JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java™ (public API).
com.jogamp.newt.Window Member List

This is the complete list of members for com.jogamp.newt.Window, including all inherited members.

addChild(NativeWindow win)com.jogamp.newt.Window
addGestureHandler(GestureHandler gh)com.jogamp.newt.Window
addGestureHandler(int index, GestureHandler gh)com.jogamp.newt.Window
addGestureListener(GestureHandler.GestureListener gl)com.jogamp.newt.Window
addGestureListener(int index, GestureHandler.GestureListener gl)com.jogamp.newt.Window
addKeyListener(KeyListener l)com.jogamp.newt.Window
addKeyListener(int index, KeyListener l)com.jogamp.newt.Window
addMouseListener(MouseListener l)com.jogamp.newt.Window
addMouseListener(int index, MouseListener l)com.jogamp.newt.Window
addSurfaceUpdatedListener(SurfaceUpdatedListener l)com.jogamp.nativewindow.NativeSurface
addSurfaceUpdatedListener(int index, SurfaceUpdatedListener l)com.jogamp.nativewindow.NativeSurface
addWindowListener(WindowListener l)com.jogamp.newt.Window
addWindowListener(int index, WindowListener l)com.jogamp.newt.Window
areDefaultGesturesEnabled()com.jogamp.newt.Window
AUTOMAX_PIXELSCALEcom.jogamp.nativewindow.ScalableSurfacestatic
canSetSurfaceScale()com.jogamp.nativewindow.ScalableSurface
confinePointer(boolean confine)com.jogamp.newt.Window
convertToPixelUnits(final int[] windowUnitsAndResult)com.jogamp.nativewindow.NativeSurface
convertToWindowUnits(final int[] pixelUnitsAndResult)com.jogamp.nativewindow.NativeSurface
DEBUG_IMPLEMENTATIONcom.jogamp.newt.Windowstatic
DEBUG_KEY_EVENTcom.jogamp.newt.Windowstatic
DEBUG_MOUSE_EVENTcom.jogamp.newt.Windowstatic
destroy()com.jogamp.newt.Window
enqueueEvent(boolean wait, com.jogamp.newt.event.NEWTEvent event)com.jogamp.newt.Window
getBounds()com.jogamp.nativewindow.NativeWindow
getChosenCapabilities()com.jogamp.newt.Window
getCurrentSurfaceScale(final float[] result)com.jogamp.nativewindow.ScalableSurface
getDefaultCloseOperation()com.jogamp.nativewindow.WindowClosingProtocol
getDelegatedWindow()com.jogamp.newt.Window
getDisplayHandle()com.jogamp.nativewindow.NativeSurface
getGraphicsConfiguration()com.jogamp.nativewindow.NativeSurface
getHeight()com.jogamp.nativewindow.NativeWindow
getInsets()com.jogamp.nativewindow.NativeWindow
getKeyListener(int index)com.jogamp.newt.Window
getKeyListeners()com.jogamp.newt.Window
getLocationOnScreen(Point point)com.jogamp.nativewindow.NativeWindow
getLock()com.jogamp.nativewindow.NativeSurface
getMainMonitor()com.jogamp.newt.Window
getMaximumSurfaceScale(final float[] result)com.jogamp.nativewindow.ScalableSurface
getMinimumSurfaceScale(final float[] result)com.jogamp.nativewindow.ScalableSurface
getMouseListener(int index)com.jogamp.newt.Window
getMouseListeners()com.jogamp.newt.Window
getNativeSurface()com.jogamp.nativewindow.NativeWindow
getParent()com.jogamp.nativewindow.NativeWindow
getPixelsPerMM(final float[] ppmmStore)com.jogamp.newt.Window
getPointerIcon()com.jogamp.newt.Window
getRequestedCapabilities()com.jogamp.newt.Window
getRequestedSurfaceScale(final float[] result)com.jogamp.nativewindow.ScalableSurface
getScreen()com.jogamp.newt.Window
getScreenIndex()com.jogamp.nativewindow.NativeSurface
