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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" skipped="0" tests="4" time="5.297" timestamp="2025-08-22T07:24:47">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test01_GL2ES2" time="3.279" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test02_GLES2" time="0.0" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test03_GL3" time="0.665" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT" name="test99_PixelScale1_DefaultNorm" time="0.648" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1755847487558 ms III - Start
SLOCK [T main @ 1755847487559 ms +++ localhost/127.0.0.1:59999 - Locked within 13 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
Loop 1/1
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x436813f3, .windows_nil-1, 0x33c0123, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x74fe5c40, .windows_nil-1, 0x27b0217, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x3febb011, .windows_nil-1, 0x3b102e3, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x10e31a9a, .windows_nil-1, 0x2ac0115, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x5c33f1a9, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x67c27493, .windows_nil-1, 0x46202bb, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
window moved:   [ 216 / 239  640 x 480 ] 640x480
window resized: [ 216 / 239  640 x 480 ] 640x480
Window Current State   : [visible, focused, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window insets: [ l 8, r 8 - t 31, b 8 - 16x39]
window bounds (window): [ 216 / 239  640 x 480 ]
window bounds (pixels): [ 216 / 239  640 x 480 ]
HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has)
Monitor: Monitor[Id 0x0 [name '\\.\DISPLAY1\Monitor0', handle 0x10001, primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]
Thread[#32,main-Animator#00,5,main] GearsES2.init.0 0x323b36e0: tileRendererInUse null, GearsES2[obj 0x323b36e0 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x323b36e0 on Thread[#32,main-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6 (4.6.0 NVIDIA 391.35), vendor 391.35 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60 (4.60 NVIDIA)
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x323b36e0 created: GearsObj[0x18cdea2, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x323b36e0 created: GearsObj[0x75e3eb12, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x323b36e0 created: GearsObj[0x75e3eb12, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#32,main-Animator#00,5,main] GearsES2.init.X 0x323b36e0 FIN GearsES2[obj 0x323b36e0 isInit true, usesShared false, 1 GearsObj[0x18cdea2, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x75e3eb12, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4838e36b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#32,main-Animator#00,5,main] GearsES2.reshape 0x323b36e0 0/0 640x480 of 640x480, swapInterval 1, drawable 0x3b0107d5, msaa false, tileRendererInUse null
>> GearsES2 0x323b36e0, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#00: ** screenshot: TestGearsES2NEWT.test01_GL2ES2_________________-n0000-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
QUIT Window Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main]
Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x323b36e0: tileRendererInUse null
Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x323b36e0 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
GLES2 n/a
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x145f66e3, .windows_nil-1, 0x3b1013d, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x3023df74, .windows_nil-1, 0x1870229, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x313ac989, .windows_nil-1, 0x15602b5, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x4562e04d, .windows_nil-1, 0x46302bb, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x6302bbb1, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x31304f14, .windows_nil-1, 0x2ad0115, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
window moved:   [ 242 / 265  640 x 480 ] 640x480
window resized: [ 242 / 265  640 x 480 ] 640x480
Window Current State   : [visible, focused, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
window insets: [ l 8, r 8 - t 31, b 8 - 16x39]
window bounds (window): [ 242 / 265  640 x 480 ]
window bounds (pixels): [ 242 / 265  640 x 480 ]
HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has)
Thread[#34,main-Animator#01,5,main] GearsES2.init.0 0x799f10e1: tileRendererInUse null, GearsES2[obj 0x799f10e1 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x799f10e1 on Thread[#34,main-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Monitor: Monitor[Id 0x0 [name '\\.\DISPLAY1\Monitor0', handle 0x10001, primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6 (4.6.0 NVIDIA 391.35), vendor 391.35 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60 (4.60 NVIDIA)
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x799f10e1 created: GearsObj[0x5dddf179, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x799f10e1 created: GearsObj[0x38d3b3b4, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x799f10e1 created: GearsObj[0x38d3b3b4, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#34,main-Animator#01,5,main] GearsES2.init.X 0x799f10e1 FIN GearsES2[obj 0x799f10e1 isInit true, usesShared false, 1 GearsObj[0x5dddf179, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x38d3b3b4, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xc54e650, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#34,main-Animator#01,5,main] GearsES2.reshape 0x799f10e1 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffc0010835, msaa false, tileRendererInUse null
>> GearsES2 0x799f10e1, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#01: ** screenshot: TestGearsES2NEWT.test03_GL3____________________-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
QUIT Window Thread[#33,main-Display-.windows_nil-1-EDT-2,5,main]
Thread[#33,main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x799f10e1: tileRendererInUse null
Thread[#33,main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x799f10e1 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test99_PixelScale1_DefaultNorm
requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Create PointerIcon #01: PointerIcon[obj 0x6f1de4c7, .windows_nil-1, 0x3b502e3, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x459e9125, .windows_nil-1, 0x2ae0115, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x128d2484, .windows_nil-1, 0x1630295, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x7cc0cdad, .windows_nil-1, 0x46402bb, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x368f2016, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x4c583ecf, .windows_nil-1, 0x15702b5, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
window moved:   [ 34 / 57  640 x 480 ] 640x480
window resized: [ 34 / 57  640 x 480 ] 640x480
Window Current State   : [visible, focused, repositionable, resizable]
Window Supported States: [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window insets: [ l 8, r 8 - t 31, b 8 - 16x39]
window bounds (window): [ 34 / 57  640 x 480 ]
window bounds (pixels): [ 34 / 57  640 x 480 ]
HiDPI PixelScale: 1.0x1.0 (req) -> 1.0x1.0 (val) -> 1.0x1.0 (has)
Monitor: Monitor[Id 0x0 [name '\\.\DISPLAY1\Monitor0', handle 0x10001, primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]
Thread[#36,main-Animator#02,5,main] GearsES2.init.0 0x2a4fb17b: tileRendererInUse null, GearsES2[obj 0x2a4fb17b isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2a4fb17b on Thread[#36,main-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6 (4.6.0 NVIDIA 391.35), vendor 391.35 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60 (4.60 NVIDIA)
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x2a4fb17b created: GearsObj[0x59f7a474, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2a4fb17b created: GearsObj[0x4b1ec95a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2a4fb17b created: GearsObj[0x4b1ec95a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#36,main-Animator#02,5,main] GearsES2.init.X 0x2a4fb17b FIN GearsES2[obj 0x2a4fb17b isInit true, usesShared false, 1 GearsObj[0x59f7a474, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x4b1ec95a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x87a910c, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#36,main-Animator#02,5,main] GearsES2.reshape 0x2a4fb17b 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7a01084b, msaa false, tileRendererInUse null
>> GearsES2 0x2a4fb17b, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
main-Animator#02: ** screenshot: TestGearsES2NEWT.test99_PixelScale1_DefaultNorm-n0000-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
QUIT Window Thread[#35,main-Display-.windows_nil-1-EDT-3,5,main]
Thread[#35,main-Display-.windows_nil-1-EDT-3,5,main] GearsES2.dispose 0x2a4fb17b: tileRendererInUse null
Thread[#35,main-Display-.windows_nil-1-EDT-3,5,main] GearsES2.dispose 0x2a4fb17b FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test99_PixelScale1_DefaultNorm
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1755847492181 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1755847492181 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
]]></system-err>
</testsuite>
