JOGL v2.6.0-rc-20250822
JOGL, High-Performance Graphics Binding for Java™ (public API).
GLES2.java
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1/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Fri Aug 22 15:45:09 CEST 2025 ----! */
2/* !---- Java-Unit: [pkg com.jogamp.opengl, cls GLES2], ../build/jogl/gensrc/classes/com/jogamp/opengl/GLES2.java ----! */
3
4package com.jogamp.opengl;
5
6import java.util.*;
7import com.jogamp.opengl.*;
8import com.jogamp.opengl.fixedfunc.*;
9import jogamp.opengl.*;
10import com.jogamp.gluegen.runtime.*;
11import com.jogamp.common.os.*;
12import com.jogamp.common.nio.*;
13import java.nio.*;
14import com.jogamp.common.util.*;
15import java.util.Set;
16import java.util.Map;
17import java.util.HashMap;
18import java.nio.charset.Charset;
19import java.nio.charset.StandardCharsets;
20
21 /**
22 * <p>This interface contains all OpenGL ES 2.0 methods,
23 * as well as most of it's extensions defined at the time of this specification.</p>
24 */
25public interface GLES2 extends GL2ES2{
26
27 /** <code>GL_NV_pack_subimage</code><br>Define "GL_PACK_SKIP_ROWS_NV" with expression '<code>0x0D03</code>', CType: int */
28 public static final int GL_PACK_SKIP_ROWS_NV = 0xd03;
29 /** <code>GL_ANGLE_program_binary</code><br>Define "GL_PROGRAM_BINARY_ANGLE" with expression '<code>0x93A6</code>', CType: int */
30 public static final int GL_PROGRAM_BINARY_ANGLE = 0x93a6;
31 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_RASTER_MULTISAMPLE_EXT" with expression '<code>0x9327</code>', CType: int */
32 public static final int GL_RASTER_MULTISAMPLE_EXT = 0x9327;
33 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT" with expression '<code>0x9124</code>', CType: int */
34 public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124;
35 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR" with expression '<code>0x93D2</code>', CType: int */
36 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93d2;
37 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_TRIANGLE_STRIP_ADJACENCY_EXT" with expression '<code>0x000D</code>', CType: int */
38 public static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0xd;
39 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT" with expression '<code>0x919A</code>', CType: int */
40 public static final int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919a;
41 /** <code>GL_NV_framebuffer_blit</code><br>Define "GL_READ_FRAMEBUFFER_NV" with expression '<code>0x8CA8</code>', CType: int */
42 public static final int GL_READ_FRAMEBUFFER_NV = 0x8ca8;
43 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_LINE_STRIP_ADJACENCY_EXT" with expression '<code>0x000B</code>', CType: int */
44 public static final int GL_LINE_STRIP_ADJACENCY_EXT = 0xb;
45 /** <code>GL_OES_geometry_shader</code><br>Define "GL_FIRST_VERTEX_CONVENTION_OES" with expression '<code>0x8E4D</code>', CType: int */
46 public static final int GL_FIRST_VERTEX_CONVENTION_OES = 0x8e4d;
47 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES" with expression '<code>0x92CE</code>', CType: int */
48 public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92ce;
49 /** <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>GL_QUERY_WAIT_NV</code><br>
50Define "GL_QUERY_WAIT" with expression '<code>0x8E13</code>', CType: int */
51 public static final int GL_QUERY_WAIT = 0x8e13;
52 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT" with expression '<code>0x8F6E</code>', CType: int */
53 public static final int GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT = 0x8f6e;
54 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT" with expression '<code>0x90D8</code>', CType: int */
55 public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90d8;
56 /** <code>GL_EXT_clip_control</code><br>Define "GL_NEGATIVE_ONE_TO_ONE_EXT" with expression '<code>0x935E</code>', CType: int */
57 public static final int GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935e;
58 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_AUTOMATIC_NV" with expression '<code>0x8ED7</code>', CType: int */
59 public static final int GL_COVERAGE_AUTOMATIC_NV = 0x8ed7;
60 /** <code>GL_OES_EGL_image_external</code><br>Define "GL_TEXTURE_EXTERNAL_OES" with expression '<code>0x8D65</code>', CType: int */
61 public static final int GL_TEXTURE_EXTERNAL_OES = 0x8d65;
62 /** <code>GL_EXT_clip_control</code><br>Define "GL_CLIP_DEPTH_MODE_EXT" with expression '<code>0x935D</code>', CType: int */
63 public static final int GL_CLIP_DEPTH_MODE_EXT = 0x935d;
64 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_VERTICES_OUT_EXT" with expression '<code>0x8916</code>', CType: int */
65 public static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916;
66 /** <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8DDF</code>', CType: int */
67 public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8ddf;
68 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES" with expression '<code>0x8E81</code>', CType: int */
69 public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8e81;
70 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_SRC_ALPHA_SATURATE_EXT" with expression '<code>0x0308</code>', CType: int */
71 public static final int GL_SRC_ALPHA_SATURATE_EXT = 0x308;
72 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES" with expression '<code>0x93E5</code>', CType: int */
73 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93e5;
74 /** <code>GL_QCOM_shading_rate</code><br>Define "GL_SHADING_RATE_1X2_PIXELS_QCOM" with expression '<code>0x96A7</code>', CType: int */
75 public static final int GL_SHADING_RATE_1X2_PIXELS_QCOM = 0x96a7;
76 /** <code>GL_EXT_window_rectangles</code><br>Define "GL_WINDOW_RECTANGLE_EXT" with expression '<code>0x8F12</code>', CType: int */
77 public static final int GL_WINDOW_RECTANGLE_EXT = 0x8f12;
78 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_PATCH_VERTICES_EXT" with expression '<code>0x8E7D</code>', CType: int */
79 public static final int GL_MAX_PATCH_VERTICES_EXT = 0x8e7d;
80 /** <code>GL_OES_stencil8</code>, <code>GL_OES_texture_stencil8</code><br>Define "GL_STENCIL_INDEX8_OES" with expression '<code>0x8D48</code>', CType: int */
81 public static final int GL_STENCIL_INDEX8_OES = 0x8d48;
82 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT2_QCOM" with expression '<code>0x00040000</code>', CType: int */
83 public static final int GL_STENCIL_BUFFER_BIT2_QCOM = 0x40000;
84 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_VIRTUAL_PAGE_SIZE_Y_EXT" with expression '<code>0x9196</code>', CType: int */
85 public static final int GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196;
86 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT7_QCOM" with expression '<code>0x80000000</code>', CType: long */
87 public static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000L;
88 /** <code>GL_AMD_program_binary_Z400</code><br>Define "GL_Z400_BINARY_AMD" with expression '<code>0x8740</code>', CType: int */
89 public static final int GL_Z400_BINARY_AMD = 0x8740;
90 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT7_QCOM" with expression '<code>0x00000080</code>', CType: int */
91 public static final int GL_COLOR_BUFFER_BIT7_QCOM = 0x80;
92 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_SRC1_COLOR_EXT" with expression '<code>0x88F9</code>', CType: int */
93 public static final int GL_SRC1_COLOR_EXT = 0x88f9;
94 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_ISOLINES_OES" with expression '<code>0x8E7A</code>', CType: int */
95 public static final int GL_ISOLINES_OES = 0x8e7a;
96 /** <code>GL_QCOM_texture_foveated2</code><br>Define "GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM" with expression '<code>0x96A0</code>', CType: int */
97 public static final int GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM = 0x96a0;
98 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_INT_IMAGE_CUBE_MAP_ARRAY_OES" with expression '<code>0x905F</code>', CType: int */
99 public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905f;
100 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT" with expression '<code>0x96DD</code>', CType: int */
102 /** <code>GL_NV_framebuffer_multisample</code><br>Define "GL_RENDERBUFFER_SAMPLES_NV" with expression '<code>0x8CAB</code>', CType: int */
103 public static final int GL_RENDERBUFFER_SAMPLES_NV = 0x8cab;
104 /** <code>GL_EXT_texture_compression_s3tc_srgb</code>, <code>GL_EXT_texture_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT" with expression '<code>0x8C4F</code>', CType: int */
105 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8c4f;
106 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SLUMINANCE8_NV" with expression '<code>0x8C47</code>', CType: int */
107 public static final int GL_SLUMINANCE8_NV = 0x8c47;
108 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES" with expression '<code>0x8E83</code>', CType: int */
109 public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8e83;
110 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT0_QCOM" with expression '<code>0x00000001</code>', CType: int */
111 public static final int GL_COLOR_BUFFER_BIT0_QCOM = 0x1;
112 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_SIZE_KHR" with expression '<code>0x9532</code>', CType: int */
113 public static final int GL_SUBGROUP_SIZE_KHR = 0x9532;
114 /** <code>GL_EXT_clip_control</code><br>Define "GL_ZERO_TO_ONE_EXT" with expression '<code>0x935F</code>', CType: int */
115 public static final int GL_ZERO_TO_ONE_EXT = 0x935f;
116 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES" with expression '<code>0x8E1F</code>', CType: int */
118 /** <code>GL_QCOM_shading_rate</code><br>Define "GL_SHADING_RATE_2X2_PIXELS_QCOM" with expression '<code>0x96A9</code>', CType: int */
119 public static final int GL_SHADING_RATE_2X2_PIXELS_QCOM = 0x96a9;
120 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT" with expression '<code>0x96DF</code>', CType: int */
122 /** <code>GL_EXT_YUV_target</code><br>Define "GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT" with expression '<code>0x8BE7</code>', CType: int */
123 public static final int GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8be7;
124 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_LINES_ADJACENCY_EXT" with expression '<code>0x000A</code>', CType: int */
125 public static final int GL_LINES_ADJACENCY_EXT = 0xa;
126 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES" with expression '<code>0x919F</code>', CType: int */
127 public static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919f;
128 /** <code>GL_VIV_shader_binary</code><br>Define "GL_SHADER_BINARY_VIV" with expression '<code>0x8FC4</code>', CType: int */
129 public static final int GL_SHADER_BINARY_VIV = 0x8fc4;
130 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_PATCH_COMPONENTS_OES" with expression '<code>0x8E84</code>', CType: int */
131 public static final int GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8e84;
132 /** <code>GL_NV_pack_subimage</code><br>Define "GL_PACK_ROW_LENGTH_NV" with expression '<code>0x0D02</code>', CType: int */
133 public static final int GL_PACK_ROW_LENGTH_NV = 0xd02;
134 /** <code>GL_OES_geometry_shader</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES" with expression '<code>0x8DA7</code>', CType: int */
135 public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8da7;
136 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES" with expression '<code>0x92D5</code>', CType: int */
137 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92d5;
138 /** <code>GL_ARM_texture_unnormalized_coordinates</code><br>Define "GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM" with expression '<code>0x8F6A</code>', CType: int */
139 public static final int GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM = 0x8f6a;
140 /** <code>GL_EXT_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_SIZE_EXT" with expression '<code>0x919E</code>', CType: int */
141 public static final int GL_TEXTURE_BUFFER_SIZE_EXT = 0x919e;
142 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES" with expression '<code>0x93E3</code>', CType: int */
143 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93e3;
144 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_IMAGE_CUBE_MAP_ARRAY_OES" with expression '<code>0x9054</code>', CType: int */
145 public static final int GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054;
146 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_COVERAGE_MODULATION_TABLE_NV" with expression '<code>0x9331</code>', CType: int */
147 public static final int GL_COVERAGE_MODULATION_TABLE_NV = 0x9331;
148 /** <code>GL_OES_geometry_shader</code><br>Define "GL_REFERENCED_BY_GEOMETRY_SHADER_OES" with expression '<code>0x9309</code>', CType: int */
149 public static final int GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309;
150 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '<code>0x900C</code>', CType: int */
151 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900c;
152 /** <code>GL_APPLE_texture_max_level</code><br>Define "GL_TEXTURE_MAX_LEVEL_APPLE" with expression '<code>0x813D</code>', CType: int */
153 public static final int GL_TEXTURE_MAX_LEVEL_APPLE = 0x813d;
154 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT" with expression '<code>0x96CE</code>', CType: int */
155 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT = 0x96ce;
156 /** <code>GL_NV_polygon_mode</code><br>Define "GL_FILL_NV" with expression '<code>0x1B02</code>', CType: int */
157 public static final int GL_FILL_NV = 0x1b02;
158 /** <code>GL_NV_framebuffer_blit</code><br>Define "GL_DRAW_FRAMEBUFFER_NV" with expression '<code>0x8CA9</code>', CType: int */
159 public static final int GL_DRAW_FRAMEBUFFER_NV = 0x8ca9;
160 /** <code>GL_OES_texture_buffer</code><br>Define "GL_INT_SAMPLER_BUFFER_OES" with expression '<code>0x8DD0</code>', CType: int */
161 public static final int GL_INT_SAMPLER_BUFFER_OES = 0x8dd0;
162 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8A32</code>', CType: int */
163 public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8a32;
164 /** <code>GL_ARM_shader_core_properties</code><br>Define "GL_SHADER_CORE_TEXEL_RATE_ARM" with expression '<code>0x96F5</code>', CType: int */
165 public static final int GL_SHADER_CORE_TEXEL_RATE_ARM = 0x96f5;
166 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_8x5_KHR" with expression '<code>0x93B5</code>', CType: int */
167 public static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93b5;
168 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES" with expression '<code>0x93C3</code>', CType: int */
169 public static final int GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93c3;
170 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT2x4_NV" with expression '<code>0x8B66</code>', CType: int */
171 public static final int GL_FLOAT_MAT2x4_NV = 0x8b66;
172 /** <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_OES_texture_view</code>, <code>GL_EXT_texture_view</code><br>Alias for: <code>GL_TEXTURE_VIEW_MIN_LAYER_OES</code>, <code>GL_TEXTURE_VIEW_MIN_LAYER_EXT</code><br>
173Define "GL_TEXTURE_VIEW_MIN_LAYER" with expression '<code>0x82DD</code>', CType: int */
174 public static final int GL_TEXTURE_VIEW_MIN_LAYER = 0x82dd;
175 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR" with expression '<code>0x00000010</code>', CType: int */
176 public static final int GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR = 0x10;
177 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_ETC1_SRGB8_NV" with expression '<code>0x88EE</code>', CType: int */
178 public static final int GL_ETC1_SRGB8_NV = 0x88ee;
179 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_FEATURE_BASIC_BIT_KHR" with expression '<code>0x00000001</code>', CType: int */
180 public static final int GL_SUBGROUP_FEATURE_BASIC_BIT_KHR = 0x1;
181 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES" with expression '<code>0x8E7F</code>', CType: int */
182 public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8e7f;
183 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT" with expression '<code>0x96D3</code>', CType: int */
184 public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT = 0x96d3;
185 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_4x4_KHR" with expression '<code>0x93B0</code>', CType: int */
186 public static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93b0;
187 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR" with expression '<code>0x93DB</code>', CType: int */
188 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93db;
189 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES" with expression '<code>0x93E1</code>', CType: int */
190 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93e1;
191 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_GEN_LEVEL_OES" with expression '<code>0x8E7E</code>', CType: int */
192 public static final int GL_MAX_TESS_GEN_LEVEL_OES = 0x8e7e;
193 /** <code>GL_OES_EGL_image_external</code><br>Define "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES" with expression '<code>0x8D68</code>', CType: int */
194 public static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8d68;
195 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT3x2_NV" with expression '<code>0x8B67</code>', CType: int */
196 public static final int GL_FLOAT_MAT3x2_NV = 0x8b67;
197 /** <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>GL_QUERY_BY_REGION_NO_WAIT_NV</code><br>
198Define "GL_QUERY_BY_REGION_NO_WAIT" with expression '<code>0x8E16</code>', CType: int */
199 public static final int GL_QUERY_BY_REGION_NO_WAIT = 0x8e16;
200 /** <code>GL_EXT_EGL_image_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT" with expression '<code>0x96C1</code>', CType: int */
201 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT = 0x96c1;
202 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES" with expression '<code>0x906A</code>', CType: int */
203 public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906a;
204 /** <code>GL_EXT_clip_control</code><br>Define "GL_UPPER_LEFT_EXT" with expression '<code>0x8CA2</code>', CType: int */
205 public static final int GL_UPPER_LEFT_EXT = 0x8ca2;
206 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT" with expression '<code>0x8A56</code>', CType: int */
207 public static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8a56;
208 /** <code>GL_EXT_texture_sRGB_R8</code><br>Define "GL_SR8_EXT" with expression '<code>0x8FBD</code>', CType: int */
209 public static final int GL_SR8_EXT = 0x8fbd;
210 /** <code>GL_EXT_texture_compression_s3tc_srgb</code>, <code>GL_EXT_texture_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT" with expression '<code>0x8C4D</code>', CType: int */
211 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8c4d;
212 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT" with expression '<code>0x8E75</code>', CType: int */
213 public static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8e75;
214 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_PATCH_COMPONENTS_EXT" with expression '<code>0x8E84</code>', CType: int */
215 public static final int GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8e84;
216 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT" with expression '<code>0x8DA7</code>', CType: int */
217 public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8da7;
218 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT0_QCOM" with expression '<code>0x00000100</code>', CType: int */
219 public static final int GL_DEPTH_BUFFER_BIT0_QCOM = 0x100;
220 /** <code>GL_EXT_discard_framebuffer</code><br>Define "GL_STENCIL_EXT" with expression '<code>0x1802</code>', CType: int */
221 public static final int GL_STENCIL_EXT = 0x1802;
222 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_MAX_CULL_DISTANCES_EXT" with expression '<code>0x82F9</code>', CType: int */
223 public static final int GL_MAX_CULL_DISTANCES_EXT = 0x82f9;
224 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT4_QCOM" with expression '<code>0x00001000</code>', CType: int */
225 public static final int GL_DEPTH_BUFFER_BIT4_QCOM = 0x1000;
226 /** <code>GL_IMG_texture_compression_pvrtc</code><br>Define "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG" with expression '<code>0x8C00</code>', CType: int */
227 public static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8c00;
228 /** <code>GL_ANGLE_texture_compression_dxt3</code><br>Define "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE" with expression '<code>0x83F2</code>', CType: int */
229 public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83f2;
230 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_REFERENCED_BY_GEOMETRY_SHADER_EXT" with expression '<code>0x9309</code>', CType: int */
231 public static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309;
232 /** <code>GL_QCOM_texture_foveated</code><br>Define "GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM" with expression '<code>0x8BFB</code>', CType: int */
233 public static final int GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8bfb;
234 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_COMPRESSED_SRGB_S3TC_DXT1_NV" with expression '<code>0x8C4C</code>', CType: int */
235 public static final int GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8c4c;
236 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_CONTROL_SHADER_BIT_EXT" with expression '<code>0x00000008</code>', CType: int */
237 public static final int GL_TESS_CONTROL_SHADER_BIT_EXT = 0x8;
238 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR" with expression '<code>0x93D4</code>', CType: int */
239 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93d4;
240 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT" with expression '<code>0x96CC</code>', CType: int */
241 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT = 0x96cc;
242 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT" with expression '<code>0x92D3</code>', CType: int */
243 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92d3;
244 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT4_QCOM" with expression '<code>0x00100000</code>', CType: int */
245 public static final int GL_STENCIL_BUFFER_BIT4_QCOM = 0x100000;
246 /** <code>GL_EXT_texture_compression_bptc</code><br>Define "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT" with expression '<code>0x8E8E</code>', CType: int */
247 public static final int GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8e8e;
248 /** <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br>Define "GL_TEXTURE_BINDING_BUFFER_EXT" with expression '<code>0x8C2C</code>', CType: int */
249 public static final int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8c2c;
250 /** <code>GL_NV_viewport_array</code><br>Define "GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV" with expression '<code>0x825F</code>', CType: int */
251 public static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825f;
252 /** <code>GL_QCOM_texture_foveated</code><br>Define "GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM" with expression '<code>0x8BFC</code>', CType: int */
253 public static final int GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8bfc;
254 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_GEN_LEVEL_EXT" with expression '<code>0x8E7E</code>', CType: int */
255 public static final int GL_MAX_TESS_GEN_LEVEL_EXT = 0x8e7e;
256 /** <code>GL_AMD_compressed_3DC_texture</code><br>Define "GL_3DC_XY_AMD" with expression '<code>0x87FA</code>', CType: int */
257 public static final int GL_3DC_XY_AMD = 0x87fa;
258 /** <code>GL_QCOM_shading_rate</code><br>Define "GL_SHADING_RATE_4X2_PIXELS_QCOM" with expression '<code>0x96AC</code>', CType: int */
259 public static final int GL_SHADING_RATE_4X2_PIXELS_QCOM = 0x96ac;
260 /** <code>GL_QCOM_shading_rate</code><br>Define "GL_SHADING_RATE_4X4_PIXELS_QCOM" with expression '<code>0x96AE</code>', CType: int */
261 public static final int GL_SHADING_RATE_4X4_PIXELS_QCOM = 0x96ae;
262 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_EXT" with expression '<code>0x96D0</code>', CType: int */
263 public static final int GL_SHADING_RATE_EXT = 0x96d0;
264 /** <code>GL_OES_geometry_shader</code><br>Define "GL_UNDEFINED_VERTEX_OES" with expression '<code>0x8260</code>', CType: int */
265 public static final int GL_UNDEFINED_VERTEX_OES = 0x8260;
266 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_CLIP_DISTANCE4_EXT" with expression '<code>0x3004</code>', CType: int */
267 public static final int GL_CLIP_DISTANCE4_EXT = 0x3004;
268 /** <code>GL_ANGLE_translated_shader_source</code><br>Define "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE" with expression '<code>0x93A0</code>', CType: int */
269 public static final int GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93a0;
270 /** <code>GL_EXT_protected_textures</code><br>Define "GL_TEXTURE_PROTECTED_EXT" with expression '<code>0x8BFA</code>', CType: int */
271 public static final int GL_TEXTURE_PROTECTED_EXT = 0x8bfa;
272 /** <code>GL_OVR_multiview</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR" with expression '<code>0x9630</code>', CType: int */
273 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630;
274 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_vertex_array</code>, <code>GL_KHR_debug</code><br>Alias for: <code>GL_VERTEX_ARRAY_EXT</code>, <code>GL_VERTEX_ARRAY_KHR</code><br>
275Define "GL_VERTEX_ARRAY" with expression '<code>0x8074</code>', CType: int */
276 public static final int GL_VERTEX_ARRAY = 0x8074;
277 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT" with expression '<code>0x92CE</code>', CType: int */
279 /** <code>GL_EXT_texture_compression_s3tc_srgb</code>, <code>GL_EXT_texture_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT" with expression '<code>0x8C4E</code>', CType: int */
280 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8c4e;
281 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_CLIP_DISTANCE6_EXT" with expression '<code>0x3006</code>', CType: int */
282 public static final int GL_CLIP_DISTANCE6_EXT = 0x3006;
283 /** <code>GL_OES_geometry_shader</code><br>Define "GL_LAYER_PROVOKING_VERTEX_OES" with expression '<code>0x825E</code>', CType: int */
284 public static final int GL_LAYER_PROVOKING_VERTEX_OES = 0x825e;
285 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_2X1_PIXELS_EXT" with expression '<code>0x96A8</code>', CType: int */
286 public static final int GL_SHADING_RATE_2X1_PIXELS_EXT = 0x96a8;
287 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_IS_PER_PATCH_OES" with expression '<code>0x92E7</code>', CType: int */
288 public static final int GL_IS_PER_PATCH_OES = 0x92e7;
289 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES" with expression '<code>0x8E86</code>', CType: int */
290 public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8e86;
291 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_12x10_KHR" with expression '<code>0x93BC</code>', CType: int */
292 public static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93bc;
293 /** <code>GL_EXT_texture_sRGB_decode</code><br>Define "GL_DECODE_EXT" with expression '<code>0x8A49</code>', CType: int */
294 public static final int GL_DECODE_EXT = 0x8a49;
295 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV" with expression '<code>0x932F</code>', CType: int */
296 public static final int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932f;
297 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_GEN_MODE_OES" with expression '<code>0x8E76</code>', CType: int */
298 public static final int GL_TESS_GEN_MODE_OES = 0x8e76;
299 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR" with expression '<code>0x93D5</code>', CType: int */
300 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93d5;
301 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT0_QCOM" with expression '<code>0x01000000</code>', CType: int */
302 public static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x1000000;
303 /** <code>GL_QCOM_motion_estimation</code><br>Define "GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM" with expression '<code>0x8C91</code>', CType: int */
304 public static final int GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM = 0x8c91;
305 /** <code>GL_OES_texture_3D</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES</code>, <code>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT</code><br>
306Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET" with expression '<code>0x8CD4</code>', CType: int */
307 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET = 0x8cd4;
308 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES" with expression '<code>0x9124</code>', CType: int */
309 public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124;
310 /** <code>GL_QCOM_binning_control</code><br>Define "GL_GPU_OPTIMIZED_QCOM" with expression '<code>0x8FB2</code>', CType: int */
311 public static final int GL_GPU_OPTIMIZED_QCOM = 0x8fb2;
312 /** <code>GL_ANGLE_framebuffer_blit</code><br>Define "GL_READ_FRAMEBUFFER_ANGLE" with expression '<code>0x8CA8</code>', CType: int */
313 public static final int GL_READ_FRAMEBUFFER_ANGLE = 0x8ca8;
314 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '<code>0x900E</code>', CType: int */
315 public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900e;
316 /** <code>GL_NV_polygon_mode</code><br>Define "GL_POLYGON_MODE_NV" with expression '<code>0x0B40</code>', CType: int */
317 public static final int GL_POLYGON_MODE_NV = 0xb40;
318 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT" with expression '<code>0x932A</code>', CType: int */
319 public static final int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932a;
320 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT" with expression '<code>0x96C5</code>', CType: int */
321 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT = 0x96c5;
322 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES" with expression '<code>0x93E9</code>', CType: int */
323 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93e9;
324 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_RASTER_SAMPLES_EXT" with expression '<code>0x9328</code>', CType: int */
325 public static final int GL_RASTER_SAMPLES_EXT = 0x9328;
326 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT7_QCOM" with expression '<code>0x00008000</code>', CType: int */
327 public static final int GL_DEPTH_BUFFER_BIT7_QCOM = 0x8000;
328 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_MAP_PERSISTENT_BIT_EXT" with expression '<code>0x0040</code>', CType: int */
329 public static final int GL_MAP_PERSISTENT_BIT_EXT = 0x40;
330 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG" with expression '<code>0x93F1</code>', CType: int */
331 public static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93f1;
332 /** <code>GL_ANGLE_texture_compression_dxt5</code><br>Define "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE" with expression '<code>0x83F3</code>', CType: int */
333 public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83f3;
334 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES" with expression '<code>0x8DDF</code>', CType: int */
335 public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8ddf;
336 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_NUM_SPARSE_LEVELS_EXT" with expression '<code>0x91AA</code>', CType: int */
337 public static final int GL_NUM_SPARSE_LEVELS_EXT = 0x91aa;
338 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR" with expression '<code>0x93D0</code>', CType: int */
339 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93d0;
340 /** <code>GL_ANGLE_framebuffer_blit</code><br>Define "GL_READ_FRAMEBUFFER_BINDING_ANGLE" with expression '<code>0x8CAA</code>', CType: int */
341 public static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8caa;
342 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES" with expression '<code>0x93E7</code>', CType: int */
343 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93e7;
344 /** <code>GL_NV_polygon_mode</code><br>Define "GL_POLYGON_OFFSET_LINE_NV" with expression '<code>0x2A02</code>', CType: int */
345 public static final int GL_POLYGON_OFFSET_LINE_NV = 0x2a02;
346 /** <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_OES_texture_view</code>, <code>GL_EXT_texture_view</code><br>Alias for: <code>GL_TEXTURE_VIEW_MIN_LEVEL_OES</code>, <code>GL_TEXTURE_VIEW_MIN_LEVEL_EXT</code><br>
347Define "GL_TEXTURE_VIEW_MIN_LEVEL" with expression '<code>0x82DB</code>', CType: int */
348 public static final int GL_TEXTURE_VIEW_MIN_LEVEL = 0x82db;
349 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES" with expression '<code>0x8918</code>', CType: int */
350 public static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918;
351 /** <code>GL_EXT_window_rectangles</code><br>Define "GL_MAX_WINDOW_RECTANGLES_EXT" with expression '<code>0x8F14</code>', CType: int */
352 public static final int GL_MAX_WINDOW_RECTANGLES_EXT = 0x8f14;
353 /** <code>GL_EXT_shader_pixel_local_storage</code><br>Define "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT" with expression '<code>0x8F63</code>', CType: int */
354 public static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8f63;
355 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES" with expression '<code>0x93C1</code>', CType: int */
356 public static final int GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93c1;
357 /** <code>GL_EXT_texture_sRGB_RG8</code><br>Define "GL_SRG8_EXT" with expression '<code>0x8FBE</code>', CType: int */
358 public static final int GL_SRG8_EXT = 0x8fbe;
359 /** <code>GL_ARM_shader_core_properties</code><br>Define "GL_SHADER_CORE_ACTIVE_COUNT_ARM" with expression '<code>0x96F1</code>', CType: int */
360 public static final int GL_SHADER_CORE_ACTIVE_COUNT_ARM = 0x96f1;
361 /** <code>GL_NV_polygon_mode</code><br>Define "GL_POINT_NV" with expression '<code>0x1B00</code>', CType: int */
362 public static final int GL_POINT_NV = 0x1b00;
363 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_GEN_VERTEX_ORDER_OES" with expression '<code>0x8E78</code>', CType: int */
364 public static final int GL_TESS_GEN_VERTEX_ORDER_OES = 0x8e78;
365 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_FORMAT_QCOM" with expression '<code>0x8BD6</code>', CType: int */
366 public static final int GL_TEXTURE_FORMAT_QCOM = 0x8bd6;
367 /** <code>GL_EXT_clip_control</code><br>Define "GL_LOWER_LEFT_EXT" with expression '<code>0x8CA1</code>', CType: int */
368 public static final int GL_LOWER_LEFT_EXT = 0x8ca1;
369 /** <code>GL_OES_sample_shading</code><br>Define "GL_MIN_SAMPLE_SHADING_VALUE_OES" with expression '<code>0x8C37</code>', CType: int */
370 public static final int GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8c37;
371 /** <code>GL_QCOM_texture_foveated</code><br>Define "GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM" with expression '<code>0x8BFD</code>', CType: int */
372 public static final int GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8bfd;
373 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_DYNAMIC_STORAGE_BIT_EXT" with expression '<code>0x0100</code>', CType: int */
374 public static final int GL_DYNAMIC_STORAGE_BIT_EXT = 0x100;
375 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES" with expression '<code>0x8E1E</code>', CType: int */
377 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT" with expression '<code>0x96D9</code>', CType: int */
379 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT3_QCOM" with expression '<code>0x08000000</code>', CType: int */
380 public static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x8000000;
381 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT" with expression '<code>0x8A57</code>', CType: int */
382 public static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8a57;
383 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT" with expression '<code>0x96CB</code>', CType: int */
384 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT = 0x96cb;
385 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SRGB8_NV" with expression '<code>0x8C41</code>', CType: int */
386 public static final int GL_SRGB8_NV = 0x8c41;
387 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR" with expression '<code>0x93D9</code>', CType: int */
388 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93d9;
389 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" with expression '<code>0x82FA</code>', CType: int */
390 public static final int GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82fa;
391 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_4X1_PIXELS_EXT" with expression '<code>0x96AB</code>', CType: int */
392 public static final int GL_SHADING_RATE_4X1_PIXELS_EXT = 0x96ab;
393 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES" with expression '<code>0x93C4</code>', CType: int */
394 public static final int GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93c4;
395 /** <code>GL_ARM_mali_program_binary</code><br>Define "GL_MALI_PROGRAM_BINARY_ARM" with expression '<code>0x8F61</code>', CType: int */
396 public static final int GL_MALI_PROGRAM_BINARY_ARM = 0x8f61;
397 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_10x6_KHR" with expression '<code>0x93B9</code>', CType: int */
398 public static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93b9;
399 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_MAX_MULTIVIEW_BUFFERS_EXT" with expression '<code>0x90F2</code>', CType: int */
400 public static final int GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90f2;
401 /** <code>GL_VERSION_3_3</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_NV_instanced_arrays</code>, <code>GL_EXT_instanced_arrays</code>, <code>GL_ARB_instanced_arrays</code>, <code>GL_ANGLE_instanced_arrays</code><br>Alias for: <code>GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV</code>, <code>GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT</code>, <code>GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB</code>, <code>GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE</code><br>
402Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR" with expression '<code>0x88FE</code>', CType: int */
403 public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88fe;
404 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_BIT_EXT" with expression '<code>0x00000004</code>', CType: int */
405 public static final int GL_GEOMETRY_SHADER_BIT_EXT = 0x4;
406 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_TYPE_QCOM" with expression '<code>0x8BD7</code>', CType: int */
407 public static final int GL_TEXTURE_TYPE_QCOM = 0x8bd7;
408 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT5_QCOM" with expression '<code>0x00002000</code>', CType: int */
409 public static final int GL_DEPTH_BUFFER_BIT5_QCOM = 0x2000;
410 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_CLIP_DISTANCE0_EXT" with expression '<code>0x3000</code>', CType: int */
411 public static final int GL_CLIP_DISTANCE0_EXT = 0x3000;
412 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_TRIANGLES_ADJACENCY_EXT" with expression '<code>0x000C</code>', CType: int */
413 public static final int GL_TRIANGLES_ADJACENCY_EXT = 0xc;
414 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_12x12_KHR" with expression '<code>0x93BD</code>', CType: int */
415 public static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93bd;
416 /** <code>GL_QCOM_texture_lod_bias</code><br>Define "GL_TEXTURE_LOD_BIAS_QCOM" with expression '<code>0x8C96</code>', CType: int */
417 public static final int GL_TEXTURE_LOD_BIAS_QCOM = 0x8c96;
418 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_IS_PER_PATCH_EXT" with expression '<code>0x92E7</code>', CType: int */
419 public static final int GL_IS_PER_PATCH_EXT = 0x92e7;
420 /** <code>GL_OES_geometry_shader</code><br>Define "GL_LINE_STRIP_ADJACENCY_OES" with expression '<code>0x000B</code>', CType: int */
421 public static final int GL_LINE_STRIP_ADJACENCY_OES = 0xb;
422 /** <code>GL_QCOM_shader_framebuffer_fetch_noncoherent</code><br>Define "GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM" with expression '<code>0x96A2</code>', CType: int */
423 public static final int GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96a2;
424 /** <code>GL_OES_sample_shading</code><br>Define "GL_SAMPLE_SHADING_OES" with expression '<code>0x8C36</code>', CType: int */
425 public static final int GL_SAMPLE_SHADING_OES = 0x8c36;
426 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_NUM_VIRTUAL_PAGE_SIZES_EXT" with expression '<code>0x91A8</code>', CType: int */
427 public static final int GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91a8;
428 /** <code>GL_QCOM_ycbcr_degamma</code><br>Define "GL_TEXTURE_Y_DEGAMMA_QCOM" with expression '<code>0x9710</code>', CType: int */
429 public static final int GL_TEXTURE_Y_DEGAMMA_QCOM = 0x9710;
430 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_FRAMEBUFFER_LAYERS_EXT" with expression '<code>0x9317</code>', CType: int */
431 public static final int GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317;
432 /** <code>GL_IMG_shader_binary</code><br>Define "GL_SGX_BINARY_IMG" with expression '<code>0x8C0A</code>', CType: int */
433 public static final int GL_SGX_BINARY_IMG = 0x8c0a;
434 /** <code>GL_OES_texture_buffer</code><br>Define "GL_SAMPLER_BUFFER_OES" with expression '<code>0x8DC2</code>', CType: int */
435 public static final int GL_SAMPLER_BUFFER_OES = 0x8dc2;
436 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x6_KHR" with expression '<code>0x93B4</code>', CType: int */
437 public static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93b4;
438 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_EVALUATION_SHADER_EXT" with expression '<code>0x8E87</code>', CType: int */
439 public static final int GL_TESS_EVALUATION_SHADER_EXT = 0x8e87;
440 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES" with expression '<code>0x93C5</code>', CType: int */
441 public static final int GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93c5;
442 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT2_QCOM" with expression '<code>0x00000004</code>', CType: int */
443 public static final int GL_COLOR_BUFFER_BIT2_QCOM = 0x4;
444 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_FRACTIONAL_EVEN_EXT" with expression '<code>0x8E7C</code>', CType: int */
445 public static final int GL_FRACTIONAL_EVEN_EXT = 0x8e7c;
446 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT4_QCOM" with expression '<code>0x10000000</code>', CType: int */
447 public static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000;
448 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES" with expression '<code>0x90D8</code>', CType: int */
449 public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90d8;
450 /** <code>GL_AMD_compressed_ATC_texture</code><br>Define "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" with expression '<code>0x87EE</code>', CType: int */
451 public static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87ee;
452 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT4x2_NV" with expression '<code>0x8B69</code>', CType: int */
453 public static final int GL_FLOAT_MAT4x2_NV = 0x8b69;
454 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_1X2_PIXELS_EXT" with expression '<code>0x96A7</code>', CType: int */
455 public static final int GL_SHADING_RATE_1X2_PIXELS_EXT = 0x96a7;
456 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_UNDEFINED_VERTEX_EXT" with expression '<code>0x8260</code>', CType: int */
457 public static final int GL_UNDEFINED_VERTEX_EXT = 0x8260;
458 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT" with expression '<code>0x91A9</code>', CType: int */
459 public static final int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91a9;
460 /** <code>GL_EXT_discard_framebuffer</code><br>Define "GL_DEPTH_EXT" with expression '<code>0x1801</code>', CType: int */
461 public static final int GL_DEPTH_EXT = 0x1801;
462 /** <code>GL_EXT_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OFFSET_EXT" with expression '<code>0x919D</code>', CType: int */
463 public static final int GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919d;
464 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_CONTROL_SHADER_EXT" with expression '<code>0x8E88</code>', CType: int */
465 public static final int GL_TESS_CONTROL_SHADER_EXT = 0x8e88;
466 /** <code>GL_QCOM_ycbcr_degamma</code><br>Define "GL_TEXTURE_CBCR_DEGAMMA_QCOM" with expression '<code>0x9711</code>', CType: int */
467 public static final int GL_TEXTURE_CBCR_DEGAMMA_QCOM = 0x9711;
468 /** <code>GL_EXT_transform_feedback</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_PRIMITIVES_GENERATED_EXT" with expression '<code>0x8C87</code>', CType: int */
469 public static final int GL_PRIMITIVES_GENERATED_EXT = 0x8c87;
470 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_HEIGHT_QCOM" with expression '<code>0x8BD3</code>', CType: int */
471 public static final int GL_TEXTURE_HEIGHT_QCOM = 0x8bd3;
472 /** <code>GL_NV_viewport_array</code><br>Define "GL_VIEWPORT_BOUNDS_RANGE_NV" with expression '<code>0x825D</code>', CType: int */
473 public static final int GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825d;
474 /** <code>GL_OES_primitive_bounding_box</code><br>Define "GL_PRIMITIVE_BOUNDING_BOX_OES" with expression '<code>0x92BE</code>', CType: int */
475 public static final int GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92be;
476 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES" with expression '<code>0x8DE0</code>', CType: int */
477 public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8de0;
478 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT" with expression '<code>0x96CD</code>', CType: int */
479 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT = 0x96cd;
480 /** <code>GL_EXT_protected_textures</code><br>Define "GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT" with expression '<code>0x00000010</code>', CType: int */
481 public static final int GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x10;
482 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT2x3_NV" with expression '<code>0x8B65</code>', CType: int */
483 public static final int GL_FLOAT_MAT2x3_NV = 0x8b65;
484 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT" with expression '<code>0x96D2</code>', CType: int */
485 public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT = 0x96d2;
486 /** <code>GL_EXT_provoking_vertex</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_FIRST_VERTEX_CONVENTION_EXT" with expression '<code>0x8E4D</code>', CType: int */
487 public static final int GL_FIRST_VERTEX_CONVENTION_EXT = 0x8e4d;
488 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR" with expression '<code>0x93DA</code>', CType: int */
489 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93da;
490 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_STENCIL_SAMPLES_NV" with expression '<code>0x932E</code>', CType: int */
491 public static final int GL_STENCIL_SAMPLES_NV = 0x932e;
492 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT" with expression '<code>0x96C8</code>', CType: int */
493 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT = 0x96c8;
494 /** <code>GL_NV_pack_subimage</code><br>Define "GL_PACK_SKIP_PIXELS_NV" with expression '<code>0x0D04</code>', CType: int */
495 public static final int GL_PACK_SKIP_PIXELS_NV = 0xd04;
496 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT" with expression '<code>0x8E83</code>', CType: int */
497 public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8e83;
498 /** <code>GL_EXT_texture_format_sRGB_override</code><br>Define "GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT" with expression '<code>0x8FBF</code>', CType: int */
499 public static final int GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT = 0x8fbf;
500 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT" with expression '<code>0x96D8</code>', CType: int */
502 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES" with expression '<code>0x8E89</code>', CType: int */
503 public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8e89;
504 /** <code>GL_EXT_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT" with expression '<code>0x919F</code>', CType: int */
505 public static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919f;
506 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES" with expression '<code>0x93C2</code>', CType: int */
507 public static final int GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93c2;
508 /** <code>GL_QCOM_alpha_test</code><br>Define "GL_ALPHA_TEST_QCOM" with expression '<code>0x0BC0</code>', CType: int */
509 public static final int GL_ALPHA_TEST_QCOM = 0xbc0;
510 /** <code>GL_NV_pixel_buffer_object</code><br>Define "GL_PIXEL_PACK_BUFFER_NV" with expression '<code>0x88EB</code>', CType: int */
511 public static final int GL_PIXEL_PACK_BUFFER_NV = 0x88eb;
512 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_MAX_CLIP_DISTANCES_EXT" with expression '<code>0x0D32</code>', CType: int */
513 public static final int GL_MAX_CLIP_DISTANCES_EXT = 0xd32;
514 /** <code>GL_OES_compressed_ETC1_RGB8_texture</code><br>Define "GL_ETC1_RGB8_OES" with expression '<code>0x8D64</code>', CType: int */
515 public static final int GL_ETC1_RGB8_OES = 0x8d64;
516 /** <code>GL_IMG_read_format</code><br>Define "GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG" with expression '<code>0x8365</code>', CType: int */
517 public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365;
518 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_PATCH_VERTICES_OES" with expression '<code>0x8E72</code>', CType: int */
519 public static final int GL_PATCH_VERTICES_OES = 0x8e72;
520 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES" with expression '<code>0x90CC</code>', CType: int */
521 public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90cc;
522 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT0_QCOM" with expression '<code>0x00010000</code>', CType: int */
523 public static final int GL_STENCIL_BUFFER_BIT0_QCOM = 0x10000;
524 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x4_KHR" with expression '<code>0x93B1</code>', CType: int */
525 public static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93b1;
526 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_CLIP_DISTANCE2_EXT" with expression '<code>0x3002</code>', CType: int */
527 public static final int GL_CLIP_DISTANCE2_EXT = 0x3002;
528 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_QUAD_ALL_STAGES_KHR" with expression '<code>0x9535</code>', CType: int */
529 public static final int GL_SUBGROUP_QUAD_ALL_STAGES_KHR = 0x9535;
530 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT" with expression '<code>0x932B</code>', CType: int */
531 public static final int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932b;
532 /** <code>GL_EXT_texture_sRGB_decode</code><br>Define "GL_TEXTURE_SRGB_DECODE_EXT" with expression '<code>0x8A48</code>', CType: int */
533 public static final int GL_TEXTURE_SRGB_DECODE_EXT = 0x8a48;
534 /** <code>GL_QCOM_perfmon_global_mode</code><br>Define "GL_PERFMON_GLOBAL_MODE_QCOM" with expression '<code>0x8FA0</code>', CType: int */
535 public static final int GL_PERFMON_GLOBAL_MODE_QCOM = 0x8fa0;
536 /** <code>GL_EXT_texture_compression_bptc</code><br>Define "GL_COMPRESSED_RGBA_BPTC_UNORM_EXT" with expression '<code>0x8E8C</code>', CType: int */
537 public static final int GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8e8c;
538 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_INTERNAL_FORMAT_QCOM" with expression '<code>0x8BD5</code>', CType: int */
539 public static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8bd5;
540 /** <code>GL_NV_framebuffer_multisample</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV" with expression '<code>0x8D56</code>', CType: int */
541 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8d56;
542 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT" with expression '<code>0x9308</code>', CType: int */
543 public static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308;
544 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_SUPPORTED_FEATURES_KHR" with expression '<code>0x9534</code>', CType: int */
545 public static final int GL_SUBGROUP_SUPPORTED_FEATURES_KHR = 0x9534;
546 /** <code>GL_OES_texture_buffer</code><br>Define "GL_UNSIGNED_INT_SAMPLER_BUFFER_OES" with expression '<code>0x8DD8</code>', CType: int */
547 public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8dd8;
548 /** <code>GL_APPLE_texture_packed_float</code><br>Define "GL_R11F_G11F_B10F_APPLE" with expression '<code>0x8C3A</code>', CType: int */
549 public static final int GL_R11F_G11F_B10F_APPLE = 0x8c3a;
550 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SLUMINANCE_NV" with expression '<code>0x8C46</code>', CType: int */
551 public static final int GL_SLUMINANCE_NV = 0x8c46;
552 /** <code>GL_QCOM_shading_rate</code><br>Define "GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM" with expression '<code>0x96A5</code>', CType: int */
553 public static final int GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM = 0x96a5;
554 /** <code>GL_OES_viewport_array</code><br>Define "GL_VIEWPORT_SUBPIXEL_BITS_OES" with expression '<code>0x825C</code>', CType: int */
555 public static final int GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825c;
556 /** <code>GL_EXT_render_snorm</code><br>Define "GL_RGBA16_SNORM_EXT" with expression '<code>0x8F9B</code>', CType: int */
557 public static final int GL_RGBA16_SNORM_EXT = 0x8f9b;
558 /** <code>GL_NV_read_buffer</code><br>Define "GL_READ_BUFFER_NV" with expression '<code>0x0C02</code>', CType: int */
559 public static final int GL_READ_BUFFER_NV = 0xc02;
560 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_4X2_PIXELS_EXT" with expression '<code>0x96AC</code>', CType: int */
561 public static final int GL_SHADING_RATE_4X2_PIXELS_EXT = 0x96ac;
562 /** <code>GL_OES_geometry_shader</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES" with expression '<code>0x8DA8</code>', CType: int */
563 public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8da8;
564 /** <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_EXT_texture_view</code>, <code>GL_OES_texture_view</code><br>Alias for: <code>GL_TEXTURE_VIEW_NUM_LEVELS_EXT</code>, <code>GL_TEXTURE_VIEW_NUM_LEVELS_OES</code><br>
565Define "GL_TEXTURE_VIEW_NUM_LEVELS" with expression '<code>0x82DC</code>', CType: int */
566 public static final int GL_TEXTURE_VIEW_NUM_LEVELS = 0x82dc;
567 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT5_QCOM" with expression '<code>0x00000020</code>', CType: int */
568 public static final int GL_COLOR_BUFFER_BIT5_QCOM = 0x20;
569 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '<code>0x900C</code>', CType: int */
570 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900c;
571 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OFFSET_OES" with expression '<code>0x919D</code>', CType: int */
572 public static final int GL_TEXTURE_BUFFER_OFFSET_OES = 0x919d;
573 /** <code>GL_EXT_window_rectangles</code><br>Define "GL_WINDOW_RECTANGLE_MODE_EXT" with expression '<code>0x8F13</code>', CType: int */
574 public static final int GL_WINDOW_RECTANGLE_MODE_EXT = 0x8f13;
575 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT" with expression '<code>0x96DC</code>', CType: int */
577 /** <code>GL_EXT_texture_compression_bptc</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT" with expression '<code>0x8E8D</code>', CType: int */
578 public static final int GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8e8d;
579 /** <code>GL_EXT_multisampled_render_to_texture</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT" with expression '<code>0x8D6C</code>', CType: int */
580 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8d6c;
581 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT" with expression '<code>0x96C4</code>', CType: int */
582 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT = 0x96c4;
583 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV" with expression '<code>0x8C4E</code>', CType: int */
584 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8c4e;
585 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_8x8_KHR" with expression '<code>0x93B7</code>', CType: int */
586 public static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93b7;
587 /** <code>GL_APPLE_texture_packed_float</code><br>Define "GL_RGB9_E5_APPLE" with expression '<code>0x8C3D</code>', CType: int */
588 public static final int GL_RGB9_E5_APPLE = 0x8c3d;
589 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV" with expression '<code>0x9330</code>', CType: int */
590 public static final int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330;
591 /** <code>GL_IMG_program_binary</code><br>Define "GL_SGX_PROGRAM_BINARY_IMG" with expression '<code>0x9130</code>', CType: int */
592 public static final int GL_SGX_PROGRAM_BINARY_IMG = 0x9130;
593 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES" with expression '<code>0x93C0</code>', CType: int */
594 public static final int GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93c0;
595 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT" with expression '<code>0x8C29</code>', CType: int */
596 public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8c29;
597 /** <code>GL_APPLE_texture_packed_float</code><br>Define "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE" with expression '<code>0x8C3B</code>', CType: int */
598 public static final int GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8c3b;
599 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES" with expression '<code>0x93E4</code>', CType: int */
600 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93e4;
601 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT1_QCOM" with expression '<code>0x02000000</code>', CType: int */
602 public static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x2000000;
603 /** <code>GL_IMG_texture_filter_cubic</code><br>Define "GL_CUBIC_IMG" with expression '<code>0x9139</code>', CType: int */
604 public static final int GL_CUBIC_IMG = 0x9139;
605 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_ALL_FRAGMENTS_NV" with expression '<code>0x8ED5</code>', CType: int */
606 public static final int GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ed5;
607 /** <code>GL_NV_shadow_samplers_cube</code><br>Define "GL_SAMPLER_CUBE_SHADOW_NV" with expression '<code>0x8DC5</code>', CType: int */
608 public static final int GL_SAMPLER_CUBE_SHADOW_NV = 0x8dc5;
609 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT" with expression '<code>0x8E89</code>', CType: int */
610 public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8e89;
611 /** <code>GL_EXT_provoking_vertex</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_LAST_VERTEX_CONVENTION_EXT" with expression '<code>0x8E4E</code>', CType: int */
612 public static final int GL_LAST_VERTEX_CONVENTION_EXT = 0x8e4e;
613 /** <code>GL_VERSION_4_5</code>, <code>GL_KHR_context_flush_control</code><br>Alias for: <code>GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR</code><br>
614Define "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH" with expression '<code>0x82FC</code>', CType: int */
615 public static final int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82fc;
616 /** <code>GL_ANGLE_texture_usage</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_ANGLE" with expression '<code>0x93A3</code>', CType: int */
617 public static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93a3;
618 /** <code>GL_EXT_texture_filter_minmax</code><br>Define "GL_WEIGHTED_AVERAGE_EXT" with expression '<code>0x9367</code>', CType: int */
619 public static final int GL_WEIGHTED_AVERAGE_EXT = 0x9367;
620 /** <code>GL_QCOM_texture_foveated_subsampled_layout</code><br>Define "GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM" with expression '<code>0x00000004</code>', CType: int */
622 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_TEXTURE_CUBE_MAP_ARRAY_OES" with expression '<code>0x9009</code>', CType: int */
623 public static final int GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009;
624 /** <code>GL_AMD_blend_minmax_factor</code>, <code>GL_NV_blend_minmax_factor</code><br>Define "GL_FACTOR_MIN_AMD" with expression '<code>0x901C</code>', CType: int */
625 public static final int GL_FACTOR_MIN_AMD = 0x901c;
626 /** <code>GL_EXT_shader_pixel_local_storage2</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT" with expression '<code>0x9652</code>', CType: int */
628 /** <code>GL_VERSION_4_6</code>, <code>GL_KHR_no_error</code><br>Alias for: <code>GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR</code><br>
629Define "GL_CONTEXT_FLAG_NO_ERROR_BIT" with expression '<code>0x00000008</code>', CType: int */
630 public static final int GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x8;
631 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_IMAGE_BUFFER_EXT" with expression '<code>0x9051</code>', CType: int */
632 public static final int GL_IMAGE_BUFFER_EXT = 0x9051;
633 /** <code>GL_NV_instanced_arrays</code><br>Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV" with expression '<code>0x88FE</code>', CType: int */
634 public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88fe;
635 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT" with expression '<code>0x8918</code>', CType: int */
636 public static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918;
637 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES" with expression '<code>0x93C9</code>', CType: int */
638 public static final int GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93c9;
639 /** <code>GL_EXT_texture_compression_s3tc_srgb</code>, <code>GL_EXT_texture_sRGB</code><br>Define "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT" with expression '<code>0x8C4C</code>', CType: int */
640 public static final int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8c4c;
641 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE6_APPLE" with expression '<code>0x3006</code>', CType: int */
642 public static final int GL_CLIP_DISTANCE6_APPLE = 0x3006;
643 /** <code>GL_IMG_texture_compression_pvrtc2</code><br>Define "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG" with expression '<code>0x9137</code>', CType: int */
644 public static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137;
645 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_CONTROL_SHADER_BIT_OES" with expression '<code>0x00000008</code>', CType: int */
646 public static final int GL_TESS_CONTROL_SHADER_BIT_OES = 0x8;
647 /** <code>GL_QCOM_texture_foveated_subsampled_layout</code><br>Define "GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM" with expression '<code>0x8FA1</code>', CType: int */
648 public static final int GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM = 0x8fa1;
649 /** <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>GL_QUERY_NO_WAIT_NV</code><br>
650Define "GL_QUERY_NO_WAIT" with expression '<code>0x8E14</code>', CType: int */
651 public static final int GL_QUERY_NO_WAIT = 0x8e14;
652 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT" with expression '<code>0x00004000</code>', CType: int */
653 public static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x4000;
654 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x9102</code>', CType: int */
655 public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102;
656 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE0_APPLE" with expression '<code>0x3000</code>', CType: int */
657 public static final int GL_CLIP_DISTANCE0_APPLE = 0x3000;
658 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE7_APPLE" with expression '<code>0x3007</code>', CType: int */
659 public static final int GL_CLIP_DISTANCE7_APPLE = 0x3007;
660 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT" with expression '<code>0x96D5</code>', CType: int */
661 public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT = 0x96d5;
662 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES" with expression '<code>0x8E80</code>', CType: int */
663 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8e80;
664 /** <code>GL_IMG_texture_filter_cubic</code><br>Define "GL_CUBIC_MIPMAP_LINEAR_IMG" with expression '<code>0x913B</code>', CType: int */
665 public static final int GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913b;
666 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT" with expression '<code>0x8F6F</code>', CType: int */
668 /** <code>GL_EXT_depth_clamp</code><br>Define "GL_DEPTH_CLAMP_EXT" with expression '<code>0x864F</code>', CType: int */
669 public static final int GL_DEPTH_CLAMP_EXT = 0x864f;
670 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE1_APPLE" with expression '<code>0x3001</code>', CType: int */
671 public static final int GL_CLIP_DISTANCE1_APPLE = 0x3001;
672 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_DRAW_BUFFER_EXT" with expression '<code>0x0C01</code>', CType: int */
673 public static final int GL_DRAW_BUFFER_EXT = 0xc01;
674 /** <code>GL_EXT_shader_pixel_local_storage2</code><br>Define "GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT" with expression '<code>0x9651</code>', CType: int */
675 public static final int GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651;
676 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES" with expression '<code>0x9123</code>', CType: int */
677 public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123;
678 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT" with expression '<code>0x9067</code>', CType: int */
679 public static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067;
680 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE5_APPLE" with expression '<code>0x3005</code>', CType: int */
681 public static final int GL_CLIP_DISTANCE5_APPLE = 0x3005;
682 /** <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>GL_CONTEXT_LOST_KHR</code><br>
683Define "GL_CONTEXT_LOST" with expression '<code>0x0507</code>', CType: int */
684 public static final int GL_CONTEXT_LOST = 0x507;
685 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE2_APPLE" with expression '<code>0x3002</code>', CType: int */
686 public static final int GL_CLIP_DISTANCE2_APPLE = 0x3002;
687 /** <code>GL_EXT_texture_norm16</code><br>Define "GL_R16_EXT" with expression '<code>0x822A</code>', CType: int */
688 public static final int GL_R16_EXT = 0x822a;
689 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT" with expression '<code>0x88FC</code>', CType: int */
690 public static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88fc;
691 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_EVALUATION_SHADER_BIT_EXT" with expression '<code>0x00000010</code>', CType: int */
692 public static final int GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x10;
693 /** <code>GL_EXT_texture_filter_minmax</code><br>Define "GL_TEXTURE_REDUCTION_MODE_EXT" with expression '<code>0x9366</code>', CType: int */
694 public static final int GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366;
695 /** <code>GL_ANGLE_pack_reverse_row_order</code><br>Define "GL_PACK_REVERSE_ROW_ORDER_ANGLE" with expression '<code>0x93A4</code>', CType: int */
696 public static final int GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93a4;
697 /** <code>GL_ANGLE_instanced_arrays</code><br>Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE" with expression '<code>0x88FE</code>', CType: int */
698 public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88fe;
699 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE3_APPLE" with expression '<code>0x3003</code>', CType: int */
700 public static final int GL_CLIP_DISTANCE3_APPLE = 0x3003;
701 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT6_QCOM" with expression '<code>0x00400000</code>', CType: int */
702 public static final int GL_STENCIL_BUFFER_BIT6_QCOM = 0x400000;
703 /** <code>GL_ARM_shader_core_properties</code><br>Define "GL_SHADER_CORE_PIXEL_RATE_ARM" with expression '<code>0x96F4</code>', CType: int */
704 public static final int GL_SHADER_CORE_PIXEL_RATE_ARM = 0x96f4;
705 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_1X1_PIXELS_EXT" with expression '<code>0x96A6</code>', CType: int */
706 public static final int GL_SHADING_RATE_1X1_PIXELS_EXT = 0x96a6;
707 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_OBJECT_VALID_QCOM" with expression '<code>0x8BDB</code>', CType: int */
708 public static final int GL_TEXTURE_OBJECT_VALID_QCOM = 0x8bdb;
709 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT" with expression '<code>0x8E86</code>', CType: int */
710 public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8e86;
711 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES" with expression '<code>0x8DE1</code>', CType: int */
712 public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8de1;
713 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE4_APPLE" with expression '<code>0x3004</code>', CType: int */
714 public static final int GL_CLIP_DISTANCE4_APPLE = 0x3004;
715 /** <code>GL_EXT_shader_pixel_local_storage</code><br>Define "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT" with expression '<code>0x8F67</code>', CType: int */
716 public static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8f67;
717 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT2_QCOM" with expression '<code>0x00000400</code>', CType: int */
718 public static final int GL_DEPTH_BUFFER_BIT2_QCOM = 0x400;
719 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT" with expression '<code>0x886C</code>', CType: int */
720 public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886c;
721 /** <code>GL_EXT_shader_pixel_local_storage2</code><br>Define "GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT" with expression '<code>0x9650</code>', CType: int */
723 /** <code>GL_AMD_framebuffer_multisample_advanced</code><br>Define "GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD" with expression '<code>0x91B4</code>', CType: int */
724 public static final int GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 0x91b4;
725 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_BUFFER_BIT_NV" with expression '<code>0x00008000</code>', CType: int */
726 public static final int GL_COVERAGE_BUFFER_BIT_NV = 0x8000;
727 /** <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT" with expression '<code>0x8DE0</code>', CType: int */
728 public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8de0;
729 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8E80</code>', CType: int */
730 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8e80;
731 /** <code>GL_NV_copy_buffer</code><br>Define "GL_COPY_WRITE_BUFFER_NV" with expression '<code>0x8F37</code>', CType: int */
732 public static final int GL_COPY_WRITE_BUFFER_NV = 0x8f37;
733 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_VIRTUAL_PAGE_SIZE_X_EXT" with expression '<code>0x9195</code>', CType: int */
734 public static final int GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195;
735 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_8x6_KHR" with expression '<code>0x93B6</code>', CType: int */
736 public static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93b6;
737 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT" with expression '<code>0x96D6</code>', CType: int */
738 public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT = 0x96d6;
739 /** <code>GL_EXT_EGL_image_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_EXT" with expression '<code>0x96C0</code>', CType: int */
740 public static final int GL_SURFACE_COMPRESSION_EXT = 0x96c0;
741 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_TEXTURE_CUBE_MAP_ARRAY_EXT" with expression '<code>0x9009</code>', CType: int */
742 public static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009;
743 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES" with expression '<code>0x900D</code>', CType: int */
744 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900d;
745 /** <code>GL_ARM_shader_core_properties</code><br>Define "GL_SHADER_CORE_PRESENT_MASK_ARM" with expression '<code>0x96F2</code>', CType: int */
746 public static final int GL_SHADER_CORE_PRESENT_MASK_ARM = 0x96f2;
747 /** <code>GL_NV_framebuffer_blit</code><br>Define "GL_DRAW_FRAMEBUFFER_BINDING_NV" with expression '<code>0x8CA6</code>', CType: int */
748 public static final int GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8ca6;
749 /** <code>GL_IMG_texture_compression_pvrtc</code><br>Define "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG" with expression '<code>0x8C01</code>', CType: int */
750 public static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8c01;
751 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT" with expression '<code>0x90CC</code>', CType: int */
752 public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90cc;
753 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT3_QCOM" with expression '<code>0x00080000</code>', CType: int */
754 public static final int GL_STENCIL_BUFFER_BIT3_QCOM = 0x80000;
755 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT" with expression '<code>0x92D4</code>', CType: int */
756 public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92d4;
757 /** <code>GL_AMD_framebuffer_multisample_advanced</code><br>Define "GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD" with expression '<code>0x91B6</code>', CType: int */
758 public static final int GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91b6;
759 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR" with expression '<code>0x93DD</code>', CType: int */
760 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93dd;
761 /** <code>GL_IMG_framebuffer_downsample</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG" with expression '<code>0x913C</code>', CType: int */
763 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES" with expression '<code>0x8E85</code>', CType: int */
764 public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8e85;
765 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_INVOCATIONS_EXT" with expression '<code>0x887F</code>', CType: int */
766 public static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887f;
767 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT" with expression '<code>0x9199</code>', CType: int */
768 public static final int GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199;
769 /** <code>GL_OES_texture_buffer</code><br>Define "GL_UNSIGNED_INT_IMAGE_BUFFER_OES" with expression '<code>0x9067</code>', CType: int */
770 public static final int GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067;
771 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT6_QCOM" with expression '<code>0x00000040</code>', CType: int */
772 public static final int GL_COLOR_BUFFER_BIT6_QCOM = 0x40;
773 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT" with expression '<code>0x8E8A</code>', CType: int */
774 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8e8a;
775 /** <code>GL_QCOM_extended_get</code><br>Define "GL_STATE_RESTORE" with expression '<code>0x8BDC</code>', CType: int */
776 public static final int GL_STATE_RESTORE = 0x8bdc;
777 /** <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>GL_QUERY_BY_REGION_WAIT_NV</code><br>
778Define "GL_QUERY_BY_REGION_WAIT" with expression '<code>0x8E15</code>', CType: int */
779 public static final int GL_QUERY_BY_REGION_WAIT = 0x8e15;
780 /** <code>GL_OES_vertex_array_object</code><br>Define "GL_VERTEX_ARRAY_BINDING_OES" with expression '<code>0x85B5</code>', CType: int */
781 public static final int GL_VERTEX_ARRAY_BINDING_OES = 0x85b5;
782 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT" with expression '<code>0x90CD</code>', CType: int */
783 public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90cd;
784 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES" with expression '<code>0x900A</code>', CType: int */
785 public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900a;
786 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_GEN_VERTEX_ORDER_EXT" with expression '<code>0x8E78</code>', CType: int */
787 public static final int GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8e78;
788 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_FRACTIONAL_EVEN_OES" with expression '<code>0x8E7C</code>', CType: int */
789 public static final int GL_FRACTIONAL_EVEN_OES = 0x8e7c;
790 /** <code>GL_EXT_multisample</code>, <code>GL_EXT_multisampled_compatibility</code><br>Define "GL_SAMPLE_ALPHA_TO_ONE_EXT" with expression '<code>0x809F</code>', CType: int */
791 public static final int GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809f;
792 /** <code>GL_KHR_parallel_shader_compile</code><br>Define "GL_COMPLETION_STATUS_KHR" with expression '<code>0x91B1</code>', CType: int */
793 public static final int GL_COMPLETION_STATUS_KHR = 0x91b1;
794 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_PATCH_VERTICES_EXT" with expression '<code>0x8E72</code>', CType: int */
795 public static final int GL_PATCH_VERTICES_EXT = 0x8e72;
796 /** <code>GL_QCOM_framebuffer_foveated</code><br>Define "GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM" with expression '<code>0x00000002</code>', CType: int */
797 public static final int GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x2;
798 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES" with expression '<code>0x93E2</code>', CType: int */
799 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93e2;
800 /** <code>GL_KHR_parallel_shader_compile</code><br>Define "GL_MAX_SHADER_COMPILER_THREADS_KHR" with expression '<code>0x91B0</code>', CType: int */
801 public static final int GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91b0;
802 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT3_QCOM" with expression '<code>0x00000800</code>', CType: int */
803 public static final int GL_DEPTH_BUFFER_BIT3_QCOM = 0x800;
804 /** <code>GL_ARM_shader_framebuffer_fetch</code><br>Define "GL_FETCH_PER_SAMPLE_ARM" with expression '<code>0x8F65</code>', CType: int */
805 public static final int GL_FETCH_PER_SAMPLE_ARM = 0x8f65;
806 /** <code>GL_OES_texture_half_float</code><br>Define "GL_HALF_FLOAT_OES" with expression '<code>0x8D61</code>', CType: int */
807 public static final int GL_HALF_FLOAT_OES = 0x8d61;
808 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT1_QCOM" with expression '<code>0x00000200</code>', CType: int */
809 public static final int GL_DEPTH_BUFFER_BIT1_QCOM = 0x200;
810 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8E1E</code>', CType: int */
812 /** <code>GL_QCOM_shading_rate</code><br>Define "GL_SHADING_RATE_2X1_PIXELS_QCOM" with expression '<code>0x96A8</code>', CType: int */
813 public static final int GL_SHADING_RATE_2X1_PIXELS_QCOM = 0x96a8;
814 /** <code>GL_AMD_compressed_ATC_texture</code><br>Define "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" with expression '<code>0x8C93</code>', CType: int */
815 public static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8c93;
816 /** <code>GL_ANGLE_framebuffer_blit</code><br>Define "GL_DRAW_FRAMEBUFFER_BINDING_ANGLE" with expression '<code>0x8CA6</code>', CType: int */
817 public static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8ca6;
818 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT6_QCOM" with expression '<code>0x40000000</code>', CType: int */
819 public static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000;
820 /** <code>GL_EXT_texture_sRGB_decode</code><br>Define "GL_SKIP_DECODE_EXT" with expression '<code>0x8A4A</code>', CType: int */
821 public static final int GL_SKIP_DECODE_EXT = 0x8a4a;
822 /** <code>GL_OES_EGL_image_external</code><br>Define "GL_SAMPLER_EXTERNAL_OES" with expression '<code>0x8D66</code>', CType: int */
823 public static final int GL_SAMPLER_EXTERNAL_OES = 0x8d66;
824 /** <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_EXT_texture_view</code>, <code>GL_OES_texture_view</code><br>Alias for: <code>GL_TEXTURE_VIEW_NUM_LAYERS_EXT</code>, <code>GL_TEXTURE_VIEW_NUM_LAYERS_OES</code><br>
825Define "GL_TEXTURE_VIEW_NUM_LAYERS" with expression '<code>0x82DE</code>', CType: int */
826 public static final int GL_TEXTURE_VIEW_NUM_LAYERS = 0x82de;
827 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_BUFFER_IMMUTABLE_STORAGE_EXT" with expression '<code>0x821F</code>', CType: int */
828 public static final int GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821f;
829 /** <code>GL_EXT_render_snorm</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_1</code><br>Define "GL_RGBA8_SNORM" with expression '<code>0x8F97</code>', CType: int */
830 public static final int GL_RGBA8_SNORM = 0x8f97;
831 /** <code>GL_EXT_EGL_image_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT" with expression '<code>0x96C2</code>', CType: int */
832 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT = 0x96c2;
833 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES" with expression '<code>0x9308</code>', CType: int */
834 public static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308;
835 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_INT_IMAGE_BUFFER_EXT" with expression '<code>0x905C</code>', CType: int */
836 public static final int GL_INT_IMAGE_BUFFER_EXT = 0x905c;
837 /** <code>GL_ARM_shader_framebuffer_fetch</code><br>Define "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM" with expression '<code>0x8F66</code>', CType: int */
838 public static final int GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8f66;
839 /** <code>GL_QCOM_shading_rate</code><br>Define "GL_SHADING_RATE_QCOM" with expression '<code>0x96A4</code>', CType: int */
840 public static final int GL_SHADING_RATE_QCOM = 0x96a4;
841 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT" with expression '<code>0x8A2C</code>', CType: int */
842 public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8a2c;
843 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT" with expression '<code>0x9312</code>', CType: int */
844 public static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312;
845 /** <code>GL_IMG_multisampled_render_to_texture</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG" with expression '<code>0x9134</code>', CType: int */
846 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134;
847 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_BIT_OES" with expression '<code>0x00000004</code>', CType: int */
848 public static final int GL_GEOMETRY_SHADER_BIT_OES = 0x4;
849 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG" with expression '<code>0x93F0</code>', CType: int */
850 public static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93f0;
851 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_CONTROL_SHADER_OES" with expression '<code>0x8E88</code>', CType: int */
852 public static final int GL_TESS_CONTROL_SHADER_OES = 0x8e88;
853 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT" with expression '<code>0x96D7</code>', CType: int */
855 /** <code>GL_NV_pixel_buffer_object</code><br>Define "GL_PIXEL_UNPACK_BUFFER_BINDING_NV" with expression '<code>0x88EF</code>', CType: int */
856 public static final int GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88ef;
857 /** <code>GL_QCOM_shading_rate</code><br>Define "GL_SHADING_RATE_1X1_PIXELS_QCOM" with expression '<code>0x96A6</code>', CType: int */
858 public static final int GL_SHADING_RATE_1X1_PIXELS_QCOM = 0x96a6;
859 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR" with expression '<code>0x00000020</code>', CType: int */
860 public static final int GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR = 0x20;
861 /** <code>GL_QCOM_framebuffer_foveated</code><br>Define "GL_FOVEATION_ENABLE_BIT_QCOM" with expression '<code>0x00000001</code>', CType: int */
862 public static final int GL_FOVEATION_ENABLE_BIT_QCOM = 0x1;
863 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT" with expression '<code>0x96C7</code>', CType: int */
864 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT = 0x96c7;
865 /** <code>GL_OES_geometry_shader</code><br>Define "GL_TRIANGLES_ADJACENCY_OES" with expression '<code>0x000C</code>', CType: int */
866 public static final int GL_TRIANGLES_ADJACENCY_OES = 0xc;
867 /** <code>GL_EXT_primitive_bounding_box</code><br>Define "GL_PRIMITIVE_BOUNDING_BOX_EXT" with expression '<code>0x92BE</code>', CType: int */
868 public static final int GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92be;
869 /** <code>GL_OVR_multiview</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR" with expression '<code>0x9633</code>', CType: int */
870 public static final int GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633;
871 /** <code>GL_EXT_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_BINDING_EXT" with expression '<code>0x8C2A</code>', CType: int */
872 public static final int GL_TEXTURE_BUFFER_BINDING_EXT = 0x8c2a;
873 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES" with expression '<code>0x90CB</code>', CType: int */
874 public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90cb;
875 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_COLOR_ATTACHMENT_EXT" with expression '<code>0x90F0</code>', CType: int */
876 public static final int GL_COLOR_ATTACHMENT_EXT = 0x90f0;
877 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES" with expression '<code>0x8221</code>', CType: int */
878 public static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221;
879 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT" with expression '<code>0x90D9</code>', CType: int */
880 public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90d9;
881 /** <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_SAMPLER_BUFFER_EXT" with expression '<code>0x8DC2</code>', CType: int */
882 public static final int GL_SAMPLER_BUFFER_EXT = 0x8dc2;
883 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT4x3_NV" with expression '<code>0x8B6A</code>', CType: int */
884 public static final int GL_FLOAT_MAT4x3_NV = 0x8b6a;
885 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_GEN_POINT_MODE_OES" with expression '<code>0x8E79</code>', CType: int */
886 public static final int GL_TESS_GEN_POINT_MODE_OES = 0x8e79;
887 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_EXT_sparse_texture</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_texture_array</code><br>Alias for: <code>GL_TEXTURE_2D_ARRAY_EXT</code><br>
888Define "GL_TEXTURE_2D_ARRAY" with expression '<code>0x8C1A</code>', CType: int */
889 public static final int GL_TEXTURE_2D_ARRAY = 0x8c1a;
890 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_EVALUATION_SHADER_OES" with expression '<code>0x8E87</code>', CType: int */
891 public static final int GL_TESS_EVALUATION_SHADER_OES = 0x8e87;
892 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x9105</code>', CType: int */
893 public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105;
894 /** <code>GL_AMD_compressed_3DC_texture</code><br>Define "GL_3DC_X_AMD" with expression '<code>0x87F9</code>', CType: int */
895 public static final int GL_3DC_X_AMD = 0x87f9;
896 /** <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_EXT" with expression '<code>0x8DD9</code>', CType: int */
897 public static final int GL_GEOMETRY_SHADER_EXT = 0x8dd9;
898 /** <code>GL_EXT_multisample</code>, <code>GL_EXT_multisampled_compatibility</code><br>Define "GL_MULTISAMPLE_EXT" with expression '<code>0x809D</code>', CType: int */
899 public static final int GL_MULTISAMPLE_EXT = 0x809d;
900 /** <code>GL_IMG_read_format</code><br>Define "GL_BGRA_IMG" with expression '<code>0x80E1</code>', CType: int */
901 public static final int GL_BGRA_IMG = 0x80e1;
902 /** <code>GL_OES_texture_buffer</code><br>Define "GL_INT_IMAGE_BUFFER_OES" with expression '<code>0x905C</code>', CType: int */
903 public static final int GL_INT_IMAGE_BUFFER_OES = 0x905c;
904 /** <code>GL_NV_polygon_mode</code><br>Define "GL_LINE_NV" with expression '<code>0x1B01</code>', CType: int */
905 public static final int GL_LINE_NV = 0x1b01;
906 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_2X4_PIXELS_EXT" with expression '<code>0x96AD</code>', CType: int */
907 public static final int GL_SHADING_RATE_2X4_PIXELS_EXT = 0x96ad;
908 /** <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT" with expression '<code>0x8DE1</code>', CType: int */
909 public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8de1;
910 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_COVERAGE_MODULATION_NV" with expression '<code>0x9332</code>', CType: int */
911 public static final int GL_COVERAGE_MODULATION_NV = 0x9332;
912 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '<code>0x900F</code>', CType: int */
913 public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900f;
914 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_DEPTH_QCOM" with expression '<code>0x8BD4</code>', CType: int */
915 public static final int GL_TEXTURE_DEPTH_QCOM = 0x8bd4;
916 /** <code>GL_NV_pixel_buffer_object</code><br>Define "GL_PIXEL_PACK_BUFFER_BINDING_NV" with expression '<code>0x88ED</code>', CType: int */
917 public static final int GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ed;
