JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java™ (public API).
com.jogamp.opengl.GLUniformData Member List

This is the complete list of members for com.jogamp.opengl.GLUniformData, including all inherited members.

columns()com.jogamp.opengl.GLUniformData
components()com.jogamp.opengl.GLUniformData
count()com.jogamp.opengl.GLUniformData
creatEmptyMatrix(final String name, final int rows, final int columns)com.jogamp.opengl.GLUniformDatastatic
creatEmptyVector(final String name, final int components)com.jogamp.opengl.GLUniformDatastatic
floatBufferValue()com.jogamp.opengl.GLUniformData
floatValue()com.jogamp.opengl.GLUniformData
getBuffer()com.jogamp.opengl.GLUniformData
getLocation()com.jogamp.opengl.GLUniformData
getName()com.jogamp.opengl.GLUniformData
getObject()com.jogamp.opengl.GLUniformData
GLUniformData(final String name, final int val)com.jogamp.opengl.GLUniformData
GLUniformData(final String name, final float val)com.jogamp.opengl.GLUniformData
GLUniformData(final String name, final int components, final IntBuffer data)com.jogamp.opengl.GLUniformData
GLUniformData(final String name, final int components, final FloatBuffer data)com.jogamp.opengl.GLUniformData
GLUniformData(final String name, final int components, final SyncBuffer syncBuffer)com.jogamp.opengl.GLUniformData
GLUniformData(final String name, final int rows, final int columns, final FloatBuffer data)com.jogamp.opengl.GLUniformData
GLUniformData(final String name, final int rows, final int columns, final SyncBuffer syncBuffer)com.jogamp.opengl.GLUniformData
intBufferValue()com.jogamp.opengl.GLUniformData
intValue()com.jogamp.opengl.GLUniformData
isBuffer()com.jogamp.opengl.GLUniformData
isMatrix()com.jogamp.opengl.GLUniformData
rows()com.jogamp.opengl.GLUniformData
setData(final int data)com.jogamp.opengl.GLUniformData
setData(final float data)com.jogamp.opengl.GLUniformData
setData(final IntBuffer data)com.jogamp.opengl.GLUniformData
setData(final FloatBuffer data)com.jogamp.opengl.GLUniformData
setData(final SyncBuffer syncedBuffer)com.jogamp.opengl.GLUniformData
setLocation(final int location)com.jogamp.opengl.GLUniformData
setLocation(final GL2ES2 gl, final int program)com.jogamp.opengl.GLUniformData
toString(StringBuilder sb)com.jogamp.opengl.GLUniformData
toString()com.jogamp.opengl.GLUniformData