#jogamp @ irc.freenode.net - 20130915 05:06:12 (UTC)


20130915 05:06:12 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20130914050612.html
20130915 05:06:12 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20130915050612.html
20130915 05:55:57 * hharrison (~chatzilla@anon) has joined #jogamp
20130915 07:28:39 <hharrison> sgothel: have you seen this before?: http://www.cosy.sbg.ac.at/~held/projects/triang/triang.html
20130915 07:29:26 <hharrison> There's a stripped down version of this in java3d, I'm becoming tempted to port a more fully featured version
20130915 07:40:44 <hharrison> as a jogamp-delivered package, seems to be a really good triangulation library
20130915 08:28:49 * hharrison (~chatzilla@anon) Quit (Quit: ChatZilla 0.9.90.1 [Firefox 23.0.1/20130902133717])
20130915 12:02:59 <sgothel> @Harvey: Nice - Maybe even in JOGL's graph package
20130915 12:03:27 <sgothel> wonder whats the diff to hw tessellation
20130915 14:56:51 * hharrison (~chatzilla@anon) has joined #jogamp
20130915 14:57:24 <hharrison> sgothel: I've contacted the FIST author, we'll see what things are like license-wise
20130915 15:33:11 * monsieur_max (~maxime@anon) has joined #jogamp
20130915 16:19:50 <sgothel> since he did the work during some US public payed project .. (AFAIK) .. I would be surprised if it's not .. errr public :)
20130915 16:20:04 <sgothel> well .. at least we may learn the papers .. and impl. it ..
20130915 16:20:22 <sgothel> best thing from M. Held, his jokes pages :)
20130915 16:46:59 <hharrison> Looking at create-repo.sh, afraid I'm not in jogamp_scm so I can't change it myself
20130915 16:47:14 <hharrison> getting the vecmath/java3d repos set up
20130915 16:47:46 <hharrison> Although did you want me to create them under my user folder?
20130915 17:10:39 * hharrison (~chatzilla@anon) Quit (Quit: ChatZilla 0.9.90.1 [Firefox 23.0.1/20130902133717])
20130915 17:17:27 <sgothel> you are now ..
20130915 17:18:22 <sgothel> java3d: my thought was to push it under a /java3d root folder /srv/scm/java3d .. but you didn't like it ..
20130915 17:18:44 <sgothel> so it's up to you, I guess it should also be official, i.e. not just as a user repo
20130915 17:20:07 * hharrison (~chatzilla@anon) has joined #jogamp
20130915 17:20:43 <hharrison> So would that be java3d/java3d.git then?
20130915 17:20:55 <sgothel> and java3d/vecmath.git .. yes
20130915 17:21:06 <sgothel> iff you agree w/ java3d root folder!
20130915 17:21:22 <sgothel> otherwise .. you dump in all in root :)
20130915 17:21:43 <hharrison> I don't feel super strongly to be honest, I'll just go with the java3d folder
20130915 17:21:52 <sgothel> nice
20130915 17:22:00 <hharrison> add it to the create_repo script for you as well...yes?
20130915 17:22:14 <sgothel> yes .. uncomment other etc ..
20130915 17:22:31 <sgothel> should be self explanatory ?
20130915 17:22:51 <sgothel> guess you need to create java3d folder 1st
20130915 17:23:10 <hharrison> yep, all in the script is prob easiest?
20130915 17:23:49 <sgothel> scripts only does mkdir module.git .. not it's parent folder ..
20130915 17:23:55 <sgothel> you may change that .. :)
20130915 17:24:16 <hharrison> Yeah, I read that, I'm a shell guy, don't worry ;-)
20130915 17:24:25 <sgothel> relieved :)
20130915 17:25:25 <sgothel> i.e. if I push things, I push them to many git server via scripts, i.e. jogamp, github, jausoft .. just to be on the safe side
20130915 17:26:58 <hharrison> Could you mark the create_repo script +w for jogamp_scm group
20130915 17:27:48 <sgothel> done
20130915 17:28:00 <hharrison> danke
20130915 17:30:04 <sgothel> gerne :)
20130915 17:33:47 <hharrison> take a quick look if you'd like, repos are there
20130915 17:34:08 <sgothel> perfect
20130915 17:39:18 * Eclesia (~eclesia@anon) has joined #jogamp
20130915 17:39:21 <Eclesia> hi
20130915 17:41:50 <sgothel> hi Eclesia ..
