JOCL v2.6.0-rc-20250722
JOCL, OpenCL® API Binding for Java™ (public API).
com.jogamp.opencl.gl.CLGLContext Member List

This is the complete list of members for com.jogamp.opencl.gl.CLGLContext, including all inherited members.

addCLErrorHandler(final CLErrorHandler handler)com.jogamp.opencl.CLContext
CLContext(final CLPlatform platform, final long contextID, final ErrorDispatcher dispatcher)com.jogamp.opencl.CLContextprotected
CLObjectResource(final long ID) (defined in com.jogamp.opencl.CLObjectResource)com.jogamp.opencl.CLObjectResource
CLObjectResource(final CLContext context, final long ID) (defined in com.jogamp.opencl.CLObjectResource)com.jogamp.opencl.CLObjectResource
close() (defined in com.jogamp.opencl.CLObjectResource)com.jogamp.opencl.CLObjectResource
contextcom.jogamp.opencl.CLObjectprotected
create(final GLContext glContext)com.jogamp.opencl.gl.CLGLContextstatic
create(final GLContext glContext, final CLPlatform platform)com.jogamp.opencl.gl.CLGLContextstatic
create(final GLContext glContext, final CLDevice.Type... deviceTypes)com.jogamp.opencl.gl.CLGLContextstatic
create(final GLContext glContext, CLPlatform platform, final CLDevice.Type... deviceTypes)com.jogamp.opencl.gl.CLGLContextstatic
create(final GLContext glContext, final CLDevice... devices)com.jogamp.opencl.gl.CLGLContextstatic
com::jogamp::opencl::CLContext.create()com.jogamp.opencl.CLContextstatic
com::jogamp::opencl::CLContext.create(final Type... deviceTypes)com.jogamp.opencl.CLContextstatic
com::jogamp::opencl::CLContext.create(final CLPlatform platform)com.jogamp.opencl.CLContextstatic
com::jogamp::opencl::CLContext.create(CLPlatform platform, final Type... deviceTypes)com.jogamp.opencl.CLContextstatic
com::jogamp::opencl::CLContext.create(final CLDevice... devices)com.jogamp.opencl.CLContextstatic
createBuffer(final int size, final Mem... flags)com.jogamp.opencl.CLContext
createBuffer(final int size, final int flags)com.jogamp.opencl.CLContext
createBuffer(final B directBuffer, final Mem... flags)com.jogamp.opencl.CLContext
createBuffer(final B directBuffer, final int flags)com.jogamp.opencl.CLContext
createByteBuffer(final int size, final Mem... flags)com.jogamp.opencl.CLContext
createByteBuffer(final int size, final int flags)com.jogamp.opencl.CLContext
createContext(final CLPlatform platform, final CLErrorHandler handler, final PointerBuffer properties, final CLDevice... devices)com.jogamp.opencl.CLContextprotectedstatic
createContextFromType(final CLPlatform platform, final CLErrorHandler handler, final PointerBuffer properties, final long deviceType)com.jogamp.opencl.CLContextprotectedstatic
createDoubleBuffer(final int size, final Mem... flags)com.jogamp.opencl.CLContext
createErrorHandler()com.jogamp.opencl.CLContextprotectedstatic
createFloatBuffer(final int size, final Mem... flags)com.jogamp.opencl.CLContext
createFromGLBuffer(final int glBuffer, final long glBufferSize, final Mem... flags)com.jogamp.opencl.gl.CLGLContext
createFromGLBuffer(final int glBuffer, final long glBufferSize, final int flags)com.jogamp.opencl.gl.CLGLContext
createFromGLBuffer(final B directBuffer, final int glBuffer, final long glBufferSize, final Mem... flags)com.jogamp.opencl.gl.CLGLContext
createFromGLBuffer(final B directBuffer, final int glBuffer, final long glBufferSize, final int flags)com.jogamp.opencl.gl.CLGLContext
createFromGLRenderbuffer(final int glBuffer, final Mem... flags)com.jogamp.opencl.gl.CLGLContext
createFromGLRenderbuffer(final int glBuffer, final int flags)com.jogamp.opencl.gl.CLGLContext
createFromGLRenderbuffer(final B directBuffer, final int glBuffer, final Mem... flags)com.jogamp.opencl.gl.CLGLContext
createFromGLRenderbuffer(final B directBuffer, final int glBuffer, final int flags)com.jogamp.opencl.gl.CLGLContext
createFromGLTexture2d(final int target, final int texture, final int mipmap, final Mem... flags)com.jogamp.opencl.gl.CLGLContext
createFromGLTexture2d(final int target, final int texture, final int mipmap, final int flags)com.jogamp.opencl.gl.CLGLContext
createFromGLTexture2d(final B directBuffer, final int target, final int texture, final int mipmap, final Mem... flags)com.jogamp.opencl.gl.CLGLContext
