ' 0x9309', CType: int More... | |
| static final int | GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_program_interface_query, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT, GL_REFERENCED_BY_TESS_CONTROL_SHADER_OESDefine "GL_REFERENCED_BY_TESS_CONTROL_SHADER" with expression ' 0x9307', CType: int More... | |
| static final int | GL_OVERLAY = 0x9296 |
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advancedAlias for: GL_OVERLAY_KHR, GL_OVERLAY_NVDefine "GL_OVERLAY" with expression ' 0x9296', CType: int More... | |
| static final int | GL_TOP_LEVEL_ARRAY_SIZE = 0x930c |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_TOP_LEVEL_ARRAY_SIZE" with expression ' 0x930C', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT, GL_MAX_GEOMETRY_INPUT_COMPONENTS_OESDefine "GL_MAX_GEOMETRY_INPUT_COMPONENTS" with expression ' 0x9123', CType: int More... | |
| static final int | GL_SHADER_STORAGE_BUFFER_BINDING = 0x90d3 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_SHADER_STORAGE_BUFFER_BINDING" with expression ' 0x90D3', CType: int More... | |
| static final int | GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90cf |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_1, GL_VERSION_4_2Define "GL_MAX_COMBINED_IMAGE_UNIFORMS" with expression ' 0x90CF', CType: int More... | |
| static final int | GL_LINES_ADJACENCY = 0xa |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_geometry_shader, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4Alias for: GL_LINES_ADJACENCY_OES, GL_LINES_ADJACENCY_EXT, GL_LINES_ADJACENCY_ARBDefine "GL_LINES_ADJACENCY" with expression ' 0x000A', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_4x4 = 0x93b0 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_4x4_KHRDefine "GL_COMPRESSED_RGBA_ASTC_4x4" with expression ' 0x93B0', CType: int More... | |
| static final int | GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_SYNC_GPU_COMMANDS_COMPLETE_APPLEDefine "GL_SYNC_GPU_COMMANDS_COMPLETE" with expression ' 0x9117', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886c |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT, GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OESDefine "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS" with expression ' 0x886C', CType: int More... | |
| static final int | GL_FRACTIONAL_ODD = 0x8e7b |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_FRACTIONAL_ODD_EXT, GL_FRACTIONAL_ODD_OESDefine "GL_FRACTIONAL_ODD" with expression ' 0x8E7B', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 = 0x93d9 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6" with expression ' 0x93D9', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 = 0x93d8 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5" with expression ' 0x93D8', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 = 0x93da |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8" with expression ' 0x93DA', CType: int More... | |
| static final int | GL_HSL_HUE = 0x92ad |
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advancedAlias for: GL_HSL_HUE_NV, GL_HSL_HUE_KHRDefine "GL_HSL_HUE" with expression ' 0x92AD', CType: int More... | |
| static final int | GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91bd |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_IMAGE_UNIFORMS" with expression ' 0x91BD', CType: int More... | |
| static final int | GL_LAYER_PROVOKING_VERTEX = 0x825e |
GL_ARB_viewport_array, GL_ES_VERSION_3_2, GL_VERSION_4_1, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_LAYER_PROVOKING_VERTEX_EXT, GL_LAYER_PROVOKING_VERTEX_OESDefine "GL_LAYER_PROVOKING_VERTEX" with expression ' 0x825E', CType: int More... | |
| static final int | GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90c9 |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_1, GL_VERSION_4_2Define "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS" with expression ' 0x90C9', CType: int More... | |
| static final int | GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8f39 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" with expression ' 0x8F39', CType: int More... | |
| static final int | GL_ACTIVE_RESOURCES = 0x92f5 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_ACTIVE_RESOURCES" with expression ' 0x92F5', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_8x8 = 0x93b7 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_8x8_KHRDefine "GL_COMPRESSED_RGBA_ASTC_8x8" with expression ' 0x93B7', CType: int More... | |
| static final int | GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_UNIFORM_COMPONENTS" with expression ' 0x8263', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_8x6 = 0x93b6 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_8x6_KHRDefine "GL_COMPRESSED_RGBA_ASTC_8x6" with expression ' 0x93B6', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_8x5 = 0x93b5 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_8x5_KHRDefine "GL_COMPRESSED_RGBA_ASTC_8x5" with expression ' 0x93B5', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_VARYING = 0x92f4 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_TRANSFORM_FEEDBACK_VARYING" with expression ' 0x92F4', CType: int More... | |
| static final int | GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_REFERENCED_BY_VERTEX_SHADER" with expression ' 0x9306', CType: int More... | |
| static final int | GL_MULTISAMPLE_LINE_WIDTH_RANGE = 0x9381 |
GL_ES_VERSION_3_2, GL_ARB_ES3_2_compatibilityAlias for: GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARBDefine "GL_MULTISAMPLE_LINE_WIDTH_RANGE" with expression ' 0x9381', CType: int More... | |
| static final int | GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90d6 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" with expression ' 0x90D6', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 = 0x93d5 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5" with expression ' 0x93D5', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 = 0x93d6 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6" with expression ' 0x93D6', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 = 0x93d7 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8" with expression ' 0x93D7', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8e86 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES, GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXTDefine "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS" with expression ' 0x8E86', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90cb |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OESDefine "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS" with expression ' 0x90CB', CType: int More... | |
| static final int | GL_FRACTIONAL_EVEN = 0x8e7c |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_FRACTIONAL_EVEN_EXT, GL_FRACTIONAL_EVEN_OESDefine "GL_FRACTIONAL_EVEN" with expression ' 0x8E7C', CType: int More... | |
| static final int | GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91bf |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_WORK_GROUP_SIZE" with expression ' 0x91BF', CType: int More... | |
| static final int | GL_MAX_NUM_ACTIVE_VARIABLES = 0x92f7 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_MAX_NUM_ACTIVE_VARIABLES" with expression ' 0x92F7', CType: int More... | |
| static final int | GL_REFERENCED_BY_COMPUTE_SHADER = 0x930b |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_REFERENCED_BY_COMPUTE_SHADER" with expression ' 0x930B', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8de1 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4, GL_OES_geometry_shaderAlias for: GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OESDefine "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" with expression ' 0x8DE1', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_ATOMIC_COUNTER_BUFFER_INDEX" with expression ' 0x9301', CType: int More... | |
| static final int | GL_HARDLIGHT = 0x929b |
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advancedAlias for: GL_HARDLIGHT_NV, GL_HARDLIGHT_KHRDefine "GL_HARDLIGHT" with expression ' 0x929B', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8de0 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_geometry_shader, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4Alias for: GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES, GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARBDefine "GL_MAX_GEOMETRY_OUTPUT_VERTICES" with expression ' 0x8DE0', CType: int More... | |
| static final int | GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8e5e |
GL_ES_VERSION_3_1, GL_VERSION_4_0, GL_ARB_texture_gather, GL_NV_gpu_program5Alias for: GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NVDefine "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET" with expression ' 0x8E5E', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 = 0x93d0 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4" with expression ' 0x93D0', CType: int More... | |
| static final int | GL_MAX_UNIFORM_LOCATIONS = 0x826e |
GL_ARB_explicit_uniform_location, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_UNIFORM_LOCATIONS" with expression ' 0x826E', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK = 0x92e2 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_UNIFORM_BLOCK" with expression ' 0x92E2', CType: int More... | |
| static final int | GL_SYNC_STATUS = 0x9114 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_SYNC_STATUS_APPLEDefine "GL_SYNC_STATUS" with expression ' 0x9114', CType: int More... | |
| static final int | GL_OFFSET = 0x92fc |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_OFFSET" with expression ' 0x92FC', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8ddf |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_geometry_shader, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4Alias for: GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARBDefine "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" with expression ' 0x8DDF', CType: int More... | |
| static final int | GL_MAX_PATCH_VERTICES = 0x8e7d |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_PATCH_VERTICES_OES, GL_MAX_PATCH_VERTICES_EXTDefine "GL_MAX_PATCH_VERTICES" with expression ' 0x8E7D', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8e85 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT, GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OESDefine "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS" with expression ' 0x8E85', CType: int More... | |
| static final int | GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90de |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_MAX_SHADER_STORAGE_BLOCK_SIZE" with expression ' 0x90DE', CType: int More... | |
| static final int | GL_PROGRAM_OUTPUT = 0x92e4 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_PROGRAM_OUTPUT" with expression ' 0x92E4', CType: int More... | |
| static final int | GL_SYNC_FLAGS = 0x9115 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_SYNC_FLAGS_APPLEDefine "GL_SYNC_FLAGS" with expression ' 0x9115', CType: int More... | |
| static final int | GL_VERTEX_BINDING_DIVISOR = 0x82d6 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingDefine "GL_VERTEX_BINDING_DIVISOR" with expression ' 0x82D6', CType: int More... | |
| static final int | GL_UNSIGNALED = 0x9118 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_UNSIGNALED_APPLEDefine "GL_UNSIGNALED" with expression ' 0x9118', CType: int More... | |
| static final int | GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY = 0x9382 |
GL_ES_VERSION_3_2, GL_ARB_ES3_2_compatibilityAlias for: GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARBDefine "GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY" with expression ' 0x9382', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90da |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" with expression ' 0x90DA', CType: int More... | |
| static final int | GL_SHADER_STORAGE_BUFFER = 0x90d2 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_SHADER_STORAGE_BUFFER" with expression ' 0x90D2', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8e83 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT, GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OESDefine "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS" with expression ' 0x8E83', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90cc |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES, GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXTDefine "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS" with expression ' 0x90CC', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8da7 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4, GL_OES_geometry_shaderAlias for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OESDefine "GL_FRAMEBUFFER_ATTACHMENT_LAYERED" with expression ' 0x8DA7', CType: int More... | |
| static final int | GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90db |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS" with expression ' 0x90DB', CType: int More... | |
| static final int | GL_TESS_GEN_VERTEX_ORDER = 0x8e78 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_TESS_GEN_VERTEX_ORDER_OES, GL_TESS_GEN_VERTEX_ORDER_EXTDefine "GL_TESS_GEN_VERTEX_ORDER" with expression ' 0x8E78', CType: int More... | |
| static final int | GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90df |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT" with expression ' 0x90DF', CType: int More... | |
| static final int | GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90dd |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS" with expression ' 0x90DD', CType: int More... | |
| static final int | GL_LINE_STRIP_ADJACENCY = 0xb |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_geometry_shader, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4Alias for: GL_LINE_STRIP_ADJACENCY_OES, GL_LINE_STRIP_ADJACENCY_EXT, GL_LINE_STRIP_ADJACENCY_ARBDefine "GL_LINE_STRIP_ADJACENCY" with expression ' 0x000B', CType: int More... | |
| static final int | GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" with expression ' 0x8266', CType: int More... | |
| static final int | GL_MATRIX_STRIDE = 0x92ff |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_MATRIX_STRIDE" with expression ' 0x92FF', CType: int More... | |
| static final int | GL_ACTIVE_VARIABLES = 0x9305 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_ACTIVE_VARIABLES" with expression ' 0x9305', CType: int More... | |
| static final int | GL_SCREEN = 0x9295 |
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advancedAlias for: GL_SCREEN_KHR, GL_SCREEN_NVDefine "GL_SCREEN" with expression ' 0x9295', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90d8 |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_object, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OESDefine "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS" with expression ' 0x90D8', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8e80 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT, GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OESDefine "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS" with expression ' 0x8E80', CType: int More... | |
| static final int | GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8e5b |
GL_ES_VERSION_3_2, GL_ARB_gpu_shader5, GL_VERSION_4_0, GL_NV_gpu_program5, GL_OES_shader_multisample_interpolationAlias for: GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OESDefine "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET" with expression ' 0x8E5B', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8e5c |
GL_ES_VERSION_3_2, GL_ARB_gpu_shader5, GL_VERSION_4_0, GL_NV_gpu_program5, GL_OES_shader_multisample_interpolationAlias for: GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OESDefine "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET" with expression ' 0x8E5C', CType: int More... | |
| static final int | GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91be |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_WORK_GROUP_COUNT" with expression ' 0x91BE', CType: int More... | |
| static final int | GL_PRIMITIVE_BOUNDING_BOX = 0x92be |
GL_ES_VERSION_3_2, GL_EXT_primitive_bounding_box, GL_ARB_ES3_2_compatibility, GL_OES_primitive_bounding_boxAlias for: GL_PRIMITIVE_BOUNDING_BOX_EXT, GL_PRIMITIVE_BOUNDING_BOX_ARB, GL_PRIMITIVE_BOUNDING_BOX_OESDefine "GL_PRIMITIVE_BOUNDING_BOX" with expression ' 0x92BE', CType: int More... | |
| static final int | GL_TOP_LEVEL_ARRAY_STRIDE = 0x930d |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_TOP_LEVEL_ARRAY_STRIDE" with expression ' 0x930D', CType: int More... | |
| static final int | GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91bc |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS" with expression ' 0x91BC', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8e8a |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT, GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OESDefine "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS" with expression ' 0x8E8A', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_10x6 = 0x93b9 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_10x6_KHRDefine "GL_COMPRESSED_RGBA_ASTC_10x6" with expression ' 0x93B9', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_10x8 = 0x93ba |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_10x8_KHRDefine "GL_COMPRESSED_RGBA_ASTC_10x8" with expression ' 0x93BA', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_10x5 = 0x93b8 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_10x5_KHRDefine "GL_COMPRESSED_RGBA_ASTC_10x5" with expression ' 0x93B8', CType: int More... | |
| static final int | GL_PROGRAM_INPUT = 0x92e3 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_PROGRAM_INPUT" with expression ' 0x92E3', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 = 0x93db |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10" with expression ' 0x93DB', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8da8 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4, GL_OES_geometry_shaderAlias for: GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OESDefine "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" with expression ' 0x8DA8', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_10x10 = 0x93bb |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_10x10_KHRDefine "GL_COMPRESSED_RGBA_ASTC_10x10" with expression ' 0x93BB', CType: int More... | |
| static final int | GL_TEXTURE_BUFFER_OFFSET = 0x919d |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_texture_buffer_range, GL_OES_texture_buffer, GL_EXT_texture_bufferAlias for: GL_TEXTURE_BUFFER_OFFSET_OES, GL_TEXTURE_BUFFER_OFFSET_EXTDefine "GL_TEXTURE_BUFFER_OFFSET" with expression ' 0x919D', CType: int More... | |
| static final int | GL_HSL_SATURATION = 0x92ae |
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advancedAlias for: GL_HSL_SATURATION_KHR, GL_HSL_SATURATION_NVDefine "GL_HSL_SATURATION" with expression ' 0x92AE', CType: int More... | |
| static final int | GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90c7 |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_1, GL_VERSION_4_2Define "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE" with expression ' 0x90C7', CType: int More... | |
| static final int | GL_MAX_TESS_GEN_LEVEL = 0x8e7e |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_GEN_LEVEL_EXT, GL_MAX_TESS_GEN_LEVEL_OESDefine "GL_MAX_TESS_GEN_LEVEL" with expression ' 0x8E7E', CType: int More... | |
| static final int | GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82d9 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingDefine "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" with expression ' 0x82D9', CType: int More... | |
| static final int | GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_ATOMIC_COUNTERS" with expression ' 0x8265', CType: int More... | |
| static final int | GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90dc |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS" with expression ' 0x90DC', CType: int More... | |
| static final int | GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91bb |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_UNIFORM_BLOCKS" with expression ' 0x91BB', CType: int More... | |
| static final int | GL_ARRAY_STRIDE = 0x92fe |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_ARRAY_STRIDE" with expression ' 0x92FE', CType: int More... | |
| static final int | GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE" with expression ' 0x8262', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8e89 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXTDefine "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS" with expression ' 0x8E89', CType: int More... | |
| static final int | GL_TRIANGLES_ADJACENCY = 0xc |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4, GL_OES_geometry_shaderAlias for: GL_TRIANGLES_ADJACENCY_EXT, GL_TRIANGLES_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY_OESDefine "GL_TRIANGLES_ADJACENCY" with expression ' 0x000C', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82d5 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingDefine "GL_VERTEX_ATTRIB_RELATIVE_OFFSET" with expression ' 0x82D5', CType: int More... | |
| static final int | GL_IS_ROW_MAJOR = 0x9300 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_IS_ROW_MAJOR" with expression ' 0x9300', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 |
GL_ES_VERSION_3_0, GL_VERSION_3_2Define "GL_MAX_FRAGMENT_INPUT_COMPONENTS" with expression ' 0x9125', CType: int More... | |
| static final int | GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8e75 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_TESS_CONTROL_OUTPUT_VERTICES_OES, GL_TESS_CONTROL_OUTPUT_VERTICES_EXTDefine "GL_TESS_CONTROL_OUTPUT_VERTICES" with expression ' 0x8E75', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90d7 |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_object, GL_OES_geometry_shader, GL_EXT_geometry_shaderAlias for: GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES, GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXTDefine "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS" with expression ' 0x90D7', CType: int More... | |
| static final int | GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8e5f |
GL_ES_VERSION_3_1, GL_VERSION_4_0, GL_NV_gpu_program5, GL_ARB_texture_gatherAlias for: GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARBDefine "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET" with expression ' 0x8E5F', CType: int More... | |
| static final int | GL_HSL_COLOR = 0x92af |
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advancedAlias for: GL_HSL_COLOR_NV, GL_HSL_COLOR_KHRDefine "GL_HSL_COLOR" with expression ' 0x92AF', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90d9 |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_object, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES, GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXTDefine "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS" with expression ' 0x90D9', CType: int More... | |
| static final int | GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90ef |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_DISPATCH_INDIRECT_BUFFER_BINDING" with expression ' 0x90EF', CType: int More... | |
| static final int | GL_TESS_CONTROL_SHADER = 0x8e88 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_TESS_CONTROL_SHADER_EXT, GL_TESS_CONTROL_SHADER_OESDefine "GL_TESS_CONTROL_SHADER" with expression ' 0x8E88', CType: int More... | |
| static final int | GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90c8 |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_1, GL_VERSION_4_2Define "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE" with expression ' 0x90C8', CType: int More... | |
| static final int | GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930a |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_REFERENCED_BY_FRAGMENT_SHADER" with expression ' 0x930A', CType: int More... | |
| static final int | GL_VERTEX_BINDING_STRIDE = 0x82d8 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingDefine "GL_VERTEX_BINDING_STRIDE" with expression ' 0x82D8', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90cd |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT, GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OESDefine "GL_MAX_GEOMETRY_IMAGE_UNIFORMS" with expression ' 0x90CD', CType: int More... | |
| static final int | GL_COMPUTE_SHADER = 0x91b9 |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_COMPUTE_SHADER" with expression ' 0x91B9', CType: int More... | |
| static final int | GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82e5 |
GL_VERSION_4_4, GL_ES_VERSION_3_1Define "GL_MAX_VERTEX_ATTRIB_STRIDE" with expression ' 0x82E5', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OESDefine "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS" with expression ' 0x9124', CType: int More... | |
| static final int | GL_COLORBURN = 0x929a |
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advancedAlias for: GL_COLORBURN_NV, GL_COLORBURN_KHRDefine "GL_COLORBURN" with expression ' 0x929A', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_6x6 = 0x93b4 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_6x6_KHRDefine "GL_COMPRESSED_RGBA_ASTC_6x6" with expression ' 0x93B4', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_6x5 = 0x93b3 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_6x5_KHRDefine "GL_COMPRESSED_RGBA_ASTC_6x5" with expression ' 0x93B3', CType: int More... | |
| static final int | GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 |
GL_ES_VERSION_3_0, GL_VERSION_3_2Define "GL_MAX_VERTEX_OUTPUT_COMPONENTS" with expression ' 0x9122', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 = 0x93d3 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5" with expression ' 0x93D3', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 = 0x93d4 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6" with expression ' 0x93D4', CType: int More... | |
| static final int | GL_GEOMETRY_SHADER_INVOCATIONS = 0x887f |
GL_ES_VERSION_3_2, GL_ARB_gpu_shader5, GL_VERSION_4_0, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_GEOMETRY_SHADER_INVOCATIONS_EXT, GL_GEOMETRY_SHADER_INVOCATIONS_OESDefine "GL_GEOMETRY_SHADER_INVOCATIONS" with expression ' 0x887F', CType: int More... | |
| static final int | GL_TIMEOUT_EXPIRED = 0x911b |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_TIMEOUT_EXPIRED_APPLEDefine "GL_TIMEOUT_EXPIRED" with expression ' 0x911B', CType: int More... | |
| static final int | GL_TESS_GEN_SPACING = 0x8e77 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_TESS_GEN_SPACING_EXT, GL_TESS_GEN_SPACING_OESDefine "GL_TESS_GEN_SPACING" with expression ' 0x8E77', CType: int More... | |
| static final int | GL_BUFFER_VARIABLE = 0x92e5 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_BUFFER_VARIABLE" with expression ' 0x92E5', CType: int More... | |
| static final int | GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_program_interface_query, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES, GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXTDefine "GL_REFERENCED_BY_TESS_EVALUATION_SHADER" with expression ' 0x9308', CType: int More... | |
| static final int | GL_SHADER_STORAGE_BUFFER_SIZE = 0x90d5 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_SHADER_STORAGE_BUFFER_SIZE" with expression ' 0x90D5', CType: int More... | |
| static final int | GL_VERTEX_BINDING_BUFFER = 0x8f4f |
GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_VERTEX_BINDING_BUFFER" with expression ' 0x8F4F', CType: int More... | |
| static final int | GL_IS_PER_PATCH = 0x92e7 |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_program_interface_query, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_IS_PER_PATCH_OES, GL_IS_PER_PATCH_EXTDefine "GL_IS_PER_PATCH" with expression ' 0x92E7', CType: int More... | |
| static final int | GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82da |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingDefine "GL_MAX_VERTEX_ATTRIB_BINDINGS" with expression ' 0x82DA', CType: int More... | |
| static final int | GL_ALREADY_SIGNALED = 0x911a |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_ALREADY_SIGNALED_APPLEDefine "GL_ALREADY_SIGNALED" with expression ' 0x911A', CType: int More... | |
| static final int | GL_MAX_NAME_LENGTH = 0x92f6 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_MAX_NAME_LENGTH" with expression ' 0x92F6', CType: int More... | |
| static final int | GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8e1f |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES, GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXTDefine "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS" with expression ' 0x8E1F', CType: int More... | |
| static final int | GL_UNIFORM = 0x92e1 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_UNIFORM" with expression ' 0x92E1', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8c29 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4, GL_OES_geometry_shaderAlias for: GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OESDefine "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" with expression ' 0x8C29', CType: int More... | |
| static final int | GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90ca |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_1, GL_VERSION_4_2Define "GL_MAX_VERTEX_IMAGE_UNIFORMS" with expression ' 0x90CA', CType: int More... | |
| static final int | GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8e5d |
GL_ES_VERSION_3_2, GL_ARB_gpu_shader5, GL_VERSION_4_0, GL_OES_shader_multisample_interpolationAlias for: GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OESDefine "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS" with expression ' 0x8E5D', CType: int More... | |
| static final int | GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919f |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_texture_buffer_range, GL_OES_texture_buffer, GL_EXT_texture_bufferAlias for: GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXTDefine "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT" with expression ' 0x919F', CType: int More... | |
| static final int | GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" with expression ' 0x8264', CType: int More... | |
| static final int | GL_BUFFER_BINDING = 0x9302 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_BUFFER_BINDING" with expression ' 0x9302', CType: int More... | |
| static final int | GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8f43 |
GL_ES_VERSION_3_1, GL_ARB_draw_indirect, GL_VERSION_4_0Define "GL_DRAW_INDIRECT_BUFFER_BINDING" with expression ' 0x8F43', CType: int More... | |
| static final int | GL_GEOMETRY_SHADER = 0x8dd9 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_geometry_shader, GL_EXT_geometry_shader4, GL_EXT_geometry_shader, GL_ARB_geometry_shader4Alias for: GL_GEOMETRY_SHADER_OES, GL_GEOMETRY_SHADER_EXT, GL_GEOMETRY_SHADER_ARBDefine "GL_GEOMETRY_SHADER" with expression ' 0x8DD9', CType: int More... | |
| static final int | GL_HSL_LUMINOSITY = 0x92b0 |
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advancedAlias for: GL_HSL_LUMINOSITY_KHR, GL_HSL_LUMINOSITY_NVDefine "GL_HSL_LUMINOSITY" with expression ' 0x92B0', CType: int More... | |
| static final int | GL_GEOMETRY_OUTPUT_TYPE = 0x8918 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_ARB_geometry_shader4Alias for: GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_GEOMETRY_OUTPUT_TYPE_ARBDefine "GL_GEOMETRY_OUTPUT_TYPE" with expression ' 0x8918', CType: int More... | |
| static final int | GL_OBJECT_TYPE = 0x9112 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_sync, GL_ARB_shader_objectsAlias for: GL_OBJECT_TYPE_APPLE, GL_OBJECT_TYPE_ARBDefine "GL_OBJECT_TYPE" with expression ' 0x9112', CType: int More... | |
| static final int | GL_ARRAY_SIZE = 0x92fb |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_ARRAY_SIZE" with expression ' 0x92FB', CType: int More... | |
| static final int | GL_MULTIPLY = 0x9294 |
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advancedAlias for: GL_MULTIPLY_NV, GL_MULTIPLY_KHRDefine "GL_MULTIPLY" with expression ' 0x9294', CType: int More... | |
| static final int | GL_UNDEFINED_VERTEX = 0x8260 |
GL_ARB_viewport_array, GL_ES_VERSION_3_2, GL_VERSION_4_1, GL_OES_geometry_shader, GL_EXT_geometry_shaderAlias for: GL_UNDEFINED_VERTEX_OES, GL_UNDEFINED_VERTEX_EXTDefine "GL_UNDEFINED_VERTEX" with expression ' 0x8260', CType: int More... | |
| static final int | GL_COLORDODGE = 0x9299 |
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advancedAlias for: GL_COLORDODGE_NV, GL_COLORDODGE_KHRDefine "GL_COLORDODGE" with expression ' 0x9299', CType: int More... | |
| static final int | GL_ISOLINES = 0x8e7a |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_ISOLINES_OES, GL_ISOLINES_EXTDefine "GL_ISOLINES" with expression ' 0x8E7A', CType: int More... | |
| static final int | GL_DARKEN = 0x9297 |
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advancedAlias for: GL_DARKEN_KHR, GL_DARKEN_NVDefine "GL_DARKEN" with expression ' 0x9297', CType: int More... | |
| static final int | GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_MAX_SERVER_WAIT_TIMEOUT_APPLEDefine "GL_MAX_SERVER_WAIT_TIMEOUT" with expression ' 0x9111', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886d |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES, GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXTDefine "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS" with expression ' 0x886D', CType: int More... | |
| static final int | GL_BUFFER_DATA_SIZE = 0x9303 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_BUFFER_DATA_SIZE" with expression ' 0x9303', CType: int More... | |
| static final int | GL_NUM_ACTIVE_VARIABLES = 0x9304 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_NUM_ACTIVE_VARIABLES" with expression ' 0x9304', CType: int More... | |
| static final int | GL_TRIANGLE_STRIP_ADJACENCY = 0xd |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_geometry_shader, GL_ARB_geometry_shader4, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shaderAlias for: GL_TRIANGLE_STRIP_ADJACENCY_OES, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_TRIANGLE_STRIP_ADJACENCY_EXTDefine "GL_TRIANGLE_STRIP_ADJACENCY" with expression ' 0x000D', CType: int More... | |
| static final int | GL_TESS_GEN_MODE = 0x8e76 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_TESS_GEN_MODE_EXT, GL_TESS_GEN_MODE_OESDefine "GL_TESS_GEN_MODE" with expression ' 0x8E76', CType: int More... | |
| static final int | GL_SOFTLIGHT = 0x929c |
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advancedAlias for: GL_SOFTLIGHT_KHR, GL_SOFTLIGHT_NVDefine "GL_SOFTLIGHT" with expression ' 0x929C', CType: int More... | |
| static final int | GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8e1e |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES, GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXTDefine "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS" with expression ' 0x8E1E', CType: int More... | |
| static final int | GL_TYPE = 0x92fa |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_TYPE" with expression ' 0x92FA', CType: int More... | |
| static final int | GL_COMPUTE_SHADER_BIT = 0x20 |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_COMPUTE_SHADER_BIT" with expression ' 0x00000020', CType: int More... | |
| static final int | GL_SIGNALED = 0x9119 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_SIGNALED_APPLEDefine "GL_SIGNALED" with expression ' 0x9119', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90ce |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_1, GL_VERSION_4_2Define "GL_MAX_FRAGMENT_IMAGE_UNIFORMS" with expression ' 0x90CE', CType: int More... | |
| static final int | GL_NAME_LENGTH = 0x92f9 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_NAME_LENGTH" with expression ' 0x92F9', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_5x5 = 0x93b2 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_5x5_KHRDefine "GL_COMPRESSED_RGBA_ASTC_5x5" with expression ' 0x93B2', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_5x4 = 0x93b1 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_5x4_KHRDefine "GL_COMPRESSED_RGBA_ASTC_5x4" with expression ' 0x93B1', CType: int More... | |
| static final int | GL_LIGHTEN = 0x9298 |
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advancedAlias for: GL_LIGHTEN_KHR, GL_LIGHTEN_NVDefine "GL_LIGHTEN" with expression ' 0x9298', CType: int More... | |
| static final int | GL_TESS_GEN_POINT_MODE = 0x8e79 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_TESS_GEN_POINT_MODE_EXT, GL_TESS_GEN_POINT_MODE_OESDefine "GL_TESS_GEN_POINT_MODE" with expression ' 0x8E79', CType: int More... | |
| static final int | GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 |
GL_EXT_tessellation_shader, GL_VERSION_4_4, GL_ES_VERSION_3_2, GL_OES_tessellation_shaderAlias for: GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OESDefine "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" with expression ' 0x8221', CType: int More... | |
| static final int | GL_SYNC_FLUSH_COMMANDS_BIT = 0x1 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_SYNC_FLUSH_COMMANDS_BIT_APPLEDefine "GL_SYNC_FLUSH_COMMANDS_BIT" with expression ' 0x00000001', CType: int More... | |
| static final int | GL_WAIT_FAILED = 0x911d |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_WAIT_FAILED_APPLEDefine "GL_WAIT_FAILED" with expression ' 0x911D', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8e5a |
GL_ES_VERSION_3_2, GL_ARB_gpu_shader5, GL_VERSION_4_0, GL_OES_geometry_shader, GL_EXT_geometry_shaderAlias for: GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES, GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXTDefine "GL_MAX_GEOMETRY_SHADER_INVOCATIONS" with expression ' 0x8E5A', CType: int More... | |
| static final int | GL_SYNC_FENCE = 0x9116 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_SYNC_FENCE_APPLEDefine "GL_SYNC_FENCE" with expression ' 0x9116', CType: int More... | |
| static final int | GL_GEOMETRY_VERTICES_OUT = 0x8916 |
GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_ARB_geometry_shader4Alias for: GL_GEOMETRY_VERTICES_OUT_EXT, GL_GEOMETRY_VERTICES_OUT_ARBDefine "GL_GEOMETRY_VERTICES_OUT" with expression ' 0x8916', CType: int More... | |
| static final int | GL_PATCHES = 0xe |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_PATCHES_OES, GL_PATCHES_EXTDefine "GL_PATCHES" with expression ' 0x000E', CType: int More... | |
| static final int | GL_VERTEX_BINDING_OFFSET = 0x82d7 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingDefine "GL_VERTEX_BINDING_OFFSET" with expression ' 0x82D7', CType: int More... | |
| static final int | GL_SYNC_CONDITION = 0x9113 |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_SYNC_CONDITION_APPLEDefine "GL_SYNC_CONDITION" with expression ' 0x9113', CType: int More... | |
| static final int | GL_INT_2_10_10_10_REV = 0x8d9f |
GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3, GL_ES_VERSION_3_0Define "GL_INT_2_10_10_10_REV" with expression ' 0x8D9F', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 = 0x93dd |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12" with expression ' 0x93DD', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 = 0x93dc |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10" with expression ' 0x93DC', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_12x12 = 0x93bd |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_12x12_KHRDefine "GL_COMPRESSED_RGBA_ASTC_12x12" with expression ' 0x93BD', CType: int More... | |
| static final int | GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90eb |
GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS" with expression ' 0x90EB', CType: int More... | |
| static final int | GL_TEXTURE_BUFFER_SIZE = 0x919e |
GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_texture_buffer_range, GL_OES_texture_buffer, GL_EXT_texture_bufferAlias for: GL_TEXTURE_BUFFER_SIZE_OES, GL_TEXTURE_BUFFER_SIZE_EXTDefine "GL_TEXTURE_BUFFER_SIZE" with expression ' 0x919E', CType: int More... | |
| static final int | GL_CONTEXT_LOST = 0x507 |