20130915 17:42:29 <sgothel> saw your opencl discussion, yes, I remember there is an OpenGL ES impl. based on OpenCL for testing purposes .. done by Khronos
20130915 17:43:11 <Eclesia> opengl emulation on opencl, funny idea
20130915 17:43:52 <sgothel> reason was that opencl is considered the lowest level of the GPU .. opengl is more domain specific
20130915 17:45:31 <Eclesia> sgothel: how is the media player going ?
20130915 17:46:57 <sgothel> fine .. I think :)
20130915 17:47:22 <sgothel> i.e. using multiple ffmpeg/libav versions .. camera .. multithreading
20130915 17:47:56 <sgothel> need to find time for openmax (rasp. etc)
20130915 17:48:08 <sgothel> .. and packaging of ffmpeg maybe
20130915 17:49:00 <Eclesia> nice. nearly a new VLC ;)
20130915 17:49:28 <sgothel> well .. I prefer understatement .. a texture provider and audio sink :)
20130915 17:50:18 <sgothel> I like to abstract the video pixel formats .. w/ shaders .. better scaling hence etc etc
20130915 17:51:37 <Eclesia> changing topic : I am searching for the best way to obtain a GLDrawable to make offscreen rendering.
20130915 17:51:51 <sgothel> the factory ..
20130915 17:52:33 <Eclesia> which factory ? I always used a newt frame or glcanvas to obtain it.
20130915 17:52:37 <sgothel> look at unit tests .. i.e. TestGLAutoDrawableFactoryES2OffscrnCapsNEWT
20130915 17:53:08 <sgothel> using GLDrawableFactory only
20130915 17:55:25 <Eclesia> thanks
20130915 18:07:25 <Eclesia> sgothel: is this drawable already attached to a fbo ?
20130915 18:08:06 <sgothel> hmm .. have too look at it .. AFAIK yes, but FBO realized only at 1st makeCurrent .. since we need context
20130915 18:08:11 <sgothel> should be documented there ..
20130915 18:09:50 <sgothel> not documented .. hmm .. should add this detail
20130915 18:10:18 <sgothel> but ofc .. you cannot have/use an FBO w/o GL ctx ..
20130915 18:12:59 <Eclesia> ofc?
20130915 18:15:40 <Eclesia> of course ?
20130915 18:15:46 <sgothel> yes
20130915 18:28:11 <Eclesia> :) works
20130915 18:29:26 <Eclesia> that makes a nice demo of my scenograph : http://pastebin.com/HU0buQRQ
20130915 18:53:12 <hharrison> Out of time for java3d stuff, I'll try to find some time for a basic webpage to land on @jogamp
20130915 18:53:23 <hharrison> At least the repos are populated
20130915 19:01:37 <sgothel> great
20130915 19:01:50 <sgothel> you can ofc put a jogamp.org/java3d
20130915 19:01:58 <sgothel> like the other modules
20130915 19:14:40 <Eclesia> time to eat. see you later ++
20130915 19:14:48 <sgothel> laters
20130915 19:14:57 * Eclesia (~eclesia@anon) Quit (Quit: Leaving.)
20130915 20:42:54 * monsieur_max (~maxime@anon) Quit (Quit: Leaving.)
20130915 20:49:04 * void256 (~chatzilla@anon) has joined #jogamp
20130915 21:55:52 <sgothel> AWT printing issue .. 'off by one' .. or rounding .. dunno .. see http://jogamp.org/git/?p=jogl.git;a=commit;h=c2ce31e11eefcf1b900c0e9b41264f5d5566dc46 unit test PDF http://jogamp.org/files/screenshots/printing/test01-awt/normal/TestTiledPrintingGearsSwingAWT.test01_Onscreen_aa0_layered-n0003-dpi300-aa-1.pdf (other pdf files in same folder, or ../debug/*pdf
20130915 21:56:45 <sgothel> if somebody knows .. well .. I guess I 'lost a tooth' while debugging it .. and an AWT rounding due to scaling etc might be the issue
20130915 22:51:25 * void256 (~chatzilla@anon) Quit (Quit: ChatZilla 0.9.90.1 [Firefox 23.0.1/20130814063812])
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20130916 05:06:12 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20130916050612.html