#jogamp @ irc.freenode.net - 20131005 05:05:31 (UTC)
20131005 05:05:31 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20131004050531.html
20131005 05:05:31 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20131005050531.html
20131005 08:08:48 * monsieur_max (~maxime@anon) has joined #jogamp
20131005 08:51:24 <monsieur_max> xranby: migrating current code logic, so far , no more native errors ;) but nothing displayed on screen ;) the worst opengl part, debug when no errors and no display
20131005 09:09:40 <sgothel> @mmax: enabled / disabled [VBO] buffers, out-of-sight PMV matrix, ...
20131005 09:11:41 <sgothel> maven 2.1.0-rc-20131004 ; http://jogamp.org/deployment/archive/master/gluegen_726-joal_484-jogl_1098-jocl_854 ; http://jogamp.org/deployment/archive/master/gluegen_726-joal_484-jogl_1098-jocl_854-signed/
20131005 09:17:32 <sgothel> the *.build.version (jogamp.version) is now added to the artifacts file, so we don't need to look inside the JARs :)
20131005 09:17:35 <sgothel> http://jogamp.org/deployment/archive/master/gluegen_726-joal_484-jogl_1098-jocl_854/log/all.artifact.properties.sorted
20131005 12:55:37 <monsieur_max> ok everything is fixed, thanks xranby for all the help and time you provided :)
20131005 15:45:59 * hharrison (~chatzilla@anon) has joined #jogamp
20131005 15:48:02 <hharrison> wow, looks like sven and emmanual have been busy!
20131005 15:56:53 <rmk0> is there ever a time when sven isn't busy?
20131005 15:57:05 <rmk0> he's like some sort of perpetual motion combine harvester
20131005 15:57:52 <monsieur_max> haha :)
20131005 17:55:37 * void256 (~void@anon) has joined #jogamp
20131005 19:14:54 * Eclesia (~eclesia@anon) has joined #jogamp
20131005 19:15:02 <Eclesia> hello
20131005 20:01:47 <Eclesia> made it finally :D
20131005 20:02:00 <Eclesia> GIF parser
20131005 20:02:01 <Eclesia> http://unlicense.developpez.com/gallery/VID3D_gif_animation.ogv
20131005 21:40:06 <monsieur_max> Eclesia: great :)
20131005 21:42:06 <void256> sgothel: remember the: "which gl version supports GL_MAX" question? that question made me make this website: http://index.gl/ .. hehe :) it's finished yet (missing extensions) and it has some other oddities but besides that I'm pretty happy
20131005 21:42:36 <void256> it eat up all of my "line shader" time tho in the last two weeks ;( will get back to it soon tho ;)
20131005 21:43:23 <void256> *it's NOT finished
20131005 21:43:27 <void256> ;)
20131005 22:01:15 <sgothel> @void: nice idea .. but I get "HTTP Status 404 - /destination.html"
20131005 22:01:26 <sgothel> The requested resource (/destination.html) is not available.
20131005 22:01:54 <sgothel> (as I mentioned .. our API doc also states the associated GL spec / extension ..)
20131005 22:02:20 <sgothel> however, great to have such a query - thx
20131005 22:02:30 <void256> no javascript?
20131005 22:02:37 <sgothel> ah .. right
20131005 22:03:18 <void256> it's much nicer with javascript - need to fix the no javascript version tho
20131005 22:03:20 <void256> thx ;)
20131005 22:03:52 <sgothel> told 'NoScript' to allow stuff from website .. hmm
20131005 22:04:00 <void256> and still nothing?
20131005 22:04:02 <void256> :/
20131005 22:04:38 <void256> it should actually do ajax/json/jquery/js magic to get the data
20131005 22:04:49 <sgothel> works now .. (force reload .. my bad)
20131005 22:04:53 <void256> ah, ok
20131005 22:04:59 <sgothel> nice nice
20131005 22:05:01 <sgothel> KUDOS
20131005 22:05:04 <void256> was just to damn all that modern web stuff :)
20131005 22:05:08 <void256> *about to
20131005 22:05:19 <sgothel> maybe you can add this to our jogl API doc links ..
20131005 22:05:35 <void256> me?
20131005 22:05:59 <sgothel> well .. you did index.gl right ?
20131005 22:06:05 <void256> yep
20131005 22:06:18 <void256> but how should I add that to your jogl API doc links?
20131005 22:06:31 <void256> or do you mean link to them?
20131005 22:06:43 <void256> sorry, I'm a bit confused :)
20131005 22:06:44 <sgothel> we have some javadoc add-on now .. yeah .. maybe as an additional link
20131005 22:06:52 <sgothel> right now we link to khronos website
20131005 22:07:03 <void256> it's too early anyway
20131005 22:07:15 <void256> just got lots of feedback from the ##OpenGL people
20131005 22:07:21 <void256> and I wanna cry now
20131005 22:07:21 <sgothel> @Harvey: Yup .. was busy w/ printing .. and trying to fix OSX on the side :)
20131005 22:07:23 <void256> hehe
20131005 22:07:24 <void256> ;D
20131005 22:07:53 <sgothel> hmm .. for sure we should add a link to it ..
20131005 22:08:07 <sgothel> or add the result itself (static)
20131005 22:08:10 <sgothel> maybe better
20131005 22:08:14 <void256> actually
20131005 22:08:18 <void256> you could do:
20131005 22:08:33 <void256> http://index.gl/indexgl?gl=glBegin
20131005 22:08:39 <void256> if that is of any use
20131005 22:09:16 <void256> but really, it's too early
20131005 22:09:19 <void256> for any links
20131005 22:09:20 <void256> :)
20131005 22:09:35 <sgothel> and you could looks at how we add the khronos links .. and add the same to your results
20131005 22:09:54 <void256> yes, I want that!
20131005 22:09:56 <void256> :)
20131005 22:10:29 <void256> since it's not part of the gl.xml (the official GL registry xml) which this is all based on
20131005 22:10:34 <sgothel> <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
20131005 22:10:34 <sgothel> <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}"
20131005 22:10:50 <sgothel> the magic lines in our jogl build.xml to do so ..
20131005 22:11:27 <sgothel> native-taglet.properties <- generated
20131005 22:11:29 <void256> and all the magic is in native-taglet.properties?
20131005 22:11:58 <sgothel> for your cause - yes, the NativeTaglet adds javadoc links
20131005 22:12:23 <sgothel> maybe you can tweek it .. to add the table of yours statically .. which is IMHO better for us
20131005 22:12:36 <sgothel> i.e. local data instead webservice
20131005 22:12:56 <void256> in what format?
20131005 22:13:02 <void256> but sure that'd be possible
20131005 22:13:12 <sgothel> javadoc .. html
20131005 22:13:24 <sgothel> i.e. some 'smallish' table
20131005 22:13:36 <sgothel> you are the designer :)
20131005 22:13:51 <void256> I am .. but thats all bootstrap magic :>
20131005 22:13:57 <void256> on the index.gl website ;)
20131005 22:14:16 <sgothel> http://jogamp.org/deployment/archive/master/gluegen_725-joal_483-jogl_1097-jocl_853-signed/javadoc/jogl/javadoc/javax/media/opengl/GL2ES2.html
20131005 22:14:19 <void256> http://getbootstrap.com/
20131005 22:14:30 <sgothel> GL_COLOR_ATTACHMENT9 Part of GL_ARB_framebuffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_NV_draw_buffers; GL_EXT_framebuffer_object, GL_EXT_draw_buffers
20131005 22:14:33 <void256> the jogamp page would benefit from this as well - design wise ^^
20131005 22:14:35 <sgothel> what we have now ..
20131005 22:14:52 <sgothel> IMHO it is already the same info you provide .. but not as a nice table
20131005 22:15:53 <sgothel> or .. http://jogamp.org/deployment/archive/master/gluegen_725-joal_483-jogl_1097-jocl_853-signed/javadoc/jogl/javadoc/javax/media/opengl/GL2ES2.html#glUniform2f%28int,%20float,%20float%29
20131005 22:15:59 <sgothel> w/ link to khronos ..
20131005 22:16:16 <void256> thats quite nice actually
20131005 22:16:20 <void256> didn't know that :)
20131005 22:16:29 <sgothel> I mention that last time dude
20131005 22:16:37 <sgothel> (mouse over .. API doc ..)
20131005 22:16:42 <void256> yeah but it doesn made sense then ;)
20131005 22:17:28 <sgothel> for sure your table would be more nice!
