Specifies texture coordinates for a rectangular area of a texture.
float top()
Returns the topmost (y) texture coordinate of this rectangle.
float right()
Returns the rightmost (x) texture coordinate of this rectangle.
TextureCoords(final float left, final float bottom, final float right, final float top)
float bottom()
Returns the bottommost (y) texture coordinate of this rectangle.
float left()
Returns the leftmost (x) texture coordinate of this rectangle.
float[] getST_LB_RB_LT_RT(final float[] d, final int d_off, final float ss, final float ts)
Transfers {s * ss, t * ts} from this object into the given float[8+d_off] in the following order: