JOCL v2.6.0-rc-20250722
JOCL, OpenCL® API Binding for Java™ (public API).
com.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer > Member List

This is the complete list of members for com.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >, including all inherited members.

CLImage(final CLContext context, final B directBuffer, final CLImageFormat format, final int width, final int height, final long id, final int flags)com.jogamp.opencl.CLImage< B >protected
CLImage(final CLContext context, final B directBuffer, final CLImageFormat format, final CLImageInfoAccessor accessor, final int width, final int height, final long id, final int flags)com.jogamp.opencl.CLImage< B >protected
CLImage3d(final CLContext context, final B directBuffer, final CLImageFormat format, final CLImageInfoAccessor accessor, final int width, final int height, final int depth, final long id, final int flags)com.jogamp.opencl.CLImage3d< B extends Buffer >protected
createUninitializedImageFormat()com.jogamp.opencl.CLImage< B >protectedstatic
depthcom.jogamp.opencl.CLImage3d< B extends Buffer >
formatcom.jogamp.opencl.CLImage< B >protected
getContext()com.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
getDepth()com.jogamp.opencl.CLImage3d< B extends Buffer >
getElementSize()com.jogamp.opencl.CLImage< B >
getFormat()com.jogamp.opencl.CLImage< B >
getGLContext()com.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
getGLObjectID()com.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
getGLObjectType()com.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
getHeight()com.jogamp.opencl.CLImage< B >
getID()com.jogamp.opencl.gl.CLGLObject
getMipMapLevel()com.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
getRowPitch()com.jogamp.opencl.CLImage< B >
getSlicePitch()com.jogamp.opencl.CLImage3d< B extends Buffer >
getTextureTarget()com.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
getWidth()com.jogamp.opencl.CLImage< B >
GLIDcom.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
heightcom.jogamp.opencl.CLImage< B >
mipMapLevelcom.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
targetcom.jogamp.opencl.gl.CLGLTexture3d< B extends Buffer >
toString()com.jogamp.opencl.CLImage3d< B extends Buffer >
widthcom.jogamp.opencl.CLImage< B >