createFromGLTexture2d(final B directBuffer, final int target, final int texture, final int mipmap, final int flags)com.jogamp.opencl.gl.CLGLContext
createFromGLTexture3d(final int target, final int texture, final int mipmap, final Mem... flags)com.jogamp.opencl.gl.CLGLContext
createFromGLTexture3d(final int target, final int texture, final int mipmap, final int flags)com.jogamp.opencl.gl.CLGLContext
createFromGLTexture3d(final B directBuffer, final int target, final int texture, final int mipmap, final Mem... flags)com.jogamp.opencl.gl.CLGLContext
createFromGLTexture3d(final B directBuffer, final int target, final int texture, final int mipmap, final int flags)com.jogamp.opencl.gl.CLGLContext
createImage2d(final int width, final int height, final CLImageFormat format, final Mem... flags)com.jogamp.opencl.CLContext
createImage2d(final int width, final int height, final int rowPitch, final CLImageFormat format, final Mem... flags)com.jogamp.opencl.CLContext
createImage2d(final B directBuffer, final int width, final int height, final CLImageFormat format, final Mem... flags)com.jogamp.opencl.CLContext
createImage2d(final B directBuffer, final int width, final int height, final int rowPitch, final CLImageFormat format, final Mem... flags)com.jogamp.opencl.CLContext
createImage3d(final int width, final int height, final int depth, final CLImageFormat format, final Mem... flags)com.jogamp.opencl.CLContext
createImage3d(final int width, final int height, final int depth, final int rowPitch, final int slicePitch, final CLImageFormat format, final Mem... flags)com.jogamp.opencl.CLContext
createImage3d(final B directBuffer, final int width, final int height, final int depth, final CLImageFormat format, final Mem... flags)com.jogamp.opencl.CLContext
createImage3d(final B directBuffer, final int width, final int height, final int depth, final int rowPitch, final int slicePitch, final CLImageFormat format, final Mem... flags)com.jogamp.opencl.CLContext
createIntBuffer(final int size, final Mem... flags)com.jogamp.opencl.CLContext
createLongBuffer(final int size, final Mem... flags)com.jogamp.opencl.CLContext
createProgram(final String src)com.jogamp.opencl.CLContext
createProgram(final InputStream source)com.jogamp.opencl.CLContext
createProgram(final Map< CLDevice, byte[]> binaries)com.jogamp.opencl.CLContext
createSampler(final AddressingMode addrMode, final FilteringMode filtMode, final boolean normalizedCoords)com.jogamp.opencl.CLContext
createShortBuffer(final int size, final Mem... flags)com.jogamp.opencl.CLContext
devicescom.jogamp.opencl.CLContextprotected
equals(final Object obj)com.jogamp.opencl.CLContext
getCL()com.jogamp.opencl.gl.CLGLContext
getContext()com.jogamp.opencl.gl.CLGLContext
getDevices()com.jogamp.opencl.CLContext
getGLContext()com.jogamp.opencl.gl.CLGLContext
getID()com.jogamp.opencl.CLObject
getMaxFlopsDevice()com.jogamp.opencl.CLContext
getMaxFlopsDevice(final CLDevice.Type type)com.jogamp.opencl.CLContext
getMaxMemBaseAddrAlign()com.jogamp.opencl.CLContext
getMemoryObjects()com.jogamp.opencl.CLContext
getPlatform()com.jogamp.opencl.CLContext
getPrograms()com.jogamp.opencl.CLContext
getSamplers()com.jogamp.opencl.CLContext
getSupportedImage2dFormats(final Mem... flags)com.jogamp.opencl.CLContext
getSupportedImage3dFormats(final Mem... flags)com.jogamp.opencl.CLContext
hashCode()com.jogamp.opencl.CLContext
IDcom.jogamp.opencl.CLObject
isReleased() (defined in com.jogamp.opencl.CLObjectResource)com.jogamp.opencl.CLObjectResource
memoryObjectscom.jogamp.opencl.CLContextprotected
overrideContext(final CLDevice device)com.jogamp.opencl.CLContextprotected
platformcom.jogamp.opencl.CLContextprotected
programscom.jogamp.opencl.CLContextprotected
queuesMapcom.jogamp.opencl.CLContextprotected
release()com.jogamp.opencl.CLContext
removeCLErrorHandler(final CLErrorHandler handler)com.jogamp.opencl.CLContext
samplerscom.jogamp.opencl.CLContextprotected
toDeviceBitmap(final Type[] deviceTypes)com.jogamp.opencl.CLContextprotectedstatic
toString()com.jogamp.opencl.CLContext