#jogamp @ irc.freenode.net - 20140212 05:05:44 (UTC)
20140212 05:05:44 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20140211050544.html
20140212 05:05:44 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20140212050544.html
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20140212 13:12:44 <jvanek> sgothel, Actually, what are your plans about upstreaming the non-awt stuff to "upstream" ?
20140212 13:14:01 <sgothel> Hi Jiri
20140212 13:15:13 <sgothel> We have to look at it how to maximize reusing your code and fixes, while providing the AWT-less portion.
20140212 13:16:57 <sgothel> I will need a good day to come to a conclusion .. pretty much dragged between reusing-code and avoid complexity
20140212 13:17:27 <sgothel> the latter is due to probably undesired portions, i.e. dead code at least for us.
20140212 13:18:18 <sgothel> It would be great to be able to reuse netx as is - but this is impossible due to the AWT utilization
20140212 13:19:15 <sgothel> The earlier mentioned path .. make it all pluggable - while being a nice solution in general, I am not sure I have time for this.
20140212 13:20:59 <sgothel> If I would not consider upstream - I would merge netx/applet3 to one block w/o AWT .. which would result in a heavily reduced codebase
20140212 13:22:42 <sgothel> SCC .. would also cause another stir .. in the codepath I am afraid
20140212 13:23:09 <sgothel> What is your opinion of reusable AWT-less blocks in ITW ?
20140212 13:23:23 <sgothel> i.e. can we find a common denominator ?
20140212 13:26:48 <jvanek> sgothel, I would be 1000% happy, if there is just one icedtea web
20140212 13:26:55 <jvanek> == your changes merged to "us"
20140212 13:27:00 <jvanek> or dead icedte-web
20140212 13:27:04 <jvanek> nd focus on jweb
20140212 13:27:44 <jvanek> At first there may be and build swtich
20140212 13:27:56 <jvanek> whetehr to build awt-less or awt-full
20140212 13:28:38 <jvanek> alter there may be "runtime" swithc - if there is awt, use it, otherwise run awt-free
20140212 13:28:41 <jvanek> or similar
20140212 13:28:50 <jvanek> or use the build swithc to have it only awt-less
20140212 13:29:01 <jvanek> but I'm cooking jsut from woter
20140212 13:29:04 <jvanek> *water
20140212 13:29:29 <sgothel> I agree - that would be ideal
20140212 13:29:39 <sgothel> will focus on this approach
20140212 13:30:11 <sgothel> Q: is the current autoconfig/makefile allowing windows mingw builds ? anybody tried yet ?
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20140212 15:21:04 <ARCAEDOX> hai there I am having some problems , I have loaded things into buffers in open gl but nothing is showing ?
20140212 15:21:51 <monsieur_max> things like that happen
20140212 15:22:08 <monsieur_max> ARCAEDOX: you might have to give more details
20140212 15:23:13 <ARCAEDOX> I would be happy to upload all my code to google drive and share the link?
20140212 15:25:46 <ARCAEDOX> https://drive.google.com/folderview?id=0BzuHto_0i0qYOTFySkN4ZEJjdGM&usp=sharing
20140212 15:25:54 <ARCAEDOX> there we go
20140212 15:26:11 <ARCAEDOX> its inside render.java in the load function
20140212 15:42:43 <jvanek> sgothel, yes, we have Jacob Wisor who is building on windows
20140212 15:42:51 <jvanek> He is using javaws 100%
20140212 15:43:02 <jvanek> not sure about plugin
20140212 15:43:15 <jvanek> sgothel, but well.. no tests were ever run on win I'mafraid
20140212 15:44:44 <jvanek> sgothel, I'm planing to release 1.5 in month or two
20140212 15:44:53 <jvanek> So it would be ideal to mege after 1.5 is out
20140212 15:44:59 <jvanek> Is is quite stable rigt now
20140212 15:45:05 <jvanek> for 1.6 we can start new mess :)
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20140212 15:55:39 <sgothel> @Jiri: sounds great
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20140212 21:10:40 <ARCAEDOX> Hai , I still have a problem with nothing showing on the screen when I use vertex buffer objects and shaders
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20140213 05:05:44 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20140213050544.html