#jogamp @ irc.freenode.net - 20130127 05:06:01 (UTC)
20130127 05:06:01 -CatOut- Previous @ http://jogamp.org/log/irc/jogamp_20130126050548.html
20130127 05:06:01 -CatOut- This channel is logged @ http://jogamp.org/log/irc/jogamp_20130127050601.html
20130127 06:11:37 * Titanoum (~BitcoinFo@anon) has joined #jogamp
20130127 06:13:16 <Titanoum> hi, JOGL is waiting for 300-400 ms when I call gljpanel.display(); to when GLEventListener().display is started running
20130127 06:13:35 <Titanoum> it is limiting my application to about 2.5 FPS, and I have no clue how to fix this
20130127 06:18:42 <Titanoum> is this a common problem? it happens even when I am not doing any work in display(), I am juse calling display on the panel and seeign hwo long till the event listner gets called
20130127 10:37:10 * DemoscenePassiv (~Lutsche@anon) has joined #jogamp
20130127 12:51:08 * DemoscenePassiv (~Lutsche@anon) Quit (Ping timeout: 256 seconds)
20130127 13:29:11 * DemoscenePassiv (~Lutsche@anon) has joined #jogamp
20130127 13:54:02 * DemoscenePassiv (~Lutsche@anon) Quit (Ping timeout: 256 seconds)
20130127 14:07:29 * sgothel (~sven@anon) Quit (Ping timeout: 248 seconds)
20130127 19:58:23 * DemoscenePassiv (~Lutsche@anon) has joined #jogamp
20130127 22:25:15 <Titanoum> i fixed it
20130128 00:02:54 * DemoscenePassiv (~Lutsche@anon) Quit (Ping timeout: 252 seconds)
20130128 05:06:15 -CatOut- Continue @ http://jogamp.org/log/irc/jogamp_20130128050615.html