GL_ES_VERSION_3_2, GL_VERSION_4_5, GL_KHR_robustnessAlias for: GL_CONTEXT_LOST_KHRDefine "GL_CONTEXT_LOST" with expression ' 0x0507', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_12x10 = 0x93bc |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_RGBA_ASTC_12x10_KHRDefine "GL_COMPRESSED_RGBA_ASTC_12x10" with expression ' 0x93BC', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8e7f |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT, GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OESDefine "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS" with expression ' 0x8E7F', CType: int More... | |
| static final int | GL_SHADER_STORAGE_BLOCK = 0x92e6 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_SHADER_STORAGE_BLOCK" with expression ' 0x92E6', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 = 0x93d2 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5" with expression ' 0x93D2', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 = 0x93d1 |
GL_ES_VERSION_3_2, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrAlias for: GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHRDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4" with expression ' 0x93D1', CType: int More... | |
| static final int | GL_DISPATCH_INDIRECT_BUFFER = 0x90ee |
GL_ARB_compute_shader, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_DISPATCH_INDIRECT_BUFFER" with expression ' 0x90EE', CType: int More... | |
| static final int | GL_SHADER_STORAGE_BUFFER_START = 0x90d4 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_SHADER_STORAGE_BUFFER_START" with expression ' 0x90D4', CType: int More... | |
| static final int | GL_EXCLUSION = 0x92a0 |
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advancedAlias for: GL_EXCLUSION_NV, GL_EXCLUSION_KHRDefine "GL_EXCLUSION" with expression ' 0x92A0', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8e81 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXTDefine "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS" with expression ' 0x8E81', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_BINDING = 0x82d4 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_vertex_attrib_bindingDefine "GL_VERTEX_ATTRIB_BINDING" with expression ' 0x82D4', CType: int More... | |
| static final int | GL_MAX_TESS_PATCH_COMPONENTS = 0x8e84 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_TESS_PATCH_COMPONENTS_OES, GL_MAX_TESS_PATCH_COMPONENTS_EXTDefine "GL_MAX_TESS_PATCH_COMPONENTS" with expression ' 0x8E84', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8e82 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OESDefine "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS" with expression ' 0x8E82', CType: int More... | |
| static final int | GL_TEXTURE_IMMUTABLE_LEVELS = 0x82df |
GL_ES_VERSION_3_0, GL_OES_texture_view, GL_VERSION_4_3, GL_ARB_texture_viewDefine "GL_TEXTURE_IMMUTABLE_LEVELS" with expression ' 0x82DF', CType: int More... | |
| static final int | GL_TEXTURE_BUFFER_BINDING = 0x8c2a |
GL_VERSION_4_4, GL_ES_VERSION_3_2, GL_EXT_texture_buffer, GL_OES_texture_bufferAlias for: GL_TEXTURE_BUFFER_BINDING_EXT, GL_TEXTURE_BUFFER_BINDING_OESDefine "GL_TEXTURE_BUFFER_BINDING" with expression ' 0x8C2A', CType: int More... | |
| static final int | GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 |
GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_COMPUTE_WORK_GROUP_SIZE" with expression ' 0x8267', CType: int More... | |
| static final int | GL_PATCH_VERTICES = 0x8e72 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_PATCH_VERTICES_OES, GL_PATCH_VERTICES_EXTDefine "GL_PATCH_VERTICES" with expression ' 0x8E72', CType: int More... | |
| static final int | GL_DIFFERENCE = 0x929e |
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advancedAlias for: GL_DIFFERENCE_NV, GL_DIFFERENCE_KHRDefine "GL_DIFFERENCE" with expression ' 0x929E', CType: int More... | |
| static final int | GL_CONDITION_SATISFIED = 0x911c |
GL_ES_VERSION_3_0, GL_VERSION_3_2, GL_ARB_sync, GL_APPLE_syncAlias for: GL_CONDITION_SATISFIED_APPLEDefine "GL_CONDITION_SATISFIED" with expression ' 0x911C', CType: int More... | |
| static final int | GL_LOCATION = 0x930e |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_LOCATION" with expression ' 0x930E', CType: int More... | |
| static final int | GL_SAMPLER_BINDING = 0x8919 |
GL_ARB_sampler_objects, GL_VERSION_3_3, GL_ES_VERSION_3_0Define "GL_SAMPLER_BINDING" with expression ' 0x8919', CType: int More... | |
| static final int | GL_DRAW_INDIRECT_BUFFER = 0x8f3f |
GL_ES_VERSION_3_1, GL_ARB_draw_indirect, GL_VERSION_4_0Define "GL_DRAW_INDIRECT_BUFFER" with expression ' 0x8F3F', CType: int More... | |
| static final int | GL_TESS_EVALUATION_SHADER = 0x8e87 |
GL_ARB_tessellation_shader, GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_TESS_EVALUATION_SHADER_EXT, GL_TESS_EVALUATION_SHADER_OESDefine "GL_TESS_EVALUATION_SHADER" with expression ' 0x8E87', CType: int More... | |
| static final int | GL_SHADER_STORAGE_BARRIER_BIT = 0x2000 |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_shader_storage_buffer_objectDefine "GL_SHADER_STORAGE_BARRIER_BIT" with expression ' 0x00002000', CType: int More... | |
| static final int | GL_BLOCK_INDEX = 0x92fd |
GL_ES_VERSION_3_1, GL_VERSION_4_3, GL_ARB_program_interface_queryDefine "GL_BLOCK_INDEX" with expression ' 0x92FD', CType: int More... | |
Static Public Attributes inherited from com.jogamp.opengl.GL2ES3 | |
| static final int | GL_TRANSFORM_FEEDBACK_BINDING = 0x8e25 |
GL_ARB_transform_feedback2, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: GL_TRANSFORM_FEEDBACK_BINDING_NVDefine "GL_TRANSFORM_FEEDBACK_BINDING" with expression ' 0x8E25', CType: int More... | |
| static final int | GL_MAX_IMAGE_UNITS = 0x8f38 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_MAX_IMAGE_UNITS_EXTDefine "GL_MAX_IMAGE_UNITS" with expression ' 0x8F38', CType: int More... | |
| static final int | GL_TEXTURE_MIN_LOD = 0x813a |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_SGIS_texture_lodAlias for: GL_TEXTURE_MIN_LOD_SGISDefine "GL_TEXTURE_MIN_LOD" with expression ' 0x813A', CType: int More... | |
| static final int | GL_FLOAT_MAT3x4 = 0x8b68 |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: GL_FLOAT_MAT3x4_NVDefine "GL_FLOAT_MAT3x4" with expression ' 0x8B68', CType: int More... | |
| static final int | GL_FLOAT_MAT3x2 = 0x8b67 |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: GL_FLOAT_MAT3x2_NVDefine "GL_FLOAT_MAT3x2" with expression ' 0x8B67', CType: int More... | |
| static final int | GL_FRAMEBUFFER_BARRIER_BIT = 0x400 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_FRAMEBUFFER_BARRIER_BIT_EXTDefine "GL_FRAMEBUFFER_BARRIER_BIT" with expression ' 0x00000400', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93d2 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR" with expression ' 0x93D2', CType: int More... | |
| static final int | GL_UNIFORM_SIZE = 0x8a38 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_SIZE" with expression ' 0x8A38', CType: int More... | |
| static final int | GL_IMAGE_BINDING_ACCESS = 0x8f3e |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_BINDING_ACCESS_EXTDefine "GL_IMAGE_BINDING_ACCESS" with expression ' 0x8F3E', CType: int More... | |
| static final int | GL_SAMPLER_2D_ARRAY_SHADOW = 0x8dc4 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_shadow_samplers_array, GL_EXT_gpu_shader4Alias for: GL_SAMPLER_2D_ARRAY_SHADOW_NV, GL_SAMPLER_2D_ARRAY_SHADOW_EXTDefine "GL_SAMPLER_2D_ARRAY_SHADOW" with expression ' 0x8DC4', CType: int More... | |
| static final int | GL_IMAGE_BINDING_LAYER = 0x8f3d |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_BINDING_LAYER_EXTDefine "GL_IMAGE_BINDING_LAYER" with expression ' 0x8F3D', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_DATA_SIZE = 0x8a40 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_DATA_SIZE" with expression ' 0x8A40', CType: int More... | |
| static final int | GL_FRAMEBUFFER_UNDEFINED = 0x8219 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_surfaceless_contextAlias for: GL_FRAMEBUFFER_UNDEFINED_OESDefine "GL_FRAMEBUFFER_UNDEFINED" with expression ' 0x8219', CType: int More... | |
| static final int | GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2" with expression ' 0x9276', CType: int More... | |
| static final long | GL_ALL_BARRIER_BITS = 0xffffffffL |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_ALL_BARRIER_BITS_EXTDefine "GL_ALL_BARRIER_BITS" with expression ' 0xFFFFFFFF', CType: long More... | |
| static final int | GL_TEXTURE_FETCH_BARRIER_BIT = 0x8 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_TEXTURE_FETCH_BARRIER_BIT_EXTDefine "GL_TEXTURE_FETCH_BARRIER_BIT" with expression ' 0x00000008', CType: int More... | |
| static final int | GL_IMAGE_2D_ARRAY = 0x9053 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_2D_ARRAY_EXTDefine "GL_IMAGE_2D_ARRAY" with expression ' 0x9053', CType: int More... | |
| static final int | GL_TEXTURE_GREEN_TYPE = 0x8c11 |
GL_ES_VERSION_3_1, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ARB_texture_floatAlias for: GL_TEXTURE_GREEN_TYPE_ARBDefine "GL_TEXTURE_GREEN_TYPE" with expression ' 0x8C11', CType: int More... | |
| static final int | GL_COMMAND_BARRIER_BIT = 0x40 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_COMMAND_BARRIER_BIT_EXTDefine "GL_COMMAND_BARRIER_BIT" with expression ' 0x00000040', CType: int More... | |
| static final int | GL_QUERY_BY_REGION_NO_WAIT = 0x8e16 |
GL_VERSION_3_0, GL_NV_conditional_renderAlias for: GL_QUERY_BY_REGION_NO_WAIT_NVDefine "GL_QUERY_BY_REGION_NO_WAIT" with expression ' 0x8E16', CType: int More... | |
| static final int | GL_TEXTURE_BLUE_SIZE = 0x805e |
GL_ES_VERSION_3_1, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_textureAlias for: GL_TEXTURE_BLUE_SIZE_EXTDefine "GL_TEXTURE_BLUE_SIZE" with expression ' 0x805E', CType: int More... | |
| static final int | GL_ACTIVE_UNIFORM_BLOCKS = 0x8a36 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_ACTIVE_UNIFORM_BLOCKS" with expression ' 0x8A36', CType: int More... | |
| static final int | GL_RGB32I = 0x8d83 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGB32I_EXTDefine "GL_RGB32I" with expression ' 0x8D83', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93b5 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_8x5_KHR" with expression ' 0x93B5', CType: int More... | |
| static final int | GL_TEXTURE_SWIZZLE_R = 0x8e42 |
GL_ARB_texture_swizzle, GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_EXT_texture_swizzleAlias for: GL_TEXTURE_SWIZZLE_R_EXTDefine "GL_TEXTURE_SWIZZLE_R" with expression ' 0x8E42', CType: int More... | |
| static final int | GL_TEXTURE_SWIZZLE_B = 0x8e44 |
GL_ARB_texture_swizzle, GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_EXT_texture_swizzleAlias for: GL_TEXTURE_SWIZZLE_B_EXTDefine "GL_TEXTURE_SWIZZLE_B" with expression ' 0x8E44', CType: int More... | |
| static final int | GL_TEXTURE_SWIZZLE_A = 0x8e45 |
GL_ARB_texture_swizzle, GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_EXT_texture_swizzleAlias for: GL_TEXTURE_SWIZZLE_A_EXTDefine "GL_TEXTURE_SWIZZLE_A" with expression ' 0x8E45', CType: int More... | |
| static final int | GL_TEXTURE_SWIZZLE_G = 0x8e43 |
GL_ARB_texture_swizzle, GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_EXT_texture_swizzleAlias for: GL_TEXTURE_SWIZZLE_G_EXTDefine "GL_TEXTURE_SWIZZLE_G" with expression ' 0x8E43', CType: int More... | |
| static final int | GL_PIXEL_PACK_BUFFER_BINDING = 0x88ed |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_ARB_pixel_buffer_object, GL_EXT_pixel_buffer_objectAlias for: GL_PIXEL_PACK_BUFFER_BINDING_ARB, GL_PIXEL_PACK_BUFFER_BINDING_EXTDefine "GL_PIXEL_PACK_BUFFER_BINDING" with expression ' 0x88ED', CType: int More... | |
| static final int | GL_R32UI = 0x8236 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_R32UI" with expression ' 0x8236', CType: int More... | |
| static final int | GL_COMPRESSED_RG11_EAC = 0x9272 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_RG11_EAC" with expression ' 0x9272', CType: int More... | |
| static final int | GL_IMAGE_BINDING_NAME = 0x8f3a |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_BINDING_NAME_EXTDefine "GL_IMAGE_BINDING_NAME" with expression ' 0x8F3A', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_PAUSED = 0x8e23 |
GL_ARB_transform_feedback2, GL_VERSION_4_2, GL_ES_VERSION_3_0Define "GL_TRANSFORM_FEEDBACK_PAUSED" with expression ' 0x8E23', CType: int More... | |
| static final int | GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x4 |
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_ARB_robustnessAlias for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARBDefine "GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT" with expression ' 0x00000004', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93d4 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR" with expression ' 0x93D4', CType: int More... | |
| static final int | GL_RGBA_INTEGER = 0x8d99 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGBA_INTEGER_EXTDefine "GL_RGBA_INTEGER" with expression ' 0x8D99', CType: int More... | |
| static final int | GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88ff |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_arrayAlias for: GL_MAX_ARRAY_TEXTURE_LAYERS_EXTDefine "GL_MAX_ARRAY_TEXTURE_LAYERS" with expression ' 0x88FF', CType: int More... | |
| static final int | GL_UNSIGNED_INT_5_9_9_9_REV = 0x8c3e |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_shared_exponent, GL_APPLE_texture_packed_floatAlias for: GL_UNSIGNED_INT_5_9_9_9_REV_EXT, GL_UNSIGNED_INT_5_9_9_9_REV_APPLEDefine "GL_UNSIGNED_INT_5_9_9_9_REV" with expression ' 0x8C3E', CType: int More... | |
| static final int | GL_PACK_ROW_LENGTH = 0xd02 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0Define "GL_PACK_ROW_LENGTH" with expression ' 0x0D02', CType: int More... | |
| static final int | GL_QUERY_WAIT = 0x8e13 |
GL_VERSION_3_0, GL_NV_conditional_renderAlias for: GL_QUERY_WAIT_NVDefine "GL_QUERY_WAIT" with expression ' 0x8E13', CType: int More... | |
| static final int | GL_DYNAMIC_COPY = 0x88ea |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_objectAlias for: GL_DYNAMIC_COPY_ARBDefine "GL_DYNAMIC_COPY" with expression ' 0x88EA', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8c7f |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXTDefine "GL_TRANSFORM_FEEDBACK_BUFFER_MODE" with expression ' 0x8C7F', CType: int More... | |
| static final int | GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8a34 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT" with expression ' 0x8A34', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93bc |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_12x10_KHR" with expression ' 0x93BC', CType: int More... | |
| static final int | GL_UNIFORM_NAME_LENGTH = 0x8a39 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_NAME_LENGTH" with expression ' 0x8A39', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_2D = 0x9063 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_2D_EXTDefine "GL_UNSIGNED_INT_IMAGE_2D" with expression ' 0x9063', CType: int More... | |
| static final int | GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_FRAMEBUFFER_DEFAULT_SAMPLES" with expression ' 0x9313', CType: int More... | |
| static final int | GL_RED_INTEGER = 0x8d94 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RED_INTEGER_EXTDefine "GL_RED_INTEGER" with expression ' 0x8D94', CType: int More... | |
| static final int | GL_TEXTURE_STENCIL_SIZE = 0x88f1 |
GL_ES_VERSION_3_1, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_packed_depth_stencilAlias for: GL_TEXTURE_STENCIL_SIZE_EXTDefine "GL_TEXTURE_STENCIL_SIZE" with expression ' 0x88F1', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_BUFFER = 0x8c2c |
GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_ARB_texture_buffer_object, GL_EXT_texture_buffer, GL_EXT_texture_buffer_object, GL_OES_texture_bufferAlias for: GL_TEXTURE_BINDING_BUFFER_ARB, GL_TEXTURE_BINDING_BUFFER_EXT, GL_TEXTURE_BINDING_BUFFER_OESDefine "GL_TEXTURE_BINDING_BUFFER" with expression ' 0x8C2C', CType: int More... | |
| static final int | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8c80 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXTDefine "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" with expression ' 0x8C80', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_3D = 0x9064 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_3D_EXTDefine "GL_UNSIGNED_INT_IMAGE_3D" with expression ' 0x9064', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93d0 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR" with expression ' 0x93D0', CType: int More... | |
| static final int | GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_SIGNED_RG11_EAC" with expression ' 0x9273', CType: int More... | |
| static final int | GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88ef |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_ARB_pixel_buffer_object, GL_EXT_pixel_buffer_objectAlias for: GL_PIXEL_UNPACK_BUFFER_BINDING_ARB, GL_PIXEL_UNPACK_BUFFER_BINDING_EXTDefine "GL_PIXEL_UNPACK_BUFFER_BINDING" with expression ' 0x88EF', CType: int More... | |
| static final int | GL_INT_IMAGE_3D = 0x9059 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_3D_EXTDefine "GL_INT_IMAGE_3D" with expression ' 0x9059', CType: int More... | |
| static final int | GL_INT_IMAGE_2D = 0x9058 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_2D_EXTDefine "GL_INT_IMAGE_2D" with expression ' 0x9058', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8a42 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS" with expression ' 0x8A42', CType: int More... | |
| static final int | GL_INT_SAMPLER_2D_ARRAY = 0x8dcf |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_INT_SAMPLER_2D_ARRAY_EXTDefine "GL_INT_SAMPLER_2D_ARRAY" with expression ' 0x8DCF', CType: int More... | |
| static final int | GL_SAMPLER_2D_ARRAY = 0x8dc1 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_SAMPLER_2D_ARRAY_EXTDefine "GL_SAMPLER_2D_ARRAY" with expression ' 0x8DC1', CType: int More... | |
| static final int | GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_gpu_program4, GL_EXT_gpu_shader4Alias for: GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_MAX_PROGRAM_TEXEL_OFFSET_EXTDefine "GL_MAX_PROGRAM_TEXEL_OFFSET" with expression ' 0x8905', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0Define "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE" with expression ' 0x8214', CType: int More... | |
| static final int | GL_FLOAT_MAT4x3 = 0x8b6a |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: GL_FLOAT_MAT4x3_NVDefine "GL_FLOAT_MAT4x3" with expression ' 0x8B6A', CType: int More... | |
| static final int | GL_FLOAT_MAT4x2 = 0x8b69 |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: GL_FLOAT_MAT4x2_NVDefine "GL_FLOAT_MAT4x2" with expression ' 0x8B69', CType: int More... | |
| static final int | GL_R16UI = 0x8234 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_R16UI" with expression ' 0x8234', CType: int More... | |
| static final int | GL_TEXTURE_RED_TYPE = 0x8c10 |
GL_ES_VERSION_3_1, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ARB_texture_floatAlias for: GL_TEXTURE_RED_TYPE_ARBDefine "GL_TEXTURE_RED_TYPE" with expression ' 0x8C10', CType: int More... | |
| static final int | GL_COPY_WRITE_BUFFER = 0x8f37 |
GL_ES_VERSION_3_0, GL_VERSION_3_1, GL_ARB_copy_buffer, GL_NV_copy_bufferAlias for: GL_COPY_WRITE_BUFFER_NVDefine "GL_COPY_WRITE_BUFFER" with expression ' 0x8F37', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0Define "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE" with expression ' 0x8216', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93d9 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR" with expression ' 0x93D9', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93b9 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_10x6_KHR" with expression ' 0x93B9', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXTDefine "GL_UNSIGNED_INT_IMAGE_2D_ARRAY" with expression ' 0x9069', CType: int More... | |
| static final int | GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array, GL_OES_texture_cube_map_arrayAlias for: GL_IMAGE_CUBE_MAP_ARRAY_EXT, GL_IMAGE_CUBE_MAP_ARRAY_OESDefine "GL_IMAGE_CUBE_MAP_ARRAY" with expression ' 0x9054', CType: int More... | |
| static final int | GL_TRIANGLES_ADJACENCY_EXT = 0xc |
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shaderDefine "GL_TRIANGLES_ADJACENCY_EXT" with expression ' 0x000C', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BARRIER_BIT = 0x1000 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_ATOMIC_COUNTER_BARRIER_BIT_EXTDefine "GL_ATOMIC_COUNTER_BARRIER_BIT" with expression ' 0x00001000', CType: int More... | |
| static final int | GL_R8I = 0x8231 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_R8I" with expression ' 0x8231', CType: int More... | |
| static final int | GL_STREAM_COPY = 0x88e2 |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_objectAlias for: GL_STREAM_COPY_ARBDefine "GL_STREAM_COPY" with expression ' 0x88E2', CType: int More... | |
| static final int | GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900e |
GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_ARB_texture_cube_map_array, GL_EXT_texture_cube_map_array, GL_OES_texture_cube_map_arrayAlias for: GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT, GL_INT_SAMPLER_CUBE_MAP_ARRAY_OESDefine "GL_INT_SAMPLER_CUBE_MAP_ARRAY" with expression ' 0x900E', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92d3 |
GL_ARB_shader_atomic_counters, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT, GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OESDefine "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS" with expression ' 0x92D3', CType: int More... | |
| static final int | GL_UNPACK_SKIP_IMAGES = 0x806d |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_EXT_texture3DAlias for: GL_UNPACK_SKIP_IMAGES_EXTDefine "GL_UNPACK_SKIP_IMAGES" with expression ' 0x806D', CType: int More... | |
| static final int | GL_DEPTH_STENCIL_ATTACHMENT = 0x821a |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0Define "GL_DEPTH_STENCIL_ATTACHMENT" with expression ' 0x821A', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8dd7 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXTDefine "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY" with expression ' 0x8DD7', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900f |
GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_texture_cube_map_array, GL_ARB_texture_cube_map_array, GL_EXT_texture_cube_map_arrayAlias for: GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXTDefine "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY" with expression ' 0x900F', CType: int More... | |
| static final int | GL_UNIFORM_MATRIX_STRIDE = 0x8a3d |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_MATRIX_STRIDE" with expression ' 0x8A3D', CType: int More... | |
| static final int | GL_FIRST_VERTEX_CONVENTION_EXT = 0x8e4d |
GL_EXT_provoking_vertex, GL_EXT_geometry_shaderDefine "GL_FIRST_VERTEX_CONVENTION_EXT" with expression ' 0x8E4D', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x800 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXTDefine "GL_TRANSFORM_FEEDBACK_BARRIER_BIT" with expression ' 0x00000800', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8a46 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" with expression ' 0x8A46', CType: int More... | |
| static final int | GL_STATIC_READ = 0x88e5 |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_objectAlias for: GL_STATIC_READ_ARBDefine "GL_STATIC_READ" with expression ' 0x88E5', CType: int More... | |
| static final int | GL_SIGNED_NORMALIZED = 0x8f9c |
GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_SIGNED_NORMALIZED" with expression ' 0x8F9C', CType: int More... | |
| static final int | GL_TEXTURE_UPDATE_BARRIER_BIT = 0x100 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_TEXTURE_UPDATE_BARRIER_BIT_EXTDefine "GL_TEXTURE_UPDATE_BARRIER_BIT" with expression ' 0x00000100', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8e24 |
GL_ARB_transform_feedback2, GL_VERSION_4_2, GL_ES_VERSION_3_0Define "GL_TRANSFORM_FEEDBACK_ACTIVE" with expression ' 0x8E24', CType: int More... | |
| static final int | GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 |
GL_ARB_get_program_binary, GL_ES_VERSION_3_0, GL_VERSION_4_1Define "GL_PROGRAM_BINARY_RETRIEVABLE_HINT" with expression ' 0x8257', CType: int More... | |
| static final int | GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8a35 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" with expression ' 0x8A35', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93b7 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_8x8_KHR" with expression ' 0x93B7', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8c29 |
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shaderDefine "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT" with expression ' 0x8C29', CType: int More... | |
| static final int | GL_UNIFORM_BUFFER_SIZE = 0x8a2a |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BUFFER_SIZE" with expression ' 0x8A2A', CType: int More... | |
| static final int | GL_LAST_VERTEX_CONVENTION_EXT = 0x8e4e |
GL_EXT_provoking_vertex, GL_EXT_geometry_shaderDefine "GL_LAST_VERTEX_CONVENTION_EXT" with expression ' 0x8E4E', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC" with expression ' 0x9279', CType: int More... | |
| static final int | GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8dad |
GL_ARB_depth_buffer_float, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_depth_buffer_floatAlias for: GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NVDefine "GL_FLOAT_32_UNSIGNED_INT_24_8_REV" with expression ' 0x8DAD', CType: int More... | |
| static final int | GL_COMPRESSED_RGB8_ETC2 = 0x9274 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_RGB8_ETC2" with expression ' 0x9274', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92c3 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_ATOMIC_COUNTER_BUFFER_SIZE" with expression ' 0x92C3', CType: int More... | |
| static final int | GL_TEXTURE_BUFFER = 0x8c2a |
GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_ARB_texture_buffer_object, GL_EXT_texture_buffer, GL_EXT_texture_buffer_object, GL_OES_texture_bufferAlias for: GL_TEXTURE_BUFFER_ARB, GL_TEXTURE_BUFFER_EXT, GL_TEXTURE_BUFFER_OESDefine "GL_TEXTURE_BUFFER" with expression ' 0x8C2A', CType: int More... | |
| static final int | GL_MINOR_VERSION = 0x821c |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_MINOR_VERSION" with expression ' 0x821C', CType: int More... | |
| static final int | GL_QUERY_BY_REGION_WAIT = 0x8e15 |
GL_VERSION_3_0, GL_NV_conditional_renderAlias for: GL_QUERY_BY_REGION_WAIT_NVDefine "GL_QUERY_BY_REGION_WAIT" with expression ' 0x8E15', CType: int More... | |
| static final int | GL_UNIFORM_BARRIER_BIT = 0x4 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_UNIFORM_BARRIER_BIT_EXTDefine "GL_UNIFORM_BARRIER_BIT" with expression ' 0x00000004', CType: int More... | |
| static final int | GL_VERTEX_ARRAY_BINDING = 0x85b5 |
GL_ARB_vertex_array_object, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_OES_vertex_array_object, GL_APPLE_vertex_array_objectAlias for: GL_VERTEX_ARRAY_BINDING_OES, GL_VERTEX_ARRAY_BINDING_APPLEDefine "GL_VERTEX_ARRAY_BINDING" with expression ' 0x85B5', CType: int More... | |
| static final int | GL_BUFFER_UPDATE_BARRIER_BIT = 0x200 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_BUFFER_UPDATE_BARRIER_BIT_EXTDefine "GL_BUFFER_UPDATE_BARRIER_BIT" with expression ' 0x00000200', CType: int More... | |
| static final int | GL_PIXEL_PACK_BUFFER = 0x88eb |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_ARB_pixel_buffer_object, GL_EXT_pixel_buffer_objectAlias for: GL_PIXEL_PACK_BUFFER_ARB, GL_PIXEL_PACK_BUFFER_EXTDefine "GL_PIXEL_PACK_BUFFER" with expression ' 0x88EB', CType: int More... | |
| static final int | GL_PIXEL_BUFFER_BARRIER_BIT = 0x80 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_PIXEL_BUFFER_BARRIER_BIT_EXTDefine "GL_PIXEL_BUFFER_BARRIER_BIT" with expression ' 0x00000080', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8a43 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES" with expression ' 0x8A43', CType: int More... | |
| static final int | GL_RGBA16UI = 0x8d76 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGBA16UI_EXTDefine "GL_RGBA16UI" with expression ' 0x8D76', CType: int More... | |
| static final int | GL_RASTERIZER_DISCARD = 0x8c89 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_RASTERIZER_DISCARD_NV, GL_RASTERIZER_DISCARD_EXTDefine "GL_RASTERIZER_DISCARD" with expression ' 0x8C89', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8c85 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXTDefine "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE" with expression ' 0x8C85', CType: int More... | |
| static final int | GL_TESS_CONTROL_SHADER_BIT = 0x8 |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_2, GL_VERSION_4_1, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_TESS_CONTROL_SHADER_BIT_OES, GL_TESS_CONTROL_SHADER_BIT_EXTDefine "GL_TESS_CONTROL_SHADER_BIT" with expression ' 0x00000008', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8cd4 |
GL_ARB_geometry_shader4, GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_geometry_program4, GL_EXT_geometry_shader4Alias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXTDefine "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" with expression ' 0x8CD4', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 |
GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_texture_cube_map_array, GL_ARB_texture_cube_map_array, GL_EXT_texture_cube_map_arrayAlias for: GL_TEXTURE_CUBE_MAP_ARRAY_OES, GL_TEXTURE_CUBE_MAP_ARRAY_ARB, GL_TEXTURE_CUBE_MAP_ARRAY_EXTDefine "GL_TEXTURE_CUBE_MAP_ARRAY" with expression ' 0x9009', CType: int More... | |
| static final int | GL_UNPACK_IMAGE_HEIGHT = 0x806e |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_EXT_texture3DAlias for: GL_UNPACK_IMAGE_HEIGHT_EXTDefine "GL_UNPACK_IMAGE_HEIGHT" with expression ' 0x806E', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93dd |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR" with expression ' 0x93DD', CType: int More... | |
| static final int | GL_INT_SAMPLER_3D = 0x8dcb |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_INT_SAMPLER_3D_EXTDefine "GL_INT_SAMPLER_3D" with expression ' 0x8DCB', CType: int More... | |
| static final int | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x20 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXTDefine "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT" with expression ' 0x00000020', CType: int More... | |
| static final int | GL_MAX_ELEMENTS_VERTICES = 0x80e8 |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_EXT_draw_range_elementsAlias for: GL_MAX_ELEMENTS_VERTICES_EXTDefine "GL_MAX_ELEMENTS_VERTICES" with expression ' 0x80E8', CType: int More... | |
| static final int | GL_INT_SAMPLER_2D = 0x8dca |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_INT_SAMPLER_2D_EXTDefine "GL_INT_SAMPLER_2D" with expression ' 0x8DCA', CType: int More... | |
| static final int | GL_R8UI = 0x8232 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_R8UI" with expression ' 0x8232', CType: int More... | |
| static final int | GL_TEXTURE_ALPHA_TYPE = 0x8c13 |
GL_ES_VERSION_3_1, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ARB_texture_floatAlias for: GL_TEXTURE_ALPHA_TYPE_ARBDefine "GL_TEXTURE_ALPHA_TYPE" with expression ' 0x8C13', CType: int More... | |
| static final int | GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_OES_geometry_shader, GL_EXT_geometry_shaderAlias for: GL_FRAMEBUFFER_DEFAULT_LAYERS_OES, GL_FRAMEBUFFER_DEFAULT_LAYERS_EXTDefine "GL_FRAMEBUFFER_DEFAULT_LAYERS" with expression ' 0x9312', CType: int More... | |
| static final int | GL_IMAGE_BINDING_FORMAT = 0x906e |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_BINDING_FORMAT_EXTDefine "GL_IMAGE_BINDING_FORMAT" with expression ' 0x906E', CType: int More... | |
| static final int | GL_SAMPLER_BUFFER = 0x8dc2 |
GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellator, GL_OES_texture_buffer, GL_EXT_gpu_shader4, GL_EXT_texture_bufferAlias for: GL_SAMPLER_BUFFER_AMD, GL_SAMPLER_BUFFER_OES, GL_SAMPLER_BUFFER_EXTDefine "GL_SAMPLER_BUFFER" with expression ' 0x8DC2', CType: int More... | |
| static final int | GL_MIN_SAMPLE_SHADING_VALUE = 0x8c37 |
GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_sample_shading, GL_ARB_sample_shadingAlias for: GL_MIN_SAMPLE_SHADING_VALUE_OES, GL_MIN_SAMPLE_SHADING_VALUE_ARBDefine "GL_MIN_SAMPLE_SHADING_VALUE" with expression ' 0x8C37', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906a |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array, GL_OES_texture_cube_map_arrayAlias for: GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OESDefine "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY" with expression ' 0x906A', CType: int More... | |
| static final int | GL_RGBA8_SNORM = 0x8f97 |
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_RGBA8_SNORM" with expression ' 0x8F97', CType: int More... | |
| static final int | GL_PIXEL_UNPACK_BUFFER = 0x88ec |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_ARB_pixel_buffer_object, GL_EXT_pixel_buffer_objectAlias for: GL_PIXEL_UNPACK_BUFFER_ARB, GL_PIXEL_UNPACK_BUFFER_EXTDefine "GL_PIXEL_UNPACK_BUFFER" with expression ' 0x88EC', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8a2c |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT, GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OESDefine "GL_MAX_GEOMETRY_UNIFORM_BLOCKS" with expression ' 0x8A2C', CType: int More... | |
| static final int | GL_TEXTURE_2D_ARRAY = 0x8c1a |
GL_ES_VERSION_3_0, GL_EXT_sparse_texture, GL_VERSION_3_0, GL_EXT_texture_arrayAlias for: GL_TEXTURE_2D_ARRAY_EXTDefine "GL_TEXTURE_2D_ARRAY" with expression ' 0x8C1A', CType: int More... | |
| static final int | GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_FRAMEBUFFER_WIDTH" with expression ' 0x9315', CType: int More... | |
| static final int | GL_MAX_ELEMENT_INDEX = 0x8d6b |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_MAX_ELEMENT_INDEX" with expression ' 0x8D6B', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT17 = 0x8cf1 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT17" with expression ' 0x8CF1', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT16 = 0x8cf0 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT16" with expression ' 0x8CF0', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT26 = 0x8cfa |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT26" with expression ' 0x8CFA', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT25 = 0x8cf9 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT25" with expression ' 0x8CF9', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT28 = 0x8cfc |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT28" with expression ' 0x8CFC', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT27 = 0x8cfb |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT27" with expression ' 0x8CFB', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT22 = 0x8cf6 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT22" with expression ' 0x8CF6', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT21 = 0x8cf5 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT21" with expression ' 0x8CF5', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT24 = 0x8cf8 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT24" with expression ' 0x8CF8', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT23 = 0x8cf7 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT23" with expression ' 0x8CF7', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT20 = 0x8cf4 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT20" with expression ' 0x8CF4', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT19 = 0x8cf3 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT19" with expression ' 0x8CF3', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT18 = 0x8cf2 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT18" with expression ' 0x8CF2', CType: int More... | |
| static final int | GL_TEXTURE_DEPTH_TYPE = 0x8c16 |
GL_ES_VERSION_3_1, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ARB_texture_floatAlias for: GL_TEXTURE_DEPTH_TYPE_ARBDefine "GL_TEXTURE_DEPTH_TYPE" with expression ' 0x8C16', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT31 = 0x8cff |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT31" with expression ' 0x8CFF', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT30 = 0x8cfe |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT30" with expression ' 0x8CFE', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT29 = 0x8cfd |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_COLOR_ATTACHMENT29" with expression ' 0x8CFD', CType: int More... | |
| static final int | GL_TEXTURE_INTERNAL_FORMAT = 0x1003 |
GL_ES_VERSION_3_1, GL_VERSION_1_1, GL_QCOM_extended_getAlias for: GL_TEXTURE_INTERNAL_FORMAT_QCOMDefine "GL_TEXTURE_INTERNAL_FORMAT" with expression ' 0x1003', CType: int More... | |
| static final int | GL_COLOR = 0x1800 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_discard_framebufferAlias for: GL_COLOR_EXTDefine "GL_COLOR" with expression ' 0x1800', CType: int More... | |
| static final int | GL_RG8_SNORM = 0x8f95 |
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_RG8_SNORM" with expression ' 0x8F95', CType: int More... | |
| static final int | GL_GREEN = 0x1904 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_blend_equation_advancedAlias for: GL_GREEN_NVDefine "GL_GREEN" with expression ' 0x1904', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8c76 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_transform_feedbackAlias for: GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXTDefine "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" with expression ' 0x8C76', CType: int More... | |
| static final int | GL_NUM_SAMPLE_COUNTS = 0x9380 |
GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_ARB_internalformat_queryDefine "GL_NUM_SAMPLE_COUNTS" with expression ' 0x9380', CType: int More... | |
| static final int | GL_STATIC_COPY = 0x88e6 |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_objectAlias for: GL_STATIC_COPY_ARBDefine "GL_STATIC_COPY" with expression ' 0x88E6', CType: int More... | |
| static final int | GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92d8 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE" with expression ' 0x92D8', CType: int More... | |
| static final int | GL_BUFFER_ACCESS_FLAGS = 0x911f |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_BUFFER_ACCESS_FLAGS" with expression ' 0x911F', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92d6 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_MAX_FRAGMENT_ATOMIC_COUNTERS" with expression ' 0x92D6', CType: int More... | |
| static final int | GL_RGB16UI = 0x8d77 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGB16UI_EXTDefine "GL_RGB16UI" with expression ' 0x8D77', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93d6 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR" with expression ' 0x93D6', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93d1 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR" with expression ' 0x93D1', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900a |
GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_texture_cube_map_array, GL_ARB_texture_cube_map_array, GL_EXT_texture_cube_map_arrayAlias for: GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXTDefine "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY" with expression ' 0x900A', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93d3 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR" with expression ' 0x93D3', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93ba |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_10x8_KHR" with expression ' 0x93BA', CType: int More... | |
| static final int | GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92cc |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS" with expression ' 0x92CC', CType: int More... | |
| static final int | GL_UNSIGNED_INT_VEC4 = 0x8dc8 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_VEC4_EXTDefine "GL_UNSIGNED_INT_VEC4" with expression ' 0x8DC8', CType: int More... | |
| static final int | GL_INT_IMAGE_CUBE = 0x905b |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_CUBE_EXTDefine "GL_INT_IMAGE_CUBE" with expression ' 0x905B', CType: int More... | |
| static final int | GL_UNSIGNED_INT_VEC3 = 0x8dc7 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_VEC3_EXTDefine "GL_UNSIGNED_INT_VEC3" with expression ' 0x8DC7', CType: int More... | |
| static final int | GL_UNSIGNED_INT_VEC2 = 0x8dc6 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_VEC2_EXTDefine "GL_UNSIGNED_INT_VEC2" with expression ' 0x8DC6', CType: int More... | |
| static final int | GL_COPY_READ_BUFFER = 0x8f36 |
GL_ES_VERSION_3_0, GL_VERSION_3_1, GL_ARB_copy_buffer, GL_NV_copy_bufferAlias for: GL_COPY_READ_BUFFER_NVDefine "GL_COPY_READ_BUFFER" with expression ' 0x8F36', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_UNSIGNED_INT_IMAGE_CUBE_EXTDefine "GL_UNSIGNED_INT_IMAGE_CUBE" with expression ' 0x9066', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_RGBA8_ETC2_EAC" with expression ' 0x9278', CType: int More... | |
| static final int | GL_R8_SNORM = 0x8f94 |
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_R8_SNORM" with expression ' 0x8F94', CType: int More... | |
| static final int | GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92d2 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_MAX_VERTEX_ATOMIC_COUNTERS" with expression ' 0x92D2', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92cf |
GL_ARB_shader_atomic_counters, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT, GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OESDefine "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS" with expression ' 0x92CF', CType: int More... | |
| static final int | GL_READ_ONLY = 0x88b8 |
GL_VERSION_1_5, GL_ES_VERSION_3_1, GL_ARB_vertex_buffer_objectAlias for: GL_READ_ONLY_ARBDefine "GL_READ_ONLY" with expression ' 0x88B8', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93b8 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_10x5_KHR" with expression ' 0x93B8', CType: int More... | |
| static final int | GL_UNIFORM_OFFSET = 0x8a3b |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_OFFSET" with expression ' 0x8A3B', CType: int More... | |
| static final int | GL_INT_SAMPLER_BUFFER = 0x8dd0 |
GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_OES_texture_buffer, GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellator, GL_EXT_gpu_shader4, GL_EXT_texture_bufferAlias for: GL_INT_SAMPLER_BUFFER_OES, GL_INT_SAMPLER_BUFFER_AMD, GL_INT_SAMPLER_BUFFER_EXTDefine "GL_INT_SAMPLER_BUFFER" with expression ' 0x8DD0', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0Define "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE" with expression ' 0x8217', CType: int More... | |
| static final int | GL_COPY_READ_BUFFER_BINDING = 0x8f36 |
GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_ARB_copy_bufferDefine "GL_COPY_READ_BUFFER_BINDING" with expression ' 0x8F36', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93b2 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_5x5_KHR" with expression ' 0x93B2', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8dd8 |
GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellator, GL_OES_texture_buffer, GL_EXT_gpu_shader4, GL_EXT_texture_bufferAlias for: GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_INT_SAMPLER_BUFFER_OES, GL_UNSIGNED_INT_SAMPLER_BUFFER_EXTDefine "GL_UNSIGNED_INT_SAMPLER_BUFFER" with expression ' 0x8DD8', CType: int More... | |
| static final int | GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92db |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_UNSIGNED_INT_ATOMIC_COUNTER" with expression ' 0x92DB', CType: int More... | |
| static final int | GL_TEXTURE_SHARED_SIZE = 0x8c3f |
GL_ES_VERSION_3_1, GL_VERSION_3_0, GL_EXT_texture_shared_exponentAlias for: GL_TEXTURE_SHARED_SIZE_EXTDefine "GL_TEXTURE_SHARED_SIZE" with expression ' 0x8C3F', CType: int More... | |
| static final int | GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8b4a |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_ARB_vertex_shaderAlias for: GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARBDefine "GL_MAX_VERTEX_UNIFORM_COMPONENTS" with expression ' 0x8B4A', CType: int More... | |
| static final int | GL_BLUE = 0x1905 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_blend_equation_advancedAlias for: GL_BLUE_NVDefine "GL_BLUE" with expression ' 0x1905', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2" with expression ' 0x9277', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0Define "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE" with expression ' 0x8215', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8a41 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_NAME_LENGTH" with expression ' 0x8A41', CType: int More... | |
| static final int | GL_BUFFER_MAP_LENGTH = 0x9120 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_BUFFER_MAP_LENGTH" with expression ' 0x9120', CType: int More... | |
| static final int | GL_RGB32UI = 0x8d71 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGB32UI_EXTDefine "GL_RGB32UI" with expression ' 0x8D71', CType: int More... | |
| static final int | GL_IMAGE_CUBE = 0x9050 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_CUBE_EXTDefine "GL_IMAGE_CUBE" with expression ' 0x9050', CType: int More... | |
| static final int | GL_RG_INTEGER = 0x8228 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_RG_INTEGER" with expression ' 0x8228', CType: int More... | |
| static final int | GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8c2d |
GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_ARB_texture_buffer_object, GL_EXT_texture_buffer, GL_EXT_texture_buffer_object, GL_OES_texture_bufferAlias for: GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT, GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OESDefine "GL_TEXTURE_BUFFER_DATA_STORE_BINDING" with expression ' 0x8C2D', CType: int More... | |
| static final int | GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_MAX_FRAMEBUFFER_LAYERS_EXT, GL_MAX_FRAMEBUFFER_LAYERS_OESDefine "GL_MAX_FRAMEBUFFER_LAYERS" with expression ' 0x9317', CType: int More... | |
| static final int | GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8a2b |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_MAX_VERTEX_UNIFORM_BLOCKS" with expression ' 0x8A2B', CType: int More... | |
| static final int | GL_SRGB8 = 0x8c41 |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_NV_sRGB_formatsAlias for: GL_SRGB8_EXT, GL_SRGB8_NVDefine "GL_SRGB8" with expression ' 0x8C41', CType: int More... | |
| static final int | GL_PACK_SKIP_PIXELS = 0xd04 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0Define "GL_PACK_SKIP_PIXELS" with expression ' 0x0D04', CType: int More... | |
| static final int | GL_RGB_INTEGER = 0x8d98 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGB_INTEGER_EXTDefine "GL_RGB_INTEGER" with expression ' 0x8D98', CType: int More... | |
| static final int | GL_FRAMEBUFFER_DEFAULT = 0x8218 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0Define "GL_FRAMEBUFFER_DEFAULT" with expression ' 0x8218', CType: int More... | |
| static final int | GL_R16I = 0x8233 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_R16I" with expression ' 0x8233', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ETC2 = 0x9275 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_SRGB8_ETC2" with expression ' 0x9275', CType: int More... | |
| static final int | GL_GEOMETRY_SHADER_BIT = 0x4 |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_2, GL_VERSION_4_1, GL_OES_geometry_shader, GL_EXT_geometry_shaderAlias for: GL_GEOMETRY_SHADER_BIT_OES, GL_GEOMETRY_SHADER_BIT_EXTDefine "GL_GEOMETRY_SHADER_BIT" with expression ' 0x00000004', CType: int More... | |
| static final int | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8c8a |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXTDefine "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" with expression ' 0x8C8A', CType: int More... | |
| static final int | GL_TEXTURE_ALPHA_SIZE = 0x805f |
GL_ES_VERSION_3_1, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_textureAlias for: GL_TEXTURE_ALPHA_SIZE_EXTDefine "GL_TEXTURE_ALPHA_SIZE" with expression ' 0x805F', CType: int More... | |
| static final int | GL_DYNAMIC_READ = 0x88e9 |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_objectAlias for: GL_DYNAMIC_READ_ARBDefine "GL_DYNAMIC_READ" with expression ' 0x88E9', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8c88 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXTDefine "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" with expression ' 0x8C88', CType: int More... | |
| static final int | GL_UNIFORM_BUFFER_START = 0x8a29 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BUFFER_START" with expression ' 0x8A29', CType: int More... | |
| static final int | GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905f |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_OES_texture_cube_map_array, GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_arrayAlias for: GL_INT_IMAGE_CUBE_MAP_ARRAY_OES, GL_INT_IMAGE_CUBE_MAP_ARRAY_EXTDefine "GL_INT_IMAGE_CUBE_MAP_ARRAY" with expression ' 0x905F', CType: int More... | |
| static final int | GL_MAX_UNIFORM_BLOCK_SIZE = 0x8a30 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_MAX_UNIFORM_BLOCK_SIZE" with expression ' 0x8A30', CType: int More... | |
| static final int | GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_FRAMEBUFFER_DEFAULT_WIDTH" with expression ' 0x9310', CType: int More... | |
| static final int | GL_RGBA16I = 0x8d88 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGBA16I_EXTDefine "GL_RGBA16I" with expression ' 0x8D88', CType: int More... | |
| static final int | GL_TEXTURE_MAX_LEVEL = 0x813d |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_APPLE_texture_max_level, GL_SGIS_texture_lodAlias for: GL_TEXTURE_MAX_LEVEL_APPLE, GL_TEXTURE_MAX_LEVEL_SGISDefine "GL_TEXTURE_MAX_LEVEL" with expression ' 0x813D', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_BUFFER = 0x8c8e |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_TRANSFORM_FEEDBACK_BUFFER_NV, GL_TRANSFORM_FEEDBACK_BUFFER_EXTDefine "GL_TRANSFORM_FEEDBACK_BUFFER" with expression ' 0x8C8E', CType: int More... | |
| static final int | GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92d7 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_MAX_COMBINED_ATOMIC_COUNTERS" with expression ' 0x92D7', CType: int More... | |
| static final int | GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0xd |
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shaderDefine "GL_TRIANGLE_STRIP_ADJACENCY_EXT" with expression ' 0x000D', CType: int More... | |
| static final int | GL_LINE_STRIP_ADJACENCY_EXT = 0xb |
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shaderDefine "GL_LINE_STRIP_ADJACENCY_EXT" with expression ' 0x000B', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_BINDING = 0x8a3f |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_BINDING" with expression ' 0x8A3F', CType: int More... | |
| static final int | GL_TEXTURE_GREEN_SIZE = 0x805d |
GL_ES_VERSION_3_1, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_textureAlias for: GL_TEXTURE_GREEN_SIZE_EXTDefine "GL_TEXTURE_GREEN_SIZE" with expression ' 0x805D', CType: int More... | |
| static final int | GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8a33 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS" with expression ' 0x8A33', CType: int More... | |
| static final int | GL_UNIFORM_TYPE = 0x8a37 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_TYPE" with expression ' 0x8A37', CType: int More... | |
| static final int | GL_TEXTURE_HEIGHT = 0x1001 |
GL_ES_VERSION_3_1, GL_VERSION_1_1, GL_VERSION_1_0, GL_QCOM_extended_getAlias for: GL_TEXTURE_HEIGHT_QCOMDefine "GL_TEXTURE_HEIGHT" with expression ' 0x1001', CType: int More... | |
| static final int | GL_RGB9_E5 = 0x8c3d |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_shared_exponent, GL_APPLE_texture_packed_floatAlias for: GL_RGB9_E5_EXT, GL_RGB9_E5_APPLEDefine "GL_RGB9_E5" with expression ' 0x8C3D', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK = 0x8e22 |
GL_ARB_transform_feedback2, GL_EXT_debug_label, GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: GL_TRANSFORM_FEEDBACK_NVDefine "GL_TRANSFORM_FEEDBACK" with expression ' 0x8E22', CType: int More... | |
| static final int | GL_TEXTURE_BLUE_TYPE = 0x8c12 |
GL_ES_VERSION_3_1, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ARB_texture_floatAlias for: GL_TEXTURE_BLUE_TYPE_ARBDefine "GL_TEXTURE_BLUE_TYPE" with expression ' 0x8C12', CType: int More... | |
| static final int | GL_SAMPLER_CUBE_SHADOW = 0x8dc5 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4, GL_NV_shadow_samplers_cubeAlias for: GL_SAMPLER_CUBE_SHADOW_EXT, GL_SAMPLER_CUBE_SHADOW_NVDefine "GL_SAMPLER_CUBE_SHADOW" with expression ' 0x8DC5', CType: int More... | |
| static final int | GL_LINES_ADJACENCY_EXT = 0xa |
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shaderDefine "GL_LINES_ADJACENCY_EXT" with expression ' 0x000A', CType: int More... | |
| static final int | GL_RGBA8UI = 0x8d7c |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGBA8UI_EXTDefine "GL_RGBA8UI" with expression ' 0x8D7C', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x1 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXTDefine "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT" with expression ' 0x00000001', CType: int More... | |
| static final int | GL_DEPTH_COMPONENT32F = 0x8cac |
GL_ARB_depth_buffer_float, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_depth_buffer_floatAlias for: GL_DEPTH_COMPONENT32F_NVDefine "GL_DEPTH_COMPONENT32F" with expression ' 0x8CAC', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8c8f |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXTDefine "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING" with expression ' 0x8C8F', CType: int More... | |
| static final int | GL_R32I = 0x8235 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_R32I" with expression ' 0x8235', CType: int More... | |
| static final int | GL_IMAGE_BINDING_LAYERED = 0x8f3c |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_BINDING_LAYERED_EXTDefine "GL_IMAGE_BINDING_LAYERED" with expression ' 0x8F3C', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93b0 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_4x4_KHR" with expression ' 0x93B0', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93db |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR" with expression ' 0x93DB', CType: int More... | |
| static final int | GL_RGB8I = 0x8d8f |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGB8I_EXTDefine "GL_RGB8I" with expression ' 0x8D8F', CType: int More... | |
| static final int | GL_RG16I = 0x8239 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_RG16I" with expression ' 0x8239', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8da7 |
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shaderDefine "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT" with expression ' 0x8DA7', CType: int More... | |
| static final int | GL_RGBA32UI = 0x8d70 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGBA32UI_EXTDefine "GL_RGBA32UI" with expression ' 0x8D70', CType: int More... | |
| static final int | GL_RG32UI = 0x823c |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_RG32UI" with expression ' 0x823C', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8b49 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_ARB_fragment_shaderAlias for: GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARBDefine "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS" with expression ' 0x8B49', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88fe |
GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_NV_instanced_arrays, GL_ARB_instanced_arrays, GL_EXT_instanced_arrays, GL_ANGLE_instanced_arraysAlias for: GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV, GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB, GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT, GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLEDefine "GL_VERTEX_ATTRIB_ARRAY_DIVISOR" with expression ' 0x88FE', CType: int More... | |
| static final int | GL_ELEMENT_ARRAY_BARRIER_BIT = 0x2 |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_ELEMENT_ARRAY_BARRIER_BIT_EXTDefine "GL_ELEMENT_ARRAY_BARRIER_BIT" with expression ' 0x00000002', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93d5 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR" with expression ' 0x93D5', CType: int More... | |
| static final int | GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8d69 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_PRIMITIVE_RESTART_FIXED_INDEX" with expression ' 0x8D69', CType: int More... | |
| static final int | GL_INTERLEAVED_ATTRIBS = 0x8c8c |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_INTERLEAVED_ATTRIBS_NV, GL_INTERLEAVED_ATTRIBS_EXTDefine "GL_INTERLEAVED_ATTRIBS" with expression ' 0x8C8C', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_2D_ARRAY = 0x8c1d |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_arrayAlias for: GL_TEXTURE_BINDING_2D_ARRAY_EXTDefine "GL_TEXTURE_BINDING_2D_ARRAY" with expression ' 0x8C1D', CType: int More... | |
| static final int | GL_TEXTURE_WIDTH = 0x1000 |
GL_ES_VERSION_3_1, GL_VERSION_1_1, GL_VERSION_1_0, GL_QCOM_extended_getAlias for: GL_TEXTURE_WIDTH_QCOMDefine "GL_TEXTURE_WIDTH" with expression ' 0x1000', CType: int More... | |
| static final int | GL_SAMPLE_SHADING = 0x8c36 |
GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_OES_sample_shading, GL_ARB_sample_shadingAlias for: GL_SAMPLE_SHADING_OES, GL_SAMPLE_SHADING_ARBDefine "GL_SAMPLE_SHADING" with expression ' 0x8C36', CType: int More... | |
| static final int | GL_IMAGE_3D = 0x904e |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_3D_EXTDefine "GL_IMAGE_3D" with expression ' 0x904E', CType: int More... | |
| static final int | GL_LAST_VERTEX_CONVENTION = 0x8e4e |
GL_ARB_provoking_vertex, GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_EXT_provoking_vertex, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_LAST_VERTEX_CONVENTION_EXT, GL_LAST_VERTEX_CONVENTION_OESDefine "GL_LAST_VERTEX_CONVENTION" with expression ' 0x8E4E', CType: int More... | |
| static final int | GL_CONTEXT_FLAGS = 0x821e |
GL_ES_VERSION_3_2, GL_VERSION_3_0Define "GL_CONTEXT_FLAGS" with expression ' 0x821E', CType: int More... | |
| static final int | GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4, GL_NV_gpu_program4Alias for: GL_MIN_PROGRAM_TEXEL_OFFSET_EXT, GL_MIN_PROGRAM_TEXEL_OFFSET_NVDefine "GL_MIN_PROGRAM_TEXEL_OFFSET" with expression ' 0x8904', CType: int More... | |
| static final int | GL_TEXTURE_MAX_LOD = 0x813b |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_SGIS_texture_lodAlias for: GL_TEXTURE_MAX_LOD_SGISDefine "GL_TEXTURE_MAX_LOD" with expression ' 0x813B', CType: int More... | |
| static final int | GL_SAMPLER_CUBE_MAP_ARRAY = 0x900c |
GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_ARB_texture_cube_map_array, GL_EXT_texture_cube_map_array, GL_OES_texture_cube_map_arrayAlias for: GL_SAMPLER_CUBE_MAP_ARRAY_ARB, GL_SAMPLER_CUBE_MAP_ARRAY_EXT, GL_SAMPLER_CUBE_MAP_ARRAY_OESDefine "GL_SAMPLER_CUBE_MAP_ARRAY" with expression ' 0x900C', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93bd |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_12x12_KHR" with expression ' 0x93BD', CType: int More... | |
| static final int | GL_RGBA32I = 0x8d82 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGBA32I_EXTDefine "GL_RGBA32I" with expression ' 0x8D82', CType: int More... | |
| static final int | GL_RG32I = 0x823b |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_RG32I" with expression ' 0x823B', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93b4 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_6x6_KHR" with expression ' 0x93B4', CType: int More... | |
| static final int | GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_FRAMEBUFFER_HEIGHT" with expression ' 0x9316', CType: int More... | |
| static final int | GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92d1 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS" with expression ' 0x92D1', CType: int More... | |
| static final int | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8c8b |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXTDefine "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" with expression ' 0x8C8B', CType: int More... | |
| static final int | GL_PACK_SKIP_ROWS = 0xd03 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0Define "GL_PACK_SKIP_ROWS" with expression ' 0x0D03', CType: int More... | |
| static final int | GL_NUM_EXTENSIONS = 0x821d |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_NUM_EXTENSIONS" with expression ' 0x821D', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88fd |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4, GL_NV_vertex_program4Alias for: GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT, GL_VERTEX_ATTRIB_ARRAY_INTEGER_NVDefine "GL_VERTEX_ATTRIB_ARRAY_INTEGER" with expression ' 0x88FD', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93da |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR" with expression ' 0x93DA', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8dd4 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_SAMPLER_CUBE_EXTDefine "GL_UNSIGNED_INT_SAMPLER_CUBE" with expression ' 0x8DD4', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93b1 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_5x4_KHR" with expression ' 0x93B1', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92d4 |
GL_ARB_shader_atomic_counters, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OESDefine "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS" with expression ' 0x92D4', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0Define "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE" with expression ' 0x8213', CType: int More... | |
| static final int | GL_QUADS = 0x7 |
GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_1_0, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_QUADS_OES, GL_QUADS_EXTDefine "GL_QUADS" with expression ' 0x0007', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_START = 0x92c2 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_ATOMIC_COUNTER_BUFFER_START" with expression ' 0x92C2', CType: int More... | |
| static final int | GL_DEPTH = 0x1801 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_discard_framebufferAlias for: GL_DEPTH_EXTDefine "GL_DEPTH" with expression ' 0x1801', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8a2d |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_MAX_FRAGMENT_UNIFORM_BLOCKS" with expression ' 0x8A2D', CType: int More... | |
| static final int | GL_IMAGE_BUFFER = 0x9051 |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_shader_image_load_store, GL_EXT_texture_buffer, GL_OES_texture_bufferAlias for: GL_IMAGE_BUFFER_EXT, GL_IMAGE_BUFFER_OESDefine "GL_IMAGE_BUFFER" with expression ' 0x9051', CType: int More... | |
| static final int | GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_OES_texture_buffer, GL_EXT_shader_image_load_store, GL_EXT_texture_bufferAlias for: GL_UNSIGNED_INT_IMAGE_BUFFER_OES, GL_UNSIGNED_INT_IMAGE_BUFFER_EXTDefine "GL_UNSIGNED_INT_IMAGE_BUFFER" with expression ' 0x9067', CType: int More... | |
| static final int | GL_READ_WRITE = 0x88ba |
GL_VERSION_1_5, GL_ES_VERSION_3_1, GL_ARB_vertex_buffer_objectAlias for: GL_READ_WRITE_ARBDefine "GL_READ_WRITE" with expression ' 0x88BA', CType: int More... | |
| static final int | GL_TEXTURE_DEPTH = 0x8071 |
GL_ES_VERSION_3_1, GL_VERSION_1_2, GL_EXT_texture3D, GL_QCOM_extended_getAlias for: GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_DEPTH_QCOMDefine "GL_TEXTURE_DEPTH" with expression ' 0x8071', CType: int More... | |
| static final int | GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92ce |
GL_ARB_shader_atomic_counters, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_OES_tessellation_shader, GL_EXT_tessellation_shaderAlias for: GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXTDefine "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS" with expression ' 0x92CE', CType: int More... | |
| static final int | GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS" with expression ' 0x9314', CType: int More... | |
| static final int | GL_MAX_ELEMENTS_INDICES = 0x80e9 |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_EXT_draw_range_elementsAlias for: GL_MAX_ELEMENTS_INDICES_EXTDefine "GL_MAX_ELEMENTS_INDICES" with expression ' 0x80E9', CType: int More... | |
| static final int | GL_IMAGE_2D = 0x904d |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_2D_EXTDefine "GL_IMAGE_2D" with expression ' 0x904D', CType: int More... | |
| static final int | GL_TESS_EVALUATION_SHADER_BIT = 0x10 |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_2, GL_VERSION_4_1, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_TESS_EVALUATION_SHADER_BIT_EXT, GL_TESS_EVALUATION_SHADER_BIT_OESDefine "GL_TESS_EVALUATION_SHADER_BIT" with expression ' 0x00000010', CType: int More... | |
| static final int | GL_UNIFORM_BUFFER = 0x8a11 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1, GL_EXT_bindable_uniformAlias for: GL_UNIFORM_BUFFER_EXTDefine "GL_UNIFORM_BUFFER" with expression ' 0x8A11', CType: int More... | |
| static final int | GL_TEXTURE_RED_SIZE = 0x805c |
GL_ES_VERSION_3_1, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_textureAlias for: GL_TEXTURE_RED_SIZE_EXTDefine "GL_TEXTURE_RED_SIZE" with expression ' 0x805C', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93b6 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_8x6_KHR" with expression ' 0x93B6', CType: int More... | |
| static final int | GL_RGB8UI = 0x8d7d |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGB8UI_EXTDefine "GL_RGB8UI" with expression ' 0x8D7D', CType: int More... | |
| static final int | GL_UNIFORM_IS_ROW_MAJOR = 0x8a3e |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_IS_ROW_MAJOR" with expression ' 0x8A3E', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_INDEX = 0x8a3a |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_INDEX" with expression ' 0x8A3A', CType: int More... | |
| static final int | GL_TEXTURE_BASE_LEVEL = 0x813c |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_SGIS_texture_lodAlias for: GL_TEXTURE_BASE_LEVEL_SGISDefine "GL_TEXTURE_BASE_LEVEL" with expression ' 0x813C', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8a44 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER" with expression ' 0x8A44', CType: int More... | |
| static final int | GL_INT_IMAGE_2D_ARRAY = 0x905e |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_INT_IMAGE_2D_ARRAY_EXTDefine "GL_INT_IMAGE_2D_ARRAY" with expression ' 0x905E', CType: int More... | |
| static final int | GL_RGB16I = 0x8d89 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGB16I_EXTDefine "GL_RGB16I" with expression ' 0x8D89', CType: int More... | |
| static final int | GL_COMPRESSED_R11_EAC = 0x9270 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_R11_EAC" with expression ' 0x9270', CType: int More... | |
| static final int | GL_MAX_TEXTURE_LOD_BIAS = 0x84fd |
GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_texture_lod_biasAlias for: GL_MAX_TEXTURE_LOD_BIAS_EXTDefine "GL_MAX_TEXTURE_LOD_BIAS" with expression ' 0x84FD', CType: int More... | |
| static final int | GL_R11F_G11F_B10F = 0x8c3a |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_APPLE_texture_packed_float, GL_EXT_packed_floatAlias for: GL_R11F_G11F_B10F_APPLE, GL_R11F_G11F_B10F_EXTDefine "GL_R11F_G11F_B10F" with expression ' 0x8C3A', CType: int More... | |
| static final int | GL_RGBA8I = 0x8d8e |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_RGBA8I_EXTDefine "GL_RGBA8I" with expression ' 0x8D8E', CType: int More... | |
| static final int | GL_INT_IMAGE_BUFFER = 0x905c |
GL_ARB_shader_image_load_store, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_OES_texture_buffer, GL_EXT_shader_image_load_store, GL_EXT_texture_bufferAlias for: GL_INT_IMAGE_BUFFER_OES, GL_INT_IMAGE_BUFFER_EXTDefine "GL_INT_IMAGE_BUFFER" with expression ' 0x905C', CType: int More... | |
| static final int | GL_TEXTURE_COMPRESSED = 0x86a1 |
GL_ES_VERSION_3_1, GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: GL_TEXTURE_COMPRESSED_ARBDefine "GL_TEXTURE_COMPRESSED" with expression ' 0x86A1', CType: int More... | |
| static final int | GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92cd |
GL_ARB_shader_atomic_counters, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_EXT_tessellation_shader, GL_OES_tessellation_shaderAlias for: GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT, GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OESDefine "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS" with expression ' 0x92CD', CType: int More... | |
| static final int | GL_QUERY_NO_WAIT = 0x8e14 |
GL_VERSION_3_0, GL_NV_conditional_renderAlias for: GL_QUERY_NO_WAIT_NVDefine "GL_QUERY_NO_WAIT" with expression ' 0x8E14', CType: int More... | |
| static final int | GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0Define "GL_COMPRESSED_SIGNED_R11_EAC" with expression ' 0x9271', CType: int More... | |
| static final int | GL_MIN = 0x8007 |
GL_OES_draw_buffers_indexed, GL_ARB_imaging, GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_blend_minmaxAlias for: GL_MIN_EXTDefine "GL_MIN" with expression ' 0x8007', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0Define "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE" with expression ' 0x8212', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93d7 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR" with expression ' 0x93D7', CType: int More... | |
| static final int | GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8a32 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_EXT_geometry_shader, GL_OES_geometry_shaderAlias for: GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OESDefine "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS" with expression ' 0x8A32', CType: int More... | |
| static final int | GL_STREAM_READ = 0x88e1 |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_objectAlias for: GL_STREAM_READ_ARBDefine "GL_STREAM_READ" with expression ' 0x88E1', CType: int More... | |
| static final int | GL_FIRST_VERTEX_CONVENTION = 0x8e4d |
GL_ARB_provoking_vertex, GL_ES_VERSION_3_2, GL_VERSION_3_2, GL_OES_geometry_shader, GL_EXT_provoking_vertex, GL_EXT_geometry_shaderAlias for: GL_FIRST_VERTEX_CONVENTION_OES, GL_FIRST_VERTEX_CONVENTION_EXTDefine "GL_FIRST_VERTEX_CONVENTION" with expression ' 0x8E4D', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8c83 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_TRANSFORM_FEEDBACK_VARYINGS_NV, GL_TRANSFORM_FEEDBACK_VARYINGS_EXTDefine "GL_TRANSFORM_FEEDBACK_VARYINGS" with expression ' 0x8C83', CType: int More... | |
| static final int | GL_MAX = 0x8008 |
GL_OES_draw_buffers_indexed, GL_ARB_imaging, GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_blend_minmaxAlias for: GL_MAX_EXTDefine "GL_MAX" with expression ' 0x8008', CType: int More... | |
| static final int | GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900d |
GL_ES_VERSION_3_2, GL_VERSION_4_0, GL_ARB_texture_cube_map_array, GL_EXT_texture_cube_map_array, GL_OES_texture_cube_map_arrayAlias for: GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OESDefine "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW" with expression ' 0x900D', CType: int More... | |
| static final int | GL_UNIFORM_ARRAY_STRIDE = 0x8a3c |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_UNIFORM_ARRAY_STRIDE" with expression ' 0x8A3C', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8da8 |
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shaderDefine "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT" with expression ' 0x8DA8', CType: int More... | |
| static final int | GL_SEPARATE_ATTRIBS = 0x8c8d |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_transform_feedback, GL_NV_transform_feedbackAlias for: GL_SEPARATE_ATTRIBS_EXT, GL_SEPARATE_ATTRIBS_NVDefine "GL_SEPARATE_ATTRIBS" with expression ' 0x8C8D', CType: int More... | |
| static final int | GL_TEXTURE_DEPTH_SIZE = 0x884a |
GL_ES_VERSION_3_1, GL_VERSION_1_4, GL_ARB_depth_textureAlias for: GL_TEXTURE_DEPTH_SIZE_ARBDefine "GL_TEXTURE_DEPTH_SIZE" with expression ' 0x884A', CType: int More... | |
| static final int | GL_RG8UI = 0x8238 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_RG8UI" with expression ' 0x8238', CType: int More... | |
| static final int | GL_MAJOR_VERSION = 0x821b |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_MAJOR_VERSION" with expression ' 0x821B', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93d8 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR" with expression ' 0x93D8', CType: int More... | |
| static final int | GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_FRAMEBUFFER_DEFAULT_HEIGHT" with expression ' 0x9311', CType: int More... | |
| static final int | GL_MAX_TEXTURE_BUFFER_SIZE = 0x8c2b |
GL_ES_VERSION_3_2, GL_VERSION_3_1, GL_OES_texture_buffer, GL_ARB_texture_buffer_object, GL_EXT_texture_buffer, GL_EXT_texture_buffer_objectAlias for: GL_MAX_TEXTURE_BUFFER_SIZE_OES, GL_MAX_TEXTURE_BUFFER_SIZE_ARB, GL_MAX_TEXTURE_BUFFER_SIZE_EXTDefine "GL_MAX_TEXTURE_BUFFER_SIZE" with expression ' 0x8C2B', CType: int More... | |
| static final int | GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8a2f |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_MAX_UNIFORM_BUFFER_BINDINGS" with expression ' 0x8A2F', CType: int More... | |
| static final int | GL_FLOAT_MAT2x3 = 0x8b65 |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: GL_FLOAT_MAT2x3_NVDefine "GL_FLOAT_MAT2x3" with expression ' 0x8B65', CType: int More... | |
| static final int | GL_FLOAT_MAT2x4 = 0x8b66 |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_NV_non_square_matricesAlias for: GL_FLOAT_MAT2x4_NVDefine "GL_FLOAT_MAT2x4" with expression ' 0x8B66', CType: int More... | |
| static final int | GL_RG16UI = 0x823a |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_RG16UI" with expression ' 0x823A', CType: int More... | |
| static final int | GL_MAX_VARYING_COMPONENTS = 0x8b4b |
GL_ARB_geometry_shader4, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_geometry_shader4Alias for: GL_MAX_VARYING_COMPONENTS_EXTDefine "GL_MAX_VARYING_COMPONENTS" with expression ' 0x8B4B', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_2D = 0x8dd2 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_SAMPLER_2D_EXTDefine "GL_UNSIGNED_INT_SAMPLER_2D" with expression ' 0x8DD2', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93bb |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_10x10_KHR" with expression ' 0x93BB', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_3D = 0x8dd3 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_SAMPLER_3D_EXTDefine "GL_UNSIGNED_INT_SAMPLER_3D" with expression ' 0x8DD3', CType: int More... | |
| static final int | GL_INT_SAMPLER_CUBE = 0x8dcc |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_INT_SAMPLER_CUBE_EXTDefine "GL_INT_SAMPLER_CUBE" with expression ' 0x8DCC', CType: int More... | |
| static final int | GL_RGB8_SNORM = 0x8f96 |
GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_RGB8_SNORM" with expression ' 0x8F96', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93b3 |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_RGBA_ASTC_6x5_KHR" with expression ' 0x93B3', CType: int More... | |
| static final int | GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92d5 |
GL_ARB_shader_atomic_counters, GL_ES_VERSION_3_2, GL_VERSION_4_2, GL_OES_geometry_shader, GL_EXT_geometry_shaderAlias for: GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES, GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXTDefine "GL_MAX_GEOMETRY_ATOMIC_COUNTERS" with expression ' 0x92D5', CType: int More... | |
| static final int | GL_RG8I = 0x8237 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0Define "GL_RG8I" with expression ' 0x8237', CType: int More... | |
| static final int | GL_READ_BUFFER = 0xc02 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_multiview_draw_buffers, GL_NV_read_bufferAlias for: GL_READ_BUFFER_EXT, GL_READ_BUFFER_NVDefine "GL_READ_BUFFER" with expression ' 0x0C02', CType: int More... | |
| static final int | GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90ea |
GL_ARB_stencil_texturing, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_DEPTH_STENCIL_TEXTURE_MODE" with expression ' 0x90EA', CType: int More... | |
| static final int | GL_PRIMITIVES_GENERATED = 0x8c87 |
GL_ES_VERSION_3_2, GL_VERSION_3_0, GL_EXT_transform_feedback, GL_EXT_geometry_shader, GL_NV_transform_feedback, GL_OES_geometry_shaderAlias for: GL_PRIMITIVES_GENERATED_EXT, GL_PRIMITIVES_GENERATED_NV, GL_PRIMITIVES_GENERATED_OESDefine "GL_PRIMITIVES_GENERATED" with expression ' 0x8C87', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92d0 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS" with expression ' 0x92D0', CType: int More... | |
| static final int | GL_UNIFORM_BUFFER_BINDING = 0x8a28 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1, GL_EXT_bindable_uniformAlias for: GL_UNIFORM_BUFFER_BINDING_EXTDefine "GL_UNIFORM_BUFFER_BINDING" with expression ' 0x8A28', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER = 0x92c0 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_ATOMIC_COUNTER_BUFFER" with expression ' 0x92C0', CType: int More... | |
| static final int | GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 |
GL_ARB_framebuffer_no_attachments, GL_ES_VERSION_3_1, GL_VERSION_4_3Define "GL_MAX_FRAMEBUFFER_SAMPLES" with expression ' 0x9318', CType: int More... | |
| static final int | GL_DEPTH32F_STENCIL8 = 0x8cad |
GL_ARB_depth_buffer_float, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_depth_buffer_floatAlias for: GL_DEPTH32F_STENCIL8_NVDefine "GL_DEPTH32F_STENCIL8" with expression ' 0x8CAD', CType: int More... | |
| static final int | GL_IMAGE_BINDING_LEVEL = 0x8f3b |
GL_ARB_shader_image_load_store, GL_VERSION_4_2, GL_ES_VERSION_3_1, GL_EXT_shader_image_load_storeAlias for: GL_IMAGE_BINDING_LEVEL_EXTDefine "GL_IMAGE_BINDING_LEVEL" with expression ' 0x8F3B', CType: int More... | |
| static final int | GL_BUFFER_MAP_OFFSET = 0x9121 |
GL_ES_VERSION_3_0, GL_VERSION_3_0Define "GL_BUFFER_MAP_OFFSET" with expression ' 0x9121', CType: int More... | |
| static final int | GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92d9 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_ACTIVE_ATOMIC_COUNTER_BUFFERS" with expression ' 0x92D9', CType: int More... | |
| static final int | GL_RGB10_A2UI = 0x906f |
GL_ARB_texture_rgb10_a2ui, GL_VERSION_3_3, GL_ES_VERSION_3_0Define "GL_RGB10_A2UI" with expression ' 0x906F', CType: int More... | |
| static final int | GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92dc |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS" with expression ' 0x92DC', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8c84 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_NV_transform_feedback, GL_EXT_transform_feedbackAlias for: GL_TRANSFORM_FEEDBACK_BUFFER_START_NV, GL_TRANSFORM_FEEDBACK_BUFFER_START_EXTDefine "GL_TRANSFORM_FEEDBACK_BUFFER_START" with expression ' 0x8C84', CType: int More... | |
| static final int | GL_COPY_WRITE_BUFFER_BINDING = 0x8f37 |
GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_ARB_copy_bufferDefine "GL_COPY_WRITE_BUFFER_BINDING" with expression ' 0x8F37', CType: int More... | |
| static final int | GL_STENCIL = 0x1802 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_discard_framebufferAlias for: GL_STENCIL_EXTDefine "GL_STENCIL" with expression ' 0x1802', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93dc |
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldrDefine "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR" with expression ' 0x93DC', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92c1 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2, GL_ES_VERSION_3_1Define "GL_ATOMIC_COUNTER_BUFFER_BINDING" with expression ' 0x92C1', CType: int More... | |
| static final int | GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8a31 |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS" with expression ' 0x8A31', CType: int More... | |
| static final int | GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8a2e |
GL_ARB_uniform_buffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_1Define "GL_MAX_COMBINED_UNIFORM_BLOCKS" with expression ' 0x8A2E', CType: int More... | |
| static final int | GL_INVALID_INDEX = 0xFFFFFFFF |
Part of GL_ARB_uniform_buffer_object More... | |
| static final long | GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL |
Part of GL_ARB_sync More... | |
Static Public Attributes inherited from com.jogamp.opengl.GL2ES2 | |
| static final int | GL_SHADER = 0x82e1 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_SHADER_KHRDefine "GL_SHADER" with expression ' 0x82E1', CType: int More... | |
| static final int | GL_CURRENT_VERTEX_ATTRIB = 0x8626 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: GL_CURRENT_VERTEX_ATTRIB_ARBDefine "GL_CURRENT_VERTEX_ATTRIB" with expression ' 0x8626', CType: int More... | |
| static final int | GL_VERTEX_SHADER = 0x8b31 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_EXT_vertex_shader, GL_ARB_vertex_shaderAlias for: GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_ARBDefine "GL_VERTEX_SHADER" with expression ' 0x8B31', CType: int More... | |
| static final int | GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_output, GL_AMD_debug_outputAlias for: GL_MAX_DEBUG_MESSAGE_LENGTH_KHR, GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, GL_MAX_DEBUG_MESSAGE_LENGTH_AMDDefine "GL_MAX_DEBUG_MESSAGE_LENGTH" with expression ' 0x9143', CType: int More... | |
| static final int | GL_DRAW_BUFFER1 = 0x8826 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_NV_draw_buffers, GL_ATI_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffersAlias for: GL_DRAW_BUFFER1_NV, GL_DRAW_BUFFER1_ATI, GL_DRAW_BUFFER1_EXT, GL_DRAW_BUFFER1_ARBDefine "GL_DRAW_BUFFER1" with expression ' 0x8826', CType: int More... | |
| static final int | GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8dfd |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_MAX_FRAGMENT_UNIFORM_VECTORS" with expression ' 0x8DFD', CType: int More... | |
| static final int | GL_QUERY = 0x82e3 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_QUERY_KHRDefine "GL_QUERY" with expression ' 0x82E3', CType: int More... | |
| static final int | GL_VERTEX_SHADER_BIT = 0x1 |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: GL_VERTEX_SHADER_BIT_EXTDefine "GL_VERTEX_SHADER_BIT" with expression ' 0x00000001', CType: int More... | |
| static final int | GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910f |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_MAX_DEPTH_TEXTURE_SAMPLES" with expression ' 0x910F', CType: int More... | |
| static final int | GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ATI_separate_stencilAlias for: GL_STENCIL_BACK_PASS_DEPTH_PASS_ATIDefine "GL_STENCIL_BACK_PASS_DEPTH_PASS" with expression ' 0x8803', CType: int More... | |
| static final int | GL_ACTIVE_PROGRAM = 0x8259 |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: GL_ACTIVE_PROGRAM_EXTDefine "GL_ACTIVE_PROGRAM" with expression ' 0x8259', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT5 = 0x8ce5 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT5_EXT, GL_COLOR_ATTACHMENT5_NVDefine "GL_COLOR_ATTACHMENT5" with expression ' 0x8CE5', CType: int More... | |
| static final int | GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHRDefine "GL_DEBUG_SOURCE_WINDOW_SYSTEM" with expression ' 0x8247', CType: int More... | |
| static final int | GL_STENCIL_BACK_FUNC = 0x8800 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ATI_separate_stencilAlias for: GL_STENCIL_BACK_FUNC_ATIDefine "GL_STENCIL_BACK_FUNC" with expression ' 0x8800', CType: int More... | |
| static final int | GL_COMPILE_STATUS = 0x8b81 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_COMPILE_STATUS" with expression ' 0x8B81', CType: int More... | |
| static final int | GL_DEBUG_GROUP_STACK_DEPTH = 0x826d |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_DEBUG_GROUP_STACK_DEPTH_KHRDefine "GL_DEBUG_GROUP_STACK_DEPTH" with expression ' 0x826D', CType: int More... | |
| static final int | GL_FLOAT_VEC2 = 0x8b50 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_FLOAT_VEC2_ARBDefine "GL_FLOAT_VEC2" with expression ' 0x8B50', CType: int More... | |
| static final int | GL_FLOAT_VEC4 = 0x8b52 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_FLOAT_VEC4_ARBDefine "GL_FLOAT_VEC4" with expression ' 0x8B52', CType: int More... | |
| static final int | GL_FLOAT_VEC3 = 0x8b51 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_FLOAT_VEC3_ARBDefine "GL_FLOAT_VEC3" with expression ' 0x8B51', CType: int More... | |
| static final int | GL_TIMESTAMP = 0x8e28 |
GL_ARB_timer_query, GL_VERSION_3_3, GL_EXT_disjoint_timer_queryAlias for: GL_TIMESTAMP_EXTDefine "GL_TIMESTAMP" with expression ' 0x8E28', CType: int More... | |
| static final int | GL_MAX_LABEL_LENGTH = 0x82e8 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_MAX_LABEL_LENGTH_KHRDefine "GL_MAX_LABEL_LENGTH" with expression ' 0x82E8', CType: int More... | |
| static final int | GL_DEBUG_SOURCE_OTHER = 0x824b |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: GL_DEBUG_SOURCE_OTHER_KHR, GL_DEBUG_SOURCE_OTHER_ARBDefine "GL_DEBUG_SOURCE_OTHER" with expression ' 0x824B', CType: int More... | |
| static final int | GL_CURRENT_PROGRAM = 0x8b8d |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_CURRENT_PROGRAM" with expression ' 0x8B8D', CType: int More... | |
| static final int | GL_DRAW_BUFFER10 = 0x882f |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_ATI_draw_buffers, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffersAlias for: GL_DRAW_BUFFER10_ATI, GL_DRAW_BUFFER10_NV, GL_DRAW_BUFFER10_EXT, GL_DRAW_BUFFER10_ARBDefine "GL_DRAW_BUFFER10" with expression ' 0x882F', CType: int More... | |
| static final int | GL_SHADER_SOURCE_LENGTH = 0x8b88 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_SHADER_SOURCE_LENGTH" with expression ' 0x8B88', CType: int More... | |
| static final int | GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_TEXTURE_FIXED_SAMPLE_LOCATIONS" with expression ' 0x9107', CType: int More... | |
| static final int | GL_COMPARE_REF_TO_TEXTURE = 0x884e |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_shadow_samplersAlias for: GL_COMPARE_REF_TO_TEXTURE_EXTDefine "GL_COMPARE_REF_TO_TEXTURE" with expression ' 0x884E', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT12 = 0x8cec |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_EXT_framebuffer_objectAlias for: GL_COLOR_ATTACHMENT12_NV, GL_COLOR_ATTACHMENT12_EXTDefine "GL_COLOR_ATTACHMENT12" with expression ' 0x8CEC', CType: int More... | |
| static final int | GL_DRAW_BUFFER14 = 0x8833 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_ATI_draw_buffers, GL_NV_draw_buffersAlias for: GL_DRAW_BUFFER14_EXT, GL_DRAW_BUFFER14_ARB, GL_DRAW_BUFFER14_ATI, GL_DRAW_BUFFER14_NVDefine "GL_DRAW_BUFFER14" with expression ' 0x8833', CType: int More... | |
| static final int | GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_DEBUG_TYPE_PUSH_GROUP_KHRDefine "GL_DEBUG_TYPE_PUSH_GROUP" with expression ' 0x8269', CType: int More... | |
| static final int | GL_SHADER_BINARY_FORMATS = 0x8df8 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_SHADER_BINARY_FORMATS" with expression ' 0x8DF8', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_3D = 0x806a |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_OES_texture_3DAlias for: GL_TEXTURE_BINDING_3D_OESDefine "GL_TEXTURE_BINDING_3D" with expression ' 0x806A', CType: int More... | |
| static final int | GL_CONTEXT_FLAG_DEBUG_BIT = 0x2 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_CONTEXT_FLAG_DEBUG_BIT_KHRDefine "GL_CONTEXT_FLAG_DEBUG_BIT" with expression ' 0x00000002', CType: int More... | |
| static final int | GL_STENCIL_BACK_VALUE_MASK = 0x8ca4 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_STENCIL_BACK_VALUE_MASK" with expression ' 0x8CA4', CType: int More... | |
| static final int | GL_DRAW_BUFFER8 = 0x882d |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_ATI_draw_buffersAlias for: GL_DRAW_BUFFER8_NV, GL_DRAW_BUFFER8_EXT, GL_DRAW_BUFFER8_ARB, GL_DRAW_BUFFER8_ATIDefine "GL_DRAW_BUFFER8" with expression ' 0x882D', CType: int More... | |
| static final int | GL_STACK_UNDERFLOW = 0x504 |
GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_KHR_debugAlias for: GL_STACK_UNDERFLOW_KHRDefine "GL_STACK_UNDERFLOW" with expression ' 0x0504', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: GL_VERTEX_ATTRIB_ARRAY_POINTER_ARBDefine "GL_VERTEX_ATTRIB_ARRAY_POINTER" with expression ' 0x8645', CType: int More... | |
| static final int | GL_TEXTURE_BORDER_COLOR = 0x1004 |
GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_1_0, GL_OES_texture_border_clamp, GL_NV_texture_border_clamp, GL_EXT_texture_border_clampAlias for: GL_TEXTURE_BORDER_COLOR_OES, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_BORDER_COLOR_EXTDefine "GL_TEXTURE_BORDER_COLOR" with expression ' 0x1004', CType: int More... | |
| static final int | GL_GPU_DISJOINT = 0x8fbb |
GL_EXT_disjoint_timer_queryAlias for: GL_GPU_DISJOINT_EXTDefine "GL_GPU_DISJOINT" with expression ' 0x8FBB', CType: int More... | |
| static final int | GL_MAX_VARYING_VECTORS = 0x8dfc |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_MAX_VARYING_VECTORS" with expression ' 0x8DFC', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT9 = 0x8ce9 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_EXT_framebuffer_objectAlias for: GL_COLOR_ATTACHMENT9_NV, GL_COLOR_ATTACHMENT9_EXTDefine "GL_COLOR_ATTACHMENT9" with expression ' 0x8CE9', CType: int More... | |
| static final int | GL_DRAW_BUFFER4 = 0x8829 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_ATI_draw_buffers, GL_NV_draw_buffers, GL_ARB_draw_buffers, GL_EXT_draw_buffersAlias for: GL_DRAW_BUFFER4_ATI, GL_DRAW_BUFFER4_NV, GL_DRAW_BUFFER4_ARB, GL_DRAW_BUFFER4_EXTDefine "GL_DRAW_BUFFER4" with expression ' 0x8829', CType: int More... | |
| static final int | GL_INT_10_10_10_2 = 0x8df7 |
GL_OES_vertex_type_10_10_10_2Alias for: GL_INT_10_10_10_2_OESDefine "GL_INT_10_10_10_2" with expression ' 0x8DF7', CType: int More... | |
| static final int | GL_STREAM_DRAW = 0x88e0 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_ARB_vertex_buffer_objectAlias for: GL_STREAM_DRAW_ARBDefine "GL_STREAM_DRAW" with expression ' 0x88E0', CType: int More... | |
| static final int | GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 |
GL_ES_VERSION_3_2, GL_NV_internalformat_sample_query, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_OES_texture_storage_multisample_2d_arrayAlias for: GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OESDefine "GL_TEXTURE_2D_MULTISAMPLE_ARRAY" with expression ' 0x9102', CType: int More... | |
| static final int | GL_ATTACHED_SHADERS = 0x8b85 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_ATTACHED_SHADERS" with expression ' 0x8B85', CType: int More... | |
| static final int | GL_LOW_INT = 0x8df3 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_LOW_INT" with expression ' 0x8DF3', CType: int More... | |
| static final int | GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 |
GL_KHR_blend_equation_advanced_coherentDefine "GL_BLEND_ADVANCED_COHERENT_KHR" with expression ' 0x9285', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886a |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARBDefine "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED" with expression ' 0x886A', CType: int More... | |
| static final int | GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910e |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_MAX_COLOR_TEXTURE_SAMPLES" with expression ' 0x910E', CType: int More... | |
| static final int | GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8b8a |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" with expression ' 0x8B8A', CType: int More... | |
| static final int | GL_STENCIL_BACK_WRITEMASK = 0x8ca5 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_STENCIL_BACK_WRITEMASK" with expression ' 0x8CA5', CType: int More... | |
| static final int | GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910c |
GL_ES_VERSION_3_2, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_OES_texture_storage_multisample_2d_arrayAlias for: GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OESDefine "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" with expression ' 0x910C', CType: int More... | |
| static final int | GL_STENCIL_BACK_FAIL = 0x8801 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ATI_separate_stencilAlias for: GL_STENCIL_BACK_FAIL_ATIDefine "GL_STENCIL_BACK_FAIL" with expression ' 0x8801', CType: int More... | |
| static final int | GL_MEDIUM_FLOAT = 0x8df1 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_MEDIUM_FLOAT" with expression ' 0x8DF1', CType: int More... | |
| static final int | GL_SHADER_BINARY_DMP = 0x9250 |
GL_DMP_shader_binaryDefine "GL_SHADER_BINARY_DMP" with expression ' 0x9250', CType: int More... | |
| static final int | GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARBDefine "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH" with expression ' 0x8243', CType: int More... | |
| static final int | GL_DEBUG_SEVERITY_HIGH = 0x9146 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debug, GL_AMD_debug_outputAlias for: GL_DEBUG_SEVERITY_HIGH_ARB, GL_DEBUG_SEVERITY_HIGH_KHR, GL_DEBUG_SEVERITY_HIGH_AMDDefine "GL_DEBUG_SEVERITY_HIGH" with expression ' 0x9146', CType: int More... | |
| static final int | GL_DEBUG_SOURCE_API = 0x8246 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_SOURCE_API_KHRDefine "GL_DEBUG_SOURCE_API" with expression ' 0x8246', CType: int More... | |
| static final int | GL_NUM_PROGRAM_BINARY_FORMATS = 0x87fe |
GL_ARB_get_program_binary, GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_OES_get_program_binaryAlias for: GL_NUM_PROGRAM_BINARY_FORMATS_OESDefine "GL_NUM_PROGRAM_BINARY_FORMATS" with expression ' 0x87FE', CType: int More... | |
| static final int | GL_SAMPLER_2D = 0x8b5e |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_SAMPLER_2D_ARBDefine "GL_SAMPLER_2D" with expression ' 0x8B5E', CType: int More... | |
| static final int | GL_STENCIL_BACK_REF = 0x8ca3 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_STENCIL_BACK_REF" with expression ' 0x8CA3', CType: int More... | |
| static final int | GL_INT = 0x1404 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0Define "GL_INT" with expression ' 0x1404', CType: int More... | |
| static final int | GL_MEDIUM_INT = 0x8df4 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_MEDIUM_INT" with expression ' 0x8DF4', CType: int More... | |
| static final int | GL_TEXTURE_COMPARE_MODE = 0x884c |
GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_shadow_samplers, GL_ARB_shadowAlias for: GL_TEXTURE_COMPARE_MODE_EXT, GL_TEXTURE_COMPARE_MODE_ARBDefine "GL_TEXTURE_COMPARE_MODE" with expression ' 0x884C', CType: int More... | |
| static final int | GL_VALIDATE_STATUS = 0x8b83 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_VALIDATE_STATUS" with expression ' 0x8B83', CType: int More... | |
| static final int | GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_AMD_debug_output, GL_KHR_debug, GL_ARB_debug_outputAlias for: GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, GL_MAX_DEBUG_LOGGED_MESSAGES_KHR, GL_MAX_DEBUG_LOGGED_MESSAGES_ARBDefine "GL_MAX_DEBUG_LOGGED_MESSAGES" with expression ' 0x9144', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT4 = 0x8ce4 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT4_EXT, GL_COLOR_ATTACHMENT4_NVDefine "GL_COLOR_ATTACHMENT4" with expression ' 0x8CE4', CType: int More... | |
| static final int | GL_TIME_ELAPSED = 0x88bf |
GL_ARB_timer_query, GL_VERSION_3_3, GL_EXT_disjoint_timer_query, GL_EXT_timer_queryAlias for: GL_TIME_ELAPSED_EXTDefine "GL_TIME_ELAPSED" with expression ' 0x88BF', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT10 = 0x8cea |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_EXT_framebuffer_objectAlias for: GL_COLOR_ATTACHMENT10_NV, GL_COLOR_ATTACHMENT10_EXTDefine "GL_COLOR_ATTACHMENT10" with expression ' 0x8CEA', CType: int More... | |
| static final int | GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, GL_DEBUG_SOURCE_SHADER_COMPILER_KHRDefine "GL_DEBUG_SOURCE_SHADER_COMPILER" with expression ' 0x8248', CType: int More... | |
| static final int | GL_DEBUG_SEVERITY_NOTIFICATION = 0x826b |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_DEBUG_SEVERITY_NOTIFICATION_KHRDefine "GL_DEBUG_SEVERITY_NOTIFICATION" with expression ' 0x826B', CType: int More... | |
| static final int | GL_SAMPLE_MASK_VALUE = 0x8e52 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_SGIS_multisample, GL_NV_explicit_multisample, GL_EXT_multisampleAlias for: GL_SAMPLE_MASK_VALUE_SGIS, GL_SAMPLE_MASK_VALUE_NV, GL_SAMPLE_MASK_VALUE_EXTDefine "GL_SAMPLE_MASK_VALUE" with expression ' 0x8E52', CType: int More... | |
| static final int | GL_DRAW_BUFFER0 = 0x8825 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_ATI_draw_buffers, GL_NV_draw_buffersAlias for: GL_DRAW_BUFFER0_EXT, GL_DRAW_BUFFER0_ARB, GL_DRAW_BUFFER0_ATI, GL_DRAW_BUFFER0_NVDefine "GL_DRAW_BUFFER0" with expression ' 0x8825', CType: int More... | |
| static final int | GL_SHADING_LANGUAGE_VERSION = 0x8b8c |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shading_language_100Alias for: GL_SHADING_LANGUAGE_VERSION_ARBDefine "GL_SHADING_LANGUAGE_VERSION" with expression ' 0x8B8C', CType: int More... | |
| static final int | GL_CURRENT_QUERY = 0x8865 |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: GL_CURRENT_QUERY_EXT, GL_CURRENT_QUERY_ARBDefine "GL_CURRENT_QUERY" with expression ' 0x8865', CType: int More... | |
| static final int | GL_UNSIGNED_NORMALIZED = 0x8c17 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_ARB_texture_floatAlias for: GL_UNSIGNED_NORMALIZED_EXT, GL_UNSIGNED_NORMALIZED_ARBDefine "GL_UNSIGNED_NORMALIZED" with expression ' 0x8C17', CType: int More... | |
| static final int | GL_TEXTURE_SAMPLES = 0x9106 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_IMG_multisampled_render_to_textureAlias for: GL_TEXTURE_SAMPLES_IMGDefine "GL_TEXTURE_SAMPLES" with expression ' 0x9106', CType: int More... | |
| static final int | GL_DEBUG_LOGGED_MESSAGES = 0x9145 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_AMD_debug_output, GL_ARB_debug_outputAlias for: GL_DEBUG_LOGGED_MESSAGES_KHR, GL_DEBUG_LOGGED_MESSAGES_AMD, GL_DEBUG_LOGGED_MESSAGES_ARBDefine "GL_DEBUG_LOGGED_MESSAGES" with expression ' 0x9145', CType: int More... | |
| static final int | GL_SAMPLER_CUBE = 0x8b60 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_SAMPLER_CUBE_ARBDefine "GL_SAMPLER_CUBE" with expression ' 0x8B60', CType: int More... | |
| static final int | GL_LOW_FLOAT = 0x8df0 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_LOW_FLOAT" with expression ' 0x8DF0', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT1 = 0x8ce1 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT1_EXT, GL_COLOR_ATTACHMENT1_NVDefine "GL_COLOR_ATTACHMENT1" with expression ' 0x8CE1', CType: int More... | |
| static final int | GL_DELETE_STATUS = 0x8b80 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_DELETE_STATUS" with expression ' 0x8B80', CType: int More... | |
| static final int | GL_QUERY_RESULT = 0x8866 |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: GL_QUERY_RESULT_EXT, GL_QUERY_RESULT_ARBDefine "GL_QUERY_RESULT" with expression ' 0x8866', CType: int More... | |
| static final int | GL_DEBUG_TYPE_OTHER = 0x8251 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_TYPE_OTHER_ARB, GL_DEBUG_TYPE_OTHER_KHRDefine "GL_DEBUG_TYPE_OTHER" with expression ' 0x8251', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT13 = 0x8ced |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_EXT_framebuffer_objectAlias for: GL_COLOR_ATTACHMENT13_NV, GL_COLOR_ATTACHMENT13_EXTDefine "GL_COLOR_ATTACHMENT13" with expression ' 0x8CED', CType: int More... | |
| static final int | GL_BLEND_COLOR = 0x8005 |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_EXT_blend_colorAlias for: GL_BLEND_COLOR_EXTDefine "GL_BLEND_COLOR" with expression ' 0x8005', CType: int More... | |
| static final int | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8b4c |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_shaderAlias for: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARBDefine "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS" with expression ' 0x8B4C', CType: int More... | |
| static final int | GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8b87 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_ACTIVE_UNIFORM_MAX_LENGTH" with expression ' 0x8B87', CType: int More... | |
| static final int | GL_DRAW_BUFFER13 = 0x8832 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_NV_draw_buffers, GL_ATI_draw_buffersAlias for: GL_DRAW_BUFFER13_EXT, GL_DRAW_BUFFER13_ARB, GL_DRAW_BUFFER13_NV, GL_DRAW_BUFFER13_ATIDefine "GL_DRAW_BUFFER13" with expression ' 0x8832', CType: int More... | |
| static final int | GL_ANY_SAMPLES_PASSED = 0x8c2f |
GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_ARB_occlusion_query2, GL_EXT_occlusion_query_booleanAlias for: GL_ANY_SAMPLES_PASSED_EXTDefine "GL_ANY_SAMPLES_PASSED" with expression ' 0x8C2F', CType: int More... | |
| static final int | GL_DRAW_BUFFER7 = 0x882c |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_NV_draw_buffers, GL_ATI_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffersAlias for: GL_DRAW_BUFFER7_NV, GL_DRAW_BUFFER7_ATI, GL_DRAW_BUFFER7_EXT, GL_DRAW_BUFFER7_ARBDefine "GL_DRAW_BUFFER7" with expression ' 0x882C', CType: int More... | |
| static final int | GL_DRAW_BUFFER3 = 0x8828 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_ATI_draw_buffers, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffersAlias for: GL_DRAW_BUFFER3_ATI, GL_DRAW_BUFFER3_NV, GL_DRAW_BUFFER3_EXT, GL_DRAW_BUFFER3_ARBDefine "GL_DRAW_BUFFER3" with expression ' 0x8828', CType: int More... | |
| static final int | GL_DEBUG_OUTPUT = 0x92e0 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_DEBUG_OUTPUT_KHRDefine "GL_DEBUG_OUTPUT" with expression ' 0x92E0', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT8 = 0x8ce8 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT8_EXT, GL_COLOR_ATTACHMENT8_NVDefine "GL_COLOR_ATTACHMENT8" with expression ' 0x8CE8', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910d |
GL_ES_VERSION_3_2, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_OES_texture_storage_multisample_2d_arrayAlias for: GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OESDefine "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" with expression ' 0x910D', CType: int More... | |
| static final int | GL_UNPACK_SKIP_PIXELS = 0xcf4 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_unpack_subimageAlias for: GL_UNPACK_SKIP_PIXELS_EXTDefine "GL_UNPACK_SKIP_PIXELS" with expression ' 0x0CF4', CType: int More... | |
| static final int | GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_EXT_texture_type_2_10_10_10_REVAlias for: GL_UNSIGNED_INT_2_10_10_10_REV_EXTDefine "GL_UNSIGNED_INT_2_10_10_10_REV" with expression ' 0x8368', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 |
GL_ES_VERSION_3_2, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_OES_texture_storage_multisample_2d_arrayAlias for: GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OESDefine "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY" with expression ' 0x9105', CType: int More... | |
| static final int | GL_PROGRAM_BINARY_LENGTH = 0x8741 |
GL_ARB_get_program_binary, GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_OES_get_program_binaryAlias for: GL_PROGRAM_BINARY_LENGTH_OESDefine "GL_PROGRAM_BINARY_LENGTH" with expression ' 0x8741', CType: int More... | |
| static final int | GL_SHADER_COMPILER = 0x8dfa |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_SHADER_COMPILER" with expression ' 0x8DFA', CType: int More... | |
| static final int | GL_DEBUG_SEVERITY_LOW = 0x9148 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_output, GL_AMD_debug_outputAlias for: GL_DEBUG_SEVERITY_LOW_KHR, GL_DEBUG_SEVERITY_LOW_ARB, GL_DEBUG_SEVERITY_LOW_AMDDefine "GL_DEBUG_SEVERITY_LOW" with expression ' 0x9148', CType: int More... | |
| static final int | GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824e |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHRDefine "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR" with expression ' 0x824E', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 |
GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_PROXY_TEXTURE_2D_MULTISAMPLE" with expression ' 0x9101', CType: int More... | |
| static final int | GL_DEBUG_TYPE_PORTABILITY = 0x824f |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_TYPE_PORTABILITY_ARB, GL_DEBUG_TYPE_PORTABILITY_KHRDefine "GL_DEBUG_TYPE_PORTABILITY" with expression ' 0x824F', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 |
GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY" with expression ' 0x9103', CType: int More... | |
| static final int | GL_PROGRAM_SEPARABLE = 0x8258 |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: GL_PROGRAM_SEPARABLE_EXTDefine "GL_PROGRAM_SEPARABLE" with expression ' 0x8258', CType: int More... | |
| static final int | GL_BOOL = 0x8b56 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_BOOL_ARBDefine "GL_BOOL" with expression ' 0x8B56', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: GL_VERTEX_ATTRIB_ARRAY_TYPE_ARBDefine "GL_VERTEX_ATTRIB_ARRAY_TYPE" with expression ' 0x8625', CType: int More... | |
| static final int | GL_DEBUG_TYPE_ERROR = 0x824c |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_TYPE_ERROR_ARB, GL_DEBUG_TYPE_ERROR_KHRDefine "GL_DEBUG_TYPE_ERROR" with expression ' 0x824C', CType: int More... | |
| static final int | GL_UNPACK_ROW_LENGTH = 0xcf2 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_unpack_subimageAlias for: GL_UNPACK_ROW_LENGTH_EXTDefine "GL_UNPACK_ROW_LENGTH" with expression ' 0x0CF2', CType: int More... | |
| static final int | GL_HIGH_INT = 0x8df5 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_HIGH_INT" with expression ' 0x8DF5', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT3 = 0x8ce3 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT3_EXT, GL_COLOR_ATTACHMENT3_NVDefine "GL_COLOR_ATTACHMENT3" with expression ' 0x8CE3', CType: int More... | |
| static final long | GL_ALL_SHADER_BITS = 0xffffffffL |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: GL_ALL_SHADER_BITS_EXTDefine "GL_ALL_SHADER_BITS" with expression ' 0xFFFFFFFF', CType: long More... | |
| static final int | GL_MAX_VERTEX_ATTRIBS = 0x8869 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: GL_MAX_VERTEX_ATTRIBS_ARBDefine "GL_MAX_VERTEX_ATTRIBS" with expression ' 0x8869', CType: int More... | |
| static final int | GL_CONSTANT_ALPHA = 0x8003 |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_colorAlias for: GL_CONSTANT_ALPHA_EXTDefine "GL_CONSTANT_ALPHA" with expression ' 0x8003', CType: int More... | |
| static final int | GL_SAMPLE_MASK = 0x8e51 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_EXT_multisample, GL_NV_explicit_multisample, GL_SGIS_multisampleAlias for: GL_SAMPLE_MASK_EXT, GL_SAMPLE_MASK_NV, GL_SAMPLE_MASK_SGISDefine "GL_SAMPLE_MASK" with expression ' 0x8E51', CType: int More... | |
| static final int | GL_MAX_3D_TEXTURE_SIZE = 0x8073 |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_OES_texture_3D, GL_EXT_texture3DAlias for: GL_MAX_3D_TEXTURE_SIZE_OES, GL_MAX_3D_TEXTURE_SIZE_EXTDefine "GL_MAX_3D_TEXTURE_SIZE" with expression ' 0x8073', CType: int More... | |
| static final int | GL_LINK_STATUS = 0x8b82 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_LINK_STATUS" with expression ' 0x8B82', CType: int More... | |
| static final int | GL_SAMPLER = 0x82e6 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_SAMPLER_KHRDefine "GL_SAMPLER" with expression ' 0x82E6', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: GL_VERTEX_ATTRIB_ARRAY_SIZE_ARBDefine "GL_VERTEX_ATTRIB_ARRAY_SIZE" with expression ' 0x8623', CType: int More... | |
| static final int | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8b4d |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_shaderAlias for: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARBDefine "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS" with expression ' 0x8B4D', CType: int More... | |
| static final int | GL_UNPACK_SKIP_ROWS = 0xcf3 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_unpack_subimageAlias for: GL_UNPACK_SKIP_ROWS_EXTDefine "GL_UNPACK_SKIP_ROWS" with expression ' 0x0CF3', CType: int More... | |
| static final int | GL_SAMPLER_2D_SHADOW = 0x8b62 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_EXT_shadow_samplers, GL_ARB_shader_objectsAlias for: GL_SAMPLER_2D_SHADOW_EXT, GL_SAMPLER_2D_SHADOW_ARBDefine "GL_SAMPLER_2D_SHADOW" with expression ' 0x8B62', CType: int More... | |
| static final int | GL_ACTIVE_UNIFORMS = 0x8b86 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_ACTIVE_UNIFORMS" with expression ' 0x8B86', CType: int More... | |
| static final int | GL_TEXTURE_2D_MULTISAMPLE = 0x9100 |
GL_NV_internalformat_sample_query, GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_TEXTURE_2D_MULTISAMPLE" with expression ' 0x9100', CType: int More... | |
| static final int | GL_INFO_LOG_LENGTH = 0x8b84 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_INFO_LOG_LENGTH" with expression ' 0x8B84', CType: int More... | |
| static final int | GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8dfb |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_MAX_VERTEX_UNIFORM_VECTORS" with expression ' 0x8DFB', CType: int More... | |
| static final int | GL_DRAW_BUFFER6 = 0x882b |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_NV_draw_buffers, GL_ATI_draw_buffersAlias for: GL_DRAW_BUFFER6_EXT, GL_DRAW_BUFFER6_ARB, GL_DRAW_BUFFER6_NV, GL_DRAW_BUFFER6_ATIDefine "GL_DRAW_BUFFER6" with expression ' 0x882B', CType: int More... | |
| static final int | GL_DEPTH_COMPONENT = 0x1902 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0Define "GL_DEPTH_COMPONENT" with expression ' 0x1902', CType: int More... | |
| static final int | GL_CONTEXT_ROBUST_ACCESS = 0x90f3 |
GL_KHR_robustness, GL_KHR_robustness, GL_EXT_robustnessAlias for: GL_CONTEXT_ROBUST_ACCESS_KHR, GL_CONTEXT_ROBUST_ACCESS_EXTDefine "GL_CONTEXT_ROBUST_ACCESS" with expression ' 0x90F3', CType: int More... | |
| static final int | GL_TEXTURE_COMPARE_FUNC = 0x884d |
GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_shadow_samplers, GL_ARB_shadowAlias for: GL_TEXTURE_COMPARE_FUNC_EXT, GL_TEXTURE_COMPARE_FUNC_ARBDefine "GL_TEXTURE_COMPARE_FUNC" with expression ' 0x884D', CType: int More... | |
| static final int | GL_DRAW_BUFFER12 = 0x8831 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_ATI_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_NV_draw_buffersAlias for: GL_DRAW_BUFFER12_ATI, GL_DRAW_BUFFER12_EXT, GL_DRAW_BUFFER12_ARB, GL_DRAW_BUFFER12_NVDefine "GL_DRAW_BUFFER12" with expression ' 0x8831', CType: int More... | |
| static final int | GL_RG = 0x8227 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_rgAlias for: GL_RG_EXTDefine "GL_RG" with expression ' 0x8227', CType: int More... | |
| static final int | GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: GL_DEBUG_CALLBACK_USER_PARAM_KHR, GL_DEBUG_CALLBACK_USER_PARAM_ARBDefine "GL_DEBUG_CALLBACK_USER_PARAM" with expression ' 0x8245', CType: int More... | |
| static final int | GL_TEXTURE_3D = 0x806f |
GL_ES_VERSION_3_0, GL_EXT_sparse_texture, GL_VERSION_1_2, GL_OES_texture_3D, GL_EXT_texture3DAlias for: GL_TEXTURE_3D_OES, GL_TEXTURE_3D_EXTDefine "GL_TEXTURE_3D" with expression ' 0x806F', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_TEXTURE_BINDING_2D_MULTISAMPLE" with expression ' 0x9104', CType: int More... | |
| static final int | GL_QUERY_COUNTER_BITS = 0x8864 |
GL_VERSION_1_5, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: GL_QUERY_COUNTER_BITS_EXT, GL_QUERY_COUNTER_BITS_ARBDefine "GL_QUERY_COUNTER_BITS" with expression ' 0x8864', CType: int More... | |
| static final int | GL_PROGRAM = 0x82e2 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_PROGRAM_KHRDefine "GL_PROGRAM" with expression ' 0x82E2', CType: int More... | |
| static final int | GL_UNSIGNED_INT_10_10_10_2 = 0x8df6 |
GL_VERSION_1_2, GL_EXT_packed_pixels, GL_OES_vertex_type_10_10_10_2Alias for: GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_10_10_10_2_OESDefine "GL_UNSIGNED_INT_10_10_10_2" with expression ' 0x8DF6', CType: int More... | |
| static final int | GL_BOOL_VEC4 = 0x8b59 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_BOOL_VEC4_ARBDefine "GL_BOOL_VEC4" with expression ' 0x8B59', CType: int More... | |
| static final int | GL_BOOL_VEC3 = 0x8b58 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_BOOL_VEC3_ARBDefine "GL_BOOL_VEC3" with expression ' 0x8B58', CType: int More... | |
| static final int | GL_BOOL_VEC2 = 0x8b57 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_BOOL_VEC2_ARBDefine "GL_BOOL_VEC2" with expression ' 0x8B57', CType: int More... | |
| static final int | GL_BUFFER = 0x82e0 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_BUFFER_KHRDefine "GL_BUFFER" with expression ' 0x82E0', CType: int More... | |
| static final int | GL_SHADER_TYPE = 0x8b4f |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_SHADER_TYPE" with expression ' 0x8B4F', CType: int More... | |
| static final int | GL_FRAGMENT_SHADER_BIT = 0x2 |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: GL_FRAGMENT_SHADER_BIT_EXTDefine "GL_FRAGMENT_SHADER_BIT" with expression ' 0x00000002', CType: int More... | |
| static final int | GL_ACTIVE_ATTRIBUTES = 0x8b89 |
GL_ES_VERSION_2_0, GL_VERSION_2_0Define "GL_ACTIVE_ATTRIBUTES" with expression ' 0x8B89', CType: int More... | |
| static final int | GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_NV_fragment_program, GL_ARB_fragment_programAlias for: GL_MAX_TEXTURE_IMAGE_UNITS_NV, GL_MAX_TEXTURE_IMAGE_UNITS_ARBDefine "GL_MAX_TEXTURE_IMAGE_UNITS" with expression ' 0x8872', CType: int More... | |
| static final int | GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_INT_SAMPLER_2D_MULTISAMPLE" with expression ' 0x9109', CType: int More... | |
| static final int | GL_INT_VEC4 = 0x8b55 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_INT_VEC4_ARBDefine "GL_INT_VEC4" with expression ' 0x8B55', CType: int More... | |
| static final int | GL_INT_VEC2 = 0x8b53 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_INT_VEC2_ARBDefine "GL_INT_VEC2" with expression ' 0x8B53', CType: int More... | |
| static final int | GL_INT_VEC3 = 0x8b54 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_INT_VEC3_ARBDefine "GL_INT_VEC3" with expression ' 0x8B54', CType: int More... | |
| static final int | GL_DEBUG_TYPE_MARKER = 0x8268 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_DEBUG_TYPE_MARKER_KHRDefine "GL_DEBUG_TYPE_MARKER" with expression ' 0x8268', CType: int More... | |
| static final int | GL_CONSTANT_COLOR = 0x8001 |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_colorAlias for: GL_CONSTANT_COLOR_EXTDefine "GL_CONSTANT_COLOR" with expression ' 0x8001', CType: int More... | |
| static final int | GL_QUERY_RESULT_AVAILABLE = 0x8867 |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_EXT_disjoint_timer_query, GL_ARB_occlusion_queryAlias for: GL_QUERY_RESULT_AVAILABLE_EXT, GL_QUERY_RESULT_AVAILABLE_ARBDefine "GL_QUERY_RESULT_AVAILABLE" with expression ' 0x8867', CType: int More... | |
| static final int | GL_DEBUG_TYPE_POP_GROUP = 0x826a |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_DEBUG_TYPE_POP_GROUP_KHRDefine "GL_DEBUG_TYPE_POP_GROUP" with expression ' 0x826A', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT14 = 0x8cee |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_EXT_framebuffer_objectAlias for: GL_COLOR_ATTACHMENT14_NV, GL_COLOR_ATTACHMENT14_EXTDefine "GL_COLOR_ATTACHMENT14" with expression ' 0x8CEE', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT7 = 0x8ce7 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT7_EXT, GL_COLOR_ATTACHMENT7_NVDefine "GL_COLOR_ATTACHMENT7" with expression ' 0x8CE7', CType: int More... | |
| static final int | GL_NUM_SHADER_BINARY_FORMATS = 0x8df9 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_NUM_SHADER_BINARY_FORMATS" with expression ' 0x8DF9', CType: int More... | |
| static final int | GL_STACK_OVERFLOW = 0x503 |
GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_KHR_debugAlias for: GL_STACK_OVERFLOW_KHRDefine "GL_STACK_OVERFLOW" with expression ' 0x0503', CType: int More... | |
| static final int | GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_SOURCE_THIRD_PARTY_ARB, GL_DEBUG_SOURCE_THIRD_PARTY_KHRDefine "GL_DEBUG_SOURCE_THIRD_PARTY" with expression ' 0x8249', CType: int More... | |
| static final int | GL_CLAMP_TO_BORDER = 0x812d |
GL_ES_VERSION_3_2, GL_VERSION_1_3, GL_EXT_texture_border_clamp, GL_ARB_texture_border_clamp, GL_NV_texture_border_clamp, GL_OES_texture_border_clamp, GL_SGIS_texture_border_clampAlias for: GL_CLAMP_TO_BORDER_EXT, GL_CLAMP_TO_BORDER_ARB, GL_CLAMP_TO_BORDER_NV, GL_CLAMP_TO_BORDER_OES, GL_CLAMP_TO_BORDER_SGISDefine "GL_CLAMP_TO_BORDER" with expression ' 0x812D', CType: int More... | |
| static final int | GL_TEXTURE_WRAP_R = 0x8072 |
GL_ES_VERSION_3_0, GL_VERSION_1_2, GL_EXT_texture3D, GL_OES_texture_3DAlias for: GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OESDefine "GL_TEXTURE_WRAP_R" with expression ' 0x8072', CType: int More... | |
| static final int | GL_SAMPLER_2D_MULTISAMPLE = 0x9108 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_SAMPLER_2D_MULTISAMPLE" with expression ' 0x9108', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT6 = 0x8ce6 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT6_EXT, GL_COLOR_ATTACHMENT6_NVDefine "GL_COLOR_ATTACHMENT6" with expression ' 0x8CE6', CType: int More... | |
| static final int | GL_SAMPLE_POSITION = 0x8e50 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_NV_explicit_multisampleAlias for: GL_SAMPLE_POSITION_NVDefine "GL_SAMPLE_POSITION" with expression ' 0x8E50', CType: int More... | |
| static final int | GL_DRAW_BUFFER2 = 0x8827 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_NV_draw_buffers, GL_ATI_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffersAlias for: GL_DRAW_BUFFER2_NV, GL_DRAW_BUFFER2_ATI, GL_DRAW_BUFFER2_EXT, GL_DRAW_BUFFER2_ARBDefine "GL_DRAW_BUFFER2" with expression ' 0x8827', CType: int More... | |
| static final int | GL_MAX_COLOR_ATTACHMENTS = 0x8cdf |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_fbo_color_attachmentsAlias for: GL_MAX_COLOR_ATTACHMENTS_EXT, GL_MAX_COLOR_ATTACHMENTS_NVDefine "GL_MAX_COLOR_ATTACHMENTS" with expression ' 0x8CDF', CType: int More... | |
| static final int | GL_DEBUG_CALLBACK_FUNCTION = 0x8244 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_ARB_debug_output, GL_KHR_debugAlias for: GL_DEBUG_CALLBACK_FUNCTION_ARB, GL_DEBUG_CALLBACK_FUNCTION_KHRDefine "GL_DEBUG_CALLBACK_FUNCTION" with expression ' 0x8244', CType: int More... | |
| static final int | GL_DRAW_BUFFER9 = 0x882e |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_ATI_draw_buffersAlias for: GL_DRAW_BUFFER9_NV, GL_DRAW_BUFFER9_EXT, GL_DRAW_BUFFER9_ARB, GL_DRAW_BUFFER9_ATIDefine "GL_DRAW_BUFFER9" with expression ' 0x882E', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_sRGBAlias for: GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXTDefine "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING" with expression ' 0x8210', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_color_buffer_half_floatAlias for: GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXTDefine "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE" with expression ' 0x8211', CType: int More... | |
| static final int | GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a |
GL_ARB_ES3_compatibility, GL_VERSION_4_3, GL_ES_VERSION_3_0, GL_EXT_occlusion_query_booleanAlias for: GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXTDefine "GL_ANY_SAMPLES_PASSED_CONSERVATIVE" with expression ' 0x8D6A', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910a |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE" with expression ' 0x910A', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARBDefine "GL_VERTEX_ATTRIB_ARRAY_STRIDE" with expression ' 0x8624', CType: int More... | |
| static final int | GL_DRAW_BUFFER11 = 0x8830 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_ATI_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_NV_draw_buffersAlias for: GL_DRAW_BUFFER11_ATI, GL_DRAW_BUFFER11_EXT, GL_DRAW_BUFFER11_ARB, GL_DRAW_BUFFER11_NVDefine "GL_DRAW_BUFFER11" with expression ' 0x8830', CType: int More... | |
| static final int | GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_colorAlias for: GL_ONE_MINUS_CONSTANT_ALPHA_EXTDefine "GL_ONE_MINUS_CONSTANT_ALPHA" with expression ' 0x8004', CType: int More... | |
| static final int | GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ATI_separate_stencilAlias for: GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATIDefine "GL_STENCIL_BACK_PASS_DEPTH_FAIL" with expression ' 0x8802', CType: int More... | |
