JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java™ (public API).
com.jogamp.math.util.SyncAction Interface Reference

Specific data synchronization action implemented by the data provider to update the buffer with the underlying data before usage, e.g. More...

Collaboration diagram for com.jogamp.math.util.SyncAction:

Public Member Functions

void sync ()
 Synchronizes the buffer with the underlying data before usage. More...
 

Detailed Description

Specific data synchronization action implemented by the data provider to update the buffer with the underlying data before usage, e.g.

uploading the GLUniformData data to the GPU.

Example: Invoked before delivering GLUniformData's data via getObject() or getBuffer().

Definition at line 38 of file SyncAction.java.

Member Function Documentation

◆ sync()

void com.jogamp.math.util.SyncAction.sync ( )

Synchronizes the buffer with the underlying data before usage.

Example: GLUniformData issues this method before delivering data via getObject() or getBuffer().

Here is the caller graph for this function:

The documentation for this interface was generated from the following file: