#jogamp @ irc.freenode.net - 20140214 05:05:44 (UTC)
20140214 05:05:44 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20140213050544.html
20140214 05:05:44 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20140214050544.html
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20140214 13:45:16 <sgothel> Good Morning
20140214 13:57:49 <xranby> good morning!
20140214 14:04:31 <sgothel> jogamp02 test machine - harddisk failure (again) / have to setup machine again
20140214 14:05:00 <xranby> ouch...
20140214 14:05:08 <xranby> can it be mirrored?
20140214 14:05:21 <xranby> like make iso image of fully setup system
20140214 14:05:47 <sgothel> could have been - yes :)
20140214 14:06:37 <sgothel> but this time its easier .. installing debian7 .. deb packages and our stuff (scripts/crosscompiler) done
20140214 14:06:45 <sgothel> most of it I have avail via rsync
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20140214 14:53:21 <sgothel> Seems like you cannot just upgrade your GPU card .. you also need to attach a new power plant :)
20140214 14:55:27 <xranby> i have been looking around inside the jogl code base for tests that uses jogl context initialization and passes the runs opengl directly from c/c++ using jni
20140214 14:55:58 <xranby> ... thus lets jogl handle the tricky initialization
20140214 14:57:25 <sgothel> hmm .. look for ExternalContext/Drawable .. calltrace
20140214 14:57:37 <sgothel> oh .. the other way around
20140214 14:57:43 <sgothel> sure .. n/p IMHO
20140214 14:57:59 <sgothel> just lock the ctx .. or use GLEL and make your JNI call
20140214 14:58:22 <sgothel> even though I don't see the point .. but should work :)
20140214 14:58:53 <sgothel> (for huge native code .. not economic to port to java - sure)
20140214 14:59:22 <sgothel> R9 290x on a 500W power supply ?
20140214 14:59:48 <sgothel> They 'recommend' 700W .. seems like I miss 10W on the 8pin
20140214 15:05:18 <xranby> the question how to use jogl to initialize a context for use by c jni apps got got raised in the jogamp forum: http://forum.jogamp.org/JOGL-used-with-native-methods-tp4031589.html
20140214 15:05:38 <sgothel> well .. it should just work :)
20140214 15:05:55 <sgothel> anybody wants a 'battlefield 4' coupon ? was inside GPU .. and I don't play those games
20140214 15:06:19 <xranby> i already won a copy... but it only work on windows
20140214 15:06:30 <xranby> thus i have actually never tested it
20140214 15:06:34 <sgothel> :)
20140214 15:07:23 <sgothel> so .. 1st come 1st server: WLD-RKC-P6S-678 @ amd.com/radeonrewards - have fun .. whoever it is :)
20140214 15:08:26 <xranby> next time give it to the first person who sends in a patch :)
20140214 15:11:21 <sgothel> hmm .. not sure about correlation of quality-of-patch and desire-for-game :)
20140214 15:11:48 <sgothel> recommendations for a QUIET >= 700W power supply, which is also very reliable ?
20140214 15:12:04 <sgothel> (don't burn the house .. or ears)
20140214 15:39:48 <xranby> with watt equals high entropy thus... it is hard to so something with high watt that is reliable
20140214 15:47:13 <xranby> according to this article.. if you use a 1500W powersupply you may get away with low nise fan at 800W power consumption http://www.silverstonetek.com/techtalk_cont.php?area=&tid=wh10_005
20140214 15:48:00 <xranby> commercial
20140214 15:51:03 <xranby> all reactions that are destructive happens in high entropy systems.. so all in all.. if you can find a powersupply that do not generate any heat, and thus do not need any cooling.. then its reliable since it have internally low entropy
20140214 15:52:05 <sgothel> "Enermax EPM850EWT Platimax 850W ATX23" the last one I got .. hmm
20140214 15:52:23 <sgothel> yeah :)
20140214 15:52:56 <sgothel> have to compare those again .. more current capacity than used is ofc always better
20140214 15:59:34 <xranby> rule of thumb... if it glow then its hot... and if it reaches around 1200 degree celcius then we all know it will break.. (the silicon turn into lava)
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20140214 19:13:33 <sgothel> @Xerxes: RaspPI + Wayland seems to use the hw-accel BCM ? probably worth to use as a kick-off Wayland dev-platform ?
20140214 19:15:29 <sgothel> regarding 'image' of a linux (or windows, ... ) OS ..
20140214 19:16:00 <sgothel> dual-use: re-install (same UUIDs, ssh keys .. etc)
20140214 19:16:16 <sgothel> install on diff box (changes UUIDs .. keys etc)
20140214 19:16:26 <sgothel> anybody has experience w/ it ?
20140214 19:17:00 <sgothel> [fs]_dump/backup (fs based), or dd (block based) ..
20140214 19:17:18 <sgothel> how to change those keys .. somebody has a list of those ?
20140214 19:18:07 <sgothel> for debian based boxes .. we can also simply install it 'scripted' (what I am producing now .. sort of)
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20140214 20:59:01 <xranby-64> .. reminder.. add while lines to all JOGL demos.. http://www.wikitree.us/story/2052
20140214 21:01:39 <sgothel> *white* .. yes, nice
20140214 21:02:07 <sgothel> almost thought .. 'make it slow for now, prep. for later perf. enhancements' :)
20140214 21:02:36 <sgothel> dinner .. jogamp02 .. will be up and running later today
20140214 21:02:43 <xranby-64> yes white lines :)
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20140215 02:43:14 <sgothel> @Xerxes: http://jogamp.org/git/?p=openal-soft.git;a=shortlog;h=refs/heads/UPSTREAM_MERGE
20140215 02:43:29 <sgothel> testing a bit .. fixed Android cmake files (pthread)
20140215 02:43:48 <sgothel> hope the pthread usage does something great for our concurrency issue .. hmm
20140215 02:44:49 <sgothel> btw .. due to some fixed bugs .. IMHO we can do a 2.1.5 release
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20140215 05:05:45 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20140215050545.html