| static final int | GL_DEBUG_TYPE_PERFORMANCE = 0x8250 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: GL_DEBUG_TYPE_PERFORMANCE_KHR, GL_DEBUG_TYPE_PERFORMANCE_ARBDefine "GL_DEBUG_TYPE_PERFORMANCE" with expression ' 0x8250', CType: int More... | |
| static final int | GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8b8b |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_OES_standard_derivatives, GL_ARB_fragment_shaderAlias for: GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARBDefine "GL_FRAGMENT_SHADER_DERIVATIVE_HINT" with expression ' 0x8B8B', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT2 = 0x8ce2 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT2_EXT, GL_COLOR_ATTACHMENT2_NVDefine "GL_COLOR_ATTACHMENT2" with expression ' 0x8CE2', CType: int More... | |
| static final int | GL_PROGRAM_PIPELINE_BINDING = 0x825a |
GL_ARB_separate_shader_objects, GL_ES_VERSION_3_1, GL_VERSION_4_1, GL_EXT_separate_shader_objectsAlias for: GL_PROGRAM_PIPELINE_BINDING_EXTDefine "GL_PROGRAM_PIPELINE_BINDING" with expression ' 0x825A', CType: int More... | |
| static final int | GL_MAX_DRAW_BUFFERS = 0x8824 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_ATI_draw_buffersAlias for: GL_MAX_DRAW_BUFFERS_NV, GL_MAX_DRAW_BUFFERS_EXT, GL_MAX_DRAW_BUFFERS_ARB, GL_MAX_DRAW_BUFFERS_ATIDefine "GL_MAX_DRAW_BUFFERS" with expression ' 0x8824', CType: int More... | |
| static final int | GL_FRAGMENT_SHADER = 0x8b30 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ATI_fragment_shader, GL_ARB_fragment_shaderAlias for: GL_FRAGMENT_SHADER_ATI, GL_FRAGMENT_SHADER_ARBDefine "GL_FRAGMENT_SHADER" with expression ' 0x8B30', CType: int More... | |
| static final int | GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR, GL_DEBUG_OUTPUT_SYNCHRONOUS_ARBDefine "GL_DEBUG_OUTPUT_SYNCHRONOUS" with expression ' 0x8242', CType: int More... | |
| static final int | GL_PROGRAM_PIPELINE = 0x82e4 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_PROGRAM_PIPELINE_KHRDefine "GL_PROGRAM_PIPELINE" with expression ' 0x82E4', CType: int More... | |
| static final int | GL_DEBUG_SOURCE_APPLICATION = 0x824a |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: GL_DEBUG_SOURCE_APPLICATION_KHR, GL_DEBUG_SOURCE_APPLICATION_ARBDefine "GL_DEBUG_SOURCE_APPLICATION" with expression ' 0x824A', CType: int More... | |
| static final int | GL_MAX_SAMPLE_MASK_WORDS = 0x8e59 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_NV_explicit_multisampleAlias for: GL_MAX_SAMPLE_MASK_WORDS_NVDefine "GL_MAX_SAMPLE_MASK_WORDS" with expression ' 0x8E59', CType: int More... | |
| static final int | GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824d |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_outputAlias for: GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARBDefine "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR" with expression ' 0x824D', CType: int More... | |
| static final int | GL_HIGH_FLOAT = 0x8df2 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1Define "GL_HIGH_FLOAT" with expression ' 0x8DF2', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT11 = 0x8ceb |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_draw_buffers, GL_EXT_framebuffer_object, GL_NV_draw_buffersAlias for: GL_COLOR_ATTACHMENT11_EXT, GL_COLOR_ATTACHMENT11_NVDefine "GL_COLOR_ATTACHMENT11" with expression ' 0x8CEB', CType: int More... | |
| static final int | GL_SAMPLER_3D = 0x8b5f |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_OES_texture_3D, GL_ARB_shader_objectsAlias for: GL_SAMPLER_3D_OES, GL_SAMPLER_3D_ARBDefine "GL_SAMPLER_3D" with expression ' 0x8B5F', CType: int More... | |
| static final int | GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826c |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debugAlias for: GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHRDefine "GL_MAX_DEBUG_GROUP_STACK_DEPTH" with expression ' 0x826C', CType: int More... | |
| static final int | GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910b |
GL_ES_VERSION_3_2, GL_ARB_texture_multisample, GL_VERSION_3_2, GL_OES_texture_storage_multisample_2d_arrayAlias for: GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OESDefine "GL_SAMPLER_2D_MULTISAMPLE_ARRAY" with expression ' 0x910B', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT15 = 0x8cef |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_EXT_draw_buffers, GL_EXT_framebuffer_objectAlias for: GL_COLOR_ATTACHMENT15_NV, GL_COLOR_ATTACHMENT15_EXTDefine "GL_COLOR_ATTACHMENT15" with expression ' 0x8CEF', CType: int More... | |
| static final int | GL_DEBUG_SEVERITY_MEDIUM = 0x9147 |
GL_KHR_debug, GL_ES_VERSION_3_2, GL_VERSION_4_3, GL_KHR_debug, GL_ARB_debug_output, GL_AMD_debug_outputAlias for: GL_DEBUG_SEVERITY_MEDIUM_KHR, GL_DEBUG_SEVERITY_MEDIUM_ARB, GL_DEBUG_SEVERITY_MEDIUM_AMDDefine "GL_DEBUG_SEVERITY_MEDIUM" with expression ' 0x9147', CType: int More... | |
| static final int | GL_PROGRAM_BINARY_FORMATS = 0x87ff |
GL_ARB_get_program_binary, GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_OES_get_program_binaryAlias for: GL_PROGRAM_BINARY_FORMATS_OESDefine "GL_PROGRAM_BINARY_FORMATS" with expression ' 0x87FF', CType: int More... | |
| static final int | GL_FLOAT_MAT4 = 0x8b5c |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_FLOAT_MAT4_ARBDefine "GL_FLOAT_MAT4" with expression ' 0x8B5C', CType: int More... | |
| static final int | GL_FLOAT_MAT3 = 0x8b5b |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_FLOAT_MAT3_ARBDefine "GL_FLOAT_MAT3" with expression ' 0x8B5B', CType: int More... | |
| static final int | GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_colorAlias for: GL_ONE_MINUS_CONSTANT_COLOR_EXTDefine "GL_ONE_MINUS_CONSTANT_COLOR" with expression ' 0x8002', CType: int More... | |
| static final int | GL_FLOAT_MAT2 = 0x8b5a |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_FLOAT_MAT2_ARBDefine "GL_FLOAT_MAT2" with expression ' 0x8B5A', CType: int More... | |
| static final int | GL_MAX_INTEGER_SAMPLES = 0x9110 |
GL_ES_VERSION_3_1, GL_ARB_texture_multisample, GL_VERSION_3_2Define "GL_MAX_INTEGER_SAMPLES" with expression ' 0x9110', CType: int More... | |
| static final int | GL_RED = 0x1903 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_blend_equation_advanced, GL_EXT_texture_rgAlias for: GL_RED_NV, GL_RED_EXTDefine "GL_RED" with expression ' 0x1903', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889f |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_ARB_vertex_buffer_objectAlias for: GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARBDefine "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" with expression ' 0x889F', CType: int More... | |
| static final int | GL_DRAW_BUFFER5 = 0x882a |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_NV_draw_buffers, GL_ATI_draw_buffers, GL_EXT_draw_buffers, GL_ARB_draw_buffersAlias for: GL_DRAW_BUFFER5_NV, GL_DRAW_BUFFER5_ATI, GL_DRAW_BUFFER5_EXT, GL_DRAW_BUFFER5_ARBDefine "GL_DRAW_BUFFER5" with expression ' 0x882A', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_ARB_vertex_programAlias for: GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARBDefine "GL_VERTEX_ATTRIB_ARRAY_ENABLED" with expression ' 0x8622', CType: int More... | |
| static final int | GL_DRAW_BUFFER15 = 0x8834 |
GL_ES_VERSION_3_0, GL_VERSION_2_0, GL_EXT_draw_buffers, GL_ARB_draw_buffers, GL_NV_draw_buffers, GL_ATI_draw_buffersAlias for: GL_DRAW_BUFFER15_EXT, GL_DRAW_BUFFER15_ARB, GL_DRAW_BUFFER15_NV, GL_DRAW_BUFFER15_ATIDefine "GL_DRAW_BUFFER15" with expression ' 0x8834', CType: int More... | |
| static final int | GL_STENCIL_INDEX = 0x1901 |
Part of GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0 More... | |
Static Public Attributes inherited from com.jogamp.opengl.GL | |
| static final int | GL_ONE_MINUS_SRC_COLOR = 0x301 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_ONE_MINUS_SRC_COLOR" with expression ' 0x0301', CType: int More... | |
| static final int | GL_SCISSOR_TEST = 0xc11 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_SCISSOR_TEST" with expression ' 0x0C11', CType: int More... | |
| static final int | GL_ONE_MINUS_DST_COLOR = 0x307 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_ONE_MINUS_DST_COLOR" with expression ' 0x0307', CType: int More... | |
| static final int | GL_RENDERBUFFER_SAMPLES = 0x8cab |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample, GL_ANGLE_framebuffer_multisample, GL_IMG_multisampled_render_to_texture, GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample, GL_NV_framebuffer_multisampleAlias for: GL_RENDERBUFFER_SAMPLES_APPLE, GL_RENDERBUFFER_SAMPLES_ANGLE, GL_RENDERBUFFER_SAMPLES_IMG, GL_RENDERBUFFER_SAMPLES_EXT, GL_RENDERBUFFER_SAMPLES_NVDefine "GL_RENDERBUFFER_SAMPLES" with expression ' 0x8CAB', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8cd7 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OESDefine "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" with expression ' 0x8CD7', CType: int More... | |
| static final int | GL_INVALID_FRAMEBUFFER_OPERATION = 0x506 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_INVALID_FRAMEBUFFER_OPERATION_EXT, GL_INVALID_FRAMEBUFFER_OPERATION_OESDefine "GL_INVALID_FRAMEBUFFER_OPERATION" with expression ' 0x0506', CType: int More... | |
| static final int | GL_DEPTH_TEST = 0xb71 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DEPTH_TEST" with expression ' 0x0B71', CType: int More... | |
| static final int | GL_INVALID_OPERATION = 0x502 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_INVALID_OPERATION" with expression ' 0x0502', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83f2 |
GL_EXT_texture_compression_s3tcDefine "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT" with expression ' 0x83F2', CType: int More... | |
| static final int | GL_RGB32F = 0x8815 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_RGB32F_EXT, GL_RGB32F_ARBDefine "GL_RGB32F" with expression ' 0x8815', CType: int More... | |
| static final int | GL_DYNAMIC_DRAW = 0x88e8 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_objectAlias for: GL_DYNAMIC_DRAW_ARBDefine "GL_DYNAMIC_DRAW" with expression ' 0x88E8', CType: int More... | |
| static final int | GL_DEPTH_BITS = 0xd56 |
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DEPTH_BITS" with expression ' 0x0D56', CType: int More... | |
| static final int | GL_UNKNOWN_CONTEXT_RESET = 0x8255 |
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustnessAlias for: GL_UNKNOWN_CONTEXT_RESET_KHR, GL_UNKNOWN_CONTEXT_RESET_EXT, GL_UNKNOWN_CONTEXT_RESET_ARBDefine "GL_UNKNOWN_CONTEXT_RESET" with expression ' 0x8255', CType: int More... | |
| static final int | GL_STENCIL_BUFFER_BIT = 0x400 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_BUFFER_BIT" with expression ' 0x00000400', CType: int More... | |
| static final int | GL_MAX_SAMPLES = 0x8d57 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_framebuffer_multisample, GL_IMG_multisampled_render_to_texture, GL_APPLE_framebuffer_multisample, GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample, GL_ANGLE_framebuffer_multisampleAlias for: GL_MAX_SAMPLES_NV, GL_MAX_SAMPLES_IMG, GL_MAX_SAMPLES_APPLE, GL_MAX_SAMPLES_EXT, GL_MAX_SAMPLES_ANGLEDefine "GL_MAX_SAMPLES" with expression ' 0x8D57', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8cd3 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OESDefine "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" with expression ' 0x8CD3', CType: int More... | |
| static final int | GL_FRONT_FACE = 0xb46 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_FRONT_FACE" with expression ' 0x0B46', CType: int More... | |
| static final int | GL_TEXTURE0 = 0x84c0 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE0_ARBDefine "GL_TEXTURE0" with expression ' 0x84C0', CType: int More... | |
| static final int | GL_TEXTURE4 = 0x84c4 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE4_ARBDefine "GL_TEXTURE4" with expression ' 0x84C4', CType: int More... | |
| static final int | GL_TEXTURE3 = 0x84c3 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE3_ARBDefine "GL_TEXTURE3" with expression ' 0x84C3', CType: int More... | |
| static final int | GL_TEXTURE2 = 0x84c2 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE2_ARBDefine "GL_TEXTURE2" with expression ' 0x84C2', CType: int More... | |
| static final int | GL_TEXTURE1 = 0x84c1 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE1_ARBDefine "GL_TEXTURE1" with expression ' 0x84C1', CType: int More... | |
| static final int | GL_TEXTURE8 = 0x84c8 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE8_ARBDefine "GL_TEXTURE8" with expression ' 0x84C8', CType: int More... | |
| static final int | GL_TEXTURE7 = 0x84c7 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE7_ARBDefine "GL_TEXTURE7" with expression ' 0x84C7', CType: int More... | |
| static final int | GL_TEXTURE6 = 0x84c6 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE6_ARBDefine "GL_TEXTURE6" with expression ' 0x84C6', CType: int More... | |
| static final int | GL_TEXTURE5 = 0x84c5 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE5_ARBDefine "GL_TEXTURE5" with expression ' 0x84C5', CType: int More... | |
| static final int | GL_TEXTURE9 = 0x84c9 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE9_ARBDefine "GL_TEXTURE9" with expression ' 0x84C9', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83f3 |
GL_EXT_texture_compression_s3tcDefine "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT" with expression ' 0x83F3', CType: int More... | |
| static final int | GL_RGB5_A1 = 0x8057 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_OES_framebuffer_object, GL_OES_required_internalformat, GL_EXT_textureAlias for: GL_RGB5_A1_OES, GL_RGB5_A1_EXTDefine "GL_RGB5_A1" with expression ' 0x8057', CType: int More... | |
| static final int | GL_INCR = 0x1e02 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_INCR" with expression ' 0x1E02', CType: int More... | |
| static final int | GL_DST_ALPHA = 0x304 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DST_ALPHA" with expression ' 0x0304', CType: int More... | |
| static final int | GL_MAP_INVALIDATE_BUFFER_BIT = 0x8 |
GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_rangeAlias for: GL_MAP_INVALIDATE_BUFFER_BIT_EXTDefine "GL_MAP_INVALIDATE_BUFFER_BIT" with expression ' 0x0008', CType: int More... | |
| static final int | GL_SRC_COLOR = 0x300 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_SRC_COLOR" with expression ' 0x0300', CType: int More... | |
| static final int | GL_NOTEQUAL = 0x205 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_NOTEQUAL" with expression ' 0x0205', CType: int More... | |
| static final int | GL_CULL_FACE_MODE = 0xb45 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_CULL_FACE_MODE" with expression ' 0x0B45', CType: int More... | |
| static final int | GL_FASTEST = 0x1101 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_FASTEST" with expression ' 0x1101', CType: int More... | |
| static final int | GL_R16F = 0x822d |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storageAlias for: GL_R16F_EXTDefine "GL_R16F" with expression ' 0x822D', CType: int More... | |
| static final int | GL_ALIASED_POINT_SIZE_RANGE = 0x846d |
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0Define "GL_ALIASED_POINT_SIZE_RANGE" with expression ' 0x846D', CType: int More... | |
| static final int | GL_SHORT = 0x1402 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_SHORT" with expression ' 0x1402', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8cd2 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OESDefine "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" with expression ' 0x8CD2', CType: int More... | |
| static final int | GL_ONE_MINUS_DST_ALPHA = 0x305 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_ONE_MINUS_DST_ALPHA" with expression ' 0x0305', CType: int More... | |
| static final int | GL_DST_COLOR = 0x306 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DST_COLOR" with expression ' 0x0306', CType: int More... | |
| static final int | GL_LESS = 0x201 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LESS" with expression ' 0x0201', CType: int More... | |
| static final int | GL_ONE = 0x1 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_vertex_shaderAlias for: GL_ONE_EXTDefine "GL_ONE" with expression ' 1', CType: int More... | |
| static final int | GL_SRGB = 0x8c40 |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGBAlias for: GL_SRGB_EXTDefine "GL_SRGB" with expression ' 0x8C40', CType: int More... | |
| static final int | GL_RENDERBUFFER_STENCIL_SIZE = 0x8d55 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_RENDERBUFFER_STENCIL_SIZE_EXT, GL_RENDERBUFFER_STENCIL_SIZE_OESDefine "GL_RENDERBUFFER_STENCIL_SIZE" with expression ' 0x8D55', CType: int More... | |
| static final int | GL_TRIANGLES = 0x4 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TRIANGLES" with expression ' 0x0004', CType: int More... | |
| static final int | GL_FIXED = 0x140c |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_VERSION_ES_1_0, GL_OES_fixed_pointAlias for: GL_FIXED_OESDefine "GL_FIXED" with expression ' 0x140C', CType: int More... | |
| static final int | GL_RGBA = 0x1908 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_RGBA" with expression ' 0x1908', CType: int More... | |
| static final int | GL_NEAREST_MIPMAP_LINEAR = 0x2702 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_NEAREST_MIPMAP_LINEAR" with expression ' 0x2702', CType: int More... | |
| static final int | GL_EXTENSIONS = 0x1f03 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_EXTENSIONS" with expression ' 0x1F03', CType: int More... | |
| static final int | GL_DRAW_FRAMEBUFFER_BINDING = 0x8ca6 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample, GL_NV_framebuffer_blit, GL_ANGLE_framebuffer_blit, GL_EXT_framebuffer_blitAlias for: GL_DRAW_FRAMEBUFFER_BINDING_APPLE, GL_DRAW_FRAMEBUFFER_BINDING_NV, GL_DRAW_FRAMEBUFFER_BINDING_ANGLE, GL_DRAW_FRAMEBUFFER_BINDING_EXTDefine "GL_DRAW_FRAMEBUFFER_BINDING" with expression ' 0x8CA6', CType: int More... | |
| static final int | GL_BYTE = 0x1400 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_BYTE" with expression ' 0x1400', CType: int More... | |
| static final int | GL_GENERATE_MIPMAP_HINT = 0x8192 |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_VERSION_ES_1_0, GL_SGIS_generate_mipmapAlias for: GL_GENERATE_MIPMAP_HINT_SGISDefine "GL_GENERATE_MIPMAP_HINT" with expression ' 0x8192', CType: int More... | |
| static final int | GL_EQUAL = 0x202 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_EQUAL" with expression ' 0x0202', CType: int More... | |
| static final int | GL_ONE_MINUS_SRC_ALPHA = 0x303 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_ONE_MINUS_SRC_ALPHA" with expression ' 0x0303', CType: int More... | |
| static final int | GL_POLYGON_OFFSET_UNITS = 0x2a00 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_POLYGON_OFFSET_UNITS" with expression ' 0x2A00', CType: int More... | |
| static final int | GL_RGBA4 = 0x8056 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_EXT_texture, GL_OES_framebuffer_object, GL_OES_required_internalformatAlias for: GL_RGBA4_EXT, GL_RGBA4_OESDefine "GL_RGBA4" with expression ' 0x8056', CType: int More... | |
| static final int | GL_BLEND_EQUATION_RGB = 0x8009 |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_OES_blend_equation_separate, GL_EXT_blend_equation_separateAlias for: GL_BLEND_EQUATION_RGB_OES, GL_BLEND_EQUATION_RGB_EXTDefine "GL_BLEND_EQUATION_RGB" with expression ' 0x8009', CType: int More... | |
| static final int | GL_RGB16F = 0x881b |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_RGB16F_EXT, GL_RGB16F_ARBDefine "GL_RGB16F" with expression ' 0x881B', CType: int More... | |
| static final int | GL_SAMPLE_COVERAGE_INVERT = 0x80ab |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisampleAlias for: GL_SAMPLE_COVERAGE_INVERT_ARBDefine "GL_SAMPLE_COVERAGE_INVERT" with expression ' 0x80AB', CType: int More... | |
| static final int | GL_MAP_INVALIDATE_RANGE_BIT = 0x4 |
GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_rangeAlias for: GL_MAP_INVALIDATE_RANGE_BIT_EXTDefine "GL_MAP_INVALIDATE_RANGE_BIT" with expression ' 0x0004', CType: int More... | |
| static final int | GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84ff |
GL_EXT_texture_filter_anisotropicDefine "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" with expression ' 0x84FF', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8cd0 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXTDefine "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" with expression ' 0x8CD0', CType: int More... | |
| static final int | GL_VERSION = 0x1f02 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_VERSION" with expression ' 0x1F02', CType: int More... | |
| static final int | GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8b9b |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_read_formatAlias for: GL_IMPLEMENTATION_COLOR_READ_FORMAT_OESDefine "GL_IMPLEMENTATION_COLOR_READ_FORMAT" with expression ' 0x8B9B', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 |
GL_EXT_read_format_bgraDefine "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT" with expression ' 0x8366', CType: int More... | |
| static final int | GL_TEXTURE_MAG_FILTER = 0x2800 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TEXTURE_MAG_FILTER" with expression ' 0x2800', CType: int More... | |
| static final int | GL_DITHER = 0xbd0 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DITHER" with expression ' 0x0BD0', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8cd9 |
GL_ES_VERSION_2_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OESDefine "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS" with expression ' 0x8CD9', CType: int More... | |
| static final int | GL_INVALID_ENUM = 0x500 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_INVALID_ENUM" with expression ' 0x0500', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP = 0x8513 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_OES_texture_cube_map, GL_ARB_texture_cube_map, GL_EXT_texture_cube_mapAlias for: GL_TEXTURE_CUBE_MAP_OES, GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_CUBE_MAP_EXTDefine "GL_TEXTURE_CUBE_MAP" with expression ' 0x8513', CType: int More... | |
| static final int | GL_ALWAYS = 0x207 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_ALWAYS" with expression ' 0x0207', CType: int More... | |
| static final int | GL_INVERT = 0x150a |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_INVERT" with expression ' 0x150A', CType: int More... | |
| static final int | GL_READ_FRAMEBUFFER_BINDING = 0x8caa |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample, GL_ANGLE_framebuffer_blit, GL_NV_framebuffer_blit, GL_EXT_framebuffer_blitAlias for: GL_READ_FRAMEBUFFER_BINDING_APPLE, GL_READ_FRAMEBUFFER_BINDING_ANGLE, GL_READ_FRAMEBUFFER_BINDING_NV, GL_READ_FRAMEBUFFER_BINDING_EXTDefine "GL_READ_FRAMEBUFFER_BINDING" with expression ' 0x8CAA', CType: int More... | |
| static final int | GL_LUMINANCE = 0x1909 |
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LUMINANCE" with expression ' 0x1909', CType: int More... | |
| static final int | GL_BLEND_EQUATION_ALPHA = 0x883d |
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_EXT_blend_equation_separate, GL_OES_blend_equation_separateAlias for: GL_BLEND_EQUATION_ALPHA_EXT, GL_BLEND_EQUATION_ALPHA_OESDefine "GL_BLEND_EQUATION_ALPHA" with expression ' 0x883D', CType: int More... | |
| static final int | GL_DEPTH24_STENCIL8 = 0x88f0 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_packed_depth_stencil, GL_OES_packed_depth_stencilAlias for: GL_DEPTH24_STENCIL8_EXT, GL_DEPTH24_STENCIL8_OESDefine "GL_DEPTH24_STENCIL8" with expression ' 0x88F0', CType: int More... | |
| static final int | GL_MAP_FLUSH_EXPLICIT_BIT = 0x10 |
GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_rangeAlias for: GL_MAP_FLUSH_EXPLICIT_BIT_EXTDefine "GL_MAP_FLUSH_EXPLICIT_BIT" with expression ' 0x0010', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8d56 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_IMG_multisampled_render_to_texture, GL_ANGLE_framebuffer_multisample, GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample, GL_APPLE_framebuffer_multisample, GL_NV_framebuffer_multisampleAlias for: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NVDefine "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" with expression ' 0x8D56', CType: int More... | |
| static final int | GL_RG8 = 0x822b |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage, GL_EXT_texture_rgAlias for: GL_RG8_EXTDefine "GL_RG8" with expression ' 0x822B', CType: int More... | |
| static final int | GL_LINEAR_MIPMAP_NEAREST = 0x2701 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LINEAR_MIPMAP_NEAREST" with expression ' 0x2701', CType: int More... | |
| static final int | GL_REPLACE = 0x1e01 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_textureAlias for: GL_REPLACE_EXTDefine "GL_REPLACE" with expression ' 0x1E01', CType: int More... | |
| static final int | GL_MAP_WRITE_BIT = 0x2 |
GL_EXT_buffer_storage, GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_rangeAlias for: GL_MAP_WRITE_BIT_EXTDefine "GL_MAP_WRITE_BIT" with expression ' 0x0002', CType: int More... | |
| static final int | GL_SRGB8_ALPHA8 = 0x8c43 |
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGBAlias for: GL_SRGB8_ALPHA8_EXTDefine "GL_SRGB8_ALPHA8" with expression ' 0x8C43', CType: int More... | |
| static final int | GL_MAX_TEXTURE_SIZE = 0xd33 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_MAX_TEXTURE_SIZE" with expression ' 0x0D33', CType: int More... | |
| static final int | GL_RENDERBUFFER_WIDTH = 0x8d42 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_RENDERBUFFER_WIDTH_EXT, GL_RENDERBUFFER_WIDTH_OESDefine "GL_RENDERBUFFER_WIDTH" with expression ' 0x8D42', CType: int More... | |
| static final int | GL_NEVER = 0x200 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_NEVER" with expression ' 0x0200', CType: int More... | |
| static final int | GL_FALSE = 0x0 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_FALSE" with expression ' 0', CType: int More... | |
| static final int | GL_DEPTH_COMPONENT16 = 0x81a5 |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_ARB_depth_texture, GL_OES_framebuffer_object, GL_OES_required_internalformat, GL_SGIX_depth_textureAlias for: GL_DEPTH_COMPONENT16_ARB, GL_DEPTH_COMPONENT16_OES, GL_DEPTH_COMPONENT16_SGIXDefine "GL_DEPTH_COMPONENT16" with expression ' 0x81A5', CType: int More... | |
| static final int | GL_MAP_UNSYNCHRONIZED_BIT = 0x20 |
GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_rangeAlias for: GL_MAP_UNSYNCHRONIZED_BIT_EXTDefine "GL_MAP_UNSYNCHRONIZED_BIT" with expression ' 0x0020', CType: int More... | |
| static final int | GL_FRAMEBUFFER_BINDING = 0x8ca6 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_FRAMEBUFFER_BINDING_EXT, GL_FRAMEBUFFER_BINDING_OESDefine "GL_FRAMEBUFFER_BINDING" with expression ' 0x8CA6', CType: int More... | |
| static final int | GL_PACK_ALIGNMENT = 0xd05 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_PACK_ALIGNMENT" with expression ' 0x0D05', CType: int More... | |
| static final int | GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8d44 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_RENDERBUFFER_INTERNAL_FORMAT_OES, GL_RENDERBUFFER_INTERNAL_FORMAT_EXTDefine "GL_RENDERBUFFER_INTERNAL_FORMAT" with expression ' 0x8D44', CType: int More... | |
| static final int | GL_STENCIL_INDEX1 = 0x8d46 |
GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_stencil1Alias for: GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX1_OESDefine "GL_STENCIL_INDEX1" with expression ' 0x8D46', CType: int More... | |
| static final int | GL_BUFFER_MAPPED = 0x88bc |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_object, GL_OES_mapbufferAlias for: GL_BUFFER_MAPPED_ARB, GL_BUFFER_MAPPED_OESDefine "GL_BUFFER_MAPPED" with expression ' 0x88BC', CType: int More... | |
| static final int | GL_COLOR_CLEAR_VALUE = 0xc22 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_COLOR_CLEAR_VALUE" with expression ' 0x0C22', CType: int More... | |
| static final int | GL_RGBA16F = 0x881a |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_RGBA16F_EXT, GL_RGBA16F_ARBDefine "GL_RGBA16F" with expression ' 0x881A', CType: int More... | |
| static final int | GL_RGBA8 = 0x8058 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_OES_rgb8_rgba8, GL_OES_required_internalformat, GL_EXT_textureAlias for: GL_RGBA8_OES, GL_RGBA8_EXTDefine "GL_RGBA8" with expression ' 0x8058', CType: int More... | |
| static final int | GL_BLEND_EQUATION = 0x8009 |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_OES_blend_subtract, GL_EXT_blend_minmaxAlias for: GL_BLEND_EQUATION_OES, GL_BLEND_EQUATION_EXTDefine "GL_BLEND_EQUATION" with expression ' 0x8009', CType: int More... | |
| static final int | GL_UNSIGNED_BYTE = 0x1401 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_UNSIGNED_BYTE" with expression ' 0x1401', CType: int More... | |
| static final int | GL_RENDERBUFFER_BLUE_SIZE = 0x8d52 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_RENDERBUFFER_BLUE_SIZE_OES, GL_RENDERBUFFER_BLUE_SIZE_EXTDefine "GL_RENDERBUFFER_BLUE_SIZE" with expression ' 0x8D52', CType: int More... | |
| static final int | GL_STENCIL_WRITEMASK = 0xb98 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_WRITEMASK" with expression ' 0x0B98', CType: int More... | |
| static final int | GL_LUMINANCE32F = 0x8818 |
GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_LUMINANCE32F_EXT, GL_LUMINANCE32F_ARBDefine "GL_LUMINANCE32F" with expression ' 0x8818', CType: int More... | |
| static final int | GL_UNSIGNED_INT = 0x1405 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_OES_element_index_uintDefine "GL_UNSIGNED_INT" with expression ' 0x1405', CType: int More... | |
| static final int | GL_DEPTH_ATTACHMENT = 0x8d00 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_DEPTH_ATTACHMENT_EXT, GL_DEPTH_ATTACHMENT_OESDefine "GL_DEPTH_ATTACHMENT" with expression ' 0x8D00', CType: int More... | |
| static final int | GL_RGB10_A2 = 0x8059 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformatAlias for: GL_RGB10_A2_EXTDefine "GL_RGB10_A2" with expression ' 0x8059', CType: int More... | |
| static final int | GL_SAMPLE_COVERAGE_VALUE = 0x80aa |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisampleAlias for: GL_SAMPLE_COVERAGE_VALUE_ARBDefine "GL_SAMPLE_COVERAGE_VALUE" with expression ' 0x80AA', CType: int More... | |
| static final int | GL_DRAW_FRAMEBUFFER = 0x8ca9 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_framebuffer_blit, GL_EXT_framebuffer_blit, GL_APPLE_framebuffer_multisample, GL_ANGLE_framebuffer_blitAlias for: GL_DRAW_FRAMEBUFFER_NV, GL_DRAW_FRAMEBUFFER_EXT, GL_DRAW_FRAMEBUFFER_APPLE, GL_DRAW_FRAMEBUFFER_ANGLEDefine "GL_DRAW_FRAMEBUFFER" with expression ' 0x8CA9', CType: int More... | |
| static final int | GL_TRUE = 0x1 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TRUE" with expression ' 1', CType: int More... | |
| static final int | GL_LINE_STRIP = 0x3 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LINE_STRIP" with expression ' 0x0003', CType: int More... | |
| static final int | GL_BLEND_SRC_RGB = 0x80c9 |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separateAlias for: GL_BLEND_SRC_RGB_EXT, GL_BLEND_SRC_RGB_OESDefine "GL_BLEND_SRC_RGB" with expression ' 0x80C9', CType: int More... | |
| static final int | GL_DEPTH_FUNC = 0xb74 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DEPTH_FUNC" with expression ' 0x0B74', CType: int More... | |
| static final int | GL_ELEMENT_ARRAY_BUFFER = 0x8893 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_objectAlias for: GL_ELEMENT_ARRAY_BUFFER_ARBDefine "GL_ELEMENT_ARRAY_BUFFER" with expression ' 0x8893', CType: int More... | |
| static final int | GL_MAX_RENDERBUFFER_SIZE = 0x84e8 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_MAX_RENDERBUFFER_SIZE_OES, GL_MAX_RENDERBUFFER_SIZE_EXTDefine "GL_MAX_RENDERBUFFER_SIZE" with expression ' 0x84E8', CType: int More... | |
| static final int | GL_LINEAR = 0x2601 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LINEAR" with expression ' 0x2601', CType: int More... | |
| static final int | GL_SAMPLE_COVERAGE = 0x80a0 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisampleAlias for: GL_SAMPLE_COVERAGE_ARBDefine "GL_SAMPLE_COVERAGE" with expression ' 0x80A0', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT_5_6_5 = 0x8363 |
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0Define "GL_UNSIGNED_SHORT_5_6_5" with expression ' 0x8363', CType: int More... | |
| static final int | GL_BACK = 0x405 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_BACK" with expression ' 0x0405', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_mapAlias for: GL_TEXTURE_BINDING_CUBE_MAP_ARB, GL_TEXTURE_BINDING_CUBE_MAP_EXT, GL_TEXTURE_BINDING_CUBE_MAP_OESDefine "GL_TEXTURE_BINDING_CUBE_MAP" with expression ' 0x8514', CType: int More... | |
| static final int | GL_READ_FRAMEBUFFER = 0x8ca8 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_blit, GL_ANGLE_framebuffer_blit, GL_NV_framebuffer_blit, GL_APPLE_framebuffer_multisampleAlias for: GL_READ_FRAMEBUFFER_EXT, GL_READ_FRAMEBUFFER_ANGLE, GL_READ_FRAMEBUFFER_NV, GL_READ_FRAMEBUFFER_APPLEDefine "GL_READ_FRAMEBUFFER" with expression ' 0x8CA8', CType: int More... | |
| static final int | GL_SAMPLE_BUFFERS = 0x80a8 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_3DFX_multisample, GL_ARB_multisample, GL_EXT_multisample, GL_SGIS_multisampleAlias for: GL_SAMPLE_BUFFERS_3DFX, GL_SAMPLE_BUFFERS_ARB, GL_SAMPLE_BUFFERS_EXT, GL_SAMPLE_BUFFERS_SGISDefine "GL_SAMPLE_BUFFERS" with expression ' 0x80A8', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 |
GL_EXT_read_format_bgraDefine "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT" with expression ' 0x8365', CType: int More... | |
| static final int | GL_RENDERBUFFER_ALPHA_SIZE = 0x8d53 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_RENDERBUFFER_ALPHA_SIZE_OES, GL_RENDERBUFFER_ALPHA_SIZE_EXTDefine "GL_RENDERBUFFER_ALPHA_SIZE" with expression ' 0x8D53', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT = 0x1403 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_UNSIGNED_SHORT" with expression ' 0x1403', CType: int More... | |
| static final int | GL_COLOR_ATTACHMENT0 = 0x8ce0 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_OES_framebuffer_object, GL_EXT_draw_buffers, GL_EXT_framebuffer_objectAlias for: GL_COLOR_ATTACHMENT0_NV, GL_COLOR_ATTACHMENT0_OES, GL_COLOR_ATTACHMENT0_EXTDefine "GL_COLOR_ATTACHMENT0" with expression ' 0x8CE0', CType: int More... | |
| static final int | GL_LUMINANCE_ALPHA16F = 0x881f |
GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_LUMINANCE_ALPHA16F_EXT, GL_LUMINANCE_ALPHA16F_ARBDefine "GL_LUMINANCE_ALPHA16F" with expression ' 0x881F', CType: int More... | |
| static final int | GL_LINEAR_MIPMAP_LINEAR = 0x2703 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LINEAR_MIPMAP_LINEAR" with expression ' 0x2703', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_mapAlias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OESDefine "GL_TEXTURE_CUBE_MAP_NEGATIVE_X" with expression ' 0x8516', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_mapAlias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OESDefine "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" with expression ' 0x851A', CType: int More... | |
| static final int | GL_INCR_WRAP = 0x8507 |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_stencil_wrap, GL_OES_stencil_wrapAlias for: GL_INCR_WRAP_EXT, GL_INCR_WRAP_OESDefine "GL_INCR_WRAP" with expression ' 0x8507', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_mapAlias for: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OESDefine "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" with expression ' 0x8518', CType: int More... | |
| static final int | GL_NEAREST_MIPMAP_NEAREST = 0x2700 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_NEAREST_MIPMAP_NEAREST" with expression ' 0x2700', CType: int More... | |
| static final int | GL_BLUE_BITS = 0xd54 |
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_BLUE_BITS" with expression ' 0x0D54', CType: int More... | |
| static final int | GL_TEXTURE_MIN_FILTER = 0x2801 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TEXTURE_MIN_FILTER" with expression ' 0x2801', CType: int More... | |
| static final int | GL_RGB = 0x1907 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_RGB" with expression ' 0x1907', CType: int More... | |
| static final int | GL_RG16F = 0x822f |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storageAlias for: GL_RG16F_EXTDefine "GL_RG16F" with expression ' 0x822F', CType: int More... | |
| static final int | GL_SRC_ALPHA = 0x302 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_SRC_ALPHA" with expression ' 0x0302', CType: int More... | |
| static final int | GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_mapAlias for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT, GL_MAX_CUBE_MAP_TEXTURE_SIZE_OESDefine "GL_MAX_CUBE_MAP_TEXTURE_SIZE" with expression ' 0x851C', CType: int More... | |
| static final int | GL_RENDERBUFFER_BINDING = 0x8ca7 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_RENDERBUFFER_BINDING_OES, GL_RENDERBUFFER_BINDING_EXTDefine "GL_RENDERBUFFER_BINDING" with expression ' 0x8CA7', CType: int More... | |
| static final int | GL_RESET_NOTIFICATION_STRATEGY = 0x8256 |
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustnessAlias for: GL_RESET_NOTIFICATION_STRATEGY_KHR, GL_RESET_NOTIFICATION_STRATEGY_EXT, GL_RESET_NOTIFICATION_STRATEGY_ARBDefine "GL_RESET_NOTIFICATION_STRATEGY" with expression ' 0x8256', CType: int More... | |
| static final int | GL_COLOR_BUFFER_BIT = 0x4000 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_COLOR_BUFFER_BIT" with expression ' 0x00004000', CType: int More... | |
| static final int | GL_ALPHA32F = 0x8816 |
GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_ALPHA32F_EXT, GL_ALPHA32F_ARBDefine "GL_ALPHA32F" with expression ' 0x8816', CType: int More... | |
| static final int | GL_POLYGON_OFFSET_FACTOR = 0x8038 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_polygon_offsetAlias for: GL_POLYGON_OFFSET_FACTOR_EXTDefine "GL_POLYGON_OFFSET_FACTOR" with expression ' 0x8038', CType: int More... | |
| static final int | GL_BGR = 0x80e0 |
GL_VERSION_1_2, GL_EXT_bgraAlias for: GL_BGR_EXTDefine "GL_BGR" with expression ' 0x80E0', CType: int More... | |
| static final int | GL_KEEP = 0x1e00 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_KEEP" with expression ' 0x1E00', CType: int More... | |
| static final int | GL_BGRA = 0x80e1 |
GL_VERSION_1_2, GL_IMG_read_format, GL_APPLE_texture_format_BGRA8888, GL_EXT_texture_format_BGRA8888, GL_EXT_bgra, GL_EXT_read_format_bgraAlias for: GL_BGRA_IMG, GL_BGRA_EXTDefine "GL_BGRA" with expression ' 0x80E1', CType: int More... | |
| static final int | GL_COLOR_WRITEMASK = 0xc23 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_COLOR_WRITEMASK" with expression ' 0x0C23', CType: int More... | |
| static final int | GL_MIRRORED_REPEAT = 0x8370 |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_texture_mirrored_repeat, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_mirrored_repeatAlias for: GL_MIRRORED_REPEAT_OES, GL_MIRRORED_REPEAT_IBM, GL_MIRRORED_REPEAT_ARBDefine "GL_MIRRORED_REPEAT" with expression ' 0x8370', CType: int More... | |
| static final int | GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_objectAlias for: GL_ELEMENT_ARRAY_BUFFER_BINDING_ARBDefine "GL_ELEMENT_ARRAY_BUFFER_BINDING" with expression ' 0x8895', CType: int More... | |
| static final int | GL_SCISSOR_BOX = 0xc10 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_SCISSOR_BOX" with expression ' 0x0C10', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_OES_texture_cube_map, GL_ARB_texture_cube_map, GL_EXT_texture_cube_mapAlias for: GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXTDefine "GL_TEXTURE_CUBE_MAP_POSITIVE_X" with expression ' 0x8515', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_mapAlias for: GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OESDefine "GL_TEXTURE_CUBE_MAP_POSITIVE_Y" with expression ' 0x8517', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map, GL_OES_texture_cube_mapAlias for: GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OESDefine "GL_TEXTURE_CUBE_MAP_POSITIVE_Z" with expression ' 0x8519', CType: int More... | |