918 /** <code>GL_OES_geometry_shader</code><br>Define "GL_PRIMITIVES_GENERATED_OES" with expression '<code>0x8C87</code>', CType: int */
919 public static final int GL_PRIMITIVES_GENERATED_OES = 0x8c87;
920 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES" with expression '<code>0x93E0</code>', CType: int */
921 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93e0;
922 /** <code>GL_OES_geometry_shader</code><br>Define "GL_LAST_VERTEX_CONVENTION_OES" with expression '<code>0x8E4E</code>', CType: int */
923 public static final int GL_LAST_VERTEX_CONVENTION_OES = 0x8e4e;
924 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT" with expression '<code>0x9123</code>', CType: int */
925 public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123;
926 /** <code>GL_DMP_program_binary</code><br>Define "GL_SMAPHS_PROGRAM_BINARY_DMP" with expression '<code>0x9252</code>', CType: int */
927 public static final int GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252;
928 /** <code>GL_AMD_framebuffer_multisample_advanced</code><br>Define "GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD" with expression '<code>0x91B3</code>', CType: int */
929 public static final int GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 0x91b3;
930 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT1_QCOM" with expression '<code>0x00020000</code>', CType: int */
931 public static final int GL_STENCIL_BUFFER_BIT1_QCOM = 0x20000;
932 /** <code>GL_OES_draw_buffers_indexed</code>, <code>GL_ARB_imaging</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_blend_minmax</code><br>Alias for: <code>GL_MIN_EXT</code><br>
933Define "GL_MIN" with expression '<code>0x8007</code>', CType: int */
934 public static final int GL_MIN = 0x8007;
935 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_FRAMEBUFFER_LAYERS_OES" with expression '<code>0x9317</code>', CType: int */
936 public static final int GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317;
937 /** <code>GL_OES_texture_buffer</code><br>Define "GL_IMAGE_BUFFER_OES" with expression '<code>0x9051</code>', CType: int */
938 public static final int GL_IMAGE_BUFFER_OES = 0x9051;
939 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_FEATURE_QUAD_BIT_KHR" with expression '<code>0x00000080</code>', CType: int */
940 public static final int GL_SUBGROUP_FEATURE_QUAD_BIT_KHR = 0x80;
941 /** <code>GL_AMD_framebuffer_multisample_advanced</code><br>Define "GL_RENDERBUFFER_STORAGE_SAMPLES_AMD" with expression '<code>0x91B2</code>', CType: int */
942 public static final int GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 0x91b2;
943 /** <code>GL_AMD_compressed_ATC_texture</code><br>Define "GL_ATC_RGB_AMD" with expression '<code>0x8C92</code>', CType: int */
944 public static final int GL_ATC_RGB_AMD = 0x8c92;
945 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES" with expression '<code>0x9307</code>', CType: int */
946 public static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307;
947 /** <code>GL_NV_framebuffer_mixed_samples</code>, <code>GL_NV_multisample_coverage</code><br>Define "GL_COLOR_SAMPLES_NV" with expression '<code>0x8E20</code>', CType: int */
948 public static final int GL_COLOR_SAMPLES_NV = 0x8e20;
949 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_CLIP_DISTANCE5_EXT" with expression '<code>0x3005</code>', CType: int */
950 public static final int GL_CLIP_DISTANCE5_EXT = 0x3005;
951 /** <code>GL_NV_multisample_coverage</code>, <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_SAMPLES_NV" with expression '<code>0x8ED4</code>', CType: int */
952 public static final int GL_COVERAGE_SAMPLES_NV = 0x8ed4;
953 /** <code>GL_EXT_texture_compression_astc_decode_mode</code><br>Define "GL_TEXTURE_ASTC_DECODE_PRECISION_EXT" with expression '<code>0x8F69</code>', CType: int */
954 public static final int GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8f69;
955 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_FRACTIONAL_ODD_OES" with expression '<code>0x8E7B</code>', CType: int */
956 public static final int GL_FRACTIONAL_ODD_OES = 0x8e7b;
957 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR" with expression '<code>0x93D7</code>', CType: int */
958 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93d7;
959 /** <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT" with expression '<code>0x8D56</code>', CType: int */
960 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8d56;
961 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES" with expression '<code>0x8A2C</code>', CType: int */
962 public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8a2c;
963 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_NUM_LEVELS_QCOM" with expression '<code>0x8BD9</code>', CType: int */
964 public static final int GL_TEXTURE_NUM_LEVELS_QCOM = 0x8bd9;
965 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES" with expression '<code>0x93C6</code>', CType: int */
966 public static final int GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93c6;
967 /** <code>GL_EXT_render_snorm</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_1</code><br>Define "GL_RG8_SNORM" with expression '<code>0x8F95</code>', CType: int */
968 public static final int GL_RG8_SNORM = 0x8f95;
969 /** <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT" with expression '<code>0x8DD8</code>', CType: int */
970 public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8dd8;
971 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_EVALUATION_SHADER_BIT_OES" with expression '<code>0x00000010</code>', CType: int */
972 public static final int GL_TESS_EVALUATION_SHADER_BIT_OES = 0x10;
973 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT" with expression '<code>0x8A54</code>', CType: int */
974 public static final int GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8a54;
975 /** <code>GL_OES_surfaceless_context</code><br>Define "GL_FRAMEBUFFER_UNDEFINED_OES" with expression '<code>0x8219</code>', CType: int */
976 public static final int GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219;
977 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT" with expression '<code>0x90D7</code>', CType: int */
978 public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90d7;
979 /** <code>GL_EXT_shader_pixel_local_storage</code><br>Define "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT" with expression '<code>0x8F64</code>', CType: int */
980 public static final int GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8f64;
981 /** <code>GL_EXT_window_rectangles</code><br>Define "GL_INCLUSIVE_EXT" with expression '<code>0x8F10</code>', CType: int */
982 public static final int GL_INCLUSIVE_EXT = 0x8f10;
983 /** <code>GL_NV_viewport_array</code><br>Define "GL_MAX_VIEWPORTS_NV" with expression '<code>0x825B</code>', CType: int */
984 public static final int GL_MAX_VIEWPORTS_NV = 0x825b;
985 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT" with expression '<code>0x900D</code>', CType: int */
986 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900d;
987 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES" with expression '<code>0x8E5A</code>', CType: int */
988 public static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8e5a;
989 /** <code>GL_NV_framebuffer_blit</code><br>Define "GL_READ_FRAMEBUFFER_BINDING_NV" with expression '<code>0x8CAA</code>', CType: int */
990 public static final int GL_READ_FRAMEBUFFER_BINDING_NV = 0x8caa;
991 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_TEXTURE_SPARSE_EXT" with expression '<code>0x91A6</code>', CType: int */
992 public static final int GL_TEXTURE_SPARSE_EXT = 0x91a6;
993 /** <code>GL_EXT_polygon_offset_clamp</code><br>Define "GL_POLYGON_OFFSET_CLAMP_EXT" with expression '<code>0x8E1B</code>', CType: int */
994 public static final int GL_POLYGON_OFFSET_CLAMP_EXT = 0x8e1b;
995 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OES" with expression '<code>0x8C2A</code>', CType: int */
996 public static final int GL_TEXTURE_BUFFER_OES = 0x8c2a;
997 /** <code>GL_OES_draw_buffers_indexed</code>, <code>GL_ARB_imaging</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_blend_minmax</code><br>Alias for: <code>GL_MAX_EXT</code><br>
998Define "GL_MAX" with expression '<code>0x8008</code>', CType: int */
999 public static final int GL_MAX = 0x8008;
1000 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT" with expression '<code>0x8DA8</code>', CType: int */
1001 public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8da8;
1002 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_READ_BUFFER_EXT" with expression '<code>0x0C02</code>', CType: int */
1003 public static final int GL_READ_BUFFER_EXT = 0xc02;
1004 /** <code>GL_IMG_texture_compression_pvrtc</code><br>Define "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG" with expression '<code>0x8C02</code>', CType: int */
1005 public static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8c02;
1006 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT" with expression '<code>0x96CA</code>', CType: int */
1007 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT = 0x96ca;
1008 /** <code>GL_OES_viewport_array</code><br>Define "GL_VIEWPORT_BOUNDS_RANGE_OES" with expression '<code>0x825D</code>', CType: int */
1009 public static final int GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825d;
1010 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES" with expression '<code>0x8C29</code>', CType: int */
1011 public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8c29;
1012 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_ONE_MINUS_SRC1_ALPHA_EXT" with expression '<code>0x88FB</code>', CType: int */
1013 public static final int GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88fb;
1014 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_CLIP_DISTANCE7_EXT" with expression '<code>0x3007</code>', CType: int */
1015 public static final int GL_CLIP_DISTANCE7_EXT = 0x3007;
1016 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES" with expression '<code>0x90CD</code>', CType: int */
1017 public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90cd;
1018 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT" with expression '<code>0x900A</code>', CType: int */
1019 public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900a;
1020 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_INPUT_TYPE_EXT" with expression '<code>0x8917</code>', CType: int */
1021 public static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917;
1022 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR" with expression '<code>0x93D6</code>', CType: int */
1023 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93d6;
1024 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR" with expression '<code>0x93D1</code>', CType: int */
1025 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93d1;
1026 /** <code>GL_OES_viewport_array</code><br>Define "GL_MAX_VIEWPORTS_OES" with expression '<code>0x825B</code>', CType: int */
1027 public static final int GL_MAX_VIEWPORTS_OES = 0x825b;
1028 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_LOCATION_INDEX_EXT" with expression '<code>0x930F</code>', CType: int */
1029 public static final int GL_LOCATION_INDEX_EXT = 0x930f;
1030 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT3x4_NV" with expression '<code>0x8B68</code>', CType: int */
1031 public static final int GL_FLOAT_MAT3x4_NV = 0x8b68;
1032 /** <code>GL_EXT_texture_norm16</code><br>Define "GL_RGB16_SNORM_EXT" with expression '<code>0x8F9A</code>', CType: int */
1033 public static final int GL_RGB16_SNORM_EXT = 0x8f9a;
1034 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR" with expression '<code>0x00000040</code>', CType: int */
1035 public static final int GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR = 0x40;
1036 /** <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code><br>Define "GL_RENDERBUFFER_SAMPLES_EXT" with expression '<code>0x8CAB</code>', CType: int */
1037 public static final int GL_RENDERBUFFER_SAMPLES_EXT = 0x8cab;
1038 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES" with expression '<code>0x93E8</code>', CType: int */
1039 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93e8;
1040 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_INVOCATIONS_OES" with expression '<code>0x887F</code>', CType: int */
1041 public static final int GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887f;
1042 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR" with expression '<code>0x93D3</code>', CType: int */
1043 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93d3;
1044 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES" with expression '<code>0x92CF</code>', CType: int */
1045 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92cf;
1046 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_10x8_KHR" with expression '<code>0x93BA</code>', CType: int */
1047 public static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93ba;
1048 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT" with expression '<code>0x8E82</code>', CType: int */
1049 public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8e82;
1050 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT3_QCOM" with expression '<code>0x00000008</code>', CType: int */
1051 public static final int GL_COLOR_BUFFER_BIT3_QCOM = 0x8;
1052 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES" with expression '<code>0x90D9</code>', CType: int */
1054 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_BUFFERS_NV" with expression '<code>0x8ED3</code>', CType: int */
1055 public static final int GL_COVERAGE_BUFFERS_NV = 0x8ed3;
1056 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_ISOLINES_EXT" with expression '<code>0x8E7A</code>', CType: int */
1057 public static final int GL_ISOLINES_EXT = 0x8e7a;
1058 /** <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code><br>Define "GL_MAX_SAMPLES_EXT" with expression '<code>0x8D57</code>', CType: int */
1059 public static final int GL_MAX_SAMPLES_EXT = 0x8d57;
1060 /** <code>GL_APPLE_texture_packed_float</code><br>Define "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE" with expression '<code>0x8C3E</code>', CType: int */
1061 public static final int GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8c3e;
1062 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_GEN_POINT_MODE_EXT" with expression '<code>0x8E79</code>', CType: int */
1063 public static final int GL_TESS_GEN_POINT_MODE_EXT = 0x8e79;
1064 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT" with expression '<code>0x8E5A</code>', CType: int */
1065 public static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8e5a;
1066 /** <code>GL_EXT_texture</code>, <code>GL_EXT_texture_norm16</code><br>Define "GL_RGB16_EXT" with expression '<code>0x8054</code>', CType: int */
1067 public static final int GL_RGB16_EXT = 0x8054;
1068 /** <code>GL_OES_shader_multisample_interpolation</code><br>Define "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES" with expression '<code>0x8E5D</code>', CType: int */
1069 public static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8e5d;
1070 /** <code>GL_EXT_shader_framebuffer_fetch</code><br>Define "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT" with expression '<code>0x8A52</code>', CType: int */
1071 public static final int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8a52;
1072 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_VIRTUAL_PAGE_SIZE_INDEX_EXT" with expression '<code>0x91A7</code>', CType: int */
1073 public static final int GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91a7;
1074 /** <code>GL_IMG_framebuffer_downsample</code><br>Define "GL_DOWNSAMPLE_SCALES_IMG" with expression '<code>0x913E</code>', CType: int */
1075 public static final int GL_DOWNSAMPLE_SCALES_IMG = 0x913e;
1076 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SLUMINANCE_ALPHA_NV" with expression '<code>0x8C44</code>', CType: int */
1077 public static final int GL_SLUMINANCE_ALPHA_NV = 0x8c44;
1078 /** <code>GL_IMG_texture_filter_cubic</code><br>Define "GL_CUBIC_MIPMAP_NEAREST_IMG" with expression '<code>0x913A</code>', CType: int */
1079 public static final int GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913a;
1080 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES" with expression '<code>0x90D7</code>', CType: int */
1081 public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90d7;
1082 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_QUADS_EXT" with expression '<code>0x0007</code>', CType: int */
1083 public static final int GL_QUADS_EXT = 0x7;
1084 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_SIZE_OES" with expression '<code>0x919E</code>', CType: int */
1085 public static final int GL_TEXTURE_BUFFER_SIZE_OES = 0x919e;
1086 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_PATCH_VERTICES_OES" with expression '<code>0x8E7D</code>', CType: int */
1087 public static final int GL_MAX_PATCH_VERTICES_OES = 0x8e7d;
1088 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR" with expression '<code>0x00000004</code>', CType: int */
1089 public static final int GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR = 0x4;
1090 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_CLIP_DISTANCE1_EXT" with expression '<code>0x3001</code>', CType: int */
1091 public static final int GL_CLIP_DISTANCE1_EXT = 0x3001;
1092 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR" with expression '<code>0x93D8</code>', CType: int */
1093 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93d8;
1094 /** <code>GL_OVR_multiview</code><br>Define "GL_MAX_VIEWS_OVR" with expression '<code>0x9631</code>', CType: int */
1095 public static final int GL_MAX_VIEWS_OVR = 0x9631;
1096 /** <code>GL_IMG_multisampled_render_to_texture</code><br>Define "GL_RENDERBUFFER_SAMPLES_IMG" with expression '<code>0x9133</code>', CType: int */
1097 public static final int GL_RENDERBUFFER_SAMPLES_IMG = 0x9133;
1098 /** <code>GL_IMG_texture_compression_pvrtc</code><br>Define "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG" with expression '<code>0x8C03</code>', CType: int */
1099 public static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8c03;
1100 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT" with expression '<code>0x96C6</code>', CType: int */
1101 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT = 0x96c6;
1102 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_ATTACHMENT_NV" with expression '<code>0x8ED2</code>', CType: int */
1103 public static final int GL_COVERAGE_ATTACHMENT_NV = 0x8ed2;
1104 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_MAX_SPARSE_TEXTURE_SIZE_EXT" with expression '<code>0x9198</code>', CType: int */
1105 public static final int GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198;
1106 /** <code>GL_EXT_render_snorm</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_1</code><br>Define "GL_R8_SNORM" with expression '<code>0x8F94</code>', CType: int */
1107 public static final int GL_R8_SNORM = 0x8f94;
1108 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR" with expression '<code>0x00000008</code>', CType: int */
1109 public static final int GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR = 0x8;
1110 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8E7F</code>', CType: int */
1111 public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8e7f;
1112 /** <code>GL_EXT_texture_compression_bptc</code><br>Define "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT" with expression '<code>0x8E8F</code>', CType: int */
1113 public static final int GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8e8f;
1114 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT" with expression '<code>0x96D4</code>', CType: int */
1115 public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT = 0x96d4;
1116 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT6_QCOM" with expression '<code>0x00004000</code>', CType: int */
1117 public static final int GL_DEPTH_BUFFER_BIT6_QCOM = 0x4000;
1118 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_VERTICES_OUT_OES" with expression '<code>0x8916</code>', CType: int */
1119 public static final int GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916;
1120 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_EDGE_FRAGMENTS_NV" with expression '<code>0x8ED6</code>', CType: int */
1121 public static final int GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ed6;
1122 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_GEN_SPACING_EXT" with expression '<code>0x8E77</code>', CType: int */
1123 public static final int GL_TESS_GEN_SPACING_EXT = 0x8e77;
1124 /** <code>GL_ANGLE_framebuffer_blit</code><br>Define "GL_DRAW_FRAMEBUFFER_ANGLE" with expression '<code>0x8CA9</code>', CType: int */
1125 public static final int GL_DRAW_FRAMEBUFFER_ANGLE = 0x8ca9;
1126 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_ONE_MINUS_SRC1_COLOR_EXT" with expression '<code>0x88FA</code>', CType: int */
1127 public static final int GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88fa;
1128 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_IMAGE_VALID_QCOM" with expression '<code>0x8BD8</code>', CType: int */
1129 public static final int GL_TEXTURE_IMAGE_VALID_QCOM = 0x8bd8;
1130 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT" with expression '<code>0x92D5</code>', CType: int */
1131 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92d5;
1132 /** <code>GL_QCOM_alpha_test</code><br>Define "GL_ALPHA_TEST_FUNC_QCOM" with expression '<code>0x0BC1</code>', CType: int */
1133 public static final int GL_ALPHA_TEST_FUNC_QCOM = 0xbc1;
1134 /** <code>GL_ARM_shader_core_properties</code><br>Define "GL_SHADER_CORE_MAX_WARP_COUNT_ARM" with expression '<code>0x96F3</code>', CType: int */
1135 public static final int GL_SHADER_CORE_MAX_WARP_COUNT_ARM = 0x96f3;
1136 /** <code>GL_AMD_framebuffer_multisample_advanced</code><br>Define "GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD" with expression '<code>0x91B5</code>', CType: int */
1137 public static final int GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 0x91b5;
1138 /** <code>GL_IMG_texture_compression_pvrtc2</code><br>Define "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG" with expression '<code>0x9138</code>', CType: int */
1139 public static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138;
1140 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_BINDING_OES" with expression '<code>0x8C2A</code>', CType: int */
1141 public static final int GL_TEXTURE_BUFFER_BINDING_OES = 0x8c2a;
1142 /** <code>GL_EXT_clip_control</code><br>Define "GL_CLIP_ORIGIN_EXT" with expression '<code>0x935C</code>', CType: int */
1143 public static final int GL_CLIP_ORIGIN_EXT = 0x935c;
1144 /** <code>GL_OES_geometry_shader</code><br>Define "GL_TRIANGLE_STRIP_ADJACENCY_OES" with expression '<code>0x000D</code>', CType: int */
1145 public static final int GL_TRIANGLE_STRIP_ADJACENCY_OES = 0xd;
1146 /** <code>GL_NV_shadow_samplers_array</code><br>Define "GL_SAMPLER_2D_ARRAY_SHADOW_NV" with expression '<code>0x8DC4</code>', CType: int */
1147 public static final int GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8dc4;
1148 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT" with expression '<code>0x96CF</code>', CType: int */
1149 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT = 0x96cf;
1150 /** <code>GL_NV_texture_border_clamp</code><br>Define "GL_CLAMP_TO_BORDER_NV" with expression '<code>0x812D</code>', CType: int */
1151 public static final int GL_CLAMP_TO_BORDER_NV = 0x812d;
1152 /** <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_INT_SAMPLER_BUFFER_EXT" with expression '<code>0x8DD0</code>', CType: int */
1153 public static final int GL_INT_SAMPLER_BUFFER_EXT = 0x8dd0;
1154 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_10x5_KHR" with expression '<code>0x93B8</code>', CType: int */
1155 public static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93b8;
1156 /** <code>GL_OES_texture_buffer</code><br>Define "GL_MAX_TEXTURE_BUFFER_SIZE_OES" with expression '<code>0x8C2B</code>', CType: int */
1157 public static final int GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8c2b;
1158 /** <code>GL_NV_viewport_array</code><br>Define "GL_VIEWPORT_SUBPIXEL_BITS_NV" with expression '<code>0x825C</code>', CType: int */
1159 public static final int GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825c;
1160 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_DEPTH_SAMPLES_NV" with expression '<code>0x932D</code>', CType: int */
1161 public static final int GL_DEPTH_SAMPLES_NV = 0x932d;
1162 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES" with expression '<code>0x8E8A</code>', CType: int */
1163 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8e8a;
1164 /** <code>GL_EXT_texture</code>, <code>GL_EXT_texture_norm16</code><br>Define "GL_RGBA16_EXT" with expression '<code>0x805B</code>', CType: int */
1165 public static final int GL_RGBA16_EXT = 0x805b;
1166 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_ATTACHMENT_EXT" with expression '<code>0x96D1</code>', CType: int */
1167 public static final int GL_SHADING_RATE_ATTACHMENT_EXT = 0x96d1;
1168 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES" with expression '<code>0x886D</code>', CType: int */
1169 public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886d;
1170 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_10x10_KHR" with expression '<code>0x93BB</code>', CType: int */
1171 public static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93bb;
1172 /** <code>GL_EXT_tessellation_shader</code>, <code>GL_VERSION_4_4</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_OES_tessellation_shader</code><br>Alias for: <code>GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES</code><br>
1173Define "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" with expression '<code>0x8221</code>', CType: int */
1174 public static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221;
1175 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT2_QCOM" with expression '<code>0x04000000</code>', CType: int */
1176 public static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x4000000;
1177 /** <code>GL_OES_viewport_array</code><br>Define "GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES" with expression '<code>0x825F</code>', CType: int */
1178 public static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825f;
1179 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_WIDTH_QCOM" with expression '<code>0x8BD2</code>', CType: int */
1180 public static final int GL_TEXTURE_WIDTH_QCOM = 0x8bd2;
1181 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT4_QCOM" with expression '<code>0x00000010</code>', CType: int */
1182 public static final int GL_COLOR_BUFFER_BIT4_QCOM = 0x10;
1183 /** <code>GL_INTEL_blackhole_render</code><br>Define "GL_BLACKHOLE_RENDER_INTEL" with expression '<code>0x83FC</code>', CType: int */
1184 public static final int GL_BLACKHOLE_RENDER_INTEL = 0x83fc;
1185 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES" with expression '<code>0x92CD</code>', CType: int */
1186 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92cd;
1187 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x5_KHR" with expression '<code>0x93B2</code>', CType: int */
1188 public static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93b2;
1189 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_CONTROL_OUTPUT_VERTICES_OES" with expression '<code>0x8E75</code>', CType: int */
1190 public static final int GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8e75;
1191 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES" with expression '<code>0x886C</code>', CType: int */
1192 public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886c;
1193 /** <code>GL_AMD_framebuffer_multisample_advanced</code><br>Define "GL_SUPPORTED_MULTISAMPLE_MODES_AMD" with expression '<code>0x91B7</code>', CType: int */
1194 public static final int GL_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91b7;
1195 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_IMAGE_CUBE_MAP_ARRAY_EXT" with expression '<code>0x9054</code>', CType: int */
1196 public static final int GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054;
1197 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT7_QCOM" with expression '<code>0x00800000</code>', CType: int */
1198 public static final int GL_STENCIL_BUFFER_BIT7_QCOM = 0x800000;
1199 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT" with expression '<code>0x90CB</code>', CType: int */
1200 public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90cb;
1201 /** <code>GL_NV_pixel_buffer_object</code><br>Define "GL_PIXEL_UNPACK_BUFFER_NV" with expression '<code>0x88EC</code>', CType: int */
1202 public static final int GL_PIXEL_UNPACK_BUFFER_NV = 0x88ec;
1203 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '<code>0x900F</code>', CType: int */
1204 public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900f;
1205 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_COMPONENT4_NV" with expression '<code>0x8ED1</code>', CType: int */
1206 public static final int GL_COVERAGE_COMPONENT4_NV = 0x8ed1;
1207 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_MULTIVIEW_EXT" with expression '<code>0x90F1</code>', CType: int */
1208 public static final int GL_MULTIVIEW_EXT = 0x90f1;
1209 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SLUMINANCE8_ALPHA8_NV" with expression '<code>0x8C45</code>', CType: int */
1210 public static final int GL_SLUMINANCE8_ALPHA8_NV = 0x8c45;
1211 /** <code>GL_EXT_clip_cull_distance</code><br>Define "GL_CLIP_DISTANCE3_EXT" with expression '<code>0x3003</code>', CType: int */
1212 public static final int GL_CLIP_DISTANCE3_EXT = 0x3003;
1213 /** <code>GL_EXT_discard_framebuffer</code><br>Define "GL_COLOR_EXT" with expression '<code>0x1800</code>', CType: int */
1214 public static final int GL_COLOR_EXT = 0x1800;
1215 /** <code>GL_NV_polygon_mode</code><br>Define "GL_POLYGON_OFFSET_POINT_NV" with expression '<code>0x2A01</code>', CType: int */
1216 public static final int GL_POLYGON_OFFSET_POINT_NV = 0x2a01;
1217 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_CLIENT_STORAGE_BIT_EXT" with expression '<code>0x0200</code>', CType: int */
1218 public static final int GL_CLIENT_STORAGE_BIT_EXT = 0x200;
1219 /** <code>GL_QCOM_texture_foveated</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM" with expression '<code>0x8BFF</code>', CType: int */
1220 public static final int GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8bff;
1221 /** <code>GL_OES_geometry_shader</code><br>Define "GL_LINES_ADJACENCY_OES" with expression '<code>0x000A</code>', CType: int */
1222 public static final int GL_LINES_ADJACENCY_OES = 0xa;
1223 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT" with expression '<code>0x8A55</code>', CType: int */
1224 public static final int GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8a55;
1225 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x5_KHR" with expression '<code>0x93B3</code>', CType: int */
1226 public static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93b3;
1227 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT5_QCOM" with expression '<code>0x00200000</code>', CType: int */
1228 public static final int GL_STENCIL_BUFFER_BIT5_QCOM = 0x200000;
1229 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_4X4_PIXELS_EXT" with expression '<code>0x96AE</code>', CType: int */
1230 public static final int GL_SHADING_RATE_4X4_PIXELS_EXT = 0x96ae;
1231 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES" with expression '<code>0x8C2D</code>', CType: int */
1232 public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8c2d;
1233 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT" with expression '<code>0x8E81</code>', CType: int */
1234 public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8e81;
1235 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_TARGET_QCOM" with expression '<code>0x8BDA</code>', CType: int */
1236 public static final int GL_TEXTURE_TARGET_QCOM = 0x8bda;
1237 /** <code>GL_DMP_program_binary</code><br>Define "GL_DMP_PROGRAM_BINARY_DMP" with expression '<code>0x9253</code>', CType: int */
1238 public static final int GL_DMP_PROGRAM_BINARY_DMP = 0x9253;
1239 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT" with expression '<code>0x906A</code>', CType: int */
1240 public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906a;
1241 /** <code>GL_QCOM_texture_foveated</code><br>Define "GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM" with expression '<code>0x8BFE</code>', CType: int */
1242 public static final int GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8bfe;
1243 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_MAX_RASTER_SAMPLES_EXT" with expression '<code>0x9329</code>', CType: int */
1244 public static final int GL_MAX_RASTER_SAMPLES_EXT = 0x9329;
1245 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_COMPONENT_NV" with expression '<code>0x8ED0</code>', CType: int */
1246 public static final int GL_COVERAGE_COMPONENT_NV = 0x8ed0;
1247 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_PATCHES_OES" with expression '<code>0x000E</code>', CType: int */
1248 public static final int GL_PATCHES_OES = 0xe;
1249 /** <code>GL_EXT_window_rectangles</code><br>Define "GL_EXCLUSIVE_EXT" with expression '<code>0x8F11</code>', CType: int */
1250 public static final int GL_EXCLUSIVE_EXT = 0x8f11;
1251 /** <code>GL_NV_copy_buffer</code><br>Define "GL_COPY_READ_BUFFER_NV" with expression '<code>0x8F36</code>', CType: int */
1252 public static final int GL_COPY_READ_BUFFER_NV = 0x8f36;
1253 /** <code>GL_OES_shader_multisample_interpolation</code><br>Define "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES" with expression '<code>0x8E5C</code>', CType: int */
1254 public static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8e5c;
1255 /** <code>GL_IMG_framebuffer_downsample</code><br>Define "GL_NUM_DOWNSAMPLE_SCALES_IMG" with expression '<code>0x913D</code>', CType: int */
1256 public static final int GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913d;
1257 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES" with expression '<code>0x8A32</code>', CType: int */
1258 public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8a32;
1259 /** <code>GL_NV_texture_border_clamp</code><br>Define "GL_TEXTURE_BORDER_COLOR_NV" with expression '<code>0x1004</code>', CType: int */
1260 public static final int GL_TEXTURE_BORDER_COLOR_NV = 0x1004;
1261 /** <code>GL_OES_texture_stencil8</code><br>Define "GL_STENCIL_INDEX_OES" with expression '<code>0x1901</code>', CType: int */
1262 public static final int GL_STENCIL_INDEX_OES = 0x1901;
1263 /** <code>GL_OES_geometry_shader</code><br>Define "GL_FRAMEBUFFER_DEFAULT_LAYERS_OES" with expression '<code>0x9312</code>', CType: int */
1264 public static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312;
1265 /** <code>GL_EXT_texture_norm16</code><br>Define "GL_RG16_EXT" with expression '<code>0x822C</code>', CType: int */
1266 public static final int GL_RG16_EXT = 0x822c;
1267 /** <code>GL_NV_depth_nonlinear</code><br>Define "GL_DEPTH_COMPONENT16_NONLINEAR_NV" with expression '<code>0x8E2C</code>', CType: int */
1268 public static final int GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8e2c;
1269 /** <code>GL_EXT_window_rectangles</code><br>Define "GL_NUM_WINDOW_RECTANGLES_EXT" with expression '<code>0x8F15</code>', CType: int */
1270 public static final int GL_NUM_WINDOW_RECTANGLES_EXT = 0x8f15;
1271 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_COVERAGE_MODULATION_TABLE_SIZE_NV" with expression '<code>0x9333</code>', CType: int */
1272 public static final int GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333;
1273 /** <code>GL_ARM_shader_core_properties</code><br>Define "GL_SHADER_CORE_FMA_RATE_ARM" with expression '<code>0x96F6</code>', CType: int */
1274 public static final int GL_SHADER_CORE_FMA_RATE_ARM = 0x96f6;
1275 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_FRACTIONAL_ODD_EXT" with expression '<code>0x8E7B</code>', CType: int */
1276 public static final int GL_FRACTIONAL_ODD_EXT = 0x8e7b;
1277 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_LAYER_PROVOKING_VERTEX_EXT" with expression '<code>0x825E</code>', CType: int */
1278 public static final int GL_LAYER_PROVOKING_VERTEX_EXT = 0x825e;
1279 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_MAP_COHERENT_BIT_EXT" with expression '<code>0x0080</code>', CType: int */
1280 public static final int GL_MAP_COHERENT_BIT_EXT = 0x80;
1281 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_SRC1_ALPHA_EXT" with expression '<code>0x8589</code>', CType: int */
1282 public static final int GL_SRC1_ALPHA_EXT = 0x8589;
1283 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT1_QCOM" with expression '<code>0x00000002</code>', CType: int */
1284 public static final int GL_COLOR_BUFFER_BIT1_QCOM = 0x2;
1285 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_1X4_PIXELS_EXT" with expression '<code>0x96AA</code>', CType: int */
1286 public static final int GL_SHADING_RATE_1X4_PIXELS_EXT = 0x96aa;
1287 /** <code>GL_AMD_blend_minmax_factor</code>, <code>GL_NV_blend_minmax_factor</code><br>Define "GL_FACTOR_MAX_AMD" with expression '<code>0x901D</code>', CType: int */
1288 public static final int GL_FACTOR_MAX_AMD = 0x901d;
1289 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_GEN_MODE_EXT" with expression '<code>0x8E76</code>', CType: int */
1290 public static final int GL_TESS_GEN_MODE_EXT = 0x8e76;
1291 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT" with expression '<code>0x886D</code>', CType: int */
1292 public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886d;
1293 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8E1F</code>', CType: int */
1295 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BINDING_BUFFER_OES" with expression '<code>0x8C2C</code>', CType: int */
1296 public static final int GL_TEXTURE_BINDING_BUFFER_OES = 0x8c2c;
1297 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV" with expression '<code>0x8C4F</code>', CType: int */
1298 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8c4f;
1299 /** <code>GL_IMG_multisampled_render_to_texture</code><br>Define "GL_TEXTURE_SAMPLES_IMG" with expression '<code>0x9136</code>', CType: int */
1300 public static final int GL_TEXTURE_SAMPLES_IMG = 0x9136;
1301 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT" with expression '<code>0x92CD</code>', CType: int */
1302 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92cd;
1303 /** <code>GL_ANGLE_texture_usage</code><br>Define "GL_TEXTURE_USAGE_ANGLE" with expression '<code>0x93A2</code>', CType: int */
1304 public static final int GL_TEXTURE_USAGE_ANGLE = 0x93a2;
1305 /** <code>GL_EXT_texture_storage_compression</code><br>Define "GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT" with expression '<code>0x96C9</code>', CType: int */
1306 public static final int GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT = 0x96c9;
1307 /** <code>GL_FJ_shader_binary_GCCSO</code><br>Define "GL_GCCSO_SHADER_BINARY_FJ" with expression '<code>0x9260</code>', CType: int */
1308 public static final int GL_GCCSO_SHADER_BINARY_FJ = 0x9260;
1309 /** <code>GL_EXT_texture_mirror_clamp_to_edge</code>, <code>GL_EXT_texture_mirror_clamp</code><br>Define "GL_MIRROR_CLAMP_TO_EDGE_EXT" with expression '<code>0x8743</code>', CType: int */
1310 public static final int GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743;
1311 /** <code>GL_EXT_render_snorm</code><br>Define "GL_R16_SNORM_EXT" with expression '<code>0x8F98</code>', CType: int */
1312 public static final int GL_R16_SNORM_EXT = 0x8f98;
1313 /** <code>GL_QCOM_motion_estimation</code><br>Define "GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM" with expression '<code>0x8C90</code>', CType: int */
1314 public static final int GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM = 0x8c90;
1315 /** <code>GL_IMG_multisampled_render_to_texture</code><br>Define "GL_MAX_SAMPLES_IMG" with expression '<code>0x9135</code>', CType: int */
1316 public static final int GL_MAX_SAMPLES_IMG = 0x9135;
1317 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x910B</code>', CType: int */
1318 public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910b;
1319 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_PATCHES_EXT" with expression '<code>0x000E</code>', CType: int */
1320 public static final int GL_PATCHES_EXT = 0xe;
1321 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_BUFFER_STORAGE_FLAGS_EXT" with expression '<code>0x8220</code>', CType: int */
1322 public static final int GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220;
1323 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_MAX_CLIP_DISTANCES_APPLE" with expression '<code>0x0D32</code>', CType: int */
1324 public static final int GL_MAX_CLIP_DISTANCES_APPLE = 0xd32;
1325 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_OES" with expression '<code>0x8DD9</code>', CType: int */
1326 public static final int GL_GEOMETRY_SHADER_OES = 0x8dd9;
1327 /** <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br>Define "GL_MAX_TEXTURE_BUFFER_SIZE_EXT" with expression '<code>0x8C2B</code>', CType: int */
1328 public static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8c2b;
1329 /** <code>GL_OES_shader_multisample_interpolation</code><br>Define "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES" with expression '<code>0x8E5B</code>', CType: int */
1330 public static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8e5b;
1331 /** <code>GL_EXT_render_snorm</code><br>Define "GL_RG16_SNORM_EXT" with expression '<code>0x8F99</code>', CType: int */
1332 public static final int GL_RG16_SNORM_EXT = 0x8f99;
1333 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_VIRTUAL_PAGE_SIZE_Z_EXT" with expression '<code>0x9197</code>', CType: int */
1334 public static final int GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197;
1335 /** <code>GL_QCOM_writeonly_rendering</code><br>Define "GL_WRITEONLY_RENDERING_QCOM" with expression '<code>0x8823</code>', CType: int */
1336 public static final int GL_WRITEONLY_RENDERING_QCOM = 0x8823;
1337 /** <code>GL_QCOM_alpha_test</code><br>Define "GL_ALPHA_TEST_REF_QCOM" with expression '<code>0x0BC2</code>', CType: int */
1338 public static final int GL_ALPHA_TEST_REF_QCOM = 0xbc2;
1339 /** <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br>Define "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT" with expression '<code>0x8C2D</code>', CType: int */
1340 public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8c2d;
1341 /** <code>GL_OES_EGL_image_external</code><br>Define "GL_TEXTURE_BINDING_EXTERNAL_OES" with expression '<code>0x8D67</code>', CType: int */
1342 public static final int GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8d67;
1343 /** <code>GL_NV_framebuffer_multisample</code><br>Define "GL_MAX_SAMPLES_NV" with expression '<code>0x8D57</code>', CType: int */
1344 public static final int GL_MAX_SAMPLES_NV = 0x8d57;
1345 /** <code>GL_OES_texture_view</code>, <code>GL_VERSION_4_3</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_texture_view</code><br>Define "GL_TEXTURE_IMMUTABLE_LEVELS" with expression '<code>0x82DF</code>', CType: int */
1346 public static final int GL_TEXTURE_IMMUTABLE_LEVELS = 0x82df;
1347 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES" with expression '<code>0x93E6</code>', CType: int */
1348 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93e6;
1349 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES" with expression '<code>0x93C7</code>', CType: int */
1350 public static final int GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93c7;
1351 /** <code>GL_QCOM_binning_control</code><br>Define "GL_CPU_OPTIMIZED_QCOM" with expression '<code>0x8FB1</code>', CType: int */
1352 public static final int GL_CPU_OPTIMIZED_QCOM = 0x8fb1;
1353 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT" with expression '<code>0x92CF</code>', CType: int */
1354 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92cf;
1355 /** <code>GL_DMP_program_binary</code><br>Define "GL_SMAPHS30_PROGRAM_BINARY_DMP" with expression '<code>0x9251</code>', CType: int */
1356 public static final int GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251;
1357 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x910C</code>', CType: int */
1358 public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910c;
1359 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT" with expression '<code>0x9307</code>', CType: int */
1360 public static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307;
1361 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES" with expression '<code>0x8E82</code>', CType: int */
1362 public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8e82;
1363 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_SHADING_RATE_2X2_PIXELS_EXT" with expression '<code>0x96A9</code>', CType: int */
1364 public static final int GL_SHADING_RATE_2X2_PIXELS_EXT = 0x96a9;
1365 /** <code>GL_VERSION_4_5</code>, <code>GL_KHR_context_flush_control</code><br>Alias for: <code>GL_CONTEXT_RELEASE_BEHAVIOR_KHR</code><br>
1366Define "GL_CONTEXT_RELEASE_BEHAVIOR" with expression '<code>0x82FB</code>', CType: int */
1367 public static final int GL_CONTEXT_RELEASE_BEHAVIOR = 0x82fb;
1368 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES" with expression '<code>0x92D3</code>', CType: int */
1369 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92d3;
1370 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_EFFECTIVE_RASTER_SAMPLES_EXT" with expression '<code>0x932C</code>', CType: int */
1371 public static final int GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932c;
1372 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT" with expression '<code>0x96DB</code>', CType: int */
1374 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_INPUT_TYPE_OES" with expression '<code>0x8917</code>', CType: int */
1375 public static final int GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917;
1376 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES" with expression '<code>0x92D4</code>', CType: int */
1377 public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92d4;
1378 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_QUADS_OES" with expression '<code>0x0007</code>', CType: int */
1379 public static final int GL_QUADS_OES = 0x7;
1380 /** <code>GL_QCOM_binning_control</code><br>Define "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM" with expression '<code>0x8FB3</code>', CType: int */
1381 public static final int GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8fb3;
1382 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_GEN_SPACING_OES" with expression '<code>0x8E77</code>', CType: int */
1383 public static final int GL_TESS_GEN_SPACING_OES = 0x8e77;
1384 /** <code>GL_INTEL_conservative_rasterization</code><br>Define "GL_CONSERVATIVE_RASTERIZATION_INTEL" with expression '<code>0x83FE</code>', CType: int */
1385 public static final int GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83fe;
1386 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR" with expression '<code>0x93DC</code>', CType: int */
1387 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93dc;
1388 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT" with expression '<code>0x905F</code>', CType: int */
1389 public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905f;
1390 /** <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br>Define "GL_TEXTURE_BUFFER_EXT" with expression '<code>0x8C2A</code>', CType: int */
1391 public static final int GL_TEXTURE_BUFFER_EXT = 0x8c2a;
1392 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT" with expression '<code>0x96DE</code>', CType: int */
1394 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT" with expression '<code>0x8E85</code>', CType: int */
1395 public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8e85;
1396 /** <code>GL_OVR_multiview</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR" with expression '<code>0x9632</code>', CType: int */
1398 /** <code>GL_EXT_fragment_shading_rate</code><br>Define "GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT" with expression '<code>0x96DA</code>', CType: int */
1400 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES" with expression '<code>0x93C8</code>', CType: int */
1401 public static final int GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93c8;
1402 /** <code>GL_QCOM_binning_control</code><br>Define "GL_BINNING_CONTROL_HINT_QCOM" with expression '<code>0x8FB0</code>', CType: int */
1403 public static final int GL_BINNING_CONTROL_HINT_QCOM = 0x8fb0;
1404 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '<code>0x900E</code>', CType: int */
1405 public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900e;
1406 /** <code>GL_ARM_shader_core_properties</code><br>Define "GL_SHADER_CORE_COUNT_ARM" with expression '<code>0x96F0</code>', CType: int */
1407 public static final int GL_SHADER_CORE_COUNT_ARM = 0x96f0;
1408 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT5_QCOM" with expression '<code>0x20000000</code>', CType: int */
1409 public static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000;
1410 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x910D</code>', CType: int */
1412 /** <code>GL_IMG_framebuffer_downsample</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG" with expression '<code>0x913F</code>', CType: int */
1413 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913f;
1414 /** <code>GL_ARM_mali_shader_binary</code><br>Define "GL_MALI_SHADER_BINARY_ARM" with expression '<code>0x8F60</code>', CType: int */
1415 public static final int GL_MALI_SHADER_BINARY_ARM = 0x8f60;
1416 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV" with expression '<code>0x8C4D</code>', CType: int */
1417 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8c4d;
1418 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_SUPPORTED_STAGES_KHR" with expression '<code>0x9533</code>', CType: int */
1419 public static final int GL_SUBGROUP_SUPPORTED_STAGES_KHR = 0x9533;
1420 /** <code>GL_KHR_shader_subgroup</code><br>Define "GL_SUBGROUP_FEATURE_VOTE_BIT_KHR" with expression '<code>0x00000002</code>', CType: int */
1421 public static final int GL_SUBGROUP_FEATURE_VOTE_BIT_KHR = 0x2;
1422
1423 /** Entry point to C language function: <code> void {@native glMaxShaderCompilerThreadsKHR}(GLuint count) </code> <br>Part of <code>GL_KHR_parallel_shader_compile</code><br> */
1424 public void glMaxShaderCompilerThreadsKHR(int count);
1425
1426 /** Entry point to C language function: <code> void {@native glGetnUniformuiv}(GLuint program, GLint location, GLsizei bufSize, GLuint * params) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>glGetnUniformuivKHR</code>, <code>glGetnUniformuivARB</code>
1427 @param params a direct or array-backed {@link java.nio.IntBuffer} */
1428 public void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params);
1429
1430 /** Entry point to C language function: <code> void {@native glGetnUniformuiv}(GLuint program, GLint location, GLsizei bufSize, GLuint * params) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>glGetnUniformuivKHR</code>, <code>glGetnUniformuivARB</code> */
1431 public void glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset);
1432
1433 /** Entry point to C language function: <code> void {@native glEGLImageTargetTexture2DOES}(GLenum target, GLeglImageOES image) </code> <br>Part of <code>GL_OES_EGL_image</code><br> */
1434 public void glEGLImageTargetTexture2DOES(int target, long image);
1435
1436 /** Entry point to C language function: <code> void {@native glEGLImageTargetRenderbufferStorageOES}(GLenum target, GLeglImageOES image) </code> <br>Part of <code>GL_OES_EGL_image</code><br> */
1437 public void glEGLImageTargetRenderbufferStorageOES(int target, long image);
1438
1439 /** Entry point to C language function: <code> void {@native glEnableiOES}(GLenum target, GLuint index) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1440 public void glEnableiOES(int target, int index);
1441
1442 /** Entry point to C language function: <code> void {@native glDisableiOES}(GLenum target, GLuint index) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1443 public void glDisableiOES(int target, int index);
1444
1445 /** Entry point to C language function: <code> void {@native glBlendEquationiOES}(GLuint buf, GLenum mode) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1446 public void glBlendEquationiOES(int buf, int mode);
1447
1448 /** Entry point to C language function: <code> void {@native glBlendEquationSeparateiOES}(GLuint buf, GLenum modeRGB, GLenum modeAlpha) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1449 public void glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha);
1450
1451 /** Entry point to C language function: <code> void {@native glBlendFunciOES}(GLuint buf, GLenum src, GLenum dst) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1452 public void glBlendFunciOES(int buf, int src, int dst);
1453
1454 /** Entry point to C language function: <code> void {@native glBlendFuncSeparateiOES}(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1455 public void glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha);
1456
1457 /** Entry point to C language function: <code> void {@native glColorMaskiOES}(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1458 public void glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a);
1459
1460 /** Entry point to C language function: <code> GLboolean {@native glIsEnablediOES}(GLenum target, GLuint index) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1461 public boolean glIsEnablediOES(int target, int index);
1462
1463 /** Entry point to C language function: <code> void {@native glDrawElementsBaseVertexOES}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1464 @param indices a direct or array-backed {@link java.nio.Buffer} */
1465 public void glDrawElementsBaseVertexOES(int mode, int count, int type, Buffer indices, int basevertex);
1466
1467 /** Entry point to C language function: <code> void {@native glDrawRangeElementsBaseVertexOES}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1468 @param indices a direct or array-backed {@link java.nio.Buffer} */
1469 public void glDrawRangeElementsBaseVertexOES(int mode, int start, int end, int count, int type, Buffer indices, int basevertex);
1470
1471 /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseVertexOES}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1472 @param indices a direct or array-backed {@link java.nio.Buffer} */
1473 public void glDrawElementsInstancedBaseVertexOES(int mode, int count, int type, Buffer indices, int instancecount, int basevertex);
1474
1475 /** Entry point to C language function: <code> void {@native glMultiDrawElementsBaseVertexEXT}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei drawcount, const GLint * basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1476 @param count a direct or array-backed {@link java.nio.IntBuffer}
1477 @param indices a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer}
1478 @param basevertex a direct or array-backed {@link java.nio.IntBuffer} */
1479 public void glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, PointerBuffer indices, int drawcount, IntBuffer basevertex);
1480
1481 /** Entry point to C language function: <code> void {@native glMultiDrawElementsBaseVertexEXT}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei drawcount, const GLint * basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1482 @param indices a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer} */
1483 public void glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int drawcount, int[] basevertex, int basevertex_offset);
1484
1485 /** Entry point to C language function: <code> void {@native glFramebufferTextureOES}(GLenum target, GLenum attachment, GLuint texture, GLint level) </code> <br>Part of <code>GL_OES_geometry_shader</code><br> */
1486 public void glFramebufferTextureOES(int target, int attachment, int texture, int level);
1487
1488 /** Entry point to C language function: <code> void {@native glPrimitiveBoundingBoxOES}(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) </code> <br>Part of <code>GL_OES_primitive_bounding_box</code><br> */
1489 public void glPrimitiveBoundingBoxOES(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW);
1490
1491 /** Entry point to C language function: <code> void {@native glMinSampleShadingOES}(GLfloat value) </code> <br>Part of <code>GL_OES_sample_shading</code><br> */
1492 public void glMinSampleShadingOES(float value);
1493
1494 /** Entry point to C language function: <code> void {@native glPatchParameteriOES}(GLenum pname, GLint value) </code> <br>Part of <code>GL_OES_tessellation_shader</code><br> */
1495 public void glPatchParameteriOES(int pname, int value);
1496
1497 /** Entry point to C language function: <code> void {@native glTexBufferOES}(GLenum target, GLenum internalformat, GLuint buffer) </code> <br>Part of <code>GL_OES_texture_buffer</code><br> */
1498 public void glTexBufferOES(int target, int internalformat, int buffer);
1499
1500 /** Entry point to C language function: <code> void {@native glTexBufferRangeOES}(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) </code> <br>Part of <code>GL_OES_texture_buffer</code><br> */
1501 public void glTexBufferRangeOES(int target, int internalformat, int buffer, long offset, long size);
1502
1503 /** Entry point to C language function: <code> void {@native glTexStorage3DMultisampleOES}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) </code> <br>Part of <code>GL_OES_texture_storage_multisample_2d_array</code><br> */
1504 public void glTexStorage3DMultisampleOES(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations);
1505
1506 /** Entry point to C language function: <code> void {@native glTextureView}(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) </code> <br>Part of <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_OES_texture_view</code>, <code>GL_EXT_texture_view</code><br>Alias for: <code>glTextureViewOES</code>, <code>glTextureViewEXT</code> */
1507 public void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers);
1508
1509 /** Entry point to C language function: <code> void {@native glBindVertexArrayOES}(GLuint array) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br> */
1510 public void glBindVertexArrayOES(int array);
1511
1512 /** Entry point to C language function: <code> void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br>
1513 @param arrays a direct or array-backed {@link java.nio.IntBuffer} */
1514 public void glDeleteVertexArraysOES(int n, IntBuffer arrays);
1515
1516 /** Entry point to C language function: <code> void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br> */
1517 public void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset);
1518
1519 /** Entry point to C language function: <code> void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br>
1520 @param arrays a direct or array-backed {@link java.nio.IntBuffer} */
1521 public void glGenVertexArraysOES(int n, IntBuffer arrays);
1522
1523 /** Entry point to C language function: <code> void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br> */
1524 public void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset);
1525
1526 /** Entry point to C language function: <code> GLboolean {@native glIsVertexArrayOES}(GLuint array) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br> */
1527 public boolean glIsVertexArrayOES(int array);
1528
1529 /** Entry point to C language function: <code> void {@native glViewportArrayvOES}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br>
1530 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1531 public void glViewportArrayvOES(int first, int count, FloatBuffer v);
1532
1533 /** Entry point to C language function: <code> void {@native glViewportArrayvOES}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1534 public void glViewportArrayvOES(int first, int count, float[] v, int v_offset);
1535
1536 /** Entry point to C language function: <code> void {@native glViewportIndexedfOES}(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1537 public void glViewportIndexedfOES(int index, float x, float y, float w, float h);
1538
1539 /** Entry point to C language function: <code> void {@native glViewportIndexedfvOES}(GLuint index, const GLfloat * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br>
1540 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1541 public void glViewportIndexedfvOES(int index, FloatBuffer v);
1542
1543 /** Entry point to C language function: <code> void {@native glViewportIndexedfvOES}(GLuint index, const GLfloat * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1544 public void glViewportIndexedfvOES(int index, float[] v, int v_offset);
1545
1546 /** Entry point to C language function: <code> void {@native glScissorArrayvOES}(GLuint first, GLsizei count, const GLint * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br>
1547 @param v a direct or array-backed {@link java.nio.IntBuffer} */
1548 public void glScissorArrayvOES(int first, int count, IntBuffer v);
1549
1550 /** Entry point to C language function: <code> void {@native glScissorArrayvOES}(GLuint first, GLsizei count, const GLint * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1551 public void glScissorArrayvOES(int first, int count, int[] v, int v_offset);
1552
1553 /** Entry point to C language function: <code> void {@native glScissorIndexedOES}(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1554 public void glScissorIndexedOES(int index, int left, int bottom, int width, int height);
1555
1556 /** Entry point to C language function: <code> void {@native glScissorIndexedvOES}(GLuint index, const GLint * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br>
1557 @param v a direct or array-backed {@link java.nio.IntBuffer} */
1558 public void glScissorIndexedvOES(int index, IntBuffer v);
1559
1560 /** Entry point to C language function: <code> void {@native glScissorIndexedvOES}(GLuint index, const GLint * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1561 public void glScissorIndexedvOES(int index, int[] v, int v_offset);
1562
1563 /** Entry point to C language function: <code> void {@native glDepthRangeArrayfvOES}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br>
1564 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1565 public void glDepthRangeArrayfvOES(int first, int count, FloatBuffer v);
1566
1567 /** Entry point to C language function: <code> void {@native glDepthRangeArrayfvOES}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1568 public void glDepthRangeArrayfvOES(int first, int count, float[] v, int v_offset);
1569
1570 /** Entry point to C language function: <code> void {@native glDepthRangeIndexedfOES}(GLuint index, GLfloat n, GLfloat f) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1571 public void glDepthRangeIndexedfOES(int index, float n, float f);
1572
1573 /** Entry point to C language function: <code> void {@native glGetFloati_vOES}(GLenum target, GLuint index, GLfloat * data) </code> <br>Part of <code>GL_OES_viewport_array</code><br>
1574 @param data a direct or array-backed {@link java.nio.FloatBuffer} */
1575 public void glGetFloati_vOES(int target, int index, FloatBuffer data);
1576
1577 /** Entry point to C language function: <code> void {@native glGetFloati_vOES}(GLenum target, GLuint index, GLfloat * data) </code> <br>Part of <code>GL_OES_viewport_array</code><br> */
1578 public void glGetFloati_vOES(int target, int index, float[] data, int data_offset);
1579
1580 /** Entry point to C language function: <code> void {@native glRenderbufferStorageMultisampleAdvancedAMD}(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_AMD_framebuffer_multisample_advanced</code><br> */
1581 public void glRenderbufferStorageMultisampleAdvancedAMD(int target, int samples, int storageSamples, int internalformat, int width, int height);
1582
1583 /** Entry point to C language function: <code> void {@native glNamedRenderbufferStorageMultisampleAdvancedAMD}(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_AMD_framebuffer_multisample_advanced</code><br> */
1584 public void glNamedRenderbufferStorageMultisampleAdvancedAMD(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height);
1585
1586 /** Entry point to C language function: <code> void {@native glBlitFramebufferANGLE}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) </code> <br>Part of <code>GL_ANGLE_framebuffer_blit</code><br> */
1587 public void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter);
1588
1589 /** Entry point to C language function: <code> void {@native glDrawArraysInstancedANGLE}(GLenum mode, GLint first, GLsizei count, GLsizei primcount) </code> <br>Part of <code>GL_ANGLE_instanced_arrays</code><br> */
1590 public void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount);
1591
1592 /** Entry point to C language function: <code> void {@native glDrawElementsInstancedANGLE}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) </code> <br>Part of <code>GL_ANGLE_instanced_arrays</code><br>
1593 @param indices a direct or array-backed {@link java.nio.Buffer} */
1594 public void glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount);
1595
1596 /** Entry point to C language function: <code> void {@native glVertexAttribDivisorANGLE}(GLuint index, GLuint divisor) </code> <br>Part of <code>GL_ANGLE_instanced_arrays</code><br> */
1597 public void glVertexAttribDivisorANGLE(int index, int divisor);
1598
1599 /** Entry point to C language function: <code> void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) </code> <br>Part of <code>GL_ANGLE_translated_shader_source</code><br>
1600 @param length a direct or array-backed {@link java.nio.IntBuffer}
1601 @param source a direct or array-backed {@link java.nio.ByteBuffer} */
1602 public void glGetTranslatedShaderSourceANGLE(int shader, int bufSize, IntBuffer length, ByteBuffer source);
1603
1604 /** Entry point to C language function: <code> void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) </code> <br>Part of <code>GL_ANGLE_translated_shader_source</code><br> */
1605 public void glGetTranslatedShaderSourceANGLE(int shader, int bufSize, int[] length, int length_offset, byte[] source, int source_offset);
1606
1607 /** Entry point to C language function: <code> void {@native glCopyTextureLevelsAPPLE}(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) </code> <br>Part of <code>GL_APPLE_copy_texture_levels</code><br> */
1608 public void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount);
1609
1610 /** Entry point to C language function: <code> void {@native glResolveMultisampleFramebuffer}() </code> <br>Part of <code>GL_APPLE_framebuffer_multisample</code><br>Alias for: <code>glResolveMultisampleFramebufferAPPLE</code> */
1612
1613 /** Entry point to C language function: <code> void {@native glMaxActiveShaderCoresARM}(GLuint count) </code> <br>Part of <code>GL_ARM_shader_core_properties</code><br> */
1614 public void glMaxActiveShaderCoresARM(int count);
1615
1616 /** Entry point to C language function: <code> void {@native glEGLImageTargetTexStorageEXT}(GLenum target, GLeglImageOES image, const GLint * attrib_list) </code> <br>Part of <code>GL_EXT_EGL_image_storage</code><br>
1617 @param attrib_list a direct or array-backed {@link java.nio.IntBuffer} */
1618 public void glEGLImageTargetTexStorageEXT(int target, long image, IntBuffer attrib_list);
1619
1620 /** Entry point to C language function: <code> void {@native glEGLImageTargetTexStorageEXT}(GLenum target, GLeglImageOES image, const GLint * attrib_list) </code> <br>Part of <code>GL_EXT_EGL_image_storage</code><br> */
1621 public void glEGLImageTargetTexStorageEXT(int target, long image, int[] attrib_list, int attrib_list_offset);
1622
1623 /** Entry point to C language function: <code> void {@native glEGLImageTargetTextureStorageEXT}(GLuint texture, GLeglImageOES image, const GLint * attrib_list) </code> <br>Part of <code>GL_EXT_EGL_image_storage</code><br>
1624 @param attrib_list a direct or array-backed {@link java.nio.IntBuffer} */
1625 public void glEGLImageTargetTextureStorageEXT(int texture, long image, IntBuffer attrib_list);
1626
1627 /** Entry point to C language function: <code> void {@native glEGLImageTargetTextureStorageEXT}(GLuint texture, GLeglImageOES image, const GLint * attrib_list) </code> <br>Part of <code>GL_EXT_EGL_image_storage</code><br> */
1628 public void glEGLImageTargetTextureStorageEXT(int texture, long image, int[] attrib_list, int attrib_list_offset);
1629
1630 /** Entry point to C language function: <code> void {@native glBindFragDataLocationIndexedEXT}(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br>
1631 @param name a direct or array-backed {@link java.nio.ByteBuffer} */
1632 public void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, ByteBuffer name);
1633
1634 /** Entry point to C language function: <code> void {@native glBindFragDataLocationIndexedEXT}(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br> */
1635 public void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, byte[] name, int name_offset);
1636
1637 /** Entry point to C language function: <code> void {@native glBindFragDataLocationEXT}(GLuint program, GLuint color, const GLchar * name) </code> <br>Part of <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_blend_func_extended</code><br>
1638 @param name a direct or array-backed {@link java.nio.ByteBuffer} */
1639 public void glBindFragDataLocationEXT(int program, int color, ByteBuffer name);
1640
1641 /** Entry point to C language function: <code> void {@native glBindFragDataLocationEXT}(GLuint program, GLuint color, const GLchar * name) </code> <br>Part of <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_blend_func_extended</code><br> */
1642 public void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset);
1643
1644 /** Entry point to C language function: <code> GLint {@native glGetProgramResourceLocationIndexEXT}(GLuint program, GLenum programInterface, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br>
1645 @param name a direct or array-backed {@link java.nio.ByteBuffer} */
1646 public int glGetProgramResourceLocationIndexEXT(int program, int programInterface, ByteBuffer name);
1647
1648 /** Entry point to C language function: <code> GLint {@native glGetProgramResourceLocationIndexEXT}(GLuint program, GLenum programInterface, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br> */
1649 public int glGetProgramResourceLocationIndexEXT(int program, int programInterface, byte[] name, int name_offset);
1650
1651 /** Entry point to C language function: <code> GLint {@native glGetFragDataIndexEXT}(GLuint program, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br>
1652 @param name a direct or array-backed {@link java.nio.ByteBuffer} */
1653 public int glGetFragDataIndexEXT(int program, ByteBuffer name);
1654
1655 /** Entry point to C language function: <code> GLint {@native glGetFragDataIndexEXT}(GLuint program, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br> */
1656 public int glGetFragDataIndexEXT(int program, byte[] name, int name_offset);
1657
1658 /** Entry point to C language function: <code> void {@native glBufferStorageEXT}(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags) </code> <br>Part of <code>GL_EXT_buffer_storage</code><br>
1659 @param data a direct or array-backed {@link java.nio.Buffer} */
1660 public void glBufferStorageEXT(int target, long size, Buffer data, int flags);
1661
1662 /** Entry point to C language function: <code> void {@native glClearTexImageEXT}(GLuint texture, GLint level, GLenum format, GLenum type, const void * data) </code> <br>Part of <code>GL_EXT_clear_texture</code><br>
1663 @param data a direct or array-backed {@link java.nio.Buffer} */
1664 public void glClearTexImageEXT(int texture, int level, int format, int type, Buffer data);
1665
1666 /** Entry point to C language function: <code> void {@native glClearTexSubImageEXT}(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data) </code> <br>Part of <code>GL_EXT_clear_texture</code><br>
1667 @param data a direct or array-backed {@link java.nio.Buffer} */
1668 public void glClearTexSubImageEXT(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer data);
1669
1670 /** Entry point to C language function: <code> void {@native glClipControlEXT}(GLenum origin, GLenum depth) </code> <br>Part of <code>GL_EXT_clip_control</code><br> */
1671 public void glClipControlEXT(int origin, int depth);
1672
1673 /** Entry point to C language function: <code> void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments) </code> <br>Part of <code>GL_EXT_discard_framebuffer</code><br>
1674 @param attachments a direct or array-backed {@link java.nio.IntBuffer} */
1675 public void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments);
1676
1677 /** Entry point to C language function: <code> void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments) </code> <br>Part of <code>GL_EXT_discard_framebuffer</code><br> */
1678 public void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset);
1679
1680 /** Entry point to C language function: <code> void {@native glEnableiEXT}(GLenum target, GLuint index) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1681 public void glEnableiEXT(int target, int index);
1682
1683 /** Entry point to C language function: <code> void {@native glDisableiEXT}(GLenum target, GLuint index) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1684 public void glDisableiEXT(int target, int index);
1685
1686 /** Entry point to C language function: <code> void {@native glBlendEquationiEXT}(GLuint buf, GLenum mode) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1687 public void glBlendEquationiEXT(int buf, int mode);
1688
1689 /** Entry point to C language function: <code> void {@native glBlendEquationSeparateiEXT}(GLuint buf, GLenum modeRGB, GLenum modeAlpha) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1690 public void glBlendEquationSeparateiEXT(int buf, int modeRGB, int modeAlpha);
1691
1692 /** Entry point to C language function: <code> void {@native glBlendFunciEXT}(GLuint buf, GLenum src, GLenum dst) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1693 public void glBlendFunciEXT(int buf, int src, int dst);
1694
1695 /** Entry point to C language function: <code> void {@native glBlendFuncSeparateiEXT}(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1696 public void glBlendFuncSeparateiEXT(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha);
1697
1698 /** Entry point to C language function: <code> void {@native glColorMaskiEXT}(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1699 public void glColorMaskiEXT(int index, boolean r, boolean g, boolean b, boolean a);
1700
1701 /** Entry point to C language function: <code> GLboolean {@native glIsEnablediEXT}(GLenum target, GLuint index) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1702 public boolean glIsEnablediEXT(int target, int index);
1703
1704 /** Entry point to C language function: <code> void {@native glDrawElementsBaseVertexEXT}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex) </code> <br>Part of <code>GL_EXT_draw_elements_base_vertex</code><br>
1705 @param indices a direct or array-backed {@link java.nio.Buffer} */
1706 public void glDrawElementsBaseVertexEXT(int mode, int count, int type, Buffer indices, int basevertex);
1707
1708 /** Entry point to C language function: <code> void {@native glDrawRangeElementsBaseVertexEXT}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex) </code> <br>Part of <code>GL_EXT_draw_elements_base_vertex</code><br>
1709 @param indices a direct or array-backed {@link java.nio.Buffer} */
1710 public void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, Buffer indices, int basevertex);
1711
1712 /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseVertexEXT}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex) </code> <br>Part of <code>GL_EXT_draw_elements_base_vertex</code><br>
1713 @param indices a direct or array-backed {@link java.nio.Buffer} */
1714 public void glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, Buffer indices, int instancecount, int basevertex);
1715
1716 /** Entry point to C language function: <code> void {@native glDrawTransformFeedbackEXT}(GLenum mode, GLuint id) </code> <br>Part of <code>GL_EXT_draw_transform_feedback</code><br> */
1717 public void glDrawTransformFeedbackEXT(int mode, int id);
1718
1719 /** Entry point to C language function: <code> void {@native glDrawTransformFeedbackInstancedEXT}(GLenum mode, GLuint id, GLsizei instancecount) </code> <br>Part of <code>GL_EXT_draw_transform_feedback</code><br> */
1720 public void glDrawTransformFeedbackInstancedEXT(int mode, int id, int instancecount);
1721
1722 /** Entry point to C language function: <code> void {@native glGetFragmentShadingRatesEXT}(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates) </code> <br>Part of <code>GL_EXT_fragment_shading_rate</code><br>
1723 @param count a direct or array-backed {@link java.nio.IntBuffer}
1724 @param shadingRates a direct or array-backed {@link java.nio.IntBuffer} */
1725 public void glGetFragmentShadingRatesEXT(int samples, int maxCount, IntBuffer count, IntBuffer shadingRates);
1726
1727 /** Entry point to C language function: <code> void {@native glGetFragmentShadingRatesEXT}(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates) </code> <br>Part of <code>GL_EXT_fragment_shading_rate</code><br> */
1728 public void glGetFragmentShadingRatesEXT(int samples, int maxCount, int[] count, int count_offset, int[] shadingRates, int shadingRates_offset);
1729
1730 /** Entry point to C language function: <code> void {@native glShadingRateEXT}(GLenum rate) </code> <br>Part of <code>GL_EXT_fragment_shading_rate</code><br> */
1731 public void glShadingRateEXT(int rate);
1732
1733 /** Entry point to C language function: <code> void {@native glShadingRateCombinerOpsEXT}(GLenum combinerOp0, GLenum combinerOp1) </code> <br>Part of <code>GL_EXT_fragment_shading_rate</code><br> */
1734 public void glShadingRateCombinerOpsEXT(int combinerOp0, int combinerOp1);
1735
1736 /** Entry point to C language function: <code> void {@native glFramebufferShadingRateEXT}(GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight) </code> <br>Part of <code>GL_EXT_fragment_shading_rate</code><br> */
1737 public void glFramebufferShadingRateEXT(int target, int attachment, int texture, int baseLayer, int numLayers, int texelWidth, int texelHeight);
1738
1739 /** Entry point to C language function: <code> void {@native glFramebufferTextureEXT}(GLenum target, GLenum attachment, GLuint texture, GLint level) </code> <br>Part of <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader</code><br> */
1740 public void glFramebufferTextureEXT(int target, int attachment, int texture, int level);
1741
1742 /** Entry point to C language function: <code> void {@native glVertexAttribDivisor}(GLuint index, GLuint divisor) </code> <br>Part of <code>GL_VERSION_3_3</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_NV_instanced_arrays</code>, <code>GL_ANGLE_instanced_arrays</code>, <code>GL_EXT_instanced_arrays</code>, <code>GL_ARB_instanced_arrays</code><br>Alias for: <code>glVertexAttribDivisorNV</code>, <code>glVertexAttribDivisorANGLE</code>, <code>glVertexAttribDivisorEXT</code>, <code>glVertexAttribDivisorARB</code> */
1743 public void glVertexAttribDivisor(int index, int divisor);
1744
1745 /** Entry point to C language function: <code> void {@native glMultiDrawArraysIndirectEXT}(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride) </code> <br>Part of <code>GL_EXT_multi_draw_indirect</code><br>
1746 @param indirect a direct or array-backed {@link java.nio.Buffer} */
1747 public void glMultiDrawArraysIndirectEXT(int mode, Buffer indirect, int drawcount, int stride);
1748
1749 /** Entry point to C language function: <code> void {@native glMultiDrawElementsIndirectEXT}(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride) </code> <br>Part of <code>GL_EXT_multi_draw_indirect</code><br>
1750 @param indirect a direct or array-backed {@link java.nio.Buffer} */
1751 public void glMultiDrawElementsIndirectEXT(int mode, int type, Buffer indirect, int drawcount, int stride);
1752
1753 /** Entry point to C language function: <code> void {@native glRenderbufferStorageMultisampleEXT}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code><br> */
1754 public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height);
1755
1756 /** Entry point to C language function: <code> void {@native glFramebufferTexture2DMultisampleEXT}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) </code> <br>Part of <code>GL_EXT_multisampled_render_to_texture</code><br> */
1757 public void glFramebufferTexture2DMultisampleEXT(int target, int attachment, int textarget, int texture, int level, int samples);
1758
1759 /** Entry point to C language function: <code> void {@native glReadBufferIndexedEXT}(GLenum src, GLint index) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br> */
1760 public void glReadBufferIndexedEXT(int src, int index);
1761
1762 /** Entry point to C language function: <code> void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br>
1763 @param location a direct or array-backed {@link java.nio.IntBuffer}
1764 @param indices a direct or array-backed {@link java.nio.IntBuffer} */
1765 public void glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices);
1766
1767 /** Entry point to C language function: <code> void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br> */
1768 public void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset);
1769
1770 /** Entry point to C language function: <code> void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br>
1771 @param data a direct or array-backed {@link java.nio.IntBuffer} */
1772 public void glGetIntegeri_vEXT(int target, int index, IntBuffer data);
1773
1774 /** Entry point to C language function: <code> void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br> */
1775 public void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset);
1776
1777 /** Entry point to C language function: <code> void {@native glPolygonOffsetClampEXT}(GLfloat factor, GLfloat units, GLfloat clamp) </code> <br>Part of <code>GL_EXT_polygon_offset_clamp</code><br> */
1778 public void glPolygonOffsetClampEXT(float factor, float units, float clamp);
1779
1780 /** Entry point to C language function: <code> void {@native glPrimitiveBoundingBoxEXT}(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) </code> <br>Part of <code>GL_EXT_primitive_bounding_box</code><br> */
1781 public void glPrimitiveBoundingBoxEXT(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW);
1782
1783 /** Entry point to C language function: <code> void {@native glRasterSamplesEXT}(GLuint samples, GLboolean fixedsamplelocations) </code> <br>Part of <code>GL_EXT_raster_multisample</code><br> */
1784 public void glRasterSamplesEXT(int samples, boolean fixedsamplelocations);
1785
1786 /** Entry point to C language function: <code> void {@native glFramebufferFetchBarrierEXT}() </code> <br>Part of <code>GL_EXT_shader_framebuffer_fetch_non_coherent</code><br> */
1788
1789 /** Entry point to C language function: <code> void {@native glFramebufferPixelLocalStorageSizeEXT}(GLuint target, GLsizei size) </code> <br>Part of <code>GL_EXT_shader_pixel_local_storage2</code><br> */
1790 public void glFramebufferPixelLocalStorageSizeEXT(int target, int size);
1791
1792 /** Entry point to C language function: <code> GLsizei {@native glGetFramebufferPixelLocalStorageSizeEXT}(GLuint target) </code> <br>Part of <code>GL_EXT_shader_pixel_local_storage2</code><br> */
1794
1795 /** Entry point to C language function: <code> void {@native glClearPixelLocalStorageuiEXT}(GLsizei offset, GLsizei n, const GLuint * values) </code> <br>Part of <code>GL_EXT_shader_pixel_local_storage2</code><br>
1796 @param values a direct or array-backed {@link java.nio.IntBuffer} */
1797 public void glClearPixelLocalStorageuiEXT(int offset, int n, IntBuffer values);
1798
1799 /** Entry point to C language function: <code> void {@native glClearPixelLocalStorageuiEXT}(GLsizei offset, GLsizei n, const GLuint * values) </code> <br>Part of <code>GL_EXT_shader_pixel_local_storage2</code><br> */
1800 public void glClearPixelLocalStorageuiEXT(int offset, int n, int[] values, int values_offset);
1801
1802 /** Entry point to C language function: <code> void {@native glTexPageCommitmentEXT}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) </code> <br>Part of <code>GL_EXT_sparse_texture</code><br> */
1803 public void glTexPageCommitmentEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit);
1804
1805 /** Entry point to C language function: <code> void {@native glPatchParameteriEXT}(GLenum pname, GLint value) </code> <br>Part of <code>GL_EXT_tessellation_shader</code><br> */
1806 public void glPatchParameteriEXT(int pname, int value);
1807
1808 /** Entry point to C language function: <code> void {@native glTexBufferEXT}(GLenum target, GLenum internalformat, GLuint buffer) </code> <br>Part of <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br> */
1809 public void glTexBufferEXT(int target, int internalformat, int buffer);
1810
1811 /** Entry point to C language function: <code> void {@native glTexBufferRangeEXT}(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) </code> <br>Part of <code>GL_EXT_texture_buffer</code><br> */
1812 public void glTexBufferRangeEXT(int target, int internalformat, int buffer, long offset, long size);
1813
1814 /** Entry point to C language function: <code> void {@native glTexStorageAttribs2DEXT}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint * attrib_list) </code> <br>Part of <code>GL_EXT_texture_storage_compression</code><br>
1815 @param attrib_list a direct or array-backed {@link java.nio.IntBuffer} */
1816 public void glTexStorageAttribs2DEXT(int target, int levels, int internalformat, int width, int height, IntBuffer attrib_list);
1817
1818 /** Entry point to C language function: <code> void {@native glTexStorageAttribs2DEXT}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint * attrib_list) </code> <br>Part of <code>GL_EXT_texture_storage_compression</code><br> */
1819 public void glTexStorageAttribs2DEXT(int target, int levels, int internalformat, int width, int height, int[] attrib_list, int attrib_list_offset);
1820
1821 /** Entry point to C language function: <code> void {@native glTexStorageAttribs3DEXT}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint * attrib_list) </code> <br>Part of <code>GL_EXT_texture_storage_compression</code><br>
1822 @param attrib_list a direct or array-backed {@link java.nio.IntBuffer} */
1823 public void glTexStorageAttribs3DEXT(int target, int levels, int internalformat, int width, int height, int depth, IntBuffer attrib_list);
1824
1825 /** Entry point to C language function: <code> void {@native glTexStorageAttribs3DEXT}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint * attrib_list) </code> <br>Part of <code>GL_EXT_texture_storage_compression</code><br> */
1826 public void glTexStorageAttribs3DEXT(int target, int levels, int internalformat, int width, int height, int depth, int[] attrib_list, int attrib_list_offset);
1827
1828 /** Entry point to C language function: <code> void {@native glWindowRectanglesEXT}(GLenum mode, GLsizei count, const GLint * box) </code> <br>Part of <code>GL_EXT_window_rectangles</code><br>
1829 @param box a direct or array-backed {@link java.nio.IntBuffer} */
1830 public void glWindowRectanglesEXT(int mode, int count, IntBuffer box);
1831
1832 /** Entry point to C language function: <code> void {@native glWindowRectanglesEXT}(GLenum mode, GLsizei count, const GLint * box) </code> <br>Part of <code>GL_EXT_window_rectangles</code><br> */
1833 public void glWindowRectanglesEXT(int mode, int count, int[] box, int box_offset);
1834
1835 /** Entry point to C language function: <code> GLuint64 {@native glGetTextureHandleIMG}(GLuint texture) </code> <br>Part of <code>GL_IMG_bindless_texture</code><br> */
1836 public long glGetTextureHandleIMG(int texture);
1837
1838 /** Entry point to C language function: <code> GLuint64 {@native glGetTextureSamplerHandleIMG}(GLuint texture, GLuint sampler) </code> <br>Part of <code>GL_IMG_bindless_texture</code><br> */
1839 public long glGetTextureSamplerHandleIMG(int texture, int sampler);
1840
1841 /** Entry point to C language function: <code> void {@native glUniformHandleui64IMG}(GLint location, GLuint64 value) </code> <br>Part of <code>GL_IMG_bindless_texture</code><br> */
1842 public void glUniformHandleui64IMG(int location, long value);
1843
1844 /** Entry point to C language function: <code> void {@native glUniformHandleui64vIMG}(GLint location, GLsizei count, const GLuint64 * value) </code> <br>Part of <code>GL_IMG_bindless_texture</code><br>
1845 @param value a direct or array-backed {@link java.nio.LongBuffer} */
1846 public void glUniformHandleui64vIMG(int location, int count, LongBuffer value);
1847
1848 /** Entry point to C language function: <code> void {@native glUniformHandleui64vIMG}(GLint location, GLsizei count, const GLuint64 * value) </code> <br>Part of <code>GL_IMG_bindless_texture</code><br> */