getStateMask()com.jogamp.newt.Window
getStateMaskString()com.jogamp.newt.Window
getStatePublicBitCount()com.jogamp.newt.Window
getStatePublicBitmask()com.jogamp.newt.Window
getSupportedStateMask()com.jogamp.newt.Window
getSupportedStateMaskString()com.jogamp.newt.Window
getSurfaceBounds()com.jogamp.nativewindow.NativeWindow
getSurfaceHandle()com.jogamp.nativewindow.NativeSurface
getSurfaceHeight()com.jogamp.nativewindow.NativeSurface
getSurfaceLockOwner()com.jogamp.nativewindow.NativeSurface
getSurfaceWidth()com.jogamp.nativewindow.NativeSurface
getTitle()com.jogamp.newt.Window
getWidth()com.jogamp.nativewindow.NativeWindow
getWindowHandle()com.jogamp.nativewindow.NativeWindow
getWindowListener(int index)com.jogamp.newt.Window
getWindowListeners()com.jogamp.newt.Window
getX()com.jogamp.nativewindow.NativeWindow
getY()com.jogamp.nativewindow.NativeWindow
hasFocus()com.jogamp.nativewindow.NativeWindow
IDENTITY_PIXELSCALEcom.jogamp.nativewindow.ScalableSurfacestatic
isAlwaysOnBottom()com.jogamp.newt.Window
isAlwaysOnTop()com.jogamp.newt.Window
isChildWindow()com.jogamp.newt.Window
isFullscreen()com.jogamp.newt.Window
isKeyboardVisible()com.jogamp.newt.Window
isMaximizedHorz()com.jogamp.newt.Window
isMaximizedVert()com.jogamp.newt.Window
isNativeValid()com.jogamp.newt.Window
isPointerConfined()com.jogamp.newt.Window
isPointerVisible()com.jogamp.newt.Window
isResizable()com.jogamp.newt.Window
isSticky()com.jogamp.newt.Window
isSurfaceLockedByOtherThread()com.jogamp.nativewindow.NativeSurface
isUndecorated()com.jogamp.newt.Window
isVisible()com.jogamp.newt.Window
LOCK_SUCCESScom.jogamp.nativewindow.NativeSurfacestatic
LOCK_SURFACE_CHANGEDcom.jogamp.nativewindow.NativeSurfacestatic
LOCK_SURFACE_NOT_READYcom.jogamp.nativewindow.NativeSurfacestatic
LOCK_SURFACE_UNLOCKEDcom.jogamp.nativewindow.NativeSurfacestatic
lockSurface()com.jogamp.nativewindow.NativeSurface
removeChild(NativeWindow win)com.jogamp.newt.Window
removeGestureHandler(GestureHandler gh)com.jogamp.newt.Window
removeGestureListener(GestureHandler.GestureListener gl)com.jogamp.newt.Window
removeKeyListener(KeyListener l)com.jogamp.newt.Window
removeMouseListener(MouseListener l)com.jogamp.newt.Window
removeSurfaceUpdatedListener(SurfaceUpdatedListener l)com.jogamp.nativewindow.NativeSurface
removeWindowListener(WindowListener l)com.jogamp.newt.Window
REPARENT_HINT_BECOMES_VISIBLEcom.jogamp.newt.Windowstatic
REPARENT_HINT_FORCE_RECREATIONcom.jogamp.newt.Windowstatic
reparentWindow(NativeWindow newParent, int x, int y, int hints)com.jogamp.newt.Window
requestFocus()com.jogamp.newt.Window
requestFocus(boolean wait)com.jogamp.newt.Window
runOnEDTIfAvail(boolean wait, final Runnable task)com.jogamp.newt.Window
sendWindowEvent(int eventType)com.jogamp.newt.Window
setAlwaysOnBottom(boolean value)com.jogamp.newt.Window
setAlwaysOnTop(boolean value)com.jogamp.newt.Window
setCapabilitiesChooser(CapabilitiesChooser chooser)com.jogamp.newt.Window
setDefaultCloseOperation(WindowClosingMode op)com.jogamp.nativewindow.WindowClosingProtocol
setDefaultGesturesEnabled(boolean enable)com.jogamp.newt.Window
setFocusAction(FocusRunnable focusAction)com.jogamp.newt.Window
setFullscreen(boolean fullscreen)com.jogamp.newt.Window
setFullscreen(List< MonitorDevice > monitors)com.jogamp.newt.Window
setKeyboardFocusHandler(KeyListener l)com.jogamp.newt.Window
setKeyboardVisible(boolean visible)com.jogamp.newt.Window
setMaximized(final boolean horz, final boolean vert)com.jogamp.newt.Window
setPointerIcon(final PointerIcon pi)com.jogamp.newt.Window
setPointerVisible(boolean pointerVisible)com.jogamp.newt.Window
setPosition(int x, int y)com.jogamp.newt.Window
setResizable(final boolean value)com.jogamp.newt.Window
setSize(int width, int height)com.jogamp.newt.Window
setSticky(final boolean value)com.jogamp.newt.Window
setSurfaceScale(final float[] pixelScale)com.jogamp.nativewindow.ScalableSurface
setSurfaceSize(int pixelWidth, int pixelHeight)com.jogamp.newt.Window
setTitle(String title)com.jogamp.newt.Window
setTopLevelPosition(int x, int y)com.jogamp.newt.Window
setTopLevelSize(int width, int height)com.jogamp.newt.Window
setUndecorated(boolean value)com.jogamp.newt.Window
setVisible(boolean visible)com.jogamp.newt.Window
setVisible(boolean wait, boolean visible)com.jogamp.newt.Window
setWindowDestroyNotifyAction(Runnable r)com.jogamp.newt.Window
STATE_BIT_ALWAYSONBOTTOMcom.jogamp.newt.Windowstatic
STATE_BIT_ALWAYSONTOPcom.jogamp.newt.Windowstatic
STATE_BIT_AUTOPOSITIONcom.jogamp.newt.Windowstatic
STATE_BIT_CHILDWINcom.jogamp.newt.Windowstatic
STATE_BIT_FOCUSEDcom.jogamp.newt.Windowstatic
STATE_BIT_FULLSCREENcom.jogamp.newt.Windowstatic
STATE_BIT_MAXIMIZED_HORZcom.jogamp.newt.Windowstatic
STATE_BIT_MAXIMIZED_VERTcom.jogamp.newt.Windowstatic
STATE_BIT_POINTERCONFINEDcom.jogamp.newt.Windowstatic
STATE_BIT_POINTERVISIBLEcom.jogamp.newt.Windowstatic
STATE_BIT_REPOSITIONABLEcom.jogamp.newt.Windowstatic
STATE_BIT_RESIZABLEcom.jogamp.newt.Windowstatic
STATE_BIT_STICKYcom.jogamp.newt.Windowstatic
STATE_BIT_UNDECORATEDcom.jogamp.newt.Windowstatic
STATE_BIT_VISIBLEcom.jogamp.newt.Windowstatic
STATE_MASK_ALWAYSONBOTTOMcom.jogamp.newt.Windowstatic
STATE_MASK_ALWAYSONTOPcom.jogamp.newt.Windowstatic
STATE_MASK_AUTOPOSITIONcom.jogamp.newt.Windowstatic
STATE_MASK_CHILDWINcom.jogamp.newt.Windowstatic
STATE_MASK_FOCUSEDcom.jogamp.newt.Windowstatic
STATE_MASK_FULLSCREENcom.jogamp.newt.Windowstatic
STATE_MASK_MAXIMIZED_HORZcom.jogamp.newt.Windowstatic
STATE_MASK_MAXIMIZED_VERTcom.jogamp.newt.Windowstatic
STATE_MASK_POINTERCONFINEDcom.jogamp.newt.Windowstatic
STATE_MASK_POINTERVISIBLEcom.jogamp.newt.Windowstatic
STATE_MASK_REPOSITIONABLEcom.jogamp.newt.Windowstatic
STATE_MASK_RESIZABLEcom.jogamp.newt.Windowstatic
STATE_MASK_STICKYcom.jogamp.newt.Windowstatic
STATE_MASK_UNDECORATEDcom.jogamp.newt.Windowstatic
STATE_MASK_VISIBLEcom.jogamp.newt.Windowstatic
surfaceSwap()com.jogamp.nativewindow.NativeSurface
surfaceUpdated(Object updater, NativeSurface ns, long when)com.jogamp.nativewindow.SurfaceUpdatedListener
TIMEOUT_NATIVEWINDOWcom.jogamp.newt.Windowstatic
toSimpleString(StringBuilder sb)com.jogamp.newt.Window
toSimpleString()com.jogamp.newt.Window
toString(StringBuilder sb)com.jogamp.newt.Window
toString()com.jogamp.newt.Window
unlockSurface()com.jogamp.nativewindow.NativeSurface
warpPointer(int x, int y)com.jogamp.newt.Window
windowRepaint(int x, int y, int width, int height)com.jogamp.newt.Window