| static final int | GL_DECR = 0x1e03 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DECR" with expression ' 0x1E03', CType: int More... | |
| static final int | GL_FUNC_ADD = 0x8006 |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_minmax, GL_OES_blend_subtractAlias for: GL_FUNC_ADD_EXT, GL_FUNC_ADD_OESDefine "GL_FUNC_ADD" with expression ' 0x8006', CType: int More... | |
| static final int | GL_LINES = 0x1 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LINES" with expression ' 0x0001', CType: int More... | |
| static final int | GL_ALPHA_BITS = 0xd55 |
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_ALPHA_BITS" with expression ' 0x0D55', CType: int More... | |
| static final int | GL_BLEND_SRC_ALPHA = 0x80cb |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_func_separate, GL_EXT_blend_func_separateAlias for: GL_BLEND_SRC_ALPHA_OES, GL_BLEND_SRC_ALPHA_EXTDefine "GL_BLEND_SRC_ALPHA" with expression ' 0x80CB', CType: int More... | |
| static final int | GL_SRGB_ALPHA = 0x8c42 |
GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGBAlias for: GL_SRGB_ALPHA_EXTDefine "GL_SRGB_ALPHA" with expression ' 0x8C42', CType: int More... | |
| static final int | GL_FRAMEBUFFER_SRGB = 0x8db9 |
GL_ARB_framebuffer_sRGB, GL_VERSION_3_0, GL_EXT_framebuffer_sRGB, GL_EXT_sRGB_write_controlAlias for: GL_FRAMEBUFFER_SRGB_EXTDefine "GL_FRAMEBUFFER_SRGB" with expression ' 0x8DB9', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 |
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_EXT_packed_pixelsAlias for: GL_UNSIGNED_SHORT_4_4_4_4_EXTDefine "GL_UNSIGNED_SHORT_4_4_4_4" with expression ' 0x8033', CType: int More... | |
| static final int | GL_STENCIL_PASS_DEPTH_FAIL = 0xb95 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_PASS_DEPTH_FAIL" with expression ' 0x0B95', CType: int More... | |
| static final int | GL_RENDERBUFFER_HEIGHT = 0x8d43 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_RENDERBUFFER_HEIGHT_OES, GL_RENDERBUFFER_HEIGHT_EXTDefine "GL_RENDERBUFFER_HEIGHT" with expression ' 0x8D43', CType: int More... | |
| static final int | GL_POLYGON_OFFSET_FILL = 0x8037 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_POLYGON_OFFSET_FILL" with expression ' 0x8037', CType: int More... | |
| static final int | GL_LUMINANCE8_ALPHA8 = 0x8045 |
GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformatAlias for: GL_LUMINANCE8_ALPHA8_EXT, GL_LUMINANCE8_ALPHA8_OESDefine "GL_LUMINANCE8_ALPHA8" with expression ' 0x8045', CType: int More... | |
| static final int | GL_RGB565 = 0x8d62 |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_framebuffer_object, GL_OES_required_internalformatAlias for: GL_RGB565_OESDefine "GL_RGB565" with expression ' 0x8D62', CType: int More... | |
| static final int | GL_LINE_WIDTH = 0xb21 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LINE_WIDTH" with expression ' 0x0B21', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 |
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_EXT_packed_pixelsAlias for: GL_UNSIGNED_SHORT_5_5_5_1_EXTDefine "GL_UNSIGNED_SHORT_5_5_5_1" with expression ' 0x8034', CType: int More... | |
| static final int | GL_ALPHA8 = 0x803c |
GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformatAlias for: GL_ALPHA8_EXT, GL_ALPHA8_OESDefine "GL_ALPHA8" with expression ' 0x803C', CType: int More... | |
| static final int | GL_CW = 0x900 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_CW" with expression ' 0x0900', CType: int More... | |
| static final int | GL_LEQUAL = 0x203 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LEQUAL" with expression ' 0x0203', CType: int More... | |
| static final int | GL_LUMINANCE8 = 0x8040 |
GL_VERSION_1_1, GL_OES_required_internalformat, GL_EXT_texture_storage, GL_EXT_textureAlias for: GL_LUMINANCE8_OES, GL_LUMINANCE8_EXTDefine "GL_LUMINANCE8" with expression ' 0x8040', CType: int More... | |
| static final int | GL_GREEN_BITS = 0xd53 |
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_GREEN_BITS" with expression ' 0x0D53', CType: int More... | |
| static final int | GL_RED_BITS = 0xd52 |
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_RED_BITS" with expression ' 0x0D52', CType: int More... | |
| static final int | GL_RGB8 = 0x8051 |
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_EXT_texture, GL_OES_rgb8_rgba8, GL_OES_required_internalformatAlias for: GL_RGB8_EXT, GL_RGB8_OESDefine "GL_RGB8" with expression ' 0x8051', CType: int More... | |
| static final int | GL_NO_ERROR = 0x0 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_NO_ERROR" with expression ' 0', CType: int More... | |
| static final int | GL_STENCIL_VALUE_MASK = 0xb93 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_VALUE_MASK" with expression ' 0x0B93', CType: int More... | |
| static final int | GL_TEXTURE_WRAP_S = 0x2802 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TEXTURE_WRAP_S" with expression ' 0x2802', CType: int More... | |
| static final int | GL_DEPTH_CLEAR_VALUE = 0xb73 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DEPTH_CLEAR_VALUE" with expression ' 0x0B73', CType: int More... | |
| static final int | GL_TEXTURE_WRAP_T = 0x2803 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TEXTURE_WRAP_T" with expression ' 0x2803', CType: int More... | |
| static final int | GL_TEXTURE_2D = 0xde1 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TEXTURE_2D" with expression ' 0x0DE1', CType: int More... | |
| static final int | GL_ACTIVE_TEXTURE = 0x84e0 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_ACTIVE_TEXTURE_ARBDefine "GL_ACTIVE_TEXTURE" with expression ' 0x84E0', CType: int More... | |
| static final int | GL_INNOCENT_CONTEXT_RESET = 0x8254 |
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustnessAlias for: GL_INNOCENT_CONTEXT_RESET_EXT, GL_INNOCENT_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_KHRDefine "GL_INNOCENT_CONTEXT_RESET" with expression ' 0x8254', CType: int More... | |
| static final int | GL_BUFFER_USAGE = 0x8765 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_objectAlias for: GL_BUFFER_USAGE_ARBDefine "GL_BUFFER_USAGE" with expression ' 0x8765', CType: int More... | |
| static final int | GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8b9a |
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_read_formatAlias for: GL_IMPLEMENTATION_COLOR_READ_TYPE_OESDefine "GL_IMPLEMENTATION_COLOR_READ_TYPE" with expression ' 0x8B9A', CType: int More... | |
| static final int | GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86a2 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_texture_compressionAlias for: GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARBDefine "GL_NUM_COMPRESSED_TEXTURE_FORMATS" with expression ' 0x86A2', CType: int More... | |
| static final int | GL_LINE_LOOP = 0x2 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LINE_LOOP" with expression ' 0x0002', CType: int More... | |
| static final int | GL_BUFFER_SIZE = 0x8764 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_objectAlias for: GL_BUFFER_SIZE_ARBDefine "GL_BUFFER_SIZE" with expression ' 0x8764', CType: int More... | |
| static final int | GL_TRIANGLE_FAN = 0x6 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TRIANGLE_FAN" with expression ' 0x0006', CType: int More... | |
| static final int | GL_RENDERBUFFER_DEPTH_SIZE = 0x8d54 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_RENDERBUFFER_DEPTH_SIZE_EXT, GL_RENDERBUFFER_DEPTH_SIZE_OESDefine "GL_RENDERBUFFER_DEPTH_SIZE" with expression ' 0x8D54', CType: int More... | |
| static final int | GL_TEXTURE20 = 0x84d4 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE20_ARBDefine "GL_TEXTURE20" with expression ' 0x84D4', CType: int More... | |
| static final int | GL_MAX_VIEWPORT_DIMS = 0xd3a |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_MAX_VIEWPORT_DIMS" with expression ' 0x0D3A', CType: int More... | |
| static final int | GL_DECR_WRAP = 0x8508 |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_stencil_wrap, GL_EXT_stencil_wrapAlias for: GL_DECR_WRAP_OES, GL_DECR_WRAP_EXTDefine "GL_DECR_WRAP" with expression ' 0x8508', CType: int More... | |
| static final int | GL_TEXTURE19 = 0x84d3 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE19_ARBDefine "GL_TEXTURE19" with expression ' 0x84D3', CType: int More... | |
| static final int | GL_TEXTURE18 = 0x84d2 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE18_ARBDefine "GL_TEXTURE18" with expression ' 0x84D2', CType: int More... | |
| static final int | GL_TEXTURE17 = 0x84d1 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE17_ARBDefine "GL_TEXTURE17" with expression ' 0x84D1', CType: int More... | |
| static final int | GL_TEXTURE16 = 0x84d0 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE16_ARBDefine "GL_TEXTURE16" with expression ' 0x84D0', CType: int More... | |
| static final int | GL_TEXTURE15 = 0x84cf |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE15_ARBDefine "GL_TEXTURE15" with expression ' 0x84CF', CType: int More... | |
| static final int | GL_TEXTURE14 = 0x84ce |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE14_ARBDefine "GL_TEXTURE14" with expression ' 0x84CE', CType: int More... | |
| static final int | GL_TEXTURE13 = 0x84cd |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE13_ARBDefine "GL_TEXTURE13" with expression ' 0x84CD', CType: int More... | |
| static final int | GL_TEXTURE12 = 0x84cc |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE12_ARBDefine "GL_TEXTURE12" with expression ' 0x84CC', CType: int More... | |
| static final int | GL_TEXTURE11 = 0x84cb |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE11_ARBDefine "GL_TEXTURE11" with expression ' 0x84CB', CType: int More... | |
| static final int | GL_TEXTURE10 = 0x84ca |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE10_ARBDefine "GL_TEXTURE10" with expression ' 0x84CA', CType: int More... | |
| static final int | GL_TEXTURE31 = 0x84df |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE31_ARBDefine "GL_TEXTURE31" with expression ' 0x84DF', CType: int More... | |
| static final int | GL_TEXTURE30 = 0x84de |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE30_ARBDefine "GL_TEXTURE30" with expression ' 0x84DE', CType: int More... | |
| static final int | GL_R8 = 0x8229 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage, GL_EXT_texture_rgAlias for: GL_R8_EXTDefine "GL_R8" with expression ' 0x8229', CType: int More... | |
| static final int | GL_ALPHA16F = 0x881c |
GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_ALPHA16F_EXT, GL_ALPHA16F_ARBDefine "GL_ALPHA16F" with expression ' 0x881C', CType: int More... | |
| static final int | GL_TEXTURE29 = 0x84dd |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE29_ARBDefine "GL_TEXTURE29" with expression ' 0x84DD', CType: int More... | |
| static final int | GL_TEXTURE28 = 0x84dc |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE28_ARBDefine "GL_TEXTURE28" with expression ' 0x84DC', CType: int More... | |
| static final int | GL_TEXTURE27 = 0x84db |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE27_ARBDefine "GL_TEXTURE27" with expression ' 0x84DB', CType: int More... | |
| static final int | GL_TEXTURE26 = 0x84da |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE26_ARBDefine "GL_TEXTURE26" with expression ' 0x84DA', CType: int More... | |
| static final int | GL_TEXTURE25 = 0x84d9 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE25_ARBDefine "GL_TEXTURE25" with expression ' 0x84D9', CType: int More... | |
| static final int | GL_TEXTURE24 = 0x84d8 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE24_ARBDefine "GL_TEXTURE24" with expression ' 0x84D8', CType: int More... | |
| static final int | GL_TEXTURE23 = 0x84d7 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE23_ARBDefine "GL_TEXTURE23" with expression ' 0x84D7', CType: int More... | |
| static final int | GL_TEXTURE22 = 0x84d6 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE22_ARBDefine "GL_TEXTURE22" with expression ' 0x84D6', CType: int More... | |
| static final int | GL_TEXTURE21 = 0x84d5 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitextureAlias for: GL_TEXTURE21_ARBDefine "GL_TEXTURE21" with expression ' 0x84D5', CType: int More... | |
| static final int | GL_STENCIL_FAIL = 0xb94 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_FAIL" with expression ' 0x0B94', CType: int More... | |
| static final int | GL_FRONT = 0x404 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_FRONT" with expression ' 0x0404', CType: int More... | |
| static final int | GL_SUBPIXEL_BITS = 0xd50 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_SUBPIXEL_BITS" with expression ' 0x0D50', CType: int More... | |
| static final int | GL_ARRAY_BUFFER_BINDING = 0x8894 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_objectAlias for: GL_ARRAY_BUFFER_BINDING_ARBDefine "GL_ARRAY_BUFFER_BINDING" with expression ' 0x8894', CType: int More... | |
| static final int | GL_FRAMEBUFFER_COMPLETE = 0x8cd5 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_FRAMEBUFFER_COMPLETE_EXT, GL_FRAMEBUFFER_COMPLETE_OESDefine "GL_FRAMEBUFFER_COMPLETE" with expression ' 0x8CD5', CType: int More... | |
| static final int | GL_VENDOR = 0x1f00 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_VENDOR" with expression ' 0x1F00', CType: int More... | |
| static final int | GL_ALIASED_LINE_WIDTH_RANGE = 0x846e |
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0Define "GL_ALIASED_LINE_WIDTH_RANGE" with expression ' 0x846E', CType: int More... | |
| static final int | GL_CCW = 0x901 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_CCW" with expression ' 0x0901', CType: int More... | |
| static final int | GL_STENCIL_REF = 0xb97 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_REF" with expression ' 0x0B97', CType: int More... | |
| static final int | GL_TEXTURE = 0x1702 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TEXTURE" with expression ' 0x1702', CType: int More... | |
| static final int | GL_STENCIL_PASS_DEPTH_PASS = 0xb96 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_PASS_DEPTH_PASS" with expression ' 0x0B96', CType: int More... | |
| static final int | GL_FRONT_AND_BACK = 0x408 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_FRONT_AND_BACK" with expression ' 0x0408', CType: int More... | |
| static final int | GL_LUMINANCE_ALPHA32F = 0x8819 |
GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_LUMINANCE_ALPHA32F_EXT, GL_LUMINANCE_ALPHA32F_ARBDefine "GL_LUMINANCE_ALPHA32F" with expression ' 0x8819', CType: int More... | |
| static final int | GL_LUMINANCE_ALPHA = 0x190a |
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_LUMINANCE_ALPHA" with expression ' 0x190A', CType: int More... | |
| static final int | GL_MAP_READ_BIT = 0x1 |
GL_EXT_buffer_storage, GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_rangeAlias for: GL_MAP_READ_BIT_EXTDefine "GL_MAP_READ_BIT" with expression ' 0x0001', CType: int More... | |
| static final int | GL_FRAMEBUFFER = 0x8d40 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_FRAMEBUFFER_OES, GL_FRAMEBUFFER_EXTDefine "GL_FRAMEBUFFER" with expression ' 0x8D40', CType: int More... | |
| static final int | GL_ARRAY_BUFFER = 0x8892 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_objectAlias for: GL_ARRAY_BUFFER_ARBDefine "GL_ARRAY_BUFFER" with expression ' 0x8892', CType: int More... | |
| static final int | GL_TEXTURE_IMMUTABLE_FORMAT = 0x912f |
GL_ARB_texture_storage, GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_EXT_texture_storageAlias for: GL_TEXTURE_IMMUTABLE_FORMAT_EXTDefine "GL_TEXTURE_IMMUTABLE_FORMAT" with expression ' 0x912F', CType: int More... | |
| static final int | GL_OUT_OF_MEMORY = 0x505 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_OUT_OF_MEMORY" with expression ' 0x0505', CType: int More... | |
| static final int | GL_NONE = 0x0 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_OES_framebuffer_objectAlias for: GL_NONE_OESDefine "GL_NONE" with expression ' 0', CType: int More... | |
| static final int | GL_ALPHA = 0x1906 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_ALPHA" with expression ' 0x1906', CType: int More... | |
| static final int | GL_DONT_CARE = 0x1100 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DONT_CARE" with expression ' 0x1100', CType: int More... | |
| static final int | GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83f0 |
GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_dxt1Define "GL_COMPRESSED_RGB_S3TC_DXT1_EXT" with expression ' 0x83F0', CType: int More... | |
| static final int | GL_LUMINANCE16F = 0x881e |
GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_LUMINANCE16F_EXT, GL_LUMINANCE16F_ARBDefine "GL_LUMINANCE16F" with expression ' 0x881E', CType: int More... | |
| static final int | GL_DEPTH_WRITEMASK = 0xb72 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DEPTH_WRITEMASK" with expression ' 0x0B72', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8cd6 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXTDefine "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT" with expression ' 0x8CD6', CType: int More... | |
| static final int | GL_FUNC_REVERSE_SUBTRACT = 0x800b |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_subtract, GL_EXT_blend_subtractAlias for: GL_FUNC_REVERSE_SUBTRACT_OES, GL_FUNC_REVERSE_SUBTRACT_EXTDefine "GL_FUNC_REVERSE_SUBTRACT" with expression ' 0x800B', CType: int More... | |
| static final int | GL_REPEAT = 0x2901 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_REPEAT" with expression ' 0x2901', CType: int More... | |
| static final int | GL_RENDERER = 0x1f01 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_RENDERER" with expression ' 0x1F01', CType: int More... | |
| static final int | GL_STENCIL_INDEX8 = 0x8d48 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_stencil8, GL_OES_texture_stencil8Alias for: GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX8_OESDefine "GL_STENCIL_INDEX8" with expression ' 0x8D48', CType: int More... | |
| static final int | GL_STENCIL_TEST = 0xb90 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_TEST" with expression ' 0x0B90', CType: int More... | |
| static final int | GL_WRITE_ONLY = 0x88b9 |
GL_VERSION_1_5, GL_ES_VERSION_3_1, GL_OES_mapbuffer, GL_ARB_vertex_buffer_objectAlias for: GL_WRITE_ONLY_OES, GL_WRITE_ONLY_ARBDefine "GL_WRITE_ONLY" with expression ' 0x88B9', CType: int More... | |
| static final int | GL_STATIC_DRAW = 0x88e4 |
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_objectAlias for: GL_STATIC_DRAW_ARBDefine "GL_STATIC_DRAW" with expression ' 0x88E4', CType: int More... | |
| static final int | GL_POINTS = 0x0 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_POINTS" with expression ' 0x0000', CType: int More... | |
| static final int | GL_DEPTH_COMPONENT32 = 0x81a7 |
GL_VERSION_1_4, GL_ARB_depth_texture, GL_SGIX_depth_texture, GL_OES_depth32Alias for: GL_DEPTH_COMPONENT32_ARB, GL_DEPTH_COMPONENT32_SGIX, GL_DEPTH_COMPONENT32_OESDefine "GL_DEPTH_COMPONENT32" with expression ' 0x81A7', CType: int More... | |
| static final int | GL_DEPTH_RANGE = 0xb70 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DEPTH_RANGE" with expression ' 0x0B70', CType: int More... | |
| static final int | GL_FUNC_SUBTRACT = 0x800a |
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_subtract, GL_EXT_blend_subtractAlias for: GL_FUNC_SUBTRACT_OES, GL_FUNC_SUBTRACT_EXTDefine "GL_FUNC_SUBTRACT" with expression ' 0x800A', CType: int More... | |
| static final int | GL_FRAMEBUFFER_UNSUPPORTED = 0x8cdd |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_FRAMEBUFFER_UNSUPPORTED_EXT, GL_FRAMEBUFFER_UNSUPPORTED_OESDefine "GL_FRAMEBUFFER_UNSUPPORTED" with expression ' 0x8CDD', CType: int More... | |
| static final int | GL_SAMPLES = 0x80a9 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_3DFX_multisample, GL_ARB_multisample, GL_EXT_multisample, GL_SGIS_multisampleAlias for: GL_SAMPLES_3DFX, GL_SAMPLES_ARB, GL_SAMPLES_EXT, GL_SAMPLES_SGISDefine "GL_SAMPLES" with expression ' 0x80A9', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_2D = 0x8069 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_ES_1_0Define "GL_TEXTURE_BINDING_2D" with expression ' 0x8069', CType: int More... | |
| static final int | GL_DEPTH_COMPONENT24 = 0x81a6 |
GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_ARB_depth_texture, GL_OES_depth24, GL_SGIX_depth_textureAlias for: GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_OES, GL_DEPTH_COMPONENT24_SGIXDefine "GL_DEPTH_COMPONENT24" with expression ' 0x81A6', CType: int More... | |
| static final int | GL_STENCIL_BITS = 0xd57 |
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_BITS" with expression ' 0x0D57', CType: int More... | |
| static final int | GL_RENDERBUFFER_GREEN_SIZE = 0x8d51 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_RENDERBUFFER_GREEN_SIZE_EXT, GL_RENDERBUFFER_GREEN_SIZE_OESDefine "GL_RENDERBUFFER_GREEN_SIZE" with expression ' 0x8D51', CType: int More... | |
| static final int | GL_BLEND_DST_RGB = 0x80c8 |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separateAlias for: GL_BLEND_DST_RGB_EXT, GL_BLEND_DST_RGB_OESDefine "GL_BLEND_DST_RGB" with expression ' 0x80C8', CType: int More... | |
| static final int | GL_BLEND = 0xbe2 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_BLEND" with expression ' 0x0BE2', CType: int More... | |
| static final int | GL_NO_RESET_NOTIFICATION = 0x8261 |
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustnessAlias for: GL_NO_RESET_NOTIFICATION_EXT, GL_NO_RESET_NOTIFICATION_ARB, GL_NO_RESET_NOTIFICATION_KHRDefine "GL_NO_RESET_NOTIFICATION" with expression ' 0x8261', CType: int More... | |
| static final int | GL_DEPTH_STENCIL = 0x84f9 |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_packed_depth_stencil, GL_NV_packed_depth_stencil, GL_EXT_packed_depth_stencilAlias for: GL_DEPTH_STENCIL_OES, GL_DEPTH_STENCIL_NV, GL_DEPTH_STENCIL_EXTDefine "GL_DEPTH_STENCIL" with expression ' 0x84F9', CType: int More... | |
| static final int | GL_BUFFER_ACCESS = 0x88bb |
GL_VERSION_1_5, GL_ARB_vertex_buffer_object, GL_OES_mapbufferAlias for: GL_BUFFER_ACCESS_ARB, GL_BUFFER_ACCESS_OESDefine "GL_BUFFER_ACCESS" with expression ' 0x88BB', CType: int More... | |
| static final int | GL_NEAREST = 0x2600 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_NEAREST" with expression ' 0x2600', CType: int More... | |
| static final int | GL_RENDERBUFFER = 0x8d41 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_OESDefine "GL_RENDERBUFFER" with expression ' 0x8D41', CType: int More... | |
| static final int | GL_CULL_FACE = 0xb44 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_CULL_FACE" with expression ' 0x0B44', CType: int More... | |
| static final int | GL_GUILTY_CONTEXT_RESET = 0x8253 |
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustnessAlias for: GL_GUILTY_CONTEXT_RESET_EXT, GL_GUILTY_CONTEXT_RESET_ARB, GL_GUILTY_CONTEXT_RESET_KHRDefine "GL_GUILTY_CONTEXT_RESET" with expression ' 0x8253', CType: int More... | |
| static final int | GL_VIEWPORT = 0xba2 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_VIEWPORT" with expression ' 0x0BA2', CType: int More... | |
| static final int | GL_LOSE_CONTEXT_ON_RESET = 0x8252 |
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustnessAlias for: GL_LOSE_CONTEXT_ON_RESET_KHR, GL_LOSE_CONTEXT_ON_RESET_EXT, GL_LOSE_CONTEXT_ON_RESET_ARBDefine "GL_LOSE_CONTEXT_ON_RESET" with expression ' 0x8252', CType: int More... | |
| static final int | GL_GREATER = 0x204 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_GREATER" with expression ' 0x0204', CType: int More... | |
| static final int | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8cd1 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OESDefine "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" with expression ' 0x8CD1', CType: int More... | |
| static final int | GL_STENCIL_INDEX4 = 0x8d47 |
GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_stencil4Alias for: GL_STENCIL_INDEX4_EXT, GL_STENCIL_INDEX4_OESDefine "GL_STENCIL_INDEX4" with expression ' 0x8D47', CType: int More... | |
| static final int | GL_DEPTH_BUFFER_BIT = 0x100 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_DEPTH_BUFFER_BIT" with expression ' 0x00000100', CType: int More... | |
| static final int | GL_RENDERBUFFER_RED_SIZE = 0x8d50 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object, GL_EXT_framebuffer_objectAlias for: GL_RENDERBUFFER_RED_SIZE_OES, GL_RENDERBUFFER_RED_SIZE_EXTDefine "GL_RENDERBUFFER_RED_SIZE" with expression ' 0x8D50', CType: int More... | |
| static final int | GL_SRC_ALPHA_SATURATE = 0x308 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_blend_func_extendedAlias for: GL_SRC_ALPHA_SATURATE_EXTDefine "GL_SRC_ALPHA_SATURATE" with expression ' 0x0308', CType: int More... | |
| static final int | GL_UNPACK_ALIGNMENT = 0xcf5 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_UNPACK_ALIGNMENT" with expression ' 0x0CF5', CType: int More... | |
| static final int | GL_LUMINANCE4_ALPHA4 = 0x8043 |
GL_VERSION_1_1, GL_EXT_texture, GL_OES_required_internalformatAlias for: GL_LUMINANCE4_ALPHA4_EXT, GL_LUMINANCE4_ALPHA4_OESDefine "GL_LUMINANCE4_ALPHA4" with expression ' 0x8043', CType: int More... | |
| static final int | GL_RG32F = 0x8230 |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storageAlias for: GL_RG32F_EXTDefine "GL_RG32F" with expression ' 0x8230', CType: int More... | |
| static final int | GL_R32F = 0x822e |
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storageAlias for: GL_R32F_EXTDefine "GL_R32F" with expression ' 0x822E', CType: int More... | |
| static final int | GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809e |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisampleAlias for: GL_SAMPLE_ALPHA_TO_COVERAGE_ARBDefine "GL_SAMPLE_ALPHA_TO_COVERAGE" with expression ' 0x809E', CType: int More... | |
| static final int | GL_TRIANGLE_STRIP = 0x5 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_TRIANGLE_STRIP" with expression ' 0x0005', CType: int More... | |
| static final int | GL_UNSIGNED_INT_24_8 = 0x84fa |
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_packed_depth_stencil, GL_EXT_packed_depth_stencil, GL_OES_packed_depth_stencilAlias for: GL_UNSIGNED_INT_24_8_NV, GL_UNSIGNED_INT_24_8_EXT, GL_UNSIGNED_INT_24_8_OESDefine "GL_UNSIGNED_INT_24_8" with expression ' 0x84FA', CType: int More... | |
| static final int | GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84fe |
GL_EXT_texture_filter_anisotropicDefine "GL_TEXTURE_MAX_ANISOTROPY_EXT" with expression ' 0x84FE', CType: int More... | |
| static final int | GL_STENCIL_CLEAR_VALUE = 0xb91 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_CLEAR_VALUE" with expression ' 0x0B91', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83f1 |
GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_dxt1Define "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" with expression ' 0x83F1', CType: int More... | |
| static final int | GL_ZERO = 0x0 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_vertex_shaderAlias for: GL_ZERO_EXTDefine "GL_ZERO" with expression ' 0', CType: int More... | |
| static final int | GL_CLAMP_TO_EDGE = 0x812f |
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_SGIS_texture_edge_clampAlias for: GL_CLAMP_TO_EDGE_SGISDefine "GL_CLAMP_TO_EDGE" with expression ' 0x812F', CType: int More... | |
| static final int | GL_BLEND_DST_ALPHA = 0x80ca |
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separateAlias for: GL_BLEND_DST_ALPHA_EXT, GL_BLEND_DST_ALPHA_OESDefine "GL_BLEND_DST_ALPHA" with expression ' 0x80CA', CType: int More... | |
| static final int | GL_RGB10 = 0x8052 |
GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformatAlias for: GL_RGB10_EXTDefine "GL_RGB10" with expression ' 0x8052', CType: int More... | |
| static final int | GL_BGRA8 = 0x93a1 |
GL_APPLE_texture_format_BGRA8888, GL_EXT_texture_storageAlias for: GL_BGRA8_EXTDefine "GL_BGRA8" with expression ' 0x93A1', CType: int More... | |
| static final int | GL_FLOAT = 0x1406 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_FLOAT" with expression ' 0x1406', CType: int More... | |
| static final int | GL_RGBA32F = 0x8814 |
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_storage, GL_ARB_texture_floatAlias for: GL_RGBA32F_EXT, GL_RGBA32F_ARBDefine "GL_RGBA32F" with expression ' 0x8814', CType: int More... | |
| static final int | GL_STENCIL_ATTACHMENT = 0x8d20 |
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_objectAlias for: GL_STENCIL_ATTACHMENT_EXT, GL_STENCIL_ATTACHMENT_OESDefine "GL_STENCIL_ATTACHMENT" with expression ' 0x8D20', CType: int More... | |
| static final int | GL_INVALID_VALUE = 0x501 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_INVALID_VALUE" with expression ' 0x0501', CType: int More... | |
| static final int | GL_BUFFER_MAP_POINTER = 0x88bd |
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_OES_mapbuffer, GL_ARB_vertex_buffer_objectAlias for: GL_BUFFER_MAP_POINTER_OES, GL_BUFFER_MAP_POINTER_ARBDefine "GL_BUFFER_MAP_POINTER" with expression ' 0x88BD', CType: int More... | |
| static final int | GL_GEQUAL = 0x206 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_GEQUAL" with expression ' 0x0206', CType: int More... | |
| static final int | GL_NICEST = 0x1102 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_NICEST" with expression ' 0x1102', CType: int More... | |
| static final int | GL_STENCIL_FUNC = 0xb92 |
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0Define "GL_STENCIL_FUNC" with expression ' 0x0B92', CType: int More... | |
| static final int | GL_COMPRESSED_TEXTURE_FORMATS = 0x86a3 |
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_texture_compressionAlias for: GL_COMPRESSED_TEXTURE_FORMATS_ARBDefine "GL_COMPRESSED_TEXTURE_FORMATS" with expression ' 0x86A3', CType: int More... | |
| static final int | GL_AND = 0x1501 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_AND_INVERTED = 0x1504 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_AND_REVERSE = 0x1502 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_BLEND_DST = 0x0BE0 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_BLEND_SRC = 0x0BE1 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_CLEAR = 0x1500 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_COLOR_LOGIC_OP = 0x0BF2 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_COPY = 0x1503 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_COPY_INVERTED = 0x150C |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_EQUIV = 0x1509 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_LINE_SMOOTH = 0x0B20 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_LINE_SMOOTH_HINT = 0x0C52 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_LOGIC_OP_MODE = 0x0BF0 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_MULTISAMPLE = 0x809D |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_NAND = 0x150E |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_NOOP = 0x1505 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_NOR = 0x1508 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_OR = 0x1507 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_OR_INVERTED = 0x150D |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_OR_REVERSE = 0x150B |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_POINT_SIZE = 0x0B11 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_SAMPLE_ALPHA_TO_ONE = 0x809F |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_SET = 0x150F |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_XOR = 0x1506 |
| Common in ES1, GL2 and GL3. More... | |
| static final int | GL_HALF_FLOAT = 0x140B |
Part of GL_ARB_half_float_vertex; GL_NV_half_float; GL_ARB_half_float_pixel, earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_FORMATS = 0x8CDA |
Part of GL_EXT_framebuffer_object; GL_ES_VERSION_2_0; GL_OES_framebuffer_object More... | |
| static final int | GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B |
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_packed_float More... | |
Static Public Attributes inherited from com.jogamp.opengl.GL2GL3 | |
| static final int | GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8f26 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_EDGE_FLAG_ARRAY_ADDRESS_NV" with expression ' 0x8F26', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8dd5 |
GL_VERSION_3_1, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXTDefine "GL_UNSIGNED_INT_SAMPLER_2D_RECT" with expression ' 0x8DD5', CType: int More... | |
| static final int | GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8f28 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_FOG_COORD_ARRAY_ADDRESS_NV" with expression ' 0x8F28', CType: int More... | |
| static final int | GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 |
GL_ARB_sparse_textureDefine "GL_VIRTUAL_PAGE_SIZE_Y_ARB" with expression ' 0x9196', CType: int More... | |
| static final int | GL_PACK_IMAGE_HEIGHT = 0x806c |
GL_VERSION_1_2, GL_EXT_texture3DAlias for: GL_PACK_IMAGE_HEIGHT_EXTDefine "GL_PACK_IMAGE_HEIGHT" with expression ' 0x806C', CType: int More... | |
| static final int | GL_GREEN_INTEGER = 0x8d95 |
GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_GREEN_INTEGER_EXTDefine "GL_GREEN_INTEGER" with expression ' 0x8D95', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900b |
GL_VERSION_4_0, GL_ARB_texture_cube_map_arrayAlias for: GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARBDefine "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY" with expression ' 0x900B', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB_ALPHA = 0x8c49 |
GL_VERSION_2_1, GL_EXT_texture_sRGBAlias for: GL_COMPRESSED_SRGB_ALPHA_EXTDefine "GL_COMPRESSED_SRGB_ALPHA" with expression ' 0x8C49', CType: int More... | |
| static final int | GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82cc |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_S3TC_DXT1_RGB" with expression ' 0x82CC', CType: int More... | |
| static final int | GL_TEXTURE_GATHER = 0x82a2 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_GATHER" with expression ' 0x82A2', CType: int More... | |
| static final int | GL_IMAGE_CLASS_10_10_10_2 = 0x82c3 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_10_10_10_2" with expression ' 0x82C3', CType: int More... | |
| static final int | GL_TESS_EVALUATION_TEXTURE = 0x829d |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TESS_EVALUATION_TEXTURE" with expression ' 0x829D', CType: int More... | |
| static final int | GL_BACK_LEFT = 0x402 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_BACK_LEFT" with expression ' 0x0402', CType: int More... | |
| static final int | GL_POLYGON_OFFSET_POINT = 0x2a01 |
GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_polygon_modeAlias for: GL_POLYGON_OFFSET_POINT_NVDefine "GL_POLYGON_OFFSET_POINT" with expression ' 0x2A01', CType: int More... | |
| static final int | GL_GPU_ADDRESS_NV = 0x8f34 |
GL_NV_shader_buffer_loadDefine "GL_GPU_ADDRESS_NV" with expression ' 0x8F34', CType: int More... | |
| static final int | GL_SAMPLER_1D_ARRAY_SHADOW = 0x8dc3 |
GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_SAMPLER_1D_ARRAY_SHADOW_EXTDefine "GL_SAMPLER_1D_ARRAY_SHADOW" with expression ' 0x8DC3', CType: int More... | |
| static final int | GL_TEXTURE_COMPRESSION_HINT = 0x84ef |
GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: GL_TEXTURE_COMPRESSION_HINT_ARBDefine "GL_TEXTURE_COMPRESSION_HINT" with expression ' 0x84EF', CType: int More... | |
| static final int | GL_VIEW_CLASS_RGTC1_RED = 0x82d0 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_RGTC1_RED" with expression ' 0x82D0', CType: int More... | |
| static final int | GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919a |
GL_ARB_sparse_textureDefine "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB" with expression ' 0x919A', CType: int More... | |
| static final int | GL_TEXTURE_VIEW = 0x82b5 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_VIEW" with expression ' 0x82B5', CType: int More... | |
| static final int | GL_STENCIL_INDEX16 = 0x8d49 |
GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_objectAlias for: GL_STENCIL_INDEX16_EXTDefine "GL_STENCIL_INDEX16" with expression ' 0x8D49', CType: int More... | |
| static final int | GL_DEPTH_COMPONENTS = 0x8284 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_DEPTH_COMPONENTS" with expression ' 0x8284', CType: int More... | |
| static final int | GL_RGB5 = 0x8050 |
GL_VERSION_1_1, GL_EXT_textureAlias for: GL_RGB5_EXTDefine "GL_RGB5" with expression ' 0x8050', CType: int More... | |
| static final int | GL_RGB4 = 0x804f |
GL_VERSION_1_1, GL_EXT_textureAlias for: GL_RGB4_EXTDefine "GL_RGB4" with expression ' 0x804F', CType: int More... | |
| static final int | GL_FRAMEBUFFER_RENDERABLE = 0x8289 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_FRAMEBUFFER_RENDERABLE" with expression ' 0x8289', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8f2a |
GL_NV_vertex_buffer_unified_memoryDefine "GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV" with expression ' 0x8F2A', CType: int More... | |
| static final int | GL_TEXTURE_RECTANGLE = 0x84f5 |
GL_VERSION_3_1, GL_ARB_texture_rectangle, GL_NV_texture_rectangleAlias for: GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RECTANGLE_NVDefine "GL_TEXTURE_RECTANGLE" with expression ' 0x84F5', CType: int More... | |
| static final int | GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 |
GL_AMD_debug_outputDefine "GL_DEBUG_CATEGORY_API_ERROR_AMD" with expression ' 0x9149', CType: int More... | |
| static final int | GL_DEBUG_SEVERITY_LOW_AMD = 0x9148 |
GL_AMD_debug_outputDefine "GL_DEBUG_SEVERITY_LOW_AMD" with expression ' 0x9148', CType: int More... | |
| static final int | GL_TESS_CONTROL_TEXTURE = 0x829c |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TESS_CONTROL_TEXTURE" with expression ' 0x829C', CType: int More... | |
| static final int | GL_READ_PIXELS = 0x828c |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_READ_PIXELS" with expression ' 0x828C', CType: int More... | |
| static final int | GL_POLYGON_SMOOTH_HINT = 0xc53 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_POLYGON_SMOOTH_HINT" with expression ' 0x0C53', CType: int More... | |
| static final int | GL_POINT = 0x1b00 |
GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_polygon_modeAlias for: GL_POINT_NVDefine "GL_POINT" with expression ' 0x1B00', CType: int More... | |
| static final int | GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82f0 |
GL_ARB_pipeline_statistics_queryDefine "GL_VERTEX_SHADER_INVOCATIONS_ARB" with expression ' 0x82F0', CType: int More... | |
| static final int | GL_NORMAL_ARRAY_LENGTH_NV = 0x8f2c |
GL_NV_vertex_buffer_unified_memoryDefine "GL_NORMAL_ARRAY_LENGTH_NV" with expression ' 0x8F2C', CType: int More... | |
| static final int | GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82f5 |
GL_ARB_pipeline_statistics_queryDefine "GL_COMPUTE_SHADER_INVOCATIONS_ARB" with expression ' 0x82F5', CType: int More... | |
| static final int | GL_POLYGON_OFFSET_LINE = 0x2a02 |
GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_polygon_modeAlias for: GL_POLYGON_OFFSET_LINE_NVDefine "GL_POLYGON_OFFSET_LINE" with expression ' 0x2A02', CType: int More... | |
| static final int | GL_INTERNALFORMAT_STENCIL_TYPE = 0x827d |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_STENCIL_TYPE" with expression ' 0x827D', CType: int More... | |
| static final int | GL_MAX_WIDTH = 0x827e |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_MAX_WIDTH" with expression ' 0x827E', CType: int More... | |
| static final int | GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82f1 |
GL_ARB_pipeline_statistics_queryDefine "GL_TESS_CONTROL_SHADER_PATCHES_ARB" with expression ' 0x82F1', CType: int More... | |
| static final int | GL_PRIMITIVES_SUBMITTED_ARB = 0x82ef |
GL_ARB_pipeline_statistics_queryDefine "GL_PRIMITIVES_SUBMITTED_ARB" with expression ' 0x82EF', CType: int More... | |
| static final int | GL_VIEW_CLASS_24_BITS = 0x82c9 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_24_BITS" with expression ' 0x82C9', CType: int More... | |
| static final int | GL_TEXTURE_LOD_BIAS = 0x8501 |
GL_VERSION_1_4, GL_EXT_texture_lod_biasAlias for: GL_TEXTURE_LOD_BIAS_EXTDefine "GL_TEXTURE_LOD_BIAS" with expression ' 0x8501', CType: int More... | |
| static final int | GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82f7 |
GL_ARB_pipeline_statistics_queryDefine "GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" with expression ' 0x82F7', CType: int More... | |
| static final int | GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_GREEN_SIZE" with expression ' 0x8272', CType: int More... | |