1849 public void glUniformHandleui64vIMG(int location, int count, long[] value, int value_offset);
1850
1851 /** Entry point to C language function: <code> void {@native glProgramUniformHandleui64IMG}(GLuint program, GLint location, GLuint64 value) </code> <br>Part of <code>GL_IMG_bindless_texture</code><br> */
1852 public void glProgramUniformHandleui64IMG(int program, int location, long value);
1853
1854 /** Entry point to C language function: <code> void {@native glProgramUniformHandleui64vIMG}(GLuint program, GLint location, GLsizei count, const GLuint64 * values) </code> <br>Part of <code>GL_IMG_bindless_texture</code><br>
1855 @param values a direct or array-backed {@link java.nio.LongBuffer} */
1856 public void glProgramUniformHandleui64vIMG(int program, int location, int count, LongBuffer values);
1857
1858 /** Entry point to C language function: <code> void {@native glProgramUniformHandleui64vIMG}(GLuint program, GLint location, GLsizei count, const GLuint64 * values) </code> <br>Part of <code>GL_IMG_bindless_texture</code><br> */
1859 public void glProgramUniformHandleui64vIMG(int program, int location, int count, long[] values, int values_offset);
1860
1861 /** Entry point to C language function: <code> void {@native glFramebufferTexture2DDownsampleIMG}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale) </code> <br>Part of <code>GL_IMG_framebuffer_downsample</code><br> */
1862 public void glFramebufferTexture2DDownsampleIMG(int target, int attachment, int textarget, int texture, int level, int xscale, int yscale);
1863
1864 /** Entry point to C language function: <code> void {@native glFramebufferTextureLayerDownsampleIMG}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale) </code> <br>Part of <code>GL_IMG_framebuffer_downsample</code><br> */
1865 public void glFramebufferTextureLayerDownsampleIMG(int target, int attachment, int texture, int level, int layer, int xscale, int yscale);
1866
1867 /** Entry point to C language function: <code> void {@native glRenderbufferStorageMultisampleIMG}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_IMG_multisampled_render_to_texture</code><br> */
1868 public void glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height);
1869
1870 /** Entry point to C language function: <code> void {@native glFramebufferTexture2DMultisampleIMG}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) </code> <br>Part of <code>GL_IMG_multisampled_render_to_texture</code><br> */
1871 public void glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples);
1872
1873 /** Entry point to C language function: <code> void {@native glBeginConditionalRender}(GLuint id, GLenum mode) </code> <br>Part of <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>glBeginConditionalRenderNV</code> */
1874 public void glBeginConditionalRender(int id, int mode);
1875
1876 /** Entry point to C language function: <code> void {@native glEndConditionalRender}() </code> <br>Part of <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>glEndConditionalRenderNV</code> */
1878
1879 /** Entry point to C language function: <code> void {@native glCopyBufferSubDataNV}(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) </code> <br>Part of <code>GL_NV_copy_buffer</code><br> */
1880 public void glCopyBufferSubDataNV(int readTarget, int writeTarget, long readOffset, long writeOffset, long size);
1881
1882 /** Entry point to C language function: <code> void {@native glCoverageMaskNV}(GLboolean mask) </code> <br>Part of <code>GL_NV_coverage_sample</code><br> */
1883 public void glCoverageMaskNV(boolean mask);
1884
1885 /** Entry point to C language function: <code> void {@native glCoverageOperationNV}(GLenum operation) </code> <br>Part of <code>GL_NV_coverage_sample</code><br> */
1886 public void glCoverageOperationNV(int operation);
1887
1888 /** Entry point to C language function: <code> void {@native glDrawArraysInstancedNV}(GLenum mode, GLint first, GLsizei count, GLsizei primcount) </code> <br>Part of <code>GL_NV_draw_instanced</code><br> */
1889 public void glDrawArraysInstancedNV(int mode, int first, int count, int primcount);
1890
1891 /** Entry point to C language function: <code> void {@native glDrawElementsInstancedNV}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) </code> <br>Part of <code>GL_NV_draw_instanced</code><br>
1892 @param indices a direct or array-backed {@link java.nio.Buffer} */
1893 public void glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount);
1894
1895 /** Entry point to C language function: <code> void {@native glBlitFramebufferNV}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) </code> <br>Part of <code>GL_NV_framebuffer_blit</code><br> */
1896 public void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter);
1897
1898 /** Entry point to C language function: <code> void {@native glCoverageModulationTableNV}(GLsizei n, const GLfloat * v) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br>
1899 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1900 public void glCoverageModulationTableNV(int n, FloatBuffer v);
1901
1902 /** Entry point to C language function: <code> void {@native glCoverageModulationTableNV}(GLsizei n, const GLfloat * v) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br> */
1903 public void glCoverageModulationTableNV(int n, float[] v, int v_offset);
1904
1905 /** Entry point to C language function: <code> void {@native glGetCoverageModulationTableNV}(GLsizei bufSize, GLfloat * v) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br>
1906 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1907 public void glGetCoverageModulationTableNV(int bufSize, FloatBuffer v);
1908
1909 /** Entry point to C language function: <code> void {@native glGetCoverageModulationTableNV}(GLsizei bufSize, GLfloat * v) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br> */
1910 public void glGetCoverageModulationTableNV(int bufSize, float[] v, int v_offset);
1911
1912 /** Entry point to C language function: <code> void {@native glCoverageModulationNV}(GLenum components) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br> */
1913 public void glCoverageModulationNV(int components);
1914
1915 /** Entry point to C language function: <code> void {@native glRenderbufferStorageMultisampleNV}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_NV_framebuffer_multisample</code><br> */
1916 public void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height);
1917
1918 /** Entry point to C language function: <code> void {@native glVertexAttribDivisorNV}(GLuint index, GLuint divisor) </code> <br>Part of <code>GL_NV_instanced_arrays</code><br> */
1919 public void glVertexAttribDivisorNV(int index, int divisor);
1920
1921 /** Entry point to C language function: <code> void {@native glUniformMatrix2x3fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1922 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1923 public void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, FloatBuffer value);
1924
1925 /** Entry point to C language function: <code> void {@native glUniformMatrix2x3fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1926 public void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1927
1928 /** Entry point to C language function: <code> void {@native glUniformMatrix3x2fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1929 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1930 public void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, FloatBuffer value);
1931
1932 /** Entry point to C language function: <code> void {@native glUniformMatrix3x2fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1933 public void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1934
1935 /** Entry point to C language function: <code> void {@native glUniformMatrix2x4fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1936 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1937 public void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, FloatBuffer value);
1938
1939 /** Entry point to C language function: <code> void {@native glUniformMatrix2x4fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1940 public void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1941
1942 /** Entry point to C language function: <code> void {@native glUniformMatrix4x2fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1943 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1944 public void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, FloatBuffer value);
1945
1946 /** Entry point to C language function: <code> void {@native glUniformMatrix4x2fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1947 public void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1948
1949 /** Entry point to C language function: <code> void {@native glUniformMatrix3x4fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1950 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1951 public void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, FloatBuffer value);
1952
1953 /** Entry point to C language function: <code> void {@native glUniformMatrix3x4fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1954 public void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1955
1956 /** Entry point to C language function: <code> void {@native glUniformMatrix4x3fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1957 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1958 public void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, FloatBuffer value);
1959
1960 /** Entry point to C language function: <code> void {@native glUniformMatrix4x3fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1961 public void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1962
1963 /** Entry point to C language function: <code> void {@native glPolygonModeNV}(GLenum face, GLenum mode) </code> <br>Part of <code>GL_NV_polygon_mode</code><br> */
1964 public void glPolygonModeNV(int face, int mode);
1965
1966 /** Entry point to C language function: <code> void {@native glReadBufferNV}(GLenum mode) </code> <br>Part of <code>GL_NV_read_buffer</code><br> */
1967 public void glReadBufferNV(int mode);
1968
1969 /** Entry point to C language function: <code> void {@native glTextureBarrierNV}() </code> <br>Part of <code>GL_NV_texture_barrier</code><br> */
1970 public void glTextureBarrierNV();
1971
1972 /** Entry point to C language function: <code> void {@native glViewportArrayvNV}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1973 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1974 public void glViewportArrayvNV(int first, int count, FloatBuffer v);
1975
1976 /** Entry point to C language function: <code> void {@native glViewportArrayvNV}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1977 public void glViewportArrayvNV(int first, int count, float[] v, int v_offset);
1978
1979 /** Entry point to C language function: <code> void {@native glViewportIndexedfNV}(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1980 public void glViewportIndexedfNV(int index, float x, float y, float w, float h);
1981
1982 /** Entry point to C language function: <code> void {@native glViewportIndexedfvNV}(GLuint index, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1983 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1984 public void glViewportIndexedfvNV(int index, FloatBuffer v);
1985
1986 /** Entry point to C language function: <code> void {@native glViewportIndexedfvNV}(GLuint index, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1987 public void glViewportIndexedfvNV(int index, float[] v, int v_offset);
1988
1989 /** Entry point to C language function: <code> void {@native glScissorArrayvNV}(GLuint first, GLsizei count, const GLint * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1990 @param v a direct or array-backed {@link java.nio.IntBuffer} */
1991 public void glScissorArrayvNV(int first, int count, IntBuffer v);
1992
1993 /** Entry point to C language function: <code> void {@native glScissorArrayvNV}(GLuint first, GLsizei count, const GLint * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1994 public void glScissorArrayvNV(int first, int count, int[] v, int v_offset);
1995
1996 /** Entry point to C language function: <code> void {@native glScissorIndexedNV}(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1997 public void glScissorIndexedNV(int index, int left, int bottom, int width, int height);
1998
1999 /** Entry point to C language function: <code> void {@native glScissorIndexedvNV}(GLuint index, const GLint * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
2000 @param v a direct or array-backed {@link java.nio.IntBuffer} */
2001 public void glScissorIndexedvNV(int index, IntBuffer v);
2002
2003 /** Entry point to C language function: <code> void {@native glScissorIndexedvNV}(GLuint index, const GLint * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
2004 public void glScissorIndexedvNV(int index, int[] v, int v_offset);
2005
2006 /** Entry point to C language function: <code> void {@native glDepthRangeArrayfvNV}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
2007 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
2008 public void glDepthRangeArrayfvNV(int first, int count, FloatBuffer v);
2009
2010 /** Entry point to C language function: <code> void {@native glDepthRangeArrayfvNV}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
2011 public void glDepthRangeArrayfvNV(int first, int count, float[] v, int v_offset);
2012
2013 /** Entry point to C language function: <code> void {@native glDepthRangeIndexedfNV}(GLuint index, GLfloat n, GLfloat f) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
2014 public void glDepthRangeIndexedfNV(int index, float n, float f);
2015
2016 /** Entry point to C language function: <code> void {@native glGetFloati_vNV}(GLenum target, GLuint index, GLfloat * data) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
2017 @param data a direct or array-backed {@link java.nio.FloatBuffer} */
2018 public void glGetFloati_vNV(int target, int index, FloatBuffer data);
2019
2020 /** Entry point to C language function: <code> void {@native glGetFloati_vNV}(GLenum target, GLuint index, GLfloat * data) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
2021 public void glGetFloati_vNV(int target, int index, float[] data, int data_offset);
2022
2023 /** Entry point to C language function: <code> void {@native glEnableiNV}(GLenum target, GLuint index) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
2024 public void glEnableiNV(int target, int index);
2025
2026 /** Entry point to C language function: <code> void {@native glDisableiNV}(GLenum target, GLuint index) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
2027 public void glDisableiNV(int target, int index);
2028
2029 /** Entry point to C language function: <code> GLboolean {@native glIsEnablediNV}(GLenum target, GLuint index) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
2030 public boolean glIsEnablediNV(int target, int index);
2031
2032 /** Entry point to C language function: <code> void {@native glFramebufferTextureMultiviewOVR}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) </code> <br>Part of <code>GL_OVR_multiview</code><br> */
2033 public void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews);
2034
2035 /** Entry point to C language function: <code> void {@native glNamedFramebufferTextureMultiviewOVR}(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) </code> <br>Part of <code>GL_OVR_multiview</code><br> */
2036 public void glNamedFramebufferTextureMultiviewOVR(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews);
2037
2038 /** Entry point to C language function: <code> void {@native glFramebufferTextureMultisampleMultiviewOVR}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews) </code> <br>Part of <code>GL_OVR_multiview_multisampled_render_to_texture</code><br> */
2039 public void glFramebufferTextureMultisampleMultiviewOVR(int target, int attachment, int texture, int level, int samples, int baseViewIndex, int numViews);
2040
2041 /** Entry point to C language function: <code> void {@native glAlphaFuncQCOM}(GLenum func, GLclampf ref) </code> <br>Part of <code>GL_QCOM_alpha_test</code><br> */
2042 public void glAlphaFuncQCOM(int func, float ref);
2043
2044 /** Entry point to C language function: <code> void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls) </code> <br>Part of <code>GL_QCOM_driver_control</code><br>
2045 @param num a direct or array-backed {@link java.nio.IntBuffer}
2046 @param driverControls a direct or array-backed {@link java.nio.IntBuffer} */
2047 public void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls);
2048
2049 /** Entry point to C language function: <code> void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls) </code> <br>Part of <code>GL_QCOM_driver_control</code><br> */
2050 public void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset);
2051
2052 /** Entry point to C language function: <code> void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) </code> <br>Part of <code>GL_QCOM_driver_control</code><br>
2053 @param length a direct or array-backed {@link java.nio.IntBuffer}
2054 @param driverControlString a direct or array-backed {@link java.nio.ByteBuffer} */
2055 public void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString);
2056
2057 /** Entry point to C language function: <code> void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) </code> <br>Part of <code>GL_QCOM_driver_control</code><br> */
2058 public void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset);
2059
2060 /** Entry point to C language function: <code> void {@native glEnableDriverControlQCOM}(GLuint driverControl) </code> <br>Part of <code>GL_QCOM_driver_control</code><br> */
2061 public void glEnableDriverControlQCOM(int driverControl);
2062
2063 /** Entry point to C language function: <code> void {@native glDisableDriverControlQCOM}(GLuint driverControl) </code> <br>Part of <code>GL_QCOM_driver_control</code><br> */
2064 public void glDisableDriverControlQCOM(int driverControl);
2065
2066 /** Entry point to C language function: <code> void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
2067 @param textures a direct or array-backed {@link java.nio.IntBuffer}
2068 @param numTextures a direct or array-backed {@link java.nio.IntBuffer} */
2069 public void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures);
2070
2071 /** Entry point to C language function: <code> void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
2072 public void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset);
2073
2074 /** Entry point to C language function: <code> void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
2075 @param buffers a direct or array-backed {@link java.nio.IntBuffer}
2076 @param numBuffers a direct or array-backed {@link java.nio.IntBuffer} */
2077 public void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers);
2078
2079 /** Entry point to C language function: <code> void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
2080 public void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset);
2081
2082 /** Entry point to C language function: <code> void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
2083 @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer}
2084 @param numRenderbuffers a direct or array-backed {@link java.nio.IntBuffer} */
2085 public void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers);
2086
2087 /** Entry point to C language function: <code> void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
2088 public void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset);
2089
2090 /** Entry point to C language function: <code> void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
2091 @param framebuffers a direct or array-backed {@link java.nio.IntBuffer}
2092 @param numFramebuffers a direct or array-backed {@link java.nio.IntBuffer} */
2093 public void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers);
2094
2095 /** Entry point to C language function: <code> void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
2096 public void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset);
2097
2098 /** Entry point to C language function: <code> void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
2099 @param params a direct or array-backed {@link java.nio.IntBuffer} */
2100 public void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params);
2101
2102 /** Entry point to C language function: <code> void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
2103 public void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset);
2104
2105 /** Entry point to C language function: <code> void {@native glExtTexObjectStateOverrideiQCOM}(GLenum target, GLenum pname, GLint param) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
2106 public void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param);
2107
2108 /** Entry point to C language function: <code> void {@native glExtGetTexSubImageQCOM}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
2109 @param texels a direct or array-backed {@link java.nio.Buffer} */
2110 public void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels);
2111
2112 /** Entry point to C language function: <code> void {@native glExtGetBufferPointervQCOM}(GLenum target, void * * params) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
2113 @param params a direct only {@link com.jogamp.common.nio.PointerBuffer} */
2114 public void glExtGetBufferPointervQCOM(int target, PointerBuffer params);
2115
2116 /** Entry point to C language function: <code> void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br>
2117 @param shaders a direct or array-backed {@link java.nio.IntBuffer}
2118 @param numShaders a direct or array-backed {@link java.nio.IntBuffer} */
2119 public void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders);
2120
2121 /** Entry point to C language function: <code> void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br> */
2122 public void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset);
2123
2124 /** Entry point to C language function: <code> void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br>
2125 @param programs a direct or array-backed {@link java.nio.IntBuffer}
2126 @param numPrograms a direct or array-backed {@link java.nio.IntBuffer} */
2127 public void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms);
2128
2129 /** Entry point to C language function: <code> void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br> */
2130 public void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset);
2131
2132 /** Entry point to C language function: <code> GLboolean {@native glExtIsProgramBinaryQCOM}(GLuint program) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br> */
2133 public boolean glExtIsProgramBinaryQCOM(int program);
2134
2135 /** Entry point to C language function: <code> void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br>
2136 @param source a direct or array-backed {@link java.nio.ByteBuffer}
2137 @param length a direct or array-backed {@link java.nio.IntBuffer} */
2138 public void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length);
2139
2140 /** Entry point to C language function: <code> void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br> */
2141 public void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset);
2142
2143 /** Entry point to C language function: <code> void {@native glExtrapolateTex2DQCOM}(GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor) </code> <br>Part of <code>GL_QCOM_frame_extrapolation</code><br> */
2144 public void glExtrapolateTex2DQCOM(int src1, int src2, int output, float scaleFactor);
2145
2146 /** Entry point to C language function: <code> void {@native glFramebufferFoveationConfigQCOM}(GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint * providedFeatures) </code> <br>Part of <code>GL_QCOM_framebuffer_foveated</code><br>
2147 @param providedFeatures a direct or array-backed {@link java.nio.IntBuffer} */
2148 public void glFramebufferFoveationConfigQCOM(int framebuffer, int numLayers, int focalPointsPerLayer, int requestedFeatures, IntBuffer providedFeatures);
2149
2150 /** Entry point to C language function: <code> void {@native glFramebufferFoveationConfigQCOM}(GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint * providedFeatures) </code> <br>Part of <code>GL_QCOM_framebuffer_foveated</code><br> */
2151 public void glFramebufferFoveationConfigQCOM(int framebuffer, int numLayers, int focalPointsPerLayer, int requestedFeatures, int[] providedFeatures, int providedFeatures_offset);
2152
2153 /** Entry point to C language function: <code> void {@native glFramebufferFoveationParametersQCOM}(GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea) </code> <br>Part of <code>GL_QCOM_framebuffer_foveated</code><br> */
2154 public void glFramebufferFoveationParametersQCOM(int framebuffer, int layer, int focalPoint, float focalX, float focalY, float gainX, float gainY, float foveaArea);
2155
2156 /** Entry point to C language function: <code> void {@native glTexEstimateMotionQCOM}(GLuint ref, GLuint target, GLuint output) </code> <br>Part of <code>GL_QCOM_motion_estimation</code><br> */
2157 public void glTexEstimateMotionQCOM(int ref, int target, int output);
2158
2159 /** Entry point to C language function: <code> void {@native glTexEstimateMotionRegionsQCOM}(GLuint ref, GLuint target, GLuint output, GLuint mask) </code> <br>Part of <code>GL_QCOM_motion_estimation</code><br> */
2160 public void glTexEstimateMotionRegionsQCOM(int ref, int target, int output, int mask);
2161
2162 /** Entry point to C language function: <code> void {@native glFramebufferFetchBarrierQCOM}() </code> <br>Part of <code>GL_QCOM_shader_framebuffer_fetch_noncoherent</code><br> */
2164
2165 /** Entry point to C language function: <code> void {@native glShadingRateQCOM}(GLenum rate) </code> <br>Part of <code>GL_QCOM_shading_rate</code><br> */
2166 public void glShadingRateQCOM(int rate);
2167
2168 /** Entry point to C language function: <code> void {@native glTextureFoveationParametersQCOM}(GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea) </code> <br>Part of <code>GL_QCOM_texture_foveated</code><br> */
2169 public void glTextureFoveationParametersQCOM(int texture, int layer, int focalPoint, float focalX, float focalY, float gainX, float gainY, float foveaArea);
2170
2171 /** Entry point to C language function: <code> void {@native glStartTilingQCOM}(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) </code> <br>Part of <code>GL_QCOM_tiled_rendering</code><br> */
2172 public void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask);
2173
2174 /** Entry point to C language function: <code> void {@native glEndTilingQCOM}(GLbitfield preserveMask) </code> <br>Part of <code>GL_QCOM_tiled_rendering</code><br> */
2175 public void glEndTilingQCOM(int preserveMask);
2176
2177
2178 // --- Begin CustomJavaCode .cfg declarations
2179 /** Entry point to C language function: <code> void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); </code> <br>Part of <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_ES_VERSION_2_0</code>
2180 @param indices a direct or array-backed {@link java.nio.Buffer} */
2181 public void glDrawElements(int mode, int count, int type, Buffer indices);
2182
2183 /** Entry point to C language function: <code> void {@native glVertexAttribPointer}(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr); </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_2_0</code>
2184 @param ptr a direct only {@link java.nio.Buffer} */
2185 public void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr);
2186
2187 public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
2188 // ---- End CustomJavaCode .cfg declarations
2189} // end of class GLES2
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES" with expression '0x92D...
Definition: GLES2.java:1377
static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_INT_IMAGE_CUBE_MAP_ARRAY_OES" with expression '0x905F',...
Definition: GLES2.java:99
void glFramebufferTexture2DMultisampleEXT(int target, int attachment, int textarget, int texture, int level, int samples)
Entry point to C language function: void {@native glFramebufferTexture2DMultisampleEXT}(GLenum targe...
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
GL_NV_sRGB_formats Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV" with expression '0x8C4D',...
Definition: GLES2.java:1417
static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
GL_EXT_tessellation_shader Define "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT" with expression '0x8E75',...
Definition: GLES2.java:213
void glDrawRangeElementsBaseVertexOES(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertexOES}(GLenum mode,...
void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask)
Entry point to C language function: void {@native glStartTilingQCOM}(GLuint x, GLuint y,...
static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array Define "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT...
Definition: GLES2.java:1389
static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:167
void glShadingRateEXT(int rate)
Entry point to C language function: void {@native glShadingRateEXT}(GLenum rate) Part of GL_EXT_fr...
void glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount)
Entry point to C language function: void {@native glDrawElementsInstancedNV}(GLenum mode,...
static final int GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
GL_ARM_shader_framebuffer_fetch Define "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM" with expression...
Definition: GLES2.java:838
static final int GL_VIRTUAL_PAGE_SIZE_Z_EXT
GL_EXT_sparse_texture Define "GL_VIRTUAL_PAGE_SIZE_Z_EXT" with expression '0x9197',...
Definition: GLES2.java:1334
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES" with expression '0x8E8A...
Definition: GLES2.java:1163
static final int GL_SRG8_EXT
GL_EXT_texture_sRGB_RG8 Define "GL_SRG8_EXT" with expression '0x8FBE', CType: int
Definition: GLES2.java:358
static final int GL_MAX_FRAMEBUFFER_LAYERS_EXT
GL_EXT_geometry_shader Define "GL_MAX_FRAMEBUFFER_LAYERS_EXT" with expression '0x9317',...
Definition: GLES2.java:431
void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x3fvNV}(GLint location,...
static final int GL_VIEWPORT_BOUNDS_RANGE_OES
GL_OES_viewport_array Define "GL_VIEWPORT_BOUNDS_RANGE_OES" with expression '0x825D',...
Definition: GLES2.java:1009
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT
GL_EXT_EGL_image_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT" with express...
Definition: GLES2.java:201
void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix4x2fvNV}(GLint location,...
static final int GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT" wi...
Definition: GLES2.java:667
static final int GL_TEXTURE_MAX_LEVEL_APPLE
GL_APPLE_texture_max_level Define "GL_TEXTURE_MAX_LEVEL_APPLE" with expression '0x813D',...
Definition: GLES2.java:153
void glEGLImageTargetTexture2DOES(int target, long image)
Entry point to C language function: void {@native glEGLImageTargetTexture2DOES}(GLenum target,...
static final int GL_READ_BUFFER_NV
GL_NV_read_buffer Define "GL_READ_BUFFER_NV" with expression '0x0C02', CType: int
Definition: GLES2.java:559
static final int GL_CLIP_DISTANCE0_EXT
GL_EXT_clip_cull_distance Define "GL_CLIP_DISTANCE0_EXT" with expression '0x3000',...
Definition: GLES2.java:411
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT" with expression '0x92D3',...
Definition: GLES2.java:243
static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '0x900E',...
Definition: GLES2.java:315
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT" with expression '0x8E89',...
Definition: GLES2.java:610
void glDisableiNV(int target, int index)
Entry point to C language function: void {@native glDisableiNV}(GLenum target, GLuint index) Part ...
void glTexBufferRangeOES(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTexBufferRangeOES}(GLenum target,...
static final int GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT
GL_EXT_shader_pixel_local_storage2 Define "GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOC...
Definition: GLES2.java:627
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES" with expression '0x9124',...
Definition: GLES2.java:309
static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES" with express...
Definition: GLES2.java:655
static final int GL_LOWER_LEFT_EXT
GL_EXT_clip_control Define "GL_LOWER_LEFT_EXT" with expression '0x8CA1', CType: int
Definition: GLES2.java:368
static final int GL_TEXTURE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_TEXTURE_CUBE_MAP_ARRAY_OES" with expression '0x9009',...
Definition: GLES2.java:623
static final int GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT
GL_EXT_fragment_shading_rate Define "GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT" with ex...
Definition: GLES2.java:501
static final int GL_SUPPORTED_MULTISAMPLE_MODES_AMD
GL_AMD_framebuffer_multisample_advanced Define "GL_SUPPORTED_MULTISAMPLE_MODES_AMD" with expression '...
Definition: GLES2.java:1194
void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x4fvNV}(GLint location,...
static final int GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM
GL_QCOM_texture_foveated Define "GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM" with expression '0x8BFB',...
Definition: GLES2.java:233
static final int GL_CLIP_DISTANCE2_EXT
GL_EXT_clip_cull_distance Define "GL_CLIP_DISTANCE2_EXT" with expression '0x3002',...
Definition: GLES2.java:527
static final int GL_UNSIGNED_INT_5_9_9_9_REV_APPLE
GL_APPLE_texture_packed_float Define "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE" with expression '0x8C3E',...
Definition: GLES2.java:1061
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG
GL_IMG_framebuffer_downsample Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG" with expression '0...
Definition: GLES2.java:1413
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset)
Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program,...
static final int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
GL_EXT_raster_multisample Define "GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT" with expression '0x932B',...
Definition: GLES2.java:531
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES" with expression '0x9123',...
Definition: GLES2.java:677
static final int GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
GL_QCOM_binning_control Define "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM" with expression '0x8FB3',...
Definition: GLES2.java:1381
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:958
static final int GL_MIRROR_CLAMP_TO_EDGE_EXT
GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_mirror_clamp Define "GL_MIRROR_CLAMP_TO_EDGE_EXT"...
Definition: GLES2.java:1310
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT" with expressio...
Definition: GLES2.java:241
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_...
Definition: GLES2.java:280
static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
GL_EXT_geometry_shader Define "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT" with expression '0x9312',...
Definition: GLES2.java:844
static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_LINKED_INPUT_TYPE_EXT" with expression '0x8917',...
Definition: GLES2.java:1021
static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
GL_EXT_blend_func_extended Define "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT" with expression '0x88FC',...
Definition: GLES2.java:690
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
GL_OES_tessellation_shader Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES" with expression '0x9307'...
Definition: GLES2.java:946
void glViewportIndexedfvNV(int index, float[] v, int v_offset)
Entry point to C language function: void {@native glViewportIndexedfvNV}(GLuint index,...
void glBlendEquationSeparateiEXT(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparateiEXT}(GLuint buf,...
static final int GL_WRITEONLY_RENDERING_QCOM
GL_QCOM_writeonly_rendering Define "GL_WRITEONLY_RENDERING_QCOM" with expression '0x8823',...
Definition: GLES2.java:1336
static final int GL_PIXEL_PACK_BUFFER_BINDING_NV
GL_NV_pixel_buffer_object Define "GL_PIXEL_PACK_BUFFER_BINDING_NV" with expression '0x88ED',...
Definition: GLES2.java:917
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES" with expression '0...
Definition: GLES2.java:143
static final int GL_STENCIL_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT6_QCOM" with expression '0x00400000',...
Definition: GLES2.java:702
static final int GL_MAX_TEXTURE_BUFFER_SIZE_OES
GL_OES_texture_buffer Define "GL_MAX_TEXTURE_BUFFER_SIZE_OES" with expression '0x8C2B',...
Definition: GLES2.java:1157
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES" with expression '0x8E5A',...
Definition: GLES2.java:988
void glScissorArrayvNV(int first, int count, int[] v, int v_offset)
Entry point to C language function: void {@native glScissorArrayvNV}(GLuint first,...
static final int GL_TEXTURE_Y_DEGAMMA_QCOM
GL_QCOM_ycbcr_degamma Define "GL_TEXTURE_Y_DEGAMMA_QCOM" with expression '0x9710',...
Definition: GLES2.java:429
static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE
GL_ANGLE_framebuffer_blit Define "GL_READ_FRAMEBUFFER_BINDING_ANGLE" with expression '0x8CAA',...
Definition: GLES2.java:341
static final int GL_GEOMETRY_LINKED_INPUT_TYPE_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_LINKED_INPUT_TYPE_OES" with expression '0x8917',...
Definition: GLES2.java:1375
void glCoverageModulationTableNV(int n, FloatBuffer v)
Entry point to C language function: void {@native glCoverageModulationTableNV}(GLsizei n,...
static final int GL_SAMPLE_ALPHA_TO_ONE_EXT
GL_EXT_multisample, GL_EXT_multisampled_compatibility Define "GL_SAMPLE_ALPHA_TO_ONE_EXT" with expres...
Definition: GLES2.java:791
static final int GL_FRACTIONAL_EVEN_OES
GL_OES_tessellation_shader Define "GL_FRACTIONAL_EVEN_OES" with expression '0x8E7C',...
Definition: GLES2.java:789
static final int GL_FRACTIONAL_EVEN_EXT
GL_EXT_tessellation_shader Define "GL_FRACTIONAL_EVEN_EXT" with expression '0x8E7C',...
Definition: GLES2.java:445
static final int GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR" with expression '0x00000004',...
Definition: GLES2.java:1089
static final int GL_TEXTURE_BUFFER_SIZE_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_SIZE_OES" with expression '0x919E',...
Definition: GLES2.java:1085
void glGetTranslatedShaderSourceANGLE(int shader, int bufSize, int[] length, int length_offset, byte[] source, int source_offset)
Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader,...
static final int GL_MAX_TESS_GEN_LEVEL_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_GEN_LEVEL_OES" with expression '0x8E7E',...
Definition: GLES2.java:192
void glGetFloati_vNV(int target, int index, float[] data, int data_offset)
Entry point to C language function: void {@native glGetFloati_vNV}(GLenum target,...
static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:586
static final int GL_PRIMITIVE_BOUNDING_BOX_EXT
GL_EXT_primitive_bounding_box Define "GL_PRIMITIVE_BOUNDING_BOX_EXT" with expression '0x92BE',...
Definition: GLES2.java:868
static final int GL_RG8_SNORM
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 Define "GL_RG8_SNORM" with expression '0x8F95'...
Definition: GLES2.java:968
static final int GL_FLOAT_MAT2x3_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT2x3_NV" with expression '0x8B65', CType: int
Definition: GLES2.java:483
void glGetCoverageModulationTableNV(int bufSize, float[] v, int v_offset)
Entry point to C language function: void {@native glGetCoverageModulationTableNV}(GLsizei bufSize,...
static final int GL_TRIANGLES_ADJACENCY_OES
GL_OES_geometry_shader Define "GL_TRIANGLES_ADJACENCY_OES" with expression '0x000C',...
Definition: GLES2.java:866
static final int GL_MAX_FRAMEBUFFER_LAYERS_OES
GL_OES_geometry_shader Define "GL_MAX_FRAMEBUFFER_LAYERS_OES" with expression '0x9317',...
Definition: GLES2.java:936
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES" with expression '0...
Definition: GLES2.java:190
static final int GL_POLYGON_OFFSET_CLAMP_EXT
GL_EXT_polygon_offset_clamp Define "GL_POLYGON_OFFSET_CLAMP_EXT" with expression '0x8E1B',...
Definition: GLES2.java:994
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
GL_OES_geometry_shader Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES" with expression '0x8DA7',...
Definition: GLES2.java:135
static final int GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE
GL_ANGLE_texture_compression_dxt5 Define "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE" with expression '0x83F3...
Definition: GLES2.java:333
static final int GL_CLIP_DISTANCE1_EXT
GL_EXT_clip_cull_distance Define "GL_CLIP_DISTANCE1_EXT" with expression '0x3001',...
Definition: GLES2.java:1091
static final int GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM
GL_QCOM_shader_framebuffer_fetch_noncoherent Define "GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM" with expr...
Definition: GLES2.java:423
static final int GL_IS_PER_PATCH_OES
GL_OES_tessellation_shader Define "GL_IS_PER_PATCH_OES" with expression '0x92E7', CType: int
Definition: GLES2.java:288
static final int GL_SMAPHS30_PROGRAM_BINARY_DMP
GL_DMP_program_binary Define "GL_SMAPHS30_PROGRAM_BINARY_DMP" with expression '0x9251',...
Definition: GLES2.java:1356
static final int GL_COMPRESSED_RGBA_ASTC_6x6x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES" with expression '0x93C8',...
Definition: GLES2.java:1401
void glGetCoverageModulationTableNV(int bufSize, FloatBuffer v)
Entry point to C language function: void {@native glGetCoverageModulationTableNV}(GLsizei bufSize,...
static final int GL_BUFFER_STORAGE_FLAGS_EXT
GL_EXT_buffer_storage Define "GL_BUFFER_STORAGE_FLAGS_EXT" with expression '0x8220',...
Definition: GLES2.java:1322
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT
GL_EXT_EGL_image_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT" with expr...
Definition: GLES2.java:832
static final int GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT
GL_EXT_fragment_shading_rate Define "GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT" ...
Definition: GLES2.java:1373
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG
GL_IMG_framebuffer_downsample Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG" with ...
Definition: GLES2.java:762
static final int GL_CLIP_DISTANCE2_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE2_APPLE" with expression '0x3002', CType: int
Definition: GLES2.java:686
static final int GL_TEXTURE_VIEW_NUM_LAYERS
GL_VERSION_4_3, GL_ARB_texture_view, GL_EXT_texture_view, GL_OES_texture_view Alias for: GL_TEXTURE_V...
Definition: GLES2.java:826
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES" with expression '0...
Definition: GLES2.java:1186
static final int GL_COMPRESSED_RGBA_ASTC_6x5x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES" with expression '0x93C7',...
Definition: GLES2.java:1350
static final int GL_DEPTH_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT1_QCOM" with expression '0x00000200',...
Definition: GLES2.java:809
static final int GL_SHADER_CORE_COUNT_ARM
GL_ARM_shader_core_properties Define "GL_SHADER_CORE_COUNT_ARM" with expression '0x96F0',...
Definition: GLES2.java:1407
static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc Define "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG" with expression '0x8C00'...
Definition: GLES2.java:227
static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
GL_OES_EGL_image_external Define "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES" with expression '0x8D68',...
Definition: GLES2.java:194
static final int GL_BLACKHOLE_RENDER_INTEL
GL_INTEL_blackhole_render Define "GL_BLACKHOLE_RENDER_INTEL" with expression '0x83FC',...
Definition: GLES2.java:1184
static final int GL_FLOAT_MAT3x2_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT3x2_NV" with expression '0x8B67', CType: int
Definition: GLES2.java:196
static final int GL_CLIP_DISTANCE3_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE3_APPLE" with expression '0x3003', CType: int
Definition: GLES2.java:700
static final int GL_PIXEL_PACK_BUFFER_NV
GL_NV_pixel_buffer_object Define "GL_PIXEL_PACK_BUFFER_NV" with expression '0x88EB',...
Definition: GLES2.java:511
static final int GL_TEXTURE_IMAGE_VALID_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_IMAGE_VALID_QCOM" with expression '0x8BD8',...
Definition: GLES2.java:1129
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT" with expressio...
