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  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test01_GL2ES2" time="5.605" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test02_GLES2" time="0.001" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test03_GL3" time="1.889" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test99_PixelScale1_DefaultNorm" time="1.917" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1755847089517 ms III - Start
SLOCK [T main @ 1755847089519 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
Loop 1/1
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x6caf0677, .macosx_nil-1, 0x6000033bdec0, RGBA8888, 16 x 16, 8 / 8, pixels java.nio.DirectByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x413d1baf, .macosx_nil-1, 0x6000033bdf20, RGBA8888, 16 x 24, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x16eb3ea3, .macosx_nil-1, 0x600003382ca0, RGBA8888, 64 x 64, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x273444fe, .macosx_nil-1, 0x600003382d00, RGBA8888, 64 x 64, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x57a78e3, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x710c2b53, .macosx_nil-1, 0x6000033bdf50, RGBA8888, 64 x 64, 32 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
window resized: [ 64 / 64  640 x 480 ] 640x480
Window Current State   : [visible, autopos, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window insets: [ l 0, r 0 - t 28, b 0 - 0x28]
window bounds (window): [ 64 / 64  640 x 480 ]
window bounds (pixels): [ 64 / 64  640 x 480 ]
HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has)
Monitor: Monitor[Id 0x33584401 [primary], 518 x 291 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 108]
Thread[#29,main-Animator#00,5,main] GearsES2.init.0 0x117159c0: tileRendererInUse null, GearsES2[obj 0x117159c0 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x117159c0 on Thread[#29,main-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.1 INTEL-18.8.6 [GL 4.1 (4.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     4.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10 (4.10)
GL FBO: basic true, full true
GL_EXTENSIONS  45
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x117159c0 created: GearsObj[0x30e5956c, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x117159c0 created: GearsObj[0x2e5f7c94, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x117159c0 created: GearsObj[0x2e5f7c94, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#29,main-Animator#00,5,main] GearsES2.init.X 0x117159c0 FIN GearsES2[obj 0x117159c0 isInit true, usesShared false, 1 GearsObj[0x30e5956c, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x2e5f7c94, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5c75b966, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#29,main-Animator#00,5,main] GearsES2.reshape 0x117159c0 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fb2b79473d0, msaa false, tileRendererInUse null
>> GearsES2 0x117159c0, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#00: ** screenshot: TestGearsES2NEWT.test01_GL2ES2_________________-n0000-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
QUIT Window Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main]
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose 0x117159c0: tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose 0x117159c0 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
GLES2 n/a
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x6be968ce, .macosx_nil-1, 0x600003344420, RGBA8888, 16 x 16, 8 / 8, pixels java.nio.DirectByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x7c37508a, .macosx_nil-1, 0x6000033b8c60, RGBA8888, 16 x 24, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x247310d0, .macosx_nil-1, 0x600003344b70, RGBA8888, 64 x 64, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x1033576a, .macosx_nil-1, 0x6000033b8ab0, RGBA8888, 64 x 64, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x4a003cbe, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x4082ba93, .macosx_nil-1, 0x6000033bdef0, RGBA8888, 64 x 64, 32 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
window resized: [ 64 / 64  640 x 480 ] 640x480
Window Current State   : [visible, autopos, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
window insets: [ l 0, r 0 - t 28, b 0 - 0x28]
window bounds (window): [ 64 / 64  640 x 480 ]
window bounds (pixels): [ 64 / 64  640 x 480 ]
HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has)
Monitor: Monitor[Id 0x33584401 [primary], 518 x 291 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 108]
Thread[#32,main-Animator#01,5,main] GearsES2.init.0 0x59402b8f: tileRendererInUse null, GearsES2[obj 0x59402b8f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x59402b8f on Thread[#32,main-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.1 INTEL-18.8.6 [GL 4.1 (4.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     4.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10 (4.10)
GL FBO: basic true, full true
GL_EXTENSIONS  45
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x59402b8f created: GearsObj[0x6224762d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x59402b8f created: GearsObj[0xbacd87d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x59402b8f created: GearsObj[0xbacd87d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#32,main-Animator#01,5,main] GearsES2.init.X 0x59402b8f FIN GearsES2[obj 0x59402b8f isInit true, usesShared false, 1 GearsObj[0x6224762d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xbacd87d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3312982b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#32,main-Animator#01,5,main] GearsES2.reshape 0x59402b8f 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fb2b5f61d40, msaa false, tileRendererInUse null
>> GearsES2 0x59402b8f, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#01: ** screenshot: TestGearsES2NEWT.test03_GL3____________________-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
QUIT Window Thread[#31,main-Display-.macosx_nil-1-EDT-2,5,main]
Thread[#31,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose 0x59402b8f: tileRendererInUse null
Thread[#31,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose 0x59402b8f FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test99_PixelScale1_DefaultNorm
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x359df09a, .macosx_nil-1, 0x600003383f60, RGBA8888, 16 x 16, 8 / 8, pixels java.nio.DirectByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x43df23d3, .macosx_nil-1, 0x600003382c70, RGBA8888, 16 x 24, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x6d60fe40, .macosx_nil-1, 0x600003382cd0, RGBA8888, 64 x 64, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x792b749c, .macosx_nil-1, 0x6000033bbde0, RGBA8888, 64 x 64, 0 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x73eb439a, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x514646ef, .macosx_nil-1, 0x6000033bb5d0, RGBA8888, 64 x 64, 32 / 0, pixels java.nio.DirectByteBuffer[pos=0 lim=16384 cap=16384]]
window resized: [ 64 / 64  640 x 480 ] 640x480
Window Current State   : [visible, autopos, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window insets: [ l 0, r 0 - t 28, b 0 - 0x28]
window bounds (window): [ 64 / 64  640 x 480 ]
window bounds (pixels): [ 64 / 64  640 x 480 ]
HiDPI PixelScale: 1.0x1.0 (req) -> 1.0x1.0 (val) -> 1.0x1.0 (has)
Monitor: Monitor[Id 0x33584401 [primary], 518 x 291 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 108]
Thread[#35,main-Animator#02,5,main] GearsES2.init.0 0x2b30a42c: tileRendererInUse null, GearsES2[obj 0x2b30a42c isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2b30a42c on Thread[#35,main-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.1 INTEL-18.8.6 [GL 4.1 (4.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     4.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10 (4.10)
GL FBO: basic true, full true
GL_EXTENSIONS  45
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x2b30a42c created: GearsObj[0x2b957ff9, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2b30a42c created: GearsObj[0x4ea0d014, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2b30a42c created: GearsObj[0x4ea0d014, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#35,main-Animator#02,5,main] GearsES2.init.X 0x2b30a42c FIN GearsES2[obj 0x2b30a42c isInit true, usesShared false, 1 GearsObj[0x2b957ff9, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x4ea0d014, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7a6a3826, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#35,main-Animator#02,5,main] GearsES2.reshape 0x2b30a42c 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fb2b793fa30, msaa false, tileRendererInUse null
>> GearsES2 0x2b30a42c, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#02: ** screenshot: TestGearsES2NEWT.test99_PixelScale1_DefaultNorm-n0000-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
QUIT Window Thread[#34,main-Display-.macosx_nil-1-EDT-3,5,main]
Thread[#34,main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose 0x2b30a42c: tileRendererInUse null
Thread[#34,main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose 0x2b30a42c FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test99_PixelScale1_DefaultNorm
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1755847098952 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1755847098952 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