20131005 22:19:43 <void256> thats no problem I think :)
20131005 22:20:00 <void256> (at least for what I have now which is everything standard, no extensions yet)
20131005 22:20:34 <void256> extensions are more difficult to relate to an open gl version I've learned now since this info is not really a part of gl.xml
20131005 22:22:01 <sgothel> we have the data from parsing all header files .. i.e. GL version and extensions
20131005 22:22:33 <sgothel> so the data is avail .. but visually not that nice
20131005 22:22:36 <void256> very nice! do you parse it all the time or is there some intermediate format that I might use?
20131005 22:23:12 <sgothel> oh .. gluegen and jogl's special gluegen extensions for GL
20131005 22:23:15 <void256> search for any extension related command/enum and get the same table back
20131005 22:23:42 <sgothel> we could produce the GLStatic thing .. (forgot name, mentioned it last time w/ Eclisia .. )
20131005 22:24:14 <Eclesia> hi void256 and sgothel
20131005 22:24:29 <sgothel> Hi Eclesia
20131005 22:24:36 <void256> now you woke him up :D
20131005 22:24:39 <void256> hi Eclesia
20131005 22:25:09 <Eclesia> I was diving in the jpeg 2000 specification
20131005 22:25:23 <Eclesia> it's going to give me some hard time
20131005 22:25:24 <sgothel> fractals ..
20131005 22:26:56 <sgothel> adding such a fractals decoder (parallel to the Huffman) to our JPEG would be nice - but thats all I know about it - and actually only the fact that they are using some fractal compression .. years ago :)
20131005 22:27:16 <Eclesia> wavelets
20131005 22:27:37 <sgothel> ah .. another buzzword
20131005 22:27:55 <Eclesia> like ECW or MrSid images
20131005 22:29:32 <sgothel> and .. (sorry for ignorance) thats 'better' than [evil] WebP for example ? Probably better quality for less performance ?
20131005 22:30:18 <Eclesia> different purpose
20131005 22:30:39 <Eclesia> webp is more efficient on small images I guess (under 2000*2000)
20131005 22:30:48 <sgothel> ETC (patent free compression also comes to mind)
20131005 22:31:30 <Eclesia> the benefits of jpeg-2000, ecw, mrsid are when you work with large images and multiscale levels
20131005 22:32:07 <Eclesia> for example a jp2k with 8 overview of a 20.000 x 10.000 pixels image is only 45Mb
20131005 22:33:00 <Eclesia> but like you said, cpu consuming for decompression
20131005 22:33:40 <sgothel> oh .. build in MIP-map incl. 'load progressive preview' or so - wife calls me .. for apple puree .. back later. @Jens: GLStatic in jogl .. if you like to use it I will be verbose later (or per email .. / forum) as you wish
20131005 22:34:16 <void256> per email if you have the time
20131005 22:34:26 <void256> or I'll ask again later
20131005 22:37:33 * Eclesia is looking for a blur shader (in public domain) if anyone has something like it
20131005 22:38:57 <void256> I don't have one .. .yet :/
20131005 22:51:15 <Eclesia> void256: okay, I let you 5minutes to do it :D
20131005 22:59:49 <void256> accepted ... but I need to decide when the 5 minutes start! ;P ;D
20131005 23:01:17 * monsieur_max (~maxime@anon) Quit (Quit: Leaving.)
20131005 23:05:27 <Eclesia> void256: hm.. what about you start when I finish the jpeg-2000 reader ? ^^
20131005 23:05:43 <void256> will it in 2013? xD
20131005 23:05:46 <void256> *be
20131005 23:13:49 <Eclesia> not sure ...
20131005 23:14:02 <Eclesia> but who knows ;)
20131005 23:19:50 <Eclesia> going to bed ++
20131005 23:20:04 * Eclesia (~eclesia@anon) has left #jogamp
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20131005 23:51:21 * void256_ is now known as void256
20131006 00:30:52 <void256> sgothel: here is an example for your static table: http://index.gl/indexgl?glstatic=glBegin :)
20131006 00:31:34 <void256> now we only need to iterator over all functions/enums and call that to extract the data for the javadoc
20131006 00:31:36 <void256> :)
20131006 00:31:41 <void256> and I'm off for now ... cu
20131006 00:31:46 * void256 (~void@anon) Quit (Remote host closed the connection)
20131006 00:31:53 <sgothel> thx good night
20131006 05:05:31 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20131006050531.html