Definition: GLES2.java:493
void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x2fvNV}(GLint location,...
static final int GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT" with ex...
Definition: GLES2.java:1393
static final int GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
GL_ANGLE_translated_shader_source Define "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE" with expression '...
Definition: GLES2.java:269
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:1093
static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:186
void glBlendFunciOES(int buf, int src, int dst)
Entry point to C language function: void {@native glBlendFunciOES}(GLuint buf, GLenum src,...
static final int GL_SLUMINANCE_ALPHA_NV
GL_NV_sRGB_formats Define "GL_SLUMINANCE_ALPHA_NV" with expression '0x8C44', CType: int
Definition: GLES2.java:1077
static final int GL_TEXTURE_BUFFER_SIZE_EXT
GL_EXT_texture_buffer Define "GL_TEXTURE_BUFFER_SIZE_EXT" with expression '0x919E',...
Definition: GLES2.java:141
void glProgramUniformHandleui64vIMG(int program, int location, int count, LongBuffer values)
Entry point to C language function: void {@native glProgramUniformHandleui64vIMG}(GLuint program,...
static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
GL_AMD_compressed_ATC_texture Define "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" with expression '0x87EE',...
Definition: GLES2.java:451
static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT0_QCOM" with expression '0x01000000',...
Definition: GLES2.java:302
static final int GL_R16_SNORM_EXT
GL_EXT_render_snorm Define "GL_R16_SNORM_EXT" with expression '0x8F98', CType: int
Definition: GLES2.java:1312
static final int GL_TESS_CONTROL_SHADER_OES
GL_OES_tessellation_shader Define "GL_TESS_CONTROL_SHADER_OES" with expression '0x8E88',...
Definition: GLES2.java:852
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:239
static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4, GL_EXT_texture_buffer Define "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT" with expression...
Definition: GLES2.java:970
static final int GL_TESS_GEN_VERTEX_ORDER_EXT
GL_EXT_tessellation_shader Define "GL_TESS_GEN_VERTEX_ORDER_EXT" with expression '0x8E78',...
Definition: GLES2.java:787
static final int GL_TEXTURE_NUM_LEVELS_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_NUM_LEVELS_QCOM" with expression '0x8BD9',...
Definition: GLES2.java:964
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
GL_EXT_tessellation_shader Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT" with expression '0x9307'...
Definition: GLES2.java:1360
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_...
Definition: GLES2.java:105
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES" with expression '0...
Definition: GLES2.java:1362
static final int GL_COLOR_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT7_QCOM" with expression '0x00000080',...
Definition: GLES2.java:91
void glBeginConditionalRender(int id, int mode)
Entry point to C language function: void {@native glBeginConditionalRender}(GLuint id,...
static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_OES
GL_OES_geometry_shader Define "GL_FRAMEBUFFER_DEFAULT_LAYERS_OES" with expression '0x9312',...
Definition: GLES2.java:1264
void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset)
Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers,...
static final int GL_TEXTURE_IMMUTABLE_LEVELS
GL_OES_texture_view, GL_VERSION_4_3, GL_ES_VERSION_3_0, GL_ARB_texture_view Define "GL_TEXTURE_IMMUTA...
Definition: GLES2.java:1346
static final int GL_ETC1_SRGB8_NV
GL_NV_sRGB_formats Define "GL_ETC1_SRGB8_NV" with expression '0x88EE', CType: int
Definition: GLES2.java:178
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT" with expression '0x8...
Definition: GLES2.java:710
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES" with expression '0x92CF',...
Definition: GLES2.java:1045
static final int GL_TESS_CONTROL_SHADER_EXT
GL_EXT_tessellation_shader Define "GL_TESS_CONTROL_SHADER_EXT" with expression '0x8E88',...
Definition: GLES2.java:465
static final int GL_FILL_NV
GL_NV_polygon_mode Define "GL_FILL_NV" with expression '0x1B02', CType: int
Definition: GLES2.java:157
static final int GL_PIXEL_UNPACK_BUFFER_NV
GL_NV_pixel_buffer_object Define "GL_PIXEL_UNPACK_BUFFER_NV" with expression '0x88EC',...
Definition: GLES2.java:1202
int glGetFragDataIndexEXT(int program, byte[] name, int name_offset)
Entry point to C language function: GLint {@native glGetFragDataIndexEXT}(GLuint program,...
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT" with expression '0x92D...
Definition: GLES2.java:756
void glDrawTransformFeedbackEXT(int mode, int id)
Entry point to C language function: void {@native glDrawTransformFeedbackEXT}(GLenum mode,...
static final int GL_TRIANGLES_ADJACENCY_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_TRIANGLES_ADJACEN...
Definition: GLES2.java:413
static final int GL_DEPTH_EXT
GL_EXT_discard_framebuffer Define "GL_DEPTH_EXT" with expression '0x1801', CType: int
Definition: GLES2.java:461
void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount)
Entry point to C language function: void {@native glCopyTextureLevelsAPPLE}(GLuint destinationTextur...
static final int GL_STATE_RESTORE
GL_QCOM_extended_get Define "GL_STATE_RESTORE" with expression '0x8BDC', CType: int
Definition: GLES2.java:776
static final int GL_COLOR_SAMPLES_NV
GL_NV_framebuffer_mixed_samples, GL_NV_multisample_coverage Define "GL_COLOR_SAMPLES_NV" with express...
Definition: GLES2.java:948
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT" with expression '0x88...
Definition: GLES2.java:1292
void glDepthRangeArrayfvOES(int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glDepthRangeArrayfvOES}(GLuint first,...
static final int GL_COLOR_EXT
GL_EXT_discard_framebuffer Define "GL_COLOR_EXT" with expression '0x1800', CType: int
Definition: GLES2.java:1214
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT" with expression '0x90CC...
Definition: GLES2.java:752
static final int GL_POINT_NV
GL_NV_polygon_mode Define "GL_POINT_NV" with expression '0x1B00', CType: int
Definition: GLES2.java:362
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT" with expressi...
Definition: GLES2.java:479
static final int GL_DEPTH_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT3_QCOM" with expression '0x00000800',...
Definition: GLES2.java:803
static final int GL_TEXTURE_BINDING_BUFFER_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BINDING_BUFFER_OES" with expression '0x8C2C',...
Definition: GLES2.java:1296
static final int GL_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_buffer Define "GL_IMAGE_BUFFER_EXT" with expression '0...
Definition: GLES2.java:632
void glViewportArrayvNV(int first, int count, float[] v, int v_offset)
Entry point to C language function: void {@native glViewportArrayvNV}(GLuint first,...
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
GL_EXT_tessellation_shader, GL_VERSION_4_4, GL_ES_VERSION_3_2, GL_OES_tessellation_shader Alias for: ...
Definition: GLES2.java:1174
static final int GL_SGX_PROGRAM_BINARY_IMG
GL_IMG_program_binary Define "GL_SGX_PROGRAM_BINARY_IMG" with expression '0x9130',...
Definition: GLES2.java:592
void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls)
Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num,...
void glFramebufferTextureOES(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTextureOES}(GLenum target,...
void glClearTexImageEXT(int texture, int level, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearTexImageEXT}(GLuint texture,...
static final int GL_QUERY_BY_REGION_NO_WAIT
GL_VERSION_3_0, GL_NV_conditional_render Alias for: GL_QUERY_BY_REGION_NO_WAIT_NV Define "GL_QUERY_B...
Definition: GLES2.java:199
static final int GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM
GL_QCOM_texture_foveated Define "GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM" with expression '0x8BFC'...
Definition: GLES2.java:253
void glDisableDriverControlQCOM(int driverControl)
Entry point to C language function: void {@native glDisableDriverControlQCOM}(GLuint driverControl) ...
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES" with expression '0x8E...
Definition: GLES2.java:69
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG" with expression '0x93F0',...
Definition: GLES2.java:850
static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
GL_IMG_read_format Define "GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG" with expression '0x8365',...
Definition: GLES2.java:517
static final int GL_READ_FRAMEBUFFER_NV
GL_NV_framebuffer_blit Define "GL_READ_FRAMEBUFFER_NV" with expression '0x8CA8', CType: int
Definition: GLES2.java:42
static final int GL_LAST_VERTEX_CONVENTION_OES
GL_OES_geometry_shader Define "GL_LAST_VERTEX_CONVENTION_OES" with expression '0x8E4E',...
Definition: GLES2.java:923
static final int GL_DYNAMIC_STORAGE_BIT_EXT
GL_EXT_buffer_storage Define "GL_DYNAMIC_STORAGE_BIT_EXT" with expression '0x0100',...
Definition: GLES2.java:374
static final int GL_SHADING_RATE_1X1_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_1X1_PIXELS_EXT" with expression '0x96A6',...
Definition: GLES2.java:706
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
GL_OES_geometry_shader Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES" with expression '0x8DA8',...
Definition: GLES2.java:563
static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:1155
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES" with expression '0x8...
Definition: GLES2.java:290
static final int GL_COMPRESSED_SRGB_S3TC_DXT1_NV
GL_NV_sRGB_formats Define "GL_COMPRESSED_SRGB_S3TC_DXT1_NV" with expression '0x8C4C',...
Definition: GLES2.java:235
static final int GL_CLIP_ORIGIN_EXT
GL_EXT_clip_control Define "GL_CLIP_ORIGIN_EXT" with expression '0x935C', CType: int
Definition: GLES2.java:1143
void glScissorIndexedvNV(int index, int[] v, int v_offset)
Entry point to C language function: void {@native glScissorIndexedvNV}(GLuint index,...
static final int GL_READ_BUFFER_EXT
GL_EXT_multiview_draw_buffers Define "GL_READ_BUFFER_EXT" with expression '0x0C02',...
Definition: GLES2.java:1003
static final int GL_SHADER_CORE_MAX_WARP_COUNT_ARM
GL_ARM_shader_core_properties Define "GL_SHADER_CORE_MAX_WARP_COUNT_ARM" with expression '0x96F3',...
Definition: GLES2.java:1135
void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr)
Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx,...
static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with express...
Definition: GLES2.java:1318
void glDrawElements(int mode, int count, int type, Buffer indices)
Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count,...
void glGetIntegeri_vEXT(int target, int index, IntBuffer data)
Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target,...
void glGetFragmentShadingRatesEXT(int samples, int maxCount, IntBuffer count, IntBuffer shadingRates)
Entry point to C language function: void {@native glGetFragmentShadingRatesEXT}(GLsizei samples,...
void glCoverageMaskNV(boolean mask)
Entry point to C language function: void {@native glCoverageMaskNV}(GLboolean mask) Part of GL_NV_...
static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES" with expression '0x8A...
Definition: GLES2.java:1258
void glDepthRangeArrayfvOES(int first, int count, float[] v, int v_offset)
Entry point to C language function: void {@native glDepthRangeArrayfvOES}(GLuint first,...
static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
GL_EXT_texture_buffer, GL_EXT_texture_buffer_object Define "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"...
Definition: GLES2.java:1340
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT" with exp...
Definition: GLES2.java:728
void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleEXT}(GLenum target...
void glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexEXT}(GLenum mode,...
void glScissorArrayvOES(int first, int count, IntBuffer v)
Entry point to C language function: void {@native glScissorArrayvOES}(GLuint first,...
static final int GL_TEXTURE_BUFFER_BINDING_EXT
GL_EXT_texture_buffer Define "GL_TEXTURE_BUFFER_BINDING_EXT" with expression '0x8C2A',...
Definition: GLES2.java:872
static final int GL_CONTEXT_RELEASE_BEHAVIOR
GL_VERSION_4_5, GL_KHR_context_flush_control Alias for: GL_CONTEXT_RELEASE_BEHAVIOR_KHR Define "GL_C...
Definition: GLES2.java:1367
void glPrimitiveBoundingBoxOES(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function: void {@native glPrimitiveBoundingBoxOES}(GLfloat minX,...
static final int GL_SUBGROUP_SUPPORTED_STAGES_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_SUPPORTED_STAGES_KHR" with expression '0x9533',...
Definition: GLES2.java:1419
static final int GL_MAX_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample Define "GL_MAX_RASTER_SAMPLES_EXT" with expression '0x9329',...
Definition: GLES2.java:1244
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT" with expressio...
Definition: GLES2.java:321
boolean glIsEnablediNV(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnablediNV}(GLenum target,...
static final int GL_CLAMP_TO_BORDER_NV
GL_NV_texture_border_clamp Define "GL_CLAMP_TO_BORDER_NV" with expression '0x812D',...
Definition: GLES2.java:1151
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES" with expression '0x...
Definition: GLES2.java:663
static final int GL_SLUMINANCE8_NV
GL_NV_sRGB_formats Define "GL_SLUMINANCE8_NV" with expression '0x8C47', CType: int
Definition: GLES2.java:107
static final int GL_SHADING_RATE_2X1_PIXELS_QCOM
GL_QCOM_shading_rate Define "GL_SHADING_RATE_2X1_PIXELS_QCOM" with expression '0x96A8',...
Definition: GLES2.java:813
void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset)
Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders,...
void glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: void {@native glColorMaskiOES}(GLuint index, GLboolean r,...
void glBindFragDataLocationEXT(int program, int color, ByteBuffer name)
Entry point to C language function: void {@native glBindFragDataLocationEXT}(GLuint program,...
static final int GL_CLIP_DISTANCE0_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE0_APPLE" with expression '0x3000', CType: int
Definition: GLES2.java:657
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT" ...
Definition: GLES2.java:909
static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES" with expression '0x8918',...
Definition: GLES2.java:350
static final int GL_SKIP_DECODE_EXT
GL_EXT_texture_sRGB_decode Define "GL_SKIP_DECODE_EXT" with expression '0x8A4A', CType: int
Definition: GLES2.java:821
static final int GL_INT_SAMPLER_BUFFER_OES
GL_OES_texture_buffer Define "GL_INT_SAMPLER_BUFFER_OES" with expression '0x8DD0',...
Definition: GLES2.java:161
static final int GL_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4, GL_EXT_texture_buffer Define "GL_SAMPLER_BUFFER_EXT" with expression '0x8DC2',...
Definition: GLES2.java:882
static final int GL_QUERY_WAIT
GL_VERSION_3_0, GL_NV_conditional_render Alias for: GL_QUERY_WAIT_NV Define "GL_QUERY_WAIT" with exp...
Definition: GLES2.java:51
static final int GL_TESS_GEN_MODE_EXT
GL_EXT_tessellation_shader Define "GL_TESS_GEN_MODE_EXT" with expression '0x8E76',...
Definition: GLES2.java:1290
static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '0x900E',...
Definition: GLES2.java:1405
void glViewportIndexedfvNV(int index, FloatBuffer v)
Entry point to C language function: void {@native glViewportIndexedfvNV}(GLuint index,...
void glPolygonOffsetClampEXT(float factor, float units, float clamp)
Entry point to C language function: void {@native glPolygonOffsetClampEXT}(GLfloat factor,...
static final int GL_SHADER_BINARY_VIV
GL_VIV_shader_binary Define "GL_SHADER_BINARY_VIV" with expression '0x8FC4', CType: int
Definition: GLES2.java:129
static final int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
GL_NV_framebuffer_mixed_samples Define "GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV" with expression '0x932F'...
Definition: GLES2.java:296
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES" with expression '0...
Definition: GLES2.java:600
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:1387
static final int GL_PRIMITIVE_BOUNDING_BOX_OES
GL_OES_primitive_bounding_box Define "GL_PRIMITIVE_BOUNDING_BOX_OES" with expression '0x92BE',...
Definition: GLES2.java:475
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT" with expression '0x9123',...
Definition: GLES2.java:925
void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix3x4fvNV}(GLint location,...
static final int GL_MAX_CULL_DISTANCES_EXT
GL_EXT_clip_cull_distance Define "GL_MAX_CULL_DISTANCES_EXT" with expression '0x82F9',...
Definition: GLES2.java:223
static final int GL_SRC1_ALPHA_EXT
GL_EXT_blend_func_extended Define "GL_SRC1_ALPHA_EXT" with expression '0x8589', CType: int
Definition: GLES2.java:1282
void glDepthRangeIndexedfNV(int index, float n, float f)
Entry point to C language function: void {@native glDepthRangeIndexedfNV}(GLuint index,...
void glClearPixelLocalStorageuiEXT(int offset, int n, IntBuffer values)
Entry point to C language function: void {@native glClearPixelLocalStorageuiEXT}(GLsizei offset,...
static final int GL_SLUMINANCE_NV
GL_NV_sRGB_formats Define "GL_SLUMINANCE_NV" with expression '0x8C46', CType: int
Definition: GLES2.java:551
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT" with ...
Definition: GLES2.java:67
static final int GL_MIN
GL_OES_draw_buffers_indexed, GL_ARB_imaging, GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_blend_minmax A...
Definition: GLES2.java:934
static final int GL_MAX_WINDOW_RECTANGLES_EXT
GL_EXT_window_rectangles Define "GL_MAX_WINDOW_RECTANGLES_EXT" with expression '0x8F14',...
Definition: GLES2.java:352
static final int GL_TEXTURE_BUFFER_OFFSET_EXT
GL_EXT_texture_buffer Define "GL_TEXTURE_BUFFER_OFFSET_EXT" with expression '0x919D',...
Definition: GLES2.java:463
static final int GL_RGB16_EXT
GL_EXT_texture, GL_EXT_texture_norm16 Define "GL_RGB16_EXT" with expression '0x8054',...
Definition: GLES2.java:1067
static final int GL_POLYGON_OFFSET_POINT_NV
GL_NV_polygon_mode Define "GL_POLYGON_OFFSET_POINT_NV" with expression '0x2A01', CType: int
Definition: GLES2.java:1216
static final int GL_DEPTH_CLAMP_EXT
GL_EXT_depth_clamp Define "GL_DEPTH_CLAMP_EXT" with expression '0x864F', CType: int
Definition: GLES2.java:669
static final int GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT
GL_EXT_texture_storage_compression Define "GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT" with expressio...
Definition: GLES2.java:53
void glClearPixelLocalStorageuiEXT(int offset, int n, int[] values, int values_offset)
Entry point to C language function: void {@native glClearPixelLocalStorageuiEXT}(GLsizei offset,...
void glCoverageModulationTableNV(int n, float[] v, int v_offset)
Entry point to C language function: void {@native glCoverageModulationTableNV}(GLsizei n,...
void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset)
Entry point to C language function: void {@native glBindFragDataLocationEXT}(GLuint program,...
void glEnableiOES(int target, int index)
Entry point to C language function: void {@native glEnableiOES}(GLenum target, GLuint index) Part ...
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES" with expre...
Definition: GLES2.java:117
void glAlphaFuncQCOM(int func, float ref)
Entry point to C language function: void {@native glAlphaFuncQCOM}(GLenum func, GLclampf ref) Part...
void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix4x3fvNV}(GLint location,...
void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset)
Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num,...
static final int GL_TEXTURE_2D_ARRAY
GL_ES_VERSION_3_0, GL_EXT_sparse_texture, GL_VERSION_3_0, GL_EXT_texture_array Alias for: GL_TEXTURE_...
Definition: GLES2.java:889
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES" with expression '0x8E89',...
Definition: GLES2.java:503
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT" with expression '0x8E8A...
Definition: GLES2.java:774
static final int GL_SR8_EXT
GL_EXT_texture_sRGB_R8 Define "GL_SR8_EXT" with expression '0x8FBD', CType: int
Definition: GLES2.java:209
static final int GL_RENDERBUFFER_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture Define "GL_RENDERBUFFER_SAMPLES_IMG" with expression '0x9133',...
Definition: GLES2.java:1097
void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset)
Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n,...
static final int GL_CLIP_DISTANCE4_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE4_APPLE" with expression '0x3004', CType: int
Definition: GLES2.java:714
static final int GL_CLIP_DISTANCE3_EXT
GL_EXT_clip_cull_distance Define "GL_CLIP_DISTANCE3_EXT" with expression '0x3003',...
Definition: GLES2.java:1212
static final int GL_FIRST_VERTEX_CONVENTION_OES
GL_OES_geometry_shader Define "GL_FIRST_VERTEX_CONVENTION_OES" with expression '0x8E4D',...
Definition: GLES2.java:46
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" with expressi...
Definition: GLES2.java:811
void glGetTranslatedShaderSourceANGLE(int shader, int bufSize, IntBuffer length, ByteBuffer source)
Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader,...
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES" with expression '...
Definition: GLES2.java:764
static final int GL_CLIP_DISTANCE6_EXT
GL_EXT_clip_cull_distance Define "GL_CLIP_DISTANCE6_EXT" with expression '0x3006',...
Definition: GLES2.java:282
static final int GL_SUBGROUP_FEATURE_BASIC_BIT_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_FEATURE_BASIC_BIT_KHR" with expression '0x00000001',...
Definition: GLES2.java:180
static final int GL_WEIGHTED_AVERAGE_EXT
GL_EXT_texture_filter_minmax Define "GL_WEIGHTED_AVERAGE_EXT" with expression '0x9367',...
Definition: GLES2.java:619
static final int GL_COMPLETION_STATUS_KHR
GL_KHR_parallel_shader_compile Define "GL_COMPLETION_STATUS_KHR" with expression '0x91B1',...
Definition: GLES2.java:793
static final int GL_TESS_GEN_MODE_OES
GL_OES_tessellation_shader Define "GL_TESS_GEN_MODE_OES" with expression '0x8E76',...
Definition: GLES2.java:298
void glFramebufferFetchBarrierEXT()
Entry point to C language function: void {@native glFramebufferFetchBarrierEXT}() Part of GL_EXT_s...
static final int GL_TESS_EVALUATION_SHADER_EXT
GL_EXT_tessellation_shader Define "GL_TESS_EVALUATION_SHADER_EXT" with expression '0x8E87',...
Definition: GLES2.java:439
static final int GL_DEPTH_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT7_QCOM" with expression '0x00008000',...
Definition: GLES2.java:327
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT" with expressio...
Definition: GLES2.java:1101
static final int GL_TESS_GEN_VERTEX_ORDER_OES
GL_OES_tessellation_shader Define "GL_TESS_GEN_VERTEX_ORDER_OES" with expression '0x8E78',...
Definition: GLES2.java:364
static final int GL_GEOMETRY_LINKED_VERTICES_OUT_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_LINKED_VERTICES_OUT_OES" with expression '0x8916',...
Definition: GLES2.java:1119
static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:292
static final int GL_TEXTURE_DEPTH_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_DEPTH_QCOM" with expression '0x8BD4', CType: int
Definition: GLES2.java:915
void glScissorArrayvOES(int first, int count, int[] v, int v_offset)
Entry point to C language function: void {@native glScissorArrayvOES}(GLuint first,...
void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset)
Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl...
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
GL_NV_sRGB_formats Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV" with expression '0x8C4F',...
Definition: GLES2.java:1298
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT" with expression '0x8E...
Definition: GLES2.java:1234
static final int GL_INT_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4, GL_EXT_texture_buffer Define "GL_INT_SAMPLER_BUFFER_EXT" with expression '0x8DD0'...
Definition: GLES2.java:1153
static final int GL_COLOR_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT3_QCOM" with expression '0x00000008',...
Definition: GLES2.java:1051
static final int GL_RENDERBUFFER_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample Define "GL_RENDERBUFFER_SAMPLES...
Definition: GLES2.java:1037
static final int GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT" with expression '0x8A54',...
Definition: GLES2.java:974
static final int GL_MALI_PROGRAM_BINARY_ARM
GL_ARM_mali_program_binary Define "GL_MALI_PROGRAM_BINARY_ARM" with expression '0x8F61',...
Definition: GLES2.java:396
static final int GL_TESS_EVALUATION_SHADER_BIT_OES
GL_OES_tessellation_shader Define "GL_TESS_EVALUATION_SHADER_BIT_OES" with expression '0x00000010',...
Definition: GLES2.java:972
void glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples)
Entry point to C language function: void {@native glFramebufferTexture2DMultisampleIMG}(GLenum targe...
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT" with expression '0x90D7',...
Definition: GLES2.java:978
static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:415
static final int GL_POLYGON_MODE_NV
GL_NV_polygon_mode Define "GL_POLYGON_MODE_NV" with expression '0x0B40', CType: int
Definition: GLES2.java:317
static final int GL_DEPTH_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT2_QCOM" with expression '0x00000400',...
Definition: GLES2.java:718
static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:1226
static final int GL_TESS_EVALUATION_SHADER_BIT_EXT
GL_EXT_tessellation_shader Define "GL_TESS_EVALUATION_SHADER_BIT_EXT" with expression '0x00000010',...
Definition: GLES2.java:692
static final int GL_STENCIL_SAMPLES_NV
GL_NV_framebuffer_mixed_samples Define "GL_STENCIL_SAMPLES_NV" with expression '0x932E',...
Definition: GLES2.java:491
static final int GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT
GL_EXT_fragment_shading_rate Define "GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT" with ex...
Definition: GLES2.java:854
static final int GL_NUM_WINDOW_RECTANGLES_EXT
GL_EXT_window_rectangles Define "GL_NUM_WINDOW_RECTANGLES_EXT" with expression '0x8F15',...
Definition: GLES2.java:1270
void glTexEstimateMotionQCOM(int ref, int target, int output)
Entry point to C language function: void {@native glTexEstimateMotionQCOM}(GLuint ref,...
void glFramebufferFoveationParametersQCOM(int framebuffer, int layer, int focalPoint, float focalX, float focalY, float gainX, float gainY, float foveaArea)
Entry point to C language function: void {@native glFramebufferFoveationParametersQCOM}(GLuint frame...
static final int GL_COVERAGE_AUTOMATIC_NV
GL_NV_coverage_sample Define "GL_COVERAGE_AUTOMATIC_NV" with expression '0x8ED7', CType: int
Definition: GLES2.java:59
static final int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_sRGB Define "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT" w...
Definition: GLES2.java:640
static final int GL_MAX_SHADER_COMPILER_THREADS_KHR
GL_KHR_parallel_shader_compile Define "GL_MAX_SHADER_COMPILER_THREADS_KHR" with expression '0x91B0',...
Definition: GLES2.java:801
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES" with expression '0...
Definition: GLES2.java:73
static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
GL_AMD_compressed_ATC_texture Define "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" with expression '0x8C93',...
Definition: GLES2.java:815
void glDisableiEXT(int target, int index)
Entry point to C language function: void {@native glDisableiEXT}(GLenum target, GLuint index) Part...
static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
GL_EXT_buffer_storage Define "GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT" with expression '0x00004000',...
Definition: GLES2.java:653
void glEGLImageTargetTexStorageEXT(int target, long image, IntBuffer attrib_list)
Entry point to C language function: void {@native glEGLImageTargetTexStorageEXT}(GLenum target,...
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
GL_ANGLE_instanced_arrays Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE" with expression '0x88FE',...
Definition: GLES2.java:698
static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT4_QCOM" with expression '0x10000000',...
Definition: GLES2.java:447
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
GL_NV_instanced_arrays Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV" with expression '0x88FE',...
Definition: GLES2.java:634
static final int GL_COMPRESSED_RGBA_ASTC_4x4x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES" with expression '0x93C3',...
Definition: GLES2.java:169
void glBufferStorageEXT(int target, long size, Buffer data, int flags)
Entry point to C language function: void {@native glBufferStorageEXT}(GLenum target,...
static final int GL_PACK_ROW_LENGTH_NV
GL_NV_pack_subimage Define "GL_PACK_ROW_LENGTH_NV" with expression '0x0D02', CType: int
Definition: GLES2.java:133
void glGetFloati_vOES(int target, int index, float[] data, int data_offset)
Entry point to C language function: void {@native glGetFloati_vOES}(GLenum target,...
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT" with expression...
Definition: GLES2.java:278
static final int GL_LINES_ADJACENCY_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_LINES_ADJACENCY_E...
Definition: GLES2.java:125
static final int GL_VIEWPORT_BOUNDS_RANGE_NV
GL_NV_viewport_array Define "GL_VIEWPORT_BOUNDS_RANGE_NV" with expression '0x825D',...
Definition: GLES2.java:473
static final int GL_READ_FRAMEBUFFER_ANGLE
GL_ANGLE_framebuffer_blit Define "GL_READ_FRAMEBUFFER_ANGLE" with expression '0x8CA8',...
Definition: GLES2.java:313
static final int GL_REFERENCED_BY_GEOMETRY_SHADER_OES
GL_OES_geometry_shader Define "GL_REFERENCED_BY_GEOMETRY_SHADER_OES" with expression '0x9309',...
Definition: GLES2.java:149
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES" with expression '0x90CC...
Definition: GLES2.java:521
static final int GL_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_IMAGE_CUBE_MAP_ARRAY_OES" with expression '0x9054',...
Definition: GLES2.java:145
void glViewportArrayvNV(int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glViewportArrayvNV}(GLuint first,...
static final int GL_COVERAGE_MODULATION_TABLE_NV
GL_NV_framebuffer_mixed_samples Define "GL_COVERAGE_MODULATION_TABLE_NV" with expression '0x9331',...
Definition: GLES2.java:147
static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
GL_EXT_texture_cube_map_array Define "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT" with expression '0x900D',...
Definition: GLES2.java:986
void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset)
Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n,...
static final int GL_SAMPLER_BUFFER_OES
GL_OES_texture_buffer Define "GL_SAMPLER_BUFFER_OES" with expression '0x8DC2', CType: int
Definition: GLES2.java:435
void glFramebufferPixelLocalStorageSizeEXT(int target, int size)
Entry point to C language function: void {@native glFramebufferPixelLocalStorageSizeEXT}(GLuint targ...
void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program,...
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:388
static final int GL_RENDERBUFFER_SAMPLES_NV
GL_NV_framebuffer_multisample Define "GL_RENDERBUFFER_SAMPLES_NV" with expression '0x8CAB',...
Definition: GLES2.java:103
static final int GL_TESS_GEN_POINT_MODE_EXT
GL_EXT_tessellation_shader Define "GL_TESS_GEN_POINT_MODE_EXT" with expression '0x8E79',...
Definition: GLES2.java:1063
static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_INTERNAL_FORMAT_QCOM" with expression '0x8BD5',...
Definition: GLES2.java:539
void glBindVertexArrayOES(int array)
Entry point to C language function: void {@native glBindVertexArrayOES}(GLuint array) Part of GL_O...
static final int GL_SURFACE_COMPRESSION_EXT
GL_EXT_EGL_image_storage_compression Define "GL_SURFACE_COMPRESSION_EXT" with expression '0x96C0',...
Definition: GLES2.java:740
static final int GL_R16_EXT
GL_EXT_texture_norm16 Define "GL_R16_EXT" with expression '0x822A', CType: int
Definition: GLES2.java:688
static final int GL_CONTEXT_FLAG_NO_ERROR_BIT
GL_VERSION_4_6, GL_KHR_no_error Alias for: GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR Define "GL_CONTEXT_FLAG_...
Definition: GLES2.java:630
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES" with expression '0x886C'...
Definition: GLES2.java:1192
static final int GL_DEPTH_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT0_QCOM" with expression '0x00000100',...
Definition: GLES2.java:219
static final int GL_VIRTUAL_PAGE_SIZE_X_EXT
GL_EXT_sparse_texture Define "GL_VIRTUAL_PAGE_SIZE_X_EXT" with expression '0x9195',...
Definition: GLES2.java:734
static final int GL_SHADING_RATE_2X4_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_2X4_PIXELS_EXT" with expression '0x96AD',...
Definition: GLES2.java:907
static final int GL_WINDOW_RECTANGLE_EXT
GL_EXT_window_rectangles Define "GL_WINDOW_RECTANGLE_EXT" with expression '0x8F12',...
Definition: GLES2.java:77
static final int GL_HALF_FLOAT_OES
GL_OES_texture_half_float Define "GL_HALF_FLOAT_OES" with expression '0x8D61', CType: int
Definition: GLES2.java:807
static final int GL_PATCHES_EXT
GL_EXT_tessellation_shader Define "GL_PATCHES_EXT" with expression '0x000E', CType: int
Definition: GLES2.java:1320
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES" with expression '0x92D5',...
Definition: GLES2.java:137
static final int GL_BUFFER_IMMUTABLE_STORAGE_EXT
GL_EXT_buffer_storage Define "GL_BUFFER_IMMUTABLE_STORAGE_EXT" with expression '0x821F',...
Definition: GLES2.java:828
static final int GL_ZERO_TO_ONE_EXT
GL_EXT_clip_control Define "GL_ZERO_TO_ONE_EXT" with expression '0x935F', CType: int
Definition: GLES2.java:115
static final int GL_MULTIVIEW_EXT
GL_EXT_multiview_draw_buffers Define "GL_MULTIVIEW_EXT" with expression '0x90F1', CType: int
Definition: GLES2.java:1208
void glViewportArrayvOES(int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glViewportArrayvOES}(GLuint first,...
static final int GL_CLIENT_STORAGE_BIT_EXT
GL_EXT_buffer_storage Define "GL_CLIENT_STORAGE_BIT_EXT" with expression '0x0200',...
Definition: GLES2.java:1218
static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:398
void glScissorIndexedvOES(int index, int[] v, int v_offset)
Entry point to C language function: void {@native glScissorIndexedvOES}(GLuint index,...
static final int GL_LINE_STRIP_ADJACENCY_OES
GL_OES_geometry_shader Define "GL_LINE_STRIP_ADJACENCY_OES" with expression '0x000B',...
Definition: GLES2.java:421
void glDrawElementsInstancedBaseVertexOES(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexOES}(GLenum mode,...
static final int GL_SHADING_RATE_1X2_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_1X2_PIXELS_EXT" with expression '0x96A7',...
Definition: GLES2.java:455
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES" with expression '0...
Definition: GLES2.java:323
void glFramebufferFoveationConfigQCOM(int framebuffer, int numLayers, int focalPointsPerLayer, int requestedFeatures, IntBuffer providedFeatures)
Entry point to C language function: void {@native glFramebufferFoveationConfigQCOM}(GLuint framebuff...
static final int GL_DRAW_FRAMEBUFFER_NV
GL_NV_framebuffer_blit Define "GL_DRAW_FRAMEBUFFER_NV" with expression '0x8CA9', CType: int
Definition: GLES2.java:159
void glMultiDrawArraysIndirectEXT(int mode, Buffer indirect, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawArraysIndirectEXT}(GLenum mode,...
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
GL_IMG_multisampled_render_to_texture Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG" with express...
Definition: GLES2.java:846
static final int GL_TEXTURE_BINDING_BUFFER_EXT
GL_EXT_texture_buffer, GL_EXT_texture_buffer_object Define "GL_TEXTURE_BINDING_BUFFER_EXT" with expre...
Definition: GLES2.java:249
void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews)
Entry point to C language function: void {@native glFramebufferTextureMultiviewOVR}(GLenum target,...
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES" with expression '0x90D7',...
Definition: GLES2.java:1081
static final int GL_PACK_SKIP_ROWS_NV
GL_NV_pack_subimage Define "GL_PACK_SKIP_ROWS_NV" with expression '0x0D03', CType: int
Definition: GLES2.java:28
void glBlendEquationiEXT(int buf, int mode)
Entry point to C language function: void {@native glBlendEquationiEXT}(GLuint buf,...
static final int GL_COVERAGE_ALL_FRAGMENTS_NV
GL_NV_coverage_sample Define "GL_COVERAGE_ALL_FRAGMENTS_NV" with expression '0x8ED5',...
Definition: GLES2.java:606
static final int GL_PRIMITIVES_GENERATED_EXT
GL_EXT_transform_feedback, GL_EXT_geometry_shader Define "GL_PRIMITIVES_GENERATED_EXT" with expressio...
Definition: GLES2.java:469
void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments)
Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target,...
static final int GL_TEXTURE_SRGB_DECODE_EXT
GL_EXT_texture_sRGB_decode Define "GL_TEXTURE_SRGB_DECODE_EXT" with expression '0x8A48',...
Definition: GLES2.java:533
static final int GL_TEXTURE_VIEW_MIN_LAYER
GL_VERSION_4_3, GL_ARB_texture_view, GL_OES_texture_view, GL_EXT_texture_view Alias for: GL_TEXTURE_V...
Definition: GLES2.java:174
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:489
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT" with expressio...
Definition: GLES2.java:582
static final int GL_VIEWPORT_SUBPIXEL_BITS_OES
GL_OES_viewport_array Define "GL_VIEWPORT_SUBPIXEL_BITS_OES" with expression '0x825C',...
Definition: GLES2.java:555
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT" with expressi...
Definition: GLES2.java:155
void glScissorIndexedvNV(int index, IntBuffer v)
Entry point to C language function: void {@native glScissorIndexedvNV}(GLuint index,...
void glEGLImageTargetTextureStorageEXT(int texture, long image, int[] attrib_list, int attrib_list_offset)
Entry point to C language function: void {@native glEGLImageTargetTextureStorageEXT}(GLuint texture,...
static final int GL_STENCIL_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT4_QCOM" with expression '0x00100000',...
Definition: GLES2.java:245
static final int GL_FOVEATION_ENABLE_BIT_QCOM
GL_QCOM_framebuffer_foveated Define "GL_FOVEATION_ENABLE_BIT_QCOM" with expression '0x00000001',...
Definition: GLES2.java:862
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT" with expression ...
Definition: GLES2.java:880
static final int GL_STENCIL_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT5_QCOM" with expression '0x00200000',...
Definition: GLES2.java:1228
void glProgramUniformHandleui64IMG(int program, int location, long value)
Entry point to C language function: void {@native glProgramUniformHandleui64IMG}(GLuint program,...
void glDrawTransformFeedbackInstancedEXT(int mode, int id, int instancecount)
Entry point to C language function: void {@native glDrawTransformFeedbackInstancedEXT}(GLenum mode,...
static final int GL_SHADING_RATE_QCOM
GL_QCOM_shading_rate Define "GL_SHADING_RATE_QCOM" with expression '0x96A4', CType: int
Definition: GLES2.java:840
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES" with expression '0x8C29',...