| static final int | GL_SET_AMD = 0x874a |
GL_AMD_stencil_operation_extendedDefine "GL_SET_AMD" with expression ' 0x874A', CType: int More... | |
| static final int | GL_SUBSAMPLE_DISTANCE_AMD = 0x883f |
GL_AMD_sample_positionsDefine "GL_SUBSAMPLE_DISTANCE_AMD" with expression ' 0x883F', CType: int More... | |
| static final int | GL_SAMPLER_1D = 0x8b5d |
GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_SAMPLER_1D_ARBDefine "GL_SAMPLER_1D" with expression ' 0x8B5D', CType: int More... | |
| static final int | GL_SAMPLES_PASSED = 0x8914 |
GL_VERSION_1_5, GL_ARB_occlusion_queryAlias for: GL_SAMPLES_PASSED_ARBDefine "GL_SAMPLES_PASSED" with expression ' 0x8914', CType: int More... | |
| static final int | GL_CLIP_DISTANCE1 = 0x3001 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_CLIP_DISTANCE1_APPLEDefine "GL_CLIP_DISTANCE1" with expression ' 0x3001', CType: int More... | |
| static final int | GL_CLIP_DISTANCE0 = 0x3000 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_CLIP_DISTANCE0_APPLEDefine "GL_CLIP_DISTANCE0" with expression ' 0x3000', CType: int More... | |
| static final int | GL_CLIP_DISTANCE3 = 0x3003 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_CLIP_DISTANCE3_APPLEDefine "GL_CLIP_DISTANCE3" with expression ' 0x3003', CType: int More... | |
| static final int | GL_CLIP_DISTANCE2 = 0x3002 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_CLIP_DISTANCE2_APPLEDefine "GL_CLIP_DISTANCE2" with expression ' 0x3002', CType: int More... | |
| static final int | GL_CLIP_DISTANCE5 = 0x3005 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_CLIP_DISTANCE5_APPLEDefine "GL_CLIP_DISTANCE5" with expression ' 0x3005', CType: int More... | |
| static final int | GL_CLIP_DISTANCE4 = 0x3004 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_CLIP_DISTANCE4_APPLEDefine "GL_CLIP_DISTANCE4" with expression ' 0x3004', CType: int More... | |
| static final int | GL_CLIP_DISTANCE7 = 0x3007 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_CLIP_DISTANCE7_APPLEDefine "GL_CLIP_DISTANCE7" with expression ' 0x3007', CType: int More... | |
| static final int | GL_CLIP_DISTANCE6 = 0x3006 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_CLIP_DISTANCE6_APPLEDefine "GL_CLIP_DISTANCE6" with expression ' 0x3006', CType: int More... | |
| static final int | GL_MAX_HEIGHT = 0x827f |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_MAX_HEIGHT" with expression ' 0x827F', CType: int More... | |
| static final int | GL_TEXTURE_SWIZZLE_RGBA = 0x8e46 |
GL_ARB_texture_swizzle, GL_VERSION_3_3, GL_EXT_texture_swizzleAlias for: GL_TEXTURE_SWIZZLE_RGBA_EXTDefine "GL_TEXTURE_SWIZZLE_RGBA" with expression ' 0x8E46', CType: int More... | |
| static final int | GL_FIXED_ONLY = 0x891d |
GL_VERSION_3_0, GL_ARB_color_buffer_floatAlias for: GL_FIXED_ONLY_ARBDefine "GL_FIXED_ONLY" with expression ' 0x891D', CType: int More... | |
| static final int | GL_TEXTURE_1D_ARRAY = 0x8c18 |
GL_VERSION_3_0, GL_EXT_texture_arrayAlias for: GL_TEXTURE_1D_ARRAY_EXTDefine "GL_TEXTURE_1D_ARRAY" with expression ' 0x8C18', CType: int More... | |
| static final int | GL_TEXTURE_SHADOW = 0x82a1 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_SHADOW" with expression ' 0x82A1', CType: int More... | |
| static final int | GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91a9 |
GL_ARB_sparse_textureDefine "GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB" with expression ' 0x91A9', CType: int More... | |
| static final int | GL_POINT_SIZE_GRANULARITY = 0xb13 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_POINT_SIZE_GRANULARITY" with expression ' 0x0B13', CType: int More... | |
| static final int | GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82b2 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT" with expression ' 0x82B2', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92c4 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE" with expression ' 0x92C4', CType: int More... | |
| static final int | GL_VERTICES_SUBMITTED_ARB = 0x82ee |
GL_ARB_pipeline_statistics_queryDefine "GL_VERTICES_SUBMITTED_ARB" with expression ' 0x82EE', CType: int More... | |
| static final int | GL_MIPMAP = 0x8293 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_MIPMAP" with expression ' 0x8293', CType: int More... | |
| static final int | GL_INT_SAMPLER_1D = 0x8dc9 |
GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_INT_SAMPLER_1D_EXTDefine "GL_INT_SAMPLER_1D" with expression ' 0x8DC9', CType: int More... | |
| static final int | GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 |
GL_VERSION_4_2, GL_ARB_compressed_texture_pixel_storageDefine "GL_UNPACK_COMPRESSED_BLOCK_DEPTH" with expression ' 0x9129', CType: int More... | |
| static final int | GL_TEXTURE_SRGB_DECODE_EXT = 0x8a48 |
GL_EXT_texture_sRGB_decodeDefine "GL_TEXTURE_SRGB_DECODE_EXT" with expression ' 0x8A48', CType: int More... | |
| static final int | GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82ce |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_S3TC_DXT3_RGBA" with expression ' 0x82CE', CType: int More... | |
| static final int | GL_R3_G3_B2 = 0x2a10 |
GL_VERSION_1_1Define "GL_R3_G3_B2" with expression ' 0x2A10', CType: int More... | |
| static final int | GL_UPPER_LEFT = 0x8ca2 |
GL_VERSION_2_0Define "GL_UPPER_LEFT" with expression ' 0x8CA2', CType: int More... | |
| static final int | GL_DEPTH_CLAMP_FAR_AMD = 0x901f |
GL_AMD_depth_clamp_separateDefine "GL_DEPTH_CLAMP_FAR_AMD" with expression ' 0x901F', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_1D = 0x8dd1 |
GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_SAMPLER_1D_EXTDefine "GL_UNSIGNED_INT_SAMPLER_1D" with expression ' 0x8DD1', CType: int More... | |
| static final int | GL_BGRA_INTEGER = 0x8d9b |
GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_BGRA_INTEGER_EXTDefine "GL_BGRA_INTEGER" with expression ' 0x8D9B', CType: int More... | |
| static final int | GL_SPARSE_STORAGE_BIT_ARB = 0x400 |
GL_ARB_sparse_bufferDefine "GL_SPARSE_STORAGE_BIT_ARB" with expression ' 0x0400', CType: int More... | |
| static final int | GL_PACK_SKIP_IMAGES = 0x806b |
GL_VERSION_1_2, GL_EXT_texture3DAlias for: GL_PACK_SKIP_IMAGES_EXTDefine "GL_PACK_SKIP_IMAGES" with expression ' 0x806B', CType: int More... | |
| static final int | GL_DRAW_BUFFER = 0xc01 |
GL_VERSION_1_1, GL_VERSION_1_0, GL_EXT_multiview_draw_buffersAlias for: GL_DRAW_BUFFER_EXTDefine "GL_DRAW_BUFFER" with expression ' 0x0C01', CType: int More... | |
| static final int | GL_COMPRESSED_RED_RGTC1 = 0x8dbb |
GL_ARB_texture_compression_rgtc, GL_VERSION_3_0, GL_EXT_texture_compression_rgtcAlias for: GL_COMPRESSED_RED_RGTC1_EXTDefine "GL_COMPRESSED_RED_RGTC1" with expression ' 0x8DBB', CType: int More... | |
| static final int | GL_BLUE_INTEGER = 0x8d96 |
GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_BLUE_INTEGER_EXTDefine "GL_BLUE_INTEGER" with expression ' 0x8D96', CType: int More... | |
| static final int | GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_SHARED_SIZE" with expression ' 0x8277', CType: int More... | |
| static final int | GL_GEOMETRY_TEXTURE = 0x829e |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_GEOMETRY_TEXTURE" with expression ' 0x829E', CType: int More... | |
| static final int | GL_IMAGE_CLASS_1_X_8 = 0x82c1 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_1_X_8" with expression ' 0x82C1', CType: int More... | |
| static final int | GL_DOUBLE = 0x140a |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_DOUBLE" with expression ' 0x140A', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92c5 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS" with expression ' 0x92C5', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_1D_ARRAY = 0x8c1c |
GL_VERSION_3_0, GL_EXT_texture_arrayAlias for: GL_TEXTURE_BINDING_1D_ARRAY_EXTDefine "GL_TEXTURE_BINDING_1D_ARRAY" with expression ' 0x8C1C', CType: int More... | |
| static final int | GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82f2 |
GL_ARB_pipeline_statistics_queryDefine "GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" with expression ' 0x82F2', CType: int More... | |
| static final int | GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914a |
GL_AMD_debug_outputDefine "GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD" with expression ' 0x914A', CType: int More... | |
| static final int | GL_DRAW_INDIRECT_ADDRESS_NV = 0x8f41 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_DRAW_INDIRECT_ADDRESS_NV" with expression ' 0x8F41', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8cdc |
GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_objectAlias for: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXTDefine "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER" with expression ' 0x8CDC', CType: int More... | |
| static final int | GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 |
GL_AMD_debug_outputDefine "GL_MAX_DEBUG_LOGGED_MESSAGES_AMD" with expression ' 0x9144', CType: int More... | |
| static final int | GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 |
GL_AMD_debug_outputDefine "GL_DEBUG_SEVERITY_MEDIUM_AMD" with expression ' 0x9147', CType: int More... | |
| static final int | GL_MAX_VARYING_FLOATS = 0x8b4b |
GL_VERSION_2_0, GL_ARB_vertex_shaderAlias for: GL_MAX_VARYING_FLOATS_ARBDefine "GL_MAX_VARYING_FLOATS" with expression ' 0x8B4B', CType: int More... | |
| static final int | GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 |
GL_AMD_debug_outputDefine "GL_DEBUG_LOGGED_MESSAGES_AMD" with expression ' 0x9145', CType: int More... | |
| static final int | GL_INTERNALFORMAT_RED_SIZE = 0x8271 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_RED_SIZE" with expression ' 0x8271', CType: int More... | |
| static final int | GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912c |
GL_VERSION_4_2, GL_ARB_compressed_texture_pixel_storageDefine "GL_PACK_COMPRESSED_BLOCK_HEIGHT" with expression ' 0x912C', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92cb |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER" with expression ' 0x92CB', CType: int More... | |
| static final int | GL_INT_SAMPLER_2D_RECT = 0x8dcd |
GL_VERSION_3_1, GL_EXT_gpu_shader4Alias for: GL_INT_SAMPLER_2D_RECT_EXTDefine "GL_INT_SAMPLER_2D_RECT" with expression ' 0x8DCD', CType: int More... | |
| static final int | GL_SKIP_DECODE_EXT = 0x8a4a |
GL_EXT_texture_sRGB_decodeDefine "GL_SKIP_DECODE_EXT" with expression ' 0x8A4A', CType: int More... | |
| static final int | GL_SAMPLER_BUFFER_AMD = 0x9001 |
GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorDefine "GL_SAMPLER_BUFFER_AMD" with expression ' 0x9001', CType: int More... | |
| static final int | GL_LOWER_LEFT = 0x8ca1 |
GL_VERSION_2_0Define "GL_LOWER_LEFT" with expression ' 0x8CA1', CType: int More... | |
| static final int | GL_IMAGE_PIXEL_TYPE = 0x82aa |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_PIXEL_TYPE" with expression ' 0x82AA', CType: int More... | |
| static final int | GL_DEPTH_RENDERABLE = 0x8287 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_DEPTH_RENDERABLE" with expression ' 0x8287', CType: int More... | |
| static final int | GL_STENCIL_BACK_OP_VALUE_AMD = 0x874d |
GL_AMD_stencil_operation_extendedDefine "GL_STENCIL_BACK_OP_VALUE_AMD" with expression ' 0x874D', CType: int More... | |
| static final int | GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 |
GL_VERSION_4_2, GL_ARB_compressed_texture_pixel_storageDefine "GL_UNPACK_COMPRESSED_BLOCK_WIDTH" with expression ' 0x9127', CType: int More... | |
| static final int | GL_INTERNALFORMAT_BLUE_TYPE = 0x827a |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_BLUE_TYPE" with expression ' 0x827A', CType: int More... | |
| static final int | GL_SRGB_WRITE = 0x8298 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SRGB_WRITE" with expression ' 0x8298', CType: int More... | |
| static final int | GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 |
GL_ARB_sparse_textureDefine "GL_VIRTUAL_PAGE_SIZE_X_ARB" with expression ' 0x9195', CType: int More... | |
| static final int | GL_DEPTH_CLAMP_NEAR_AMD = 0x901e |
GL_AMD_depth_clamp_separateDefine "GL_DEPTH_CLAMP_NEAR_AMD" with expression ' 0x901E', CType: int More... | |
| static final int | GL_VIEW_CLASS_BPTC_UNORM = 0x82d2 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_BPTC_UNORM" with expression ' 0x82D2', CType: int More... | |
| static final int | GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82f6 |
GL_ARB_pipeline_statistics_queryDefine "GL_CLIPPING_INPUT_PRIMITIVES_ARB" with expression ' 0x82F6', CType: int More... | |
| static final int | GL_DOUBLEBUFFER = 0xc32 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_DOUBLEBUFFER" with expression ' 0x0C32', CType: int More... | |
| static final int | GL_R16 = 0x822a |
GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_norm16Alias for: GL_R16_EXTDefine "GL_R16" with expression ' 0x822A', CType: int More... | |
| static final int | GL_SHADER_IMAGE_STORE = 0x82a5 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SHADER_IMAGE_STORE" with expression ' 0x82A5', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 |
GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorDefine "GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD" with expression ' 0x9003', CType: int More... | |
| static final int | GL_SAMPLER_1D_ARRAY = 0x8dc0 |
GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_SAMPLER_1D_ARRAY_EXTDefine "GL_SAMPLER_1D_ARRAY" with expression ' 0x8DC0', CType: int More... | |
| static final int | GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82ac |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST" with expression ' 0x82AC', CType: int More... | |
| static final int | GL_COMPRESSED_RG = 0x8226 |
GL_VERSION_3_0Define "GL_COMPRESSED_RG" with expression ' 0x8226', CType: int More... | |
| static final int | GL_COLOR_ENCODING = 0x8296 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_COLOR_ENCODING" with expression ' 0x8296', CType: int More... | |
| static final int | GL_CLEAR_BUFFER = 0x82b4 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_CLEAR_BUFFER" with expression ' 0x82B4', CType: int More... | |
| static final int | GL_TEXTURE_1D = 0xde0 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_TEXTURE_1D" with expression ' 0x0DE0', CType: int More... | |
| static final int | GL_DRAW_INDIRECT_LENGTH_NV = 0x8f42 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_DRAW_INDIRECT_LENGTH_NV" with expression ' 0x8F42', CType: int More... | |
| static final int | GL_FILTER = 0x829a |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_FILTER" with expression ' 0x829A', CType: int More... | |
| static final int | GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8a45 |
GL_ARB_uniform_buffer_object, GL_VERSION_3_1Define "GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER" with expression ' 0x8A45', CType: int More... | |
| static final int | GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8f25 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_TEXTURE_COORD_ARRAY_ADDRESS_NV" with expression ' 0x8F25', CType: int More... | |
| static final int | GL_VIEW_COMPATIBILITY_CLASS = 0x82b6 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_COMPATIBILITY_CLASS" with expression ' 0x82B6', CType: int More... | |
| static final int | GL_IMAGE_CLASS_2_X_16 = 0x82bd |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_2_X_16" with expression ' 0x82BD', CType: int More... | |
| static final int | GL_INT_SAMPLER_1D_ARRAY = 0x8dce |
GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_INT_SAMPLER_1D_ARRAY_EXTDefine "GL_INT_SAMPLER_1D_ARRAY" with expression ' 0x8DCE', CType: int More... | |
| static final int | GL_TEXTURE_SPARSE_ARB = 0x91a6 |
GL_ARB_sparse_textureDefine "GL_TEXTURE_SPARSE_ARB" with expression ' 0x91A6', CType: int More... | |
| static final int | GL_IMAGE_CLASS_2_X_32 = 0x82ba |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_2_X_32" with expression ' 0x82BA', CType: int More... | |
| static final int | GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_GET_TEXTURE_IMAGE_TYPE" with expression ' 0x8292', CType: int More... | |
| static final int | GL_SAMPLER_2D_RECT_SHADOW = 0x8b64 |
GL_VERSION_3_1, GL_ARB_shader_objectsAlias for: GL_SAMPLER_2D_RECT_SHADOW_ARBDefine "GL_SAMPLER_2D_RECT_SHADOW" with expression ' 0x8B64', CType: int More... | |
| static final int | GL_UNSIGNED_BYTE_3_3_2 = 0x8032 |
GL_VERSION_1_2, GL_EXT_packed_pixelsAlias for: GL_UNSIGNED_BYTE_3_3_2_EXTDefine "GL_UNSIGNED_BYTE_3_3_2" with expression ' 0x8032', CType: int More... | |
| static final int | GL_IMAGE_CLASS_11_11_10 = 0x82c2 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_11_11_10" with expression ' 0x82C2', CType: int More... | |
| static final int | GL_INTERNALFORMAT_DEPTH_TYPE = 0x827c |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_DEPTH_TYPE" with expression ' 0x827C', CType: int More... | |
| static final int | GL_TESSELLATION_MODE_AMD = 0x9004 |
GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorDefine "GL_TESSELLATION_MODE_AMD" with expression ' 0x9004', CType: int More... | |
| static final int | GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82f4 |
GL_ARB_pipeline_statistics_queryDefine "GL_FRAGMENT_SHADER_INVOCATIONS_ARB" with expression ' 0x82F4', CType: int More... | |
| static final int | GL_VIEW_CLASS_32_BITS = 0x82c8 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_32_BITS" with expression ' 0x82C8', CType: int More... | |
| static final int | GL_CLAMP_READ_COLOR = 0x891c |
GL_VERSION_3_0, GL_ARB_color_buffer_floatAlias for: GL_CLAMP_READ_COLOR_ARBDefine "GL_CLAMP_READ_COLOR" with expression ' 0x891C', CType: int More... | |
| static final int | GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914f |
GL_AMD_debug_outputDefine "GL_DEBUG_CATEGORY_APPLICATION_AMD" with expression ' 0x914F', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92c9 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER" with expression ' 0x92C9', CType: int More... | |
| static final int | GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82cd |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_S3TC_DXT1_RGBA" with expression ' 0x82CD', CType: int More... | |
| static final int | GL_UNSIGNED_INT_8_8_8_8 = 0x8035 |
GL_VERSION_1_2, GL_EXT_packed_pixelsAlias for: GL_UNSIGNED_INT_8_8_8_8_EXTDefine "GL_UNSIGNED_INT_8_8_8_8" with expression ' 0x8035', CType: int More... | |
| static final int | GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 |
GL_VERSION_1_2Define "GL_UNSIGNED_INT_8_8_8_8_REV" with expression ' 0x8367', CType: int More... | |
| static final int | GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82b3 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_COMPRESSED_BLOCK_SIZE" with expression ' 0x82B3', CType: int More... | |
| static final int | GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84f8 |
GL_VERSION_3_1, GL_NV_texture_rectangle, GL_ARB_texture_rectangleAlias for: GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARBDefine "GL_MAX_RECTANGLE_TEXTURE_SIZE" with expression ' 0x84F8', CType: int More... | |
| static final int | GL_COMPRESSED_RG_RGTC2 = 0x8dbd |
GL_ARB_texture_compression_rgtc, GL_VERSION_3_0Define "GL_COMPRESSED_RG_RGTC2" with expression ' 0x8DBD', CType: int More... | |
| static final int | GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8e70 |
GL_ARB_transform_feedback3, GL_VERSION_4_0Define "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS" with expression ' 0x8E70', CType: int More... | |
| static final int | GL_STEREO = 0xc33 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_STEREO" with expression ' 0x0C33', CType: int More... | |
| static final int | GL_UNPACK_SWAP_BYTES = 0xcf0 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_UNPACK_SWAP_BYTES" with expression ' 0x0CF0', CType: int More... | |
| static final int | GL_INT_SAMPLER_BUFFER_AMD = 0x9002 |
GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorDefine "GL_INT_SAMPLER_BUFFER_AMD" with expression ' 0x9002', CType: int More... | |
| static final int | GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914b |
GL_AMD_debug_outputDefine "GL_DEBUG_CATEGORY_DEPRECATION_AMD" with expression ' 0x914B', CType: int More... | |
| static final int | GL_INDEX_ARRAY_LENGTH_NV = 0x8f2e |
GL_NV_vertex_buffer_unified_memoryDefine "GL_INDEX_ARRAY_LENGTH_NV" with expression ' 0x8F2E', CType: int More... | |
| static final int | GL_SCALED_RESOLVE_FASTEST_EXT = 0x90ba |
GL_EXT_framebuffer_multisample_blit_scaledDefine "GL_SCALED_RESOLVE_FASTEST_EXT" with expression ' 0x90BA', CType: int More... | |
| static final int | GL_VIEW_CLASS_RGTC2_RG = 0x82d1 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_RGTC2_RG" with expression ' 0x82D1', CType: int More... | |
| static final int | GL_LINE = 0x1b01 |
GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_polygon_modeAlias for: GL_LINE_NVDefine "GL_LINE" with expression ' 0x1B01', CType: int More... | |
| static final int | GL_IMAGE_COMPATIBILITY_CLASS = 0x82a8 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_COMPATIBILITY_CLASS" with expression ' 0x82A8', CType: int More... | |
| static final int | GL_MANUAL_GENERATE_MIPMAP = 0x8294 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_MANUAL_GENERATE_MIPMAP" with expression ' 0x8294', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 |
GL_VERSION_1_2, GL_EXT_read_format_bgra, GL_IMG_read_formatAlias for: GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_IMGDefine "GL_UNSIGNED_SHORT_4_4_4_4_REV" with expression ' 0x8365', CType: int More... | |
| static final int | GL_BUFFER_GPU_ADDRESS_NV = 0x8f1d |
GL_NV_shader_buffer_loadDefine "GL_BUFFER_GPU_ADDRESS_NV" with expression ' 0x8F1D', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_RECTANGLE = 0x84f7 |
GL_VERSION_3_1, GL_NV_texture_rectangle, GL_ARB_texture_rectangleAlias for: GL_PROXY_TEXTURE_RECTANGLE_NV, GL_PROXY_TEXTURE_RECTANGLE_ARBDefine "GL_PROXY_TEXTURE_RECTANGLE" with expression ' 0x84F7', CType: int More... | |
| static final int | GL_MAX_DEPTH = 0x8280 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_MAX_DEPTH" with expression ' 0x8280', CType: int More... | |
| static final int | GL_FACTOR_MAX_AMD = 0x901d |
GL_AMD_blend_minmax_factorDefine "GL_FACTOR_MAX_AMD" with expression ' 0x901D', CType: int More... | |
| static final int | GL_TEXTURE_IMAGE_TYPE = 0x8290 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_IMAGE_TYPE" with expression ' 0x8290', CType: int More... | |
| static final int | GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82ae |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE" with expression ' 0x82AE', CType: int More... | |
| static final int | GL_DRAW_INDIRECT_UNIFIED_NV = 0x8f40 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_DRAW_INDIRECT_UNIFIED_NV" with expression ' 0x8F40', CType: int More... | |
| static final int | GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8dd6 |
GL_VERSION_3_0, GL_EXT_gpu_shader4Alias for: GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXTDefine "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY" with expression ' 0x8DD6', CType: int More... | |
| static final int | GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_ALPHA_SIZE" with expression ' 0x8274', CType: int More... | |
| static final int | GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8f32 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_FOG_COORD_ARRAY_LENGTH_NV" with expression ' 0x8F32', CType: int More... | |
| static final int | GL_IMAGE_CLASS_2_X_8 = 0x82c0 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_2_X_8" with expression ' 0x82C0', CType: int More... | |
| static final int | GL_IMAGE_TEXEL_SIZE = 0x82a7 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_TEXEL_SIZE" with expression ' 0x82A7', CType: int More... | |
| static final int | GL_STENCIL_RENDERABLE = 0x8288 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_STENCIL_RENDERABLE" with expression ' 0x8288', CType: int More... | |
| static final int | GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_GET_TEXTURE_IMAGE_FORMAT" with expression ' 0x8291', CType: int More... | |
| static final int | GL_COLOR_COMPONENTS = 0x8283 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_COLOR_COMPONENTS" with expression ' 0x8283', CType: int More... | |
| static final int | GL_BGR_INTEGER = 0x8d9a |
GL_VERSION_3_0, GL_EXT_texture_integerAlias for: GL_BGR_INTEGER_EXTDefine "GL_BGR_INTEGER" with expression ' 0x8D9A', CType: int More... | |
| static final int | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8cdb |
GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_objectAlias for: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXTDefine "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER" with expression ' 0x8CDB', CType: int More... | |
| static final int | GL_MAX_LAYERS = 0x8281 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_MAX_LAYERS" with expression ' 0x8281', CType: int More... | |
| static final int | GL_MAX_VERTEX_STREAMS = 0x8e71 |
GL_ARB_transform_feedback3, GL_VERSION_4_0, GL_ATI_vertex_streamsAlias for: GL_MAX_VERTEX_STREAMS_ATIDefine "GL_MAX_VERTEX_STREAMS" with expression ' 0x8E71', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8e24 |
GL_ARB_transform_feedback2, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NVDefine "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE" with expression ' 0x8E24', CType: int More... | |
| static final int | GL_SRGB_READ = 0x8297 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SRGB_READ" with expression ' 0x8297', CType: int More... | |
| static final int | GL_MAX_COMBINED_DIMENSIONS = 0x8282 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_MAX_COMBINED_DIMENSIONS" with expression ' 0x8282', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 |
GL_VERSION_1_2Define "GL_UNSIGNED_SHORT_5_6_5_REV" with expression ' 0x8364', CType: int More... | |
| static final int | GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828a |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_FRAMEBUFFER_RENDERABLE_LAYERED" with expression ' 0x828A', CType: int More... | |
| static final int | GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8f35 |
GL_NV_shader_buffer_loadDefine "GL_MAX_SHADER_BUFFER_ADDRESS_NV" with expression ' 0x8F35', CType: int More... | |
| static final int | GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 |
GL_VERSION_2_0, GL_ARB_vertex_program, GL_NV_vertex_programAlias for: GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_VERTEX_PROGRAM_POINT_SIZE_NVDefine "GL_VERTEX_PROGRAM_POINT_SIZE" with expression ' 0x8642', CType: int More... | |
| static final int | GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82f3 |
GL_ARB_pipeline_statistics_queryDefine "GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" with expression ' 0x82F3', CType: int More... | |
| static final int | GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 |
GL_VERSION_1_2, GL_EXT_read_format_bgraAlias for: GL_UNSIGNED_SHORT_1_5_5_5_REV_EXTDefine "GL_UNSIGNED_SHORT_1_5_5_5_REV" with expression ' 0x8366', CType: int More... | |
| static final int | GL_STENCIL_OP_VALUE_AMD = 0x874c |
GL_AMD_stencil_operation_extendedDefine "GL_STENCIL_OP_VALUE_AMD" with expression ' 0x874C', CType: int More... | |
| static final int | GL_FRONT_RIGHT = 0x401 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_FRONT_RIGHT" with expression ' 0x0401', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_2D_ARRAY = 0x8c1b |
GL_VERSION_3_0, GL_EXT_texture_arrayAlias for: GL_PROXY_TEXTURE_2D_ARRAY_EXTDefine "GL_PROXY_TEXTURE_2D_ARRAY" with expression ' 0x8C1B', CType: int More... | |
| static final int | GL_TEXTURE_GATHER_SHADOW = 0x82a3 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_GATHER_SHADOW" with expression ' 0x82A3', CType: int More... | |
| static final int | GL_SRGB_DECODE = 0x8299 |
GL_ARB_internalformat_query2Alias for: GL_SRGB_DECODE_ARBDefine "GL_SRGB_DECODE" with expression ' 0x8299', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ed |
GL_ARB_transform_feedback_overflow_queryDefine "GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" with expression ' 0x82ED', CType: int More... | |
| static final int | GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914e |
GL_AMD_debug_outputDefine "GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD" with expression ' 0x914E', CType: int More... | |
| static final int | GL_STENCIL_COMPONENTS = 0x8285 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_STENCIL_COMPONENTS" with expression ' 0x8285', CType: int More... | |
| static final int | GL_POINT_SPRITE_COORD_ORIGIN = 0x8ca0 |
GL_VERSION_2_0Define "GL_POINT_SPRITE_COORD_ORIGIN" with expression ' 0x8CA0', CType: int More... | |
| static final int | GL_COLOR_RENDERABLE = 0x8286 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_COLOR_RENDERABLE" with expression ' 0x8286', CType: int More... | |
| static final int | GL_NORMAL_ARRAY_ADDRESS_NV = 0x8f22 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_NORMAL_ARRAY_ADDRESS_NV" with expression ' 0x8F22', CType: int More... | |
| static final int | GL_RGBA16_SNORM = 0x8f9b |
GL_VERSION_3_1, GL_EXT_render_snormAlias for: GL_RGBA16_SNORM_EXTDefine "GL_RGBA16_SNORM" with expression ' 0x8F9B', CType: int More... | |
| static final int | GL_POLYGON_MODE = 0xb40 |
GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_polygon_modeAlias for: GL_POLYGON_MODE_NVDefine "GL_POLYGON_MODE" with expression ' 0x0B40', CType: int More... | |
| static final int | GL_SAMPLER_1D_SHADOW = 0x8b61 |
GL_VERSION_2_0, GL_ARB_shader_objectsAlias for: GL_SAMPLER_1D_SHADOW_ARBDefine "GL_SAMPLER_1D_SHADOW" with expression ' 0x8B61', CType: int More... | |
| static final int | GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914d |
GL_AMD_debug_outputDefine "GL_DEBUG_CATEGORY_PERFORMANCE_AMD" with expression ' 0x914D', CType: int More... | |
| static final int | GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912a |
GL_VERSION_4_2, GL_ARB_compressed_texture_pixel_storageDefine "GL_UNPACK_COMPRESSED_BLOCK_SIZE" with expression ' 0x912A', CType: int More... | |
| static final int | GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914c |
GL_AMD_debug_outputDefine "GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD" with expression ' 0x914C', CType: int More... | |
| static final int | GL_FULL_SUPPORT = 0x82b7 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_FULL_SUPPORT" with expression ' 0x82B7', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_RECTANGLE = 0x84f6 |
GL_VERSION_3_1, GL_ARB_texture_rectangle, GL_NV_texture_rectangleAlias for: GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BINDING_RECTANGLE_NVDefine "GL_TEXTURE_BINDING_RECTANGLE" with expression ' 0x84F6', CType: int More... | |
| static final int | GL_VIEW_CLASS_128_BITS = 0x82c4 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_128_BITS" with expression ' 0x82C4', CType: int More... | |
| static final int | GL_DECODE_EXT = 0x8a49 |
GL_EXT_texture_sRGB_decodeDefine "GL_DECODE_EXT" with expression ' 0x8A49', CType: int More... | |
| static final int | GL_RGBA2 = 0x8055 |
GL_VERSION_1_1, GL_EXT_textureAlias for: GL_RGBA2_EXTDefine "GL_RGBA2" with expression ' 0x8055', CType: int More... | |
| static final int | GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 |
GL_VERSION_4_2, GL_ARB_compressed_texture_pixel_storageDefine "GL_UNPACK_COMPRESSED_BLOCK_HEIGHT" with expression ' 0x9128', CType: int More... | |
| static final int | GL_TEXTURE_IMAGE_FORMAT = 0x828f |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_IMAGE_FORMAT" with expression ' 0x828F', CType: int More... | |
| static final int | GL_COMPUTE_TEXTURE = 0x82a0 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_COMPUTE_TEXTURE" with expression ' 0x82A0', CType: int More... | |
| static final int | GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8f29 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_ELEMENT_ARRAY_ADDRESS_NV" with expression ' 0x8F29', CType: int More... | |
| static final int | GL_MAX_CLIP_DISTANCES = 0xd32 |
GL_VERSION_3_0, GL_APPLE_clip_distanceAlias for: GL_MAX_CLIP_DISTANCES_APPLEDefine "GL_MAX_CLIP_DISTANCES" with expression ' 0x0D32', CType: int More... | |
| static final int | GL_ELEMENT_ARRAY_LENGTH_NV = 0x8f33 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_ELEMENT_ARRAY_LENGTH_NV" with expression ' 0x8F33', CType: int More... | |
| static final int | GL_SYNC_X11_FENCE_EXT = 0x90e1 |
GL_EXT_x11_sync_objectDefine "GL_SYNC_X11_FENCE_EXT" with expression ' 0x90E1', CType: int More... | |
| static final int | GL_NUM_SPARSE_LEVELS_ARB = 0x91aa |
GL_ARB_sparse_textureDefine "GL_NUM_SPARSE_LEVELS_ARB" with expression ' 0x91AA', CType: int More... | |
| static final int | GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82cf |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_S3TC_DXT5_RGBA" with expression ' 0x82CF', CType: int More... | |
| static final int | GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91a8 |
GL_ARB_sparse_textureDefine "GL_NUM_VIRTUAL_PAGE_SIZES_ARB" with expression ' 0x91A8', CType: int More... | |
| static final int | GL_VIEW_CLASS_8_BITS = 0x82cb |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_8_BITS" with expression ' 0x82CB', CType: int More... | |
| static final int | GL_PACK_LSB_FIRST = 0xd01 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_PACK_LSB_FIRST" with expression ' 0x0D01', CType: int More... | |
| static final int | GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_STENCIL_SIZE" with expression ' 0x8276', CType: int More... | |
| static final int | GL_TESSELLATION_FACTOR_AMD = 0x9005 |
GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorDefine "GL_TESSELLATION_FACTOR_AMD" with expression ' 0x9005', CType: int More... | |
| static final int | GL_POLYGON_SMOOTH = 0xb41 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_POLYGON_SMOOTH" with expression ' 0x0B41', CType: int More... | |
| static final int | GL_DISCRETE_AMD = 0x9006 |
GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorDefine "GL_DISCRETE_AMD" with expression ' 0x9006', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8f20 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV" with expression ' 0x8F20', CType: int More... | |
| static final int | GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8dbc |
GL_ARB_texture_compression_rgtc, GL_VERSION_3_0, GL_EXT_texture_compression_rgtcAlias for: GL_COMPRESSED_SIGNED_RED_RGTC1_EXTDefine "GL_COMPRESSED_SIGNED_RED_RGTC1" with expression ' 0x8DBC', CType: int More... | |
| static final int | GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8f2f |
GL_NV_vertex_buffer_unified_memoryDefine "GL_TEXTURE_COORD_ARRAY_LENGTH_NV" with expression ' 0x8F2F', CType: int More... | |
| static final int | GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_GREEN_TYPE" with expression ' 0x8279', CType: int More... | |
| static final int | GL_CAVEAT_SUPPORT = 0x82b8 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_CAVEAT_SUPPORT" with expression ' 0x82B8', CType: int More... | |
| static final int | GL_VIEW_CLASS_64_BITS = 0x82c6 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_64_BITS" with expression ' 0x82C6', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_1D_ARRAY = 0x8c19 |
GL_VERSION_3_0, GL_EXT_texture_arrayAlias for: GL_PROXY_TEXTURE_1D_ARRAY_EXTDefine "GL_PROXY_TEXTURE_1D_ARRAY" with expression ' 0x8C19', CType: int More... | |
| static final int | GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90bc |
GL_VERSION_4_2, GL_ARB_map_buffer_alignmentDefine "GL_MIN_MAP_BUFFER_ALIGNMENT" with expression ' 0x90BC', CType: int More... | |
| static final int | GL_COMPRESSED_RGBA = 0x84ee |
GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: GL_COMPRESSED_RGBA_ARBDefine "GL_COMPRESSED_RGBA" with expression ' 0x84EE', CType: int More... | |
| static final int | GL_FILL = 0x1b02 |
GL_VERSION_1_1, GL_VERSION_1_0, GL_NV_polygon_modeAlias for: GL_FILL_NVDefine "GL_FILL" with expression ' 0x1B02', CType: int More... | |
| static final int | GL_IMAGE_CLASS_1_X_32 = 0x82bb |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_1_X_32" with expression ' 0x82BB', CType: int More... | |
| static final int | GL_IMAGE_CLASS_1_X_16 = 0x82be |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_1_X_16" with expression ' 0x82BE', CType: int More... | |
| static final int | GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8f27 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV" with expression ' 0x8F27', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_2D = 0x8064 |
GL_VERSION_1_1, GL_EXT_textureAlias for: GL_PROXY_TEXTURE_2D_EXTDefine "GL_PROXY_TEXTURE_2D" with expression ' 0x8064', CType: int More... | |
| static final int | GL_FACTOR_MIN_AMD = 0x901c |
GL_AMD_blend_minmax_factorDefine "GL_FACTOR_MIN_AMD" with expression ' 0x901C', CType: int More... | |
| static final int | GL_IMAGE_CLASS_4_X_16 = 0x82bc |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_4_X_16" with expression ' 0x82BC', CType: int More... | |
| static final int | GL_COMPRESSED_RGB = 0x84ed |
GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: GL_COMPRESSED_RGB_ARBDefine "GL_COMPRESSED_RGB" with expression ' 0x84ED', CType: int More... | |
| static final int | GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x8 |
GL_KHR_no_errorDefine "GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" with expression ' 0x00000008', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_3D = 0x8070 |
GL_VERSION_1_2, GL_EXT_texture3DAlias for: GL_PROXY_TEXTURE_3D_EXTDefine "GL_PROXY_TEXTURE_3D" with expression ' 0x8070', CType: int More... | |
| static final int | GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82f8 |
GL_ARB_sparse_bufferDefine "GL_SPARSE_BUFFER_PAGE_SIZE_ARB" with expression ' 0x82F8', CType: int More... | |
| static final int | GL_INTERNALFORMAT_SUPPORTED = 0x826f |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_SUPPORTED" with expression ' 0x826F', CType: int More... | |
| static final int | GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8f31 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_SECONDARY_COLOR_ARRAY_LENGTH_NV" with expression ' 0x8F31', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_1D = 0x8063 |
GL_VERSION_1_1, GL_EXT_textureAlias for: GL_PROXY_TEXTURE_1D_EXTDefine "GL_PROXY_TEXTURE_1D" with expression ' 0x8063', CType: int More... | |
| static final int | GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8e4c |
GL_ARB_provoking_vertex, GL_VERSION_3_2, GL_EXT_provoking_vertexAlias for: GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXTDefine "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION" with expression ' 0x8E4C', CType: int More... | |
| static final int | GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86a0 |
GL_VERSION_1_3, GL_ARB_texture_compressionAlias for: GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARBDefine "GL_TEXTURE_COMPRESSED_IMAGE_SIZE" with expression ' 0x86A0', CType: int More... | |
| static final int | GL_COMPRESSED_SRGB = 0x8c48 |
GL_VERSION_2_1, GL_EXT_texture_sRGBAlias for: GL_COMPRESSED_SRGB_EXTDefine "GL_COMPRESSED_SRGB" with expression ' 0x8C48', CType: int More... | |
| static final int | GL_COMPRESSED_RED = 0x8225 |
GL_VERSION_3_0Define "GL_COMPRESSED_RED" with expression ' 0x8225', CType: int More... | |
| static final int | GL_IMAGE_CLASS_4_X_32 = 0x82b9 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_4_X_32" with expression ' 0x82B9', CType: int More... | |
| static final int | GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8dbe |
GL_ARB_texture_compression_rgtc, GL_VERSION_3_0Define "GL_COMPRESSED_SIGNED_RG_RGTC2" with expression ' 0x8DBE', CType: int More... | |
| static final int | GL_SAMPLER_2D_RECT = 0x8b63 |
GL_VERSION_3_1, GL_ARB_shader_objectsAlias for: GL_SAMPLER_2D_RECT_ARBDefine "GL_SAMPLER_2D_RECT" with expression ' 0x8B63', CType: int More... | |
| static final int | GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_BLUE_SIZE" with expression ' 0x8273', CType: int More... | |
| static final int | GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8f1e |
GL_NV_vertex_buffer_unified_memoryDefine "GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV" with expression ' 0x8F1E', CType: int More... | |
| static final int | GL_POINT_SIZE_RANGE = 0xb12 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_POINT_SIZE_RANGE" with expression ' 0x0B12', CType: int More... | |
| static final int | GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8f1f |
GL_NV_vertex_buffer_unified_memoryDefine "GL_ELEMENT_ARRAY_UNIFIED_NV" with expression ' 0x8F1F', CType: int More... | |
| static final int | GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884f |
GL_ARB_seamless_cube_map, GL_VERSION_3_2Define "GL_TEXTURE_CUBE_MAP_SEAMLESS" with expression ' 0x884F', CType: int More... | |
| static final int | GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912e |
GL_VERSION_4_2, GL_ARB_compressed_texture_pixel_storageDefine "GL_PACK_COMPRESSED_BLOCK_SIZE" with expression ' 0x912E', CType: int More... | |
| static final int | GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 |
GL_ARB_sparse_textureDefine "GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB" with expression ' 0x9199', CType: int More... | |
| static final int | GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150 |
GL_AMD_debug_outputDefine "GL_DEBUG_CATEGORY_OTHER_AMD" with expression ' 0x9150', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92c6 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES" with expression ' 0x92C6', CType: int More... | |
| static final int | GL_VERTEX_ARRAY_LENGTH_NV = 0x8f2b |
GL_NV_vertex_buffer_unified_memoryDefine "GL_VERTEX_ARRAY_LENGTH_NV" with expression ' 0x8F2B', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92c8 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER" with expression ' 0x92C8', CType: int More... | |
| static final int | GL_AUTO_GENERATE_MIPMAP = 0x8295 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_AUTO_GENERATE_MIPMAP" with expression ' 0x8295', CType: int More... | |
| static final int | GL_PRIMITIVE_RESTART_INDEX = 0x8f9e |
GL_VERSION_3_1, GL_NV_primitive_restartAlias for: GL_PRIMITIVE_RESTART_INDEX_NVDefine "GL_PRIMITIVE_RESTART_INDEX" with expression ' 0x8F9E', CType: int More... | |
| static final int | GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92da |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX" with expression ' 0x92DA', CType: int More... | |
| static final int | GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 |
GL_ARB_sparse_textureDefine "GL_VIRTUAL_PAGE_SIZE_Z_ARB" with expression ' 0x9197', CType: int More... | |
| static final int | GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912d |
GL_VERSION_4_2, GL_ARB_compressed_texture_pixel_storageDefine "GL_PACK_COMPRESSED_BLOCK_DEPTH" with expression ' 0x912D', CType: int More... | |
| static final int | GL_VIEW_CLASS_96_BITS = 0x82c5 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_96_BITS" with expression ' 0x82C5', CType: int More... | |
| static final int | GL_INDEX_ARRAY_ADDRESS_NV = 0x8f24 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_INDEX_ARRAY_ADDRESS_NV" with expression ' 0x8F24', CType: int More... | |
| static final int | GL_IMAGE_PIXEL_FORMAT = 0x82a9 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_PIXEL_FORMAT" with expression ' 0x82A9', CType: int More... | |
| static final int | GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 |
GL_VERSION_1_2Define "GL_UNSIGNED_BYTE_2_3_3_REV" with expression ' 0x8362', CType: int More... | |
| static final int | GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146 |
GL_AMD_debug_outputDefine "GL_DEBUG_SEVERITY_HIGH_AMD" with expression ' 0x9146', CType: int More... | |
| static final int | GL_COLOR_ARRAY_LENGTH_NV = 0x8f2d |
GL_NV_vertex_buffer_unified_memoryDefine "GL_COLOR_ARRAY_LENGTH_NV" with expression ' 0x8F2D', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92ca |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER" with expression ' 0x92CA', CType: int More... | |
| static final int | GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82af |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE" with expression ' 0x82AF', CType: int More... | |
| static final int | GL_SMOOTH_POINT_SIZE_GRANULARITY = 0xb13 |
GL_VERSION_1_2Define "GL_SMOOTH_POINT_SIZE_GRANULARITY" with expression ' 0x0B13', CType: int More... | |
| static final int | GL_BACK_RIGHT = 0x403 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_BACK_RIGHT" with expression ' 0x0403', CType: int More... | |
| static final int | GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_DEPTH_SIZE" with expression ' 0x8275', CType: int More... | |
| static final int | GL_INTERNALFORMAT_PREFERRED = 0x8270 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_PREFERRED" with expression ' 0x8270', CType: int More... | |
| static final int | GL_READ_PIXELS_TYPE = 0x828e |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_READ_PIXELS_TYPE" with expression ' 0x828E', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8e23 |
GL_ARB_transform_feedback2, GL_VERSION_4_0, GL_NV_transform_feedback2Alias for: GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NVDefine "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED" with expression ' 0x8E23', CType: int More... | |
| static final int | GL_VERTEX_TEXTURE = 0x829b |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VERTEX_TEXTURE" with expression ' 0x829B', CType: int More... | |
| static final int | GL_VERTEX_ARRAY_ADDRESS_NV = 0x8f21 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_VERTEX_ARRAY_ADDRESS_NV" with expression ' 0x8F21', CType: int More... | |
| static final int | GL_PROXY_TEXTURE_CUBE_MAP = 0x851b |
GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_mapAlias for: GL_PROXY_TEXTURE_CUBE_MAP_ARB, GL_PROXY_TEXTURE_CUBE_MAP_EXTDefine "GL_PROXY_TEXTURE_CUBE_MAP" with expression ' 0x851B', CType: int More... | |
| static final int | GL_R16_SNORM = 0x8f98 |
GL_VERSION_3_1, GL_EXT_render_snormAlias for: GL_R16_SNORM_EXTDefine "GL_R16_SNORM" with expression ' 0x8F98', CType: int More... | |
| static final int | GL_PRIMITIVE_RESTART = 0x8f9d |
GL_VERSION_3_1, GL_NV_primitive_restartAlias for: GL_PRIMITIVE_RESTART_NVDefine "GL_PRIMITIVE_RESTART" with expression ' 0x8F9D', CType: int More... | |
| static final int | GL_PACK_SWAP_BYTES = 0xd00 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_PACK_SWAP_BYTES" with expression ' 0x0D00', CType: int More... | |
| static final int | GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046 |
GL_NV_texture_multisampleDefine "GL_TEXTURE_COLOR_SAMPLES_NV" with expression ' 0x9046', CType: int More... | |
| static final int | GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 |
GL_ARB_sparse_textureDefine "GL_MAX_SPARSE_TEXTURE_SIZE_ARB" with expression ' 0x9198', CType: int More... | |
| static final int | GL_RGB16_SNORM = 0x8f9a |
GL_VERSION_3_1, GL_EXT_texture_norm16Alias for: GL_RGB16_SNORM_EXTDefine "GL_RGB16_SNORM" with expression ' 0x8F9A', CType: int More... | |
| static final int | GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91a7 |
GL_ARB_sparse_textureDefine "GL_VIRTUAL_PAGE_SIZE_INDEX_ARB" with expression ' 0x91A7', CType: int More... | |
| static final int | GL_VIEW_CLASS_BPTC_FLOAT = 0x82d3 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_BPTC_FLOAT" with expression ' 0x82D3', CType: int More... | |
| static final int | GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0xb23 |
GL_VERSION_1_2Define "GL_SMOOTH_LINE_WIDTH_GRANULARITY" with expression ' 0x0B23', CType: int More... | |
| static final int | GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8f30 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_EDGE_FLAG_ARRAY_LENGTH_NV" with expression ' 0x8F30', CType: int More... | |
| static final int | GL_RIGHT = 0x407 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_RIGHT" with expression ' 0x0407', CType: int More... | |
| static final int | GL_LINE_WIDTH_GRANULARITY = 0xb23 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_LINE_WIDTH_GRANULARITY" with expression ' 0x0B23', CType: int More... | |
| static final int | GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x1 |
GL_VERSION_3_0Define "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" with expression ' 0x00000001', CType: int More... | |
| static final int | GL_RG16 = 0x822c |
GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_norm16Alias for: GL_RG16_EXTDefine "GL_RG16" with expression ' 0x822C', CType: int More... | |
| static final int | GL_VIEW_CLASS_16_BITS = 0x82ca |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_16_BITS" with expression ' 0x82CA', CType: int More... | |
| static final int | GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82ec |
GL_ARB_transform_feedback_overflow_queryDefine "GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" with expression ' 0x82EC', CType: int More... | |
| static final int | GL_COLOR_ARRAY_ADDRESS_NV = 0x8f23 |
GL_NV_vertex_buffer_unified_memoryDefine "GL_COLOR_ARRAY_ADDRESS_NV" with expression ' 0x8F23', CType: int More... | |
| static final int | GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912b |
GL_VERSION_4_2, GL_ARB_compressed_texture_pixel_storageDefine "GL_PACK_COMPRESSED_BLOCK_WIDTH" with expression ' 0x912B', CType: int More... | |
| static final int | GL_RGB16 = 0x8054 |
GL_VERSION_1_1, GL_EXT_texture, GL_EXT_texture_norm16Alias for: GL_RGB16_EXTDefine "GL_RGB16" with expression ' 0x8054', CType: int More... | |
| static final int | GL_SHADER_IMAGE_LOAD = 0x82a4 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SHADER_IMAGE_LOAD" with expression ' 0x82A4', CType: int More... | |
| static final int | GL_RGB12 = 0x8053 |
GL_VERSION_1_1, GL_EXT_textureAlias for: GL_RGB12_EXTDefine "GL_RGB12" with expression ' 0x8053', CType: int More... | |
| static final int | GL_FRAMEBUFFER_BLEND = 0x828b |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_FRAMEBUFFER_BLEND" with expression ' 0x828B', CType: int More... | |
| static final int | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92c7 |
GL_ARB_shader_atomic_counters, GL_VERSION_4_2Define "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER" with expression ' 0x92C7', CType: int More... | |
| static final int | GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 |
GL_AMD_pinned_memoryDefine "GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD" with expression ' 0x9160', CType: int More... | |
| static final int | GL_TEXTURE_BINDING_1D = 0x8068 |
GL_VERSION_1_1Define "GL_TEXTURE_BINDING_1D" with expression ' 0x8068', CType: int More... | |
| static final int | GL_UNPACK_LSB_FIRST = 0xcf1 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_UNPACK_LSB_FIRST" with expression ' 0x0CF1', CType: int More... | |
| static final int | GL_LEFT = 0x406 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_LEFT" with expression ' 0x0406', CType: int More... | |
| static final int | GL_RGBA16 = 0x805b |
GL_VERSION_1_1, GL_EXT_texture, GL_EXT_texture_norm16Alias for: GL_RGBA16_EXTDefine "GL_RGBA16" with expression ' 0x805B', CType: int More... | |
| static final int | GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 |
GL_NV_texture_multisampleDefine "GL_TEXTURE_COVERAGE_SAMPLES_NV" with expression ' 0x9045', CType: int More... | |
| static final int | GL_SCALED_RESOLVE_NICEST_EXT = 0x90bb |
GL_EXT_framebuffer_multisample_blit_scaledDefine "GL_SCALED_RESOLVE_NICEST_EXT" with expression ' 0x90BB', CType: int More... | |
| static final int | GL_VIEW_CLASS_48_BITS = 0x82c7 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_VIEW_CLASS_48_BITS" with expression ' 0x82C7', CType: int More... | |
| static final int | GL_RGBA12 = 0x805a |
GL_VERSION_1_1, GL_EXT_textureAlias for: GL_RGBA12_EXTDefine "GL_RGBA12" with expression ' 0x805A', CType: int More... | |
| static final int | GL_FRAGMENT_TEXTURE = 0x829f |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_FRAGMENT_TEXTURE" with expression ' 0x829F', CType: int More... | |
| static final int | GL_SHADER_IMAGE_ATOMIC = 0x82a6 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SHADER_IMAGE_ATOMIC" with expression ' 0x82A6', CType: int More... | |
| static final int | GL_LINE_WIDTH_RANGE = 0xb22 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_LINE_WIDTH_RANGE" with expression ' 0x0B22', CType: int More... | |
| static final int | GL_IMAGE_CLASS_4_X_8 = 0x82bf |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_IMAGE_CLASS_4_X_8" with expression ' 0x82BF', CType: int More... | |
| static final int | GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82b1 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_TEXTURE_COMPRESSED_BLOCK_WIDTH" with expression ' 0x82B1', CType: int More... | |
| static final int | GL_SRC1_ALPHA = 0x8589 |
GL_VERSION_1_5, GL_VERSION_ES_1_0, GL_EXT_blend_func_extendedAlias for: GL_SRC1_ALPHA_EXTDefine "GL_SRC1_ALPHA" with expression ' 0x8589', CType: int More... | |
| static final int | GL_CONTINUOUS_AMD = 0x9007 |
GL_AMD_vertex_shader_tesselator, GL_AMD_vertex_shader_tessellatorDefine "GL_CONTINUOUS_AMD" with expression ' 0x9007', CType: int More... | |
| static final int | GL_REPLACE_VALUE_AMD = 0x874b |
GL_AMD_stencil_operation_extendedDefine "GL_REPLACE_VALUE_AMD" with expression ' 0x874B', CType: int More... | |
| static final int | GL_RG16_SNORM = 0x8f99 |
GL_VERSION_3_1, GL_EXT_render_snormAlias for: GL_RG16_SNORM_EXTDefine "GL_RG16_SNORM" with expression ' 0x8F99', CType: int More... | |
| static final int | GL_FRONT_LEFT = 0x400 |
GL_VERSION_1_1, GL_VERSION_1_0Define "GL_FRONT_LEFT" with expression ' 0x0400', CType: int More... | |
| static final int | GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82ad |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST" with expression ' 0x82AD', CType: int More... | |
| static final int | GL_PROVOKING_VERTEX = 0x8e4f |
GL_ARB_provoking_vertex, GL_VERSION_3_2, GL_EXT_provoking_vertexAlias for: GL_PROVOKING_VERTEX_EXTDefine "GL_PROVOKING_VERTEX" with expression ' 0x8E4F', CType: int More... | |
| static final int | GL_INTERNALFORMAT_RED_TYPE = 0x8278 |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_RED_TYPE" with expression ' 0x8278', CType: int More... | |
| static final int | GL_INTERNALFORMAT_ALPHA_TYPE = 0x827b |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_INTERNALFORMAT_ALPHA_TYPE" with expression ' 0x827B', CType: int More... | |
| static final int | GL_READ_PIXELS_FORMAT = 0x828d |
GL_ARB_internalformat_query2, GL_VERSION_4_3Define "GL_READ_PIXELS_FORMAT" with expression ' 0x828D', CType: int More... | |
This interface contains all OpenGL [ 3.1 .. 3.3 ] core methods, as well as most of it's extensions defined at the time of this specification.
Note: OpenGL [ 3.1 .. 3.3 ] core profile does not includes fixed point functionality.
| void com.jogamp.opengl.GL3.glBindFragDataLocationIndexed | ( | int | program, |
| int | colorNumber, | ||
| int | index, | ||
| String | name | ||
| ) |
Entry point to C language function: void {@native glBindFragDataLocationIndexed}(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part of GL_VERSION_3_3, GL_ARB_blend_func_extended, GL_EXT_blend_func_extended
Alias for: glBindFragDataLocationIndexedEXT
| void com.jogamp.opengl.GL3.glCompileShaderIncludeARB | ( | int | shader, |
| int | count, | ||
| String[] | path, | ||
| int[] | length, | ||
| int | length_offset | ||
| ) |
Entry point to C language function: void {@native glCompileShaderIncludeARB}(GLuint shader, GLsizei count, const GLchar * const * path, const GLint * length)
Part of GL_ARB_shading_language_include
| void com.jogamp.opengl.GL3.glCompileShaderIncludeARB | ( | int | shader, |
| int | count, | ||
| String[] | path, | ||
| IntBuffer | length | ||
| ) |
Entry point to C language function: void {@native glCompileShaderIncludeARB}(GLuint shader, GLsizei count, const GLchar * const * path, const GLint * length)
Part of GL_ARB_shading_language_include
| length | a direct or array-backed java.nio.IntBuffer |
| long com.jogamp.opengl.GL3.glCreateSyncFromCLeventARB | ( | long | context, |
| long | event, | ||
| int | flags | ||
| ) |
Entry point to C language function: GLsync {@native glCreateSyncFromCLeventARB}(struct _cl_context * context, struct _cl_event * event, GLbitfield flags)
Part of GL_ARB_cl_event
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glDeleteNamedStringARB | ( | int | namelen, |
| String | name | ||
| ) |
Entry point to C language function: void {@native glDeleteNamedStringARB}(GLint namelen, const GLchar * name)
Part of GL_ARB_shading_language_include
| void com.jogamp.opengl.GL3.glDepthRangeArrayv | ( | int | first, |
| int | count, | ||
| double[] | v, | ||
| int | v_offset | ||
| ) |
Entry point to C language function: void {@native glDepthRangeArrayv}(GLuint first, GLsizei count, const GLdouble * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glDepthRangeArrayv | ( | int | first, |
| int | count, | ||
| DoubleBuffer | v | ||
| ) |
Entry point to C language function: void {@native glDepthRangeArrayv}(GLuint first, GLsizei count, const GLdouble * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1
| v | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glDepthRangeIndexed | ( | int | index, |
| double | n, | ||
| double | f | ||
| ) |
Entry point to C language function: void {@native glDepthRangeIndexed}(GLuint index, GLdouble n, GLdouble f)
Part of GL_ARB_viewport_array, GL_VERSION_4_1
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glDrawTransformFeedbackInstanced | ( | int | mode, |
| int | id, | ||
| int | instancecount | ||
| ) |
Entry point to C language function: void {@native glDrawTransformFeedbackInstanced}(GLenum mode, GLuint id, GLsizei instancecount)
Part of GL_VERSION_4_2, GL_ARB_transform_feedback_instanced
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glDrawTransformFeedbackStreamInstanced | ( | int | mode, |
| int | id, | ||
| int | stream, | ||
| int | instancecount | ||
| ) |
Entry point to C language function: void {@native glDrawTransformFeedbackStreamInstanced}(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount)
Part of GL_VERSION_4_2, GL_ARB_transform_feedback_instanced
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glFramebufferTextureARB | ( | int | target, |
| int | attachment, | ||
| int | texture, | ||
| int | level | ||
| ) |
Entry point to C language function: void {@native glFramebufferTextureARB}(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part of GL_ARB_geometry_shader4
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glFramebufferTextureFaceARB | ( | int | target, |
| int | attachment, | ||
| int | texture, | ||
| int | level, | ||
| int | face | ||
| ) |
Entry point to C language function: void {@native glFramebufferTextureFaceARB}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
Part of GL_ARB_geometry_shader4
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glFramebufferTextureLayerARB | ( | int | target, |
| int | attachment, | ||
| int | texture, | ||
| int | level, | ||
| int | layer | ||
| ) |
Entry point to C language function: void {@native glFramebufferTextureLayerARB}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
Part of GL_ARB_geometry_shader4
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetActiveSubroutineName | ( | int | program, |
| int | shadertype, | ||
| int | index, | ||
| int | bufsize, | ||
| int[] | length, | ||
| int | length_offset, | ||
| byte[] | name, | ||
| int | name_offset | ||
| ) |
Entry point to C language function: void {@native glGetActiveSubroutineName}(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetActiveSubroutineName | ( | int | program, |
| int | shadertype, | ||
| int | index, | ||
| int | bufsize, | ||
| IntBuffer | length, | ||
| ByteBuffer | name | ||
| ) |
Entry point to C language function: void {@native glGetActiveSubroutineName}(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
| length | a direct or array-backed java.nio.IntBuffer |
| name | a direct or array-backed java.nio.ByteBuffer |
| void com.jogamp.opengl.GL3.glGetActiveSubroutineUniformiv | ( | int | program, |
| int | shadertype, | ||
| int | index, | ||
| int | pname, | ||
| int[] | values, | ||
| int | values_offset | ||
| ) |
Entry point to C language function: void {@native glGetActiveSubroutineUniformiv}(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetActiveSubroutineUniformiv | ( | int | program, |
| int | shadertype, | ||
| int | index, | ||
| int | pname, | ||
| IntBuffer | values | ||
| ) |
Entry point to C language function: void {@native glGetActiveSubroutineUniformiv}(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
| values | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glGetActiveSubroutineUniformName | ( | int | program, |
| int | shadertype, | ||
| int | index, | ||
| int | bufsize, | ||
| int[] | length, | ||
| int | length_offset, | ||
| byte[] | name, | ||
| int | name_offset | ||
| ) |
Entry point to C language function: void {@native glGetActiveSubroutineUniformName}(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetActiveSubroutineUniformName | ( | int | program, |
| int | shadertype, | ||
| int | index, | ||
| int | bufsize, | ||
| IntBuffer | length, | ||
| ByteBuffer | name | ||
| ) |
Entry point to C language function: void {@native glGetActiveSubroutineUniformName}(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
| length | a direct or array-backed java.nio.IntBuffer |
| name | a direct or array-backed java.nio.ByteBuffer |
| void com.jogamp.opengl.GL3.glGetDoublei_v | ( | int | target, |
| int | index, | ||
| double[] | data, | ||
| int | data_offset | ||
| ) |
Entry point to C language function: void {@native glGetDoublei_v}(GLenum target, GLuint index, GLdouble * data)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_EXT_direct_state_access
Alias for: glGetDoublei_vEXT
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetDoublei_v | ( | int | target, |
| int | index, | ||
| DoubleBuffer | data | ||
| ) |
Entry point to C language function: void {@native glGetDoublei_v}(GLenum target, GLuint index, GLdouble * data)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_EXT_direct_state_access
Alias for: glGetDoublei_vEXT
| data | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glGetFloati_v | ( | int | target, |
| int | index, | ||
| float[] | data, | ||
| int | data_offset | ||
| ) |
Entry point to C language function: void {@native glGetFloati_v}(GLenum target, GLuint index, GLfloat * data)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_NV_viewport_array
Alias for: glGetFloati_vEXT, glGetFloati_vNV
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetFloati_v | ( | int | target, |
| int | index, | ||
| FloatBuffer | data | ||
| ) |
Entry point to C language function: void {@native glGetFloati_v}(GLenum target, GLuint index, GLfloat * data)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_EXT_direct_state_access, GL_NV_viewport_array
Alias for: glGetFloati_vEXT, glGetFloati_vNV
| data | a direct or array-backed java.nio.FloatBuffer |
| int com.jogamp.opengl.GL3.glGetFragDataIndex | ( | int | program, |
| String | name | ||
| ) |
Entry point to C language function: GLint {@native glGetFragDataIndex}(GLuint program, const GLchar * name)
Part of GL_VERSION_3_3, GL_ARB_blend_func_extended, GL_EXT_blend_func_extended
Alias for: glGetFragDataIndexEXT
| void com.jogamp.opengl.GL3.glGetNamedStringARB | ( | int | namelen, |
| String | name, | ||
| int | bufSize, | ||
| int[] | stringlen, | ||
| int | stringlen_offset, | ||
| byte[] | string, | ||
| int | string_offset | ||
| ) |
Entry point to C language function: void {@native glGetNamedStringARB}(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string)
Part of GL_ARB_shading_language_include
| void com.jogamp.opengl.GL3.glGetNamedStringARB | ( | int | namelen, |
| String | name, | ||
| int | bufSize, | ||
| IntBuffer | stringlen, | ||
| ByteBuffer | string | ||
| ) |
Entry point to C language function: void {@native glGetNamedStringARB}(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string)
Part of GL_ARB_shading_language_include
| stringlen | a direct or array-backed java.nio.IntBuffer |
| string | a direct or array-backed java.nio.ByteBuffer |
| void com.jogamp.opengl.GL3.glGetNamedStringivARB | ( | int | namelen, |
| String | name, | ||
| int | pname, | ||
| int[] | params, | ||
| int | params_offset | ||
| ) |
Entry point to C language function: void {@native glGetNamedStringivARB}(GLint namelen, const GLchar * name, GLenum pname, GLint * params)
Part of GL_ARB_shading_language_include
| void com.jogamp.opengl.GL3.glGetNamedStringivARB | ( | int | namelen, |
| String | name, | ||
| int | pname, | ||
| IntBuffer | params | ||
| ) |
Entry point to C language function: void {@native glGetNamedStringivARB}(GLint namelen, const GLchar * name, GLenum pname, GLint * params)
Part of GL_ARB_shading_language_include
| params | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glGetProgramStageiv | ( | int | program, |
| int | shadertype, | ||
| int | pname, | ||
| int[] | values, | ||
| int | values_offset | ||
| ) |
Entry point to C language function: void {@native glGetProgramStageiv}(GLuint program, GLenum shadertype, GLenum pname, GLint * values)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetProgramStageiv | ( | int | program, |
| int | shadertype, | ||
| int | pname, | ||
| IntBuffer | values | ||
| ) |
Entry point to C language function: void {@native glGetProgramStageiv}(GLuint program, GLenum shadertype, GLenum pname, GLint * values)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
| values | a direct or array-backed java.nio.IntBuffer |
| int com.jogamp.opengl.GL3.glGetSubroutineIndex | ( | int | program, |
| int | shadertype, | ||
| String | name | ||
| ) |
Entry point to C language function: GLuint {@native glGetSubroutineIndex}(GLuint program, GLenum shadertype, const GLchar * name)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
| int com.jogamp.opengl.GL3.glGetSubroutineUniformLocation | ( | int | program, |
| int | shadertype, | ||
| String | name | ||
| ) |
Entry point to C language function: GLint {@native glGetSubroutineUniformLocation}(GLuint program, GLenum shadertype, const GLchar * name)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
| void com.jogamp.opengl.GL3.glGetUniformdv | ( | int | program, |
| int | location, | ||
| double[] | params, | ||
| int | params_offset | ||
| ) |
Entry point to C language function: void {@native glGetUniformdv}(GLuint program, GLint location, GLdouble * params)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetUniformdv | ( | int | program, |
| int | location, | ||
| DoubleBuffer | params | ||
| ) |
Entry point to C language function: void {@native glGetUniformdv}(GLuint program, GLint location, GLdouble * params)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| params | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glGetUniformSubroutineuiv | ( | int | shadertype, |
| int | location, | ||
| int[] | params, | ||
| int | params_offset | ||
| ) |
Entry point to C language function: void {@native glGetUniformSubroutineuiv}(GLenum shadertype, GLint location, GLuint * params)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glGetUniformSubroutineuiv | ( | int | shadertype, |
| int | location, | ||
| IntBuffer | params | ||
| ) |
Entry point to C language function: void {@native glGetUniformSubroutineuiv}(GLenum shadertype, GLint location, GLuint * params)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
| params | a direct or array-backed java.nio.IntBuffer |
| boolean com.jogamp.opengl.GL3.glIsNamedStringARB | ( | int | namelen, |
| String | name | ||
| ) |
Entry point to C language function: GLboolean {@native glIsNamedStringARB}(GLint namelen, const GLchar * name)
Part of GL_ARB_shading_language_include
| void com.jogamp.opengl.GL3.glMultiDrawElementsBaseVertex | ( | int | mode, |
| IntBuffer | count, | ||
| int | type, | ||
| PointerBuffer | indices, | ||
| int | drawcount, | ||
| IntBuffer | basevertex | ||
| ) |
Entry point to C language function: void {@native glMultiDrawElementsBaseVertex}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei drawcount, const GLint * basevertex)
Part of GL_ARB_draw_elements_base_vertex, GL_VERSION_3_2, GL_OES_draw_elements_base_vertex, GL_EXT_draw_elements_base_vertex
Alias for: glMultiDrawElementsBaseVertexOES, glMultiDrawElementsBaseVertexEXT
| count | a direct only java.nio.IntBuffer |
| indices | a direct only com.jogamp.common.nio.PointerBuffer |
| basevertex | a direct only java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glNamedStringARB | ( | int | type, |
| int | namelen, | ||
| String | name, | ||
| int | stringlen, | ||
| String | string | ||
| ) |
Entry point to C language function: void {@native glNamedStringARB}(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string)
Part of GL_ARB_shading_language_include
| void com.jogamp.opengl.GL3.glPatchParameterfv | ( | int | pname, |
| float[] | values, | ||
| int | values_offset | ||
| ) |
Entry point to C language function: void {@native glPatchParameterfv}(GLenum pname, const GLfloat * values)
Part of GL_ARB_tessellation_shader, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glPatchParameterfv | ( | int | pname, |
| FloatBuffer | values | ||
| ) |
Entry point to C language function: void {@native glPatchParameterfv}(GLenum pname, const GLfloat * values)
Part of GL_ARB_tessellation_shader, GL_VERSION_4_0
| values | a direct or array-backed java.nio.FloatBuffer |
| void com.jogamp.opengl.GL3.glProgramParameteriARB | ( | int | program, |
| int | pname, | ||
| int | value | ||
| ) |
Entry point to C language function: void {@native glProgramParameteriARB}(GLuint program, GLenum pname, GLint value)
Part of GL_ARB_geometry_shader4
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glScissorArrayv | ( | int | first, |
| int | count, | ||
| int[] | v, | ||
| int | v_offset | ||
| ) |
Entry point to C language function: void {@native glScissorArrayv}(GLuint first, GLsizei count, const GLint * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glScissorArrayvNV
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glScissorArrayv | ( | int | first, |
| int | count, | ||
| IntBuffer | v | ||
| ) |
Entry point to C language function: void {@native glScissorArrayv}(GLuint first, GLsizei count, const GLint * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glScissorArrayvNV
| v | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glScissorIndexed | ( | int | index, |
| int | left, | ||
| int | bottom, | ||
| int | width, | ||
| int | height | ||
| ) |
Entry point to C language function: void {@native glScissorIndexed}(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glScissorIndexedNV
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glScissorIndexedv | ( | int | index, |
| int[] | v, | ||
| int | v_offset | ||
| ) |
Entry point to C language function: void {@native glScissorIndexedv}(GLuint index, const GLint * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glScissorIndexedvNV
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glScissorIndexedv | ( | int | index, |
| IntBuffer | v | ||
| ) |
Entry point to C language function: void {@native glScissorIndexedv}(GLuint index, const GLint * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glScissorIndexedvNV
| v | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glUniform1d | ( | int | location, |
| double | x | ||
| ) |
Entry point to C language function: void {@native glUniform1d}(GLint location, GLdouble x)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniform1dv | ( | int | location, |
| int | count, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniform1dv}(GLint location, GLsizei count, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniform1dv | ( | int | location, |
| int | count, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniform1dv}(GLint location, GLsizei count, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniform2d | ( | int | location, |
| double | x, | ||
| double | y | ||
| ) |
Entry point to C language function: void {@native glUniform2d}(GLint location, GLdouble x, GLdouble y)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniform2dv | ( | int | location, |
| int | count, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniform2dv}(GLint location, GLsizei count, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniform2dv | ( | int | location, |
| int | count, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniform2dv}(GLint location, GLsizei count, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniform3d | ( | int | location, |
| double | x, | ||
| double | y, | ||
| double | z | ||
| ) |
Entry point to C language function: void {@native glUniform3d}(GLint location, GLdouble x, GLdouble y, GLdouble z)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniform3dv | ( | int | location, |
| int | count, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniform3dv}(GLint location, GLsizei count, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniform3dv | ( | int | location, |
| int | count, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniform3dv}(GLint location, GLsizei count, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniform4d | ( | int | location, |
| double | x, | ||
| double | y, | ||
| double | z, | ||
| double | w | ||
| ) |
Entry point to C language function: void {@native glUniform4d}(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniform4dv | ( | int | location, |
| int | count, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniform4dv}(GLint location, GLsizei count, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniform4dv | ( | int | location, |
| int | count, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniform4dv}(GLint location, GLsizei count, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix2dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix2dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix2x3dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix2x3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix2x3dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix2x3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix2x4dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix2x4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix2x4dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix2x4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix3dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix3dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix3x2dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix3x2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix3x2dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix3x2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix3x4dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix3x4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix3x4dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix3x4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix4dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix4dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix4dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix4x2dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix4x2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix4x2dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix4x2dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformMatrix4x3dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| double[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix4x3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformMatrix4x3dv | ( | int | location, |
| int | count, | ||
| boolean | transpose, | ||
| DoubleBuffer | value | ||
| ) |
Entry point to C language function: void {@native glUniformMatrix4x3dv}(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
Part of GL_ARB_gpu_shader_fp64, GL_VERSION_4_0
| value | a direct or array-backed java.nio.DoubleBuffer |
| void com.jogamp.opengl.GL3.glUniformSubroutinesuiv | ( | int | shadertype, |
| int | count, | ||
| int[] | indices, | ||
| int | indices_offset | ||
| ) |
Entry point to C language function: void {@native glUniformSubroutinesuiv}(GLenum shadertype, GLsizei count, const GLuint * indices)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glUniformSubroutinesuiv | ( | int | shadertype, |
| int | count, | ||
| IntBuffer | indices | ||
| ) |
Entry point to C language function: void {@native glUniformSubroutinesuiv}(GLenum shadertype, GLsizei count, const GLuint * indices)
Part of GL_ARB_shader_subroutine, GL_VERSION_4_0
| indices | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glVertexAttribP1ui | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| int | value | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP1ui}(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glVertexAttribP1uiv | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| int[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP1uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glVertexAttribP1uiv | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| IntBuffer | value | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP1uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
| value | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glVertexAttribP2ui | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| int | value | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP2ui}(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glVertexAttribP2uiv | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| int[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP2uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glVertexAttribP2uiv | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| IntBuffer | value | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP2uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
| value | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glVertexAttribP3ui | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| int | value | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP3ui}(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glVertexAttribP3uiv | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| int[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP3uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glVertexAttribP3uiv | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| IntBuffer | value | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP3uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
| value | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glVertexAttribP4ui | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| int | value | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP4ui}(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glVertexAttribP4uiv | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| int[] | value, | ||
| int | value_offset | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP4uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glVertexAttribP4uiv | ( | int | index, |
| int | type, | ||
| boolean | normalized, | ||
| IntBuffer | value | ||
| ) |
Entry point to C language function: void {@native glVertexAttribP4uiv}(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
| value | a direct or array-backed java.nio.IntBuffer |
| void com.jogamp.opengl.GL3.glViewportArrayv | ( | int | first, |
| int | count, | ||
| float[] | v, | ||
| int | v_offset | ||
| ) |
Entry point to C language function: void {@native glViewportArrayv}(GLuint first, GLsizei count, const GLfloat * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glViewportArrayvNV
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glViewportArrayv | ( | int | first, |
| int | count, | ||
| FloatBuffer | v | ||
| ) |
Entry point to C language function: void {@native glViewportArrayv}(GLuint first, GLsizei count, const GLfloat * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glViewportArrayvNV
| v | a direct or array-backed java.nio.FloatBuffer |
| void com.jogamp.opengl.GL3.glViewportIndexedf | ( | int | index, |
| float | x, | ||
| float | y, | ||
| float | w, | ||
| float | h | ||
| ) |
Entry point to C language function: void {@native glViewportIndexedf}(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glViewportIndexedfNV
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glViewportIndexedfv | ( | int | index, |
| float[] | v, | ||
| int | v_offset | ||
| ) |
Entry point to C language function: void {@native glViewportIndexedfv}(GLuint index, const GLfloat * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glViewportIndexedfvNV
Implemented in com.jogamp.opengl.DebugGL4bc, and com.jogamp.opengl.TraceGL4bc.
| void com.jogamp.opengl.GL3.glViewportIndexedfv | ( | int | index, |
| FloatBuffer | v | ||
| ) |
Entry point to C language function: void {@native glViewportIndexedfv}(GLuint index, const GLfloat * v)
Part of GL_ARB_viewport_array, GL_VERSION_4_1, GL_NV_viewport_array
Alias for: glViewportIndexedfvNV
| v | a direct or array-backed java.nio.FloatBuffer |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |