#jogamp @ irc.freenode.net - 20141023 05:06:24 (UTC)


20141023 05:06:24 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20141022050624.html
20141023 05:06:24 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20141023050624.html
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20141023 06:50:36 <eclesia> good morning
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20141023 07:42:57 <sgothel> goody
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20141023 08:56:48 <gouessej> Hi
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20141023 09:51:11 <gouessej> sgothel: I'll test with an ATI Radeon 4350. If I don't reproduce the bug with this hardware, will you accept that I keep the test of the GL renderer?
20141023 09:55:41 <sgothel> sure .. the more narrow the merrier :) - assuming our discussed driver version test is also included
20141023 09:56:23 <gouessej> https://github.com/gouessej/jogl/commit/2f83cde598d928b926c13e42c9d0c428c255f912
20141023 09:58:08 <sgothel> if ( glRenderer.equals("ATI Radeon 3100 Graphics") && vendorVersion.compareTo(VersionNumberString.zeroVersion) == 0 && glVersionNumber.compareTo(amdUnsafeARBCreateContextVersion) <= 0 ) {
20141023 09:58:09 <sgothel> ..
20141023 09:58:18 <sgothel> one sec .. hmm
20141023 10:00:54 <sgothel> if ( vendorVersion.compareTo(VersionNumberString.zeroVersion) == 0 ) {
20141023 10:00:54 <sgothel> final VersionNumber glVersionNumber = new VersionNumber(glVersion);
20141023 10:00:54 <sgothel> if( glVersionNumber.getSub() <= 8787 && glRenderer.equals("ATI Radeon 3100 Graphics") ) {
20141023 10:00:54 <sgothel> // New Quirk !
20141023 10:00:54 <sgothel> }
20141023 10:00:54 <sgothel> }
20141023 10:01:34 <sgothel> if possible: hard-reset your branch (keep your changes) .. and do it all in one commit for clarity
20141023 10:05:05 <gouessej> I hesitated in doing it, thanks
20141023 10:05:37 <gouessej> there is no need to create a version umber object if the vendor version is correct and usable
20141023 10:06:08 <gouessej> "number"
20141023 10:06:44 <sgothel> yup, the zeroVersion comparison
20141023 10:07:17 <gouessej> Ok I can make a single commit but I'll have to make another one if we use a broader scope later
20141023 10:07:26 <sgothel> plus only comparing that sub-minor thingy, which reflect the vendor version for this driver
20141023 10:07:34 <sgothel> sure!
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20141023 10:08:02 <sgothel> just lets have this 1st one to be clear .. removing the WIP editing ..
20141023 10:08:57 <gouessej> I assume that there is a valid sub minor if there is no vendor version
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20141023 10:09:16 <sgothel> new ATI drivers do have the vendor version ..
20141023 10:09:33 <sgothel> and if they otherwise do not even have a sub-minor .. hmm, well :)
20141023 10:09:47 <sgothel> we assume it is even older ..
20141023 10:09:55 <gouessej> hasSub() is my friend ;)
20141023 10:10:30 <sgothel> !hasSub() -> getSub() == 0 .. otherwise .. so probably OK .. dunno
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20141023 10:22:46 <gouessej> Maybe I should add a comment to explain a bit that the sub-minor number reflects the vendor version on "old" drivers
20141023 10:22:55 <sgothel> sure
20141023 11:12:12 <eclesia> question : has anyone implemented a nice fog effect ?
20141023 11:36:15 <gouessej> sgothel: Done https://github.com/gouessej/jogl/commit/2ba049d30d7c9e112c3bb2feb7c98c9666aaa3bf
20141023 11:50:12 <rmk0> eclesia: implemented it as a postprocess once
20141023 11:50:20 <rmk0> is probably still how i'd do it now
20141023 11:52:08 <eclesia> rmk0: I guess it's he easiest way, color + depth texture. and a reverse projection/world matrices to recalculate height for ground fog
20141023 11:52:14 <rmk0> urhur
20141023 11:52:25 <eclesia> urhur?
20141023 11:52:30 <rmk0> .. yes
20141023 11:52:33 <eclesia> ^^
20141023 11:52:35 <rmk0> sorry, i speak a whole different language
20141023 11:52:44 <rmk0> /o/
20141023 11:52:45 <eclesia> troll language ?
20141023 11:52:52 <rmk0> could be
20141023 11:53:32 <eclesia> rmk0: and have you try to make rain effect ?
20141023 11:53:33 <rmk0> i'd be assuming deferred rendering here, so it's obviously possible to get the eye-space position of each fragment in the postprocess
20141023 11:53:42 <rmk0> not done rain
20141023 11:53:54 <eclesia> k
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20141023 13:59:50 <gouessej> I'm going to test with the ATI Radeon 4350 very soon...
20141023 14:26:42 <gouessej> Not reproducible with ATI Radeon HD 4300/4500 Series 3.2.9704. I'm going to try with an older version of Catalyst
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20141023 16:11:03 <gouessej> I will test with ATI Catalyst 9.7
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20141024 05:06:24 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20141024050624.html