Definition: GLES2.java:1011
static final int GL_TEXTURE_SPARSE_EXT
GL_EXT_sparse_texture Define "GL_TEXTURE_SPARSE_EXT" with expression '0x91A6', CType: int
Definition: GLES2.java:992
static final int GL_R11F_G11F_B10F_APPLE
GL_APPLE_texture_packed_float Define "GL_R11F_G11F_B10F_APPLE" with expression '0x8C3A',...
Definition: GLES2.java:549
static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with exp...
Definition: GLES2.java:1358
void glVertexAttribDivisorNV(int index, int divisor)
Entry point to C language function: void {@native glVertexAttribDivisorNV}(GLuint index,...
static final int GL_DEPTH_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT6_QCOM" with expression '0x00004000',...
Definition: GLES2.java:1117
static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT" with expression '0x8918',...
Definition: GLES2.java:636
static final int GL_QUADS_OES
GL_OES_tessellation_shader Define "GL_QUADS_OES" with expression '0x0007', CType: int
Definition: GLES2.java:1379
void glDeleteVertexArraysOES(int n, IntBuffer arrays)
Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n,...
static final int GL_COPY_WRITE_BUFFER_NV
GL_NV_copy_buffer Define "GL_COPY_WRITE_BUFFER_NV" with expression '0x8F37', CType: int
Definition: GLES2.java:732
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES" with expression '0x8DE0',...
Definition: GLES2.java:477
static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array Define "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_...
Definition: GLES2.java:1240
static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT3_QCOM" with expression '0x08000000',...
Definition: GLES2.java:380
void glBlendFunciEXT(int buf, int src, int dst)
Entry point to C language function: void {@native glBlendFunciEXT}(GLuint buf, GLenum src,...
static final int GL_TEXTURE_BUFFER_OFFSET_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_OFFSET_OES" with expression '0x919D',...
Definition: GLES2.java:572
void glDrawElementsBaseVertexOES(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawElementsBaseVertexOES}(GLenum mode,...
static final int GL_TESS_CONTROL_SHADER_BIT_OES
GL_OES_tessellation_shader Define "GL_TESS_CONTROL_SHADER_BIT_OES" with expression '0x00000008',...
Definition: GLES2.java:646
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:1025
static final int GL_RENDERBUFFER_STORAGE_SAMPLES_AMD
GL_AMD_framebuffer_multisample_advanced Define "GL_RENDERBUFFER_STORAGE_SAMPLES_AMD" with expression ...
Definition: GLES2.java:942
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT" with expression '0...
Definition: GLES2.java:1049
static final int GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE
GL_APPLE_texture_packed_float Define "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE" with expression '0x8C3B'...
Definition: GLES2.java:598
void glDrawArraysInstancedNV(int mode, int first, int count, int primcount)
Entry point to C language function: void {@native glDrawArraysInstancedNV}(GLenum mode,...
void glWindowRectanglesEXT(int mode, int count, IntBuffer box)
Entry point to C language function: void {@native glWindowRectanglesEXT}(GLenum mode,...
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT" with expression '0x92CF',...
Definition: GLES2.java:1354
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES" with expression '0...
Definition: GLES2.java:343
static final int GL_SAMPLER_EXTERNAL_OES
GL_OES_EGL_image_external Define "GL_SAMPLER_EXTERNAL_OES" with expression '0x8D66',...
Definition: GLES2.java:823
static final int GL_NEGATIVE_ONE_TO_ONE_EXT
GL_EXT_clip_control Define "GL_NEGATIVE_ONE_TO_ONE_EXT" with expression '0x935E', CType: int
Definition: GLES2.java:57
static final int GL_STENCIL_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT7_QCOM" with expression '0x00800000',...
Definition: GLES2.java:1198
void glExtrapolateTex2DQCOM(int src1, int src2, int output, float scaleFactor)
Entry point to C language function: void {@native glExtrapolateTex2DQCOM}(GLuint src1,...
static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT" with expression '0...
Definition: GLES2.java:738
void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset)
Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target,...
void glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset)
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program,...
void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleNV}(GLenum target,...
static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_OES
GL_OES_texture_buffer Define "GL_UNSIGNED_INT_SAMPLER_BUFFER_OES" with expression '0x8DD8',...
Definition: GLES2.java:547
void glUniformHandleui64vIMG(int location, int count, long[] value, int value_offset)
Entry point to C language function: void {@native glUniformHandleui64vIMG}(GLint location,...
static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT1_QCOM" with expression '0x02000000',...
Definition: GLES2.java:602
static final int GL_CUBIC_MIPMAP_LINEAR_IMG
GL_IMG_texture_filter_cubic Define "GL_CUBIC_MIPMAP_LINEAR_IMG" with expression '0x913B',...
Definition: GLES2.java:665
void glClipControlEXT(int origin, int depth)
Entry point to C language function: void {@native glClipControlEXT}(GLenum origin,...
static final int GL_ALPHA_TEST_FUNC_QCOM
GL_QCOM_alpha_test Define "GL_ALPHA_TEST_FUNC_QCOM" with expression '0x0BC1', CType: int
Definition: GLES2.java:1133
static final int GL_SHADER_CORE_PIXEL_RATE_ARM
GL_ARM_shader_core_properties Define "GL_SHADER_CORE_PIXEL_RATE_ARM" with expression '0x96F4',...
Definition: GLES2.java:704
void glScissorIndexedvOES(int index, IntBuffer v)
Entry point to C language function: void {@native glScissorIndexedvOES}(GLuint index,...
void glGetFloati_vOES(int target, int index, FloatBuffer data)
Entry point to C language function: void {@native glGetFloati_vOES}(GLenum target,...
void glScissorIndexedOES(int index, int left, int bottom, int width, int height)
Entry point to C language function: void {@native glScissorIndexedOES}(GLuint index,...
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT" with expression '0x8A57',...
Definition: GLES2.java:382
static final int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT
GL_EXT_sparse_texture Define "GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT" with expression '0x91A9'...
Definition: GLES2.java:459
void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount)
Entry point to C language function: void {@native glDrawArraysInstancedANGLE}(GLenum mode,...
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
GL_IMG_texture_compression_pvrtc2 Define "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG" with expression '0x913...
Definition: GLES2.java:644
void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset)
Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures,...
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_TEXT...
Definition: GLES2.java:596
static final int GL_COMPRESSED_RGBA_BPTC_UNORM_EXT
GL_EXT_texture_compression_bptc Define "GL_COMPRESSED_RGBA_BPTC_UNORM_EXT" with expression '0x8E8C',...
Definition: GLES2.java:537
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES" with expression '0...
Definition: GLES2.java:1348
static final int GL_SRC1_COLOR_EXT
GL_EXT_blend_func_extended Define "GL_SRC1_COLOR_EXT" with expression '0x88F9', CType: int
Definition: GLES2.java:93
static final int GL_TEXTURE_HEIGHT_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_HEIGHT_QCOM" with expression '0x8BD3', CType: int
Definition: GLES2.java:471
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample Define "GL_FRAMEBUFFER_INCOMPLE...
Definition: GLES2.java:960
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES" with expression...
Definition: GLES2.java:48
void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset)
Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n,...
void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertexEXT}(GLenum mode,...
static final int GL_MAX_SAMPLES_NV
GL_NV_framebuffer_multisample Define "GL_MAX_SAMPLES_NV" with expression '0x8D57',...
Definition: GLES2.java:1344
static final int GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
GL_ANGLE_texture_compression_dxt3 Define "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE" with expression '0x83F2...
Definition: GLES2.java:229
static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT" with expression '0x8A2C',...
Definition: GLES2.java:842
static final int GL_SUBGROUP_FEATURE_VOTE_BIT_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_FEATURE_VOTE_BIT_KHR" with expression '0x00000002',...
Definition: GLES2.java:1421
void glTexStorageAttribs3DEXT(int target, int levels, int internalformat, int width, int height, int depth, int[] attrib_list, int attrib_list_offset)
Entry point to C language function: void {@native glTexStorageAttribs3DEXT}(GLenum target,...
static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_buffer Define "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT" with ...
Definition: GLES2.java:679
static final int GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR" with expression '0x00000040',...
Definition: GLES2.java:1035
void glEGLImageTargetTexStorageEXT(int target, long image, int[] attrib_list, int attrib_list_offset)
Entry point to C language function: void {@native glEGLImageTargetTexStorageEXT}(GLenum target,...
static final int GL_PRIMITIVES_GENERATED_OES
GL_OES_geometry_shader Define "GL_PRIMITIVES_GENERATED_OES" with expression '0x8C87',...
Definition: GLES2.java:919
void glScissorIndexedNV(int index, int left, int bottom, int width, int height)
Entry point to C language function: void {@native glScissorIndexedNV}(GLuint index,...
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
GL_OES_tessellation_shader Define "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES" with expression '0...
Definition: GLES2.java:878
static final int GL_COLOR_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT0_QCOM" with expression '0x00000001',...
Definition: GLES2.java:111
static final int GL_TEXTURE_TYPE_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_TYPE_QCOM" with expression '0x8BD7', CType: int
Definition: GLES2.java:407
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
GL_IMG_texture_compression_pvrtc2 Define "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG" with expression '0x913...
Definition: GLES2.java:1139
void glViewportIndexedfNV(int index, float x, float y, float w, float h)
Entry point to C language function: void {@native glViewportIndexedfNV}(GLuint index,...
static final int GL_TESS_GEN_SPACING_EXT
GL_EXT_tessellation_shader Define "GL_TESS_GEN_SPACING_EXT" with expression '0x8E77',...
Definition: GLES2.java:1123
static final int GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT
GL_EXT_texture_compression_bptc Define "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT" with expression '0x8...
Definition: GLES2.java:247
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" with expression '0x8E7...
Definition: GLES2.java:1111
static final int GL_COVERAGE_SAMPLES_NV
GL_NV_multisample_coverage, GL_NV_coverage_sample Define "GL_COVERAGE_SAMPLES_NV" with expression '0x...
Definition: GLES2.java:952
static final int GL_TEXTURE_BUFFER_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_OES" with expression '0x8C2A', CType: int
Definition: GLES2.java:996
static final int GL_COVERAGE_EDGE_FRAGMENTS_NV
GL_NV_coverage_sample Define "GL_COVERAGE_EDGE_FRAGMENTS_NV" with expression '0x8ED6',...
Definition: GLES2.java:1121
static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
GL_OES_texture_cube_map_array Define "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES" with expression '0x900D',...
Definition: GLES2.java:744
static final int GL_TESS_CONTROL_OUTPUT_VERTICES_OES
GL_OES_tessellation_shader Define "GL_TESS_CONTROL_OUTPUT_VERTICES_OES" with expression '0x8E75',...
Definition: GLES2.java:1190
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT" with expressi...
Definition: GLES2.java:1149
void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers)
Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers,...
static final int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT
GL_EXT_sparse_texture Define "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT" with expression '0x919A',...
Definition: GLES2.java:40
static final int GL_VIRTUAL_PAGE_SIZE_INDEX_EXT
GL_EXT_sparse_texture Define "GL_VIRTUAL_PAGE_SIZE_INDEX_EXT" with expression '0x91A7',...
Definition: GLES2.java:1073
void glViewportIndexedfOES(int index, float x, float y, float w, float h)
Entry point to C language function: void {@native glViewportIndexedfOES}(GLuint index,...
void glFramebufferTextureMultisampleMultiviewOVR(int target, int attachment, int texture, int level, int samples, int baseViewIndex, int numViews)
Entry point to C language function: void {@native glFramebufferTextureMultisampleMultiviewOVR}(GLenu...
static final int GL_GPU_OPTIMIZED_QCOM
GL_QCOM_binning_control Define "GL_GPU_OPTIMIZED_QCOM" with expression '0x8FB2', CType: int
Definition: GLES2.java:311
void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param)
Entry point to C language function: void {@native glExtTexObjectStateOverrideiQCOM}(GLenum target,...
static final int GL_RASTER_MULTISAMPLE_EXT
GL_EXT_raster_multisample Define "GL_RASTER_MULTISAMPLE_EXT" with expression '0x9327',...
Definition: GLES2.java:32
static final int GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES" with expression '0x93C0',...
Definition: GLES2.java:594
static final int GL_SHADING_RATE_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_EXT" with expression '0x96D0',...
Definition: GLES2.java:263
void glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparateiOES}(GLuint buf,...
void glVertexAttribDivisorANGLE(int index, int divisor)
Entry point to C language function: void {@native glVertexAttribDivisorANGLE}(GLuint index,...
void glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int drawcount, int[] basevertex, int basevertex_offset)
Entry point to C language function: void {@native glMultiDrawElementsBaseVertexEXT}(GLenum mode,...
static final int GL_TEXTURE_CBCR_DEGAMMA_QCOM
GL_QCOM_ycbcr_degamma Define "GL_TEXTURE_CBCR_DEGAMMA_QCOM" with expression '0x9711',...
Definition: GLES2.java:467
static final int GL_COVERAGE_COMPONENT4_NV
GL_NV_coverage_sample Define "GL_COVERAGE_COMPONENT4_NV" with expression '0x8ED1',...
Definition: GLES2.java:1206
static final int GL_SHADING_RATE_1X2_PIXELS_QCOM
GL_QCOM_shading_rate Define "GL_SHADING_RATE_1X2_PIXELS_QCOM" with expression '0x96A7',...
Definition: GLES2.java:75
static final int GL_ALPHA_TEST_QCOM
GL_QCOM_alpha_test Define "GL_ALPHA_TEST_QCOM" with expression '0x0BC0', CType: int
Definition: GLES2.java:509
static final int GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT
GL_EXT_protected_textures Define "GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT" with expression '0x00000...
Definition: GLES2.java:481
void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString)
Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl...
static final int GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD
GL_AMD_framebuffer_multisample_advanced Define "GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD" with expression...
Definition: GLES2.java:929
int glGetProgramResourceLocationIndexEXT(int program, int programInterface, ByteBuffer name)
Entry point to C language function: GLint {@native glGetProgramResourceLocationIndexEXT}(GLuint prog...
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT" with expression '0x90CB',...
Definition: GLES2.java:1200
static final int GL_SHADING_RATE_4X2_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_4X2_PIXELS_EXT" with expression '0x96AC',...
Definition: GLES2.java:561
void glCoverageOperationNV(int operation)
Entry point to C language function: void {@native glCoverageOperationNV}(GLenum operation) Part of...
void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix2x3fvNV}(GLint location,...
void glFramebufferFoveationConfigQCOM(int framebuffer, int numLayers, int focalPointsPerLayer, int requestedFeatures, int[] providedFeatures, int providedFeatures_offset)
Entry point to C language function: void {@native glFramebufferFoveationConfigQCOM}(GLuint framebuff...
static final int GL_CLIP_DISTANCE7_EXT
GL_EXT_clip_cull_distance Define "GL_CLIP_DISTANCE7_EXT" with expression '0x3007',...
Definition: GLES2.java:1015
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
GL_OVR_multiview Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR" with expression '0x96...
Definition: GLES2.java:1397
static final int GL_LAST_VERTEX_CONVENTION_EXT
GL_EXT_provoking_vertex, GL_EXT_geometry_shader Define "GL_LAST_VERTEX_CONVENTION_EXT" with expressio...
Definition: GLES2.java:612
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT" with expression '0x9124',...
Definition: GLES2.java:34
static final int GL_COMPRESSED_RGBA_ASTC_5x5x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES" with expression '0x93C5',...
Definition: GLES2.java:441
void glCopyBufferSubDataNV(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glCopyBufferSubDataNV}(GLenum readTarget,...
void glDepthRangeIndexedfOES(int index, float n, float f)
Entry point to C language function: void {@native glDepthRangeIndexedfOES}(GLuint index,...
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" with expre...
Definition: GLES2.java:1294
static final int GL_TEXTURE_BINDING_EXTERNAL_OES
GL_OES_EGL_image_external Define "GL_TEXTURE_BINDING_EXTERNAL_OES" with expression '0x8D67',...
Definition: GLES2.java:1342
static final int GL_MAP_PERSISTENT_BIT_EXT
GL_EXT_buffer_storage Define "GL_MAP_PERSISTENT_BIT_EXT" with expression '0x0040',...
Definition: GLES2.java:329
void glMinSampleShadingOES(float value)
Entry point to C language function: void {@native glMinSampleShadingOES}(GLfloat value) Part of GL...
static final int GL_MAX_TESS_PATCH_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_PATCH_COMPONENTS_EXT" with expression '0x8E84',...
Definition: GLES2.java:215
static final int GL_STENCIL_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT1_QCOM" with expression '0x00020000',...
Definition: GLES2.java:931
static final int GL_MALI_SHADER_BINARY_ARM
GL_ARM_mali_shader_binary Define "GL_MALI_SHADER_BINARY_ARM" with expression '0x8F60',...
Definition: GLES2.java:1415
static final int GL_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '0x900C',...
Definition: GLES2.java:151
void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels)
Entry point to C language function: void {@native glExtGetTexSubImageQCOM}(GLenum target,...
static final int GL_EFFECTIVE_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample Define "GL_EFFECTIVE_RASTER_SAMPLES_EXT" with expression '0x932C',...
Definition: GLES2.java:1371
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:760
static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES" with...
Definition: GLES2.java:893
static final int GL_SHADING_RATE_ATTACHMENT_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_ATTACHMENT_EXT" with expression '0x96D1',...
Definition: GLES2.java:1167
void glMultiDrawElementsIndirectEXT(int mode, int type, Buffer indirect, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawElementsIndirectEXT}(GLenum mode,...
static final int GL_SHADING_RATE_4X4_PIXELS_QCOM
GL_QCOM_shading_rate Define "GL_SHADING_RATE_4X4_PIXELS_QCOM" with expression '0x96AE',...
Definition: GLES2.java:261
static final int GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPOR...
Definition: GLES2.java:101
static final int GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT
GL_EXT_clip_cull_distance Define "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" with expression '0x82F...
Definition: GLES2.java:390
static final int GL_TESS_CONTROL_SHADER_BIT_EXT
GL_EXT_tessellation_shader Define "GL_TESS_CONTROL_SHADER_BIT_EXT" with expression '0x00000008',...
Definition: GLES2.java:237
static final int GL_INT_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_buffer Define "GL_INT_IMAGE_BUFFER_EXT" with expressio...
Definition: GLES2.java:836
static final int GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR" with expression '0x00000008',...
Definition: GLES2.java:1109
static final int GL_SHADING_RATE_1X1_PIXELS_QCOM
GL_QCOM_shading_rate Define "GL_SHADING_RATE_1X1_PIXELS_QCOM" with expression '0x96A6',...
Definition: GLES2.java:858
static final int GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM
GL_QCOM_texture_foveated Define "GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM" with expression '0x8BFF',...
Definition: GLES2.java:1220
void glScissorArrayvNV(int first, int count, IntBuffer v)
Entry point to C language function: void {@native glScissorArrayvNV}(GLuint first,...
static final int GL_TEXTURE_BORDER_COLOR_NV
GL_NV_texture_border_clamp Define "GL_TEXTURE_BORDER_COLOR_NV" with expression '0x1004',...
Definition: GLES2.java:1260
static final int GL_R8_SNORM
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 Define "GL_R8_SNORM" with expression '0x8F94',...
Definition: GLES2.java:1107
void glPatchParameteriOES(int pname, int value)
Entry point to C language function: void {@native glPatchParameteriOES}(GLenum pname,...
void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders)
Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders,...
static final int GL_PATCH_VERTICES_EXT
GL_EXT_tessellation_shader Define "GL_PATCH_VERTICES_EXT" with expression '0x8E72',...
Definition: GLES2.java:795
static final int GL_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array Define "GL_IMAGE_CUBE_MAP_ARRAY_EXT" wi...
Definition: GLES2.java:1196
void glCoverageModulationNV(int components)
Entry point to C language function: void {@native glCoverageModulationNV}(GLenum components) Part ...
void glClearTexSubImageEXT(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearTexSubImageEXT}(GLuint texture,...
void glUniformHandleui64vIMG(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniformHandleui64vIMG}(GLint location,...
static final int GL_QUERY_BY_REGION_WAIT
GL_VERSION_3_0, GL_NV_conditional_render Alias for: GL_QUERY_BY_REGION_WAIT_NV Define "GL_QUERY_BY_R...
Definition: GLES2.java:779
static final int GL_RG16_EXT
GL_EXT_texture_norm16 Define "GL_RG16_EXT" with expression '0x822C', CType: int
Definition: GLES2.java:1266
static final int GL_TESS_EVALUATION_SHADER_OES
GL_OES_tessellation_shader Define "GL_TESS_EVALUATION_SHADER_OES" with expression '0x8E87',...
Definition: GLES2.java:891
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:1043
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc Define "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG" with expression '0x8C02...
Definition: GLES2.java:1005
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT" with expression '0x90CD',...
Definition: GLES2.java:783
static final int GL_CLIP_DISTANCE5_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE5_APPLE" with expression '0x3005', CType: int
Definition: GLES2.java:681
static final int GL_CPU_OPTIMIZED_QCOM
GL_QCOM_binning_control Define "GL_CPU_OPTIMIZED_QCOM" with expression '0x8FB1', CType: int
Definition: GLES2.java:1352
static final int GL_MAX_CLIP_DISTANCES_APPLE
GL_APPLE_clip_distance Define "GL_MAX_CLIP_DISTANCES_APPLE" with expression '0x0D32',...
Definition: GLES2.java:1324
static final int GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM
GL_QCOM_texture_foveated2 Define "GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM" with expression '0x96A0',...
Definition: GLES2.java:97
static final int GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT
GL_EXT_texture_format_sRGB_override Define "GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT" with expression '0x8...
Definition: GLES2.java:499
static final int GL_TEXTURE_TARGET_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_TARGET_QCOM" with expression '0x8BDA', CType: int
Definition: GLES2.java:1236
void glExtGetBufferPointervQCOM(int target, PointerBuffer params)
Entry point to C language function: void {@native glExtGetBufferPointervQCOM}(GLenum target,...
static final int GL_SRGB8_NV
GL_NV_sRGB_formats Define "GL_SRGB8_NV" with expression '0x8C41', CType: int
Definition: GLES2.java:386
static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT" with expression '0...
Definition: GLES2.java:1115
void glBlendEquationiOES(int buf, int mode)
Entry point to C language function: void {@native glBlendEquationiOES}(GLuint buf,...
static final int GL_MAX_VIEWS_OVR
GL_OVR_multiview Define "GL_MAX_VIEWS_OVR" with expression '0x9631', CType: int
Definition: GLES2.java:1095
static final int GL_CLIP_DISTANCE6_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE6_APPLE" with expression '0x3006', CType: int
Definition: GLES2.java:642
static final int GL_COMPRESSED_RGBA_ASTC_5x4x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES" with expression '0x93C4',...
Definition: GLES2.java:394
void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix3x2fvNV}(GLint location,...
static final int GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD
GL_AMD_framebuffer_multisample_advanced Define "GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD" with ex...
Definition: GLES2.java:724
static final int GL_CLIP_DEPTH_MODE_EXT
GL_EXT_clip_control Define "GL_CLIP_DEPTH_MODE_EXT" with expression '0x935D', CType: int
Definition: GLES2.java:63
static final int GL_MAX_SPARSE_TEXTURE_SIZE_EXT
GL_EXT_sparse_texture Define "GL_MAX_SPARSE_TEXTURE_SIZE_EXT" with expression '0x9198',...
Definition: GLES2.java:1105
static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES" with expression '0x8C2D',...
Definition: GLES2.java:1232
void glRasterSamplesEXT(int samples, boolean fixedsamplelocations)
Entry point to C language function: void {@native glRasterSamplesEXT}(GLuint samples,...
static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:525
static final int GL_NUM_SPARSE_LEVELS_EXT
GL_EXT_sparse_texture Define "GL_NUM_SPARSE_LEVELS_EXT" with expression '0x91AA', CType: int
Definition: GLES2.java:337
static final int GL_FLOAT_MAT2x4_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT2x4_NV" with expression '0x8B66', CType: int
Definition: GLES2.java:171
static final int GL_TRIANGLE_STRIP_ADJACENCY_OES
GL_OES_geometry_shader Define "GL_TRIANGLE_STRIP_ADJACENCY_OES" with expression '0x000D',...
Definition: GLES2.java:1145
void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures)
Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures,...
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:36
static final int GL_NVIDIA_PLATFORM_BINARY_NV
Definition: GLES2.java:2187
static final int GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM
GL_QCOM_shading_rate Define "GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM" with expression '0x96A5',...
Definition: GLES2.java:553
static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT5_QCOM" with expression '0x20000000',...
Definition: GLES2.java:1409
void glTexStorageAttribs2DEXT(int target, int levels, int internalformat, int width, int height, IntBuffer attrib_list)
Entry point to C language function: void {@native glTexStorageAttribs2DEXT}(GLenum target,...
static final int GL_VERTEX_ARRAY
GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_ES_1_0, GL_EXT_vertex_array, GL_KHR_debug Alias for: GL...
Definition: GLES2.java:276
static final int GL_SHADING_RATE_4X4_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_4X4_PIXELS_EXT" with expression '0x96AE',...
Definition: GLES2.java:1230
void glUniformHandleui64IMG(int location, long value)
Entry point to C language function: void {@native glUniformHandleui64IMG}(GLint location,...
static final int GL_SHADING_RATE_2X1_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_2X1_PIXELS_EXT" with expression '0x96A8',...
Definition: GLES2.java:286
static final int GL_SAMPLER_2D_ARRAY_SHADOW_NV
GL_NV_shadow_samplers_array Define "GL_SAMPLER_2D_ARRAY_SHADOW_NV" with expression '0x8DC4',...
Definition: GLES2.java:1147
void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers)
Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers,...
static final int GL_SHADING_RATE_1X4_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_1X4_PIXELS_EXT" with expression '0x96AA',...
Definition: GLES2.java:1286
static final int GL_CONSERVATIVE_RASTERIZATION_INTEL
GL_INTEL_conservative_rasterization Define "GL_CONSERVATIVE_RASTERIZATION_INTEL" with expression '0x8...
Definition: GLES2.java:1385
static final int GL_COVERAGE_ATTACHMENT_NV
GL_NV_coverage_sample Define "GL_COVERAGE_ATTACHMENT_NV" with expression '0x8ED2',...
Definition: GLES2.java:1103
static final int GL_MAX_PATCH_VERTICES_OES
GL_OES_tessellation_shader Define "GL_MAX_PATCH_VERTICES_OES" with expression '0x8E7D',...
Definition: GLES2.java:1087
static final int GL_BGRA_IMG
GL_IMG_read_format Define "GL_BGRA_IMG" with expression '0x80E1', CType: int
Definition: GLES2.java:901
static final int GL_COVERAGE_BUFFER_BIT_NV
GL_NV_coverage_sample Define "GL_COVERAGE_BUFFER_BIT_NV" with expression '0x00008000',...
Definition: GLES2.java:726
static final int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
GL_EXT_raster_multisample Define "GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT" with expression '0x932A',...
Definition: GLES2.java:319
static final int GL_MAX_CLIP_DISTANCES_EXT
GL_EXT_clip_cull_distance Define "GL_MAX_CLIP_DISTANCES_EXT" with expression '0x0D32',...
Definition: GLES2.java:513
void glEGLImageTargetRenderbufferStorageOES(int target, long image)
Entry point to C language function: void {@native glEGLImageTargetRenderbufferStorageOES}(GLenum tar...
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture,...
static final int GL_GEOMETRY_SHADER_INVOCATIONS_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_SHADER_INVOCATIONS_OES" with expression '0x887F',...
Definition: GLES2.java:1041
void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix2x4fvNV}(GLint location,...
long glGetTextureHandleIMG(int texture)
Entry point to C language function: GLuint64 {@native glGetTextureHandleIMG}(GLuint texture) Part ...
static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '0x...
Definition: GLES2.java:913
void glPatchParameteriEXT(int pname, int value)
Entry point to C language function: void {@native glPatchParameteriEXT}(GLenum pname,...
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES" with expressi...
Definition: GLES2.java:376
void glDepthRangeArrayfvNV(int first, int count, float[] v, int v_offset)
Entry point to C language function: void {@native glDepthRangeArrayfvNV}(GLuint first,...
static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:1188
static final int GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD
GL_AMD_framebuffer_multisample_advanced Define "GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD" with expressi...
Definition: GLES2.java:758
static final int GL_INT_IMAGE_BUFFER_OES
GL_OES_texture_buffer Define "GL_INT_IMAGE_BUFFER_OES" with expression '0x905C', CType: int
Definition: GLES2.java:903
static final int GL_SLUMINANCE8_ALPHA8_NV
GL_NV_sRGB_formats Define "GL_SLUMINANCE8_ALPHA8_NV" with expression '0x8C45', CType: int
Definition: GLES2.java:1210
void glColorMaskiEXT(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: void {@native glColorMaskiEXT}(GLuint index, GLboolean r,...
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT" with expression '...
Definition: GLES2.java:1395
static final int GL_CUBIC_IMG
GL_IMG_texture_filter_cubic Define "GL_CUBIC_IMG" with expression '0x9139', CType: int
Definition: GLES2.java:604
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:188
static final int GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM
GL_ARM_texture_unnormalized_coordinates Define "GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM" with express...
Definition: GLES2.java:139
void glFramebufferFetchBarrierQCOM()
Entry point to C language function: void {@native glFramebufferFetchBarrierQCOM}() Part of GL_QCOM...
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT" with exp...
Definition: GLES2.java:580
static final int GL_MAX_VIEWPORTS_OES
GL_OES_viewport_array Define "GL_MAX_VIEWPORTS_OES" with expression '0x825B', CType: int
Definition: GLES2.java:1027
static final int GL_FLOAT_MAT4x3_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT4x3_NV" with expression '0x8B6A', CType: int
Definition: GLES2.java:884
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT" with expressio...
Definition: GLES2.java:1007
static final int GL_PERFMON_GLOBAL_MODE_QCOM
GL_QCOM_perfmon_global_mode Define "GL_PERFMON_GLOBAL_MODE_QCOM" with expression '0x8FA0',...
Definition: GLES2.java:535
static final int GL_MAX_MULTIVIEW_BUFFERS_EXT
GL_EXT_multiview_draw_buffers Define "GL_MAX_MULTIVIEW_BUFFERS_EXT" with expression '0x90F2',...
Definition: GLES2.java:400
static final int GL_SUBGROUP_SUPPORTED_FEATURES_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_SUPPORTED_FEATURES_KHR" with expression '0x9534',...
Definition: GLES2.java:545
void glEndTilingQCOM(int preserveMask)
Entry point to C language function: void {@native glEndTilingQCOM}(GLbitfield preserveMask) Part o...
static final int GL_IMAGE_BUFFER_OES
GL_OES_texture_buffer Define "GL_IMAGE_BUFFER_OES" with expression '0x9051', CType: int
Definition: GLES2.java:938
static final int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
GL_VERSION_4_5, GL_KHR_context_flush_control Alias for: GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR Define...
Definition: GLES2.java:615
static final int GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT
GL_EXT_sparse_texture Define "GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT" with expression '0x9199',...
Definition: GLES2.java:768
void glReadBufferIndexedEXT(int src, int index)
Entry point to C language function: void {@native glReadBufferIndexedEXT}(GLenum src,...
static final int GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM
GL_QCOM_texture_foveated_subsampled_layout Define "GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM" wi...
Definition: GLES2.java:621
static final int GL_SMAPHS_PROGRAM_BINARY_DMP
GL_DMP_program_binary Define "GL_SMAPHS_PROGRAM_BINARY_DMP" with expression '0x9252',...
Definition: GLES2.java:927
static final int GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM
GL_QCOM_motion_estimation Define "GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM" with expression '0x8C91',...
Definition: GLES2.java:304
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT" with expressio...
Definition: GLES2.java:864
void glPrimitiveBoundingBoxEXT(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function: void {@native glPrimitiveBoundingBoxEXT}(GLfloat minX,...
static final int GL_MIN_SAMPLE_SHADING_VALUE_OES
GL_OES_sample_shading Define "GL_MIN_SAMPLE_SHADING_VALUE_OES" with expression '0x8C37',...
Definition: GLES2.java:370
static final int GL_ONE_MINUS_SRC1_ALPHA_EXT
GL_EXT_blend_func_extended Define "GL_ONE_MINUS_SRC1_ALPHA_EXT" with expression '0x88FB',...
Definition: GLES2.java:1013
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES" with expression '0x92D3',...
Definition: GLES2.java:1369
static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:1171
static final int GL_DRAW_FRAMEBUFFER_ANGLE
GL_ANGLE_framebuffer_blit Define "GL_DRAW_FRAMEBUFFER_ANGLE" with expression '0x8CA9',...
Definition: GLES2.java:1125
void glViewportIndexedfvOES(int index, FloatBuffer v)
Entry point to C language function: void {@native glViewportIndexedfvOES}(GLuint index,...
void glTexStorageAttribs2DEXT(int target, int levels, int internalformat, int width, int height, int[] attrib_list, int attrib_list_offset)
Entry point to C language function: void {@native glTexStorageAttribs2DEXT}(GLenum target,...
static final int GL_DMP_PROGRAM_BINARY_DMP
GL_DMP_program_binary Define "GL_DMP_PROGRAM_BINARY_DMP" with expression '0x9253',...
Definition: GLES2.java:1238
static final int GL_COMPRESSED_RGBA_ASTC_4x4x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES" with expression '0x93C2',...
Definition: GLES2.java:507
void glFramebufferShadingRateEXT(int target, int attachment, int texture, int baseLayer, int numLayers, int texelWidth, int texelHeight)
Entry point to C language function: void {@native glFramebufferShadingRateEXT}(GLenum target,...
static final int GL_CLIP_DISTANCE1_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE1_APPLE" with expression '0x3001', CType: int
Definition: GLES2.java:671
static final int GL_MULTISAMPLE_EXT
GL_EXT_multisample, GL_EXT_multisampled_compatibility Define "GL_MULTISAMPLE_EXT" with expression '0x...
Definition: GLES2.java:899
void glEndConditionalRender()
Entry point to C language function: void {@native glEndConditionalRender}() Part of GL_VERSION_3_0...
static final int GL_SUBGROUP_QUAD_ALL_STAGES_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_QUAD_ALL_STAGES_KHR" with expression '0x9535',...
Definition: GLES2.java:529
static final int GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT
GL_EXT_texture_compression_bptc Define "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT" with expression '0...
Definition: GLES2.java:1113
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES" with expression '0...
Definition: GLES2.java:921
static final int GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR
GL_OVR_multiview Define "GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR" with expression '0x9633',...
Definition: GLES2.java:870
static final int GL_TEXTURE_VIEW_MIN_LEVEL
GL_VERSION_4_3, GL_ARB_texture_view, GL_OES_texture_view, GL_EXT_texture_view Alias for: GL_TEXTURE_V...
Definition: GLES2.java:348
static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
GL_EXT_geometry_shader Define "GL_REFERENCED_BY_GEOMETRY_SHADER_EXT" with expression '0x9309',...
Definition: GLES2.java:231
static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_LINKED_VERTICES_OUT_EXT" with expression '0x8916',...
Definition: GLES2.java:65
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT" with expressio...
Definition: GLES2.java:1306
static final int GL_TEXTURE_LOD_BIAS_QCOM
GL_QCOM_texture_lod_bias Define "GL_TEXTURE_LOD_BIAS_QCOM" with expression '0x8C96',...
Definition: GLES2.java:417
static final int GL_UNDEFINED_VERTEX_OES
GL_OES_geometry_shader Define "GL_UNDEFINED_VERTEX_OES" with expression '0x8260', CType: int
Definition: GLES2.java:265
static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
GL_ANGLE_framebuffer_blit Define "GL_DRAW_FRAMEBUFFER_BINDING_ANGLE" with expression '0x8CA6',...
Definition: GLES2.java:817
static final int GL_RG16_SNORM_EXT
GL_EXT_render_snorm Define "GL_RG16_SNORM_EXT" with expression '0x8F99', CType: int
Definition: GLES2.java:1332
void glTextureBarrierNV()
Entry point to C language function: void {@native glTextureBarrierNV}() Part of GL_NV_texture_barr...
static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:437
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES" with expression '0x919F',...
Definition: GLES2.java:127
static final int GL_QUADS_EXT
GL_EXT_tessellation_shader Define "GL_QUADS_EXT" with expression '0x0007', CType: int
Definition: GLES2.java:1083
static final int GL_FRAMEBUFFER_UNDEFINED_OES
GL_OES_surfaceless_context Define "GL_FRAMEBUFFER_UNDEFINED_OES" with expression '0x8219',...
Definition: GLES2.java:976
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset)
Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture,...
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
GL_OVR_multiview Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR" with expression '0x9630',...
Definition: GLES2.java:273
void glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, PointerBuffer indices, int drawcount, IntBuffer basevertex)
Entry point to C language function: void {@native glMultiDrawElementsBaseVertexEXT}(GLenum mode,...
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR
GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_NV_instanced_arrays, GL_EXT_instanced_arrays,...
Definition: GLES2.java:403
static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES" with expression '0x90...
Definition: GLES2.java:203
void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers)
Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers,...
static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES" with expression '0x900A'...
Definition: GLES2.java:785
static final int GL_PATCHES_OES
GL_OES_tessellation_shader Define "GL_PATCHES_OES" with expression '0x000E', CType: int
Definition: GLES2.java:1248
static final int GL_INCLUSIVE_EXT
GL_EXT_window_rectangles Define "GL_INCLUSIVE_EXT" with expression '0x8F10', CType: int
Definition: GLES2.java:982
static final int GL_QUERY_NO_WAIT
GL_VERSION_3_0, GL_NV_conditional_render Alias for: GL_QUERY_NO_WAIT_NV Define "GL_QUERY_NO_WAIT" wi...
Definition: GLES2.java:651
void glDisableiOES(int target, int index)
Entry point to C language function: void {@native glDisableiOES}(GLenum target, GLuint index) Part...
static final int GL_SRC_ALPHA_SATURATE_EXT
GL_EXT_blend_func_extended Define "GL_SRC_ALPHA_SATURATE_EXT" with expression '0x0308',...
Definition: GLES2.java:71
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
GL_NV_framebuffer_multisample Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV" with expression '0x8D...
Definition: GLES2.java:541
static final int GL_TEXTURE_PROTECTED_EXT
GL_EXT_protected_textures Define "GL_TEXTURE_PROTECTED_EXT" with expression '0x8BFA',...
Definition: GLES2.java:271
static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:736
boolean glIsVertexArrayOES(int array)
Entry point to C language function: GLboolean {@native glIsVertexArrayOES}(GLuint array) Part of G...
static final int GL_GEOMETRY_SHADER_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_SHADER_OES" with expression '0x8DD9', CType: int
Definition: GLES2.java:1326
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES" with expression '0...
Definition: GLES2.java:799
static final int GL_LAYER_PROVOKING_VERTEX_EXT
GL_EXT_geometry_shader Define "GL_LAYER_PROVOKING_VERTEX_EXT" with expression '0x825E',...
Definition: GLES2.java:1278
static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '0x900C',...
Definition: GLES2.java:570
static final int GL_TESS_GEN_POINT_MODE_OES
GL_OES_tessellation_shader Define "GL_TESS_GEN_POINT_MODE_OES" with expression '0x8E79',...
Definition: GLES2.java:886
static final int GL_DEPTH_SAMPLES_NV
GL_NV_framebuffer_mixed_samples Define "GL_DEPTH_SAMPLES_NV" with expression '0x932D',...
Definition: GLES2.java:1161
static final int GL_STENCIL_EXT
GL_EXT_discard_framebuffer Define "GL_STENCIL_EXT" with expression '0x1802', CType: int
Definition: GLES2.java:221
static final int GL_GEOMETRY_SHADER_BIT_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_SHADER_BIT_EXT" with expression '0x00000004',...
Definition: GLES2.java:405
static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"...
Definition: GLES2.java:1411
static final int GL_PATCH_VERTICES_OES
GL_OES_tessellation_shader Define "GL_PATCH_VERTICES_OES" with expression '0x8E72',...
Definition: GLES2.java:519
static final int GL_ALPHA_TEST_REF_QCOM
GL_QCOM_alpha_test Define "GL_ALPHA_TEST_REF_QCOM" with expression '0x0BC2', CType: int
Definition: GLES2.java:1338
static final int GL_POLYGON_OFFSET_LINE_NV
GL_NV_polygon_mode Define "GL_POLYGON_OFFSET_LINE_NV" with expression '0x2A02', CType: int
Definition: GLES2.java:345
static final int GL_FIRST_VERTEX_CONVENTION_EXT
GL_EXT_provoking_vertex, GL_EXT_geometry_shader Define "GL_FIRST_VERTEX_CONVENTION_EXT" with expressi...
Definition: GLES2.java:487
static final int GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM
GL_QCOM_texture_foveated_subsampled_layout Define "GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM" with ex...
Definition: GLES2.java:648
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT" with expression '0x8E5A',...
Definition: GLES2.java:1065
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES" with expression '0x8E7...
Definition: GLES2.java:182
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length)
Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program,...
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT" with expression '0x92D5',...
Definition: GLES2.java:1131
static final int GL_STENCIL_INDEX8_OES
GL_OES_stencil8, GL_OES_texture_stencil8 Define "GL_STENCIL_INDEX8_OES" with expression '0x8D48',...
Definition: GLES2.java:81
static final int GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT
GL_EXT_shader_pixel_local_storage2 Define "GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT" with expres...
Definition: GLES2.java:675
static final int GL_TEXTURE_BUFFER_BINDING_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_BINDING_OES" with expression '0x8C2A',...
Definition: GLES2.java:1141
static final int GL_SHADER_PIXEL_LOCAL_STORAGE_EXT
GL_EXT_shader_pixel_local_storage Define "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT" with expression '0x8F64'...
Definition: GLES2.java:980
static final int GL_FLOAT_MAT3x4_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT3x4_NV" with expression '0x8B68', CType: int
Definition: GLES2.java:1031
static final int GL_LOCATION_INDEX_EXT
GL_EXT_blend_func_extended Define "GL_LOCATION_INDEX_EXT" with expression '0x930F',...
Definition: GLES2.java:1029
static final int GL_GEOMETRY_SHADER_EXT
GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_GEOMETRY_SHADER_EXT" with expression '0x8D...
Definition: GLES2.java:897
static final int GL_COMPRESSED_RGBA_ASTC_6x6x6_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES" with expression '0x93C9',...
Definition: GLES2.java:638
static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_SHADER_INVOCATIONS_EXT" with expression '0x887F',...
Definition: GLES2.java:766
static final int GL_LINES_ADJACENCY_OES
GL_OES_geometry_shader Define "GL_LINES_ADJACENCY_OES" with expression '0x000A', CType: int
Definition: GLES2.java:1222
static final int GL_DECODE_EXT
GL_EXT_texture_sRGB_decode Define "GL_DECODE_EXT" with expression '0x8A49', CType: int
Definition: GLES2.java:294
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES" with expression '0x90CB',...
Definition: GLES2.java:874
static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:1047
static final int GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT
GL_EXT_texture_compression_bptc Define "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT" with expression '0x8...
Definition: GLES2.java:578
static final int GL_MAX
GL_OES_draw_buffers_indexed, GL_ARB_imaging, GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_blend_minmax A...
Definition: GLES2.java:999
static final int GL_TEXTURE_USAGE_ANGLE
GL_ANGLE_texture_usage Define "GL_TEXTURE_USAGE_ANGLE" with expression '0x93A2', CType: int
Definition: GLES2.java:1304
void glDrawElementsBaseVertexEXT(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawElementsBaseVertexEXT}(GLenum mode,...
static final int GL_FRACTIONAL_ODD_OES
GL_OES_tessellation_shader Define "GL_FRACTIONAL_ODD_OES" with expression '0x8E7B',...
Definition: GLES2.java:956
static final int GL_CONTEXT_LOST
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness Alias for: GL_CONTEXT_LOST_KHR Define "GL_CONTE...
Definition: GLES2.java:684
static final int GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT
GL_EXT_YUV_target Define "GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT" with expression '0x8BE7',...
Definition: GLES2.java:123
void glPolygonModeNV(int face, int mode)
Entry point to C language function: void {@native glPolygonModeNV}(GLenum face, GLenum mode) Part ...
void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x3fvNV}(GLint location,...
static final int GL_COPY_READ_BUFFER_NV
GL_NV_copy_buffer Define "GL_COPY_READ_BUFFER_NV" with expression '0x8F36', CType: int
Definition: GLES2.java:1252
static final int GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM
GL_QCOM_texture_foveated Define "GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM" with expression '0x8BFD',...
Definition: GLES2.java:372
static final int GL_GCCSO_SHADER_BINARY_FJ
GL_FJ_shader_binary_GCCSO Define "GL_GCCSO_SHADER_BINARY_FJ" with expression '0x9260',...
Definition: GLES2.java:1308
int glGetFragDataIndexEXT(int program, ByteBuffer name)
Entry point to C language function: GLint {@native glGetFragDataIndexEXT}(GLuint program,...
static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT
GL_EXT_texture_buffer, GL_EXT_texture_buffer_object Define "GL_MAX_TEXTURE_BUFFER_SIZE_EXT" with expr...
Definition: GLES2.java:1328
void glTextureFoveationParametersQCOM(int texture, int layer, int focalPoint, float focalX, float focalY, float gainX, float gainY, float foveaArea)
Entry point to C language function: void {@native glTextureFoveationParametersQCOM}(GLuint texture,...
static final int GL_SAMPLER_CUBE_SHADOW_NV
GL_NV_shadow_samplers_cube Define "GL_SAMPLER_CUBE_SHADOW_NV" with expression '0x8DC5',...
Definition: GLES2.java:608
int glGetProgramResourceLocationIndexEXT(int program, int programInterface, byte[] name, int name_offset)
Entry point to C language function: GLint {@native glGetProgramResourceLocationIndexEXT}(GLuint prog...
static final int GL_LAYER_PROVOKING_VERTEX_OES
GL_OES_geometry_shader Define "GL_LAYER_PROVOKING_VERTEX_OES" with expression '0x825E',...
Definition: GLES2.java:284
static final int GL_SGX_BINARY_IMG
GL_IMG_shader_binary Define "GL_SGX_BINARY_IMG" with expression '0x8C0A', CType: int
Definition: GLES2.java:433
static final int GL_Z400_BINARY_AMD
GL_AMD_program_binary_Z400 Define "GL_Z400_BINARY_AMD" with expression '0x8740', CType: int
Definition: GLES2.java:89
long glGetTextureSamplerHandleIMG(int texture, int sampler)
Entry point to C language function: GLuint64 {@native glGetTextureSamplerHandleIMG}(GLuint texture,...
static final int GL_ISOLINES_EXT
GL_EXT_tessellation_shader Define "GL_ISOLINES_EXT" with expression '0x8E7A', CType: int
Definition: GLES2.java:1057
static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
GL_OES_shader_multisample_interpolation Define "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES" with expres...
Definition: GLES2.java:1254
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
GL_NV_sRGB_formats Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV" with expression '0x8C4E',...
Definition: GLES2.java:584
static final int GL_SAMPLE_SHADING_OES
GL_OES_sample_shading Define "GL_SAMPLE_SHADING_OES" with expression '0x8C36', CType: int
Definition: GLES2.java:425
static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT" with expressio...
Definition: GLES2.java:184
static final int GL_ISOLINES_OES
GL_OES_tessellation_shader Define "GL_ISOLINES_OES" with expression '0x8E7A', CType: int
Definition: GLES2.java:95
static final int GL_SHADER_CORE_FMA_RATE_ARM
GL_ARM_shader_core_properties Define "GL_SHADER_CORE_FMA_RATE_ARM" with expression '0x96F6',...
Definition: GLES2.java:1274
static final int GL_COLOR_ATTACHMENT_EXT
GL_EXT_multiview_draw_buffers Define "GL_COLOR_ATTACHMENT_EXT" with expression '0x90F0',...
Definition: GLES2.java:876
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
GL_EXT_tessellation_shader Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT" with expression '0x93...
Definition: GLES2.java:543
static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_TRIANGLE_STRIP_AD...
Definition: GLES2.java:38
static final int GL_RGB16_SNORM_EXT
GL_EXT_texture_norm16 Define "GL_RGB16_SNORM_EXT" with expression '0x8F9A', CType: int
Definition: GLES2.java:1033
void glFramebufferTextureLayerDownsampleIMG(int target, int attachment, int texture, int level, int layer, int xscale, int yscale)
Entry point to C language function: void {@native glFramebufferTextureLayerDownsampleIMG}(GLenum tar...
static final int GL_RGBA8_SNORM
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 Define "GL_RGBA8_SNORM" with expression '0x8F9...
Definition: GLES2.java:830
static final int GL_PACK_REVERSE_ROW_ORDER_ANGLE
GL_ANGLE_pack_reverse_row_order Define "GL_PACK_REVERSE_ROW_ORDER_ANGLE" with expression '0x93A4',...
Definition: GLES2.java:696
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES" with expression '0x8DDF',...
Definition: GLES2.java:335
static final int GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM
GL_QCOM_motion_estimation Define "GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM" with expression '0x8C90',...
Definition: GLES2.java:1314
static final int GL_DRAW_FRAMEBUFFER_BINDING_NV
GL_NV_framebuffer_blit Define "GL_DRAW_FRAMEBUFFER_BINDING_NV" with expression '0x8CA6',...
Definition: GLES2.java:748
void glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleIMG}(GLenum target...
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES" with expression '0x...
Definition: GLES2.java:449
static final int GL_COLOR_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT5_QCOM" with expression '0x00000020',...
Definition: GLES2.java:568
void glShadingRateCombinerOpsEXT(int combinerOp0, int combinerOp1)
Entry point to C language function: void {@native glShadingRateCombinerOpsEXT}(GLenum combinerOp0,...
void glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: void {@native glBlendFuncSeparateiOES}(GLuint buf,...
static final int GL_MAX_VIEWPORTS_NV
GL_NV_viewport_array Define "GL_MAX_VIEWPORTS_NV" with expression '0x825B', CType: int
Definition: GLES2.java:984
static final int GL_ATC_RGB_AMD
GL_AMD_compressed_ATC_texture Define "GL_ATC_RGB_AMD" with expression '0x8C92', CType: int
Definition: GLES2.java:944
static final int GL_COLOR_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT6_QCOM" with expression '0x00000040',...
Definition: GLES2.java:772
void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset)
Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers,...
boolean glIsEnablediOES(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnablediOES}(GLenum target,...
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES" with expression '0x8DE1',...
Definition: GLES2.java:712
static final int GL_VIRTUAL_PAGE_SIZE_Y_EXT
GL_EXT_sparse_texture Define "GL_VIRTUAL_PAGE_SIZE_Y_EXT" with expression '0x9196',...
Definition: GLES2.java:85
static final int GL_MAX_TESS_GEN_LEVEL_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_GEN_LEVEL_EXT" with expression '0x8E7E',...
Definition: GLES2.java:255
static final int GL_CLIP_DISTANCE5_EXT
GL_EXT_clip_cull_distance Define "GL_CLIP_DISTANCE5_EXT" with expression '0x3005',...
Definition: GLES2.java:950
void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitFramebufferANGLE}(GLint srcX0,...
static final int GL_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample Define "GL_RASTER_SAMPLES_EXT" with expression '0x9328',...
Definition: GLES2.java:325
static final int GL_SHADING_RATE_2X2_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_2X2_PIXELS_EXT" with expression '0x96A9',...
Definition: GLES2.java:1364
static final int GL_TEXTURE_FORMAT_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_FORMAT_QCOM" with expression '0x8BD6', CType: int
Definition: GLES2.java:366
static final int GL_RGBA16_SNORM_EXT
GL_EXT_render_snorm Define "GL_RGBA16_SNORM_EXT" with expression '0x8F9B', CType: int
Definition: GLES2.java:557
void glNamedRenderbufferStorageMultisampleAdvancedAMD(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleAdvancedAMD}(...
void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x4fvNV}(GLint location,...
void glViewportArrayvOES(int first, int count, float[] v, int v_offset)
Entry point to C language function: void {@native glViewportArrayvOES}(GLuint first,...
static final int GL_STENCIL_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT0_QCOM" with expression '0x00010000',...
Definition: GLES2.java:523
static final int GL_COLOR_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT2_QCOM" with expression '0x00000004',...
Definition: GLES2.java:443
void glTexStorageAttribs3DEXT(int target, int levels, int internalformat, int width, int height, int depth, IntBuffer attrib_list)
Entry point to C language function: void {@native glTexStorageAttribs3DEXT}(GLenum target,...
static final int GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM
GL_QCOM_framebuffer_foveated Define "GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM" with expression '0x0000...
Definition: GLES2.java:797
void glViewportIndexedfvOES(int index, float[] v, int v_offset)
Entry point to C language function: void {@native glViewportIndexedfvOES}(GLuint index,...
static final int GL_SHADER_CORE_TEXEL_RATE_ARM
GL_ARM_shader_core_properties Define "GL_SHADER_CORE_TEXEL_RATE_ARM" with expression '0x96F5',...
Definition: GLES2.java:165
void glEnableDriverControlQCOM(int driverControl)
Entry point to C language function: void {@native glEnableDriverControlQCOM}(GLuint driverControl) ...
static final int GL_SHADING_RATE_4X2_PIXELS_QCOM
GL_QCOM_shading_rate Define "GL_SHADING_RATE_4X2_PIXELS_QCOM" with expression '0x96AC',...
Definition: GLES2.java:259
static final int GL_SUBGROUP_FEATURE_QUAD_BIT_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_FEATURE_QUAD_BIT_KHR" with expression '0x00000080',...
Definition: GLES2.java:940
static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLE
GL_ANGLE_texture_usage Define "GL_FRAMEBUFFER_ATTACHMENT_ANGLE" with expression '0x93A3',...
Definition: GLES2.java:617
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT" with expression '0x886C'...
Definition: GLES2.java:720
void glBlendFuncSeparateiEXT(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: void {@native glBlendFuncSeparateiEXT}(GLuint buf,...
static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT" with expression '...
Definition: GLES2.java:485
void glTexPageCommitmentEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
Entry point to C language function: void {@native glTexPageCommitmentEXT}(GLenum target,...
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT" with expression '0x...
Definition: GLES2.java:55
void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, ByteBuffer name)
Entry point to C language function: void {@native glBindFragDataLocationIndexedEXT}(GLuint program,...
int glGetFramebufferPixelLocalStorageSizeEXT(int target)
Entry point to C language function: GLsizei {@native glGetFramebufferPixelLocalStorageSizeEXT}(GLuin...
void glTexEstimateMotionRegionsQCOM(int ref, int target, int output, int mask)
Entry point to C language function: void {@native glTexEstimateMotionRegionsQCOM}(GLuint ref,...
static final int GL_BINNING_CONTROL_HINT_QCOM
GL_QCOM_binning_control Define "GL_BINNING_CONTROL_HINT_QCOM" with expression '0x8FB0',...
Definition: GLES2.java:1403
void glReadBufferNV(int mode)
Entry point to C language function: void {@native glReadBufferNV}(GLenum mode) Part of GL_NV_read_...
void glRenderbufferStorageMultisampleAdvancedAMD(int target, int samples, int storageSamples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleAdvancedAMD}(GLenu...
static final int GL_TEXTURE_EXTERNAL_OES
GL_OES_EGL_image_external Define "GL_TEXTURE_EXTERNAL_OES" with expression '0x8D65',...
Definition: GLES2.java:61
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:1023
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
GL_OES_texture_3D, GL_EXT_framebuffer_object Alias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_...
Definition: GLES2.java:307
static final int GL_EXCLUSIVE_EXT
GL_EXT_window_rectangles Define "GL_EXCLUSIVE_EXT" with expression '0x8F11', CType: int
Definition: GLES2.java:1250
void glDepthRangeArrayfvNV(int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glDepthRangeArrayfvNV}(GLuint first,...
static final int GL_SHADING_RATE_4X1_PIXELS_EXT
GL_EXT_fragment_shading_rate Define "GL_SHADING_RATE_4X1_PIXELS_EXT" with expression '0x96AB',...
Definition: GLES2.java:392
static final int GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR" with expression '0x00000010',...
Definition: GLES2.java:176
static final int GL_MAX_TESS_PATCH_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_PATCH_COMPONENTS_OES" with expression '0x8E84',...
Definition: GLES2.java:131
void glWindowRectanglesEXT(int mode, int count, int[] box, int box_offset)
Entry point to C language function: void {@native glWindowRectanglesEXT}(GLenum mode,...
static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '0x...
Definition: GLES2.java:1204
static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT2_QCOM" with expression '0x04000000',...
Definition: GLES2.java:1176
static final int GL_COLOR_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT4_QCOM" with expression '0x00000010',...
Definition: GLES2.java:1182
static final int GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT
GL_EXT_fragment_shading_rate Define "GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT" with e...
Definition: GLES2.java:378
static final int GL_NUM_DOWNSAMPLE_SCALES_IMG
GL_IMG_framebuffer_downsample Define "GL_NUM_DOWNSAMPLE_SCALES_IMG" with expression '0x913D',...
Definition: GLES2.java:1256
static final int GL_3DC_XY_AMD
GL_AMD_compressed_3DC_texture Define "GL_3DC_XY_AMD" with expression '0x87FA', CType: int
Definition: GLES2.java:257
void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, byte[] name, int name_offset)
Entry point to C language function: void {@native glBindFragDataLocationIndexedEXT}(GLuint program,...
static final int GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM
GL_QCOM_texture_foveated Define "GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM" with expression '0x...
Definition: GLES2.java:1242
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT" with expression '0...
Definition: GLES2.java:1302
static final int GL_TEXTURE_REDUCTION_MODE_EXT
GL_EXT_texture_filter_minmax Define "GL_TEXTURE_REDUCTION_MODE_EXT" with expression '0x9366',...
Definition: GLES2.java:694
static final int GL_3DC_X_AMD
GL_AMD_compressed_3DC_texture Define "GL_3DC_X_AMD" with expression '0x87F9', CType: int
Definition: GLES2.java:895
static final int GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR" with expression '0x00000...
Definition: GLES2.java:860
static final int GL_LINE_STRIP_ADJACENCY_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_LINE_STRIP_ADJACE...
Definition: GLES2.java:44
void glTexBufferOES(int target, int internalformat, int buffer)
Entry point to C language function: void {@native glTexBufferOES}(GLenum target, GLenum internalform...
static final int GL_TEXTURE_WIDTH_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_WIDTH_QCOM" with expression '0x8BD2', CType: int
Definition: GLES2.java:1180
static final int GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT
GL_EXT_fragment_shading_rate Define "GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT" with express...
Definition: GLES2.java:576
void glGetFloati_vNV(int target, int index, FloatBuffer data)
Entry point to C language function: void {@native glGetFloati_vNV}(GLenum target,...
static final int GL_FACTOR_MIN_AMD
GL_AMD_blend_minmax_factor, GL_NV_blend_minmax_factor Define "GL_FACTOR_MIN_AMD" with expression '0x9...
Definition: GLES2.java:625
static final int GL_PACK_SKIP_PIXELS_NV
GL_NV_pack_subimage Define "GL_PACK_SKIP_PIXELS_NV" with expression '0x0D04', CType: int
Definition: GLES2.java:495
void glTexBufferEXT(int target, int internalformat, int buffer)
Entry point to C language function: void {@native glTexBufferEXT}(GLenum target, GLenum internalform...
static final int GL_MAP_COHERENT_BIT_EXT
GL_EXT_buffer_storage Define "GL_MAP_COHERENT_BIT_EXT" with expression '0x0080', CType: int
Definition: GLES2.java:1280
void glMaxShaderCompilerThreadsKHR(int count)
Entry point to C language function: void {@native glMaxShaderCompilerThreadsKHR}(GLuint count) Par...
void glGenVertexArraysOES(int n, IntBuffer arrays)
Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n,...
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES" with expression '0x88...
Definition: GLES2.java:1169
static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES" with expression '0x8A2C',...
Definition: GLES2.java:962
static final int GL_UNSIGNED_INT_IMAGE_BUFFER_OES
GL_OES_texture_buffer Define "GL_UNSIGNED_INT_IMAGE_BUFFER_OES" with expression '0x9067',...
Definition: GLES2.java:770
static final int GL_FETCH_PER_SAMPLE_ARM
GL_ARM_shader_framebuffer_fetch Define "GL_FETCH_PER_SAMPLE_ARM" with expression '0x8F65',...
Definition: GLES2.java:805
static final int GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD
GL_AMD_framebuffer_multisample_advanced Define "GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD" with ex...
Definition: GLES2.java:1137
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES
GL_OES_tessellation_shader Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES" with expression '0x93...
Definition: GLES2.java:834
static final int GL_ETC1_RGB8_OES
GL_OES_compressed_ETC1_RGB8_texture Define "GL_ETC1_RGB8_OES" with expression '0x8D64',...
Definition: GLES2.java:515
static final int GL_IS_PER_PATCH_EXT
GL_EXT_tessellation_shader Define "GL_IS_PER_PATCH_EXT" with expression '0x92E7', CType: int
Definition: GLES2.java:419
static final int GL_WINDOW_RECTANGLE_MODE_EXT
GL_EXT_window_rectangles Define "GL_WINDOW_RECTANGLE_MODE_EXT" with expression '0x8F13',...
Definition: GLES2.java:574
static final int GL_DOWNSAMPLE_SCALES_IMG
GL_IMG_framebuffer_downsample Define "GL_DOWNSAMPLE_SCALES_IMG" with expression '0x913E',...
Definition: GLES2.java:1075
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" with expression '0x...
Definition: GLES2.java:730
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc Define "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG" with expression '0x8C03...
Definition: GLES2.java:1099
static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
GL_OES_shader_multisample_interpolation Define "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES" with expre...
Definition: GLES2.java:1069
void glNamedFramebufferTextureMultiviewOVR(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews)
Entry point to C language function: void {@native glNamedFramebufferTextureMultiviewOVR}(GLuint fram...
static final int GL_VERTEX_ARRAY_BINDING_OES
GL_OES_vertex_array_object Define "GL_VERTEX_ARRAY_BINDING_OES" with expression '0x85B5',...
Definition: GLES2.java:781
static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT" with expression '0x900A'...
Definition: GLES2.java:1019
static final int GL_MAX_PATCH_VERTICES_EXT
GL_EXT_tessellation_shader Define "GL_MAX_PATCH_VERTICES_EXT" with expression '0x8E7D',...
Definition: GLES2.java:79
static final int GL_RGBA16_EXT
GL_EXT_texture, GL_EXT_texture_norm16 Define "GL_RGBA16_EXT" with expression '0x805B',...
Definition: GLES2.java:1165
static final int GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUP...
Definition: GLES2.java:121
static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc Define "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG" with expression '0x8C01'...
Definition: GLES2.java:750
void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms)
Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs,...
static final int GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT
GL_EXT_fragment_shading_rate Define "GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT" with e...
Definition: GLES2.java:1399
static final int GL_MAX_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample Define "GL_MAX_SAMPLES_EXT" wit...
Definition: GLES2.java:1059
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT" with expression '0x8E83...
Definition: GLES2.java:497
static final int GL_STENCIL_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT2_QCOM" with expression '0x00040000',...
Definition: GLES2.java:83
static final int GL_COMPRESSED_RGBA_ASTC_5x5x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES" with expression '0x93C6',...
Definition: GLES2.java:966
static final int GL_SHADER_CORE_PRESENT_MASK_ARM
GL_ARM_shader_core_properties Define "GL_SHADER_CORE_PRESENT_MASK_ARM" with expression '0x96F2',...
Definition: GLES2.java:746
static final int GL_COVERAGE_BUFFERS_NV
GL_NV_coverage_sample Define "GL_COVERAGE_BUFFERS_NV" with expression '0x8ED3', CType: int
Definition: GLES2.java:1055
void glMaxActiveShaderCoresARM(int count)
Entry point to C language function: void {@native glMaxActiveShaderCoresARM}(GLuint count) Part of...
static final int GL_CUBIC_MIPMAP_NEAREST_IMG
GL_IMG_texture_filter_cubic Define "GL_CUBIC_MIPMAP_NEAREST_IMG" with expression '0x913A',...
Definition: GLES2.java:1079
void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset)
Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs,...
void glEGLImageTargetTextureStorageEXT(int texture, long image, IntBuffer attrib_list)
Entry point to C language function: void {@native glEGLImageTargetTextureStorageEXT}(GLuint texture,...
static final int GL_COVERAGE_MODULATION_NV
GL_NV_framebuffer_mixed_samples Define "GL_COVERAGE_MODULATION_NV" with expression '0x9332',...
Definition: GLES2.java:911
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES" with expression '0...
Definition: GLES2.java:1039
static final int GL_DEPTH_COMPONENT16_NONLINEAR_NV
GL_NV_depth_nonlinear Define "GL_DEPTH_COMPONENT16_NONLINEAR_NV" with expression '0x8E2C',...
Definition: GLES2.java:1268
static final int GL_UPPER_LEFT_EXT
GL_EXT_clip_control Define "GL_UPPER_LEFT_EXT" with expression '0x8CA2', CType: int
Definition: GLES2.java:205
static final int GL_MAX_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture Define "GL_MAX_SAMPLES_IMG" with expression '0x9135',...
Definition: GLES2.java:1316
static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT
GL_EXT_fragment_shading_rate Define "GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT" with expression '0...
Definition: GLES2.java:661
static final int GL_DEPTH_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT4_QCOM" with expression '0x00001000',...
Definition: GLES2.java:225
static final int GL_COVERAGE_COMPONENT_NV
GL_NV_coverage_sample Define "GL_COVERAGE_COMPONENT_NV" with expression '0x8ED0', CType: int
Definition: GLES2.java:1246
static final int GL_READ_FRAMEBUFFER_BINDING_NV
GL_NV_framebuffer_blit Define "GL_READ_FRAMEBUFFER_BINDING_NV" with expression '0x8CAA',...
Definition: GLES2.java:990
static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT7_QCOM" with expression '0x80000000',...
Definition: GLES2.java:87
static final int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
GL_EXT_shader_framebuffer_fetch Define "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT" with expression '0x8...
Definition: GLES2.java:1071
static final int GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT" with expression '0x8A55',...
Definition: GLES2.java:1224
static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT6_QCOM" with expression '0x40000000',...
Definition: GLES2.java:819
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_FRAMEBUFFER_INCOM...
Definition: GLES2.java:1001
void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset)
Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target,...
static final int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
GL_NV_framebuffer_mixed_samples Define "GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV" with expression '0x933...
Definition: GLES2.java:590
void glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount)
Entry point to C language function: void {@native glDrawElementsInstancedANGLE}(GLenum mode,...
static final int GL_UNDEFINED_VERTEX_EXT
GL_EXT_geometry_shader Define "GL_UNDEFINED_VERTEX_EXT" with expression '0x8260', CType: int
Definition: GLES2.java:457
static final int GL_DRAW_BUFFER_EXT
GL_EXT_multiview_draw_buffers Define "GL_DRAW_BUFFER_EXT" with expression '0x0C01',...
Definition: GLES2.java:673
static final int GL_TESS_GEN_SPACING_OES
GL_OES_tessellation_shader Define "GL_TESS_GEN_SPACING_OES" with expression '0x8E77',...
Definition: GLES2.java:1383
static final int GL_SUBGROUP_SIZE_KHR
GL_KHR_shader_subgroup Define "GL_SUBGROUP_SIZE_KHR" with expression '0x9532', CType: int
Definition: GLES2.java:113
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:300
static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_TEXTURE_CUBE_MAP_ARRAY_EXT" with expression '0x9009',...
Definition: GLES2.java:742
void glTexBufferRangeEXT(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTexBufferRangeEXT}(GLenum target,...
static final int GL_CLIP_DISTANCE7_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE7_APPLE" with expression '0x3007', CType: int
Definition: GLES2.java:659
boolean glExtIsProgramBinaryQCOM(int program)
Entry point to C language function: GLboolean {@native glExtIsProgramBinaryQCOM}(GLuint program) P...
static final int GL_FACTOR_MAX_AMD
GL_AMD_blend_minmax_factor, GL_NV_blend_minmax_factor Define "GL_FACTOR_MAX_AMD" with expression '0x9...
Definition: GLES2.java:1288
static final int GL_TEXTURE_BUFFER_EXT
GL_EXT_texture_buffer, GL_EXT_texture_buffer_object Define "GL_TEXTURE_BUFFER_EXT" with expression '0...
Definition: GLES2.java:1391
static final int GL_TEXTURE_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture Define "GL_TEXTURE_SAMPLES_IMG" with expression '0x9136',...
Definition: GLES2.java:1300
void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers)
Entry point to C language function: void {@native glTextureView}(GLuint texture, GLenum target,...
static final int GL_VIEWPORT_SUBPIXEL_BITS_NV
GL_NV_viewport_array Define "GL_VIEWPORT_SUBPIXEL_BITS_NV" with expression '0x825C',...
Definition: GLES2.java:1159
static final int GL_LINE_NV
GL_NV_polygon_mode Define "GL_LINE_NV" with expression '0x1B01', CType: int
Definition: GLES2.java:905
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES" with expression ...
Definition: GLES2.java:1053
static final int GL_FLOAT_MAT4x2_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT4x2_NV" with expression '0x8B69', CType: int
Definition: GLES2.java:453
static final int GL_TEXTURE_ASTC_DECODE_PRECISION_EXT
GL_EXT_texture_compression_astc_decode_mode Define "GL_TEXTURE_ASTC_DECODE_PRECISION_EXT" with expres...
Definition: GLES2.java:954
void glProgramUniformHandleui64vIMG(int program, int location, int count, long[] values, int values_offset)
Entry point to C language function: void {@native glProgramUniformHandleui64vIMG}(GLuint program,...
static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_EXT_geometry_shader Define "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT" with expression '0x8A...
Definition: GLES2.java:163
void glGetFragmentShadingRatesEXT(int samples, int maxCount, int[] count, int count_offset, int[] shadingRates, int shadingRates_offset)
Entry point to C language function: void {@native glGetFragmentShadingRatesEXT}(GLsizei samples,...
static final int GL_FRACTIONAL_ODD_EXT
GL_EXT_tessellation_shader Define "GL_FRACTIONAL_ODD_EXT" with expression '0x8E7B',...
Definition: GLES2.java:1276
static final int GL_TEXTURE_VIEW_NUM_LEVELS
GL_VERSION_4_3, GL_ARB_texture_view, GL_EXT_texture_view, GL_OES_texture_view Alias for: GL_TEXTURE_V...
Definition: GLES2.java:566
static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
GL_OES_shader_multisample_interpolation Define "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES" with expres...
Definition: GLES2.java:1330
void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTextureEXT}(GLenum target,...
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG" with expression '0x93F1',...
Definition: GLES2.java:331
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES" with expression '0x90CD',...
Definition: GLES2.java:1017
void glVertexAttribDivisor(int index, int divisor)
Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index,...
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT" with expression '0x8A56',...
Definition: GLES2.java:207
static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
GL_EXT_shader_pixel_local_storage Define "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT" with expre...
Definition: GLES2.java:354
void glTexStorage3DMultisampleOES(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexStorage3DMultisampleOES}(GLenum target,...
void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x2fvNV}(GLint location,...
static final int GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT
GL_EXT_shader_pixel_local_storage2 Define "GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT" with e...
Definition: GLES2.java:722
static final int GL_ONE_MINUS_SRC1_COLOR_EXT
GL_EXT_blend_func_extended Define "GL_ONE_MINUS_SRC1_COLOR_EXT" with expression '0x88FA',...
Definition: GLES2.java:1127
static final int GL_COLOR_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT1_QCOM" with expression '0x00000002',...
Definition: GLES2.java:1284
void glEnableiNV(int target, int index)
Entry point to C language function: void {@native glEnableiNV}(GLenum target, GLuint index) Part o...
void glFramebufferTexture2DDownsampleIMG(int target, int attachment, int textarget, int texture, int level, int xscale, int yscale)
Entry point to C language function: void {@native glFramebufferTexture2DDownsampleIMG}(GLenum target...
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:339
static final int GL_RGB9_E5_APPLE
GL_APPLE_texture_packed_float Define "GL_RGB9_E5_APPLE" with expression '0x8C3D', CType: int
Definition: GLES2.java:588
static final int GL_GEOMETRY_SHADER_BIT_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_SHADER_BIT_OES" with expression '0x00000004',...
Definition: GLES2.java:848
void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitFramebufferNV}(GLint srcX0,...
static final int GL_TEXTURE_OBJECT_VALID_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_OBJECT_VALID_QCOM" with expression '0x8BDB',...
Definition: GLES2.java:708
static final int GL_COVERAGE_MODULATION_TABLE_SIZE_NV
GL_NV_framebuffer_mixed_samples Define "GL_COVERAGE_MODULATION_TABLE_SIZE_NV" with expression '0x9333...
Definition: GLES2.java:1272
static final int GL_CLIP_DISTANCE4_EXT
GL_EXT_clip_cull_distance Define "GL_CLIP_DISTANCE4_EXT" with expression '0x3004',...
Definition: GLES2.java:267
void glResolveMultisampleFramebuffer()
Entry point to C language function: void {@native glResolveMultisampleFramebuffer}() Part of GL_AP...
static final int GL_SHADER_CORE_ACTIVE_COUNT_ARM
GL_ARM_shader_core_properties Define "GL_SHADER_CORE_ACTIVE_COUNT_ARM" with expression '0x96F1',...
Definition: GLES2.java:360
void glShadingRateQCOM(int rate)
Entry point to C language function: void {@native glShadingRateQCOM}(GLenum rate) Part of GL_QCOM_...
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
GL_EXT_texture_buffer Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT" with expression '0x919F',...
Definition: GLES2.java:505
static final int GL_STENCIL_INDEX_OES
GL_OES_texture_stencil8 Define "GL_STENCIL_INDEX_OES" with expression '0x1901', CType: int
Definition: GLES2.java:1262
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_...
Definition: GLES2.java:211
static final int GL_PROGRAM_BINARY_ANGLE
GL_ANGLE_program_binary Define "GL_PROGRAM_BINARY_ANGLE" with expression '0x93A6',...
Definition: GLES2.java:30
void glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices)
Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n,...
void glEnableiEXT(int target, int index)
Entry point to C language function: void {@native glEnableiEXT}(GLenum target, GLuint index) Part ...
static final int GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT
GL_EXT_texture_storage_compression Define "GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT" with expressio...
Definition: GLES2.java:384
static final int GL_DEPTH_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT5_QCOM" with expression '0x00002000',...
Definition: GLES2.java:409
static final int GL_NUM_VIRTUAL_PAGE_SIZES_EXT
GL_EXT_sparse_texture Define "GL_NUM_VIRTUAL_PAGE_SIZES_EXT" with expression '0x91A8',...
Definition: GLES2.java:427
static final int GL_COMPRESSED_RGBA_ASTC_4x3x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES" with expression '0x93C1',...
Definition: GLES2.java:356
static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT
GL_EXT_shader_pixel_local_storage Define "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT" with expression...
Definition: GLES2.java:716
boolean glIsEnablediEXT(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnablediEXT}(GLenum target,...
static final int GL_STENCIL_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT3_QCOM" with expression '0x00080000',...
Definition: GLES2.java:754
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES" with expression '0x8E83...
Definition: GLES2.java:109
static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
GL_NV_viewport_array Define "GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV" with expression '0x825F',...
Definition: GLES2.java:251
void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset)
Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers,...
static final int GL_PIXEL_UNPACK_BUFFER_BINDING_NV
GL_NV_pixel_buffer_object Define "GL_PIXEL_UNPACK_BUFFER_BINDING_NV" with expression '0x88EF',...
Definition: GLES2.java:856
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_FRAMEBUFFER_ATTAC...
Definition: GLES2.java:217
static final int GL_SHADING_RATE_2X2_PIXELS_QCOM
GL_QCOM_shading_rate Define "GL_SHADING_RATE_2X2_PIXELS_QCOM" with expression '0x96A9',...
Definition: GLES2.java:119
static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES
GL_OES_viewport_array Define "GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES" with expression '0x825F',...
Definition: GLES2.java:1178